added tile selection cursor for playing MM levels with keyboard or joystick
[rocksndiamonds.git] / src / tape.c
1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // tape.c
10 // ============================================================================
11
12 #include "libgame/libgame.h"
13
14 #include "tape.h"
15 #include "init.h"
16 #include "game.h"
17 #include "tools.h"
18 #include "files.h"
19 #include "network.h"
20 #include "anim.h"
21
22 #define DEBUG_TAPE_WHEN_PLAYING                 FALSE
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT                      0
26 #define TAPE_CTRL_ID_EXTRA                      1
27 #define TAPE_CTRL_ID_STOP                       2
28 #define TAPE_CTRL_ID_PAUSE                      3
29 #define TAPE_CTRL_ID_RECORD                     4
30 #define TAPE_CTRL_ID_PLAY                       5
31
32 #define NUM_TAPE_BUTTONS                        6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
40 static float GetTapeLengthSecondsFloat();
41
42 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
43
44
45 /* ========================================================================= */
46 /* video tape definitions                                                    */
47 /* ========================================================================= */
48
49 #define VIDEO_INFO_OFF                  (VIDEO_STATE_DATE_OFF   |       \
50                                          VIDEO_STATE_TIME_OFF   |       \
51                                          VIDEO_STATE_FRAME_OFF)
52 #define VIDEO_STATE_OFF                 (VIDEO_STATE_PLAY_OFF   |       \
53                                          VIDEO_STATE_REC_OFF    |       \
54                                          VIDEO_STATE_PAUSE_OFF  |       \
55                                          VIDEO_STATE_FFWD_OFF   |       \
56                                          VIDEO_STATE_WARP_OFF   |       \
57                                          VIDEO_STATE_WARP2_OFF  |       \
58                                          VIDEO_STATE_PBEND_OFF  |       \
59                                          VIDEO_STATE_1STEP_OFF)
60 #define VIDEO_PRESS_OFF                 (VIDEO_PRESS_PLAY_OFF   |       \
61                                          VIDEO_PRESS_REC_OFF    |       \
62                                          VIDEO_PRESS_PAUSE_OFF  |       \
63                                          VIDEO_PRESS_STOP_OFF   |       \
64                                          VIDEO_PRESS_EJECT_OFF)
65 #define VIDEO_ALL_OFF                   (VIDEO_INFO_OFF         |       \
66                                          VIDEO_STATE_OFF        |       \
67                                          VIDEO_PRESS_OFF)
68
69 #define VIDEO_INFO_ON                   (VIDEO_STATE_DATE_ON    |       \
70                                          VIDEO_STATE_TIME_ON    |       \
71                                          VIDEO_STATE_FRAME_ON)
72 #define VIDEO_STATE_ON                  (VIDEO_STATE_PLAY_ON    |       \
73                                          VIDEO_STATE_REC_ON     |       \
74                                          VIDEO_STATE_PAUSE_ON   |       \
75                                          VIDEO_STATE_FFWD_ON    |       \
76                                          VIDEO_STATE_WARP_ON    |       \
77                                          VIDEO_STATE_WARP2_ON   |       \
78                                          VIDEO_STATE_PBEND_ON   |       \
79                                          VIDEO_STATE_1STEP_ON)
80 #define VIDEO_PRESS_ON                  (VIDEO_PRESS_PLAY_ON    |       \
81                                          VIDEO_PRESS_REC_ON     |       \
82                                          VIDEO_PRESS_PAUSE_ON   |       \
83                                          VIDEO_PRESS_STOP_ON    |       \
84                                          VIDEO_PRESS_EJECT_ON)
85 #define VIDEO_ALL_ON                    (VIDEO_INFO_ON          |       \
86                                          VIDEO_STATE_ON         |       \
87                                          VIDEO_PRESS_ON)
88
89 #define VIDEO_INFO                      (VIDEO_INFO_ON | VIDEO_INFO_OFF)
90 #define VIDEO_STATE                     (VIDEO_STATE_ON | VIDEO_STATE_OFF)
91 #define VIDEO_PRESS                     (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
92 #define VIDEO_ALL                       (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93
94 #define NUM_TAPE_FUNCTIONS              11
95 #define NUM_TAPE_FUNCTION_PARTS         2
96 #define NUM_TAPE_FUNCTION_STATES        2
97
98
99 /* ========================================================================= */
100 /* video display functions                                                   */
101 /* ========================================================================= */
102
103 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
104 {
105   int i, j, k;
106
107   static struct
108   {
109     int graphic;
110     struct XY *pos;
111   }
112   video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
113   {
114     {
115       { IMG_GFX_TAPE_LABEL_PLAY,                &tape.label.play        },
116       { IMG_GFX_TAPE_SYMBOL_PLAY,               &tape.symbol.play       },
117     },
118     {
119       { IMG_GFX_TAPE_LABEL_RECORD,              &tape.label.record      },
120       { IMG_GFX_TAPE_SYMBOL_RECORD,             &tape.symbol.record     },
121     },
122     {
123       { IMG_GFX_TAPE_LABEL_PAUSE,               &tape.label.pause       },
124       { IMG_GFX_TAPE_SYMBOL_PAUSE,              &tape.symbol.pause      },
125     },
126     {
127       { IMG_GFX_TAPE_LABEL_DATE,                &tape.label.date        },
128       { -1,                                     NULL                    },
129     },
130     {
