rnd-20060520-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int type;
2406   int gadget_id;
2407   char *infotext;
2408 } scrollbar_info[ED_NUM_SCROLLBARS] =
2409 {
2410   {
2411     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2412     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2413     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2414     GD_TYPE_SCROLLBAR_HORIZONTAL,
2415     GADGET_ID_SCROLL_HORIZONTAL,
2416     "scroll level editing area horizontally"
2417   },
2418   {
2419     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2420     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2421     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2422     GD_TYPE_SCROLLBAR_VERTICAL,
2423     GADGET_ID_SCROLL_VERTICAL,
2424     "scroll level editing area vertically"
2425   },
2426   {
2427     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2428     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2429     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2430     GD_TYPE_SCROLLBAR_VERTICAL,
2431     GADGET_ID_SCROLL_LIST_VERTICAL,
2432     "scroll element list vertically"
2433   }
2434 };
2435
2436 static struct
2437 {
2438   int x, y;
2439   int gadget_id;
2440   int gadget_id_align;
2441   int radio_button_nr;
2442   int *value;
2443   int checked_value;
2444   char *text_left, *text_right, *infotext;
2445 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2446 {
2447   {
2448     -1,                                 ED_COUNTER2_YPOS(8),
2449     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2450     RADIO_NR_RANDOM_ELEMENTS,
2451     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2452     " ", "percentage",                  "use percentage for random elements"
2453   },
2454   {
2455     -1,                                 ED_COUNTER2_YPOS(8),
2456     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2457     RADIO_NR_RANDOM_ELEMENTS,
2458     &random_placement_method,           RANDOM_USE_QUANTITY,
2459     " ", "quantity",                    "use quantity for random elements"
2460   }
2461 };
2462
2463 static struct
2464 {
2465   int x, y;
2466   int gadget_id;
2467   int gadget_id_align;
2468   boolean *value;
2469   char *text_left, *text_right, *infotext;
2470 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2471 {
2472   /* ---------- level and editor settings ---------------------------------- */
2473
2474   {
2475     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2476     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2477     &random_placement_background_restricted,
2478     NULL,
2479     "restrict random placement to:",    "set random placement restriction"
2480   },
2481
2482   /* ---------- element settings: configure (various elements) ------------- */
2483
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2486     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2487     &stick_element_properties_window,
2488     NULL,
2489     "stick this screen to edit content","stick this screen to edit content"
2490   },
2491   {
2492     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2493     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2494     &level.em_slippery_gems,
2495     NULL,
2496     "slip down from certain flat walls","use EM style slipping behaviour"
2497   },
2498   {
2499     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2500     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2501     &level.use_spring_bug,
2502     NULL,
2503     "use spring pushing bug",           "use odd spring pushing behaviour"
2504   },
2505   {
2506     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2507     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2508     &level.use_time_orb_bug,
2509     NULL,
2510     "use time orb bug",                 "use odd time orb behaviour"
2511   },
2512   {
2513     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2514     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2515     &level.ball_random,
2516     NULL,
2517     "create single random element",     "only create one element from content"
2518   },
2519   {
2520     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2521     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2522     &level.ball_state_initial,
2523     NULL,
2524     "magic ball initially activated",   "activate magic ball after level start"
2525   },
2526   {
2527     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2528     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2529     &level.grow_into_diggable,
2530     NULL,
2531     "can grow into anything diggable",  "grow into more than just sand"
2532   },
2533   {
2534     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2535     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2536     &level.continuous_snapping,
2537     NULL,
2538     "continuos snapping",               "use snapping without releasing key"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2542     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2543     &level.block_snap_field,
2544     NULL,
2545     "block snapped field when snapping", "use snapping delay to show animation"
2546   },
2547   {
2548     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2549     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2550     &level.block_last_field,
2551     NULL,
2552     "block last field when moving",     "player blocks last field when moving"
2553   },
2554   {
2555     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2556     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2557     &level.sp_block_last_field,
2558     NULL,
2559     "block last field when moving",     "player blocks last field when moving"
2560   },
2561   {
2562     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2563     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2564     &level.instant_relocation,
2565     NULL,
2566     "no scrolling when relocating",     "player gets relocated without delay"
2567   },
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2570     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2571     &level.use_start_element[0],
2572     NULL,
2573     "use level start element:",        "start level at this element's position"
2574   },
2575   {
2576     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2577     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2578     &level.use_artwork_element[0],
2579     NULL,
2580     "use artwork from element:",        "use player artwork from other element"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2584     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2585     &level.use_explosion_element[0],
2586     NULL,
2587     "use explosion from element:",      "use explosion properties from element"
2588   },
2589   {
2590     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2591     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2592     &level.initial_player_gravity[0],
2593     NULL,
2594     "use initial gravity",              "set initial player gravity"
2595   },
2596   {
2597     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2598     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2599     &level.can_pass_to_walkable,
2600     NULL,
2601     "can pass to walkable element",     "player can pass to empty or walkable"
2602   },
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2605     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2606     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2607     NULL,
2608     "can fall into acid (with gravity)","player can fall into acid pool"
2609   },
2610   {
2611     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2612     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2613     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2614     NULL,
2615     "can move into acid",               "element can move into acid pool"
2616   },
2617   {
2618     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2619     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2620     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2621     NULL,
2622     "deadly when colliding with",       "element is deadly when hitting player"
2623   },
2624
2625   /* ---------- element settings: configure 1 (custom elements) ----------- */
2626
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2629     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2630     &custom_element.use_gfx_element,
2631
2632     /* !!! add separate "use existing element sound" !!! */
2633 #if 0
2634     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2635 #else
2636     NULL, "use graphic of element:",    "use existing element graphic"
2637 #endif
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2641     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2642     &level.use_custom_template,
2643     NULL, "use template",               "use template for custom properties"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2647     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2648     &custom_element_properties[EP_ACCESSIBLE],
2649     NULL, NULL,                         "player can walk to or pass this field"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2653     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2654     &custom_element_properties[EP_GRAVITY_REACHABLE],
2655     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2659     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2660     &custom_element.use_last_ce_value,
2661     NULL, "use last CE value after change", "use last CE value after change"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2665     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2666     &custom_element_properties[EP_WALK_TO_OBJECT],
2667     NULL, NULL,                         "player can dig/collect/push element"
2668   },
2669   {
2670     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2671     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2672     &custom_element_properties[EP_INDESTRUCTIBLE],
2673     NULL, "indestructible",             "element is indestructible"
2674   },
2675
2676   /* ---------- element settings: configure 2 (custom elements) ----------- */
2677
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2680     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2681     &custom_element_properties[EP_CAN_MOVE],
2682     NULL, NULL,                         "element can move with some pattern"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2686     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2687     &custom_element_properties[EP_CAN_FALL],
2688     NULL, "can fall",                   "element can fall down"
2689   },
2690   {
2691     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2692     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2693     &custom_element_properties[EP_CAN_SMASH],
2694     " ", NULL,                          "element can smash other elements"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2698     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2699     &custom_element_properties[EP_SLIPPERY],
2700     NULL, NULL,                         "other elements can fall down from it"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2704     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2705     &custom_element_properties[EP_DEADLY],
2706     NULL, NULL,                         "element can kill the player"
2707   },
2708   {
2709     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2710     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2711     &custom_element_properties[EP_CAN_EXPLODE],
2712     NULL, NULL,                         "element can explode"
2713   },
2714   {
2715     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2717     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2718     NULL, "by fire",                    "element can explode by fire/explosion"
2719   },
2720   {
2721     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2722     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2723     &custom_element_properties[EP_EXPLODES_SMASHED],
2724     " ", "smashed",                     "element can explode when smashed"
2725   },
2726   {
2727     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2728     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2729     &custom_element_properties[EP_EXPLODES_IMPACT],
2730     " ", "impact",                      "element can explode on impact"
2731   },
2732
2733   /* ---------- element settings: advanced (custom elements) --------------- */
2734
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2737     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2738     &custom_element_change.can_change,
2739     NULL, "element changes to:",        "change element on specified condition"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2743     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2744     &custom_element_change_events[CE_DELAY],
2745     NULL, NULL,                         "element changes after delay"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2749     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2750     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2751     NULL, NULL,                         "element changes by direct action"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2755     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2756     &custom_element_change_events[CE_BY_OTHER_ACTION],
2757     NULL, NULL,                         "element changes by other element"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2761     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2762     &custom_element_change.explode,
2763     NULL, "explode instead of change",  "element explodes instead of change"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2767     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2768     &custom_element_change.use_target_content,
2769     NULL, "use extended change target:","element changes to more elements"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2773     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2774     &custom_element_change.only_if_complete,
2775     NULL, "replace all or nothing",     "only replace when all can be changed"
2776   },
2777   {
2778     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2779     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2780     &custom_element_change.use_random_replace,
2781     NULL, NULL,                         "use percentage for random replace"
2782   },
2783   {
2784     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2785     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2786     &custom_element_change.has_action,
2787     NULL, NULL,                         "execute action on specified condition"
2788   },
2789 };
2790
2791 static struct
2792 {
2793   int x, y;
2794   int gadget_id;
2795   int gadget_id_align;
2796   int *value;
2797   int area_xsize, area_ysize;
2798   char *text_left, *text_right, *text_below, *infotext;
2799 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2800 {
2801   /* ---------- level playfield content ------------------------------------ */
2802
2803   {
2804     0,                                  0,
2805     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2806     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2807     NULL, NULL, NULL,                   NULL
2808   },
2809
2810   /* ---------- yam yam content -------------------------------------------- */
2811
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2814     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2815     &level.yamyam_content[0].e[0][0],   3, 3,
2816     NULL, NULL, "1",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2820     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2821     &level.yamyam_content[1].e[0][0],   3, 3,
2822     NULL, NULL, "2",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2826     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2827     &level.yamyam_content[2].e[0][0],   3, 3,
2828     NULL, NULL, "3",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2832     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2833     &level.yamyam_content[3].e[0][0],   3, 3,
2834     NULL, NULL, "4",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2838     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2839     &level.yamyam_content[4].e[0][0],   3, 3,
2840     NULL, NULL, "5",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2844     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2845     &level.yamyam_content[5].e[0][0],   3, 3,
2846     NULL, NULL, "6",                    NULL
2847   },
2848   {
2849     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2850     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2851     &level.yamyam_content[6].e[0][0],   3, 3,
2852     NULL, NULL, "7",                    NULL
2853   },
2854   {
2855     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2856     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2857     &level.yamyam_content[7].e[0][0],   3, 3,
2858     NULL, NULL, "8",                    NULL
2859   },
2860
2861   /* ---------- magic ball content ----------------------------------------- */
2862
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2865     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2866     &level.ball_content[0].e[0][0],     3, 3,
2867     NULL, NULL, "1",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2871     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2872     &level.ball_content[1].e[0][0],     3, 3,
2873     NULL, NULL, "2",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2877     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2878     &level.ball_content[2].e[0][0],     3, 3,
2879     NULL, NULL, "3",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2883     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2884     &level.ball_content[3].e[0][0],     3, 3,
2885     NULL, NULL, "4",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2889     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2890     &level.ball_content[4].e[0][0],     3, 3,
2891     NULL, NULL, "5",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2895     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2896     &level.ball_content[5].e[0][0],     3, 3,
2897     NULL, NULL, "6",                    NULL
2898   },
2899   {
2900     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2901     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2902     &level.ball_content[6].e[0][0],     3, 3,
2903     NULL, NULL, "7",                    NULL
2904   },
2905   {
2906     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2907     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2908     &level.ball_content[7].e[0][0],     3, 3,
2909     NULL, NULL, "8",                    NULL
2910   },
2911
2912   /* ---------- android content -------------------------------------------- */
2913
2914   {
2915     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2916     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2917     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2918     "elements:", NULL, NULL,            "elements android can clone"
2919   },
2920
2921   /* ---------- amoeba content --------------------------------------------- */
2922
2923   {
2924     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2925     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2926     &level.amoeba_content,              1, 1,
2927     "content:", NULL, NULL,             "amoeba content"
2928   },
2929
2930   /* ---------- level start element ---------------------------------------- */
2931
2932   {
2933     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2934     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2935     &level.start_element[0],            1, 1,
2936     NULL, NULL, NULL,                   "level start element"
2937   },
2938
2939   /* ---------- player artwork element ------------------------------------- */
2940
2941   {
2942     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2943     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2944     &level.artwork_element[0],          1, 1,
2945     NULL, NULL, NULL,                   "element for player artwork"
2946   },
2947
2948   /* ---------- player explosion element ----------------------------------- */
2949
2950   {
2951     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2952     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2953     &level.explosion_element[0],        1, 1,
2954     NULL, NULL, NULL,                   "element for player explosion"
2955   },
2956
2957   /* ---------- element settings: configure 1 (custom elements) ----------- */
2958
2959   /* ---------- custom graphic --------------------------------------------- */
2960
2961   {
2962     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2963     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2964     &custom_element.gfx_element,        1, 1,
2965     NULL, NULL, NULL,                   "custom graphic element"
2966   },
2967
2968   /* ---------- element settings: configure 2 (custom elements) ----------- */
2969
2970   /* ---------- custom content (when exploding) ---------------------------- */
2971
2972   {
2973     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2974     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2975     &custom_element.content.e[0][0],    3, 3,
2976     "content:", NULL, NULL,             NULL
2977   },
2978
2979   /* ---------- custom enter and leave element (when moving) --------------- */
2980
2981   {
2982     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2983     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2984     &custom_element.move_enter_element, 1, 1,
2985     "can dig:", " ", NULL,              "element that can be digged/collected"
2986   },
2987   {
2988     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2989     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2990     &custom_element.move_leave_element, 1, 1,
2991     NULL, NULL, NULL,                   "element that will be left behind"
2992   },
2993
2994   /* ---------- element settings: advanced (custom elements) --------------- */
2995
2996   /* ---------- custom change target --------------------------------------- */
2997
2998   {
2999     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3000     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3001     &custom_element_change.target_element, 1, 1,
3002     NULL, "after/when:", NULL,          "new target element after change"
3003   },
3004
3005   /* ---------- custom change content (extended change target) ------------- */
3006
3007   {
3008     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3009     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3010     &custom_element_change.target_content.e[0][0], 3, 3,
3011     NULL, NULL, NULL,                   "new extended elements after change"
3012   },
3013
3014   /* ---------- custom change trigger (element causing change) ------------- */
3015
3016   {
3017     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3018     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3019     &custom_element_change.trigger_element, 1, 1,
3020     NULL, NULL, NULL,                   "other element triggering change"
3021   },
3022
3023   /* ---------- group element content -------------------------------------- */
3024
3025   {
3026     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3027     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3028     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3029     "content:", NULL, NULL,             NULL
3030   },
3031
3032   /* ---------- random background (for random painting) -------------------- */
3033
3034   {
3035     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3036     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3037     &random_placement_background_element, 1, 1,
3038     NULL, NULL, NULL,                   "random placement background"
3039   },
3040 };
3041
3042
3043 /*
3044   -----------------------------------------------------------------------------
3045   some internally used variables
3046   -----------------------------------------------------------------------------
3047 */
3048
3049 /* actual size of level editor drawing area */
3050 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3051
3052 /* actual position of level editor drawing area in level playfield */
3053 static int level_xpos = -1, level_ypos = -1;
3054
3055 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3056
3057 /* drawing elements on the three mouse buttons */
3058 static int new_element1 = EL_WALL;
3059 static int new_element2 = EL_EMPTY;
3060 static int new_element3 = EL_SAND;
3061
3062 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3063 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3064                                 (button) == 2 ? new_element2 : \
3065                                 (button) == 3 ? new_element3 : EL_EMPTY)
3066 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3067
3068 /* forward declaration for internal use */
3069 static void ModifyEditorCounterValue(int, int);
3070 static void ModifyEditorCounterLimits(int, int, int);
3071 static void ModifyEditorSelectboxValue(int, int);
3072 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3073 static void ModifyEditorDrawingArea(int, int, int);
3074 static void ModifyEditorElementList();
3075 static void AdjustElementListScrollbar();
3076 static void RedrawDrawingElements();
3077 static void DrawDrawingWindow();
3078 static void DrawLevelInfoWindow();
3079 static void DrawPropertiesWindow();
3080 static void UpdateCustomElementGraphicGadgets();
3081 static boolean checkPropertiesConfig(int);
3082 static void CopyLevelToUndoBuffer(int);
3083 static void HandleDrawingAreas(struct GadgetInfo *);
3084 static void HandleCounterButtons(struct GadgetInfo *);
3085 static void HandleTextInputGadgets(struct GadgetInfo *);
3086 static void HandleTextAreaGadgets(struct GadgetInfo *);
3087 static void HandleSelectboxGadgets(struct GadgetInfo *);
3088 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3089 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3090 static void HandleRadiobuttons(struct GadgetInfo *);
3091 static void HandleCheckbuttons(struct GadgetInfo *);
3092 static void HandleControlButtons(struct GadgetInfo *);
3093 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3094 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3095
3096 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3097 static int right_gadget_border[NUM_EDITOR_GADGETS];
3098
3099 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3100 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3101 static boolean draw_with_brush = FALSE;
3102 static int properties_element = 0;
3103
3104 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3105 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3106 static int undo_buffer_position = 0;
3107 static int undo_buffer_steps = 0;
3108
3109 static int edit_mode;
3110 static int edit_mode_properties;
3111
3112 static int element_shift = 0;
3113
3114 static int editor_hl_boulderdash[] =
3115 {
3116   EL_INTERNAL_CASCADE_BD_ACTIVE,
3117   EL_CHAR('B'),
3118   EL_CHAR('D'),
3119   EL_EMPTY,
3120
3121 #if 0
3122   EL_CHAR('B'),
3123   EL_CHAR('O'),
3124   EL_CHAR('U'),
3125   EL_CHAR('L'),
3126
3127   EL_CHAR('-'),
3128   EL_CHAR('D'),
3129   EL_CHAR('E'),
3130   EL_CHAR('R'),
3131
3132   EL_CHAR('D'),
3133   EL_CHAR('A'),
3134   EL_CHAR('S'),
3135   EL_CHAR('H'),
3136 #endif
3137 };
3138
3139 static int editor_el_boulderdash[] =
3140 {
3141   EL_PLAYER_1,
3142   EL_EMPTY,
3143   EL_SAND,
3144   EL_STEELWALL,
3145
3146   EL_BD_WALL,
3147   EL_BD_MAGIC_WALL,
3148   EL_EXIT_CLOSED,
3149   EL_EXIT_OPEN,
3150
3151   EL_BD_DIAMOND,
3152   EL_BD_BUTTERFLY_UP,
3153   EL_BD_FIREFLY_UP,
3154   EL_BD_ROCK,
3155
3156   EL_BD_BUTTERFLY_LEFT,
