unsigned int screen_x; /* current scroll position */
unsigned int screen_y;
-static unsigned short screen[14][22]; /* tiles currently on screen */
+static unsigned short screentiles[14][22]; /* tiles currently on screen */
static unsigned int colours[8];
static unsigned int colour_anim;
static void colour_shuffle(void)
{
unsigned int i, j, k;
- for(i = 0; i < 8; i++) colours[i] = i;
- for(i = 0; i < 8; i++) {
+ for (i = 0; i < 8; i++) colours[i] = i;
+ for (i = 0; i < 8; i++) {
Random = Random * 129 + 1;
j = (Random >> 10) & 7;
k = colours[i];
printf("::: %d, %d [%d, %d]\n", x, y, TILEX, TILEY);
#endif
- if(x < 2 * TILEX && y < 2 * TILEY) {
+ if (x < 2 * TILEX && y < 2 * TILEY) {
#if 0
printf("!!! %ld, %ld, %ld, %ld\n",
#endif
XCopyArea(display, screenPixmap, xwindow, screenGC, x, y, 20 * TILEX, 12 * TILEY, 0, 0);
- } else if(x < 2 * TILEX && y >= 2 * TILEY) {
+ } else if (x < 2 * TILEX && y >= 2 * TILEY) {
XCopyArea(display, screenPixmap, xwindow, screenGC, x, y, 20 * TILEX, 14 * TILEY - y, 0, 0);
XCopyArea(display, screenPixmap, xwindow, screenGC, x, 0, 20 * TILEX, y - 2 * TILEY, 0, 14 * TILEY - y);
- } else if(x >= 2 * TILEX && y < 2 * TILEY) {
+ } else if (x >= 2 * TILEX && y < 2 * TILEY) {
XCopyArea(display, screenPixmap, xwindow, screenGC, x, y, 22 * TILEX - x, 12 * TILEY, 0, 0);
XCopyArea(display, screenPixmap, xwindow, screenGC, 0, y, x - 2 * TILEX, 12 * TILEY, 22 * TILEX - x, 0);
} else {
xdebug("animscreen");
- for(y = top; y < top + 14; y++) {
+ for (y = top; y < top + 14; y++) {
dy = y % 14;
- for(x = left; x < left + 22; x++) {
+ for (x = left; x < left + 22; x++) {
dx = x % 22;
obj = map_obj[frame][Draw[y][x]];
- if(screen[dy][dx] != obj) {
- screen[dy][dx] = obj;
+ if (screentiles[dy][dx] != obj) {
+ screentiles[dy][dx] = obj;
XCopyArea(display, objPixmap, screenPixmap, screenGC, (obj / 512) * TILEX, (obj % 512) * TILEY / 16, TILEX, TILEY, dx * TILEX, dy * TILEY);
}
}
*
* handles transparency and movement
*/
-static void blitplayer(struct PLAYER *ply) {
- unsigned int x, y, dx, dy;
- unsigned short obj, spr;
-
- xdebug("blitplayer");
-
- if(ply->alive) {
- x = (frame * ply->oldx + (8 - frame) * ply->x) * TILEX / 8; dx = x + TILEX - 1;
- y = (frame * ply->oldy + (8 - frame) * ply->y) * TILEY / 8; dy = y + TILEY - 1;
- if((unsigned int)(dx - screen_x) < (21 * TILEX - 1) && (unsigned int)(dy - screen_y) < (13 * TILEY - 1)) {
- spr = map_spr[ply->num][frame][ply->anim];
- x %= 22 * TILEX; dx %= 22 * TILEX;
- y %= 14 * TILEY; dy %= 14 * TILEY;
- if(objmaskBitmap) {
- obj = screen[y / TILEY][x / TILEX];
- XCopyArea(display, objmaskBitmap, spriteBitmap, spriteGC, (obj / 512) * TILEX, (obj % 512) * TILEY / 16, TILEX, TILEY, -(x % TILEX), -(y % TILEY));
- obj = screen[dy / TILEY][dx / TILEX];
- XCopyArea(display, objmaskBitmap, spriteBitmap, spriteGC, (obj / 512) * TILEX, (obj % 512) * TILEY / 16, TILEX, TILEY, (22 * TILEX - x) % TILEX, (14 * TILEY - y) % TILEY);
- } else if(sprmaskBitmap) {
- XCopyArea(display, sprmaskBitmap, spriteBitmap, spriteGC, (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY, 0, 0);
- } else {
- XFillRectangle(display, spriteBitmap, spriteGC, 0, 0, TILEX, TILEY);
- }
- screen[y / TILEY][x / TILEX] = -1; /* mark screen as dirty */
- screen[dy / TILEY][dx / TILEX] = -1;
- XSetClipMask(display, screenGC, spriteBitmap);
- XSetClipOrigin(display, screenGC, x, y);
- XCopyArea(display, sprPixmap, screenPixmap, screenGC, (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY, x, y);
