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added setup option to enable/disable auto-incrementing solved levels
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 25be3c85baa8c017a4dd62c7dc84654785c43707..6816b0cacf4128e4ca725156bb4260e908e4df80 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-764,6
+764,8
@@
struct ProgramInfo
boolean global_scores;
boolean many_scores_per_name;
boolean global_scores;
boolean many_scores_per_name;
+
+ boolean headless;
};
struct OptionInfo
};
struct OptionInfo
@@
-969,6
+971,8
@@
struct SetupEditorInfo
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
+
+ boolean el_classic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
@@
-1088,6
+1092,7
@@
struct SetupInfo
boolean team_mode;
boolean handicap;
boolean skip_levels;
boolean team_mode;
boolean handicap;
boolean skip_levels;
+ boolean increment_levels;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;