fixed minor bug with doors and envelope requests
[rocksndiamonds.git] / src / game.c
index 49908daaae39c7970777a519d49da601eb039ae1..cad2e92e227f2601b9973dadeb66bac58a3f3f28 100644 (file)
@@ -4392,13 +4392,16 @@ void GameEnd()
 
   local_player->LevelSolved_GameEnd = TRUE;
 
-  CloseDoor(DOOR_CLOSE_1);
+  if (!global.use_envelope_request)
+    CloseDoor(DOOR_CLOSE_1);
 
   if (local_player->LevelSolved_SaveTape)
   {
     SaveTapeChecked(tape.level_nr);    /* ask to save tape */
   }
 
+  CloseDoor(DOOR_CLOSE_ALL);
+
   if (level_editor_test_game)
   {
     game_status = GAME_MODE_MAIN;