1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 #include "libgame/libgame.h"
26 #define ENABLE_UNUSED_CODE 0 /* currently unused functions */
27 #define ENABLE_HISTORIC_CHUNKS 0 /* only for historic reference */
28 #define ENABLE_RESERVED_CODE 0 /* reserved for later use */
30 #define CHUNK_ID_LEN 4 /* IFF style chunk id length */
31 #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
32 #define CHUNK_SIZE_NONE -1 /* do not write chunk size */
34 #define LEVEL_CHUNK_NAME_SIZE MAX_LEVEL_NAME_LEN
35 #define LEVEL_CHUNK_AUTH_SIZE MAX_LEVEL_AUTHOR_LEN
37 #define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */
38 #define LEVEL_CHUNK_DATE_SIZE 4 /* size of file date chunk */
39 #define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */
40 #define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */
41 #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
42 #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
43 #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
44 #define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */
45 #define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
46 #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
47 #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */
49 /* (element number, number of change pages, change page number) */
50 #define LEVEL_CHUNK_CUSX_UNCHANGED (2 + (1 + 1) + (1 + 1))
52 /* (element number only) */
53 #define LEVEL_CHUNK_GRPX_UNCHANGED 2
54 #define LEVEL_CHUNK_NOTE_UNCHANGED 2
56 /* (nothing at all if unchanged) */
57 #define LEVEL_CHUNK_ELEM_UNCHANGED 0
59 #define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */
60 #define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */
61 #define TAPE_CHUNK_HEAD_UNUSED 2 /* unused tape header bytes */
63 #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
64 #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
65 #define LEVEL_CHUNK_CUS4_SIZE(x) (96 + (x) * 48)
67 /* file identifier strings */
68 #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
69 #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
70 #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
72 /* values for deciding when (not) to save configuration data */
73 #define SAVE_CONF_NEVER 0
74 #define SAVE_CONF_ALWAYS 1
75 #define SAVE_CONF_WHEN_CHANGED -1
77 /* values for chunks using micro chunks */
78 #define CONF_MASK_1_BYTE 0x00
79 #define CONF_MASK_2_BYTE 0x40
80 #define CONF_MASK_4_BYTE 0x80
81 #define CONF_MASK_MULTI_BYTES 0xc0
83 #define CONF_MASK_BYTES 0xc0
84 #define CONF_MASK_TOKEN 0x3f
86 #define CONF_VALUE_1_BYTE(x) (CONF_MASK_1_BYTE | (x))
87 #define CONF_VALUE_2_BYTE(x) (CONF_MASK_2_BYTE | (x))
88 #define CONF_VALUE_4_BYTE(x) (CONF_MASK_4_BYTE | (x))
89 #define CONF_VALUE_MULTI_BYTES(x) (CONF_MASK_MULTI_BYTES | (x))
91 /* these definitions are just for convenience of use and readability */
92 #define CONF_VALUE_8_BIT(x) CONF_VALUE_1_BYTE(x)
93 #define CONF_VALUE_16_BIT(x) CONF_VALUE_2_BYTE(x)
94 #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x)
95 #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x)
97 #define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \
98 (x) == CONF_MASK_2_BYTE ? 2 : \
99 (x) == CONF_MASK_4_BYTE ? 4 : 0)
101 #define CONF_CONTENT_NUM_ELEMENTS (3 * 3)
102 #define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2)
103 #define CONF_ELEMENT_NUM_BYTES (2)
105 #define CONF_ENTITY_NUM_BYTES(t) ((t) == TYPE_ELEMENT || \
106 (t) == TYPE_ELEMENT_LIST ? \
107 CONF_ELEMENT_NUM_BYTES : \
108 (t) == TYPE_CONTENT || \
109 (t) == TYPE_CONTENT_LIST ? \
110 CONF_CONTENT_NUM_BYTES : 1)
112 #define CONF_ELEMENT_BYTE_POS(i) ((i) * CONF_ELEMENT_NUM_BYTES)
113 #define CONF_ELEMENTS_ELEMENT(b,i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
114 (b[CONF_ELEMENT_BYTE_POS(i) + 1]))
116 #define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
118 #define CONF_CONTENT_BYTE_POS(c,x,y) (CONF_CONTENT_ELEMENT_POS(c,x,y) * \
119 CONF_ELEMENT_NUM_BYTES)
120 #define CONF_CONTENTS_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)]<< 8)|\
121 (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1]))
123 /* temporary variables used to store pointers to structure members */
124 static struct LevelInfo li;
125 static struct ElementInfo xx_ei, yy_ei;
126 static struct ElementChangeInfo xx_change;
127 static struct ElementGroupInfo xx_group;
128 static struct EnvelopeInfo xx_envelope;
129 static unsigned int xx_event_bits[NUM_CE_BITFIELDS];
130 static char xx_default_description[MAX_ELEMENT_NAME_LEN + 1];
131 static int xx_num_contents;
132 static int xx_current_change_page;
133 static char xx_default_string_empty[1] = "";
134 static int xx_string_length_unused;
136 struct LevelFileConfigInfo
138 int element; /* element for which data is to be stored */
139 int save_type; /* save data always, never or when changed */
140 int data_type; /* data type (used internally, not stored) */
141 int conf_type; /* micro chunk identifier (stored in file) */
144 void *value; /* variable that holds the data to be stored */
145 int default_value; /* initial default value for this variable */
148 void *value_copy; /* variable that holds the data to be copied */
149 void *num_entities; /* number of entities for multi-byte data */
150 int default_num_entities; /* default number of entities for this data */
151 int max_num_entities; /* maximal number of entities for this data */
152 char *default_string; /* optional default string for string data */
155 static struct LevelFileConfigInfo chunk_config_INFO[] =
157 /* ---------- values not related to single elements ----------------------- */
160 -1, SAVE_CONF_ALWAYS,
161 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
162 &li.game_engine_type, GAME_ENGINE_TYPE_RND
166 -1, SAVE_CONF_ALWAYS,
167 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
168 &li.fieldx, STD_LEV_FIELDX
171 -1, SAVE_CONF_ALWAYS,
172 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
173 &li.fieldy, STD_LEV_FIELDY
177 -1, SAVE_CONF_ALWAYS,
178 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
183 -1, SAVE_CONF_ALWAYS,
184 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
190 TYPE_INTEGER, CONF_VALUE_32_BIT(2),
196 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
197 &li.use_step_counter, FALSE
202 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
203 &li.wind_direction_initial, MV_NONE
208 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
209 &li.em_slippery_gems, FALSE
214 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
215 &li.use_custom_template, FALSE
220 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
221 &li.can_move_into_acid_bits, ~0 /* default: everything can */
226 TYPE_BITFIELD, CONF_VALUE_8_BIT(7),
227 &li.dont_collide_with_bits, ~0 /* default: always deadly */
232 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
233 &li.em_explodes_by_fire, FALSE
238 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
239 &li.score[SC_TIME_BONUS], 1
244 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
245 &li.auto_exit_sokoban, FALSE
250 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
251 &li.auto_count_gems, FALSE
261 static struct LevelFileConfigInfo chunk_config_ELEM[] =
263 /* (these values are the same for each player) */
266 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
267 &li.block_last_field, FALSE /* default case for EM levels */
271 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
272 &li.sp_block_last_field, TRUE /* default case for SP levels */
276 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
277 &li.instant_relocation, FALSE
281 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
282 &li.can_pass_to_walkable, FALSE
286 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
287 &li.block_snap_field, TRUE
291 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
292 &li.continuous_snapping, TRUE
296 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
297 &li.shifted_relocation, FALSE
301 TYPE_BOOLEAN, CONF_VALUE_8_BIT(15),
302 &li.lazy_relocation, FALSE
305 /* (these values are different for each player) */
308 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
309 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
313 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
314 &li.initial_player_gravity[0], FALSE
318 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
319 &li.use_start_element[0], FALSE
323 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
324 &li.start_element[0], EL_PLAYER_1
328 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
329 &li.use_artwork_element[0], FALSE
333 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
334 &li.artwork_element[0], EL_PLAYER_1
338 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
339 &li.use_explosion_element[0], FALSE
343 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
344 &li.explosion_element[0], EL_PLAYER_1
348 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
349 &li.use_initial_inventory[0], FALSE
353 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
354 &li.initial_inventory_size[0], 1
358 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
359 &li.initial_inventory_content[0][0],EL_EMPTY, NULL,
360 &li.initial_inventory_size[0], 1, MAX_INITIAL_INVENTORY_SIZE
365 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
366 &li.initial_player_stepsize[1], STEPSIZE_NORMAL
370 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
371 &li.initial_player_gravity[1], FALSE
375 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
376 &li.use_start_element[1], FALSE
380 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
381 &li.start_element[1], EL_PLAYER_2
385 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
386 &li.use_artwork_element[1], FALSE
390 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
391 &li.artwork_element[1], EL_PLAYER_2
395 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
396 &li.use_explosion_element[1], FALSE
400 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
401 &li.explosion_element[1], EL_PLAYER_2
405 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
406 &li.use_initial_inventory[1], FALSE
410 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
411 &li.initial_inventory_size[1], 1
415 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
416 &li.initial_inventory_content[1][0],EL_EMPTY, NULL,
417 &li.initial_inventory_size[1], 1, MAX_INITIAL_INVENTORY_SIZE
422 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
423 &li.initial_player_stepsize[2], STEPSIZE_NORMAL
427 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
428 &li.initial_player_gravity[2], FALSE
432 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
433 &li.use_start_element[2], FALSE
437 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
438 &li.start_element[2], EL_PLAYER_3
442 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
443 &li.use_artwork_element[2], FALSE
447 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
448 &li.artwork_element[2], EL_PLAYER_3
452 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
453 &li.use_explosion_element[2], FALSE
457 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
458 &li.explosion_element[2], EL_PLAYER_3
462 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
463 &li.use_initial_inventory[2], FALSE
467 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
468 &li.initial_inventory_size[2], 1
472 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
473 &li.initial_inventory_content[2][0],EL_EMPTY, NULL,
474 &li.initial_inventory_size[2], 1, MAX_INITIAL_INVENTORY_SIZE
