1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * ©1995 Artsoft Development *
6 * 33659 Bielefeld-Senne *
7 * Telefon: (0521) 493245 *
8 * eMail: aeglos@valinor.owl.de *
9 * aeglos@uni-paderborn.de *
10 * q99492@pbhrzx.uni-paderborn.de *
11 *----------------------------------------------------------*
13 ***********************************************************/
16 #include <machine/joystick.h>
31 if (direct_draw_on && game_status==PLAYING)
32 redraw_mask &= ~REDRAW_MAIN;
37 if (redraw_mask & REDRAW_ALL ||
38 (redraw_mask & REDRAW_FIELD && redraw_mask & REDRAW_DOORS))
40 XCopyArea(display,backbuffer,window,gc,
41 0,0, WIN_XSIZE,WIN_YSIZE,
45 else if (redraw_mask & REDRAW_FIELD)
47 XCopyArea(display,backbuffer,window,gc,
48 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
50 redraw_mask &= ~REDRAW_MAIN;
52 else if (redraw_mask & REDRAW_DOORS)
54 if (redraw_mask & REDRAW_DOOR_1)
55 XCopyArea(display,backbuffer,window,gc,
56 DX,DY, DXSIZE,DYSIZE, DX,DY);
57 if (redraw_mask & REDRAW_DOOR_2)
59 if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2)
60 XCopyArea(display,backbuffer,window,gc,
61 VX,VY, VXSIZE,VYSIZE, VX,VY);
64 if (redraw_mask & REDRAW_VIDEO_1)
65 XCopyArea(display,backbuffer,window,gc,
66 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS,
67 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
68 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS);
69 if (redraw_mask & REDRAW_VIDEO_2)
70 XCopyArea(display,backbuffer,window,gc,
71 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS,
72 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
73 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS);
74 if (redraw_mask & REDRAW_VIDEO_3)
75 XCopyArea(display,backbuffer,window,gc,
76 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS,
77 VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE,
78 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS);
81 redraw_mask &= ~REDRAW_DOORS;
84 if (redraw_mask & REDRAW_MICROLEV)
86 XCopyArea(display,backbuffer,window,gc,
87 MICROLEV_XPOS,MICROLEV_YPOS, MICROLEV_XSIZE,MICROLEV_YSIZE,
88 MICROLEV_XPOS,MICROLEV_YPOS);
89 XCopyArea(display,backbuffer,window,gc,
90 SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE,
92 redraw_mask &= ~REDRAW_MICROLEV;
95 if (redraw_mask & REDRAW_TILES)
97 if (redraw_tiles>REDRAWTILES_TH)
98 XCopyArea(display,backbuffer,window,gc,SX,SY,SXSIZE,SYSIZE,SX,SY);
100 for(x=0;x<SCR_FIELDX;x++)
101 for(y=0;y<SCR_FIELDY;y++)
103 XCopyArea(display,backbuffer,window,gc,
104 SX+x*TILEX,SY+y*TILEY,TILEX,TILEY,SX+x*TILEX,SY+y*TILEY);
109 for(x=0;x<SCR_FIELDX;x++)
110 for(y=0;y<SCR_FIELDY;y++)
118 long fading_delay = 300000;
120 if (fading_on && (redraw_mask & REDRAW_FIELD))
126 XFillRectangle(display,window,gc,
127 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
130 for(i=0;i<2*FULL_SYSIZE;i++)
132 for(y=0;y<FULL_SYSIZE;y++)
134 XCopyArea(display,backbuffer,window,gc,
135 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
143 for(i=1;i<FULL_SYSIZE;i+=2)
144 XCopyArea(display,backbuffer,window,gc,
145 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
151 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,0);
152 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
153 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
157 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,-1);
158 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
159 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
163 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,-1);
164 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
165 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
169 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,0);
170 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
