# because the GIF loading routines are still a bit beta.
# If you use the Xpm library, convert the GIF files to Xpm
# files (and the mask files ('*Maske.gif') to xbm files).
+
XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \