1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 #include "libgame/libgame.h"
25 #define ENABLE_UNUSED_CODE 0 /* currently unused functions */
26 #define ENABLE_HISTORIC_CHUNKS 0 /* only for historic reference */
27 #define ENABLE_RESERVED_CODE 0 /* reserved for later use */
29 #define CHUNK_ID_LEN 4 /* IFF style chunk id length */
30 #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
31 #define CHUNK_SIZE_NONE -1 /* do not write chunk size */
33 #define LEVEL_CHUNK_NAME_SIZE MAX_LEVEL_NAME_LEN
34 #define LEVEL_CHUNK_AUTH_SIZE MAX_LEVEL_AUTHOR_LEN
36 #define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */
37 #define LEVEL_CHUNK_DATE_SIZE 4 /* size of file date chunk */
38 #define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */
39 #define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */
40 #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
41 #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
42 #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
43 #define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */
44 #define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
45 #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
46 #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */
48 /* (element number, number of change pages, change page number) */
49 #define LEVEL_CHUNK_CUSX_UNCHANGED (2 + (1 + 1) + (1 + 1))
51 /* (element number only) */
52 #define LEVEL_CHUNK_GRPX_UNCHANGED 2
53 #define LEVEL_CHUNK_NOTE_UNCHANGED 2
55 /* (nothing at all if unchanged) */
56 #define LEVEL_CHUNK_ELEM_UNCHANGED 0
58 #define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */
59 #define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */
60 #define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */
62 #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
63 #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
64 #define LEVEL_CHUNK_CUS4_SIZE(x) (96 + (x) * 48)
66 /* file identifier strings */
67 #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
68 #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
69 #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
71 /* values for deciding when (not) to save configuration data */
72 #define SAVE_CONF_NEVER 0
73 #define SAVE_CONF_ALWAYS 1
74 #define SAVE_CONF_WHEN_CHANGED -1
76 /* values for chunks using micro chunks */
77 #define CONF_MASK_1_BYTE 0x00
78 #define CONF_MASK_2_BYTE 0x40
79 #define CONF_MASK_4_BYTE 0x80
80 #define CONF_MASK_MULTI_BYTES 0xc0
82 #define CONF_MASK_BYTES 0xc0
83 #define CONF_MASK_TOKEN 0x3f
85 #define CONF_VALUE_1_BYTE(x) (CONF_MASK_1_BYTE | (x))
86 #define CONF_VALUE_2_BYTE(x) (CONF_MASK_2_BYTE | (x))
87 #define CONF_VALUE_4_BYTE(x) (CONF_MASK_4_BYTE | (x))
88 #define CONF_VALUE_MULTI_BYTES(x) (CONF_MASK_MULTI_BYTES | (x))
90 /* these definitions are just for convenience of use and readability */
91 #define CONF_VALUE_8_BIT(x) CONF_VALUE_1_BYTE(x)
92 #define CONF_VALUE_16_BIT(x) CONF_VALUE_2_BYTE(x)
93 #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x)
94 #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x)
96 #define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \
97 (x) == CONF_MASK_2_BYTE ? 2 : \
98 (x) == CONF_MASK_4_BYTE ? 4 : 0)
100 #define CONF_CONTENT_NUM_ELEMENTS (3 * 3)
101 #define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2)
102 #define CONF_ELEMENT_NUM_BYTES (2)
104 #define CONF_ENTITY_NUM_BYTES(t) ((t) == TYPE_ELEMENT || \
105 (t) == TYPE_ELEMENT_LIST ? \
106 CONF_ELEMENT_NUM_BYTES : \
107 (t) == TYPE_CONTENT || \
108 (t) == TYPE_CONTENT_LIST ? \
109 CONF_CONTENT_NUM_BYTES : 1)
111 #define CONF_ELEMENT_BYTE_POS(i) ((i) * CONF_ELEMENT_NUM_BYTES)
112 #define CONF_ELEMENTS_ELEMENT(b,i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
113 (b[CONF_ELEMENT_BYTE_POS(i) + 1]))
115 #define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
117 #define CONF_CONTENT_BYTE_POS(c,x,y) (CONF_CONTENT_ELEMENT_POS(c,x,y) * \
118 CONF_ELEMENT_NUM_BYTES)
119 #define CONF_CONTENTS_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)]<< 8)|\
120 (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1]))
122 /* temporary variables used to store pointers to structure members */
123 static struct LevelInfo li;
124 static struct ElementInfo xx_ei, yy_ei;
125 static struct ElementChangeInfo xx_change;
126 static struct ElementGroupInfo xx_group;
127 static struct EnvelopeInfo xx_envelope;
128 static unsigned int xx_event_bits[NUM_CE_BITFIELDS];
129 static char xx_default_description[MAX_ELEMENT_NAME_LEN + 1];
130 static int xx_num_contents;
131 static int xx_current_change_page;
132 static char xx_default_string_empty[1] = "";
133 static int xx_string_length_unused;
135 struct LevelFileConfigInfo
137 int element; /* element for which data is to be stored */
138 int save_type; /* save data always, never or when changed */
139 int data_type; /* data type (used internally, not stored) */
140 int conf_type; /* micro chunk identifier (stored in file) */
143 void *value; /* variable that holds the data to be stored */
144 int default_value; /* initial default value for this variable */
147 void *value_copy; /* variable that holds the data to be copied */
148 void *num_entities; /* number of entities for multi-byte data */
149 int default_num_entities; /* default number of entities for this data */
150 int max_num_entities; /* maximal number of entities for this data */
151 char *default_string; /* optional default string for string data */
154 static struct LevelFileConfigInfo chunk_config_INFO[] =
156 /* ---------- values not related to single elements ----------------------- */
159 -1, SAVE_CONF_ALWAYS,
160 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
161 &li.game_engine_type, GAME_ENGINE_TYPE_RND
165 -1, SAVE_CONF_ALWAYS,
166 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
167 &li.fieldx, STD_LEV_FIELDX
170 -1, SAVE_CONF_ALWAYS,
171 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
172 &li.fieldy, STD_LEV_FIELDY
176 -1, SAVE_CONF_ALWAYS,
177 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
182 -1, SAVE_CONF_ALWAYS,
183 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
189 TYPE_INTEGER, CONF_VALUE_32_BIT(2),
195 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
196 &li.use_step_counter, FALSE
201 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
202 &li.wind_direction_initial, MV_NONE
207 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
208 &li.em_slippery_gems, FALSE
213 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
214 &li.use_custom_template, FALSE
219 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
220 &li.can_move_into_acid_bits, ~0 /* default: everything can */
225 TYPE_BITFIELD, CONF_VALUE_8_BIT(7),
226 &li.dont_collide_with_bits, ~0 /* default: always deadly */
231 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
232 &li.em_explodes_by_fire, FALSE
237 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
238 &li.score[SC_TIME_BONUS], 1
243 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
244 &li.auto_exit_sokoban, FALSE
254 static struct LevelFileConfigInfo chunk_config_ELEM[] =
256 /* (these values are the same for each player) */
259 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
260 &li.block_last_field, FALSE /* default case for EM levels */
264 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
265 &li.sp_block_last_field, TRUE /* default case for SP levels */
269 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
270 &li.instant_relocation, FALSE
274 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
275 &li.can_pass_to_walkable, FALSE
279 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
280 &li.block_snap_field, TRUE
284 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
285 &li.continuous_snapping, TRUE
289 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
290 &li.shifted_relocation, FALSE
294 TYPE_BOOLEAN, CONF_VALUE_8_BIT(15),
295 &li.lazy_relocation, FALSE
298 /* (these values are different for each player) */
301 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
302 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
306 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
307 &li.initial_player_gravity[0], FALSE
311 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
312 &li.use_start_element[0], FALSE
316 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
317 &li.start_element[0], EL_PLAYER_1
321 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
322 &li.use_artwork_element[0], FALSE
326 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
327 &li.artwork_element[0], EL_PLAYER_1
331 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
332 &li.use_explosion_element[0], FALSE
336 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
337 &li.explosion_element[0], EL_PLAYER_1
341 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
342 &li.use_initial_inventory[0], FALSE
346 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
347 &li.initial_inventory_size[0], 1
351 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
352 &li.initial_inventory_content[0][0],EL_EMPTY, NULL,
353 &li.initial_inventory_size[0], 1, MAX_INITIAL_INVENTORY_SIZE
358 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
359 &li.initial_player_stepsize[1], STEPSIZE_NORMAL
363 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
364 &li.initial_player_gravity[1], FALSE
368 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
369 &li.use_start_element[1], FALSE
373 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
374 &li.start_element[1], EL_PLAYER_2
378 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
379 &li.use_artwork_element[1], FALSE
383 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
384 &li.artwork_element[1], EL_PLAYER_2
388 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
389 &li.use_explosion_element[1], FALSE
393 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
394 &li.explosion_element[1], EL_PLAYER_2
398 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
399 &li.use_initial_inventory[1], FALSE
403 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
404 &li.initial_inventory_size[1], 1
408 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
409 &li.initial_inventory_content[1][0],EL_EMPTY, NULL,
410 &li.initial_inventory_size[1], 1, MAX_INITIAL_INVENTORY_SIZE
415 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
416 &li.initial_player_stepsize[2], STEPSIZE_NORMAL
420 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
421 &li.initial_player_gravity[2], FALSE
425 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
426 &li.use_start_element[2], FALSE
430 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
431 &li.start_element[2], EL_PLAYER_3
435 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
436 &li.use_artwork_element[2], FALSE
440 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
441 &li.artwork_element[2], EL_PLAYER_3
445 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
446 &li.use_explosion_element[2], FALSE
450 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
451 &li.explosion_element[2], EL_PLAYER_3
455 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
456 &li.use_initial_inventory[2], FALSE
460 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
461 &li.initial_inventory_size[2], 1
465 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
466 &li.initial_inventory_content[2][0],EL_EMPTY, NULL,
467 &li.initial_inventory_size[2], 1, MAX_INITIAL_INVENTORY_SIZE
472 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
473 &li.initial_player_stepsize[3], STEPSIZE_NORMAL
477 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
478 &li.initial_player_gravity[3], FALSE
482 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
483 &li.use_start_element[3], FALSE
487 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
488 &li.start_element[3], EL_PLAYER_4
492 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
493 &li.use_artwork_element[3], FALSE
497 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
498 &li.artwork_element[3], EL_PLAYER_4
502 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
503 &li.use_explosion_element[3], FALSE
507 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
508 &li.explosion_element[3], EL_PLAYER_4
512 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
513 &li.use_initial_inventory[3], FALSE
517 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
518 &li.initial_inventory_size[3], 1
522 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
523 &li.initial_inventory_content[3][0],EL_EMPTY, NULL,
524 &li.initial_inventory_size[3], 1, MAX_INITIAL_INVENTORY_SIZE
529 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
530 &li.score[SC_EMERALD], 10
535 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
536 &li.score[SC_DIAMOND], 10
541 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
542 &li.score[SC_BUG], 10
547 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
548 &li.score[SC_SPACESHIP], 10
553 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
554 &li.score[SC_PACMAN], 10
559 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
560 &li.score[SC_NUT], 10
565 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
566 &li.score[SC_DYNAMITE], 10
571 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
572 &li.score[SC_KEY], 10
577 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
578 &li.score[SC_PEARL], 10
583 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
584 &li.score[SC_CRYSTAL], 10
589 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
590 &li.amoeba_content, EL_DIAMOND
594 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
599 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
600 &li.grow_into_diggable, TRUE
605 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
606 &li.yamyam_content, EL_ROCK, NULL,
607 &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS
611 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
612 &li.score[SC_YAMYAM], 10
617 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
618 &li.score[SC_ROBOT], 10
622 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
628 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
634 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