479 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
480 &li.initial_player_stepsize[3], STEPSIZE_NORMAL
484 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
485 &li.initial_player_gravity[3], FALSE
489 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
490 &li.use_start_element[3], FALSE
494 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
495 &li.start_element[3], EL_PLAYER_4
499 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
500 &li.use_artwork_element[3], FALSE
504 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
505 &li.artwork_element[3], EL_PLAYER_4
509 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
510 &li.use_explosion_element[3], FALSE
514 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
515 &li.explosion_element[3], EL_PLAYER_4
519 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
520 &li.use_initial_inventory[3], FALSE
524 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
525 &li.initial_inventory_size[3], 1
529 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
530 &li.initial_inventory_content[3][0],EL_EMPTY, NULL,
531 &li.initial_inventory_size[3], 1, MAX_INITIAL_INVENTORY_SIZE
536 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
537 &li.score[SC_EMERALD], 10
542 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
543 &li.score[SC_DIAMOND], 10
548 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
549 &li.score[SC_BUG], 10
554 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
555 &li.score[SC_SPACESHIP], 10
560 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
561 &li.score[SC_PACMAN], 10
566 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
567 &li.score[SC_NUT], 10
572 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
573 &li.score[SC_DYNAMITE], 10
578 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
579 &li.score[SC_KEY], 10
584 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
585 &li.score[SC_PEARL], 10
590 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
591 &li.score[SC_CRYSTAL], 10
596 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
597 &li.amoeba_content, EL_DIAMOND
601 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
606 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
607 &li.grow_into_diggable, TRUE
612 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
613 &li.yamyam_content, EL_ROCK, NULL,
614 &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS
618 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
619 &li.score[SC_YAMYAM], 10
624 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
625 &li.score[SC_ROBOT], 10
629 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
635 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
641 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
642 &li.time_magic_wall, 10
647 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
648 &li.game_of_life[0], 2
652 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
653 &li.game_of_life[1], 3
657 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
658 &li.game_of_life[2], 3
662 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
663 &li.game_of_life[3], 3
668 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
673 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
678 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
683 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
688 EL_TIMEGATE_SWITCH, -1,
689 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
690 &li.time_timegate, 10
694 EL_LIGHT_SWITCH_ACTIVE, -1,
695 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
700 EL_SHIELD_NORMAL, -1,
701 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
702 &li.shield_normal_time, 10
705 EL_SHIELD_NORMAL, -1,
706 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
707 &li.score[SC_SHIELD], 10
711 EL_SHIELD_DEADLY, -1,
712 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
713 &li.shield_deadly_time, 10
716 EL_SHIELD_DEADLY, -1,
717 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
718 &li.score[SC_SHIELD], 10
723 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
728 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
729 &li.extra_time_score, 10
733 EL_TIME_ORB_FULL, -1,
734 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
735 &li.time_orb_time, 10
738 EL_TIME_ORB_FULL, -1,
739 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
740 &li.use_time_orb_bug, FALSE
745 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
746 &li.use_spring_bug, FALSE
751 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
752 &li.android_move_time, 10
756 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
757 &li.android_clone_time, 10
761 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
762 &li.android_clone_element[0], EL_EMPTY, NULL,
763 &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
768 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
773 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
778 EL_EMC_MAGNIFIER, -1,
779 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
780 &li.magnify_score, 10
783 EL_EMC_MAGNIFIER, -1,
784 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
789 EL_EMC_MAGIC_BALL, -1,
790 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
794 EL_EMC_MAGIC_BALL, -1,
795 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
796 &li.ball_random, FALSE
799 EL_EMC_MAGIC_BALL, -1,
800 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
801 &li.ball_state_initial, FALSE
804 EL_EMC_MAGIC_BALL, -1,
805 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
806 &li.ball_content, EL_EMPTY, NULL,
807 &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
812 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
813 &li.mm_laser_red, FALSE
817 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
818 &li.mm_laser_green, FALSE
822 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
823 &li.mm_laser_blue, TRUE
828 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
829 &li.df_laser_red, TRUE
833 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
834 &li.df_laser_green, TRUE
838 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
839 &li.df_laser_blue, FALSE
843 EL_MM_FUSE_ACTIVE, -1,
844 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
849 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
854 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
858 EL_MM_STEEL_BLOCK, -1,
859 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
860 &li.mm_time_block, 75
864 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
865 &li.score[SC_ELEM_BONUS], 10
868 /* ---------- unused values ----------------------------------------------- */
871 EL_UNKNOWN, SAVE_CONF_NEVER,
872 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
873 &li.score[SC_UNKNOWN_15], 10
883 static struct LevelFileConfigInfo chunk_config_NOTE[] =
887 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
888 &xx_envelope.xsize, MAX_ENVELOPE_XSIZE,
892 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
893 &xx_envelope.ysize, MAX_ENVELOPE_YSIZE,
898 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
899 &xx_envelope.autowrap, FALSE
903 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
904 &xx_envelope.centered, FALSE
909 TYPE_STRING, CONF_VALUE_BYTES(1),
910 &xx_envelope.text, -1, NULL,
911 &xx_string_length_unused, -1, MAX_ENVELOPE_TEXT_LEN,
912 &xx_default_string_empty[0]
922 static struct LevelFileConfigInfo chunk_config_CUSX_base[] =
926 TYPE_STRING, CONF_VALUE_BYTES(1),
927 &xx_ei.description[0], -1,
928 &yy_ei.description[0],
929 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
930 &xx_default_description[0]
935 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
936 &xx_ei.properties[EP_BITFIELD_BASE_NR], EP_BITMASK_BASE_DEFAULT,
937 &yy_ei.properties[EP_BITFIELD_BASE_NR]
939 #if ENABLE_RESERVED_CODE
940 /* (reserved for later use) */
943 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
944 &xx_ei.properties[EP_BITFIELD_BASE_NR + 1], EP_BITMASK_DEFAULT,
945 &yy_ei.properties[EP_BITFIELD_BASE_NR + 1]
951 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
952 &xx_ei.use_gfx_element, FALSE,
953 &yy_ei.use_gfx_element
957 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
958 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE,
959 &yy_ei.gfx_element_initial
964 TYPE_BITFIELD, CONF_VALUE_8_BIT(2),
965 &xx_ei.access_direction, MV_ALL_DIRECTIONS,
966 &yy_ei.access_direction
971 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
972 &xx_ei.collect_score_initial, 10,
973 &yy_ei.collect_score_initial
977 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
978 &xx_ei.collect_count_initial, 1,
979 &yy_ei.collect_count_initial
984 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
985 &xx_ei.ce_value_fixed_initial, 0,
986 &yy_ei.ce_value_fixed_initial
990 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
991 &xx_ei.ce_value_random_initial, 0,
992 &yy_ei.ce_value_random_initial
996 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
997 &xx_ei.use_last_ce_value, FALSE,
998 &yy_ei.use_last_ce_value
1003 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
1004 &xx_ei.push_delay_fixed, 8,
1005 &yy_ei.push_delay_fixed
1009 TYPE_INTEGER, CONF_VALUE_16_BIT(7),
1010 &xx_ei.push_delay_random, 8,
1011 &yy_ei.push_delay_random
1015 TYPE_INTEGER, CONF_VALUE_16_BIT(8),
1016 &xx_ei.drop_delay_fixed, 0,
1017 &yy_ei.drop_delay_fixed
1021 TYPE_INTEGER, CONF_VALUE_16_BIT(9),
1022 &xx_ei.drop_delay_random, 0,
1023 &yy_ei.drop_delay_random
1027 TYPE_INTEGER, CONF_VALUE_16_BIT(10),
1028 &xx_ei.move_delay_fixed, 0,
1029 &yy_ei.move_delay_fixed
1033 TYPE_INTEGER, CONF_VALUE_16_BIT(11),
1034 &xx_ei.move_delay_random, 0,
1035 &yy_ei.move_delay_random
1040 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
1041 &xx_ei.move_pattern, MV_ALL_DIRECTIONS,
1046 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
1047 &xx_ei.move_direction_initial, MV_START_AUTOMATIC,
1048 &yy_ei.move_direction_initial
1052 TYPE_INTEGER, CONF_VALUE_8_BIT(5),
1053 &xx_ei.move_stepsize, TILEX / 8,
1054 &yy_ei.move_stepsize
1059 TYPE_ELEMENT, CONF_VALUE_16_BIT(12),
1060 &xx_ei.move_enter_element, EL_EMPTY_SPACE,
1061 &yy_ei.move_enter_element
1065 TYPE_ELEMENT, CONF_VALUE_16_BIT(13),
1066 &xx_ei.move_leave_element, EL_EMPTY_SPACE,
1067 &yy_ei.move_leave_element
1071 TYPE_INTEGER, CONF_VALUE_8_BIT(6),
1072 &xx_ei.move_leave_type, LEAVE_TYPE_UNLIMITED,
1073 &yy_ei.move_leave_type
1078 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
1079 &xx_ei.slippery_type, SLIPPERY_ANY_RANDOM,
1080 &yy_ei.slippery_type
1085 TYPE_INTEGER, CONF_VALUE_8_BIT(8),
1086 &xx_ei.explosion_type, EXPLODES_3X3,
1087 &yy_ei.explosion_type
1091 TYPE_INTEGER, CONF_VALUE_16_BIT(14),
1092 &xx_ei.explosion_delay, 16,
1093 &yy_ei.explosion_delay
1097 TYPE_INTEGER, CONF_VALUE_16_BIT(15),
1098 &xx_ei.ignition_delay, 8,
1099 &yy_ei.ignition_delay
1104 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2),
1105 &xx_ei.content, EL_EMPTY_SPACE,
1107 &xx_num_contents, 1, 1
1110 /* ---------- "num_change_pages" must be the last entry ------------------- */
1113 -1, SAVE_CONF_ALWAYS,
1114 TYPE_INTEGER, CONF_VALUE_8_BIT(9),
1115 &xx_ei.num_change_pages, 1,
1116 &yy_ei.num_change_pages
1127 static struct LevelFileConfigInfo chunk_config_CUSX_change[] =
1129 /* ---------- "current_change_page" must be the first entry --------------- */
1132 -1, SAVE_CONF_ALWAYS,
1133 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1134 &xx_current_change_page, -1
1137 /* ---------- (the remaining entries can be in any order) ----------------- */
