1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
30 static void InitPlayerInfo(void);
31 static void InitLevelInfo(void);
32 static void InitNetworkServer(void);
33 static void InitSound(void);
34 static void InitSoundServer(void);
35 static void InitDisplay(void);
36 static void InitGfx(void);
37 static void InitGfxBackground(void);
38 static void InitGadgets(void);
39 static void InitElementProperties(void);
43 #if !defined(PLATFORM_UNIX)
47 if (options.serveronly)
49 #if defined(PLATFORM_UNIX)
50 NetworkServer(options.server_port, options.serveronly);
52 Error(ERR_WARN, "networking not supported in Windows version");
59 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
60 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
61 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
62 MSDOS_POINTER_FILENAME);
70 InitRND(NEW_RANDOMIZE);
72 signal(SIGINT, CloseAllAndExit);
73 signal(SIGTERM, CloseAllAndExit);
76 InitEventFilter(FilterMouseMotionEvents);
79 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
82 InitGadgets(); /* needs to know number of level series */
94 /* choose default local player */
95 local_player = &stored_player[0];
97 for (i=0; i<MAX_PLAYERS; i++)
99 stored_player[i].joystick_fd = -1; /* joystick device closed */
100 stored_player[i].connected = FALSE;
103 local_player->connected = TRUE;
105 LoadSetup(); /* global setup info */
110 LoadLevelInfo(); /* global level info */
111 LoadLevelSetup_LastSeries(); /* last played series info */
112 LoadLevelSetup_SeriesInfo(); /* last played level info */
115 void InitNetworkServer()
117 #if defined(PLATFORM_UNIX)
121 if (!options.network)
124 #if defined(PLATFORM_UNIX)
125 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
127 if (!ConnectToServer(options.server_host, options.server_port))
128 Error(ERR_EXIT, "cannot connect to network game server");
130 SendToServer_PlayerName(setup.player_name);
131 SendToServer_ProtocolVersion();
134 SendToServer_NrWanted(nr_wanted);
144 AllocSoundArray(NUM_SOUNDS);
146 for(i=0; i<NUM_SOUNDS; i++)
148 if (!LoadSound(i, sound_name[i]))
150 audio.sound_available = FALSE;
151 audio.loops_available = FALSE;
152 audio.sound_enabled = FALSE;
159 void InitSoundServer()
161 if (!audio.sound_available)
164 #if !defined(TARGET_SDL)
165 #if defined(PLATFORM_UNIX)
167 if (pipe(audio.soundserver_pipe) < 0)
169 Error(ERR_WARN, "cannot create pipe - no sounds");
170 audio.sound_available = FALSE;
174 if ((audio.soundserver_pid = fork()) < 0)
176 Error(ERR_WARN, "cannot create sound server process - no sounds");
177 audio.sound_available = FALSE;
181 if (audio.soundserver_pid == 0) /* we are child */
188 else /* we are parent */
189 close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
191 #else /* !PLATFORM_UNIX */
195 #endif /* !PLATFORM_UNIX */
196 #endif /* !TARGET_SDL */
201 #if defined(TARGET_SDL)
202 static boolean sdl_joystick_subsystem_initialized = FALSE;
207 if (global_joystick_status == JOYSTICK_OFF)
210 joystick_status = JOYSTICK_OFF;
212 #if defined(TARGET_SDL)
214 if (!sdl_joystick_subsystem_initialized)
216 sdl_joystick_subsystem_initialized = TRUE;
218 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
220 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
225 for (i=0; i<MAX_PLAYERS; i++)
227 char *device_name = setup.input[i].joy.device_name;
228 int joystick_nr = getJoystickNrFromDeviceName(device_name);
230 if (joystick_nr >= SDL_NumJoysticks())
233 /* misuse joystick file descriptor variable to store joystick number */
