1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 #include "libgame/libgame.h"
24 #define ENABLE_UNUSED_CODE 0 /* currently unused functions */
25 #define ENABLE_HISTORIC_CHUNKS 0 /* only for historic reference */
26 #define ENABLE_RESERVED_CODE 0 /* reserved for later use */
28 #define CHUNK_ID_LEN 4 /* IFF style chunk id length */
29 #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
30 #define CHUNK_SIZE_NONE -1 /* do not write chunk size */
32 #define LEVEL_CHUNK_NAME_SIZE MAX_LEVEL_NAME_LEN
33 #define LEVEL_CHUNK_AUTH_SIZE MAX_LEVEL_AUTHOR_LEN
35 #define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */
36 #define LEVEL_CHUNK_DATE_SIZE 4 /* size of file date chunk */
37 #define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */
38 #define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */
39 #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
40 #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
41 #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
42 #define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */
43 #define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
44 #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
45 #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */
47 /* (element number, number of change pages, change page number) */
48 #define LEVEL_CHUNK_CUSX_UNCHANGED (2 + (1 + 1) + (1 + 1))
50 /* (element number only) */
51 #define LEVEL_CHUNK_GRPX_UNCHANGED 2
52 #define LEVEL_CHUNK_NOTE_UNCHANGED 2
54 /* (nothing at all if unchanged) */
55 #define LEVEL_CHUNK_ELEM_UNCHANGED 0
57 #define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */
58 #define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */
59 #define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */
61 #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
62 #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
63 #define LEVEL_CHUNK_CUS4_SIZE(x) (96 + (x) * 48)
65 /* file identifier strings */
66 #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
67 #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
68 #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
70 /* values for deciding when (not) to save configuration data */
71 #define SAVE_CONF_NEVER 0
72 #define SAVE_CONF_ALWAYS 1
73 #define SAVE_CONF_WHEN_CHANGED -1
75 /* values for chunks using micro chunks */
76 #define CONF_MASK_1_BYTE 0x00
77 #define CONF_MASK_2_BYTE 0x40
78 #define CONF_MASK_4_BYTE 0x80
79 #define CONF_MASK_MULTI_BYTES 0xc0
81 #define CONF_MASK_BYTES 0xc0
82 #define CONF_MASK_TOKEN 0x3f
84 #define CONF_VALUE_1_BYTE(x) (CONF_MASK_1_BYTE | (x))
85 #define CONF_VALUE_2_BYTE(x) (CONF_MASK_2_BYTE | (x))
86 #define CONF_VALUE_4_BYTE(x) (CONF_MASK_4_BYTE | (x))
87 #define CONF_VALUE_MULTI_BYTES(x) (CONF_MASK_MULTI_BYTES | (x))
89 /* these definitions are just for convenience of use and readability */
90 #define CONF_VALUE_8_BIT(x) CONF_VALUE_1_BYTE(x)
91 #define CONF_VALUE_16_BIT(x) CONF_VALUE_2_BYTE(x)
92 #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x)
93 #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x)
95 #define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \
96 (x) == CONF_MASK_2_BYTE ? 2 : \
97 (x) == CONF_MASK_4_BYTE ? 4 : 0)
99 #define CONF_CONTENT_NUM_ELEMENTS (3 * 3)
100 #define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2)
101 #define CONF_ELEMENT_NUM_BYTES (2)
103 #define CONF_ENTITY_NUM_BYTES(t) ((t) == TYPE_ELEMENT || \
104 (t) == TYPE_ELEMENT_LIST ? \
105 CONF_ELEMENT_NUM_BYTES : \
106 (t) == TYPE_CONTENT || \
107 (t) == TYPE_CONTENT_LIST ? \
108 CONF_CONTENT_NUM_BYTES : 1)
110 #define CONF_ELEMENT_BYTE_POS(i) ((i) * CONF_ELEMENT_NUM_BYTES)
111 #define CONF_ELEMENTS_ELEMENT(b,i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
112 (b[CONF_ELEMENT_BYTE_POS(i) + 1]))
114 #define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
116 #define CONF_CONTENT_BYTE_POS(c,x,y) (CONF_CONTENT_ELEMENT_POS(c,x,y) * \
117 CONF_ELEMENT_NUM_BYTES)
118 #define CONF_CONTENTS_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)]<< 8)|\
119 (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1]))
121 /* temporary variables used to store pointers to structure members */
122 static struct LevelInfo li;
123 static struct ElementInfo xx_ei, yy_ei;
124 static struct ElementChangeInfo xx_change;
125 static struct ElementGroupInfo xx_group;
126 static struct EnvelopeInfo xx_envelope;
127 static unsigned int xx_event_bits[NUM_CE_BITFIELDS];
128 static char xx_default_description[MAX_ELEMENT_NAME_LEN + 1];
129 static int xx_num_contents;
130 static int xx_current_change_page;
131 static char xx_default_string_empty[1] = "";
132 static int xx_string_length_unused;
134 struct LevelFileConfigInfo
136 int element; /* element for which data is to be stored */
137 int save_type; /* save data always, never or when changed */
138 int data_type; /* data type (used internally, not stored) */
139 int conf_type; /* micro chunk identifier (stored in file) */
142 void *value; /* variable that holds the data to be stored */
143 int default_value; /* initial default value for this variable */
146 void *value_copy; /* variable that holds the data to be copied */
147 void *num_entities; /* number of entities for multi-byte data */
148 int default_num_entities; /* default number of entities for this data */
149 int max_num_entities; /* maximal number of entities for this data */
150 char *default_string; /* optional default string for string data */
153 static struct LevelFileConfigInfo chunk_config_INFO[] =
155 /* ---------- values not related to single elements ----------------------- */
158 -1, SAVE_CONF_ALWAYS,
159 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
160 &li.game_engine_type, GAME_ENGINE_TYPE_RND
164 -1, SAVE_CONF_ALWAYS,
165 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
166 &li.fieldx, STD_LEV_FIELDX
169 -1, SAVE_CONF_ALWAYS,
170 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
171 &li.fieldy, STD_LEV_FIELDY
175 -1, SAVE_CONF_ALWAYS,
176 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
181 -1, SAVE_CONF_ALWAYS,
182 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
188 TYPE_INTEGER, CONF_VALUE_32_BIT(2),
194 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
195 &li.use_step_counter, FALSE
200 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
201 &li.wind_direction_initial, MV_NONE
206 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
207 &li.em_slippery_gems, FALSE
212 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
213 &li.use_custom_template, FALSE
218 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
219 &li.can_move_into_acid_bits, ~0 /* default: everything can */
224 TYPE_BITFIELD, CONF_VALUE_8_BIT(7),
225 &li.dont_collide_with_bits, ~0 /* default: always deadly */
230 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
231 &li.em_explodes_by_fire, FALSE
236 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
237 &li.score[SC_TIME_BONUS], 1
242 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
243 &li.auto_exit_sokoban, FALSE
253 static struct LevelFileConfigInfo chunk_config_ELEM[] =
255 /* (these values are the same for each player) */
258 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
259 &li.block_last_field, FALSE /* default case for EM levels */
263 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
264 &li.sp_block_last_field, TRUE /* default case for SP levels */
268 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
269 &li.instant_relocation, FALSE
273 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
274 &li.can_pass_to_walkable, FALSE
278 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
279 &li.block_snap_field, TRUE
283 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
284 &li.continuous_snapping, TRUE
288 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
289 &li.shifted_relocation, FALSE
293 TYPE_BOOLEAN, CONF_VALUE_8_BIT(15),
294 &li.lazy_relocation, FALSE
297 /* (these values are different for each player) */
300 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
301 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
305 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
306 &li.initial_player_gravity[0], FALSE
310 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
311 &li.use_start_element[0], FALSE
315 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
316 &li.start_element[0], EL_PLAYER_1
320 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
321 &li.use_artwork_element[0], FALSE
325 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
326 &li.artwork_element[0], EL_PLAYER_1
330 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
331 &li.use_explosion_element[0], FALSE
335 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
336 &li.explosion_element[0], EL_PLAYER_1
340 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
341 &li.use_initial_inventory[0], FALSE
345 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
346 &li.initial_inventory_size[0], 1
350 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
351 &li.initial_inventory_content[0][0],EL_EMPTY, NULL,
352 &li.initial_inventory_size[0], 1, MAX_INITIAL_INVENTORY_SIZE
357 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
358 &li.initial_player_stepsize[1], STEPSIZE_NORMAL
362 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
363 &li.initial_player_gravity[1], FALSE
367 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
368 &li.use_start_element[1], FALSE
372 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
373 &li.start_element[1], EL_PLAYER_2
377 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
378 &li.use_artwork_element[1], FALSE
382 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
383 &li.artwork_element[1], EL_PLAYER_2
387 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
388 &li.use_explosion_element[1], FALSE
392 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
393 &li.explosion_element[1], EL_PLAYER_2
397 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
398 &li.use_initial_inventory[1], FALSE
402 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
403 &li.initial_inventory_size[1], 1
407 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
408 &li.initial_inventory_content[1][0],EL_EMPTY, NULL,
409 &li.initial_inventory_size[1], 1, MAX_INITIAL_INVENTORY_SIZE
414 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
415 &li.initial_player_stepsize[2], STEPSIZE_NORMAL
419 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
420 &li.initial_player_gravity[2], FALSE
424 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
425 &li.use_start_element[2], FALSE
429 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
430 &li.start_element[2], EL_PLAYER_3
434 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
435 &li.use_artwork_element[2], FALSE
439 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
440 &li.artwork_element[2], EL_PLAYER_3
444 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
445 &li.use_explosion_element[2], FALSE
449 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
450 &li.explosion_element[2], EL_PLAYER_3
454 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
455 &li.use_initial_inventory[2], FALSE
459 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
460 &li.initial_inventory_size[2], 1
464 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
465 &li.initial_inventory_content[2][0],EL_EMPTY, NULL,
466 &li.initial_inventory_size[2], 1, MAX_INITIAL_INVENTORY_SIZE
471 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
472 &li.initial_player_stepsize[3], STEPSIZE_NORMAL
476 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
477 &li.initial_player_gravity[3], FALSE
481 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
482 &li.use_start_element[3], FALSE
486 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
487 &li.start_element[3], EL_PLAYER_4
491 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
492 &li.use_artwork_element[3], FALSE
496 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
497 &li.artwork_element[3], EL_PLAYER_4
501 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
502 &li.use_explosion_element[3], FALSE
506 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
507 &li.explosion_element[3], EL_PLAYER_4
511 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
512 &li.use_initial_inventory[3], FALSE
516 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
517 &li.initial_inventory_size[3], 1
521 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
522 &li.initial_inventory_content[3][0],EL_EMPTY, NULL,
523 &li.initial_inventory_size[3], 1, MAX_INITIAL_INVENTORY_SIZE
528 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
529 &li.score[SC_EMERALD], 10
534 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
535 &li.score[SC_DIAMOND], 10
540 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
541 &li.score[SC_BUG], 10
546 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
547 &li.score[SC_SPACESHIP], 10
552 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
553 &li.score[SC_PACMAN], 10
558 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
559 &li.score[SC_NUT], 10
564 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
565 &li.score[SC_DYNAMITE], 10
570 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
571 &li.score[SC_KEY], 10
576 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
577 &li.score[SC_PEARL], 10
582 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
583 &li.score[SC_CRYSTAL], 10
588 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
589 &li.amoeba_content, EL_DIAMOND
593 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
598 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
599 &li.grow_into_diggable, TRUE
604 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
605 &li.yamyam_content, EL_ROCK, NULL,
606 &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS
610 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
611 &li.score[SC_YAMYAM], 10
616 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
617 &li.score[SC_ROBOT], 10
621 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
627 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
633 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
