rnd-20040111-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
51 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
52
53 #define ED_CTRL1_BUTTON_XSIZE           22
54 #define ED_CTRL1_BUTTON_YSIZE           22
55 #define ED_CTRL1_BUTTONS_XPOS           6
56 #define ED_CTRL1_BUTTONS_YPOS           6
57 #define ED_CTRL2_BUTTON_XSIZE           30
58 #define ED_CTRL2_BUTTON_YSIZE           20
59 #define ED_CTRL2_BUTTONS_XPOS           5
60 #define ED_CTRL2_BUTTONS_YPOS           99
61 #define ED_CTRL3_BUTTON_XSIZE           22
62 #define ED_CTRL3_BUTTON_YSIZE           22
63 #define ED_CTRL3_BUTTONS_XPOS           6
64 #define ED_CTRL3_BUTTONS_YPOS           6
65
66 #define ED_CTRL1_BUTTONS_HORIZ          4
67 #define ED_CTRL1_BUTTONS_VERT           4
68 #define ED_CTRL2_BUTTONS_HORIZ          3
69 #define ED_CTRL2_BUTTONS_VERT           2
70 #define ED_CTRL3_BUTTONS_HORIZ          3
71 #define ED_CTRL3_BUTTONS_VERT           1
72
73 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
74 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
75 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
76 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
77 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
78                                 ED_NUM_CTRL2_BUTTONS + \
79                                 ED_NUM_CTRL3_BUTTONS)
80
81 /* values for the element list */
82 #define ED_ELEMENTLIST_XPOS             5
83 #define ED_ELEMENTLIST_YPOS             30
84 #define ED_ELEMENTLIST_XSIZE            20
85 #define ED_ELEMENTLIST_YSIZE            20
86 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
87 #define ED_ELEMENTLIST_BUTTONS_VERT     11
88 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
89                                          ED_ELEMENTLIST_BUTTONS_VERT)
90
91 /* standard distances */
92 #define ED_BORDER_SIZE                  3
93 #define ED_BORDER_TEXT_XSIZE            5
94 #define ED_BORDER_AREA_YSIZE            1
95
96 #define ED_GADGET_DISTANCE              2
97 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
98 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE + \
99                                          MINI_TILEX / 2)
100
101 /* values for the setting windows */
102 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
103 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
104
105 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
106                                          2 * ED_GADGET_DISTANCE)
107
108 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
109 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
110
111 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
112                                          n * ED_SETTINGS_XOFFSET)
113 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
114                                          n * ED_SETTINGS_YOFFSET)
115
116 #define ED_SETTINGS1_YPOS               MINI_TILEY
117 #define ED_SETTINGS2_XPOS               MINI_TILEX
118 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
119
120 /* values for counter gadgets */
121 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
122 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
123 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
124                                          n * ED_COUNTER_YDISTANCE)
125 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
126                                          n * ED_COUNTER_YDISTANCE - 2)
127
128 /* values for element content drawing areas */
129 /* amoeba content */
130 #define ED_AREA_ELEM_CONTENT_XPOS       ( 2 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT_YPOS       (22 * MINI_TILEY)
132
133 /* yamyam content */
134 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (ED_AREA_ELEM_CONTENT_XPOS + \
135                                          5 * (n % 4) * MINI_TILEX)
136 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (ED_AREA_ELEM_CONTENT_YPOS + \
137                                          6 * (n / 4) * MINI_TILEY)
138
139 /* custom change target */
140 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(2) + \
141                                          ED_GADGET_DISTANCE)
142 /* optional custom graphic */
143 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
144                                          ED_GADGET_DISTANCE)
145 /* custom element content */
146 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
147 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(12) + \
148                                          ED_GADGET_DISTANCE - MINI_TILEY)
149 /* custom change trigger element */
150 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(6) + \
151                                          ED_GADGET_DISTANCE)
152 /* extended custom change target */
153 #define ED_AREA_ELEM_CONTENT6_XPOS      (29 * MINI_TILEX)
154 #define ED_AREA_ELEM_CONTENT6_YPOS      (ED_SETTINGS_YPOS(10) + \
155                                          ED_GADGET_DISTANCE - MINI_TILEY)
156 /* group element content */
157 #define ED_AREA_GROUP_CONTENT_XPOS      ED_SETTINGS_XPOS(0)
158 #define ED_AREA_GROUP_CONTENT_YPOS      (22 * MINI_TILEY)
159
160 /* values for random placement background drawing area */
161 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
162
163 /* values for scrolling gadgets for drawing area */
164 #define ED_SCROLLBUTTON_XPOS            24
165 #define ED_SCROLLBUTTON_YPOS            0
166 #define ED_SCROLLBAR_XPOS               24
167 #define ED_SCROLLBAR_YPOS               64
168
169 #define ED_SCROLLBUTTON_XSIZE           16
170 #define ED_SCROLLBUTTON_YSIZE           16
171
172 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
173 #define ED_SCROLL_UP_YPOS               (0)
174 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
175 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
176 #define ED_SCROLL_LEFT_XPOS             (0)
177 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
178 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
179 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
180 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
181 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
182 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
183 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
184 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
185 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
186 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
187 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
188
189 /* values for scrolling gadgets for element list */
190 #define ED_SCROLLBUTTON2_XPOS           50
191 #define ED_SCROLLBUTTON2_YPOS           0
192 #define ED_SCROLLBAR2_XPOS              50
193 #define ED_SCROLLBAR2_YPOS              20
194
195 #define ED_SCROLLBUTTON2_XSIZE          10
196 #define ED_SCROLLBUTTON2_YSIZE          10
197
198 #define ED_SCROLL2_UP_XPOS              85
199 #define ED_SCROLL2_UP_YPOS              30
200 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
201 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
202                                          ED_ELEMENTLIST_BUTTONS_VERT * \
203                                          ED_ELEMENTLIST_YSIZE - \
204                                          ED_SCROLLBUTTON2_YSIZE)
205 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
206 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
207                                          ED_SCROLLBUTTON2_YSIZE)
208 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
209 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
210                                          ED_ELEMENTLIST_YSIZE - \
211                                          2 * ED_SCROLLBUTTON2_YSIZE)
212
213 /* values for checkbutton gadgets */
214 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
215 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
216 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
217 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
218 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
219 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
220 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
221
222 /* some positions in the editor control window */
223 #define ED_BUTTON_ELEM_XPOS             6
224 #define ED_BUTTON_ELEM_YPOS             30
225 #define ED_BUTTON_ELEM_XSIZE            22
226 #define ED_BUTTON_ELEM_YSIZE            22
227
228 /* some values for text input, selectbox and counter gadgets */
229 #define ED_BUTTON_COUNT_YPOS            60
230 #define ED_BUTTON_COUNT_XSIZE           20
231 #define ED_BUTTON_COUNT_YSIZE           20
232 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
233 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
234 #define ED_WIN_COUNT_XSIZE              52
235 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
236 #define ED_WIN_COUNT2_XPOS              27
237 #define ED_WIN_COUNT2_YPOS              3
238 #define ED_WIN_COUNT2_XSIZE             46
239 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
240
241 #define ED_BUTTON_MINUS_XPOS            2
242 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
243 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
244 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
245 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
246                                          ED_WIN_COUNT_XSIZE + 2)
247 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
248 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
249 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
250
251 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
252 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
253                                          2 + ED_WIN_COUNT_YSIZE)
254 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
255 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
256
257 #define ED_SELECTBOX_BUTTON_XSIZE       14
258
259 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
260 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
261                                          4 * (2 + ED_WIN_COUNT_YSIZE))
262 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
263
264 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
265 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
266                                          2 * (2 + ED_WIN_COUNT_YSIZE))
267 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
268                                          3 * (2 + ED_WIN_COUNT_YSIZE))
269
270 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
271 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
272
273 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
274 #define INFOTEXT_XPOS                   SX
275 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
276 #define INFOTEXT_XSIZE                  SXSIZE
277 #define INFOTEXT_YSIZE                  MINI_TILEX
278
279
280 /*
281   -----------------------------------------------------------------------------
282   editor gadget definitions
283   -----------------------------------------------------------------------------
284 */
285
286 /* drawing toolbox buttons */
287 #define GADGET_ID_NONE                  -1
288 #define GADGET_ID_TOOLBOX_FIRST         0
289
290 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
291 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
292 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
293 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
294 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
295 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
296 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
297 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
298 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
299 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
300 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
301 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
302 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
303 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
304 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
305 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
306
307 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
308 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
309 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
310 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
311 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
312 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
313
314 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
315 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
316 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
317
318 /* counter button identifiers */
319 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 25)
320
321 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
322 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
323 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
324 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
325 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
326 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
327 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
328 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
329 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
330 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
331 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
332 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
333 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
334 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
335 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
336 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
337 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
338 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
339 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
340 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
341 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
342 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
343 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
344 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
345 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
346 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
347 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
348 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
349 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
350 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
351 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
352 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
353 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
354 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
355 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
356 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
357 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
358 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
359 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
360 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
361 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
362 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
363 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
364 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
365 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
366 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
367 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
368 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
369 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
370 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
371 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
372 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
373 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
374 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 53)
375 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
376 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
377 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 56)
378 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 57)
379 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 58)
380 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 59)
381 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 60)
382 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 61)
383 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 62)
384
385 /* drawing area identifiers */
386 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 63)
387
388 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
389 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
390 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
391 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
392 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
393 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
394 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
395 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
396 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
397 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
398 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
399 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
400 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 12)
401 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
402 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
403 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 15)
404 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 16)
405
406 /* text input identifiers */
407 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 17)
408
409 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
410 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
411 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
412
413 /* text area identifiers */
414 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
415
416 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
417
418 /* selectbox identifiers */
419 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
420
421 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
422 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 1)
423 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 2)
424 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 3)
425 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
426 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 5)
427 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 6)
428 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 7)
429 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 8)
430 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 9)
431 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 10)
432 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 11)
433 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 12)
434 #define GADGET_ID_CHANGE_SIDES          (GADGET_ID_SELECTBOX_FIRST + 13)
435 #define GADGET_ID_CHANGE_POWER          (GADGET_ID_SELECTBOX_FIRST + 14)
436 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 15)
437
438 /* textbutton identifiers */
439 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 16)
440
441 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
442 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
443 #define GADGET_ID_PROPERTIES_ADVANCED   (GADGET_ID_TEXTBUTTON_FIRST + 2)
444 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 3)
445 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 4)
446 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 5)
447
448 /* graphicbutton identifiers */
449 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 6)
450
451 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
452 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
453
454 /* gadgets for scrolling of drawing area */
455 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
456
457 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
458 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
459 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
460 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
461 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
462 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
463
464 /* gadgets for scrolling element list */
465 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
466
467 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
468 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
469 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
470
471 /* checkbuttons for level/element properties */
472 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
473
474 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
475 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
476 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
477 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
478 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
479 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
480 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
481 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
482 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
483 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 9)
484 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
485 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
486 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 12)
487 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 13)
488 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 14)
489 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 15)
490 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 16)
491 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 17)
492 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 18)
493 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 19)
494 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 20)
495 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 21)
496 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 22)
497 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 23)
498 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 24)
499 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 25)
500 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 26)
501 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 27)
502
503 /* gadgets for buttons in element list */
504 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 28)
505 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
506                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
507
508 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
509
510 /* radio button numbers */
511 #define RADIO_NR_NONE                   0
512 #define RADIO_NR_DRAWING_TOOLBOX        1
513 #define RADIO_NR_RANDOM_ELEMENTS        2
514
515 /* values for counter gadgets */
516 #define ED_COUNTER_ID_SELECT_LEVEL      0
517 #define ED_COUNTER_ID_LEVEL_XSIZE       1
518 #define ED_COUNTER_ID_LEVEL_YSIZE       2
519 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
520 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
521 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
522 #define ED_COUNTER_ID_LEVEL_RANDOM      6
523 #define ED_COUNTER_ID_ELEMENT_SCORE     7
524 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
525 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
526 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
527 #define ED_COUNTER_ID_CUSTOM_SCORE      11
528 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
529 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
530 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
531 #define ED_COUNTER_ID_MOVE_DELAY_FIX    15
532 #define ED_COUNTER_ID_MOVE_DELAY_RND    16
533 #define ED_COUNTER_ID_GROUP_CONTENT     17
534 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  18
535 #define ED_COUNTER_ID_CHANGE_DELAY_RND  19
536 #define ED_COUNTER_ID_CHANGE_CONT_RND   20
537
538 #define ED_NUM_COUNTERBUTTONS           21
539
540 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
541 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
542
543 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM_SCORE
544 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_MOVE_DELAY_RND
545
546 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
547 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
548
549 /* values for scrollbutton gadgets */
550 #define ED_SCROLLBUTTON_ID_AREA_UP      0
551 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
552 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
553 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
554 #define ED_SCROLLBUTTON_ID_LIST_UP      4
555 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
556
557 #define ED_NUM_SCROLLBUTTONS            6
558
559 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
560 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
561
562 /* values for scrollbar gadgets */
563 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
564 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
565 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
566
567 #define ED_NUM_SCROLLBARS               3
568
569 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
570 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
571
572 /* values for text input gadgets */
573 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
574 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
575 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
576
577 #define ED_NUM_TEXTINPUT                3
578
579 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
580 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
581
582 /* values for text area gadgets */
583 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
584
585 #define ED_NUM_TEXTAREAS                        1
586
587 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
588 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
589
590 /* values for selectbox gadgets */
591 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      0
592 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     1
593 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   2
594 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     3
595 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   4
596 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    5
597 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    6
598 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    7
599 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       8
600 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      9
601 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       10
602 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    11
603 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     12
604 #define ED_SELECTBOX_ID_CHANGE_SIDES            13
605 #define ED_SELECTBOX_ID_CHANGE_POWER            14
606 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      15
607
608 #define ED_NUM_SELECTBOX                        16
609
610 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
611 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
612
613 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
614 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
615
616 /* values for textbutton gadgets */
617 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
618 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
619 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED    2
620 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       3
621 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        4
622 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        5
623
624 #define ED_NUM_TEXTBUTTONS                      6
625
626 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
627 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
628
629 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE
630 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
631
632 /* values for graphicbutton gadgets */
633 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
634 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
635
636 #define ED_NUM_GRAPHICBUTTONS                   2
637
638 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST   ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
639 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST    ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
640
641 /* values for checkbutton gadgets */
642 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
643 #define ED_CHECKBUTTON_ID_GRAVITY               1
644 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
645 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
646 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
647 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     5
648 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
649 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       7
650 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       8
651 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      9
652 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       10
653 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         11
654 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
655 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   13
656 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  14
657 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
658 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    16
659 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     17
660 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          18
661 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  19
662 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   20
663 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  21
664 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    22
665 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  23
666 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     24
667 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   25
668
669 #define ED_NUM_CHECKBUTTONS                     26
670
671 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
672 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
673
674 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
675 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
676
677 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
678 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
679
680 /* values for radiobutton gadgets */
681 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
682 #define ED_RADIOBUTTON_ID_QUANTITY      1
683
684 #define ED_NUM_RADIOBUTTONS             2
685
686 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
687 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
688
689 /* values for drawing area gadgets */
690 #define ED_DRAWING_ID_DRAWING_LEVEL             0
691 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
692 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
693 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
694 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
695 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
696 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
697 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
698 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
699 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
700 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
701 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
702 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      12
703 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     13
704 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     14
705 #define ED_DRAWING_ID_GROUP_CONTENT             15
706 #define ED_DRAWING_ID_RANDOM_BACKGROUND         16
707
708 #define ED_NUM_DRAWING_AREAS                    17
709
710
711 /*
712   -----------------------------------------------------------------------------
713   some internally used definitions
714   -----------------------------------------------------------------------------
715 */
716
717 /* values for CopyLevelToUndoBuffer() */
718 #define UNDO_IMMEDIATE                  0
719 #define UNDO_ACCUMULATE                 1
720
721 /* values for scrollbars */
722 #define ED_SCROLL_NO                    0
723 #define ED_SCROLL_LEFT                  1
724 #define ED_SCROLL_RIGHT                 2
725 #define ED_SCROLL_UP                    4
726 #define ED_SCROLL_DOWN                  8
727
728 /* screens in the level editor */
729 #define ED_MODE_DRAWING                 0
730 #define ED_MODE_INFO                    1
731 #define ED_MODE_PROPERTIES              2
732
733 /* sub-screens in the element properties section */
734 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
735 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
736 #define ED_MODE_PROPERTIES_ADVANCED     ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
737
738 /* how many steps can be cancelled */
739 #define NUM_UNDO_STEPS                  (10 + 1)
740
741 /* values for elements with score for certain actions */
742 #define MIN_SCORE                       0
743 #define MAX_SCORE                       255
744
745 /* values for elements with count for collecting */
746 #define MIN_COLLECT_COUNT               0
747 #define MAX_COLLECT_COUNT               100
748
749 /* values for random placement */
750 #define RANDOM_USE_PERCENTAGE           0
751 #define RANDOM_USE_QUANTITY             1
752
753 /* maximal size of level editor drawing area */
754 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
755 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
756
757
758 /*
759   -----------------------------------------------------------------------------
760   some internally used data structure definitions
761   -----------------------------------------------------------------------------
762 */
763
764 static struct
765 {
766   char shortcut;
767   char *text;
768 } control_info[ED_NUM_CTRL_BUTTONS] =
769 {
770   { 's',        "draw single items"                     },
771   { 'd',        "draw connected items"                  },
772   { 'l',        "draw lines"                            },
773   { 'a',        "draw arcs"                             },
774   { 'r',        "draw outline rectangles"               },
775   { 'R',        "draw filled rectangles"                },
776   { '\0',       "wrap (rotate) level up"                },
777   { 't',        "enter text elements"                   },
778   { 'f',        "flood fill"                            },
779   { '\0',       "wrap (rotate) level left"              },
780   { '?',        "properties of drawing element"         },
781   { '\0',       "wrap (rotate) level right"             },
782   { '\0',       "random element placement"              },
783   { 'b',        "grab brush"                            },
784   { '\0',       "wrap (rotate) level down"              },
785   { ',',        "pick drawing element"                  },
786
787   { 'U',        "undo last operation"                   },
788   { 'I',        "level properties"                      },
789   { 'S',        "save level"                            },
790   { 'C',        "clear level"                           },
791   { 'T',        "test level"                            },
792   { 'E',        "exit level editor"                     },
793
794   { '\0',       "copy settings from other element"      },
795   { '\0',       "copy settings to other element"        },
796   { '\0',       "exchange settings with other element"  },
797 };
798
799 static int random_placement_value = 10;
800 static int random_placement_method = RANDOM_USE_QUANTITY;
801 static int random_placement_background_element = EL_SAND;
802 static boolean random_placement_background_restricted = FALSE;
803 static boolean stick_element_properties_window = FALSE;
804 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
805 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
806 static struct ElementChangeInfo custom_element_change;
807 static struct ElementGroupInfo group_element_info;
808 static struct ElementInfo custom_element;
809 static struct ElementInfo group_element;
810
811 static struct
812 {
813   int x, y;
814   int min_value, max_value;
815   int gadget_id_down, gadget_id_up;
816   int gadget_id_text;
817   int gadget_id_align;
818   int *value;
819   char *text_above, *text_left, *text_right;
820 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
821 {
822   /* ---------- level and editor settings ---------------------------------- */
823
824   {
825     DX + 5 - SX,                        DY + 3 - SY,
826     1,                                  100,
827     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
828     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
829     &level_nr,
830     NULL,                               NULL, NULL
831   },
832   {
