1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
23 /* positions in the level editor */
24 #define ED_WIN_MB_LEFT_XPOS 7
25 #define ED_WIN_MB_LEFT_YPOS 6
26 #define ED_WIN_LEVELNR_XPOS 77
27 #define ED_WIN_LEVELNR_YPOS 7
28 #define ED_WIN_MB_MIDDLE_XPOS 7
29 #define ED_WIN_MB_MIDDLE_YPOS 258
30 #define ED_WIN_MB_RIGHT_XPOS 77
31 #define ED_WIN_MB_RIGHT_YPOS 258
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for random placement */
49 #define RANDOM_USE_PERCENTAGE 0
50 #define RANDOM_USE_NUM_OBJECTS 1
52 /* values for elements with content */
53 #define MAX_ELEMCONT 8
55 /* values for the control window */
56 #define ED_CTRL_BUTTONS_GFX_YPOS 236
57 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
59 #define ED_CTRL1_BUTTONS_HORIZ 4
60 #define ED_CTRL1_BUTTONS_VERT 4
61 #define ED_CTRL1_BUTTON_XSIZE 22
62 #define ED_CTRL1_BUTTON_YSIZE 22
63 #define ED_CTRL1_BUTTONS_XPOS 6
64 #define ED_CTRL1_BUTTONS_YPOS 6
65 #define ED_CTRL2_BUTTONS_HORIZ 3
66 #define ED_CTRL2_BUTTONS_VERT 2
67 #define ED_CTRL2_BUTTON_XSIZE 30
68 #define ED_CTRL2_BUTTON_YSIZE 20
69 #define ED_CTRL2_BUTTONS_XPOS 5
70 #define ED_CTRL2_BUTTONS_YPOS 100
71 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
72 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
73 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
75 /* values for properties window */
76 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
77 /* values for counter gadgets */
78 #define ED_COUNT_VALUE_XOFFSET 5
79 #define ED_COUNT_VALUE_YOFFSET 3
80 #define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
81 #define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
82 #define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
83 #define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
85 /* values for element content drawing areas */
86 #define ED_AREA_ELEMCONT_XPOS (TILEX)
87 #define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
89 /* values for scrolling gadgets */
90 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
91 #define ED_SCROLL_UP_YPOS (0)
92 #define ED_SCROLL_DOWN_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
93 #define ED_SCROLL_DOWN_YPOS (SYSIZE - TILEX - ED_SCROLLBUTTON_YSIZE)
94 #define ED_SCROLL_LEFT_XPOS (0)
95 #define ED_SCROLL_LEFT_YPOS (SYSIZE - ED_SCROLLBUTTON_YSIZE)
96 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - TILEX - ED_SCROLLBUTTON_XSIZE)
97 #define ED_SCROLL_RIGHT_YPOS (SYSIZE - ED_SCROLLBUTTON_YSIZE)
99 /* control button identifiers */
100 #define ED_CTRL_ID_SINGLE_ITEMS 0
101 #define ED_CTRL_ID_CONNECTED_ITEMS 1
102 #define ED_CTRL_ID_LINE 2
103 #define ED_CTRL_ID_TEXT 3
104 #define ED_CTRL_ID_RECTANGLE 4
105 #define ED_CTRL_ID_FILLED_BOX 5
106 #define ED_CTRL_ID_WRAP_UP 6
107 #define ED_CTRL_ID_PROPERTIES 7
108 #define ED_CTRL_ID_FLOOD_FILL 8
109 #define ED_CTRL_ID_WRAP_LEFT 9
110 #define ED_CTRL_ID_UNUSED1 10
111 #define ED_CTRL_ID_WRAP_RIGHT 11
112 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
113 #define ED_CTRL_ID_BRUSH 13
114 #define ED_CTRL_ID_WRAP_DOWN 14
115 #define ED_CTRL_ID_PICK_ELEMENT 15
116 #define ED_CTRL_ID_UNDO 16
117 #define ED_CTRL_ID_INFO 17
118 #define ED_CTRL_ID_SAVE 18
119 #define ED_CTRL_ID_CLEAR 19
120 #define ED_CTRL_ID_TEST 20
121 #define ED_CTRL_ID_EXIT 21
123 /* counter button identifiers */
124 #define ED_CTRL_ID_SCORE_DOWN 22
125 #define ED_CTRL_ID_SCORE_UP 23
126 #define ED_CTRL_ID_ELEMCONT_DOWN 24
127 #define ED_CTRL_ID_ELEMCONT_UP 25
129 /* drawing area identifiers */
130 #define ED_CTRL_ID_DRAWING_LEVEL 26
131 #define ED_CTRL_ID_ELEMCONT_0 27
132 #define ED_CTRL_ID_ELEMCONT_7 34
133 #define ED_CTRL_ID_AMOEBA_CONTENT 35
135 /* text input identifiers */
136 #define ED_CTRL_ID_LEVEL_NAME 36
138 /* gadgets for scrolling of drawing area */
139 #define ED_CTRL_ID_SCROLL_UP 37
140 #define ED_CTRL_ID_SCROLL_DOWN 38
141 #define ED_CTRL_ID_SCROLL_LEFT 39
142 #define ED_CTRL_ID_SCROLL_RIGHT 40
144 #define ED_NUM_GADGETS 41
146 /* values for counter gadgets */
147 #define ED_COUNTER_SCORE 0
148 #define ED_COUNTER_ELEMCONT 1
150 #define ED_NUM_COUNTERBUTTONS 2
151 #define ED_NUM_SCROLLBUTTONS 4
153 /* values for CopyLevelToUndoBuffer() */
154 #define UNDO_IMMEDIATE 0
155 #define UNDO_ACCUMULATE 1
161 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
163 { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS, ED_CTRL_ID_SCORE_DOWN },
164 { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS, ED_CTRL_ID_ELEMCONT_DOWN }
172 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
174 { ED_BUTTON_UP_XPOS, ED_BUTTON_UP_YPOS,
175 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP },
176 { ED_BUTTON_DOWN_XPOS, ED_BUTTON_DOWN_YPOS,
177 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN },
178 { ED_BUTTON_LEFT_XPOS, ED_BUTTON_LEFT_YPOS,
179 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT },
180 { ED_BUTTON_RIGHT_XPOS, ED_BUTTON_RIGHT_YPOS,
181 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT }
185 /* forward declaration for internal use */
186 static void DrawDrawingWindow();
187 static void DrawPropertiesWindow();
188 static void CopyLevelToUndoBuffer(int);
189 static void HandleControlButtons(struct GadgetInfo *);
190 static void HandleCounterButtons(struct GadgetInfo *);
191 static void HandleDrawingAreas(struct GadgetInfo *);
192 static void HandleTextInputGadgets(struct GadgetInfo *);
194 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
195 static boolean level_editor_gadgets_created = FALSE;
197 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
198 static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
199 static int properties_element = 0;
201 static short ElementContent[MAX_ELEMCONT][3][3];
202 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
203 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
204 static int undo_buffer_position = 0;
205 static int undo_buffer_steps = 0;
207 static int random_placement_percentage = 10;
208 static int random_placement_num_objects = 10;
210 static int random_placement_method = RANDOM_USE_PERCENTAGE;
212 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
215 /* pointer to score value */
216 static int *gadget_score_value;
217 static int *gadget_areas_value;
219 static int level_xpos,level_ypos;
220 static int edit_mode;
221 static boolean name_typing;
222 static int new_element1 = EL_MAUERWERK;
223 static int new_element2 = EL_LEERRAUM;
224 static int new_element3 = EL_ERDREICH;
226 int element_shift = 0;
228 int editor_element[] =
230 EL_CHAR_A + ('B' - 'A'),
231 EL_CHAR_A + ('O' - 'A'),
232 EL_CHAR_A + ('U' - 'A'),
233 EL_CHAR_A + ('L' - 'A'),
236 EL_CHAR_A + ('D' - 'A'),
237 EL_CHAR_A + ('E' - 'A'),
238 EL_CHAR_A + ('R' - 'A'),
240 EL_CHAR_A + ('D' - 'A'),
241 EL_CHAR_A + ('A' - 'A'),
242 EL_CHAR_A + ('S' - 'A'),
243 EL_CHAR_A + ('H' - 'A'),
270 EL_CHAR_A + ('E' - 'A'),
271 EL_CHAR_A + ('M' - 'A'),
272 EL_CHAR_A + ('E' - 'A'),
275 EL_CHAR_A + ('R' - 'A'),
276 EL_CHAR_A + ('A' - 'A'),
277 EL_CHAR_A + ('L' - 'A'),
278 EL_CHAR_A + ('D' - 'A'),
280 EL_CHAR_A + ('M' - 'A'),
281 EL_CHAR_A + ('I' - 'A'),
282 EL_CHAR_A + ('N' - 'A'),
283 EL_CHAR_A + ('E' - 'A'),
360 EL_CHAR_A + ('M' - 'A'),
361 EL_CHAR_A + ('O' - 'A'),
362 EL_CHAR_A + ('R' - 'A'),
363 EL_CHAR_A + ('E' - 'A'),
415 EL_CHAR_A + ('S' - 'A'),
416 EL_CHAR_A + ('O' - 'A'),
417 EL_CHAR_A + ('K' - 'A'),
418 EL_CHAR_A + ('O' - 'A'),
421 EL_CHAR_A + ('B' - 'A'),
422 EL_CHAR_A + ('A' - 'A'),
423 EL_CHAR_A + ('N' - 'A'),
426 EL_SOKOBAN_FELD_LEER,
427 EL_SOKOBAN_FELD_VOLL,
496 EL_CHAR_A + ('D' - 'A'),
497 EL_CHAR_A + ('Y' - 'A'),
498 EL_CHAR_A + ('N' - 'A'),
499 EL_CHAR_A + ('A' - 'A'),
501 EL_CHAR_A + ('B' - 'A'),
502 EL_CHAR_A + ('L' - 'A'),
503 EL_CHAR_A + ('A' - 'A'),
504 EL_CHAR_A + ('S' - 'A'),
507 EL_CHAR_A + ('T' - 'A'),
508 EL_CHAR_A + ('E' - 'A'),
509 EL_CHAR_A + ('R' - 'A'),
592 int elements_in_list = sizeof(editor_element)/sizeof(int);
594 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
597 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
598 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
600 XCopyArea(display, drawto, drawto, gc,
601 SX + (dx == -1 ? MINI_TILEX : 0),
602 SY + (dy == -1 ? MINI_TILEY : 0),
603 (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
604 (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
605 SX + (dx == +1 ? MINI_TILEX : 0),
606 SY + (dy == +1 ? MINI_TILEY : 0));
609 x = (dx == 1 ? 0 : ED_FIELDX - 1);
610 for(y=0; y<ED_FIELDY; y++)
611 DrawMiniElementOrWall(x, y, from_x, from_y);
615 y = (dy == 1 ? 0 : ED_FIELDY - 1);
616 for(x=0; x<ED_FIELDX; x++)
617 DrawMiniElementOrWall(x, y, from_x, from_y);
620 redraw_mask |= REDRAW_FIELD;
624 void InitLevelEditorGadgets()
628 for (i=0; i<ED_NUM_GADGETS; i++)
629 level_editor_gadget[i] = NULL;
632 static void CreateControlButtons()
634 Pixmap gd_pixmap = pix[PIX_DOOR];
635 struct GadgetInfo *gi;
636 unsigned long event_mask;
639 /* create toolbox buttons */
640 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
644 int gd_xoffset, gd_yoffset;
645 int gd_x1, gd_x2, gd_y1, gd_y2;
648 boolean radio_button_pressed;
650 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