171 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
175 redraw_mask &= ~REDRAW_MAIN;
183 drawto_field = backbuffer;
184 XFillRectangle(display,drawto_field,gc,
185 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
186 redraw_mask|=REDRAW_FIELD;
188 if (game_status==PLAYING && direct_draw_on)
190 drawto_field = window;
191 XFillRectangle(display,drawto_field,gc,
192 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
196 void DrawText(int x, int y, char *text, int font, int col)
198 DrawTextExt(drawto, gc, x, y, text, font, col);
200 redraw_mask|=REDRAW_FIELD;
202 redraw_mask|=REDRAW_DOOR_1;
205 void DrawTextExt(Drawable d, GC gc, int x, int y,
206 char *text, int font, int font_color)
208 int font_width, font_height, font_start;
211 if (font!=FS_SMALL && font!=FS_BIG)
213 if (font_color<FC_RED || font_color>FC_SPECIAL2)
217 (font==FS_BIG ? FONT1_XSIZE :
218 font_color<FC_SPECIAL1 ? FONT2_XSIZE :
219 font_color<FC_SPECIAL2 ? FONT3_XSIZE : FONT4_XSIZE);
221 (font==FS_BIG ? FONT1_XSIZE :
222 font_color<FC_SPECIAL2 ? FONT2_XSIZE: FONT4_XSIZE);
223 font_pixmap = (font==FS_BIG ? PIX_BIGFONT : PIX_SMALLFONT);
225 font_color*(font==FS_BIG ? FONT1_YSIZE : FONT2_YSIZE)*FONT_LINES_PER_FONT;
231 if (c>='a' && c<='z')
233 else if (c=='ä' || c=='Ä')
235 else if (c=='ö' || c=='Ö')
237 else if (c=='ü' || c=='Ü')
241 XCopyArea(display,pix[font_pixmap],d,gc,
242 ((c-32) % FONT_CHARS_PER_LINE)*font_width,
243 ((c-32) / FONT_CHARS_PER_LINE)*font_height + font_start,
244 font_width,font_height, x,y);
250 void DrawGraphic(int x, int y, int graphic)
252 DrawGraphicExt(drawto_field, gc, x, y, graphic);
255 redraw_mask |= REDRAW_TILES;
258 void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
260 DrawGraphicExtHiRes(d, gc, SX+x*TILEX, SY+y*TILEY, graphic);
263 void DrawGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
266 XFillRectangle(display,d,gc, x,y, TILEX,TILEY);
267 else if (graphic<256)
268 XCopyArea(display,pix[PIX_BACK],d,gc,
269 SX+(graphic % GFX_PER_LINE)*TILEX,
270 SY+(graphic / GFX_PER_LINE)*TILEY,
275 XCopyArea(display,pix[PIX_BIGFONT],d,gc,
276 (graphic % FONT_CHARS_PER_LINE)*TILEX,
277 (graphic / FONT_CHARS_PER_LINE)*TILEY +
278 FC_SPECIAL1*TILEY*FONT_LINES_PER_FONT,
283 void DrawGraphicThruMask(int x, int y, int graphic)
285 int src_x,src_y, dest_x,dest_y;
287 if (graphic<0 || graphic>255)
289 DrawGraphic(x,y,graphic);
293 src_x = SX+(graphic % GFX_PER_LINE)*TILEX;
294 src_y = SY+(graphic / GFX_PER_LINE)*TILEY;
298 XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y);
299 XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK], src_x,src_y,
300 TILEX,TILEY, dest_x,dest_y);
304 redraw_mask|=REDRAW_TILES;
307 void DrawElementThruMask(int x, int y, int element)
309 DrawGraphicThruMask(x,y,el2gfx(element));
312 void DrawMiniGraphic(int x, int y, int graphic)
314 DrawMiniGraphicExt(drawto, gc, x, y, graphic);
316 redraw[x/2][y/2]=TRUE;
317 redraw_mask|=REDRAW_TILES;
320 void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
322 DrawMiniGraphicExtHiRes(d,gc, SX+x*MINI_TILEX,SY+y*MINI_TILEY, graphic);
325 void DrawMiniGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
328 XFillRectangle(display,d,gc, x,y, MINI_TILEX,MINI_TILEY);
329 else if (graphic<256)
330 XCopyArea(display,pix[PIX_BACK],d,gc,
331 MINI_GFX_STARTX+(graphic % MINI_GFX_PER_LINE)*MINI_TILEX,
332 MINI_GFX_STARTY+(graphic / MINI_GFX_PER_LINE)*MINI_TILEY,
333 MINI_TILEX,MINI_TILEY, x,y);
337 XCopyArea(display,pix[PIX_SMALLFONT],d,gc,
338 (graphic % FONT_CHARS_PER_LINE)*FONT4_XSIZE,
339 (graphic / FONT_CHARS_PER_LINE)*FONT4_YSIZE +
340 FC_SPECIAL2*FONT2_YSIZE*FONT_LINES_PER_FONT,
341 MINI_TILEX,MINI_TILEY, x,y);
345 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode)
347 int width = TILEX, height = TILEY;
352 DrawGraphic(x,y,graphic);
356 if (dx || dy) /* Verschiebung der Grafik? */
