if (filename == NULL)
return;
-#if 1
+#if 0
printf("LoadArtworkConfigFromFilename '%s' ...\n", filename);
#endif
/* first look for special artwork configured in level series config */
filename_base = getCustomArtworkLevelConfigFilename(artwork_info->type);
+#if 0
printf("::: filename_base == '%s' [%s, %s]\n", filename_base,
leveldir_current->graphics_set,
leveldir_current->graphics_path);
+#endif
if (fileExists(filename_base))
LoadArtworkConfigFromFilename(artwork_info, filename_base);