1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2000 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 #if defined(PLATFORM_MSDOS)
24 #if defined(TARGET_SDL)
26 #elif defined(TARGET_X11)
31 /* contant definitions */
33 #define DEFAULT_DEPTH 0
35 #define FULLSCREEN_NOT_AVAILABLE FALSE
36 #define FULLSCREEN_AVAILABLE TRUE
38 /* values for button_status */
39 #define MB_NOT_PRESSED FALSE
40 #define MB_RELEASED FALSE
41 #define MB_PRESSED TRUE
42 #define MB_MENU_CHOICE FALSE
43 #define MB_MENU_MARK TRUE
44 #define MB_MENU_INITIALIZE (-1)
45 #define MB_LEFTBUTTON 1
46 #define MB_MIDDLEBUTTON 2
47 #define MB_RIGHTBUTTON 3
49 /* values for redraw_mask */
50 #define REDRAW_NONE (0)
51 #define REDRAW_ALL (1 << 0)
52 #define REDRAW_FIELD (1 << 1)
53 #define REDRAW_TILES (1 << 2)
54 #define REDRAW_DOOR_1 (1 << 3)
55 #define REDRAW_VIDEO_1 (1 << 4)
56 #define REDRAW_VIDEO_2 (1 << 5)
57 #define REDRAW_VIDEO_3 (1 << 6)
58 #define REDRAW_MICROLEVEL (1 << 7)
59 #define REDRAW_FROM_BACKBUFFER (1 << 8)
60 #define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \
63 #define REDRAW_DOOR_3 (1 << 9)
64 #define REDRAW_DOORS (REDRAW_DOOR_1 | \
67 #define REDRAW_MAIN (REDRAW_FIELD | \
70 #define REDRAW_FPS (1 << 10)
71 #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2)
74 /* default name for empty highscore entry */
75 #define EMPTY_PLAYER_NAME "no name"
77 /* default name for unknown player names */
78 #define ANONYMOUS_NAME "anonymous"
80 /* default name for new levels */
81 #define NAMELESS_LEVEL_NAME "nameless level"
83 /* definitions for game sub-directories */
85 #define RO_GAME_DIR "."
89 #define RW_GAME_DIR "."
92 #define RO_BASE_PATH RO_GAME_DIR
93 #define RW_BASE_PATH RW_GAME_DIR
95 #define GRAPHICS_DIRECTORY "graphics"
96 #define SOUNDS_DIRECTORY "sounds"
97 #define LEVELS_DIRECTORY "levels"
98 #define TAPES_DIRECTORY "tapes"
99 #define SCORES_DIRECTORY "scores"
101 /* areas in bitmap PIX_DOOR */
102 /* meaning in PIX_DB_DOOR: (3 PAGEs)
103 PAGEX1: 1. buffer for DOOR_1
104 PAGEX2: 2. buffer for DOOR_1
105 PAGEX3: buffer for animations
108 #define DOOR_GFX_PAGESIZE (gfx.dxsize)
109 #define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE)
110 #define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE)
111 #define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE)
112 #define DOOR_GFX_PAGEX4 (3 * DOOR_GFX_PAGESIZE)
113 #define DOOR_GFX_PAGEX5 (4 * DOOR_GFX_PAGESIZE)
114 #define DOOR_GFX_PAGEX6 (5 * DOOR_GFX_PAGESIZE)
115 #define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE)
116 #define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE)
117 #define DOOR_GFX_PAGEY1 (0)
118 #define DOOR_GFX_PAGEY2 (gfx.dysize)
121 /* type definitions */
123 typedef int (*EventFilter)(const Event *);
126 /* structure definitions */
130 char *command_basename;
131 char *userdata_directory;
136 char *x11_icon_filename;
137 char *x11_iconmask_filename;
138 char *msdos_pointer_filename;
140 void (*exit_function)(int);
148 char *ro_base_directory;
149 char *rw_base_directory;
150 char *level_directory;
157 struct VideoSystemInfo
160 int width, height, depth;
161 boolean fullscreen_available;
162 boolean fullscreen_enabled;
165 struct AudioSystemInfo
167 boolean sound_available;
168 boolean loops_available;
169 boolean sound_enabled;
170 int soundserver_pipe[2];
180 int real_sx, real_sy;
181 int full_sxsize, full_sysize;
182 int scrollbuffer_width, scrollbuffer_height;
193 char *filename; /* level series single directory name */
194 char *fullpath; /* complete path relative to level directory */
195 char *basepath; /* absolute base path of level directory */
196 char *name; /* level series name, as displayed on main screen */
197 char *name_short; /* optional short name for level selection screen */
198 char *name_sorting; /* optional sorting name for correct level sorting */
