added separate initial and runtime level structure definitions for EM engine
[rocksndiamonds.git] / src / game_em / emerald.h
index 6faa9e61f0d2507137650ab5fcdcca64d866beed..38a2656f29ca7fd2d31b882cd5a063e52132c4fe 100644 (file)
@@ -48,19 +48,21 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 // constant definitions
 // ----------------------------------------------------------------------------
 
-/* define these to use additional elements */
-#define EM_ENGINE_USE_ADDITIONAL_ELEMENTS
+#define CAVE_WIDTH                     MAX_PLAYFIELD_WIDTH
+#define CAVE_HEIGHT                    MAX_PLAYFIELD_HEIGHT
 
-/* one border for Zborder elements, one border for steelwall, if needed */
-#define EM_MAX_CAVE_WIDTH              (MAX_PLAYFIELD_WIDTH  + 2 + 2)
-#define EM_MAX_CAVE_HEIGHT             (MAX_PLAYFIELD_HEIGHT + 2 + 2)
+/* additional padding for Zborder elements and linked cave buffer columns */
+#define CAVE_BUFFER_XOFFSET            4
+#define CAVE_BUFFER_YOFFSET            2
+#define CAVE_BUFFER_WIDTH              (CAVE_WIDTH  + 2 * CAVE_BUFFER_XOFFSET)
+#define CAVE_BUFFER_HEIGHT             (CAVE_HEIGHT + 2 * CAVE_BUFFER_YOFFSET)
 
 /*
   -----------------------------------------------------------------------------
   definition of elements used in the Emerald Mine Club engine;
-  the element names have the following properties:
+  the element names (mostly) have the following properties:
   - elements that start with 'X' can be stored in a level file
-  - elements that start with 'Y' indicate moving elements
+  - elements that start with 'Y' indicate moving or active elements
   - elements that end with 'B' are the "backside" of moving elements
   -----------------------------------------------------------------------------
 */
@@ -69,95 +71,41 @@ enum
 {
   Xblank = 0,
 
-  Xacid_splash_e,
-  Xacid_splash_w,
+  Xsplash_e,
+  Xsplash_w,
 
-  Xpush_stone_e,
-  Xpush_stone_w,
-  Xpush_nut_e,
-  Xpush_nut_w,
-  Xpush_spring_e,
-  Xpush_spring_w,
-  Xpush_emerald_e,
-  Xpush_emerald_w,
-  Xpush_diamond_e,
-  Xpush_diamond_w,
-  Xpush_bomb_e,
-  Xpush_bomb_w,
+  Xplant,
+  Yplant,
 
-  Xstone,
-  Xstone_pause,
-  Xstone_fall,
-  Ystone_s,
-  Ystone_sB,
-  Ystone_e,
-  Ystone_eB,
-  Ystone_w,
-  Ystone_wB,
+  Xacid_1,
+  Xacid_2,
+  Xacid_3,
+  Xacid_4,
+  Xacid_5,
+  Xacid_6,
+  Xacid_7,
+  Xacid_8,
 
-  Xnut,
-  Xnut_pause,
-  Xnut_fall,
-  Ynut_s,
-  Ynut_sB,
-  Ynut_e,
-  Ynut_eB,
-  Ynut_w,
-  Ynut_wB,
+  Xfake_acid_1,                        /* newly added to EM engine */
+  Xfake_acid_2,
+  Xfake_acid_3,
+  Xfake_acid_4,
+  Xfake_acid_5,
+  Xfake_acid_6,
+  Xfake_acid_7,
+  Xfake_acid_8,
 
-  Xbug_1_n,
-  Xbug_1_e,
-  Xbug_1_s,
-  Xbug_1_w,
-  Xbug_2_n,
-  Xbug_2_e,
-  Xbug_2_s,
-  Xbug_2_w,
-  Ybug_n,
-  Ybug_nB,
-  Ybug_e,
-  Ybug_eB,
-  Ybug_s,
-  Ybug_sB,
-  Ybug_w,
-  Ybug_wB,
-  Ybug_w_n,
-  Ybug_n_e,
-  Ybug_e_s,
-  Ybug_s_w,
-  Ybug_e_n,
-  Ybug_s_e,
-  Ybug_w_s,
-  Ybug_n_w,
-  Ybug_stone,
-  Ybug_spring,
+  Xgrass,
+  Ygrass_nB,
+  Ygrass_eB,
+  Ygrass_sB,
+  Ygrass_wB,
 
