fixed compiler warnings (after adding "-Wstrict-prototypes")
[rocksndiamonds.git] / src / game_sp / init.c
index b515020cd669d91c9ca18db87d6fb536f6a67d83..eb14398cc89fc797a5cb78076a5d3d384a6232e0 100644 (file)
@@ -57,16 +57,16 @@ Bitmap *bitmap_db_field_sp;
 
 struct EngineSnapshotInfo_SP engine_snapshot_sp;
 
-void sp_open_all()
+void sp_open_all(void)
 {
   Form_Load();
 }
 
-void sp_close_all()
+void sp_close_all(void)
 {
 }
 
-void InitPrecedingPlayfieldMemory()
+void InitPrecedingPlayfieldMemory(void)
 {
   int preceding_buffer_size = 0;
   int i;
@@ -78,9 +78,9 @@ void InitPrecedingPlayfieldMemory()
   game_sp.preceding_buffer_size = preceding_buffer_size;
 }
 
-void InitGfxBuffers_SP()
+void InitGfxBuffers_SP(void)
 {
-  ReCreateBitmap(&bitmap_db_field_sp, FXSIZE, FYSIZE, DEFAULT_DEPTH);
+  ReCreateBitmap(&bitmap_db_field_sp, FXSIZE, FYSIZE);
 }
 
 unsigned int InitEngineRandom_SP(int seed)
@@ -134,6 +134,8 @@ void SaveEngineSnapshotValues_SP(ListNode **buffers)
   SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(TimerVar));
   SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(RandomSeed));
 
+  SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(FreezeZonks));
+
   SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(TerminalMaxCycles));
 
   SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(mScrollX));
@@ -186,9 +188,11 @@ void SaveEngineSnapshotValues_SP(ListNode **buffers)
 
   SaveSnapshotBuffer(buffers, &PlayField16[-game_sp.preceding_buffer_size],
                     game_sp.preceding_buffer_size * sizeof(int));
+
+  SaveEngineSnapshotValues_SP_Murphy(buffers);
 }
 
-void LoadEngineSnapshotValues_SP()
+void LoadEngineSnapshotValues_SP(void)
 {
   int i;