rnd-20060304-1-src
[rocksndiamonds.git] / src / game_em / level.h
1 #ifndef LEVEL_H
2 #define LEVEL_H
3
4 #include "main_em.h"
5 #include "tile.h"
6
7 #define WIDTH           EM_MAX_CAVE_WIDTH
8 #define HEIGHT          EM_MAX_CAVE_HEIGHT
9
10 extern unsigned long RandomEM;
11
12 extern struct LEVEL lev;
13 extern struct PLAYER ply[MAX_PLAYERS];
14
15 extern struct LevelInfo_EM native_em_level;
16 extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
17 extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
18
19 extern short **Boom;
20 extern short **Cave;
21 extern short **Next;
22 extern short **Draw;
23
24 #endif