634 &li.time_magic_wall, 10
639 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
640 &li.game_of_life[0], 2
644 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
645 &li.game_of_life[1], 3
649 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
650 &li.game_of_life[2], 3
654 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
655 &li.game_of_life[3], 3
660 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
665 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
670 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
675 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
680 EL_TIMEGATE_SWITCH, -1,
681 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
682 &li.time_timegate, 10
686 EL_LIGHT_SWITCH_ACTIVE, -1,
687 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
692 EL_SHIELD_NORMAL, -1,
693 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
694 &li.shield_normal_time, 10
697 EL_SHIELD_NORMAL, -1,
698 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
699 &li.score[SC_SHIELD], 10
703 EL_SHIELD_DEADLY, -1,
704 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
705 &li.shield_deadly_time, 10
708 EL_SHIELD_DEADLY, -1,
709 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
710 &li.score[SC_SHIELD], 10
715 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
720 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
721 &li.extra_time_score, 10
725 EL_TIME_ORB_FULL, -1,
726 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
727 &li.time_orb_time, 10
730 EL_TIME_ORB_FULL, -1,
731 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
732 &li.use_time_orb_bug, FALSE
737 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
738 &li.use_spring_bug, FALSE
743 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
744 &li.android_move_time, 10
748 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
749 &li.android_clone_time, 10
753 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
754 &li.android_clone_element[0], EL_EMPTY, NULL,
755 &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
760 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
765 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
770 EL_EMC_MAGNIFIER, -1,
771 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
772 &li.magnify_score, 10
775 EL_EMC_MAGNIFIER, -1,
776 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
781 EL_EMC_MAGIC_BALL, -1,
782 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
786 EL_EMC_MAGIC_BALL, -1,
787 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
788 &li.ball_random, FALSE
791 EL_EMC_MAGIC_BALL, -1,
792 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
793 &li.ball_state_initial, FALSE
796 EL_EMC_MAGIC_BALL, -1,
797 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
798 &li.ball_content, EL_EMPTY, NULL,
799 &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
802 /* ---------- unused values ----------------------------------------------- */
805 EL_UNKNOWN, SAVE_CONF_NEVER,
806 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
807 &li.score[SC_UNKNOWN_14], 10
810 EL_UNKNOWN, SAVE_CONF_NEVER,
811 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
812 &li.score[SC_UNKNOWN_15], 10
822 static struct LevelFileConfigInfo chunk_config_NOTE[] =
826 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
827 &xx_envelope.xsize, MAX_ENVELOPE_XSIZE,
831 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
832 &xx_envelope.ysize, MAX_ENVELOPE_YSIZE,
837 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
838 &xx_envelope.autowrap, FALSE
842 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
843 &xx_envelope.centered, FALSE
848 TYPE_STRING, CONF_VALUE_BYTES(1),
849 &xx_envelope.text, -1, NULL,
850 &xx_string_length_unused, -1, MAX_ENVELOPE_TEXT_LEN,
851 &xx_default_string_empty[0]
861 static struct LevelFileConfigInfo chunk_config_CUSX_base[] =
865 TYPE_STRING, CONF_VALUE_BYTES(1),
866 &xx_ei.description[0], -1,
867 &yy_ei.description[0],
868 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
869 &xx_default_description[0]
874 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
875 &xx_ei.properties[EP_BITFIELD_BASE_NR], EP_BITMASK_BASE_DEFAULT,
876 &yy_ei.properties[EP_BITFIELD_BASE_NR]
878 #if ENABLE_RESERVED_CODE
879 /* (reserved for later use) */
882 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
883 &xx_ei.properties[EP_BITFIELD_BASE_NR + 1], EP_BITMASK_DEFAULT,
884 &yy_ei.properties[EP_BITFIELD_BASE_NR + 1]
890 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
891 &xx_ei.use_gfx_element, FALSE,
892 &yy_ei.use_gfx_element
896 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
897 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE,
898 &yy_ei.gfx_element_initial
903 TYPE_BITFIELD, CONF_VALUE_8_BIT(2),
904 &xx_ei.access_direction, MV_ALL_DIRECTIONS,
905 &yy_ei.access_direction
910 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
911 &xx_ei.collect_score_initial, 10,
912 &yy_ei.collect_score_initial
916 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
917 &xx_ei.collect_count_initial, 1,
918 &yy_ei.collect_count_initial
923 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
924 &xx_ei.ce_value_fixed_initial, 0,
925 &yy_ei.ce_value_fixed_initial
929 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
930 &xx_ei.ce_value_random_initial, 0,
931 &yy_ei.ce_value_random_initial
935 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
936 &xx_ei.use_last_ce_value, FALSE,
937 &yy_ei.use_last_ce_value
942 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
943 &xx_ei.push_delay_fixed, 8,
944 &yy_ei.push_delay_fixed
948 TYPE_INTEGER, CONF_VALUE_16_BIT(7),
949 &xx_ei.push_delay_random, 8,
950 &yy_ei.push_delay_random
954 TYPE_INTEGER, CONF_VALUE_16_BIT(8),
955 &xx_ei.drop_delay_fixed, 0,
956 &yy_ei.drop_delay_fixed
960 TYPE_INTEGER, CONF_VALUE_16_BIT(9),
961 &xx_ei.drop_delay_random, 0,
962 &yy_ei.drop_delay_random
966 TYPE_INTEGER, CONF_VALUE_16_BIT(10),
967 &xx_ei.move_delay_fixed, 0,
968 &yy_ei.move_delay_fixed
972 TYPE_INTEGER, CONF_VALUE_16_BIT(11),
973 &xx_ei.move_delay_random, 0,
974 &yy_ei.move_delay_random
979 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
980 &xx_ei.move_pattern, MV_ALL_DIRECTIONS,
985 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
986 &xx_ei.move_direction_initial, MV_START_AUTOMATIC,
987 &yy_ei.move_direction_initial
991 TYPE_INTEGER, CONF_VALUE_8_BIT(5),
992 &xx_ei.move_stepsize, TILEX / 8,
998 TYPE_ELEMENT, CONF_VALUE_16_BIT(12),
999 &xx_ei.move_enter_element, EL_EMPTY_SPACE,
1000 &yy_ei.move_enter_element
1004 TYPE_ELEMENT, CONF_VALUE_16_BIT(13),
1005 &xx_ei.move_leave_element, EL_EMPTY_SPACE,
1006 &yy_ei.move_leave_element
1010 TYPE_INTEGER, CONF_VALUE_8_BIT(6),
1011 &xx_ei.move_leave_type, LEAVE_TYPE_UNLIMITED,
1012 &yy_ei.move_leave_type
1017 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
1018 &xx_ei.slippery_type, SLIPPERY_ANY_RANDOM,
1019 &yy_ei.slippery_type
1024 TYPE_INTEGER, CONF_VALUE_8_BIT(8),
1025 &xx_ei.explosion_type, EXPLODES_3X3,
1026 &yy_ei.explosion_type
1030 TYPE_INTEGER, CONF_VALUE_16_BIT(14),
1031 &xx_ei.explosion_delay, 16,
1032 &yy_ei.explosion_delay
1036 TYPE_INTEGER, CONF_VALUE_16_BIT(15),
1037 &xx_ei.ignition_delay, 8,
1038 &yy_ei.ignition_delay
1043 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2),
1044 &xx_ei.content, EL_EMPTY_SPACE,
1046 &xx_num_contents, 1, 1
1049 /* ---------- "num_change_pages" must be the last entry ------------------- */
1052 -1, SAVE_CONF_ALWAYS,
1053 TYPE_INTEGER, CONF_VALUE_8_BIT(9),
1054 &xx_ei.num_change_pages, 1,
1055 &yy_ei.num_change_pages
1066 static struct LevelFileConfigInfo chunk_config_CUSX_change[] =
1068 /* ---------- "current_change_page" must be the first entry --------------- */
1071 -1, SAVE_CONF_ALWAYS,
1072 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1073 &xx_current_change_page, -1
1076 /* ---------- (the remaining entries can be in any order) ----------------- */
1080 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
1081 &xx_change.can_change, FALSE
1086 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
1087 &xx_event_bits[0], 0
1091 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
1092 &xx_event_bits[1], 0
1097 TYPE_BITFIELD, CONF_VALUE_8_BIT(3),
1098 &xx_change.trigger_player, CH_PLAYER_ANY
1102 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
1103 &xx_change.trigger_side, CH_SIDE_ANY
1107 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
1108 &xx_change.trigger_page, CH_PAGE_ANY
1113 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1114 &xx_change.target_element, EL_EMPTY_SPACE
1119 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
1120 &xx_change.delay_fixed, 0
1124 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
1125 &xx_change.delay_random, 0
1129 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
1130 &xx_change.delay_frames, FRAMES_PER_SECOND
1135 TYPE_ELEMENT, CONF_VALUE_16_BIT(5),
1136 &xx_change.initial_trigger_element, EL_EMPTY_SPACE
1141 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
1142 &xx_change.explode, FALSE
1146 TYPE_BOOLEAN, CONF_VALUE_8_BIT(7),
1147 &xx_change.use_target_content, FALSE
1151 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
1152 &xx_change.only_if_complete, FALSE
1156 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1157 &xx_change.use_random_replace, FALSE
1161 TYPE_INTEGER, CONF_VALUE_8_BIT(10),
1162 &xx_change.random_percentage, 100
1166 TYPE_INTEGER, CONF_VALUE_8_BIT(11),
1167 &xx_change.replace_when, CP_WHEN_EMPTY
1172 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1173 &xx_change.has_action, FALSE
1177 TYPE_INTEGER, CONF_VALUE_8_BIT(13),
1178 &xx_change.action_type, CA_NO_ACTION
1182 TYPE_INTEGER, CONF_VALUE_8_BIT(14),
1183 &xx_change.action_mode, CA_MODE_UNDEFINED
1187 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
1188 &xx_change.action_arg, CA_ARG_UNDEFINED
1193 TYPE_ELEMENT, CONF_VALUE_16_BIT(7),
1194 &xx_change.action_element, EL_EMPTY_SPACE
1199 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
1200 &xx_change.target_content, EL_EMPTY_SPACE, NULL,
1201 &xx_num_contents, 1, 1
1211 static struct LevelFileConfigInfo chunk_config_GRPX[] =
1215 TYPE_STRING, CONF_VALUE_BYTES(1),
1216 &xx_ei.description[0], -1, NULL,
1217 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
1218 &xx_default_description[0]
1223 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
1224 &xx_ei.use_gfx_element, FALSE
1228 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1229 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE
1234 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
1235 &xx_group.choice_mode, ANIM_RANDOM
1240 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(2),
1241 &xx_group.element[0], EL_EMPTY_SPACE, NULL,
1242 &xx_group.num_elements, 1, MAX_ELEMENTS_IN_GROUP
1252 static struct LevelFileConfigInfo chunk_config_CONF[] = /* (OBSOLETE) */
1256 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1257 &li.block_snap_field, TRUE
1261 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
1262 &li.continuous_snapping, TRUE
1266 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1267 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
1271 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
1272 &li.use_start_element[0], FALSE
1276 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1277 &li.start_element[0], EL_PLAYER_1
1281 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
1282 &li.use_artwork_element[0], FALSE
1286 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
1287 &li.artwork_element[0], EL_PLAYER_1
1291 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1292 &li.use_explosion_element[0], FALSE
1296 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
1297 &li.explosion_element[0], EL_PLAYER_1
1312 filetype_id_list[] =
1314 { LEVEL_FILE_TYPE_RND, "RND" },
1315 { LEVEL_FILE_TYPE_BD, "BD" },
1316 { LEVEL_FILE_TYPE_EM, "EM" },
1317 { LEVEL_FILE_TYPE_SP, "SP" },
1318 { LEVEL_FILE_TYPE_DX, "DX" },
1319 { LEVEL_FILE_TYPE_SB, "SB" },
1320 { LEVEL_FILE_TYPE_DC, "DC" },
1325 /* ========================================================================= */
1326 /* level file functions */
1327 /* ========================================================================= */
1329 static boolean check_special_flags(char *flag)
1331 if (strEqual(options.special_flags, flag) ||
1332 strEqual(leveldir_current->special_flags, flag))
1338 static struct DateInfo getCurrentDate()
1340 time_t epoch_seconds = time(NULL);
1341 struct tm *now = localtime(&epoch_seconds);
1342 struct DateInfo date;
1344 date.year = now->tm_year + 1900;
1345 date.month = now->tm_mon + 1;
1346 date.day = now->tm_mday;
1348 date.src = DATE_SRC_CLOCK;
1353 static void resetEventFlags(struct ElementChangeInfo *change)
1357 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1358 change->has_event[i] = FALSE;
1361 static void resetEventBits()
1365 for (i = 0; i < NUM_CE_BITFIELDS; i++)
1366 xx_event_bits[i] = 0;
1369 static void setEventFlagsFromEventBits(struct ElementChangeInfo *change)
1373 /* important: only change event flag if corresponding event bit is set
1374 (this is because all xx_event_bits[] values are loaded separately,
1375 and all xx_event_bits[] values are set back to zero before loading
1376 another value xx_event_bits[x] (each value representing 32 flags)) */
1378 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1379 if (xx_event_bits[CH_EVENT_BITFIELD_NR(i)] & CH_EVENT_BIT(i))
1380 change->has_event[i] = TRUE;
1383 static void setEventBitsFromEventFlags(struct ElementChangeInfo *change)
1387 /* in contrast to the above function setEventFlagsFromEventBits(), it
1388 would also be possible to set all bits in xx_event_bits[] to 0 or 1
1389 depending on the corresponding change->has_event[i] values here, as
1390 all xx_event_bits[] values are reset in resetEventBits() before */
1392 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1393 if (change->has_event[i])
1394 xx_event_bits[CH_EVENT_BITFIELD_NR(i)] |= CH_EVENT_BIT(i);
1397 static char *getDefaultElementDescription(struct ElementInfo *ei)
1399 static char description[MAX_ELEMENT_NAME_LEN + 1];
1400 char *default_description = (ei->custom_description != NULL ?
