X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_gfx.c;h=bbf92ef026b3a8ebd6f7bd81892c1289ea6b2174;hp=e749b222c01f9a8e7ecd54a8efd83c56bab3eaf2;hb=0e5aef968a447e03002cbcc120df7555df624b85;hpb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e diff --git a/src/conf_gfx.c b/src/conf_gfx.c index e749b222..bbf92ef0 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -4722,21 +4722,31 @@ struct ConfigInfo image_config[] = { "game.button.gfx.play.height", "30" }, { "game.button.gfx.play.pressed_xoffset", "-100" }, - { "game.button.gfx.undo", "RocksDoor.png" }, - { "game.button.gfx.undo.x", "405" }, - { "game.button.gfx.undo.y", "215" }, + { "game.button.gfx.undo", "RocksDoor2.png" }, + { "game.button.gfx.undo.x", "105" }, + { "game.button.gfx.undo.y", "20" }, { "game.button.gfx.undo.width", "30" }, { "game.button.gfx.undo.height", "30" }, - { "game.button.gfx.undo.pressed_yoffset", "30" }, - { "game.button.gfx.redo", "RocksDoor.png" }, - { "game.button.gfx.redo.x", "465" }, - { "game.button.gfx.redo.y", "215" }, + { "game.button.gfx.undo.pressed_xoffset", "-100" }, + { "game.button.gfx.redo", "RocksDoor2.png" }, + { "game.button.gfx.redo.x", "165" }, + { "game.button.gfx.redo.y", "20" }, { "game.button.gfx.redo.width", "30" }, { "game.button.gfx.redo.height", "30" }, - { "game.button.gfx.redo.pressed_yoffset", "30" }, - - { "game.button.gfx.save", UNDEFINED_FILENAME }, - { "game.button.gfx.load", UNDEFINED_FILENAME }, + { "game.button.gfx.redo.pressed_xoffset", "-100" }, + + { "game.button.gfx.save", "RocksDoor2.png" }, + { "game.button.gfx.save.x", "105" }, + { "game.button.gfx.save.y", "50" }, + { "game.button.gfx.save.width", "30" }, + { "game.button.gfx.save.height", "30" }, + { "game.button.gfx.save.pressed_xoffset", "-100" }, + { "game.button.gfx.load", "RocksDoor2.png" }, + { "game.button.gfx.load.x", "165" }, + { "game.button.gfx.load.y", "50" }, + { "game.button.gfx.load.width", "30" }, + { "game.button.gfx.load.height", "30" }, + { "game.button.gfx.load.pressed_xoffset", "-100" }, { "game.button.gfx.sound_music", "RocksDoor.png" }, { "game.button.gfx.sound_music.x", "305" }, @@ -5416,12 +5426,12 @@ struct ConfigInfo image_config[] = { "editor.button.gfx.next_level.height", "16" }, { "editor.button.gfx.next_level.pressed_xoffset", "-16" }, - { "editor.button.gfx.properties", "RocksDoor.png" }, - { "editor.button.gfx.properties.x", "505" }, - { "editor.button.gfx.properties.y", "110" }, + { "editor.button.gfx.properties", "RocksDoor2.png" }, + { "editor.button.gfx.properties.x", "105" }, + { "editor.button.gfx.properties.y", "0" }, { "editor.button.gfx.properties.width", "90" }, { "editor.button.gfx.properties.height", "20" }, - { "editor.button.gfx.properties.pressed_yoffset", "-20" }, + { "editor.button.gfx.properties.pressed_xoffset", "-100" }, { "editor.no_toolbox_button", "RocksDoor.png" }, { "editor.no_toolbox_button.x", "506" }, @@ -5509,13 +5519,13 @@ struct ConfigInfo image_config[] = { "editor.button.gfx.rotate_left.pressed_xoffset", "-100" }, { "editor.button.gfx.rotate_left.active_yoffset", "-94" }, - { "editor.button.gfx.zoom_level", "RocksDoor.png" }, - { "editor.button.gfx.zoom_level.x", "750" }, - { "editor.button.gfx.zoom_level.y", "286" }, + { "editor.button.gfx.zoom_level", "RocksDoor2.png" }, + { "editor.button.gfx.zoom_level.x", "350" }, + { "editor.button.gfx.zoom_level.y", "22" }, { "editor.button.gfx.zoom_level.width", "22" }, { "editor.button.gfx.zoom_level.height", "22" }, { "editor.button.gfx.zoom_level.pressed_xoffset", "-100" }, - { "editor.button.gfx.zoom_level.active_yoffset", "-94" }, + { "editor.button.gfx.zoom_level.active_yoffset", "-22" }, { "editor.button.gfx.rotate_right", "RocksDoor.png" }, { "editor.button.gfx.rotate_right.x", "772" }, @@ -5607,7 +5617,7 @@ struct ConfigInfo image_config[] = { "editor.button.gfx.cp_paste.y", "70" }, { "editor.button.gfx.cp_paste.width", "20" }, { "editor.button.gfx.cp_paste.height", "20" }, - { "editor.button.gfx.cp_paste.pressed_xoffset", "-20" }, + { "editor.button.gfx.cp_paste.pressed_xoffset", "-20" }, { "editor.button.gfx.undo", "RocksDoor.png" }, { "editor.button.gfx.undo.x", "705" }, @@ -7356,20 +7366,20 @@ struct ConfigInfo image_config[] = { "game.panel.level_author.draw_masked", "true" }, { "game.panel.level_author.draw_order", "0" }, - { "game.button.stop.x", "5" }, - { "game.button.stop.y", "215" }, + { "game.button.stop.x", "-1" }, + { "game.button.stop.y", "-1" }, { "game.button.pause.x", "35" }, { "game.button.pause.y", "215" }, - { "game.button.play.x", "65" }, - { "game.button.play.y", "215" }, + { "game.button.play.x", "-1" }, + { "game.button.play.y", "-1" }, { "game.button.undo.x", "5" }, { "game.button.undo.y", "215" }, { "game.button.redo.x", "65" }, { "game.button.redo.y", "215" }, - { "game.button.save.x", "-1" }, - { "game.button.save.y", "-1" }, - { "game.button.load.x", "-1" }, - { "game.button.load.y", "-1" }, + { "game.button.save.x", "5" }, + { "game.button.save.y", "215" }, + { "game.button.load.x", "65" }, + { "game.button.load.y", "215" }, { "game.button.sound_music.x", "5" }, { "game.button.sound_music.y", "245" }, { "game.button.sound_loops.x", "35" },