234 stored_player[i].joystick_fd = joystick_nr;
236 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
237 if (Check_SDL_JoystickOpened(joystick_nr))
238 Close_SDL_Joystick(joystick_nr);
240 if (!setup.input[i].use_joystick)
243 if (!Open_SDL_Joystick(joystick_nr))
245 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
249 joystick_status = JOYSTICK_AVAILABLE;
252 #else /* !TARGET_SDL */
254 #if defined(PLATFORM_UNIX)
255 for (i=0; i<MAX_PLAYERS; i++)
257 char *device_name = setup.input[i].joy.device_name;
259 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
260 if (stored_player[i].joystick_fd != -1)
262 close(stored_player[i].joystick_fd);
263 stored_player[i].joystick_fd = -1;
266 if (!setup.input[i].use_joystick)
269 if (access(device_name, R_OK) != 0)
271 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
275 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
277 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
281 joystick_status = JOYSTICK_AVAILABLE;
284 #else /* !PLATFORM_UNIX */
286 /* try to access two joysticks; if that fails, try to access just one */
287 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
288 install_joystick(JOY_TYPE_AUTODETECT) == 0)
289 joystick_status = JOYSTICK_AVAILABLE;
292 load_joystick_data(JOYSTICK_FILENAME);
295 for (i=0; i<MAX_PLAYERS; i++)
297 char *device_name = setup.input[i].joy.device_name;
298 int joystick_nr = getJoystickNrFromDeviceName(device_name);
300 if (joystick_nr >= num_joysticks)
303 /* misuse joystick file descriptor variable to store joystick number */
304 stored_player[i].joystick_fd = joystick_nr;
308 #endif /* !TARGET_SDL */
314 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
322 #if defined(TARGET_X11)
324 XGCValues clip_gc_values;
325 unsigned long clip_gc_valuemask;
328 #if !defined(PLATFORM_MSDOS)
329 static char *image_filename[NUM_PICTURES] =
343 static char *image_filename[NUM_PICTURES] =
364 tile_needs_clipping[] =
366 { GFX_SPIELER1_UP, 4 },
367 { GFX_SPIELER1_DOWN, 4 },
368 { GFX_SPIELER1_LEFT, 4 },
369 { GFX_SPIELER1_RIGHT, 4 },
370 { GFX_SPIELER1_PUSH_LEFT, 4 },
371 { GFX_SPIELER1_PUSH_RIGHT, 4 },
372 { GFX_SPIELER2_UP, 4 },
373 { GFX_SPIELER2_DOWN, 4 },
374 { GFX_SPIELER2_LEFT, 4 },
375 { GFX_SPIELER2_RIGHT, 4 },
376 { GFX_SPIELER2_PUSH_LEFT, 4 },
377 { GFX_SPIELER2_PUSH_RIGHT, 4 },
378 { GFX_SPIELER3_UP, 4 },
379 { GFX_SPIELER3_DOWN, 4 },
380 { GFX_SPIELER3_LEFT, 4 },
381 { GFX_SPIELER3_RIGHT, 4 },
382 { GFX_SPIELER3_PUSH_LEFT, 4 },
383 { GFX_SPIELER3_PUSH_RIGHT, 4 },
384 { GFX_SPIELER4_UP, 4 },
385 { GFX_SPIELER4_DOWN, 4 },
386 { GFX_SPIELER4_LEFT, 4 },
387 { GFX_SPIELER4_RIGHT, 4 },
388 { GFX_SPIELER4_PUSH_LEFT, 4 },
389 { GFX_SPIELER4_PUSH_RIGHT, 4 },
390 { GFX_SP_MURPHY, 1 },
391 { GFX_MURPHY_GO_LEFT, 3 },
392 { GFX_MURPHY_GO_RIGHT, 3 },
393 { GFX_MURPHY_SNAP_UP, 1 },
394 { GFX_MURPHY_SNAP_DOWN, 1 },
395 { GFX_MURPHY_SNAP_RIGHT, 1 },
396 { GFX_MURPHY_SNAP_LEFT, 1 },
397 { GFX_MURPHY_PUSH_RIGHT, 1 },
398 { GFX_MURPHY_PUSH_LEFT, 1 },
399 { GFX_GEBLUBBER, 4 },
402 { GFX_EXPLOSION, 8 },
403 { GFX_SOKOBAN_OBJEKT, 1 },
404 { GFX_FUNKELN_BLAU, 3 },
405 { GFX_FUNKELN_WEISS, 3 },
406 { GFX2_SHIELD_PASSIVE, 3 },
407 { GFX2_SHIELD_ACTIVE, 3 },
412 /* initialize some global variables */
413 global.frames_per_second = 0;
414 global.fps_slowdown = FALSE;
415 global.fps_slowdown_factor = 1;
417 /* initialize screen properties */
418 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
419 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
420 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