1401 ei->custom_description :
1402 ei->editor_description);
1405 /* always start with reliable default values */
1406 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1407 description[i] = '\0';
1409 /* truncate element description to MAX_ELEMENT_NAME_LEN bytes */
1410 strncpy(description, default_description, MAX_ELEMENT_NAME_LEN);
1412 return &description[0];
1415 static void setElementDescriptionToDefault(struct ElementInfo *ei)
1417 char *default_description = getDefaultElementDescription(ei);
1420 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1421 ei->description[i] = default_description[i];
1424 static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf)
1428 for (i = 0; conf[i].data_type != -1; i++)
1430 int default_value = conf[i].default_value;
1431 int data_type = conf[i].data_type;
1432 int conf_type = conf[i].conf_type;
1433 int byte_mask = conf_type & CONF_MASK_BYTES;
1435 if (byte_mask == CONF_MASK_MULTI_BYTES)
1437 int default_num_entities = conf[i].default_num_entities;
1438 int max_num_entities = conf[i].max_num_entities;
1440 *(int *)(conf[i].num_entities) = default_num_entities;
1442 if (data_type == TYPE_STRING)
1444 char *default_string = conf[i].default_string;
1445 char *string = (char *)(conf[i].value);
1447 strncpy(string, default_string, max_num_entities);
1449 else if (data_type == TYPE_ELEMENT_LIST)
1451 int *element_array = (int *)(conf[i].value);
1454 for (j = 0; j < max_num_entities; j++)
1455 element_array[j] = default_value;
1457 else if (data_type == TYPE_CONTENT_LIST)
1459 struct Content *content = (struct Content *)(conf[i].value);
1462 for (c = 0; c < max_num_entities; c++)
1463 for (y = 0; y < 3; y++)
1464 for (x = 0; x < 3; x++)
1465 content[c].e[x][y] = default_value;
1468 else /* constant size configuration data (1, 2 or 4 bytes) */
1470 if (data_type == TYPE_BOOLEAN)
1471 *(boolean *)(conf[i].value) = default_value;
1473 *(int *) (conf[i].value) = default_value;
1478 static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf)
1482 for (i = 0; conf[i].data_type != -1; i++)
1484 int data_type = conf[i].data_type;
1485 int conf_type = conf[i].conf_type;
1486 int byte_mask = conf_type & CONF_MASK_BYTES;
1488 if (byte_mask == CONF_MASK_MULTI_BYTES)
1490 int max_num_entities = conf[i].max_num_entities;
1492 if (data_type == TYPE_STRING)
1494 char *string = (char *)(conf[i].value);
1495 char *string_copy = (char *)(conf[i].value_copy);
1497 strncpy(string_copy, string, max_num_entities);
1499 else if (data_type == TYPE_ELEMENT_LIST)
1501 int *element_array = (int *)(conf[i].value);
1502 int *element_array_copy = (int *)(conf[i].value_copy);
1505 for (j = 0; j < max_num_entities; j++)
1506 element_array_copy[j] = element_array[j];
1508 else if (data_type == TYPE_CONTENT_LIST)
1510 struct Content *content = (struct Content *)(conf[i].value);
1511 struct Content *content_copy = (struct Content *)(conf[i].value_copy);
1514 for (c = 0; c < max_num_entities; c++)
1515 for (y = 0; y < 3; y++)
1516 for (x = 0; x < 3; x++)
1517 content_copy[c].e[x][y] = content[c].e[x][y];
1520 else /* constant size configuration data (1, 2 or 4 bytes) */
1522 if (data_type == TYPE_BOOLEAN)
1523 *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value);
1525 *(int *) (conf[i].value_copy) = *(int *) (conf[i].value);
1530 void copyElementInfo(struct ElementInfo *ei_from, struct ElementInfo *ei_to)
1534 xx_ei = *ei_from; /* copy element data into temporary buffer */
1535 yy_ei = *ei_to; /* copy element data into temporary buffer */
1537 copyConfigFromConfigList(chunk_config_CUSX_base);
1542 /* ---------- reinitialize and copy change pages ---------- */
1544 ei_to->num_change_pages = ei_from->num_change_pages;
1545 ei_to->current_change_page = ei_from->current_change_page;
1547 setElementChangePages(ei_to, ei_to->num_change_pages);
1549 for (i = 0; i < ei_to->num_change_pages; i++)
1550 ei_to->change_page[i] = ei_from->change_page[i];
1552 /* ---------- copy group element info ---------- */
1553 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
1554 *ei_to->group = *ei_from->group;
1556 /* mark this custom element as modified */
1557 ei_to->modified_settings = TRUE;
1560 void setElementChangePages(struct ElementInfo *ei, int change_pages)
1562 int change_page_size = sizeof(struct ElementChangeInfo);
1564 ei->num_change_pages = MAX(1, change_pages);
1567 checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
1569 if (ei->current_change_page >= ei->num_change_pages)
1570 ei->current_change_page = ei->num_change_pages - 1;
1572 ei->change = &ei->change_page[ei->current_change_page];
1575 void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
1577 xx_change = *change; /* copy change data into temporary buffer */
1579 setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
1581 *change = xx_change;
1583 resetEventFlags(change);
1585 change->direct_action = 0;
1586 change->other_action = 0;
1588 change->pre_change_function = NULL;
1589 change->change_function = NULL;
1590 change->post_change_function = NULL;
1593 static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
1597 li = *level; /* copy level data into temporary buffer */
1598 setConfigToDefaultsFromConfigList(chunk_config_INFO);
1599 *level = li; /* copy temporary buffer back to level data */
1601 setLevelInfoToDefaults_EM();
1602 setLevelInfoToDefaults_SP();
1604 level->native_em_level = &native_em_level;
1605 level->native_sp_level = &native_sp_level;
1607 level->file_version = FILE_VERSION_ACTUAL;
1608 level->game_version = GAME_VERSION_ACTUAL;
1610 level->creation_date = getCurrentDate();
1612 level->encoding_16bit_field = TRUE;
1613 level->encoding_16bit_yamyam = TRUE;
1614 level->encoding_16bit_amoeba = TRUE;
1616 /* clear level name and level author string buffers */
1617 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
1618 level->name[i] = '\0';
1619 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
1620 level->author[i] = '\0';
1622 /* set level name and level author to default values */
1623 strcpy(level->name, NAMELESS_LEVEL_NAME);
1624 strcpy(level->author, ANONYMOUS_NAME);
1626 /* set level playfield to playable default level with player and exit */
1627 for (x = 0; x < MAX_LEV_FIELDX; x++)
1628 for (y = 0; y < MAX_LEV_FIELDY; y++)
1629 level->field[x][y] = EL_SAND;
1631 level->field[0][0] = EL_PLAYER_1;
1632 level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
1634 BorderElement = EL_STEELWALL;
1636 /* set all bug compatibility flags to "false" => do not emulate this bug */
1637 level->use_action_after_change_bug = FALSE;
1639 if (leveldir_current)
1641 /* try to determine better author name than 'anonymous' */
1642 if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
1644 strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
1645 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1649 switch (LEVELCLASS(leveldir_current))
1651 case LEVELCLASS_TUTORIAL:
1652 strcpy(level->author, PROGRAM_AUTHOR_STRING);
1655 case LEVELCLASS_CONTRIB:
1656 strncpy(level->author, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN);
1657 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1660 case LEVELCLASS_PRIVATE:
1661 strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
1662 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1666 /* keep default value */
1673 static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
1675 static boolean clipboard_elements_initialized = FALSE;
1678 InitElementPropertiesStatic();
1680 li = *level; /* copy level data into temporary buffer */
1681 setConfigToDefaultsFromConfigList(chunk_config_ELEM);
1682 *level = li; /* copy temporary buffer back to level data */
1684 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
1687 struct ElementInfo *ei = &element_info[element];
1689 /* never initialize clipboard elements after the very first time */
1690 /* (to be able to use clipboard elements between several levels) */
1691 if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
1694 if (IS_ENVELOPE(element))
1696 int envelope_nr = element - EL_ENVELOPE_1;
1698 setConfigToDefaultsFromConfigList(chunk_config_NOTE);
1700 level->envelope[envelope_nr] = xx_envelope;
