moved flag for active/inactive game panel from player to game structure
[rocksndiamonds.git] / src / game.h
index b6e9f5b0ee629dd90784d768a0a139f4c477e3f6..947d4662653923e0ea14e8ad15a06a9e72979c2e 100644 (file)
@@ -100,6 +100,9 @@ struct GamePanelInfo
   struct TextPosInfo player_name;
   struct TextPosInfo level_name;
   struct TextPosInfo level_author;
+
+  /* value to determine if panel will be updated or not */
+  boolean active;
 };
 
 struct GameButtonInfo
@@ -266,7 +269,6 @@ struct PlayerInfo
 
   boolean LevelSolved_GameWon;
   boolean LevelSolved_GameEnd;
-  boolean LevelSolved_PanelOff;
   boolean LevelSolved_SaveTape;
   boolean LevelSolved_SaveScore;