3157   EL_BD_FIREFLY_LEFT,
3158   EL_BD_BUTTERFLY_RIGHT,
3159   EL_BD_FIREFLY_RIGHT,
3160
3161   EL_BD_AMOEBA,
3162   EL_BD_BUTTERFLY_DOWN,
3163   EL_BD_FIREFLY_DOWN,
3164   EL_EMPTY,
3165 };
3166 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3167 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3168 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3169 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3170
3171 static int editor_hl_emerald_mine[] =
3172 {
3173   EL_INTERNAL_CASCADE_EM_ACTIVE,
3174   EL_CHAR('E'),
3175   EL_CHAR('M'),
3176   EL_EMPTY,
3177
3178 #if 0
3179   EL_CHAR('E'),
3180   EL_CHAR('M'),
3181   EL_CHAR('E'),
3182   EL_CHAR('-'),
3183
3184   EL_CHAR('R'),
3185   EL_CHAR('A'),
3186   EL_CHAR('L'),
3187   EL_CHAR('D'),
3188
3189   EL_CHAR('M'),
3190   EL_CHAR('I'),
3191   EL_CHAR('N'),
3192   EL_CHAR('E'),
3193 #endif
3194 };
3195
3196 static int editor_el_emerald_mine[] =
3197 {
3198   EL_PLAYER_1,
3199   EL_PLAYER_2,
3200   EL_PLAYER_3,
3201   EL_PLAYER_4,
3202
3203   EL_PLAYER_1,
3204   EL_EMPTY,
3205   EL_SAND,
3206   EL_ROCK,
3207
3208   EL_STEELWALL,
3209   EL_WALL,
3210   EL_WALL_SLIPPERY,
3211   EL_MAGIC_WALL,
3212
3213   EL_EMERALD,
3214   EL_DIAMOND,
3215   EL_NUT,
3216   EL_BOMB,
3217
3218   EL_WALL_EMERALD,
3219   EL_WALL_DIAMOND,
3220   EL_QUICKSAND_EMPTY,
3221   EL_QUICKSAND_FULL,
3222
3223   EL_DYNAMITE,
3224   EL_DYNAMITE_ACTIVE,
3225   EL_EXIT_CLOSED,
3226   EL_EXIT_OPEN,
3227
3228   EL_YAMYAM,
3229   EL_BUG_UP,
3230   EL_SPACESHIP_UP,
3231   EL_ROBOT,
3232
3233   EL_BUG_LEFT,
3234   EL_SPACESHIP_LEFT,
3235   EL_BUG_RIGHT,
3236   EL_SPACESHIP_RIGHT,
3237
3238   EL_ROBOT_WHEEL,
3239   EL_BUG_DOWN,
3240   EL_SPACESHIP_DOWN,
3241   EL_INVISIBLE_WALL,
3242
3243   EL_ACID_POOL_TOPLEFT,
3244   EL_ACID,
3245   EL_ACID_POOL_TOPRIGHT,
3246   EL_EMPTY,
3247
3248   EL_ACID_POOL_BOTTOMLEFT,
3249   EL_ACID_POOL_BOTTOM,
3250   EL_ACID_POOL_BOTTOMRIGHT,
3251   EL_EMPTY,
3252
3253   EL_AMOEBA_DROP,
3254   EL_AMOEBA_DEAD,
3255   EL_AMOEBA_WET,
3256   EL_AMOEBA_DRY,
3257
3258   EL_EM_KEY_1,
3259   EL_EM_KEY_2,
3260   EL_EM_KEY_3,
3261   EL_EM_KEY_4,
3262
3263   EL_EM_GATE_1,
3264   EL_EM_GATE_2,
3265   EL_EM_GATE_3,
3266   EL_EM_GATE_4,
3267
3268   EL_EM_GATE_1_GRAY,
3269   EL_EM_GATE_2_GRAY,
3270   EL_EM_GATE_3_GRAY,
3271   EL_EM_GATE_4_GRAY,
3272 };
3273 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3274 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3275 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3276 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3277
3278 static int editor_hl_emerald_mine_club[] =
3279 {
3280   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3281   EL_CHAR('E'),
3282   EL_CHAR('M'),
3283   EL_CHAR('C'),
3284
3285 #if 0
3286   EL_CHAR('E'),
3287   EL_CHAR('M'),
3288   EL_CHAR('E'),
3289   EL_CHAR('-'),
3290
3291   EL_CHAR('R'),
3292   EL_CHAR('A'),
3293   EL_CHAR('L'),
3294   EL_CHAR('D'),
3295
3296   EL_CHAR('M'),
3297   EL_CHAR('I'),
3298   EL_CHAR('N'),
3299   EL_CHAR('E'),
3300
3301   EL_CHAR('C'),
3302   EL_CHAR('L'),
3303   EL_CHAR('U'),
3304   EL_CHAR('B'),
3305 #endif
3306 };
3307
3308 static int editor_el_emerald_mine_club[] =
3309 {
3310   EL_EMC_KEY_5,
3311   EL_EMC_KEY_6,
3312   EL_EMC_KEY_7,
3313   EL_EMC_KEY_8,
3314
3315   EL_EMC_GATE_5,
3316   EL_EMC_GATE_6,
3317   EL_EMC_GATE_7,
3318   EL_EMC_GATE_8,
3319
3320   EL_EMC_GATE_5_GRAY,
3321   EL_EMC_GATE_6_GRAY,
3322   EL_EMC_GATE_7_GRAY,
3323   EL_EMC_GATE_8_GRAY,
3324
3325   EL_EMC_STEELWALL_1,
3326   EL_EMC_STEELWALL_2,
3327   EL_EMC_STEELWALL_3,
3328   EL_EMC_STEELWALL_4,
3329
3330   EL_EMC_WALL_13,
3331   EL_EMC_WALL_14,
3332   EL_EMC_WALL_15,
3333   EL_EMC_WALL_16,
3334
3335   EL_EMC_WALL_SLIPPERY_1,
3336   EL_EMC_WALL_SLIPPERY_2,
3337   EL_EMC_WALL_SLIPPERY_3,
3338   EL_EMC_WALL_SLIPPERY_4,
3339
3340   EL_EMC_WALL_1,
3341   EL_EMC_WALL_2,
3342   EL_EMC_WALL_3,
3343   EL_EMC_WALL_4,
3344
3345   EL_EMC_WALL_5,
3346   EL_EMC_WALL_6,
3347   EL_EMC_WALL_7,
3348   EL_EMC_WALL_8,
3349
3350   EL_EMC_WALL_9,
3351   EL_EMC_WALL_10,
3352   EL_EMC_WALL_11,
3353   EL_EMC_WALL_12,
3354
3355   EL_EMC_ANDROID,
3356   EL_BALLOON,
3357   EL_BALLOON_SWITCH_ANY,
3358   EL_BALLOON_SWITCH_NONE,
3359
3360   EL_BALLOON_SWITCH_LEFT,
3361   EL_BALLOON_SWITCH_RIGHT,
3362   EL_BALLOON_SWITCH_UP,
3363   EL_BALLOON_SWITCH_DOWN,
3364
3365   EL_EMC_GRASS,
3366   EL_EMC_PLANT,
3367   EL_EMC_LENSES,
3368   EL_EMC_MAGNIFIER,
3369
3370   EL_EMC_MAGIC_BALL,
3371   EL_EMC_MAGIC_BALL_SWITCH,
3372   EL_SPRING,
3373   EL_EMC_SPRING_BUMPER,
3374
3375   EL_EMC_DRIPPER,
3376   EL_EMC_FAKE_GRASS,
3377   EL_EMPTY,
3378   EL_EMPTY,
3379
3380   EL_EM_DYNAMITE,
3381   EL_EM_DYNAMITE_ACTIVE,
3382   EL_EMPTY,
3383   EL_EMPTY,
3384
3385   EL_YAMYAM_LEFT,
3386   EL_YAMYAM_RIGHT,
3387   EL_YAMYAM_UP,
3388   EL_YAMYAM_DOWN,
3389 };
3390 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3391 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3392 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3393 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3394
3395 static int editor_hl_more[] =
3396 {
3397   EL_INTERNAL_CASCADE_RND_ACTIVE,
3398   EL_CHAR('R'),
3399   EL_CHAR('N'),
3400   EL_CHAR('D'),
3401
3402 #if 0
3403   EL_CHAR('M'),
3404   EL_CHAR('O'),
3405   EL_CHAR('R'),
3406   EL_CHAR('E'),
3407 #endif
3408 };
3409
3410 static int editor_el_more[] =
3411 {
3412   EL_KEY_1,
3413   EL_KEY_2,
3414   EL_KEY_3,
3415   EL_KEY_4,
3416
3417   EL_GATE_1,
3418   EL_GATE_2,
3419   EL_GATE_3,
3420   EL_GATE_4,
3421
3422   EL_GATE_1_GRAY,
3423   EL_GATE_2_GRAY,
3424   EL_GATE_3_GRAY,
3425   EL_GATE_4_GRAY,
3426
3427   EL_ARROW_LEFT,
3428   EL_ARROW_RIGHT,
3429   EL_ARROW_UP,
3430   EL_ARROW_DOWN,
3431
3432   EL_AMOEBA_FULL,
3433   EL_EMERALD_YELLOW,
3434   EL_EMERALD_RED,
3435   EL_EMERALD_PURPLE,
3436
3437   EL_WALL_BD_DIAMOND,
3438   EL_WALL_EMERALD_YELLOW,
3439   EL_WALL_EMERALD_RED,
3440   EL_WALL_EMERALD_PURPLE,
3441
3442   EL_GAME_OF_LIFE,
3443   EL_PACMAN_UP,
3444   EL_TIME_ORB_FULL,
3445   EL_TIME_ORB_EMPTY,
3446
3447   EL_PACMAN_LEFT,
3448   EL_DARK_YAMYAM,
3449   EL_PACMAN_RIGHT,
3450   EL_EXPANDABLE_WALL,
3451
3452   EL_BIOMAZE,
3453   EL_PACMAN_DOWN,
3454   EL_LAMP,
3455   EL_LAMP_ACTIVE,
3456
3457   EL_DYNABOMB_INCREASE_NUMBER,
3458   EL_DYNABOMB_INCREASE_SIZE,
3459   EL_DYNABOMB_INCREASE_POWER,
3460   EL_STONEBLOCK,
3461
3462   EL_MOLE,
3463   EL_PENGUIN,
3464   EL_PIG,
3465   EL_DRAGON,
3466
3467   EL_BUG,
3468   EL_MOLE_UP,
3469   EL_BD_BUTTERFLY,
3470   EL_BD_FIREFLY,
3471
3472   EL_MOLE_LEFT,
3473   EL_EMPTY,
3474   EL_MOLE_RIGHT,
3475   EL_PACMAN,
3476
3477   EL_SPACESHIP,
3478   EL_MOLE_DOWN,
3479   EL_EMPTY,
3480   EL_EMPTY,
3481
3482   EL_SATELLITE,
3483   EL_EXPANDABLE_WALL_HORIZONTAL,
3484   EL_EXPANDABLE_WALL_VERTICAL,
3485   EL_EXPANDABLE_WALL_ANY,
3486
3487   EL_INVISIBLE_STEELWALL,
3488   EL_INVISIBLE_WALL,
3489   EL_SPEED_PILL,
3490   EL_BLACK_ORB,
3491 };
3492 static int *editor_hl_more_ptr = editor_hl_more;
3493 static int *editor_el_more_ptr = editor_el_more;
3494 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3495 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3496
3497 static int editor_hl_sokoban[] =
3498 {
3499   EL_INTERNAL_CASCADE_SB_ACTIVE,
3500   EL_CHAR('S'),
3501   EL_CHAR('B'),
3502   EL_EMPTY,
3503
3504 #if 0
3505   EL_CHAR('S'),
3506   EL_CHAR('O'),
3507   EL_CHAR('K'),
3508   EL_CHAR('O'),
3509
3510   EL_CHAR('-'),
3511   EL_CHAR('B'),
3512   EL_CHAR('A'),
3513   EL_CHAR('N'),
3514 #endif
3515 };
3516
3517 static int editor_el_sokoban[] =
3518 {
3519   EL_SOKOBAN_OBJECT,
3520   EL_SOKOBAN_FIELD_EMPTY,
3521   EL_SOKOBAN_FIELD_FULL,
3522   EL_SOKOBAN_FIELD_PLAYER,
3523 };
3524 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3525 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3526 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3527 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3528
3529 static int editor_hl_supaplex[] =
3530 {
3531   EL_INTERNAL_CASCADE_SP_ACTIVE,
3532   EL_CHAR('S'),
3533   EL_CHAR('P'),
3534   EL_EMPTY,
3535
3536 #if 0
3537   EL_CHAR('S'),
3538   EL_CHAR('U'),
3539   EL_CHAR('P'),
3540   EL_CHAR('A'),
3541
3542   EL_CHAR('P'),
3543   EL_CHAR('L'),
3544   EL_CHAR('E'),
3545   EL_CHAR('X'),
3546 #endif
3547 };
3548
3549 static int editor_el_supaplex[] =
3550 {
3551 #if 1
3552   EL_EMPTY,
3553 #else
3554   EL_SP_EMPTY,
3555 #endif
3556   EL_SP_ZONK,
3557   EL_SP_BASE,
3558   EL_SP_MURPHY,
3559
3560   EL_SP_INFOTRON,
3561   EL_SP_CHIP_SINGLE,
3562   EL_SP_HARDWARE_GRAY,
3563   EL_SP_EXIT_CLOSED,
3564
3565   EL_SP_DISK_ORANGE,
3566   EL_SP_PORT_RIGHT,
3567   EL_SP_PORT_DOWN,
3568   EL_SP_PORT_LEFT,
3569
3570   EL_SP_PORT_UP,
3571   EL_SP_GRAVITY_PORT_RIGHT,
3572   EL_SP_GRAVITY_PORT_DOWN,
3573   EL_SP_GRAVITY_PORT_LEFT,
3574
3575   EL_SP_GRAVITY_PORT_UP,
3576   EL_SP_SNIKSNAK,
3577   EL_SP_DISK_YELLOW,
3578   EL_SP_TERMINAL,
3579
3580   EL_SP_DISK_RED,
3581   EL_SP_PORT_VERTICAL,
3582   EL_SP_PORT_HORIZONTAL,
3583   EL_SP_PORT_ANY,
3584
3585   EL_SP_ELECTRON,
3586   EL_SP_BUGGY_BASE,
3587   EL_SP_CHIP_LEFT,
3588   EL_SP_CHIP_RIGHT,
3589
3590   EL_SP_HARDWARE_BASE_1,
3591   EL_SP_HARDWARE_GREEN,
3592   EL_SP_HARDWARE_BLUE,
3593   EL_SP_HARDWARE_RED,
3594
3595   EL_SP_HARDWARE_YELLOW,
3596   EL_SP_HARDWARE_BASE_2,
3597   EL_SP_HARDWARE_BASE_3,
3598   EL_SP_HARDWARE_BASE_4,
3599
3600   EL_SP_HARDWARE_BASE_5,
3601   EL_SP_HARDWARE_BASE_6,
3602   EL_SP_CHIP_TOP,
3603   EL_SP_CHIP_BOTTOM,
3604 };
3605 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3606 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3607 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3608 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3609
3610 static int editor_hl_diamond_caves[] =
3611 {
3612   EL_INTERNAL_CASCADE_DC_ACTIVE,
3613   EL_CHAR('D'),
3614   EL_CHAR('C'),
3615   EL_CHAR('2'),
3616
3617 #if 0
3618   EL_CHAR('D'),
3619   EL_CHAR('I'),
3620   EL_CHAR('A'),
3621   EL_CHAR('-'),
3622
3623   EL_CHAR('M'),
3624   EL_CHAR('O'),
3625   EL_CHAR('N'),
3626   EL_CHAR('D'),
3627
3628   EL_CHAR('C'),
3629   EL_CHAR('A'),
3630   EL_CHAR('V'),
3631   EL_CHAR('E'),
3632
3633   EL_CHAR('S'),
3634   EL_CHAR(' '),
3635   EL_CHAR('I'),
3636   EL_CHAR('I'),
3637 #endif
3638 };
3639
3640 static int editor_el_diamond_caves[] =
3641 {
3642   EL_PEARL,
3643   EL_CRYSTAL,
3644   EL_WALL_PEARL,
3645   EL_WALL_CRYSTAL,
3646
3647   EL_CONVEYOR_BELT_1_LEFT,
3648   EL_CONVEYOR_BELT_1_MIDDLE,
3649   EL_CONVEYOR_BELT_1_RIGHT,
3650   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3651
3652   EL_CONVEYOR_BELT_2_LEFT,
3653   EL_CONVEYOR_BELT_2_MIDDLE,
3654   EL_CONVEYOR_BELT_2_RIGHT,
3655   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3656
3657   EL_CONVEYOR_BELT_3_LEFT,
3658   EL_CONVEYOR_BELT_3_MIDDLE,
3659   EL_CONVEYOR_BELT_3_RIGHT,
3660   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3661
3662   EL_CONVEYOR_BELT_4_LEFT,
3663   EL_CONVEYOR_BELT_4_MIDDLE,
3664   EL_CONVEYOR_BELT_4_RIGHT,
3665   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3666
3667   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3668   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3669   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3670   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3671
3672   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3673   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3674   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3675   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3676
3677   EL_SWITCHGATE_OPEN,
3678   EL_SWITCHGATE_CLOSED,
3679   EL_SWITCHGATE_SWITCH_UP,
3680   EL_SWITCHGATE_SWITCH_DOWN,
3681
3682   EL_ENVELOPE_1,
3683   EL_ENVELOPE_2,
3684   EL_ENVELOPE_3,
3685   EL_ENVELOPE_4,
3686
3687   EL_TIMEGATE_CLOSED,
3688   EL_TIMEGATE_OPEN,
3689   EL_TIMEGATE_SWITCH,
3690   EL_EMPTY,
3691
3692   EL_LANDMINE,
3693   EL_INVISIBLE_SAND,
3694   EL_STEELWALL_SLIPPERY,
3695   EL_EMPTY,
3696
3697   EL_SIGN_EXCLAMATION,
3698   EL_SIGN_STOP,
3699   EL_LIGHT_SWITCH,
3700   EL_LIGHT_SWITCH_ACTIVE,
3701
3702   EL_SHIELD_NORMAL,
3703   EL_SHIELD_DEADLY,
3704   EL_EXTRA_TIME,
3705   EL_EMPTY,
3706 };
3707 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3708 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3709 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3710 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3711
3712 static int editor_hl_dx_boulderdash[] =
3713 {
3714   EL_INTERNAL_CASCADE_DX_ACTIVE,
3715   EL_CHAR('D'),
3716   EL_CHAR('X'),
3717   EL_EMPTY,
3718
3719 #if 0
3720   EL_CHAR('D'),
3721   EL_CHAR('X'),
3722   EL_CHAR('-'),
3723   EL_CHAR(' '),
3724
3725   EL_CHAR('B'),
3726   EL_CHAR('O'),
3727   EL_CHAR('U'),
3728   EL_CHAR('L'),
3729
3730   EL_CHAR('-'),
3731   EL_CHAR('D'),
3732   EL_CHAR('E'),
3733   EL_CHAR('R'),
3734
3735   EL_CHAR('D'),
3736   EL_CHAR('A'),
3737   EL_CHAR('S'),
3738   EL_CHAR('H'),
3739 #endif
3740 };
3741
3742 static int editor_el_dx_boulderdash[] =
3743 {
3744   EL_EMPTY,
3745   EL_TUBE_RIGHT_DOWN,
3746   EL_TUBE_HORIZONTAL_DOWN,
3747   EL_TUBE_LEFT_DOWN,
3748
3749   EL_TUBE_HORIZONTAL,
3750   EL_TUBE_VERTICAL_RIGHT,
3751   EL_TUBE_ANY,
3752   EL_TUBE_VERTICAL_LEFT,
3753
3754   EL_TUBE_VERTICAL,
3755   EL_TUBE_RIGHT_UP,
3756   EL_TUBE_HORIZONTAL_UP,
3757   EL_TUBE_LEFT_UP,
3758
3759   EL_TRAP,
3760   EL_DX_SUPABOMB,
3761   EL_EMPTY,
3762   EL_EMPTY
3763 };
3764 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3765 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3766 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3767 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3768
3769 static int editor_hl_chars[] =
3770 {
3771   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3772   EL_CHAR('T'),
3773   EL_CHAR('X'),
3774   EL_CHAR('T'),
3775
3776 #if 0
3777   EL_CHAR('T'),
3778   EL_CHAR('E'),
3779   EL_CHAR('X'),
3780   EL_CHAR('T'),
3781 #endif
3782 };
3783
3784 static int editor_el_chars[] =
3785 {
3786   EL_CHAR(' '),
3787   EL_CHAR('!'),
3788   EL_CHAR('"'),
3789   EL_CHAR('#'),
3790
3791   EL_CHAR('$'),
3792   EL_CHAR('%'),
3793   EL_CHAR('&'),
3794   EL_CHAR('\''),
3795
3796   EL_CHAR('('),
3797   EL_CHAR(')'),
3798   EL_CHAR('*'),
3799   EL_CHAR('+'),
3800
3801   EL_CHAR(','),
3802   EL_CHAR('-'),
3803   EL_CHAR('.'),
3804   EL_CHAR('/'),
3805
3806   EL_CHAR('0'),
3807   EL_CHAR('1'),
3808   EL_CHAR('2'),
3809   EL_CHAR('3'),
3810
3811   EL_CHAR('4'),
3812   EL_CHAR('5'),
3813   EL_CHAR('6'),
3814   EL_CHAR('7'),
3815
3816   EL_CHAR('8'),
3817   EL_CHAR('9'),
3818   EL_CHAR(':'),
3819   EL_CHAR(';'),
3820
3821   EL_CHAR('<'),
3822   EL_CHAR('='),
3823   EL_CHAR('>'),
3824   EL_CHAR('?'),
3825
3826   EL_CHAR('@'),
3827   EL_CHAR('A'),
3828   EL_CHAR('B'),
3829   EL_CHAR('C'),
3830
3831   EL_CHAR('D'),
3832   EL_CHAR('E'),
3833   EL_CHAR('F'),
3834   EL_CHAR('G'),
3835
3836   EL_CHAR('H'),
3837   EL_CHAR('I'),
3838   EL_CHAR('J'),
3839   EL_CHAR('K'),
3840
3841   EL_CHAR('L'),
3842   EL_CHAR('M'),
3843   EL_CHAR('N'),
3844   EL_CHAR('O'),
3845
3846   EL_CHAR('P'),
3847   EL_CHAR('Q'),
3848   EL_CHAR('R'),
3849   EL_CHAR('S'),
3850
3851   EL_CHAR('T'),
3852   EL_CHAR('U'),
3853   EL_CHAR('V'),
3854   EL_CHAR('W'),
3855
3856   EL_CHAR('X'),
3857   EL_CHAR('Y'),
3858   EL_CHAR('Z'),
3859   EL_CHAR('['),
3860
3861   EL_CHAR('\\'),
3862   EL_CHAR(']'),
3863   EL_CHAR('^'),
3864   EL_CHAR('_'),
3865
3866   EL_CHAR('©'),
3867   EL_CHAR('Ä'),
3868   EL_CHAR('Ö'),
3869   EL_CHAR('Ãœ'),
3870
3871   EL_CHAR('°'),
3872   EL_CHAR('®'),
3873   EL_CHAR(FONT_ASCII_CURSOR),
3874   EL_CHAR(' ')
3875 };
3876 static int *editor_hl_chars_ptr = editor_hl_chars;
3877 static int *editor_el_chars_ptr = editor_el_chars;
3878 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3879 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3880
3881 static int editor_hl_custom[] =
3882 {
3883   EL_INTERNAL_CASCADE_CE_ACTIVE,
3884   EL_CHAR('C'),
3885   EL_CHAR('E'),
3886   EL_EMPTY,
3887
3888 #if 0
3889   EL_CHAR('C'),
3890   EL_CHAR('U'),
3891   EL_CHAR('S'),
3892   EL_CHAR('-'),
3893
3894   EL_CHAR('T'),
3895   EL_CHAR('O'),
3896   EL_CHAR('M'),
3897   EL_CHAR(' '),
3898
3899   EL_CHAR('E'),
3900   EL_CHAR('L'),
3901   EL_CHAR('E'),
3902   EL_CHAR('M'),
3903
3904   EL_CHAR('E'),
3905   EL_CHAR('N'),
3906   EL_CHAR('T'),
3907   EL_CHAR('S'),
3908 #endif
3909 };
3910
3911 static int editor_el_custom[] =
3912 {
3913   EL_CUSTOM_START + 0,
3914   EL_CUSTOM_START + 1,
3915   EL_CUSTOM_START + 2,
3916   EL_CUSTOM_START + 3,
3917
3918   EL_CUSTOM_START + 4,
3919   EL_CUSTOM_START + 5,
3920   EL_CUSTOM_START + 6,
3921   EL_CUSTOM_START + 7,
3922
3923   EL_CUSTOM_START + 8,
3924   EL_CUSTOM_START + 9,
3925   EL_CUSTOM_START + 10,
3926   EL_CUSTOM_START + 11,
3927
3928   EL_CUSTOM_START + 12,
3929   EL_CUSTOM_START + 13,
3930   EL_CUSTOM_START + 14,
3931   EL_CUSTOM_START + 15,
3932
3933   EL_CUSTOM_START + 16,
3934   EL_CUSTOM_START + 17,
3935   EL_CUSTOM_START + 18,
3936   EL_CUSTOM_START + 19,
3937
3938   EL_CUSTOM_START + 20,
3939   EL_CUSTOM_START + 21,
3940   EL_CUSTOM_START + 22,
3941   EL_CUSTOM_START + 23,
3942
3943   EL_CUSTOM_START + 24,
3944   EL_CUSTOM_START + 25,
3945   EL_CUSTOM_START + 26,
3946   EL_CUSTOM_START + 27,
3947
3948   EL_CUSTOM_START + 28,
3949   EL_CUSTOM_START + 29,
3950   EL_CUSTOM_START + 30,
3951   EL_CUSTOM_START + 31,
3952
3953   EL_CUSTOM_START + 32,
3954   EL_CUSTOM_START + 33,
3955   EL_CUSTOM_START + 34,
3956   EL_CUSTOM_START + 35,
3957
3958   EL_CUSTOM_START + 36,
3959   EL_CUSTOM_START + 37,
3960   EL_CUSTOM_START + 38,
3961   EL_CUSTOM_START + 39,
3962
3963   EL_CUSTOM_START + 40,
3964   EL_CUSTOM_START + 41,
3965   EL_CUSTOM_START + 42,
3966   EL_CUSTOM_START + 43,
3967
3968   EL_CUSTOM_START + 44,
3969   EL_CUSTOM_START + 45,
3970   EL_CUSTOM_START + 46,
3971   EL_CUSTOM_START + 47,
3972
3973   EL_CUSTOM_START + 48,
3974   EL_CUSTOM_START + 49,
3975   EL_CUSTOM_START + 50,
3976   EL_CUSTOM_START + 51,
3977
3978   EL_CUSTOM_START + 52,
3979   EL_CUSTOM_START + 53,
3980   EL_CUSTOM_START + 54,
3981   EL_CUSTOM_START + 55,
3982
3983   EL_CUSTOM_START + 56,
3984   EL_CUSTOM_START + 57,
3985   EL_CUSTOM_START + 58,
3986   EL_CUSTOM_START + 59,
3987
3988   EL_CUSTOM_START + 60,
3989   EL_CUSTOM_START + 61,
3990   EL_CUSTOM_START + 62,
3991   EL_CUSTOM_START + 63,
3992
3993   EL_CUSTOM_START + 64,
3994   EL_CUSTOM_START + 65,
3995   EL_CUSTOM_START + 66,
3996   EL_CUSTOM_START + 67,
3997
3998   EL_CUSTOM_START + 68,
3999   EL_CUSTOM_START + 69,
4000   EL_CUSTOM_START + 70,
4001   EL_CUSTOM_START + 71,
4002
4003   EL_CUSTOM_START + 72,
4004   EL_CUSTOM_START + 73,
4005   EL_CUSTOM_START + 74,
4006   EL_CUSTOM_START + 75,
4007
4008   EL_CUSTOM_START + 76,
4009   EL_CUSTOM_START + 77,
4010   EL_CUSTOM_START + 78,
4011   EL_CUSTOM_START + 79,
4012
4013   EL_CUSTOM_START + 80,
4014   EL_CUSTOM_START + 81,
4015   EL_CUSTOM_START + 82,
4016   EL_CUSTOM_START + 83,
4017
4018   EL_CUSTOM_START + 84,
4019   EL_CUSTOM_START + 85,
4020   EL_CUSTOM_START + 86,
4021   EL_CUSTOM_START + 87,
4022
4023   EL_CUSTOM_START + 88,
4024   EL_CUSTOM_START + 89,
4025   EL_CUSTOM_START + 90,
4026   EL_CUSTOM_START + 91,
4027
4028   EL_CUSTOM_START + 92,
4029   EL_CUSTOM_START + 93,
4030   EL_CUSTOM_START + 94,
4031   EL_CUSTOM_START + 95,
4032
4033   EL_CUSTOM_START + 96,
4034   EL_CUSTOM_START + 97,
4035   EL_CUSTOM_START + 98,
4036   EL_CUSTOM_START + 99,
4037
4038   EL_CUSTOM_START + 100,
4039   EL_CUSTOM_START + 101,
4040   EL_CUSTOM_START + 102,
4041   EL_CUSTOM_START + 103,
4042
4043   EL_CUSTOM_START + 104,
4044   EL_CUSTOM_START + 105,
4045   EL_CUSTOM_START + 106,
4046   EL_CUSTOM_START + 107,
4047
4048   EL_CUSTOM_START + 108,
4049   EL_CUSTOM_START + 109,
4050   EL_CUSTOM_START + 110,
4051   EL_CUSTOM_START + 111,
4052
4053   EL_CUSTOM_START + 112,
4054   EL_CUSTOM_START + 113,
4055   EL_CUSTOM_START + 114,
4056   EL_CUSTOM_START + 115,
4057
4058   EL_CUSTOM_START + 116,
4059   EL_CUSTOM_START + 117,
4060   EL_CUSTOM_START + 118,
4061   EL_CUSTOM_START + 119,
4062
4063   EL_CUSTOM_START + 120,
4064   EL_CUSTOM_START + 121,
4065   EL_CUSTOM_START + 122,
4066   EL_CUSTOM_START + 123,
4067
4068   EL_CUSTOM_START + 124,
4069   EL_CUSTOM_START + 125,
4070   EL_CUSTOM_START + 126,
4071   EL_CUSTOM_START + 127,
4072
4073   EL_CUSTOM_START + 128,
4074   EL_CUSTOM_START + 129,
4075   EL_CUSTOM_START + 130,
4076   EL_CUSTOM_START + 131,
4077
4078   EL_CUSTOM_START + 132,
4079   EL_CUSTOM_START + 133,
4080   EL_CUSTOM_START + 134,
4081   EL_CUSTOM_START + 135,
4082
4083   EL_CUSTOM_START + 136,
4084   EL_CUSTOM_START + 137,
4085   EL_CUSTOM_START + 138,
4086   EL_CUSTOM_START + 139,
4087
4088   EL_CUSTOM_START + 140,
4089   EL_CUSTOM_START + 141,
4090   EL_CUSTOM_START + 142,
4091   EL_CUSTOM_START + 143,
4092
4093   EL_CUSTOM_START + 144,
4094   EL_CUSTOM_START + 145,
4095   EL_CUSTOM_START + 146,
4096   EL_CUSTOM_START + 147,
4097
4098   EL_CUSTOM_START + 148,
4099   EL_CUSTOM_START + 149,
4100   EL_CUSTOM_START + 150,
4101   EL_CUSTOM_START + 151,
4102
4103   EL_CUSTOM_START + 152,
4104   EL_CUSTOM_START + 153,
4105   EL_CUSTOM_START + 154,
4106   EL_CUSTOM_START + 155,
4107
4108   EL_CUSTOM_START + 156,
4109   EL_CUSTOM_START + 157,
4110   EL_CUSTOM_START + 158,
4111   EL_CUSTOM_START + 159,
4112
4113   EL_CUSTOM_START + 160,
4114   EL_CUSTOM_START + 161,
4115   EL_CUSTOM_START + 162,
4116   EL_CUSTOM_START + 163,
4117
4118   EL_CUSTOM_START + 164,
4119   EL_CUSTOM_START + 165,
4120   EL_CUSTOM_START + 166,
4121   EL_CUSTOM_START + 167,
4122
4123   EL_CUSTOM_START + 168,
4124   EL_CUSTOM_START + 169,
4125   EL_CUSTOM_START + 170,
4126   EL_CUSTOM_START + 171,
4127
4128   EL_CUSTOM_START + 172,
4129   EL_CUSTOM_START + 173,
4130   EL_CUSTOM_START + 174,
4131   EL_CUSTOM_START + 175,
4132
4133   EL_CUSTOM_START + 176,
4134   EL_CUSTOM_START + 177,
4135   EL_CUSTOM_START + 178,
4136   EL_CUSTOM_START + 179,
4137
4138   EL_CUSTOM_START + 180,
4139   EL_CUSTOM_START + 181,
4140   EL_CUSTOM_START + 182,
4141   EL_CUSTOM_START + 183,
4142
4143   EL_CUSTOM_START + 184,
4144   EL_CUSTOM_START + 185,
4145   EL_CUSTOM_START + 186,
4146   EL_CUSTOM_START + 187,
4147
4148   EL_CUSTOM_START + 188,
4149   EL_CUSTOM_START + 189,
4150   EL_CUSTOM_START + 190,
4151   EL_CUSTOM_START + 191,
4152
4153   EL_CUSTOM_START + 192,
4154   EL_CUSTOM_START + 193,
4155   EL_CUSTOM_START + 194,
4156   EL_CUSTOM_START + 195,
4157
4158   EL_CUSTOM_START + 196,
4159   EL_CUSTOM_START + 197,
4160   EL_CUSTOM_START + 198,
4161   EL_CUSTOM_START + 199,
4162
4163   EL_CUSTOM_START + 200,
4164   EL_CUSTOM_START + 201,
4165   EL_CUSTOM_START + 202,
4166   EL_CUSTOM_START + 203,
4167
4168   EL_CUSTOM_START + 204,
4169   EL_CUSTOM_START + 205,
4170   EL_CUSTOM_START + 206,
4171   EL_CUSTOM_START + 207,
4172
4173   EL_CUSTOM_START + 208,
4174   EL_CUSTOM_START + 209,
4175   EL_CUSTOM_START + 210,
4176   EL_CUSTOM_START + 211,
4177
4178   EL_CUSTOM_START + 212,
4179   EL_CUSTOM_START + 213,
4180   EL_CUSTOM_START + 214,
4181   EL_CUSTOM_START + 215,
4182
4183   EL_CUSTOM_START + 216,
4184   EL_CUSTOM_START + 217,
4185   EL_CUSTOM_START + 218,
4186   EL_CUSTOM_START + 219,
4187
4188   EL_CUSTOM_START + 220,
4189   EL_CUSTOM_START + 221,
4190   EL_CUSTOM_START + 222,
4191   EL_CUSTOM_START + 223,
4192
4193   EL_CUSTOM_START + 224,
4194   EL_CUSTOM_START + 225,
4195   EL_CUSTOM_START + 226,
4196   EL_CUSTOM_START + 227,
4197
4198   EL_CUSTOM_START + 228,
4199   EL_CUSTOM_START + 229,
4200   EL_CUSTOM_START + 230,
4201   EL_CUSTOM_START + 231,
4202
4203   EL_CUSTOM_START + 232,
4204   EL_CUSTOM_START + 233,
4205   EL_CUSTOM_START + 234,
4206   EL_CUSTOM_START + 235,
4207
4208   EL_CUSTOM_START + 236,
4209   EL_CUSTOM_START + 237,
4210   EL_CUSTOM_START + 238,
4211   EL_CUSTOM_START + 239,
4212
4213   EL_CUSTOM_START + 240,
4214   EL_CUSTOM_START + 241,
4215   EL_CUSTOM_START + 242,
4216   EL_CUSTOM_START + 243,
4217
4218   EL_CUSTOM_START + 244,
4219   EL_CUSTOM_START + 245,
4220   EL_CUSTOM_START + 246,
4221   EL_CUSTOM_START + 247,
4222
4223   EL_CUSTOM_START + 248,
4224   EL_CUSTOM_START + 249,
4225   EL_CUSTOM_START + 250,
4226   EL_CUSTOM_START + 251,
4227
4228   EL_CUSTOM_START + 252,
4229   EL_CUSTOM_START + 253,
4230   EL_CUSTOM_START + 254,
4231   EL_CUSTOM_START + 255,
4232
4233   EL_TRIGGER_PLAYER,
4234   EL_TRIGGER_ELEMENT,
4235   EL_TRIGGER_CE_VALUE,
4236   EL_TRIGGER_CE_SCORE,
4237
4238   EL_EMPTY,
4239   EL_EMPTY,
4240   EL_CURRENT_CE_VALUE,
4241   EL_CURRENT_CE_SCORE
4242 };
4243 static int *editor_hl_custom_ptr = editor_hl_custom;
4244 static int *editor_el_custom_ptr = editor_el_custom;
4245 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4246 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4247
4248 static int editor_hl_group[] =
4249 {
4250   EL_INTERNAL_CASCADE_GE_ACTIVE,
4251   EL_CHAR('G'),
4252   EL_CHAR('E'),
4253   EL_EMPTY,
4254
4255 #if 0
4256   EL_CHAR('G'),
4257   EL_CHAR('R'),
4258   EL_CHAR('O'),
4259   EL_CHAR('U'),
4260
4261   EL_CHAR('P'),
4262   EL_CHAR(' '),
4263   EL_CHAR(' '),
4264   EL_CHAR(' '),
4265
4266   EL_CHAR('E'),
4267   EL_CHAR('L'),
4268   EL_CHAR('E'),
4269   EL_CHAR('M'),
4270
4271   EL_CHAR('E'),
4272   EL_CHAR('N'),
4273   EL_CHAR('T'),
4274   EL_CHAR('S'),
4275 #endif
4276 };
4277
4278 static int editor_el_group[] =
4279 {
4280   EL_GROUP_START + 0,
4281   EL_GROUP_START + 1,
4282   EL_GROUP_START + 2,
4283   EL_GROUP_START + 3,
4284
4285   EL_GROUP_START + 4,
4286   EL_GROUP_START + 5,
4287   EL_GROUP_START + 6,
4288   EL_GROUP_START + 7,
4289
4290   EL_GROUP_START + 8,
4291   EL_GROUP_START + 9,
4292   EL_GROUP_START + 10,
4293   EL_GROUP_START + 11,
4294
4295   EL_GROUP_START + 12,
4296   EL_GROUP_START + 13,
4297   EL_GROUP_START + 14,
4298   EL_GROUP_START + 15,
4299
4300   EL_GROUP_START + 16,
4301   EL_GROUP_START + 17,
4302   EL_GROUP_START + 18,
4303   EL_GROUP_START + 19,
4304
4305   EL_GROUP_START + 20,
4306   EL_GROUP_START + 21,
4307   EL_GROUP_START + 22,
4308   EL_GROUP_START + 23,
4309
4310   EL_GROUP_START + 24,
4311   EL_GROUP_START + 25,
4312   EL_GROUP_START + 26,
4313   EL_GROUP_START + 27,
4314
4315   EL_GROUP_START + 28,
4316   EL_GROUP_START + 29,
4317   EL_GROUP_START + 30,
4318   EL_GROUP_START + 31
4319 };
4320 static int *editor_hl_group_ptr = editor_hl_group;
4321 static int *editor_el_group_ptr = editor_el_group;
4322 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4323 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4324
4325 static int editor_hl_user_defined[] =
4326 {
4327   EL_INTERNAL_CASCADE_USER_ACTIVE,
4328   EL_CHAR('M'),
4329   EL_CHAR('Y'),
4330   EL_EMPTY,
4331
4332 #if 0
4333   EL_CHAR('U'),
4334   EL_CHAR('S'),
4335   EL_CHAR('E'),
4336   EL_CHAR('R'),
4337
4338   EL_CHAR('D'),
4339   EL_CHAR('E'),
4340   EL_CHAR('F'),
4341   EL_CHAR('I'),
4342
4343   EL_CHAR('-'),
4344   EL_CHAR('N'),
4345   EL_CHAR('E'),
4346   EL_CHAR('D'),
4347 #endif
4348 };
4349
4350 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4351 static int *editor_el_user_defined_ptr = NULL;
4352 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4353 static int num_editor_el_user_defined = 0;
4354
4355 static int editor_hl_dynamic[] =
4356 {
4357   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4358   EL_CHAR('U'),
4359   EL_CHAR('S'),
4360   EL_CHAR('E'),
4361 };
4362
4363 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4364 static int *editor_el_dynamic_ptr = NULL;
4365 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4366 static int num_editor_el_dynamic = 0;
4367
4368 static int editor_hl_empty[] = { };
4369 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4370
4371 static int *editor_hl_empty_ptr = editor_hl_empty;
4372 static int *editor_el_empty_ptr = editor_el_empty;
4373 static int num_editor_hl_empty = 0;
4374 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4375
4376 static boolean use_el_empty = FALSE;
4377
4378 static int *editor_elements = NULL;     /* dynamically allocated */
4379 static int num_editor_elements = 0;     /* dynamically determined */
4380
4381 static struct
4382 {
4383   boolean *setup_value;
4384   boolean *setup_cascade_value;
4385
4386   int **headline_list;
4387   int *headline_list_size;
4388
4389   int **element_list;
4390   int *element_list_size;
4391
4392   boolean last_setup_value;
4393 }
4394 editor_elements_info[] =
4395 {