1141 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
1142 &xx_change.can_change, FALSE
1147 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
1148 &xx_event_bits[0], 0
1152 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
1153 &xx_event_bits[1], 0
1158 TYPE_BITFIELD, CONF_VALUE_8_BIT(3),
1159 &xx_change.trigger_player, CH_PLAYER_ANY
1163 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
1164 &xx_change.trigger_side, CH_SIDE_ANY
1168 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
1169 &xx_change.trigger_page, CH_PAGE_ANY
1174 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1175 &xx_change.target_element, EL_EMPTY_SPACE
1180 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
1181 &xx_change.delay_fixed, 0
1185 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
1186 &xx_change.delay_random, 0
1190 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
1191 &xx_change.delay_frames, FRAMES_PER_SECOND
1196 TYPE_ELEMENT, CONF_VALUE_16_BIT(5),
1197 &xx_change.initial_trigger_element, EL_EMPTY_SPACE
1202 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
1203 &xx_change.explode, FALSE
1207 TYPE_BOOLEAN, CONF_VALUE_8_BIT(7),
1208 &xx_change.use_target_content, FALSE
1212 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
1213 &xx_change.only_if_complete, FALSE
1217 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1218 &xx_change.use_random_replace, FALSE
1222 TYPE_INTEGER, CONF_VALUE_8_BIT(10),
1223 &xx_change.random_percentage, 100
1227 TYPE_INTEGER, CONF_VALUE_8_BIT(11),
1228 &xx_change.replace_when, CP_WHEN_EMPTY
1233 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1234 &xx_change.has_action, FALSE
1238 TYPE_INTEGER, CONF_VALUE_8_BIT(13),
1239 &xx_change.action_type, CA_NO_ACTION
1243 TYPE_INTEGER, CONF_VALUE_8_BIT(14),
1244 &xx_change.action_mode, CA_MODE_UNDEFINED
1248 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
1249 &xx_change.action_arg, CA_ARG_UNDEFINED
1254 TYPE_ELEMENT, CONF_VALUE_16_BIT(7),
1255 &xx_change.action_element, EL_EMPTY_SPACE
1260 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
1261 &xx_change.target_content, EL_EMPTY_SPACE, NULL,
1262 &xx_num_contents, 1, 1
1272 static struct LevelFileConfigInfo chunk_config_GRPX[] =
1276 TYPE_STRING, CONF_VALUE_BYTES(1),
1277 &xx_ei.description[0], -1, NULL,
1278 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
1279 &xx_default_description[0]
1284 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
1285 &xx_ei.use_gfx_element, FALSE
1289 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1290 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE
1295 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
1296 &xx_group.choice_mode, ANIM_RANDOM
1301 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(2),
1302 &xx_group.element[0], EL_EMPTY_SPACE, NULL,
1303 &xx_group.num_elements, 1, MAX_ELEMENTS_IN_GROUP
1313 static struct LevelFileConfigInfo chunk_config_CONF[] = /* (OBSOLETE) */
1317 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1318 &li.block_snap_field, TRUE
1322 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
1323 &li.continuous_snapping, TRUE
1327 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1328 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
1332 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
1333 &li.use_start_element[0], FALSE
1337 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1338 &li.start_element[0], EL_PLAYER_1
1342 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
1343 &li.use_artwork_element[0], FALSE
1347 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
1348 &li.artwork_element[0], EL_PLAYER_1
1352 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1353 &li.use_explosion_element[0], FALSE
1357 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
1358 &li.explosion_element[0], EL_PLAYER_1
1373 filetype_id_list[] =
1375 { LEVEL_FILE_TYPE_RND, "RND" },
1376 { LEVEL_FILE_TYPE_BD, "BD" },
1377 { LEVEL_FILE_TYPE_EM, "EM" },
1378 { LEVEL_FILE_TYPE_SP, "SP" },
1379 { LEVEL_FILE_TYPE_DX, "DX" },
1380 { LEVEL_FILE_TYPE_SB, "SB" },
1381 { LEVEL_FILE_TYPE_DC, "DC" },
1382 { LEVEL_FILE_TYPE_MM, "MM" },
1383 { LEVEL_FILE_TYPE_MM, "DF" },
1388 /* ========================================================================= */
1389 /* level file functions */
1390 /* ========================================================================= */
1392 static boolean check_special_flags(char *flag)
1394 if (strEqual(options.special_flags, flag) ||
1395 strEqual(leveldir_current->special_flags, flag))
1401 static struct DateInfo getCurrentDate()
1403 time_t epoch_seconds = time(NULL);
1404 struct tm *now = localtime(&epoch_seconds);
1405 struct DateInfo date;
1407 date.year = now->tm_year + 1900;
1408 date.month = now->tm_mon + 1;
1409 date.day = now->tm_mday;
1411 date.src = DATE_SRC_CLOCK;
1416 static void resetEventFlags(struct ElementChangeInfo *change)
1420 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1421 change->has_event[i] = FALSE;
1424 static void resetEventBits()
1428 for (i = 0; i < NUM_CE_BITFIELDS; i++)
1429 xx_event_bits[i] = 0;
1432 static void setEventFlagsFromEventBits(struct ElementChangeInfo *change)
1436 /* important: only change event flag if corresponding event bit is set
1437 (this is because all xx_event_bits[] values are loaded separately,
1438 and all xx_event_bits[] values are set back to zero before loading
1439 another value xx_event_bits[x] (each value representing 32 flags)) */
1441 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1442 if (xx_event_bits[CH_EVENT_BITFIELD_NR(i)] & CH_EVENT_BIT(i))
1443 change->has_event[i] = TRUE;
1446 static void setEventBitsFromEventFlags(struct ElementChangeInfo *change)
1450 /* in contrast to the above function setEventFlagsFromEventBits(), it
1451 would also be possible to set all bits in xx_event_bits[] to 0 or 1
1452 depending on the corresponding change->has_event[i] values here, as
1453 all xx_event_bits[] values are reset in resetEventBits() before */
1455 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1456 if (change->has_event[i])
1457 xx_event_bits[CH_EVENT_BITFIELD_NR(i)] |= CH_EVENT_BIT(i);
1460 static char *getDefaultElementDescription(struct ElementInfo *ei)
1462 static char description[MAX_ELEMENT_NAME_LEN + 1];
1463 char *default_description = (ei->custom_description != NULL ?
1464 ei->custom_description :
1465 ei->editor_description);
1468 /* always start with reliable default values */
1469 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1470 description[i] = '\0';
1472 /* truncate element description to MAX_ELEMENT_NAME_LEN bytes */
1473 strncpy(description, default_description, MAX_ELEMENT_NAME_LEN);
1475 return &description[0];
1478 static void setElementDescriptionToDefault(struct ElementInfo *ei)
1480 char *default_description = getDefaultElementDescription(ei);
1483 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1484 ei->description[i] = default_description[i];
1487 static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf)
1491 for (i = 0; conf[i].data_type != -1; i++)
1493 int default_value = conf[i].default_value;
1494 int data_type = conf[i].data_type;
1495 int conf_type = conf[i].conf_type;
1496 int byte_mask = conf_type & CONF_MASK_BYTES;
1498 if (byte_mask == CONF_MASK_MULTI_BYTES)
1500 int default_num_entities = conf[i].default_num_entities;
1501 int max_num_entities = conf[i].max_num_entities;
1503 *(int *)(conf[i].num_entities) = default_num_entities;
1505 if (data_type == TYPE_STRING)
1507 char *default_string = conf[i].default_string;
1508 char *string = (char *)(conf[i].value);
1510 strncpy(string, default_string, max_num_entities);
1512 else if (data_type == TYPE_ELEMENT_LIST)
1514 int *element_array = (int *)(conf[i].value);
1517 for (j = 0; j < max_num_entities; j++)
1518 element_array[j] = default_value;
1520 else if (data_type == TYPE_CONTENT_LIST)
1522 struct Content *content = (struct Content *)(conf[i].value);
1525 for (c = 0; c < max_num_entities; c++)
1526 for (y = 0; y < 3; y++)
1527 for (x = 0; x < 3; x++)
1528 content[c].e[x][y] = default_value;
1531 else /* constant size configuration data (1, 2 or 4 bytes) */
1533 if (data_type == TYPE_BOOLEAN)
1534 *(boolean *)(conf[i].value) = default_value;
1536 *(int *) (conf[i].value) = default_value;
1541 static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf)
1545 for (i = 0; conf[i].data_type != -1; i++)
1547 int data_type = conf[i].data_type;
1548 int conf_type = conf[i].conf_type;
1549 int byte_mask = conf_type & CONF_MASK_BYTES;
1551 if (byte_mask == CONF_MASK_MULTI_BYTES)
1553 int max_num_entities = conf[i].max_num_entities;
1555 if (data_type == TYPE_STRING)
1557 char *string = (char *)(conf[i].value);
1558 char *string_copy = (char *)(conf[i].value_copy);
1560 strncpy(string_copy, string, max_num_entities);
1562 else if (data_type == TYPE_ELEMENT_LIST)
1564 int *element_array = (int *)(conf[i].value);
1565 int *element_array_copy = (int *)(conf[i].value_copy);
1568 for (j = 0; j < max_num_entities; j++)
1569 element_array_copy[j] = element_array[j];
1571 else if (data_type == TYPE_CONTENT_LIST)
1573 struct Content *content = (struct Content *)(conf[i].value);
1574 struct Content *content_copy = (struct Content *)(conf[i].value_copy);
1577 for (c = 0; c < max_num_entities; c++)
1578 for (y = 0; y < 3; y++)
1579 for (x = 0; x < 3; x++)
1580 content_copy[c].e[x][y] = content[c].e[x][y];
1583 else /* constant size configuration data (1, 2 or 4 bytes) */
1585 if (data_type == TYPE_BOOLEAN)
1586 *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value);
1588 *(int *) (conf[i].value_copy) = *(int *) (conf[i].value);
1593 void copyElementInfo(struct ElementInfo *ei_from, struct ElementInfo *ei_to)
1597 xx_ei = *ei_from; /* copy element data into temporary buffer */
1598 yy_ei = *ei_to; /* copy element data into temporary buffer */
1600 copyConfigFromConfigList(chunk_config_CUSX_base);
1605 /* ---------- reinitialize and copy change pages ---------- */
1607 ei_to->num_change_pages = ei_from->num_change_pages;
1608 ei_to->current_change_page = ei_from->current_change_page;
1610 setElementChangePages(ei_to, ei_to->num_change_pages);
1612 for (i = 0; i < ei_to->num_change_pages; i++)
1613 ei_to->change_page[i] = ei_from->change_page[i];
1615 /* ---------- copy group element info ---------- */
1616 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
1617 *ei_to->group = *ei_from->group;
1619 /* mark this custom element as modified */
1620 ei_to->modified_settings = TRUE;
1623 void setElementChangePages(struct ElementInfo *ei, int change_pages)
1625 int change_page_size = sizeof(struct ElementChangeInfo);
1627 ei->num_change_pages = MAX(1, change_pages);
1630 checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
1632 if (ei->current_change_page >= ei->num_change_pages)
1633 ei->current_change_page = ei->num_change_pages - 1;
1635 ei->change = &ei->change_page[ei->current_change_page];
1638 void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
1640 xx_change = *change; /* copy change data into temporary buffer */
1642 setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
1644 *change = xx_change;
1646 resetEventFlags(change);
1648 change->direct_action = 0;
1649 change->other_action = 0;
1651 change->pre_change_function = NULL;
1652 change->change_function = NULL;
1653 change->post_change_function = NULL;
1656 static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
1660 li = *level; /* copy level data into temporary buffer */
1661 setConfigToDefaultsFromConfigList(chunk_config_INFO);
1662 *level = li; /* copy temporary buffer back to level data */