-  Xtank_1_n,
-  Xtank_1_e,
-  Xtank_1_s,
-  Xtank_1_w,
-  Xtank_2_n,
-  Xtank_2_e,
-  Xtank_2_s,
-  Xtank_2_w,
-  Ytank_n,
-  Ytank_nB,
-  Ytank_e,
-  Ytank_eB,
-  Ytank_s,
-  Ytank_sB,
-  Ytank_w,
-  Ytank_wB,
-  Ytank_w_n,
-  Ytank_n_e,
-  Ytank_e_s,
-  Ytank_s_w,
-  Ytank_e_n,
-  Ytank_s_e,
-  Ytank_w_s,
-  Ytank_n_w,
-  Ytank_stone,
-  Ytank_spring,
+  Xdirt,
+  Ydirt_nB,
+  Ydirt_eB,
+  Ydirt_sB,
+  Ydirt_wB,
 
   Xandroid,
   Xandroid_1_n,
@@ -185,22 +133,6 @@ enum
   Yandroid_nw,
   Yandroid_nwB,
 
-  Xspring,
-  Xspring_pause,
-  Xspring_e,
-  Xspring_w,
-  Xspring_fall,
-  Yspring_s,
-  Yspring_sB,
-  Yspring_e,
-  Yspring_eB,
-  Yspring_w,
-  Yspring_wB,
-  Yspring_alien_e,
-  Yspring_alien_eB,
-  Yspring_alien_w,
-  Yspring_alien_wB,
-
   Xeater_n,
   Xeater_e,
   Xeater_w,
@@ -229,6 +161,60 @@ enum
   Yalien_stone,
   Yalien_spring,
 
+  Xbug_1_n,
+  Xbug_1_e,
+  Xbug_1_s,
+  Xbug_1_w,
+  Xbug_2_n,
+  Xbug_2_e,
+  Xbug_2_s,
+  Xbug_2_w,
+  Ybug_n,
+  Ybug_nB,
+  Ybug_e,
+  Ybug_eB,
+  Ybug_s,
+  Ybug_sB,
+  Ybug_w,
+  Ybug_wB,
+  Ybug_w_n,
+  Ybug_n_e,
+  Ybug_e_s,
+  Ybug_s_w,
+  Ybug_e_n,
+  Ybug_s_e,
+  Ybug_w_s,
+  Ybug_n_w,
+  Ybug_stone,
+  Ybug_spring,
+
+  Xtank_1_n,
+  Xtank_1_e,
+  Xtank_1_s,
+  Xtank_1_w,
+  Xtank_2_n,
+  Xtank_2_e,
+  Xtank_2_s,
+  Xtank_2_w,
+  Ytank_n,
+  Ytank_nB,
+  Ytank_e,
+  Ytank_eB,
+  Ytank_s,
+  Ytank_sB,
+  Ytank_w,
+  Ytank_wB,
+  Ytank_w_n,
+  Ytank_n_e,
+  Ytank_e_s,
+  Ytank_s_w,
+  Ytank_e_n,
+  Ytank_s_e,
+  Ytank_w_s,
+  Ytank_n_w,
+  Ytank_stone,
+  Ytank_spring,
+
   Xemerald,
   Xemerald_pause,
   Xemerald_fall,
@@ -240,7 +226,6 @@ enum
   Yemerald_w,
   Yemerald_wB,
   Yemerald_blank,
-  Ynut_stone,
 
   Xdiamond,
   Xdiamond_pause,
@@ -255,14 +240,15 @@ enum
   Ydiamond_blank,
   Ydiamond_stone,
 
-  Xdrip_fall,
-  Xdrip_stretch,
-  Xdrip_stretchB,
-  Xdrip,
-  Ydrip_1_s,
-  Ydrip_1_sB,
-  Ydrip_2_s,
-  Ydrip_2_sB,
+  Xstone,
+  Xstone_pause,
+  Xstone_fall,
+  Ystone_s,
+  Ystone_sB,
+  Ystone_e,
+  Ystone_eB,
+  Ystone_w,
+  Ystone_wB,
 