635 &li.time_magic_wall, 10
640 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
641 &li.game_of_life[0], 2
645 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
646 &li.game_of_life[1], 3
650 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
651 &li.game_of_life[2], 3
655 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
656 &li.game_of_life[3], 3
661 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
666 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
671 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
676 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
681 EL_TIMEGATE_SWITCH, -1,
682 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
683 &li.time_timegate, 10
687 EL_LIGHT_SWITCH_ACTIVE, -1,
688 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
693 EL_SHIELD_NORMAL, -1,
694 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
695 &li.shield_normal_time, 10
698 EL_SHIELD_NORMAL, -1,
699 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
700 &li.score[SC_SHIELD], 10
704 EL_SHIELD_DEADLY, -1,
705 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
706 &li.shield_deadly_time, 10
709 EL_SHIELD_DEADLY, -1,
710 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
711 &li.score[SC_SHIELD], 10
716 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
721 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
722 &li.extra_time_score, 10
726 EL_TIME_ORB_FULL, -1,
727 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
728 &li.time_orb_time, 10
731 EL_TIME_ORB_FULL, -1,
732 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
733 &li.use_time_orb_bug, FALSE
738 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
739 &li.use_spring_bug, FALSE
744 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
745 &li.android_move_time, 10
749 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
750 &li.android_clone_time, 10
754 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
755 &li.android_clone_element[0], EL_EMPTY, NULL,
756 &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
761 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
766 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
771 EL_EMC_MAGNIFIER, -1,
772 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
773 &li.magnify_score, 10
776 EL_EMC_MAGNIFIER, -1,
777 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
782 EL_EMC_MAGIC_BALL, -1,
783 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
787 EL_EMC_MAGIC_BALL, -1,
788 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
789 &li.ball_random, FALSE
792 EL_EMC_MAGIC_BALL, -1,
793 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
794 &li.ball_state_initial, FALSE
797 EL_EMC_MAGIC_BALL, -1,
798 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
799 &li.ball_content, EL_EMPTY, NULL,
800 &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
803 /* ---------- unused values ----------------------------------------------- */
806 EL_UNKNOWN, SAVE_CONF_NEVER,
807 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
808 &li.score[SC_UNKNOWN_14], 10
811 EL_UNKNOWN, SAVE_CONF_NEVER,
812 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
813 &li.score[SC_UNKNOWN_15], 10
823 static struct LevelFileConfigInfo chunk_config_NOTE[] =
827 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
828 &xx_envelope.xsize, MAX_ENVELOPE_XSIZE,
832 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
833 &xx_envelope.ysize, MAX_ENVELOPE_YSIZE,
838 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
839 &xx_envelope.autowrap, FALSE
843 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
844 &xx_envelope.centered, FALSE
849 TYPE_STRING, CONF_VALUE_BYTES(1),
850 &xx_envelope.text, -1, NULL,
851 &xx_string_length_unused, -1, MAX_ENVELOPE_TEXT_LEN,
852 &xx_default_string_empty[0]
862 static struct LevelFileConfigInfo chunk_config_CUSX_base[] =
866 TYPE_STRING, CONF_VALUE_BYTES(1),
867 &xx_ei.description[0], -1,
868 &yy_ei.description[0],
869 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
870 &xx_default_description[0]
875 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
876 &xx_ei.properties[EP_BITFIELD_BASE_NR], EP_BITMASK_BASE_DEFAULT,
877 &yy_ei.properties[EP_BITFIELD_BASE_NR]
879 #if ENABLE_RESERVED_CODE
880 /* (reserved for later use) */
883 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
884 &xx_ei.properties[EP_BITFIELD_BASE_NR + 1], EP_BITMASK_DEFAULT,
885 &yy_ei.properties[EP_BITFIELD_BASE_NR + 1]
891 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
892 &xx_ei.use_gfx_element, FALSE,
893 &yy_ei.use_gfx_element
897 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
898 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE,
899 &yy_ei.gfx_element_initial
904 TYPE_BITFIELD, CONF_VALUE_8_BIT(2),
905 &xx_ei.access_direction, MV_ALL_DIRECTIONS,
906 &yy_ei.access_direction
911 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
912 &xx_ei.collect_score_initial, 10,
913 &yy_ei.collect_score_initial
917 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
918 &xx_ei.collect_count_initial, 1,
919 &yy_ei.collect_count_initial
924 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
925 &xx_ei.ce_value_fixed_initial, 0,
926 &yy_ei.ce_value_fixed_initial
930 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
931 &xx_ei.ce_value_random_initial, 0,
932 &yy_ei.ce_value_random_initial
936 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
937 &xx_ei.use_last_ce_value, FALSE,
938 &yy_ei.use_last_ce_value
943 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
944 &xx_ei.push_delay_fixed, 8,
945 &yy_ei.push_delay_fixed
949 TYPE_INTEGER, CONF_VALUE_16_BIT(7),
950 &xx_ei.push_delay_random, 8,
951 &yy_ei.push_delay_random
955 TYPE_INTEGER, CONF_VALUE_16_BIT(8),
956 &xx_ei.drop_delay_fixed, 0,
957 &yy_ei.drop_delay_fixed
961 TYPE_INTEGER, CONF_VALUE_16_BIT(9),
962 &xx_ei.drop_delay_random, 0,
963 &yy_ei.drop_delay_random
967 TYPE_INTEGER, CONF_VALUE_16_BIT(10),
968 &xx_ei.move_delay_fixed, 0,
969 &yy_ei.move_delay_fixed
973 TYPE_INTEGER, CONF_VALUE_16_BIT(11),
974 &xx_ei.move_delay_random, 0,
975 &yy_ei.move_delay_random
980 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
981 &xx_ei.move_pattern, MV_ALL_DIRECTIONS,
986 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
987 &xx_ei.move_direction_initial, MV_START_AUTOMATIC,
988 &yy_ei.move_direction_initial
992 TYPE_INTEGER, CONF_VALUE_8_BIT(5),
993 &xx_ei.move_stepsize, TILEX / 8,
999 TYPE_ELEMENT, CONF_VALUE_16_BIT(12),
1000 &xx_ei.move_enter_element, EL_EMPTY_SPACE,
1001 &yy_ei.move_enter_element
1005 TYPE_ELEMENT, CONF_VALUE_16_BIT(13),
1006 &xx_ei.move_leave_element, EL_EMPTY_SPACE,
1007 &yy_ei.move_leave_element
1011 TYPE_INTEGER, CONF_VALUE_8_BIT(6),
1012 &xx_ei.move_leave_type, LEAVE_TYPE_UNLIMITED,
1013 &yy_ei.move_leave_type
1018 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
1019 &xx_ei.slippery_type, SLIPPERY_ANY_RANDOM,
1020 &yy_ei.slippery_type
1025 TYPE_INTEGER, CONF_VALUE_8_BIT(8),
1026 &xx_ei.explosion_type, EXPLODES_3X3,
1027 &yy_ei.explosion_type
1031 TYPE_INTEGER, CONF_VALUE_16_BIT(14),
1032 &xx_ei.explosion_delay, 16,
1033 &yy_ei.explosion_delay
1037 TYPE_INTEGER, CONF_VALUE_16_BIT(15),
1038 &xx_ei.ignition_delay, 8,
1039 &yy_ei.ignition_delay
1044 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2),
1045 &xx_ei.content, EL_EMPTY_SPACE,
1047 &xx_num_contents, 1, 1
1050 /* ---------- "num_change_pages" must be the last entry ------------------- */
1053 -1, SAVE_CONF_ALWAYS,
1054 TYPE_INTEGER, CONF_VALUE_8_BIT(9),
1055 &xx_ei.num_change_pages, 1,
1056 &yy_ei.num_change_pages
1067 static struct LevelFileConfigInfo chunk_config_CUSX_change[] =
1069 /* ---------- "current_change_page" must be the first entry --------------- */
1072 -1, SAVE_CONF_ALWAYS,
1073 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1074 &xx_current_change_page, -1
1077 /* ---------- (the remaining entries can be in any order) ----------------- */
1081 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
1082 &xx_change.can_change, FALSE
1087 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
1088 &xx_event_bits[0], 0
1092 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
1093 &xx_event_bits[1], 0
1098 TYPE_BITFIELD, CONF_VALUE_8_BIT(3),
1099 &xx_change.trigger_player, CH_PLAYER_ANY
1103 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
1104 &xx_change.trigger_side, CH_SIDE_ANY
1108 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
1109 &xx_change.trigger_page, CH_PAGE_ANY
1114 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1115 &xx_change.target_element, EL_EMPTY_SPACE
1120 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
1121 &xx_change.delay_fixed, 0
1125 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
1126 &xx_change.delay_random, 0
1130 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
1131 &xx_change.delay_frames, FRAMES_PER_SECOND
1136 TYPE_ELEMENT, CONF_VALUE_16_BIT(5),
1137 &xx_change.initial_trigger_element, EL_EMPTY_SPACE
1142 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
1143 &xx_change.explode, FALSE
1147 TYPE_BOOLEAN, CONF_VALUE_8_BIT(7),
1148 &xx_change.use_target_content, FALSE
1152 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
1153 &xx_change.only_if_complete, FALSE
1157 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1158 &xx_change.use_random_replace, FALSE
1162 TYPE_INTEGER, CONF_VALUE_8_BIT(10),
1163 &xx_change.random_percentage, 100
1167 TYPE_INTEGER, CONF_VALUE_8_BIT(11),
1168 &xx_change.replace_when, CP_WHEN_EMPTY
1173 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1174 &xx_change.has_action, FALSE
1178 TYPE_INTEGER, CONF_VALUE_8_BIT(13),
1179 &xx_change.action_type, CA_NO_ACTION
1183 TYPE_INTEGER, CONF_VALUE_8_BIT(14),
1184 &xx_change.action_mode, CA_MODE_UNDEFINED
1188 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
1189 &xx_change.action_arg, CA_ARG_UNDEFINED
1194 TYPE_ELEMENT, CONF_VALUE_16_BIT(7),
1195 &xx_change.action_element, EL_EMPTY_SPACE
1200 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
1201 &xx_change.target_content, EL_EMPTY_SPACE, NULL,
1202 &xx_num_contents, 1, 1
1212 static struct LevelFileConfigInfo chunk_config_GRPX[] =
1216 TYPE_STRING, CONF_VALUE_BYTES(1),
1217 &xx_ei.description[0], -1, NULL,
1218 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
1219 &xx_default_description[0]
1224 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
1225 &xx_ei.use_gfx_element, FALSE
1229 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1230 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE
1235 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
1236 &xx_group.choice_mode, ANIM_RANDOM
1241 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(2),
1242 &xx_group.element[0], EL_EMPTY_SPACE, NULL,
1243 &xx_group.num_elements, 1, MAX_ELEMENTS_IN_GROUP
1253 static struct LevelFileConfigInfo chunk_config_CONF[] = /* (OBSOLETE) */
1257 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1258 &li.block_snap_field, TRUE
1262 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
1263 &li.continuous_snapping, TRUE
1267 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1268 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
1272 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
1273 &li.use_start_element[0], FALSE
1277 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1278 &li.start_element[0], EL_PLAYER_1
1282 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
1283 &li.use_artwork_element[0], FALSE
1287 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
1288 &li.artwork_element[0], EL_PLAYER_1
1292 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1293 &li.use_explosion_element[0], FALSE
1297 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
1298 &li.explosion_element[0], EL_PLAYER_1
1313 filetype_id_list[] =
1315 { LEVEL_FILE_TYPE_RND, "RND" },
1316 { LEVEL_FILE_TYPE_BD, "BD" },
1317 { LEVEL_FILE_TYPE_EM, "EM" },
1318 { LEVEL_FILE_TYPE_SP, "SP" },
1319 { LEVEL_FILE_TYPE_DX, "DX" },
1320 { LEVEL_FILE_TYPE_SB, "SB" },
1321 { LEVEL_FILE_TYPE_DC, "DC" },
1326 /* ========================================================================= */
1327 /* level file functions */
1328 /* ========================================================================= */
1330 static boolean check_special_flags(char *flag)
1332 if (strEqual(options.special_flags, flag) ||
1333 strEqual(leveldir_current->special_flags, flag))
1339 static struct DateInfo getCurrentDate()
1341 time_t epoch_seconds = time(NULL);
1342 struct tm *now = localtime(&epoch_seconds);
1343 struct DateInfo date;
1345 date.year = now->tm_year + 1900;
1346 date.month = now->tm_mon + 1;
1347 date.day = now->tm_mday;
1349 date.src = DATE_SRC_CLOCK;
1354 static void resetEventFlags(struct ElementChangeInfo *change)
1358 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1359 change->has_event[i] = FALSE;
1362 static void resetEventBits()
1366 for (i = 0; i < NUM_CE_BITFIELDS; i++)
1367 xx_event_bits[i] = 0;
1370 static void setEventFlagsFromEventBits(struct ElementChangeInfo *change)
1374 /* important: only change event flag if corresponding event bit is set
1375 (this is because all xx_event_bits[] values are loaded separately,
1376 and all xx_event_bits[] values are set back to zero before loading
1377 another value xx_event_bits[x] (each value representing 32 flags)) */
1379 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1380 if (xx_event_bits[CH_EVENT_BITFIELD_NR(i)] & CH_EVENT_BIT(i))
1381 change->has_event[i] = TRUE;
1384 static void setEventBitsFromEventFlags(struct ElementChangeInfo *change)
1388 /* in contrast to the above function setEventFlagsFromEventBits(), it
1389 would also be possible to set all bits in xx_event_bits[] to 0 or 1
1390 depending on the corresponding change->has_event[i] values here, as
1391 all xx_event_bits[] values are reset in resetEventBits() before */
1393 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1394 if (change->has_event[i])
1395 xx_event_bits[CH_EVENT_BITFIELD_NR(i)] |= CH_EVENT_BIT(i);
1398 static char *getDefaultElementDescription(struct ElementInfo *ei)
1400 static char description[MAX_ELEMENT_NAME_LEN + 1];
1401 char *default_description = (ei->custom_description != NULL ?