1664 setLevelInfoToDefaults_EM();
1665 setLevelInfoToDefaults_SP();
1666 setLevelInfoToDefaults_MM();
1668 level->native_em_level = &native_em_level;
1669 level->native_sp_level = &native_sp_level;
1670 level->native_mm_level = &native_mm_level;
1672 level->file_version = FILE_VERSION_ACTUAL;
1673 level->game_version = GAME_VERSION_ACTUAL;
1675 level->creation_date = getCurrentDate();
1677 level->encoding_16bit_field = TRUE;
1678 level->encoding_16bit_yamyam = TRUE;
1679 level->encoding_16bit_amoeba = TRUE;
1681 /* clear level name and level author string buffers */
1682 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
1683 level->name[i] = '\0';
1684 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
1685 level->author[i] = '\0';
1687 /* set level name and level author to default values */
1688 strcpy(level->name, NAMELESS_LEVEL_NAME);
1689 strcpy(level->author, ANONYMOUS_NAME);
1691 /* set level playfield to playable default level with player and exit */
1692 for (x = 0; x < MAX_LEV_FIELDX; x++)
1693 for (y = 0; y < MAX_LEV_FIELDY; y++)
1694 level->field[x][y] = EL_SAND;
1696 level->field[0][0] = EL_PLAYER_1;
1697 level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
1699 BorderElement = EL_STEELWALL;
1701 /* detect custom elements when loading them */
1702 level->file_has_custom_elements = FALSE;
1704 /* set all bug compatibility flags to "false" => do not emulate this bug */
1705 level->use_action_after_change_bug = FALSE;
1707 if (leveldir_current)
1709 /* try to determine better author name than 'anonymous' */
1710 if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
1712 strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
1713 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1717 switch (LEVELCLASS(leveldir_current))
1719 case LEVELCLASS_TUTORIAL:
1720 strcpy(level->author, PROGRAM_AUTHOR_STRING);
1723 case LEVELCLASS_CONTRIB:
1724 strncpy(level->author, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN);
1725 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1728 case LEVELCLASS_PRIVATE:
1729 strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
1730 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1734 /* keep default value */
1741 static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
1743 static boolean clipboard_elements_initialized = FALSE;
1746 InitElementPropertiesStatic();
1748 li = *level; /* copy level data into temporary buffer */
1749 setConfigToDefaultsFromConfigList(chunk_config_ELEM);
1750 *level = li; /* copy temporary buffer back to level data */
1752 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
1755 struct ElementInfo *ei = &element_info[element];
1757 /* never initialize clipboard elements after the very first time */
1758 /* (to be able to use clipboard elements between several levels) */
1759 if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
1762 if (IS_ENVELOPE(element))
1764 int envelope_nr = element - EL_ENVELOPE_1;
1766 setConfigToDefaultsFromConfigList(chunk_config_NOTE);
1768 level->envelope[envelope_nr] = xx_envelope;
1771 if (IS_CUSTOM_ELEMENT(element) ||
1772 IS_GROUP_ELEMENT(element) ||
1773 IS_INTERNAL_ELEMENT(element))
1775 xx_ei = *ei; /* copy element data into temporary buffer */
1777 setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
1782 setElementChangePages(ei, 1);
1783 setElementChangeInfoToDefaults(ei->change);
1785 if (IS_CUSTOM_ELEMENT(element) ||
1786 IS_GROUP_ELEMENT(element) ||
1787 IS_INTERNAL_ELEMENT(element))
1789 setElementDescriptionToDefault(ei);
1791 ei->modified_settings = FALSE;
1794 if (IS_CUSTOM_ELEMENT(element) ||
1795 IS_INTERNAL_ELEMENT(element))
1797 /* internal values used in level editor */
1799 ei->access_type = 0;
1800 ei->access_layer = 0;
1801 ei->access_protected = 0;
1802 ei->walk_to_action = 0;
1803 ei->smash_targets = 0;
1806 ei->can_explode_by_fire = FALSE;
1807 ei->can_explode_smashed = FALSE;
1808 ei->can_explode_impact = FALSE;
1810 ei->current_change_page = 0;
1813 if (IS_GROUP_ELEMENT(element) ||
1814 IS_INTERNAL_ELEMENT(element))
1816 struct ElementGroupInfo *group;
1818 /* initialize memory for list of elements in group */
1819 if (ei->group == NULL)
1820 ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
1824 xx_group = *group; /* copy group data into temporary buffer */
1826 setConfigToDefaultsFromConfigList(chunk_config_GRPX);
1832 clipboard_elements_initialized = TRUE;
1835 static void setLevelInfoToDefaults(struct LevelInfo *level,
1836 boolean level_info_only,
1837 boolean reset_file_status)
1839 setLevelInfoToDefaults_Level(level);
1841 if (!level_info_only)
1842 setLevelInfoToDefaults_Elements(level);
1844 if (reset_file_status)
1846 level->no_valid_file = FALSE;
1847 level->no_level_file = FALSE;
1850 level->changed = FALSE;
1853 static void setFileInfoToDefaults(struct LevelFileInfo *level_file_info)
1855 level_file_info->nr = 0;
1856 level_file_info->type = LEVEL_FILE_TYPE_UNKNOWN;
1857 level_file_info->packed = FALSE;
1859 setString(&level_file_info->basename, NULL);
1860 setString(&level_file_info->filename, NULL);
1863 int getMappedElement_SB(int, boolean);
1865 static void ActivateLevelTemplate()
1869 if (check_special_flags("load_xsb_to_ces"))
1871 /* fill smaller playfields with padding "beyond border wall" elements */
1872 if (level.fieldx < level_template.fieldx ||
1873 level.fieldy < level_template.fieldy)
1875 short field[level.fieldx][level.fieldy];
1876 int new_fieldx = MAX(level.fieldx, level_template.fieldx);
1877 int new_fieldy = MAX(level.fieldy, level_template.fieldy);
1878 int pos_fieldx = (new_fieldx - level.fieldx) / 2;
1879 int pos_fieldy = (new_fieldy - level.fieldy) / 2;
1881 /* copy old playfield (which is smaller than the visible area) */
1882 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1883 field[x][y] = level.field[x][y];
1885 /* fill new, larger playfield with "beyond border wall" elements */
1886 for (y = 0; y < new_fieldy; y++) for (x = 0; x < new_fieldx; x++)
1887 level.field[x][y] = getMappedElement_SB('_', TRUE);
1889 /* copy the old playfield to the middle of the new playfield */
1890 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1891 level.field[pos_fieldx + x][pos_fieldy + y] = field[x][y];
1893 level.fieldx = new_fieldx;
1894 level.fieldy = new_fieldy;
1898 /* Currently there is no special action needed to activate the template
1899 data, because 'element_info' property settings overwrite the original
1900 level data, while all other variables do not change. */
1902 /* Exception: 'from_level_template' elements in the original level playfield
1903 are overwritten with the corresponding elements at the same position in
1904 playfield from the level template. */
1906 for (x = 0; x < level.fieldx; x++)
1907 for (y = 0; y < level.fieldy; y++)
1908 if (level.field[x][y] == EL_FROM_LEVEL_TEMPLATE)
1909 level.field[x][y] = level_template.field[x][y];
1911 if (check_special_flags("load_xsb_to_ces"))
1913 struct LevelInfo level_backup = level;
1915 /* overwrite all individual level settings from template level settings */
1916 level = level_template;
1918 /* restore playfield size */
1919 level.fieldx = level_backup.fieldx;
1920 level.fieldy = level_backup.fieldy;
1922 /* restore playfield content */
1923 for (x = 0; x < level.fieldx; x++)
1924 for (y = 0; y < level.fieldy; y++)
1925 level.field[x][y] = level_backup.field[x][y];
1927 /* restore name and author from individual level */
1928 strcpy(level.name, level_backup.name);
1929 strcpy(level.author, level_backup.author);
1931 /* restore flag "use_custom_template" */
1932 level.use_custom_template = level_backup.use_custom_template;
1936 static char *getLevelFilenameFromBasename(char *basename)
1938 static char *filename[2] = { NULL, NULL };
1939 int pos = (strEqual(basename, LEVELTEMPLATE_FILENAME) ? 0 : 1);
1941 checked_free(filename[pos]);
1943 filename[pos] = getPath2(getCurrentLevelDir(), basename);
1945 return filename[pos];
1948 static int getFileTypeFromBasename(char *basename)
1950 /* !!! ALSO SEE COMMENT IN checkForPackageFromBasename() !!! */
1952 static char *filename = NULL;
1953 struct stat file_status;
1955 /* ---------- try to determine file type from filename ---------- */
1957 /* check for typical filename of a Supaplex level package file */
1958 if (strlen(basename) == 10 && strPrefixLower(basename, "levels.d"))
1959 return LEVEL_FILE_TYPE_SP;
1961 /* check for typical filename of a Diamond Caves II level package file */
1962 if (strSuffixLower(basename, ".dc") ||
1963 strSuffixLower(basename, ".dc2"))
1964 return LEVEL_FILE_TYPE_DC;
1966 /* check for typical filename of a Sokoban level package file */
1967 if (strSuffixLower(basename, ".xsb") &&
1968 strchr(basename, '%') == NULL)
1969 return LEVEL_FILE_TYPE_SB;
1971 /* ---------- try to determine file type from filesize ---------- */
1973 checked_free(filename);
1974 filename = getPath2(getCurrentLevelDir(), basename);
1976 if (stat(filename, &file_status) == 0)
1978 /* check for typical filesize of a Supaplex level package file */
1979 if (file_status.st_size == 170496)
1980 return LEVEL_FILE_TYPE_SP;
1983 return LEVEL_FILE_TYPE_UNKNOWN;
1986 static int getFileTypeFromMagicBytes(char *filename, int type)
1990 if ((file = openFile(filename, MODE_READ)))
1992 char chunk_name[CHUNK_ID_LEN + 1];
1994 getFileChunkBE(file, chunk_name, NULL);
1996 if (strEqual(chunk_name, "MMII") ||
1997 strEqual(chunk_name, "MIRR"))
1998 type = LEVEL_FILE_TYPE_MM;
2006 static boolean checkForPackageFromBasename(char *basename)
2008 /* !!! WON'T WORK ANYMORE IF getFileTypeFromBasename() ALSO DETECTS !!!
2009 !!! SINGLE LEVELS (CURRENTLY ONLY DETECTS LEVEL PACKAGES !!! */
2011 return (getFileTypeFromBasename(basename) != LEVEL_FILE_TYPE_UNKNOWN);
2014 static char *getSingleLevelBasenameExt(int nr, char *extension)
2016 static char basename[MAX_FILENAME_LEN];
2019 sprintf(basename, "%s", LEVELTEMPLATE_FILENAME);
2021 sprintf(basename, "%03d.%s", nr, extension);
2026 static char *getSingleLevelBasename(int nr)
2028 return getSingleLevelBasenameExt(nr, LEVELFILE_EXTENSION);
2031 static char *getPackedLevelBasename(int type)
2033 static char basename[MAX_FILENAME_LEN];
2034 char *directory = getCurrentLevelDir();
2036 DirectoryEntry *dir_entry;
2038 strcpy(basename, UNDEFINED_FILENAME); /* default: undefined file */
2040 if ((dir = openDirectory(directory)) == NULL)
2042 Error(ERR_WARN, "cannot read current level directory '%s'", directory);
2047 while ((dir_entry = readDirectory(dir)) != NULL) /* loop all entries */
2049 char *entry_basename = dir_entry->basename;
2050 int entry_type = getFileTypeFromBasename(entry_basename);
2052 if (entry_type != LEVEL_FILE_TYPE_UNKNOWN) /* found valid level package */
2054 if (type == LEVEL_FILE_TYPE_UNKNOWN ||
2057 strcpy(basename, entry_basename);
2064 closeDirectory(dir);
2069 static char *getSingleLevelFilename(int nr)
2071 return getLevelFilenameFromBasename(getSingleLevelBasename(nr));
2074 #if ENABLE_UNUSED_CODE
2075 static char *getPackedLevelFilename(int type)
2077 return getLevelFilenameFromBasename(getPackedLevelBasename(type));
2081 char *getDefaultLevelFilename(int nr)
2083 return getSingleLevelFilename(nr);
2086 #if ENABLE_UNUSED_CODE
2087 static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi,
2091 lfi->packed = FALSE;
2093 setString(&lfi->basename, getSingleLevelBasename(lfi->nr, lfi->type));
2094 setString(&lfi->filename, getLevelFilenameFromBasename(lfi->basename));
2098 static void setLevelFileInfo_FormatLevelFilename(struct LevelFileInfo *lfi,
2099 int type, char *format, ...)