651 id == ED_CTRL_ID_CONNECTED_ITEMS ||
652 id == ED_CTRL_ID_LINE ||
653 id == ED_CTRL_ID_TEXT ||
654 id == ED_CTRL_ID_RECTANGLE ||
655 id == ED_CTRL_ID_FILLED_BOX ||
656 id == ED_CTRL_ID_FLOOD_FILL ||
657 id == ED_CTRL_ID_BRUSH ||
658 id == ED_CTRL_ID_PICK_ELEMENT)
660 button_type = GD_TYPE_RADIO_BUTTON;
662 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
663 event_mask = GD_EVENT_PRESSED;
667 button_type = GD_TYPE_NORMAL_BUTTON;
669 radio_button_pressed = FALSE;
671 if (id == ED_CTRL_ID_WRAP_LEFT ||
672 id == ED_CTRL_ID_WRAP_RIGHT ||
673 id == ED_CTRL_ID_WRAP_UP ||
674 id == ED_CTRL_ID_WRAP_DOWN)
675 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
677 event_mask = GD_EVENT_RELEASED;
680 if (id < ED_NUM_CTRL1_BUTTONS)
682 int x = i % ED_CTRL1_BUTTONS_HORIZ;
683 int y = i / ED_CTRL1_BUTTONS_HORIZ;
685 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
686 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
687 width = ED_CTRL1_BUTTON_XSIZE;
688 height = ED_CTRL1_BUTTON_YSIZE;
692 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
693 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
695 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
696 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
697 width = ED_CTRL2_BUTTON_XSIZE;
698 height = ED_CTRL2_BUTTON_YSIZE;
701 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
702 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
703 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
704 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
706 gi = CreateGadget(GDI_CUSTOM_ID, id,
707 GDI_X, EX + gd_xoffset,
708 GDI_Y, EY + gd_yoffset,
711 GDI_TYPE, button_type,
712 GDI_STATE, GD_BUTTON_UNPRESSED,
713 GDI_RADIO_NR, radio_button_nr,
714 GDI_RADIO_PRESSED, radio_button_pressed,
715 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
716 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
717 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
718 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
719 GDI_EVENT_MASK, event_mask,
720 GDI_CALLBACK, HandleControlButtons,
724 Error(ERR_EXIT, "cannot create gadget");
726 level_editor_gadget[id] = gi;
729 /* create buttons for scrolling of drawing area */
730 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
732 int id = scrollbutton_info[i].gadget_id;
733 int gd_x1, gd_x2, gd_y;
735 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
737 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
738 gd_x2 = DOOR_GFX_PAGEX5 + scrollbutton_info[i].xpos;
739 gd_y = DOOR_GFX_PAGEY2 + scrollbutton_info[i].ypos;
741 gi = CreateGadget(GDI_CUSTOM_ID, id,
742 GDI_X, SX + scrollbutton_info[i].x,
743 GDI_Y, SY + scrollbutton_info[i].y,
744 GDI_WIDTH, ED_SCROLLBUTTON_XSIZE,
745 GDI_HEIGHT, ED_SCROLLBUTTON_YSIZE,
746 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
747 GDI_STATE, GD_BUTTON_UNPRESSED,
748 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
749 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
750 GDI_EVENT_MASK, event_mask,
751 GDI_CALLBACK, HandleControlButtons,
755 Error(ERR_EXIT, "cannot create gadget");
757 level_editor_gadget[id] = gi;
761 static void CreateCounterButtons()
765 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
769 Pixmap gd_pixmap = pix[PIX_DOOR];
770 struct GadgetInfo *gi;
771 int id = counterbutton_info[i].gadget_id + j;
773 int gd_x1, gd_x2, gd_y;
774 unsigned long event_mask;
776 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
778 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
779 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
780 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
781 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
783 gi = CreateGadget(GDI_CUSTOM_ID, id,
784 GDI_X, SX + counterbutton_info[i].x + gd_xoffset,
785 GDI_Y, SY + counterbutton_info[i].y,
786 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
787 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
788 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
789 GDI_STATE, GD_BUTTON_UNPRESSED,
790 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
791 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
792 GDI_EVENT_MASK, event_mask,
793 GDI_CALLBACK, HandleCounterButtons,
797 Error(ERR_EXIT, "cannot create gadget");
799 level_editor_gadget[id] = gi;
804 static void CreateDrawingAreas()
806 struct GadgetInfo *gi;
807 unsigned long event_mask;
812 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
813 GD_EVENT_OFF_BORDERS;
815 /* one for the level drawing area ... */
816 id = ED_CTRL_ID_DRAWING_LEVEL;
817 gi = CreateGadget(GDI_CUSTOM_ID, id,
826 GDI_TYPE, GD_TYPE_DRAWING_AREA,
827 GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY,
828 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
829 GDI_EVENT_MASK, event_mask,
830 GDI_CALLBACK, HandleDrawingAreas,
834 Error(ERR_EXIT, "cannot create gadget");
836 level_editor_gadget[id] = gi;
838 /* ... up to eight areas for element content ... */
839 for (i=0; i<MAX_ELEMCONT; i++)
841 int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
842 int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
844 id = ED_CTRL_ID_ELEMCONT_0 + i;
845 gi = CreateGadget(GDI_CUSTOM_ID, id,
848 GDI_WIDTH, 3 * MINI_TILEX,
849 GDI_HEIGHT, 3 * MINI_TILEY,
850 GDI_TYPE, GD_TYPE_DRAWING_AREA,
851 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
852 GDI_EVENT_MASK, event_mask,
853 GDI_CALLBACK, HandleDrawingAreas,
857 Error(ERR_EXIT, "cannot create gadget");
859 level_editor_gadget[id] = gi;
862 /* ... and one for the amoeba content */
863 id = ED_CTRL_ID_AMOEBA_CONTENT;
864 gi = CreateGadget(GDI_CUSTOM_ID, id,
865 GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
866 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
867 GDI_WIDTH, MINI_TILEX,
868 GDI_HEIGHT, MINI_TILEY,
869 GDI_TYPE, GD_TYPE_DRAWING_AREA,
870 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
871 GDI_EVENT_MASK, event_mask,
872 GDI_CALLBACK, HandleDrawingAreas,
876 Error(ERR_EXIT, "cannot create gadget");
878 level_editor_gadget[id] = gi;
881 static void CreateTextInputGadgets()
883 Pixmap gd_pixmap = pix[PIX_DOOR];
885 struct GadgetInfo *gi;
886 unsigned long event_mask;
889 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
890 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
891 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
893 /* text input gadget for the level name */
894 id = ED_CTRL_ID_LEVEL_NAME;
895 gi = CreateGadget(GDI_CUSTOM_ID, id,
896 GDI_X, SX + ED_COUNT_ELEMCONT_XPOS,
897 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS + 3 * TILEX,
898 GDI_TYPE, GD_TYPE_TEXTINPUT,
899 GDI_TEXT_VALUE, level.name,
902 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
903 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
904 GDI_EVENT_MASK, event_mask,
905 GDI_CALLBACK, HandleTextInputGadgets,
909 Error(ERR_EXIT, "cannot create gadget");
911 level_editor_gadget[id] = gi;
914 static void CreateLevelEditorGadgets()
916 if (level_editor_gadgets_created)
919 CreateControlButtons();
920 CreateCounterButtons();
921 CreateDrawingAreas();
922 CreateTextInputGadgets();
924 level_editor_gadgets_created = TRUE;
927 static void MapControlButtons()
931 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
932 MapGadget(level_editor_gadget[i]);
935 static void MapCounterButtons(int id)
940 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id + i]);
943 static void MapDrawingArea(int id)
945 MapGadget(level_editor_gadget[id]);
948 static void MapTextInputGadget(int id)
950 MapGadget(level_editor_gadget[id]);
953 static void MapMainDrawingArea()
957 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
958 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
960 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
963 static void UnmapDrawingArea(int id)
965 UnmapGadget(level_editor_gadget[id]);
968 void UnmapLevelEditorWindowGadgets()
972 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
973 UnmapGadget(level_editor_gadget[i]);
976 void UnmapLevelEditorGadgets()
980 for (i=0; i<ED_NUM_GADGETS; i++)
981 UnmapGadget(level_editor_gadget[i]);
986 int i, x, y, graphic;
990 edit_mode = ED_MODE_DRAWING;
993 CloseDoor(DOOR_CLOSE_ALL);
995 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
997 if (level_editor_test_game)
999 for(x=0; x<lev_fieldx; x++)
1000 for(y=0; y<lev_fieldy; y++)
1001 Feld[x][y] = Ur[x][y];
1003 for(x=0; x<lev_fieldx; x++)
1004 for(y=0; y<lev_fieldy; y++)
1005 Ur[x][y] = FieldBackup[x][y];
1007 level_editor_test_game = FALSE;
1011 undo_buffer_position = -1;
1012 undo_buffer_steps = -1;
1013 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1017 DrawMiniLevel(level_xpos, level_ypos);
1021 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1022 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1024 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1025 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1026 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1027 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1028 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1029 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1030 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1032 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1034 if (i < elements_in_list)