1703 if (IS_CUSTOM_ELEMENT(element) ||
1704 IS_GROUP_ELEMENT(element) ||
1705 IS_INTERNAL_ELEMENT(element))
1707 xx_ei = *ei; /* copy element data into temporary buffer */
1709 setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
1714 setElementChangePages(ei, 1);
1715 setElementChangeInfoToDefaults(ei->change);
1717 if (IS_CUSTOM_ELEMENT(element) ||
1718 IS_GROUP_ELEMENT(element) ||
1719 IS_INTERNAL_ELEMENT(element))
1721 setElementDescriptionToDefault(ei);
1723 ei->modified_settings = FALSE;
1726 if (IS_CUSTOM_ELEMENT(element) ||
1727 IS_INTERNAL_ELEMENT(element))
1729 /* internal values used in level editor */
1731 ei->access_type = 0;
1732 ei->access_layer = 0;
1733 ei->access_protected = 0;
1734 ei->walk_to_action = 0;
1735 ei->smash_targets = 0;
1738 ei->can_explode_by_fire = FALSE;
1739 ei->can_explode_smashed = FALSE;
1740 ei->can_explode_impact = FALSE;
1742 ei->current_change_page = 0;
1745 if (IS_GROUP_ELEMENT(element) ||
1746 IS_INTERNAL_ELEMENT(element))
1748 struct ElementGroupInfo *group;
1750 /* initialize memory for list of elements in group */
1751 if (ei->group == NULL)
1752 ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
1756 xx_group = *group; /* copy group data into temporary buffer */
1758 setConfigToDefaultsFromConfigList(chunk_config_GRPX);
1764 clipboard_elements_initialized = TRUE;
1767 static void setLevelInfoToDefaults(struct LevelInfo *level,
1768 boolean level_info_only,
1769 boolean reset_file_status)
1771 setLevelInfoToDefaults_Level(level);
1773 if (!level_info_only)
1774 setLevelInfoToDefaults_Elements(level);
1776 if (reset_file_status)
1778 level->no_valid_file = FALSE;
1779 level->no_level_file = FALSE;
1782 level->changed = FALSE;
1785 static void setFileInfoToDefaults(struct LevelFileInfo *level_file_info)
1787 level_file_info->nr = 0;
1788 level_file_info->type = LEVEL_FILE_TYPE_UNKNOWN;
1789 level_file_info->packed = FALSE;
1790 level_file_info->basename = NULL;
1791 level_file_info->filename = NULL;
1794 int getMappedElement_SB(int, boolean);
1796 static void ActivateLevelTemplate()
1800 if (check_special_flags("load_xsb_to_ces"))
1802 /* fill smaller playfields with padding "beyond border wall" elements */
1803 if (level.fieldx < level_template.fieldx ||
1804 level.fieldy < level_template.fieldy)
1806 short field[level.fieldx][level.fieldy];
1807 int new_fieldx = MAX(level.fieldx, level_template.fieldx);
1808 int new_fieldy = MAX(level.fieldy, level_template.fieldy);
1809 int pos_fieldx = (new_fieldx - level.fieldx) / 2;
1810 int pos_fieldy = (new_fieldy - level.fieldy) / 2;
1812 /* copy old playfield (which is smaller than the visible area) */
1813 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1814 field[x][y] = level.field[x][y];
1816 /* fill new, larger playfield with "beyond border wall" elements */
1817 for (y = 0; y < new_fieldy; y++) for (x = 0; x < new_fieldx; x++)
1818 level.field[x][y] = getMappedElement_SB('_', TRUE);
1820 /* copy the old playfield to the middle of the new playfield */
1821 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1822 level.field[pos_fieldx + x][pos_fieldy + y] = field[x][y];
1824 level.fieldx = new_fieldx;
1825 level.fieldy = new_fieldy;
1829 /* Currently there is no special action needed to activate the template
1830 data, because 'element_info' property settings overwrite the original
1831 level data, while all other variables do not change. */
1833 /* Exception: 'from_level_template' elements in the original level playfield
1834 are overwritten with the corresponding elements at the same position in
1835 playfield from the level template. */
1837 for (x = 0; x < level.fieldx; x++)
1838 for (y = 0; y < level.fieldy; y++)
1839 if (level.field[x][y] == EL_FROM_LEVEL_TEMPLATE)
1840 level.field[x][y] = level_template.field[x][y];
1842 if (check_special_flags("load_xsb_to_ces"))
1844 struct LevelInfo level_backup = level;
1846 /* overwrite all individual level settings from template level settings */
1847 level = level_template;
1849 /* restore playfield size */
1850 level.fieldx = level_backup.fieldx;
1851 level.fieldy = level_backup.fieldy;
1853 /* restore playfield content */
1854 for (x = 0; x < level.fieldx; x++)
1855 for (y = 0; y < level.fieldy; y++)
1856 level.field[x][y] = level_backup.field[x][y];
1858 /* restore name and author from individual level */
1859 strcpy(level.name, level_backup.name);
1860 strcpy(level.author, level_backup.author);
1862 /* restore flag "use_custom_template" */
1863 level.use_custom_template = level_backup.use_custom_template;
1867 static char *getLevelFilenameFromBasename(char *basename)
1869 static char *filename[2] = { NULL, NULL };
1870 int pos = (strEqual(basename, LEVELTEMPLATE_FILENAME) ? 0 : 1);
1872 checked_free(filename[pos]);
1874 filename[pos] = getPath2(getCurrentLevelDir(), basename);
1876 return filename[pos];
1879 static int getFileTypeFromBasename(char *basename)
1881 /* !!! ALSO SEE COMMENT IN checkForPackageFromBasename() !!! */
1883 static char *filename = NULL;
1884 struct stat file_status;
1886 /* ---------- try to determine file type from filename ---------- */
1888 /* check for typical filename of a Supaplex level package file */
1889 if (strlen(basename) == 10 && strPrefixLower(basename, "levels.d"))
1890 return LEVEL_FILE_TYPE_SP;
1892 /* check for typical filename of a Diamond Caves II level package file */
1893 if (strSuffixLower(basename, ".dc") ||
1894 strSuffixLower(basename, ".dc2"))
1895 return LEVEL_FILE_TYPE_DC;
1897 /* check for typical filename of a Sokoban level package file */
1898 if (strSuffixLower(basename, ".xsb") &&
1899 strchr(basename, '%') == NULL)
1900 return LEVEL_FILE_TYPE_SB;
1902 /* ---------- try to determine file type from filesize ---------- */
1904 checked_free(filename);
1905 filename = getPath2(getCurrentLevelDir(), basename);
1907 if (stat(filename, &file_status) == 0)
1909 /* check for typical filesize of a Supaplex level package file */
1910 if (file_status.st_size == 170496)
1911 return LEVEL_FILE_TYPE_SP;
1914 return LEVEL_FILE_TYPE_UNKNOWN;
1917 static boolean checkForPackageFromBasename(char *basename)
1919 /* !!! WON'T WORK ANYMORE IF getFileTypeFromBasename() ALSO DETECTS !!!
1920 !!! SINGLE LEVELS (CURRENTLY ONLY DETECTS LEVEL PACKAGES !!! */
1922 return (getFileTypeFromBasename(basename) != LEVEL_FILE_TYPE_UNKNOWN);
1925 static char *getSingleLevelBasenameExt(int nr, char *extension)
1927 static char basename[MAX_FILENAME_LEN];
1930 sprintf(basename, "%s", LEVELTEMPLATE_FILENAME);
1932 sprintf(basename, "%03d.%s", nr, extension);
1937 static char *getSingleLevelBasename(int nr)
1939 return getSingleLevelBasenameExt(nr, LEVELFILE_EXTENSION);
1942 static char *getPackedLevelBasename(int type)
1944 static char basename[MAX_FILENAME_LEN];
1945 char *directory = getCurrentLevelDir();
1947 DirectoryEntry *dir_entry;
1949 strcpy(basename, UNDEFINED_FILENAME); /* default: undefined file */
1951 if ((dir = openDirectory(directory)) == NULL)
1953 Error(ERR_WARN, "cannot read current level directory '%s'", directory);
1958 while ((dir_entry = readDirectory(dir)) != NULL) /* loop all entries */
1960 char *entry_basename = dir_entry->basename;
1961 int entry_type = getFileTypeFromBasename(entry_basename);
1963 if (entry_type != LEVEL_FILE_TYPE_UNKNOWN) /* found valid level package */
1965 if (type == LEVEL_FILE_TYPE_UNKNOWN ||
1968 strcpy(basename, entry_basename);
1975 closeDirectory(dir);
1980 static char *getSingleLevelFilename(int nr)
1982 return getLevelFilenameFromBasename(getSingleLevelBasename(nr));
1985 #if ENABLE_UNUSED_CODE
1986 static char *getPackedLevelFilename(int type)
1988 return getLevelFilenameFromBasename(getPackedLevelBasename(type));
1992 char *getDefaultLevelFilename(int nr)
1994 return getSingleLevelFilename(nr);
1997 #if ENABLE_UNUSED_CODE
1998 static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi,
2002 lfi->packed = FALSE;
2003 lfi->basename = getSingleLevelBasename(lfi->nr, lfi->type);
2004 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2008 static void setLevelFileInfo_FormatLevelFilename(struct LevelFileInfo *lfi,
2009 int type, char *format, ...)
