fae0b6b49a80dffd9ac27ead60084399ebbe92ab
[rocksndiamonds.git] / src / files.h
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  files.h                                                 *
12 ***********************************************************/
13
14 #ifndef FILES_H
15 #define FILES_H
16
17 #include "main.h"
18
19
20
21 #if 0
22
23 /* names file mode: local level setup or global game setup */
24 #define PLAYER_LEVEL    0
25 #define PLAYER_SETUP    1
26
27 /* Setup-Bits */
28 #define SETUP_TOONS                     (1<<0)
29 #define SETUP_SOUND                     (1<<1)
30 #define SETUP_SOUND_LOOPS               (1<<2)
31 #define SETUP_SOUND_MUSIC               (1<<3)
32 #define SETUP_DIRECT_DRAW               (1<<4)
33 #define SETUP_FADING                    (1<<5)
34 #define SETUP_AUTO_RECORD               (1<<6)
35 #define SETUP_2ND_JOYSTICK              (1<<7)
36 #define SETUP_QUICK_DOORS               (1<<8)
37 #define SETUP_SCROLL_DELAY              (1<<9)
38 #define SETUP_SOFT_SCROLL               (1<<10)
39
40 #define DEFAULT_SETUP                   (SETUP_TOONS |          \
41                                          SETUP_SOUND |          \
42                                          SETUP_SOUND_LOOPS |    \
43                                          SETUP_SOUND_MUSIC)
44
45 /* Setup-Voreinstellungen */
46 #define SETUP_TOONS_ON(x)               (((x) & SETUP_TOONS) != 0)
47 #define SETUP_SOUND_ON(x)               (((x) & SETUP_SOUND) != 0)
48 #define SETUP_SOUND_LOOPS_ON(x)         (((x) & SETUP_SOUND_LOOPS) != 0)
49 #define SETUP_SOUND_MUSIC_ON(x)         (((x) & SETUP_SOUND_MUSIC) != 0)
50 #define SETUP_DIRECT_DRAW_ON(x)         (((x) & SETUP_DIRECT_DRAW) != 0)
51 #define SETUP_FADING_ON(x)              (((x) & SETUP_FADING) != 0)
52 #define SETUP_AUTO_RECORD_ON(x)         (((x) & SETUP_AUTO_RECORD) != 0)
53 #define SETUP_2ND_JOYSTICK_ON(x)        (((x) & SETUP_2ND_JOYSTICK) != 0)
54 #define SETUP_QUICK_DOORS_ON(x)         (((x) & SETUP_QUICK_DOORS) != 0)
55 #define SETUP_SCROLL_DELAY_ON(x)        (((x) & SETUP_SCROLL_DELAY) != 0)
56 #define SETUP_SOFT_SCROLL_ON(x)         (((x) & SETUP_SOFT_SCROLL) != 0)
57
58 #endif
59
60
61
62 /* for LoadSetup() */
63 #define MAX_LINE_LEN                    1000
64 #define MAX_SETUP_TOKEN_LEN             100
65 #define MAX_SETUP_VALUE_LEN             100
66
67 boolean CreateNewScoreFile(void);
68
69 /*
70 boolean CreateNewNamesFile(int);
71 */
72
73 boolean LoadLevelInfo(void);
74 void LoadLevel(int);
75 void LoadLevelTape(int);
76 void LoadScore(int);
77
78 /*
79 void LoadPlayerInfo(int);
80 */
81
82 void SaveLevel(int);
83 void SaveLevelTape(int);
84 void SaveScore(int);
85
86 /*
87 void SavePlayerInfo(int);
88 */
89
90 void LoadJoystickData(void);
91 void SaveJoystickData(void);
92
93 void LoadSetup(void);
94 void LoadLevelSetup(void);
95 void SaveSetup(void);
96 void SaveLevelSetup(void);
97
98 #endif