1035 graphic = el2gfx(editor_element[i + element_shift]);
1037 graphic = GFX_LEERRAUM;
1039 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1040 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1041 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1042 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1043 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1047 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1048 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1049 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1050 el2gfx(new_element1));
1051 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1052 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1053 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1054 el2gfx(new_element2));
1055 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1056 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1057 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1058 el2gfx(new_element3));
1059 DrawTextExt(pix[PIX_DB_DOOR],gc,
1060 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1061 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1062 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1063 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1064 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1065 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1067 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1068 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1069 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1070 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1071 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1073 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1074 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1076 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1077 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1079 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1081 /* draw bigger door */
1082 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1087 /* draw new control window */
1088 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1089 DOOR_GFX_PAGEX8, 236,
1093 redraw_mask |= REDRAW_ALL;
1095 OpenDoor(DOOR_OPEN_1);
1097 if (!level_editor_gadgets_created)
1098 CreateLevelEditorGadgets();
1100 MapControlButtons();
1103 MapMainDrawingArea();
1106 DrawDrawingWindow();
1110 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1114 void DrawControlWindow()
1119 UnmapLevelEditorWindowGadgets();
1121 /* Inhalt der Mampfer */
1122 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
1123 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
1124 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
1126 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
1127 XFillRectangle(display,drawto,gc,
1128 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
1129 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
1130 3*MINI_TILEX+2,3*MINI_TILEY+2);
1132 XCopyArea(display,drawto,drawto,gc,
1133 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
1134 4*5*MINI_TILEX,5*MINI_TILEY,
1135 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
1138 for(y=0;y<3;y++) for(x=0;x<3;x++)
1139 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
1141 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
1142 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
1143 int2str(i+1,1),FS_SMALL,FC_YELLOW);
1146 /* Inhalt der Amöbe */
1147 for(y=0;y<2;y++) for(x=0;x<2;x++)
1149 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1150 XFillRectangle(display,drawto,gc,
1151 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1152 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1153 MINI_TILEX+2,MINI_TILEY+2);
1155 XCopyArea(display,drawto,drawto,gc,
1156 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1157 3*MINI_TILEX,3*MINI_TILEY,
1158 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1159 DrawMiniElement(29,26,level.amoebe_inhalt);
1161 for(i=0;i<11+3+2;i++)
1163 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1164 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1165 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1166 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1167 ED_COUNT_GADGET_XPOS,
1168 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1171 DrawText(ED_COUNT_VALUE_XPOS,
1172 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1173 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1175 DrawText(ED_COUNT_VALUE_XPOS,
1176 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1177 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1179 DrawText(ED_COUNT_VALUE_XPOS,
1180 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1181 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1183 DrawText(ED_COUNT_VALUE_XPOS,
1184 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1185 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1187 DrawText(ED_COUNT_VALUE_XPOS,
1188 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1189 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1191 DrawText(ED_COUNT_VALUE_XPOS,
1192 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1193 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1196 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1197 "Score for Emerald",FS_SMALL,FC_YELLOW);
1198 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1199 "Score for Diamond",FS_SMALL,FC_YELLOW);
1200 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1201 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1202 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1203 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1204 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1205 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1206 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1207 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1208 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1209 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1210 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1211 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1212 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1213 "Score for dynamite",FS_SMALL,FC_YELLOW);
1214 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1215 "Score for key",FS_SMALL,FC_YELLOW);
1216 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1217 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1218 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1219 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1220 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1221 "Time for magic wall",FS_SMALL,FC_YELLOW);
1222 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1223 "Time for wheel",FS_SMALL,FC_YELLOW);
1224 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1225 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1226 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1227 "Time available for this level",FS_SMALL,FC_YELLOW);
1229 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1230 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1231 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1232 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1233 ED_COUNT_GADGET_XPOS,
1234 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1236 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1237 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1238 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1239 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1240 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1241 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1242 DrawText(ED_COUNT_GADGET_XPOS+5,
1243 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1244 level.name,FS_SMALL,FC_YELLOW);
1245 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1246 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1247 "Title",FS_SMALL,FC_YELLOW);
1249 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1250 "Playfield size:",FS_SMALL,FC_YELLOW);
1251 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1252 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1253 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1254 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1255 ED_SIZE_GADGET_XPOS,
1256 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1257 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1258 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1259 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1260 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1261 ED_SIZE_GADGET_XPOS,
1262 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1263 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1264 "Width",FS_SMALL,FC_YELLOW);
1265 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1266 "Height",FS_SMALL,FC_YELLOW);
