rnd-20091011-1-src
[rocksndiamonds.git] / src / game_sp / main.c
1
2 #include "main_sp.h"
3 #include "global.h"
4
5
6 struct LevelInfo_SP native_sp_level;
7
8 void InitGameEngine_SP()
9 {
10 #if 0
11   menPlay_Click();
12 #else
13   menPlayDemo_Click();
14 #endif
15 }
16
17 void BlitScreenToBitmap_SP(Bitmap *target_bitmap)
18 {
19   BlitBitmap(screenBitmap, target_bitmap, 15 * 32, 7 * 32,
20              SCR_FIELDX * TILEX, SCR_FIELDY * TILEY, SX, SY);
21 }
22
23 void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode)
24 {
25 }