131       { IMG_GFX_TAPE_LABEL_TIME,                &tape.label.time        },
132       { -1,                                     NULL                    },
133     },
134     {
135       /* (no label for displaying optional frame) */
136       { -1,                                     NULL                    },
137       { -1,                                     NULL                    },
138     },
139     {
140       { IMG_GFX_TAPE_LABEL_FAST_FORWARD,        &tape.label.fast_forward  },
141       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,       &tape.symbol.fast_forward },
142     },
143     {
144       { IMG_GFX_TAPE_LABEL_WARP_FORWARD,        &tape.label.warp_forward  },
145       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,       &tape.symbol.warp_forward },
146     },
147     {
148       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND,  &tape.label.warp_forward_blind},
149       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
150     },
151     {
152       { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,    &tape.label.pause_before_end  },
153       { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,   &tape.symbol.pause_before_end },
154     },
155     {
156       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,         &tape.label.single_step  },
157       { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP,        &tape.symbol.single_step },
158     },
159   };
160
161   for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++)        /* on or off states */
162   {
163     for (i = 0; i < NUM_TAPE_FUNCTIONS; i++)            /* record, play, ... */
164     {
165       for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++)     /* label or symbol */
166       {
167         int graphic = video_pos[i][j].graphic;
168         struct XY *pos = video_pos[i][j].pos;
169
170         if (graphic == -1 ||
171             pos->x == -1 ||
172             pos->y == -1)
173           continue;
174
175         if (state & (1 << (i * 2 + k)))
176         {
177           struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
178           struct GraphicInfo *gfx = &graphic_info[graphic];
179           Bitmap *gd_bitmap;
180           int gd_x, gd_y;
181           int skip_value =
182             (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183
184           if (value == skip_value)
185             continue;
186
187           if (k == 1)           /* on */
188           {
189             gd_bitmap = gfx->bitmap;
190             gd_x = gfx->src_x;
191             gd_y = gfx->src_y;
192           }
193           else                  /* off */
194           {
195             gd_bitmap = gfx_bg->bitmap;
196             gd_x = gfx_bg->src_x + pos->x;
197             gd_y = gfx_bg->src_y + pos->y;
198           }
199
200           /* some tape graphics may be undefined -- only draw if defined */
201           if (gd_bitmap != NULL)
202             BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
203                        VX + pos->x, VY + pos->y);
204
205           redraw_mask |= REDRAW_DOOR_2;
206         }
207       }
208     }
209   }
210 }
211
212
213 #define DATETIME_NONE                   (0)
214
215 #define DATETIME_DATE_YYYY              (1 << 0)
216 #define DATETIME_DATE_YY                (1 << 1)
217 #define DATETIME_DATE_MON               (1 << 2)
218 #define DATETIME_DATE_MM                (1 << 3)
219 #define DATETIME_DATE_DD                (1 << 4)
220
221 #define DATETIME_TIME_HH                (1 << 5)
222 #define DATETIME_TIME_MIN               (1 << 6)
223 #define DATETIME_TIME_MM                (1 << 7)
224 #define DATETIME_TIME_SS                (1 << 8)
225
226 #define DATETIME_FRAME                  (1 << 9)
227
228 #define DATETIME_XOFFSET_1              (1 << 10)
229 #define DATETIME_XOFFSET_2              (1 << 11)
230
231 #define DATETIME_DATE                   (DATETIME_DATE_YYYY     |       \
232                                          DATETIME_DATE_YY       |       \
233                                          DATETIME_DATE_MON      |       \
234                                          DATETIME_DATE_MM       |       \
235                                          DATETIME_DATE_DD)
236
237 #define DATETIME_TIME                   (DATETIME_TIME_HH       |       \
238                                          DATETIME_TIME_MIN      |       \
239                                          DATETIME_TIME_MM       |       \
240                                          DATETIME_TIME_SS)
241
242 #define MAX_DATETIME_STRING_SIZE        32
243
244 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
245 {
246   int i;
247
248   static char *month_shortnames[] =
249   {
250     "JAN",
251     "FEB",
252     "MAR",
253     "APR",
254     "MAY",
255     "JUN",
256     "JUL",
257     "AUG",
258     "SEP",
259     "OCT",
260     "NOV",
261     "DEC"
262   };
263
264   static struct
265   {
266     struct TextPosInfo *pos;
267     int type;
268   }
269   datetime_info[] =
270   {
271     { &tape.text.date,          DATETIME_DATE_DD                        },
272     { &tape.text.date,          DATETIME_DATE_MON | DATETIME_XOFFSET_1  },
273     { &tape.text.date,          DATETIME_DATE_YY  | DATETIME_XOFFSET_2  },
274     { &tape.text.date_yyyy,     DATETIME_DATE_YYYY                      },
275     { &tape.text.date_yy,       DATETIME_DATE_YY                        },
276     { &tape.text.date_mon,      DATETIME_DATE_MON                       },
277     { &tape.text.date_mm,       DATETIME_DATE_MM                        },
278     { &tape.text.date_dd,       DATETIME_DATE_DD                        },
279
280     { &tape.text.time,          DATETIME_TIME_MIN                       },
281     { &tape.text.time,          DATETIME_TIME_SS  | DATETIME_XOFFSET_1  },
282     { &tape.text.time_hh,       DATETIME_TIME_HH                        },