1267 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1268 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1269 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1270 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1273 void AdjustLevelScrollPosition()
1275 if (level_xpos < -1)
1277 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
1278 level_xpos = lev_fieldx - ED_FIELDX + 1;
1279 if (lev_fieldx < ED_FIELDX - 2)
1282 if (level_ypos < -1)
1284 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
1285 level_ypos = lev_fieldy - ED_FIELDY + 1;
1286 if (lev_fieldy < ED_FIELDY - 2)
1290 static void PickDrawingElement(int button, int element)
1292 if (button < 1 || button > 3)
1297 new_element1 = element;
1298 DrawMiniGraphicExt(drawto, gc,
1299 DX + ED_WIN_MB_LEFT_XPOS,
1300 DY + ED_WIN_MB_LEFT_YPOS,
1301 el2gfx(new_element1));
1303 else if (button == 2)
1305 new_element2 = element;
1306 DrawMiniGraphicExt(drawto, gc,
1307 DX + ED_WIN_MB_MIDDLE_XPOS,
1308 DY + ED_WIN_MB_MIDDLE_YPOS,
1309 el2gfx(new_element2));
1313 new_element3 = element;
1314 DrawMiniGraphicExt(drawto, gc,
1315 DX + ED_WIN_MB_RIGHT_XPOS,
1316 DY + ED_WIN_MB_RIGHT_YPOS,
1317 el2gfx(new_element3));
1320 redraw_mask |= REDRAW_DOOR_1;
1323 void LevelEd(int mx, int my, int button)
1325 static int last_button = 0;
1326 static int in_field_pressed = FALSE;
1327 static boolean use_floodfill = FALSE;
1331 int x = (mx-SX)/MINI_TILEX;
1332 int y = (my-SY)/MINI_TILEY;
1336 HandlePressedControlButtons();
1337 HandleDrawingFunctions(mx, my, button);
1340 if (use_floodfill) /********** FLOOD FILL **********/
1348 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1353 if (x>lev_fieldx || y>lev_fieldy ||
1354 (x==0 && level_xpos<0) ||
1355 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1356 (y==0 && level_ypos<0) ||
1357 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY))
1360 from_x = x+level_xpos;
1361 from_y = y+level_ypos;
1362 fill_element = (button==1 ? new_element1 :
1363 button==2 ? new_element2 :
1364 button==3 ? new_element3 : 0);
1366 FloodFill(from_x,from_y,fill_element);
1367 DrawMiniLevel(level_xpos,level_ypos);
1370 use_floodfill = FALSE;
1371 CloseDoor(DOOR_CLOSE_1);
1372 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1381 else /********** EDIT/CTRL-FENSTER **********/
1383 static unsigned long choice_delay = 0;
1384 int choice = CheckElemButtons(mx,my,button);
1385 int elem_pos = choice-ED_BUTTON_ELEM;
1387 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1388 (choice == ED_BUTTON_EDOWN &&
1389 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1390 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1392 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1396 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1398 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1400 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1401 element_shift += step;
1404 if (element_shift<0)
1406 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1407 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1408 if (element_shift % MAX_ELEM_X)
1409 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1411 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1412 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1414 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1418 if (elem_pos+element_shift < elements_in_list)
1419 new_element = editor_element[elem_pos+element_shift];
1421 new_element = EL_LEERRAUM;
1423 PickDrawingElement(last_button, new_element);
1425 if (!HAS_CONTENT(properties_element))
1427 properties_element = new_element;
1428 if (edit_mode == ED_MODE_PROPERTIES)
1429 DrawPropertiesWindow();
1433 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1440 switch(CheckEditButtons(mx,my,button))
1442 case ED_BUTTON_CTRL:
1443 CloseDoor(DOOR_CLOSE_2);
1444 DrawControlWindow();
1445 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1446 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1448 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1449 OpenDoor(DOOR_OPEN_2);
1450 edit_mode = ED_MODE_INFO;
1452 case ED_BUTTON_FILL:
1453 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1454 use_floodfill = TRUE;
1457 case ED_BUTTON_LEFT:
1460 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1462 if (lev_fieldx<ED_FIELDX-2)
1465 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1469 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1471 DrawMiniLevel(level_xpos,level_ypos);
1474 case ED_BUTTON_RIGHT:
1475 if (level_xpos<=lev_fieldx-ED_FIELDX)
1477 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1479 if (lev_fieldx<ED_FIELDX-2)
1482 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1483 if (level_xpos>lev_fieldx-ED_FIELDX+1)
1484 level_xpos = lev_fieldx-ED_FIELDX+1;
1486 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1488 DrawMiniLevel(level_xpos,level_ypos);
1494 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1496 if (lev_fieldy<ED_FIELDY-2)
1499 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1503 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1505 DrawMiniLevel(level_xpos,level_ypos);
1508 case ED_BUTTON_DOWN:
1509 if (level_ypos<=lev_fieldy-ED_FIELDY)
1511 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1513 if (lev_fieldy<ED_FIELDY-2)
1516 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1517 if (level_ypos>lev_fieldy-ED_FIELDY+1)
1518 level_ypos = lev_fieldy-ED_FIELDY+1;
1520 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1522 DrawMiniLevel(level_xpos,level_ypos);
1535 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1539 if (button && !motion_status)
1540 in_field_pressed = TRUE;
1542 if (!button || !in_field_pressed || button<1 || button>3 ||
1543 (y==0 && level_ypos<0) ||
1544 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) ||
1545 (x==0 && level_xpos<0) ||
1546 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1547 x>lev_fieldx || y>lev_fieldy)
1550 new_element = (button==1 ? new_element1 :
1551 button==2 ? new_element2 :
1552 button==3 ? new_element3 : 0);
1554 if (new_element != Feld[x+level_xpos][y+level_ypos])
1556 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1560 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1562 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1564 Feld[x][y] = EL_LEERRAUM;
1565 if (x-level_xpos>=0 && x-level_xpos<ED_FIELDX &&
1566 y-level_ypos>=0 && y-level_ypos<ED_FIELDY)
1567 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1572 Feld[x+level_xpos][y+level_ypos] = new_element;
1573 DrawMiniElement(x,y,new_element);
1576 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1577 in_field_pressed = FALSE;
1584 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1586 int choice = CheckCountButtons(mx,my,button);
1587 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1589 if (choice >= 0 && choice < 36 &&
1590 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1599 level.score[choice] += step;
1600 if (level.score[choice]<0)
1601 level.score[choice] = 0;
1602 else if (level.score[choice]>255)
1603 level.score[choice] = 255;
1605 else if (choice==11)
1607 level.tempo_amoebe += step;
1608 if (level.tempo_amoebe<0)
1609 level.tempo_amoebe = 0;
1610 else if (level.tempo_amoebe>255)
1611 level.tempo_amoebe = 255;
1613 else if (choice==12)
1615 level.dauer_sieb += step;
1616 if (level.dauer_sieb<0)
1617 level.dauer_sieb = 0;
1618 else if (level.dauer_sieb>255)
1619 level.dauer_sieb = 255;
1621 else if (choice==13)
1623 level.dauer_ablenk += step;
1624 if (level.dauer_ablenk<0)
1625 level.dauer_ablenk = 0;
1626 else if (level.dauer_ablenk>255)
1627 level.dauer_ablenk = 255;
1629 else if (choice==14)
1631 level.edelsteine += step;
1632 if (level.edelsteine<0)
1633 level.edelsteine = 0;
1634 else if (level.edelsteine>999)
1635 level.edelsteine = 999;
1637 else if (choice==15)
1642 else if (level.time>999)
1645 else if (choice==16)
1648 if (lev_fieldx<MIN_LEV_FIELDX)
1649 lev_fieldx = MIN_LEV_FIELDX;
1650 else if (lev_fieldx>MAX_LEV_FIELDX)
1651 lev_fieldx = MAX_LEV_FIELDX;
1652 level.fieldx = lev_fieldx;
1654 else if (choice==17)
1657 if (lev_fieldy<MIN_LEV_FIELDY)
1658 lev_fieldy = MIN_LEV_FIELDY;
1659 else if (lev_fieldy>MAX_LEV_FIELDY)
1660 lev_fieldy = MAX_LEV_FIELDY;
1661 level.fieldy = lev_fieldy;
1665 DrawText(ED_COUNT_VALUE_XPOS,
1666 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1667 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
1668 else if (choice==11)
1669 DrawText(ED_COUNT_VALUE_XPOS,
1670 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1671 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1672 else if (choice==12)
1673 DrawText(ED_COUNT_VALUE_XPOS,
1674 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1675 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1676 else if (choice==13)
1677 DrawText(ED_COUNT_VALUE_XPOS,
1678 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1679 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1680 else if (choice==14)
1681 DrawText(ED_COUNT_VALUE_XPOS,
1682 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1683 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1684 else if (choice==15)
1685 DrawText(ED_COUNT_VALUE_XPOS,