358 if (x<0) /* Element kommt von links ins Bild */
365 else if (x==SCR_FIELDX) /* Element kommt von rechts ins Bild */
371 else if (x==0 && dx<0) /* Element verläßt links das Bild */
377 else if (x==SCR_FIELDX-1 && dx>0) /* El. verläßt rechts das Bild */
379 else if (dx) /* allg. Bewegung in x-Richtung */
380 redraw[x+SIGN(dx)][y]=TRUE;
382 if (y<0) /* Element kommt von oben ins Bild */
384 if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */
392 else if (y==SCR_FIELDY) /* Element kommt von unten ins Bild */
398 else if (y==0 && dy<0) /* Element verläßt oben das Bild */
404 else if (dy>0 && cut_mode==CUT_ABOVE)
406 if (y==SCR_FIELDY-1) /* Element unterhalb des Bildes */
413 } /* Element verläßt unten das Bild */
414 else if (dy>0 && (y==SCR_FIELDY-1 || cut_mode==CUT_BELOW))
416 else if (dy) /* allg. Bewegung in y-Richtung */
417 redraw[x][y+SIGN(dy)]=TRUE;
420 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
421 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
422 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
423 width,height, SX+x*TILEX+dx,SY+y*TILEY+dy);
427 redraw_mask|=REDRAW_TILES;
430 void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode)
432 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
433 int graphic = el2gfx(element);
434 int phase = ABS(MovPos[ux][uy])/(TILEX/2);
435 int dir = MovDir[ux][uy];
436 int horiz_move = (dir==MV_LEFT || dir==MV_RIGHT);
438 if (element==EL_PACMAN ||
439 element==EL_KAEFER ||
442 if (element==EL_PACMAN)
443 graphic = GFX_PACMAN + 4*!phase;
449 else if (dir==MV_LEFT)
451 else if (dir==MV_DOWN)
454 else if ((element==EL_FELSBROCKEN ||
455 element==EL_EDELSTEIN || element==EL_EDELSTEIN2 ||
456 element==EL_EDELSTEIN3 || element==EL_DIAMANT)
457 && horiz_move && phase)
459 if (element==EL_FELSBROCKEN)
464 else if ((element==EL_SIEB_LEER || element==EL_SIEB2_LEER ||
465 element==EL_SIEB_VOLL || element==EL_SIEB2_VOLL) && SiebAktiv)
467 graphic += 3-(SiebAktiv%8)/2;
469 else if (IS_AMOEBOID(element))
471 graphic = (element==EL_AMOEBE_TOT ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
472 graphic += (x+2*y) % 4;
474 else if (element==EL_MAUER_LEBT)
476 BOOL links_massiv = FALSE, rechts_massiv = FALSE;
478 if (!IN_LEV_FIELD(ux-1,uy) || IS_MAUER(Feld[ux-1][uy]))
480 if (!IN_LEV_FIELD(ux+1,uy) || IS_MAUER(Feld[ux+1][uy]))
481 rechts_massiv = TRUE;
483 if (links_massiv && rechts_massiv)
484 graphic = GFX_MAUERWERK;
485 else if (links_massiv)
486 graphic = GFX_MAUER_R;
487 else if (rechts_massiv)
488 graphic = GFX_MAUER_L;
492 DrawGraphicShifted(x,y, dx,dy, graphic, cut_mode);
494 DrawGraphic(x,y, graphic);
497 void ErdreichAnbroeckeln(int x, int y)
499 int i, width, height, cx,cy;
500 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
501 int element, graphic;
503 static int xy[4][2] =
511 if (!IN_LEV_FIELD(ux,uy))
514 element = Feld[ux][uy];
516 if (element==EL_ERDREICH)
518 if (!IN_SCR_FIELD(x,y))
521 graphic = GFX_ERDENRAND;
529 if (!IN_LEV_FIELD(uxx,uyy))
532 element = Feld[uxx][uyy];
535 if (element==EL_ERDREICH || IS_SOLID(element))
538 if (element==EL_ERDREICH)
545 cx = (i==2 ? TILEX-snip : 0);
553 cy = (i==3 ? TILEY-snip : 0);
556 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
557 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
558 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
559 width,height, SX+x*TILEX+cx,SY+y*TILEY+cy);
567 graphic = GFX_ERDENRAND;
578 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
579 !IN_SCR_FIELD(xx,yy) || IS_SOLID(element))
583 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
584 !IN_SCR_FIELD(xx,yy))
591 cx = (i==1 ? TILEX-snip : 0);
599 cy = (i==0 ? TILEY-snip : 0);
602 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
603 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