833     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
834     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
835     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
836     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
837     &level.fieldx,
838     "playfield size:",                  NULL, "width",
839   },
840   {
841     -1,                                 ED_COUNTER_YPOS(2),
842     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
843     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
844     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
845     &level.fieldy,
846     NULL,                               " ", "height",
847   },
848   {
849     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
850     0,                                  999,
851     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
852     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
853     &level.gems_needed,
854     "number of emeralds to collect:",   NULL, NULL
855   },
856   {
857     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
858     0,                                  999,
859     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
860     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
861     &level.time,
862     "time available to solve level:",   NULL, "(0 => no time limit)"
863   },
864   {
865     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
866     0,                                  255,
867     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
868     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
869     &level.score[SC_TIME_BONUS],
870     "score for each 10 seconds left:",  NULL, NULL
871   },
872   {
873     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
874     1,                                  100,
875     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
876     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
877     &random_placement_value,
878     "random element placement:",        NULL, "in"
879   },
880
881   /* ---------- element settings: configure (various elements) ------------- */
882
883   {
884     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
885     MIN_SCORE,                          MAX_SCORE,
886     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
887     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
888     NULL,                               /* will be set when used */
889     NULL,                               NULL, NULL
890   },
891   {
892     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
893     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
894     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
895     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
896     &level.num_yamyam_contents,
897     NULL,                               NULL, "number of content areas"
898   },
899   {
900     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
901     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
902     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
903     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
904     NULL,
905     NULL,                               NULL, "width",
906   },
907   {
908     -1,                                 ED_SETTINGS_YPOS(0),
909     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
910     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
911     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
912     NULL,
913     NULL,                               " ", "height",
914   },
915
916   /* ---------- element settings: configure (custom elements) -------------- */
917
918   {
919     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
920     MIN_SCORE,                          MAX_SCORE,
921     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
922     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
923     &custom_element.collect_score,
924     NULL,                               "score", " "
925   },
926   {
927     -1,                                 ED_SETTINGS_YPOS(3),
928     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
929     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
930     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
931     &custom_element.collect_count,
932     NULL,                               "count", NULL
933   },
934   {
935     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
936     0,                                  999,
937     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
938     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
939     &custom_element.push_delay_fixed,
940     NULL,                               "push delay", NULL
941   },
942   {
943     -1,                                 ED_SETTINGS_YPOS(4),
944     0,                                  999,
945     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
946     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
947     &custom_element.push_delay_random,
948     NULL,                               "+random", NULL
949   },
950   {
951     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
952     0,                                  999,
953     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
954     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
955     &custom_element.move_delay_fixed,
956     NULL,                               "move delay", NULL
957   },
958   {
959     -1,                                 ED_SETTINGS_YPOS(7),
960     0,                                  999,
961     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
962     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
963     &custom_element.move_delay_random,
964     NULL,                               "+random", NULL
965   },
966
967   /* ---------- element settings: configure (group elements) --------------- */
968
969   {
970     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
971     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
972     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
973     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
974     &group_element_info.num_elements,
975     NULL,                               NULL, "number of elements in group"
976   },
977
978   /* ---------- element settings: advanced (custom elements) --------------- */
979
980   {
981     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
982     0,                                  999,
983     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
984     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
985     &custom_element_change.delay_fixed,
986     NULL,                               "delay", NULL,
987   },
988   {
989     -1,                                 ED_SETTINGS_YPOS(3),
990     0,                                  999,
991     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
992     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
993     &custom_element_change.delay_random,
994     NULL,                               "+random", NULL
995   },
996   {
997     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
998     0,                                  100,
999     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1000     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1001     &custom_element_change.random,
1002     NULL,                               "use random replace:", "%"
1003   },
1004 };
1005
1006 static struct
1007 {
1008   int x, y;
1009   int gadget_id;
1010   int size;
1011   char *value;
1012   char *text_above, *infotext;
1013 } textinput_info[ED_NUM_TEXTINPUT] =
1014 {
1015   {
1016     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1017     GADGET_ID_LEVEL_NAME,
1018     MAX_LEVEL_NAME_LEN,
1019     level.name,
1020     "Title:", "Title"
1021   },
1022   {
1023     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1024     GADGET_ID_LEVEL_AUTHOR,
1025     MAX_LEVEL_AUTHOR_LEN,
1026     level.author,
1027     "Author:", "Author"
1028   },
1029   {
1030     5 * MINI_TILEX,                     5 * MINI_TILEY - ED_BORDER_SIZE,
1031     GADGET_ID_ELEMENT_NAME,
1032     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1033     custom_element.description,
1034     NULL, "Element name"
1035   }
1036 };
1037
1038 static struct
1039 {
1040   int x, y;
1041   int gadget_id;
1042   int xsize, ysize;
1043   char *value;
1044   char *text_above, *infotext;
1045 } textarea_info[ED_NUM_TEXTAREAS] =
1046 {
1047   {
1048     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1049     GADGET_ID_ENVELOPE_INFO,
1050     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1051     NULL,
1052     "Envelope Info:", "Envelope Info"
1053   }
1054 };
1055
1056 static struct ValueTextInfo options_access_type[] =
1057 {
1058   { EP_WALKABLE,                "walk"                          },
1059   { EP_PASSABLE,                "pass"                          },
1060   { -1,                         NULL                            }
1061 };
1062
1063 static struct ValueTextInfo options_access_layer[] =
1064 {
1065   { EP_ACCESSIBLE_OVER,         "over"                          },
1066   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1067   { EP_ACCESSIBLE_UNDER,        "under"                         },
1068   { -1,                         NULL                            }
1069 };
1070
1071 static struct ValueTextInfo options_walk_to_action[] =
1072 {
1073   { EP_DIGGABLE,                "diggable"                      },
1074   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1075   { EP_DROPPABLE,               "collectible & droppable"       },
1076   { EP_PUSHABLE,                "pushable"                      },
1077   { -1,                         NULL                            }
1078 };
1079
1080 static struct ValueTextInfo options_move_pattern[] =
1081 {
1082   { MV_LEFT,                    "left"                          },
1083   { MV_RIGHT,                   "right"                         },
1084   { MV_UP,                      "up"                            },
1085   { MV_DOWN,                    "down"                          },
1086   { MV_HORIZONTAL,              "horizontal"                    },
1087   { MV_VERTICAL,                "vertical"                      },
1088   { MV_ALL_DIRECTIONS,          "all directions"                },
1089   { MV_TOWARDS_PLAYER,          "towards player"                },
1090   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1091   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1092   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1093   { MV_TURNING_LEFT,            "turning left"                  },
1094   { MV_TURNING_RIGHT,           "turning right"                 },
1095   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1096   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1097   { MV_TURNING_RANDOM,          "turning random"                },
1098   { MV_WHEN_PUSHED,             "when pushed"                   },
1099   { MV_WHEN_DROPPED,            "when dropped"                  },
1100 #if 1
1101   { MV_MAZE_RUNNER,             "maze runner style"             },
1102   { MV_MAZE_HUNTER,             "maze hunter style"             },
1103 #endif
1104   { -1,                         NULL                            }
1105 };
1106
1107 static struct ValueTextInfo options_move_direction[] =
1108 {
1109   { MV_NO_MOVING,               "automatic"                     },
1110   { MV_LEFT,                    "left"                          },
1111   { MV_RIGHT,                   "right"                         },
1112   { MV_UP,                      "up"                            },
1113   { MV_DOWN,                    "down"                          },
1114   { -1,                         NULL                            }
1115 };
1116
1117 static struct ValueTextInfo options_move_stepsize[] =
1118 {
1119   { 1,                          "very slow"                     },
1120   { 2,                          "slow"                          },
1121   { 4,                          "normal"                        },
1122   { 8,                          "fast"                          },
1123   { 16,                         "very fast"                     },
1124   { -1,                         NULL                            }
1125 };
1126
1127 static struct ValueTextInfo options_smash_targets[] =
1128 {
1129   { EP_CAN_SMASH_PLAYER,        "player"                        },
1130 #if 0
1131   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1132 #endif
1133   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1134   { -1,                         NULL                            }
1135 };
1136
1137 static struct ValueTextInfo options_slippery_type[] =
1138 {
1139   { SLIPPERY_ANY_RANDOM,        "random"                        },
1140   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1141   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1142   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1143   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1144   { -1,                         NULL                            }
1145 };
1146
1147 static struct ValueTextInfo options_deadliness[] =
1148 {
1149   { EP_DONT_RUN_INTO,           "running into"                  },
1150   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1151   { EP_DONT_TOUCH,              "touching"                      },
1152   { -1,                         NULL                            }
1153 };
1154
1155 static struct ValueTextInfo options_consistency[] =
1156 {
1157   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1158   { EP_CAN_EXPLODE_DYNA,        "can explode 3+3"               },
1159   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1160   { EP_INDESTRUCTIBLE,          "indestructible"                },
1161   { -1,                         NULL                            }
1162 };
1163
1164 static struct ValueTextInfo options_time_units[] =
1165 {
1166   { 1,                          "frames"                        },
1167   { FRAMES_PER_SECOND,          "seconds"                       },
1168   { -1,                         NULL                            }
1169 };
1170
1171 static struct ValueTextInfo options_change_direct_action[] =
1172 {
1173   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1174   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1175   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1176   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1177   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1178   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1179   { CE_SWITCHED,                "switched ..."                  },
1180 #if 1
1181   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1182   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1183 #else
1184   { CE_HITTING_SOMETHING,       "collision ..."                 },
1185 #endif
1186   { CE_IMPACT,                  "impact (on something)"         },
1187   { CE_SMASHED,                 "smashed (from above)"          },
1188   { -1,                         NULL                            }
1189 };
1190
1191 static struct ValueTextInfo options_change_other_action[] =
1192 {
1193   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1194   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1195   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1196   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1197   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1198   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1199   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1200   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1201   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1202 #if 1
1203   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1204   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1205 #endif
1206   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1207   { CE_OTHER_IS_CHANGING,       "change of"                     },
1208   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1209   { -1,                         NULL                            }
1210 };
1211
1212 static struct ValueTextInfo options_change_sides[] =
1213 {
1214   { CH_SIDE_LEFT,               "left side"                     },
1215   { CH_SIDE_RIGHT,              "right side"                    },
1216   { CH_SIDE_TOP,                "top side"                      },
1217   { CH_SIDE_BOTTOM,             "bottom side"                   },
1218   { CH_SIDE_LEFT_RIGHT,         "left/right side"               },
1219   { CH_SIDE_TOP_BOTTOM,         "top/bottom side"               },
1220   { CH_SIDE_ANY,                "any side"                      },
1221   { -1,                         NULL                            }
1222 };
1223
1224 static struct ValueTextInfo options_change_power[] =
1225 {
1226   { CP_NON_DESTRUCTIVE,         "empty"                         },
1227   { CP_HALF_DESTRUCTIVE,        "diggable"                      },
1228   { CP_FULL_DESTRUCTIVE,        "destructible"                  },
1229   { -1,                         NULL                            }
1230 };
1231
1232 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1233 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1234 {
1235   { -1,                         NULL                            }
1236 };
1237
1238 static struct
1239 {
1240   int x, y;
1241   int gadget_id;
1242   int gadget_id_align;
1243   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1244   struct ValueTextInfo *options;
1245   int *value;
1246   char *text_left, *text_right, *infotext;
1247 } selectbox_info[ED_NUM_SELECTBOX] =
1248 {
1249   /* ---------- element settings: configure (custom elements) ------------- */
1250
1251   {
1252     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1253     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1254     -1,
1255     options_access_type,
1256     &custom_element.access_type,
1257     "player can", NULL,                 "type of access to this field"
1258   },
1259   {
1260     -1,                                 ED_SETTINGS_YPOS(1),
1261     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1262     -1,
1263     options_access_layer,
1264     &custom_element.access_layer,
1265     NULL, NULL,                         "layer of access for this field"
1266   },
1267   {
1268     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1269     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1270     -1,
1271     options_walk_to_action,
1272     &custom_element.walk_to_action,
1273     NULL, NULL,                         "diggable/collectible/pushable"
1274   },
1275   {
1276     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1277     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1278     -1,
1279     options_move_pattern,
1280     &custom_element.move_pattern,
1281     "can move", NULL,                   "element move direction"
1282   },
1283   {
1284     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1285     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1286     -1,
1287     options_move_direction,
1288     &custom_element.move_direction_initial,
1289     "starts moving", NULL,              "initial element move direction"
1290   },
1291   {
1292     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1293     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1294     -1,
1295     options_move_stepsize,
1296     &custom_element.move_stepsize,
1297     "move/fall speed", NULL,            "speed of element movement"
1298   },
1299   {
1300     -1,                                 ED_SETTINGS_YPOS(9),
1301     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1302     -1,
1303     options_smash_targets,
1304     &custom_element.smash_targets,
1305     "can smash", NULL,                  "elements that can be smashed"
1306   },
1307   {
1308     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1309     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1310     -1,
1311     options_slippery_type,
1312     &custom_element.slippery_type,
1313     "slippery", NULL,                   "where other elements fall down"
1314   },
1315   {
1316     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1317     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1318     -1,
1319     options_deadliness,
1320     &custom_element.deadliness,
1321     "deadly when", NULL,                "deadliness of element"
1322   },
1323   {
1324     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1325     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1326     -1,
1327     options_consistency,
1328     &custom_element.consistency,
1329     NULL, NULL,                         "consistency/destructibility"
1330   },
1331
1332   /* ---------- element settings: advanced (custom elements) --------------- */
1333
1334   {
1335     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1336     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1337     -1,
1338     options_time_units,
1339     &custom_element_change.delay_frames,
1340     "delay time given in", NULL,        "delay time units for change"
1341   },
1342   {
1343     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1344     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1345     -1,
1346     options_change_direct_action,
1347     &custom_element_change.direct_action,
1348     NULL, NULL,                         "type of direct action"
1349   },
1350   {
1351     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1352     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1353     -1,
1354     options_change_other_action,
1355     &custom_element_change.other_action,
1356     NULL, "element:",                   "type of other element action"
1357   },
1358   {
1359     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1360     GADGET_ID_CHANGE_SIDES,             GADGET_ID_NONE,
1361     -1,
1362     options_change_sides,
1363     &custom_element_change.sides,
1364     "... at", NULL,                     "element side that causes change"
1365   },
1366   {
1367     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1368     GADGET_ID_CHANGE_POWER,             GADGET_ID_NONE,
1369     -1,
1370     options_change_power,
1371     &custom_element_change.power,
1372     "replace when", NULL,               "which elements can be replaced"
1373   },
1374   {
1375     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1376     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1377     3,
1378     options_change_page,
1379     &custom_element.current_change_page,
1380     NULL, NULL,                         "element config page"
1381   },
1382 };
1383
1384 static struct
1385 {
1386   int x, y;
1387   int gadget_id;
1388   int gadget_id_align;
1389   int size;
1390   char *text;
1391   char *text_left, *text_right, *infotext;
1392 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1393 {
1394   {
1395     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1396     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1397     11,                                 "Information",                  
1398     NULL, NULL,                         "Show information about element"
1399   },
1400   {
1401     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1402     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1403     11,                                 "Configure",
1404     NULL, NULL,                         "Configure element properties"
1405   },
1406   {
1407     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1408     GADGET_ID_PROPERTIES_ADVANCED,      GADGET_ID_NONE,
1409     11,                                 "Advanced",
1410     NULL, NULL,                         "Advanced element configuration"
1411   },
1412   {
1413     -1,                                 ED_SETTINGS_YPOS(13),
1414     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1415     -1,                                 "Save as template",
1416     " ", NULL,                          "Save current settings as new template"
1417   },
1418   {
1419     -1,                                 ED_SETTINGS_YPOS(14),
1420     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_NEXT_CHANGE_PAGE,
1421     -1,                                 "New",
1422     " ", NULL,                          "Add new config page"
1423   },
1424   {
1425     -1,                                 ED_SETTINGS_YPOS(14),
1426     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1427     -1,                                 "Delete",
1428     NULL, NULL,                         "Delete current config page"
1429   },
1430 };
1431
1432 static struct
1433 {
1434   int gd_x, gd_y;
1435   int x, y;
1436   int width, height;
1437   int gadget_id;
1438   int gadget_id_align;
1439   char *text_left, *text_right, *infotext;
1440 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1441 {
1442   {
1443     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1444     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1445     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1446     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1447     NULL, NULL,                         "select previous config page"
1448   },
1449   {
1450     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1451     -1,                                 ED_SETTINGS_YPOS(14),
1452     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1453     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1454     NULL, "config page",                "select next config page"
1455   },
1456 };
1457
1458 static struct
1459 {
1460   int gd_x, gd_y;
1461   int x, y;
1462   int gadget_id;
1463   char *infotext;
1464 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1465 {
1466   {
1467     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1468     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1469     GADGET_ID_SCROLL_UP,
1470     "scroll level editing area up"
1471   },
1472   {
1473     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1474     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1475     GADGET_ID_SCROLL_DOWN,
1476     "scroll level editing area down"
1477   },
1478   {
1479     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1480     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1481     GADGET_ID_SCROLL_LEFT,
1482     "scroll level editing area left"
1483   },
1484   {
1485     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1486     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1487     GADGET_ID_SCROLL_RIGHT,
1488     "scroll level editing area right"
1489   },
1490   {
1491     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1492     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1493     GADGET_ID_SCROLL_LIST_UP,
1494     "scroll element list up ('Page Up')"
1495   },
1496   {
1497     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1498     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1499     GADGET_ID_SCROLL_LIST_DOWN,
1500     "scroll element list down ('Page Down')"
1501   },
1502 };
1503
1504 static struct
1505 {
1506   int gd_x, gd_y;
1507   int x, y;
1508   int width, height;
1509   int type;
1510   int gadget_id;
1511   char *infotext;
1512 } scrollbar_info[ED_NUM_SCROLLBARS] =
1513 {
1514   {
1515     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1516     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1517     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1518     GD_TYPE_SCROLLBAR_HORIZONTAL,
1519     GADGET_ID_SCROLL_HORIZONTAL,
1520     "scroll level editing area horizontally"
1521   },
1522   {
1523     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1524     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1525     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1526     GD_TYPE_SCROLLBAR_VERTICAL,
1527     GADGET_ID_SCROLL_VERTICAL,
1528     "scroll level editing area vertically"
1529   },
1530   {
1531     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1532     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1533     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1534     GD_TYPE_SCROLLBAR_VERTICAL,
1535     GADGET_ID_SCROLL_LIST_VERTICAL,
1536     "scroll element list vertically"
1537   }
1538 };
1539
1540 static struct
1541 {
1542   int x, y;
1543   int gadget_id;
1544   int gadget_id_align;
1545   int radio_button_nr;
1546   int *value;
1547   int checked_value;
1548   char *text_left, *text_right, *infotext;
1549 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1550 {
1551   {
1552     -1,                                 ED_COUNTER2_YPOS(8),
1553     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1554     RADIO_NR_RANDOM_ELEMENTS,
1555     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1556     " ", "percentage",                  "use percentage for random elements"
1557   },
1558   {
1559     -1,                                 ED_COUNTER2_YPOS(8),
1560     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1561     RADIO_NR_RANDOM_ELEMENTS,
1562     &random_placement_method,           RANDOM_USE_QUANTITY,
1563     " ", "quantity",                    "use quantity for random elements"
1564   }
1565 };
1566
1567 static struct
1568 {
1569   int x, y;
1570   int gadget_id;
1571   int gadget_id_align;
1572   boolean *value;
1573   char *text_left, *text_right, *infotext;
1574 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1575 {
1576   /* ---------- level and editor settings ---------------------------------- */
1577
1578   {
1579     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1580     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1581     &level.double_speed,
1582     NULL, "double speed movement",      "set movement speed of player"
1583   },
1584   {
1585     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1586     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1587     &level.initial_gravity,
1588     " ", "gravity",                     "set level gravity"
1589   },
1590   {
1591     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1592     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1593     &random_placement_background_restricted,
1594     NULL,
1595     "restrict random placement to:",    "set random placement restriction"
1596   },
1597
1598   /* ---------- element settings: configure (various elements) ------------- */
1599
1600   {
1601     ED_SETTINGS_XPOS(0),                0,      /* set at runtime */
1602     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1603     &stick_element_properties_window,
1604     NULL,
1605     "stick this screen to edit content","stick this screen to edit content"
1606   },
1607   {
1608     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
1609     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1610     &level.em_slippery_gems,
1611     NULL,
1612     "slip down from certain flat walls","use EM style slipping behaviour"
1613   },
1614
1615   /* ---------- element settings: configure (custom elements) ------------- */
1616
1617   {
1618     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1619     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
1620     &custom_element_properties[EP_ACCESSIBLE],
1621     NULL, NULL,                         "player can walk to or pass this field"
1622   },
1623   {
1624     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1625     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
1626     &custom_element_properties[EP_WALK_TO_OBJECT],
1627     NULL, NULL,                         "player can dig/collect/push element"
1628   },
1629   {
1630     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1631     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
1632     &custom_element_properties[EP_CAN_MOVE],
1633     NULL, NULL,                         "element can move in some direction"
1634   },
1635   {
1636     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
1637     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
1638     &custom_element_properties[EP_CAN_FALL],
1639     NULL, "can fall",                   "element can fall down"
1640   },
1641   {
1642     -1,                                 ED_SETTINGS_YPOS(9),
1643     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
1644     &custom_element_properties[EP_CAN_SMASH],
1645     " ", NULL,                          "element can smash other elements"
1646   },
1647   {
1648     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
1649     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
1650     &custom_element_properties[EP_SLIPPERY],
1651     NULL, NULL,                         "other elements can fall down from it"
1652   },
1653   {
1654     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(11),
1655     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
1656     &custom_element_properties[EP_DEADLY],
1657     NULL, NULL,                         "element can kill the player"
1658   },
1659   {
1660     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(12),
1661     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
1662     &custom_element_properties[EP_EXPLODE_RESULT],
1663     NULL, NULL,                         "set consistency/destructibility"
1664   },
1665   {
1666     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(13),
1667     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
1668     &custom_element.can_explode_by_fire,
1669     NULL, "by fire",                    "element can explode by fire/explosion"
1670   },
1671   {
1672     -1,                                 ED_SETTINGS_YPOS(13),
1673     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
1674     &custom_element.can_explode_smashed,
1675     " ", "smashed",                     "element can explode when smashed"
1676   },
1677   {
1678     -1,                                 ED_SETTINGS_YPOS(13),
1679     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
1680     &custom_element.can_explode_impact,
1681     " ", "impact",                      "element can explode on impact"
1682   },
1683
1684   /* ---------- element settings: advanced (custom elements) --------------- */
1685
1686   {
1687     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1688     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
1689     &custom_element.use_gfx_element,
1690     NULL, "use graphic of element:",    "use graphic for custom element"
1691   },
1692   {
1693     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1694     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
1695     &custom_element_change.can_change,
1696     NULL, "element changes to:",        "element can change to other element"
1697   },
1698   {
1699     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1700     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
1701     &custom_element_change_events[CE_DELAY],
1702     NULL, NULL,                         "element changes after delay"
1703   },
1704   {
1705     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1706     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
1707     &custom_element_change_events[CE_BY_DIRECT_ACTION],
1708     NULL, NULL,                         "element changes by direct action"
1709   },
1710   {
1711     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1712     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
1713     &custom_element_change_events[CE_BY_OTHER_ACTION],
1714     NULL, NULL,                         "element changes by other element"
1715   },
1716   {
1717     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1718     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
1719     &custom_element_change.explode,
1720     NULL, "explode instead of change",  "element explodes instead of change"
1721   },
1722   {
1723     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1724     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
1725     &custom_element_change.use_content,
1726     NULL, "use extended change target:","element changes to more elements"
1727   },
1728   {
1729     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
1730     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
1731     &custom_element_change.only_complete,
1732     NULL, "replace all or nothing",     "only replace when all can be changed"
1733   },
1734   {
1735     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
1736     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
1737     &custom_element_change.use_random_change,
1738     NULL, NULL,                         "use percentage for random replace"
1739   },
1740   {
1741     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
1742     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
1743     &level.use_custom_template,
1744     NULL, "use template",               "use template for custom properties"
1745   },
1746 };
1747
1748 static struct
1749 {
1750   int x, y;