421 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
422 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
424 /* create additional image buffers for double-buffering */
425 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
426 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
428 pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]);
429 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
431 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
432 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
433 #if defined(PLATFORM_MSDOS)
434 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
437 DrawInitText("Loading graphics:",120,FC_GREEN);
439 for(i=0; i<NUM_PICTURES; i++)
441 if (i != PIX_SMALLFONT)
443 DrawInitText(image_filename[i], 150, FC_YELLOW);
444 pix[i] = LoadImage(image_filename[i]);
448 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
450 /* create additional image buffers for masking of graphics */
452 #if defined(TARGET_SDL)
455 /* initialize surface array to 'NULL' */
456 for(i=0; i<NUM_TILES; i++)
457 tile_masked[i] = NULL;
459 /* create only those masked surfaces we really need */
460 for(i=0; tile_needs_clipping[i].start>=0; i++)
462 for(j=0; j<tile_needs_clipping[i].count; j++)
464 SDL_Surface *sdl_image_tmp;
465 int tile = tile_needs_clipping[i].start + j;
471 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
472 src_bitmap = pix[bitmap_nr];
474 /* create surface for masked tile graphic */
475 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
476 WIN_SDL_DEPTH, 0, 0, 0, 0))
478 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
480 /* create native transparent surface for current image */
481 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
482 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
483 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
484 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
486 SDL_FreeSurface(sdl_image_tmp);
488 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
493 #else /* !TARGET_SDL */
495 /* create graphic context structures needed for clipping */
496 clip_gc_values.graphics_exposures = False;
497 clip_gc_valuemask = GCGraphicsExposures;
499 XCreateGC(display, pix[PIX_BACK]->clip_mask,
500 clip_gc_valuemask, &clip_gc_values);
502 clip_gc_values.graphics_exposures = False;
503 clip_gc_valuemask = GCGraphicsExposures;
505 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
507 for(i=0; i<NUM_BITMAPS; i++)
509 if (pix[i]->clip_mask)
511 clip_gc_values.graphics_exposures = False;
512 clip_gc_values.clip_mask = pix[i]->clip_mask;
513 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
514 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
515 clip_gc_valuemask,&clip_gc_values);
519 /* initialize pixmap array to Pixmap 'None' */
520 for(i=0; i<NUM_TILES; i++)
521 tile_clipmask[i] = None;
523 /* create only those clipping Pixmaps we really need */
524 for(i=0; tile_needs_clipping[i].start>=0; i++)
528 for(j=0; j<tile_needs_clipping[i].count; j++)
530 int tile = tile_needs_clipping[i].start + j;
536 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
537 src_pixmap = pix[pixmap_nr]->clip_mask;
539 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
542 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
543 src_x, src_y, TILEX, TILEY, 0, 0);
547 #endif /* !TARGET_SDL */
550 void InitGfxBackground()
555 fieldbuffer = pix[PIX_DB_FIELD];
556 SetDrawtoField(DRAW_BACKBUFFER);
558 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
