added separate initial and runtime level structure definitions for EM engine
[rocksndiamonds.git] / src / game_em / input.c
index 75de23c96644c7bf1fa40996e161c8b8d14a2a3c..7eccf546178f894186ff1f0e9240cbcc70708e9e 100644 (file)
@@ -8,8 +8,8 @@
 
 unsigned int RandomEM;
 
-struct LEVEL cav;
-struct LEVEL lev;
+struct CAVE cav;
+struct LOGIC lev;
 struct PLAYER ply[MAX_PLAYERS];
 
 extern int screen_x;