1751   int area_xsize, area_ysize;
1752   int gadget_id;
1753   int gadget_id_align;
1754   char *text_left, *text_right, *text_below;
1755 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1756 {
1757   /* ---------- level playfield content ------------------------------------ */
1758
1759   {
1760     0, 0,
1761     MAX_ED_FIELDX, MAX_ED_FIELDY,
1762     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
1763     NULL, NULL,                         NULL
1764   },
1765
1766   /* ---------- yam yam content -------------------------------------------- */
1767
1768   {
1769     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
1770     3, 3,
1771     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
1772     NULL, NULL,                         "1"
1773   },
1774   {
1775     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
1776     3, 3,
1777     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
1778     NULL, NULL,                         "2"
1779   },
1780   {
1781     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
1782     3, 3,
1783     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
1784     NULL, NULL,                         "3"
1785   },
1786   {
1787     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
1788     3, 3,
1789     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
1790     NULL, NULL,                         "4"
1791   },
1792   {
1793     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
1794     3, 3,
1795     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
1796     NULL, NULL,                         "5"
1797   },
1798   {
1799     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
1800     3, 3,
1801     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
1802     NULL, NULL,                         "6"
1803   },
1804   {
1805     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
1806     3, 3,
1807     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
1808     NULL, NULL,                         "7"
1809   },
1810   {
1811     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
1812     3, 3,
1813     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
1814     NULL, NULL,                         "8"
1815   },
1816
1817   /* ---------- amoeba content --------------------------------------------- */
1818
1819   {
1820     ED_AREA_ELEM_CONTENT_XPOS,          ED_AREA_ELEM_CONTENT_YPOS,
1821     1, 1,
1822     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
1823     NULL, "content of amoeba",          NULL
1824   },
1825
1826   /* ---------- custom graphic --------------------------------------------- */
1827
1828   {
1829     -1,                                 ED_AREA_ELEM_CONTENT3_YPOS,
1830     1, 1,
1831     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
1832     NULL, NULL,                         NULL
1833   },
1834
1835   /* ---------- custom content (when exploding) ---------------------------- */
1836
1837   {
1838     ED_AREA_ELEM_CONTENT4_XPOS,         ED_AREA_ELEM_CONTENT4_YPOS,
1839     3, 3,
1840     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
1841     "content:", NULL,                   NULL
1842   },
1843
1844   /* ---------- custom change target --------------------------------------- */
1845
1846   {
1847     -1,                                 ED_AREA_ELEM_CONTENT2_YPOS,
1848     1, 1,
1849     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
1850     NULL, "after/when:",                NULL
1851   },
1852
1853   /* ---------- custom change content (extended change target) ------------- */
1854
1855   {
1856     ED_AREA_ELEM_CONTENT6_XPOS,         ED_AREA_ELEM_CONTENT6_YPOS,
1857     3, 3,
1858     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
1859     NULL, NULL,                         NULL
1860   },
1861
1862   /* ---------- custom change trigger (element causing change) ------------- */
1863
1864   {
1865     -1,                                 ED_AREA_ELEM_CONTENT5_YPOS,
1866     1, 1,
1867     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
1868     NULL, NULL,                         NULL
1869   },
1870
1871   /* ---------- group element content -------------------------------------- */
1872
1873   {
1874     ED_AREA_GROUP_CONTENT_XPOS,         ED_AREA_GROUP_CONTENT_YPOS,
1875     MAX_ELEMENTS_IN_GROUP, 1,
1876     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
1877     "content:", NULL,                   NULL
1878   },
1879
1880   /* ---------- random background (for random painting) -------------------- */
1881
1882   {
1883     -1,                                 ED_AREA_RANDOM_BACKGROUND_YPOS,
1884     1, 1,
1885     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
1886     NULL, NULL,                         NULL
1887   },
1888 };
1889
1890
1891 /*
1892   -----------------------------------------------------------------------------
1893   some internally used variables
1894   -----------------------------------------------------------------------------
1895 */
1896
1897 /* actual size of level editor drawing area */
1898 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1899
1900 /* actual position of level editor drawing area in level playfield */
1901 static int level_xpos = -1, level_ypos = -1;
1902
1903 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1904
1905 /* drawing elements on the three mouse buttons */
1906 static int new_element1 = EL_WALL;
1907 static int new_element2 = EL_EMPTY;
1908 static int new_element3 = EL_SAND;
1909
1910 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1911                                 (button) == 2 ? new_element2 : \
1912                                 (button) == 3 ? new_element3 : EL_EMPTY)
1913 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1914
1915 /* forward declaration for internal use */
1916 static void ModifyEditorCounter(int, int);
1917 static void ModifyEditorCounterLimits(int, int, int);
1918 static void ModifyEditorSelectbox(int, int);
1919 static void ModifyEditorDrawingArea(int, int, int);
1920 static void ModifyEditorElementList();
1921 static void RedrawDrawingElements();
1922 static void DrawDrawingWindow();
1923 static void DrawLevelInfoWindow();
1924 static void DrawPropertiesWindow();
1925 static void UpdateCustomElementGraphicGadgets();
1926 static boolean checkPropertiesConfig();
1927 static void CopyLevelToUndoBuffer(int);
1928 static void HandleDrawingAreas(struct GadgetInfo *);
1929 static void HandleCounterButtons(struct GadgetInfo *);
1930 static void HandleTextInputGadgets(struct GadgetInfo *);
1931 static void HandleTextAreaGadgets(struct GadgetInfo *);
1932 static void HandleSelectboxGadgets(struct GadgetInfo *);
1933 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1934 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
1935 static void HandleRadiobuttons(struct GadgetInfo *);
1936 static void HandleCheckbuttons(struct GadgetInfo *);
1937 static void HandleControlButtons(struct GadgetInfo *);
1938 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1939
1940 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1941 static int right_gadget_border[NUM_EDITOR_GADGETS];
1942
1943 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1944 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1945 static boolean draw_with_brush = FALSE;
1946 static int properties_element = 0;
1947
1948 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1949 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1950 static int undo_buffer_position = 0;
1951 static int undo_buffer_steps = 0;
1952
1953 static int edit_mode;
1954 static int edit_mode_properties;
1955
1956 static int element_shift = 0;
1957
1958 static int editor_hl_boulderdash[] =
1959 {
1960   EL_CHAR('B'),
1961   EL_CHAR('O'),
1962   EL_CHAR('U'),
1963   EL_CHAR('L'),
1964
1965   EL_CHAR('-'),
1966   EL_CHAR('D'),
1967   EL_CHAR('E'),
1968   EL_CHAR('R'),
1969
1970   EL_CHAR('D'),
1971   EL_CHAR('A'),
1972   EL_CHAR('S'),
1973   EL_CHAR('H'),
1974 };
1975
1976 static int editor_el_boulderdash[] =
1977 {
1978   EL_PLAYER_1,
1979   EL_EMPTY,
1980   EL_SAND,
1981   EL_STEELWALL,
1982
1983   EL_BD_WALL,
1984   EL_BD_MAGIC_WALL,
1985   EL_EXIT_CLOSED,
1986   EL_EXIT_OPEN,
1987
1988   EL_BD_DIAMOND,
1989   EL_BD_BUTTERFLY_UP,
1990   EL_BD_FIREFLY_UP,
1991   EL_BD_ROCK,
1992
1993   EL_BD_BUTTERFLY_LEFT,
1994   EL_BD_FIREFLY_LEFT,
1995   EL_BD_BUTTERFLY_RIGHT,
1996   EL_BD_FIREFLY_RIGHT,
1997
1998   EL_BD_AMOEBA,
1999   EL_BD_BUTTERFLY_DOWN,
2000   EL_BD_FIREFLY_DOWN,
2001   EL_EMPTY,
2002 };
2003 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2004 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2005 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2006 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2007
2008 static int editor_hl_emerald_mine[] =
2009 {
2010   EL_CHAR('E'),
2011   EL_CHAR('M'),
2012   EL_CHAR('E'),
2013   EL_CHAR('-'),
2014
2015   EL_CHAR('R'),
2016   EL_CHAR('A'),
2017   EL_CHAR('L'),
2018   EL_CHAR('D'),
2019
2020   EL_CHAR('M'),
2021   EL_CHAR('I'),
2022   EL_CHAR('N'),
2023   EL_CHAR('E'),
2024 };
2025
2026 static int editor_el_emerald_mine[] =
2027 {
2028   EL_PLAYER_1,
2029   EL_PLAYER_2,
2030   EL_PLAYER_3,
2031   EL_PLAYER_4,
2032
2033   EL_PLAYER_1,
2034   EL_EMPTY,
2035   EL_SAND,
2036   EL_ROCK,
2037
2038   EL_STEELWALL,
2039   EL_WALL,
2040   EL_WALL_SLIPPERY,
2041   EL_MAGIC_WALL,
2042
2043   EL_EMERALD,
2044   EL_DIAMOND,
2045   EL_NUT,
2046   EL_BOMB,
2047
2048   EL_WALL_EMERALD,
2049   EL_WALL_DIAMOND,
2050   EL_QUICKSAND_EMPTY,
2051   EL_QUICKSAND_FULL,
2052
2053   EL_DYNAMITE,
2054   EL_DYNAMITE_ACTIVE,
2055   EL_EXIT_CLOSED,
2056   EL_EXIT_OPEN,
2057
2058   EL_YAMYAM,
2059   EL_BUG_UP,
2060   EL_SPACESHIP_UP,
2061   EL_ROBOT,
2062
2063   EL_BUG_LEFT,
2064   EL_SPACESHIP_LEFT,
2065   EL_BUG_RIGHT,
2066   EL_SPACESHIP_RIGHT,
2067
2068   EL_ROBOT_WHEEL,
2069   EL_BUG_DOWN,
2070   EL_SPACESHIP_DOWN,
2071   EL_INVISIBLE_WALL,
2072
2073   EL_ACID_POOL_TOPLEFT,
2074   EL_ACID,
2075   EL_ACID_POOL_TOPRIGHT,
2076   EL_EMPTY,
2077
2078   EL_ACID_POOL_BOTTOMLEFT,
2079   EL_ACID_POOL_BOTTOM,
2080   EL_ACID_POOL_BOTTOMRIGHT,
2081   EL_EMPTY,
2082
2083   EL_AMOEBA_DROP,
2084   EL_AMOEBA_DEAD,
2085   EL_AMOEBA_WET,
2086   EL_AMOEBA_DRY,
2087
2088 #if 1
2089   EL_EM_KEY_1,
2090   EL_EM_KEY_2,
2091   EL_EM_KEY_3,
2092   EL_EM_KEY_4,
2093 #else
2094   EL_EM_KEY_1_FILE,
2095   EL_EM_KEY_2_FILE,
2096   EL_EM_KEY_3_FILE,
2097   EL_EM_KEY_4_FILE,
2098 #endif
2099
2100   EL_EM_GATE_1,
2101   EL_EM_GATE_2,
2102   EL_EM_GATE_3,
2103   EL_EM_GATE_4,
2104
2105   EL_EM_GATE_1_GRAY,
2106   EL_EM_GATE_2_GRAY,
2107   EL_EM_GATE_3_GRAY,
2108   EL_EM_GATE_4_GRAY,
2109 };
2110 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2111 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2112 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2113 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2114
2115 static int editor_hl_more[] =
2116 {
2117   EL_CHAR('M'),
2118   EL_CHAR('O'),
2119   EL_CHAR('R'),
2120   EL_CHAR('E'),
2121 };
2122
2123 static int editor_el_more[] =
2124 {
2125   EL_KEY_1,
2126   EL_KEY_2,
2127   EL_KEY_3,
2128   EL_KEY_4,
2129
2130   EL_GATE_1,
2131   EL_GATE_2,
2132   EL_GATE_3,
2133   EL_GATE_4,
2134
2135   EL_GATE_1_GRAY,
2136   EL_GATE_2_GRAY,
2137   EL_GATE_3_GRAY,
2138   EL_GATE_4_GRAY,
2139
2140   EL_ARROW_LEFT,
2141   EL_ARROW_RIGHT,
2142   EL_ARROW_UP,
2143   EL_ARROW_DOWN,
2144
2145   EL_AMOEBA_FULL,
2146   EL_EMERALD_YELLOW,
2147   EL_EMERALD_RED,
2148   EL_EMERALD_PURPLE,
2149
2150   EL_WALL_BD_DIAMOND,
2151   EL_WALL_EMERALD_YELLOW,
2152   EL_WALL_EMERALD_RED,
2153   EL_WALL_EMERALD_PURPLE,
2154
2155   EL_GAME_OF_LIFE,
2156   EL_PACMAN_UP,
2157   EL_TIME_ORB_FULL,
2158   EL_TIME_ORB_EMPTY,
2159
2160   EL_PACMAN_LEFT,
2161   EL_DARK_YAMYAM,
2162   EL_PACMAN_RIGHT,
2163   EL_EXPANDABLE_WALL,
2164
2165   EL_BIOMAZE,
2166   EL_PACMAN_DOWN,
2167   EL_LAMP,
2168   EL_LAMP_ACTIVE,
2169
2170   EL_DYNABOMB_INCREASE_NUMBER,
2171   EL_DYNABOMB_INCREASE_SIZE,
2172   EL_DYNABOMB_INCREASE_POWER,
2173   EL_STONEBLOCK,
2174
2175   EL_MOLE,
2176   EL_PENGUIN,
2177   EL_PIG,
2178   EL_DRAGON,
2179
2180   EL_BUG,
2181   EL_MOLE_UP,
2182   EL_BD_BUTTERFLY,
2183   EL_BD_FIREFLY,
2184
2185   EL_MOLE_LEFT,
2186 #if 0
2187   EL_MAZE_RUNNER,
2188 #else
2189   EL_EMPTY,
2190 #endif
2191   EL_MOLE_RIGHT,
2192   EL_PACMAN,
2193
2194   EL_SPACESHIP,
2195   EL_MOLE_DOWN,
2196   EL_BALLOON,
2197   EL_BALLOON_SWITCH_ANY,
2198
2199   EL_BALLOON_SWITCH_LEFT,
2200   EL_BALLOON_SWITCH_RIGHT,
2201   EL_BALLOON_SWITCH_UP,
2202   EL_BALLOON_SWITCH_DOWN,
2203
2204   EL_SATELLITE,
2205   EL_EXPANDABLE_WALL_HORIZONTAL,
2206   EL_EXPANDABLE_WALL_VERTICAL,
2207   EL_EXPANDABLE_WALL_ANY,
2208
2209   EL_INVISIBLE_STEELWALL,
2210   EL_INVISIBLE_WALL,
2211   EL_SPEED_PILL,
2212   EL_BLACK_ORB,
2213
2214   EL_EMC_STEELWALL_1,
2215   EL_EMC_WALL_1,
2216   EL_EMC_WALL_2,
2217   EL_EMC_WALL_3,
2218
2219   EL_EMC_WALL_4,
2220   EL_EMC_WALL_5,
2221   EL_EMC_WALL_6,
2222   EL_EMC_WALL_7,
2223 };
2224 static int *editor_hl_more_ptr = editor_hl_more;
2225 static int *editor_el_more_ptr = editor_el_more;
2226 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2227 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2228
2229 static int editor_hl_sokoban[] =
2230 {
2231   EL_CHAR('S'),
2232   EL_CHAR('O'),
2233   EL_CHAR('K'),
2234   EL_CHAR('O'),
2235
2236   EL_CHAR('-'),
2237   EL_CHAR('B'),
2238   EL_CHAR('A'),
2239   EL_CHAR('N'),
2240 };
2241
2242 static int editor_el_sokoban[] =
2243 {
2244   EL_SOKOBAN_OBJECT,
2245   EL_SOKOBAN_FIELD_EMPTY,
2246   EL_SOKOBAN_FIELD_FULL,
2247   EL_STEELWALL,
2248 };
2249 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2250 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2251 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2252 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2253
2254 static int editor_hl_supaplex[] =
2255 {
2256   EL_CHAR('S'),
2257   EL_CHAR('U'),
2258   EL_CHAR('P'),
2259   EL_CHAR('A'),
2260
2261   EL_CHAR('P'),
2262   EL_CHAR('L'),
2263   EL_CHAR('E'),
2264   EL_CHAR('X'),
2265 };
2266
2267 static int editor_el_supaplex[] =
2268 {
2269 #if 1
2270   EL_EMPTY,
2271 #else
2272   EL_SP_EMPTY,
2273 #endif
2274   EL_SP_ZONK,
2275   EL_SP_BASE,
2276   EL_SP_MURPHY,
2277
2278   EL_SP_INFOTRON,
2279   EL_SP_CHIP_SINGLE,
2280   EL_SP_HARDWARE_GRAY,
2281   EL_SP_EXIT_CLOSED,
2282
2283   EL_SP_DISK_ORANGE,
2284   EL_SP_PORT_RIGHT,
2285   EL_SP_PORT_DOWN,
2286   EL_SP_PORT_LEFT,
2287
2288   EL_SP_PORT_UP,
2289   EL_SP_GRAVITY_PORT_RIGHT,
2290   EL_SP_GRAVITY_PORT_DOWN,
2291   EL_SP_GRAVITY_PORT_LEFT,
2292
2293   EL_SP_GRAVITY_PORT_UP,
2294   EL_SP_SNIKSNAK,
2295   EL_SP_DISK_YELLOW,
2296   EL_SP_TERMINAL,
2297
2298   EL_SP_DISK_RED,
2299   EL_SP_PORT_VERTICAL,
2300   EL_SP_PORT_HORIZONTAL,
2301   EL_SP_PORT_ANY,
2302
2303   EL_SP_ELECTRON,
2304   EL_SP_BUGGY_BASE,
2305   EL_SP_CHIP_LEFT,
2306   EL_SP_CHIP_RIGHT,
2307
2308   EL_SP_HARDWARE_BASE_1,
2309   EL_SP_HARDWARE_GREEN,
2310   EL_SP_HARDWARE_BLUE,
2311   EL_SP_HARDWARE_RED,
2312
2313   EL_SP_HARDWARE_YELLOW,
2314   EL_SP_HARDWARE_BASE_2,
2315   EL_SP_HARDWARE_BASE_3,
2316   EL_SP_HARDWARE_BASE_4,
2317
2318   EL_SP_HARDWARE_BASE_5,
2319   EL_SP_HARDWARE_BASE_6,
2320   EL_SP_CHIP_TOP,
2321   EL_SP_CHIP_BOTTOM,
2322 };
2323 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2324 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2325 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2326 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2327
2328 static int editor_hl_diamond_caves[] =
2329 {
2330   EL_CHAR('D'),
2331   EL_CHAR('I'),
2332   EL_CHAR('A'),
2333   EL_CHAR('-'),
2334
2335   EL_CHAR('M'),
2336   EL_CHAR('O'),
2337   EL_CHAR('N'),
2338   EL_CHAR('D'),
2339
2340   EL_CHAR('C'),
2341   EL_CHAR('A'),
2342   EL_CHAR('V'),
2343   EL_CHAR('E'),
2344
2345   EL_CHAR('S'),
2346   EL_CHAR(' '),
2347   EL_CHAR('I'),
2348   EL_CHAR('I'),
2349 };
2350
2351 static int editor_el_diamond_caves[] =
2352 {
2353   EL_PEARL,
2354   EL_CRYSTAL,
2355   EL_WALL_PEARL,
2356   EL_WALL_CRYSTAL,
2357
2358   EL_CONVEYOR_BELT_1_LEFT,
2359   EL_CONVEYOR_BELT_1_MIDDLE,
2360   EL_CONVEYOR_BELT_1_RIGHT,
2361   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2362
2363   EL_CONVEYOR_BELT_2_LEFT,
2364   EL_CONVEYOR_BELT_2_MIDDLE,
2365   EL_CONVEYOR_BELT_2_RIGHT,
2366   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2367
2368   EL_CONVEYOR_BELT_3_LEFT,
2369   EL_CONVEYOR_BELT_3_MIDDLE,
2370   EL_CONVEYOR_BELT_3_RIGHT,
2371   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2372
2373   EL_CONVEYOR_BELT_4_LEFT,
2374   EL_CONVEYOR_BELT_4_MIDDLE,
2375   EL_CONVEYOR_BELT_4_RIGHT,
2376   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2377
2378   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2379   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2380   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2381   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2382
2383   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2384   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2385   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2386   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2387
2388   EL_SWITCHGATE_OPEN,
2389   EL_SWITCHGATE_CLOSED,
2390   EL_SWITCHGATE_SWITCH_UP,
2391   EL_EMPTY,
2392
2393   EL_ENVELOPE_1,
2394   EL_ENVELOPE_2,
2395   EL_ENVELOPE_3,
2396   EL_ENVELOPE_4,
2397
2398   EL_TIMEGATE_CLOSED,
2399   EL_TIMEGATE_OPEN,
2400   EL_TIMEGATE_SWITCH,
2401   EL_EMPTY,
2402
2403   EL_LANDMINE,
2404   EL_INVISIBLE_SAND,
2405   EL_STEELWALL_SLIPPERY,
2406   EL_EMPTY,
2407
2408   EL_SIGN_EXCLAMATION,
2409   EL_SIGN_STOP,
2410   EL_LIGHT_SWITCH,
2411   EL_LIGHT_SWITCH_ACTIVE,
2412
2413   EL_SHIELD_NORMAL,
2414   EL_SHIELD_DEADLY,
2415   EL_EXTRA_TIME,
2416   EL_EMPTY,
2417 };
2418 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2419 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2420 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2421 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2422
2423 static int editor_hl_dx_boulderdash[] =
2424 {
2425   EL_CHAR('D'),
2426   EL_CHAR('X'),
2427   EL_CHAR('-'),
2428   EL_CHAR(' '),
2429
2430   EL_CHAR('B'),
2431   EL_CHAR('O'),
2432   EL_CHAR('U'),
2433   EL_CHAR('L'),
2434
2435   EL_CHAR('-'),
2436   EL_CHAR('D'),
2437   EL_CHAR('E'),
2438   EL_CHAR('R'),
2439
2440   EL_CHAR('D'),
2441   EL_CHAR('A'),
2442   EL_CHAR('S'),
2443   EL_CHAR('H'),
2444 };
2445
2446 static int editor_el_dx_boulderdash[] =
2447 {
2448   EL_SPRING,
2449   EL_TUBE_RIGHT_DOWN,
2450   EL_TUBE_HORIZONTAL_DOWN,
2451   EL_TUBE_LEFT_DOWN,
2452
2453   EL_TUBE_HORIZONTAL,
2454   EL_TUBE_VERTICAL_RIGHT,
2455   EL_TUBE_ANY,
2456   EL_TUBE_VERTICAL_LEFT,
2457
2458   EL_TUBE_VERTICAL,
2459   EL_TUBE_RIGHT_UP,
2460   EL_TUBE_HORIZONTAL_UP,
2461   EL_TUBE_LEFT_UP,
2462
2463   EL_TRAP,
2464   EL_DX_SUPABOMB,
2465   EL_EMPTY,
2466   EL_EMPTY
2467 };
2468 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2469 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2470 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2471 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2472
2473 static int editor_hl_chars[] =
2474 {
2475   EL_CHAR('T'),
2476   EL_CHAR('E'),
2477   EL_CHAR('X'),
2478   EL_CHAR('T'),
2479 };
2480
2481 static int editor_el_chars[] =
2482 {
2483   EL_CHAR(' '),
2484   EL_CHAR('!'),
2485   EL_CHAR('"'),
2486   EL_CHAR('#'),
2487
2488   EL_CHAR('$'),
2489   EL_CHAR('%'),
2490   EL_CHAR('&'),
2491   EL_CHAR('\''),
2492
2493   EL_CHAR('('),
2494   EL_CHAR(')'),
2495   EL_CHAR('*'),
2496   EL_CHAR('+'),
2497
2498   EL_CHAR(','),
2499   EL_CHAR('-'),
2500   EL_CHAR('.'),
2501   EL_CHAR('/'),
2502
2503   EL_CHAR('0'),
2504   EL_CHAR('1'),
2505   EL_CHAR('2'),
2506   EL_CHAR('3'),
2507
2508   EL_CHAR('4'),
2509   EL_CHAR('5'),
2510   EL_CHAR('6'),
2511   EL_CHAR('7'),
2512
2513   EL_CHAR('8'),
2514   EL_CHAR('9'),
2515   EL_CHAR(':'),
2516   EL_CHAR(';'),
2517
2518   EL_CHAR('<'),
2519   EL_CHAR('='),
2520   EL_CHAR('>'),
2521   EL_CHAR('?'),
2522
2523   EL_CHAR('@'),
2524   EL_CHAR('A'),
2525   EL_CHAR('B'),
2526   EL_CHAR('C'),
2527
2528   EL_CHAR('D'),
2529   EL_CHAR('E'),
2530   EL_CHAR('F'),
2531   EL_CHAR('G'),
2532
2533   EL_CHAR('H'),
2534   EL_CHAR('I'),
2535   EL_CHAR('J'),
2536   EL_CHAR('K'),
2537
2538   EL_CHAR('L'),
2539   EL_CHAR('M'),
2540   EL_CHAR('N'),
2541   EL_CHAR('O'),
2542
2543   EL_CHAR('P'),
2544   EL_CHAR('Q'),
2545   EL_CHAR('R'),
2546   EL_CHAR('S'),
2547
2548   EL_CHAR('T'),
2549   EL_CHAR('U'),
2550   EL_CHAR('V'),
2551   EL_CHAR('W'),
2552
2553   EL_CHAR('X'),
2554   EL_CHAR('Y'),
2555   EL_CHAR('Z'),
2556   EL_CHAR('['),
2557
2558   EL_CHAR('\\'),
2559   EL_CHAR(']'),
2560   EL_CHAR('^'),
2561   EL_CHAR('_'),
2562
2563   EL_CHAR('©'),
2564   EL_CHAR('Ä'),
2565   EL_CHAR('Ö'),
2566   EL_CHAR('Ãœ'),
2567
2568   EL_CHAR('°'),
2569   EL_CHAR('®'),
2570   EL_CHAR(FONT_ASCII_CURSOR),
2571   EL_CHAR(' ')
2572 };
2573 static int *editor_hl_chars_ptr = editor_hl_chars;
2574 static int *editor_el_chars_ptr = editor_el_chars;
2575 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2576 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2577
2578 static int editor_hl_custom[] =
2579 {
2580   EL_CHAR('C'),
2581   EL_CHAR('U'),
2582   EL_CHAR('S'),
2583   EL_CHAR('-'),
2584
2585   EL_CHAR('T'),
2586   EL_CHAR('O'),
2587   EL_CHAR('M'),
2588   EL_CHAR(' '),
2589
2590   EL_CHAR('E'),
2591   EL_CHAR('L'),
2592   EL_CHAR('E'),
2593   EL_CHAR('M'),
2594
2595   EL_CHAR('E'),
2596   EL_CHAR('N'),
2597   EL_CHAR('T'),
2598   EL_CHAR('S'),
2599 };
2600
2601 static int editor_el_custom[] =
2602 {
2603   EL_CUSTOM_START + 0,
2604   EL_CUSTOM_START + 1,
2605   EL_CUSTOM_START + 2,
2606   EL_CUSTOM_START + 3,
2607
2608   EL_CUSTOM_START + 4,
2609   EL_CUSTOM_START + 5,
2610   EL_CUSTOM_START + 6,
2611   EL_CUSTOM_START + 7,
2612
2613   EL_CUSTOM_START + 8,
2614   EL_CUSTOM_START + 9,
2615   EL_CUSTOM_START + 10,
2616   EL_CUSTOM_START + 11,
2617
2618   EL_CUSTOM_START + 12,
2619   EL_CUSTOM_START + 13,
2620   EL_CUSTOM_START + 14,
2621   EL_CUSTOM_START + 15,
2622
2623   EL_CUSTOM_START + 16,
2624   EL_CUSTOM_START + 17,
2625   EL_CUSTOM_START + 18,
2626   EL_CUSTOM_START + 19,
2627
2628   EL_CUSTOM_START + 20,
2629   EL_CUSTOM_START + 21,
2630   EL_CUSTOM_START + 22,
2631   EL_CUSTOM_START + 23,
2632
2633   EL_CUSTOM_START + 24,
2634   EL_CUSTOM_START + 25,
2635   EL_CUSTOM_START + 26,
2636   EL_CUSTOM_START + 27,
2637
2638   EL_CUSTOM_START + 28,
2639   EL_CUSTOM_START + 29,
2640   EL_CUSTOM_START + 30,
2641   EL_CUSTOM_START + 31,
2642
2643   EL_CUSTOM_START + 32,
2644   EL_CUSTOM_START + 33,
2645   EL_CUSTOM_START + 34,
2646   EL_CUSTOM_START + 35,
2647
2648   EL_CUSTOM_START + 36,
2649   EL_CUSTOM_START + 37,
2650   EL_CUSTOM_START + 38,
2651   EL_CUSTOM_START + 39,
2652
2653   EL_CUSTOM_START + 40,
2654   EL_CUSTOM_START + 41,
2655   EL_CUSTOM_START + 42,
2656   EL_CUSTOM_START + 43,
2657
2658   EL_CUSTOM_START + 44,
2659   EL_CUSTOM_START + 45,
2660   EL_CUSTOM_START + 46,
2661   EL_CUSTOM_START + 47,
2662
2663   EL_CUSTOM_START + 48,
2664   EL_CUSTOM_START + 49,
2665   EL_CUSTOM_START + 50,
2666   EL_CUSTOM_START + 51,
2667
2668   EL_CUSTOM_START + 52,
2669   EL_CUSTOM_START + 53,
2670   EL_CUSTOM_START + 54,
2671   EL_CUSTOM_START + 55,
2672
2673   EL_CUSTOM_START + 56,
2674   EL_CUSTOM_START + 57,
2675   EL_CUSTOM_START + 58,
2676   EL_CUSTOM_START + 59,
2677
2678   EL_CUSTOM_START + 60,
2679   EL_CUSTOM_START + 61,
2680   EL_CUSTOM_START + 62,
2681   EL_CUSTOM_START + 63,
2682
2683   EL_CUSTOM_START + 64,
2684   EL_CUSTOM_START + 65,
2685   EL_CUSTOM_START + 66,
2686   EL_CUSTOM_START + 67,
2687
2688   EL_CUSTOM_START + 68,
2689   EL_CUSTOM_START + 69,
2690   EL_CUSTOM_START + 70,
2691   EL_CUSTOM_START + 71,
2692
2693   EL_CUSTOM_START + 72,
2694   EL_CUSTOM_START + 73,
2695   EL_CUSTOM_START + 74,
2696   EL_CUSTOM_START + 75,
2697
2698   EL_CUSTOM_START + 76,
2699   EL_CUSTOM_START + 77,
2700   EL_CUSTOM_START + 78,
2701   EL_CUSTOM_START + 79,
2702
2703   EL_CUSTOM_START + 80,
2704   EL_CUSTOM_START + 81,
2705   EL_CUSTOM_START + 82,
2706   EL_CUSTOM_START + 83,
2707
2708   EL_CUSTOM_START + 84,
2709   EL_CUSTOM_START + 85,
2710   EL_CUSTOM_START + 86,
2711   EL_CUSTOM_START + 87,
2712
2713   EL_CUSTOM_START + 88,
2714   EL_CUSTOM_START + 89,
2715   EL_CUSTOM_START + 90,
2716   EL_CUSTOM_START + 91,
2717
2718   EL_CUSTOM_START + 92,
2719   EL_CUSTOM_START + 93,
2720   EL_CUSTOM_START + 94,
2721   EL_CUSTOM_START + 95,
2722
2723   EL_CUSTOM_START + 96,
2724   EL_CUSTOM_START + 97,
2725   EL_CUSTOM_START + 98,
2726   EL_CUSTOM_START + 99,
2727
2728   EL_CUSTOM_START + 100,
2729   EL_CUSTOM_START + 101,
2730   EL_CUSTOM_START + 102,
2731   EL_CUSTOM_START + 103,
2732
2733   EL_CUSTOM_START + 104,
2734   EL_CUSTOM_START + 105,
2735   EL_CUSTOM_START + 106,
2736   EL_CUSTOM_START + 107,
2737
2738   EL_CUSTOM_START + 108,
2739   EL_CUSTOM_START + 109,
2740   EL_CUSTOM_START + 110,
2741   EL_CUSTOM_START + 111,
2742
2743   EL_CUSTOM_START + 112,
2744   EL_CUSTOM_START + 113,
2745   EL_CUSTOM_START + 114,
2746   EL_CUSTOM_START + 115,
2747
2748   EL_CUSTOM_START + 116,
2749   EL_CUSTOM_START + 117,
2750   EL_CUSTOM_START + 118,
2751   EL_CUSTOM_START + 119,
2752
2753   EL_CUSTOM_START + 120,
2754   EL_CUSTOM_START + 121,
2755   EL_CUSTOM_START + 122,
2756   EL_CUSTOM_START + 123,
2757
2758   EL_CUSTOM_START + 124,
2759   EL_CUSTOM_START + 125,
2760   EL_CUSTOM_START + 126,
2761   EL_CUSTOM_START + 127
2762 };
2763 static int *editor_hl_custom_ptr = editor_hl_custom;
2764 static int *editor_el_custom_ptr = editor_el_custom;
2765 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
2766 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2767
2768 static int editor_hl_custom_more[] =
2769 {
2770 };
2771
2772 static int editor_el_custom_more[] =
2773 {
2774   EL_CUSTOM_START + 128,
2775   EL_CUSTOM_START + 129,
2776   EL_CUSTOM_START + 130,
2777   EL_CUSTOM_START + 131,
2778
2779   EL_CUSTOM_START + 132,
2780   EL_CUSTOM_START + 133,
2781   EL_CUSTOM_START + 134,
2782   EL_CUSTOM_START + 135,
2783
2784   EL_CUSTOM_START + 136,
2785   EL_CUSTOM_START + 137,
2786   EL_CUSTOM_START + 138,
2787   EL_CUSTOM_START + 139,
2788
2789   EL_CUSTOM_START + 140,
2790   EL_CUSTOM_START + 141,
2791   EL_CUSTOM_START + 142,
2792   EL_CUSTOM_START + 143,
2793
2794   EL_CUSTOM_START + 144,
2795   EL_CUSTOM_START + 145,
2796   EL_CUSTOM_START + 146,
2797   EL_CUSTOM_START + 147,
2798
2799   EL_CUSTOM_START + 148,
2800   EL_CUSTOM_START + 149,
2801   EL_CUSTOM_START + 150,
2802   EL_CUSTOM_START + 151,
2803
2804   EL_CUSTOM_START + 152,
2805   EL_CUSTOM_START + 153,
2806   EL_CUSTOM_START + 154,
2807   EL_CUSTOM_START + 155,
2808
2809   EL_CUSTOM_START + 156,
2810   EL_CUSTOM_START + 157,
2811   EL_CUSTOM_START + 158,
2812   EL_CUSTOM_START + 159,
2813
2814   EL_CUSTOM_START + 160,
2815   EL_CUSTOM_START + 161,
2816   EL_CUSTOM_START + 162,
2817   EL_CUSTOM_START + 163,
2818
2819   EL_CUSTOM_START + 164,
2820   EL_CUSTOM_START + 165,
2821   EL_CUSTOM_START + 166,
2822   EL_CUSTOM_START + 167,
2823
2824   EL_CUSTOM_START + 168,
2825   EL_CUSTOM_START + 169,
2826   EL_CUSTOM_START + 170,
2827   EL_CUSTOM_START + 171,
2828
2829   EL_CUSTOM_START + 172,
2830   EL_CUSTOM_START + 173,
2831   EL_CUSTOM_START + 174,
2832   EL_CUSTOM_START + 175,
2833
2834   EL_CUSTOM_START + 176,
2835   EL_CUSTOM_START + 177,
2836   EL_CUSTOM_START + 178,
2837   EL_CUSTOM_START + 179,
2838
2839   EL_CUSTOM_START + 180,
2840   EL_CUSTOM_START + 181,
2841   EL_CUSTOM_START + 182,
2842   EL_CUSTOM_START + 183,
2843
2844   EL_CUSTOM_START + 184,
2845   EL_CUSTOM_START + 185,
2846   EL_CUSTOM_START + 186,
2847   EL_CUSTOM_START + 187,
2848
2849   EL_CUSTOM_START + 188,
2850   EL_CUSTOM_START + 189,
2851   EL_CUSTOM_START + 190,
2852   EL_CUSTOM_START + 191,
2853
2854   EL_CUSTOM_START + 192,
2855   EL_CUSTOM_START + 193,
2856   EL_CUSTOM_START + 194,
2857   EL_CUSTOM_START + 195,
2858
2859   EL_CUSTOM_START + 196,
2860   EL_CUSTOM_START + 197,
2861   EL_CUSTOM_START + 198,
2862   EL_CUSTOM_START + 199,
2863
2864   EL_CUSTOM_START + 200,
2865   EL_CUSTOM_START + 201,
2866   EL_CUSTOM_START + 202,
2867   EL_CUSTOM_START + 203,
2868
2869   EL_CUSTOM_START + 204,
2870   EL_CUSTOM_START + 205,
2871   EL_CUSTOM_START + 206,
2872   EL_CUSTOM_START + 207,
2873
2874   EL_CUSTOM_START + 208,
2875   EL_CUSTOM_START + 209,
2876   EL_CUSTOM_START + 210,
2877   EL_CUSTOM_START + 211,
2878
2879   EL_CUSTOM_START + 212,
2880   EL_CUSTOM_START + 213,
2881   EL_CUSTOM_START + 214,
2882   EL_CUSTOM_START + 215,
2883
2884   EL_CUSTOM_START + 216,
2885   EL_CUSTOM_START + 217,
2886   EL_CUSTOM_START + 218,
2887   EL_CUSTOM_START + 219,
2888
2889   EL_CUSTOM_START + 220,
2890   EL_CUSTOM_START + 221,
2891   EL_CUSTOM_START + 222,
2892   EL_CUSTOM_START + 223,
2893
2894   EL_CUSTOM_START + 224,
2895   EL_CUSTOM_START + 225,
2896   EL_CUSTOM_START + 226,
2897   EL_CUSTOM_START + 227,
2898
2899   EL_CUSTOM_START + 228,
2900   EL_CUSTOM_START + 229,
2901   EL_CUSTOM_START + 230,
2902   EL_CUSTOM_START + 231,
2903
2904   EL_CUSTOM_START + 232,
2905   EL_CUSTOM_START + 233,
2906   EL_CUSTOM_START + 234,
2907   EL_CUSTOM_START + 235,
2908
2909   EL_CUSTOM_START + 236,
2910   EL_CUSTOM_START + 237,
2911   EL_CUSTOM_START + 238,
2912   EL_CUSTOM_START + 239,
2913
2914   EL_CUSTOM_START + 240,
2915   EL_CUSTOM_START + 241,
2916   EL_CUSTOM_START + 242,
2917   EL_CUSTOM_START + 243,
2918
2919   EL_CUSTOM_START + 244,
2920   EL_CUSTOM_START + 245,
2921   EL_CUSTOM_START + 246,
2922   EL_CUSTOM_START + 247,
2923
2924   EL_CUSTOM_START + 248,
2925   EL_CUSTOM_START + 249,
2926   EL_CUSTOM_START + 250,
2927   EL_CUSTOM_START + 251,
2928
2929   EL_CUSTOM_START + 252,
2930   EL_CUSTOM_START + 253,
2931   EL_CUSTOM_START + 254,
2932   EL_CUSTOM_START + 255
2933 };
2934 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
2935 static int *editor_el_custom_more_ptr = editor_el_custom_more;
2936 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
2937 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
2938
2939 static int editor_hl_group[] =
2940 {
2941   EL_CHAR('G'),
2942   EL_CHAR('R'),
2943   EL_CHAR('O'),
2944   EL_CHAR('U'),
2945
2946   EL_CHAR('P'),
2947   EL_CHAR(' '),
2948   EL_CHAR(' '),
2949   EL_CHAR(' '),
2950
2951   EL_CHAR('E'),
2952   EL_CHAR('L'),
2953   EL_CHAR('E'),
2954   EL_CHAR('M'),
2955
2956   EL_CHAR('E'),
2957   EL_CHAR('N'),
2958   EL_CHAR('T'),
2959   EL_CHAR('S'),
2960 };
2961
2962 static int editor_el_group[] =
2963 {
2964   EL_GROUP_START + 0,
2965   EL_GROUP_START + 1,
2966   EL_GROUP_START + 2,
2967   EL_GROUP_START + 3,
2968
2969   EL_GROUP_START + 4,
2970   EL_GROUP_START + 5,
2971   EL_GROUP_START + 6,
2972   EL_GROUP_START + 7,
2973
2974   EL_GROUP_START + 8,
2975   EL_GROUP_START + 9,
2976   EL_GROUP_START + 10,
2977   EL_GROUP_START + 11,
2978
2979   EL_GROUP_START + 12,
2980   EL_GROUP_START + 13,
2981   EL_GROUP_START + 14,
2982   EL_GROUP_START + 15
2983 };
2984 static int *editor_hl_group_ptr = editor_hl_group;
2985 static int *editor_el_group_ptr = editor_el_group;
2986 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
2987 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
2988
2989 static int editor_hl_group_more[] =
2990 {
2991 };
2992
2993 static int editor_el_group_more[] =
2994 {
2995   EL_GROUP_START + 16,
2996   EL_GROUP_START + 17,
2997   EL_GROUP_START + 18,
2998   EL_GROUP_START + 19,
2999
3000   EL_GROUP_START + 20,
3001   EL_GROUP_START + 21,
3002   EL_GROUP_START + 22,
3003   EL_GROUP_START + 23,
3004
3005   EL_GROUP_START + 24,
3006   EL_GROUP_START + 25,
3007   EL_GROUP_START + 26,
3008   EL_GROUP_START + 27,
3009
3010   EL_GROUP_START + 28,
3011   EL_GROUP_START + 29,
3012   EL_GROUP_START + 30,
3013   EL_GROUP_START + 31
3014 };
3015 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3016 static int *editor_el_group_more_ptr = editor_el_group_more;
3017 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3018 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3019
3020 static int editor_hl_user_defined[] =
3021 {
3022   EL_CHAR('U'),
3023   EL_CHAR('S'),
3024   EL_CHAR('E'),
3025   EL_CHAR('R'),
3026
3027   EL_CHAR('D'),
3028   EL_CHAR('E'),
3029   EL_CHAR('F'),
3030   EL_CHAR('I'),
3031
3032   EL_CHAR('-'),
3033   EL_CHAR('N'),
3034   EL_CHAR('E'),
3035   EL_CHAR('D'),
3036 };
3037
3038 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3039 static int *editor_el_user_defined_ptr = NULL;
3040 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3041 static int num_editor_el_user_defined = 0;
3042
3043 static int editor_hl_empty[] = { };
3044 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3045
3046 static int *editor_hl_empty_ptr = editor_hl_empty;
3047 static int *editor_el_empty_ptr = editor_el_empty;
3048 static int num_editor_hl_empty = 0;
3049 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3050
3051 static boolean use_el_empty = FALSE;
3052
3053 static int *editor_elements = NULL;     /* dynamically allocated */
3054 static int num_editor_elements = 0;     /* dynamically determined */
3055
3056 static struct
3057 {
3058   boolean *setup_value;
3059
3060   int **headline_list;
3061   int *headline_list_size;
3062
3063   int **element_list;
3064   int *element_list_size;
3065
3066   boolean last_setup_value;
3067 }
3068 editor_elements_info[] =
3069 {
3070   {
3071     &setup.editor.el_boulderdash,
3072     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3073     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3074   },
3075   {
3076     &setup.editor.el_emerald_mine,
3077     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3078     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3079   },
3080   {
3081     &setup.editor.el_more,
3082     &editor_hl_more_ptr,                &num_editor_hl_more,
3083     &editor_el_more_ptr,                &num_editor_el_more
3084   },
3085   {
3086     &setup.editor.el_sokoban,
3087     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3088     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3089   },
3090   {
3091     &setup.editor.el_supaplex,
3092     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3093     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3094   },
3095   {
3096     &setup.editor.el_diamond_caves,
3097     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3098     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3099   },
3100   {
3101     &setup.editor.el_dx_boulderdash,
3102     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3103     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3104   },
3105   {
3106     &setup.editor.el_chars,
3107     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3108     &editor_el_chars_ptr,               &num_editor_el_chars
3109   },
3110   {
3111     &setup.editor.el_custom,
3112     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3113     &editor_el_custom_ptr,              &num_editor_el_custom
3114   },
3115   {
3116     &setup.editor.el_custom_more,
3117     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3118     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3119   },
3120   {
3121     &setup.editor.el_custom,
3122     &editor_hl_group_ptr,               &num_editor_hl_group,
3123     &editor_el_group_ptr,               &num_editor_el_group
3124   },
3125   {
3126     &setup.editor.el_custom_more,
3127     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3128     &editor_el_group_more_ptr,          &num_editor_el_group_more
3129   },
3130   {
3131     &setup.editor.el_user_defined,
3132     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3133     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3134   },
3135   {
3136     &use_el_empty,
3137     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3138     &editor_el_empty_ptr,               &num_editor_el_empty,
3139   },
3140   {
3141     NULL,
3142     NULL,                               NULL,
3143     NULL,                               NULL
3144   }
3145 };
3146
3147
3148 /*
3149   -----------------------------------------------------------------------------
3150   functions
3151   -----------------------------------------------------------------------------
3152 */
3153
3154 static int getMaxInfoTextLength()
3155 {
3156   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3157 }
3158
3159 static int getTextWidthForGadget(char *text)
3160 {
3161   if (text == NULL)
3162     return 0;
3163
3164   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3165 }
3166
3167 static int getTextWidthForDrawingArea(char *text)
3168 {
3169   if (text == NULL)
3170     return 0;
3171
3172   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3173 }
3174
3175 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3176 {
3177   return (gi->x + gi->width + getTextWidthForGadget(text));
3178 }
3179
3180 static char *getElementInfoText(int element)
3181 {
3182   char *info_text = NULL;
3183
3184   if (element < NUM_FILE_ELEMENTS)
3185   {
3186     if (strlen(element_info[element].description) > 0)
