X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fmisc.c;h=1cbb1c942813e9d3bff20bcf697fb67e37c98222;hp=9061a3cf89cd225a5a57bbe6f76aab422ec0f47e;hb=32c4954de6a800eef636c8167fb3469f6f3182c8;hpb=ae9c6c4794c6a8f9704850427de3ebbe933400da diff --git a/src/libgame/misc.c b/src/libgame/misc.c index 9061a3cf..1cbb1c94 100644 --- a/src/libgame/misc.c +++ b/src/libgame/misc.c @@ -2211,7 +2211,7 @@ static void LoadArtworkConfigFromFilename(struct ArtworkListInfo *artwork_info, if (filename == NULL) return; -#if 1 +#if 0 printf("LoadArtworkConfigFromFilename '%s' ...\n", filename); #endif @@ -2671,9 +2671,11 @@ void LoadArtworkConfig(struct ArtworkListInfo *artwork_info) /* first look for special artwork configured in level series config */ filename_base = getCustomArtworkLevelConfigFilename(artwork_info->type); +#if 0 printf("::: filename_base == '%s' [%s, %s]\n", filename_base, leveldir_current->graphics_set, leveldir_current->graphics_path); +#endif if (fileExists(filename_base)) LoadArtworkConfigFromFilename(artwork_info, filename_base);