604 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
605 width,height, SX+xx*TILEX+cx,SY+yy*TILEY+cy);
613 void DrawScreenElement(int x, int y, int element)
615 DrawElementShifted(x,y,0,0,element,CUT_NO_CUTTING);
616 ErdreichAnbroeckeln(x,y);
619 void DrawLevelElement(int x, int y, int element)
621 if (IN_LEV_FIELD(x,y) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
622 DrawScreenElement(SCROLLX(x),SCROLLY(y),element);
625 void DrawScreenField(int x, int y)
627 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
630 if (!IN_LEV_FIELD(ux,uy))
632 DrawScreenElement(x,y,EL_BETON);
636 element = Feld[ux][uy];
638 if (IS_MOVING(ux,uy))
640 int horiz_move = (MovDir[ux][uy]==MV_LEFT || MovDir[ux][uy]==MV_RIGHT);
641 BOOL cut_mode = CUT_NO_CUTTING;
643 if (Store[ux][uy]==EL_MORAST_LEER ||
644 Store[ux][uy]==EL_SIEB_LEER ||
645 Store[ux][uy]==EL_SIEB2_LEER ||
646 Store[ux][uy]==EL_AMOEBE_NASS)
647 cut_mode = CUT_ABOVE;
648 else if (Store[ux][uy]==EL_MORAST_VOLL ||
649 Store[ux][uy]==EL_SIEB_VOLL ||
650 Store[ux][uy]==EL_SIEB2_VOLL ||
651 Store[ux][uy]==EL_SALZSAEURE)
652 cut_mode = CUT_BELOW;
654 if (cut_mode==CUT_ABOVE)
655 DrawElementShifted(x,y,0,0,Store[ux][uy],CUT_NO_CUTTING);
657 DrawScreenElement(x,y,EL_LEERRAUM);
660 DrawElementShifted(x,y,MovPos[ux][uy],0,element,CUT_NO_CUTTING);
662 DrawElementShifted(x,y,0,MovPos[ux][uy],element,cut_mode);
664 else if (IS_BLOCKED(ux,uy))
669 BOOL cut_mode = CUT_NO_CUTTING;
671 Blocked2Moving(ux,uy,&oldx,&oldy);
674 horiz_move = (MovDir[oldx][oldy]==MV_LEFT || MovDir[oldx][oldy]==MV_RIGHT);
676 if (Store[oldx][oldy]==EL_MORAST_LEER ||
677 Store[oldx][oldy]==EL_SIEB_LEER ||
678 Store[oldx][oldy]==EL_SIEB2_LEER ||
679 Store[oldx][oldy]==EL_AMOEBE_NASS)
680 cut_mode = CUT_ABOVE;
682 DrawScreenElement(x,y,EL_LEERRAUM);
683 element = Feld[oldx][oldy];
686 DrawElementShifted(sx,sy,MovPos[oldx][oldy],0,element,CUT_NO_CUTTING);
688 DrawElementShifted(sx,sy,0,MovPos[oldx][oldy],element,cut_mode);
690 else if (IS_DRAWABLE(element))
691 DrawScreenElement(x,y,element);
693 DrawScreenElement(x,y,EL_LEERRAUM);
696 void DrawLevelField(int x, int y)
698 if (IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
699 DrawScreenField(SCROLLX(x),SCROLLY(y));
700 else if (IS_MOVING(x,y))
704 Moving2Blocked(x,y,&newx,&newy);
705 if (IN_SCR_FIELD(SCROLLX(newx),SCROLLY(newy)))
706 DrawScreenField(SCROLLX(newx),SCROLLY(newy));
708 else if (IS_BLOCKED(x,y))
712 Blocked2Moving(x,y,&oldx,&oldy);
713 if (IN_SCR_FIELD(SCROLLX(oldx),SCROLLY(oldy)))
714 DrawScreenField(SCROLLX(oldx),SCROLLY(oldy));
718 void DrawMiniElement(int x, int y, int element)
724 DrawMiniGraphic(x,y,-1);
728 graphic = el2gfx(element);
729 DrawMiniGraphic(x,y,graphic);
732 redraw[x/2][y/2]=TRUE;
733 redraw_mask|=REDRAW_TILES;
736 void DrawMiniElementOrWall(int x, int y, int scroll_x, int scroll_y)
738 if (x+scroll_x<-1 || x+scroll_x>lev_fieldx ||
739 y+scroll_y<-1 || y+scroll_y>lev_fieldy)
740 DrawMiniElement(x,y,EL_LEERRAUM);
741 else if (x+scroll_x==-1 || x+scroll_x==lev_fieldx ||
742 y+scroll_y==-1 || y+scroll_y==lev_fieldy)
743 DrawMiniElement(x,y,EL_BETON);
745 DrawMiniElement(x,y,Feld[x+scroll_x][y+scroll_y]);
748 void DrawMicroElement(int xpos, int ypos, int element)
752 if (element==EL_LEERRAUM)
755 graphic = el2gfx(element);
757 XCopyArea(display,pix[PIX_BACK],drawto,gc,
758 MICRO_GFX_STARTX+(graphic % MICRO_GFX_PER_LINE)*MICRO_TILEX,
759 MICRO_GFX_STARTY+(graphic / MICRO_GFX_PER_LINE)*MICRO_TILEY,
760 MICRO_TILEX,MICRO_TILEY, xpos,ypos);
769 for(x=0;x<SCR_FIELDX;x++)
770 for(y=0;y<SCR_FIELDY;y++)
771 DrawScreenField(x,y);
773 redraw_mask |= REDRAW_FIELD;
776 void DrawMiniLevel(int scroll_x, int scroll_y)
782 for(x=0;x<2*SCR_FIELDX;x++)
783 for(y=0;y<2*SCR_FIELDY;y++)
784 DrawMiniElementOrWall(x,y,scroll_x,scroll_y);
