deactivated in-game mouse blanking for Mirror Magic game engine
[rocksndiamonds.git] / src / events.c
index 2365674739f44880cc7890a31ea06d5e482b6be1..f769714ea10da1c7a6017d653d48cbbcdba1a0f5 100644 (file)
@@ -298,7 +298,8 @@ void HandleMouseCursor()
        cursor_inside_playfield &&
        DelayReached(&special_cursor_delay, special_cursor_delay_value))
     {
-      SetMouseCursor(CURSOR_PLAYFIELD);
+      if (level.game_engine_type != GAME_ENGINE_TYPE_MM)
+       SetMouseCursor(CURSOR_PLAYFIELD);
     }
   }
   else if (gfx.cursor_mode != CURSOR_DEFAULT)