1686 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1687 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1688 else if (choice==16)
1689 DrawText(ED_SIZE_VALUE_XPOS,
1690 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1691 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1692 else if (choice==17)
1693 DrawText(ED_SIZE_VALUE_XPOS,
1694 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1695 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1697 redraw_mask &= ~REDRAW_FIELD;
1699 XCopyArea(display,drawto,window,gc,
1700 ED_COUNT_VALUE_XPOS,
1701 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1702 3*FONT2_XSIZE,FONT2_YSIZE,
1703 ED_COUNT_VALUE_XPOS,
1704 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
1706 XCopyArea(display,drawto,window,gc,
1708 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
1709 3*FONT2_XSIZE,FONT2_YSIZE,
1711 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
1719 switch(CheckCtrlButtons(mx,my,button))
1721 case ED_BUTTON_EDIT:
1722 CloseDoor(DOOR_CLOSE_2);
1723 AdjustLevelScrollPosition();
1724 DrawMiniLevel(level_xpos,level_ypos);
1725 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1726 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1728 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1729 OpenDoor(DOOR_OPEN_2);
1730 edit_mode = ED_MODE_DRAWING;
1732 case ED_BUTTON_CLEAR:
1733 if (Request("Are you sure to clear this level ?",REQ_ASK))
1735 for(x=0;x<MAX_LEV_FIELDX;x++)
1736 for(y=0;y<MAX_LEV_FIELDY;y++)
1737 Feld[x][y] = EL_ERDREICH;
1738 DrawMiniLevel(level_xpos,level_ypos);
1741 case ED_BUTTON_UNDO:
1742 if (leveldir[leveldir_nr].readonly ||
1743 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
1745 CloseDoor(DOOR_CLOSE_ALL);
1746 game_status=MAINMENU;
1751 CloseDoor(DOOR_CLOSE_1);
1752 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1755 case ED_BUTTON_EXIT:
1757 int figur_vorhanden = FALSE;
1759 if (leveldir[leveldir_nr].readonly)
1761 Request("This level is read only !",REQ_CONFIRM);
1765 for(y=0;y<lev_fieldy;y++)
1766 for(x=0;x<lev_fieldx;x++)
1767 if (Feld[x][y] == EL_SPIELFIGUR ||
1768 Feld[x][y] == EL_SPIELER1 ||
1769 Feld[x][y] == EL_SP_MURPHY)
1770 figur_vorhanden = TRUE;
1772 if (!figur_vorhanden)
1773 Request("No Level without Gregor Mc Duffin please !",
1777 if (Request("Save this level and kill the old ?",
1778 REQ_ASK | REQ_STAY_OPEN))
1780 for(x=0;x<lev_fieldx;x++)
1781 for(y=0;y<lev_fieldy;y++)
1782 Ur[x][y]=Feld[x][y];
1783 SaveLevel(level_nr);
1785 CloseDoor(DOOR_CLOSE_ALL);
1786 game_status=MAINMENU;
1799 if (mx>=ED_COUNT_GADGET_XPOS &&
1800 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
1801 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
1802 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
1807 DrawText(ED_COUNT_GADGET_XPOS+5,
1808 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1809 level.name,FS_SMALL,FC_GREEN);
1810 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1811 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1812 "<",FS_SMALL,FC_RED);
1819 name_typing = FALSE;
1820 DrawText(ED_COUNT_GADGET_XPOS+5,
1821 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1822 level.name,FS_SMALL,FC_YELLOW);
1823 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1824 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1825 " ",FS_SMALL,FC_RED);
1829 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
1830 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
1834 if (!button || button<1 || button>3)
1837 new_element = (button==1 ? new_element1 :
1838 button==2 ? new_element2 :
1839 button==3 ? new_element3 : 0);
1841 if (new_element != level.amoebe_inhalt)
1843 level.amoebe_inhalt = new_element;
1844 DrawMiniElement(29,26,new_element);
1848 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
1849 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
1851 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
1852 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
1857 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
1859 if (button && !motion_status)
1860 in_field_pressed = TRUE;
1862 if (!button || !in_field_pressed || button<1 || button>3)
1865 new_element = (button==1 ? new_element1 :
1866 button==2 ? new_element2 :
1867 button==3 ? new_element3 : 0);
1869 if (new_element != level.mampfer_inhalt[i][x][y])
1871 level.mampfer_inhalt[i][x][y] = new_element;
1872 DrawMiniElement(1+5*i+x,2+y,new_element);
1875 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
1876 in_field_pressed = FALSE;
1878 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
1879 in_field_pressed = FALSE;
1883 last_button = button;
1888 void LevelNameTyping(KeySym key)
1890 unsigned char ascii = 0;
1891 int len = strlen(level.name);
1896 if (key>=XK_A && key<=XK_Z)
1897 ascii = 'A'+(char)(key-XK_A);
1898 else if (key>=XK_a && key<=XK_z)
1899 ascii = 'a'+(char)(key-XK_a);
1900 else if (key>=XK_0 && key<=XK_9)
1901 ascii = '0'+(char)(key-XK_0);
1903 else if (key>=XK_space && key<=XK_at)
1904 ascii = ' '+(char)(key-XK_space);
1905 else if (key==XK_Adiaeresis)
1907 else if (key==XK_Odiaeresis)
1909 else if (key==XK_Udiaeresis)
1911 else if (key==XK_adiaeresis)
1913 else if (key==XK_odiaeresis)
1915 else if (key==XK_udiaeresis)
1917 else if (key==XK_underscore)
1921 if (ascii && len<MAX_LEVNAMLEN-2)
1923 level.name[len] = ascii;
1924 level.name[len+1] = 0;
1927 DrawTextExt(drawto,gc,
1928 ED_COUNT_GADGET_XPOS+5,
1929 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1930 level.name,FS_SMALL,FC_GREEN);
1931 DrawTextExt(window,gc,
1932 ED_COUNT_GADGET_XPOS+5,
1933 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1934 level.name,FS_SMALL,FC_GREEN);
1935 DrawTextExt(drawto,gc,
1936 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1937 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1938 "<",FS_SMALL,FC_RED);
1939 DrawTextExt(window,gc,
1940 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1941 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1942 "<",FS_SMALL,FC_RED);
1944 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
1946 level.name[len-1] = 0;
1949 DrawTextExt(drawto,gc,
1950 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1951 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1952 "< ",FS_SMALL,FC_GREEN);
1953 DrawTextExt(window,gc,
1954 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1955 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1956 "< ",FS_SMALL,FC_GREEN);
1958 else if (key==XK_Return)
1960 DrawTextExt(drawto,gc,
1961 ED_COUNT_GADGET_XPOS+5,
1962 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1963 level.name,FS_SMALL,FC_YELLOW);
1964 DrawTextExt(window,gc,
1965 ED_COUNT_GADGET_XPOS+5,
1966 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1967 level.name,FS_SMALL,FC_YELLOW);
1968 DrawTextExt(drawto,gc,
1969 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1970 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1971 " ",FS_SMALL,FC_YELLOW);
1972 DrawTextExt(window,gc,
1973 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1974 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1975 " ",FS_SMALL,FC_YELLOW);
1977 name_typing = FALSE;
1981 static void DrawCounterValueField(int counter_id, int value)
1983 int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
1984 int y = SY + counterbutton_info[counter_id].y;
1986 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1987 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1988 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1989 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1992 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1993 int2str(value, 3), FS_SMALL, FC_YELLOW);
1996 static void DrawDrawingWindow()
1999 UnmapLevelEditorWindowGadgets();
2000 MapMainDrawingArea();
2001 AdjustLevelScrollPosition();
2002 DrawMiniLevel(level_xpos, level_ypos);
2005 static void DrawElementContentAreas()
2007 int *num_areas = &MampferMax;
2008 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
2009 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
2010 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
2011 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
2014 for (i=0; i<MAX_ELEMCONT; i++)
2017 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2019 for (i=0; i<MAX_ELEMCONT; i++)
2020 UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
2022 /* display counter to choose number of element content areas */
2023 gadget_areas_value = num_areas;
2024 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2025 x = counterbutton_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
2026 y = counterbutton_info[ED_COUNTER_ELEMCONT].y;
2027 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2028 FC_YELLOW, "number of content areas");
2029 MapCounterButtons(ED_COUNTER_ELEMCONT);
2031 /* delete content areas in case of reducing number of them */
2032 XFillRectangle(display, backbuffer, gc,
2033 SX, area_sy - MINI_TILEX,
2034 SXSIZE, 12 * MINI_TILEY);
2036 /* draw some decorative border for the objects */
2037 for (i=0; i<*num_areas; i++)