786 redraw_mask |= REDRAW_FIELD;
789 void DrawMicroLevel(int xpos, int ypos)
793 XFillRectangle(display,drawto,gc,
794 xpos-MICRO_TILEX,ypos-MICRO_TILEY,
795 MICRO_TILEX*(STD_LEV_FIELDX+2),
796 MICRO_TILEY*(STD_LEV_FIELDY+2));
798 for(x=-1;x<=STD_LEV_FIELDX;x++)
799 for(y=-1;y<=STD_LEV_FIELDY;y++)
800 if (x>=0 && x<lev_fieldx && y>=0 && y<lev_fieldy)
801 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
802 Feld[x][y]=Ur[x][y]);
803 else if (x>=-1 && x<lev_fieldx+1 && y>=-1 && y<lev_fieldy+1)
804 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
807 XFillRectangle(display,drawto,gc, SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE);
811 int len = strlen(level.name);
812 int lxpos = SX+(SXSIZE-len*FONT4_XSIZE)/2;
813 int lypos = MICROLABEL_YPOS;
815 DrawText(lxpos,lypos,level.name,FS_SMALL,FC_SPECIAL2);
818 redraw_mask |= REDRAW_MICROLEV;
821 int AYS_in_range(int x, int y)
823 if (y>DY+249 && y<DY+278)
825 if (x>DX+1 && x<DX+48)
827 else if (x>DX+51 && x<DX+98)
833 BOOL AreYouSure(char *text, unsigned int ays_state)
835 int mx,my, ty, result = -1;
837 CloseDoor(DOOR_CLOSE_1);
839 /* Alten Türinhalt sichern */
840 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
841 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
842 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1);
844 /* Fragetext schreiben */
845 XFillRectangle(display,pix[PIX_DB_DOOR],gc,
846 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1,DXSIZE,DYSIZE);
855 for(tl=0,tx=0;tx<7;tl++,tx++)
869 DrawTextExt(pix[PIX_DB_DOOR],gc,
870 DOOR_GFX_PAGEX1+51-(tl*14)/2,SY+ty*16,txt,FS_SMALL,FC_YELLOW);
874 if (ays_state & AYS_ASK)
875 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
876 DOOR_GFX_PAGEX4,OK_BUTTON_GFX_YPOS,
877 DXSIZE,OK_BUTTON_YSIZE,
878 DOOR_GFX_PAGEX1,OK_BUTTON_YPOS);
879 else if (ays_state & AYS_CONFIRM)
880 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
881 DOOR_GFX_PAGEX4,CONFIRM_BUTTON_GFX_YPOS,
882 DXSIZE,CONFIRM_BUTTON_YSIZE,
883 DOOR_GFX_PAGEX1,CONFIRM_BUTTON_YPOS);
885 OpenDoor(DOOR_OPEN_1);
887 if (!(ays_state & AYS_ASK) && !(ays_state & AYS_CONFIRM))
890 if (game_status!=MAINMENU)
893 button_status = MB_RELEASED;
900 if (XPending(display))
904 XNextEvent(display, &event);
908 HandleExposeEvent((XExposeEvent *) &event);
911 SleepWhileUnmapped();
919 if (event.type==MotionNotify)
921 motion_status = TRUE;
922 mx = ((XMotionEvent *) &event)->x;
923 my = ((XMotionEvent *) &event)->y;
927 motion_status = FALSE;
928 mx = ((XButtonEvent *) &event)->x;
929 my = ((XButtonEvent *) &event)->y;
930 if (event.type==ButtonPress)
931 button_status = ((XButtonEvent *) &event)->button;
933 button_status = MB_RELEASED;
936 if (ays_state & AYS_ASK)
937 choice = CheckChooseButtons(mx,my,button_status);
939 choice = CheckConfirmButton(mx,my,button_status);
958 key_status = KEY_PRESSED;
959 switch(XLookupKeysym((XKeyEvent *)&event,
960 ((XKeyEvent *)&event)->state))
971 HandleFocusEvent(FOCUS_IN);
974 HandleFocusEvent(FOCUS_OUT);
980 else if (JoystickButton()==JOY_BUTTON_NEW_PRESSED)
984 if (joy & JOY_BUTTON_1)
986 else if (joy & JOY_BUTTON_2)
991 if (game_status!=MAINMENU)
994 if (!(ays_state & AYS_STAY_OPEN))
996 CloseDoor(DOOR_CLOSE_1);
998 if (!(ays_state & AYS_STAY_CLOSED) &&
999 (game_status==PLAYING || game_status==LEVELED))
1001 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1002 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
1003 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1004 OpenDoor(DOOR_OPEN_1);
1011 void OpenDoor(unsigned int door_state)
1013 if (door_state & DOOR_COPY_BACK)
1015 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1016 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE+VYSIZE,
1017 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1018 door_state &= ~DOOR_COPY_BACK;