4396   {
4397     &setup.editor.el_boulderdash,
4398     &setup.editor_cascade.el_bd,
4399     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4400     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4401   },
4402   {
4403     &setup.editor.el_emerald_mine,
4404     &setup.editor_cascade.el_em,
4405     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4406     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4407   },
4408   {
4409     &setup.editor.el_emerald_mine_club,
4410     &setup.editor_cascade.el_emc,
4411     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4412     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4413   },
4414   {
4415     &setup.editor.el_more,
4416     &setup.editor_cascade.el_rnd,
4417     &editor_hl_more_ptr,                &num_editor_hl_more,
4418     &editor_el_more_ptr,                &num_editor_el_more
4419   },
4420   {
4421     &setup.editor.el_sokoban,
4422     &setup.editor_cascade.el_sb,
4423     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4424     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4425   },
4426   {
4427     &setup.editor.el_supaplex,
4428     &setup.editor_cascade.el_sp,
4429     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4430     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4431   },
4432   {
4433     &setup.editor.el_diamond_caves,
4434     &setup.editor_cascade.el_dc,
4435     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4436     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4437   },
4438   {
4439     &setup.editor.el_dx_boulderdash,
4440     &setup.editor_cascade.el_dx,
4441     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4442     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4443   },
4444   {
4445     &setup.editor.el_chars,
4446     &setup.editor_cascade.el_chars,
4447     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4448     &editor_el_chars_ptr,               &num_editor_el_chars
4449   },
4450   {
4451     &setup.editor.el_custom,
4452     &setup.editor_cascade.el_ce,
4453     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4454     &editor_el_custom_ptr,              &num_editor_el_custom
4455   },
4456   {
4457     &setup.editor.el_custom,
4458     &setup.editor_cascade.el_ge,
4459     &editor_hl_group_ptr,               &num_editor_hl_group,
4460     &editor_el_group_ptr,               &num_editor_el_group
4461   },
4462   {
4463     &setup.editor.el_user_defined,
4464     &setup.editor_cascade.el_user,
4465     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4466     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4467   },
4468   {
4469     &setup.editor.el_dynamic,
4470     &setup.editor_cascade.el_dynamic,
4471     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4472     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4473   },
4474   {
4475     &use_el_empty,
4476     &use_el_empty,
4477     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4478     &editor_el_empty_ptr,               &num_editor_el_empty,
4479   },
4480   {
4481     NULL,
4482     NULL,
4483     NULL,                               NULL,
4484     NULL,                               NULL
4485   }
4486 };
4487
4488
4489 /*
4490   -----------------------------------------------------------------------------
4491   functions
4492   -----------------------------------------------------------------------------
4493 */
4494
4495 static int getMaxInfoTextLength()
4496 {
4497   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4498 }
4499
4500 static int getTextWidthForGadget(char *text)
4501 {
4502   if (text == NULL)
4503     return 0;
4504
4505   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4506 }
4507
4508 static int getTextWidthForDrawingArea(char *text)
4509 {
4510   if (text == NULL)
4511     return 0;
4512
4513   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4514 }
4515
4516 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4517 {
4518   return (gi->x + gi->width + getTextWidthForGadget(text));
4519 }
4520
4521 static char *getElementInfoText(int element)
4522 {
4523   char *info_text = NULL;
4524
4525 #if 1
4526   if (element < MAX_NUM_ELEMENTS)
4527 #else
4528   if (element < NUM_FILE_ELEMENTS)
4529 #endif
4530   {
4531     if (strlen(element_info[element].description) > 0)
4532       info_text = element_info[element].description;
4533     else if (element_info[element].custom_description != NULL)
4534       info_text = element_info[element].custom_description;
4535     else if (element_info[element].editor_description != NULL)
4536       info_text = element_info[element].editor_description;
4537   }
4538
4539   if (info_text == NULL)
4540     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4541
4542   return info_text;
4543 }
4544
4545 char *getElementDescriptionFilename(int element)
4546 {
4547   char *docs_dir = options.docs_directory;
4548   char *elements_subdir = "elements";
4549   static char *filename = NULL;
4550   char basename[MAX_FILENAME_LEN];
4551
4552   checked_free(filename);
4553
4554   /* 1st try: look for element description file for exactly this element */
4555   sprintf(basename, "%s.txt", element_info[element].token_name);
4556   filename = getPath3(docs_dir, elements_subdir, basename);
4557   if (fileExists(filename))
4558     return filename;
4559
4560   free(filename);
4561
4562   /* 2nd try: look for element description file for this element's class */
4563   sprintf(basename, "%s.txt", element_info[element].class_name);
4564   filename = getPath3(docs_dir, elements_subdir, basename);
4565   if (fileExists(filename))
4566     return filename;
4567
4568   return NULL;
4569 }
4570
4571 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4572 {
4573   boolean element_found[NUM_FILE_ELEMENTS];
4574   int i, x, y;
4575
4576   /* initialize list of used elements to "not used" */
4577   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4578     element_found[i] = FALSE;
4579
4580   /* find all elements used in current level */
4581   for (y = 0; y < lev_fieldy; y++)
4582     for (x = 0; x < lev_fieldx; x++)
4583       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4584         element_found[Feld[x][y]] = TRUE;
4585
4586   *num_elements = 0;
4587
4588   /* count number of elements used in current level */
4589   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4590     if (element_found[i])
4591       (*num_elements)++;
4592
4593   /* add space for up to 3 more elements for padding that may be needed */
4594   *num_elements += 3;
4595
4596   /* free memory for old list of elements, if needed */
4597   checked_free(*elements);
4598
4599   /* allocate memory for new list of elements */
4600   *elements = checked_malloc(*num_elements * sizeof(int));
4601
4602   *num_elements = 0;
4603
4604   /* add all elements used in current level (non-custom/group elements) */
4605   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4606     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4607       (*elements)[(*num_elements)++] = i;
4608
4609   /* add all elements used in current level (custom/group elements) */
4610   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4611     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4612       (*elements)[(*num_elements)++] = i;
4613
4614   while (*num_elements % 4)     /* pad with empty elements, if needed */
4615     (*elements)[(*num_elements)++] = EL_EMPTY;
4616 }
4617
4618 static void ReinitializeElementList()
4619 {
4620   static boolean initialization_needed = TRUE;
4621   int pos = 0;
4622   int i, j;
4623
4624   if (initialization_needed)
4625   {
4626     LoadSetup_EditorCascade();          /* load last editor cascade state */
4627
4628     /* initialize editor cascade element from saved cascade state */
4629     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4630     {
4631       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4632       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4633
4634       if (IS_EDITOR_CASCADE(*cascade_element))
4635         *cascade_element =
4636           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4637            EL_CASCADE_INACTIVE(*cascade_element));
4638     }
4639
4640     initialization_needed = FALSE;
4641   }
4642
4643   checked_free(editor_elements);
4644
4645   /* reload optional user defined element list for each invocation of editor */
4646   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4647                                    &num_editor_el_user_defined);
4648
4649   /* initialize dynamic level element list for each invocation of editor */
4650   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4651                                &num_editor_el_dynamic);
4652
4653   /* initialize list of empty elements (used for padding, if needed) */
4654   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4655     editor_el_empty[i] = EL_EMPTY;
4656
4657   /* do some sanity checks for each element from element list */
4658   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4659   {
4660     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4661     {
4662       int element = (*editor_elements_info[i].element_list)[j];
4663
4664       if (element >= NUM_FILE_ELEMENTS)
4665         Error(ERR_WARN, "editor element %d is runtime element", element);
4666
4667       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4668         Error(ERR_WARN, "no element description for element %d", element);
4669     }
4670   }
4671
4672   num_editor_elements = 0;
4673   use_el_empty = FALSE;
4674
4675   /* determine size of element list */
4676   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4677   {
4678     boolean found_inactive_cascade = FALSE;
4679
4680     if (*editor_elements_info[i].setup_value)
4681     {
4682       if (setup.editor.el_headlines)
4683       {
4684         num_editor_elements += *editor_elements_info[i].headline_list_size;
4685
4686         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4687         {
4688           int element = (*editor_elements_info[i].headline_list)[j];
4689
4690           if (IS_EDITOR_CASCADE_INACTIVE(element))
4691             found_inactive_cascade = TRUE;
4692         }
4693       }
4694
4695       if (found_inactive_cascade)
4696         continue;
4697
4698       num_editor_elements += *editor_elements_info[i].element_list_size;
4699     }
4700   }
4701
4702   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4703   {
4704     /* offer at least as many elements as element buttons exist */
4705     use_el_empty = TRUE;
4706     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4707
4708     num_editor_elements += num_editor_el_empty;
4709   }
4710
4711   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4712
4713   /* fill element list */
4714   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4715   {
4716     boolean found_inactive_cascade = FALSE;
4717
4718     if (*editor_elements_info[i].setup_value)
4719     {
4720       if (setup.editor.el_headlines)
4721       {
4722         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4723         {
4724           int element = (*editor_elements_info[i].headline_list)[j];
4725
4726           editor_elements[pos++] = element;
4727
4728           if (IS_EDITOR_CASCADE_INACTIVE(element))
4729             found_inactive_cascade = TRUE;
4730         }
4731       }
4732
4733       if (found_inactive_cascade)
4734         continue;
4735
4736       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4737         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4738     }
4739   }
4740
4741   /* (this function is also called before editor gadgets are initialized!) */
4742   AdjustElementListScrollbar();
4743 }
4744
4745 void PrintEditorElementList()
4746 {
4747   boolean *stop = &setup.editor.el_user_defined;
4748   int i, j;
4749
4750   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4751   {
4752     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4753
4754     if (IS_EDITOR_CASCADE(cascade_element))
4755     {
4756       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4757       char *headline = element_info[cascade_element_show].editor_description;
4758
4759       printf_line_with_prefix("# ", "-", 77);
4760       printf("# %s\n", headline);
4761       printf_line_with_prefix("# ", "-", 77);
4762     }
4763
4764     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4765     {
4766       int element = (*editor_elements_info[i].headline_list)[j];
4767
4768       if (IS_EDITOR_CASCADE(element))
4769         element = EL_CHAR_MINUS;
4770
4771       printf("# %s\n", element_info[element].token_name);
4772     }
4773
4774     if (j > 0)
4775       printf("#\n");
4776
4777     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4778     {
4779       int element = (*editor_elements_info[i].element_list)[j];
4780
4781       printf("# %s\n", element_info[element].token_name);
4782     }
4783
4784     if (j > 0)
4785       printf("#\n");
4786   }
4787 }
4788
4789 static void ReinitializeElementListButtons()
4790 {
4791   static boolean last_setup_value_headlines = FALSE;
4792   static boolean initialization_needed = TRUE;
4793   int i;
4794
4795   if (!initialization_needed)   /* check if editor element setup has changed */
4796   {
4797     if (last_setup_value_headlines != setup.editor.el_headlines)
4798       initialization_needed = TRUE;
4799
4800     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4801       if (editor_elements_info[i].last_setup_value !=
4802           *editor_elements_info[i].setup_value)
4803         initialization_needed = TRUE;
4804   }
4805
4806   if (!initialization_needed)
4807     return;
4808
4809   FreeLevelEditorGadgets();
4810   CreateLevelEditorGadgets();
4811
4812   /* store current setup values for next invocation of this function */
4813   last_setup_value_headlines = setup.editor.el_headlines;
4814   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4815     editor_elements_info[i].last_setup_value =
4816       *editor_elements_info[i].setup_value;
4817
4818   initialization_needed = FALSE;
4819 }
4820
4821 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4822                               boolean input)
4823 {
4824   int border_graphic =
4825     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4826   Bitmap *src_bitmap;
4827   int src_x, src_y;
4828   int num_mini_tilex = width  / MINI_TILEX + 1;
4829   int num_mini_tiley = height / MINI_TILEY + 1;
4830   int from_x = dest_x - MINI_TILEX / 2;
4831   int from_y = dest_y - MINI_TILEY / 2;
4832   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4833   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4834   int x, y;
4835
4836   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4837
4838   for (y = 0; y < num_mini_tiley; y++)
4839     for (x = 0; x < num_mini_tilex; x++)
4840       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4841                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4842
4843   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4844
4845   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4846   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4847   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4848   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4849 }
4850
4851 static void DrawDrawingArea(int id)
4852 {
4853   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4854   int x, y;
4855
4856   int *value = drawingarea_info[id].value;
4857   int area_xsize = drawingarea_info[id].area_xsize;
4858   int area_ysize = drawingarea_info[id].area_ysize;
4859
4860   for (x = 0; x < area_xsize; x++)
4861     for (y = 0; y < area_ysize; y++)
4862       DrawMiniGraphicExt(drawto,
4863                          gi->x + x * MINI_TILEX,
4864                          gi->y + y * MINI_TILEY,
4865                          el2edimg(value[x * area_ysize + y]));
4866 }
4867
4868 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4869 {
4870   int x,y;
4871   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4872   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4873
4874   BlitBitmap(drawto, drawto,
4875              SX + (dx == -1 ? MINI_TILEX : 0),
4876              SY + (dy == -1 ? MINI_TILEY : 0),
4877              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4878              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4879              SX + (dx == +1 ? MINI_TILEX : 0),
4880              SY + (dy == +1 ? MINI_TILEY : 0));
4881   if (dx)
4882   {
4883     x = (dx == 1 ? 0 : ed_fieldx - 1);
4884     for (y = 0; y < ed_fieldy; y++)
4885       DrawMiniElementOrWall(x, y, from_x, from_y);
4886   }
4887   else if (dy)
4888   {
4889     y = (dy == 1 ? 0 : ed_fieldy - 1);
4890     for (x = 0; x < ed_fieldx; x++)
4891       DrawMiniElementOrWall(x, y, from_x, from_y);
4892   }
4893
4894   redraw_mask |= REDRAW_FIELD;
4895   BackToFront();
4896 }
4897
4898 static void CreateControlButtons()
4899 {
4900   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4901   struct GadgetInfo *gi;
4902   unsigned long event_mask;
4903   int i;
4904
4905   /* create toolbox buttons */
4906   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4907   {
4908     int id = i;
4909     int width, height;
4910     int gd_xoffset, gd_yoffset;
4911     int gd_x1, gd_x2, gd_y1, gd_y2;
4912     int button_type;
4913     int radio_button_nr;
4914     boolean checked;
4915
4916     if (id == GADGET_ID_SINGLE_ITEMS ||
4917         id == GADGET_ID_CONNECTED_ITEMS ||
4918         id == GADGET_ID_LINE ||
4919         id == GADGET_ID_ARC ||
4920         id == GADGET_ID_TEXT ||
4921         id == GADGET_ID_RECTANGLE ||
4922         id == GADGET_ID_FILLED_BOX ||
4923         id == GADGET_ID_FLOOD_FILL ||
4924         id == GADGET_ID_GRAB_BRUSH ||
4925         id == GADGET_ID_PICK_ELEMENT ||
4926         id == GADGET_ID_CUSTOM_COPY_FROM ||
4927         id == GADGET_ID_CUSTOM_COPY_TO ||
4928         id == GADGET_ID_CUSTOM_EXCHANGE)
4929     {
4930       button_type = GD_TYPE_RADIO_BUTTON;
4931       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4932       checked = (id == drawing_function ? TRUE : FALSE);
4933       event_mask = GD_EVENT_PRESSED;
4934     }
4935     else
4936     {
4937       button_type = GD_TYPE_NORMAL_BUTTON;
4938       radio_button_nr = RADIO_NR_NONE;
4939       checked = FALSE;
4940
4941       if (id == GADGET_ID_WRAP_LEFT ||
4942           id == GADGET_ID_WRAP_RIGHT ||
4943           id == GADGET_ID_WRAP_UP ||
4944           id == GADGET_ID_WRAP_DOWN)
4945         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4946       else
4947         event_mask = GD_EVENT_RELEASED;
4948     }
4949
4950     if (id < ED_NUM_CTRL1_BUTTONS)
4951     {
4952       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4953       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4954
4955       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4956       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4957       width  = ED_CTRL1_BUTTON_XSIZE;
4958       height = ED_CTRL1_BUTTON_YSIZE;
4959
4960       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4961       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4962       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4963       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4964     }
4965     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4966     {
4967       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4968       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4969
4970       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4971       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4972       width  = ED_CTRL2_BUTTON_XSIZE;
4973       height = ED_CTRL2_BUTTON_YSIZE;
4974
4975       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4976       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4977       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4978       gd_y2 = 0;        /* no alternative graphic for these buttons */
4979     }
4980     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4981     {
4982       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4983       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4984
4985       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4986       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4987       width  = ED_CTRL3_BUTTON_XSIZE;
4988       height = ED_CTRL3_BUTTON_YSIZE;
4989
4990       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4991       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4992       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4993       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4994     }
4995     else
4996     {
4997       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4998       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4999
5000       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5001       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5002       width  = ED_CTRL4_BUTTON_XSIZE;
5003       height = ED_CTRL4_BUTTON_YSIZE;
5004
5005       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5006       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5007       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5008       gd_y2 = 0;        /* no alternative graphic for these buttons */
5009     }
5010
5011     gi = CreateGadget(GDI_CUSTOM_ID, id,
5012                       GDI_CUSTOM_TYPE_ID, i,
5013                       GDI_INFO_TEXT, control_info[i].text,
5014                       GDI_X, EX + gd_xoffset,
5015                       GDI_Y, EY + gd_yoffset,
5016                       GDI_WIDTH, width,
5017                       GDI_HEIGHT, height,
5018                       GDI_TYPE, button_type,
5019                       GDI_STATE, GD_BUTTON_UNPRESSED,
5020                       GDI_RADIO_NR, radio_button_nr,
5021                       GDI_CHECKED, checked,
5022                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5023                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5024                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5025                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5026                       GDI_EVENT_MASK, event_mask,
5027                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5028                       GDI_CALLBACK_ACTION, HandleControlButtons,
5029                       GDI_END);
5030
5031     if (gi == NULL)
5032       Error(ERR_EXIT, "cannot create gadget");
5033
5034     level_editor_gadget[id] = gi;
5035   }
5036
5037   /* create buttons for scrolling of drawing area and element list */
5038   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5039   {
5040     int id = scrollbutton_info[i].gadget_id;
5041     int x, y, width, height;
5042     int gd_x1, gd_x2, gd_y1, gd_y2;
5043
5044     x = scrollbutton_info[i].x;
5045     y = scrollbutton_info[i].y;
5046
5047     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5048
5049     if (id == GADGET_ID_SCROLL_LIST_UP ||
5050         id == GADGET_ID_SCROLL_LIST_DOWN)
5051     {
5052       x += DX;
5053       y += DY;
5054       width = ED_SCROLLBUTTON2_XSIZE;
5055       height = ED_SCROLLBUTTON2_YSIZE;
5056       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5057       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5058       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5059       gd_y2 = gd_y1;
5060     }
5061     else
5062     {
5063       x += SX;
5064       y += SY;
5065       width = ED_SCROLLBUTTON_XSIZE;
5066       height = ED_SCROLLBUTTON_YSIZE;
5067       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5068       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5069       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5070       gd_y2 = gd_y1;
5071     }
5072
5073     gi = CreateGadget(GDI_CUSTOM_ID, id,
5074                       GDI_CUSTOM_TYPE_ID, i,
5075                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5076                       GDI_X, x,
5077                       GDI_Y, y,
5078                       GDI_WIDTH, width,
5079                       GDI_HEIGHT, height,
5080                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5081                       GDI_STATE, GD_BUTTON_UNPRESSED,
5082                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5083                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5084                       GDI_EVENT_MASK, event_mask,
5085                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5086                       GDI_CALLBACK_ACTION, HandleControlButtons,
5087                       GDI_END);
5088
5089     if (gi == NULL)
5090       Error(ERR_EXIT, "cannot create gadget");
5091
5092     level_editor_gadget[id] = gi;
5093   }
5094
5095   /* create buttons for element list */
5096   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5097   {
5098     Bitmap *deco_bitmap;
5099     int deco_x, deco_y, deco_xpos, deco_ypos;
5100     int gd_xoffset, gd_yoffset;
5101     int gd_x1, gd_x2, gd_y;
5102     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5103     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5104     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5105     int element = editor_elements[i];
5106
5107     event_mask = GD_EVENT_RELEASED;
5108
5109     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5110     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5111
5112     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5113     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5114     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5115
5116     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5117     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5118     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5119
5120     gi = CreateGadget(GDI_CUSTOM_ID, id,
5121                       GDI_CUSTOM_TYPE_ID, i,
5122                       GDI_INFO_TEXT, getElementInfoText(element),
5123                       GDI_X, DX + gd_xoffset,
5124                       GDI_Y, DY + gd_yoffset,
5125                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5126                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5127                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5128                       GDI_STATE, GD_BUTTON_UNPRESSED,
5129                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5130                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5131                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5132                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5133                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5134                       GDI_DECORATION_SHIFTING, 1, 1,
5135                       GDI_EVENT_MASK, event_mask,
5136                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5137                       GDI_CALLBACK_ACTION, HandleControlButtons,
5138                       GDI_END);
5139
5140     if (gi == NULL)
5141       Error(ERR_EXIT, "cannot create gadget");
5142
5143     level_editor_gadget[id] = gi;
5144   }
5145 }
5146
5147 static void CreateCounterButtons()
5148 {
5149   int max_infotext_len = getMaxInfoTextLength();
5150   int i;
5151
5152   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5153   {
5154     int j;
5155     int x = SX + counterbutton_info[i].x;       /* down count button */
5156     int y = SY + counterbutton_info[i].y;
5157
5158     /* determine horizontal position to the right of specified gadget */
5159     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5160       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5161            ED_GADGET_TEXT_DISTANCE);
5162
5163     /* determine horizontal offset for leading text */
5164     if (counterbutton_info[i].text_left != NULL)
5165       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5166
5167     for (j = 0; j < 2; j++)
5168     {
5169       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5170       struct GadgetInfo *gi;
5171       int id = (j == 0 ?
