added setup option to directly play the next level after solving a level
[rocksndiamonds.git] / src / game_sp / Explosions.h
1 // ----------------------------------------------------------------------------
2 // Explosions.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef EXPLOSIONS_H
6 #define EXPLOSIONS_H
7
8 #include "global.h"
9
10
11 extern void ExplodeFieldSP(int);
12 extern void subAnimateExplosion(int);
13 extern void subClearFieldDueToExplosion(int);
14 extern void subFollowUpExplosions();
15 extern void subRedDiskReleaseExplosion();
16
17 #endif /* EXPLOSIONS_H */