1021 MoveDoor(door_state);
1025 void CloseDoor(unsigned int door_state)
1027 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1028 DX,DY, DXSIZE,DYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1029 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1030 VX,VY, VXSIZE,VYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1032 MoveDoor(door_state);
1036 void MoveDoor(unsigned int door_state)
1038 static int door1 = DOOR_OPEN_1;
1039 static int door2 = DOOR_CLOSE_2;
1040 int x, start, stepsize = 4, door_anim_delay = stepsize*5000;
1042 if (door1==DOOR_OPEN_1 && door_state & DOOR_OPEN_1)
1043 door_state &= ~DOOR_OPEN_1;
1044 else if (door1==DOOR_CLOSE_1 && door_state & DOOR_CLOSE_1)
1045 door_state &= ~DOOR_CLOSE_1;
1046 if (door2==DOOR_OPEN_2 && door_state & DOOR_OPEN_2)
1047 door_state &= ~DOOR_OPEN_2;
1048 else if (door2==DOOR_CLOSE_2 && door_state & DOOR_CLOSE_2)
1049 door_state &= ~DOOR_CLOSE_2;
1054 door_anim_delay = 0;
1055 StopSound(SND_OEFFNEN);
1058 if (door_state & DOOR_ACTION)
1060 if (!(door_state & DOOR_NO_DELAY))
1061 PlaySoundStereo(SND_OEFFNEN,PSND_MAX_RIGHT);
1063 start = ((door_state & DOOR_NO_DELAY) ? DXSIZE : 0);
1065 for(x=start;x<=DXSIZE;x+=stepsize)
1067 if (door_state & DOOR_ACTION_1)
1069 int i = (door_state & DOOR_OPEN_1 ? DXSIZE-x : x);
1070 int j = (DXSIZE - i)/3;
1072 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1073 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1+i/2,
1074 DXSIZE,DYSIZE-i/2, DX,DY);
1076 XFillRectangle(display,drawto,gc,DX,DY+DYSIZE-i/2,DXSIZE,i/2);
1078 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1079 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1080 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1081 DXSIZE,DOOR_GFX_PAGEY1, i,77, DX+DXSIZE-i,DY+j);
1082 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1083 DXSIZE,DOOR_GFX_PAGEY1+140, i,63, DX+DXSIZE-i,DY+140+j);
1084 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1085 DX-DXSIZE+i,DY-(DOOR_GFX_PAGEY1+j));
1086 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1087 DXSIZE-i,DOOR_GFX_PAGEY1+j, i,77-j, DX,DY);
1088 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1089 DXSIZE-i,DOOR_GFX_PAGEY1+140, i,63, DX,DY+140-j);
1091 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1092 DXSIZE-i,DOOR_GFX_PAGEY1+77, i,63,
1094 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1095 DXSIZE-i,DOOR_GFX_PAGEY1+203, i,77,
1097 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1098 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1099 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1100 DXSIZE,DOOR_GFX_PAGEY1+77, i,63,
1101 DX+DXSIZE-i,DY+77+j);
1102 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1103 DXSIZE,DOOR_GFX_PAGEY1+203, i,77-j,
1104 DX+DXSIZE-i,DY+203+j);
1106 redraw_mask |= REDRAW_DOOR_1;
1109 if (door_state & DOOR_ACTION_2)
1111 int i = (door_state & DOOR_OPEN_2 ? VXSIZE-x : x);
1112 int j = (VXSIZE - i)/3;
1114 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1115 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2+i/2,
1116 VXSIZE,VYSIZE-i/2, VX,VY);
1118 XFillRectangle(display,drawto,gc,VX,VY+VYSIZE-i/2,VXSIZE,i/2);
1120 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1121 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1122 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1123 VXSIZE,DOOR_GFX_PAGEY2, i,VYSIZE/2, VX+VXSIZE-i,VY+j);
1124 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1125 VX-VXSIZE+i,VY-(DOOR_GFX_PAGEY2+j));
1126 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1127 VXSIZE-i,DOOR_GFX_PAGEY2+j, i,VYSIZE/2-j, VX,VY);
1129 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1130 VXSIZE-i,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2,