2041 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2044 XFillRectangle(display, drawto, gc,
2045 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2046 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2047 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2050 /* copy border to the right location */
2051 XCopyArea(display, drawto, drawto, gc,
2052 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2053 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2055 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2056 "Content", FS_SMALL, FC_YELLOW);
2057 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2058 "when", FS_SMALL, FC_YELLOW);
2059 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2060 "smashed", FS_SMALL, FC_YELLOW);
2062 for (i=0; i<*num_areas; i++)
2066 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2067 ElementContent[i][x][y]);
2069 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2070 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2071 FC_YELLOW, "%d", i + 1);
2074 for (i=0; i<*num_areas; i++)
2075 MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
2078 static void DrawAmoebaContentArea()
2080 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
2081 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
2082 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
2083 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
2086 ElementContent[0][0][0] = level.amoebe_inhalt;
2088 /* draw decorative border for the object */
2091 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2093 XFillRectangle(display, drawto, gc,
2094 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2095 MINI_TILEX + 2, MINI_TILEY + 2);
2097 /* copy border to the right location */
2098 XCopyArea(display, drawto, drawto, gc,
2099 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2100 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2102 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2103 FS_SMALL, FC_YELLOW);
2105 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2107 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
2110 #define TEXT_COLLECTING "Score for collecting"
2111 #define TEXT_SMASHING "Score for smashing"
2112 #define TEXT_CRACKING "Score for cracking"
2113 #define TEXT_SPEED "Speed of amoeba growth"
2114 #define TEXT_DURATION "Duration when activated"
2116 static void DrawPropertiesWindow()
2119 int num_elements_in_level;
2125 } elements_with_counter[] =
2127 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2128 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2129 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2130 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2131 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2132 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2133 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2134 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2135 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2136 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2137 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2138 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2139 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2140 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2141 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2142 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2143 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2144 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2145 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2146 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2147 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2148 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2149 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2150 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2151 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2152 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2153 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2154 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2155 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2156 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2157 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2158 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2159 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2160 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2161 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2162 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2163 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2164 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2165 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2166 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2167 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2172 UnmapLevelEditorWindowGadgets();
2174 /* draw some decorative border for the object */
2177 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2179 XFillRectangle(display, drawto, gc,
2180 SX + TILEX + MINI_TILEX/2 - 1,
2181 SY + TILEY + MINI_TILEY/2 - 1,
2182 TILEX + 2, TILEY + 2);
2184 /* copy border to the right location */
2185 XCopyArea(display, drawto, drawto, gc,
2186 SX + TILEX, SY + TILEY,
2187 2 * TILEX, 2 * TILEY,
2188 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2190 DrawGraphic(1, 1, el2gfx(properties_element));
2191 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2192 FS_SMALL, FC_YELLOW);
2194 num_elements_in_level = 0;
2195 for (y=0; y<lev_fieldy; y++)
2196 for (x=0; x<lev_fieldx; x++)
2197 if (Feld[x][y] == properties_element)
2198 num_elements_in_level++;
2200 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2201 num_elements_in_level);
2203 /* check if there are elements where a score can be chosen for */
2204 for (i=0; elements_with_counter[i].element != -1; i++)
2206 if (elements_with_counter[i].element == properties_element)
2208 int x = counterbutton_info[ED_COUNTER_SCORE].x + DXSIZE;
2209 int y = counterbutton_info[ED_COUNTER_SCORE].y;
2211 gadget_score_value = elements_with_counter[i].counter_value;
2212 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2213 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2214 FC_YELLOW, elements_with_counter[i].text);
2215 MapCounterButtons(ED_COUNTER_SCORE);
2220 if (HAS_CONTENT(properties_element))
2222 if (IS_AMOEBOID(properties_element))
2223 DrawAmoebaContentArea();
2225 DrawElementContentAreas();
2228 /* TEST ONLY: level name text input gadget */
2229 MapTextInputGadget(ED_CTRL_ID_LEVEL_NAME);
2232 static void swap_numbers(int *i1, int *i2)
2240 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2252 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2254 int lx = sx + level_xpos;
2255 int ly = sy + level_ypos;
2257 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2260 Feld[lx][ly] = element;
2263 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2264 int element, boolean change_level)
2266 if (from_y == to_y) /* horizontal line */
2272 swap_numbers(&from_x, &to_x);
2274 for (x=from_x; x<=to_x; x++)
2275 DrawLineElement(x, y, element, change_level);
2277 else if (from_x == to_x) /* vertical line */
2283 swap_numbers(&from_y, &to_y);
2285 for (y=from_y; y<=to_y; y++)
2286 DrawLineElement(x, y, element, change_level);
2288 else /* diagonal line */
2290 int len_x = ABS(to_x - from_x);
2291 int len_y = ABS(to_y - from_y);
2294 if (len_y < len_x) /* a < 1 */
2296 float a = (float)len_y / (float)len_x;
2299 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2301 for (x=0; x<=len_x; x++)
2303 int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2305 DrawLineElement(from_x + x, from_y + y, element, change_level);
2310 float a = (float)len_x / (float)len_y;
2313 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2315 for (y=0; y<=len_y; y++)
2317 int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2319 DrawLineElement(from_x + x, from_y + y, element, change_level);
2325 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2326 int element, boolean change_level)
2328 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2329 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2330 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2331 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2334 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2335 int element, boolean change_level)
2340 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2342 for (y=from_y; y<=to_y; y++)
2343 DrawLine(from_x, y, to_x, y, element, change_level);
2346 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2348 int from_sx, from_sy;
2352 swap_numbers(&from_x, &to_x);
2355 swap_numbers(&from_y, &to_y);
2357 from_sx = SX + from_x * MINI_TILEX;
2358 from_sy = SY + from_y * MINI_TILEY;
2359 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2360 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2362 XSetForeground(display, gc, WhitePixel(display, screen));
2364 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2365 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2366 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2367 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2369 XSetForeground(display, gc, BlackPixel(display, screen));
