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major cleanup of preprocessor hell
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 49c866a57672d483343d9de876038c6609aca4dd..22ea2e7ee74e1aa2ae49a9b2d38555d46eec6f25 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-28,7
+28,6
@@
#define NUM_PANEL_ELEMENTS 8
#define NUM_PANEL_CE_SCORE 8
#define NUM_PANEL_ELEMENTS 8
#define NUM_PANEL_CE_SCORE 8
-#if 1
struct GamePanelInfo
{
struct TextPosInfo level_number;
struct GamePanelInfo
{
struct TextPosInfo level_number;
@@
-99,19
+98,6
@@
struct GameButtonInfo
struct Rect load;
};
struct Rect load;
};
-#else
-
-struct GamePanelInfo
-{
- struct XY level;
- struct XY gems;
- struct XY inventory;
- struct XY keys;
- struct XY score;
- struct XY time;
-};
-#endif
-
struct GameInfo
{
/* values for control panel */
struct GameInfo
{
/* values for control panel */