3187       info_text = element_info[element].description;
3188     else if (element_info[element].custom_description != NULL)
3189       info_text = element_info[element].custom_description;
3190     else if (element_info[element].editor_description != NULL)
3191       info_text = element_info[element].editor_description;
3192   }
3193
3194   if (info_text == NULL)
3195     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3196
3197   return info_text;
3198 }
3199
3200 static void ReinitializeElementList()
3201 {
3202   static boolean initialized = FALSE;
3203   int pos = 0;
3204   int i, j;
3205
3206   checked_free(editor_elements);
3207
3208   if (!initialized)
3209   {
3210     /* initialize optional user defined element list */
3211     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3212                                      &num_editor_el_user_defined);
3213
3214     /* initialize list of empty elements (used for padding, if needed) */
3215     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3216       editor_el_empty[i] = EL_EMPTY;
3217
3218     /* do some sanity checks for each element from element list */
3219     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3220     {
3221       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3222       {
3223         int element = (*editor_elements_info[i].element_list)[j];
3224
3225         if (element >= NUM_FILE_ELEMENTS)
3226           Error(ERR_WARN, "editor element %d is runtime element", element);
3227
3228         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3229           Error(ERR_WARN, "no element description for element %d", element);
3230       }
3231     }
3232
3233     initialized = TRUE;
3234   }
3235
3236   num_editor_elements = 0;
3237   use_el_empty = FALSE;
3238
3239   /* determine size of element list */
3240   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3241   {
3242     if (*editor_elements_info[i].setup_value)
3243     {
3244       if (setup.editor.el_headlines)
3245         num_editor_elements += *editor_elements_info[i].headline_list_size;
3246
3247       num_editor_elements += *editor_elements_info[i].element_list_size;
3248     }
3249   }
3250
3251   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3252   {
3253     /* offer at least as many elements as element buttons exist */
3254     use_el_empty = TRUE;
3255     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3256
3257     num_editor_elements += num_editor_el_empty;
3258   }
3259
3260   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3261
3262   /* fill element list */
3263   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3264   {
3265     if (*editor_elements_info[i].setup_value)
3266     {
3267       if (setup.editor.el_headlines)
3268         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3269           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3270
3271       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3272         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3273     }
3274   }
3275
3276   /* correct position of element list scrollbar */
3277   if (element_shift < 0)
3278     element_shift = 0;
3279   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3280     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3281 }
3282
3283 void PrintEditorElementList()
3284 {
3285   boolean *stop = &setup.editor.el_user_defined;
3286   int i, j;
3287
3288   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3289   {
3290     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3291     {
3292       int element = (*editor_elements_info[i].headline_list)[j];
3293
3294       printf("# %s\n", element_info[element].token_name);
3295     }
3296
3297     if (j > 0)
3298       printf("#\n");
3299
3300     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3301     {
3302       int element = (*editor_elements_info[i].element_list)[j];
3303
3304       printf("# %s\n", element_info[element].token_name);
3305     }
3306
3307     if (j > 0)
3308       printf("#\n");
3309   }
3310 }
3311
3312 static void ReinitializeElementListButtons()
3313 {
3314   static boolean last_setup_value_headlines = FALSE;
3315   static boolean initialization_needed = TRUE;
3316   int i;
3317
3318   if (!initialization_needed)   /* check if editor element setup has changed */
3319   {
3320     if (last_setup_value_headlines != setup.editor.el_headlines)
3321       initialization_needed = TRUE;
3322
3323     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3324       if (editor_elements_info[i].last_setup_value !=
3325           *editor_elements_info[i].setup_value)
3326         initialization_needed = TRUE;
3327   }
3328
3329   if (!initialization_needed)
3330     return;
3331
3332   FreeLevelEditorGadgets();
3333   CreateLevelEditorGadgets();
3334
3335   /* store current setup values for next invocation of this function */
3336   last_setup_value_headlines = setup.editor.el_headlines;
3337   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3338     editor_elements_info[i].last_setup_value =
3339       *editor_elements_info[i].setup_value;
3340
3341   initialization_needed = FALSE;
3342 }
3343
3344 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3345                               boolean input)
3346 {
3347   int border_graphic =
3348     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3349   Bitmap *src_bitmap;
3350   int src_x, src_y;
3351   int num_mini_tilex = width  / MINI_TILEX + 1;
3352   int num_mini_tiley = height / MINI_TILEY + 1;
3353   int x, y;
3354
3355   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3356
3357   for (y = 0; y < num_mini_tiley; y++)
3358     for (x = 0; x < num_mini_tilex; x++)
3359       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3360                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3361                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3362
3363   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3364 }
3365
3366 static void DrawDrawingArea(int id)
3367 {
3368   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3369   int x, y;
3370
3371   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
3372     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3373                        el2edimg(random_placement_background_element));
3374   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
3375     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
3376   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
3377     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3378                        el2edimg(custom_element.gfx_element));
3379   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
3380     for (y = 0; y < 3; y++)
3381       for (x = 0; x < 3; x++)
3382         DrawMiniGraphicExt(drawto,
3383                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3384                            el2edimg(custom_element.content[x][y]));
3385   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
3386     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3387                        el2edimg(custom_element_change.target_element));
3388   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
3389     for (y = 0; y < 3; y++)
3390       for (x = 0; x < 3; x++)
3391         DrawMiniGraphicExt(drawto,
3392                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3393                            el2edimg(custom_element_change.content[x][y]));
3394   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
3395     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3396                        el2edimg(custom_element_change.trigger_element));
3397   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
3398   {
3399     int nr = group_element_info.num_elements;
3400
3401     for (x = 0; x < nr; x++)
3402       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
3403                          el2edimg(group_element_info.element[nr]));
3404   }
3405   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
3406            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
3407   {
3408     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
3409
3410     for (y = 0; y < 3; y++)
3411       for (x = 0; x < 3; x++)
3412         DrawMiniGraphicExt(drawto,
3413                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3414                            el2edimg(level.yamyam_content[nr][x][y]));
3415   }
3416 }
3417
3418 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
3419 {
3420   int x,y;
3421   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
3422   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
3423
3424   BlitBitmap(drawto, drawto,
3425              SX + (dx == -1 ? MINI_TILEX : 0),
3426              SY + (dy == -1 ? MINI_TILEY : 0),
3427              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
3428              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
3429              SX + (dx == +1 ? MINI_TILEX : 0),
3430              SY + (dy == +1 ? MINI_TILEY : 0));
3431   if (dx)
3432   {
3433     x = (dx == 1 ? 0 : ed_fieldx - 1);
3434     for (y = 0; y < ed_fieldy; y++)
3435       DrawMiniElementOrWall(x, y, from_x, from_y);
3436   }
3437   else if (dy)
3438   {
3439     y = (dy == 1 ? 0 : ed_fieldy - 1);
3440     for (x = 0; x < ed_fieldx; x++)
3441       DrawMiniElementOrWall(x, y, from_x, from_y);
3442   }
3443
3444   redraw_mask |= REDRAW_FIELD;
3445   BackToFront();
3446 }
3447
3448 static void CreateControlButtons()
3449 {
3450   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3451   struct GadgetInfo *gi;
3452   unsigned long event_mask;
3453   int i;
3454
3455   /* create toolbox buttons */
3456   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
3457   {
3458     int id = i;
3459     int width, height;
3460     int gd_xoffset, gd_yoffset;
3461     int gd_x1, gd_x2, gd_y1, gd_y2;
3462     int button_type;
3463     int radio_button_nr;
3464     boolean checked;
3465
3466     if (id == GADGET_ID_SINGLE_ITEMS ||
3467         id == GADGET_ID_CONNECTED_ITEMS ||
3468         id == GADGET_ID_LINE ||
3469         id == GADGET_ID_ARC ||
3470         id == GADGET_ID_TEXT ||
3471         id == GADGET_ID_RECTANGLE ||
3472         id == GADGET_ID_FILLED_BOX ||
3473         id == GADGET_ID_FLOOD_FILL ||
3474         id == GADGET_ID_GRAB_BRUSH ||
3475         id == GADGET_ID_PICK_ELEMENT ||
3476         id == GADGET_ID_CUSTOM_COPY_FROM ||
3477         id == GADGET_ID_CUSTOM_COPY_TO ||
3478         id == GADGET_ID_CUSTOM_EXCHANGE)
3479     {
3480       button_type = GD_TYPE_RADIO_BUTTON;
3481       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
3482       checked = (id == drawing_function ? TRUE : FALSE);
3483       event_mask = GD_EVENT_PRESSED;
3484     }
3485     else
3486     {
3487       button_type = GD_TYPE_NORMAL_BUTTON;
3488       radio_button_nr = RADIO_NR_NONE;
3489       checked = FALSE;
3490
3491       if (id == GADGET_ID_WRAP_LEFT ||
3492           id == GADGET_ID_WRAP_RIGHT ||
3493           id == GADGET_ID_WRAP_UP ||
3494           id == GADGET_ID_WRAP_DOWN)
3495         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3496       else
3497         event_mask = GD_EVENT_RELEASED;
3498     }
3499
3500     if (id < ED_NUM_CTRL1_BUTTONS)
3501     {
3502       int x = i % ED_CTRL1_BUTTONS_HORIZ;
3503       int y = i / ED_CTRL1_BUTTONS_HORIZ;
3504
3505       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
3506       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
3507       width = ED_CTRL1_BUTTON_XSIZE;
3508       height = ED_CTRL1_BUTTON_YSIZE;
3509
3510       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
3511       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
3512       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
3513       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
3514     }
3515     else if (id < ED_NUM_CTRL1_2_BUTTONS)
3516     {
3517       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
3518       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
3519
3520       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
3521       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
3522       width = ED_CTRL2_BUTTON_XSIZE;
3523       height = ED_CTRL2_BUTTON_YSIZE;
3524
3525       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
3526       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
3527       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
3528       gd_y2 = 0;        /* no alternative graphic for these buttons */
3529     }
3530     else
3531     {
3532       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
3533       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
3534
3535       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
3536       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
3537       width = ED_CTRL3_BUTTON_XSIZE;
3538       height = ED_CTRL3_BUTTON_YSIZE;
3539
3540       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
3541       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
3542       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
3543       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
3544     }
3545
3546     gi = CreateGadget(GDI_CUSTOM_ID, id,
3547                       GDI_CUSTOM_TYPE_ID, i,
3548                       GDI_INFO_TEXT, control_info[i].text,
3549                       GDI_X, EX + gd_xoffset,
3550                       GDI_Y, EY + gd_yoffset,
3551                       GDI_WIDTH, width,
3552                       GDI_HEIGHT, height,
3553                       GDI_TYPE, button_type,
3554                       GDI_STATE, GD_BUTTON_UNPRESSED,
3555                       GDI_RADIO_NR, radio_button_nr,
3556                       GDI_CHECKED, checked,
3557                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3558                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3559                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3560                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3561                       GDI_EVENT_MASK, event_mask,
3562                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3563                       GDI_CALLBACK_ACTION, HandleControlButtons,
3564                       GDI_END);
3565
3566     if (gi == NULL)
3567       Error(ERR_EXIT, "cannot create gadget");
3568
3569     level_editor_gadget[id] = gi;
3570   }
3571
3572   /* create buttons for scrolling of drawing area and element list */
3573   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
3574   {
3575     int id = scrollbutton_info[i].gadget_id;
3576     int x, y, width, height;
3577     int gd_x1, gd_x2, gd_y1, gd_y2;
3578
3579     x = scrollbutton_info[i].x;
3580     y = scrollbutton_info[i].y;
3581
3582     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3583
3584     if (id == GADGET_ID_SCROLL_LIST_UP ||
3585         id == GADGET_ID_SCROLL_LIST_DOWN)
3586     {
3587       x += DX;
3588       y += DY;
3589       width = ED_SCROLLBUTTON2_XSIZE;
3590       height = ED_SCROLLBUTTON2_YSIZE;
3591       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
3592       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
3593       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
3594       gd_y2 = gd_y1;
3595     }
3596     else
3597     {
3598       x += SX;
3599       y += SY;
3600       width = ED_SCROLLBUTTON_XSIZE;
3601       height = ED_SCROLLBUTTON_YSIZE;
3602       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
3603       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
3604       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
3605       gd_y2 = gd_y1;
3606     }
3607
3608     gi = CreateGadget(GDI_CUSTOM_ID, id,
3609                       GDI_CUSTOM_TYPE_ID, i,
3610                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
3611                       GDI_X, x,
3612                       GDI_Y, y,
3613                       GDI_WIDTH, width,
3614                       GDI_HEIGHT, height,
3615                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3616                       GDI_STATE, GD_BUTTON_UNPRESSED,
3617                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3618                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3619                       GDI_EVENT_MASK, event_mask,
3620                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3621                       GDI_CALLBACK_ACTION, HandleControlButtons,
3622                       GDI_END);
3623
3624     if (gi == NULL)
3625       Error(ERR_EXIT, "cannot create gadget");
3626
3627     level_editor_gadget[id] = gi;
3628   }
3629
3630   /* create buttons for element list */
3631   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3632   {
3633     Bitmap *deco_bitmap;
3634     int deco_x, deco_y, deco_xpos, deco_ypos;
3635     int gd_xoffset, gd_yoffset;
3636     int gd_x1, gd_x2, gd_y;
3637     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
3638     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
3639     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
3640     int element = editor_elements[i];
3641
3642     event_mask = GD_EVENT_RELEASED;
3643
3644     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
3645     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
3646
3647     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
3648     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
3649     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
3650
3651     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
3652     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
3653     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
3654
3655     gi = CreateGadget(GDI_CUSTOM_ID, id,
3656                       GDI_CUSTOM_TYPE_ID, i,
3657                       GDI_INFO_TEXT, getElementInfoText(element),
3658                       GDI_X, DX + gd_xoffset,
3659                       GDI_Y, DY + gd_yoffset,
3660                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
3661                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
3662                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3663                       GDI_STATE, GD_BUTTON_UNPRESSED,
3664                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3665                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3666                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
3667                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
3668                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
3669                       GDI_DECORATION_SHIFTING, 1, 1,
3670                       GDI_EVENT_MASK, event_mask,
3671                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3672                       GDI_CALLBACK_ACTION, HandleControlButtons,
3673                       GDI_END);
3674
3675     if (gi == NULL)
3676       Error(ERR_EXIT, "cannot create gadget");
3677
3678     level_editor_gadget[id] = gi;
3679   }
3680 }
3681
3682 static void CreateCounterButtons()
3683 {
3684   int max_infotext_len = getMaxInfoTextLength();
3685   int i;
3686
3687   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
3688   {
3689     int j;
3690     int x = SX + counterbutton_info[i].x;       /* down count button */
3691     int y = SY + counterbutton_info[i].y;
3692
3693     /* determine horizontal position to the right of specified gadget */
3694     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3695       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
3696            ED_GADGET_TEXT_DISTANCE);
3697
3698     /* determine horizontal offset for leading text */
3699     if (counterbutton_info[i].text_left != NULL)
3700       x += getTextWidthForGadget(counterbutton_info[i].text_left);
3701
3702     for (j = 0; j < 2; j++)
3703     {
3704       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3705       struct GadgetInfo *gi;
3706       int id = (j == 0 ?
3707                 counterbutton_info[i].gadget_id_down :
3708                 counterbutton_info[i].gadget_id_up);
3709       int gd_xoffset;
3710       int gd_x, gd_x1, gd_x2, gd_y;
3711       int x_size, y_size;
3712       unsigned long event_mask;
3713       char infotext[max_infotext_len + 1];
3714
3715       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3716
3717       if (i == ED_COUNTER_ID_SELECT_LEVEL)
3718       {
3719         int sid = (j == 0 ?
3720                    ED_SCROLLBUTTON_ID_AREA_LEFT :
3721                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
3722
3723         event_mask |= GD_EVENT_RELEASED;
3724
3725         if (j == 1)
3726           x += 2 * ED_GADGET_DISTANCE;
3727         y += ED_GADGET_DISTANCE;
3728
3729         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
3730         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
3731         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
3732         x_size = ED_SCROLLBUTTON_XSIZE;
3733         y_size = ED_SCROLLBUTTON_YSIZE;
3734       }
3735       else
3736       {
3737         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
3738         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
3739         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
3740         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
3741         x_size = ED_BUTTON_COUNT_XSIZE;
3742         y_size = ED_BUTTON_COUNT_YSIZE;
3743       }
3744
3745       sprintf(infotext, "%s counter value by 1, 5 or 10",
3746               (j == 0 ? "decrease" : "increase"));
3747
3748       gi = CreateGadget(GDI_CUSTOM_ID, id,
3749                         GDI_CUSTOM_TYPE_ID, i,
3750                         GDI_INFO_TEXT, infotext,
3751                         GDI_X, x,
3752                         GDI_Y, y,
3753                         GDI_WIDTH, x_size,
3754                         GDI_HEIGHT, y_size,
3755                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3756                         GDI_STATE, GD_BUTTON_UNPRESSED,
3757                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3758                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3759                         GDI_EVENT_MASK, event_mask,
3760                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3761                         GDI_CALLBACK_ACTION, HandleCounterButtons,
3762                         GDI_END);
3763
3764       if (gi == NULL)
3765         Error(ERR_EXIT, "cannot create gadget");
3766
3767       level_editor_gadget[id] = gi;
3768       right_gadget_border[id] =
3769         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3770
3771       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
3772
3773       if (j == 0)
3774       {
3775         int font_type = FONT_INPUT_1;
3776         int font_type_active = FONT_INPUT_1_ACTIVE;
3777         int gd_width = ED_WIN_COUNT_XSIZE;
3778
3779         id = counterbutton_info[i].gadget_id_text;
3780         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3781
3782         if (i == ED_COUNTER_ID_SELECT_LEVEL)
3783         {
3784           font_type = FONT_LEVEL_NUMBER;
3785           font_type_active = FONT_LEVEL_NUMBER;
3786
3787           x += 2 * ED_GADGET_DISTANCE;
3788           y -= ED_GADGET_DISTANCE;
3789
3790           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
3791           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
3792           gd_width = ED_WIN_COUNT2_XSIZE;
3793         }
3794         else
3795         {
3796           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3797           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3798         }
3799
3800         gi = CreateGadget(GDI_CUSTOM_ID, id,
3801                           GDI_CUSTOM_TYPE_ID, i,
3802                           GDI_INFO_TEXT, "enter counter value",
3803                           GDI_X, x,
3804                           GDI_Y, y,
3805                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
3806                           GDI_NUMBER_VALUE, 0,
3807                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
3808                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
3809                           GDI_TEXT_SIZE, 3,
3810                           GDI_TEXT_FONT, font_type,
3811                           GDI_TEXT_FONT_ACTIVE, font_type_active,
3812                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3813                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3814                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3815                           GDI_DESIGN_WIDTH, gd_width,
3816                           GDI_EVENT_MASK, event_mask,
3817                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3818                           GDI_CALLBACK_ACTION, HandleCounterButtons,
3819                           GDI_END);
3820
3821         if (gi == NULL)
3822           Error(ERR_EXIT, "cannot create gadget");
3823
3824         level_editor_gadget[id] = gi;
3825         right_gadget_border[id] =
3826           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3827
3828         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
3829       }
3830     }
3831   }
3832 }
3833
3834 static void CreateDrawingAreas()
3835 {
3836   int i;
3837
3838   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
3839   {
3840     struct GadgetInfo *gi;
3841     unsigned long event_mask;
3842     int id = drawingarea_info[i].gadget_id;
3843     int x = SX + drawingarea_info[i].x;
3844     int y = SY + drawingarea_info[i].y;
3845     int area_xsize = drawingarea_info[i].area_xsize;
3846     int area_ysize = drawingarea_info[i].area_ysize;
3847
3848     event_mask =
3849       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
3850       GD_EVENT_OFF_BORDERS;
3851
3852     /* determine horizontal position to the right of specified gadget */
3853     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
3854       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
3855            ED_DRAWINGAREA_TEXT_DISTANCE);
3856
3857     /* determine horizontal offset for leading text */
3858     if (drawingarea_info[i].text_left != NULL)
3859       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
3860
3861     gi = CreateGadget(GDI_CUSTOM_ID, id,
3862                       GDI_CUSTOM_TYPE_ID, i,
3863                       GDI_X, x,
3864                       GDI_Y, y,
3865                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
3866                       GDI_AREA_SIZE, area_xsize, area_ysize,
3867                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
3868                       GDI_EVENT_MASK, event_mask,
3869                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
3870                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
3871                       GDI_END);
3872
3873     if (gi == NULL)
3874       Error(ERR_EXIT, "cannot create gadget");
3875
3876     level_editor_gadget[id] = gi;
3877     right_gadget_border[id] =
3878       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
3879   }
3880 }
3881
3882 static void CreateTextInputGadgets()
3883 {
3884   int max_infotext_len = getMaxInfoTextLength();
3885   int i;
3886
3887   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
3888   {
3889     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3890     int gd_x, gd_y;
3891     struct GadgetInfo *gi;
3892     unsigned long event_mask;
3893     char infotext[MAX_OUTPUT_LINESIZE + 1];
3894     int id = textinput_info[i].gadget_id;
3895
3896     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3897
3898     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3899     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3900
3901     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3902     infotext[max_infotext_len] = '\0';
3903
3904     gi = CreateGadget(GDI_CUSTOM_ID, id,
3905                       GDI_CUSTOM_TYPE_ID, i,
3906                       GDI_INFO_TEXT, infotext,
3907                       GDI_X, SX + textinput_info[i].x,
3908                       GDI_Y, SY + textinput_info[i].y,
3909                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
3910                       GDI_TEXT_VALUE, textinput_info[i].value,
3911                       GDI_TEXT_SIZE, textinput_info[i].size,
3912                       GDI_TEXT_FONT, FONT_INPUT_1,
3913                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3914                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3915                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3916                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3917                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3918                       GDI_EVENT_MASK, event_mask,
3919                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3920                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3921                       GDI_END);
3922
3923     if (gi == NULL)
3924       Error(ERR_EXIT, "cannot create gadget");
3925
3926     level_editor_gadget[id] = gi;
3927   }
3928 }
3929
3930 static void CreateTextAreaGadgets()
3931 {
3932   int max_infotext_len = getMaxInfoTextLength();
3933   int i;
3934
3935   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
3936   {
3937     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3938     int gd_x, gd_y;
3939     struct GadgetInfo *gi;
3940     unsigned long event_mask;
3941     char infotext[MAX_OUTPUT_LINESIZE + 1];
3942     int id = textarea_info[i].gadget_id;
3943     int area_xsize = textarea_info[i].xsize;
3944     int area_ysize = textarea_info[i].ysize;
3945
3946     event_mask = GD_EVENT_TEXT_LEAVING;
3947
3948     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3949     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3950
3951     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
3952     infotext[max_infotext_len] = '\0';
3953
3954     gi = CreateGadget(GDI_CUSTOM_ID, id,
3955                       GDI_CUSTOM_TYPE_ID, i,
3956                       GDI_INFO_TEXT, infotext,
3957                       GDI_X, SX + textarea_info[i].x,
3958                       GDI_Y, SY + textarea_info[i].y,
3959                       GDI_TYPE, GD_TYPE_TEXT_AREA,
3960                       GDI_AREA_SIZE, area_xsize, area_ysize,
3961                       GDI_TEXT_FONT, FONT_INPUT_1,
3962                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3963                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3964                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3965                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3966                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3967                       GDI_EVENT_MASK, event_mask,
3968                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3969                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
3970                       GDI_END);
3971
3972     if (gi == NULL)
3973       Error(ERR_EXIT, "cannot create gadget");
3974
3975     level_editor_gadget[id] = gi;
3976   }
3977 }
3978
3979 static void CreateSelectboxGadgets()
3980 {
3981   int max_infotext_len = getMaxInfoTextLength();
3982   int i, j;
3983
3984   for (i = 0; i < ED_NUM_SELECTBOX; i++)
3985   {
3986     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3987     int gd_x, gd_y;
3988     struct GadgetInfo *gi;
3989     unsigned long event_mask;
3990     char infotext[MAX_OUTPUT_LINESIZE + 1];
3991     int id = selectbox_info[i].gadget_id;
3992     int x = SX + selectbox_info[i].x;
3993     int y = SY + selectbox_info[i].y;
3994
3995     if (selectbox_info[i].size == -1)   /* dynamically determine size */
3996     {
3997       /* (we cannot use -1 for uninitialized values if we directly compare
3998          with results from strlen(), because the '<' and '>' operation will
3999          implicitely cast -1 to an unsigned integer value!) */
4000       selectbox_info[i].size = 0;
4001
4002       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4003         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4004           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4005
4006       selectbox_info[i].size++;         /* add one character empty space */
4007     }
4008
4009     event_mask = GD_EVENT_RELEASED |
4010       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4011
4012     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4013     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4014
4015     /* determine horizontal position to the right of specified gadget */
4016     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4017       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4018            ED_GADGET_TEXT_DISTANCE);
4019
4020     /* determine horizontal offset for leading text */
4021     if (selectbox_info[i].text_left != NULL)
4022       x += getTextWidthForGadget(selectbox_info[i].text_left);
4023
4024     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4025     infotext[max_infotext_len] = '\0';
4026
4027     gi = CreateGadget(GDI_CUSTOM_ID, id,
4028                       GDI_CUSTOM_TYPE_ID, i,
4029                       GDI_INFO_TEXT, infotext,
4030                       GDI_X, x,
4031                       GDI_Y, y,
4032                       GDI_TYPE, GD_TYPE_SELECTBOX,
4033                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4034                       GDI_TEXT_SIZE, selectbox_info[i].size,
4035                       GDI_TEXT_FONT, FONT_INPUT_1,
4036                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4037                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4038                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4039                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4040                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4041                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4042                       GDI_EVENT_MASK, event_mask,
4043                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4044                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4045                       GDI_END);
4046
4047     if (gi == NULL)
4048       Error(ERR_EXIT, "cannot create gadget");
4049
4050     level_editor_gadget[id] = gi;
4051     right_gadget_border[id] =
4052       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4053   }
4054 }
4055
4056 static void CreateTextbuttonGadgets()
4057 {
4058   int max_infotext_len = getMaxInfoTextLength();
4059   int i;
4060
4061   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4062   {
4063     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4064     int gd_x1, gd_x2, gd_y1, gd_y2;
4065     struct GadgetInfo *gi;
4066     unsigned long event_mask;
4067     char infotext[MAX_OUTPUT_LINESIZE + 1];
4068     int id = textbutton_info[i].gadget_id;
4069     int x = SX + textbutton_info[i].x;
4070     int y = SY + textbutton_info[i].y;
4071
4072     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4073       textbutton_info[i].size = strlen(textbutton_info[i].text);
4074
4075     event_mask = GD_EVENT_RELEASED;
4076
4077     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
4078     {
4079       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4080       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4081       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4082       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4083     }
4084     else
4085     {
4086       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4087       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4088       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4089       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4090     }
4091
4092     sprintf(infotext, "%s", textbutton_info[i].infotext);
4093     infotext[max_infotext_len] = '\0';
4094
4095     /* determine horizontal position to the right of specified gadget */
4096     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4097       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4098            ED_GADGET_TEXT_DISTANCE);
4099
4100     /* determine horizontal offset for leading text */
4101     if (textbutton_info[i].text_left != NULL)
4102       x += getTextWidthForGadget(textbutton_info[i].text_left);
4103
4104     gi = CreateGadget(GDI_CUSTOM_ID, id,
4105                       GDI_CUSTOM_TYPE_ID, i,
4106                       GDI_INFO_TEXT, infotext,
4107                       GDI_X, x,
4108                       GDI_Y, y,
4109                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4110                       GDI_TEXT_VALUE, textbutton_info[i].text,
4111                       GDI_TEXT_SIZE, textbutton_info[i].size,