2011 static char basename[MAX_FILENAME_LEN];
2014 va_start(ap, format);
2015 vsprintf(basename, format, ap);
2019 lfi->packed = FALSE;
2020 lfi->basename = basename;
2021 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2024 static void setLevelFileInfo_PackedLevelFilename(struct LevelFileInfo *lfi,
2029 lfi->basename = getPackedLevelBasename(lfi->type);
2030 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2033 static int getFiletypeFromID(char *filetype_id)
2035 char *filetype_id_lower;
2036 int filetype = LEVEL_FILE_TYPE_UNKNOWN;
2039 if (filetype_id == NULL)
2040 return LEVEL_FILE_TYPE_UNKNOWN;
2042 filetype_id_lower = getStringToLower(filetype_id);
2044 for (i = 0; filetype_id_list[i].id != NULL; i++)
2046 char *id_lower = getStringToLower(filetype_id_list[i].id);
2048 if (strEqual(filetype_id_lower, id_lower))
2049 filetype = filetype_id_list[i].filetype;
2053 if (filetype != LEVEL_FILE_TYPE_UNKNOWN)
2057 free(filetype_id_lower);
2062 char *getLocalLevelTemplateFilename()
2064 return getDefaultLevelFilename(-1);
2067 char *getGlobalLevelTemplateFilename()
2069 /* global variable "leveldir_current" must be modified in the loop below */
2070 LevelDirTree *leveldir_current_last = leveldir_current;
2071 char *filename = NULL;
2073 /* check for template level in path from current to topmost tree node */
2075 while (leveldir_current != NULL)
2077 filename = getDefaultLevelFilename(-1);
2079 if (fileExists(filename))
2082 leveldir_current = leveldir_current->node_parent;
2085 /* restore global variable "leveldir_current" modified in above loop */
2086 leveldir_current = leveldir_current_last;
2091 static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi)
2095 /* special case: level number is negative => check for level template file */
2098 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2099 getSingleLevelBasename(-1));
2101 /* replace local level template filename with global template filename */
2102 lfi->filename = getGlobalLevelTemplateFilename();
2104 /* no fallback if template file not existing */
2108 /* special case: check for file name/pattern specified in "levelinfo.conf" */
2109 if (leveldir_current->level_filename != NULL)
2111 int filetype = getFiletypeFromID(leveldir_current->level_filetype);
2113 setLevelFileInfo_FormatLevelFilename(lfi, filetype,
2114 leveldir_current->level_filename, nr);
2116 lfi->packed = checkForPackageFromBasename(leveldir_current->level_filename);
2118 if (fileExists(lfi->filename))
2122 /* check for native Rocks'n'Diamonds level file */
2123 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2124 "%03d.%s", nr, LEVELFILE_EXTENSION);
2125 if (fileExists(lfi->filename))
2128 /* check for Emerald Mine level file (V1) */
2129 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c",
2130 'a' + (nr / 10) % 26, '0' + nr % 10);
2131 if (fileExists(lfi->filename))
2133 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c",
2134 'A' + (nr / 10) % 26, '0' + nr % 10);
2135 if (fileExists(lfi->filename))
2138 /* check for Emerald Mine level file (V2 to V5) */
2139 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr);
2140 if (fileExists(lfi->filename))
2143 /* check for Emerald Mine level file (V6 / single mode) */
2144 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr);
2145 if (fileExists(lfi->filename))
2147 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr);
2148 if (fileExists(lfi->filename))
2151 /* check for Emerald Mine level file (V6 / teamwork mode) */
2152 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr);
2153 if (fileExists(lfi->filename))
2155 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr);
2156 if (fileExists(lfi->filename))
2159 /* check for various packed level file formats */
2160 setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN);
2161 if (fileExists(lfi->filename))
2164 /* no known level file found -- use default values (and fail later) */
2165 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2166 "%03d.%s", nr, LEVELFILE_EXTENSION);
2169 static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
2171 if (lfi->type == LEVEL_FILE_TYPE_UNKNOWN)
2172 lfi->type = getFileTypeFromBasename(lfi->basename);
2175 static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
2177 /* always start with reliable default values */
2178 setFileInfoToDefaults(level_file_info);
2180 level_file_info->nr = nr; /* set requested level number */
2182 determineLevelFileInfo_Filename(level_file_info);
2183 determineLevelFileInfo_Filetype(level_file_info);
2186 /* ------------------------------------------------------------------------- */
2187 /* functions for loading R'n'D level */
2188 /* ------------------------------------------------------------------------- */
2190 int getMappedElement(int element)
2192 /* remap some (historic, now obsolete) elements */
2196 case EL_PLAYER_OBSOLETE:
2197 element = EL_PLAYER_1;
2200 case EL_KEY_OBSOLETE:
2204 case EL_EM_KEY_1_FILE_OBSOLETE:
2205 element = EL_EM_KEY_1;
2208 case EL_EM_KEY_2_FILE_OBSOLETE:
2209 element = EL_EM_KEY_2;
2212 case EL_EM_KEY_3_FILE_OBSOLETE:
2213 element = EL_EM_KEY_3;
2216 case EL_EM_KEY_4_FILE_OBSOLETE:
2217 element = EL_EM_KEY_4;
2220 case EL_ENVELOPE_OBSOLETE:
2221 element = EL_ENVELOPE_1;
2229 if (element >= NUM_FILE_ELEMENTS)
2231 Error(ERR_WARN, "invalid level element %d", element);
2233 element = EL_UNKNOWN;
2241 int getMappedElementByVersion(int element, int game_version)
2243 /* remap some elements due to certain game version */
2245 if (game_version <= VERSION_IDENT(2,2,0,0))
2247 /* map game font elements */
2248 element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
2249 element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
2250 element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
2251 element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
2254 if (game_version < VERSION_IDENT(3,0,0,0))
2256 /* map Supaplex gravity tube elements */
2257 element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
2258 element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
2259 element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
2260 element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
2267 static int LoadLevel_VERS(File *file, int chunk_size, struct LevelInfo *level)
2269 level->file_version = getFileVersion(file);
2270 level->game_version = getFileVersion(file);
2275 static int LoadLevel_DATE(File *file, int chunk_size, struct LevelInfo *level)
2277 level->creation_date.year = getFile16BitBE(file);
2278 level->creation_date.month = getFile8Bit(file);
2279 level->creation_date.day = getFile8Bit(file);
2281 level->creation_date.src = DATE_SRC_LEVELFILE;
2286 static int LoadLevel_HEAD(File *file, int chunk_size, struct LevelInfo *level)
2288 int initial_player_stepsize;
2289 int initial_player_gravity;
2292 level->fieldx = getFile8Bit(file);
2293 level->fieldy = getFile8Bit(file);
2295 level->time = getFile16BitBE(file);
2296 level->gems_needed = getFile16BitBE(file);
2298 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2299 level->name[i] = getFile8Bit(file);
2300 level->name[MAX_LEVEL_NAME_LEN] = 0;
2302 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
2303 level->score[i] = getFile8Bit(file);
2305 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2306 for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
2307 for (y = 0; y < 3; y++)
2308 for (x = 0; x < 3; x++)
2309 level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
2311 level->amoeba_speed = getFile8Bit(file);
2312 level->time_magic_wall = getFile8Bit(file);
2313 level->time_wheel = getFile8Bit(file);
2314 level->amoeba_content = getMappedElement(getFile8Bit(file));
2316 initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST :
2319 for (i = 0; i < MAX_PLAYERS; i++)
2320 level->initial_player_stepsize[i] = initial_player_stepsize;
2322 initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2324 for (i = 0; i < MAX_PLAYERS; i++)
2325 level->initial_player_gravity[i] = initial_player_gravity;
2327 level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2328 level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2330 level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2332 level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2333 level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2334 level->can_move_into_acid_bits = getFile32BitBE(file);
2335 level->dont_collide_with_bits = getFile8Bit(file);
2337 level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2338 level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2340 level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2341 level->can_pass_to_walkable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2342 level->grow_into_diggable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2344 level->game_engine_type = getFile8Bit(file);
2346 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
2351 static int LoadLevel_NAME(File *file, int chunk_size, struct LevelInfo *level)
2355 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2356 level->name[i] = getFile8Bit(file);
2357 level->name[MAX_LEVEL_NAME_LEN] = 0;
2362 static int LoadLevel_AUTH(File *file, int chunk_size, struct LevelInfo *level)
2366 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
2367 level->author[i] = getFile8Bit(file);
2368 level->author[MAX_LEVEL_AUTHOR_LEN] = 0;
2373 static int LoadLevel_BODY(File *file, int chunk_size, struct LevelInfo *level)
2376 int chunk_size_expected = level->fieldx * level->fieldy;
2378 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2379 stored with 16-bit encoding (and should be twice as big then).
2380 Even worse, playfield data was stored 16-bit when only yamyam content
2381 contained 16-bit elements and vice versa. */
2383 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2384 chunk_size_expected *= 2;
2386 if (chunk_size_expected != chunk_size)
2388 ReadUnusedBytesFromFile(file, chunk_size);
2389 return chunk_size_expected;
2392 for (y = 0; y < level->fieldy; y++)
2393 for (x = 0; x < level->fieldx; x++)
2394 level->field[x][y] =
2395 getMappedElement(level->encoding_16bit_field ? getFile16BitBE(file) :
2400 static int LoadLevel_CONT(File *file, int chunk_size, struct LevelInfo *level)
2403 int header_size = 4;
2404 int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
2405 int chunk_size_expected = header_size + content_size;
2407 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2408 stored with 16-bit encoding (and should be twice as big then).
2409 Even worse, playfield data was stored 16-bit when only yamyam content
2410 contained 16-bit elements and vice versa. */
2412 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2413 chunk_size_expected += content_size;
2415 if (chunk_size_expected != chunk_size)
2417 ReadUnusedBytesFromFile(file, chunk_size);
2418 return chunk_size_expected;
2422 level->num_yamyam_contents = getFile8Bit(file);
2426 /* correct invalid number of content fields -- should never happen */
2427 if (level->num_yamyam_contents < 1 ||
2428 level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
2429 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2431 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2432 for (y = 0; y < 3; y++)
2433 for (x = 0; x < 3; x++)
2434 level->yamyam_content[i].e[x][y] =
2435 getMappedElement(level->encoding_16bit_field ?
