updated Makefiles to fully build/clean graphics and auto-conf files
[rocksndiamonds.git] / src / Makefile
index ebe3091f7b26ea5d538b82541250ad450f472d9c..2a1afc908ceb0be4d268c3149edd2f8177c95147 100644 (file)
@@ -1,7 +1,12 @@
 # =============================================================================
-# Rocks'n'Diamonds Makefile (src)
+# Rocks'n'Diamonds - McDuffin Strikes Back!
 # -----------------------------------------------------------------------------
-# (c) 1995-2006 Holger Schemel <info@artsoft.org>
+# (c) 1995-2014 by Artsoft Entertainment
+#                  Holger Schemel
+#                  info@artsoft.org
+#                  http://www.artsoft.org/
+# -----------------------------------------------------------------------------
+# src/Makefile
 # =============================================================================
 
 # -----------------------------------------------------------------------------
 
 .EXPORT_ALL_VARIABLES:
 
-ifndef PLATFORM                                # unknown platform -- try auto detection
-ifdef COMSPEC
-PLATFORM = msdos
-else
+ifndef PLATFORM                                # unknown platform -- default to Unix
 PLATFORM = unix
 endif
-endif
-
-ifdef X11_PATH                         # path to X11 from top level Makefile
-XINC_PATH = $(X11_PATH)/include
-XLIB_PATH = $(X11_PATH)/lib
-X11_INCL = -I$(XINC_PATH)
-X11_LIBS = -L$(XLIB_PATH) -lX11
-endif
 
 AR = ar
 RANLIB = ranlib
@@ -59,15 +53,6 @@ PLATFORM = unix
 TARGET = sdl
 endif
 
-ifeq ($(PLATFORM),os2)                 # native compiling to OS/2
-RANLIB = echo
-PROGNAME = ../$(PROGBASE).exe
-EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
-EXTRA_LDFLAGS = -lsocket
-PLATFORM = unix
-TARGET = x11
-endif
-
 ifeq ($(PLATFORM),unix)                        # native compiling to Unix (generic)
 PROFILING_FLAGS = -pg
 endif
@@ -75,21 +60,8 @@ endif
 ifeq ($(PLATFORM),cross-win32)         # cross-compiling to Windows
 PROGNAME = ../$(PROGBASE).exe
 EXTRA_LDFLAGS = -lshfolder -lwsock32
-TARGET = sdl
-endif
-
-ifeq ($(PLATFORM),cross-msdos)         # cross-compiling to MS-DOS
-PROGBASE = rocks
-PROGNAME = ../$(PROGBASE).exe
-TARGET = allegro
-endif
-
-ifeq ($(PLATFORM),msdos)               # native compiling to MS-DOS
-PROGBASE = rocks
-PROGNAME = ../$(PROGBASE).exe
-SYS_CFLAGS = -DTARGET_X11
-SYS_LDFLAGS = -s -lalleg
-RM = del
+# TARGET = sdl
+TARGET = sdl2
 endif
 
 
@@ -97,11 +69,6 @@ endif
 # configuring target
 # -----------------------------------------------------------------------------
 
-ifeq ($(TARGET),x11)                   # compiling for X11 target
-SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
-SYS_LDFLAGS = $(X11_LIBS)
-endif
-
 ifeq ($(TARGET),sdl)                   # compiling for SDL target
 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
@@ -126,11 +93,6 @@ SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 -lmikmod
 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --static-libs)
 endif
 
-ifeq ($(TARGET),allegro)               # compiling for Allegro target
-SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
-SYS_LDFLAGS = -lalleg
-endif
-
 
 # -----------------------------------------------------------------------------
 # configuring compile-time definitions
@@ -262,12 +224,14 @@ endif
 ICON = $(ICONBASE).o
 endif
 
+GRAPHICS_DIR = ../graphics
+
 
 # -----------------------------------------------------------------------------
 # build targets
 # -----------------------------------------------------------------------------
 
-all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir $(PROGNAME)
+all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir $(PROGNAME) graphics_dir
 
 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
        $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
@@ -293,16 +257,23 @@ auto-conf:
                $(CNFS_CMD) $$i > $$i;          \
        done
 
-conf_gfx.h: conf_gfx.c
+auto-conf-clean:
+       @for i in $(CNFS); do                   \
+               echo "$(RM) $$i";               \
+               $(RM) $$i;                      \
+       done
+
+conf_gfx.h: conf_gfx.c $(CNFS_CMD)
        @$(MAKE) auto-conf
 
-conf_snd.h: conf_snd.c
+conf_snd.h: conf_snd.c $(CNFS_CMD)
        @$(MAKE) auto-conf
 
-conf_mus.h: conf_mus.c
+conf_mus.h: conf_mus.c $(CNFS_CMD)
        @$(MAKE) auto-conf
 
-$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP)
+# $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP)
+$(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS)
        @date '+"%Y-%m-%d %H:%M"' \
        | sed -e 's/^/#define COMPILE_DATE_STRING /' \
        > $(TIMESTAMP_FILE)
@@ -315,14 +286,18 @@ $(ICON):
 .c.o:
        $(CC) $(PROFILING) $(CFLAGS) -c $*.c
 
+graphics_dir:
+       @$(MAKE) -C $(GRAPHICS_DIR)
+
 clean-obj:
        $(MAKE) -C $(LIBGAME_DIR) clean
        $(MAKE) -C $(GAME_EM_DIR) clean
        $(MAKE) -C $(GAME_SP_DIR) clean
        $(RM) $(OBJS)
-       $(RM) $(LIBGAME)
-       $(RM) $(GAME_EM)
-       $(RM) $(GAME_SP)
+       $(RM) $(RNDLIBS)
+#      $(RM) $(LIBGAME)
+#      $(RM) $(GAME_EM)
+#      $(RM) $(GAME_SP)
 
 clean-ico:
        $(RM) $(ICONBASE).ico
@@ -334,6 +309,9 @@ clean-bin:
 
 clean: clean-obj clean-ico clean-bin
 
+clean-git: clean auto-conf-clean
+       @$(MAKE) -C $(GRAPHICS_DIR) clean
+
 
 # -----------------------------------------------------------------------------
 # run and test targets