283     { &tape.text.time_mm,       DATETIME_TIME_MM                        },
284     { &tape.text.time_ss,       DATETIME_TIME_SS                        },
285
286     { &tape.text.frame,         DATETIME_FRAME                          },
287
288     { NULL,                     DATETIME_NONE                           },
289   };
290
291   for (i = 0; datetime_info[i].pos != NULL; i++)
292   {
293     struct TextPosInfo *pos = datetime_info[i].pos;
294     int type = datetime_info[i].type;
295     int xpos, ypos;
296
297     if (pos->x == -1 &&
298         pos->y == -1)
299       continue;
300
301     xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset  :
302                           type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
303     ypos = VY + pos->y;
304
305     if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306     {
307       char s[MAX_DATETIME_STRING_SIZE];
308       int year2 = value / 10000;
309       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
310       int month_index = (value / 100) % 100;
311       int month = month_index + 1;
312       int day = value % 100;
313
314       strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
315                  type & DATETIME_DATE_YY   ? int2str(year2, 2) :
316                  type & DATETIME_DATE_MON  ? month_shortnames[month_index] :
317                  type & DATETIME_DATE_MM   ? int2str(month, 2) :
318                  type & DATETIME_DATE_DD   ? int2str(day, 2) : ""));
319
320       DrawText(xpos, ypos, s, pos->font);
321     }
322     else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323     {
324       char s[MAX_DATETIME_STRING_SIZE];
325       int hh = (value / 3600) % 100;
326       int min = value / 60;
327       int mm = (value / 60) % 60;
328       int ss = value % 60;
329
330       strcpy(s, (type & DATETIME_TIME_HH  ? int2str(hh, 2) :
331                  type & DATETIME_TIME_MIN ? int2str(min, 2) :
332                  type & DATETIME_TIME_MM  ? int2str(mm, 2) :
333                  type & DATETIME_TIME_SS  ? int2str(ss, 2) : ""));
334
335       DrawText(xpos, ypos, s, pos->font);
336     }
337     else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338     {
339       DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
340     }
341   }
342 }
343
344 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 {
346   DrawVideoDisplay_Graphics(state, value);
347   DrawVideoDisplay_DateTime(state, value);
348 }
349
350 void DrawVideoDisplayLabel(unsigned int state)
351 {
352   DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
353 }
354
355 void DrawVideoDisplaySymbol(unsigned int state)
356 {
357   DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
358 }
359
360 void DrawVideoDisplayCurrentState()
361 {
362   int state = 0;
363
364   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
365
366   if (tape.pausing)
367     state |= VIDEO_STATE_PAUSE_ON;
368
369   if (tape.recording)
370   {
371     state |= VIDEO_STATE_REC_ON;
372
373     if (tape.single_step)
374       state |= VIDEO_STATE_1STEP_ON;
375   }
376   else if (tape.playing)
377   {
378     state |= VIDEO_STATE_PLAY_ON;
379
380     if (!tape.pausing)
381     {
382       if (tape.deactivate_display)
383         state |= VIDEO_STATE_WARP2_ON;
384       else if (tape.warp_forward)
385         state |= VIDEO_STATE_WARP_ON;
386       else if (tape.fast_forward)
387         state |= VIDEO_STATE_FFWD_ON;
388
389       if (tape.pause_before_end)
390         state |= VIDEO_STATE_PBEND_ON;
391     }
392   }
393
394   // draw labels and symbols separately to prevent labels overlapping symbols
395   DrawVideoDisplayLabel(state);
396   DrawVideoDisplaySymbol(state);
397 }
398
399 void DrawCompleteVideoDisplay()
400 {
401   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
402
403   /* draw tape background */
404   BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
405              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
406
407   /* draw tape buttons (forced) */
408   RedrawOrRemapTapeButtons();
409
410   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
411
412   if (tape.recording)
413   {
414     DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
415     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
416     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
417     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
418
419     if (tape.pausing)
420       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
421   }
422   else if (tape.playing)
423   {
424     DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
425     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
426     DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
427     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
428
429     if (tape.pausing)
430       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
431   }
432   else if (tape.date && tape.length)
433   {
434     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
435     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
436     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
437   }
438
439   BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
440              0, 0);
441 }
442
443 void TapeDeactivateDisplayOn()
444 {
445   SetDrawDeactivationMask(REDRAW_FIELD);
446   audio.sound_deactivated = TRUE;
447 }
448
449 void TapeDeactivateDisplayOff(boolean redraw_display)
450 {
451   SetDrawDeactivationMask(REDRAW_NONE);
452   audio.sound_deactivated = FALSE;
453
454   if (redraw_display)
455   {
456     RedrawPlayfield();
457     DrawGameDoorValues();
458   }
459 }
460
461
462 /* ========================================================================= */
463 /* tape logging functions                                                    */
464 /* ========================================================================= */