559 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
560 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
562 for(x=0; x<MAX_BUF_XSIZE; x++)
563 for(y=0; y<MAX_BUF_YSIZE; y++)
566 redraw_mask = REDRAW_ALL;
571 CreateLevelEditorGadgets();
575 CreateScreenGadgets();
578 void InitElementProperties()
582 static int ep_amoebalive[] =
589 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
591 static int ep_amoeboid[] =
599 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
601 static int ep_schluessel[] =
612 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
614 static int ep_pforte[] =
633 EL_SWITCHGATE_CLOSED,
648 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
650 static int ep_solid[] =
674 EL_MAGIC_WALL_BD_OFF,
675 EL_MAGIC_WALL_BD_EMPTY,
676 EL_MAGIC_WALL_BD_FULL,
677 EL_MAGIC_WALL_BD_DEAD,
704 EL_BELT1_SWITCH_LEFT,
705 EL_BELT1_SWITCH_MIDDLE,
706 EL_BELT1_SWITCH_RIGHT,
707 EL_BELT2_SWITCH_LEFT,
708 EL_BELT2_SWITCH_MIDDLE,
709 EL_BELT2_SWITCH_RIGHT,
710 EL_BELT3_SWITCH_LEFT,
711 EL_BELT3_SWITCH_MIDDLE,
712 EL_BELT3_SWITCH_RIGHT,
713 EL_BELT4_SWITCH_LEFT,
714 EL_BELT4_SWITCH_MIDDLE,
715 EL_BELT4_SWITCH_RIGHT,
716 EL_SWITCHGATE_SWITCH_1,
717 EL_SWITCHGATE_SWITCH_2,
720 EL_TIMEGATE_SWITCH_OFF,
721 EL_TIMEGATE_SWITCH_ON,
723 EL_SIGN_RADIOACTIVITY,
762 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
764 static int ep_massive[] =
790 EL_SWITCHGATE_CLOSED,
805 EL_BELT1_SWITCH_LEFT,
806 EL_BELT1_SWITCH_MIDDLE,
807 EL_BELT1_SWITCH_RIGHT,
808 EL_BELT2_SWITCH_LEFT,
809 EL_BELT2_SWITCH_MIDDLE,
810 EL_BELT2_SWITCH_RIGHT,
811 EL_BELT3_SWITCH_LEFT,
812 EL_BELT3_SWITCH_MIDDLE,
813 EL_BELT3_SWITCH_RIGHT,
814 EL_BELT4_SWITCH_LEFT,
815 EL_BELT4_SWITCH_MIDDLE,
816 EL_BELT4_SWITCH_RIGHT,
820 EL_SIGN_RADIOACTIVITY,
849 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
851 static int ep_slippery[] =
886 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
888 static int ep_enemy[] =
901 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
903 static int ep_mauer[] =
966 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
968 static int ep_can_fall[] =
983 EL_MAGIC_WALL_BD_FULL,
994 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
996 static int ep_can_smash[] =
1027 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1029 static int ep_can_change[] =
1040 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1042 static int ep_can_move[] =
1062 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1064 static int ep_could_move[] =
1087 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1089 static int ep_dont_touch[] =
1096 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1098 static int ep_dont_go_to[] =
1116 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1118 static int ep_mampf2[] =
1143 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1145 static int ep_bd_element[] =
1154 EL_MAGIC_WALL_BD_OFF,
1172 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1174 static int ep_sb_element[] =
1179 EL_SOKOBAN_FELD_LEER,
1180 EL_SOKOBAN_FELD_VOLL,
1184 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1186 static int ep_gem[] =
1196 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1198 static int ep_inactive[] =
1235 EL_DYNAMITE_INACTIVE,
1247 EL_SOKOBAN_FELD_LEER,
1248 EL_SOKOBAN_FELD_VOLL,
1258 EL_MAGIC_WALL_BD_OFF,
1259 EL_MAGIC_WALL_BD_DEAD,
1295 EL_BELT1_SWITCH_LEFT,
1296 EL_BELT1_SWITCH_MIDDLE,
1297 EL_BELT1_SWITCH_RIGHT,
1298 EL_BELT2_SWITCH_LEFT,
1299 EL_BELT2_SWITCH_MIDDLE,
1300 EL_BELT2_SWITCH_RIGHT,
1301 EL_BELT3_SWITCH_LEFT,
