50a34545421ab600abecf6ea51384809fbdc79cf
[rocksndiamonds.git] / src / game_sp / TickCountObject.h
1 // ----------------------------------------------------------------------------
2 // TickCountObject.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef TICKCOUNTOBJECT_H
6 #define TICKCOUNTOBJECT_H
7
8 #include "vb_types.h"
9 #include "vb_defs.h"
10 #include "vb_vars.h"
11 #include "vb_lib.h"
12
13 #include "global.h"
14
15 extern void TickCountObject_DelayMS(long MSInterval, boolean DoEventsFlag);
16 extern void TickCountObject_DelayS(long SInterval, boolean DoEventsFlag);
17 extern boolean TickCountObject_Get_Active();
18 extern boolean TickCountObject_Get_Pause();
19 extern currency TickCountObject_Get_TickNow();
20 extern void TickCountObject_Let_Pause(boolean NewVal);
21 extern long TickCountObject_TickDiffMS(currency TickStart);
22 extern long TickCountObject_TickDiffS(currency TickStart);
23 extern currency TickCountObject_TickDiffUS(currency TickStart);
24
25 #endif /* TICKCOUNTOBJECT_H */