5172                 counterbutton_info[i].gadget_id_down :
5173                 counterbutton_info[i].gadget_id_up);
5174       int gd_xoffset;
5175       int gd_x, gd_x1, gd_x2, gd_y;
5176       int x_size, y_size;
5177       unsigned long event_mask;
5178       char infotext[max_infotext_len + 1];
5179
5180       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5181
5182       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5183       {
5184         int sid = (j == 0 ?
5185                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5186                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5187
5188         event_mask |= GD_EVENT_RELEASED;
5189
5190         if (j == 1)
5191           x += 2 * ED_GADGET_DISTANCE;
5192         y += ED_GADGET_DISTANCE;
5193
5194         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5195         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5196         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5197         x_size = ED_SCROLLBUTTON_XSIZE;
5198         y_size = ED_SCROLLBUTTON_YSIZE;
5199       }
5200       else
5201       {
5202         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5203         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5204         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5205         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5206         x_size = ED_BUTTON_COUNT_XSIZE;
5207         y_size = ED_BUTTON_COUNT_YSIZE;
5208       }
5209
5210       sprintf(infotext, "%s counter value by 1, 5 or 10",
5211               (j == 0 ? "decrease" : "increase"));
5212
5213       gi = CreateGadget(GDI_CUSTOM_ID, id,
5214                         GDI_CUSTOM_TYPE_ID, i,
5215                         GDI_INFO_TEXT, infotext,
5216                         GDI_X, x,
5217                         GDI_Y, y,
5218                         GDI_WIDTH, x_size,
5219                         GDI_HEIGHT, y_size,
5220                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5221                         GDI_STATE, GD_BUTTON_UNPRESSED,
5222                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5223                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5224                         GDI_EVENT_MASK, event_mask,
5225                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5226                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5227                         GDI_END);
5228
5229       if (gi == NULL)
5230         Error(ERR_EXIT, "cannot create gadget");
5231
5232       level_editor_gadget[id] = gi;
5233       right_gadget_border[id] =
5234         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5235
5236       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5237
5238       if (j == 0)
5239       {
5240         int font_type = FONT_INPUT_1;
5241         int font_type_active = FONT_INPUT_1_ACTIVE;
5242         int gd_width = ED_WIN_COUNT_XSIZE;
5243
5244         id = counterbutton_info[i].gadget_id_text;
5245         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5246
5247         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5248         {
5249           font_type = FONT_LEVEL_NUMBER;
5250           font_type_active = FONT_LEVEL_NUMBER;
5251
5252           x += 2 * ED_GADGET_DISTANCE;
5253           y -= ED_GADGET_DISTANCE;
5254
5255           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5256           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5257           gd_width = ED_WIN_COUNT2_XSIZE;
5258         }
5259         else
5260         {
5261           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5262           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5263         }
5264
5265         gi = CreateGadget(GDI_CUSTOM_ID, id,
5266                           GDI_CUSTOM_TYPE_ID, i,
5267                           GDI_INFO_TEXT, "enter counter value",
5268                           GDI_X, x,
5269                           GDI_Y, y,
5270                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5271                           GDI_NUMBER_VALUE, 0,
5272                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5273                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5274                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5275                           GDI_TEXT_FONT, font_type,
5276                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5277                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5278                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5279                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5280                           GDI_DESIGN_WIDTH, gd_width,
5281                           GDI_EVENT_MASK, event_mask,
5282                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5283                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5284                           GDI_END);
5285
5286         if (gi == NULL)
5287           Error(ERR_EXIT, "cannot create gadget");
5288
5289         level_editor_gadget[id] = gi;
5290         right_gadget_border[id] =
5291           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5292
5293         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5294       }
5295     }
5296   }
5297 }
5298
5299 static void CreateDrawingAreas()
5300 {
5301   int i;
5302
5303   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5304   {
5305     struct GadgetInfo *gi;
5306     unsigned long event_mask;
5307     int id = drawingarea_info[i].gadget_id;
5308     int x = SX + drawingarea_info[i].x;
5309     int y = SY + drawingarea_info[i].y;
5310     int area_xsize = drawingarea_info[i].area_xsize;
5311     int area_ysize = drawingarea_info[i].area_ysize;
5312
5313     event_mask =
5314       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5315       GD_EVENT_OFF_BORDERS;
5316
5317     /* determine horizontal position to the right of specified gadget */
5318     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5319       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5320            ED_DRAWINGAREA_TEXT_DISTANCE);
5321
5322     /* determine horizontal offset for leading text */
5323     if (drawingarea_info[i].text_left != NULL)
5324       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5325
5326     gi = CreateGadget(GDI_CUSTOM_ID, id,
5327                       GDI_CUSTOM_TYPE_ID, i,
5328                       GDI_X, x,
5329                       GDI_Y, y,
5330                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5331                       GDI_AREA_SIZE, area_xsize, area_ysize,
5332                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5333                       GDI_EVENT_MASK, event_mask,
5334                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5335                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5336                       GDI_END);
5337
5338     if (gi == NULL)
5339       Error(ERR_EXIT, "cannot create gadget");
5340
5341     level_editor_gadget[id] = gi;
5342     right_gadget_border[id] =
5343       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5344   }
5345 }
5346
5347 static void CreateTextInputGadgets()
5348 {
5349   int max_infotext_len = getMaxInfoTextLength();
5350   int i;
5351
5352   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5353   {
5354     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5355     int gd_x, gd_y;
5356     struct GadgetInfo *gi;
5357     unsigned long event_mask;
5358     char infotext[MAX_OUTPUT_LINESIZE + 1];
5359     int id = textinput_info[i].gadget_id;
5360
5361     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5362
5363     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5364     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5365
5366     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5367     infotext[max_infotext_len] = '\0';
5368
5369     gi = CreateGadget(GDI_CUSTOM_ID, id,
5370                       GDI_CUSTOM_TYPE_ID, i,
5371                       GDI_INFO_TEXT, infotext,
5372                       GDI_X, SX + textinput_info[i].x,
5373                       GDI_Y, SY + textinput_info[i].y,
5374                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5375                       GDI_TEXT_VALUE, textinput_info[i].value,
5376                       GDI_TEXT_SIZE, textinput_info[i].size,
5377                       GDI_TEXT_FONT, FONT_INPUT_1,
5378                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5379                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5380                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5381                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5382                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5383                       GDI_EVENT_MASK, event_mask,
5384                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5385                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5386                       GDI_END);
5387
5388     if (gi == NULL)
5389       Error(ERR_EXIT, "cannot create gadget");
5390
5391     level_editor_gadget[id] = gi;
5392   }
5393 }
5394
5395 static void CreateTextAreaGadgets()
5396 {
5397   int max_infotext_len = getMaxInfoTextLength();
5398   int i;
5399
5400   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5401   {
5402     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5403     int gd_x, gd_y;
5404     struct GadgetInfo *gi;
5405     unsigned long event_mask;
5406     char infotext[MAX_OUTPUT_LINESIZE + 1];
5407     int id = textarea_info[i].gadget_id;
5408     int area_xsize = textarea_info[i].xsize;
5409     int area_ysize = textarea_info[i].ysize;
5410
5411     event_mask = GD_EVENT_TEXT_LEAVING;
5412
5413     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5414     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5415
5416     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5417     infotext[max_infotext_len] = '\0';
5418
5419     gi = CreateGadget(GDI_CUSTOM_ID, id,
5420                       GDI_CUSTOM_TYPE_ID, i,
5421                       GDI_INFO_TEXT, infotext,
5422                       GDI_X, SX + textarea_info[i].x,
5423                       GDI_Y, SY + textarea_info[i].y,
5424                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5425                       GDI_AREA_SIZE, area_xsize, area_ysize,
5426                       GDI_TEXT_FONT, FONT_INPUT_1,
5427                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5428                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5429                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5430                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5431                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5432                       GDI_EVENT_MASK, event_mask,
5433                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5434                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5435                       GDI_END);
5436
5437     if (gi == NULL)
5438       Error(ERR_EXIT, "cannot create gadget");
5439
5440     level_editor_gadget[id] = gi;
5441   }
5442 }
5443
5444 static void CreateSelectboxGadgets()
5445 {
5446   int max_infotext_len = getMaxInfoTextLength();
5447   int i, j;
5448
5449   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5450   {
5451     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5452     int gd_x, gd_y;
5453     struct GadgetInfo *gi;
5454     unsigned long event_mask;
5455     char infotext[MAX_OUTPUT_LINESIZE + 1];
5456     int id = selectbox_info[i].gadget_id;
5457     int x = SX + selectbox_info[i].x;
5458     int y = SY + selectbox_info[i].y;
5459
5460     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5461     {
5462       /* (we cannot use -1 for uninitialized values if we directly compare
5463          with results from strlen(), because the '<' and '>' operation will
5464          implicitely cast -1 to an unsigned integer value!) */
5465       selectbox_info[i].size = 0;
5466
5467       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5468         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5469           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5470
5471       selectbox_info[i].size++;         /* add one character empty space */
5472     }
5473
5474     event_mask = GD_EVENT_RELEASED |
5475       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5476
5477     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5478     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5479
5480     /* determine horizontal position to the right of specified gadget */
5481     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5482       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5483            ED_GADGET_TEXT_DISTANCE);
5484
5485     /* determine horizontal offset for leading text */
5486     if (selectbox_info[i].text_left != NULL)
5487       x += getTextWidthForGadget(selectbox_info[i].text_left);
5488
5489     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5490     infotext[max_infotext_len] = '\0';
5491
5492     gi = CreateGadget(GDI_CUSTOM_ID, id,
5493                       GDI_CUSTOM_TYPE_ID, i,
5494                       GDI_INFO_TEXT, infotext,
5495                       GDI_X, x,
5496                       GDI_Y, y,
5497                       GDI_TYPE, GD_TYPE_SELECTBOX,
5498                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5499                       GDI_TEXT_SIZE, selectbox_info[i].size,
5500                       GDI_TEXT_FONT, FONT_INPUT_1,
5501                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5502                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5503                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5504                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5505                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5506                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5507                       GDI_EVENT_MASK, event_mask,
5508                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5509                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5510                       GDI_END);
5511
5512     if (gi == NULL)
5513       Error(ERR_EXIT, "cannot create gadget");
5514
5515     level_editor_gadget[id] = gi;
5516     right_gadget_border[id] =
5517       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5518   }
5519 }
5520
5521 static void CreateTextbuttonGadgets()
5522 {
5523   int max_infotext_len = getMaxInfoTextLength();
5524   int i;
5525
5526   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5527   {
5528     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5529     int gd_x1, gd_x2, gd_y1, gd_y2;
5530     struct GadgetInfo *gi;
5531     unsigned long event_mask;
5532     char infotext[MAX_OUTPUT_LINESIZE + 1];
5533     int id = textbutton_info[i].gadget_id;
5534     int x = SX + textbutton_info[i].x;
5535     int y = SY + textbutton_info[i].y;
5536
5537     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5538       textbutton_info[i].size = strlen(textbutton_info[i].text);
5539
5540     event_mask = GD_EVENT_RELEASED;
5541
5542     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5543     {
5544       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5545       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5546       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5547       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5548     }
5549     else
5550     {
5551       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5552       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5553       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5554       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5555     }
5556
5557     sprintf(infotext, "%s", textbutton_info[i].infotext);
5558     infotext[max_infotext_len] = '\0';
5559
5560     /* determine horizontal position to the right of specified gadget */
5561     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5562       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5563            ED_GADGET_TEXT_DISTANCE);
5564
5565     /* determine horizontal offset for leading text */
5566     if (textbutton_info[i].text_left != NULL)
5567       x += getTextWidthForGadget(textbutton_info[i].text_left);
5568
5569     gi = CreateGadget(GDI_CUSTOM_ID, id,
5570                       GDI_CUSTOM_TYPE_ID, i,
5571                       GDI_INFO_TEXT, infotext,
5572                       GDI_X, x,
5573                       GDI_Y, y,
5574                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5575                       GDI_TEXT_VALUE, textbutton_info[i].text,
5576                       GDI_TEXT_SIZE, textbutton_info[i].size,
5577                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5578                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5579                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5580                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5581                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5582                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5583                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5584                       GDI_DECORATION_SHIFTING, 1, 1,
5585                       GDI_EVENT_MASK, event_mask,
5586                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5587                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5588                       GDI_END);
5589
5590     if (gi == NULL)
5591       Error(ERR_EXIT, "cannot create gadget");
5592
5593     level_editor_gadget[id] = gi;
5594     right_gadget_border[id] =
5595       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5596   }
5597 }
5598
5599 static void CreateGraphicbuttonGadgets()
5600 {
5601   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5602   struct GadgetInfo *gi;
5603   unsigned long event_mask;
5604   int i;
5605
5606   /* create buttons for scrolling of drawing area and element list */
5607   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5608   {
5609     int id = graphicbutton_info[i].gadget_id;
5610     int gd_x1, gd_x2, gd_y1, gd_y2;
5611     int x = SX + graphicbutton_info[i].x;
5612     int y = SY + graphicbutton_info[i].y;
5613
5614     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5615
5616     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5617     {
5618       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5619       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5620       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5621       gd_y2 = gd_y1;
5622     }
5623     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5624     {
5625       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5626       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5627       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5628       gd_y2 = gd_y1;
5629     }
5630
5631     /* determine horizontal position to the right of specified gadget */
5632     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5633       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5634            ED_GADGET_TEXT_DISTANCE);
5635
5636     /* determine horizontal offset for leading text */
5637     if (graphicbutton_info[i].text_left != NULL)
5638       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5639
5640     gi = CreateGadget(GDI_CUSTOM_ID, id,
5641                       GDI_CUSTOM_TYPE_ID, i,
5642                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5643                       GDI_X, x,
5644                       GDI_Y, y,
5645                       GDI_WIDTH, graphicbutton_info[i].width,
5646                       GDI_HEIGHT, graphicbutton_info[i].height,
5647                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5648                       GDI_STATE, GD_BUTTON_UNPRESSED,
5649                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5650                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5651                       GDI_EVENT_MASK, event_mask,
5652                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5653                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5654                       GDI_END);
5655
5656     if (gi == NULL)
5657       Error(ERR_EXIT, "cannot create gadget");
5658
5659     level_editor_gadget[id] = gi;
5660     right_gadget_border[id] =
5661       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5662   }
5663 }
5664
5665 static void CreateScrollbarGadgets()
5666 {
5667   int i;
5668
5669   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5670   {
5671     int id = scrollbar_info[i].gadget_id;
5672     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5673     int gd_x1, gd_x2, gd_y1, gd_y2;
5674     struct GadgetInfo *gi;
5675     int items_max, items_visible, item_position;
5676     unsigned long event_mask;
5677
5678     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5679     {
5680       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5681       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5682       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5683     }
5684     else        /* drawing area scrollbars */
5685     {
5686       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5687       {
5688         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5689         items_visible = ed_fieldx;
5690         item_position = 0;
5691       }
5692       else
5693       {
5694         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5695         items_visible = ed_fieldy;
5696         item_position = 0;
5697       }
5698     }
5699
5700     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5701
5702     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5703     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5704                       scrollbar_info[i].height : scrollbar_info[i].width));
5705     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5706     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5707
5708     gi = CreateGadget(GDI_CUSTOM_ID, id,
5709                       GDI_CUSTOM_TYPE_ID, i,
5710                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5711                       GDI_X, scrollbar_info[i].x,
5712                       GDI_Y, scrollbar_info[i].y,
5713                       GDI_WIDTH, scrollbar_info[i].width,
5714                       GDI_HEIGHT, scrollbar_info[i].height,
5715                       GDI_TYPE, scrollbar_info[i].type,
5716                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5717                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5718                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5719                       GDI_STATE, GD_BUTTON_UNPRESSED,
5720                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5721                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5722                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5723                       GDI_EVENT_MASK, event_mask,
5724                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5725                       GDI_CALLBACK_ACTION, HandleControlButtons,
5726                       GDI_END);
5727
5728     if (gi == NULL)
5729       Error(ERR_EXIT, "cannot create gadget");
5730
5731     level_editor_gadget[id] = gi;
5732   }
5733 }
5734
5735 static void CreateCheckbuttonGadgets()
5736 {
5737   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5738   struct GadgetInfo *gi;
5739   unsigned long event_mask;
5740   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5741   int i;
5742
5743   event_mask = GD_EVENT_PRESSED;
5744
5745   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5746   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5747   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5748   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5749   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5750
5751   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5752   {
5753     int id = checkbutton_info[i].gadget_id;
5754     int x = SX + checkbutton_info[i].x;
5755     int y = SY + checkbutton_info[i].y;
5756
5757     if (id == GADGET_ID_STICK_ELEMENT)
5758       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5759     else
5760       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5761
5762     /* determine horizontal position to the right of specified gadget */
5763     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5764       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5765            ED_GADGET_TEXT_DISTANCE);
5766
5767     /* determine horizontal offset for leading text */
5768     if (checkbutton_info[i].text_left != NULL)
5769       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5770
5771     gi = CreateGadget(GDI_CUSTOM_ID, id,
5772                       GDI_CUSTOM_TYPE_ID, i,
5773                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5774                       GDI_X, x,
5775                       GDI_Y, y,
5776                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5777                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5778                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5779                       GDI_CHECKED, *checkbutton_info[i].value,
5780                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5781                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5782                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5783                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5784                       GDI_EVENT_MASK, event_mask,
5785                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5786                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5787                       GDI_END);
5788
5789     if (gi == NULL)
5790       Error(ERR_EXIT, "cannot create gadget");
5791
5792     level_editor_gadget[id] = gi;
5793     right_gadget_border[id] =
5794       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5795   }
5796 }
5797
5798 static void CreateRadiobuttonGadgets()
5799 {
5800   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5801   struct GadgetInfo *gi;
5802   unsigned long event_mask;
5803   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5804   int i;
5805
5806   event_mask = GD_EVENT_PRESSED;
5807
5808   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5809   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5810   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5811   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5812   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5813
5814   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5815   {
5816     int id = radiobutton_info[i].gadget_id;
5817     int x = SX + radiobutton_info[i].x;
5818     int y = SY + radiobutton_info[i].y;
5819
5820     int checked =
5821       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5822
5823     /* determine horizontal position to the right of specified gadget */
5824     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5825       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5826            ED_GADGET_TEXT_DISTANCE);
5827
5828     /* determine horizontal offset for leading text */
5829     if (radiobutton_info[i].text_left != NULL)
5830       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5831
5832     gi = CreateGadget(GDI_CUSTOM_ID, id,
5833                       GDI_CUSTOM_TYPE_ID, i,
5834                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5835                       GDI_X, x,
5836                       GDI_Y, y,
5837                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5838                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5839                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5840                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5841                       GDI_CHECKED, checked,
5842                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5843                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5844                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5845                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5846                       GDI_EVENT_MASK, event_mask,
5847                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5848                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5849                       GDI_END);
5850
5851     if (gi == NULL)
5852       Error(ERR_EXIT, "cannot create gadget");
5853
5854     level_editor_gadget[id] = gi;
5855     right_gadget_border[id] =
5856       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5857   }
5858 }
5859
5860 void CreateLevelEditorGadgets()
5861 {
5862   int old_game_status = game_status;
5863
5864   /* setting 'game_status' is needed to get the right fonts for the editor */
5865   game_status = GAME_MODE_EDITOR;
5866
5867   ReinitializeElementList();
5868
5869   CreateControlButtons();
5870   CreateScrollbarGadgets();
5871
5872   /* order of function calls is important because of cross-references */
5873   CreateCheckbuttonGadgets();
5874   CreateCounterButtons();
5875   CreateRadiobuttonGadgets();
5876   CreateTextInputGadgets();
5877   CreateTextAreaGadgets();
5878   CreateSelectboxGadgets();
5879   CreateGraphicbuttonGadgets();
5880   CreateTextbuttonGadgets();
5881   CreateDrawingAreas();
5882
5883   game_status = old_game_status;
5884 }
5885
5886 void FreeLevelEditorGadgets()
5887 {
5888   int i;
5889
5890   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5891   {
5892     FreeGadget(level_editor_gadget[i]);
5893
5894     level_editor_gadget[i] = NULL;
5895   }
5896 }
5897
5898 static void MapCounterButtons(int id)
5899 {
5900   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5901   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5902   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5903   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5904   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5905   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5906   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5907   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5908   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5909   int yoffset = ED_BORDER_SIZE;
5910   int x_left = gi_down->x - xoffset_left;
5911 #if 1
5912   int x_right;  /* set after gadget position was modified */
5913 #else
5914   int x_right = gi_up->x + gi_up->width + xoffset_right;
5915 #endif
5916   int y_above = gi_down->y - yoffset_above;
5917   int x = gi_down->x;
5918   int y;        /* set after gadget position was modified */
5919
5920   /* counter limits must be changed first to prevent value truncation */
5921   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5922                             counterbutton_info[id].max_value);
5923
5924   /* right text position might have changed after setting position above */
5925   x_right = gi_up->x + gi_up->width + xoffset_right;
5926
5927   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5928
5929   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5930   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5931       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5932   {
5933     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5934     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5935     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5936   }
5937
5938   /* vertical position might have changed after setting position above */
5939   y = gi_up->y + yoffset;
5940
5941   if (counterbutton_info[id].text_above)
5942     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5943
5944   if (counterbutton_info[id].text_left)
5945     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5946
5947   if (counterbutton_info[id].text_right)
5948     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5949
5950   MapGadget(gi_down);
5951   MapGadget(gi_text);
5952   MapGadget(gi_up);
5953 }
5954
5955 static void MapControlButtons()
5956 {
5957   int counter_id;
5958   int i;
5959
5960   /* map toolbox buttons (excluding special CE toolbox buttons) */
5961   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5962     MapGadget(level_editor_gadget[i]);
5963
5964   /* map buttons to select elements */
5965   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5966     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5967   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5968   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5969   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5970
5971   /* map buttons to select level */
5972   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5973   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5974   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5975   MapCounterButtons(counter_id);
5976 }
5977
5978 static void MapDrawingArea(int id)
5979 {
5980   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5981   int area_xsize = gi->drawing.area_xsize;
5982   int area_ysize = gi->drawing.area_ysize;
5983   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5984   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5985   int x_left  = gi->x - xoffset_left;
5986   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5987   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5988   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5989   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5990
5991   if (drawingarea_info[id].text_left)
5992     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5993
5994   if (drawingarea_info[id].text_right)
5995     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5996
5997   if (drawingarea_info[id].text_below)
5998     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5999
6000   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6001   {
6002     DrawElementBorder(gi->x, gi->y,
6003                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6004
6005     DrawDrawingArea(id);
6006   }
6007
6008   MapGadget(gi);
6009 }
6010
6011 static void MapTextInputGadget(int id)
6012 {
6013   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6014   int xoffset_above = 0;
6015   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6016   int x_above = textinput_info[id].x + xoffset_above;
6017   int y_above = textinput_info[id].y + yoffset_above;
6018
6019   if (textinput_info[id].text_above)
6020     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6021
6022   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6023
6024   MapGadget(gi);
6025 }
6026
6027 static void MapTextAreaGadget(int id)
6028 {
6029   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6030   int xoffset_above = 0;
6031   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6032   int x_above = textarea_info[id].x + xoffset_above;
6033   int y_above = textarea_info[id].y + yoffset_above;
6034
6035   if (textarea_info[id].text_above)
6036     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6037
6038   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6039
6040   MapGadget(gi);
6041 }
6042
6043 static void MapSelectboxGadget(int id)
6044 {
6045   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6046   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6047   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6048   int yoffset = ED_BORDER_SIZE;
6049   int x_left = gi->x - xoffset_left;
6050   int x_right = gi->x + gi->width + xoffset_right;
6051   int y = gi->y + yoffset;
6052
6053   if (selectbox_info[id].text_left)
6054     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6055
6056   if (selectbox_info[id].text_right)
6057     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6058
6059   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6060
6061   MapGadget(gi);
6062 }
6063
6064 static void MapTextbuttonGadget(int id)
6065 {
6066   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6067   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6068   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6069   int yoffset = ED_BORDER_SIZE;
6070   int x_left = gi->x - xoffset_left;
6071   int x_right = gi->x + gi->width + xoffset_right;
6072   int y = gi->y + yoffset;
6073
6074   /* only show button to delete change pages when more than minimum pages */
6075   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6076       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6077     return;
6078
6079   if (textbutton_info[id].text_left)
6080     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6081
6082   if (textbutton_info[id].text_right)
6083     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6084
6085   MapGadget(gi);
6086 }
6087
6088 static void MapGraphicbuttonGadget(int id)
6089 {
6090   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6091   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6092   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6093   int yoffset = ED_BORDER_SIZE;
6094   int x_left = gi->x - xoffset_left;
6095   int x_right = gi->x + gi->width + xoffset_right;
6096   int y = gi->y + yoffset;
6097
6098   if (graphicbutton_info[id].text_left)
6099     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6100
6101   if (graphicbutton_info[id].text_right)
6102     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6103
6104   MapGadget(gi);
6105 }
6106
6107 static void MapRadiobuttonGadget(int id)
6108 {
6109   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6110   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6111   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6112   int yoffset = ED_BORDER_SIZE;