1402 ei->custom_description :
1403 ei->editor_description);
1406 /* always start with reliable default values */
1407 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1408 description[i] = '\0';
1410 /* truncate element description to MAX_ELEMENT_NAME_LEN bytes */
1411 strncpy(description, default_description, MAX_ELEMENT_NAME_LEN);
1413 return &description[0];
1416 static void setElementDescriptionToDefault(struct ElementInfo *ei)
1418 char *default_description = getDefaultElementDescription(ei);
1421 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1422 ei->description[i] = default_description[i];
1425 static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf)
1429 for (i = 0; conf[i].data_type != -1; i++)
1431 int default_value = conf[i].default_value;
1432 int data_type = conf[i].data_type;
1433 int conf_type = conf[i].conf_type;
1434 int byte_mask = conf_type & CONF_MASK_BYTES;
1436 if (byte_mask == CONF_MASK_MULTI_BYTES)
1438 int default_num_entities = conf[i].default_num_entities;
1439 int max_num_entities = conf[i].max_num_entities;
1441 *(int *)(conf[i].num_entities) = default_num_entities;
1443 if (data_type == TYPE_STRING)
1445 char *default_string = conf[i].default_string;
1446 char *string = (char *)(conf[i].value);
1448 strncpy(string, default_string, max_num_entities);
1450 else if (data_type == TYPE_ELEMENT_LIST)
1452 int *element_array = (int *)(conf[i].value);
1455 for (j = 0; j < max_num_entities; j++)
1456 element_array[j] = default_value;
1458 else if (data_type == TYPE_CONTENT_LIST)
1460 struct Content *content = (struct Content *)(conf[i].value);
1463 for (c = 0; c < max_num_entities; c++)
1464 for (y = 0; y < 3; y++)
1465 for (x = 0; x < 3; x++)
1466 content[c].e[x][y] = default_value;
1469 else /* constant size configuration data (1, 2 or 4 bytes) */
1471 if (data_type == TYPE_BOOLEAN)
1472 *(boolean *)(conf[i].value) = default_value;
1474 *(int *) (conf[i].value) = default_value;
1479 static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf)
1483 for (i = 0; conf[i].data_type != -1; i++)
1485 int data_type = conf[i].data_type;
1486 int conf_type = conf[i].conf_type;
1487 int byte_mask = conf_type & CONF_MASK_BYTES;
1489 if (byte_mask == CONF_MASK_MULTI_BYTES)
1491 int max_num_entities = conf[i].max_num_entities;
1493 if (data_type == TYPE_STRING)
1495 char *string = (char *)(conf[i].value);
1496 char *string_copy = (char *)(conf[i].value_copy);
1498 strncpy(string_copy, string, max_num_entities);
1500 else if (data_type == TYPE_ELEMENT_LIST)
1502 int *element_array = (int *)(conf[i].value);
1503 int *element_array_copy = (int *)(conf[i].value_copy);
1506 for (j = 0; j < max_num_entities; j++)
1507 element_array_copy[j] = element_array[j];
1509 else if (data_type == TYPE_CONTENT_LIST)
1511 struct Content *content = (struct Content *)(conf[i].value);
1512 struct Content *content_copy = (struct Content *)(conf[i].value_copy);
1515 for (c = 0; c < max_num_entities; c++)
1516 for (y = 0; y < 3; y++)
1517 for (x = 0; x < 3; x++)
1518 content_copy[c].e[x][y] = content[c].e[x][y];
1521 else /* constant size configuration data (1, 2 or 4 bytes) */
1523 if (data_type == TYPE_BOOLEAN)
1524 *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value);
1526 *(int *) (conf[i].value_copy) = *(int *) (conf[i].value);
1531 void copyElementInfo(struct ElementInfo *ei_from, struct ElementInfo *ei_to)
1535 xx_ei = *ei_from; /* copy element data into temporary buffer */
1536 yy_ei = *ei_to; /* copy element data into temporary buffer */
1538 copyConfigFromConfigList(chunk_config_CUSX_base);
1543 /* ---------- reinitialize and copy change pages ---------- */
1545 ei_to->num_change_pages = ei_from->num_change_pages;
1546 ei_to->current_change_page = ei_from->current_change_page;
1548 setElementChangePages(ei_to, ei_to->num_change_pages);
1550 for (i = 0; i < ei_to->num_change_pages; i++)
1551 ei_to->change_page[i] = ei_from->change_page[i];
1553 /* ---------- copy group element info ---------- */
1554 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
1555 *ei_to->group = *ei_from->group;
1557 /* mark this custom element as modified */
1558 ei_to->modified_settings = TRUE;
1561 void setElementChangePages(struct ElementInfo *ei, int change_pages)
1563 int change_page_size = sizeof(struct ElementChangeInfo);
1565 ei->num_change_pages = MAX(1, change_pages);
1568 checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
1570 if (ei->current_change_page >= ei->num_change_pages)
1571 ei->current_change_page = ei->num_change_pages - 1;
1573 ei->change = &ei->change_page[ei->current_change_page];
1576 void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
1578 xx_change = *change; /* copy change data into temporary buffer */
1580 setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
1582 *change = xx_change;
1584 resetEventFlags(change);
1586 change->direct_action = 0;
1587 change->other_action = 0;
1589 change->pre_change_function = NULL;
1590 change->change_function = NULL;
1591 change->post_change_function = NULL;
1594 static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
1598 li = *level; /* copy level data into temporary buffer */
1599 setConfigToDefaultsFromConfigList(chunk_config_INFO);
1600 *level = li; /* copy temporary buffer back to level data */
1602 setLevelInfoToDefaults_EM();
1603 setLevelInfoToDefaults_SP();
1605 level->native_em_level = &native_em_level;
1606 level->native_sp_level = &native_sp_level;
1608 level->file_version = FILE_VERSION_ACTUAL;
1609 level->game_version = GAME_VERSION_ACTUAL;
1611 level->creation_date = getCurrentDate();
1613 level->encoding_16bit_field = TRUE;
1614 level->encoding_16bit_yamyam = TRUE;
1615 level->encoding_16bit_amoeba = TRUE;
1617 /* clear level name and level author string buffers */
1618 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
1619 level->name[i] = '\0';
1620 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
1621 level->author[i] = '\0';
1623 /* set level name and level author to default values */
1624 strcpy(level->name, NAMELESS_LEVEL_NAME);
1625 strcpy(level->author, ANONYMOUS_NAME);
1627 /* set level playfield to playable default level with player and exit */
1628 for (x = 0; x < MAX_LEV_FIELDX; x++)
1629 for (y = 0; y < MAX_LEV_FIELDY; y++)
1630 level->field[x][y] = EL_SAND;
1632 level->field[0][0] = EL_PLAYER_1;
1633 level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
1635 BorderElement = EL_STEELWALL;
1637 /* set all bug compatibility flags to "false" => do not emulate this bug */
1638 level->use_action_after_change_bug = FALSE;
1640 if (leveldir_current)
1642 /* try to determine better author name than 'anonymous' */
1643 if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
1645 strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
1646 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1650 switch (LEVELCLASS(leveldir_current))
1652 case LEVELCLASS_TUTORIAL:
1653 strcpy(level->author, PROGRAM_AUTHOR_STRING);
1656 case LEVELCLASS_CONTRIB:
1657 strncpy(level->author, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN);
1658 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1661 case LEVELCLASS_PRIVATE:
1662 strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
1663 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1667 /* keep default value */
1674 static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
1676 static boolean clipboard_elements_initialized = FALSE;
1679 InitElementPropertiesStatic();
1681 li = *level; /* copy level data into temporary buffer */
1682 setConfigToDefaultsFromConfigList(chunk_config_ELEM);
1683 *level = li; /* copy temporary buffer back to level data */
1685 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
1688 struct ElementInfo *ei = &element_info[element];
1690 /* never initialize clipboard elements after the very first time */
1691 /* (to be able to use clipboard elements between several levels) */
1692 if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
1695 if (IS_ENVELOPE(element))
1697 int envelope_nr = element - EL_ENVELOPE_1;
1699 setConfigToDefaultsFromConfigList(chunk_config_NOTE);
1701 level->envelope[envelope_nr] = xx_envelope;