2101 static char basename[MAX_FILENAME_LEN];
2104 va_start(ap, format);
2105 vsprintf(basename, format, ap);
2109 lfi->packed = FALSE;
2111 setString(&lfi->basename, basename);
2112 setString(&lfi->filename, getLevelFilenameFromBasename(lfi->basename));
2115 static void setLevelFileInfo_PackedLevelFilename(struct LevelFileInfo *lfi,
2121 setString(&lfi->basename, getPackedLevelBasename(lfi->type));
2122 setString(&lfi->filename, getLevelFilenameFromBasename(lfi->basename));
2125 static int getFiletypeFromID(char *filetype_id)
2127 char *filetype_id_lower;
2128 int filetype = LEVEL_FILE_TYPE_UNKNOWN;
2131 if (filetype_id == NULL)
2132 return LEVEL_FILE_TYPE_UNKNOWN;
2134 filetype_id_lower = getStringToLower(filetype_id);
2136 for (i = 0; filetype_id_list[i].id != NULL; i++)
2138 char *id_lower = getStringToLower(filetype_id_list[i].id);
2140 if (strEqual(filetype_id_lower, id_lower))
2141 filetype = filetype_id_list[i].filetype;
2145 if (filetype != LEVEL_FILE_TYPE_UNKNOWN)
2149 free(filetype_id_lower);
2154 char *getLocalLevelTemplateFilename()
2156 return getDefaultLevelFilename(-1);
2159 char *getGlobalLevelTemplateFilename()
2161 /* global variable "leveldir_current" must be modified in the loop below */
2162 LevelDirTree *leveldir_current_last = leveldir_current;
2163 char *filename = NULL;
2165 /* check for template level in path from current to topmost tree node */
2167 while (leveldir_current != NULL)
2169 filename = getDefaultLevelFilename(-1);
2171 if (fileExists(filename))
2174 leveldir_current = leveldir_current->node_parent;
2177 /* restore global variable "leveldir_current" modified in above loop */
2178 leveldir_current = leveldir_current_last;
2183 static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi)
2187 /* special case: level number is negative => check for level template file */
2190 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2191 getSingleLevelBasename(-1));
2193 /* replace local level template filename with global template filename */
2194 setString(&lfi->filename, getGlobalLevelTemplateFilename());
2196 /* no fallback if template file not existing */
2200 /* special case: check for file name/pattern specified in "levelinfo.conf" */
2201 if (leveldir_current->level_filename != NULL)
2203 int filetype = getFiletypeFromID(leveldir_current->level_filetype);
2205 setLevelFileInfo_FormatLevelFilename(lfi, filetype,
2206 leveldir_current->level_filename, nr);
2208 lfi->packed = checkForPackageFromBasename(leveldir_current->level_filename);
2210 if (fileExists(lfi->filename))
2213 else if (leveldir_current->level_filetype != NULL)
2215 int filetype = getFiletypeFromID(leveldir_current->level_filetype);
2217 /* check for specified native level file with standard file name */
2218 setLevelFileInfo_FormatLevelFilename(lfi, filetype,
2219 "%03d.%s", nr, LEVELFILE_EXTENSION);
2220 if (fileExists(lfi->filename))
2224 /* check for native Rocks'n'Diamonds level file */
2225 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2226 "%03d.%s", nr, LEVELFILE_EXTENSION);
2227 if (fileExists(lfi->filename))
2230 /* check for Emerald Mine level file (V1) */
2231 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c",
2232 'a' + (nr / 10) % 26, '0' + nr % 10);
2233 if (fileExists(lfi->filename))
2235 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c",
2236 'A' + (nr / 10) % 26, '0' + nr % 10);
2237 if (fileExists(lfi->filename))
2240 /* check for Emerald Mine level file (V2 to V5) */
2241 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr);
2242 if (fileExists(lfi->filename))
2245 /* check for Emerald Mine level file (V6 / single mode) */
2246 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr);
2247 if (fileExists(lfi->filename))
2249 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr);
2250 if (fileExists(lfi->filename))
2253 /* check for Emerald Mine level file (V6 / teamwork mode) */
2254 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr);
2255 if (fileExists(lfi->filename))
2257 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr);
2258 if (fileExists(lfi->filename))
2261 /* check for various packed level file formats */
2262 setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN);
2263 if (fileExists(lfi->filename))
2266 /* no known level file found -- use default values (and fail later) */
2267 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2268 "%03d.%s", nr, LEVELFILE_EXTENSION);
2271 static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
2273 if (lfi->type == LEVEL_FILE_TYPE_UNKNOWN)
2274 lfi->type = getFileTypeFromBasename(lfi->basename);
2276 if (lfi->type == LEVEL_FILE_TYPE_RND)
2277 lfi->type = getFileTypeFromMagicBytes(lfi->filename, lfi->type);
2280 static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
2282 /* always start with reliable default values */
2283 setFileInfoToDefaults(level_file_info);
2285 level_file_info->nr = nr; /* set requested level number */
2287 determineLevelFileInfo_Filename(level_file_info);
2288 determineLevelFileInfo_Filetype(level_file_info);
2291 /* ------------------------------------------------------------------------- */
2292 /* functions for loading R'n'D level */
2293 /* ------------------------------------------------------------------------- */
2295 int getMappedElement(int element)
2297 /* remap some (historic, now obsolete) elements */
2301 case EL_PLAYER_OBSOLETE:
2302 element = EL_PLAYER_1;
2305 case EL_KEY_OBSOLETE:
2309 case EL_EM_KEY_1_FILE_OBSOLETE:
2310 element = EL_EM_KEY_1;
2313 case EL_EM_KEY_2_FILE_OBSOLETE:
2314 element = EL_EM_KEY_2;
2317 case EL_EM_KEY_3_FILE_OBSOLETE:
2318 element = EL_EM_KEY_3;
2321 case EL_EM_KEY_4_FILE_OBSOLETE:
2322 element = EL_EM_KEY_4;
2325 case EL_ENVELOPE_OBSOLETE:
2326 element = EL_ENVELOPE_1;
2334 if (element >= NUM_FILE_ELEMENTS)
2336 Error(ERR_WARN, "invalid level element %d", element);
2338 element = EL_UNKNOWN;
2346 int getMappedElementByVersion(int element, int game_version)
2348 /* remap some elements due to certain game version */
2350 if (game_version <= VERSION_IDENT(2,2,0,0))
2352 /* map game font elements */
2353 element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
2354 element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
2355 element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
2356 element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
2359 if (game_version < VERSION_IDENT(3,0,0,0))
2361 /* map Supaplex gravity tube elements */
2362 element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
2363 element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
2364 element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
2365 element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
2372 static int LoadLevel_VERS(File *file, int chunk_size, struct LevelInfo *level)
2374 level->file_version = getFileVersion(file);
2375 level->game_version = getFileVersion(file);
2380 static int LoadLevel_DATE(File *file, int chunk_size, struct LevelInfo *level)
2382 level->creation_date.year = getFile16BitBE(file);
2383 level->creation_date.month = getFile8Bit(file);
2384 level->creation_date.day = getFile8Bit(file);
2386 level->creation_date.src = DATE_SRC_LEVELFILE;
2391 static int LoadLevel_HEAD(File *file, int chunk_size, struct LevelInfo *level)
2393 int initial_player_stepsize;
2394 int initial_player_gravity;
2397 level->fieldx = getFile8Bit(file);
2398 level->fieldy = getFile8Bit(file);
2400 level->time = getFile16BitBE(file);
2401 level->gems_needed = getFile16BitBE(file);
2403 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2404 level->name[i] = getFile8Bit(file);
2405 level->name[MAX_LEVEL_NAME_LEN] = 0;
2407 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
2408 level->score[i] = getFile8Bit(file);
2410 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2411 for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
2412 for (y = 0; y < 3; y++)
2413 for (x = 0; x < 3; x++)
2414 level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
2416 level->amoeba_speed = getFile8Bit(file);
2417 level->time_magic_wall = getFile8Bit(file);
2418 level->time_wheel = getFile8Bit(file);
2419 level->amoeba_content = getMappedElement(getFile8Bit(file));
2421 initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST :
2424 for (i = 0; i < MAX_PLAYERS; i++)
2425 level->initial_player_stepsize[i] = initial_player_stepsize;
2427 initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2429 for (i = 0; i < MAX_PLAYERS; i++)
2430 level->initial_player_gravity[i] = initial_player_gravity;
2432 level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2433 level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2435 level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2437 level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2438 level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2439 level->can_move_into_acid_bits = getFile32BitBE(file);
2440 level->dont_collide_with_bits = getFile8Bit(file);
2442 level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2443 level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2445 level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2446 level->can_pass_to_walkable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2447 level->grow_into_diggable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2449 level->game_engine_type = getFile8Bit(file);
2451 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
2456 static int LoadLevel_NAME(File *file, int chunk_size, struct LevelInfo *level)
2460 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2461 level->name[i] = getFile8Bit(file);
2462 level->name[MAX_LEVEL_NAME_LEN] = 0;
2467 static int LoadLevel_AUTH(File *file, int chunk_size, struct LevelInfo *level)
2471 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
2472 level->author[i] = getFile8Bit(file);
2473 level->author[MAX_LEVEL_AUTHOR_LEN] = 0;
2478 static int LoadLevel_BODY(File *file, int chunk_size, struct LevelInfo *level)
2481 int chunk_size_expected = level->fieldx * level->fieldy;
2483 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2484 stored with 16-bit encoding (and should be twice as big then).
2485 Even worse, playfield data was stored 16-bit when only yamyam content
2486 contained 16-bit elements and vice versa. */
2488 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2489 chunk_size_expected *= 2;
2491 if (chunk_size_expected != chunk_size)
2493 ReadUnusedBytesFromFile(file, chunk_size);
2494 return chunk_size_expected;
2497 for (y = 0; y < level->fieldy; y++)
2498 for (x = 0; x < level->fieldx; x++)
2499 level->field[x][y] =
2500 getMappedElement(level->encoding_16bit_field ? getFile16BitBE(file) :
2505 static int LoadLevel_CONT(File *file, int chunk_size, struct LevelInfo *level)
2508 int header_size = 4;
2509 int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
2510 int chunk_size_expected = header_size + content_size;
2512 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2513 stored with 16-bit encoding (and should be twice as big then).
2514 Even worse, playfield data was stored 16-bit when only yamyam content
2515 contained 16-bit elements and vice versa. */
2517 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2518 chunk_size_expected += content_size;
2520 if (chunk_size_expected != chunk_size)
2522 ReadUnusedBytesFromFile(file, chunk_size);
2523 return chunk_size_expected;
2527 level->num_yamyam_contents = getFile8Bit(file);
2531 /* correct invalid number of content fields -- should never happen */
2532 if (level->num_yamyam_contents < 1 ||
2533 level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
2534 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2536 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2537 for (y = 0; y < 3; y++)
2538 for (x = 0; x < 3; x++)
2539 level->yamyam_content[i].e[x][y] =
2540 getMappedElement(level->encoding_16bit_field ?