6113   int x_left = gi->x - xoffset_left;
6114   int x_right = gi->x + gi->width + xoffset_right;
6115   int y = gi->y + yoffset;
6116   boolean checked =
6117     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6118
6119   if (radiobutton_info[id].text_left)
6120     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6121
6122   if (radiobutton_info[id].text_right)
6123     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6124
6125   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6126
6127   MapGadget(gi);
6128 }
6129
6130 static void MapCheckbuttonGadget(int id)
6131 {
6132   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6133   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6134   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6135   int yoffset = ED_BORDER_SIZE;
6136   int x_left, x_right, y;       /* set after gadget position was modified */
6137
6138   /* set position for gadgets with dynamically determined position */
6139   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6140     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6141   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6142
6143   x_left = gi->x - xoffset_left;
6144   x_right = gi->x + gi->width + xoffset_right;
6145   y = gi->y + yoffset;
6146
6147   if (checkbutton_info[id].text_left)
6148     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6149
6150   if (checkbutton_info[id].text_right)
6151     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6152
6153   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6154
6155   MapGadget(gi);
6156 }
6157
6158 static void MapMainDrawingArea()
6159 {
6160   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6161   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6162   int i;
6163
6164   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6165   {
6166     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6167           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6168          no_horizontal_scrollbar) ||
6169         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6170           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6171          no_vertical_scrollbar))
6172       continue;
6173
6174     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6175   }
6176
6177   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6178   {
6179     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6180         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6181       continue;
6182
6183     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6184   }
6185
6186   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6187 }
6188
6189 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6190 {
6191   int i;
6192
6193   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6194   {
6195     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6196         i == GADGET_ID_CUSTOM_COPY_TO ||
6197         i == GADGET_ID_CUSTOM_EXCHANGE ||
6198         i == GADGET_ID_CUSTOM_COPY ||
6199         i == GADGET_ID_CUSTOM_PASTE)
6200     {
6201       if (map)
6202         MapGadget(level_editor_gadget[i]);
6203       else
6204         UnmapGadget(level_editor_gadget[i]);
6205     }
6206   }
6207 }
6208
6209 static void MapLevelEditorToolboxCustomGadgets()
6210 {
6211   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6212 }
6213
6214 static void UnmapLevelEditorToolboxCustomGadgets()
6215 {
6216   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6217 }
6218
6219 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6220 {
6221   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6222   int i;
6223
6224   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6225   {
6226     if (i != GADGET_ID_SINGLE_ITEMS &&
6227         i != GADGET_ID_PROPERTIES &&
6228         i != GADGET_ID_PICK_ELEMENT)
6229     {
6230       struct GadgetInfo *gi = level_editor_gadget[i];
6231
6232       if (map)
6233         MapGadget(gi);
6234       else
6235       {
6236         UnmapGadget(gi);
6237
6238         BlitBitmap(gd_bitmap, drawto,
6239                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6240                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6241                    gi->width, gi->height, gi->x, gi->y);
6242
6243         redraw_mask |= REDRAW_DOOR_3;
6244       }
6245     }
6246   }
6247 }
6248
6249 static void MapLevelEditorToolboxDrawingGadgets()
6250 {
6251   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6252 }
6253
6254 static void UnmapLevelEditorToolboxDrawingGadgets()
6255 {
6256   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6257 }
6258
6259 static void UnmapDrawingArea(int id)
6260 {
6261   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6262 }
6263
6264 static void UnmapLevelEditorWindowGadgets()
6265 {
6266   int i;
6267
6268   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6269     if (level_editor_gadget[i]->x < SX + SXSIZE)
6270       UnmapGadget(level_editor_gadget[i]);
6271 }
6272
6273 void UnmapLevelEditorGadgets()
6274 {
6275   int i;
6276
6277   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6278     UnmapGadget(level_editor_gadget[i]);
6279 }
6280
6281 static void ResetUndoBuffer()
6282 {
6283   undo_buffer_position = -1;
6284   undo_buffer_steps = -1;
6285   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6286
6287   level.changed = FALSE;
6288 }
6289
6290 static void DrawEditModeWindow()
6291 {
6292   ModifyEditorElementList();
6293   RedrawDrawingElements();
6294
6295   if (edit_mode == ED_MODE_INFO)
6296     DrawLevelInfoWindow();
6297   else if (edit_mode == ED_MODE_PROPERTIES)
6298     DrawPropertiesWindow();
6299   else  /* edit_mode == ED_MODE_DRAWING */
6300     DrawDrawingWindow();
6301 }
6302
6303 static boolean LevelChanged()
6304 {
6305   boolean field_changed = FALSE;
6306   int x, y;
6307
6308   if (leveldir_current->readonly)
6309     return FALSE;
6310
6311   for (y = 0; y < lev_fieldy; y++) 
6312     for (x = 0; x < lev_fieldx; x++)
6313       if (Feld[x][y] != level.field[x][y])
6314         field_changed = TRUE;
6315
6316   return (level.changed || field_changed);
6317 }
6318
6319 static boolean LevelContainsPlayer()
6320 {
6321   boolean player_found = FALSE;
6322   int x, y;
6323
6324   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6325
6326   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6327   {
6328     if (Feld[x][y] == EL_PLAYER_1 ||
6329         Feld[x][y] == EL_SP_MURPHY) 
6330       player_found = TRUE;
6331   }
6332
6333   return player_found;
6334 }
6335
6336 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6337                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6338 {
6339   int x, y;
6340
6341   for (x = 0; x < lev_fieldx; x++)
6342     for (y = 0; y < lev_fieldy; y++) 
6343       dst[x][y] = src[x][y];
6344 }
6345
6346 static int setSelectboxValue(int selectbox_id, int new_value)
6347 {
6348   int new_index_value = 0;
6349   int i;
6350
6351   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6352     if (selectbox_info[selectbox_id].options[i].value == new_value)
6353       new_index_value = i;
6354
6355   *selectbox_info[selectbox_id].value =
6356     selectbox_info[selectbox_id].options[new_index_value].value;
6357
6358   return new_index_value;
6359 }
6360
6361 static void setSelectboxSpecialActionVariablesIfNeeded()
6362 {
6363   int i;
6364
6365   /* change action mode and arg variables according to action type variable */
6366   for (i = 0; action_arg_options[i].value != -1; i++)
6367   {
6368     if (action_arg_options[i].value == custom_element_change.action_type)
6369     {
6370       int mode = action_arg_options[i].mode;
6371
6372       /* only change if corresponding selectbox has changed */
6373       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6374           action_arg_modes[mode])
6375 #if 0
6376         custom_element_change.action_mode =
6377           (action_arg_modes[mode])[0].value;
6378 #else
6379         custom_element_change.action_mode = -1;
6380 #endif
6381
6382       /* only change if corresponding selectbox has changed */
6383       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6384           action_arg_options[i].options)
6385 #if 0
6386         custom_element_change.action_arg =
6387           action_arg_options[i].options[0].value;
6388 #else
6389         custom_element_change.action_arg = -1;
6390 #endif
6391
6392       break;
6393     }
6394   }
6395 }
6396
6397 static void setSelectboxSpecialActionOptions()
6398 {
6399   int i;
6400
6401   /* change action mode and arg selectbox according to action type selectbox */
6402   for (i = 0; action_arg_options[i].value != -1; i++)
6403   {
6404     if (action_arg_options[i].value == custom_element_change.action_type)
6405     {
6406       int mode = action_arg_options[i].mode;
6407
6408       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6409                                    action_arg_modes[mode]);
6410       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6411                                  custom_element_change.action_mode);
6412
6413       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6414                                    action_arg_options[i].options);
6415       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6416                                  custom_element_change.action_arg);
6417       break;
6418     }
6419   }
6420 }
6421
6422 #if 1
6423
6424 static void copy_custom_element_settings(int element_from, int element_to)
6425 {
6426   struct ElementInfo *ei_from = &element_info[element_from];
6427   struct ElementInfo *ei_to = &element_info[element_to];
6428
6429   copyElementInfo(ei_from, ei_to);
6430 }
6431
6432 #else
6433
6434 static void copy_custom_element_settings(int element_from, int element_to)
6435 {
6436   struct ElementInfo *ei_from = &element_info[element_from];
6437   struct ElementInfo *ei_to = &element_info[element_to];
6438   int i, x, y;
6439
6440   /* ---------- copy element description ---------- */
6441   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6442     ei_to->description[i] = ei_from->description[i];
6443
6444   /* ---------- copy element base properties ---------- */
6445 #if 1
6446   ei_to->properties[EP_BITFIELD_BASE_NR] =
6447     ei_from->properties[EP_BITFIELD_BASE_NR];
6448 #else
6449   Properties[element_to][EP_BITFIELD_BASE_NR] =
6450     Properties[element_from][EP_BITFIELD_BASE_NR];
6451 #endif
6452
6453   /* ---------- copy custom property values ---------- */
6454
6455   ei_to->use_gfx_element = ei_from->use_gfx_element;
6456   ei_to->gfx_element = ei_from->gfx_element;
6457
6458   ei_to->access_direction = ei_from->access_direction;
6459
6460   ei_to->collect_score_initial = ei_from->collect_score_initial;
6461   ei_to->collect_count_initial = ei_from->collect_count_initial;
6462
6463   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6464   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6465   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6466
6467   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6468   ei_to->push_delay_random = ei_from->push_delay_random;
6469   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6470   ei_to->drop_delay_random = ei_from->drop_delay_random;
6471   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6472   ei_to->move_delay_random = ei_from->move_delay_random;
6473
6474   ei_to->move_pattern = ei_from->move_pattern;
6475   ei_to->move_direction_initial = ei_from->move_direction_initial;
6476   ei_to->move_stepsize = ei_from->move_stepsize;
6477
6478   ei_to->move_enter_element = ei_from->move_enter_element;
6479   ei_to->move_leave_element = ei_from->move_leave_element;
6480   ei_to->move_leave_type = ei_from->move_leave_type;
6481
6482   ei_to->slippery_type = ei_from->slippery_type;
6483
6484   ei_to->explosion_type = ei_from->explosion_type;
6485   ei_to->explosion_delay = ei_from->explosion_delay;
6486   ei_to->ignition_delay = ei_from->ignition_delay;
6487
6488   for (y = 0; y < 3; y++)
6489     for (x = 0; x < 3; x++)
6490       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6491
6492   /* ---------- reinitialize and copy change pages ---------- */
6493
6494   ei_to->num_change_pages = ei_from->num_change_pages;
6495   ei_to->current_change_page = ei_from->current_change_page;
6496
6497   setElementChangePages(ei_to, ei_to->num_change_pages);
6498
6499   for (i = 0; i < ei_to->num_change_pages; i++)
6500     ei_to->change_page[i] = ei_from->change_page[i];
6501
6502   /* ---------- copy group element info ---------- */
6503   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6504     *ei_to->group = *ei_from->group;
6505
6506   /* mark this custom element as modified */
6507   ei_to->modified_settings = TRUE;
6508 }
6509 #endif
6510
6511 static void replace_custom_element_in_settings(int element_from,
6512                                                int element_to)
6513 {
6514   int i, j, x, y;
6515
6516   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6517   {
6518     struct ElementInfo *ei = &element_info[i];
6519
6520     for (y = 0; y < 3; y++)
6521       for (x = 0; x < 3; x++)
6522         if (ei->content.e[x][y] == element_from)
6523           ei->content.e[x][y] = element_to;
6524
6525     for (j = 0; j < ei->num_change_pages; j++)
6526     {
6527       struct ElementChangeInfo *change = &ei->change_page[j];
6528
6529       if (change->target_element == element_from)
6530         change->target_element = element_to;
6531
6532       if (change->trigger_element == element_from)
6533         change->trigger_element = element_to;
6534
6535       for (y = 0; y < 3; y++)
6536         for (x = 0; x < 3; x++)
6537           if (change->target_content.e[x][y] == element_from)
6538             change->target_content.e[x][y] = element_to;
6539     }
6540
6541     if (ei->group != NULL)                              /* group or internal */
6542       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6543         if (ei->group->element[j] == element_from)
6544           ei->group->element[j] = element_to;
6545   }
6546 }
6547
6548 static void replace_custom_element_in_playfield(int element_from,
6549                                                 int element_to)
6550 {
6551   int x, y;
6552
6553   for (x = 0; x < lev_fieldx; x++)
6554     for (y = 0; y < lev_fieldy; y++)
6555       if (Feld[x][y] == element_from)
6556         Feld[x][y] = element_to;
6557 }
6558
6559 static boolean CopyCustomElement(int element_old, int element_new,
6560                                  int copy_mode)
6561 {
6562   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6563   {
6564     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6565                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6566     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6567   }
6568   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6569   {
6570     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6571                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6572     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6573
6574     level.changed = TRUE;
6575   }
6576   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6577   {
6578     Request("Please choose custom element !", REQ_CONFIRM);
6579
6580     return FALSE;
6581   }
6582   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6583   {
6584     Request("Please choose group element !", REQ_CONFIRM);
6585
6586     return FALSE;
6587   }
6588   else
6589   {
6590     level.changed = TRUE;
6591   }
6592
6593   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6594   {
6595     copy_custom_element_settings(element_new, element_old);
6596   }
6597   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6598   {
6599     copy_custom_element_settings(element_old, element_new);
6600   }
6601   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6602   {
6603     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6604     copy_custom_element_settings(element_new, element_old);
6605     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6606
6607     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6608     replace_custom_element_in_settings(element_new, element_old);
6609     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6610
6611     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6612     replace_custom_element_in_playfield(element_new, element_old);
6613     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6614   }
6615
6616   UpdateCustomElementGraphicGadgets();
6617   DrawPropertiesWindow();
6618
6619   return TRUE;
6620 }
6621
6622 static void CopyCustomElementPropertiesToEditor(int element)
6623 {
6624   int i;
6625   int current_change_page = element_info[element].current_change_page;
6626
6627   /* dynamically (re)build selectbox for selecting change page */
6628   for (i = 0; i < element_info[element].num_change_pages; i++)
6629   {
6630     sprintf(options_change_page_strings[i], "%d", i + 1);
6631
6632     options_change_page[i].value = i;
6633     options_change_page[i].text = options_change_page_strings[i];
6634   }
6635
6636   options_change_page[i].value = -1;
6637   options_change_page[i].text = NULL;
6638
6639   /* needed here to initialize combined element properties */
6640   InitElementPropertiesEngine(level.game_version);
6641
6642   element_info[element].change =
6643     &element_info[element].change_page[current_change_page];
6644
6645   custom_element = element_info[element];
6646   custom_element_change = *element_info[element].change;
6647
6648   /* needed to initially set selectbox options for special action options */
6649   setSelectboxSpecialActionOptions();
6650
6651   /* needed to initially set selectbox value variables to reliable defaults */
6652   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6653     setSelectboxValue(i, *selectbox_info[i].value);
6654
6655   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6656     custom_element_properties[i] = HAS_PROPERTY(element, i);
6657
6658   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6659     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6660
6661   /* ---------- element settings: configure (custom elements) ------------- */
6662
6663   /* set accessible layer selectbox help value */
6664   custom_element.access_type =
6665     (IS_WALKABLE(element) ? EP_WALKABLE :
6666      IS_PASSABLE(element) ? EP_PASSABLE :
6667      custom_element.access_type);
6668   custom_element.access_layer =
6669     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6670      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6671      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6672      custom_element.access_layer);
6673   custom_element.access_protected =
6674     (IS_PROTECTED(element) ? 1 : 0);
6675   custom_element_properties[EP_ACCESSIBLE] =
6676     (IS_ACCESSIBLE_OVER(element) ||
6677      IS_ACCESSIBLE_INSIDE(element) ||
6678      IS_ACCESSIBLE_UNDER(element));
6679
6680   /* set walk-to-object action selectbox help value */
6681   custom_element.walk_to_action =
6682     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6683      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6684      IS_DROPPABLE(element) ? EP_DROPPABLE :
6685      IS_THROWABLE(element) ? EP_THROWABLE :
6686      IS_PUSHABLE(element) ? EP_PUSHABLE :
6687      custom_element.walk_to_action);
6688   custom_element_properties[EP_WALK_TO_OBJECT] =
6689     (IS_DIGGABLE(element) ||
6690      IS_COLLECTIBLE_ONLY(element) ||
6691      IS_DROPPABLE(element) ||
6692      IS_THROWABLE(element) ||
6693      IS_PUSHABLE(element));
6694
6695   /* set smash targets selectbox help value */
6696   custom_element.smash_targets =
6697     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6698      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6699      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6700      custom_element.smash_targets);
6701   custom_element_properties[EP_CAN_SMASH] =
6702     (CAN_SMASH_EVERYTHING(element) ||
6703      CAN_SMASH_ENEMIES(element) ||
6704      CAN_SMASH_PLAYER(element));
6705
6706   /* set deadliness selectbox help value */
6707   custom_element.deadliness =
6708     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6709      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6710      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6711      custom_element.deadliness);
6712   custom_element_properties[EP_DEADLY] =
6713     (DONT_TOUCH(element) ||
6714      DONT_COLLIDE_WITH(element) ||
6715      DONT_RUN_INTO(element));
6716
6717   /* ---------- element settings: advanced (custom elements) --------------- */
6718
6719   /* set "change by direct action" selectbox help value */
6720   custom_element_change.direct_action =
6721     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6722      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6723      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6724      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6725      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6726      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6727      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6728      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6729      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6730      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6731      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6732      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6733      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6734      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6735      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6736      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6737      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6738      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6739      custom_element_change.direct_action);
6740
6741   /* set "change by other element action" selectbox help value */
6742   custom_element_change.other_action =
6743     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6744      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6745      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6746      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6747      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6748      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6749      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6750      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6751      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6752      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6753      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6754      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6755      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6756      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6757      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6758      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6759      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6760      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6761      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6762      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6763      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6764      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6765      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6766      custom_element_change.other_action);
6767 }
6768
6769 static void CopyGroupElementPropertiesToEditor(int element)
6770 {
6771   group_element_info = *element_info[element].group;
6772   custom_element = element_info[element];       /* needed for description */
6773 }
6774
6775 static void CopyClassicElementPropertiesToEditor(int element)
6776 {
6777   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6778     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6779       getMoveIntoAcidProperty(&level, element);
6780
6781   if (MAYBE_DONT_COLLIDE_WITH(element))
6782     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6783       getDontCollideWithProperty(&level, element);
6784 }
6785
6786 static void CopyElementPropertiesToEditor(int element)
6787 {
6788   if (IS_CUSTOM_ELEMENT(element))
6789     CopyCustomElementPropertiesToEditor(element);
6790   else if (IS_GROUP_ELEMENT(element))
6791     CopyGroupElementPropertiesToEditor(element);
6792   else
6793     CopyClassicElementPropertiesToEditor(element);
6794 }
6795
6796 static void CopyCustomElementPropertiesToGame(int element)
6797 {
6798   int i;
6799   int access_type_and_layer;
6800
6801   /* mark that this custom element has been modified */
6802   custom_element.modified_settings = TRUE;
6803   level.changed = TRUE;
6804
6805   if (level.use_custom_template)
6806   {
6807     if (Request("Copy and modify level template ?", REQ_ASK))
6808     {
6809       level.use_custom_template = FALSE;
6810       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6811                    GDI_CHECKED, FALSE, GDI_END);
6812     }
6813     else
6814     {
6815       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6816
6817       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6818     }
6819   }
6820
6821   element_info[element] = custom_element;
6822   *element_info[element].change = custom_element_change;
6823
6824   /* ---------- element settings: configure (custom elements) ------------- */
6825
6826   /* set accessible property from checkbox and selectbox */
6827   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6828   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6829   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6830   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6831   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6832   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6833   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6834                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6835                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6836   custom_element_properties[access_type_and_layer] =
6837     custom_element_properties[EP_ACCESSIBLE];
6838   custom_element_properties[EP_PROTECTED] =
6839     (custom_element.access_protected != 0 &&
6840      custom_element_properties[EP_ACCESSIBLE]);
6841
6842   /* set walk-to-object property from checkbox and selectbox */
6843   custom_element_properties[EP_DIGGABLE] = FALSE;
6844   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6845   custom_element_properties[EP_DROPPABLE] = FALSE;
6846   custom_element_properties[EP_THROWABLE] = FALSE;
6847   custom_element_properties[EP_PUSHABLE] = FALSE;
6848   custom_element_properties[custom_element.walk_to_action] =
6849     custom_element_properties[EP_WALK_TO_OBJECT];
6850
6851   /* set smash property from checkbox and selectbox */
6852   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6853   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6854   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6855   custom_element_properties[custom_element.smash_targets] =
6856     custom_element_properties[EP_CAN_SMASH];
6857
6858   /* set deadliness property from checkbox and selectbox */
6859   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6860   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6861   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6862   custom_element_properties[custom_element.deadliness] =
6863     custom_element_properties[EP_DEADLY];
6864
6865   /* ---------- element settings: advanced (custom elements) --------------- */
6866
6867   /* set player change event from checkbox and selectbox */
6868   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6869   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6870   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6871   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6872   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6873   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6874   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6875   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6876   custom_element_change_events[CE_SWITCHED] = FALSE;
6877   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6878   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6879   custom_element_change_events[CE_BLOCKED] = FALSE;
6880   custom_element_change_events[CE_IMPACT] = FALSE;
6881   custom_element_change_events[CE_SMASHED] = FALSE;
6882   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6883   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6884   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6885   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6886   custom_element_change_events[custom_element_change.direct_action] =
6887     custom_element_change_events[CE_BY_DIRECT_ACTION];
6888
6889   /* set other element action change event from checkbox and selectbox */
6890   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6891   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6892   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6893   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6894   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6895   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6896   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6897   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6898   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6899   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6900   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6901   custom_element_change_events[CE_HITTING_X] = FALSE;
6902   custom_element_change_events[CE_DIGGING_X] = FALSE;
6903   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6904   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6905   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6906   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6907   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6908   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6909   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6910   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6911   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6912   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6913   custom_element_change_events[custom_element_change.other_action] =
6914     custom_element_change_events[CE_BY_OTHER_ACTION];
6915
6916   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6917     SET_PROPERTY(element, i, custom_element_properties[i]);
6918
6919   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6920     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6921
6922   /* copy change events also to special level editor variable */
6923   custom_element = element_info[element];
6924   custom_element_change = *element_info[element].change;
6925 }
6926
6927 static void CopyGroupElementPropertiesToGame(int element)
6928 {
6929   element_info[element] = custom_element;
6930   *element_info[element].group = group_element_info;
6931
6932   /* mark that this group element has been modified */
6933   element_info[element].modified_settings = TRUE;
6934   level.changed = TRUE;
6935 }
6936
6937 static void CopyClassicElementPropertiesToGame(int element)
6938 {
6939   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6940     setMoveIntoAcidProperty(&level, element,
6941                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6942
6943   if (MAYBE_DONT_COLLIDE_WITH(element))
6944     setDontCollideWithProperty(&level, element,
6945                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6946 }
6947
6948 static void CopyElementPropertiesToGame(int element)
6949 {
6950   if (IS_CUSTOM_ELEMENT(element))
6951     CopyCustomElementPropertiesToGame(element);
6952   else if (IS_GROUP_ELEMENT(element))
6953     CopyGroupElementPropertiesToGame(element);
6954   else
6955     CopyClassicElementPropertiesToGame(element);
6956 }
6957
6958 void CheckElementDescriptions()
6959 {
6960   int i;
6961
6962   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6963     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6964       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6965 }
6966
6967 void DrawLevelEd()
6968 {
6969   CloseDoor(DOOR_CLOSE_ALL);
6970   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6971
6972 #if DEBUG
6973   CheckElementDescriptions();
6974 #endif
6975
6976   if (level_editor_test_game)
6977   {
6978     CopyPlayfield(level.field, Feld);
6979     CopyPlayfield(FieldBackup, level.field);
6980
6981     level_editor_test_game = FALSE;
6982   }
6983   else
6984   {
6985     edit_mode = ED_MODE_DRAWING;
6986     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6987
6988     ResetUndoBuffer();
6989
6990     level_xpos = -1;
6991     level_ypos = -1;
6992   }
6993
6994   /* copy default editor door content to main double buffer */
6995   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6996              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6997
6998   /* draw bigger door */
6999   DrawSpecialEditorDoor();
7000
7001   /* draw new control window */
7002   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7003              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7004
7005   redraw_mask |= REDRAW_ALL;
7006
7007   ReinitializeElementList();            /* update dynamic level element list */
7008   ReinitializeElementListButtons();     /* custom element may look different */
7009
7010   UnmapTapeButtons();
7011   MapControlButtons();
7012
7013   DrawEditModeWindow();
7014
7015   /* copy actual editor door content to door double buffer for OpenDoor() */
7016   BlitBitmap(drawto, bitmap_db_door,
7017              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7018
7019   OpenDoor(DOOR_OPEN_1);
7020 }
7021
7022 static void AdjustDrawingAreaGadgets()
7023 {
7024   int ed_xsize = lev_fieldx + 2;
7025   int ed_ysize = lev_fieldy + 2;
7026   int max_ed_fieldx = MAX_ED_FIELDX;
7027   int max_ed_fieldy = MAX_ED_FIELDY;
7028   boolean horizontal_scrollbar_needed;
7029   boolean vertical_scrollbar_needed;
7030   int x, y, width, height;
7031   int xoffset, yoffset;
7032
7033   /* check if we need any scrollbars */
7034   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7035   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7036
7037   /* check if we have a smaller editor field because of scrollbars */
7038   if (horizontal_scrollbar_needed)
7039     max_ed_fieldy = MAX_ED_FIELDY - 1;
7040   if (vertical_scrollbar_needed)
7041     max_ed_fieldx = MAX_ED_FIELDX - 1;
7042
7043   /* check again if we now need more scrollbars because of less space */
7044   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7045   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7046
7047   /* check if editor field gets even smaller after adding new scrollbars */
7048   if (horizontal_scrollbar_needed)
7049     max_ed_fieldy = MAX_ED_FIELDY - 1;
7050   if (vertical_scrollbar_needed)
7051     max_ed_fieldx = MAX_ED_FIELDX - 1;
7052
7053   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7054   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7055
7056   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7057                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7058                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7059                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7060                GDI_END);
7061
7062   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7063   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7064
7065   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7066   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7067
7068   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7069   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7070
7071   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7072   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7073
7074   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7075                GDI_WIDTH, width,
7076                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7077                GDI_END);
7078   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7079                GDI_HEIGHT, height,
7080                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7081                GDI_END);
7082 }
7083
7084 static void AdjustLevelScrollPosition()
7085 {
7086   if (level_xpos < -1)
7087     level_xpos = -1;
7088   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7089     level_xpos = lev_fieldx - ed_fieldx + 1;
7090   if (lev_fieldx < ed_fieldx - 2)
7091     level_xpos = -1;
7092
7093   if (level_ypos < -1)
7094     level_ypos = -1;
7095   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7096     level_ypos = lev_fieldy - ed_fieldy + 1;
7097   if (lev_fieldy < ed_fieldy - 2)
7098     level_ypos = -1;
7099 }
7100
7101 static void AdjustEditorScrollbar(int id)
7102 {
7103   struct GadgetInfo *gi = level_editor_gadget[id];
7104   int items_max, items_visible, item_position;
7105
7106   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7107   {
7108     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7109     items_visible = ed_fieldx;
7110     item_position = level_xpos + 1;
7111   }
7112   else
7113   {
7114     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7115     items_visible = ed_fieldy;
7116     item_position = level_ypos + 1;
7117   }
7118
7119   if (item_position > items_max - items_visible)
7120     item_position = items_max - items_visible;
7121
7122   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7123                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7124 }
7125
7126 static void AdjustElementListScrollbar()
7127 {
7128   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7129   int items_max, items_visible, item_position;