1132 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1133 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1134 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1135 VXSIZE,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2-j,
1136 VX+VXSIZE-i,VY+VYSIZE/2+j);
1138 redraw_mask |= REDRAW_DOOR_2;
1142 Delay(door_anim_delay);
1144 if (game_status==MAINMENU)
1149 if (door_state & DOOR_ACTION_1)
1150 door1 = door_state & DOOR_ACTION_1;
1151 if (door_state & DOOR_ACTION_2)
1152 door2 = door_state & DOOR_ACTION_2;
1155 int ReadPixel(Drawable d, int x, int y)
1157 static XImage *pixelimage;
1159 pixelimage = XGetImage(display, d, x,y, 1,1, AllPlanes, ZPixmap);
1160 return(XGetPixel(pixelimage,0,0));
1163 void CheckJoystickData()
1170 if (joystick[i].xmiddle <= distance)
1171 joystick[i].xmiddle = distance;
1172 if (joystick[i].ymiddle <= distance)
1173 joystick[i].ymiddle = distance;
1175 if (joystick[i].xleft >= joystick[i].xmiddle)
1176 joystick[i].xleft = joystick[i].xmiddle-distance;
1177 if (joystick[i].xright <= joystick[i].xmiddle)
1178 joystick[i].xright = joystick[i].xmiddle+distance;
1180 if (joystick[i].yupper >= joystick[i].ymiddle)
1181 joystick[i].yupper = joystick[i].ymiddle-distance;
1182 if (joystick[i].ylower <= joystick[i].ymiddle)
1183 joystick[i].ylower = joystick[i].ymiddle+distance;
1187 int JoystickPosition(int middle, int margin, int actual)
1192 if (margin<middle && actual>middle)
1194 if (margin>middle && actual<middle)
1197 range = ABS(margin-middle);
1198 pos = ABS(actual-middle);
1199 percentage = (int)(pos*100/range);
1209 struct joystick joy_ctrl;
1211 struct joystick_control
1219 int js_x,js_y, js_b1,js_b2;
1220 int left, right, up, down;
1223 if (joystick_status==JOYSTICK_OFF)
1226 if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
1228 fprintf(stderr,"%s: cannot read joystick settings - no joystick support\n",
1230 joystick_status = JOYSTICK_OFF;
1237 js_b1 = joy_ctrl.b1;
1238 js_b2 = joy_ctrl.b2;
1240 js_b1 = joy_ctrl.buttons & 1;
1241 js_b2 = joy_ctrl.buttons & 2;
1244 left = JoystickPosition(joystick[joystick_nr].xmiddle,
1245 joystick[joystick_nr].xleft, js_x);
1246 right = JoystickPosition(joystick[joystick_nr].xmiddle,
1247 joystick[joystick_nr].xright, js_x);
1248 up = JoystickPosition(joystick[joystick_nr].ymiddle,
1249 joystick[joystick_nr].yupper, js_y);
1250 down = JoystickPosition(joystick[joystick_nr].ymiddle,
1251 joystick[joystick_nr].ylower, js_y);
1253 if (left>JOYSTICK_PERCENT)
1255 else if (right>JOYSTICK_PERCENT)
1256 result |= JOY_RIGHT;
1257 if (up>JOYSTICK_PERCENT)
1259 else if (down>JOYSTICK_PERCENT)
1262 result |= JOY_BUTTON_1;
1264 result |= JOY_BUTTON_2;
1269 int JoystickButton()
1271 static int last_joy_button = 0;
1272 int joy_button = (Joystick() & JOY_BUTTON);
1277 if (last_joy_button)
1278 result = JOY_BUTTON_PRESSED;
1280 result = JOY_BUTTON_NEW_PRESSED;
1284 if (last_joy_button)
1285 result = JOY_BUTTON_NEW_RELEASED;
1287 result = JOY_BUTTON_NOT_PRESSED;
1290 last_joy_button = joy_button;
1294 int el2gfx(int element)
1298 case EL_LEERRAUM: return(-1);
1299 case EL_ERDREICH: return(GFX_ERDREICH);
1300 case EL_MAUERWERK: return(GFX_MAUERWERK);
1301 case EL_FELSBODEN: return(GFX_FELSBODEN);
1302 case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
1303 case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
1304 case EL_EDELSTEIN: return(GFX_EDELSTEIN);
1305 case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
1306 case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
1307 case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
1308 case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
1309 case EL_SPIELER1: return(GFX_SPIELER1);
1310 case EL_SPIELER2: return(GFX_SPIELER2);
1311 case EL_SPIELER3: return(GFX_SPIELER3);
1312 case EL_SPIELER4: return(GFX_SPIELER4);
