5d8aa5c05093cfe7ea41e2444affade81901bf26
[rocksndiamonds.git] / src / main.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  main.c                                                  *
12 ***********************************************************/
13
14 #include "main.h"
15 #include "init.h"
16 #include "game.h"
17 #include "events.h"
18 #include "sound.h"
19 #include "joystick.h"
20 #include "misc.h"
21
22 #ifdef MSDOS
23 #include <fcntl.h>
24 #endif
25
26 Display        *display;
27 Visual         *visual;
28 int             screen;
29 Window          window;
30 GC              gc, clip_gc[NUM_PIXMAPS], tile_clip_gc;
31 Pixmap          pix[NUM_PIXMAPS];
32 Pixmap          clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES];
33
34 #ifdef XPM_INCLUDE_FILE
35 XpmAttributes   xpm_att[NUM_PICTURES];
36 #endif
37
38 Drawable        drawto, drawto_field, backbuffer, fieldbuffer;
39 Colormap        cmap;
40
41 int             sound_pipe[2];
42 int             sound_device;
43 char           *sound_device_name = SOUND_DEVICE;
44 int             joystick_device = 0;
45 char           *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
46 char           *level_directory = LEVEL_PATH;
47 int             width, height;
48
49 char           *program_name = NULL;
50
51 int             game_status = MAINMENU;
52 int             game_emulation = EMU_NONE;
53 boolean         network_playing = FALSE;
54 int             button_status = MB_NOT_PRESSED;
55 boolean         motion_status = FALSE;
56 int             key_joystick_mapping = 0;
57 int             global_joystick_status = JOYSTICK_STATUS;
58 int             joystick_status = JOYSTICK_STATUS;
59 int             sound_status = SOUND_STATUS;
60 boolean         sound_loops_allowed = FALSE;
61
62 boolean         redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
63 int             redraw_x1 = 0, redraw_y1 = 0;
64 int             redraw_mask;
65 int             redraw_tiles;
66
67 short           Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
68 short           Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
69 short           MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
70 short           MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
71 short           MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
72 short           Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
73 short           Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
74 short           StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
75 short           Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
76 boolean         Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
77 short           JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
78 short           AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
79 short           AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA];
80 unsigned long   Elementeigenschaften[MAX_ELEMENTS];
81
82 int             level_nr, leveldir_nr, num_leveldirs;
83 int             lev_fieldx,lev_fieldy, scroll_x,scroll_y;
84
85 int             FX = SX, FY = SY, ScrollStepSize = TILEX/8;
86 int             ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
87 int             ScreenGfxPos = 0;
88 int             GameFrameDelay = GAME_FRAME_DELAY;
89 int             FfwdFrameDelay = FFWD_FRAME_DELAY;
90 int             MoveSpeed = 8;
91 int             BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
92 int             ZX,ZY, ExitX,ExitY;
93 int             AllPlayersGone;
94 int             FrameCounter, TimeFrames, TimeLeft;
95 int             MampferNr, SiebAktiv;
96
97 byte            network_player_action[MAX_PLAYERS];
98 boolean         network_player_action_received = FALSE;
99 int             TestPlayer = 0;
100
101 struct LevelDirInfo     leveldir[MAX_LEVDIR_ENTRIES];
102 struct LevelInfo        level;
103 struct PlayerInfo       stored_player[MAX_PLAYERS], *local_player;
104 struct HiScore          highscore[MAX_SCORE_ENTRIES];
105 struct SoundInfo        Sound[NUM_SOUNDS];
106 struct RecordingInfo    tape;
107 struct OptionInfo       options;
108 struct SetupInfo        setup;
109
110 struct JoystickInfo joystick[2] =
111 {
112   { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
113     JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE },
114   { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
115     JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }
116 };
117
118 /* data needed for playing sounds */
119 char *sound_name[NUM_SOUNDS] =
120 {
121   "alchemy",
122   "amoebe",
123   "antigrav",
124   "autsch",
125   "blurb",
126   "bong",
127   "buing",
128   "chase",
129   "czardasz",
130   "deng",
131   "fuel",
132   "gong",
133   "halloffame",
134   "holz",
135   "hui",
136   "kabumm",
137   "kink",
138   "klapper",
139   "kling",
140   "klopf",
141   "klumpf",
142   "knack",
143   "knurk",
144   "krach",
145   "lachen",
146   "laser",
147   "miep",
148   "network",
149   "njam",
150   "oeffnen",
151   "pling",
152   "pong",
153   "pusch",
154   "quiek",
155   "quirk",
156   "rhythmloop",
157   "roaaar",
158   "roehr",
159   "rumms",
160   "schlopp",
161   "schlurf",
162   "schrff",
163   "schwirr",
164   "sirr",
165   "slurp",
166   "sproing",
167   "twilight",
168   "tyger",
169   "voyager",
170   "warnton",
171   "whoosh",
172   "zisch"
173 };
174
175 /* background music */
176 int background_loop[] =
177 {
178   SND_ALCHEMY,
179   SND_CHASE,
180   SND_NETWORK,
181   SND_CZARDASZ,
182   SND_TYGER,
183   SND_VOYAGER,
184   SND_TWILIGHT
185 };
186 int num_bg_loops = sizeof(background_loop)/sizeof(int);
187
188 int main(int argc, char *argv[])
189 {
190   program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]);
191
192 #ifdef MSDOS
193   _fmode = O_BINARY;
194 #endif
195
196   GetOptions(argv);
197   OpenAll(argc,argv);
198   EventLoop();
199   CloseAllAndExit(0);
200   exit(0);      /* to keep compilers happy */
201 }