7130
7131   /* correct position of element list scrollbar */
7132   if (element_shift < 0)
7133     element_shift = 0;
7134   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7135     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7136
7137   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7138   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7139   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7140
7141   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7142                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7143                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7144 }
7145
7146 static void ModifyEditorCounterValue(int counter_id, int new_value)
7147 {
7148   int *counter_value = counterbutton_info[counter_id].value;
7149   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7150   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7151
7152   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7153
7154   if (counter_value != NULL)
7155     *counter_value = gi->textinput.number_value;
7156 }
7157
7158 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7159 {
7160   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7161   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7162
7163   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7164
7165   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7166       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7167   {
7168     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7169     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7170
7171     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7172     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7173   }
7174 }
7175
7176 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7177 {
7178   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7179   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7180   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7181
7182   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7183 }
7184
7185 static void ModifyEditorSelectboxOptions(int selectbox_id,
7186                                          struct ValueTextInfo *options)
7187 {
7188   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7189   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7190
7191   selectbox_info[selectbox_id].options = options;
7192
7193   /* set index to zero -- list may be shorter now (correct later, if needed) */
7194   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7195                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7196 }
7197
7198 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7199 {
7200   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7201   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7202
7203   drawingarea_info[drawingarea_id].area_xsize = xsize;
7204   drawingarea_info[drawingarea_id].area_ysize = ysize;
7205
7206   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7207 }
7208
7209 static void ModifyEditorElementList()
7210 {
7211   int i;
7212
7213   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7214   {
7215     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7216     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7217     struct GadgetDesign *gd = &gi->deco.design;
7218     int element = editor_elements[element_shift + i];
7219
7220     UnmapGadget(gi);
7221
7222     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7223     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7224
7225     MapGadget(gi);
7226   }
7227 }
7228
7229 static void PickDrawingElement(int button, int element)
7230 {
7231   if (button < 1 || button > 3)
7232     return;
7233
7234   if (button == 1)
7235   {
7236     new_element1 = element;
7237     DrawMiniGraphicExt(drawto,
7238                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7239                        el2edimg(new_element1));
7240   }
7241   else if (button == 2)
7242   {
7243     new_element2 = element;
7244     DrawMiniGraphicExt(drawto,
7245                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7246                        el2edimg(new_element2));
7247   }
7248   else
7249   {
7250     new_element3 = element;
7251     DrawMiniGraphicExt(drawto,
7252                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7253                        el2edimg(new_element3));
7254   }
7255
7256   redraw_mask |= REDRAW_DOOR_1;
7257 }
7258
7259 static void RedrawDrawingElements()
7260 {
7261   PickDrawingElement(1, new_element1);
7262   PickDrawingElement(2, new_element2);
7263   PickDrawingElement(3, new_element3);
7264 }
7265
7266 static void DrawDrawingWindow()
7267 {
7268   stick_element_properties_window = FALSE;
7269
7270   SetMainBackgroundImage(IMG_UNDEFINED);
7271   ClearWindow();
7272
7273   UnmapLevelEditorWindowGadgets();
7274   UnmapLevelEditorToolboxCustomGadgets();
7275
7276   AdjustDrawingAreaGadgets();
7277   AdjustLevelScrollPosition();
7278   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7279   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7280
7281   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7282
7283   MapMainDrawingArea();
7284   MapLevelEditorToolboxDrawingGadgets();
7285 }
7286
7287 static void DrawLevelInfoWindow()
7288 {
7289   int i;
7290
7291   stick_element_properties_window = FALSE;
7292
7293   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7294   ClearWindow();
7295   UnmapLevelEditorWindowGadgets();
7296
7297 #if 0
7298   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7299   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7300 #else
7301   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7302            "Level Settings", FONT_TITLE_1);
7303   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7304            "Editor Settings", FONT_TITLE_1);
7305 #endif
7306
7307   /* draw counter gadgets */
7308   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7309     MapCounterButtons(i);
7310
7311   /* draw selectbox gadgets */
7312   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7313     MapSelectboxGadget(i);
7314
7315   /* draw checkbutton gadgets */
7316   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7317     MapCheckbuttonGadget(i);
7318
7319   /* draw radiobutton gadgets */
7320   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7321     MapRadiobuttonGadget(i);
7322
7323   /* draw text input gadgets */
7324   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7325     MapTextInputGadget(i);
7326
7327   /* draw drawing area */
7328   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7329 }
7330
7331 static void DrawCustomContentArea()
7332 {
7333   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7334   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7335   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7336   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7337   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7338   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7339
7340   /* add distance for potential left text (without drawing area border) */
7341   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7342
7343   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7344
7345   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7346 }
7347
7348 static void DrawCustomChangeContentArea()
7349 {
7350   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7351   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7352   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7353   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7354   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7355   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7356
7357   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7358
7359   MapDrawingArea(id);
7360 }
7361
7362 static void DrawYamYamContentAreas()
7363 {
7364   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7365   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7366   int i;
7367
7368   /* display counter to choose number of element content areas */
7369   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7370
7371   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7372   {
7373     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7374
7375     if (i < level.num_yamyam_contents)
7376     {
7377       MapDrawingArea(id);
7378     }
7379     else
7380     {
7381       int font_height = getFontHeight(FONT_TEXT_1);
7382
7383       UnmapDrawingArea(id);
7384
7385       /* delete content areas in case of reducing number of them */
7386       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7387                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7388                      4 * MINI_TILEX,
7389                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7390     }
7391   }
7392
7393   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7394   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7395   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7396 }
7397
7398 static void DrawMagicBallContentAreas()
7399 {
7400   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7401   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7402   int i;
7403
7404   /* display counter to choose number of element content areas */
7405   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7406
7407   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7408   {
7409     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7410
7411     if (i < level.num_ball_contents)
7412     {
7413       MapDrawingArea(id);
7414     }
7415     else
7416     {
7417       int font_height = getFontHeight(FONT_TEXT_1);
7418
7419       UnmapDrawingArea(id);
7420
7421       /* delete content areas in case of reducing number of them */
7422       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7423                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7424                      4 * MINI_TILEX,
7425                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7426     }
7427   }
7428
7429   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7430   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7431   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7432 }
7433
7434 static void DrawAndroidElementArea(int element)
7435 {
7436   int num_elements = level.num_android_clone_elements;
7437   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7438   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7439   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7440   int xsize = MAX_ANDROID_ELEMENTS;
7441   int ysize = 1;
7442
7443   /* display counter to choose number of element areas */
7444   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7445
7446   if (drawingarea_info[id].text_left != NULL)
7447     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7448
7449   UnmapDrawingArea(id);
7450
7451   ModifyEditorDrawingArea(id, num_elements, 1);
7452
7453   /* delete content areas in case of reducing number of them */
7454   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7455
7456   MapDrawingArea(id);
7457 }
7458
7459 static void DrawGroupElementArea(int element)
7460 {
7461   int num_elements = group_element_info.num_elements;
7462   int id = ED_DRAWING_ID_GROUP_CONTENT;
7463   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7464   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7465   int xsize = MAX_ELEMENTS_IN_GROUP;
7466   int ysize = 1;
7467
7468   if (drawingarea_info[id].text_left != NULL)
7469     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7470
7471   UnmapDrawingArea(id);
7472
7473   ModifyEditorDrawingArea(id, num_elements, 1);
7474
7475   /* delete content areas in case of reducing number of them */
7476   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7477
7478   MapDrawingArea(id);
7479 }
7480
7481 static void DrawEnvelopeTextArea(int envelope_nr)
7482 {
7483   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7484   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7485
7486   UnmapGadget(gi);
7487   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7488
7489   if (envelope_nr != -1)
7490     textarea_info[id].value = level.envelope[envelope_nr].text;
7491
7492   ModifyGadget(gi, GDI_AREA_SIZE,
7493                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7494                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7495                GDI_END);
7496
7497   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7498 }
7499
7500 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7501 {
7502   int font_height = getFontHeight(font_nr);
7503   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7504   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7505   int sx = SX + pad_x;
7506   int sy = SY + pad_y;
7507   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7508
7509   if (start_line >= max_lines_per_screen)
7510     return FALSE;
7511
7512   DrawText(sx, sy + start_line * font_height, text, font_nr);
7513
7514   return TRUE;
7515 }
7516
7517 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7518 {
7519   int font_nr = FONT_TEXT_2;
7520   int font_width = getFontWidth(font_nr);
7521   int font_height = getFontHeight(font_nr);
7522   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7523   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7524   int sx = SX + pad_x;
7525   int sy = SY + pad_y + start_line * font_height;
7526   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7527   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7528
7529   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7530                           max_lines_per_screen);
7531 }
7532
7533 static void DrawPropertiesTabulatorGadgets()
7534 {
7535   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7536   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7537   int gd_x = gd->x + gd_gi->border.width / 2;
7538   int gd_y = gd->y + gd_gi->height - 1;
7539   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7540   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7541   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7542   int max_tabs = 4;
7543   int i;
7544
7545   /* draw additional "advanced" tabulator for custom elements */
7546   if (IS_CUSTOM_ELEMENT(properties_element))
7547     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7548
7549   for (i = id_first; i <= id_last; i++)
7550   {
7551     int gadget_id = textbutton_info[i].gadget_id;
7552     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7553     boolean active = (i != edit_mode_properties);
7554
7555     /* use "config 1" and "config 2" instead of "config" */
7556     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7557         IS_CUSTOM_ELEMENT(properties_element))
7558       continue;
7559
7560     /* draw background line below tabulator button */
7561     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7562
7563     /* draw solid line below inactive tabulator buttons */
7564     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7565       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7566
7567     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7568     MapTextbuttonGadget(i);
7569   }
7570
7571   /* draw little border line below tabulator buttons */
7572   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7573     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7574                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7575                   ED_GADGET_DISTANCE, tab_color);
7576 }
7577
7578 static void DrawPropertiesInfo()
7579 {
7580   static struct
7581   {
7582     int value;
7583     char *text;
7584   }
7585   properties[] =
7586   {
7587     /* configurable properties */
7588
7589     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7590     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7591     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7592     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7593     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7594     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7595     { EP_PROTECTED,             "- player is protected by it"           },
7596
7597     { EP_DIGGABLE,              "- can be digged away"                  },
7598     { EP_COLLECTIBLE,           "- can be collected"                    },
7599     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7600     { EP_THROWABLE,             "- can be thrown after collecting"      },
7601     { EP_PUSHABLE,              "- can be pushed"                       },
7602
7603     { EP_CAN_FALL,              "- can fall"                            },
7604     { EP_CAN_MOVE,              "- can move"                            },
7605
7606     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7607 #if 0
7608     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7609 #endif
7610     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7611
7612     { EP_SLIPPERY,              "- slippery for falling elements"       },
7613     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7614
7615     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7616     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7617     { EP_DONT_TOUCH,            "- deadly when touching"                },
7618
7619     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7620
7621     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7622     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7623     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7624
7625     { EP_CAN_CHANGE,            "- can change to other element"         },
7626
7627     /* pre-defined properties */
7628     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7629     { EP_SWITCHABLE,            "- can be switched"                     },
7630 #if 0
7631     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7632 #endif
7633
7634     { -1,                       NULL                                    }
7635   };
7636   char *filename = getElementDescriptionFilename(properties_element);
7637   char *percentage_text = "In this level:";
7638   char *properties_text = "Standard properties:";
7639   float percentage;
7640   int num_elements_in_level;
7641   int num_standard_properties = 0;
7642   int font1_nr = FONT_TEXT_1;
7643   int font2_nr = FONT_TEXT_2;
7644   int font1_width = getFontWidth(font1_nr);
7645   int font2_height = getFontHeight(font2_nr);
7646   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7647   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7648   int screen_line = 0;
7649   int i, x, y;
7650
7651 #if 1
7652   if (setup.editor.show_element_token)
7653   {
7654     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7655               "[%s]", element_info[properties_element].token_name);
7656     screen_line++;
7657   }
7658
7659 #else
7660
7661 #if DEBUG
7662   if (IS_CUSTOM_ELEMENT(properties_element))
7663   {
7664     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7665               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7666     screen_line++;
7667   }
7668   else if (IS_GROUP_ELEMENT(properties_element))
7669   {
7670     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7671               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7672     screen_line++;
7673   }
7674 #endif
7675 #endif
7676
7677   /* ----- print number of elements / percentage of this element in level */
7678
7679   num_elements_in_level = 0;
7680   for (y = 0; y < lev_fieldy; y++) 
7681     for (x = 0; x < lev_fieldx; x++)
7682       if (Feld[x][y] == properties_element)
7683         num_elements_in_level++;
7684   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7685
7686   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7687             percentage_text);
7688   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7689             pad_y + screen_line++ * font2_height, font2_nr,
7690             "%d (%.2f%%)", num_elements_in_level, percentage);
7691
7692   screen_line++;
7693
7694   /* ----- print standard properties of this element */
7695
7696   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7697             properties_text);
7698
7699   for (i = 0; properties[i].value != -1; i++)
7700   {
7701     if (!HAS_PROPERTY(properties_element, properties[i].value))
7702       continue;
7703
7704     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7705               properties[i].text);
7706     num_standard_properties++;
7707   }
7708
7709   if (num_standard_properties == 0)
7710     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7711               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7712
7713   screen_line++;
7714
7715   /* ----- print special description of this element */
7716
7717   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7718   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7719     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7720 }
7721
7722 #define TEXT_COLLECTING         "Score for collecting"
7723 #define TEXT_SMASHING           "Score for smashing"
7724 #define TEXT_SLURPING           "Score for slurping robot"
7725 #define TEXT_CRACKING           "Score for cracking"
7726 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7727 #define TEXT_DURATION           "Duration when activated"
7728 #define TEXT_BALL_DELAY         "Element generation delay"
7729 #define TEXT_MOVE_SPEED         "Speed of android moving"
7730 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7731 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7732 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7733 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7734 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7735 #define TEXT_TIME_BONUS         "Extra time to solve level"
7736
7737 static struct
7738 {
7739   int element;
7740   int *value;
7741   char *text;
7742 } elements_with_counter[] =
7743 {
7744   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7745   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7746   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7747   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7748   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7749   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7750   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7751   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7752   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7753   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7754   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7755   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7756   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7757   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7758   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7759   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7760   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7761   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7762   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7763   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7764   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7765   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7766   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7767   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7768   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7769   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7770   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7771   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7772   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7773   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7774   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7775   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7776   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7777   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7778   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7779   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7780   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7781   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7782   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7783   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7784   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7785   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7786   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7787   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7788   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7789   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7790   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7791   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7792   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7793   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7794   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7795   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7796   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7797   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7798   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7799   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7800   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7801   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7802   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7803   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7804   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7805   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7806   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7807   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7808   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7809   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7810   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7811   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7812   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7813   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7814   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7815   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7816
7817 #if 1
7818   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7819   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7820   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7821   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7822   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7823   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7824   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7825   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7826   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7827   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7828   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7829   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7830   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7831   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7832 #endif
7833
7834 #if 1
7835   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7836   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7837   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7838   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7839   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7840   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7841   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7842   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7843 #endif
7844
7845   { -1,                 NULL,                           NULL            }
7846 };
7847
7848 static boolean checkPropertiesConfig(int element)
7849 {
7850   int i;
7851
7852   if (IS_GEM(element) ||
7853       IS_CUSTOM_ELEMENT(element) ||
7854       IS_GROUP_ELEMENT(element) ||
7855       IS_ENVELOPE(element) ||
7856       ELEM_IS_PLAYER(element) ||
7857       HAS_EDITOR_CONTENT(element) ||
7858       CAN_GROW(element) ||
7859       COULD_MOVE_INTO_ACID(element) ||
7860       MAYBE_DONT_COLLIDE_WITH(element))
7861     return TRUE;
7862   else
7863     for (i = 0; elements_with_counter[i].element != -1; i++)
7864       if (elements_with_counter[i].element == element)
7865         return TRUE;
7866
7867   return FALSE;
7868 }
7869
7870 static void DrawPropertiesConfig()
7871 {
7872   int max_num_element_counters = 4;
7873   int num_element_counters = 0;
7874   int i;
7875
7876   if (!checkPropertiesConfig(properties_element))
7877   {
7878     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7879
7880     return;
7881   }
7882
7883   /* check if there are elements where a value can be chosen for */
7884   for (i = 0; elements_with_counter[i].element != -1; i++)
7885   {
7886     if (elements_with_counter[i].element == properties_element)
7887     {
7888       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7889
7890       counterbutton_info[counter_id].y =
7891         ED_ELEMENT_SETTINGS_YPOS(
7892                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7893                 (CAN_GROW(properties_element)                ? 1 : 0) +
7894                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7895                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7896                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7897                 num_element_counters);
7898
7899       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7900       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7901
7902       if (properties_element == EL_GAME_OF_LIFE ||
7903           properties_element == EL_BIOMAZE)
7904       {
7905         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7906         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7907       }
7908       else
7909       {
7910         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7911         counterbutton_info[counter_id].min_value = MIN_SCORE;
7912         counterbutton_info[counter_id].max_value = MAX_SCORE;
7913       }
7914
7915       MapCounterButtons(counter_id);
7916
7917       num_element_counters++;
7918       if (num_element_counters >= max_num_element_counters)
7919         break;
7920     }
7921   }
7922
7923   if (HAS_EDITOR_CONTENT(properties_element))
7924   {
7925     /* draw stickybutton gadget */
7926     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7927
7928     if (IS_AMOEBOID(properties_element))
7929       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7930     else if (properties_element == EL_YAMYAM ||
7931              properties_element == EL_YAMYAM_LEFT ||
7932              properties_element == EL_YAMYAM_RIGHT ||
7933              properties_element == EL_YAMYAM_UP ||
7934              properties_element == EL_YAMYAM_DOWN)
7935       DrawYamYamContentAreas();
7936     else if (properties_element == EL_EMC_MAGIC_BALL)
7937     {
7938       DrawMagicBallContentAreas();
7939
7940       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7941       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7942     }
7943     else if (properties_element == EL_EMC_ANDROID)
7944       DrawAndroidElementArea(properties_element);
7945   }
7946
7947   if (ELEM_IS_PLAYER(properties_element))
7948   {
7949     int player_nr = GET_PLAYER_NR(properties_element);
7950
7951     /* these properties can be set for every player individually */
7952
7953     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7954       &level.start_element[player_nr];
7955     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7956       &level.artwork_element[player_nr];
7957     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7958       &level.explosion_element[player_nr];
7959
7960     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7961       &level.use_start_element[player_nr];
7962     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7963       &level.use_artwork_element[player_nr];
7964     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7965       &level.use_explosion_element[player_nr];
7966     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7967       &level.initial_player_gravity[player_nr];
7968
7969     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7970       &level.initial_player_stepsize[player_nr];
7971
7972     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7973     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7974                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7975                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7976     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7977     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7978     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7979     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7980     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7981     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7982     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7983     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7984
7985     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7986     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7987     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7988
7989     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7990   }
7991
7992   if (IS_GEM(properties_element))
7993     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7994
7995   if (COULD_MOVE_INTO_ACID(properties_element) &&
7996       !ELEM_IS_PLAYER(properties_element) &&
7997       (!IS_CUSTOM_ELEMENT(properties_element) ||
7998        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7999   {
8000     /* set position for checkbutton for "can move into acid" */
8001     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8002       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8003     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8004       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8005                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8006
8007     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8008   }
8009
8010   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8011     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8012
8013   if (properties_element == EL_SPRING)
8014     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8015
8016   if (properties_element == EL_TIME_ORB_FULL)
8017     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8018
8019 #if 0
8020   if (properties_element == EL_BALLOON)
8021     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8022 #endif
8023
8024   if (CAN_GROW(properties_element))
8025   {
8026     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8027       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8028
8029     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8030   }
8031
8032   if (IS_ENVELOPE(properties_element))
8033   {
8034     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8035     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8036     int envelope_nr = properties_element - EL_ENVELOPE_1;
8037
8038     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8039     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8040
8041     /* display counter to choose size of envelope text area */
8042     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8043     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8044
8045     DrawEnvelopeTextArea(envelope_nr);
8046   }
8047
8048   if (IS_CUSTOM_ELEMENT(properties_element))
8049   {
8050     /* draw stickybutton gadget */
8051     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8052
8053     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8054     {
8055       /* draw checkbutton gadgets */
8056       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8057            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8058         MapCheckbuttonGadget(i);
8059
8060       /* draw counter gadgets */
8061       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8062            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8063         MapCounterButtons(i);
8064
8065       /* draw selectbox gadgets */
8066       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8067            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8068         MapSelectboxGadget(i);
8069
8070       /* draw textbutton gadgets */
8071       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8072
8073       /* draw text input gadgets */
8074       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8075
8076       /* draw drawing area gadgets */
8077       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8078     }
8079     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8080     {
8081       /* draw checkbutton gadgets */
8082       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8083            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8084         MapCheckbuttonGadget(i);
8085
8086       /* draw counter gadgets */
8087       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8088            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8089         MapCounterButtons(i);
8090
8091       /* draw selectbox gadgets */
8092       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8093            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8094         MapSelectboxGadget(i);
8095
8096       /* draw drawing area gadgets */
8097       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8098       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8099       DrawCustomContentArea();
8100     }
8101   }
8102   else if (IS_GROUP_ELEMENT(properties_element))
8103   {
8104     /* draw stickybutton gadget */
8105     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8106
8107     /* draw checkbutton gadgets */