- XSetClipOrigin(display, screenGC, x - 22 * TILEX, y);
- XCopyArea(display, sprPixmap, screenPixmap, screenGC, (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY, x - 22 * TILEX, y);
- XSetClipOrigin(display, screenGC, x, y - 14 * TILEY);
- XCopyArea(display, sprPixmap, screenPixmap, screenGC, (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY, x, y - 14 * TILEY);
- XSetClipMask(display, screenGC, None);
- }
- }
+static void blitplayer(struct PLAYER *ply)
+{
+ unsigned int x, y, dx, dy;
+ unsigned short obj, spr;
+
+ xdebug("blitplayer");
+
+ if (ply->alive)
+ {
+ x = (frame * ply->oldx + (8 - frame) * ply->x) * TILEX / 8;
+ y = (frame * ply->oldy + (8 - frame) * ply->y) * TILEY / 8;
+ dx = x + TILEX - 1;
+ dy = y + TILEY - 1;
+
+ if ((unsigned int)(dx - screen_x) < (21 * TILEX - 1) &&
+ (unsigned int)(dy - screen_y) < (13 * TILEY - 1))
+ {
+ spr = map_spr[ply->num][frame][ply->anim];
+ x %= 22 * TILEX;
+ y %= 14 * TILEY;
+ dx %= 22 * TILEX;
+ dy %= 14 * TILEY;
+
+ if (objmaskBitmap)
+ {
+ obj = screentiles[y / TILEY][x / TILEX];
+ XCopyArea(display, objmaskBitmap, spriteBitmap, spriteGC,
+ (obj / 512) * TILEX, (obj % 512) * TILEY / 16, TILEX, TILEY,
+ -(x % TILEX), -(y % TILEY));
+
+ obj = screentiles[dy / TILEY][dx / TILEX];
+ XCopyArea(display, objmaskBitmap, spriteBitmap, spriteGC,
+ (obj / 512) * TILEX, (obj % 512) * TILEY / 16, TILEX, TILEY,
+ (22 * TILEX - x) % TILEX, (14 * TILEY - y) % TILEY);
+ }
+ else if (sprmaskBitmap)
+ {
+ XCopyArea(display, sprmaskBitmap, spriteBitmap, spriteGC,
+ (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY, 0, 0);
+ }
+ else
+ {
+ XFillRectangle(display, spriteBitmap, spriteGC, 0, 0, TILEX, TILEY);
+ }
+
+ screentiles[y / TILEY][x / TILEX] = -1; /* mark screen as dirty */
+ screentiles[dy / TILEY][dx / TILEX] = -1;
+
+ XSetClipMask(display, screenGC, spriteBitmap);
+ XSetClipOrigin(display, screenGC, x, y);
+ XCopyArea(display, sprPixmap, screenPixmap, screenGC,
+ (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY,
+ x, y);
+ XSetClipOrigin(display, screenGC, x - 22 * TILEX, y);
+ XCopyArea(display, sprPixmap, screenPixmap, screenGC,
+ (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY,
+ x - 22 * TILEX, y);
+ XSetClipOrigin(display, screenGC, x, y - 14 * TILEY);
+ XCopyArea(display, sprPixmap, screenPixmap, screenGC,
+ (spr / 8) * TILEX, (spr % 8) * TILEY, TILEX, TILEY,
+ x, y - 14 * TILEY);
+ XSetClipMask(display, screenGC, None);
+ }
+ }
}
void game_initscreen(void)
printf("--> M5.2: xwindow == %ld\n", xwindow);
printf("--> M5.2: &xwindow == %ld\n", &xwindow);
printf("--> M5.2: screen == %ld\n", screen);
- printf("--> M5.2: &screen[0][0] == %ld\n", &screen[0][0]);
+ printf("--> M5.2: &screentiles[0][0] == %ld\n", &screentiles[0][0]);
#endif
- for(y = 0; y < 14; y++) {
- for(x = 0; x < 22; x++) {
+ for (y = 0; y < 14; y++) {
+ for (x = 0; x < 22; x++) {
#if 0
printf("--> M5.2.A: xwindow == %ld [%d,%d]\n", xwindow, x,y);
#endif
- screen[y][x] = -1;
+ screentiles[y][x] = -1;
#if 0
printf("--> M5.2.B: xwindow == %ld [%d,%d]\n", xwindow, x,y);
#endif
XCopyArea(display, botPixmap, scorePixmap, scoreGC, (i % 10) * SCOREX, colours[1] * SCOREY, SCOREX, SCOREY, 38 * SCOREX, 0); i /= 10;
XCopyArea(display, botPixmap, scorePixmap, scoreGC, (i % 10) * SCOREX, colours[1] * SCOREY, SCOREX, SCOREY, 37 * SCOREX, 0); i /= 10;
XCopyArea(display, botPixmap, scorePixmap, scoreGC, (i % 10) * SCOREX, colours[1] * SCOREY, SCOREX, SCOREY, 36 * SCOREX, 0);
- if(lev.home == 0) {
+ if (lev.home == 0) {