1704 if (IS_CUSTOM_ELEMENT(element) ||
1705 IS_GROUP_ELEMENT(element) ||
1706 IS_INTERNAL_ELEMENT(element))
1708 xx_ei = *ei; /* copy element data into temporary buffer */
1710 setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
1715 setElementChangePages(ei, 1);
1716 setElementChangeInfoToDefaults(ei->change);
1718 if (IS_CUSTOM_ELEMENT(element) ||
1719 IS_GROUP_ELEMENT(element) ||
1720 IS_INTERNAL_ELEMENT(element))
1722 setElementDescriptionToDefault(ei);
1724 ei->modified_settings = FALSE;
1727 if (IS_CUSTOM_ELEMENT(element) ||
1728 IS_INTERNAL_ELEMENT(element))
1730 /* internal values used in level editor */
1732 ei->access_type = 0;
1733 ei->access_layer = 0;
1734 ei->access_protected = 0;
1735 ei->walk_to_action = 0;
1736 ei->smash_targets = 0;
1739 ei->can_explode_by_fire = FALSE;
1740 ei->can_explode_smashed = FALSE;
1741 ei->can_explode_impact = FALSE;
1743 ei->current_change_page = 0;
1746 if (IS_GROUP_ELEMENT(element) ||
1747 IS_INTERNAL_ELEMENT(element))
1749 struct ElementGroupInfo *group;
1751 /* initialize memory for list of elements in group */
1752 if (ei->group == NULL)
1753 ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
1757 xx_group = *group; /* copy group data into temporary buffer */
1759 setConfigToDefaultsFromConfigList(chunk_config_GRPX);
1765 clipboard_elements_initialized = TRUE;
1768 static void setLevelInfoToDefaults(struct LevelInfo *level,
1769 boolean level_info_only,
1770 boolean reset_file_status)
1772 setLevelInfoToDefaults_Level(level);
1774 if (!level_info_only)
1775 setLevelInfoToDefaults_Elements(level);
1777 if (reset_file_status)
1779 level->no_valid_file = FALSE;
1780 level->no_level_file = FALSE;
1783 level->changed = FALSE;
1786 static void setFileInfoToDefaults(struct LevelFileInfo *level_file_info)
1788 level_file_info->nr = 0;
1789 level_file_info->type = LEVEL_FILE_TYPE_UNKNOWN;
1790 level_file_info->packed = FALSE;
1791 level_file_info->basename = NULL;
1792 level_file_info->filename = NULL;
1795 int getMappedElement_SB(int, boolean);
1797 static void ActivateLevelTemplate()
1801 if (check_special_flags("load_xsb_to_ces"))
1803 /* fill smaller playfields with padding "beyond border wall" elements */
1804 if (level.fieldx < level_template.fieldx ||
1805 level.fieldy < level_template.fieldy)
1807 short field[level.fieldx][level.fieldy];
1808 int new_fieldx = MAX(level.fieldx, level_template.fieldx);
1809 int new_fieldy = MAX(level.fieldy, level_template.fieldy);
1810 int pos_fieldx = (new_fieldx - level.fieldx) / 2;
1811 int pos_fieldy = (new_fieldy - level.fieldy) / 2;
1813 /* copy old playfield (which is smaller than the visible area) */
1814 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1815 field[x][y] = level.field[x][y];
1817 /* fill new, larger playfield with "beyond border wall" elements */
1818 for (y = 0; y < new_fieldy; y++) for (x = 0; x < new_fieldx; x++)
1819 level.field[x][y] = getMappedElement_SB('_', TRUE);
1821 /* copy the old playfield to the middle of the new playfield */
1822 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1823 level.field[pos_fieldx + x][pos_fieldy + y] = field[x][y];
1825 level.fieldx = new_fieldx;
1826 level.fieldy = new_fieldy;
1830 /* Currently there is no special action needed to activate the template
1831 data, because 'element_info' property settings overwrite the original
1832 level data, while all other variables do not change. */
1834 /* Exception: 'from_level_template' elements in the original level playfield
1835 are overwritten with the corresponding elements at the same position in
1836 playfield from the level template. */
1838 for (x = 0; x < level.fieldx; x++)
1839 for (y = 0; y < level.fieldy; y++)
1840 if (level.field[x][y] == EL_FROM_LEVEL_TEMPLATE)
1841 level.field[x][y] = level_template.field[x][y];
1843 if (check_special_flags("load_xsb_to_ces"))
1845 struct LevelInfo level_backup = level;
1847 /* overwrite all individual level settings from template level settings */
1848 level = level_template;
1850 /* restore playfield size */
1851 level.fieldx = level_backup.fieldx;
1852 level.fieldy = level_backup.fieldy;
1854 /* restore playfield content */
1855 for (x = 0; x < level.fieldx; x++)
1856 for (y = 0; y < level.fieldy; y++)
1857 level.field[x][y] = level_backup.field[x][y];
1859 /* restore name and author from individual level */
1860 strcpy(level.name, level_backup.name);
1861 strcpy(level.author, level_backup.author);
1863 /* restore flag "use_custom_template" */
1864 level.use_custom_template = level_backup.use_custom_template;
1868 static char *getLevelFilenameFromBasename(char *basename)
1870 static char *filename[2] = { NULL, NULL };
1871 int pos = (strEqual(basename, LEVELTEMPLATE_FILENAME) ? 0 : 1);
1873 checked_free(filename[pos]);
1875 filename[pos] = getPath2(getCurrentLevelDir(), basename);
1877 return filename[pos];
1880 static int getFileTypeFromBasename(char *basename)
1882 /* !!! ALSO SEE COMMENT IN checkForPackageFromBasename() !!! */
1884 static char *filename = NULL;
1885 struct stat file_status;
1887 /* ---------- try to determine file type from filename ---------- */
1889 /* check for typical filename of a Supaplex level package file */
1890 if (strlen(basename) == 10 && strPrefixLower(basename, "levels.d"))
1891 return LEVEL_FILE_TYPE_SP;
1893 /* check for typical filename of a Diamond Caves II level package file */
1894 if (strSuffixLower(basename, ".dc") ||
1895 strSuffixLower(basename, ".dc2"))
1896 return LEVEL_FILE_TYPE_DC;
1898 /* check for typical filename of a Sokoban level package file */
1899 if (strSuffixLower(basename, ".xsb") &&
1900 strchr(basename, '%') == NULL)
1901 return LEVEL_FILE_TYPE_SB;
1903 /* ---------- try to determine file type from filesize ---------- */
1905 checked_free(filename);
1906 filename = getPath2(getCurrentLevelDir(), basename);
1908 if (stat(filename, &file_status) == 0)
1910 /* check for typical filesize of a Supaplex level package file */
1911 if (file_status.st_size == 170496)
1912 return LEVEL_FILE_TYPE_SP;
1915 return LEVEL_FILE_TYPE_UNKNOWN;
1918 static boolean checkForPackageFromBasename(char *basename)
1920 /* !!! WON'T WORK ANYMORE IF getFileTypeFromBasename() ALSO DETECTS !!!
1921 !!! SINGLE LEVELS (CURRENTLY ONLY DETECTS LEVEL PACKAGES !!! */
1923 return (getFileTypeFromBasename(basename) != LEVEL_FILE_TYPE_UNKNOWN);
1926 static char *getSingleLevelBasenameExt(int nr, char *extension)
1928 static char basename[MAX_FILENAME_LEN];
1931 sprintf(basename, "%s", LEVELTEMPLATE_FILENAME);
1933 sprintf(basename, "%03d.%s", nr, extension);
1938 static char *getSingleLevelBasename(int nr)
1940 return getSingleLevelBasenameExt(nr, LEVELFILE_EXTENSION);
1943 static char *getPackedLevelBasename(int type)
1945 static char basename[MAX_FILENAME_LEN];
1946 char *directory = getCurrentLevelDir();
1948 DirectoryEntry *dir_entry;
1950 strcpy(basename, UNDEFINED_FILENAME); /* default: undefined file */
1952 if ((dir = openDirectory(directory)) == NULL)
1954 Error(ERR_WARN, "cannot read current level directory '%s'", directory);
1959 while ((dir_entry = readDirectory(dir)) != NULL) /* loop all entries */
1961 char *entry_basename = dir_entry->basename;
1962 int entry_type = getFileTypeFromBasename(entry_basename);
1964 if (entry_type != LEVEL_FILE_TYPE_UNKNOWN) /* found valid level package */
1966 if (type == LEVEL_FILE_TYPE_UNKNOWN ||
1969 strcpy(basename, entry_basename);
1976 closeDirectory(dir);
1981 static char *getSingleLevelFilename(int nr)
1983 return getLevelFilenameFromBasename(getSingleLevelBasename(nr));
1986 #if ENABLE_UNUSED_CODE
1987 static char *getPackedLevelFilename(int type)
1989 return getLevelFilenameFromBasename(getPackedLevelBasename(type));
1993 char *getDefaultLevelFilename(int nr)
1995 return getSingleLevelFilename(nr);
1998 #if ENABLE_UNUSED_CODE
1999 static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi,
2003 lfi->packed = FALSE;
2004 lfi->basename = getSingleLevelBasename(lfi->nr, lfi->type);
2005 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2009 static void setLevelFileInfo_FormatLevelFilename(struct LevelFileInfo *lfi,
2010 int type, char *format, ...)