4112                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4113                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4114                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4115                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4116                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4117                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4118                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4119                       GDI_DECORATION_SHIFTING, 1, 1,
4120                       GDI_EVENT_MASK, event_mask,
4121                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4122                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4123                       GDI_END);
4124
4125     if (gi == NULL)
4126       Error(ERR_EXIT, "cannot create gadget");
4127
4128     level_editor_gadget[id] = gi;
4129     right_gadget_border[id] =
4130       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4131   }
4132 }
4133
4134 static void CreateGraphicbuttonGadgets()
4135 {
4136   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4137   struct GadgetInfo *gi;
4138   unsigned long event_mask;
4139   int i;
4140
4141   /* create buttons for scrolling of drawing area and element list */
4142   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4143   {
4144     int id = graphicbutton_info[i].gadget_id;
4145     int gd_x1, gd_x2, gd_y1, gd_y2;
4146     int x = SX + graphicbutton_info[i].x;
4147     int y = SY + graphicbutton_info[i].y;
4148
4149     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4150
4151     gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4152     gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4153     gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4154     gd_y2 = gd_y1;
4155
4156     /* determine horizontal position to the right of specified gadget */
4157     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4158       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4159            ED_GADGET_TEXT_DISTANCE);
4160
4161     /* determine horizontal offset for leading text */
4162     if (graphicbutton_info[i].text_left != NULL)
4163       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4164
4165     gi = CreateGadget(GDI_CUSTOM_ID, id,
4166                       GDI_CUSTOM_TYPE_ID, i,
4167                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4168                       GDI_X, x,
4169                       GDI_Y, y,
4170                       GDI_WIDTH, graphicbutton_info[i].width,
4171                       GDI_HEIGHT, graphicbutton_info[i].height,
4172                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4173                       GDI_STATE, GD_BUTTON_UNPRESSED,
4174                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4175                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4176                       GDI_EVENT_MASK, event_mask,
4177                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4178                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4179                       GDI_END);
4180
4181     if (gi == NULL)
4182       Error(ERR_EXIT, "cannot create gadget");
4183
4184     level_editor_gadget[id] = gi;
4185     right_gadget_border[id] =
4186       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4187   }
4188 }
4189
4190 static void CreateScrollbarGadgets()
4191 {
4192   int i;
4193
4194   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4195   {
4196     int id = scrollbar_info[i].gadget_id;
4197     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4198     int gd_x1, gd_x2, gd_y1, gd_y2;
4199     struct GadgetInfo *gi;
4200     int items_max, items_visible, item_position;
4201     unsigned long event_mask;
4202
4203     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4204     {
4205       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4206       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4207       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4208     }
4209     else        /* drawing area scrollbars */
4210     {
4211       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4212       {
4213         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4214         items_visible = ed_fieldx;
4215         item_position = 0;
4216       }
4217       else
4218       {
4219         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4220         items_visible = ed_fieldy;
4221         item_position = 0;
4222       }
4223     }
4224
4225     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4226
4227     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4228     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4229                       scrollbar_info[i].height : scrollbar_info[i].width));
4230     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4231     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4232
4233     gi = CreateGadget(GDI_CUSTOM_ID, id,
4234                       GDI_CUSTOM_TYPE_ID, i,
4235                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4236                       GDI_X, scrollbar_info[i].x,
4237                       GDI_Y, scrollbar_info[i].y,
4238                       GDI_WIDTH, scrollbar_info[i].width,
4239                       GDI_HEIGHT, scrollbar_info[i].height,
4240                       GDI_TYPE, scrollbar_info[i].type,
4241                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4242                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4243                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4244                       GDI_STATE, GD_BUTTON_UNPRESSED,
4245                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4246                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4247                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4248                       GDI_EVENT_MASK, event_mask,
4249                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4250                       GDI_CALLBACK_ACTION, HandleControlButtons,
4251                       GDI_END);
4252
4253     if (gi == NULL)
4254       Error(ERR_EXIT, "cannot create gadget");
4255
4256     level_editor_gadget[id] = gi;
4257   }
4258 }
4259
4260 static void CreateCheckbuttonGadgets()
4261 {
4262   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4263   struct GadgetInfo *gi;
4264   unsigned long event_mask;
4265   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4266   int i;
4267
4268   event_mask = GD_EVENT_PRESSED;
4269
4270   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4271   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4272   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4273   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4274   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4275
4276   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4277   {
4278     int id = checkbutton_info[i].gadget_id;
4279     int x = SX + checkbutton_info[i].x;
4280     int y = SY + checkbutton_info[i].y;
4281
4282     if (id == GADGET_ID_STICK_ELEMENT)
4283       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4284     else
4285       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4286
4287     /* determine horizontal position to the right of specified gadget */
4288     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4289       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4290            ED_GADGET_TEXT_DISTANCE);
4291
4292     /* determine horizontal offset for leading text */
4293     if (checkbutton_info[i].text_left != NULL)
4294       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4295
4296     gi = CreateGadget(GDI_CUSTOM_ID, id,
4297                       GDI_CUSTOM_TYPE_ID, i,
4298                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4299                       GDI_X, x,
4300                       GDI_Y, y,
4301                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4302                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4303                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4304                       GDI_CHECKED, *checkbutton_info[i].value,
4305                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4306                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4307                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4308                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4309                       GDI_EVENT_MASK, event_mask,
4310                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4311                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4312                       GDI_END);
4313
4314     if (gi == NULL)
4315       Error(ERR_EXIT, "cannot create gadget");
4316
4317     level_editor_gadget[id] = gi;
4318     right_gadget_border[id] =
4319       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4320   }
4321 }
4322
4323 static void CreateRadiobuttonGadgets()
4324 {
4325   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4326   struct GadgetInfo *gi;
4327   unsigned long event_mask;
4328   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4329   int i;
4330
4331   event_mask = GD_EVENT_PRESSED;
4332
4333   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4334   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4335   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4336   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4337   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4338
4339   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
4340   {
4341     int id = radiobutton_info[i].gadget_id;
4342     int x = SX + radiobutton_info[i].x;
4343     int y = SY + radiobutton_info[i].y;
4344
4345     int checked =
4346       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
4347
4348     /* determine horizontal position to the right of specified gadget */
4349     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
4350       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
4351            ED_GADGET_TEXT_DISTANCE);
4352
4353     /* determine horizontal offset for leading text */
4354     if (radiobutton_info[i].text_left != NULL)
4355       x += getTextWidthForGadget(radiobutton_info[i].text_left);
4356
4357     gi = CreateGadget(GDI_CUSTOM_ID, id,
4358                       GDI_CUSTOM_TYPE_ID, i,
4359                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
4360                       GDI_X, x,
4361                       GDI_Y, y,
4362                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4363                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4364                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
4365                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
4366                       GDI_CHECKED, checked,
4367                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4368                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4369                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4370                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4371                       GDI_EVENT_MASK, event_mask,
4372                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4373                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
4374                       GDI_END);
4375
4376     if (gi == NULL)
4377       Error(ERR_EXIT, "cannot create gadget");
4378
4379     level_editor_gadget[id] = gi;
4380     right_gadget_border[id] =
4381       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
4382   }
4383 }
4384
4385 void CreateLevelEditorGadgets()
4386 {
4387   int old_game_status = game_status;
4388
4389   /* setting 'game_status' is needed to get the right fonts for the editor */
4390   game_status = GAME_MODE_EDITOR;
4391
4392   ReinitializeElementList();
4393
4394   CreateControlButtons();
4395   CreateScrollbarGadgets();
4396
4397   /* order of function calls is important because of cross-references */
4398   CreateCheckbuttonGadgets();
4399   CreateCounterButtons();
4400   CreateRadiobuttonGadgets();
4401   CreateTextInputGadgets();
4402   CreateTextAreaGadgets();
4403   CreateSelectboxGadgets();
4404   CreateGraphicbuttonGadgets();
4405   CreateTextbuttonGadgets();
4406   CreateDrawingAreas();
4407
4408   game_status = old_game_status;
4409 }
4410
4411 void FreeLevelEditorGadgets()
4412 {
4413   int i;
4414
4415   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4416     FreeGadget(level_editor_gadget[i]);
4417 }
4418
4419 static void MapCounterButtons(int id)
4420 {
4421   int gadget_id_down = counterbutton_info[id].gadget_id_down;
4422   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
4423   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
4424   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
4425 #if 0
4426   char infotext[MAX_OUTPUT_LINESIZE + 1];
4427   int max_infotext_len = getMaxInfoTextLength();
4428   int xoffset_left = 0;
4429   int yoffset_left = ED_BORDER_SIZE;
4430   int xoffset_right = getCounterGadgetWidth();
4431   int yoffset_right = ED_BORDER_SIZE;
4432 #else
4433   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
4434   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4435   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
4436   int yoffset = ED_BORDER_SIZE;
4437   int x_left = gi_down->x - xoffset_left;
4438   int x_right = gi_up->x + gi_up->width + xoffset_right;
4439   int y_above = gi_down->y - yoffset_above;
4440   int x = gi_down->x;
4441   int y = gi_up->y + yoffset;
4442 #endif
4443
4444   if (counterbutton_info[id].text_above)
4445     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
4446
4447   if (counterbutton_info[id].text_left)
4448     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
4449
4450   if (counterbutton_info[id].text_right)
4451     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
4452
4453   ModifyEditorCounter(id, *counterbutton_info[id].value);
4454
4455   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
4456   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
4457   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
4458 }
4459
4460 static void MapControlButtons()
4461 {
4462   int counter_id;
4463   int i;
4464
4465   /* map toolbox buttons (excluding special CE toolbox buttons) */
4466   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
4467     MapGadget(level_editor_gadget[i]);
4468
4469   /* map buttons to select elements */
4470   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4471     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
4472   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
4473   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
4474   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
4475
4476   /* map buttons to select level */
4477   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
4478   ModifyEditorCounterLimits(counter_id,
4479                             leveldir_current->first_level,
4480                             leveldir_current->last_level);
4481   MapCounterButtons(counter_id);
4482 }
4483
4484 static void MapDrawingArea(int id)
4485 {
4486   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4487   int area_xsize = gi->drawing.area_xsize;
4488   int area_ysize = gi->drawing.area_ysize;
4489   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
4490   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
4491   int x_left  = gi->x - xoffset_left;
4492   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
4493   int x_below = gi->x + (gi->width - xoffset_below) / 2;
4494   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
4495   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
4496
4497   if (drawingarea_info[id].text_left)
4498     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
4499
4500   if (drawingarea_info[id].text_right)
4501     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
4502
4503   if (drawingarea_info[id].text_below)
4504     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
4505
4506   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
4507   {
4508     DrawElementBorder(gi->x, gi->y,
4509                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
4510
4511     DrawDrawingArea(id);
4512   }
4513
4514   MapGadget(gi);
4515 }
4516
4517 static void MapTextInputGadget(int id)
4518 {
4519   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
4520   int xoffset_above = 0;
4521   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
4522   int x_above = textinput_info[id].x + xoffset_above;
4523   int y_above = textinput_info[id].y + yoffset_above;
4524
4525   if (textinput_info[id].text_above)
4526     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
4527
4528   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
4529
4530   MapGadget(gi);
4531 }
4532
4533 static void MapTextAreaGadget(int id)
4534 {
4535   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
4536   int xoffset_above = 0;
4537   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
4538   int x_above = textarea_info[id].x + xoffset_above;
4539   int y_above = textarea_info[id].y + yoffset_above;
4540
4541   if (textarea_info[id].text_above)
4542     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
4543
4544   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
4545
4546   MapGadget(gi);
4547 }
4548
4549 static void MapSelectboxGadget(int id)
4550 {
4551   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
4552   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
4553   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4554   int yoffset = ED_BORDER_SIZE;
4555   int x_left = gi->x - xoffset_left;
4556   int x_right = gi->x + gi->width + xoffset_right;
4557   int y = gi->y + yoffset;
4558
4559   if (selectbox_info[id].text_left)
4560     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
4561
4562   if (selectbox_info[id].text_right)
4563     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
4564
4565   ModifyEditorSelectbox(id, *selectbox_info[id].value);
4566
4567   MapGadget(gi);
4568 }
4569
4570 static void MapTextbuttonGadget(int id)
4571 {
4572   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
4573   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
4574   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4575   int yoffset = ED_BORDER_SIZE;
4576   int x_left = gi->x - xoffset_left;
4577   int x_right = gi->x + gi->width + xoffset_right;
4578   int y = gi->y + yoffset;
4579
4580   /* only show button to delete change pages when more than minimum pages */
4581   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
4582       custom_element.num_change_pages == MIN_CHANGE_PAGES)
4583     return;
4584
4585   if (textbutton_info[id].text_left)
4586     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
4587
4588   if (textbutton_info[id].text_right)
4589     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
4590
4591   MapGadget(gi);
4592 }
4593
4594 static void MapGraphicbuttonGadget(int id)
4595 {
4596   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
4597   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
4598   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4599   int yoffset = ED_BORDER_SIZE;
4600   int x_left = gi->x - xoffset_left;
4601   int x_right = gi->x + gi->width + xoffset_right;
4602   int y = gi->y + yoffset;
4603
4604   if (graphicbutton_info[id].text_left)
4605     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
4606
4607   if (graphicbutton_info[id].text_right)
4608     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
4609
4610   MapGadget(gi);
4611 }
4612
4613 static void MapRadiobuttonGadget(int id)
4614 {
4615   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
4616   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
4617   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4618   int yoffset = ED_BORDER_SIZE;
4619   int x_left = gi->x - xoffset_left;
4620   int x_right = gi->x + gi->width + xoffset_right;
4621   int y = gi->y + yoffset;
4622   boolean checked =
4623     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
4624
4625   if (radiobutton_info[id].text_left)
4626     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
4627
4628   if (radiobutton_info[id].text_right)
4629     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
4630
4631   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
4632
4633   MapGadget(gi);
4634 }
4635
4636 static void MapCheckbuttonGadget(int id)
4637 {
4638   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
4639   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
4640   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4641   int yoffset = ED_BORDER_SIZE;
4642   int x_left = gi->x - xoffset_left;
4643   int x_right = gi->x + gi->width + xoffset_right;
4644   int y = gi->y + yoffset;
4645
4646   /* special case needed for "sticky" gadget */
4647   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
4648                GDI_Y, SY + checkbutton_info[id].y, GDI_END);
4649   y = gi->y + yoffset;
4650
4651   if (checkbutton_info[id].text_left)
4652     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
4653
4654   if (checkbutton_info[id].text_right)
4655     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
4656
4657   MapGadget(gi);
4658 }
4659
4660 static void MapMainDrawingArea()
4661 {
4662   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
4663   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
4664   int i;
4665
4666   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
4667   {
4668     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
4669           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
4670          no_horizontal_scrollbar) ||
4671         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
4672           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
4673          no_vertical_scrollbar))
4674       continue;
4675
4676     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
4677   }
4678
4679   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
4680   {
4681     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
4682         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
4683       continue;
4684
4685     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
4686   }
4687
4688   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
4689 }
4690
4691 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
4692 {
4693   int i;
4694
4695   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4696   {
4697     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
4698         i == GADGET_ID_CUSTOM_COPY_TO ||
4699         i == GADGET_ID_CUSTOM_EXCHANGE)
4700     {
4701       if (map)
4702         MapGadget(level_editor_gadget[i]);
4703       else
4704         UnmapGadget(level_editor_gadget[i]);
4705     }
4706   }
4707 }
4708
4709 static void MapLevelEditorToolboxCustomGadgets()
4710 {
4711   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
4712 }
4713
4714 static void UnmapLevelEditorToolboxCustomGadgets()
4715 {
4716   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
4717 }
4718
4719 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
4720 {
4721   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4722   int i;
4723
4724   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
4725   {
4726     if (i != GADGET_ID_SINGLE_ITEMS &&
4727         i != GADGET_ID_PROPERTIES &&
4728         i != GADGET_ID_PICK_ELEMENT)
4729     {
4730       struct GadgetInfo *gi = level_editor_gadget[i];
4731
4732       if (map)
4733         MapGadget(gi);
4734       else
4735       {
4736         UnmapGadget(gi);
4737
4738         BlitBitmap(gd_bitmap, drawto,
4739                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
4740                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
4741                    gi->width, gi->height, gi->x, gi->y);
4742
4743         redraw_mask |= REDRAW_DOOR_3;
4744       }
4745     }
4746   }
4747 }
4748
4749 static void MapLevelEditorToolboxDrawingGadgets()
4750 {
4751   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
4752 }
4753
4754 static void UnmapLevelEditorToolboxDrawingGadgets()
4755 {
4756   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
4757 }
4758
4759 static void UnmapDrawingArea(int id)
4760 {
4761   UnmapGadget(level_editor_gadget[id]);
4762 }
4763
4764 static void UnmapLevelEditorWindowGadgets()
4765 {
4766   int i;
4767
4768   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4769     if (level_editor_gadget[i]->x < SX + SXSIZE)
4770       UnmapGadget(level_editor_gadget[i]);
4771 }
4772
4773 void UnmapLevelEditorGadgets()
4774 {
4775   int i;
4776
4777   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4778     UnmapGadget(level_editor_gadget[i]);
4779 }
4780
4781 static void ResetUndoBuffer()
4782 {
4783   undo_buffer_position = -1;
4784   undo_buffer_steps = -1;
4785   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4786 }
4787
4788 static void DrawEditModeWindow()
4789 {
4790   ModifyEditorElementList();
4791   RedrawDrawingElements();
4792
4793   if (edit_mode == ED_MODE_INFO)
4794     DrawLevelInfoWindow();
4795   else if (edit_mode == ED_MODE_PROPERTIES)
4796     DrawPropertiesWindow();
4797   else  /* edit_mode == ED_MODE_DRAWING */
4798     DrawDrawingWindow();
4799 }
4800
4801 static boolean LevelChanged()
4802 {
4803   boolean level_changed = FALSE;
4804   int x, y;
4805
4806   for (y = 0; y < lev_fieldy; y++) 
4807     for (x = 0; x < lev_fieldx; x++)
4808       if (Feld[x][y] != level.field[x][y])
4809         level_changed = TRUE;
4810
4811   return level_changed;
4812 }
4813
4814 static boolean LevelContainsPlayer()
4815 {
4816   boolean player_found = FALSE;
4817   int x, y;
4818
4819   for (y = 0; y < lev_fieldy; y++) 
4820     for (x = 0; x < lev_fieldx; x++)
4821       if (Feld[x][y] == EL_PLAYER_1 ||
4822           Feld[x][y] == EL_SP_MURPHY) 
4823         player_found = TRUE;
4824
4825   return player_found;
4826 }
4827
4828 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
4829                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
4830 {
4831   int x, y;
4832
4833   for (x = 0; x < lev_fieldx; x++)
4834     for (y = 0; y < lev_fieldy; y++) 
4835       dst[x][y] = src[x][y];
4836 }
4837
4838 static int setSelectboxValue(int selectbox_id, int new_value)
4839 {
4840   int new_index_value = 0;
4841   int i;
4842
4843   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4844     if (selectbox_info[selectbox_id].options[i].value == new_value)
4845       new_index_value = i;
4846
4847   *selectbox_info[selectbox_id].value =
4848     selectbox_info[selectbox_id].options[new_index_value].value;
4849
4850   return new_index_value;
4851 }
4852
4853 static void copy_custom_element_settings(int element_from, int element_to)
4854 {
4855   struct ElementInfo *ei_from = &element_info[element_from];
4856   struct ElementInfo *ei_to = &element_info[element_to];
4857   int i, x, y;
4858
4859   /* ---------- copy element description ---------- */
4860   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
4861     ei_to->description[i] = ei_from->description[i];
4862
4863   /* ---------- copy element properties ---------- */
4864   Properties[element_to][EP_BITFIELD_BASE] =
4865     Properties[element_from][EP_BITFIELD_BASE];
4866
4867   /* ---------- copy custom property values ---------- */
4868
4869   ei_to->use_gfx_element = ei_from->use_gfx_element;
4870   ei_to->gfx_element = ei_from->gfx_element;
4871
4872   ei_to->collect_score = ei_from->collect_score;
4873   ei_to->collect_count = ei_from->collect_count;
4874
4875   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
4876   ei_to->push_delay_random = ei_from->push_delay_random;
4877   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
4878   ei_to->move_delay_random = ei_from->move_delay_random;
4879
4880   ei_to->move_pattern = ei_from->move_pattern;
4881   ei_to->move_direction_initial = ei_from->move_direction_initial;
4882   ei_to->move_stepsize = ei_from->move_stepsize;
4883
4884   ei_to->slippery_type = ei_from->slippery_type;
4885
4886   for (y = 0; y < 3; y++)
4887     for (x = 0; x < 3; x++)
4888       ei_to->content[x][y] = ei_from->content[x][y];
4889
4890   ei_to->num_change_pages = ei_from->num_change_pages;
4891   setElementChangePages(ei_to, ei_to->num_change_pages);
4892
4893   for (i=0; i < ei_to->num_change_pages; i++)
4894   {
4895     struct ElementChangeInfo *change_to = &ei_to->change_page[i];
4896     struct ElementChangeInfo *change_from = &ei_from->change_page[i];
4897
4898     /* always start with reliable default values */
4899     setElementChangeInfoToDefaults(change_to);
4900
4901     change_to->events = change_from->events;
4902
4903     change_to->target_element = change_from->target_element;
4904
4905     change_to->delay_fixed = change_from->delay_fixed;
4906     change_to->delay_random = change_from->delay_random;
4907     change_to->delay_frames = change_from->delay_frames;
4908
4909     change_to->trigger_element = change_from->trigger_element;
4910
4911     change_to->explode = change_from->explode;
4912     change_to->use_content = change_from->use_content;
4913     change_to->only_complete = change_from->only_complete;
4914     change_to->use_random_change = change_from->use_random_change;
4915
4916     change_to->random = change_from->random;
4917     change_to->power = change_from->power;
4918
4919     for (y = 0; y < 3; y++)
4920       for (x = 0; x < 3; x++)
4921         change_to->content[x][y] = change_from->content[x][y];
4922
4923     change_to->can_change = change_from->can_change;
4924
4925     change_to->sides = change_from->sides;
4926   }
4927
4928   /* mark this custom element as modified */
4929   ei_to->modified_settings = TRUE;
4930 }
4931
4932 static void replace_custom_element_in_settings(int element_from,
4933                                                int element_to)
4934 {
4935   int i, j, x, y;
4936
4937   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4938   {
4939     struct ElementInfo *ei = &element_info[i];
4940
4941     for (y = 0; y < 3; y++)
4942       for (x = 0; x < 3; x++)
4943         if (ei->content[x][y] == element_from)
4944           ei->content[x][y] = element_to;
4945
4946     for (j=0; j < ei->num_change_pages; j++)
4947     {
4948       struct ElementChangeInfo *change = &ei->change_page[j];
4949
4950       if (change->target_element == element_from)
4951         change->target_element = element_to;
4952
4953       if (change->trigger_element == element_from)
4954         change->trigger_element = element_to;
4955
4956       for (y = 0; y < 3; y++)
4957         for (x = 0; x < 3; x++)
4958           if (change->content[x][y] == element_from)
4959             change->content[x][y] = element_to;
4960     }
4961   }
4962 }
4963
4964 static void replace_custom_element_in_playfield(int element_from,
4965                                                 int element_to)
4966 {
4967   int x, y;
4968
4969   for (x = 0; x < lev_fieldx; x++)
4970     for (y = 0; y < lev_fieldy; y++)
4971       if (Feld[x][y] == element_from)
4972         Feld[x][y] = element_to;
4973 }
4974
4975 static void CopyCustomElement(int element_old, int element_new, int copy_mode)
4976 {
4977   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
4978   {
4979     copy_custom_element_settings(element_new, element_old);
4980   }
4981   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
4982   {
4983     copy_custom_element_settings(element_old, element_new);
4984   }
4985   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
4986   {
4987     copy_custom_element_settings(element_old, EL_DUMMY);
4988     copy_custom_element_settings(element_new, element_old);
4989     copy_custom_element_settings(EL_DUMMY, element_new);
4990
4991     replace_custom_element_in_settings(element_old, EL_DUMMY);
4992     replace_custom_element_in_settings(element_new, element_old);
4993     replace_custom_element_in_settings(EL_DUMMY, element_new);
4994
4995     replace_custom_element_in_playfield(element_old, EL_DUMMY);
4996     replace_custom_element_in_playfield(element_new, element_old);
4997     replace_custom_element_in_playfield(EL_DUMMY, element_new);
4998   }
4999
5000   UpdateCustomElementGraphicGadgets();
5001   DrawPropertiesWindow();
5002 }
5003
5004 static void CopyCustomElementPropertiesToEditor(int element)
5005 {
5006   int i;
5007   int current_change_page = element_info[element].current_change_page;
5008
5009   /* dynamically (re)build selectbox for selecting change page */
5010   for (i = 0; i < element_info[element].num_change_pages; i++)
5011   {
5012     sprintf(options_change_page_strings[i], "%d", i + 1);
5013
5014     options_change_page[i].value = i;
5015     options_change_page[i].text = options_change_page_strings[i];
5016   }
5017
5018   options_change_page[i].value = -1;
5019   options_change_page[i].text = NULL;
5020
5021   /* needed here to initialize combined element properties */
5022   InitElementPropertiesEngine(level.game_version);
5023
5024   element_info[element].change =
5025     &element_info[element].change_page[current_change_page];
5026
5027   custom_element = element_info[element];
5028   custom_element_change = *element_info[element].change;
5029
5030   /* needed to initially set selectbox value variables to reliable defaults */
5031   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5032     setSelectboxValue(i, *selectbox_info[i].value);
5033
5034   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5035     custom_element_properties[i] = HAS_PROPERTY(element, i);
5036
5037   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5038     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5039
5040   /* ---------- element settings: configure (custom elements) ------------- */
5041
5042   /* set accessible layer selectbox help value */
5043   custom_element.access_type =
5044     (IS_WALKABLE(element) ? EP_WALKABLE :
5045      IS_PASSABLE(element) ? EP_PASSABLE :
5046      custom_element.access_type);
5047   custom_element.access_layer =
5048     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5049      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5050      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5051      custom_element.access_layer);
5052   custom_element_properties[EP_ACCESSIBLE] =
5053     (IS_ACCESSIBLE_OVER(element) ||
5054      IS_ACCESSIBLE_INSIDE(element) ||
5055      IS_ACCESSIBLE_UNDER(element));
5056
5057   /* set walk-to-object action selectbox help value */
5058   custom_element.walk_to_action =
5059     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5060      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5061      IS_DROPPABLE(element) ? EP_DROPPABLE :
5062      IS_PUSHABLE(element) ? EP_PUSHABLE :
5063      custom_element.walk_to_action);
5064   custom_element_properties[EP_WALK_TO_OBJECT] =
5065     (IS_DIGGABLE(element) ||
5066      IS_COLLECTIBLE_ONLY(element) ||
5067      IS_DROPPABLE(element) ||
5068      IS_PUSHABLE(element));
5069
5070   /* set smash targets selectbox help value */
5071   custom_element.smash_targets =
5072     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5073      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5074      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5075      custom_element.smash_targets);
5076   custom_element_properties[EP_CAN_SMASH] =
5077     (CAN_SMASH_EVERYTHING(element) ||
5078      CAN_SMASH_ENEMIES(element) ||
5079      CAN_SMASH_PLAYER(element));
5080
5081   /* set deadliness selectbox help value */
5082   custom_element.deadliness =
5083     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5084      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5085      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5086      custom_element.deadliness);
5087   custom_element_properties[EP_DEADLY] =
5088     (DONT_TOUCH(element) ||
5089      DONT_COLLIDE_WITH(element) ||
5090      DONT_RUN_INTO(element));
5091
5092   /* set consistency selectbox help value */
5093   custom_element.consistency =
5094     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5095      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5096      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5097      CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
5098      custom_element.consistency);
5099   custom_element_properties[EP_EXPLODE_RESULT] =
5100     (IS_INDESTRUCTIBLE(element) ||
5101      CAN_EXPLODE_1X1(element) ||
5102      CAN_EXPLODE_3X3(element) ||
5103      CAN_EXPLODE_DYNA(element));
5104
5105   /* special case: sub-settings dependent from main setting */
5106   if (CAN_EXPLODE_BY_FIRE(element))
5107     custom_element.can_explode_by_fire = TRUE;
5108   if (CAN_EXPLODE_SMASHED(element))
5109     custom_element.can_explode_smashed = TRUE;
5110   if (CAN_EXPLODE_IMPACT(element))