465
466 void PrintTapeReplayProgress(boolean replay_finished)
467 {
468   static unsigned int counter_last = -1;
469   unsigned int counter = Counter();
470   unsigned int counter_seconds  = counter / 1000;
471
472   if (!replay_finished)
473   {
474     unsigned int counter_delay = 50;
475
476     if (counter > counter_last + counter_delay)
477     {
478       PrintNoLog("\r");
479       PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
480                  level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
481                  TapeTime / 60, TapeTime % 60);
482
483       counter_last = counter;
484     }
485   }
486   else
487   {
488     float tape_length_seconds = GetTapeLengthSecondsFloat();
489
490     PrintNoLog("\r");
491     Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
492           level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
493           counter_seconds / 60, counter_seconds % 60, counter % 1000,
494           (float)counter / tape_length_seconds / 10,
495           tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
496
497     counter_last = -1;
498   }
499 }
500
501
502 /* ========================================================================= */
503 /* tape control functions                                                    */
504 /* ========================================================================= */
505
506 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
507 {
508   struct tm *lt = localtime(&epoch_seconds);
509
510   tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
511 }
512
513 void TapeSetDateFromNow()
514 {
515   TapeSetDateFromEpochSeconds(time(NULL));
516 }
517
518 void TapeErase()
519 {
520   int i;
521
522   tape.counter = 0;
523   tape.length = 0;
524   tape.length_frames = 0;
525   tape.length_seconds = 0;
526
527   if (leveldir_current)
528     setString(&tape.level_identifier, leveldir_current->identifier);
529
530   tape.level_nr = level_nr;
531   tape.pos[tape.counter].delay = 0;
532   tape.changed = TRUE;
533
534   tape.random_seed = InitRND(level.random_seed);
535
536   tape.file_version = FILE_VERSION_ACTUAL;
537   tape.game_version = GAME_VERSION_ACTUAL;
538   tape.engine_version = level.game_version;
539
540   TapeSetDateFromNow();
541
542   for (i = 0; i < MAX_PLAYERS; i++)
543     tape.player_participates[i] = FALSE;
544
545   tape.centered_player_nr_next = -1;
546   tape.set_centered_player = FALSE;
547
548   tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM);
549 }
550
551 static void TapeRewind()
552 {
553   tape.counter = 0;
554   tape.delay_played = 0;
555   tape.pause_before_end = FALSE;
556   tape.recording = FALSE;
557   tape.playing = FALSE;
558   tape.fast_forward = FALSE;
559   tape.warp_forward = FALSE;
560   tape.deactivate_display = FALSE;
561   tape.auto_play = (global.autoplay_leveldir != NULL);
562   tape.auto_play_level_solved = FALSE;
563   tape.quick_resume = FALSE;
564   tape.single_step = FALSE;
565
566   tape.centered_player_nr_next = -1;
567   tape.set_centered_player = FALSE;
568
569   InitRND(tape.random_seed);
570 }
571
572 static void TapeSetRandomSeed(int random_seed)
573 {
574   tape.random_seed = InitRND(random_seed);
575 }
576
577 void TapeStartRecording(int random_seed)
578 {
579   if (!TAPE_IS_STOPPED(tape))
580     TapeStop();
581
582   TapeErase();
583   TapeRewind();
584   TapeSetRandomSeed(random_seed);
585
586   tape.recording = TRUE;
587
588   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
589   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
590   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
591   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
592
593   MapTapeWarpButton();
594
595   SetDrawDeactivationMask(REDRAW_NONE);
596   audio.sound_deactivated = FALSE;
597 }
598
599 static void TapeStartGameRecording()
600 {
601   TapeStartRecording(level.random_seed);
602
603 #if defined(NETWORK_AVALIABLE)
604   if (options.network)
605   {
606     SendToServer_StartPlaying();
607
608     return;
609   }
610 #endif
611
612   InitGame();
613 }
614
615 static void TapeAppendRecording()
616 {
617   if (!tape.playing || !tape.pausing)
618     return;
619
620   // stop playing
621   tape.playing = FALSE;
622   tape.fast_forward = FALSE;
623   tape.warp_forward = FALSE;
624   tape.pause_before_end = FALSE;
625   tape.deactivate_display = FALSE;
626
627   // start recording
628   tape.recording = TRUE;
629   tape.changed = TRUE;
630
631   // set current delay (for last played move)
632   tape.pos[tape.counter].delay = tape.delay_played;
633
634   // set current date
635   TapeSetDateFromNow();
636
637   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
638   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
639
640   UpdateAndDisplayGameControlValues();
641 }
642
643 void TapeHaltRecording()
644 {
645   tape.counter++;
646
647   // initialize delay for next tape entry (to be able to continue recording)
648   if (tape.counter < MAX_TAPE_LEN)
649     tape.pos[tape.counter].delay = 0;
650
651   tape.length = tape.counter;
652   tape.length_frames = GetTapeLengthFrames();
653   tape.length_seconds = GetTapeLengthSeconds();
654 }
655
656 void TapeStopRecording()
657 {
658   if (tape.recording)
659     TapeHaltRecording();
660
661   tape.recording = FALSE;
662   tape.pausing = FALSE;
663
664   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
665   MapTapeEjectButton();
666 }
667
668 boolean TapeAddAction(byte action[MAX_PLAYERS])
669 {
670   int i;
671
672   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
673   {
674     boolean changed_events = FALSE;
675
676     for (i = 0; i < MAX_PLAYERS; i++)
677       if (tape.pos[tape.counter].action[i] != action[i])
678         changed_events = TRUE;
679
680     if (changed_events || tape.pos[tape.counter].delay >= 255)
681     {