   Xbomb,
   Xbomb_pause,
@@ -275,6 +261,80 @@ enum
   Ybomb_wB,
   Ybomb_blank,
 
+  Xnut,
+  Xnut_pause,
+  Xnut_fall,
+  Ynut_s,
+  Ynut_sB,
+  Ynut_e,
+  Ynut_eB,
+  Ynut_w,
+  Ynut_wB,
+  Ynut_stone,
+
+  Xspring,
+  Xspring_pause,
+  Xspring_e,
+  Xspring_w,
+  Xspring_fall,
+  Yspring_s,
+  Yspring_sB,
+  Yspring_e,
+  Yspring_eB,
+  Yspring_w,
+  Yspring_wB,
+  Yspring_alien_e,
+  Yspring_alien_eB,
+  Yspring_alien_w,
+  Yspring_alien_wB,
+
+  Xpush_emerald_e,
+  Xpush_emerald_w,
+  Xpush_diamond_e,
+  Xpush_diamond_w,
+  Xpush_stone_e,
+  Xpush_stone_w,
+  Xpush_bomb_e,
+  Xpush_bomb_w,
+  Xpush_nut_e,
+  Xpush_nut_w,
+  Xpush_spring_e,
+  Xpush_spring_w,
+
+  Xdynamite,
+  Ydynamite_blank,
+  Xdynamite_1,
+  Xdynamite_2,
+  Xdynamite_3,
+  Xdynamite_4,
+
+  Xkey_1,
+  Xkey_2,
+  Xkey_3,
+  Xkey_4,
+  Xkey_5,
+  Xkey_6,
+  Xkey_7,
+  Xkey_8,
+
+  Xdoor_1,
+  Xdoor_2,
+  Xdoor_3,
+  Xdoor_4,
+  Xdoor_5,
+  Xdoor_6,
+  Xdoor_7,
+  Xdoor_8,
+
+  Xfake_door_1,
+  Xfake_door_2,
+  Xfake_door_3,
+  Xfake_door_4,
+  Xfake_door_5,
+  Xfake_door_6,
+  Xfake_door_7,
+  Xfake_door_8,
+
   Xballoon,
   Yballoon_n,
   Yballoon_nB,
@@ -285,61 +345,12 @@ enum
   Yballoon_w,
   Yballoon_wB,
 
-  Xgrass,
-  Ygrass_nB,
-  Ygrass_eB,
-  Ygrass_sB,
-  Ygrass_wB,
-
-  Xdirt,
-  Ydirt_nB,
-  Ydirt_eB,
-  Ydirt_sB,
-  Ydirt_wB,
-
-  Xacid_ne,
-  Xacid_se,
-  Xacid_s,
-  Xacid_sw,
-  Xacid_nw,
-  Xacid_1,
-  Xacid_2,
-  Xacid_3,
-  Xacid_4,
-  Xacid_5,
-  Xacid_6,
-  Xacid_7,
-  Xacid_8,
-
   Xball_1,
   Yball_1,
   Xball_2,
   Yball_2,
   Yball_blank,
 
-#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS
-  Ykey_1_blank,
-  Ykey_2_blank,
-  Ykey_3_blank,
-  Ykey_4_blank,
-  Ykey_5_blank,
-  Ykey_6_blank,
-  Ykey_7_blank,
-  Ykey_8_blank,
-  Ylenses_blank,
-  Ymagnify_blank,
-  Ygrass_blank,
-  Ydirt_blank,
-#endif
-
-  Xslidewall_ns,       /* growing wall */
-  Yslidewall_ns_blank,
-  Xslidewall_ew,
-  Yslidewall_ew_blank,
-
-  Xwonderwall,
-  XwonderwallB,
-
   Xamoeba_1,
   Xamoeba_2,
   Xamoeba_3,
@@ -349,51 +360,45 @@ enum
   Xamoeba_7,
   Xamoeba_8,
 
-  Xdoor_1,
-  Xdoor_2,
-  Xdoor_3,
-  Xdoor_4,
-  Xdoor_5,
-  Xdoor_6,
-  Xdoor_7,
-  Xdoor_8,
-
-  Xkey_1,
-  Xkey_2,
-  Xkey_3,
-  Xkey_4,
-  Xkey_5,
-  Xkey_6,
-  Xkey_7,
-  Xkey_8,
+  Xdrip,
+  Xdrip_fall,
+  Xdrip_stretch,
+  Xdrip_stretchB,
+  Ydrip_1_s,
+  Ydrip_1_sB,
+  Ydrip_2_s,
+  Ydrip_2_sB,
 
-  Xwind_n,
-  Xwind_e,
-  Xwind_s,
-  Xwind_w,
-  Xwind_any,
-  Xwind_stop,
+  Xwonderwall,
+  Ywonderwall,
 
-  Xexit,
-  Xexit_1,
-  Xexit_2,
-  Xexit_3,
+  Xwheel,
+  Ywheel,
 
-  Xdynamite,
-  Ydynamite_blank,
-  Xdynamite_1,
-  Xdynamite_2,
-  Xdynamite_3,
-  Xdynamite_4,
+  Xswitch,
+  Yswitch,
 
   Xbumper,
-  XbumperB,
+  Ybumper,
 
-  Xwheel,
-  XwheelB,
+  Xacid_nw,
+  Xacid_ne,
+  Xacid_sw,
+  Xacid_s,
+  Xacid_se,
 