5111     custom_element.can_explode_impact  = TRUE;
5112
5113   /* ---------- element settings: advanced (custom elements) --------------- */
5114
5115   /* set "change by direct action" selectbox help value */
5116   custom_element_change.direct_action =
5117     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5118      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5119      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5120      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5121      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5122      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5123      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5124      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5125      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5126      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5127      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5128      custom_element_change.direct_action);
5129
5130   /* set "change by other element action" selectbox help value */
5131   custom_element_change.other_action =
5132     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5133      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5134      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5135      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5136      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5137      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5138      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5139      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5140      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5141      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5142      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5143      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5144      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5145      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5146      custom_element_change.other_action);
5147 }
5148
5149 static void CopyGroupElementPropertiesToEditor(int element)
5150 {
5151   group_element = element_info[element];
5152   group_element_info = *element_info[element].group;
5153 }
5154
5155 static void CopyCustomElementPropertiesToGame(int element)
5156 {
5157   int i;
5158   int access_type_and_layer;
5159
5160   /* mark that this custom element has been modified */
5161   custom_element.modified_settings = TRUE;
5162
5163   if (level.use_custom_template)
5164   {
5165     if (Request("Copy and modify level template ?", REQ_ASK))
5166     {
5167       level.use_custom_template = FALSE;
5168       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5169                    GDI_CHECKED, FALSE, GDI_END);
5170     }
5171     else
5172     {
5173       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5174
5175       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5176     }
5177   }
5178
5179   element_info[element] = custom_element;
5180   *element_info[element].change = custom_element_change;
5181
5182   /* ---------- element settings: configure (custom elements) ------------- */
5183
5184   /* set accessible property from checkbox and selectbox */
5185   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5186   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5187   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5188   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5189   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5190   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5191   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5192                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5193                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5194   custom_element_properties[access_type_and_layer] =
5195     custom_element_properties[EP_ACCESSIBLE];
5196
5197   /* set walk-to-object property from checkbox and selectbox */
5198   custom_element_properties[EP_DIGGABLE] = FALSE;
5199   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5200   custom_element_properties[EP_DROPPABLE] = FALSE;
5201   custom_element_properties[EP_PUSHABLE] = FALSE;
5202   custom_element_properties[custom_element.walk_to_action] =
5203     custom_element_properties[EP_WALK_TO_OBJECT];
5204
5205   /* set smash property from checkbox and selectbox */
5206   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5207   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5208   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5209   custom_element_properties[custom_element.smash_targets] =
5210     custom_element_properties[EP_CAN_SMASH];
5211
5212   /* set deadliness property from checkbox and selectbox */
5213   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5214   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5215   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5216   custom_element_properties[custom_element.deadliness] =
5217     custom_element_properties[EP_DEADLY];
5218
5219   /* set consistency property from checkbox and selectbox */
5220   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5221   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5222   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5223   custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
5224   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
5225   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
5226   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
5227   custom_element_properties[custom_element.consistency] =
5228     custom_element_properties[EP_EXPLODE_RESULT];
5229
5230   /* special case: sub-settings dependent from main setting */
5231   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
5232       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
5233       custom_element_properties[EP_CAN_EXPLODE_DYNA])
5234   {
5235     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
5236       custom_element.can_explode_by_fire;
5237     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
5238       custom_element.can_explode_smashed;
5239     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
5240       custom_element.can_explode_impact;
5241   }
5242
5243   /* ---------- element settings: advanced (custom elements) --------------- */
5244
5245   /* set player change event from checkbox and selectbox */
5246   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
5247   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
5248   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
5249   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
5250   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
5251   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
5252   custom_element_change_events[CE_SWITCHED] = FALSE;
5253   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
5254   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
5255   custom_element_change_events[CE_IMPACT] = FALSE;
5256   custom_element_change_events[CE_SMASHED] = FALSE;
5257   custom_element_change_events[custom_element_change.direct_action] =
5258     custom_element_change_events[CE_BY_DIRECT_ACTION];
5259
5260   /* set other element action change event from checkbox and selectbox */
5261   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
5262   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
5263   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
5264   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
5265   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
5266   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
5267   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
5268   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
5269   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
5270   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
5271   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
5272   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
5273   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
5274   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
5275   custom_element_change_events[custom_element_change.other_action] =
5276     custom_element_change_events[CE_BY_OTHER_ACTION];
5277
5278   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5279     SET_PROPERTY(element, i, custom_element_properties[i]);
5280
5281   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5282     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
5283
5284   /* copy change events also to special level editor variable */
5285   custom_element = element_info[element];
5286   custom_element_change = *element_info[element].change;
5287 }
5288
5289 static void CopyGroupElementPropertiesToGame(int element)
5290 {
5291   /* mark that this group element has been modified */
5292   group_element.modified_settings = TRUE;
5293
5294   element_info[element] = group_element;
5295   *element_info[element].group = group_element_info;
5296 }
5297
5298 void DrawLevelEd()
5299 {
5300   CloseDoor(DOOR_CLOSE_ALL);
5301   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
5302
5303   if (level_editor_test_game)
5304   {
5305     CopyPlayfield(level.field, Feld);
5306     CopyPlayfield(FieldBackup, level.field);
5307
5308     level_editor_test_game = FALSE;
5309   }
5310   else
5311   {
5312     edit_mode = ED_MODE_DRAWING;
5313     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
5314
5315     ResetUndoBuffer();
5316
5317     level_xpos = -1;
5318     level_ypos = -1;
5319   }
5320
5321   /* copy default editor door content to main double buffer */
5322   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
5323              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
5324
5325 #if 0
5326   /* draw mouse button brush elements */
5327   RedrawDrawingElements();
5328 #endif
5329
5330   /* draw bigger door */
5331   DrawSpecialEditorDoor();
5332
5333   /* draw new control window */
5334   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
5335              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
5336
5337   redraw_mask |= REDRAW_ALL;
5338
5339   ReinitializeElementListButtons();     /* only needed after setup changes */
5340 #if 0
5341   ModifyEditorElementList();            /* may be needed for custom elements */
5342 #endif
5343
5344   UnmapTapeButtons();
5345   MapControlButtons();
5346
5347   DrawEditModeWindow();
5348
5349   /* copy actual editor door content to door double buffer for OpenDoor() */
5350   BlitBitmap(drawto, bitmap_db_door,
5351              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5352
5353   OpenDoor(DOOR_OPEN_1);
5354 }
5355
5356 static void AdjustDrawingAreaGadgets()
5357 {
5358   int ed_xsize = lev_fieldx + 2;
5359   int ed_ysize = lev_fieldy + 2;
5360   int max_ed_fieldx = MAX_ED_FIELDX;
5361   int max_ed_fieldy = MAX_ED_FIELDY;
5362   boolean horizontal_scrollbar_needed;
5363   boolean vertical_scrollbar_needed;
5364   int x, y, width, height;
5365   int xoffset, yoffset;
5366
5367   /* check if we need any scrollbars */
5368   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
5369   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
5370
5371   /* check if we have a smaller editor field because of scrollbars */
5372   if (horizontal_scrollbar_needed)
5373     max_ed_fieldy = MAX_ED_FIELDY - 1;
5374   if (vertical_scrollbar_needed)
5375     max_ed_fieldx = MAX_ED_FIELDX - 1;
5376
5377   /* check again if we now need more scrollbars because of less space */
5378   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
5379   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
5380
5381   /* check if editor field gets even smaller after adding new scrollbars */
5382   if (horizontal_scrollbar_needed)
5383     max_ed_fieldy = MAX_ED_FIELDY - 1;
5384   if (vertical_scrollbar_needed)
5385     max_ed_fieldx = MAX_ED_FIELDX - 1;
5386
5387   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
5388   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
5389
5390   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
5391                GDI_WIDTH, ed_fieldx * MINI_TILEX,
5392                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
5393                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
5394                GDI_END);
5395
5396   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
5397   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
5398
5399   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
5400   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
5401
5402   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
5403   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
5404
5405   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
5406   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
5407
5408   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5409                GDI_WIDTH, width,
5410                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
5411                GDI_END);
5412   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5413                GDI_HEIGHT, height,
5414                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
5415                GDI_END);
5416 }
5417
5418 static void AdjustLevelScrollPosition()
5419 {
5420   if (level_xpos < -1)
5421     level_xpos = -1;
5422   if (level_xpos > lev_fieldx - ed_fieldx + 1)
5423     level_xpos = lev_fieldx - ed_fieldx + 1;
5424   if (lev_fieldx < ed_fieldx - 2)
5425     level_xpos = -1;
5426
5427   if (level_ypos < -1)
5428     level_ypos = -1;
5429   if (level_ypos > lev_fieldy - ed_fieldy + 1)
5430     level_ypos = lev_fieldy - ed_fieldy + 1;
5431   if (lev_fieldy < ed_fieldy - 2)
5432     level_ypos = -1;
5433 }
5434
5435 static void AdjustEditorScrollbar(int id)
5436 {
5437   struct GadgetInfo *gi = level_editor_gadget[id];
5438   int items_max, items_visible, item_position;
5439
5440   if (id == GADGET_ID_SCROLL_HORIZONTAL)
5441   {
5442     items_max = MAX(lev_fieldx + 2, ed_fieldx);
5443     items_visible = ed_fieldx;
5444     item_position = level_xpos + 1;
5445   }
5446   else
5447   {
5448     items_max = MAX(lev_fieldy + 2, ed_fieldy);
5449     items_visible = ed_fieldy;
5450     item_position = level_ypos + 1;
5451   }
5452
5453   if (item_position > items_max - items_visible)
5454     item_position = items_max - items_visible;
5455
5456   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
5457                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
5458 }
5459
5460 static void ModifyEditorCounter(int counter_id, int new_value)
5461 {
5462   int *counter_value = counterbutton_info[counter_id].value;
5463   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
5464   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5465
5466   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
5467
5468   if (counter_value != NULL)
5469     *counter_value = gi->textinput.number_value;
5470 }
5471
5472 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
5473 {
5474   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
5475   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5476
5477   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
5478 }
5479
5480 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
5481 {
5482   int gadget_id = selectbox_info[selectbox_id].gadget_id;
5483   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5484   int new_index_value = setSelectboxValue(selectbox_id, new_value);
5485
5486   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
5487 }
5488
5489 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
5490 {
5491   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
5492   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5493
5494   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
5495 }
5496
5497 static void ModifyEditorElementList()
5498 {
5499   int i;
5500
5501   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5502   {
5503     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
5504     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5505     struct GadgetDesign *gd = &gi->deco.design;
5506     int element = editor_elements[element_shift + i];
5507
5508     UnmapGadget(gi);
5509     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
5510     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
5511     MapGadget(gi);
5512   }
5513 }
5514
5515 static void PickDrawingElement(int button, int element)
5516 {
5517   if (button < 1 || button > 3)
5518     return;
5519
5520   if (button == 1)
5521   {
5522     new_element1 = element;
5523     DrawMiniGraphicExt(drawto,
5524                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
5525                        el2edimg(new_element1));
5526   }
5527   else if (button == 2)
5528   {
5529     new_element2 = element;
5530     DrawMiniGraphicExt(drawto,
5531                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
5532                        el2edimg(new_element2));
5533   }
5534   else
5535   {
5536     new_element3 = element;
5537     DrawMiniGraphicExt(drawto,
5538                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
5539                        el2edimg(new_element3));
5540   }
5541
5542   redraw_mask |= REDRAW_DOOR_1;
5543 }
5544
5545 static void RedrawDrawingElements()
5546 {
5547   PickDrawingElement(1, new_element1);
5548   PickDrawingElement(2, new_element2);
5549   PickDrawingElement(3, new_element3);
5550 }
5551
5552 static void DrawDrawingWindow()
5553 {
5554   stick_element_properties_window = FALSE;
5555
5556   SetMainBackgroundImage(IMG_UNDEFINED);
5557   ClearWindow();
5558
5559   UnmapLevelEditorWindowGadgets();
5560   UnmapLevelEditorToolboxCustomGadgets();
5561
5562   AdjustDrawingAreaGadgets();
5563   AdjustLevelScrollPosition();
5564   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
5565   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
5566
5567   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5568
5569   MapMainDrawingArea();
5570   MapLevelEditorToolboxDrawingGadgets();
5571 }
5572
5573 static void DrawLevelInfoWindow()
5574 {
5575   int i;
5576
5577   stick_element_properties_window = FALSE;
5578
5579   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5580   ClearWindow();
5581   UnmapLevelEditorWindowGadgets();
5582
5583   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5584            "Level Settings", FONT_TITLE_1);
5585   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
5586            "Editor Settings", FONT_TITLE_1);
5587
5588   /* draw counter gadgets */
5589   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
5590     MapCounterButtons(i);
5591
5592   /* draw checkbutton gadgets */
5593   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
5594     MapCheckbuttonGadget(i);
5595
5596   /* draw radiobutton gadgets */
5597   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
5598     MapRadiobuttonGadget(i);
5599
5600   /* draw text input gadgets */
5601   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
5602     MapTextInputGadget(i);
5603
5604   /* draw drawing area */
5605   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
5606 }
5607
5608 static void DrawCustomContentArea()
5609 {
5610   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
5611   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5612   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
5613   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
5614   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
5615   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
5616
5617   /* add distance for potential left text (without drawing area border) */
5618   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
5619
5620   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
5621
5622   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
5623 }
5624
5625 static void DrawCustomChangeContentArea()
5626 {
5627   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
5628   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5629   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
5630   int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
5631   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
5632   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
5633
5634   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
5635
5636   MapDrawingArea(id);
5637 }
5638
5639 static void DrawElementContentAreas()
5640 {
5641   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
5642   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
5643   int i;
5644
5645   /* display counter to choose number of element content areas */
5646   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
5647
5648   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
5649   {
5650     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
5651     int font_height = getFontHeight(FONT_TEXT_1);
5652
5653     if (i < level.num_yamyam_contents)
5654       MapDrawingArea(id);
5655     else
5656     {
5657       UnmapDrawingArea(id);
5658
5659       /* delete content areas in case of reducing number of them */
5660       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
5661                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
5662                      4 * MINI_TILEX,
5663                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
5664     }
5665   }
5666
5667   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
5668   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
5669   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
5670 }
5671
5672 static void DrawGroupElementArea(int element)
5673 {
5674   int num_elements = group_element_info.num_elements;
5675   int id = ED_DRAWING_ID_GROUP_CONTENT;
5676   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
5677   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
5678   int xsize = MAX_ELEMENTS_IN_GROUP;
5679   int ysize = 1;
5680
5681   if (drawingarea_info[id].text_left != NULL)
5682     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5683
5684   UnmapDrawingArea(id);
5685
5686   ModifyEditorDrawingArea(id, num_elements, 1);
5687
5688   /* delete content areas in case of reducing number of them */
5689   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
5690
5691   MapDrawingArea(id);
5692 }
5693
5694 static void DrawEnvelopeTextArea(int envelope_nr)
5695 {
5696   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
5697   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5698
5699   UnmapGadget(gi);
5700   DrawBackground(gi->x, gi->y, gi->width, gi->height);
5701
5702   if (envelope_nr != -1)
5703     textarea_info[id].value = level.envelope_text[envelope_nr];
5704
5705   ModifyGadget(gi, GDI_AREA_SIZE,
5706                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
5707                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
5708                GDI_END);
5709
5710   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
5711 }
5712
5713 char *getElementDescriptionFilename(int element)
5714 {
5715   char *docs_dir = options.docs_directory;
5716   char *elements_subdir = "elements";
5717   static char *filename = NULL;
5718   char basename[MAX_FILENAME_LEN];
5719
5720   checked_free(filename);
5721
5722   /* 1st try: look for element description file for exactly this element */
5723   sprintf(basename, "%s.txt", element_info[element].token_name);
5724   filename = getPath3(docs_dir, elements_subdir, basename);
5725   if (fileExists(filename))
5726     return filename;
5727
5728   free(filename);
5729
5730   /* 2nd try: look for element description file for this element's class */
5731   sprintf(basename, "%s.txt", element_info[element].class_name);
5732   filename = getPath3(docs_dir, elements_subdir, basename);
5733   if (fileExists(filename))
5734     return filename;
5735
5736   return NULL;
5737 }
5738
5739 static boolean PrintInfoText(char *text, int font_nr, int start_line)
5740 {
5741   int font_height = getFontHeight(font_nr);
5742   int pad_x = ED_SETTINGS_XPOS(0);
5743   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5744   int sx = SX + pad_x;
5745   int sy = SY + pad_y;
5746   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
5747
5748   if (start_line >= max_lines_per_screen)
5749     return FALSE;
5750
5751   DrawText(sx, sy + start_line * font_height, text, font_nr);
5752
5753   return TRUE;
5754 }
5755
5756 #if 1
5757
5758 static int PrintElementDescriptionFromFile(char *filename, int start_line)
5759 {
5760   int font_nr = FONT_TEXT_2;
5761   int font_width = getFontWidth(font_nr);
5762   int font_height = getFontHeight(font_nr);
5763   int pad_x = ED_SETTINGS_XPOS(0);
5764   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5765   int sx = SX + pad_x;
5766   int sy = SY + pad_y + start_line * font_height;
5767   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
5768   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
5769
5770   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
5771                           max_lines_per_screen);
5772 }
5773
5774 #else
5775
5776 static int PrintElementDescriptionFromFile(char *filename, int start_line)
5777 {
5778   int font_nr = FONT_TEXT_2;
5779   int font_width = getFontWidth(font_nr);
5780   int font_height = getFontHeight(font_nr);
5781   int pad_x = ED_SETTINGS_XPOS(0);
5782   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5783   int sx = SX + pad_x;
5784   int sy = SY + pad_y;
5785   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
5786   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
5787   int current_line = start_line;
5788   char line[MAX_LINE_LEN];
5789   char buffer[max_chars_per_line + 1];
5790   int buffer_len;
5791   FILE *file;
5792
5793   if (current_line >= max_lines_per_screen)
5794     return 0;
5795
5796   if (filename == NULL)
5797     return 0;
5798
5799   if (!(file = fopen(filename, MODE_READ)))
5800     return 0;
5801
5802   buffer[0] = '\0';
5803   buffer_len = 0;
5804
5805   while (!feof(file) && current_line < max_lines_per_screen)
5806   {
5807     char *line_ptr;
5808     boolean last_line_was_empty = TRUE;
5809
5810     /* read next line of input file */
5811     if (!fgets(line, MAX_LINE_LEN, file))
5812       break;
5813
5814     /* skip comments (lines directly beginning with '#') */
5815     if (line[0] == '#')
5816       continue;
5817
5818     /* cut trailing newline from input line */
5819     for (line_ptr = line; *line_ptr; line_ptr++)
5820     {
5821       if (*line_ptr == '\n' || *line_ptr == '\r')
5822       {
5823         *line_ptr = '\0';
5824         break;
5825       }
5826     }
5827
5828     if (strlen(line) == 0)              /* special case: force empty line */
5829       strcpy(line, "\n");
5830
5831     line_ptr = line;
5832
5833     while (*line_ptr && current_line < max_lines_per_screen)
5834     {
5835       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
5836                                                  buffer, &buffer_len,
5837                                                  last_line_was_empty,
5838                                                  max_chars_per_line);
5839       if (buffer_filled)
5840       {
5841         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
5842         current_line++;
5843
5844         last_line_was_empty = (buffer_len == 0);
5845
5846         buffer[0] = '\0';
5847         buffer_len = 0;
5848       }
5849     }
5850   }
5851
5852   fclose(file);
5853
5854   if (buffer_len > 0 && current_line < max_lines_per_screen)
5855   {
5856     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
5857     current_line++;
5858   }
5859
5860   return (current_line - start_line);
5861 }
5862
5863 #endif
5864
5865 static void DrawPropertiesTabulatorGadgets()
5866 {
5867   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
5868   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
5869   int gd_x = gd->x + gd_gi->border.width / 2;
5870   int gd_y = gd->y + gd_gi->height - 1;
5871   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
5872   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
5873   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
5874   int i;
5875
5876   /* draw additional "advanced" tabulator for custom elements */
5877   if (IS_CUSTOM_ELEMENT(properties_element))
5878     id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
5879
5880   for (i = id_first; i <= id_last; i++)
5881   {
5882     int gadget_id = textbutton_info[i].gadget_id;
5883     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5884     boolean active = (i != edit_mode_properties);
5885
5886     /* draw background line below tabulator button */
5887     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
5888
5889     /* draw solid line below inactive tabulator buttons */
5890     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
5891       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
5892
5893     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
5894     MapTextbuttonGadget(i);
5895   }
5896
5897   /* draw little border line below tabulator buttons */
5898   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
5899     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
5900                   3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
5901                   ED_GADGET_DISTANCE, tab_color);
5902 }
5903
5904 static void DrawPropertiesInfo()
5905 {
5906   static struct
5907   {
5908     int value;
5909     char *text;
5910   }
5911   properties[] =
5912   {
5913     /* configurable properties */
5914
5915     { EP_WALKABLE_OVER,         "- player can walk over it"             },
5916     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
5917     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
5918     { EP_PASSABLE_OVER,         "- player can pass over it"             },
5919     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
5920     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
5921
5922     { EP_DIGGABLE,              "- can be digged away"                  },
5923     { EP_COLLECTIBLE,           "- can be collected"                    },
5924     { EP_DROPPABLE,             "- can be dropped after collecting"     },
5925     { EP_PUSHABLE,              "- can be pushed"                       },
5926
5927     { EP_CAN_MOVE,              "- can move"                            },
5928     { EP_CAN_FALL,              "- can fall"                            },
5929
5930     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
5931 #if 0
5932     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
5933 #endif
5934     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
5935
5936     { EP_SLIPPERY,              "- slippery for falling objects"        },
5937     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
5938
5939     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
5940     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
5941     { EP_DONT_TOUCH,            "- deadly when touching"                },
5942
5943     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
5944
5945     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
5946     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
5947     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
5948
5949     { EP_CAN_CHANGE,            "- can change to other element"         },
5950
5951     /* pre-defined properties */
5952     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
5953     { EP_HAS_CONTENT,           "- can contain other elements"          },
5954
5955     { -1,                       NULL                                    }
5956   };
5957   char *filename = getElementDescriptionFilename(properties_element);
5958   char *percentage_text = "In this level:";
5959   char *properties_text = "Standard properties:";
5960   float percentage;
5961   int num_elements_in_level;
5962   int num_standard_properties = 0;
5963   int font1_nr = FONT_TEXT_1;
5964   int font2_nr = FONT_TEXT_2;
5965   int font1_width = getFontWidth(font1_nr);
5966   int font2_height = getFontHeight(font2_nr);
5967   int pad_x = ED_SETTINGS_XPOS(0);
5968   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5969   int screen_line = 0;
5970   int i, x, y;
5971
5972 #if DEBUG
5973   if (IS_CUSTOM_ELEMENT(properties_element))
5974   {
5975     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
5976               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
5977     screen_line++;
5978   }
5979 #endif
5980
5981   /* ----- print number of elements / percentage of this element in level */
5982
5983   num_elements_in_level = 0;
5984   for (y = 0; y < lev_fieldy; y++) 
5985     for (x = 0; x < lev_fieldx; x++)
5986       if (Feld[x][y] == properties_element)
5987         num_elements_in_level++;
5988   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
5989
5990   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
5991             percentage_text);
5992   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
5993             pad_y + screen_line++ * font2_height, font2_nr,
5994             "%d (%.2f%%)", num_elements_in_level, percentage);
5995
5996   screen_line++;
5997
5998   /* ----- print standard properties of this element */
5999
6000   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6001             properties_text);
6002
6003   for (i = 0; properties[i].value != -1; i++)
6004   {
6005     if (!HAS_PROPERTY(properties_element, properties[i].value))
6006       continue;
6007
6008     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6009               properties[i].text);
6010     num_standard_properties++;
6011   }
6012
6013   if (num_standard_properties == 0)
6014     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6015               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6016
6017   screen_line++;
6018
6019   /* ----- print special description of this element */
6020
6021   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6022   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6023     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6024 }
6025
6026 #define TEXT_COLLECTING         "Score for collecting"
6027 #define TEXT_SMASHING           "Score for smashing"
6028 #define TEXT_CRACKING           "Score for cracking"
6029 #define TEXT_SPEED              "Speed of amoeba growth"
6030 #define TEXT_DURATION           "Duration when activated"
6031
6032 static struct
6033 {
6034   int element;
6035   int *value;
6036   char *text;
6037 } elements_with_counter[] =
6038 {
6039   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6040   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6041   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6042   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6043   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6044   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6045   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6046   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6047   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6048   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6049   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6050   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6051   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6052   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6053   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6054   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6055   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6056   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6057   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6058   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6059   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6060   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6061   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6062   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6063   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6064   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6065   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6066   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6067   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6068   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6069   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6070   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6071   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6072   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6073   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6074   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6075   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6076   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6077   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6078   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6079   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6080   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6081   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6082   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6083   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6084   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6085 #if 1