682       if (tape.counter >= MAX_TAPE_LEN - 1)
683         return FALSE;
684
685       tape.counter++;
686       tape.pos[tape.counter].delay = 0;
687     }
688     else
689       tape.pos[tape.counter].delay++;
690   }
691
692   if (tape.pos[tape.counter].delay == 0)        /* store new action */
693   {
694     for (i = 0; i < MAX_PLAYERS; i++)
695       tape.pos[tape.counter].action[i] = action[i];
696
697     tape.pos[tape.counter].delay++;
698   }
699
700   return TRUE;
701 }
702
703 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
704 {
705   byte action[MAX_PLAYERS];
706   int i;
707
708   if (!tape.recording)          /* (record action even when tape is paused) */
709     return;
710
711   for (i = 0; i < MAX_PLAYERS; i++)
712     action[i] = action_raw[i];
713
714   if (!tape.use_mouse && tape.set_centered_player)
715   {
716     for (i = 0; i < MAX_PLAYERS; i++)
717       if (tape.centered_player_nr_next == i ||
718           tape.centered_player_nr_next == -1)
719         action[i] |= KEY_SET_FOCUS;
720
721     tape.set_centered_player = FALSE;
722   }
723
724   if (!TapeAddAction(action))
725     TapeStopRecording();
726 }
727
728 void TapeTogglePause(boolean toggle_mode)
729 {
730   if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
731   {
732     // continue playing in normal mode
733     tape.fast_forward = FALSE;
734     tape.warp_forward = FALSE;
735     tape.deactivate_display = FALSE;
736
737     tape.pause_before_end = FALSE;
738   }
739
740   tape.pausing = !tape.pausing;
741
742   if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
743     tape.single_step = FALSE;
744
745   DrawVideoDisplayCurrentState();
746
747   if (tape.deactivate_display)
748   {
749     if (tape.pausing)
750       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
751     else
752       TapeDeactivateDisplayOn();
753   }
754
755   if (tape.quick_resume)
756   {
757     tape.quick_resume = FALSE;
758
759     TapeStopWarpForward();
760     TapeAppendRecording();
761
762     if (!CheckEngineSnapshotSingle())
763       SaveEngineSnapshotSingle();
764
765     // restart step/move snapshots after quick loading tape
766     SaveEngineSnapshotToListInitial();
767
768     // do not map undo/redo buttons after quick loading tape
769     return;
770   }
771
772   if (setup.show_snapshot_buttons &&
773       game_status == GAME_MODE_PLAYING &&
774       CheckEngineSnapshotList())
775   {
776     if (tape.pausing)
777       MapUndoRedoButtons();
778     else if (!tape.single_step)
779       UnmapUndoRedoButtons();
780   }
781 }
782
783 void TapeStartPlaying()
784 {
785   if (TAPE_IS_EMPTY(tape))
786     return;
787
788   if (!TAPE_IS_STOPPED(tape))
789     TapeStop();
790
791   TapeRewind();
792
793   tape.playing = TRUE;
794
795   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
796   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
797   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
798   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
799
800   MapTapeWarpButton();
801
802   SetDrawDeactivationMask(REDRAW_NONE);
803   audio.sound_deactivated = FALSE;
804 }
805
806 static void TapeStartGamePlaying()
807 {
808   TapeStartPlaying();
809
810   InitGame();
811 }
812
813 void TapeStopPlaying()
814 {
815   tape.playing = FALSE;
816   tape.pausing = FALSE;
817
818   if (tape.warp_forward)
819     TapeStopWarpForward();
820
821   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
822   MapTapeEjectButton();
823 }
824
825 byte *TapePlayAction()
826 {
827   int update_delay = FRAMES_PER_SECOND / 2;
828   boolean update_video_display = (FrameCounter % update_delay == 0);
829   boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
830   static byte action[MAX_PLAYERS];
831   int i;
832
833   if (!tape.playing || tape.pausing)
834     return NULL;
835
836   if (tape.pause_before_end)  // stop some seconds before end of tape
837   {
838     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
839     {
840       TapeStopWarpForward();
841       TapeTogglePause(TAPE_TOGGLE_MANUAL);
842
843       return NULL;
844     }
845   }
846
847   if (tape.counter >= tape.length)      /* end of tape reached */
848   {
849     if (tape.warp_forward && !tape.auto_play)
850     {
851       TapeStopWarpForward();
852       TapeTogglePause(TAPE_TOGGLE_MANUAL);
853     }
854     else
855     {
856       TapeStop();
857     }
858
859     return NULL;
860   }
861
862   if (update_video_display && !tape.deactivate_display)
863   {
864     int state = 0;
865
866     if (tape.warp_forward)
867       state |= VIDEO_STATE_WARP(update_draw_label_on);
868     else if (tape.fast_forward)
869       state |= VIDEO_STATE_FFWD(update_draw_label_on);
870
871     if (tape.pause_before_end)
872       state |= VIDEO_STATE_PBEND(update_draw_label_on);
873
874     // draw labels and symbols separately to prevent labels overlapping symbols
875     DrawVideoDisplayLabel(state);
876     DrawVideoDisplaySymbol(state);
877   }
878
879   for (i = 0; i < MAX_PLAYERS; i++)
880     action[i] = tape.pos[tape.counter].action[i];
881
882 #if DEBUG_TAPE_WHEN_PLAYING
883   printf("%05d", FrameCounter);
884   for (i = 0; i < MAX_PLAYERS; i++)
885     printf("   %08x", action[i]);
886   printf("\n");
887 #endif
888
889   tape.set_centered_player = FALSE;
890   tape.centered_player_nr_next = -999;
891
892   if (!tape.use_mouse)
893   {
894     for (i = 0; i < MAX_PLAYERS; i++)
895     {
896       if (action[i] & KEY_SET_FOCUS)
897       {
898         tape.set_centered_player = TRUE;
899         tape.centered_player_nr_next =
900           (tape.centered_player_nr_next == -999 ? i : -1);
901       }
902
903       action[i] &= ~KEY_SET_FOCUS;
904     }
905   }
906
907   tape.delay_played++;
908   if (tape.delay_played >= tape.pos[tape.counter].delay)
909   {
910     tape.counter++;
911     tape.delay_played = 0;
912   }
913
