ifeq ($(shell uname -s),Darwin) # compiling on Mac OS X
DEBUGGER = lldb --batch -o "run" -k "bt" -k "quit"
+SANITIZING_FLAGS = -fsanitize=undefined
ifdef BUILD_DIST # distribution build
MAC_TARGET_VERSION_MIN = 10.7
EXTRA_FLAGS_MAC = -mmacosx-version-min=$(MAC_TARGET_VERSION_MIN)
ifeq ($(TARGET),sdl2) # compiling for SDL2 target
ifeq ($(PLATFORM),emscripten)
-SDL_LIBS = -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_NET=2 -s USE_ZLIB=1
-SDL_FMTS = -s SDL2_IMAGE_FORMATS='["bmp","png","pcx","xpm"]'
+SDL_LIBS = -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_NET=2 -s USE_MODPLUG=1 -s USE_MPG123=1 -s USE_ZLIB=1
+SDL_FMTS = -s SDL2_IMAGE_FORMATS='["bmp","png","pcx","xpm"]' -s SDL2_MIXER_FORMATS='["mod","mp3"]'
EXTRA_CFLAGS = $(SDL_LIBS)
EXTRA_LDFLAGS = $(SDL_FMTS) -s INITIAL_MEMORY=81920000 -s ALLOW_MEMORY_GROWTH=1 -s FORCE_FILESYSTEM -s NO_EXIT_RUNTIME=0 -s ASYNCIFY -O2 -lidbfs.js
DATA_DIRS = conf docs levels graphics sounds music
DEBUG = -DDEBUG -g
-# PROFILING = $(PROFILING_FLAGS)
+# ANALYZE = $(PROFILING_FLAGS)
+# ANALYZE = $(SANITIZING_FLAGS)
# OPTIONS = $(DEBUG) -Wall # only for debugging purposes
# OPTIONS = $(DEBUG) -O2 -Wall # only for debugging purposes
OPTIONS = -O2 -Wall
endif
-CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
-LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
+CFLAGS = $(OPTIONS) $(ANALYZE) $(SYS_CFLAGS) $(EXTRA_CFLAGS) $(CONFIG)
+LDFLAGS = $(ANALYZE) $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
SRCS = main.c \
files.c \
tape.c \
anim.c \
+ api.c \
network.c \
netserv.c
files.o \
tape.o \
anim.o \
+ api.o \
network.o \
netserv.o
all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir
$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON)
- $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
+ $(CC) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
ifdef BUILD_DIST
$(STRIP) $(PROGNAME)
endif
@echo '#define SOURCE_HASH_STRING "$(SOURCE_HASH_STRING)"' \
> $(COMMIT_HASH_FILE)
+config.o: config.c $(TIMESTAMP_FILE)
+
$(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS)
@$(MAKE) conf-time
echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
.c.o:
- $(CC) $(PROFILING) $(CFLAGS) -c $*.c
+ $(CC) $(CFLAGS) -c $*.c
graphics_dir:
@test -f $(GRAPHICS_DIR)/Makefile && $(MAKE) -C $(GRAPHICS_DIR) || true