fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git] / src / game_sp / Murphy.h
1 // ----------------------------------------------------------------------------
2 // Murphy.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef MURPHY_H
6 #define MURPHY_H
7
8 #include "global.h"
9
10 extern void subAdjustZonksInfotronsAboveMurphy(int);
11 extern void subAnimateMurphy(int *);
12 extern void subCopyFieldToScreen(int, int);
13 extern void subCopyImageToScreen(int, int);
14 extern void subCopyAnimToScreen(int, int, int);
15 extern void subExplodeSnikSnaksBelow(int);
16 extern void subSpPortTest(int);
17
18 #endif /* MURPHY_H */