914   if (tape.auto_play)
915     PrintTapeReplayProgress(FALSE);
916
917   return action;
918 }
919
920 void TapeStop()
921 {
922   if (tape.pausing)
923     TapeTogglePause(TAPE_TOGGLE_MANUAL);
924
925   TapeStopRecording();
926   TapeStopPlaying();
927
928   DrawVideoDisplay(VIDEO_STATE_OFF, 0);
929
930   if (tape.date && tape.length)
931   {
932     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
933     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
934     DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
935   }
936 }
937
938 unsigned int GetTapeLengthFrames()
939 {
940   unsigned int tape_length_frames = 0;
941   int i;
942
943   if (TAPE_IS_EMPTY(tape))
944     return(0);
945
946   for (i = 0; i < tape.length; i++)
947     tape_length_frames += tape.pos[i].delay;
948
949   return tape_length_frames;
950 }
951
952 unsigned int GetTapeLengthSeconds()
953 {
954   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
955 }
956
957 static float GetTapeLengthSecondsFloat()
958 {
959   return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
960 }
961
962 static void TapeStartWarpForward(int mode)
963 {
964   tape.fast_forward = (mode & AUTOPLAY_FFWD);
965   tape.warp_forward = (mode & AUTOPLAY_WARP);
966   tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
967
968   tape.pausing = FALSE;
969
970   if (tape.deactivate_display)
971     TapeDeactivateDisplayOn();
972
973   DrawVideoDisplayCurrentState();
974 }
975
976 static void TapeStopWarpForward()
977 {
978   tape.fast_forward = FALSE;
979   tape.warp_forward = FALSE;
980   tape.deactivate_display = FALSE;
981
982   tape.pause_before_end = FALSE;
983
984   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
985
986   DrawVideoDisplayCurrentState();
987 }
988
989 static void TapeSingleStep()
990 {
991   if (options.network)
992     return;
993
994   if (!tape.pausing)
995     TapeTogglePause(TAPE_TOGGLE_MANUAL);
996
997   tape.single_step = !tape.single_step;
998
999   DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1000 }
1001
1002 void TapeQuickSave()
1003 {
1004   if (game_status == GAME_MODE_MAIN)
1005   {
1006     Request("No game that can be saved!", REQ_CONFIRM);
1007
1008     return;
1009   }
1010
1011   if (game_status != GAME_MODE_PLAYING)
1012     return;
1013
1014   if (tape.recording)
1015     TapeHaltRecording();        /* prepare tape for saving on-the-fly */
1016
1017   if (TAPE_IS_EMPTY(tape))
1018   {
1019     Request("No tape that can be saved!", REQ_CONFIRM);
1020
1021     return;
1022   }
1023
1024   if (SaveTapeChecked(tape.level_nr))
1025     SaveEngineSnapshotSingle();
1026 }
1027
1028 void TapeQuickLoad()
1029 {
1030   char *filename = getTapeFilename(level_nr);
1031
1032   if (!fileExists(filename))
1033   {
1034     Request("No tape for this level!", REQ_CONFIRM);
1035
1036     return;
1037   }
1038
1039   if (tape.recording && !Request("Stop recording and load tape?",
1040                                  REQ_ASK | REQ_STAY_CLOSED))
1041   {
1042     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1043
1044     return;
1045   }
1046
1047   if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1048     return;
1049
1050   if (CheckEngineSnapshotSingle())
1051   {
1052     TapeStartGamePlaying();
1053
1054     LoadEngineSnapshotSingle();
1055
1056     DrawCompleteVideoDisplay();
1057
1058     tape.playing = TRUE;
1059     tape.pausing = TRUE;
1060
1061     TapeStopWarpForward();
1062     TapeAppendRecording();
1063
1064     // restart step/move snapshots after quick loading tape
1065     SaveEngineSnapshotToListInitial();
1066
1067     if (FrameCounter > 0)
1068       return;
1069   }
1070
1071   TapeStop();
1072   TapeErase();
1073
1074   LoadTape(level_nr);
1075
1076   if (!TAPE_IS_EMPTY(tape))
1077   {
1078     TapeStartGamePlaying();
1079     TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1080
1081     tape.quick_resume = TRUE;
1082   }
1083   else  /* this should not happen (basically checked above) */
1084   {
1085     int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1086
1087     Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1088   }
1089 }
1090
1091 void InsertSolutionTape()
1092 {
1093   boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1094                             level.native_sp_level->demo.is_available);
1095
1096   if (!fileExists(getSolutionTapeFilename(level_nr)) && !level_has_tape)
1097   {
1098     Request("No solution tape for this level!", REQ_CONFIRM);
1099
1100     return;
1101   }
1102
1103   // if tape recorder already contains a tape, remove it without asking
1104   TapeErase();
1105
1106   LoadSolutionTape(level_nr);
1107
1108   if (TAPE_IS_EMPTY(tape))
1109     Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1110
1111   DrawCompleteVideoDisplay();
1112 }
1113
1114
1115 /* ------------------------------------------------------------------------- *
1116  * tape autoplay functions
1117  * ------------------------------------------------------------------------- */
1118
1119 void AutoPlayTape()
1120 {
1121   static LevelDirTree *autoplay_leveldir = NULL;
1122   static boolean autoplay_initialized = FALSE;
1123   static int autoplay_level_nr = -1;
1124   static int num_levels_played = 0;
1125   static int num_levels_solved = 0;
1126   static int num_tape_missing = 0;
1127   static boolean level_failed[MAX_TAPES_PER_SET];
1128   int i;
1129
1130   if (autoplay_initialized)
1131   {
1132     /* just finished auto-playing tape */
1133     PrintTapeReplayProgress(TRUE);
1134
1135     num_levels_played++;
1136
1137     if (tape.auto_play_level_solved)
1138       num_levels_solved++;
1139     else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1140       level_failed[level_nr] = TRUE;
1141   }
1142   else
1143   {
1144     DrawCompleteVideoDisplay();
1145
1146     audio.sound_enabled = FALSE;
