rnd-20131212-1-src
[rocksndiamonds.git] / src / events.h
index 539db844c3dae8eb45d3d99c540599eefdd40ebe..02ad166069b583bc18251b93031531434b2e0626 100644 (file)
@@ -1,17 +1,14 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+* (c) 1995-2006 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  events.h                                                *
-*                                                          *
-*  Letzte Aenderung: 15.06.1995                            *
+* events.h                                                 *
 ***********************************************************/
 
 #ifndef EVENTS_H
 
 #include "main.h"
 
+#if defined(TARGET_SDL2)
+int FilterEvents(void *, Event *);
+#else
+int FilterEvents(const Event *);
+#endif
+
 void EventLoop(void);
+void HandleOtherEvents(Event *);
 void ClearEventQueue(void);
+void ClearPlayerAction(void);
 void SleepWhileUnmapped(void);
 
-void HandleExposeEvent(XExposeEvent *);
-void HandleButtonEvent(XButtonEvent *);
-void HandleMotionEvent(XMotionEvent *);
-void HandleKeyEvent(XKeyEvent *);
-void HandleFocusEvent(int);
-void HandleNoXEvent(void);
+void HandleExposeEvent(ExposeEvent *);
+void HandleButtonEvent(ButtonEvent *);
+void HandleMotionEvent(MotionEvent *);
+#if defined(TARGET_SDL2)
+void HandleFingerEvent(FingerEvent *);
+#endif
+void HandleKeyEvent(KeyEvent *);
+void HandleFocusEvent(FocusChangeEvent *);
+void HandleClientMessageEvent(ClientMessageEvent *);
+void HandleWindowManagerEvent(Event *);
+
+void HandleNoEvent(void);
 
-void HandleButton(int, int, int);
-void HandleKey(KeySym);
+void HandleButton(int, int, int, int);
+void HandleKey(Key, int);
 void HandleJoystick();
 
 #endif