2541 getFile16BitBE(file) : getFile8Bit(file));
2545 static int LoadLevel_CNT2(File *file, int chunk_size, struct LevelInfo *level)
2550 int content_array[MAX_ELEMENT_CONTENTS][3][3];
2552 element = getMappedElement(getFile16BitBE(file));
2553 num_contents = getFile8Bit(file);
2555 getFile8Bit(file); /* content x size (unused) */
2556 getFile8Bit(file); /* content y size (unused) */
2558 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
2560 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2561 for (y = 0; y < 3; y++)
2562 for (x = 0; x < 3; x++)
2563 content_array[i][x][y] = getMappedElement(getFile16BitBE(file));
2565 /* correct invalid number of content fields -- should never happen */
2566 if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
2567 num_contents = STD_ELEMENT_CONTENTS;
2569 if (element == EL_YAMYAM)
2571 level->num_yamyam_contents = num_contents;
2573 for (i = 0; i < num_contents; i++)
2574 for (y = 0; y < 3; y++)
2575 for (x = 0; x < 3; x++)
2576 level->yamyam_content[i].e[x][y] = content_array[i][x][y];
2578 else if (element == EL_BD_AMOEBA)
2580 level->amoeba_content = content_array[0][0][0];
2584 Error(ERR_WARN, "cannot load content for element '%d'", element);
2590 static int LoadLevel_CNT3(File *file, int chunk_size, struct LevelInfo *level)
2596 int chunk_size_expected;
2598 element = getMappedElement(getFile16BitBE(file));
2599 if (!IS_ENVELOPE(element))
2600 element = EL_ENVELOPE_1;
2602 envelope_nr = element - EL_ENVELOPE_1;
2604 envelope_len = getFile16BitBE(file);
2606 level->envelope[envelope_nr].xsize = getFile8Bit(file);
2607 level->envelope[envelope_nr].ysize = getFile8Bit(file);
2609 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
2611 chunk_size_expected = LEVEL_CHUNK_CNT3_SIZE(envelope_len);
2612 if (chunk_size_expected != chunk_size)
2614 ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
2615 return chunk_size_expected;
2618 for (i = 0; i < envelope_len; i++)
2619 level->envelope[envelope_nr].text[i] = getFile8Bit(file);
2624 static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level)
2626 int num_changed_custom_elements = getFile16BitBE(file);
2627 int chunk_size_expected = 2 + num_changed_custom_elements * 6;
2630 if (chunk_size_expected != chunk_size)
2632 ReadUnusedBytesFromFile(file, chunk_size - 2);
2633 return chunk_size_expected;
2636 for (i = 0; i < num_changed_custom_elements; i++)
2638 int element = getMappedElement(getFile16BitBE(file));
2639 int properties = getFile32BitBE(file);
2641 if (IS_CUSTOM_ELEMENT(element))
2642 element_info[element].properties[EP_BITFIELD_BASE_NR] = properties;
2644 Error(ERR_WARN, "invalid custom element number %d", element);
2646 /* older game versions that wrote level files with CUS1 chunks used
2647 different default push delay values (not yet stored in level file) */
2648 element_info[element].push_delay_fixed = 2;
2649 element_info[element].push_delay_random = 8;
2652 level->file_has_custom_elements = TRUE;
2657 static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level)
2659 int num_changed_custom_elements = getFile16BitBE(file);
2660 int chunk_size_expected = 2 + num_changed_custom_elements * 4;
2663 if (chunk_size_expected != chunk_size)
2665 ReadUnusedBytesFromFile(file, chunk_size - 2);
2666 return chunk_size_expected;
2669 for (i = 0; i < num_changed_custom_elements; i++)
2671 int element = getMappedElement(getFile16BitBE(file));
2672 int custom_target_element = getMappedElement(getFile16BitBE(file));
2674 if (IS_CUSTOM_ELEMENT(element))
2675 element_info[element].change->target_element = custom_target_element;
2677 Error(ERR_WARN, "invalid custom element number %d", element);
2680 level->file_has_custom_elements = TRUE;
2685 static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
2687 int num_changed_custom_elements = getFile16BitBE(file);
2688 int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
2691 if (chunk_size_expected != chunk_size)
2693 ReadUnusedBytesFromFile(file, chunk_size - 2);
2694 return chunk_size_expected;
2697 for (i = 0; i < num_changed_custom_elements; i++)
2699 int element = getMappedElement(getFile16BitBE(file));
2700 struct ElementInfo *ei = &element_info[element];
2701 unsigned int event_bits;
2703 if (!IS_CUSTOM_ELEMENT(element))
2705 Error(ERR_WARN, "invalid custom element number %d", element);
2707 element = EL_INTERNAL_DUMMY;
2710 for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
2711 ei->description[j] = getFile8Bit(file);
2712 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2714 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2716 /* some free bytes for future properties and padding */
2717 ReadUnusedBytesFromFile(file, 7);
2719 ei->use_gfx_element = getFile8Bit(file);
2720 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2722 ei->collect_score_initial = getFile8Bit(file);
2723 ei->collect_count_initial = getFile8Bit(file);
2725 ei->push_delay_fixed = getFile16BitBE(file);
2726 ei->push_delay_random = getFile16BitBE(file);
2727 ei->move_delay_fixed = getFile16BitBE(file);
2728 ei->move_delay_random = getFile16BitBE(file);
2730 ei->move_pattern = getFile16BitBE(file);
2731 ei->move_direction_initial = getFile8Bit(file);
2732 ei->move_stepsize = getFile8Bit(file);
2734 for (y = 0; y < 3; y++)
2735 for (x = 0; x < 3; x++)
2736 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2738 event_bits = getFile32BitBE(file);
2739 for (j = 0; j < NUM_CHANGE_EVENTS; j++)
2740 if (event_bits & (1 << j))
2741 ei->change->has_event[j] = TRUE;
2743 ei->change->target_element = getMappedElement(getFile16BitBE(file));
2745 ei->change->delay_fixed = getFile16BitBE(file);
2746 ei->change->delay_random = getFile16BitBE(file);
2747 ei->change->delay_frames = getFile16BitBE(file);
2749 ei->change->initial_trigger_element= getMappedElement(getFile16BitBE(file));
2751 ei->change->explode = getFile8Bit(file);
2752 ei->change->use_target_content = getFile8Bit(file);
2753 ei->change->only_if_complete = getFile8Bit(file);
2754 ei->change->use_random_replace = getFile8Bit(file);
2756 ei->change->random_percentage = getFile8Bit(file);
2757 ei->change->replace_when = getFile8Bit(file);
2759 for (y = 0; y < 3; y++)
2760 for (x = 0; x < 3; x++)
2761 ei->change->target_content.e[x][y] =
2762 getMappedElement(getFile16BitBE(file));
2764 ei->slippery_type = getFile8Bit(file);
2766 /* some free bytes for future properties and padding */
2767 ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
2769 /* mark that this custom element has been modified */
2770 ei->modified_settings = TRUE;
2773 level->file_has_custom_elements = TRUE;
2778 static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level)
2780 struct ElementInfo *ei;
2781 int chunk_size_expected;
2785 /* ---------- custom element base property values (96 bytes) ------------- */
2787 element = getMappedElement(getFile16BitBE(file));
2789 if (!IS_CUSTOM_ELEMENT(element))
2791 Error(ERR_WARN, "invalid custom element number %d", element);
2793 ReadUnusedBytesFromFile(file, chunk_size - 2);
2797 ei = &element_info[element];
2799 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2800 ei->description[i] = getFile8Bit(file);
2801 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2803 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2805 ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
2807 ei->num_change_pages = getFile8Bit(file);
2809 chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
2810 if (chunk_size_expected != chunk_size)
2812 ReadUnusedBytesFromFile(file, chunk_size - 43);
2813 return chunk_size_expected;
2816 ei->ce_value_fixed_initial = getFile16BitBE(file);
2817 ei->ce_value_random_initial = getFile16BitBE(file);
2818 ei->use_last_ce_value = getFile8Bit(file);
2820 ei->use_gfx_element = getFile8Bit(file);
2821 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2823 ei->collect_score_initial = getFile8Bit(file);
2824 ei->collect_count_initial = getFile8Bit(file);
2826 ei->drop_delay_fixed = getFile8Bit(file);
2827 ei->push_delay_fixed = getFile8Bit(file);
2828 ei->drop_delay_random = getFile8Bit(file);
2829 ei->push_delay_random = getFile8Bit(file);
2830 ei->move_delay_fixed = getFile16BitBE(file);
2831 ei->move_delay_random = getFile16BitBE(file);
2833 /* bits 0 - 15 of "move_pattern" ... */
2834 ei->move_pattern = getFile16BitBE(file);
2835 ei->move_direction_initial = getFile8Bit(file);
2836 ei->move_stepsize = getFile8Bit(file);
2838 ei->slippery_type = getFile8Bit(file);
2840 for (y = 0; y < 3; y++)
2841 for (x = 0; x < 3; x++)
2842 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2844 ei->move_enter_element = getMappedElement(getFile16BitBE(file));
2845 ei->move_leave_element = getMappedElement(getFile16BitBE(file));
2846 ei->move_leave_type = getFile8Bit(file);
2848 /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
2849 ei->move_pattern |= (getFile16BitBE(file) << 16);
2851 ei->access_direction = getFile8Bit(file);
2853 ei->explosion_delay = getFile8Bit(file);
2854 ei->ignition_delay = getFile8Bit(file);
2855 ei->explosion_type = getFile8Bit(file);
2857 /* some free bytes for future custom property values and padding */
2858 ReadUnusedBytesFromFile(file, 1);
2860 /* ---------- change page property values (48 bytes) --------------------- */
2862 setElementChangePages(ei, ei->num_change_pages);
2864 for (i = 0; i < ei->num_change_pages; i++)
2866 struct ElementChangeInfo *change = &ei->change_page[i];
2867 unsigned int event_bits;
2869 /* always start with reliable default values */
2870 setElementChangeInfoToDefaults(change);
2872 /* bits 0 - 31 of "has_event[]" ... */
2873 event_bits = getFile32BitBE(file);
2874 for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
2875 if (event_bits & (1 << j))
2876 change->has_event[j] = TRUE;
2878 change->target_element = getMappedElement(getFile16BitBE(file));
2880 change->delay_fixed = getFile16BitBE(file);
2881 change->delay_random = getFile16BitBE(file);
2882 change->delay_frames = getFile16BitBE(file);
2884 change->initial_trigger_element = getMappedElement(getFile16BitBE(file));
2886 change->explode = getFile8Bit(file);
2887 change->use_target_content = getFile8Bit(file);
2888 change->only_if_complete = getFile8Bit(file);
2889 change->use_random_replace = getFile8Bit(file);
2891 change->random_percentage = getFile8Bit(file);
2892 change->replace_when = getFile8Bit(file);
2894 for (y = 0; y < 3; y++)
2895 for (x = 0; x < 3; x++)
2896 change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
2898 change->can_change = getFile8Bit(file);
2900 change->trigger_side = getFile8Bit(file);
2902 change->trigger_player = getFile8Bit(file);
2903 change->trigger_page = getFile8Bit(file);
2905 change->trigger_page = (change->trigger_page == CH_PAGE_ANY_FILE ?