1147     setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1148
1149     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1150                                                   global.autoplay_leveldir);
1151
1152     if (autoplay_leveldir == NULL)
1153       Error(ERR_EXIT, "no such level identifier: '%s'",
1154             global.autoplay_leveldir);
1155
1156     leveldir_current = autoplay_leveldir;
1157
1158     if (autoplay_leveldir->first_level < 0)
1159       autoplay_leveldir->first_level = 0;
1160     if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1161       autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1162
1163     autoplay_level_nr = autoplay_leveldir->first_level;
1164
1165     PrintLine("=", 79);
1166     Print("Automatically playing level tapes\n");
1167     PrintLine("-", 79);
1168     Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1169     Print("Level series name:       '%s'\n", autoplay_leveldir->name);
1170     Print("Level series author:     '%s'\n", autoplay_leveldir->author);
1171     Print("Number of levels:        %d\n",   autoplay_leveldir->levels);
1172     PrintLine("=", 79);
1173     Print("\n");
1174
1175     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1176       level_failed[i] = FALSE;
1177
1178     autoplay_initialized = TRUE;
1179   }
1180
1181   while (autoplay_level_nr <= autoplay_leveldir->last_level)
1182   {
1183     level_nr = autoplay_level_nr++;
1184
1185     if (!global.autoplay_all && !global.autoplay_level[level_nr])
1186       continue;
1187
1188     TapeErase();
1189
1190     LoadLevel(level_nr);
1191
1192     if (level.no_level_file || level.no_valid_file)
1193     {
1194       Print("Level %03d: (no level)\n", level_nr);
1195
1196       continue;
1197     }
1198
1199 #if 0
1200     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1201     Print("Level %03d: (only testing level)\n", level_nr);
1202     continue;
1203 #endif
1204
1205     if (options.mytapes)
1206       LoadTape(level_nr);
1207     else
1208       LoadSolutionTape(level_nr);
1209
1210     if (tape.no_valid_file)
1211     {
1212       num_tape_missing++;
1213
1214       Print("Level %03d: (no tape)\n", level_nr);
1215
1216       continue;
1217     }
1218
1219     InitCounter();
1220
1221     TapeStartGamePlaying();
1222     TapeStartWarpForward(global.autoplay_mode);
1223
1224     return;
1225   }
1226
1227   Print("\n");
1228   PrintLine("=", 79);
1229   Print("Number of levels played: %d\n", num_levels_played);
1230   Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1231          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1232   PrintLine("-", 79);
1233   Print("Summary (for automatic parsing by scripts):\n");
1234   Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1235          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1236          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1237
1238   if (num_levels_played != num_levels_solved)
1239   {
1240     Print(", FAILED:");
1241     for (i = 0; i < MAX_TAPES_PER_SET; i++)
1242       if (level_failed[i])
1243         Print(" %03d", i);
1244   }
1245
1246   Print("\n");
1247   PrintLine("=", 79);
1248
1249   CloseAllAndExit(0);
1250 }
1251
1252
1253 /* ---------- new tape button stuff ---------------------------------------- */
1254
1255 static struct
1256 {
1257   int graphic;
1258   struct XY *pos;
1259   int gadget_id;
1260   char *infotext;
1261 } tapebutton_info[NUM_TAPE_BUTTONS] =
1262 {
1263   {
1264     IMG_GFX_TAPE_BUTTON_EJECT,          &tape.button.eject,
1265     TAPE_CTRL_ID_EJECT,                 "eject tape"
1266   },
1267   {
1268     /* (same position as "eject" button) */
1269     IMG_GFX_TAPE_BUTTON_EXTRA,          &tape.button.eject,
1270     TAPE_CTRL_ID_EXTRA,                 "extra functions"
1271   },
1272   {
1273     IMG_GFX_TAPE_BUTTON_STOP,           &tape.button.stop,
1274     TAPE_CTRL_ID_STOP,                  "stop tape"
1275   },
1276   {
1277     IMG_GFX_TAPE_BUTTON_PAUSE,          &tape.button.pause,
1278     TAPE_CTRL_ID_PAUSE,                 "pause tape"
1279   },
1280   {
1281     IMG_GFX_TAPE_BUTTON_RECORD,         &tape.button.record,
1282     TAPE_CTRL_ID_RECORD,                "record tape"
1283   },
1284   {
1285     IMG_GFX_TAPE_BUTTON_PLAY,           &tape.button.play,
1286     TAPE_CTRL_ID_PLAY,                  "play tape"
1287   }
1288 };
1289
1290 void CreateTapeButtons()
1291 {
1292   int i;
1293
1294   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1295   {
1296     struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1297     struct XY *pos = tapebutton_info[i].pos;
1298     struct GadgetInfo *gi;
1299     int gd_x = gfx->src_x;
1300     int gd_y = gfx->src_y;
1301     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1302     int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1303     int id = i;
1304
1305     gi = CreateGadget(GDI_CUSTOM_ID, id,
1306                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
1307                       GDI_X, VX + pos->x,
1308                       GDI_Y, VY + pos->y,
1309                       GDI_WIDTH, gfx->width,
1310                       GDI_HEIGHT, gfx->height,
1311                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1312                       GDI_STATE, GD_BUTTON_UNPRESSED,
1313                       GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1314                       GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1315                       GDI_DIRECT_DRAW, FALSE,
1316                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
1317                       GDI_CALLBACK_ACTION, HandleTapeButtons,
1318                       GDI_END);
1319
1320     if (gi == NULL)
1321       Error(ERR_EXIT, "cannot create gadget");
1322
1323     tape_gadget[id] = gi;
1324   }
1325 }
1326
1327 void FreeTapeButtons()
1328 {
