rnd-19981029-1
[rocksndiamonds.git] / src / init.c
index b048083108d3fbe97c6f653798aed31f1c84094c..7a5f5eeb521a651bff36cf587fed803df82831df 100644 (file)
@@ -70,7 +70,7 @@ void OpenAll(int argc, char *argv[])
   InitCounter();
   InitSound();
   InitSoundServer();
-  InitJoystick();
+  InitJoysticks();
   InitRND(NEW_RANDOMIZE);
 
   signal(SIGINT, CloseAllAndExit);
@@ -94,66 +94,22 @@ void InitLevelAndPlayerInfo()
 {
   int i;
 
+  /* choose default local player */
+  local_player = &stored_player[0];
 
-#if 0
-
-  /* initialize local setup */
-  setup.sound_on = TRUE;
-  setup.sound_loops_on = FALSE;
-  setup.sound_music_on = FALSE;
-  setup.sound_simple_on = FALSE;
-  setup.toons_on = TRUE;
-  setup.direct_draw_on = FALSE;
-  setup.scroll_delay_on = FALSE;
-  setup.soft_scrolling_on = TRUE;
-  setup.fading_on = FALSE;
-  setup.autorecord_on = FALSE;
-  setup.quick_doors = FALSE;
   for (i=0; i<MAX_PLAYERS; i++)
   {
-    setup.input[i].use_joystick = FALSE;
-    setup.input[i].joystick_nr = 0;
-    setup.input[i].joy.snap  = (i == 0 ? JOY_BUTTON_1 : 0);
-    setup.input[i].joy.bomb  = (i == 0 ? JOY_BUTTON_2 : 0);
-    setup.input[i].key.left  = (i == 0 ? DEFAULT_KEY_LEFT  : KEY_UNDEFINDED);
-    setup.input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
-    setup.input[i].key.up    = (i == 0 ? DEFAULT_KEY_UP    : KEY_UNDEFINDED);
-    setup.input[i].key.down  = (i == 0 ? DEFAULT_KEY_DOWN  : KEY_UNDEFINDED);
-    setup.input[i].key.snap  = (i == 0 ? DEFAULT_KEY_SNAP  : KEY_UNDEFINDED);
-    setup.input[i].key.bomb  = (i == 0 ? DEFAULT_KEY_BOMB  : KEY_UNDEFINDED);
+    stored_player[i].joystick_fd = -1; /* joystick device closed */
+    stored_player[i].connected = FALSE;
   }
 
-#endif
-
-
-
-  /* choose default local player */
-  local_player = &stored_player[0];
+  local_player->connected = TRUE;
 
   if (!LoadLevelInfo())                        /* global level info */
     Error(ERR_EXIT, NULL);
 
-
   LoadSetup();                         /* global setup info */
   LoadLevelSetup();                    /* info about last played level */
-
-
-#if 0
-  LoadPlayerInfo(PLAYER_SETUP);                /* global setup info */
-  LoadPlayerInfo(PLAYER_LEVEL);                /* level specific info */
-#endif
-
-
-#if 0
-  /* after LoadPlayerInfo(), because it overwrites 'local_player' */
-#endif
-  for (i=0; i<MAX_PLAYERS; i++)
-  {
-    stored_player[i].connected = FALSE;
-    stored_player[i].local = FALSE;
-  }
-  local_player->connected = TRUE;
-  local_player->local = TRUE;
 }
 
 void InitNetworkServer()
@@ -168,7 +124,7 @@ void InitNetworkServer()
   if (!ConnectToServer(options.server_host, options.server_port))
     Error(ERR_EXIT, "cannot connect to multiplayer server");
 
-  SendToServer_Nickname(local_player->alias_name);
+  SendToServer_Nickname(setup.alias_name);
   SendToServer_ProtocolVersion();
 
   if (nr_wanted)
@@ -265,33 +221,44 @@ void InitSoundServer()
 #endif
 }
 
-void InitJoystick()
+void InitJoysticks()
 {
-  int joystick_nr = setup.input[0].joystick_nr;
+  int i;
 
   if (global_joystick_status == JOYSTICK_OFF)
     return;
 
+  joystick_status = JOYSTICK_OFF;
+
 #ifndef MSDOS
-  if (access(joystick_device_name[joystick_nr], R_OK) < 0)
+  for (i=0; i<MAX_PLAYERS; i++)
   {
-    Error(ERR_WARN, "cannot access joystick device '%s'",
-         joystick_device_name[joystick_nr]);
-    joystick_status = JOYSTICK_OFF;
-    return;
-  }
+    char *device_name = setup.input[i].joy.device_name;
 
-  if ((joystick_device =
-       open(joystick_device_name[joystick_nr], O_RDONLY)) < 0)
-  {
-    Error(ERR_WARN, "cannot open joystick device '%s'",
-         joystick_device_name[joystick_nr]);
-    joystick_status = JOYSTICK_OFF;
-    return;
-  }
+    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+    if (stored_player[i].joystick_fd != -1)
+    {
+      close(stored_player[i].joystick_fd);
+      stored_player[i].joystick_fd = -1;
+    }
 
-  joystick_status = JOYSTICK_AVAILABLE;
-  LoadJoystickData();
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    if (access(device_name, R_OK) < 0)
+    {
+      Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
+      continue;
+    }
+
+    if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
+    {
+      Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
+      continue;
+    }
+
+    joystick_status = JOYSTICK_AVAILABLE;
+  }
 #else
   joystick_status = JOYSTICK_AVAILABLE;
 #endif