fixed compiler warnings (after adding "-Wstrict-prototypes")
[rocksndiamonds.git] / src / game_mm / mm_tools.c
index 1a27d91aa95c3b9f9db41ea3788b6253579790e6..54c2572815b1322e8715b8fd07da80f04a58f3f2 100644 (file)
@@ -37,9 +37,11 @@ void SetDrawtoField_MM(int mode)
     cFX = FX + dSX;
     cFY = FY + dSY;
   }
+
+  SetTileCursorSXSY(cSX, cSY);
 }
 
-void ClearWindow()
+void ClearWindow(void)
 {
   ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
 
@@ -421,7 +423,7 @@ void DrawField_MM(int x, int y)
   DrawElement_MM(x, y, element);
 }
 
-void DrawLevel_MM()
+void DrawLevel_MM(void)
 {
   int x,y;
 
@@ -764,7 +766,7 @@ int el2gfx(int element)
   }
 }
 
-void RedrawPlayfield_MM()
+void RedrawPlayfield_MM(void)
 {
   DrawLevel_MM();
   DrawLaser_MM();