2906 CH_PAGE_ANY : (1 << change->trigger_page));
2908 change->has_action = getFile8Bit(file);
2909 change->action_type = getFile8Bit(file);
2910 change->action_mode = getFile8Bit(file);
2911 change->action_arg = getFile16BitBE(file);
2913 /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
2914 event_bits = getFile8Bit(file);
2915 for (j = 32; j < NUM_CHANGE_EVENTS; j++)
2916 if (event_bits & (1 << (j - 32)))
2917 change->has_event[j] = TRUE;
2920 /* mark this custom element as modified */
2921 ei->modified_settings = TRUE;
2923 level->file_has_custom_elements = TRUE;
2928 static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level)
2930 struct ElementInfo *ei;
2931 struct ElementGroupInfo *group;
2935 element = getMappedElement(getFile16BitBE(file));
2937 if (!IS_GROUP_ELEMENT(element))
2939 Error(ERR_WARN, "invalid group element number %d", element);
2941 ReadUnusedBytesFromFile(file, chunk_size - 2);
2945 ei = &element_info[element];
2947 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2948 ei->description[i] = getFile8Bit(file);
2949 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2951 group = element_info[element].group;
2953 group->num_elements = getFile8Bit(file);
2955 ei->use_gfx_element = getFile8Bit(file);
2956 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2958 group->choice_mode = getFile8Bit(file);
2960 /* some free bytes for future values and padding */
2961 ReadUnusedBytesFromFile(file, 3);
2963 for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
2964 group->element[i] = getMappedElement(getFile16BitBE(file));
2966 /* mark this group element as modified */
2967 element_info[element].modified_settings = TRUE;
2969 level->file_has_custom_elements = TRUE;
2974 static int LoadLevel_MicroChunk(File *file, struct LevelFileConfigInfo *conf,
2975 int element, int real_element)
2977 int micro_chunk_size = 0;
2978 int conf_type = getFile8Bit(file);
2979 int byte_mask = conf_type & CONF_MASK_BYTES;
2980 boolean element_found = FALSE;
2983 micro_chunk_size += 1;
2985 if (byte_mask == CONF_MASK_MULTI_BYTES)
2987 int num_bytes = getFile16BitBE(file);
2988 byte *buffer = checked_malloc(num_bytes);
2990 ReadBytesFromFile(file, buffer, num_bytes);
2992 for (i = 0; conf[i].data_type != -1; i++)
2994 if (conf[i].element == element &&
2995 conf[i].conf_type == conf_type)
2997 int data_type = conf[i].data_type;
2998 int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
2999 int max_num_entities = conf[i].max_num_entities;
3001 if (num_entities > max_num_entities)
3004 "truncating number of entities for element %d from %d to %d",
3005 element, num_entities, max_num_entities);
3007 num_entities = max_num_entities;
3010 if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
3011 data_type == TYPE_CONTENT_LIST))
3013 /* for element and content lists, zero entities are not allowed */
3014 Error(ERR_WARN, "found empty list of entities for element %d",
3017 /* do not set "num_entities" here to prevent reading behind buffer */
3019 *(int *)(conf[i].num_entities) = 1; /* at least one is required */
3023 *(int *)(conf[i].num_entities) = num_entities;
3026 element_found = TRUE;
3028 if (data_type == TYPE_STRING)
3030 char *string = (char *)(conf[i].value);
3033 for (j = 0; j < max_num_entities; j++)
3034 string[j] = (j < num_entities ? buffer[j] : '\0');
3036 else if (data_type == TYPE_ELEMENT_LIST)
3038 int *element_array = (int *)(conf[i].value);
3041 for (j = 0; j < num_entities; j++)
3043 getMappedElement(CONF_ELEMENTS_ELEMENT(buffer, j));
3045 else if (data_type == TYPE_CONTENT_LIST)
3047 struct Content *content= (struct Content *)(conf[i].value);
3050 for (c = 0; c < num_entities; c++)
3051 for (y = 0; y < 3; y++)
3052 for (x = 0; x < 3; x++)
3053 content[c].e[x][y] =
3054 getMappedElement(CONF_CONTENTS_ELEMENT(buffer, c, x, y));
3057 element_found = FALSE;
3063 checked_free(buffer);
3065 micro_chunk_size += 2 + num_bytes;
3067 else /* constant size configuration data (1, 2 or 4 bytes) */
3069 int value = (byte_mask == CONF_MASK_1_BYTE ? getFile8Bit (file) :
3070 byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
3071 byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
3073 for (i = 0; conf[i].data_type != -1; i++)
3075 if (conf[i].element == element &&
3076 conf[i].conf_type == conf_type)
3078 int data_type = conf[i].data_type;
3080 if (data_type == TYPE_ELEMENT)
3081 value = getMappedElement(value);
3083 if (data_type == TYPE_BOOLEAN)
3084 *(boolean *)(conf[i].value) = value;
3086 *(int *) (conf[i].value) = value;
3088 element_found = TRUE;
3094 micro_chunk_size += CONF_VALUE_NUM_BYTES(byte_mask);
3099 char *error_conf_chunk_bytes =
3100 (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
3101 byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
3102 byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
3103 int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
3104 int error_element = real_element;
3106 Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
3107 error_conf_chunk_bytes, error_conf_chunk_token,
3108 error_element, EL_NAME(error_element));
3111 return micro_chunk_size;
3114 static int LoadLevel_INFO(File *file, int chunk_size, struct LevelInfo *level)
3116 int real_chunk_size = 0;
3118 li = *level; /* copy level data into temporary buffer */
3120 while (!checkEndOfFile(file))
3122 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
3124 if (real_chunk_size >= chunk_size)
3128 *level = li; /* copy temporary buffer back to level data */
3130 return real_chunk_size;
3133 static int LoadLevel_CONF(File *file, int chunk_size, struct LevelInfo *level)
3135 int real_chunk_size = 0;
3137 li = *level; /* copy level data into temporary buffer */
3139 while (!checkEndOfFile(file))
3141 int element = getMappedElement(getFile16BitBE(file));
3143 real_chunk_size += 2;
3144 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
3146 if (real_chunk_size >= chunk_size)
3150 *level = li; /* copy temporary buffer back to level data */
3152 return real_chunk_size;
3155 static int LoadLevel_ELEM(File *file, int chunk_size, struct LevelInfo *level)
3157 int real_chunk_size = 0;
3159 li = *level; /* copy level data into temporary buffer */
3161 while (!checkEndOfFile(file))
3163 int element = getMappedElement(getFile16BitBE(file));
3165 real_chunk_size += 2;
3166 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM,
3168 if (real_chunk_size >= chunk_size)
3172 *level = li; /* copy temporary buffer back to level data */
3174 return real_chunk_size;
3177 static int LoadLevel_NOTE(File *file, int chunk_size, struct LevelInfo *level)
3179 int element = getMappedElement(getFile16BitBE(file));
3180 int envelope_nr = element - EL_ENVELOPE_1;
3181 int real_chunk_size = 2;
3183 xx_envelope = level->envelope[envelope_nr]; /* copy into temporary buffer */
3185 while (!checkEndOfFile(file))
3187 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE,
3190 if (real_chunk_size >= chunk_size)
3194 level->envelope[envelope_nr] = xx_envelope; /* copy from temporary buffer */
3196 return real_chunk_size;
3199 static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level)
3201 int element = getMappedElement(getFile16BitBE(file));
3202 int real_chunk_size = 2;
3203 struct ElementInfo *ei = &element_info[element];
3206 xx_ei = *ei; /* copy element data into temporary buffer */
3208 xx_ei.num_change_pages = -1;
3210 while (!checkEndOfFile(file))
3212 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
3214 if (xx_ei.num_change_pages != -1)
3217 if (real_chunk_size >= chunk_size)
3223 if (ei->num_change_pages == -1)
3225 Error(ERR_WARN, "LoadLevel_CUSX(): missing 'num_change_pages' for '%s'",
3228 ei->num_change_pages = 1;
3230 setElementChangePages(ei, 1);
3231 setElementChangeInfoToDefaults(ei->change);
3233 return real_chunk_size;
3236 /* initialize number of change pages stored for this custom element */
3237 setElementChangePages(ei, ei->num_change_pages);
3238 for (i = 0; i < ei->num_change_pages; i++)
3239 setElementChangeInfoToDefaults(&ei->change_page[i]);
3241 /* start with reading properties for the first change page */
3242 xx_current_change_page = 0;
3244 while (!checkEndOfFile(file))
3246 struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page];
3248 xx_change = *change; /* copy change data into temporary buffer */
3250 resetEventBits(); /* reset bits; change page might have changed */
3252 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
3255 *change = xx_change;
3257 setEventFlagsFromEventBits(change);
3259 if (real_chunk_size >= chunk_size)
3263 level->file_has_custom_elements = TRUE;
3265 return real_chunk_size;
3268 static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
3270 int element = getMappedElement(getFile16BitBE(file));
3271 int real_chunk_size = 2;
3272 struct ElementInfo *ei = &element_info[element];
3273 struct ElementGroupInfo *group = ei->group;
3275 xx_ei = *ei; /* copy element data into temporary buffer */
3276 xx_group = *group; /* copy group data into temporary buffer */
3278 while (!checkEndOfFile(file))
3280 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
3283 if (real_chunk_size >= chunk_size)
3290 level->file_has_custom_elements = TRUE;
3292 return real_chunk_size;
3295 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
3296 struct LevelFileInfo *level_file_info,
3297 boolean level_info_only)
3299 char *filename = level_file_info->filename;
3300 char cookie[MAX_LINE_LEN];
3301 char chunk_name[CHUNK_ID_LEN + 1];
3305 if (!(file = openFile(filename, MODE_READ)))
3307 level->no_valid_file = TRUE;
3308 level->no_level_file = TRUE;
3310 if (level_info_only)
3313 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
3315 if (!setup.editor.use_template_for_new_levels)
3318 /* if level file not found, try to initialize level data from template */
3319 filename = getGlobalLevelTemplateFilename();
3321 if (!(file = openFile(filename, MODE_READ)))
3324 /* default: for empty levels, use level template for custom elements */
3325 level->use_custom_template = TRUE;
3327 level->no_valid_file = FALSE;
3330 getFileChunkBE(file, chunk_name, NULL);
3331 if (strEqual(chunk_name, "RND1"))
3333 getFile32BitBE(file); /* not used */
3335 getFileChunkBE(file, chunk_name, NULL);
3336 if (!strEqual(chunk_name, "CAVE"))
3338 level->no_valid_file = TRUE;
3340 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3347 else /* check for pre-2.0 file format with cookie string */
3349 strcpy(cookie, chunk_name);
3350 if (getStringFromFile(file, &cookie[4], MAX_LINE_LEN - 4) == NULL)
3352 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
3353 cookie[strlen(cookie) - 1] = '\0';
