replaced stop/play buttons in game panel with save/load buttons
[rocksndiamonds.git] / src / conf_gfx.c
index e749b222c01f9a8e7ecd54a8efd83c56bab3eaf2..bbf92ef026b3a8ebd6f7bd81892c1289ea6b2174 100644 (file)
@@ -4722,21 +4722,31 @@ struct ConfigInfo image_config[] =
   { "game.button.gfx.play.height",             "30"                    },
   { "game.button.gfx.play.pressed_xoffset",    "-100"                  },
 
-  { "game.button.gfx.undo",                    "RocksDoor.png"         },
-  { "game.button.gfx.undo.x",                  "405"                   },
-  { "game.button.gfx.undo.y",                  "215"                   },
+  { "game.button.gfx.undo",                    "RocksDoor2.png"        },
+  { "game.button.gfx.undo.x",                  "105"                   },
+  { "game.button.gfx.undo.y",                  "20"                    },
   { "game.button.gfx.undo.width",              "30"                    },
   { "game.button.gfx.undo.height",             "30"                    },
-  { "game.button.gfx.undo.pressed_yoffset",    "30"                    },
-  { "game.button.gfx.redo",                    "RocksDoor.png"         },
-  { "game.button.gfx.redo.x",                  "465"                   },
-  { "game.button.gfx.redo.y",                  "215"                   },
+  { "game.button.gfx.undo.pressed_xoffset",    "-100"                  },
+  { "game.button.gfx.redo",                    "RocksDoor2.png"        },
+  { "game.button.gfx.redo.x",                  "165"                   },
+  { "game.button.gfx.redo.y",                  "20"                    },
   { "game.button.gfx.redo.width",              "30"                    },
   { "game.button.gfx.redo.height",             "30"                    },
-  { "game.button.gfx.redo.pressed_yoffset",    "30"                    },
-
-  { "game.button.gfx.save",                    UNDEFINED_FILENAME      },
-  { "game.button.gfx.load",                    UNDEFINED_FILENAME      },
+  { "game.button.gfx.redo.pressed_xoffset",    "-100"                  },
+
+  { "game.button.gfx.save",                    "RocksDoor2.png"        },
+  { "game.button.gfx.save.x",                  "105"                   },
+  { "game.button.gfx.save.y",                  "50"                    },
+  { "game.button.gfx.save.width",              "30"                    },
+  { "game.button.gfx.save.height",             "30"                    },
+  { "game.button.gfx.save.pressed_xoffset",    "-100"                  },
+  { "game.button.gfx.load",                    "RocksDoor2.png"        },
+  { "game.button.gfx.load.x",                  "165"                   },
+  { "game.button.gfx.load.y",                  "50"                    },
+  { "game.button.gfx.load.width",              "30"                    },
+  { "game.button.gfx.load.height",             "30"                    },
+  { "game.button.gfx.load.pressed_xoffset",    "-100"                  },
 
   { "game.button.gfx.sound_music",             "RocksDoor.png"         },
   { "game.button.gfx.sound_music.x",           "305"                   },
@@ -5416,12 +5426,12 @@ struct ConfigInfo image_config[] =
   { "editor.button.gfx.next_level.height",     "16"                    },
   { "editor.button.gfx.next_level.pressed_xoffset", "-16"              },
 
-  { "editor.button.gfx.properties",            "RocksDoor.png"         },
-  { "editor.button.gfx.properties.x",          "505"                   },
-  { "editor.button.gfx.properties.y",          "110"                   },
+  { "editor.button.gfx.properties",            "RocksDoor2.png"        },
+  { "editor.button.gfx.properties.x",          "105"                   },
+  { "editor.button.gfx.properties.y",          "0"                     },
   { "editor.button.gfx.properties.width",      "90"                    },
   { "editor.button.gfx.properties.height",     "20"                    },
-  { "editor.button.gfx.properties.pressed_yoffset", "-20"              },
+  { "editor.button.gfx.properties.pressed_xoffset", "-100"             },
 
   { "editor.no_toolbox_button",                        "RocksDoor.png"         },
   { "editor.no_toolbox_button.x",              "506"                   },
@@ -5509,13 +5519,13 @@ struct ConfigInfo image_config[] =
   { "editor.button.gfx.rotate_left.pressed_xoffset", "-100"            },
   { "editor.button.gfx.rotate_left.active_yoffset",  "-94"             },
 
-  { "editor.button.gfx.zoom_level",            "RocksDoor.png"         },
-  { "editor.button.gfx.zoom_level.x",          "750"                   },
-  { "editor.button.gfx.zoom_level.y",          "286"                   },
+  { "editor.button.gfx.zoom_level",            "RocksDoor2.png"        },
+  { "editor.button.gfx.zoom_level.x",          "350"                   },
+  { "editor.button.gfx.zoom_level.y",          "22"                    },
   { "editor.button.gfx.zoom_level.width",      "22"                    },
   { "editor.button.gfx.zoom_level.height",     "22"                    },
   { "editor.button.gfx.zoom_level.pressed_xoffset", "-100"             },
-  { "editor.button.gfx.zoom_level.active_yoffset",  "-94"              },
+  { "editor.button.gfx.zoom_level.active_yoffset",  "-22"              },
 
   { "editor.button.gfx.rotate_right",          "RocksDoor.png"         },
   { "editor.button.gfx.rotate_right.x",                "772"                   },
@@ -5607,7 +5617,7 @@ struct ConfigInfo image_config[] =
   { "editor.button.gfx.cp_paste.y",            "70"                    },
   { "editor.button.gfx.cp_paste.width",                "20"                    },
   { "editor.button.gfx.cp_paste.height",       "20"                    },
-  { "editor.button.gfx.cp_paste.pressed_xoffset", "-20"                },
+  { "editor.button.gfx.cp_paste.pressed_xoffset", "-20"                        },
 
   { "editor.button.gfx.undo",                  "RocksDoor.png"         },
   { "editor.button.gfx.undo.x",                        "705"                   },
@@ -7356,20 +7366,20 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_author.draw_masked",     "true"                  },
   { "game.panel.level_author.draw_order",      "0"                     },
 
-  { "game.button.stop.x",                      "5"                     },
-  { "game.button.stop.y",                      "215"                   },
+  { "game.button.stop.x",                      "-1"                    },
+  { "game.button.stop.y",                      "-1"                    },
   { "game.button.pause.x",                     "35"                    },
   { "game.button.pause.y",                     "215"                   },
-  { "game.button.play.x",                      "65"                    },
-  { "game.button.play.y",                      "215"                   },
+  { "game.button.play.x",                      "-1"                    },
+  { "game.button.play.y",                      "-1"                    },
   { "game.button.undo.x",                      "5"                     },
   { "game.button.undo.y",                      "215"                   },
   { "game.button.redo.x",                      "65"                    },
   { "game.button.redo.y",                      "215"                   },
-  { "game.button.save.x",                      "-1"                    },
-  { "game.button.save.y",                      "-1"                    },
-  { "game.button.load.x",                      "-1"                    },
-  { "game.button.load.y",                      "-1"                    },
+  { "game.button.save.x",                      "5"                     },
+  { "game.button.save.y",                      "215"                   },
+  { "game.button.load.x",                      "65"                    },
+  { "game.button.load.y",                      "215"                   },
   { "game.button.sound_music.x",               "5"                     },
   { "game.button.sound_music.y",               "245"                   },
   { "game.button.sound_loops.x",               "35"                    },