XCopyArea(display, botPixmap, scorePixmap, scoreGC, 12 * SCOREX, 24 * SCOREY, 12 * SCOREX, SCOREY, 14 * SCOREX, 0); /* relax */
goto done;
}
- if(ply1.alive + ply2.alive >= lev.home && lev.required == 0) {
+ if (ply1.alive + ply2.alive >= lev.home && lev.required == 0) {
XCopyArea(display, botPixmap, scorePixmap, scoreGC, 24 * SCOREX, colours[2] * SCOREY, 12 * SCOREX, SCOREY, 14 * SCOREX, 0); /* find the exit */
goto done;
}
- if(ply1.alive + ply2.alive < lev.home) {
- if(++colour_anim > 11) colour_anim = 0;
- if(colour_anim < 6) {
+ if (ply1.alive + ply2.alive < lev.home) {
+ if (++colour_anim > 11) colour_anim = 0;
+ if (colour_anim < 6) {
XCopyArea(display, botPixmap, scorePixmap, scoreGC, 0, 24 * SCOREY, 12 * SCOREX, SCOREY, 14 * SCOREX, 0); /* forget it */
goto done;
}
x = (frame * ply1.oldx + (8 - frame) * ply1.x) * TILEX / 8 + (19 * TILEX) / 2;
y = (frame * ply1.oldy + (8 - frame) * ply1.y) * TILEY / 8 + (11 * TILEY) / 2;
- if(x > lev.width * TILEX) x = lev.width * TILEX;
- if(y > lev.height * TILEY) y = lev.height * TILEY;
- if(x < 20 * TILEX) x = 20 * TILEY;
- if(y < 12 * TILEY) y = 12 * TILEY;
+ if (x > lev.width * TILEX) x = lev.width * TILEX;
+ if (y > lev.height * TILEY) y = lev.height * TILEY;
+ if (x < 20 * TILEX) x = 20 * TILEY;
+ if (y < 12 * TILEY) y = 12 * TILEY;
screen_x = x - 19 * TILEX;
screen_y = y - 11 * TILEY;
colour_anim = 0;
XCopyArea(display, ttlPixmap, screenPixmap, screenGC, 0, 0, 20 * TILEX, 12 * TILEY, 0, 0);
- if(botmaskBitmap) {
+ if (botmaskBitmap) {
XCopyArea(display, botPixmap, scorePixmap, scoreGC, 0, colours[1] * SCOREY, 20 * TILEX, SCOREY, 0, 0);
XSetClipMask(display, scoreGC, botmaskBitmap);
XSetClipOrigin(display, scoreGC, 0, 0 - colours[0] * SCOREY);
}
XCopyArea(display, botPixmap, scorePixmap, scoreGC, 0, colours[0] * SCOREY, 20 * TILEX, SCOREY, 0, 0);
- if(botmaskBitmap) {
+ if (botmaskBitmap) {
XSetClipMask(display, scoreGC, None);
}
}
xdebug("title_blitscore");
- if(++colour_anim > 30) colour_anim = 0;
+ if (++colour_anim > 30) colour_anim = 0;
i = colour_anim >= 16 ? 31 - colour_anim : colour_anim;
x = (i / 8 + 18) * 2 * SCOREX;
y = (i % 8 + 16) * SCOREY;
- if(botmaskBitmap) {
+ if (botmaskBitmap) {
XCopyArea(display, botPixmap, scorePixmap, scoreGC, 32 * SCOREX, colours[1] * SCOREY, 2 * SCOREX, SCOREY, 32 * SCOREX, 0);
XSetClipMask(display, scoreGC, botmaskBitmap);
XSetClipOrigin(display, scoreGC, 32 * SCOREX - x, 0 - y);
}
XCopyArea(display, botPixmap, scorePixmap, scoreGC, x, y, 2 * SCOREX, SCOREY, 32 * SCOREX, 0);
- if(botmaskBitmap) {
+ if (botmaskBitmap) {
XSetClipMask(display, scoreGC, None);
}
}
y *= TILEY; left *= SCOREX; right *= SCOREX;
x = (left + right - strlen(string) * 12) / 2;
- if(x < left || x >= right) x = left;
+ if (x < left || x >= right) x = left;
XCopyArea(display, ttlPixmap, screenPixmap, screenGC, left, y, right - left, TILEY, left, y);
- if(ttlmaskBitmap) XSetClipMask(display, screenGC, ttlmaskBitmap);
- for(i = 0; string[i] && x < right; i++) {
+ if (ttlmaskBitmap) XSetClipMask(display, screenGC, ttlmaskBitmap);
+ for (i = 0; string[i] && x < right; i++) {
unsigned short ch_pos, ch_x, ch_y;
ch_pos = map_ttl[string[i] & 127];
- if(ch_pos < 640) {
+ if (ch_pos < 640) {
ch_x = (ch_pos % 320);
ch_y = (ch_pos / 320 + 12) * TILEY;
- if(ttlmaskBitmap) XSetClipOrigin(display, screenGC, x - ch_x, y - ch_y);
+ if (ttlmaskBitmap) XSetClipOrigin(display, screenGC, x - ch_x, y - ch_y);
XCopyArea(display, ttlPixmap, screenPixmap, screenGC, ch_x, ch_y, 12, TILEY, x, y);
}
x += 12;