2012 static char basename[MAX_FILENAME_LEN];
2015 va_start(ap, format);
2016 vsprintf(basename, format, ap);
2020 lfi->packed = FALSE;
2021 lfi->basename = basename;
2022 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2025 static void setLevelFileInfo_PackedLevelFilename(struct LevelFileInfo *lfi,
2030 lfi->basename = getPackedLevelBasename(lfi->type);
2031 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2034 static int getFiletypeFromID(char *filetype_id)
2036 char *filetype_id_lower;
2037 int filetype = LEVEL_FILE_TYPE_UNKNOWN;
2040 if (filetype_id == NULL)
2041 return LEVEL_FILE_TYPE_UNKNOWN;
2043 filetype_id_lower = getStringToLower(filetype_id);
2045 for (i = 0; filetype_id_list[i].id != NULL; i++)
2047 char *id_lower = getStringToLower(filetype_id_list[i].id);
2049 if (strEqual(filetype_id_lower, id_lower))
2050 filetype = filetype_id_list[i].filetype;
2054 if (filetype != LEVEL_FILE_TYPE_UNKNOWN)
2058 free(filetype_id_lower);
2063 char *getLocalLevelTemplateFilename()
2065 return getDefaultLevelFilename(-1);
2068 char *getGlobalLevelTemplateFilename()
2070 /* global variable "leveldir_current" must be modified in the loop below */
2071 LevelDirTree *leveldir_current_last = leveldir_current;
2072 char *filename = NULL;
2074 /* check for template level in path from current to topmost tree node */
2076 while (leveldir_current != NULL)
2078 filename = getDefaultLevelFilename(-1);
2080 if (fileExists(filename))
2083 leveldir_current = leveldir_current->node_parent;
2086 /* restore global variable "leveldir_current" modified in above loop */
2087 leveldir_current = leveldir_current_last;
2092 static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi)
2096 /* special case: level number is negative => check for level template file */
2099 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2100 getSingleLevelBasename(-1));
2102 /* replace local level template filename with global template filename */
2103 lfi->filename = getGlobalLevelTemplateFilename();
2105 /* no fallback if template file not existing */
2109 /* special case: check for file name/pattern specified in "levelinfo.conf" */
2110 if (leveldir_current->level_filename != NULL)
2112 int filetype = getFiletypeFromID(leveldir_current->level_filetype);
2114 setLevelFileInfo_FormatLevelFilename(lfi, filetype,
2115 leveldir_current->level_filename, nr);
2117 lfi->packed = checkForPackageFromBasename(leveldir_current->level_filename);
2119 if (fileExists(lfi->filename))
2123 /* check for native Rocks'n'Diamonds level file */
2124 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2125 "%03d.%s", nr, LEVELFILE_EXTENSION);
2126 if (fileExists(lfi->filename))
2129 /* check for Emerald Mine level file (V1) */
2130 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c",
2131 'a' + (nr / 10) % 26, '0' + nr % 10);
2132 if (fileExists(lfi->filename))
2134 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c",
2135 'A' + (nr / 10) % 26, '0' + nr % 10);
2136 if (fileExists(lfi->filename))
2139 /* check for Emerald Mine level file (V2 to V5) */
2140 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr);
2141 if (fileExists(lfi->filename))
2144 /* check for Emerald Mine level file (V6 / single mode) */
2145 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr);
2146 if (fileExists(lfi->filename))
2148 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr);
2149 if (fileExists(lfi->filename))
2152 /* check for Emerald Mine level file (V6 / teamwork mode) */
2153 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr);
2154 if (fileExists(lfi->filename))
2156 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr);
2157 if (fileExists(lfi->filename))
2160 /* check for various packed level file formats */
2161 setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN);
2162 if (fileExists(lfi->filename))
2165 /* no known level file found -- use default values (and fail later) */
2166 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2167 "%03d.%s", nr, LEVELFILE_EXTENSION);
2170 static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
2172 if (lfi->type == LEVEL_FILE_TYPE_UNKNOWN)
2173 lfi->type = getFileTypeFromBasename(lfi->basename);
2176 static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
2178 /* always start with reliable default values */
2179 setFileInfoToDefaults(level_file_info);
2181 level_file_info->nr = nr; /* set requested level number */
2183 determineLevelFileInfo_Filename(level_file_info);
2184 determineLevelFileInfo_Filetype(level_file_info);
2187 /* ------------------------------------------------------------------------- */
2188 /* functions for loading R'n'D level */
2189 /* ------------------------------------------------------------------------- */
2191 int getMappedElement(int element)
2193 /* remap some (historic, now obsolete) elements */
2197 case EL_PLAYER_OBSOLETE:
2198 element = EL_PLAYER_1;
2201 case EL_KEY_OBSOLETE:
2205 case EL_EM_KEY_1_FILE_OBSOLETE:
2206 element = EL_EM_KEY_1;
2209 case EL_EM_KEY_2_FILE_OBSOLETE:
2210 element = EL_EM_KEY_2;
2213 case EL_EM_KEY_3_FILE_OBSOLETE:
2214 element = EL_EM_KEY_3;
2217 case EL_EM_KEY_4_FILE_OBSOLETE:
2218 element = EL_EM_KEY_4;
2221 case EL_ENVELOPE_OBSOLETE:
2222 element = EL_ENVELOPE_1;
2230 if (element >= NUM_FILE_ELEMENTS)
2232 Error(ERR_WARN, "invalid level element %d", element);
2234 element = EL_UNKNOWN;
2242 int getMappedElementByVersion(int element, int game_version)
2244 /* remap some elements due to certain game version */
2246 if (game_version <= VERSION_IDENT(2,2,0,0))
2248 /* map game font elements */
2249 element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
2250 element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
2251 element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
2252 element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
2255 if (game_version < VERSION_IDENT(3,0,0,0))
2257 /* map Supaplex gravity tube elements */
2258 element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
2259 element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
2260 element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
2261 element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
2268 static int LoadLevel_VERS(File *file, int chunk_size, struct LevelInfo *level)
2270 level->file_version = getFileVersion(file);
2271 level->game_version = getFileVersion(file);
2276 static int LoadLevel_DATE(File *file, int chunk_size, struct LevelInfo *level)
2278 level->creation_date.year = getFile16BitBE(file);
2279 level->creation_date.month = getFile8Bit(file);
2280 level->creation_date.day = getFile8Bit(file);
2282 level->creation_date.src = DATE_SRC_LEVELFILE;
2287 static int LoadLevel_HEAD(File *file, int chunk_size, struct LevelInfo *level)
2289 int initial_player_stepsize;
2290 int initial_player_gravity;
2293 level->fieldx = getFile8Bit(file);
2294 level->fieldy = getFile8Bit(file);
2296 level->time = getFile16BitBE(file);
2297 level->gems_needed = getFile16BitBE(file);
2299 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2300 level->name[i] = getFile8Bit(file);
2301 level->name[MAX_LEVEL_NAME_LEN] = 0;
2303 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
2304 level->score[i] = getFile8Bit(file);
2306 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2307 for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
2308 for (y = 0; y < 3; y++)
2309 for (x = 0; x < 3; x++)
2310 level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
2312 level->amoeba_speed = getFile8Bit(file);
2313 level->time_magic_wall = getFile8Bit(file);
2314 level->time_wheel = getFile8Bit(file);
2315 level->amoeba_content = getMappedElement(getFile8Bit(file));
2317 initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST :
2320 for (i = 0; i < MAX_PLAYERS; i++)
2321 level->initial_player_stepsize[i] = initial_player_stepsize;
2323 initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2325 for (i = 0; i < MAX_PLAYERS; i++)
2326 level->initial_player_gravity[i] = initial_player_gravity;
2328 level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2329 level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2331 level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2333 level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2334 level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2335 level->can_move_into_acid_bits = getFile32BitBE(file);
2336 level->dont_collide_with_bits = getFile8Bit(file);
2338 level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2339 level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2341 level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2342 level->can_pass_to_walkable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2343 level->grow_into_diggable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2345 level->game_engine_type = getFile8Bit(file);
2347 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
2352 static int LoadLevel_NAME(File *file, int chunk_size, struct LevelInfo *level)
2356 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2357 level->name[i] = getFile8Bit(file);
2358 level->name[MAX_LEVEL_NAME_LEN] = 0;
2363 static int LoadLevel_AUTH(File *file, int chunk_size, struct LevelInfo *level)
2367 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
2368 level->author[i] = getFile8Bit(file);
2369 level->author[MAX_LEVEL_AUTHOR_LEN] = 0;
2374 static int LoadLevel_BODY(File *file, int chunk_size, struct LevelInfo *level)
2377 int chunk_size_expected = level->fieldx * level->fieldy;
2379 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2380 stored with 16-bit encoding (and should be twice as big then).
2381 Even worse, playfield data was stored 16-bit when only yamyam content
2382 contained 16-bit elements and vice versa. */
2384 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2385 chunk_size_expected *= 2;
2387 if (chunk_size_expected != chunk_size)
2389 ReadUnusedBytesFromFile(file, chunk_size);
2390 return chunk_size_expected;
2393 for (y = 0; y < level->fieldy; y++)
2394 for (x = 0; x < level->fieldx; x++)
2395 level->field[x][y] =
2396 getMappedElement(level->encoding_16bit_field ? getFile16BitBE(file) :
2401 static int LoadLevel_CONT(File *file, int chunk_size, struct LevelInfo *level)
2404 int header_size = 4;
2405 int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
2406 int chunk_size_expected = header_size + content_size;
2408 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2409 stored with 16-bit encoding (and should be twice as big then).
2410 Even worse, playfield data was stored 16-bit when only yamyam content
2411 contained 16-bit elements and vice versa. */
2413 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2414 chunk_size_expected += content_size;
2416 if (chunk_size_expected != chunk_size)
2418 ReadUnusedBytesFromFile(file, chunk_size);
2419 return chunk_size_expected;
2423 level->num_yamyam_contents = getFile8Bit(file);
2427 /* correct invalid number of content fields -- should never happen */
2428 if (level->num_yamyam_contents < 1 ||
2429 level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
2430 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2432 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2433 for (y = 0; y < 3; y++)
2434 for (x = 0; x < 3; x++)
2435 level->yamyam_content[i].e[x][y] =
2436 getMappedElement(level->encoding_16bit_field ?