2436 getFile16BitBE(file) : getFile8Bit(file));
2440 static int LoadLevel_CNT2(File *file, int chunk_size, struct LevelInfo *level)
2445 int content_array[MAX_ELEMENT_CONTENTS][3][3];
2447 element = getMappedElement(getFile16BitBE(file));
2448 num_contents = getFile8Bit(file);
2450 getFile8Bit(file); /* content x size (unused) */
2451 getFile8Bit(file); /* content y size (unused) */
2453 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
2455 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2456 for (y = 0; y < 3; y++)
2457 for (x = 0; x < 3; x++)
2458 content_array[i][x][y] = getMappedElement(getFile16BitBE(file));
2460 /* correct invalid number of content fields -- should never happen */
2461 if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
2462 num_contents = STD_ELEMENT_CONTENTS;
2464 if (element == EL_YAMYAM)
2466 level->num_yamyam_contents = num_contents;
2468 for (i = 0; i < num_contents; i++)
2469 for (y = 0; y < 3; y++)
2470 for (x = 0; x < 3; x++)
2471 level->yamyam_content[i].e[x][y] = content_array[i][x][y];
2473 else if (element == EL_BD_AMOEBA)
2475 level->amoeba_content = content_array[0][0][0];
2479 Error(ERR_WARN, "cannot load content for element '%d'", element);
2485 static int LoadLevel_CNT3(File *file, int chunk_size, struct LevelInfo *level)
2491 int chunk_size_expected;
2493 element = getMappedElement(getFile16BitBE(file));
2494 if (!IS_ENVELOPE(element))
2495 element = EL_ENVELOPE_1;
2497 envelope_nr = element - EL_ENVELOPE_1;
2499 envelope_len = getFile16BitBE(file);
2501 level->envelope[envelope_nr].xsize = getFile8Bit(file);
2502 level->envelope[envelope_nr].ysize = getFile8Bit(file);
2504 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
2506 chunk_size_expected = LEVEL_CHUNK_CNT3_SIZE(envelope_len);
2507 if (chunk_size_expected != chunk_size)
2509 ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
2510 return chunk_size_expected;
2513 for (i = 0; i < envelope_len; i++)
2514 level->envelope[envelope_nr].text[i] = getFile8Bit(file);
2519 static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level)
2521 int num_changed_custom_elements = getFile16BitBE(file);
2522 int chunk_size_expected = 2 + num_changed_custom_elements * 6;
2525 if (chunk_size_expected != chunk_size)
2527 ReadUnusedBytesFromFile(file, chunk_size - 2);
2528 return chunk_size_expected;
2531 for (i = 0; i < num_changed_custom_elements; i++)
2533 int element = getMappedElement(getFile16BitBE(file));
2534 int properties = getFile32BitBE(file);
2536 if (IS_CUSTOM_ELEMENT(element))
2537 element_info[element].properties[EP_BITFIELD_BASE_NR] = properties;
2539 Error(ERR_WARN, "invalid custom element number %d", element);
2541 /* older game versions that wrote level files with CUS1 chunks used
2542 different default push delay values (not yet stored in level file) */
2543 element_info[element].push_delay_fixed = 2;
2544 element_info[element].push_delay_random = 8;
2550 static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level)
2552 int num_changed_custom_elements = getFile16BitBE(file);
2553 int chunk_size_expected = 2 + num_changed_custom_elements * 4;
2556 if (chunk_size_expected != chunk_size)
2558 ReadUnusedBytesFromFile(file, chunk_size - 2);
2559 return chunk_size_expected;
2562 for (i = 0; i < num_changed_custom_elements; i++)
2564 int element = getMappedElement(getFile16BitBE(file));
2565 int custom_target_element = getMappedElement(getFile16BitBE(file));
2567 if (IS_CUSTOM_ELEMENT(element))
2568 element_info[element].change->target_element = custom_target_element;
2570 Error(ERR_WARN, "invalid custom element number %d", element);
2576 static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
2578 int num_changed_custom_elements = getFile16BitBE(file);
2579 int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
2582 if (chunk_size_expected != chunk_size)
2584 ReadUnusedBytesFromFile(file, chunk_size - 2);
2585 return chunk_size_expected;
2588 for (i = 0; i < num_changed_custom_elements; i++)
2590 int element = getMappedElement(getFile16BitBE(file));
2591 struct ElementInfo *ei = &element_info[element];
2592 unsigned int event_bits;
2594 if (!IS_CUSTOM_ELEMENT(element))
2596 Error(ERR_WARN, "invalid custom element number %d", element);
2598 element = EL_INTERNAL_DUMMY;
2601 for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
2602 ei->description[j] = getFile8Bit(file);
2603 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2605 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2607 /* some free bytes for future properties and padding */
2608 ReadUnusedBytesFromFile(file, 7);
2610 ei->use_gfx_element = getFile8Bit(file);
2611 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2613 ei->collect_score_initial = getFile8Bit(file);
2614 ei->collect_count_initial = getFile8Bit(file);
2616 ei->push_delay_fixed = getFile16BitBE(file);
2617 ei->push_delay_random = getFile16BitBE(file);
2618 ei->move_delay_fixed = getFile16BitBE(file);
2619 ei->move_delay_random = getFile16BitBE(file);
2621 ei->move_pattern = getFile16BitBE(file);
2622 ei->move_direction_initial = getFile8Bit(file);
2623 ei->move_stepsize = getFile8Bit(file);
2625 for (y = 0; y < 3; y++)
2626 for (x = 0; x < 3; x++)
2627 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2629 event_bits = getFile32BitBE(file);
2630 for (j = 0; j < NUM_CHANGE_EVENTS; j++)
2631 if (event_bits & (1 << j))
2632 ei->change->has_event[j] = TRUE;
2634 ei->change->target_element = getMappedElement(getFile16BitBE(file));
2636 ei->change->delay_fixed = getFile16BitBE(file);
2637 ei->change->delay_random = getFile16BitBE(file);
2638 ei->change->delay_frames = getFile16BitBE(file);
2640 ei->change->initial_trigger_element= getMappedElement(getFile16BitBE(file));
2642 ei->change->explode = getFile8Bit(file);
2643 ei->change->use_target_content = getFile8Bit(file);
2644 ei->change->only_if_complete = getFile8Bit(file);
2645 ei->change->use_random_replace = getFile8Bit(file);
2647 ei->change->random_percentage = getFile8Bit(file);
2648 ei->change->replace_when = getFile8Bit(file);
2650 for (y = 0; y < 3; y++)
2651 for (x = 0; x < 3; x++)
2652 ei->change->target_content.e[x][y] =
2653 getMappedElement(getFile16BitBE(file));
2655 ei->slippery_type = getFile8Bit(file);
2657 /* some free bytes for future properties and padding */
2658 ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
2660 /* mark that this custom element has been modified */
2661 ei->modified_settings = TRUE;
2667 static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level)
2669 struct ElementInfo *ei;
2670 int chunk_size_expected;
2674 /* ---------- custom element base property values (96 bytes) ------------- */
2676 element = getMappedElement(getFile16BitBE(file));
2678 if (!IS_CUSTOM_ELEMENT(element))
2680 Error(ERR_WARN, "invalid custom element number %d", element);
2682 ReadUnusedBytesFromFile(file, chunk_size - 2);
2686 ei = &element_info[element];
2688 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2689 ei->description[i] = getFile8Bit(file);
2690 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2692 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2694 ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
2696 ei->num_change_pages = getFile8Bit(file);
2698 chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
2699 if (chunk_size_expected != chunk_size)
2701 ReadUnusedBytesFromFile(file, chunk_size - 43);
2702 return chunk_size_expected;
2705 ei->ce_value_fixed_initial = getFile16BitBE(file);
2706 ei->ce_value_random_initial = getFile16BitBE(file);
2707 ei->use_last_ce_value = getFile8Bit(file);
2709 ei->use_gfx_element = getFile8Bit(file);
2710 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2712 ei->collect_score_initial = getFile8Bit(file);
2713 ei->collect_count_initial = getFile8Bit(file);
2715 ei->drop_delay_fixed = getFile8Bit(file);
2716 ei->push_delay_fixed = getFile8Bit(file);
2717 ei->drop_delay_random = getFile8Bit(file);
2718 ei->push_delay_random = getFile8Bit(file);
2719 ei->move_delay_fixed = getFile16BitBE(file);
2720 ei->move_delay_random = getFile16BitBE(file);
2722 /* bits 0 - 15 of "move_pattern" ... */
2723 ei->move_pattern = getFile16BitBE(file);
2724 ei->move_direction_initial = getFile8Bit(file);
2725 ei->move_stepsize = getFile8Bit(file);
2727 ei->slippery_type = getFile8Bit(file);
2729 for (y = 0; y < 3; y++)
2730 for (x = 0; x < 3; x++)
2731 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2733 ei->move_enter_element = getMappedElement(getFile16BitBE(file));
2734 ei->move_leave_element = getMappedElement(getFile16BitBE(file));
2735 ei->move_leave_type = getFile8Bit(file);
2737 /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
2738 ei->move_pattern |= (getFile16BitBE(file) << 16);
2740 ei->access_direction = getFile8Bit(file);
2742 ei->explosion_delay = getFile8Bit(file);
2743 ei->ignition_delay = getFile8Bit(file);
2744 ei->explosion_type = getFile8Bit(file);
2746 /* some free bytes for future custom property values and padding */
2747 ReadUnusedBytesFromFile(file, 1);
2749 /* ---------- change page property values (48 bytes) --------------------- */
2751 setElementChangePages(ei, ei->num_change_pages);
2753 for (i = 0; i < ei->num_change_pages; i++)
2755 struct ElementChangeInfo *change = &ei->change_page[i];
2756 unsigned int event_bits;
2758 /* always start with reliable default values */
2759 setElementChangeInfoToDefaults(change);
2761 /* bits 0 - 31 of "has_event[]" ... */
2762 event_bits = getFile32BitBE(file);
2763 for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
2764 if (event_bits & (1 << j))
2765 change->has_event[j] = TRUE;
2767 change->target_element = getMappedElement(getFile16BitBE(file));
2769 change->delay_fixed = getFile16BitBE(file);
2770 change->delay_random = getFile16BitBE(file);
2771 change->delay_frames = getFile16BitBE(file);
2773 change->initial_trigger_element = getMappedElement(getFile16BitBE(file));
2775 change->explode = getFile8Bit(file);
2776 change->use_target_content = getFile8Bit(file);
2777 change->only_if_complete = getFile8Bit(file);
2778 change->use_random_replace = getFile8Bit(file);
2780 change->random_percentage = getFile8Bit(file);
2781 change->replace_when = getFile8Bit(file);
2783 for (y = 0; y < 3; y++)
2784 for (x = 0; x < 3; x++)
2785 change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
2787 change->can_change = getFile8Bit(file);
2789 change->trigger_side = getFile8Bit(file);
2791 change->trigger_player = getFile8Bit(file);
2792 change->trigger_page = getFile8Bit(file);
2794 change->trigger_page = (change->trigger_page == CH_PAGE_ANY_FILE ?
2795 CH_PAGE_ANY : (1 << change->trigger_page));
2797 change->has_action = getFile8Bit(file);
2798 change->action_type = getFile8Bit(file);
2799 change->action_mode = getFile8Bit(file);
2800 change->action_arg = getFile16BitBE(file);
2802 /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
2803 event_bits = getFile8Bit(file);
2804 for (j = 32; j < NUM_CHANGE_EVENTS; j++)
2805 if (event_bits & (1 << (j - 32)))
2806 change->has_event[j] = TRUE;
2809 /* mark this custom element as modified */
2810 ei->modified_settings = TRUE;
2815 static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level)
2817 struct ElementInfo *ei;
2818 struct ElementGroupInfo *group;
2822 element = getMappedElement(getFile16BitBE(file));
2824 if (!IS_GROUP_ELEMENT(element))
2826 Error(ERR_WARN, "invalid group element number %d", element);
2828 ReadUnusedBytesFromFile(file, chunk_size - 2);
2832 ei = &element_info[element];
2834 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2835 ei->description[i] = getFile8Bit(file);
2836 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2838 group = element_info[element].group;
2840 group->num_elements = getFile8Bit(file);
2842 ei->use_gfx_element = getFile8Bit(file);
2843 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2845 group->choice_mode = getFile8Bit(file);
2847 /* some free bytes for future values and padding */
2848 ReadUnusedBytesFromFile(file, 3);
2850 for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
2851 group->element[i] = getMappedElement(getFile16BitBE(file));
2853 /* mark this group element as modified */
2854 element_info[element].modified_settings = TRUE;
2859 static int LoadLevel_MicroChunk(File *file, struct LevelFileConfigInfo *conf,
2860 int element, int real_element)
2862 int micro_chunk_size = 0;
2863 int conf_type = getFile8Bit(file);
2864 int byte_mask = conf_type & CONF_MASK_BYTES;
2865 boolean element_found = FALSE;
2868 micro_chunk_size += 1;
2870 if (byte_mask == CONF_MASK_MULTI_BYTES)
2872 int num_bytes = getFile16BitBE(file);
2873 byte *buffer = checked_malloc(num_bytes);
2875 ReadBytesFromFile(file, buffer, num_bytes);
2877 for (i = 0; conf[i].data_type != -1; i++)
2879 if (conf[i].element == element &&
2880 conf[i].conf_type == conf_type)
2882 int data_type = conf[i].data_type;
2883 int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