1302 EL_BELT3_SWITCH_MIDDLE,
1303 EL_BELT3_SWITCH_RIGHT,
1304 EL_BELT4_SWITCH_LEFT,
1305 EL_BELT4_SWITCH_MIDDLE,
1306 EL_BELT4_SWITCH_RIGHT,
1307 EL_SIGN_EXCLAMATION,
1308 EL_SIGN_RADIOACTIVITY,
1320 EL_EMC_STEEL_WALL_1,
1321 EL_EMC_STEEL_WALL_2,
1322 EL_EMC_STEEL_WALL_3,
1323 EL_EMC_STEEL_WALL_4,
1333 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1335 static int ep_explosive[] =
1339 EL_DYNAMITE_INACTIVE,
1340 EL_DYNABOMB_ACTIVE_1,
1341 EL_DYNABOMB_ACTIVE_2,
1342 EL_DYNABOMB_ACTIVE_3,
1343 EL_DYNABOMB_ACTIVE_4,
1360 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1362 static int ep_mampf3[] =
1373 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1375 static int ep_pushable[] =
1382 EL_SOKOBAN_FELD_VOLL,
1392 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1394 static int ep_player[] =
1402 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1404 static int ep_has_content[] =
1412 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1414 static int ep_eatable[] =
1422 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1424 static int ep_sp_element[] =
1466 /* additional elements that appeared in newer Supaplex levels */
1468 /* more than one murphy in a level results in an inactive clone */
1471 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1473 static int ep_quick_gate[] =
1497 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1499 static int ep_over_player[] =
1524 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1526 static int ep_active_bomb[] =
1529 EL_DYNABOMB_ACTIVE_1,
1530 EL_DYNABOMB_ACTIVE_2,
1531 EL_DYNABOMB_ACTIVE_3,
1532 EL_DYNABOMB_ACTIVE_4
1534 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1536 static int ep_belt[] =
1551 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1553 static int ep_belt_switch[] =
1555 EL_BELT1_SWITCH_LEFT,
1556 EL_BELT1_SWITCH_MIDDLE,
1557 EL_BELT1_SWITCH_RIGHT,
1558 EL_BELT2_SWITCH_LEFT,
1559 EL_BELT2_SWITCH_MIDDLE,
1560 EL_BELT2_SWITCH_RIGHT,
1561 EL_BELT3_SWITCH_LEFT,
1562 EL_BELT3_SWITCH_MIDDLE,
1563 EL_BELT3_SWITCH_RIGHT,
1564 EL_BELT4_SWITCH_LEFT,
1565 EL_BELT4_SWITCH_MIDDLE,
1566 EL_BELT4_SWITCH_RIGHT,
1568 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1570 static int ep_tube[] =
1584 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1586 static long ep1_bit[] =
1620 static long ep2_bit[] =
1626 static int *ep1_array[] =
1660 static int *ep2_array[] =
1666 static int *ep1_num[] =
1693 &ep_has_content_num,
1697 &ep_over_player_num,
1700 static int *ep2_num[] =
1703 &ep_belt_switch_num,
1706 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1707 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1709 for(i=0; i<MAX_ELEMENTS; i++)
1711 Elementeigenschaften1[i] = 0;
1712 Elementeigenschaften2[i] = 0;
1715 for(i=0; i<num_properties1; i++)
1716 for(j=0; j<*(ep1_num[i]); j++)
1717 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1718 for(i=0; i<num_properties2; i++)
1719 for(j=0; j<*(ep2_num[i]); j++)
1720 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1722 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1723 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1726 void CloseAllAndExit(int exit_value)
1730 #if defined(TARGET_SDL)
1732 FreeSounds(NUM_SOUNDS);
1734 if (audio.soundserver_pid)
1737 kill(audio.soundserver_pid, SIGTERM);
1738 FreeSounds(NUM_SOUNDS);
1742 for(i=0; i<NUM_BITMAPS; i++)
1745 #if defined(TARGET_SDL)
1746 KeyboardAutoRepeatOn();
1751 XFreeGC(display, gc);
1756 KeyboardAutoRepeatOn();
1757 XCloseDisplay(display);
1761 #if !defined(PLATFORM_UNIX)