2437 getFile16BitBE(file) : getFile8Bit(file));
2441 static int LoadLevel_CNT2(File *file, int chunk_size, struct LevelInfo *level)
2446 int content_array[MAX_ELEMENT_CONTENTS][3][3];
2448 element = getMappedElement(getFile16BitBE(file));
2449 num_contents = getFile8Bit(file);
2451 getFile8Bit(file); /* content x size (unused) */
2452 getFile8Bit(file); /* content y size (unused) */
2454 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
2456 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2457 for (y = 0; y < 3; y++)
2458 for (x = 0; x < 3; x++)
2459 content_array[i][x][y] = getMappedElement(getFile16BitBE(file));
2461 /* correct invalid number of content fields -- should never happen */
2462 if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
2463 num_contents = STD_ELEMENT_CONTENTS;
2465 if (element == EL_YAMYAM)
2467 level->num_yamyam_contents = num_contents;
2469 for (i = 0; i < num_contents; i++)
2470 for (y = 0; y < 3; y++)
2471 for (x = 0; x < 3; x++)
2472 level->yamyam_content[i].e[x][y] = content_array[i][x][y];
2474 else if (element == EL_BD_AMOEBA)
2476 level->amoeba_content = content_array[0][0][0];
2480 Error(ERR_WARN, "cannot load content for element '%d'", element);
2486 static int LoadLevel_CNT3(File *file, int chunk_size, struct LevelInfo *level)
2492 int chunk_size_expected;
2494 element = getMappedElement(getFile16BitBE(file));
2495 if (!IS_ENVELOPE(element))
2496 element = EL_ENVELOPE_1;
2498 envelope_nr = element - EL_ENVELOPE_1;
2500 envelope_len = getFile16BitBE(file);
2502 level->envelope[envelope_nr].xsize = getFile8Bit(file);
2503 level->envelope[envelope_nr].ysize = getFile8Bit(file);
2505 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
2507 chunk_size_expected = LEVEL_CHUNK_CNT3_SIZE(envelope_len);
2508 if (chunk_size_expected != chunk_size)
2510 ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
2511 return chunk_size_expected;
2514 for (i = 0; i < envelope_len; i++)
2515 level->envelope[envelope_nr].text[i] = getFile8Bit(file);
2520 static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level)
2522 int num_changed_custom_elements = getFile16BitBE(file);
2523 int chunk_size_expected = 2 + num_changed_custom_elements * 6;
2526 if (chunk_size_expected != chunk_size)
2528 ReadUnusedBytesFromFile(file, chunk_size - 2);
2529 return chunk_size_expected;
2532 for (i = 0; i < num_changed_custom_elements; i++)
2534 int element = getMappedElement(getFile16BitBE(file));
2535 int properties = getFile32BitBE(file);
2537 if (IS_CUSTOM_ELEMENT(element))
2538 element_info[element].properties[EP_BITFIELD_BASE_NR] = properties;
2540 Error(ERR_WARN, "invalid custom element number %d", element);
2542 /* older game versions that wrote level files with CUS1 chunks used
2543 different default push delay values (not yet stored in level file) */
2544 element_info[element].push_delay_fixed = 2;
2545 element_info[element].push_delay_random = 8;
2551 static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level)
2553 int num_changed_custom_elements = getFile16BitBE(file);
2554 int chunk_size_expected = 2 + num_changed_custom_elements * 4;
2557 if (chunk_size_expected != chunk_size)
2559 ReadUnusedBytesFromFile(file, chunk_size - 2);
2560 return chunk_size_expected;
2563 for (i = 0; i < num_changed_custom_elements; i++)
2565 int element = getMappedElement(getFile16BitBE(file));
2566 int custom_target_element = getMappedElement(getFile16BitBE(file));
2568 if (IS_CUSTOM_ELEMENT(element))
2569 element_info[element].change->target_element = custom_target_element;
2571 Error(ERR_WARN, "invalid custom element number %d", element);
2577 static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
2579 int num_changed_custom_elements = getFile16BitBE(file);
2580 int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
2583 if (chunk_size_expected != chunk_size)
2585 ReadUnusedBytesFromFile(file, chunk_size - 2);
2586 return chunk_size_expected;
2589 for (i = 0; i < num_changed_custom_elements; i++)
2591 int element = getMappedElement(getFile16BitBE(file));
2592 struct ElementInfo *ei = &element_info[element];
2593 unsigned int event_bits;
2595 if (!IS_CUSTOM_ELEMENT(element))
2597 Error(ERR_WARN, "invalid custom element number %d", element);
2599 element = EL_INTERNAL_DUMMY;
2602 for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
2603 ei->description[j] = getFile8Bit(file);
2604 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2606 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2608 /* some free bytes for future properties and padding */
2609 ReadUnusedBytesFromFile(file, 7);
2611 ei->use_gfx_element = getFile8Bit(file);
2612 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2614 ei->collect_score_initial = getFile8Bit(file);
2615 ei->collect_count_initial = getFile8Bit(file);
2617 ei->push_delay_fixed = getFile16BitBE(file);
2618 ei->push_delay_random = getFile16BitBE(file);
2619 ei->move_delay_fixed = getFile16BitBE(file);
2620 ei->move_delay_random = getFile16BitBE(file);
2622 ei->move_pattern = getFile16BitBE(file);
2623 ei->move_direction_initial = getFile8Bit(file);
2624 ei->move_stepsize = getFile8Bit(file);
2626 for (y = 0; y < 3; y++)
2627 for (x = 0; x < 3; x++)
2628 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2630 event_bits = getFile32BitBE(file);
2631 for (j = 0; j < NUM_CHANGE_EVENTS; j++)
2632 if (event_bits & (1 << j))
2633 ei->change->has_event[j] = TRUE;
2635 ei->change->target_element = getMappedElement(getFile16BitBE(file));
2637 ei->change->delay_fixed = getFile16BitBE(file);
2638 ei->change->delay_random = getFile16BitBE(file);
2639 ei->change->delay_frames = getFile16BitBE(file);
2641 ei->change->initial_trigger_element= getMappedElement(getFile16BitBE(file));
2643 ei->change->explode = getFile8Bit(file);
2644 ei->change->use_target_content = getFile8Bit(file);
2645 ei->change->only_if_complete = getFile8Bit(file);
2646 ei->change->use_random_replace = getFile8Bit(file);
2648 ei->change->random_percentage = getFile8Bit(file);
2649 ei->change->replace_when = getFile8Bit(file);
2651 for (y = 0; y < 3; y++)
2652 for (x = 0; x < 3; x++)
2653 ei->change->target_content.e[x][y] =
2654 getMappedElement(getFile16BitBE(file));
2656 ei->slippery_type = getFile8Bit(file);
2658 /* some free bytes for future properties and padding */
2659 ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
2661 /* mark that this custom element has been modified */
2662 ei->modified_settings = TRUE;
2668 static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level)
2670 struct ElementInfo *ei;
2671 int chunk_size_expected;
2675 /* ---------- custom element base property values (96 bytes) ------------- */
2677 element = getMappedElement(getFile16BitBE(file));
2679 if (!IS_CUSTOM_ELEMENT(element))
2681 Error(ERR_WARN, "invalid custom element number %d", element);
2683 ReadUnusedBytesFromFile(file, chunk_size - 2);
2687 ei = &element_info[element];
2689 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2690 ei->description[i] = getFile8Bit(file);
2691 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2693 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2695 ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
2697 ei->num_change_pages = getFile8Bit(file);
2699 chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
2700 if (chunk_size_expected != chunk_size)
2702 ReadUnusedBytesFromFile(file, chunk_size - 43);
2703 return chunk_size_expected;
2706 ei->ce_value_fixed_initial = getFile16BitBE(file);
2707 ei->ce_value_random_initial = getFile16BitBE(file);
2708 ei->use_last_ce_value = getFile8Bit(file);
2710 ei->use_gfx_element = getFile8Bit(file);
2711 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2713 ei->collect_score_initial = getFile8Bit(file);
2714 ei->collect_count_initial = getFile8Bit(file);
2716 ei->drop_delay_fixed = getFile8Bit(file);
2717 ei->push_delay_fixed = getFile8Bit(file);
2718 ei->drop_delay_random = getFile8Bit(file);
2719 ei->push_delay_random = getFile8Bit(file);
2720 ei->move_delay_fixed = getFile16BitBE(file);
2721 ei->move_delay_random = getFile16BitBE(file);
2723 /* bits 0 - 15 of "move_pattern" ... */
2724 ei->move_pattern = getFile16BitBE(file);
2725 ei->move_direction_initial = getFile8Bit(file);
2726 ei->move_stepsize = getFile8Bit(file);
2728 ei->slippery_type = getFile8Bit(file);
2730 for (y = 0; y < 3; y++)
2731 for (x = 0; x < 3; x++)
2732 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2734 ei->move_enter_element = getMappedElement(getFile16BitBE(file));
2735 ei->move_leave_element = getMappedElement(getFile16BitBE(file));
2736 ei->move_leave_type = getFile8Bit(file);
2738 /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
2739 ei->move_pattern |= (getFile16BitBE(file) << 16);
2741 ei->access_direction = getFile8Bit(file);
2743 ei->explosion_delay = getFile8Bit(file);
2744 ei->ignition_delay = getFile8Bit(file);
2745 ei->explosion_type = getFile8Bit(file);
2747 /* some free bytes for future custom property values and padding */
2748 ReadUnusedBytesFromFile(file, 1);
2750 /* ---------- change page property values (48 bytes) --------------------- */
2752 setElementChangePages(ei, ei->num_change_pages);
2754 for (i = 0; i < ei->num_change_pages; i++)
2756 struct ElementChangeInfo *change = &ei->change_page[i];
2757 unsigned int event_bits;
2759 /* always start with reliable default values */
2760 setElementChangeInfoToDefaults(change);
2762 /* bits 0 - 31 of "has_event[]" ... */
2763 event_bits = getFile32BitBE(file);
2764 for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
2765 if (event_bits & (1 << j))
2766 change->has_event[j] = TRUE;
2768 change->target_element = getMappedElement(getFile16BitBE(file));
2770 change->delay_fixed = getFile16BitBE(file);
2771 change->delay_random = getFile16BitBE(file);
2772 change->delay_frames = getFile16BitBE(file);
2774 change->initial_trigger_element = getMappedElement(getFile16BitBE(file));
2776 change->explode = getFile8Bit(file);
2777 change->use_target_content = getFile8Bit(file);
2778 change->only_if_complete = getFile8Bit(file);
2779 change->use_random_replace = getFile8Bit(file);
2781 change->random_percentage = getFile8Bit(file);
2782 change->replace_when = getFile8Bit(file);
2784 for (y = 0; y < 3; y++)
2785 for (x = 0; x < 3; x++)
2786 change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
2788 change->can_change = getFile8Bit(file);
2790 change->trigger_side = getFile8Bit(file);
2792 change->trigger_player = getFile8Bit(file);
2793 change->trigger_page = getFile8Bit(file);
2795 change->trigger_page = (change->trigger_page == CH_PAGE_ANY_FILE ?
