cleanup of unused EM engine source files and declarations
[rocksndiamonds.git] / src / game_em / sample.h
diff --git a/src/game_em/sample.h b/src/game_em/sample.h
deleted file mode 100644 (file)
index f6b9cb9..0000000
+++ /dev/null
@@ -1,17 +0,0 @@
-#ifndef SAMPLE_H
-#define SAMPLE_H
-
-#include "main_em.h"
-
-
-void play_sound(int, int, int);
-void play_element_sound(int, int, int, int);
-
-extern char play[SAMPLE_MAX];
-extern int sound_pipe[2];
-extern short *sound_data[SAMPLE_MAX];
-extern int sound_length[SAMPLE_MAX];
-
-#define MIXER_MAX 4    /* maximum number of samples we can play at once */
-
-#endif /* SAMPLE_H */