2371 if (from_x == to_x && from_y == to_y)
2372 MarkTileDirty(from_x/2, from_y/2);
2374 redraw_mask |= REDRAW_FIELD;
2377 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2378 int element, boolean change_level)
2380 if (element == -1 || change_level)
2381 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2383 DrawAreaBorder(from_x, from_y, to_x, to_y);
2386 /* values for CopyBrushExt() */
2387 #define CB_AREA_TO_BRUSH 0
2388 #define CB_BRUSH_TO_LEVEL 1
2390 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
2392 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2393 static brush_from_x, brush_from_y;
2394 static brush_to_x, brush_to_y;
2398 swap_numbers(&from_x, &to_x);
2401 swap_numbers(&from_y, &to_y);
2403 if (mode == CB_AREA_TO_BRUSH)
2405 for (y=from_y; y<=to_y; y++)
2406 for (x=from_x; x<=to_x; x++)
2407 brush_buffer[x][y] = Feld[x][y];
2409 brush_from_x = from_x;
2410 brush_from_y = from_y;
2416 for (y=brush_from_y; y<=brush_to_y; y++)
2417 for (x=brush_from_x; x<=brush_to_x; x++)
2418 Feld[x][y] = brush_buffer[x][y];
2419 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2423 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
2425 CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
2429 static void CopyBrushToLevel()
2431 CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
2435 static void FloodFill(int from_x, int from_y, int fill_element)
2439 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2440 static int safety = 0;
2442 /* check if starting field still has the desired content */
2443 if (Feld[from_x][from_y] == fill_element)
2448 if (safety > lev_fieldx*lev_fieldy)
2449 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2451 old_element = Feld[from_x][from_y];
2452 Feld[from_x][from_y] = fill_element;
2456 x = from_x + check[i][0];
2457 y = from_y + check[i][1];
2459 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2460 FloodFill(x, y, fill_element);
2466 /* values for DrawLevelText() modes */
2468 #define TEXT_SETCURSOR 1
2469 #define TEXT_WRITECHAR 2
2470 #define TEXT_BACKSPACE 3
2471 #define TEXT_NEWLINE 4
2474 static void DrawLevelText(int sx, int sy, char letter, int mode)
2476 static short delete_buffer[MAX_LEV_FIELDX];
2477 static int start_sx, start_sy;
2478 static int last_sx, last_sy;
2479 static boolean typing = FALSE;
2480 int letter_element = EL_CHAR_ASCII0 + letter;
2483 if (mode != TEXT_INIT)
2488 if (mode != TEXT_SETCURSOR)
2494 lx = last_sx + level_xpos;
2495 ly = last_sy + level_ypos;
2502 DrawLevelText(0, 0, 0, TEXT_END);
2505 start_sx = last_sx = sx;
2506 start_sy = last_sy = sy;
2507 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2510 case TEXT_SETCURSOR:
2511 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2512 DrawAreaBorder(sx, sy, sx, sy);
2517 case TEXT_WRITECHAR:
2518 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2520 delete_buffer[sx - start_sx] = Feld[lx][ly];
2521 Feld[lx][ly] = letter_element;
2523 if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
2524 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2525 else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
2526 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2528 DrawLevelText(0, 0, 0, TEXT_END);
2532 case TEXT_BACKSPACE:
2535 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2536 DrawMiniElement(sx - 1, sy, new_element3);
2537 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2542 if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
2543 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2545 DrawLevelText(0, 0, 0, TEXT_END);
2549 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2550 DrawMiniElement(sx, sy, Feld[lx][ly]);
2559 static void CopyLevelToUndoBuffer(int mode)
2561 static boolean accumulated_undo = FALSE;
2562 boolean new_undo_buffer_position = TRUE;
2567 case UNDO_IMMEDIATE:
2568 accumulated_undo = FALSE;
2571 case UNDO_ACCUMULATE:
2572 if (accumulated_undo)
2573 new_undo_buffer_position = FALSE;
2574 accumulated_undo = TRUE;
2581 if (new_undo_buffer_position)
2583 /* new position in undo buffer ring */
2584 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2586 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2587 undo_buffer_steps++;
2590 for(x=0; x<lev_fieldx; x++)
2591 for(y=0; y<lev_fieldy; y++)
2592 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2595 printf("level saved to undo buffer\n");
2600 static void RandomPlacement(int button)
2605 new_element = (button == 1 ? new_element1 :
2606 button == 2 ? new_element2 :
2607 button == 3 ? new_element3 : 0);
2609 if (random_placement_method == RANDOM_USE_PERCENTAGE)
2611 for(x=0; x<lev_fieldx; x++)
2612 for(y=0; y<lev_fieldy; y++)
2613 if (RND(100) < random_placement_percentage)
2614 Feld[x][y] = new_element;
2618 int elements_left = random_placement_num_objects;
2620 while (elements_left > 0)
2622 x = RND(lev_fieldx);
2623 y = RND(lev_fieldy);
2625 if (Feld[x][y] != new_element)
2627 Feld[x][y] = new_element;
2633 DrawMiniLevel(level_xpos, level_ypos);
2634 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2637 void WrapLevel(int dx, int dy)
2639 int wrap_dx = lev_fieldx - dx;
2640 int wrap_dy = lev_fieldy - dy;
2643 for(x=0; x<lev_fieldx; x++)
2644 for(y=0; y<lev_fieldy; y++)
2645 FieldBackup[x][y] = Feld[x][y];
2647 for(x=0; x<lev_fieldx; x++)
2648 for(y=0; y<lev_fieldy; y++)
2650 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
2652 DrawMiniLevel(level_xpos, level_ypos);
2653 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
2656 static void HandleDrawingAreas(struct GadgetInfo *gi)
2658 static boolean started_inside_drawing_area = FALSE;
2659 static boolean draw_with_brush = FALSE;
2660 int id = gi->custom_id;
2661 boolean inside_drawing_area = !gi->event.off_borders;
2662 boolean button_press_event;
2663 boolean button_release_event;
2664 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
2666 int button = gi->event.button;
2667 int sx = gi->event.x, sy = gi->event.y;
2668 int min_sx = 0, min_sy = 0;
2669 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
2671 int min_lx = 0, min_ly = 0;
2672 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
2676 if (edit_mode != ED_MODE_DRAWING)
2680 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2681 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2683 /* make sure to stay inside drawing area boundaries */
2684 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
2685 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
2689 /* get positions inside level field */
2690 lx = sx + level_xpos;
2691 ly = sy + level_ypos;
2693 /* make sure to stay inside level field boundaries */
2694 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
2695 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
2697 /* correct drawing area positions accordingly */
2698 sx = lx - level_xpos;
2699 sy = ly - level_ypos;
2702 if (button_press_event)
2703 started_inside_drawing_area = inside_drawing_area;
2705 if (!started_inside_drawing_area)
2708 if (!button && !button_release_event)
2711 new_element = (button == 1 ? new_element1 :
2712 button == 2 ? new_element2 :
2713 button == 3 ? new_element3 : 0);
2715 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
2718 switch (drawing_function)
2720 case ED_CTRL_ID_SINGLE_ITEMS:
2723 if (button_release_event)
2724 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2729 if (new_element != Feld[lx][ly])
2731 if (new_element == EL_SPIELFIGUR)
2733 /* remove player at old position */
2734 for(y=0; y<lev_fieldy; y++)
2736 for(x=0; x<lev_fieldx; x++)
2738 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2740 Feld[x][y] = EL_LEERRAUM;
2741 if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
2742 y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
2743 DrawMiniElement(x - level_xpos, y - level_ypos,
2750 Feld[lx][ly] = new_element;
2751 DrawMiniElement(sx, sy, new_element);
2756 DrawMiniGraphicExt(drawto, gc,
2757 gi->x + sx * MINI_TILEX,
2758 gi->y + sy * MINI_TILEY,
2759 el2gfx(new_element));
2760 DrawMiniGraphicExt(window, gc,
2761 gi->x + sx * MINI_TILEX,
2762 gi->y + sy * MINI_TILEY,
2763 el2gfx(new_element));
2765 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
2766 level.amoebe_inhalt = new_element;
2767 else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
2768 level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
2773 case ED_CTRL_ID_CONNECTED_ITEMS:
2775 static int last_sx = -1;
2776 static int last_sy = -1;
2778 if (button_release_event)
2779 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2783 if (!button_press_event)
2784 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
2792 case ED_CTRL_ID_LINE:
2793 case ED_CTRL_ID_RECTANGLE:
2794 case ED_CTRL_ID_FILLED_BOX:
2795 case ED_CTRL_ID_BRUSH:
2797 static int last_sx = -1;
2798 static int last_sy = -1;
2799 static int start_sx = -1;
2800 static int start_sy = -1;
2801 void (*draw_func)(int, int, int, int, int, boolean);
2803 if (drawing_function == ED_CTRL_ID_LINE)
2804 draw_func = DrawLine;
2805 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