2796 CH_PAGE_ANY : (1 << change->trigger_page));
2798 change->has_action = getFile8Bit(file);
2799 change->action_type = getFile8Bit(file);
2800 change->action_mode = getFile8Bit(file);
2801 change->action_arg = getFile16BitBE(file);
2803 /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
2804 event_bits = getFile8Bit(file);
2805 for (j = 32; j < NUM_CHANGE_EVENTS; j++)
2806 if (event_bits & (1 << (j - 32)))
2807 change->has_event[j] = TRUE;
2810 /* mark this custom element as modified */
2811 ei->modified_settings = TRUE;
2816 static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level)
2818 struct ElementInfo *ei;
2819 struct ElementGroupInfo *group;
2823 element = getMappedElement(getFile16BitBE(file));
2825 if (!IS_GROUP_ELEMENT(element))
2827 Error(ERR_WARN, "invalid group element number %d", element);
2829 ReadUnusedBytesFromFile(file, chunk_size - 2);
2833 ei = &element_info[element];
2835 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2836 ei->description[i] = getFile8Bit(file);
2837 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2839 group = element_info[element].group;
2841 group->num_elements = getFile8Bit(file);
2843 ei->use_gfx_element = getFile8Bit(file);
2844 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2846 group->choice_mode = getFile8Bit(file);
2848 /* some free bytes for future values and padding */
2849 ReadUnusedBytesFromFile(file, 3);
2851 for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
2852 group->element[i] = getMappedElement(getFile16BitBE(file));
2854 /* mark this group element as modified */
2855 element_info[element].modified_settings = TRUE;
2860 static int LoadLevel_MicroChunk(File *file, struct LevelFileConfigInfo *conf,
2861 int element, int real_element)
2863 int micro_chunk_size = 0;
2864 int conf_type = getFile8Bit(file);
2865 int byte_mask = conf_type & CONF_MASK_BYTES;
2866 boolean element_found = FALSE;
2869 micro_chunk_size += 1;
2871 if (byte_mask == CONF_MASK_MULTI_BYTES)
2873 int num_bytes = getFile16BitBE(file);
2874 byte *buffer = checked_malloc(num_bytes);
2876 ReadBytesFromFile(file, buffer, num_bytes);
2878 for (i = 0; conf[i].data_type != -1; i++)
2880 if (conf[i].element == element &&
2881 conf[i].conf_type == conf_type)
2883 int data_type = conf[i].data_type;
2884 int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
2885 int max_num_entities = conf[i].max_num_entities;
2887 if (num_entities > max_num_entities)
2890 "truncating number of entities for element %d from %d to %d",
2891 element, num_entities, max_num_entities);
2893 num_entities = max_num_entities;
2896 if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
2897 data_type == TYPE_CONTENT_LIST))
2899 /* for element and content lists, zero entities are not allowed */
2900 Error(ERR_WARN, "found empty list of entities for element %d",
2903 /* do not set "num_entities" here to prevent reading behind buffer */
2905 *(int *)(conf[i].num_entities) = 1; /* at least one is required */
2909 *(int *)(conf[i].num_entities) = num_entities;
2912 element_found = TRUE;
2914 if (data_type == TYPE_STRING)
2916 char *string = (char *)(conf[i].value);
2919 for (j = 0; j < max_num_entities; j++)
2920 string[j] = (j < num_entities ? buffer[j] : '\0');
2922 else if (data_type == TYPE_ELEMENT_LIST)
2924 int *element_array = (int *)(conf[i].value);
2927 for (j = 0; j < num_entities; j++)
2929 getMappedElement(CONF_ELEMENTS_ELEMENT(buffer, j));
2931 else if (data_type == TYPE_CONTENT_LIST)
2933 struct Content *content= (struct Content *)(conf[i].value);
2936 for (c = 0; c < num_entities; c++)
2937 for (y = 0; y < 3; y++)
2938 for (x = 0; x < 3; x++)
2939 content[c].e[x][y] =
2940 getMappedElement(CONF_CONTENTS_ELEMENT(buffer, c, x, y));
2943 element_found = FALSE;
2949 checked_free(buffer);
2951 micro_chunk_size += 2 + num_bytes;
2953 else /* constant size configuration data (1, 2 or 4 bytes) */
2955 int value = (byte_mask == CONF_MASK_1_BYTE ? getFile8Bit (file) :
2956 byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
2957 byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
2959 for (i = 0; conf[i].data_type != -1; i++)
2961 if (conf[i].element == element &&
2962 conf[i].conf_type == conf_type)
2964 int data_type = conf[i].data_type;
2966 if (data_type == TYPE_ELEMENT)
2967 value = getMappedElement(value);
2969 if (data_type == TYPE_BOOLEAN)
2970 *(boolean *)(conf[i].value) = value;
2972 *(int *) (conf[i].value) = value;
2974 element_found = TRUE;
2980 micro_chunk_size += CONF_VALUE_NUM_BYTES(byte_mask);
2985 char *error_conf_chunk_bytes =
2986 (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
2987 byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
2988 byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
2989 int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
2990 int error_element = real_element;
2992 Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
2993 error_conf_chunk_bytes, error_conf_chunk_token,
2994 error_element, EL_NAME(error_element));
2997 return micro_chunk_size;
3000 static int LoadLevel_INFO(File *file, int chunk_size, struct LevelInfo *level)
3002 int real_chunk_size = 0;
3004 li = *level; /* copy level data into temporary buffer */
3006 while (!checkEndOfFile(file))
3008 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
3010 if (real_chunk_size >= chunk_size)
3014 *level = li; /* copy temporary buffer back to level data */
3016 return real_chunk_size;
3019 static int LoadLevel_CONF(File *file, int chunk_size, struct LevelInfo *level)
3021 int real_chunk_size = 0;
3023 li = *level; /* copy level data into temporary buffer */
3025 while (!checkEndOfFile(file))
3027 int element = getMappedElement(getFile16BitBE(file));
3029 real_chunk_size += 2;
3030 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
3032 if (real_chunk_size >= chunk_size)
3036 *level = li; /* copy temporary buffer back to level data */
3038 return real_chunk_size;
3041 static int LoadLevel_ELEM(File *file, int chunk_size, struct LevelInfo *level)
3043 int real_chunk_size = 0;
3045 li = *level; /* copy level data into temporary buffer */
3047 while (!checkEndOfFile(file))
3049 int element = getMappedElement(getFile16BitBE(file));
3051 real_chunk_size += 2;
3052 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM,
3054 if (real_chunk_size >= chunk_size)
3058 *level = li; /* copy temporary buffer back to level data */
3060 return real_chunk_size;
3063 static int LoadLevel_NOTE(File *file, int chunk_size, struct LevelInfo *level)
3065 int element = getMappedElement(getFile16BitBE(file));
3066 int envelope_nr = element - EL_ENVELOPE_1;
3067 int real_chunk_size = 2;
3069 xx_envelope = level->envelope[envelope_nr]; /* copy into temporary buffer */
3071 while (!checkEndOfFile(file))
3073 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE,
3076 if (real_chunk_size >= chunk_size)
3080 level->envelope[envelope_nr] = xx_envelope; /* copy from temporary buffer */
3082 return real_chunk_size;
3085 static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level)
3087 int element = getMappedElement(getFile16BitBE(file));
3088 int real_chunk_size = 2;
3089 struct ElementInfo *ei = &element_info[element];
3092 xx_ei = *ei; /* copy element data into temporary buffer */
3094 xx_ei.num_change_pages = -1;
3096 while (!checkEndOfFile(file))
3098 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
3100 if (xx_ei.num_change_pages != -1)
3103 if (real_chunk_size >= chunk_size)
3109 if (ei->num_change_pages == -1)
3111 Error(ERR_WARN, "LoadLevel_CUSX(): missing 'num_change_pages' for '%s'",
3114 ei->num_change_pages = 1;
3116 setElementChangePages(ei, 1);
3117 setElementChangeInfoToDefaults(ei->change);
3119 return real_chunk_size;
3122 /* initialize number of change pages stored for this custom element */
3123 setElementChangePages(ei, ei->num_change_pages);
3124 for (i = 0; i < ei->num_change_pages; i++)
3125 setElementChangeInfoToDefaults(&ei->change_page[i]);
3127 /* start with reading properties for the first change page */
3128 xx_current_change_page = 0;
3130 while (!checkEndOfFile(file))
3132 struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page];
3134 xx_change = *change; /* copy change data into temporary buffer */
3136 resetEventBits(); /* reset bits; change page might have changed */
3138 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
3141 *change = xx_change;
3143 setEventFlagsFromEventBits(change);
3145 if (real_chunk_size >= chunk_size)
3149 return real_chunk_size;
3152 static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
3154 int element = getMappedElement(getFile16BitBE(file));
3155 int real_chunk_size = 2;
3156 struct ElementInfo *ei = &element_info[element];
3157 struct ElementGroupInfo *group = ei->group;
3159 xx_ei = *ei; /* copy element data into temporary buffer */
3160 xx_group = *group; /* copy group data into temporary buffer */
3162 while (!checkEndOfFile(file))
3164 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
3167 if (real_chunk_size >= chunk_size)
3174 return real_chunk_size;
3177 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
3178 struct LevelFileInfo *level_file_info,
3179 boolean level_info_only)
3181 char *filename = level_file_info->filename;
3182 char cookie[MAX_LINE_LEN];
3183 char chunk_name[CHUNK_ID_LEN + 1];
3187 if (!(file = openFile(filename, MODE_READ)))
3189 level->no_valid_file = TRUE;
3190 level->no_level_file = TRUE;
3192 if (level_info_only)
3195 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
3197 if (!setup.editor.use_template_for_new_levels)
3200 /* if level file not found, try to initialize level data from template */
3201 filename = getGlobalLevelTemplateFilename();
3203 if (!(file = openFile(filename, MODE_READ)))
3206 /* default: for empty levels, use level template for custom elements */
3207 level->use_custom_template = TRUE;
3209 level->no_valid_file = FALSE;
3212 getFileChunkBE(file, chunk_name, NULL);
3213 if (strEqual(chunk_name, "RND1"))
3215 getFile32BitBE(file); /* not used */
3217 getFileChunkBE(file, chunk_name, NULL);
3218 if (!strEqual(chunk_name, "CAVE"))
3220 level->no_valid_file = TRUE;
3222 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3229 else /* check for pre-2.0 file format with cookie string */
3231 strcpy(cookie, chunk_name);
3232 if (getStringFromFile(file, &cookie[4], MAX_LINE_LEN - 4) == NULL)
3234 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
3235 cookie[strlen(cookie) - 1] = '\0';
3237 if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
3239 level->no_valid_file = TRUE;
3241 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3248 if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
3250 level->no_valid_file = TRUE;
3252 Error(ERR_WARN, "unsupported version of level file '%s'", filename);
3259 /* pre-2.0 level files have no game version, so use file version here */
3260 level->game_version = level->file_version;
3263 if (level->file_version < FILE_VERSION_1_2)
3265 /* level files from versions before 1.2.0 without chunk structure */
3266 LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
3267 LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
3275 int (*loader)(File *, int, struct LevelInfo *);
3279 { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
3280 { "DATE", LEVEL_CHUNK_DATE_SIZE, LoadLevel_DATE },
3281 { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
3282 { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME },
3283 { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH },
3284 { "INFO", -1, LoadLevel_INFO },
3285 { "BODY", -1, LoadLevel_BODY },
3286 { "CONT", -1, LoadLevel_CONT },
3287 { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
3288 { "CNT3", -1, LoadLevel_CNT3 },
3289 { "CUS1", -1, LoadLevel_CUS1 },
3290 { "CUS2", -1, LoadLevel_CUS2 },
3291 { "CUS3", -1, LoadLevel_CUS3 },
3292 { "CUS4", -1, LoadLevel_CUS4 },
3293 { "GRP1", -1, LoadLevel_GRP1 },
3294 { "CONF", -1, LoadLevel_CONF },
3295 { "ELEM", -1, LoadLevel_ELEM },
3296 { "NOTE", -1, LoadLevel_NOTE },
3297 { "CUSX", -1, LoadLevel_CUSX },
3298 { "GRPX", -1, LoadLevel_GRPX },
3303 while (getFileChunkBE(file, chunk_name, &chunk_size))
3307 while (chunk_info[i].name != NULL &&
3308 !strEqual(chunk_name, chunk_info[i].name))
3311 if (chunk_info[i].name == NULL)
3313 Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
3314 chunk_name, filename);
3315 ReadUnusedBytesFromFile(file, chunk_size);
3317 else if (chunk_info[i].size != -1 &&
3318 chunk_info[i].size != chunk_size)
3320 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3321 chunk_size, chunk_name, filename);
3322 ReadUnusedBytesFromFile(file, chunk_size);
3326 /* call function to load this level chunk */
3327 int chunk_size_expected =
3328 (chunk_info[i].loader)(file, chunk_size, level);
3330 /* the size of some chunks cannot be checked before reading other
3331 chunks first (like "HEAD" and "BODY") that contain some header
3332 information, so check them here */
3333 if (chunk_size_expected != chunk_size)
3335 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3336 chunk_size, chunk_name, filename);
3346 /* ------------------------------------------------------------------------- */
3347 /* functions for loading EM level */
3348 /* ------------------------------------------------------------------------- */
3350 void CopyNativeLevel_RND_to_EM(struct LevelInfo *level)
3352 static int ball_xy[8][2] =
3363 struct LevelInfo_EM *level_em = level->native_em_level;
3364 struct LEVEL *lev = level_em->lev;
3365 struct PLAYER **ply = level_em->ply;
3368 lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH);
3369 lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT);
3371 lev->time_seconds = level->time;
3372 lev->required_initial = level->gems_needed;
3374 lev->emerald_score = level->score[SC_EMERALD];
3375 lev->diamond_score = level->score[SC_DIAMOND];
3376 lev->alien_score = level->score[SC_ROBOT];
3377 lev->tank_score = level->score[SC_SPACESHIP];
3378 lev->bug_score = level->score[SC_BUG];
3379 lev->eater_score = level->score[SC_YAMYAM];
3380 lev->nut_score = level->score[SC_NUT];
3381 lev->dynamite_score = level->score[SC_DYNAMITE];
3382 lev->key_score = level->score[SC_KEY];
3383 lev->exit_score = level->score[SC_TIME_BONUS];
3385 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3386 for (y = 0; y < 3; y++)
3387 for (x = 0; x < 3; x++)
3388 lev->eater_array[i][y * 3 + x] =
3389 map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
3391 lev->amoeba_time = level->amoeba_speed;
3392 lev->wonderwall_time_initial = level->time_magic_wall;
3393 lev->wheel_time = level->time_wheel;
3395 lev->android_move_time = level->android_move_time;
3396 lev->android_clone_time = level->android_clone_time;
3397 lev->ball_random = level->ball_random;
3398 lev->ball_state_initial = level->ball_state_initial;
3399 lev->ball_time = level->ball_time;
3400 lev->num_ball_arrays = level->num_ball_contents;
3402 lev->lenses_score = level->lenses_score;
3403 lev->magnify_score = level->magnify_score;
3404 lev->slurp_score = level->slurp_score;
3406 lev->lenses_time = level->lenses_time;
3407 lev->magnify_time = level->magnify_time;
3409 lev->wind_direction_initial =
3410 map_direction_RND_to_EM(level->wind_direction_initial);
3411 lev->wind_cnt_initial = (level->wind_direction_initial != MV_NONE ?