3355 if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
3357 level->no_valid_file = TRUE;
3359 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3366 if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
3368 level->no_valid_file = TRUE;
3370 Error(ERR_WARN, "unsupported version of level file '%s'", filename);
3377 /* pre-2.0 level files have no game version, so use file version here */
3378 level->game_version = level->file_version;
3381 if (level->file_version < FILE_VERSION_1_2)
3383 /* level files from versions before 1.2.0 without chunk structure */
3384 LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
3385 LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
3393 int (*loader)(File *, int, struct LevelInfo *);
3397 { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
3398 { "DATE", LEVEL_CHUNK_DATE_SIZE, LoadLevel_DATE },
3399 { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
3400 { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME },
3401 { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH },
3402 { "INFO", -1, LoadLevel_INFO },
3403 { "BODY", -1, LoadLevel_BODY },
3404 { "CONT", -1, LoadLevel_CONT },
3405 { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
3406 { "CNT3", -1, LoadLevel_CNT3 },
3407 { "CUS1", -1, LoadLevel_CUS1 },
3408 { "CUS2", -1, LoadLevel_CUS2 },
3409 { "CUS3", -1, LoadLevel_CUS3 },
3410 { "CUS4", -1, LoadLevel_CUS4 },
3411 { "GRP1", -1, LoadLevel_GRP1 },
3412 { "CONF", -1, LoadLevel_CONF },
3413 { "ELEM", -1, LoadLevel_ELEM },
3414 { "NOTE", -1, LoadLevel_NOTE },
3415 { "CUSX", -1, LoadLevel_CUSX },
3416 { "GRPX", -1, LoadLevel_GRPX },
3421 while (getFileChunkBE(file, chunk_name, &chunk_size))
3425 while (chunk_info[i].name != NULL &&
3426 !strEqual(chunk_name, chunk_info[i].name))
3429 if (chunk_info[i].name == NULL)
3431 Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
3432 chunk_name, filename);
3433 ReadUnusedBytesFromFile(file, chunk_size);
3435 else if (chunk_info[i].size != -1 &&
3436 chunk_info[i].size != chunk_size)
3438 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3439 chunk_size, chunk_name, filename);
3440 ReadUnusedBytesFromFile(file, chunk_size);
3444 /* call function to load this level chunk */
3445 int chunk_size_expected =
3446 (chunk_info[i].loader)(file, chunk_size, level);
3448 /* the size of some chunks cannot be checked before reading other
3449 chunks first (like "HEAD" and "BODY") that contain some header
3450 information, so check them here */
3451 if (chunk_size_expected != chunk_size)
3453 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3454 chunk_size, chunk_name, filename);
3464 /* ------------------------------------------------------------------------- */
3465 /* functions for loading EM level */
3466 /* ------------------------------------------------------------------------- */
3468 void CopyNativeLevel_RND_to_EM(struct LevelInfo *level)
3470 static int ball_xy[8][2] =
3481 struct LevelInfo_EM *level_em = level->native_em_level;
3482 struct LEVEL *lev = level_em->lev;
3483 struct PLAYER **ply = level_em->ply;
3486 lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH);
3487 lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT);
3489 lev->time_seconds = level->time;
3490 lev->required_initial = level->gems_needed;
3492 lev->emerald_score = level->score[SC_EMERALD];
3493 lev->diamond_score = level->score[SC_DIAMOND];
3494 lev->alien_score = level->score[SC_ROBOT];
3495 lev->tank_score = level->score[SC_SPACESHIP];
3496 lev->bug_score = level->score[SC_BUG];
3497 lev->eater_score = level->score[SC_YAMYAM];
3498 lev->nut_score = level->score[SC_NUT];
3499 lev->dynamite_score = level->score[SC_DYNAMITE];
3500 lev->key_score = level->score[SC_KEY];
3501 lev->exit_score = level->score[SC_TIME_BONUS];
3503 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3504 for (y = 0; y < 3; y++)
3505 for (x = 0; x < 3; x++)
3506 lev->eater_array[i][y * 3 + x] =
3507 map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
3509 lev->amoeba_time = level->amoeba_speed;
3510 lev->wonderwall_time_initial = level->time_magic_wall;
3511 lev->wheel_time = level->time_wheel;
3513 lev->android_move_time = level->android_move_time;
3514 lev->android_clone_time = level->android_clone_time;
3515 lev->ball_random = level->ball_random;
3516 lev->ball_state_initial = level->ball_state_initial;
3517 lev->ball_time = level->ball_time;
3518 lev->num_ball_arrays = level->num_ball_contents;
3520 lev->lenses_score = level->lenses_score;
3521 lev->magnify_score = level->magnify_score;
3522 lev->slurp_score = level->slurp_score;
3524 lev->lenses_time = level->lenses_time;
3525 lev->magnify_time = level->magnify_time;
3527 lev->wind_direction_initial =
3528 map_direction_RND_to_EM(level->wind_direction_initial);
3529 lev->wind_cnt_initial = (level->wind_direction_initial != MV_NONE ?
3530 lev->wind_time : 0);
3532 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3533 for (j = 0; j < 8; j++)
3534 lev->ball_array[i][j] =
3535 map_element_RND_to_EM(level->
3536 ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
3538 map_android_clone_elements_RND_to_EM(level);
3540 /* first fill the complete playfield with the default border element */
3541 for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++)
3542 for (x = 0; x < EM_MAX_CAVE_WIDTH; x++)
3543 level_em->cave[x][y] = ZBORDER;
3545 if (BorderElement == EL_STEELWALL)
3547 for (y = 0; y < lev->height + 2; y++)
3548 for (x = 0; x < lev->width + 2; x++)
3549 level_em->cave[x + 1][y + 1] = map_element_RND_to_EM(EL_STEELWALL);
3552 /* then copy the real level contents from level file into the playfield */
3553 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3555 int new_element = map_element_RND_to_EM(level->field[x][y]);
3556 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3557 int xx = x + 1 + offset;
3558 int yy = y + 1 + offset;
3560 if (level->field[x][y] == EL_AMOEBA_DEAD)
3561 new_element = map_element_RND_to_EM(EL_AMOEBA_WET);
3563 level_em->cave[xx][yy] = new_element;
3566 for (i = 0; i < MAX_PLAYERS; i++)
3568 ply[i]->x_initial = 0;
3569 ply[i]->y_initial = 0;
3572 /* initialize player positions and delete players from the playfield */
3573 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3575 if (ELEM_IS_PLAYER(level->field[x][y]))
3577 int player_nr = GET_PLAYER_NR(level->field[x][y]);
3578 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3579 int xx = x + 1 + offset;
3580 int yy = y + 1 + offset;
3582 ply[player_nr]->x_initial = xx;
3583 ply[player_nr]->y_initial = yy;
3585 level_em->cave[xx][yy] = map_element_RND_to_EM(EL_EMPTY);
3589 if (BorderElement == EL_STEELWALL)
3596 void CopyNativeLevel_EM_to_RND(struct LevelInfo *level)
3598 static int ball_xy[8][2] =
3609 struct LevelInfo_EM *level_em = level->native_em_level;
3610 struct LEVEL *lev = level_em->lev;
3611 struct PLAYER **ply = level_em->ply;
3614 level->fieldx = MIN(lev->width, MAX_LEV_FIELDX);
3615 level->fieldy = MIN(lev->height, MAX_LEV_FIELDY);
3617 level->time = lev->time_seconds;
3618 level->gems_needed = lev->required_initial;
3620 sprintf(level->name, "Level %d", level->file_info.nr);
3622 level->score[SC_EMERALD] = lev->emerald_score;
3623 level->score[SC_DIAMOND] = lev->diamond_score;
3624 level->score[SC_ROBOT] = lev->alien_score;
3625 level->score[SC_SPACESHIP] = lev->tank_score;
3626 level->score[SC_BUG] = lev->bug_score;
3627 level->score[SC_YAMYAM] = lev->eater_score;
3628 level->score[SC_NUT] = lev->nut_score;
3629 level->score[SC_DYNAMITE] = lev->dynamite_score;
3630 level->score[SC_KEY] = lev->key_score;
3631 level->score[SC_TIME_BONUS] = lev->exit_score;
3633 level->num_yamyam_contents = MAX_ELEMENT_CONTENTS;
3635 for (i = 0; i < level->num_yamyam_contents; i++)
3636 for (y = 0; y < 3; y++)
3637 for (x = 0; x < 3; x++)
3638 level->yamyam_content[i].e[x][y] =
3639 map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
3641 level->amoeba_speed = lev->amoeba_time;
3642 level->time_magic_wall = lev->wonderwall_time_initial;
3643 level->time_wheel = lev->wheel_time;
3645 level->android_move_time = lev->android_move_time;
3646 level->android_clone_time = lev->android_clone_time;
3647 level->ball_random = lev->ball_random;
3648 level->ball_state_initial = lev->ball_state_initial;
3649 level->ball_time = lev->ball_time;
3650 level->num_ball_contents = lev->num_ball_arrays;
3652 level->lenses_score = lev->lenses_score;
3653 level->magnify_score = lev->magnify_score;
3654 level->slurp_score = lev->slurp_score;
3656 level->lenses_time = lev->lenses_time;
3657 level->magnify_time = lev->magnify_time;
3659 level->wind_direction_initial =
3660 map_direction_EM_to_RND(lev->wind_direction_initial);
3662 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3663 for (j = 0; j < 8; j++)
3664 level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
3665 map_element_EM_to_RND(lev->ball_array[i][j]);
3667 map_android_clone_elements_EM_to_RND(level);
3669 /* convert the playfield (some elements need special treatment) */
3670 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
3672 int new_element = map_element_EM_to_RND(level_em->cave[x + 1][y + 1]);
3674 if (new_element == EL_AMOEBA_WET && level->amoeba_speed == 0)
3675 new_element = EL_AMOEBA_DEAD;
3677 level->field[x][y] = new_element;
3680 for (i = 0; i < MAX_PLAYERS; i++)
3682 /* in case of all players set to the same field, use the first player */
3683 int nr = MAX_PLAYERS - i - 1;
3684 int jx = ply[nr]->x_initial - 1;
3685 int jy = ply[nr]->y_initial - 1;
3687 if (jx != -1 && jy != -1)
3688 level->field[jx][jy] = EL_PLAYER_1 + nr;
3693 /* ------------------------------------------------------------------------- */
3694 /* functions for loading SP level */
3695 /* ------------------------------------------------------------------------- */
3697 void CopyNativeLevel_RND_to_SP(struct LevelInfo *level)
3699 struct LevelInfo_SP *level_sp = level->native_sp_level;
3700 LevelInfoType *header = &level_sp->header;
3703 level_sp->width = level->fieldx;
3704 level_sp->height = level->fieldy;
3706 for (x = 0; x < level->fieldx; x++)
3707 for (y = 0; y < level->fieldy; y++)
3708 level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]);
3710 header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0);
3712 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3713 header->LevelTitle[i] = level->name[i];
3714 /* !!! NO STRING TERMINATION IN SUPAPLEX VB CODE YET -- FIX THIS !!! */
3716 header->InfotronsNeeded = level->gems_needed;
3718 header->SpecialPortCount = 0;
3720 for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++)
3722 boolean gravity_port_found = FALSE;