8108     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8109     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8110
8111     /* draw counter gadgets */
8112     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8113
8114     /* draw selectbox gadgets */
8115     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8116
8117     /* draw textbutton gadgets */
8118     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8119
8120     /* draw drawing area gadgets */
8121     DrawGroupElementArea(properties_element);
8122
8123     /* draw text input gadgets */
8124     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8125
8126     /* draw drawing area gadgets */
8127     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8128   }
8129 }
8130
8131 static void DrawPropertiesChangeDrawingAreas()
8132 {
8133   if (IS_CUSTOM_ELEMENT(properties_element))
8134   {
8135     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8136     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8137
8138     DrawCustomChangeContentArea();
8139   }
8140
8141   redraw_mask |= REDRAW_FIELD;
8142 }
8143
8144 static void DrawPropertiesChange()
8145 {
8146   int i;
8147
8148   /* needed to initially set selectbox options for special action options */
8149   setSelectboxSpecialActionOptions();
8150
8151   /* draw stickybutton gadget */
8152   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8153
8154   /* draw checkbutton gadgets */
8155   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8156        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8157     MapCheckbuttonGadget(i);
8158
8159   /* draw counter gadgets */
8160   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8161        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8162     MapCounterButtons(i);
8163
8164   /* draw selectbox gadgets */
8165   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8166        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8167     MapSelectboxGadget(i);
8168
8169   /* draw textbutton gadgets */
8170   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8171        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8172     MapTextbuttonGadget(i);
8173
8174   /* draw graphicbutton gadgets */
8175   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8176        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8177     MapGraphicbuttonGadget(i);
8178
8179   /* draw drawing area gadgets */
8180   DrawPropertiesChangeDrawingAreas();
8181 }
8182
8183 static void DrawEditorElementAnimation(int x, int y)
8184 {
8185   int graphic = el2img(properties_element);
8186   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8187                custom_element.ce_value_fixed_initial :
8188                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8189                custom_element.collect_score_initial : FrameCounter);
8190
8191   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8192 }
8193
8194 static void DrawEditorElementName(int x, int y, int element)
8195 {
8196   char *element_name = getElementInfoText(element);
8197   int font_nr = FONT_TEXT_1;
8198   int font_width = getFontWidth(font_nr);
8199   int font_height = getFontHeight(font_nr);
8200   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8201   int max_chars_per_line = max_text_width / font_width;
8202   char buffer[max_chars_per_line + 1];
8203
8204   if (strlen(element_name) <= max_chars_per_line)
8205     DrawTextS(x, y, font_nr, element_name);
8206   else
8207   {
8208     int next_pos = max_chars_per_line;
8209
8210     strncpy(buffer, element_name, max_chars_per_line);
8211     buffer[max_chars_per_line] = '\0';
8212
8213     if (element_name[max_chars_per_line] == ' ')
8214       next_pos++;
8215     else
8216     {
8217       int i;
8218
8219       for (i = max_chars_per_line - 1; i >= 0; i--)
8220         if (buffer[i] == ' ')
8221           break;
8222
8223       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8224       {
8225         buffer[i] = '\0';
8226         next_pos = i + 1;
8227       }
8228     }
8229
8230     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8231
8232     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8233     buffer[max_chars_per_line] = '\0';
8234
8235     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8236   }
8237 }
8238
8239 static void DrawPropertiesWindow()
8240 {
8241   int xstart = 2;
8242   int ystart = 4;
8243
8244   stick_element_properties_window = FALSE;
8245
8246   /* make sure that previous properties edit mode exists for this element */
8247   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8248       !IS_CUSTOM_ELEMENT(properties_element))
8249     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8250
8251   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8252       IS_CUSTOM_ELEMENT(properties_element))
8253     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8254
8255   CopyElementPropertiesToEditor(properties_element);
8256
8257   UnmapLevelEditorWindowGadgets();
8258   UnmapLevelEditorToolboxDrawingGadgets();
8259   UnmapLevelEditorToolboxCustomGadgets();
8260
8261   if (IS_CUSTOM_ELEMENT(properties_element) ||
8262       IS_GROUP_ELEMENT(properties_element))
8263     MapLevelEditorToolboxCustomGadgets();
8264
8265   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8266   ClearWindow();
8267
8268 #if 0
8269   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8270 #else
8271   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8272            "Element Settings", FONT_TITLE_1);
8273 #endif
8274
8275 #if 1
8276   FrameCounter = 0;     /* restart animation frame counter */
8277 #endif
8278
8279   DrawElementBorder(SX + xstart * MINI_TILEX,
8280                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8281                     TILEX, TILEY, FALSE);
8282 #if 1
8283   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8284                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8285 #else
8286   DrawGraphicAnimationExt(drawto,
8287                           SX + xstart * MINI_TILEX,
8288                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8289                           el2img(properties_element), -1, NO_MASKING);
8290 #endif
8291
8292 #if 0
8293   FrameCounter = 0;     /* restart animation frame counter */
8294 #endif
8295
8296   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8297                         (ystart + 1) * MINI_TILEY + 1,
8298                         properties_element);
8299
8300   DrawPropertiesTabulatorGadgets();
8301
8302   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8303     DrawPropertiesInfo();
8304   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8305     DrawPropertiesChange();
8306   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8307     DrawPropertiesConfig();
8308 }
8309
8310 static void UpdateCustomElementGraphicGadgets()
8311 {
8312   int i;
8313
8314   ModifyEditorElementList();
8315   RedrawDrawingElements();
8316
8317   /* force redraw of all mapped drawing area gadgets */
8318   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8319   {
8320     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8321
8322     if (gi->mapped)
8323       MapDrawingArea(i);
8324   }
8325 }
8326
8327 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8328 {
8329   int lx = sx + level_xpos;
8330   int ly = sy + level_ypos;
8331
8332   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8333
8334   if (change_level)
8335     Feld[lx][ly] = element;
8336 }
8337
8338 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8339                      int element, boolean change_level)
8340 {
8341   if (from_y == to_y)                   /* horizontal line */
8342   {
8343     int x;
8344     int y = from_y;
8345
8346     if (from_x > to_x)
8347       swap_numbers(&from_x, &to_x);
8348
8349     for (x = from_x; x <= to_x; x++)
8350       DrawLineElement(x, y, element, change_level);
8351   }
8352   else if (from_x == to_x)              /* vertical line */
8353   {
8354     int x = from_x;
8355     int y;
8356
8357     if (from_y > to_y)
8358       swap_numbers(&from_y, &to_y);
8359
8360     for (y = from_y; y <= to_y; y++)
8361       DrawLineElement(x, y, element, change_level);
8362   }
8363   else                                  /* diagonal line */
8364   {
8365     int len_x = ABS(to_x - from_x);
8366     int len_y = ABS(to_y - from_y);
8367     int x, y;
8368
8369     if (len_y < len_x)                  /* a < 1 */
8370     {
8371       float a = (float)len_y / (float)len_x;
8372
8373       if (from_x > to_x)
8374         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8375
8376       for (x = 0; x <= len_x; x++)
8377       {
8378         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8379         DrawLineElement(from_x + x, from_y + y, element, change_level);
8380       }
8381     }
8382     else                                /* a >= 1 */
8383     {
8384       float a = (float)len_x / (float)len_y;
8385
8386       if (from_y > to_y)
8387         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8388
8389       for (y = 0; y <= len_y; y++)
8390       {
8391         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8392         DrawLineElement(from_x + x, from_y + y, element, change_level);
8393       }
8394     }
8395   }
8396 }
8397
8398 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8399                     int element, boolean change_level)
8400 {
8401   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8402   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8403   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8404   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8405 }
8406
8407 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8408                           int element, boolean change_level)
8409 {
8410   int y;
8411
8412   if (from_y > to_y)
8413     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8414
8415   for (y = from_y; y <= to_y; y++)
8416     DrawLine(from_x, y, to_x, y, element, change_level);
8417 }
8418
8419 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8420                        int element, boolean change_level)
8421 {
8422   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8423   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8424   int len_x = ABS(to_x - from_x);
8425   int len_y = ABS(to_y - from_y);
8426   int radius, x, y;
8427
8428   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8429
8430   /* not optimal (some points get drawn twice) but simple,
8431      and fast enough for the few points we are drawing */
8432
8433   for (x = 0; x <= radius; x++)
8434   {
8435     int sx, sy, lx, ly;
8436
8437     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8438
8439     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8440     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8441     lx = sx + level_xpos;
8442     ly = sy + level_ypos;
8443
8444     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8445       DrawLineElement(sx, sy, element, change_level);
8446   }
8447
8448   for (y = 0; y <= radius; y++)
8449   {
8450     int sx, sy, lx, ly;
8451
8452     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8453
8454     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8455     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8456     lx = sx + level_xpos;
8457     ly = sy + level_ypos;
8458
8459     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8460       DrawLineElement(sx, sy, element, change_level);
8461   }
8462 }
8463
8464 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8465                     int element, boolean change_level)
8466 {
8467   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8468   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8469
8470   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8471 }
8472
8473 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8474
8475 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8476 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8477                        int element, boolean change_level)
8478 {
8479   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8480   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8481   int mirror_to_x2 = from_x - (to_x2 - from_x);
8482   int mirror_to_y2 = from_y - (to_y2 - from_y);
8483
8484   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8485   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8486   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8487   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8488 }
8489 #endif
8490
8491 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8492 {
8493   int from_sx, from_sy;
8494   int to_sx, to_sy;
8495
8496   if (from_x > to_x)
8497     swap_numbers(&from_x, &to_x);
8498
8499   if (from_y > to_y)
8500     swap_numbers(&from_y, &to_y);
8501
8502   from_sx = SX + from_x * MINI_TILEX;
8503   from_sy = SY + from_y * MINI_TILEY;
8504   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8505   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8506
8507   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8508   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8509   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8510   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8511
8512   if (from_x == to_x && from_y == to_y)
8513     MarkTileDirty(from_x/2, from_y/2);
8514   else
8515     redraw_mask |= REDRAW_FIELD;
8516 }
8517
8518 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8519                        int element, boolean change_level)
8520 {
8521   if (element == -1 || change_level)
8522     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8523   else
8524     DrawAreaBorder(from_x, from_y, to_x, to_y);
8525 }
8526
8527 /* values for CopyBrushExt() */
8528 #define CB_AREA_TO_BRUSH        0
8529 #define CB_BRUSH_TO_CURSOR      1
8530 #define CB_BRUSH_TO_LEVEL       2
8531 #define CB_DELETE_OLD_CURSOR    3
8532 #define CB_DUMP_BRUSH           4
8533 #define CB_DUMP_BRUSH_SMALL     5
8534
8535 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8536                          int button, int mode)
8537 {
8538   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8539   static int brush_width, brush_height;
8540   static int last_cursor_x = -1, last_cursor_y = -1;
8541   static boolean delete_old_brush;
8542   int new_element = BUTTON_ELEMENT(button);
8543   int x, y;
8544
8545   if (mode == CB_DUMP_BRUSH ||
8546       mode == CB_DUMP_BRUSH_SMALL)
8547   {
8548     if (!draw_with_brush)
8549     {
8550       Error(ERR_WARN, "no brush selected");
8551
8552       return;
8553     }
8554
8555     for (y = 0; y < brush_height; y++)
8556     {
8557       for (x = 0; x < brush_width; x++)
8558       {
8559         int element = brush_buffer[x][y];
8560         int element_mapped = element;
8561
8562         if (IS_CUSTOM_ELEMENT(element))
8563           element_mapped = EL_CUSTOM_START;
8564         else if (IS_GROUP_ELEMENT(element))
8565           element_mapped = EL_GROUP_START;
8566         else if (element >= NUM_FILE_ELEMENTS)
8567           element_mapped = EL_UNKNOWN;
8568
8569         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8570       }
8571
8572       printf("\n");
8573     }
8574
8575     return;
8576   }
8577
8578   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8579     return;
8580
8581   if (mode == CB_AREA_TO_BRUSH)
8582   {
8583     int from_lx, from_ly;
8584
8585     if (from_x > to_x)
8586       swap_numbers(&from_x, &to_x);
8587
8588     if (from_y > to_y)
8589       swap_numbers(&from_y, &to_y);
8590
8591     brush_width = to_x - from_x + 1;
8592     brush_height = to_y - from_y + 1;
8593
8594     from_lx = from_x + level_xpos;
8595     from_ly = from_y + level_ypos;
8596
8597     for (y = 0; y < brush_height; y++)
8598     {
8599       for (x=0; x < brush_width; x++)
8600       {
8601         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8602
8603         if (button != 1)
8604           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8605       }
8606     }
8607
8608     if (button != 1)
8609       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8610
8611     delete_old_brush = FALSE;
8612   }
8613   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8614            mode == CB_BRUSH_TO_LEVEL)
8615   {
8616     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8617     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8618     int cursor_from_x = cursor_x - brush_width / 2;
8619     int cursor_from_y = cursor_y - brush_height / 2;
8620     int border_from_x = cursor_x, border_from_y = cursor_y;
8621     int border_to_x = cursor_x, border_to_y = cursor_y;
8622
8623     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8624       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8625
8626     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8627         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8628     {
8629       delete_old_brush = FALSE;
8630       return;
8631     }
8632
8633     for (y = 0; y < brush_height; y++)
8634     {
8635       for (x = 0; x < brush_width; x++)
8636       {
8637         int sx = cursor_from_x + x;
8638         int sy = cursor_from_y + y;
8639         int lx = sx + level_xpos;
8640         int ly = sy + level_ypos;
8641         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8642         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8643                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8644                        brush_buffer[x][y] : new_element);
8645
8646         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8647         {
8648           if (sx < border_from_x)
8649             border_from_x = sx;
8650           else if (sx > border_to_x)
8651             border_to_x = sx;
8652           if (sy < border_from_y)
8653             border_from_y = sy;
8654           else if (sy > border_to_y)
8655             border_to_y = sy;
8656
8657           DrawLineElement(sx, sy, element, change_level);
8658         }
8659       }
8660     }
8661
8662     if (mode != CB_DELETE_OLD_CURSOR)
8663       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8664
8665     last_cursor_x = cursor_x;
8666     last_cursor_y = cursor_y;
8667     delete_old_brush = TRUE;
8668   }
8669 }
8670
8671 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8672                             int button)
8673 {
8674   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8675 }
8676
8677 static void CopyBrushToLevel(int x, int y, int button)
8678 {
8679   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8680 }
8681
8682 static void CopyBrushToCursor(int x, int y)
8683 {
8684   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8685 }
8686
8687 static void DeleteBrushFromCursor()
8688 {
8689   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8690 }
8691
8692 void DumpBrush()
8693 {
8694   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8695 }
8696
8697 void DumpBrush_Small()
8698 {
8699   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8700 }
8701
8702 static void FloodFill(int from_x, int from_y, int fill_element)
8703 {
8704   int i,x,y;
8705   int old_element;
8706   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8707   static int safety = 0;
8708
8709   /* check if starting field still has the desired content */
8710   if (Feld[from_x][from_y] == fill_element)
8711     return;
8712
8713   safety++;
8714
8715   if (safety > lev_fieldx*lev_fieldy)
8716     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8717
8718   old_element = Feld[from_x][from_y];
8719   Feld[from_x][from_y] = fill_element;
8720
8721   for (i = 0; i < 4; i++)
8722   {
8723     x = from_x + check[i][0];
8724     y = from_y + check[i][1];
8725
8726     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8727       FloodFill(x, y, fill_element);
8728   }
8729
8730   safety--;
8731 }
8732
8733 /* values for DrawLevelText() modes */
8734 #define TEXT_INIT               0
8735 #define TEXT_SETCURSOR          1
8736 #define TEXT_WRITECHAR          2
8737 #define TEXT_BACKSPACE          3
8738 #define TEXT_NEWLINE            4
8739 #define TEXT_END                5
8740 #define TEXT_QUERY_TYPING       6
8741
8742 static int DrawLevelText(int sx, int sy, char letter, int mode)
8743 {
8744   static short delete_buffer[MAX_LEV_FIELDX];
8745   static int start_sx, start_sy;
8746   static int last_sx, last_sy;
8747   static boolean typing = FALSE;
8748   int letter_element = EL_CHAR_ASCII0 + letter;
8749   int lx = 0, ly = 0;
8750
8751   /* map lower case letters to upper case and convert special characters */
8752   if (letter >= 'a' && letter <= 'z')
8753     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8754   else if (letter == 'ä' || letter == 'Ä')
8755     letter_element = EL_CHAR_AUMLAUT;
8756   else if (letter == 'ö' || letter == 'Ö')
8757     letter_element = EL_CHAR_OUMLAUT;
8758   else if (letter == 'ü' || letter == 'Ãœ')
8759     letter_element = EL_CHAR_UUMLAUT;
8760   else if (letter == '^')
8761     letter_element = EL_CHAR_COPYRIGHT;
8762   else
8763     letter_element = EL_CHAR_ASCII0 + letter;
8764
8765   if (mode != TEXT_INIT)
8766   {
8767     if (!typing)
8768       return FALSE;
8769
8770     if (mode != TEXT_SETCURSOR)
8771     {
8772       sx = last_sx;
8773       sy = last_sy;
8774     }
8775
8776     lx = last_sx + level_xpos;
8777     ly = last_sy + level_ypos;
8778   }
8779
8780   switch (mode)
8781   {
8782     case TEXT_INIT:
8783       if (typing)
8784         DrawLevelText(0, 0, 0, TEXT_END);
8785
8786       typing = TRUE;
8787       start_sx = last_sx = sx;
8788       start_sy = last_sy = sy;
8789       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8790       break;
8791
8792     case TEXT_SETCURSOR:
8793       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8794       DrawAreaBorder(sx, sy, sx, sy);
8795       last_sx = sx;
8796       last_sy = sy;
8797       break;
8798
8799     case TEXT_WRITECHAR:
8800       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8801       {
8802         delete_buffer[sx - start_sx] = Feld[lx][ly];
8803         Feld[lx][ly] = letter_element;
8804
8805         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8806           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8807         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8808           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8809         else
8810           DrawLevelText(0, 0, 0, TEXT_END);
8811
8812         level.changed = TRUE;
8813       }
8814       break;
8815
8816     case TEXT_BACKSPACE:
8817       if (sx > start_sx)
8818       {
8819         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8820         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8821         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8822       }
8823       break;
8824
8825     case TEXT_NEWLINE:
8826       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8827         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8828       else
8829         DrawLevelText(0, 0, 0, TEXT_END);
8830       break;
8831
8832     case TEXT_END:
8833       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8834       DrawMiniElement(sx, sy, Feld[lx][ly]);
8835       typing = FALSE;
8836       break;
8837
8838     case TEXT_QUERY_TYPING:
8839       break;
8840
8841     default:
8842       break;
8843   }
8844
8845   return typing;
8846 }
8847
8848 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8849                           int element, boolean change_level)
8850 {
8851   int lx = sx + level_xpos;
8852   int ly = sy + level_ypos;
8853
8854   if (element == -1)
8855     DrawMiniElement(sx, sy, Feld[lx][ly]);
8856   else
8857     DrawAreaBorder(sx, sy, sx, sy);
8858 }
8859
8860 static void CopyLevelToUndoBuffer(int mode)
8861 {
8862   static boolean accumulated_undo = FALSE;
8863   boolean new_undo_buffer_position = TRUE;
8864   int last_border_element;
8865   int x, y;
8866
8867   switch (mode)
8868   {
8869     case UNDO_IMMEDIATE:
8870       accumulated_undo = FALSE;
8871       break;
8872
8873     case UNDO_ACCUMULATE:
8874       if (accumulated_undo)
8875         new_undo_buffer_position = FALSE;
8876       accumulated_undo = TRUE;
8877       break;
8878
8879     default:
8880       break;
8881   }
8882
8883   if (new_undo_buffer_position)
8884   {
8885     /* new position in undo buffer ring */
8886     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8887
8888     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8889       undo_buffer_steps++;
8890   }
8891
8892   for (x = 0; x < lev_fieldx; x++)
8893     for (y = 0; y < lev_fieldy; y++)
8894       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8895
8896   /* check if drawing operation forces change of border style */
8897   last_border_element = BorderElement;
8898   SetBorderElement();
8899   if (BorderElement != last_border_element)
8900     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8901
8902   level.changed = TRUE;
8903 }
8904
8905 static void RandomPlacement(int new_element)
8906 {
8907   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8908   int num_free_positions = 0;
8909   int num_percentage, num_elements;
8910   int x, y;
8911
8912   /* determine number of free positions for randomly placing the new element */
8913   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8914   {
8915     free_position[x][y] =
8916       (random_placement_background_restricted ?
8917        Feld[x][y] == random_placement_background_element :
8918        Feld[x][y] != new_element);
8919
8920     if (free_position[x][y])
8921       num_free_positions++;
8922   }
8923
8924   /* determine number of new elements to place there */
8925   num_percentage = num_free_positions * random_placement_value / 100;
8926   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8927                   num_percentage : random_placement_value);
8928
8929   /* if less free positions than elements to place, fill all these positions */
8930   if (num_free_positions < num_elements)
8931   {
8932     for (x = 0; x < lev_fieldx; x++)
8933       for (y = 0; y < lev_fieldy; y++)
8934         if (free_position[x][y])
8935           Feld[x][y] = new_element;
8936   }
8937   else
8938   {
8939     while (num_elements > 0)
8940     {
8941       x = RND(lev_fieldx);
8942       y = RND(lev_fieldy);
8943
8944       /* don't place element at the same position twice */
8945       if (free_position[x][y])
8946       {
8947         free_position[x][y] = FALSE;
8948         Feld[x][y] = new_element;
8949         num_elements--;
8950       }
8951     }
8952   }
8953
8954   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8955   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8956 }
8957
8958 void WrapLevel(int dx, int dy)
8959 {
8960   int wrap_dx = lev_fieldx - dx;
8961   int wrap_dy = lev_fieldy - dy;
8962   int x, y;
8963
8964   for (x = 0; x < lev_fieldx; x++)
8965     for (y = 0; y < lev_fieldy; y++)
8966       FieldBackup[x][y] = Feld[x][y];
8967
8968   for (x = 0; x < lev_fieldx; x++)
8969     for (y = 0; y < lev_fieldy; y++)
8970       Feld[x][y] =
8971         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8972
8973   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8974   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8975 }
8976
8977 static void HandleDrawingAreas(struct GadgetInfo *gi)
8978 {
8979   static boolean started_inside_drawing_area = FALSE;
8980   int id = gi->custom_id;
8981   boolean button_press_event;
8982   boolean button_release_event;
8983   boolean inside_drawing_area = !gi->event.off_borders;
8984   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8985   int actual_drawing_function;
8986   int button = gi->event.button;
8987   int new_element = BUTTON_ELEMENT(button);
8988   int sx = gi->event.x, sy = gi->event.y;
8989   int min_sx = 0, min_sy = 0;
8990   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8991   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8992   int lx = 0, ly = 0;
8993   int min_lx = 0, min_ly = 0;
8994   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8995   int x, y;
8996
8997   /* handle info callback for each invocation of action callback */
8998   gi->callback_info(gi);
8999
9000   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9001   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9002
9003   /* make sure to stay inside drawing area boundaries */
9004   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9005   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9006
9007   if (draw_level)
9008   {
9009     /* get positions inside level field */
9010     lx = sx + level_xpos;
9011     ly = sy + level_ypos;
9012
9013     if (!IN_LEV_FIELD(lx, ly))
9014       inside_drawing_area = FALSE;
9015
9016     /* make sure to stay inside level field boundaries */
9017     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9018     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9019
9020     /* correct drawing area positions accordingly */
9021     sx = lx - level_xpos;
9022     sy = ly - level_ypos;
9023   }
9024
9025   if (button_press_event)
9026     started_inside_drawing_area = inside_drawing_area;
9027
9028   if (!started_inside_drawing_area)
9029     return;
9030
9031 #if 1
9032   if (!IS_VALID_BUTTON(button))
9033     return;
9034 #endif
9035
9036   if (!button && !button_release_event)
9037     return;
9038
9039   /* automatically switch to 'single item' drawing mode, if needed */
9040   actual_drawing_function =
9041     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9042      drawing_function : GADGET_ID_SINGLE_ITEMS);
9043
9044   /* clicking into drawing area with pressed Control key picks element */
9045   if (GetKeyModState() & KMOD_Control)
9046   {
9047     last_drawing_function = drawing_function;
9048     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9049   }
9050
9051   switch (actual_drawing_function)
9052   {
9053     case GADGET_ID_SINGLE_ITEMS:
9054       if (draw_level)
9055       {
9056         if (button_release_event)
9057         {
9058           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9059
9060           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9061               !inside_drawing_area)
9062             DeleteBrushFromCursor();
9063         }
9064
9065         if (!button)
9066           break;
9067
9068         if (draw_with_brush)
9069         {
9070           if (!button_release_event)
9071             CopyBrushToLevel(sx, sy, button);
9072         }
9073         else if (new_element != Feld[lx][ly])
9074         {
9075           if (new_element == EL_PLAYER_1)
9076           {
9077             /* remove player at old position */
9078             for (y = 0; y < lev_fieldy; y++)
9079             {
9080               for (x = 0; x < lev_fieldx; x++)
9081               {
9082                 if (Feld[x][y] == EL_PLAYER_1)
9083                 {
9084                   Feld[x][y] = EL_EMPTY;
9085                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9086                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9087                     DrawMiniElement(x - level_xpos, y - level_ypos,
9088                                     EL_EMPTY);
9089                 }
9090               }
9091             }
9092           }
9093
9094           Feld[lx][ly] = new_element;
9095           DrawMiniElement(sx, sy, new_element);
9096         }
9097       }
9098       else
9099       {
9100         int type_id = gi->custom_type_id;
9101         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9102
9103         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9104           DrawMiniGraphicExt(drawto,
9105                              gi->x + sx * MINI_TILEX,
9106                              gi->y + sy * MINI_TILEY,
9107                              el2edimg(new_element));
9108         else
9109           DrawGraphicExt(drawto,
9110                          gi->x + sx * TILEX,
9111                          gi->y + sy * TILEY,
9112                          el2img(new_element), 0);
9113
9114         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9115           new_element = GFX_ELEMENT(new_element);
9116
9117         drawingarea_info[type_id].value[pos] = new_element;
9118
9119         CopyElementPropertiesToGame(properties_element);
9120
9121         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9122         {
9123           UpdateCustomElementGraphicGadgets();
9124
9125           FrameCounter = 0;     /* restart animation frame counter */
9126         }
9127       }
9128       break;
9129
9130     case GADGET_ID_CONNECTED_ITEMS:
9131       {
9132         static int last_sx = -1;
9133         static int last_sy = -1;
9134
9135         if (button_release_event)
9136           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9137
9138         if (button)
9139         {
9140           if (!button_press_event)
9141             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9142
9143           last_sx = sx;
9144           last_sy = sy;
9145         }
9146       }
9147       break;
9148
9149     case GADGET_ID_LINE:
9150     case GADGET_ID_ARC:
9151     case GADGET_ID_RECTANGLE:
9152     case GADGET_ID_FILLED_BOX:
9153     case GADGET_ID_GRAB_BRUSH:
9154     case GADGET_ID_TEXT:
9155       {
9156         static int last_sx = -1;
9157         static int last_sy = -1;
9158         static int start_sx = -1;
9159         static int start_sy = -1;
9160         void (*draw_func)(int, int, int, int, int, boolean);
9161
9162         if (drawing_function == GADGET_ID_LINE)
9163           draw_func = DrawLine;
9164         else if (drawing_function == GADGET_ID_ARC)
9165           draw_func = DrawArc;
9166         else if (drawing_function == GADGET_ID_RECTANGLE)
9167           draw_func = DrawBox;
9168         else if (drawing_function == GADGET_ID_FILLED_BOX)
9169           draw_func = DrawFilledBox;
9170         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9171           draw_func = SelectArea;
9172         else /* (drawing_function == GADGET_ID_TEXT) */
9173           draw_func = SetTextCursor;
9174
9175         if (button_press_event)
9176         {
9177           draw_func(sx, sy, sx, sy, new_element, FALSE);
9178           start_sx = last_sx = sx;
9179           start_sy = last_sy = sy;
9180
9181           if (drawing_function == GADGET_ID_TEXT)
9182             DrawLevelText(0, 0, 0, TEXT_END);
9183         }
9184         else if (button_release_event)
9185         {
9186           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9187           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9188           {
9189             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9190             CopyBrushToCursor(sx, sy);
9191             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9192                           MB_LEFTBUTTON);
9193             draw_with_brush = TRUE;
9194           }
9195           else if (drawing_function == GADGET_ID_TEXT)
9196             DrawLevelText(sx, sy, 0, TEXT_INIT);
9197           else
9198             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9199         }
9200         else if (last_sx != sx || last_sy != sy)
9201         {
9202           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9203           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9204           last_sx = sx;
9205           last_sy = sy;
9206         }
9207       }
9208       break;
9209
9210     case GADGET_ID_FLOOD_FILL:
9211       if (button_press_event && Feld[lx][ly] != new_element)
9212       {
9213         FloodFill(lx, ly, new_element);
9214         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9215         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9216       }
9217       break;
9218
9219     case GADGET_ID_PICK_ELEMENT:
9220       if (button_release_event)
9221         ClickOnGadget(level_editor_gadget[last_drawing_function],
9222                       MB_LEFTBUTTON);
9223       else if (draw_level)
9224         PickDrawingElement(button, Feld[lx][ly]);
9225       else
9226       {
9227         int type_id = gi->custom_type_id;
9228         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9229
9230         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9231       }
9232
9233       break;
9234
9235     default:
9236       break;
9237   }
9238 }
9239
9240 static void HandleCounterButtons(struct GadgetInfo *gi)
9241 {
9242   int gadget_id = gi->custom_id;
9243   int counter_id = gi->custom_type_id;
9244   int button = gi->event.button;
9245   int *counter_value = counterbutton_info[counter_id].value;
9246   int step = BUTTON_STEPSIZE(button) *
9247     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9248
9249   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9250   {
9251     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9252     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9253     boolean level_changed = LevelChanged();
9254
9255     if ((level_changed && pressed) || (!level_changed && released))
9256       return;
9257
9258     if (level_changed && !Request("Level has changed ! Discard changes ?",
9259                                   REQ_ASK))
9260     {
9261       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9262         ModifyEditorCounterValue(counter_id, *counter_value);
9263
9264       return;
9265     }
9266   }
9267
9268   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9269     *counter_value = gi->textinput.number_value;
9270   else
9271     ModifyEditorCounterValue(counter_id, *counter_value + step);
9272
9273   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9274   {
9275       LoadLevel(level_nr);
9276       TapeErase();
9277       ResetUndoBuffer();
9278       DrawEditModeWindow();
9279
9280       return;
9281   }
9282
9283   switch (counter_id)
9284   {
9285     case ED_COUNTER_ID_YAMYAM_CONTENT:
9286       DrawYamYamContentAreas();
9287       break;
9288
9289     case ED_COUNTER_ID_BALL_CONTENT:
9290       DrawMagicBallContentAreas();
9291       break;
9292
9293     case ED_COUNTER_ID_ANDROID_CONTENT:
9294       DrawAndroidElementArea(properties_element);
9295       break;
9296
9297     case ED_COUNTER_ID_GROUP_CONTENT:
9298       DrawGroupElementArea(properties_element);
9299       CopyGroupElementPropertiesToGame(properties_element);
9300       break;
9301
9302     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9303     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9304       DrawEnvelopeTextArea(-1);
9305       break;
9306
9307     case ED_COUNTER_ID_LEVEL_XSIZE:
9308     case ED_COUNTER_ID_LEVEL_YSIZE:
9309       lev_fieldx = level.fieldx;
9310       lev_fieldy = level.fieldy;
9311       break;
9312
9313     default:
9314       break;
9315   }
9316
9317   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9318        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9319       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9320        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9321     CopyElementPropertiesToGame(properties_element);
9322
9323   level.changed = TRUE;
9324 }
9325
9326 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9327 {
9328   int type_id = gi->custom_type_id;
9329
9330   strcpy(textinput_info[type_id].value, gi->textinput.value);
9331
9332   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9333   {
9334     CopyElementPropertiesToGame(properties_element);
9335
9336     ModifyEditorElementList();  /* update changed button info text */
9337   }
9338
9339   level.changed = TRUE;
9340 }
9341
9342 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9343 {
9344   int type_id = gi->custom_type_id;
9345
9346   strcpy(textarea_info[type_id].value, gi->textarea.value);
9347
9348   level.changed = TRUE;
9349 }
9350
9351 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9352 {
9353   int type_id = gi->custom_type_id;
9354   int value_old = *selectbox_info[type_id].value;
9355   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9356
9357   *selectbox_info[type_id].value = value_new;
9358
9359   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9360   {
9361     element_info[properties_element].current_change_page = gi->selectbox.index;
9362
9363     DrawPropertiesWindow();
9364   }
9365   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9366             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9367            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9368             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9369            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9370   {
9371     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9372     {
9373       /* when changing action type, also check action mode and action arg */
9374       if (value_old != value_new)
9375       {
9376 #if 1
9377         setSelectboxSpecialActionVariablesIfNeeded();
9378 #else
9379         custom_element_change.action_mode = -1;
9380         custom_element_change.action_arg = -1;
9381 #endif
9382       }
9383
9384       DrawPropertiesChange();
9385     }
9386
9387     CopyElementPropertiesToGame(properties_element);
9388
9389     level.changed = TRUE;
9390   }
9391 }
9392
9393 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9394 {
9395   int type_id = gi->custom_type_id;
9396   int i;
9397
9398   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9399       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9400   {
9401     edit_mode_properties = gi->custom_type_id;
9402
9403     DrawPropertiesWindow();
9404   }
9405   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9406   {
9407     char *template_filename = getDefaultLevelFilename(-1);
9408     boolean new_template = !fileExists(template_filename);
9409
9410     if (new_template ||
9411         Request("Save this template and kill the old ?", REQ_ASK))
9412       SaveLevelTemplate();
9413
9414     if (new_template)
9415       Request("Template saved !", REQ_CONFIRM);
9416   }
9417   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9418            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9419   {
9420     struct ElementInfo *ei = &element_info[properties_element];
9421
9422     setElementChangePages(ei, ei->num_change_pages + 1);
9423
9424     /* set new change page to be new current change page */
9425     ei->current_change_page = ei->num_change_pages - 1;
9426     ei->change = &ei->change_page[ei->current_change_page];
9427
9428     setElementChangeInfoToDefaults(ei->change);
9429
9430     DrawPropertiesWindow();
9431
9432     level.changed = TRUE;
9433   }
9434   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9435            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9436   {
9437     struct ElementInfo *ei = &element_info[properties_element];
9438
9439     /* copy all change pages after change page to be deleted */
9440     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9441       ei->change_page[i] = ei->change_page[i + 1];
9442
9443     setElementChangePages(ei, ei->num_change_pages - 1);
9444
9445     DrawPropertiesWindow();
9446
9447     level.changed = TRUE;
9448   }
9449 }
9450
9451 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9452 {
9453   int type_id = gi->custom_type_id;
9454
9455   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9456       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9457   {
9458     struct ElementInfo *ei = &element_info[properties_element];
9459     int step = BUTTON_STEPSIZE(gi->event.button);
9460
9461     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9462     ei->current_change_page += step;
9463
9464     if (ei->current_change_page < 0)
9465       ei->current_change_page = 0;
9466     else if (ei->current_change_page >= ei->num_change_pages)
9467       ei->current_change_page = ei->num_change_pages - 1;
9468
9469     DrawPropertiesWindow();
9470   }
9471   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9472            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9473   {
9474     struct ElementInfo *ei = &element_info[properties_element];
9475     int current_change_page = ei->current_change_page;
9476
9477     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9478       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9479         ei->change_page[current_change_page];
9480     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9481     {
9482       ei->change_page[current_change_page] =
9483         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9484
9485       level.changed = TRUE;
9486     }
9487
9488     DrawPropertiesWindow();
9489   }
9490 }
9491
9492 static void HandleRadiobuttons(struct GadgetInfo *gi)
9493 {
9494   *radiobutton_info[gi->custom_type_id].value =
9495     radiobutton_info[gi->custom_type_id].checked_value;
9496
9497   level.changed = TRUE;
9498 }
9499
9500 static void HandleCheckbuttons(struct GadgetInfo *gi)
9501 {
9502   int type_id = gi->custom_type_id;
9503
9504   *checkbutton_info[type_id].value ^= TRUE;
9505
9506   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9507       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9508       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9509       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9510          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9511         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9512          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9513        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9514   {
9515     CopyElementPropertiesToGame(properties_element);
9516   }
9517
9518   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9519   {
9520     UpdateCustomElementGraphicGadgets();
9521   }
9522   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9523   {
9524     char *template_filename = getDefaultLevelFilename(-1);
9525
9526     if (level.use_custom_template && !fileExists(template_filename))
9527     {
9528       Request("No level template found !", REQ_CONFIRM);
9529
9530       level.use_custom_template = FALSE;
9531       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9532
9533       return;
9534     }
9535
9536     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9537
9538     DrawEditModeWindow();
9539   }
9540
9541   level.changed = TRUE;
9542 }
9543
9544 static void HandleControlButtons(struct GadgetInfo *gi)
9545 {
9546   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9547   static int last_edit_mode = ED_MODE_DRAWING;
9548   static int last_custom_copy_mode = -1;
9549   int id = gi->custom_id;
9550   int button = gi->event.button;
9551   int step = BUTTON_STEPSIZE(button);
9552   int new_element = BUTTON_ELEMENT(button);
9553   int x, y;
9554
9555 #if 0
9556   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9557   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9558
9559   if (!IS_VALID_BUTTON(button))
9560     return;
9561 #endif
9562
9563   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9564     DrawLevelText(0, 0, 0, TEXT_END);
9565
9566   if (id < ED_NUM_CTRL1_BUTTONS &&
9567       id != GADGET_ID_SINGLE_ITEMS &&
9568       id != GADGET_ID_PROPERTIES &&
9569       id != GADGET_ID_PICK_ELEMENT &&
9570       edit_mode != ED_MODE_DRAWING &&
9571       drawing_function != GADGET_ID_PICK_ELEMENT &&
9572       !(GetKeyModState() & KMOD_Control))
9573   {
9574     DrawDrawingWindow();
9575     edit_mode = ED_MODE_DRAWING;
9576   }
9577
9578   /* element copy mode active, but no element button pressed => deactivate */
9579   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9580     last_custom_copy_mode = -1;
9581
9582   switch (id)
9583   {
9584     case GADGET_ID_SCROLL_LEFT:
9585       if (level_xpos >= 0)
9586       {
9587         if (lev_fieldx < ed_fieldx - 2)
9588           break;
9589
9590         level_xpos -= step;
9591         if (level_xpos < -1)
9592           level_xpos = -1;
9593         if (button == 1)
9594           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9595         else
9596           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9597
9598         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9599                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9600       }
9601       break;
9602
9603     case GADGET_ID_SCROLL_RIGHT:
9604       if (level_xpos <= lev_fieldx - ed_fieldx)
9605       {
9606         if (lev_fieldx < ed_fieldx - 2)
9607           break;
9608
9609         level_xpos += step;
9610         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9611           level_xpos = lev_fieldx - ed_fieldx + 1;
9612         if (button == 1)
9613           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9614         else
9615           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9616
9617         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9618                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9619       }
9620       break;
9621
9622     case GADGET_ID_SCROLL_UP:
9623       if (level_ypos >= 0)
9624       {
9625         if (lev_fieldy < ed_fieldy - 2)
9626           break;
9627
9628         level_ypos -= step;
9629         if (level_ypos < -1)
9630           level_ypos = -1;
9631         if (button == 1)
9632           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9633         else
9634           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9635
9636         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9637                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9638       }
9639       break;
9640
9641     case GADGET_ID_SCROLL_DOWN:
9642       if (level_ypos <= lev_fieldy - ed_fieldy)
9643       {
9644         if (lev_fieldy < ed_fieldy - 2)
9645           break;
9646
9647         level_ypos += step;
9648         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9649           level_ypos = lev_fieldy - ed_fieldy + 1;
9650         if (button == 1)
9651           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9652         else
9653           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9654
9655         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9656                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9657       }
9658       break;
9659
9660     case GADGET_ID_SCROLL_HORIZONTAL:
9661       level_xpos = gi->event.item_position - 1;
9662       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9663       break;
9664
9665     case GADGET_ID_SCROLL_VERTICAL:
9666       level_ypos = gi->event.item_position - 1;
9667       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9668       break;
9669
9670     case GADGET_ID_SCROLL_LIST_UP:
9671     case GADGET_ID_SCROLL_LIST_DOWN:
9672     case GADGET_ID_SCROLL_LIST_VERTICAL:
9673       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9674         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9675       else
9676       {
9677         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9678         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9679
9680         if (element_shift < 0)
9681           element_shift = 0;
9682         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9683           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9684
9685         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9686                      GDI_SCROLLBAR_ITEM_POSITION,
9687                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9688       }
9689
9690       ModifyEditorElementList();
9691
9692       break;
9693
9694     case GADGET_ID_WRAP_LEFT:
9695       WrapLevel(-step, 0);
9696       break;
9697
9698     case GADGET_ID_WRAP_RIGHT:
9699       WrapLevel(step, 0);
9700       break;
9701
9702     case GADGET_ID_WRAP_UP:
9703       WrapLevel(0, -step);
9704       break;
9705
9706     case GADGET_ID_WRAP_DOWN:
9707       WrapLevel(0, step);
9708       break;
9709
9710     case GADGET_ID_SINGLE_ITEMS:
9711     case GADGET_ID_CONNECTED_ITEMS:
9712     case GADGET_ID_LINE:
9713     case GADGET_ID_ARC:
9714     case GADGET_ID_TEXT:
9715     case GADGET_ID_RECTANGLE:
9716     case GADGET_ID_FILLED_BOX:
9717     case GADGET_ID_FLOOD_FILL:
9718     case GADGET_ID_GRAB_BRUSH:
9719     case GADGET_ID_PICK_ELEMENT:
9720       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9721         last_drawing_function = drawing_function;
9722       drawing_function = id;
9723       draw_with_brush = FALSE;
9724       break;
9725
9726     case GADGET_ID_RANDOM_PLACEMENT:
9727       RandomPlacement(new_element);
9728       break;
9729
9730     case GADGET_ID_PROPERTIES:
9731       if (edit_mode != ED_MODE_PROPERTIES)
9732       {
9733         properties_element = new_element;
9734         DrawPropertiesWindow();
9735         edit_mode = ED_MODE_PROPERTIES;
9736
9737         last_level_drawing_function = drawing_function;
9738         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9739                       MB_LEFTBUTTON);
9740       }
9741       else
9742       {
9743         DrawDrawingWindow();
9744         edit_mode = ED_MODE_DRAWING;
9745
9746         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9747                       MB_LEFTBUTTON);
9748       }
9749       break;
9750
9751     case GADGET_ID_CUSTOM_COPY_FROM:
9752     case GADGET_ID_CUSTOM_COPY_TO:
9753     case GADGET_ID_CUSTOM_EXCHANGE:
9754       last_custom_copy_mode = id;
9755       last_drawing_function = drawing_function;
9756       break;
9757
9758     case GADGET_ID_CUSTOM_COPY:
9759       CopyCustomElement(properties_element, -1, id);
9760       break;
9761
9762     case GADGET_ID_CUSTOM_PASTE:
9763       CopyCustomElement(-1, properties_element, id);
9764       break;
9765
9766     case GADGET_ID_UNDO:
9767       if (undo_buffer_steps == 0)
9768       {
9769         Request("Undo buffer empty !", REQ_CONFIRM);
9770         break;
9771       }
9772
9773       if (edit_mode != ED_MODE_DRAWING)
9774       {
9775         DrawDrawingWindow();
9776         edit_mode = ED_MODE_DRAWING;
9777       }
9778
9779       undo_buffer_position =
9780         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9781       undo_buffer_steps--;
9782
9783       for (x = 0; x < lev_fieldx; x++)
9784         for (y = 0; y < lev_fieldy; y++)
9785           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9786       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9787       break;
9788
9789     case GADGET_ID_INFO:
9790       if (edit_mode != ED_MODE_INFO)
9791       {
9792         last_edit_mode = edit_mode;
9793         edit_mode = ED_MODE_INFO;
9794
9795         DrawLevelInfoWindow();
9796       }
9797       else
9798       {
9799         edit_mode = last_edit_mode;
9800
9801         DrawEditModeWindow();
9802       }
9803       break;
9804
9805     case GADGET_ID_CLEAR:
9806       if (edit_mode != ED_MODE_DRAWING)
9807       {
9808         DrawDrawingWindow();
9809         edit_mode = ED_MODE_DRAWING;
9810       }
9811
9812       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9813         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9814           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9815
9816       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9817
9818       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9819       break;
9820
9821     case GADGET_ID_SAVE:
9822       if (leveldir_current->readonly)
9823       {
9824         Request("This level is read only !", REQ_CONFIRM);
9825         break;
9826       }
9827
9828       if (!LevelContainsPlayer())
9829         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9830       else
9831       {
9832         char *level_filename = getDefaultLevelFilename(level_nr);
9833         boolean new_level = !fileExists(level_filename);
9834
9835         if (new_level ||
9836             Request("Save this level and kill the old ?", REQ_ASK))
9837         {
9838           CopyPlayfield(Feld, level.field);
9839
9840           SaveLevel(level_nr);
9841         }
9842
9843         if (new_level)
9844           Request("Level saved !", REQ_CONFIRM);
9845
9846         level.changed = FALSE;
9847       }
9848       break;
9849
9850     case GADGET_ID_TEST:
9851       if (!LevelContainsPlayer())
9852         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9853       else
9854       {
9855         if (LevelChanged())
9856           level.game_version = GAME_VERSION_ACTUAL;
9857
9858         CopyPlayfield(level.field, FieldBackup);
9859         CopyPlayfield(Feld, level.field);
9860
9861         CopyNativeLevel_RND_to_Native(&level);
9862
9863         UnmapLevelEditorGadgets();
9864         UndrawSpecialEditorDoor();
9865
9866         CloseDoor(DOOR_CLOSE_ALL);
9867
9868         DrawCompleteVideoDisplay();
9869
9870         level_editor_test_game = TRUE;
9871
9872         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9873       }
9874       break;
9875
9876     case GADGET_ID_EXIT:
9877       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9878       break;
9879
9880     default:
9881       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9882           id <= GADGET_ID_ELEMENTLIST_LAST)
9883       {
9884         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9885         int new_element = editor_elements[element_position + element_shift];
9886
9887         if (IS_EDITOR_CASCADE(new_element))
9888         {
9889           int i;
9890
9891           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9892           {
9893             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9894             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9895
9896             if (*cascade_element == new_element)
9897             {
9898               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9899               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9900
9901               /* update element selection list */
9902               ReinitializeElementList();
9903               ModifyEditorElementList();
9904
9905               /* update cascading gadget info text */
9906               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9907
9908               /* save current editor cascading state */
9909               SaveSetup_EditorCascade();
9910
9911               break;
9912             }
9913           }
9914
9915           break;
9916         }
9917
9918         if (last_custom_copy_mode != -1)
9919         {
9920           if (CopyCustomElement(properties_element, new_element,
9921                                 last_custom_copy_mode))
9922           {
9923             ClickOnGadget(level_editor_gadget[last_drawing_function],
9924                           MB_LEFTBUTTON);
9925
9926             last_custom_copy_mode = -1;
9927           }
9928
9929           break;
9930         }
9931
9932         PickDrawingElement(button, new_element);
9933
9934         if (!stick_element_properties_window &&
9935             drawing_function != GADGET_ID_PICK_ELEMENT &&
9936             !(GetKeyModState() & KMOD_Control))
9937         {
9938           properties_element = new_element;
9939           if (edit_mode == ED_MODE_PROPERTIES)
9940             DrawPropertiesWindow();
9941         }
9942
9943         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9944           ClickOnGadget(level_editor_gadget[last_drawing_function],
9945                         MB_LEFTBUTTON);
9946       }
9947 #ifdef DEBUG
9948       else if (gi->event.type == GD_EVENT_PRESSED)
9949         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9950       else if (gi->event.type == GD_EVENT_RELEASED)
9951         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9952       else if (gi->event.type == GD_EVENT_MOVING)
9953         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9954       else
9955         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9956 #endif
9957       break;
9958   }
9959 }
9960
9961 void HandleLevelEditorKeyInput(Key key)
9962 {
9963   char letter = getCharFromKey(key);
9964   int button = MB_LEFTBUTTON;
9965
9966   if (drawing_function == GADGET_ID_TEXT &&
9967       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9968   {
9969     if (letter)
9970       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9971     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9972       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9973     else if (key == KSYM_Return)
9974       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9975     else if (key == KSYM_Escape)
9976       DrawLevelText(0, 0, 0, TEXT_END);
9977   }
9978   else if (button_status == MB_RELEASED)
9979   {
9980     int id = GADGET_ID_NONE;
9981     int new_element_shift = element_shift;
9982     int i;
9983
9984     switch (key)
9985     {
9986       case KSYM_Left:
9987         id = GADGET_ID_SCROLL_LEFT;
9988         break;
9989       case KSYM_Right:
9990         id = GADGET_ID_SCROLL_RIGHT;
9991         break;
9992       case KSYM_Up:
9993         id = GADGET_ID_SCROLL_UP;
9994         break;
9995       case KSYM_Down:
9996         id = GADGET_ID_SCROLL_DOWN;
9997         break;
9998       case KSYM_Page_Up:
9999         id = GADGET_ID_SCROLL_LIST_UP;
10000         button = MB_RIGHTBUTTON;
10001         break;
10002       case KSYM_Page_Down:
10003         id = GADGET_ID_SCROLL_LIST_DOWN;
10004         button = MB_RIGHTBUTTON;
10005         break;
10006
10007       case KSYM_Home:
10008       case KSYM_End:
10009         element_shift = (key == KSYM_Home ? 0 :
10010                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10011
10012         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10013                      GDI_SCROLLBAR_ITEM_POSITION,
10014                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10015
10016         ModifyEditorElementList();
10017
10018         break;
10019
10020       case KSYM_Insert:
10021       case KSYM_Delete:
10022 #if 1
10023         /* IS_EDITOR_CASCADE */
10024         for (i = 0; i < num_editor_elements; i++)
10025         {
10026           if ((key == KSYM_Insert && i == element_shift) ||
10027               (key == KSYM_Delete && new_element_shift > element_shift))
10028             break;
10029
10030           if (IS_EDITOR_CASCADE(editor_elements[i]))
10031             new_element_shift = i;
10032         }
10033
10034         if (i < num_editor_elements)
10035           element_shift = new_element_shift;
10036
10037         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10038           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10039
10040         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10041                      GDI_SCROLLBAR_ITEM_POSITION,
10042                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10043
10044         ModifyEditorElementList();
10045
10046 #else
10047
10048         for (i = 0; i < num_editor_elements; i++)
10049         {
10050           int e = editor_elements[i];
10051
10052           if ((key == KSYM_Insert &&
10053                (e == EL_INTERNAL_CASCADE_CE ||
10054                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10055               (key == KSYM_Delete &&
10056                (e == EL_INTERNAL_CASCADE_GE ||
10057                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10058             break;
10059         }
10060
10061         if (i < num_editor_elements)
10062         {
10063           element_shift = i;
10064
10065           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10066             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10067
10068           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10069                        GDI_SCROLLBAR_ITEM_POSITION,
10070                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10071
10072           ModifyEditorElementList();
10073         }
10074 #endif
10075
10076         break;
10077
10078       case KSYM_Escape:
10079         if (edit_mode == ED_MODE_DRAWING)
10080         {
10081           RequestExitLevelEditor(setup.ask_on_escape_editor);
10082         }
10083         else if (edit_mode == ED_MODE_INFO)
10084         {
10085           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10086         }
10087         else if (edit_mode == ED_MODE_PROPERTIES)
10088         {
10089           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10090         }
10091         else            /* should never happen */
10092         {
10093           DrawDrawingWindow();
10094           edit_mode = ED_MODE_DRAWING;
10095         }
10096         break;
10097
10098       default:
10099         break;
10100     }
10101
10102     if (id != GADGET_ID_NONE)
10103       ClickOnGadget(level_editor_gadget[id], button);
10104     else if (letter == '.')
10105       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10106     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10107       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10108     else
10109       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10110         if (letter && letter == control_info[i].shortcut)
10111           if (!anyTextGadgetActive())
10112             ClickOnGadget(level_editor_gadget[i], button);
10113   }
10114 }
10115
10116 void HandleLevelEditorIdle()
10117 {
10118   static unsigned long action_delay = 0;
10119   unsigned long action_delay_value = GameFrameDelay;
10120   int xpos = 1, ypos = 2;
10121
10122   if (edit_mode != ED_MODE_PROPERTIES)
10123     return;
10124
10125   if (!DelayReached(&action_delay, action_delay_value))
10126     return;
10127
10128 #if 1
10129   DrawEditorElementAnimation(SX + xpos * TILEX,
10130                              SY + ypos * TILEY + MINI_TILEY / 2);
10131 #else
10132   DrawGraphicAnimationExt(drawto,
10133                           SX + xpos * TILEX,
10134                           SY + ypos * TILEY + MINI_TILEY / 2,
10135                           el2img(properties_element), -1, NO_MASKING);
10136 #endif
10137
10138   MarkTileDirty(xpos, ypos);
10139   MarkTileDirty(xpos, ypos + 1);
10140
10141   FrameCounter++;       /* increase animation frame counter */
10142 }
10143
10144 void ClearEditorGadgetInfoText()
10145 {
10146   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10147 }
10148
10149 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10150 {
10151   char infotext[MAX_OUTPUT_LINESIZE + 1];
10152   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10153   int max_infotext_len = getMaxInfoTextLength();
10154
10155   if (gi == NULL || gi->info_text == NULL)
10156     return;
10157
10158   strncpy(infotext, gi->info_text, max_infotext_len);
10159   infotext[max_infotext_len] = '\0';
10160
10161   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10162   {
10163     int key = control_info[gi->custom_id].shortcut;
10164
10165     if (key)
10166     {
10167       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10168         sprintf(shortcut, " ('.' or '%c')", key);
10169       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10170         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10171       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10172         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10173       else                                              /* normal case */
10174         sprintf(shortcut, " ('%s%c')",
10175                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10176
10177       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10178         strcat(infotext, shortcut);
10179     }
10180   }
10181
10182   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10183 }
10184
10185 void HandleEditorGadgetInfoText(void *ptr)
10186 {
10187   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10188 #if 0
10189   char infotext[MAX_OUTPUT_LINESIZE + 1];
10190   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10191   int max_infotext_len = getMaxInfoTextLength();
10192 #endif
10193
10194   if (game_status != GAME_MODE_EDITOR)
10195     return;
10196
10197   ClearEditorGadgetInfoText();
10198
10199   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10200     return;
10201
10202   /* misuse this function to delete brush cursor, if needed */
10203   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10204     DeleteBrushFromCursor();
10205
10206 #if 1
10207   PrintEditorGadgetInfoText(gi);
10208 #else
10209   if (gi == NULL || gi->info_text == NULL)
10210     return;
10211
10212   strncpy(infotext, gi->info_text, max_infotext_len);
10213   infotext[max_infotext_len] = '\0';
10214
10215   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10216   {
10217     int key = control_info[gi->custom_id].shortcut;
10218
10219     if (key)
10220     {
10221       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10222         sprintf(shortcut, " ('.' or '%c')", key);
10223       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10224         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10225       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10226         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10227       else                                              /* normal case */
10228         sprintf(shortcut, " ('%s%c')",
10229                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10230
10231       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10232         strcat(infotext, shortcut);
10233     }
10234   }
10235
10236   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10237 #endif
10238 }
10239
10240 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10241 {
10242   static int start_lx, start_ly;
10243   int id = gi->custom_id;
10244   int type_id = gi->custom_type_id;
10245   int sx = gi->event.x;
10246   int sy = gi->event.y;
10247   int lx = sx + level_xpos;
10248   int ly = sy + level_ypos;
10249   int min_sx = 0, min_sy = 0;
10250   int max_sx = gi->drawing.area_xsize - 1;
10251   int max_sy = gi->drawing.area_ysize - 1;
10252   int actual_drawing_function = drawing_function;
10253   int max_infotext_len = getMaxInfoTextLength();
10254   char infotext[MAX_OUTPUT_LINESIZE + 1];
10255   char *text;
10256
10257   infotext[0] = '\0';           /* start with empty info text */
10258
10259   /* pressed Control key: simulate picking element */
10260   if (GetKeyModState() & KMOD_Control)
10261     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10262
10263   ClearEditorGadgetInfoText();
10264
10265   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10266     return;
10267
10268   /* make sure to stay inside drawing area boundaries */
10269   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10270   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10271
10272   if (id == GADGET_ID_DRAWING_LEVEL)
10273   {
10274     if (button_status)
10275     {
10276       int min_lx = 0, min_ly = 0;
10277       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10278
10279       /* get positions inside level field */
10280       lx = sx + level_xpos;
10281       ly = sy + level_ypos;
10282
10283       /* make sure to stay inside level field boundaries */
10284       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10285       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10286
10287       /* correct drawing area positions accordingly */
10288       sx = lx - level_xpos;
10289       sy = ly - level_ypos;
10290     }
10291
10292     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10293     {
10294       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10295       {
10296         if (gi->event.type == GD_EVENT_PRESSED)
10297         {
10298           start_lx = lx;
10299           start_ly = ly;
10300         }
10301
10302         switch (actual_drawing_function)
10303         {
10304           case GADGET_ID_SINGLE_ITEMS:
10305             text = "Drawing single items";
10306             break;
10307           case GADGET_ID_CONNECTED_ITEMS:
10308             text = "Drawing connected items";
10309             break;
10310           case GADGET_ID_LINE:
10311             text = "Drawing line";
10312             break;
10313           case GADGET_ID_ARC:
10314             text = "Drawing arc";
10315             break;
10316           case GADGET_ID_TEXT:
10317             text = "Setting text cursor";
10318             break;
10319           case GADGET_ID_RECTANGLE:
10320             text = "Drawing rectangle";
10321             break;
10322           case GADGET_ID_FILLED_BOX:
10323             text = "Drawing filled box";
10324             break;
10325           case GADGET_ID_FLOOD_FILL:
10326             text = "Flood fill";
10327             break;
10328           case GADGET_ID_GRAB_BRUSH:
10329             text = "Grabbing brush";
10330             break;
10331           case GADGET_ID_PICK_ELEMENT:
10332             text = "Picking element";
10333             break;
10334
10335           default:
10336             text = "Drawing position";
10337             break;
10338         }
10339
10340         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10341           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10342         else
10343           sprintf(infotext, "%s: %d, %d", text,
10344                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10345       }
10346       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10347         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10348       else
10349         sprintf(infotext, "Level position: %d, %d", lx, ly);
10350     }
10351
10352     /* misuse this function to draw brush cursor, if needed */
10353     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10354     {
10355       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10356         CopyBrushToCursor(sx, sy);
10357       else
10358         DeleteBrushFromCursor();
10359     }
10360   }
10361   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10362   {
10363     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10364     int element = drawingarea_info[type_id].value[pos];
10365
10366     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10367   }
10368   else
10369   {
10370     if (id == GADGET_ID_CUSTOM_CONTENT)
10371       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10372     else if (id == GADGET_ID_GROUP_CONTENT)
10373       sprintf(infotext, "group element position: %d", sx + 1);
10374     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10375              id <= GADGET_ID_YAMYAM_CONTENT_7)
10376       sprintf(infotext, "content area %d position: %d, %d",
10377               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10378     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10379              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10380       sprintf(infotext, "content area %d position: %d, %d",
10381               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10382     else if (id == GADGET_ID_ANDROID_CONTENT)
10383       sprintf(infotext, "android element position: %d", sx + 1);
10384     else if (drawingarea_info[type_id].infotext != NULL)
10385       strcpy(infotext, drawingarea_info[type_id].infotext);
10386   }
10387
10388   infotext[max_infotext_len] = '\0';
10389
10390   if (strlen(infotext) > 0)
10391     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10392 }
10393
10394 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10395 {
10396   if (!ask_if_level_has_changed ||
10397       !LevelChanged() ||
10398       Request("Level has changed ! Exit without saving ?",
10399               REQ_ASK | REQ_STAY_OPEN))
10400   {
10401 #if 1
10402     CloseDoor(DOOR_CLOSE_1);
10403     SetDoorState(DOOR_CLOSE_2);
10404 #else
10405     CloseDoor(DOOR_CLOSE_ALL);
10406 #endif
10407     game_status = GAME_MODE_MAIN;
10408     DrawMainMenu();
10409   }
10410   else
10411   {
10412     CloseDoor(DOOR_CLOSE_1);
10413     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10414   }
10415 }