2884 int max_num_entities = conf[i].max_num_entities;
2886 if (num_entities > max_num_entities)
2889 "truncating number of entities for element %d from %d to %d",
2890 element, num_entities, max_num_entities);
2892 num_entities = max_num_entities;
2895 if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
2896 data_type == TYPE_CONTENT_LIST))
2898 /* for element and content lists, zero entities are not allowed */
2899 Error(ERR_WARN, "found empty list of entities for element %d",
2902 /* do not set "num_entities" here to prevent reading behind buffer */
2904 *(int *)(conf[i].num_entities) = 1; /* at least one is required */
2908 *(int *)(conf[i].num_entities) = num_entities;
2911 element_found = TRUE;
2913 if (data_type == TYPE_STRING)
2915 char *string = (char *)(conf[i].value);
2918 for (j = 0; j < max_num_entities; j++)
2919 string[j] = (j < num_entities ? buffer[j] : '\0');
2921 else if (data_type == TYPE_ELEMENT_LIST)
2923 int *element_array = (int *)(conf[i].value);
2926 for (j = 0; j < num_entities; j++)
2928 getMappedElement(CONF_ELEMENTS_ELEMENT(buffer, j));
2930 else if (data_type == TYPE_CONTENT_LIST)
2932 struct Content *content= (struct Content *)(conf[i].value);
2935 for (c = 0; c < num_entities; c++)
2936 for (y = 0; y < 3; y++)
2937 for (x = 0; x < 3; x++)
2938 content[c].e[x][y] =
2939 getMappedElement(CONF_CONTENTS_ELEMENT(buffer, c, x, y));
2942 element_found = FALSE;
2948 checked_free(buffer);
2950 micro_chunk_size += 2 + num_bytes;
2952 else /* constant size configuration data (1, 2 or 4 bytes) */
2954 int value = (byte_mask == CONF_MASK_1_BYTE ? getFile8Bit (file) :
2955 byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
2956 byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
2958 for (i = 0; conf[i].data_type != -1; i++)
2960 if (conf[i].element == element &&
2961 conf[i].conf_type == conf_type)
2963 int data_type = conf[i].data_type;
2965 if (data_type == TYPE_ELEMENT)
2966 value = getMappedElement(value);
2968 if (data_type == TYPE_BOOLEAN)
2969 *(boolean *)(conf[i].value) = value;
2971 *(int *) (conf[i].value) = value;
2973 element_found = TRUE;
2979 micro_chunk_size += CONF_VALUE_NUM_BYTES(byte_mask);
2984 char *error_conf_chunk_bytes =
2985 (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
2986 byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
2987 byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
2988 int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
2989 int error_element = real_element;
2991 Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
2992 error_conf_chunk_bytes, error_conf_chunk_token,
2993 error_element, EL_NAME(error_element));
2996 return micro_chunk_size;
2999 static int LoadLevel_INFO(File *file, int chunk_size, struct LevelInfo *level)
3001 int real_chunk_size = 0;
3003 li = *level; /* copy level data into temporary buffer */
3005 while (!checkEndOfFile(file))
3007 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
3009 if (real_chunk_size >= chunk_size)
3013 *level = li; /* copy temporary buffer back to level data */
3015 return real_chunk_size;
3018 static int LoadLevel_CONF(File *file, int chunk_size, struct LevelInfo *level)
3020 int real_chunk_size = 0;
3022 li = *level; /* copy level data into temporary buffer */
3024 while (!checkEndOfFile(file))
3026 int element = getMappedElement(getFile16BitBE(file));
3028 real_chunk_size += 2;
3029 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
3031 if (real_chunk_size >= chunk_size)
3035 *level = li; /* copy temporary buffer back to level data */
3037 return real_chunk_size;
3040 static int LoadLevel_ELEM(File *file, int chunk_size, struct LevelInfo *level)
3042 int real_chunk_size = 0;
3044 li = *level; /* copy level data into temporary buffer */
3046 while (!checkEndOfFile(file))
3048 int element = getMappedElement(getFile16BitBE(file));
3050 real_chunk_size += 2;
3051 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM,
3053 if (real_chunk_size >= chunk_size)
3057 *level = li; /* copy temporary buffer back to level data */
3059 return real_chunk_size;
3062 static int LoadLevel_NOTE(File *file, int chunk_size, struct LevelInfo *level)
3064 int element = getMappedElement(getFile16BitBE(file));
3065 int envelope_nr = element - EL_ENVELOPE_1;
3066 int real_chunk_size = 2;
3068 xx_envelope = level->envelope[envelope_nr]; /* copy into temporary buffer */
3070 while (!checkEndOfFile(file))
3072 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE,
3075 if (real_chunk_size >= chunk_size)
3079 level->envelope[envelope_nr] = xx_envelope; /* copy from temporary buffer */
3081 return real_chunk_size;
3084 static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level)
3086 int element = getMappedElement(getFile16BitBE(file));
3087 int real_chunk_size = 2;
3088 struct ElementInfo *ei = &element_info[element];
3091 xx_ei = *ei; /* copy element data into temporary buffer */
3093 xx_ei.num_change_pages = -1;
3095 while (!checkEndOfFile(file))
3097 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
3099 if (xx_ei.num_change_pages != -1)
3102 if (real_chunk_size >= chunk_size)
3108 if (ei->num_change_pages == -1)
3110 Error(ERR_WARN, "LoadLevel_CUSX(): missing 'num_change_pages' for '%s'",
3113 ei->num_change_pages = 1;
3115 setElementChangePages(ei, 1);
3116 setElementChangeInfoToDefaults(ei->change);
3118 return real_chunk_size;
3121 /* initialize number of change pages stored for this custom element */
3122 setElementChangePages(ei, ei->num_change_pages);
3123 for (i = 0; i < ei->num_change_pages; i++)
3124 setElementChangeInfoToDefaults(&ei->change_page[i]);
3126 /* start with reading properties for the first change page */
3127 xx_current_change_page = 0;
3129 while (!checkEndOfFile(file))
3131 struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page];
3133 xx_change = *change; /* copy change data into temporary buffer */
3135 resetEventBits(); /* reset bits; change page might have changed */
3137 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
3140 *change = xx_change;
3142 setEventFlagsFromEventBits(change);
3144 if (real_chunk_size >= chunk_size)
3148 return real_chunk_size;
3151 static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
3153 int element = getMappedElement(getFile16BitBE(file));
3154 int real_chunk_size = 2;
3155 struct ElementInfo *ei = &element_info[element];
3156 struct ElementGroupInfo *group = ei->group;
3158 xx_ei = *ei; /* copy element data into temporary buffer */
3159 xx_group = *group; /* copy group data into temporary buffer */
3161 while (!checkEndOfFile(file))
3163 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
3166 if (real_chunk_size >= chunk_size)
3173 return real_chunk_size;
3176 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
3177 struct LevelFileInfo *level_file_info,
3178 boolean level_info_only)
3180 char *filename = level_file_info->filename;
3181 char cookie[MAX_LINE_LEN];
3182 char chunk_name[CHUNK_ID_LEN + 1];
3186 if (!(file = openFile(filename, MODE_READ)))
3188 level->no_valid_file = TRUE;
3189 level->no_level_file = TRUE;
3191 if (level_info_only)
3194 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
3196 /* if level file not found, try to initialize level data from template */
3197 filename = getGlobalLevelTemplateFilename();
3199 if (!(file = openFile(filename, MODE_READ)))
3202 /* default: for empty levels, use level template for custom elements */
3203 level->use_custom_template = TRUE;
3205 level->no_valid_file = FALSE;
3208 getFileChunkBE(file, chunk_name, NULL);
3209 if (strEqual(chunk_name, "RND1"))
3211 getFile32BitBE(file); /* not used */
3213 getFileChunkBE(file, chunk_name, NULL);
3214 if (!strEqual(chunk_name, "CAVE"))
3216 level->no_valid_file = TRUE;
3218 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3225 else /* check for pre-2.0 file format with cookie string */
3227 strcpy(cookie, chunk_name);
3228 if (getStringFromFile(file, &cookie[4], MAX_LINE_LEN - 4) == NULL)
3230 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
3231 cookie[strlen(cookie) - 1] = '\0';
3233 if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
3235 level->no_valid_file = TRUE;
3237 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3244 if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
3246 level->no_valid_file = TRUE;
3248 Error(ERR_WARN, "unsupported version of level file '%s'", filename);
3255 /* pre-2.0 level files have no game version, so use file version here */
3256 level->game_version = level->file_version;
3259 if (level->file_version < FILE_VERSION_1_2)
3261 /* level files from versions before 1.2.0 without chunk structure */
3262 LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
3263 LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
3271 int (*loader)(File *, int, struct LevelInfo *);
3275 { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
3276 { "DATE", LEVEL_CHUNK_DATE_SIZE, LoadLevel_DATE },
3277 { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
3278 { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME },
3279 { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH },
3280 { "INFO", -1, LoadLevel_INFO },
3281 { "BODY", -1, LoadLevel_BODY },
3282 { "CONT", -1, LoadLevel_CONT },
3283 { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
3284 { "CNT3", -1, LoadLevel_CNT3 },
3285 { "CUS1", -1, LoadLevel_CUS1 },
3286 { "CUS2", -1, LoadLevel_CUS2 },
3287 { "CUS3", -1, LoadLevel_CUS3 },
3288 { "CUS4", -1, LoadLevel_CUS4 },
3289 { "GRP1", -1, LoadLevel_GRP1 },
3290 { "CONF", -1, LoadLevel_CONF },
3291 { "ELEM", -1, LoadLevel_ELEM },
3292 { "NOTE", -1, LoadLevel_NOTE },
3293 { "CUSX", -1, LoadLevel_CUSX },
3294 { "GRPX", -1, LoadLevel_GRPX },
3299 while (getFileChunkBE(file, chunk_name, &chunk_size))
3303 while (chunk_info[i].name != NULL &&
3304 !strEqual(chunk_name, chunk_info[i].name))
3307 if (chunk_info[i].name == NULL)
3309 Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
3310 chunk_name, filename);
3311 ReadUnusedBytesFromFile(file, chunk_size);
3313 else if (chunk_info[i].size != -1 &&
3314 chunk_info[i].size != chunk_size)
3316 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3317 chunk_size, chunk_name, filename);
3318 ReadUnusedBytesFromFile(file, chunk_size);
3322 /* call function to load this level chunk */
3323 int chunk_size_expected =
3324 (chunk_info[i].loader)(file, chunk_size, level);
3326 /* the size of some chunks cannot be checked before reading other
3327 chunks first (like "HEAD" and "BODY") that contain some header
3328 information, so check them here */
3329 if (chunk_size_expected != chunk_size)
3331 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3332 chunk_size, chunk_name, filename);
3342 /* ------------------------------------------------------------------------- */
3343 /* functions for loading EM level */
3344 /* ------------------------------------------------------------------------- */
3346 void CopyNativeLevel_RND_to_EM(struct LevelInfo *level)
3348 static int ball_xy[8][2] =
3359 struct LevelInfo_EM *level_em = level->native_em_level;
3360 struct LEVEL *lev = level_em->lev;
3361 struct PLAYER **ply = level_em->ply;
3364 lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH);
3365 lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT);
3367 lev->time_seconds = level->time;
3368 lev->required_initial = level->gems_needed;
3370 lev->emerald_score = level->score[SC_EMERALD];
3371 lev->diamond_score = level->score[SC_DIAMOND];
3372 lev->alien_score = level->score[SC_ROBOT];
3373 lev->tank_score = level->score[SC_SPACESHIP];
3374 lev->bug_score = level->score[SC_BUG];
3375 lev->eater_score = level->score[SC_YAMYAM];
3376 lev->nut_score = level->score[SC_NUT];
3377 lev->dynamite_score = level->score[SC_DYNAMITE];
3378 lev->key_score = level->score[SC_KEY];
3379 lev->exit_score = level->score[SC_TIME_BONUS];
3381 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3382 for (y = 0; y < 3; y++)
3383 for (x = 0; x < 3; x++)
3384 lev->eater_array[i][y * 3 + x] =
3385 map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
3387 lev->amoeba_time = level->amoeba_speed;
3388 lev->wonderwall_time_initial = level->time_magic_wall;
3389 lev->wheel_time = level->time_wheel;
3391 lev->android_move_time = level->android_move_time;
3392 lev->android_clone_time = level->android_clone_time;
3393 lev->ball_random = level->ball_random;
3394 lev->ball_state_initial = level->ball_state_initial;
3395 lev->ball_time = level->ball_time;
3396 lev->num_ball_arrays = level->num_ball_contents;
3398 lev->lenses_score = level->lenses_score;
3399 lev->magnify_score = level->magnify_score;
3400 lev->slurp_score = level->slurp_score;
3402 lev->lenses_time = level->lenses_time;
3403 lev->magnify_time = level->magnify_time;
3405 lev->wind_direction_initial =
3406 map_direction_RND_to_EM(level->wind_direction_initial);
3407 lev->wind_cnt_initial = (level->wind_direction_initial != MV_NONE ?