1313 case EL_KAEFER: return(GFX_KAEFER);
1314 case EL_KAEFER_R: return(GFX_KAEFER_R);
1315 case EL_KAEFER_O: return(GFX_KAEFER_O);
1316 case EL_KAEFER_L: return(GFX_KAEFER_L);
1317 case EL_KAEFER_U: return(GFX_KAEFER_U);
1318 case EL_FLIEGER: return(GFX_FLIEGER);
1319 case EL_FLIEGER_R: return(GFX_FLIEGER_R);
1320 case EL_FLIEGER_O: return(GFX_FLIEGER_O);
1321 case EL_FLIEGER_L: return(GFX_FLIEGER_L);
1322 case EL_FLIEGER_U: return(GFX_FLIEGER_U);
1323 case EL_MAMPFER: return(GFX_MAMPFER);
1324 case EL_ZOMBIE: return(GFX_ZOMBIE);
1325 case EL_BETON: return(GFX_BETON);
1326 case EL_DIAMANT: return(GFX_DIAMANT);
1327 case EL_MORAST_LEER: return(GFX_MORAST_LEER);
1328 case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
1329 case EL_TROPFEN: return(GFX_TROPFEN);
1330 case EL_BOMBE: return(GFX_BOMBE);
1331 case EL_SIEB_LEER: return(GFX_SIEB_LEER);
1332 case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
1333 case EL_SIEB_TOT: return(GFX_SIEB_TOT);
1334 case EL_SALZSAEURE: return(GFX_SALZSAEURE);
1335 case EL_AMOEBE_TOT: return(GFX_AMOEBE_TOT);
1336 case EL_AMOEBE_NASS: return(GFX_AMOEBE_NASS);
1337 case EL_AMOEBE_NORM: return(GFX_AMOEBE_NORM);
1338 case EL_AMOEBE_VOLL: return(GFX_AMOEBE_VOLL);
1339 case EL_AMOEBA2DIAM: return(GFX_AMOEBA2DIAM);
1340 case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
1341 case EL_LIFE: return(GFX_LIFE);
1342 case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
1343 case EL_DYNAMIT: return(GFX_DYNAMIT);
1344 case EL_BADEWANNE: return(GFX_BADEWANNE);
1345 case EL_BADEWANNE1: return(GFX_BADEWANNE1);
1346 case EL_BADEWANNE2: return(GFX_BADEWANNE2);
1347 case EL_BADEWANNE3: return(GFX_BADEWANNE3);
1348 case EL_BADEWANNE4: return(GFX_BADEWANNE4);
1349 case EL_BADEWANNE5: return(GFX_BADEWANNE5);
1350 case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
1351 case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
1352 case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
1353 case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
1354 case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
1355 case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
1356 case EL_PFORTE1: return(GFX_PFORTE1);
1357 case EL_PFORTE2: return(GFX_PFORTE2);
1358 case EL_PFORTE3: return(GFX_PFORTE3);
1359 case EL_PFORTE4: return(GFX_PFORTE4);
1360 case EL_PFORTE1X: return(GFX_PFORTE1X);
1361 case EL_PFORTE2X: return(GFX_PFORTE2X);
1362 case EL_PFORTE3X: return(GFX_PFORTE3X);
1363 case EL_PFORTE4X: return(GFX_PFORTE4X);
1364 case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
1365 case EL_PACMAN: return(GFX_PACMAN);
1366 case EL_PACMAN_R: return(GFX_PACMAN_R);
1367 case EL_PACMAN_O: return(GFX_PACMAN_O);
1368 case EL_PACMAN_L: return(GFX_PACMAN_L);
1369 case EL_PACMAN_U: return(GFX_PACMAN_U);
1370 case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
1371 case EL_ERZ_EDEL: return(GFX_ERZ_EDEL);
1372 case EL_ERZ_DIAM: return(GFX_ERZ_DIAM);
1373 case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
1374 case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
1375 case EL_ZEIT_VOLL: return(GFX_ZEIT_VOLL);
1376 case EL_ZEIT_LEER: return(GFX_ZEIT_LEER);
1377 case EL_MAUER_LEBT: return(GFX_MAUER_LEBT);
1378 case EL_EDELSTEIN2: return(GFX_EDELSTEIN2);
1379 case EL_EDELSTEIN3: return(GFX_EDELSTEIN3);
1380 case EL_ERZ_EDEL2: return(GFX_ERZ_EDEL2);
1381 case EL_ERZ_EDEL3: return(GFX_ERZ_EDEL3);
1382 case EL_MAMPFER2: return(GFX_MAMPFER2);
1383 case EL_SIEB2_LEER: return(GFX_SIEB2_LEER);
1384 case EL_SIEB2_VOLL: return(GFX_SIEB2_VOLL);
1385 case EL_SIEB2_TOT: return(GFX_SIEB2_TOT);
1386 case EL_DYNABOMB: return(GFX_DYNABOMB);
1387 case EL_DYNABOMB_NR: return(GFX_DYNABOMB_NR);
1388 case EL_DYNABOMB_SZ: return(GFX_DYNABOMB_SZ);
1391 if (IS_CHAR(element))
1392 return(GFX_CHAR_START + (element-EL_CHAR_START));