6086   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6087   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6088   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6089   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6090 #else
6091   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6092   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6093   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6094   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6095 #endif
6096   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6097   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6098   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6099   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6100   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6101   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6102   { -1,                 NULL,                           NULL            }
6103 };
6104
6105 static boolean checkPropertiesConfig()
6106 {
6107   int i;
6108
6109   if (IS_GEM(properties_element) ||
6110       IS_CUSTOM_ELEMENT(properties_element) ||
6111       IS_GROUP_ELEMENT(properties_element) ||
6112       IS_ENVELOPE(properties_element) ||
6113       HAS_CONTENT(properties_element))
6114     return TRUE;
6115   else
6116     for (i = 0; elements_with_counter[i].element != -1; i++)
6117       if (elements_with_counter[i].element == properties_element)
6118         return TRUE;
6119
6120   return FALSE;
6121 }
6122
6123 static void DrawPropertiesConfig()
6124 {
6125   int i;
6126
6127   if (!checkPropertiesConfig())
6128   {
6129     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6130
6131     return;
6132   }
6133
6134   /* check if there are elements where a score can be chosen for */
6135   for (i = 0; elements_with_counter[i].element != -1; i++)
6136   {
6137     if (elements_with_counter[i].element == properties_element)
6138     {
6139       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6140
6141       counterbutton_info[counter_id].value = elements_with_counter[i].value;
6142       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
6143       MapCounterButtons(counter_id);
6144
6145       break;
6146     }
6147   }
6148
6149   if (HAS_CONTENT(properties_element))
6150   {
6151     /* draw stickybutton gadget */
6152     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6153     checkbutton_info[i].y = ED_COUNTER_YPOS(4);
6154     MapCheckbuttonGadget(i);
6155
6156     if (IS_AMOEBOID(properties_element))
6157       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
6158     else
6159       DrawElementContentAreas();
6160   }
6161
6162   if (IS_GEM(properties_element))
6163     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
6164
6165   if (IS_ENVELOPE(properties_element))
6166   {
6167     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
6168     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
6169     int envelope_nr = properties_element - EL_ENVELOPE_1;
6170
6171     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
6172     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
6173
6174     /* display counter to choose size of envelope text area */
6175     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
6176     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
6177
6178     DrawEnvelopeTextArea(envelope_nr);
6179   }
6180
6181   if (IS_CUSTOM_ELEMENT(properties_element))
6182   {
6183     /* draw stickybutton gadget */
6184     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6185     checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6186     MapCheckbuttonGadget(i);
6187
6188     /* draw checkbutton gadgets */
6189     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
6190          i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
6191       MapCheckbuttonGadget(i);
6192
6193     /* draw counter gadgets */
6194     for (i = ED_COUNTER_ID_CUSTOM_FIRST; i <= ED_COUNTER_ID_CUSTOM_LAST; i++)
6195       MapCounterButtons(i);
6196
6197     /* draw selectbox gadgets */
6198     for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
6199       MapSelectboxGadget(i);
6200
6201     /* draw drawing area gadgets */
6202     DrawCustomContentArea();
6203
6204     /* draw text input gadgets */
6205     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
6206   }
6207
6208   if (IS_GROUP_ELEMENT(properties_element))
6209   {
6210     /* draw stickybutton gadget */
6211     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6212     checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6213     MapCheckbuttonGadget(i);
6214
6215     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
6216
6217     DrawGroupElementArea(properties_element);
6218   }
6219 }
6220
6221 static void DrawPropertiesAdvancedDrawingAreas()
6222 {
6223   MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
6224   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
6225   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
6226
6227   DrawCustomChangeContentArea();
6228
6229   redraw_mask |= REDRAW_FIELD;
6230 }
6231
6232 static void DrawPropertiesAdvanced()
6233 {
6234   int i;
6235
6236   /* draw stickybutton gadget */
6237   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6238   checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6239   MapCheckbuttonGadget(i);
6240
6241   /* draw checkbutton gadgets */
6242   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
6243        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
6244     MapCheckbuttonGadget(i);
6245
6246   /* draw counter gadgets */
6247   for (i = ED_COUNTER_ID_CHANGE_FIRST; i <= ED_COUNTER_ID_CHANGE_LAST; i++)
6248     MapCounterButtons(i);
6249
6250   /* draw selectbox gadgets */
6251   for (i = ED_SELECTBOX_ID_CHANGE_FIRST; i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
6252     MapSelectboxGadget(i);
6253
6254   /* draw textbutton gadgets */
6255   for (i=ED_TEXTBUTTON_ID_CHANGE_FIRST; i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
6256     MapTextbuttonGadget(i);
6257
6258   /* draw graphicbutton gadgets */
6259   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
6260        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
6261     MapGraphicbuttonGadget(i);
6262
6263   /* draw drawing area gadgets */
6264   DrawPropertiesAdvancedDrawingAreas();
6265 }
6266
6267 static void DrawElementName(int x, int y, int element)
6268 {
6269   char *element_name = getElementInfoText(element);
6270   int font_nr = FONT_TEXT_1;
6271   int font_width = getFontWidth(font_nr);
6272   int font_height = getFontHeight(font_nr);
6273   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
6274   int max_chars_per_line = max_text_width / font_width;
6275   char buffer[max_chars_per_line + 1];
6276
6277   if (strlen(element_name) <= max_chars_per_line)
6278     DrawTextS(x, y, font_nr, element_name);
6279   else
6280   {
6281     int next_pos = max_chars_per_line;
6282
6283     strncpy(buffer, element_name, max_chars_per_line);
6284     buffer[max_chars_per_line] = '\0';
6285
6286     if (element_name[max_chars_per_line] == ' ')
6287       next_pos++;
6288     else
6289     {
6290       int i;
6291
6292       for (i = max_chars_per_line - 1; i >= 0; i--)
6293         if (buffer[i] == ' ')
6294           break;
6295
6296       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
6297       {
6298         buffer[i] = '\0';
6299         next_pos = i + 1;
6300       }
6301     }
6302
6303     DrawTextS(x, y - font_height / 2, font_nr, buffer);
6304
6305     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
6306     buffer[max_chars_per_line] = '\0';
6307
6308     DrawTextS(x, y + font_height / 2, font_nr, buffer);
6309   }
6310 }
6311
6312 static void DrawPropertiesWindow()
6313 {
6314   int xstart = 2;
6315   int ystart = 4;
6316
6317   stick_element_properties_window = FALSE;
6318
6319   /* make sure that previous properties edit mode exists for this element */
6320   if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
6321       !IS_CUSTOM_ELEMENT(properties_element))
6322     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
6323
6324   if (IS_CUSTOM_ELEMENT(properties_element))
6325     CopyCustomElementPropertiesToEditor(properties_element);
6326
6327   if (IS_GROUP_ELEMENT(properties_element))
6328     CopyGroupElementPropertiesToEditor(properties_element);
6329
6330   UnmapLevelEditorWindowGadgets();
6331   UnmapLevelEditorToolboxDrawingGadgets();
6332   UnmapLevelEditorToolboxCustomGadgets();
6333
6334   if (IS_CUSTOM_ELEMENT(properties_element))
6335     MapLevelEditorToolboxCustomGadgets();
6336
6337   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6338   ClearWindow();
6339
6340   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6341            "Element Settings", FONT_TITLE_1);
6342
6343   DrawElementBorder(SX + xstart * MINI_TILEX,
6344                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
6345                     TILEX, TILEY, FALSE);
6346   DrawGraphicAnimationExt(drawto,
6347                           SX + xstart * MINI_TILEX,
6348                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
6349                           el2img(properties_element), -1, NO_MASKING);
6350
6351   FrameCounter = 0;     /* restart animation frame counter */
6352
6353   DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
6354                   properties_element);
6355
6356   DrawPropertiesTabulatorGadgets();
6357
6358   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
6359     DrawPropertiesInfo();
6360   else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
6361     DrawPropertiesConfig();
6362   else  /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
6363     DrawPropertiesAdvanced();
6364 }
6365
6366 static void UpdateCustomElementGraphicGadgets()
6367 {
6368   ModifyEditorElementList();
6369   RedrawDrawingElements();
6370
6371   if (edit_mode == ED_MODE_PROPERTIES &&
6372       edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
6373     DrawPropertiesAdvancedDrawingAreas();
6374 }
6375
6376 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
6377 {
6378   int lx = sx + level_xpos;
6379   int ly = sy + level_ypos;
6380
6381   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
6382
6383   if (change_level)
6384     Feld[lx][ly] = element;
6385 }
6386
6387 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
6388                      int element, boolean change_level)
6389 {
6390   if (from_y == to_y)                   /* horizontal line */
6391   {
6392     int x;
6393     int y = from_y;
6394
6395     if (from_x > to_x)
6396       swap_numbers(&from_x, &to_x);
6397
6398     for (x = from_x; x <= to_x; x++)
6399       DrawLineElement(x, y, element, change_level);
6400   }
6401   else if (from_x == to_x)              /* vertical line */
6402   {
6403     int x = from_x;
6404     int y;
6405
6406     if (from_y > to_y)
6407       swap_numbers(&from_y, &to_y);
6408
6409     for (y = from_y; y <= to_y; y++)
6410       DrawLineElement(x, y, element, change_level);
6411   }
6412   else                                  /* diagonal line */
6413   {
6414     int len_x = ABS(to_x - from_x);
6415     int len_y = ABS(to_y - from_y);
6416     int x, y;
6417
6418     if (len_y < len_x)                  /* a < 1 */
6419     {
6420       float a = (float)len_y / (float)len_x;
6421
6422       if (from_x > to_x)
6423         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6424
6425       for (x = 0; x <= len_x; x++)
6426       {
6427         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
6428         DrawLineElement(from_x + x, from_y + y, element, change_level);
6429       }
6430     }
6431     else                                /* a >= 1 */
6432     {
6433       float a = (float)len_x / (float)len_y;
6434
6435       if (from_y > to_y)
6436         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6437
6438       for (y = 0; y <= len_y; y++)
6439       {
6440         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
6441         DrawLineElement(from_x + x, from_y + y, element, change_level);
6442       }
6443     }
6444   }
6445 }
6446
6447 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
6448                     int element, boolean change_level)
6449 {
6450   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
6451   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
6452   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
6453   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
6454 }
6455
6456 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
6457                           int element, boolean change_level)
6458 {
6459   int y;
6460
6461   if (from_y > to_y)
6462     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6463
6464   for (y = from_y; y <= to_y; y++)
6465     DrawLine(from_x, y, to_x, y, element, change_level);
6466 }
6467
6468 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
6469                        int element, boolean change_level)
6470 {
6471   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
6472   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
6473   int len_x = ABS(to_x - from_x);
6474   int len_y = ABS(to_y - from_y);
6475   int radius, x, y;
6476
6477   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
6478
6479   /* not optimal (some points get drawn twice) but simple,
6480      and fast enough for the few points we are drawing */
6481
6482   for (x = 0; x <= radius; x++)
6483   {
6484     int sx, sy, lx, ly;
6485
6486     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
6487
6488     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
6489     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
6490     lx = sx + level_xpos;
6491     ly = sy + level_ypos;
6492
6493     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6494       DrawLineElement(sx, sy, element, change_level);
6495   }
6496
6497   for (y = 0; y <= radius; y++)
6498   {
6499     int sx, sy, lx, ly;
6500
6501     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
6502
6503     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
6504     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
6505     lx = sx + level_xpos;
6506     ly = sy + level_ypos;
6507
6508     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6509       DrawLineElement(sx, sy, element, change_level);
6510   }
6511 }
6512
6513 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
6514                     int element, boolean change_level)
6515 {
6516   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
6517   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
6518
6519   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
6520 }
6521
6522 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
6523 #if DRAW_CIRCLES_BUTTON_AVAILABLE
6524 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
6525                        int element, boolean change_level)
6526 {
6527   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
6528   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
6529   int mirror_to_x2 = from_x - (to_x2 - from_x);
6530   int mirror_to_y2 = from_y - (to_y2 - from_y);
6531
6532   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
6533   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
6534   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
6535   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
6536 }
6537 #endif
6538
6539 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
6540 {
6541   int from_sx, from_sy;
6542   int to_sx, to_sy;
6543
6544   if (from_x > to_x)
6545     swap_numbers(&from_x, &to_x);
6546
6547   if (from_y > to_y)
6548     swap_numbers(&from_y, &to_y);
6549
6550   from_sx = SX + from_x * MINI_TILEX;
6551   from_sy = SY + from_y * MINI_TILEY;
6552   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
6553   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
6554
6555   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
6556   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
6557   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
6558   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
6559
6560   if (from_x == to_x && from_y == to_y)
6561     MarkTileDirty(from_x/2, from_y/2);
6562   else
6563     redraw_mask |= REDRAW_FIELD;
6564 }
6565
6566 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
6567                        int element, boolean change_level)
6568 {
6569   if (element == -1 || change_level)
6570     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
6571   else
6572     DrawAreaBorder(from_x, from_y, to_x, to_y);
6573 }
6574
6575 /* values for CopyBrushExt() */
6576 #define CB_AREA_TO_BRUSH        0
6577 #define CB_BRUSH_TO_CURSOR      1
6578 #define CB_BRUSH_TO_LEVEL       2
6579 #define CB_DELETE_OLD_CURSOR    3
6580
6581 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
6582                          int button, int mode)
6583 {
6584   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
6585   static int brush_width, brush_height;
6586   static int last_cursor_x = -1, last_cursor_y = -1;
6587   static boolean delete_old_brush;
6588   int new_element = BUTTON_ELEMENT(button);
6589   int x, y;
6590
6591   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
6592     return;
6593
6594   if (mode == CB_AREA_TO_BRUSH)
6595   {
6596     int from_lx, from_ly;
6597
6598     if (from_x > to_x)
6599       swap_numbers(&from_x, &to_x);
6600
6601     if (from_y > to_y)
6602       swap_numbers(&from_y, &to_y);
6603
6604     brush_width = to_x - from_x + 1;
6605     brush_height = to_y - from_y + 1;
6606
6607     from_lx = from_x + level_xpos;
6608     from_ly = from_y + level_ypos;
6609
6610     for (y = 0; y < brush_height; y++)
6611     {
6612       for (x=0; x < brush_width; x++)
6613       {
6614         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
6615
6616         if (button != 1)
6617           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
6618       }
6619     }
6620
6621     if (button != 1)
6622       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6623
6624     delete_old_brush = FALSE;
6625   }
6626   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
6627            mode == CB_BRUSH_TO_LEVEL)
6628   {
6629     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
6630     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
6631     int cursor_from_x = cursor_x - brush_width / 2;
6632     int cursor_from_y = cursor_y - brush_height / 2;
6633     int border_from_x = cursor_x, border_from_y = cursor_y;
6634     int border_to_x = cursor_x, border_to_y = cursor_y;
6635
6636     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
6637       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
6638
6639     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
6640         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
6641     {
6642       delete_old_brush = FALSE;
6643       return;
6644     }
6645
6646     for (y = 0; y < brush_height; y++)
6647     {
6648       for (x = 0; x < brush_width; x++)
6649       {
6650         int sx = cursor_from_x + x;
6651         int sy = cursor_from_y + y;
6652         int lx = sx + level_xpos;
6653         int ly = sy + level_ypos;
6654         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
6655         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
6656                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
6657                        brush_buffer[x][y] : new_element);
6658
6659         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6660         {
6661           if (sx < border_from_x)
6662             border_from_x = sx;
6663           else if (sx > border_to_x)
6664             border_to_x = sx;
6665           if (sy < border_from_y)
6666             border_from_y = sy;
6667           else if (sy > border_to_y)
6668             border_to_y = sy;
6669
6670           DrawLineElement(sx, sy, element, change_level);
6671         }
6672       }
6673     }
6674
6675     if (mode != CB_DELETE_OLD_CURSOR)
6676       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
6677
6678     last_cursor_x = cursor_x;
6679     last_cursor_y = cursor_y;
6680     delete_old_brush = TRUE;
6681   }
6682 }
6683
6684 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
6685                             int button)
6686 {
6687   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
6688 }
6689
6690 static void CopyBrushToLevel(int x, int y, int button)
6691 {
6692   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
6693 }
6694
6695 static void CopyBrushToCursor(int x, int y)
6696 {
6697   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
6698 }
6699
6700 static void DeleteBrushFromCursor()
6701 {
6702   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
6703 }
6704
6705 static void FloodFill(int from_x, int from_y, int fill_element)
6706 {
6707   int i,x,y;
6708   int old_element;
6709   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
6710   static int safety = 0;
6711
6712   /* check if starting field still has the desired content */
6713   if (Feld[from_x][from_y] == fill_element)
6714     return;
6715
6716   safety++;
6717
6718   if (safety > lev_fieldx*lev_fieldy)
6719     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
6720
6721   old_element = Feld[from_x][from_y];
6722   Feld[from_x][from_y] = fill_element;
6723
6724   for (i = 0; i < 4; i++)
6725   {
6726     x = from_x + check[i][0];
6727     y = from_y + check[i][1];
6728
6729     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
6730       FloodFill(x, y, fill_element);
6731   }
6732
6733   safety--;
6734 }
6735
6736 /* values for DrawLevelText() modes */
6737 #define TEXT_INIT               0
6738 #define TEXT_SETCURSOR          1
6739 #define TEXT_WRITECHAR          2
6740 #define TEXT_BACKSPACE          3
6741 #define TEXT_NEWLINE            4
6742 #define TEXT_END                5
6743 #define TEXT_QUERY_TYPING       6
6744
6745 static int DrawLevelText(int sx, int sy, char letter, int mode)
6746 {
6747   static short delete_buffer[MAX_LEV_FIELDX];
6748   static int start_sx, start_sy;
6749   static int last_sx, last_sy;
6750   static boolean typing = FALSE;
6751   int letter_element = EL_CHAR_ASCII0 + letter;
6752   int lx = 0, ly = 0;
6753
6754   /* map lower case letters to upper case and convert special characters */
6755   if (letter >= 'a' && letter <= 'z')
6756     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
6757   else if (letter == 'ä' || letter == 'Ä')
6758     letter_element = EL_CHAR_AUMLAUT;
6759   else if (letter == 'ö' || letter == 'Ö')
6760     letter_element = EL_CHAR_OUMLAUT;
6761   else if (letter == 'ü' || letter == 'Ãœ')
6762     letter_element = EL_CHAR_UUMLAUT;
6763   else if (letter == '^')
6764     letter_element = EL_CHAR_COPYRIGHT;
6765   else
6766     letter_element = EL_CHAR_ASCII0 + letter;
6767
6768   if (mode != TEXT_INIT)
6769   {
6770     if (!typing)
6771       return FALSE;
6772
6773     if (mode != TEXT_SETCURSOR)
6774     {
6775       sx = last_sx;
6776       sy = last_sy;
6777     }
6778
6779     lx = last_sx + level_xpos;
6780     ly = last_sy + level_ypos;
6781   }
6782
6783   switch (mode)
6784   {
6785     case TEXT_INIT:
6786       if (typing)
6787         DrawLevelText(0, 0, 0, TEXT_END);
6788
6789       typing = TRUE;
6790       start_sx = last_sx = sx;
6791       start_sy = last_sy = sy;
6792       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
6793       break;
6794
6795     case TEXT_SETCURSOR:
6796       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
6797       DrawAreaBorder(sx, sy, sx, sy);
6798       last_sx = sx;
6799       last_sy = sy;
6800       break;
6801
6802     case TEXT_WRITECHAR:
6803       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
6804       {
6805         delete_buffer[sx - start_sx] = Feld[lx][ly];
6806         Feld[lx][ly] = letter_element;
6807
6808         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
6809           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
6810         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
6811           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
6812         else
6813           DrawLevelText(0, 0, 0, TEXT_END);
6814       }
6815       break;
6816
6817     case TEXT_BACKSPACE:
6818       if (sx > start_sx)
6819       {
6820         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
6821         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
6822         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
6823       }
6824       break;
6825
6826     case TEXT_NEWLINE:
6827       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
6828         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
6829       else
6830         DrawLevelText(0, 0, 0, TEXT_END);
6831       break;
6832
6833     case TEXT_END:
6834       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6835       DrawMiniElement(sx, sy, Feld[lx][ly]);
6836       typing = FALSE;
6837       break;
6838
6839     case TEXT_QUERY_TYPING:
6840       break;
6841
6842     default:
6843       break;
6844   }
6845
6846   return typing;
6847 }
6848
6849 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
6850                           int element, boolean change_level)
6851 {
6852   int lx = sx + level_xpos;
6853   int ly = sy + level_ypos;
6854
6855   if (element == -1)
6856     DrawMiniElement(sx, sy, Feld[lx][ly]);
6857   else
6858     DrawAreaBorder(sx, sy, sx, sy);
6859 }
6860
6861 static void CopyLevelToUndoBuffer(int mode)
6862 {
6863   static boolean accumulated_undo = FALSE;
6864   boolean new_undo_buffer_position = TRUE;
6865   int last_border_element;
6866   int x, y;
6867
6868   switch (mode)
6869   {
6870     case UNDO_IMMEDIATE:
6871       accumulated_undo = FALSE;
6872       break;
6873
6874     case UNDO_ACCUMULATE:
6875       if (accumulated_undo)
6876         new_undo_buffer_position = FALSE;
6877       accumulated_undo = TRUE;
6878       break;
6879
6880     default:
6881       break;
6882   }
6883
6884   if (new_undo_buffer_position)
6885   {
6886     /* new position in undo buffer ring */
6887     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
6888
6889     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
6890       undo_buffer_steps++;
6891   }
6892
6893   for (x = 0; x < lev_fieldx; x++)
6894     for (y = 0; y < lev_fieldy; y++)
6895       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
6896
6897   /* check if drawing operation forces change of border style */
6898   last_border_element = BorderElement;
6899   SetBorderElement();
6900   if (BorderElement != last_border_element)
6901     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6902 }
6903
6904 static void RandomPlacement(int new_element)
6905 {
6906   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
6907   int num_free_positions;
6908   int num_percentage;
6909   int num_elements;
6910   int x, y;
6911
6912   /* determine number of free positions for the new elements */
6913   /* (maybe this statement should be formatted a bit more readable...) */
6914   num_free_positions = 0;
6915   for (x = 0; x < lev_fieldx; x++)
6916     for (y = 0; y < lev_fieldy; y++)
6917       if ((free_position[x][y] =
6918            ((random_placement_background_restricted &&
6919              Feld[x][y] == random_placement_background_element) ||
6920             (!random_placement_background_restricted &&
6921              Feld[x][y] != new_element))) == TRUE)
6922         num_free_positions++;
6923
6924   /* determine number of new elements to place there */
6925   num_percentage = num_free_positions * random_placement_value / 100;
6926   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
6927                   num_percentage : random_placement_value);
6928
6929   /* if not more free positions than elements to place, fill whole level */
6930   if (num_elements >= num_free_positions)
6931   {
6932     for (x = 0; x < lev_fieldx; x++)
6933       for (y = 0; y < lev_fieldy; y++)
6934         Feld[x][y] = new_element;
6935
6936     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6937     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6938     return;
6939   }
6940
6941   while (num_elements > 0)
6942   {
6943     x = RND(lev_fieldx);
6944     y = RND(lev_fieldy);
6945
6946     /* don't place element at the same position twice */
6947     if (free_position[x][y])
6948     {
6949       free_position[x][y] = FALSE;
6950       Feld[x][y] = new_element;
6951       num_elements--;
6952     }
6953   }
6954
6955   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6956   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6957 }
6958
6959 void WrapLevel(int dx, int dy)
6960 {
6961   int wrap_dx = lev_fieldx - dx;
6962   int wrap_dy = lev_fieldy - dy;
6963   int x, y;
6964
6965   for (x = 0; x < lev_fieldx; x++)
6966     for (y = 0; y < lev_fieldy; y++)
6967       FieldBackup[x][y] = Feld[x][y];
6968
6969   for (x = 0; x < lev_fieldx; x++)
6970     for (y = 0; y < lev_fieldy; y++)
6971       Feld[x][y] =
6972         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
6973
6974   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6975   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
6976 }
6977
6978 static void HandleDrawingAreas(struct GadgetInfo *gi)
6979 {
6980   static boolean started_inside_drawing_area = FALSE;
6981   int id = gi->custom_id;
6982   boolean button_press_event;
6983   boolean button_release_event;
6984   boolean inside_drawing_area = !gi->event.off_borders;
6985   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
6986   int actual_drawing_function;
6987   int button = gi->event.button;
6988   int new_element = BUTTON_ELEMENT(button);
6989   int sx = gi->event.x, sy = gi->event.y;
6990   int min_sx = 0, min_sy = 0;
6991   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
6992   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
6993   int lx = 0, ly = 0;
6994   int min_lx = 0, min_ly = 0;
6995   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6996   int x, y;
6997
6998   /* handle info callback for each invocation of action callback */
6999   gi->callback_info(gi);
7000
7001   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
7002   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
7003
7004   /* make sure to stay inside drawing area boundaries */
7005   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7006   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7007
7008   if (draw_level)
7009   {
7010     /* get positions inside level field */
7011     lx = sx + level_xpos;
7012     ly = sy + level_ypos;
7013
7014     if (!IN_LEV_FIELD(lx, ly))
7015       inside_drawing_area = FALSE;
7016
7017     /* make sure to stay inside level field boundaries */
7018     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
7019     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
7020
7021     /* correct drawing area positions accordingly */
7022     sx = lx - level_xpos;
7023     sy = ly - level_ypos;
7024   }
7025
7026   if (button_press_event)
7027     started_inside_drawing_area = inside_drawing_area;
7028
7029   if (!started_inside_drawing_area)
7030     return;
7031
7032   if (!button && !button_release_event)
7033     return;
7034
7035   /* automatically switch to 'single item' drawing mode, if needed */
7036   actual_drawing_function =
7037     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
7038      drawing_function : GADGET_ID_SINGLE_ITEMS);
7039
7040   /* clicking into drawing area with pressed Control key picks element */
7041   if (GetKeyModState() & KMOD_Control)
7042   {
7043     last_drawing_function = drawing_function;
7044     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
7045   }
7046
7047   switch (actual_drawing_function)
7048   {
7049     case GADGET_ID_SINGLE_ITEMS:
7050       if (draw_level)
7051       {
7052         if (button_release_event)
7053         {
7054           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7055
7056           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
7057               !inside_drawing_area)
7058             DeleteBrushFromCursor();
7059         }
7060
7061         if (!button)
7062           break;
7063
7064         if (draw_with_brush)
7065         {
7066           if (!button_release_event)
7067             CopyBrushToLevel(sx, sy, button);
7068         }
7069         else if (new_element != Feld[lx][ly])
7070         {
7071           if (new_element == EL_PLAYER_1)
7072           {
7073             /* remove player at old position */
7074             for (y = 0; y < lev_fieldy; y++)
7075             {
7076               for (x = 0; x < lev_fieldx; x++)
7077               {
7078                 if (Feld[x][y] == EL_PLAYER_1)
7079                 {
7080                   Feld[x][y] = EL_EMPTY;
7081                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
7082                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
7083                     DrawMiniElement(x - level_xpos, y - level_ypos,
7084                                     EL_EMPTY);
7085                 }
7086               }
7087             }
7088           }
7089
7090           Feld[lx][ly] = new_element;
7091           DrawMiniElement(sx, sy, new_element);
7092         }
7093       }
7094       else
7095       {
7096         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
7097           DrawMiniGraphicExt(drawto,
7098                              gi->x + sx * MINI_TILEX,
7099                              gi->y + sy * MINI_TILEY,
7100                              el2edimg(new_element));
7101         else
7102           DrawGraphicExt(drawto,
7103                          gi->x + sx * TILEX,
7104                          gi->y + sy * TILEY,
7105                          el2img(new_element), 0);
7106
7107         if (id == GADGET_ID_AMOEBA_CONTENT)
7108           level.amoeba_content = new_element;
7109         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7110         {
7111           new_element = GFX_ELEMENT(new_element);
7112           custom_element.gfx_element = new_element;
7113
7114           CopyCustomElementPropertiesToGame(properties_element);
7115
7116           UpdateCustomElementGraphicGadgets();
7117
7118           FrameCounter = 0;     /* restart animation frame counter */
7119         }
7120         else if (id == GADGET_ID_CUSTOM_CONTENT)
7121         {
7122           custom_element.content[sx][sy] = new_element;
7123
7124           CopyCustomElementPropertiesToGame(properties_element);
7125         }
7126         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7127         {
7128           custom_element_change.target_element = new_element;
7129
7130           CopyCustomElementPropertiesToGame(properties_element);
7131         }
7132         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7133         {
7134           custom_element_change.content[sx][sy] = new_element;
7135
7136           CopyCustomElementPropertiesToGame(properties_element);
7137         }
7138         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7139         {
7140           custom_element_change.trigger_element = new_element;
7141
7142           CopyCustomElementPropertiesToGame(properties_element);
7143         }
7144         else if (id == GADGET_ID_GROUP_CONTENT)
7145         {
7146           group_element_info.element[sx] = new_element;
7147
7148           CopyGroupElementPropertiesToGame(properties_element);
7149         }
7150         else if (id == GADGET_ID_RANDOM_BACKGROUND)
7151           random_placement_background_element = new_element;
7152         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7153                  id <= GADGET_ID_ELEMENT_CONTENT_7)
7154           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
7155             new_element;
7156       }
7157       break;
7158
7159     case GADGET_ID_CONNECTED_ITEMS:
7160       {
7161         static int last_sx = -1;
7162         static int last_sy = -1;
7163
7164         if (button_release_event)
7165           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7166
7167         if (button)
7168         {
7169           if (!button_press_event)
7170             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
7171
7172           last_sx = sx;
7173           last_sy = sy;
7174         }
7175       }
7176       break;
7177
7178     case GADGET_ID_LINE:
7179     case GADGET_ID_ARC:
7180     case GADGET_ID_RECTANGLE:
7181     case GADGET_ID_FILLED_BOX:
7182     case GADGET_ID_GRAB_BRUSH:
7183     case GADGET_ID_TEXT:
7184       {
7185         static int last_sx = -1;
