for (i = 0; i < 8; i++)
for (j = 0; j < 9; j++)
- cav.eater_array[i][j] = Xblank;
+ cav.eater_array[i][j] = Cblank;
for (i = 0; i < 8; i++)
for (j = 0; j < 8; j++)
- cav.ball_array[i][j] = Xblank;
+ cav.ball_array[i][j] = Cblank;
for (i = 0; i < TILE_MAX; i++)
- cav.android_array[i] = Xblank;
+ cav.android_array[i] = Cblank;
for (x = 0; x < CAVE_WIDTH; x++)
for (y = 0; y < CAVE_HEIGHT; y++)
- cav.cave[x][y] = Zborder;
+ cav.cave[x][y] = Cblank;
}