cleanup of unused EM engine source files and declarations
[rocksndiamonds.git] / src / game_em / input.c
index 1e641bcf921c80fee97102f815731f2d9853e6f4..9bafe55b6e5d0a6a9ec31ad50d36e739e98d7918 100644 (file)
@@ -94,7 +94,6 @@ void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode)
   if (frame == 6)
   {
     synchro_3();
-    sound_play();
 
     UpdateGameDoorValues_EM();
   }