3412 lev->wind_time : 0);
3414 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3415 for (j = 0; j < 8; j++)
3416 lev->ball_array[i][j] =
3417 map_element_RND_to_EM(level->
3418 ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
3420 map_android_clone_elements_RND_to_EM(level);
3422 /* first fill the complete playfield with the default border element */
3423 for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++)
3424 for (x = 0; x < EM_MAX_CAVE_WIDTH; x++)
3425 level_em->cave[x][y] = ZBORDER;
3427 if (BorderElement == EL_STEELWALL)
3429 for (y = 0; y < lev->height + 2; y++)
3430 for (x = 0; x < lev->width + 2; x++)
3431 level_em->cave[x + 1][y + 1] = map_element_RND_to_EM(EL_STEELWALL);
3434 /* then copy the real level contents from level file into the playfield */
3435 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3437 int new_element = map_element_RND_to_EM(level->field[x][y]);
3438 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3439 int xx = x + 1 + offset;
3440 int yy = y + 1 + offset;
3442 if (level->field[x][y] == EL_AMOEBA_DEAD)
3443 new_element = map_element_RND_to_EM(EL_AMOEBA_WET);
3445 level_em->cave[xx][yy] = new_element;
3448 for (i = 0; i < MAX_PLAYERS; i++)
3450 ply[i]->x_initial = 0;
3451 ply[i]->y_initial = 0;
3454 /* initialize player positions and delete players from the playfield */
3455 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3457 if (ELEM_IS_PLAYER(level->field[x][y]))
3459 int player_nr = GET_PLAYER_NR(level->field[x][y]);
3460 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3461 int xx = x + 1 + offset;
3462 int yy = y + 1 + offset;
3464 ply[player_nr]->x_initial = xx;
3465 ply[player_nr]->y_initial = yy;
3467 level_em->cave[xx][yy] = map_element_RND_to_EM(EL_EMPTY);
3471 if (BorderElement == EL_STEELWALL)
3478 void CopyNativeLevel_EM_to_RND(struct LevelInfo *level)
3480 static int ball_xy[8][2] =
3491 struct LevelInfo_EM *level_em = level->native_em_level;
3492 struct LEVEL *lev = level_em->lev;
3493 struct PLAYER **ply = level_em->ply;
3496 level->fieldx = MIN(lev->width, MAX_LEV_FIELDX);
3497 level->fieldy = MIN(lev->height, MAX_LEV_FIELDY);
3499 level->time = lev->time_seconds;
3500 level->gems_needed = lev->required_initial;
3502 sprintf(level->name, "Level %d", level->file_info.nr);
3504 level->score[SC_EMERALD] = lev->emerald_score;
3505 level->score[SC_DIAMOND] = lev->diamond_score;
3506 level->score[SC_ROBOT] = lev->alien_score;
3507 level->score[SC_SPACESHIP] = lev->tank_score;
3508 level->score[SC_BUG] = lev->bug_score;
3509 level->score[SC_YAMYAM] = lev->eater_score;
3510 level->score[SC_NUT] = lev->nut_score;
3511 level->score[SC_DYNAMITE] = lev->dynamite_score;
3512 level->score[SC_KEY] = lev->key_score;
3513 level->score[SC_TIME_BONUS] = lev->exit_score;
3515 level->num_yamyam_contents = MAX_ELEMENT_CONTENTS;
3517 for (i = 0; i < level->num_yamyam_contents; i++)
3518 for (y = 0; y < 3; y++)
3519 for (x = 0; x < 3; x++)
3520 level->yamyam_content[i].e[x][y] =
3521 map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
3523 level->amoeba_speed = lev->amoeba_time;
3524 level->time_magic_wall = lev->wonderwall_time_initial;
3525 level->time_wheel = lev->wheel_time;
3527 level->android_move_time = lev->android_move_time;
3528 level->android_clone_time = lev->android_clone_time;
3529 level->ball_random = lev->ball_random;
3530 level->ball_state_initial = lev->ball_state_initial;
3531 level->ball_time = lev->ball_time;
3532 level->num_ball_contents = lev->num_ball_arrays;
3534 level->lenses_score = lev->lenses_score;
3535 level->magnify_score = lev->magnify_score;
3536 level->slurp_score = lev->slurp_score;
3538 level->lenses_time = lev->lenses_time;
3539 level->magnify_time = lev->magnify_time;
3541 level->wind_direction_initial =
3542 map_direction_EM_to_RND(lev->wind_direction_initial);
3544 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3545 for (j = 0; j < 8; j++)
3546 level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
3547 map_element_EM_to_RND(lev->ball_array[i][j]);
3549 map_android_clone_elements_EM_to_RND(level);
3551 /* convert the playfield (some elements need special treatment) */
3552 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
3554 int new_element = map_element_EM_to_RND(level_em->cave[x + 1][y + 1]);
3556 if (new_element == EL_AMOEBA_WET && level->amoeba_speed == 0)
3557 new_element = EL_AMOEBA_DEAD;
3559 level->field[x][y] = new_element;
3562 for (i = 0; i < MAX_PLAYERS; i++)
3564 /* in case of all players set to the same field, use the first player */
3565 int nr = MAX_PLAYERS - i - 1;
3566 int jx = ply[nr]->x_initial - 1;
3567 int jy = ply[nr]->y_initial - 1;
3569 if (jx != -1 && jy != -1)
3570 level->field[jx][jy] = EL_PLAYER_1 + nr;
3575 /* ------------------------------------------------------------------------- */
3576 /* functions for loading SP level */
3577 /* ------------------------------------------------------------------------- */
3579 void CopyNativeLevel_RND_to_SP(struct LevelInfo *level)
3581 struct LevelInfo_SP *level_sp = level->native_sp_level;
3582 LevelInfoType *header = &level_sp->header;
3585 level_sp->width = level->fieldx;
3586 level_sp->height = level->fieldy;
3588 for (x = 0; x < level->fieldx; x++)
3589 for (y = 0; y < level->fieldy; y++)
3590 level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]);
3592 header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0);
3594 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3595 header->LevelTitle[i] = level->name[i];
3596 /* !!! NO STRING TERMINATION IN SUPAPLEX VB CODE YET -- FIX THIS !!! */
3598 header->InfotronsNeeded = level->gems_needed;
3600 header->SpecialPortCount = 0;
3602 for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++)
3604 boolean gravity_port_found = FALSE;
3605 boolean gravity_port_valid = FALSE;
3606 int gravity_port_flag;
3607 int gravity_port_base_element;
3608 int element = level->field[x][y];
3610 if (element >= EL_SP_GRAVITY_ON_PORT_RIGHT &&
3611 element <= EL_SP_GRAVITY_ON_PORT_UP)
3613 gravity_port_found = TRUE;
3614 gravity_port_valid = TRUE;
3615 gravity_port_flag = 1;
3616 gravity_port_base_element = EL_SP_GRAVITY_ON_PORT_RIGHT;
3618 else if (element >= EL_SP_GRAVITY_OFF_PORT_RIGHT &&
3619 element <= EL_SP_GRAVITY_OFF_PORT_UP)
3621 gravity_port_found = TRUE;
3622 gravity_port_valid = TRUE;
3623 gravity_port_flag = 0;
3624 gravity_port_base_element = EL_SP_GRAVITY_OFF_PORT_RIGHT;
3626 else if (element >= EL_SP_GRAVITY_PORT_RIGHT &&
3627 element <= EL_SP_GRAVITY_PORT_UP)
3629 /* change R'n'D style gravity inverting special port to normal port
3630 (there are no gravity inverting ports in native Supaplex engine) */
3632 gravity_port_found = TRUE;
3633 gravity_port_valid = FALSE;
3634 gravity_port_base_element = EL_SP_GRAVITY_PORT_RIGHT;
3637 if (gravity_port_found)
3639 if (gravity_port_valid &&
3640 header->SpecialPortCount < SP_MAX_SPECIAL_PORTS)
3642 SpecialPortType *port = &header->SpecialPort[header->SpecialPortCount];
3644 port->PortLocation = (y * level->fieldx + x) * 2;
3645 port->Gravity = gravity_port_flag;
3647 element += EL_SP_GRAVITY_PORT_RIGHT - gravity_port_base_element;
3649 header->SpecialPortCount++;
3653 /* change special gravity port to normal port */
3655 element += EL_SP_PORT_RIGHT - gravity_port_base_element;
3658 level_sp->playfield[x][y] = element - EL_SP_START;
3663 void CopyNativeLevel_SP_to_RND(struct LevelInfo *level)
3665 struct LevelInfo_SP *level_sp = level->native_sp_level;
3666 LevelInfoType *header = &level_sp->header;
3669 level->fieldx = level_sp->width;
3670 level->fieldy = level_sp->height;
3672 for (x = 0; x < level->fieldx; x++)
3674 for (y = 0; y < level->fieldy; y++)
3676 int element_old = level_sp->playfield[x][y];
3677 int element_new = getMappedElement(map_element_SP_to_RND(element_old));
3679 if (element_new == EL_UNKNOWN)
3680 Error(ERR_WARN, "invalid element %d at position %d, %d",
3683 level->field[x][y] = element_new;
3687 for (i = 0; i < MAX_PLAYERS; i++)
3688 level->initial_player_gravity[i] =
3689 (header->InitialGravity == 1 ? TRUE : FALSE);
3691 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3692 level->name[i] = header->LevelTitle[i];
3693 level->name[SP_LEVEL_NAME_LEN] = '\0';
3695 level->gems_needed = header->InfotronsNeeded;
3697 for (i = 0; i < header->SpecialPortCount; i++)
3699 SpecialPortType *port = &header->SpecialPort[i];
3700 int port_location = port->PortLocation;
3701 int gravity = port->Gravity;
3702 int port_x, port_y, port_element;
3704 port_x = (port_location / 2) % level->fieldx;
3705 port_y = (port_location / 2) / level->fieldx;
3707 if (port_x < 0 || port_x >= level->fieldx ||
3708 port_y < 0 || port_y >= level->fieldy)
3710 Error(ERR_WARN, "special port position (%d, %d) out of bounds",
3716 port_element = level->field[port_x][port_y];
3718 if (port_element < EL_SP_GRAVITY_PORT_RIGHT ||
3719 port_element > EL_SP_GRAVITY_PORT_UP)
3721 Error(ERR_WARN, "no special port at position (%d, %d)", port_x, port_y);
3726 /* change previous (wrong) gravity inverting special port to either
3727 gravity enabling special port or gravity disabling special port */
3728 level->field[port_x][port_y] +=