-  Xswitch,
-  XswitchB,
+  Xfake_blank,
+  Yfake_blank,
+
+  Xfake_grass,
+  Yfake_grass,
+
+  Xfake_amoeba,                        /* dripper */
+  Yfake_amoeba,
+
+  Xlenses,
+
+  Xmagnify,
 
   Xsand,
   Xsand_stone,
@@ -401,63 +406,37 @@ enum
   Xsand_stonein_2,
   Xsand_stonein_3,
   Xsand_stonein_4,
+  Xsand_sandstone_1,
+  Xsand_sandstone_2,
+  Xsand_sandstone_3,
+  Xsand_sandstone_4,
   Xsand_stonesand_1,
   Xsand_stonesand_2,
   Xsand_stonesand_3,
   Xsand_stonesand_4,
-
-#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS
-  Xsand_stonesand_quickout_1,
-  Xsand_stonesand_quickout_2,
-#endif
-
   Xsand_stoneout_1,
   Xsand_stoneout_2,
-  Xsand_sandstone_1,
-  Xsand_sandstone_2,
-  Xsand_sandstone_3,
-  Xsand_sandstone_4,
-
-  Xplant,
-  Yplant,
-
-  Xlenses,
-
-  Xmagnify,
-
-  Xfake_amoeba,                /* dripper */
-  Xfake_amoebaB,
-
-  Xfake_blank,
-  Xfake_blankB,
+  Xsand_stonesand_quickout_1,  /* newly added to EM engine */
+  Xsand_stonesand_quickout_2,
 
-  Xfake_grass,
-  Xfake_grassB,
+  Xslide_ns,                   /* growing wall */
+  Yslide_ns_blank,
+  Xslide_ew,
+  Yslide_ew_blank,
 
-  Xfake_door_1,
-  Xfake_door_2,
-  Xfake_door_3,
-  Xfake_door_4,
-  Xfake_door_5,
-  Xfake_door_6,
-  Xfake_door_7,
-  Xfake_door_8,
+  Xwind_n,
+  Xwind_e,
+  Xwind_s,
+  Xwind_w,
+  Xwind_any,
+  Xwind_stop,
 
-#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS
-  Xfake_acid_1,
-  Xfake_acid_2,
-  Xfake_acid_3,
-  Xfake_acid_4,
-  Xfake_acid_5,
-  Xfake_acid_6,
-  Xfake_acid_7,
-  Xfake_acid_8,
-#endif
+  Xexit,
+  Xexit_1,
+  Xexit_2,
+  Xexit_3,
 
-  Xsteel_1,
-  Xsteel_2,
-  Xsteel_3,
-  Xsteel_4,
+  Xpause,
 
   Xwall_1,
   Xwall_2,
@@ -469,6 +448,11 @@ enum
   Xroundwall_3,
   Xroundwall_4,
 
+  Xsteel_1,
+  Xsteel_2,
+  Xsteel_3,
+  Xsteel_4,
+
   Xdecor_1,
   Xdecor_2,
   Xdecor_3,
@@ -529,6 +513,19 @@ enum
   Xalpha_arrow_w,
   Xalpha_copyr,
 
+  Ykey_1_blank,                        /* newly added to EM engine */
+  Ykey_2_blank,
+  Ykey_3_blank,
+  Ykey_4_blank,
+  Ykey_5_blank,
+  Ykey_6_blank,
+  Ykey_7_blank,
+  Ykey_8_blank,
+  Ylenses_blank,
+  Ymagnify_blank,
+  Ygrass_blank,
+  Ydirt_blank,
+
   Xboom_bug,           /* passed from explode to synchro (linked explosion);
                           transition to explode_normal */
   Xboom_bomb,          /* passed from explode to synchro (linked explosion);
@@ -600,7 +597,7 @@ enum
   SOUND_dirt,          /* player digs into dirt */
   SOUND_acid,          /* acid splashes */
   SOUND_ball,          /* ball places something */
-  SOUND_slidewall,     /* slide wall grows */
+  SOUND_slide,         /* slide wall grows */
   SOUND_wonder,                /* wonderwall is active */
   SOUND_door,          /* player goes thru door (gate) */
   SOUND_exit_open,     /* exit opens */
@@ -621,40 +618,29 @@ enum
 // data structure definitions
 // ----------------------------------------------------------------------------
 
-struct LEVEL
+struct LOGIC
 {
-  int home_initial;            /* number of players (initial) */
-  int home;                    /* number of players not yet at home */
-                               /* 0 == all players at home */
-
   int width;                   /* playfield width */
   int height;                  /* playfield height */
 