1329   int i;
1330
1331   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1332     FreeGadget(tape_gadget[i]);
1333 }
1334
1335 void MapTapeEjectButton()
1336 {
1337   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1338   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1339 }
1340
1341 void MapTapeWarpButton()
1342 {
1343   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1344   MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1345 }
1346
1347 void MapTapeButtons()
1348 {
1349   int i;
1350
1351   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1352     if (i != TAPE_CTRL_ID_EXTRA)
1353       MapGadget(tape_gadget[i]);
1354
1355   if (tape.recording || tape.playing)
1356     MapTapeWarpButton();
1357
1358   if (tape.show_game_buttons)
1359     MapGameButtonsOnTape();
1360 }
1361
1362 void UnmapTapeButtons()
1363 {
1364   int i;
1365
1366   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1367     UnmapGadget(tape_gadget[i]);
1368
1369   if (tape.show_game_buttons)
1370     UnmapGameButtonsOnTape();
1371 }
1372
1373 void RedrawTapeButtons()
1374 {
1375   int i;
1376
1377   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1378     RedrawGadget(tape_gadget[i]);
1379
1380   if (tape.show_game_buttons)
1381     RedrawGameButtonsOnTape();
1382
1383   // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
1384   redraw_mask &= ~REDRAW_ALL;
1385 }
1386
1387 void RedrawOrRemapTapeButtons()
1388 {
1389   if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1390   {
1391     // tape buttons already mapped
1392     RedrawTapeButtons();
1393   }
1394   else
1395   {
1396     UnmapTapeButtons();
1397     MapTapeButtons();
1398   }
1399 }
1400
1401 static void HandleTapeButtonsExt(int id)
1402 {
1403   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1404     return;
1405
1406   switch (id)
1407   {
1408     case TAPE_CTRL_ID_EJECT:
1409       TapeStop();
1410
1411       if (TAPE_IS_EMPTY(tape))
1412       {
1413         LoadTape(level_nr);
1414
1415         if (TAPE_IS_EMPTY(tape))
1416           Request("No tape for this level!", REQ_CONFIRM);
1417       }
1418       else
1419       {
1420         if (tape.changed)
1421           SaveTapeChecked(level_nr);
1422
1423         TapeErase();
1424       }
1425
1426       DrawCompleteVideoDisplay();
1427       break;
1428
1429     case TAPE_CTRL_ID_EXTRA:
1430       if (tape.playing)
1431       {
1432         tape.pause_before_end = !tape.pause_before_end;
1433
1434         DrawVideoDisplayCurrentState();
1435       }
1436       else if (tape.recording)
1437       {
1438         TapeSingleStep();
1439       }
1440
1441       break;
1442
1443     case TAPE_CTRL_ID_STOP:
1444       TapeStop();
1445
1446       break;
1447
1448     case TAPE_CTRL_ID_PAUSE:
1449       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1450
1451       break;
1452
1453     case TAPE_CTRL_ID_RECORD:
1454       if (TAPE_IS_STOPPED(tape))
1455       {
1456         TapeStartGameRecording();
1457       }
1458       else if (tape.pausing)
1459       {
1460         if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
1461           TapeAppendRecording();
1462         else
1463           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1464       }
1465
1466       break;
1467
1468     case TAPE_CTRL_ID_PLAY:
1469       if (tape.recording && tape.pausing)       /* PAUSE -> RECORD */
1470       {
1471         // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1472
1473         TapeTogglePause(TAPE_TOGGLE_MANUAL);
1474       }
1475
1476       if (TAPE_IS_EMPTY(tape))
1477         break;
1478
1479       if (TAPE_IS_STOPPED(tape))
1480       {
1481         TapeStartGamePlaying();
1482       }
1483       else if (tape.playing)
1484       {
1485         if (tape.pausing)                       /* PAUSE -> PLAY */
1486         {
1487           TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1488         }
1489         else if (!tape.fast_forward)            /* PLAY -> FFWD */
1490         {
1491           tape.fast_forward = TRUE;
1492         }
1493         else if (!tape.warp_forward)            /* FFWD -> WARP */
1494         {
1495           tape.warp_forward = TRUE;
1496         }
1497         else if (!tape.deactivate_display)      /* WARP -> WARP BLIND */
1498         {
1499           tape.deactivate_display = TRUE;
1500
1501           TapeDeactivateDisplayOn();
1502         }
1503         else                                    /* WARP BLIND -> PLAY */
1504         {
1505           tape.fast_forward = FALSE;
1506           tape.warp_forward = FALSE;
1507           tape.deactivate_display = FALSE;
1508
1509           TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1510         }
1511
1512         DrawVideoDisplayCurrentState();
1513       }
1514
1515       break;
1516
1517     default:
1518       break;
1519   }
1520 }
1521
1522 static void HandleTapeButtons(struct GadgetInfo *gi)
1523 {
1524   HandleTapeButtonsExt(gi->custom_id);
1525 }
1526
1527 void HandleTapeButtonKeys(Key key)
1528 {
1529   boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1530   boolean extra_button_is_active = !eject_button_is_active;
1531
1532   if (key == setup.shortcut.tape_eject && eject_button_is_active)
1533     HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1534   else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1535     HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1536   else if (key == setup.shortcut.tape_stop)
1537     HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1538   else if (key == setup.shortcut.tape_pause)
1539     HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1540   else if (key == setup.shortcut.tape_record)
1541     HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1542   else if (key == setup.shortcut.tape_play)
1543     HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
1544 }