2806 draw_func = DrawRectangle;
2807 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
2808 draw_func = DrawFilledBox;
2810 draw_func = SelectArea;
2812 if (button_press_event)
2814 draw_func(sx, sy, sx, sy, new_element, FALSE);
2815 start_sx = last_sx = sx;
2816 start_sy = last_sy = sy;
2818 else if (button_release_event)
2820 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
2821 if (drawing_function == ED_CTRL_ID_BRUSH)
2823 CopyAreaToBrush(start_sx, start_sy, sx, sy);
2824 draw_with_brush = TRUE;
2827 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2829 else if (last_sx != sx || last_sy != sy)
2831 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
2832 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
2839 case ED_CTRL_ID_TEXT:
2840 if (button_press_event)
2841 DrawLevelText(sx, sy, 0, TEXT_INIT);
2844 case ED_CTRL_ID_FLOOD_FILL:
2845 if (button_press_event && Feld[lx][ly] != new_element)
2847 FloodFill(lx, ly, new_element);
2848 DrawMiniLevel(level_xpos, level_ypos);
2849 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2853 case ED_CTRL_ID_PICK_ELEMENT:
2854 if (button_press_event)
2855 PickDrawingElement(button, Feld[lx][ly]);
2856 if (button_release_event)
2857 ClickOnGadget(level_editor_gadget[last_drawing_function]);
2865 static void HandleCounterButtons(struct GadgetInfo *gi)
2867 int id = gi->custom_id;
2868 int button = gi->event.button;
2869 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2873 case ED_CTRL_ID_SCORE_DOWN:
2874 case ED_CTRL_ID_SCORE_UP:
2875 *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
2876 if (*gadget_score_value < 0)
2877 *gadget_score_value = 0;
2878 else if (*gadget_score_value > 255)
2879 *gadget_score_value = 255;
2881 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2884 case ED_CTRL_ID_ELEMCONT_DOWN:
2885 case ED_CTRL_ID_ELEMCONT_UP:
2886 *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
2887 if (*gadget_areas_value < 1)
2888 *gadget_areas_value = 1;
2889 else if (*gadget_areas_value > MAX_ELEMCONT)
2890 *gadget_areas_value = MAX_ELEMCONT;
2892 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2893 DrawElementContentAreas();
2901 static void HandleControlButtons(struct GadgetInfo *gi)
2903 int id = gi->custom_id;
2904 int button = gi->event.button;
2905 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2907 int player_present = FALSE;
2908 int level_changed = FALSE;
2911 new_element = (button == 1 ? new_element1 :
2912 button == 2 ? new_element2 :
2913 button == 3 ? new_element3 : 0);
2915 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2916 DrawLevelText(0, 0, 0, TEXT_END);
2918 if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
2919 edit_mode != ED_MODE_DRAWING)
2921 DrawDrawingWindow();
2922 edit_mode = ED_MODE_DRAWING;
2927 case ED_CTRL_ID_SCROLL_LEFT:
2928 if (level_xpos >= 0)
2930 if (lev_fieldx < ED_FIELDX - 2)
2934 if (level_xpos <- 1)
2937 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
2939 DrawMiniLevel(level_xpos, level_ypos);
2943 case ED_CTRL_ID_SCROLL_RIGHT:
2944 if (level_xpos <= lev_fieldx - ED_FIELDX)
2946 if (lev_fieldx < ED_FIELDX - 2)
2950 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
2951 level_xpos = lev_fieldx - ED_FIELDX + 1;
2953 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
2955 DrawMiniLevel(level_xpos, level_ypos);
2959 case ED_CTRL_ID_SCROLL_UP:
2960 if (level_ypos >= 0)
2962 if (lev_fieldy < ED_FIELDY - 2)
2966 if (level_ypos < -1)
2969 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
2971 DrawMiniLevel(level_xpos, level_ypos);
2975 case ED_CTRL_ID_SCROLL_DOWN:
2976 if (level_ypos <= lev_fieldy - ED_FIELDY)
2978 if (lev_fieldy < ED_FIELDY - 2)
2982 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
2983 level_ypos = lev_fieldy - ED_FIELDY + 1;
2985 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
2987 DrawMiniLevel(level_xpos, level_ypos);
2991 case ED_CTRL_ID_WRAP_LEFT:
2992 WrapLevel(-step, 0);
2995 case ED_CTRL_ID_WRAP_RIGHT:
2999 case ED_CTRL_ID_WRAP_UP:
3000 WrapLevel(0, -step);
3003 case ED_CTRL_ID_WRAP_DOWN:
3007 case ED_CTRL_ID_SINGLE_ITEMS:
3008 case ED_CTRL_ID_CONNECTED_ITEMS:
3009 case ED_CTRL_ID_LINE:
3010 case ED_CTRL_ID_TEXT:
3011 case ED_CTRL_ID_RECTANGLE:
3012 case ED_CTRL_ID_FILLED_BOX:
3013 case ED_CTRL_ID_FLOOD_FILL:
3014 case ED_CTRL_ID_BRUSH:
3015 case ED_CTRL_ID_PICK_ELEMENT:
3016 last_drawing_function = drawing_function;
3017 drawing_function = id;
3020 case ED_CTRL_ID_RANDOM_PLACEMENT:
3021 RandomPlacement(button);
3024 case ED_CTRL_ID_PROPERTIES:
3025 if (edit_mode != ED_MODE_PROPERTIES)
3027 properties_element = new_element;
3028 DrawPropertiesWindow();
3029 edit_mode = ED_MODE_PROPERTIES;
3033 DrawDrawingWindow();
3034 edit_mode = ED_MODE_DRAWING;
3038 case ED_CTRL_ID_UNDO:
3039 if (undo_buffer_steps == 0)
3041 Request("Undo buffer empty !", REQ_CONFIRM);
3045 undo_buffer_position =
3046 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3047 undo_buffer_steps--;
3049 for(x=0; x<lev_fieldx; x++)
3050 for(y=0; y<lev_fieldy; y++)
3051 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3052 DrawMiniLevel(level_xpos,level_ypos);
3055 case ED_CTRL_ID_INFO:
3056 if (edit_mode != ED_MODE_INFO)
3058 DrawControlWindow();
3059 edit_mode = ED_MODE_INFO;
3063 DrawDrawingWindow();
3064 edit_mode = ED_MODE_DRAWING;
3068 case ED_CTRL_ID_CLEAR:
3069 for(x=0; x<MAX_LEV_FIELDX; x++)
3070 for(y=0; y<MAX_LEV_FIELDY; y++)
3071 Feld[x][y] = new_element3;
3072 CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
3074 DrawMiniLevel(level_xpos, level_ypos);
3077 case ED_CTRL_ID_SAVE:
3078 if (leveldir[leveldir_nr].readonly)
3080 Request("This level is read only !", REQ_CONFIRM);
3084 for(y=0; y<lev_fieldy; y++)
3085 for(x=0; x<lev_fieldx; x++)
3086 if (Feld[x][y] != Ur[x][y])
3087 level_changed = TRUE;
3089 if (0 && !level_changed)
3091 Request("Level has not changed !", REQ_CONFIRM);
3095 for(y=0; y<lev_fieldy; y++)
3096 for(x=0; x<lev_fieldx; x++)
3097 if (Feld[x][y] == EL_SPIELFIGUR ||
3098 Feld[x][y] == EL_SPIELER1 ||
3099 Feld[x][y] == EL_SP_MURPHY)
3100 player_present = TRUE;
3102 if (!player_present)
3103 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3106 if (Request("Save this level and kill the old ?", REQ_ASK))
3108 for(x=0; x<lev_fieldx; x++)
3109 for(y=0; y<lev_fieldy; y++)
3110 Ur[x][y] = Feld[x][y];
3111 SaveLevel(level_nr);
3116 case ED_CTRL_ID_TEST:
3117 for(y=0; y<lev_fieldy; y++)
3118 for(x=0; x<lev_fieldx; x++)
3119 if (Feld[x][y] == EL_SPIELFIGUR ||
3120 Feld[x][y] == EL_SPIELER1 ||
3121 Feld[x][y] == EL_SP_MURPHY)
3122 player_present = TRUE;
3124 if (!player_present)
3125 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3128 for(x=0; x<lev_fieldx; x++)
3129 for(y=0; y<lev_fieldy; y++)
3130 FieldBackup[x][y] = Ur[x][y];
3132 for(x=0; x<lev_fieldx; x++)
3133 for(y=0; y<lev_fieldy; y++)
3134 Ur[x][y] = Feld[x][y];
3136 UnmapLevelEditorGadgets();
3138 /* draw smaller door */
3139 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3140 DOOR_GFX_PAGEX7, 64,
3143 redraw_mask |= REDRAW_ALL;
3145 CloseDoor(DOOR_CLOSE_ALL);
3147 DrawCompleteVideoDisplay();
3149 if (setup.autorecord)
3150 TapeStartRecording();
3152 level_editor_test_game = TRUE;
3153 game_status = PLAYING;
3159 case ED_CTRL_ID_EXIT:
3160 for(y=0; y<lev_fieldy; y++)
3161 for(x=0; x<lev_fieldx; x++)
3162 if (Feld[x][y] != Ur[x][y])
3163 level_changed = TRUE;
3165 if (!level_changed ||
3166 Request("Level has changed! Exit without saving ?",
3167 REQ_ASK | REQ_STAY_OPEN))
3169 CloseDoor(DOOR_CLOSE_1);
3172 CloseDoor(DOOR_CLOSE_ALL);
3175 /* draw smaller door */
3176 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3177 DOOR_GFX_PAGEX7, 64,
3180 redraw_mask |= REDRAW_ALL;
3182 game_status = MAINMENU;
3187 CloseDoor(DOOR_CLOSE_1);
3188 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3189 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3190 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3191 OpenDoor(DOOR_OPEN_1);
3197 if (gi->event.type == GD_EVENT_PRESSED)
3198 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
3199 else if (gi->event.type == GD_EVENT_RELEASED)
3200 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
3201 else if (gi->event.type == GD_EVENT_MOVING)
3202 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
3204 printf("default: HandleControlButtons: ?\n");
3210 void HandleLevelEditorKeyInput(KeySym key)
3212 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
3214 char letter = getCharFromKeySym(key);
3216 /* map lower case letters to upper case */
3217 if (letter >= 'a' && letter <= 'z')
3218 letter += (int)('A' - 'a');
3219 else if (letter == 'ä')
3221 else if (letter == 'ä')
3223 else if (letter == 'ä')
3227 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3228 else if (key == XK_Delete || key == XK_BackSpace)
3229 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3230 else if (key == XK_Return)
3231 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3235 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3237 int id = gi->custom_id;
3241 case ED_CTRL_ID_LEVEL_NAME:
3242 strcpy(level.name, gi->text_value);