7186         static int last_sy = -1;
7187         static int start_sx = -1;
7188         static int start_sy = -1;
7189         void (*draw_func)(int, int, int, int, int, boolean);
7190
7191         if (drawing_function == GADGET_ID_LINE)
7192           draw_func = DrawLine;
7193         else if (drawing_function == GADGET_ID_ARC)
7194           draw_func = DrawArc;
7195         else if (drawing_function == GADGET_ID_RECTANGLE)
7196           draw_func = DrawBox;
7197         else if (drawing_function == GADGET_ID_FILLED_BOX)
7198           draw_func = DrawFilledBox;
7199         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
7200           draw_func = SelectArea;
7201         else /* (drawing_function == GADGET_ID_TEXT) */
7202           draw_func = SetTextCursor;
7203
7204         if (button_press_event)
7205         {
7206           draw_func(sx, sy, sx, sy, new_element, FALSE);
7207           start_sx = last_sx = sx;
7208           start_sy = last_sy = sy;
7209
7210           if (drawing_function == GADGET_ID_TEXT)
7211             DrawLevelText(0, 0, 0, TEXT_END);
7212         }
7213         else if (button_release_event)
7214         {
7215           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
7216           if (drawing_function == GADGET_ID_GRAB_BRUSH)
7217           {
7218             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
7219             CopyBrushToCursor(sx, sy);
7220             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
7221                           MB_LEFTBUTTON);
7222             draw_with_brush = TRUE;
7223           }
7224           else if (drawing_function == GADGET_ID_TEXT)
7225             DrawLevelText(sx, sy, 0, TEXT_INIT);
7226           else
7227             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7228         }
7229         else if (last_sx != sx || last_sy != sy)
7230         {
7231           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
7232           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
7233           last_sx = sx;
7234           last_sy = sy;
7235         }
7236       }
7237       break;
7238
7239     case GADGET_ID_FLOOD_FILL:
7240       if (button_press_event && Feld[lx][ly] != new_element)
7241       {
7242         FloodFill(lx, ly, new_element);
7243         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7244         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7245       }
7246       break;
7247
7248     case GADGET_ID_PICK_ELEMENT:
7249       if (button_release_event)
7250         ClickOnGadget(level_editor_gadget[last_drawing_function],
7251                       MB_LEFTBUTTON);
7252       else if (draw_level)
7253         PickDrawingElement(button, Feld[lx][ly]);
7254       else if (id == GADGET_ID_AMOEBA_CONTENT)
7255         PickDrawingElement(button, level.amoeba_content);
7256       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7257         PickDrawingElement(button, custom_element.gfx_element);
7258       else if (id == GADGET_ID_CUSTOM_CONTENT)
7259         PickDrawingElement(button, custom_element.content[sx][sy]);
7260       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7261         PickDrawingElement(button, custom_element_change.target_element);
7262       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7263         PickDrawingElement(button, custom_element_change.content[sx][sy]);
7264       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7265         PickDrawingElement(button, custom_element_change.trigger_element);
7266       else if (id == GADGET_ID_RANDOM_BACKGROUND)
7267         PickDrawingElement(button, random_placement_background_element);
7268       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7269                id <= GADGET_ID_ELEMENT_CONTENT_7)
7270       {
7271         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
7272
7273         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
7274       }
7275
7276       break;
7277
7278     default:
7279       break;
7280   }
7281 }
7282
7283 static void HandleCounterButtons(struct GadgetInfo *gi)
7284 {
7285   int gadget_id = gi->custom_id;
7286   int counter_id = gi->custom_type_id;
7287   int button = gi->event.button;
7288   int *counter_value = counterbutton_info[counter_id].value;
7289   int step = BUTTON_STEPSIZE(button) *
7290     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
7291
7292   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
7293   {
7294     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
7295     boolean released = (gi->event.type == GD_EVENT_RELEASED);
7296     boolean level_changed = LevelChanged();
7297
7298     if ((level_changed && pressed) || (!level_changed && released))
7299       return;
7300
7301     if (level_changed && !Request("Level has changed! Discard changes ?",
7302                                   REQ_ASK))
7303     {
7304       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
7305         ModifyEditorCounter(counter_id, *counter_value);
7306       return;
7307     }
7308   }
7309
7310   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
7311     *counter_value = gi->textinput.number_value;
7312   else
7313     ModifyEditorCounter(counter_id, *counter_value + step);
7314
7315   switch (counter_id)
7316   {
7317     case ED_COUNTER_ID_ELEMENT_CONTENT:
7318       DrawElementContentAreas();
7319       break;
7320
7321     case ED_COUNTER_ID_GROUP_CONTENT:
7322       DrawGroupElementArea(properties_element);
7323       break;
7324
7325     case ED_COUNTER_ID_ENVELOPE_XSIZE:
7326     case ED_COUNTER_ID_ENVELOPE_YSIZE:
7327       DrawEnvelopeTextArea(-1);
7328       break;
7329
7330     case ED_COUNTER_ID_LEVEL_XSIZE:
7331     case ED_COUNTER_ID_LEVEL_YSIZE:
7332       lev_fieldx = level.fieldx;
7333       lev_fieldy = level.fieldy;
7334       break;
7335
7336     case ED_COUNTER_ID_SELECT_LEVEL:
7337       LoadLevel(level_nr);
7338       TapeErase();
7339       ResetUndoBuffer();
7340       DrawEditModeWindow();
7341       break;
7342
7343     default:
7344       break;
7345   }
7346
7347   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
7348        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
7349       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
7350        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
7351     CopyCustomElementPropertiesToGame(properties_element);
7352 }
7353
7354 static void HandleTextInputGadgets(struct GadgetInfo *gi)
7355 {
7356   int type_id = gi->custom_type_id;
7357
7358   strcpy(textinput_info[type_id].value, gi->textinput.value);
7359
7360   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
7361   {
7362     CopyCustomElementPropertiesToGame(properties_element);
7363
7364     ModifyEditorElementList();  /* update changed button info text */
7365   }
7366 }
7367
7368 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
7369 {
7370   int type_id = gi->custom_type_id;
7371
7372   strcpy(textarea_info[type_id].value, gi->textarea.value);
7373 }
7374
7375 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
7376 {
7377   int type_id = gi->custom_type_id;
7378
7379   *selectbox_info[type_id].value =
7380     selectbox_info[type_id].options[gi->selectbox.index].value;
7381
7382   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
7383   {
7384     element_info[properties_element].current_change_page = gi->selectbox.index;
7385
7386     DrawPropertiesWindow();
7387   }
7388   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
7389             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
7390            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
7391             type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
7392     CopyCustomElementPropertiesToGame(properties_element);
7393 }
7394
7395 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
7396 {
7397   int type_id = gi->custom_type_id;
7398   int i;
7399
7400   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
7401       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
7402   {
7403     edit_mode_properties = gi->custom_type_id;
7404
7405     DrawPropertiesWindow();
7406   }
7407   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
7408   {
7409     char *template_filename = getDefaultLevelFilename(-1);
7410     boolean new_template = !fileExists(template_filename);
7411
7412     if (new_template ||
7413         Request("Save this template and kill the old ?", REQ_ASK))
7414       SaveLevelTemplate();
7415
7416     if (new_template)
7417       Request("Template saved !", REQ_CONFIRM);
7418   }
7419   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
7420            custom_element.num_change_pages < MAX_CHANGE_PAGES)
7421   {
7422     struct ElementInfo *ei = &element_info[properties_element];
7423
7424     setElementChangePages(ei, ei->num_change_pages + 1);
7425
7426     /* set new change page to be new current change page */
7427     ei->current_change_page = ei->num_change_pages - 1;
7428     ei->change = &ei->change_page[ei->current_change_page];
7429
7430     setElementChangeInfoToDefaults(ei->change);
7431
7432     DrawPropertiesWindow();
7433   }
7434   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7435            custom_element.num_change_pages > MIN_CHANGE_PAGES)
7436   {
7437     struct ElementInfo *ei = &element_info[properties_element];
7438
7439     /* copy all change pages after change page to be deleted */
7440     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
7441       ei->change_page[i] = ei->change_page[i + 1];
7442
7443     setElementChangePages(ei, ei->num_change_pages - 1);
7444
7445     DrawPropertiesWindow();
7446   }
7447 }
7448
7449 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
7450 {
7451   int type_id = gi->custom_type_id;
7452
7453   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
7454       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
7455   {
7456     struct ElementInfo *ei = &element_info[properties_element];
7457     int step = BUTTON_STEPSIZE(gi->event.button);
7458
7459     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
7460     ei->current_change_page += step;
7461
7462     if (ei->current_change_page < 0)
7463       ei->current_change_page = 0;
7464     else if (ei->current_change_page >= ei->num_change_pages)
7465       ei->current_change_page = ei->num_change_pages - 1;
7466
7467     DrawPropertiesWindow();
7468   }
7469 }
7470
7471 static void HandleRadiobuttons(struct GadgetInfo *gi)
7472 {
7473   *radiobutton_info[gi->custom_type_id].value =
7474     radiobutton_info[gi->custom_type_id].checked_value;
7475 }
7476
7477 static void HandleCheckbuttons(struct GadgetInfo *gi)
7478 {
7479   int type_id = gi->custom_type_id;
7480
7481   *checkbutton_info[type_id].value ^= TRUE;
7482
7483   if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
7484        type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
7485       (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
7486        type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
7487        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
7488   {
7489     CopyCustomElementPropertiesToGame(properties_element);
7490   }
7491
7492   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
7493   {
7494     UpdateCustomElementGraphicGadgets();
7495   }
7496   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
7497   {
7498     char *template_filename = getDefaultLevelFilename(-1);
7499
7500     if (level.use_custom_template && !fileExists(template_filename))
7501     {
7502       Request("No level template found !", REQ_CONFIRM);
7503
7504       level.use_custom_template = FALSE;
7505       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
7506
7507       return;
7508     }
7509
7510     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
7511
7512     DrawEditModeWindow();
7513   }
7514 }
7515
7516 static void HandleControlButtons(struct GadgetInfo *gi)
7517 {
7518   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
7519   static int last_edit_mode = ED_MODE_DRAWING;
7520   static int last_custom_copy_mode = -1;
7521   int id = gi->custom_id;
7522   int button = gi->event.button;
7523   int step = BUTTON_STEPSIZE(button);
7524   int new_element = BUTTON_ELEMENT(button);
7525   int x, y;
7526
7527   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
7528     DrawLevelText(0, 0, 0, TEXT_END);
7529
7530   if (id < ED_NUM_CTRL1_BUTTONS &&
7531       id != GADGET_ID_SINGLE_ITEMS &&
7532       id != GADGET_ID_PROPERTIES &&
7533       id != GADGET_ID_PICK_ELEMENT &&
7534       edit_mode != ED_MODE_DRAWING &&
7535       drawing_function != GADGET_ID_PICK_ELEMENT &&
7536       !(GetKeyModState() & KMOD_Control))
7537   {
7538     DrawDrawingWindow();
7539     edit_mode = ED_MODE_DRAWING;
7540   }
7541
7542   switch (id)
7543   {
7544     case GADGET_ID_SCROLL_LEFT:
7545       if (level_xpos >= 0)
7546       {
7547         if (lev_fieldx < ed_fieldx - 2)
7548           break;
7549
7550         level_xpos -= step;
7551         if (level_xpos < -1)
7552           level_xpos = -1;
7553         if (button == 1)
7554           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
7555         else
7556           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7557
7558         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7559                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
7560       }
7561       break;
7562
7563     case GADGET_ID_SCROLL_RIGHT:
7564       if (level_xpos <= lev_fieldx - ed_fieldx)
7565       {
7566         if (lev_fieldx < ed_fieldx - 2)
7567           break;
7568
7569         level_xpos += step;
7570         if (level_xpos > lev_fieldx - ed_fieldx + 1)
7571           level_xpos = lev_fieldx - ed_fieldx + 1;
7572         if (button == 1)
7573           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
7574         else
7575           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7576
7577         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7578                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
7579       }
7580       break;
7581
7582     case GADGET_ID_SCROLL_UP:
7583       if (level_ypos >= 0)
7584       {
7585         if (lev_fieldy < ed_fieldy - 2)
7586           break;
7587
7588         level_ypos -= step;
7589         if (level_ypos < -1)
7590           level_ypos = -1;
7591         if (button == 1)
7592           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
7593         else
7594           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7595
7596         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7597                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
7598       }
7599       break;
7600
7601     case GADGET_ID_SCROLL_DOWN:
7602       if (level_ypos <= lev_fieldy - ed_fieldy)
7603       {
7604         if (lev_fieldy < ed_fieldy - 2)
7605           break;
7606
7607         level_ypos += step;
7608         if (level_ypos > lev_fieldy - ed_fieldy + 1)
7609           level_ypos = lev_fieldy - ed_fieldy + 1;
7610         if (button == 1)
7611           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
7612         else
7613           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7614
7615         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7616                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
7617       }
7618       break;
7619
7620     case GADGET_ID_SCROLL_HORIZONTAL:
7621       level_xpos = gi->event.item_position - 1;
7622       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7623       break;
7624
7625     case GADGET_ID_SCROLL_VERTICAL:
7626       level_ypos = gi->event.item_position - 1;
7627       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7628       break;
7629
7630     case GADGET_ID_SCROLL_LIST_UP:
7631     case GADGET_ID_SCROLL_LIST_DOWN:
7632     case GADGET_ID_SCROLL_LIST_VERTICAL:
7633       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
7634         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
7635       else
7636       {
7637         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
7638         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
7639
7640         if (element_shift < 0)
7641           element_shift = 0;
7642         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7643           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7644
7645         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
7646                      GDI_SCROLLBAR_ITEM_POSITION,
7647                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
7648       }
7649
7650       ModifyEditorElementList();
7651
7652       break;
7653
7654     case GADGET_ID_WRAP_LEFT:
7655       WrapLevel(-step, 0);
7656       break;
7657
7658     case GADGET_ID_WRAP_RIGHT:
7659       WrapLevel(step, 0);
7660       break;
7661
7662     case GADGET_ID_WRAP_UP:
7663       WrapLevel(0, -step);
7664       break;
7665
7666     case GADGET_ID_WRAP_DOWN:
7667       WrapLevel(0, step);
7668       break;
7669
7670     case GADGET_ID_SINGLE_ITEMS:
7671     case GADGET_ID_CONNECTED_ITEMS:
7672     case GADGET_ID_LINE:
7673     case GADGET_ID_ARC:
7674     case GADGET_ID_TEXT:
7675     case GADGET_ID_RECTANGLE:
7676     case GADGET_ID_FILLED_BOX:
7677     case GADGET_ID_FLOOD_FILL:
7678     case GADGET_ID_GRAB_BRUSH:
7679     case GADGET_ID_PICK_ELEMENT:
7680       if (drawing_function != GADGET_ID_PICK_ELEMENT)
7681         last_drawing_function = drawing_function;
7682       drawing_function = id;
7683       draw_with_brush = FALSE;
7684       break;
7685
7686     case GADGET_ID_RANDOM_PLACEMENT:
7687       RandomPlacement(new_element);
7688       break;
7689
7690     case GADGET_ID_PROPERTIES:
7691       if (edit_mode != ED_MODE_PROPERTIES)
7692       {
7693         properties_element = new_element;
7694         DrawPropertiesWindow();
7695         edit_mode = ED_MODE_PROPERTIES;
7696
7697         last_level_drawing_function = drawing_function;
7698         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
7699                       MB_LEFTBUTTON);
7700       }
7701       else
7702       {
7703         DrawDrawingWindow();
7704         edit_mode = ED_MODE_DRAWING;
7705
7706         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
7707                       MB_LEFTBUTTON);
7708       }
7709       break;
7710
7711     case GADGET_ID_CUSTOM_COPY_FROM:
7712     case GADGET_ID_CUSTOM_COPY_TO:
7713     case GADGET_ID_CUSTOM_EXCHANGE:
7714       last_custom_copy_mode = id;
7715       last_drawing_function = drawing_function;
7716       break;
7717
7718     case GADGET_ID_UNDO:
7719       if (undo_buffer_steps == 0)
7720       {
7721         Request("Undo buffer empty !", REQ_CONFIRM);
7722         break;
7723       }
7724
7725       if (edit_mode != ED_MODE_DRAWING)
7726       {
7727         DrawDrawingWindow();
7728         edit_mode = ED_MODE_DRAWING;
7729       }
7730
7731       undo_buffer_position =
7732         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
7733       undo_buffer_steps--;
7734
7735       for (x = 0; x < lev_fieldx; x++)
7736         for (y = 0; y < lev_fieldy; y++)
7737           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
7738       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
7739       break;
7740
7741     case GADGET_ID_INFO:
7742       if (edit_mode != ED_MODE_INFO)
7743       {
7744         last_edit_mode = edit_mode;
7745         edit_mode = ED_MODE_INFO;
7746
7747         DrawLevelInfoWindow();
7748       }
7749       else
7750       {
7751         edit_mode = last_edit_mode;
7752
7753         DrawEditModeWindow();
7754       }
7755       break;
7756
7757     case GADGET_ID_CLEAR:
7758       if (edit_mode != ED_MODE_DRAWING)
7759       {
7760         DrawDrawingWindow();
7761         edit_mode = ED_MODE_DRAWING;
7762       }
7763
7764       for (x = 0; x < MAX_LEV_FIELDX; x++) 
7765         for (y = 0; y < MAX_LEV_FIELDY; y++) 
7766           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
7767       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
7768
7769       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7770       break;
7771
7772     case GADGET_ID_SAVE:
7773       if (leveldir_current->readonly)
7774       {
7775         Request("This level is read only !", REQ_CONFIRM);
7776         break;
7777       }
7778
7779       if (!LevelContainsPlayer)
7780         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
7781       else
7782       {
7783         char *level_filename = getDefaultLevelFilename(level_nr);
7784         boolean new_level = !fileExists(level_filename);
7785
7786         if (new_level ||
7787             Request("Save this level and kill the old ?", REQ_ASK))
7788         {
7789           CopyPlayfield(Feld, level.field);
7790
7791           SaveLevel(level_nr);
7792         }
7793
7794         if (new_level)
7795           Request("Level saved !", REQ_CONFIRM);
7796       }
7797       break;
7798
7799     case GADGET_ID_TEST:
7800       if (!LevelContainsPlayer)
7801         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
7802       else
7803       {
7804         if (LevelChanged())
7805           level.game_version = GAME_VERSION_ACTUAL;
7806
7807         CopyPlayfield(level.field, FieldBackup);
7808         CopyPlayfield(Feld, level.field);
7809
7810         UnmapLevelEditorGadgets();
7811         UndrawSpecialEditorDoor();
7812
7813         CloseDoor(DOOR_CLOSE_ALL);
7814
7815         DrawCompleteVideoDisplay();
7816
7817         if (setup.autorecord)
7818           TapeStartRecording();
7819
7820         level_editor_test_game = TRUE;
7821         game_status = GAME_MODE_PLAYING;
7822
7823         InitGame();
7824       }
7825       break;
7826
7827     case GADGET_ID_EXIT:
7828       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
7829       break;
7830
7831     default:
7832       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
7833           id <= GADGET_ID_ELEMENTLIST_LAST)
7834       {
7835         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
7836         int new_element = editor_elements[element_position + element_shift];
7837
7838         if (last_custom_copy_mode != -1)
7839         {
7840           CopyCustomElement(properties_element, new_element,
7841                             last_custom_copy_mode);
7842
7843           ClickOnGadget(level_editor_gadget[last_drawing_function],
7844                         MB_LEFTBUTTON);
7845
7846           last_custom_copy_mode = -1;
7847
7848           break;
7849         }
7850
7851         PickDrawingElement(button, new_element);
7852
7853         if (!stick_element_properties_window &&
7854             drawing_function != GADGET_ID_PICK_ELEMENT &&
7855             !(GetKeyModState() & KMOD_Control))
7856         {
7857           properties_element = new_element;
7858           if (edit_mode == ED_MODE_PROPERTIES)
7859             DrawPropertiesWindow();
7860         }
7861
7862         if (drawing_function == GADGET_ID_PICK_ELEMENT)
7863           ClickOnGadget(level_editor_gadget[last_drawing_function],
7864                         MB_LEFTBUTTON);
7865       }
7866 #ifdef DEBUG
7867       else if (gi->event.type == GD_EVENT_PRESSED)
7868         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
7869       else if (gi->event.type == GD_EVENT_RELEASED)
7870         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
7871       else if (gi->event.type == GD_EVENT_MOVING)
7872         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
7873       else
7874         printf("default: HandleControlButtons: ? (id == %d)\n", id);
7875 #endif
7876       break;
7877   }
7878 }
7879
7880 void HandleLevelEditorKeyInput(Key key)
7881 {
7882   char letter = getCharFromKey(key);
7883   int button = MB_LEFTBUTTON;
7884
7885   if (drawing_function == GADGET_ID_TEXT &&
7886       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
7887   {
7888     if (letter)
7889       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
7890     else if (key == KSYM_Delete || key == KSYM_BackSpace)
7891       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
7892     else if (key == KSYM_Return)
7893       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
7894     else if (key == KSYM_Escape)
7895       DrawLevelText(0, 0, 0, TEXT_END);
7896   }
7897   else if (button_status == MB_RELEASED)
7898   {
7899     int i, id = GADGET_ID_NONE;
7900
7901     switch (key)
7902     {
7903       case KSYM_Left:
7904         id = GADGET_ID_SCROLL_LEFT;
7905         break;
7906       case KSYM_Right:
7907         id = GADGET_ID_SCROLL_RIGHT;
7908         break;
7909       case KSYM_Up:
7910         id = GADGET_ID_SCROLL_UP;
7911         break;
7912       case KSYM_Down:
7913         id = GADGET_ID_SCROLL_DOWN;
7914         break;
7915       case KSYM_Page_Up:
7916         id = GADGET_ID_SCROLL_LIST_UP;
7917         button = MB_RIGHTBUTTON;
7918         break;
7919       case KSYM_Page_Down:
7920         id = GADGET_ID_SCROLL_LIST_DOWN;
7921         button = MB_RIGHTBUTTON;
7922         break;
7923
7924       case KSYM_Escape:
7925         if (edit_mode == ED_MODE_DRAWING)
7926         {
7927           RequestExitLevelEditor(setup.ask_on_escape);
7928         }
7929         else
7930         {
7931           DrawDrawingWindow();
7932           edit_mode = ED_MODE_DRAWING;
7933         }
7934         break;
7935
7936       default:
7937         break;
7938     }
7939
7940     if (id != GADGET_ID_NONE)
7941       ClickOnGadget(level_editor_gadget[id], button);
7942     else if (letter == '.')
7943       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
7944     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
7945       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
7946     else
7947       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7948         if (letter && letter == control_info[i].shortcut)
7949           if (!anyTextGadgetActive())
7950             ClickOnGadget(level_editor_gadget[i], button);
7951   }
7952 }
7953
7954 void HandleLevelEditorIdle()
7955 {
7956   static unsigned long action_delay = 0;
7957   unsigned long action_delay_value = GameFrameDelay;
7958   int xpos = 1, ypos = 2;
7959
7960   if (edit_mode != ED_MODE_PROPERTIES)
7961     return;
7962
7963   if (!DelayReached(&action_delay, action_delay_value))
7964     return;
7965
7966   DrawGraphicAnimationExt(drawto,
7967                           SX + xpos * TILEX,
7968                           SY + ypos * TILEY + MINI_TILEY / 2,
7969                           el2img(properties_element), -1, NO_MASKING);
7970
7971   MarkTileDirty(xpos, ypos);
7972   MarkTileDirty(xpos, ypos + 1);
7973
7974   FrameCounter++;       /* increase animation frame counter */
7975 }
7976
7977 void ClearEditorGadgetInfoText()
7978 {
7979   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
7980 }
7981
7982 void HandleEditorGadgetInfoText(void *ptr)
7983 {
7984   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
7985   char infotext[MAX_OUTPUT_LINESIZE + 1];
7986   char shortcut[MAX_OUTPUT_LINESIZE + 1];
7987   int max_infotext_len = getMaxInfoTextLength();
7988
7989   if (game_status != GAME_MODE_EDITOR)
7990     return;
7991
7992   ClearEditorGadgetInfoText();
7993
7994   if (gi->event.type == GD_EVENT_INFO_LEAVING)
7995     return;
7996
7997   /* misuse this function to delete brush cursor, if needed */
7998   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
7999     DeleteBrushFromCursor();
8000
8001   if (gi == NULL || gi->info_text == NULL)
8002     return;
8003
8004   strncpy(infotext, gi->info_text, max_infotext_len);
8005   infotext[max_infotext_len] = '\0';
8006
8007   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
8008   {
8009     int key = control_info[gi->custom_id].shortcut;
8010
8011     if (key)
8012     {
8013       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
8014         sprintf(shortcut, " ('.' or '%c')", key);
8015       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
8016         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
8017       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
8018         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
8019       else                                              /* normal case */
8020         sprintf(shortcut, " ('%s%c')",
8021                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
8022
8023       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
8024         strcat(infotext, shortcut);
8025     }
8026   }
8027
8028   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
8029 }
8030
8031 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
8032 {
8033   static int start_lx, start_ly;
8034   char *infotext;
8035   int id = gi->custom_id;
8036   int sx = gi->event.x;
8037   int sy = gi->event.y;
8038   int lx = sx + level_xpos;
8039   int ly = sy + level_ypos;
8040   int min_sx = 0, min_sy = 0;
8041   int max_sx = gi->drawing.area_xsize - 1;
8042   int max_sy = gi->drawing.area_ysize - 1;
8043   int actual_drawing_function = drawing_function;
8044
8045   /* pressed Control key: simulate picking element */
8046   if (GetKeyModState() & KMOD_Control)
8047     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8048
8049   ClearEditorGadgetInfoText();
8050
8051   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8052     return;
8053
8054   /* make sure to stay inside drawing area boundaries */
8055   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8056   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8057
8058   if (id == GADGET_ID_DRAWING_LEVEL)
8059   {
8060     if (button_status)
8061     {
8062       int min_lx = 0, min_ly = 0;
8063       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8064
8065       /* get positions inside level field */
8066       lx = sx + level_xpos;
8067       ly = sy + level_ypos;
8068
8069       /* make sure to stay inside level field boundaries */
8070       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8071       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8072
8073       /* correct drawing area positions accordingly */
8074       sx = lx - level_xpos;
8075       sy = ly - level_ypos;
8076     }
8077
8078     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
8079     {
8080       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
8081       {
8082         if (gi->event.type == GD_EVENT_PRESSED)
8083         {
8084           start_lx = lx;
8085           start_ly = ly;
8086         }
8087
8088         switch (actual_drawing_function)
8089         {
8090           case GADGET_ID_SINGLE_ITEMS:
8091             infotext = "Drawing single items";
8092             break;
8093           case GADGET_ID_CONNECTED_ITEMS:
8094             infotext = "Drawing connected items";
8095             break;
8096           case GADGET_ID_LINE:
8097             infotext = "Drawing line";
8098             break;
8099           case GADGET_ID_ARC:
8100             infotext = "Drawing arc";
8101             break;
8102           case GADGET_ID_TEXT:
8103             infotext = "Setting text cursor";
8104             break;
8105           case GADGET_ID_RECTANGLE:
8106             infotext = "Drawing rectangle";
8107             break;
8108           case GADGET_ID_FILLED_BOX:
8109             infotext = "Drawing filled box";
8110             break;
8111           case GADGET_ID_FLOOD_FILL:
8112             infotext = "Flood fill";
8113             break;
8114           case GADGET_ID_GRAB_BRUSH:
8115             infotext = "Grabbing brush";
8116             break;
8117           case GADGET_ID_PICK_ELEMENT:
8118             infotext = "Picking element";
8119             break;
8120
8121           default:
8122             infotext = "Drawing position";
8123             break;
8124         }
8125
8126         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8127           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8128                     "%s: %d, %d", infotext, lx, ly);
8129         else
8130           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8131                     "%s: %d, %d", infotext,
8132                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
8133       }
8134       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8135         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8136                   "%s", getElementInfoText(Feld[lx][ly]));
8137       else
8138         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8139                   "Level position: %d, %d", lx, ly);
8140     }
8141
8142     /* misuse this function to draw brush cursor, if needed */
8143     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
8144     {
8145       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8146         CopyBrushToCursor(sx, sy);
8147       else
8148         DeleteBrushFromCursor();
8149     }
8150   }
8151   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8152   {
8153     if (id == GADGET_ID_AMOEBA_CONTENT)
8154       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8155                 getElementInfoText(level.amoeba_content));
8156     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8157       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8158                 getElementInfoText(custom_element.gfx_element));
8159     else if (id == GADGET_ID_CUSTOM_CONTENT)
8160       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8161                 getElementInfoText(custom_element.content[sx][sy]));
8162     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8163       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8164                 getElementInfoText(custom_element_change.target_element));
8165     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8166       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8167                 getElementInfoText(custom_element_change.content[sx][sy]));
8168     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8169       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8170                 getElementInfoText(custom_element_change.trigger_element));
8171     else if (id == GADGET_ID_RANDOM_BACKGROUND)
8172       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8173                 getElementInfoText(random_placement_background_element));
8174     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8175              id <= GADGET_ID_ELEMENT_CONTENT_7)
8176     {
8177       int i = id - GADGET_ID_ELEMENT_CONTENT_0;
8178
8179       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
8180                 getElementInfoText(level.yamyam_content[i][sx][sy]));
8181     }
8182   }
8183   else
8184   {
8185     if (id == GADGET_ID_AMOEBA_CONTENT)
8186       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8187                 "Amoeba content");
8188     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8189       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8190                 "Custom graphic element");
8191     else if (id == GADGET_ID_CUSTOM_CONTENT)
8192       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8193                 "Custom element content position: %d, %d", sx, sy);
8194     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8195       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8196                 "New element after change");
8197     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8198       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8199                 "New extended elements after change");
8200     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8201       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8202                 "Other element triggering change");
8203     else if (id == GADGET_ID_RANDOM_BACKGROUND)
8204       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8205                 "Random placement background");
8206     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8207              id <= GADGET_ID_ELEMENT_CONTENT_7)
8208       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8209                 "Content area %d position: %d, %d",
8210                 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
8211   }
8212 }
8213
8214 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
8215 {
8216   if (!ask_if_level_has_changed ||
8217       !LevelChanged() ||
8218       Request("Level has changed! Exit without saving ?",
8219               REQ_ASK | REQ_STAY_OPEN))
8220   {
8221 #if 1
8222     CloseDoor(DOOR_CLOSE_1);
8223     SetDoorState(DOOR_CLOSE_2);
8224 #else
8225     CloseDoor(DOOR_CLOSE_ALL);
8226 #endif
8227     game_status = GAME_MODE_MAIN;
8228     DrawMainMenu();
8229   }
8230   else
8231   {
8232     CloseDoor(DOOR_CLOSE_1);
8233     BlitBitmap(bitmap_db_door, bitmap_db_door,
8234                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
8235                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
8236     OpenDoor(DOOR_OPEN_1);
8237   }
8238 }