renamed function
[rocksndiamonds.git] / src / init.c
index 38dd52b693e57de59e6d1b043d2b88c4431674d9..b0ed61da0998f84cb9ba1e7a6032fd0b3e71dfda 100644 (file)
@@ -5075,6 +5075,7 @@ void InitGfx()
 
   InitGfxBuffers();
   InitGfxCustomArtworkInfo();
+  InitGfxOtherSettings();
 
   bitmap_font_initial = LoadCustomImage(filename_font_initial);
 
@@ -5158,7 +5159,7 @@ void InitGfx()
   init_last = init;
 }
 
-void RedrawBackground()
+void RedrawGlobalBorder()
 {
   BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
             0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
@@ -5575,7 +5576,7 @@ void ReloadCustomArtwork(int force_reload)
 
   FadeOut(REDRAW_ALL);
 
-  RedrawBackground();
+  RedrawGlobalBorder();
 
   /* force redraw of (open or closed) door graphics */
   SetDoorState(DOOR_OPEN_ALL);
@@ -5672,6 +5673,10 @@ void OpenAll()
 
   print_timestamp_time("[init global stuff]");
 
+  InitSetup();
+
+  print_timestamp_time("[init setup/config stuff (1)]");
+
   if (options.execute_command)
     Execute_Command(options.execute_command);
 
@@ -5686,10 +5691,6 @@ void OpenAll()
     exit(0);                   /* never reached, server loops forever */
   }
 
-  InitSetup();
-
-  print_timestamp_time("[init setup/config stuff (1)]");
-
   InitGameInfo();
   print_timestamp_time("[init setup/config stuff (2)]");
   InitPlayerInfo();