added separate initial and runtime level structure definitions for EM engine
[rocksndiamonds.git] / src / game_em / input.c
index 082dbbd6b6661f0e0e9b01c1078a0da2a45020b5..7eccf546178f894186ff1f0e9240cbcc70708e9e 100644 (file)
@@ -8,7 +8,8 @@
 
 unsigned int RandomEM;
 
-struct LEVEL lev;
+struct CAVE cav;
+struct LOGIC lev;
 struct PLAYER ply[MAX_PLAYERS];
 
 extern int screen_x;