199 char *author; /* level series author name levels without author */
200 char *imported_from; /* optional comment for imported level series */
201 int levels; /* number of levels in level series */
202 int first_level; /* first level number (to allow start with 0 or 1) */
203 int last_level; /* last level number (automatically calculated) */
204 int sort_priority; /* sort levels by 'sort_priority' and then by name */
205 boolean level_group; /* directory contains more level series directories */
206 boolean parent_link; /* entry links back to parent directory */
207 boolean user_defined; /* user defined levels are stored in home directory */
208 boolean readonly; /* readonly levels can not be changed with editor */
209 int color; /* color to use on selection screen for this level */
210 char *class_desc; /* description of level series class */
211 int handicap_level; /* number of the lowest unsolved level */
212 int cl_first; /* internal control field for "choose level" screen */
213 int cl_cursor; /* internal control field for "choose level" screen */
215 struct LevelDirInfo *node_parent; /* parent level directory info */
216 struct LevelDirInfo *node_group; /* level group sub-directory info */
217 struct LevelDirInfo *next; /* next level series structure node */
221 /* ========================================================================= */
222 /* exported variables */
223 /* ========================================================================= */
225 extern struct ProgramInfo program;
226 extern struct OptionInfo options;
227 extern struct VideoSystemInfo video;
228 extern struct AudioSystemInfo audio;
229 extern struct GfxInfo gfx;
231 extern struct LevelDirInfo *leveldir_first;
232 extern struct LevelDirInfo *leveldir_current;
234 extern Display *display;
235 extern Visual *visual;
237 extern Colormap cmap;
239 extern DrawWindow window;
240 extern DrawBuffer backbuffer;
241 extern DrawBuffer drawto;
243 extern int button_status;
244 extern boolean motion_status;
246 extern int redraw_mask;
247 extern int redraw_tiles;
249 extern int FrameCounter;
252 /* function definitions */
254 void InitCommandName(char *);
255 void InitExitFunction(void (*exit_function)(int));
256 void InitPlatformDependantStuff(void);
258 void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *);
260 void InitGfxFieldInfo(int, int, int, int, int, int, int, int);
261 void InitGfxDoor1Info(int, int, int, int);
262 void InitGfxDoor2Info(int, int, int, int);
263 void InitGfxScrollbufferInfo(int, int);
265 inline void InitVideoDisplay(void);
266 inline void InitVideoBuffer(DrawBuffer *,DrawWindow *, int, int, int, boolean);
267 inline Bitmap CreateBitmapStruct(void);
268 inline Bitmap CreateBitmap(int, int, int);
269 inline void FreeBitmap(Bitmap);
270 inline void BlitBitmap(Bitmap, Bitmap, int, int, int, int, int, int);
271 inline void ClearRectangle(Bitmap, int, int, int, int);
272 inline void SetClipMask(Bitmap, GC, Pixmap);
273 inline void SetClipOrigin(Bitmap, GC, int, int);
274 inline void BlitBitmapMasked(Bitmap, Bitmap, int, int, int, int, int, int);
275 inline void DrawSimpleWhiteLine(Bitmap, int, int, int, int);
276 inline void FlushDisplay(void);
277 inline void SyncDisplay(void);
278 inline void KeyboardAutoRepeatOn(void);
279 inline void KeyboardAutoRepeatOff(void);
280 inline boolean PointerInWindow(DrawWindow);
281 inline boolean SetVideoMode(boolean);
282 inline boolean ChangeVideoModeIfNeeded(boolean);
284 inline boolean OpenAudio(struct AudioSystemInfo *);
285 inline void CloseAudio(struct AudioSystemInfo *);
286 inline void SetAudioMode(boolean);
288 inline void InitEventFilter(EventFilter);
289 inline boolean PendingEvent(void);
290 inline void NextEvent(Event *event);
291 inline Key GetEventKey(KeyEvent *, boolean);
292 inline boolean CheckCloseWindowEvent(ClientMessageEvent *);
294 #endif /* SYSTEM_H */