-  int time_seconds;            /* available time (seconds) */
-  int time_initial;            /* available time (initial) */
-  int time;                    /* time remaining (runtime) */
-
-  boolean killed_out_of_time;  /* kill player due to time out */
-
-  int required_initial;                /* emeralds needed (initial) */
-  int required;                        /* emeralds needed (runtime) */
+  int left;                    /* playfield left edge */
+  int top;                     /* playfield top edge */
+  int right;                   /* playfield right edge */
+  int bottom;                  /* playfield bottom edge */
 
+  int time;                    /* time remaining */
+  int required;                        /* emeralds needed */
   int score;                   /* score */
 
-  /* all below entries must be filled every time a level is read */
-
   int alien_score;             /* score for killing alien */
   int amoeba_time;             /* amoeba speed */
-  int android_move_cnt_initial;        /* android move counter (initial) */
   int android_move_cnt;                /* android move counter */
   int android_move_time;       /* android move reset time */
-  int android_clone_cnt_initial;/* android clone counter (initial) */
   int android_clone_cnt;       /* android clone counter */
   int android_clone_time;      /* android clone reset time */
   int ball_cnt;                        /* ball counter */
   int ball_pos;                        /* ball array pos counter */
   int ball_random;             /* ball is random flag */
-  int ball_state_initial;      /* ball active flag (initial) */
   int ball_state;              /* ball active flag */
   int ball_time;               /* ball reset time */
   int bug_score;               /* score for killing bug */
@@ -665,11 +651,9 @@ struct LEVEL
   int emerald_score;           /* score for collecting emerald */
   int exit_score;              /* score for entering exit */
   int key_score;               /* score for colleting key */
-  int lenses_cnt_initial;      /* lenses counter (initial) */
   int lenses_cnt;              /* lenses counter */
   int lenses_score;            /* score for collecting lenses */
   int lenses_time;             /* lenses reset time */
-  int magnify_cnt_initial;     /* magnify counter (initial) */
   int magnify_cnt;             /* magnify counter */
   int magnify_score;           /* score for collecting magnifier */
   int magnify_time;            /* magnify reset time */
@@ -677,28 +661,44 @@ struct LEVEL
   int shine_cnt;               /* shine counter for emerald/diamond */
   int slurp_score;             /* score for slurping alien */
   int tank_score;              /* score for killing tank */
-  int wheel_cnt_initial;       /* wheel counter (initial) */
   int wheel_cnt;               /* wheel counter */
-  int wheel_x_initial;         /* wheel x pos (initial) */
   int wheel_x;                 /* wheel x pos */
-  int wheel_y_initial;         /* wheel y pos (initial) */
   int wheel_y;                 /* wheel y pos */
   int wheel_time;              /* wheel reset time */
-  int wind_cnt_initial;                /* wind counter (initial) */
   int wind_cnt;                        /* wind time counter */
-  int wind_direction_initial;  /* wind direction (initial) */
   int wind_direction;          /* wind direction */
   int wind_time;               /* wind reset time */
-  int wonderwall_state_initial;        /* wonderwall active flag (initial) */
   int wonderwall_state;                /* wonderwall active flag */
-  int wonderwall_time_initial; /* wonderwall time (initial) */
   int wonderwall_time;         /* wonderwall time */
-  short eater_array[8][9];     /* eater data */
-  short ball_array[8][8];      /* ball data */
-  short android_array[TILE_MAX];/* android clone table */
+
   int num_ball_arrays;         /* number of ball data arrays used */
 
+  int home_initial;            /* number of players (initial) */
+  int home;                    /* number of players not yet at home */
+                               /* 0 == all players at home */
+
+  boolean killed_out_of_time;  /* kill player due to time out */
+
   int exit_x, exit_y;          /* kludge for playing player exit sound */
+
+  short eater_array[8][9];             /* eater data */
+  short ball_array[8][8];              /* ball data */
+  short android_array[TILE_MAX];       /* android clone table */
+
+  short cavebuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
+  short nextbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
+  short drawbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
+  short boombuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
+
+  short *cavecol[CAVE_BUFFER_WIDTH];
+  short *nextcol[CAVE_BUFFER_WIDTH];
+  short *drawcol[CAVE_BUFFER_WIDTH];
+  short *boomcol[CAVE_BUFFER_WIDTH];
+
+  short **cave;
+  short **next;
+  short **draw;
+  short **boom;
 };
 
 struct PLAYER
@@ -713,8 +713,6 @@ struct PLAYER
   int keys;
   int anim;
 
-  int x_initial;
-  int y_initial;
   int x;
   int y;
   int oldx;