3408 lev->wind_time : 0);
3410 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3411 for (j = 0; j < 8; j++)
3412 lev->ball_array[i][j] =
3413 map_element_RND_to_EM(level->
3414 ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
3416 map_android_clone_elements_RND_to_EM(level);
3418 /* first fill the complete playfield with the default border element */
3419 for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++)
3420 for (x = 0; x < EM_MAX_CAVE_WIDTH; x++)
3421 level_em->cave[x][y] = ZBORDER;
3423 if (BorderElement == EL_STEELWALL)
3425 for (y = 0; y < lev->height + 2; y++)
3426 for (x = 0; x < lev->width + 2; x++)
3427 level_em->cave[x + 1][y + 1] = map_element_RND_to_EM(EL_STEELWALL);
3430 /* then copy the real level contents from level file into the playfield */
3431 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3433 int new_element = map_element_RND_to_EM(level->field[x][y]);
3434 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3435 int xx = x + 1 + offset;
3436 int yy = y + 1 + offset;
3438 if (level->field[x][y] == EL_AMOEBA_DEAD)
3439 new_element = map_element_RND_to_EM(EL_AMOEBA_WET);
3441 level_em->cave[xx][yy] = new_element;
3444 for (i = 0; i < MAX_PLAYERS; i++)
3446 ply[i]->x_initial = 0;
3447 ply[i]->y_initial = 0;
3450 /* initialize player positions and delete players from the playfield */
3451 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3453 if (ELEM_IS_PLAYER(level->field[x][y]))
3455 int player_nr = GET_PLAYER_NR(level->field[x][y]);
3456 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3457 int xx = x + 1 + offset;
3458 int yy = y + 1 + offset;
3460 ply[player_nr]->x_initial = xx;
3461 ply[player_nr]->y_initial = yy;
3463 level_em->cave[xx][yy] = map_element_RND_to_EM(EL_EMPTY);
3467 if (BorderElement == EL_STEELWALL)
3474 void CopyNativeLevel_EM_to_RND(struct LevelInfo *level)
3476 static int ball_xy[8][2] =
3487 struct LevelInfo_EM *level_em = level->native_em_level;
3488 struct LEVEL *lev = level_em->lev;
3489 struct PLAYER **ply = level_em->ply;
3492 level->fieldx = MIN(lev->width, MAX_LEV_FIELDX);
3493 level->fieldy = MIN(lev->height, MAX_LEV_FIELDY);
3495 level->time = lev->time_seconds;
3496 level->gems_needed = lev->required_initial;
3498 sprintf(level->name, "Level %d", level->file_info.nr);
3500 level->score[SC_EMERALD] = lev->emerald_score;
3501 level->score[SC_DIAMOND] = lev->diamond_score;
3502 level->score[SC_ROBOT] = lev->alien_score;
3503 level->score[SC_SPACESHIP] = lev->tank_score;
3504 level->score[SC_BUG] = lev->bug_score;
3505 level->score[SC_YAMYAM] = lev->eater_score;
3506 level->score[SC_NUT] = lev->nut_score;
3507 level->score[SC_DYNAMITE] = lev->dynamite_score;
3508 level->score[SC_KEY] = lev->key_score;
3509 level->score[SC_TIME_BONUS] = lev->exit_score;
3511 level->num_yamyam_contents = MAX_ELEMENT_CONTENTS;
3513 for (i = 0; i < level->num_yamyam_contents; i++)
3514 for (y = 0; y < 3; y++)
3515 for (x = 0; x < 3; x++)
3516 level->yamyam_content[i].e[x][y] =
3517 map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
3519 level->amoeba_speed = lev->amoeba_time;
3520 level->time_magic_wall = lev->wonderwall_time_initial;
3521 level->time_wheel = lev->wheel_time;
3523 level->android_move_time = lev->android_move_time;
3524 level->android_clone_time = lev->android_clone_time;
3525 level->ball_random = lev->ball_random;
3526 level->ball_state_initial = lev->ball_state_initial;
3527 level->ball_time = lev->ball_time;
3528 level->num_ball_contents = lev->num_ball_arrays;
3530 level->lenses_score = lev->lenses_score;
3531 level->magnify_score = lev->magnify_score;
3532 level->slurp_score = lev->slurp_score;
3534 level->lenses_time = lev->lenses_time;
3535 level->magnify_time = lev->magnify_time;
3537 level->wind_direction_initial =
3538 map_direction_EM_to_RND(lev->wind_direction_initial);
3540 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3541 for (j = 0; j < 8; j++)
3542 level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
3543 map_element_EM_to_RND(lev->ball_array[i][j]);
3545 map_android_clone_elements_EM_to_RND(level);
3547 /* convert the playfield (some elements need special treatment) */
3548 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
3550 int new_element = map_element_EM_to_RND(level_em->cave[x + 1][y + 1]);
3552 if (new_element == EL_AMOEBA_WET && level->amoeba_speed == 0)
3553 new_element = EL_AMOEBA_DEAD;
3555 level->field[x][y] = new_element;
3558 for (i = 0; i < MAX_PLAYERS; i++)
3560 /* in case of all players set to the same field, use the first player */
3561 int nr = MAX_PLAYERS - i - 1;
3562 int jx = ply[nr]->x_initial - 1;
3563 int jy = ply[nr]->y_initial - 1;
3565 if (jx != -1 && jy != -1)
3566 level->field[jx][jy] = EL_PLAYER_1 + nr;
3571 /* ------------------------------------------------------------------------- */
3572 /* functions for loading SP level */
3573 /* ------------------------------------------------------------------------- */
3575 void CopyNativeLevel_RND_to_SP(struct LevelInfo *level)
3577 struct LevelInfo_SP *level_sp = level->native_sp_level;
3578 LevelInfoType *header = &level_sp->header;
3581 level_sp->width = level->fieldx;
3582 level_sp->height = level->fieldy;
3584 for (x = 0; x < level->fieldx; x++)
3585 for (y = 0; y < level->fieldy; y++)
3586 level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]);
3588 header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0);
3590 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3591 header->LevelTitle[i] = level->name[i];
3592 /* !!! NO STRING TERMINATION IN SUPAPLEX VB CODE YET -- FIX THIS !!! */
3594 header->InfotronsNeeded = level->gems_needed;
3596 header->SpecialPortCount = 0;
3598 for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++)
3600 boolean gravity_port_found = FALSE;
3601 boolean gravity_port_valid = FALSE;
3602 int gravity_port_flag;
3603 int gravity_port_base_element;
3604 int element = level->field[x][y];
3606 if (element >= EL_SP_GRAVITY_ON_PORT_RIGHT &&
3607 element <= EL_SP_GRAVITY_ON_PORT_UP)
3609 gravity_port_found = TRUE;
3610 gravity_port_valid = TRUE;
3611 gravity_port_flag = 1;
3612 gravity_port_base_element = EL_SP_GRAVITY_ON_PORT_RIGHT;
3614 else if (element >= EL_SP_GRAVITY_OFF_PORT_RIGHT &&
3615 element <= EL_SP_GRAVITY_OFF_PORT_UP)
3617 gravity_port_found = TRUE;
3618 gravity_port_valid = TRUE;
3619 gravity_port_flag = 0;
3620 gravity_port_base_element = EL_SP_GRAVITY_OFF_PORT_RIGHT;
3622 else if (element >= EL_SP_GRAVITY_PORT_RIGHT &&
3623 element <= EL_SP_GRAVITY_PORT_UP)
3625 /* change R'n'D style gravity inverting special port to normal port
3626 (there are no gravity inverting ports in native Supaplex engine) */
3628 gravity_port_found = TRUE;
3629 gravity_port_valid = FALSE;
3630 gravity_port_base_element = EL_SP_GRAVITY_PORT_RIGHT;
3633 if (gravity_port_found)
3635 if (gravity_port_valid &&
3636 header->SpecialPortCount < SP_MAX_SPECIAL_PORTS)
3638 SpecialPortType *port = &header->SpecialPort[header->SpecialPortCount];
3640 port->PortLocation = (y * level->fieldx + x) * 2;
3641 port->Gravity = gravity_port_flag;
3643 element += EL_SP_GRAVITY_PORT_RIGHT - gravity_port_base_element;
3645 header->SpecialPortCount++;
3649 /* change special gravity port to normal port */
3651 element += EL_SP_PORT_RIGHT - gravity_port_base_element;
3654 level_sp->playfield[x][y] = element - EL_SP_START;
3659 void CopyNativeLevel_SP_to_RND(struct LevelInfo *level)
3661 struct LevelInfo_SP *level_sp = level->native_sp_level;
3662 LevelInfoType *header = &level_sp->header;
3665 level->fieldx = level_sp->width;
3666 level->fieldy = level_sp->height;
3668 for (x = 0; x < level->fieldx; x++)
3670 for (y = 0; y < level->fieldy; y++)
3672 int element_old = level_sp->playfield[x][y];
3673 int element_new = getMappedElement(map_element_SP_to_RND(element_old));
3675 if (element_new == EL_UNKNOWN)
3676 Error(ERR_WARN, "invalid element %d at position %d, %d",
3679 level->field[x][y] = element_new;
3683 for (i = 0; i < MAX_PLAYERS; i++)
3684 level->initial_player_gravity[i] =
3685 (header->InitialGravity == 1 ? TRUE : FALSE);
3687 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3688 level->name[i] = header->LevelTitle[i];
3689 level->name[SP_LEVEL_NAME_LEN] = '\0';
3691 level->gems_needed = header->InfotronsNeeded;
3693 for (i = 0; i < header->SpecialPortCount; i++)
3695 SpecialPortType *port = &header->SpecialPort[i];
3696 int port_location = port->PortLocation;
3697 int gravity = port->Gravity;
3698 int port_x, port_y, port_element;
3700 port_x = (port_location / 2) % level->fieldx;
3701 port_y = (port_location / 2) / level->fieldx;
3703 if (port_x < 0 || port_x >= level->fieldx ||
3704 port_y < 0 || port_y >= level->fieldy)
3706 Error(ERR_WARN, "special port position (%d, %d) out of bounds",
3712 port_element = level->field[port_x][port_y];
3714 if (port_element < EL_SP_GRAVITY_PORT_RIGHT ||
3715 port_element > EL_SP_GRAVITY_PORT_UP)
3717 Error(ERR_WARN, "no special port at position (%d, %d)", port_x, port_y);
3722 /* change previous (wrong) gravity inverting special port to either
3723 gravity enabling special port or gravity disabling special port */
3724 level->field[port_x][port_y] +=
3725 (gravity == 1 ? EL_SP_GRAVITY_ON_PORT_RIGHT :
3726 EL_SP_GRAVITY_OFF_PORT_RIGHT) - EL_SP_GRAVITY_PORT_RIGHT;