moved setting android clone data back to previous function
[rocksndiamonds.git] / src / game_em / emerald.h
index 509f2f6939b4705f46b4cefc5760a264383095c0..37b75c66e4be259c95280bcb399c2eb87f05b814 100644 (file)
@@ -702,20 +702,6 @@ struct LEVEL
 
   int exit_x, exit_y;          /* kludge for playing player exit sound */
 
-  boolean android_eater;       /* android clone data */
-  boolean android_alien;
-  boolean android_bug;
-  boolean android_tank;
-  boolean android_emerald;
-  boolean android_diamond;
-  boolean android_stone;
-  boolean android_bomb;
-  boolean android_nut;
-  boolean android_spring;
-  boolean android_dynamite;
-  boolean android_balloon;
-  boolean android_amoeba;
-
   short cavebuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
   short nextbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];
   short drawbuf[CAVE_BUFFER_WIDTH][CAVE_BUFFER_HEIGHT];