rnd-20091024-2-src
[rocksndiamonds.git] / src / game_sp / DDScrollBuffer.h
1 // ----------------------------------------------------------------------------
2 // DDScrollBuffer.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef DDSCROLLBUFFER_H
6 #define DDSCROLLBUFFER_H
7
8 #include "vb_types.h"
9 #include "vb_defs.h"
10 #include "vb_vars.h"
11 #include "vb_lib.h"
12
13 #include "global.h"
14
15 extern void DDScrollBuffer_Blt_Ext(Bitmap *);
16 extern void DDScrollBuffer_Blt();
17 extern void DDScrollBuffer_Cls(int BackColor);
18 extern long DDScrollBuffer_CreateAtSize(long Width, long Height, long hWndViewPort);
19 extern long DDScrollBuffer_Get_DestXOff();
20 extern long DDScrollBuffer_Get_DestYOff();
21 extern int DDScrollBuffer_Get_Height();
22 extern DirectDrawSurface7 DDScrollBuffer_Get_Surface();
23 extern long DDScrollBuffer_Get_Width();
24 extern void DDScrollBuffer_Let_DestXOff(long NewVal);
25 extern void DDScrollBuffer_Let_DestYOff(long NewVal);
26 extern void DDScrollBuffer_ScrollTo(int X, int Y);
27 extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step);
28 extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS);
29
30 #endif /* DDSCROLLBUFFER_H */