rnd-20051216-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 83)
414
415 /* drawing area identifiers */
416 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 84)
417
418 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
419 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
420 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
421 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
422 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
423 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
424 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
425 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
426 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
429 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
430 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
431 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
432 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
435 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
436 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 18)
437 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 19)
438 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 20)
439 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 21)
440 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 22)
441 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
442 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
443 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 25)
444 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 26)
445
446 /* text input identifiers */
447 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 27)
448
449 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
450 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
451 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
452
453 /* text area identifiers */
454 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
455
456 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
457
458 /* selectbox identifiers */
459 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
460
461 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
462 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
463 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
464 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
465 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
466 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
467 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
468 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
469 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
470 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
471 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
472 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
473 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
474 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
475 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
476 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
477 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
478 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
479 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
480 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
481 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
482 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
483 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
484 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
485 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
486 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
487 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
488 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
489
490 /* textbutton identifiers */
491 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
492
493 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
494 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
495 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
496 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
497 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
498 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
499 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
500 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
501
502 /* graphicbutton identifiers */
503 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
504
505 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
506 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
507 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
508 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
509
510 /* gadgets for scrolling of drawing area */
511 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
512
513 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
514 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
515 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
516 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
517 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
518 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
519
520 /* gadgets for scrolling element list */
521 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
522
523 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
524 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
525 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
526
527 /* checkbuttons/radiobuttons for level/element properties */
528 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
529
530 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
531 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
532 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
533 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
534 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
535 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
536 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
537 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 7)
538 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 8)
539 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 9)
540 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 10)
541 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 11)
542 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 12)
543 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
544 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 14)
545 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 15)
546 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
547 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 17)
548 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 18)
549 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 19)
550 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20)
551 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21)
552 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 22)
553 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 23)
554 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 24)
555 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 25)
556 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 26)
557 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 27)
558 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
559 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 29)
560 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 30)
561 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 31)
562 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 32)
563 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 33)
564 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 34)
565 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 35)
566 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 36)
567 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 37)
568 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 38)
569 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 39)
570
571 /* gadgets for buttons in element list */
572 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 40)
573 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
574                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
575
576 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
577
578 /* radio button numbers */
579 #define RADIO_NR_NONE                   0
580 #define RADIO_NR_DRAWING_TOOLBOX        1
581 #define RADIO_NR_RANDOM_ELEMENTS        2
582
583 /* values for counter gadgets */
584 #define ED_COUNTER_ID_SELECT_LEVEL      0
585 #define ED_COUNTER_ID_LEVEL_XSIZE       1
586 #define ED_COUNTER_ID_LEVEL_YSIZE       2
587 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
588 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
589 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
590 #define ED_COUNTER_ID_LEVEL_RANDOM      6
591 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
592 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
593 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
594 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
595 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
596 #define ED_COUNTER_ID_ENVELOPE_XSIZE    12
597 #define ED_COUNTER_ID_ENVELOPE_YSIZE    13
598 #define ED_COUNTER_ID_CUSTOM_SCORE      14
599 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   15
600 #define ED_COUNTER_ID_PUSH_DELAY_FIX    16
601 #define ED_COUNTER_ID_PUSH_DELAY_RND    17
602 #define ED_COUNTER_ID_DROP_DELAY_FIX    18
603 #define ED_COUNTER_ID_DROP_DELAY_RND    19
604 #define ED_COUNTER_ID_MOVE_DELAY_FIX    20
605 #define ED_COUNTER_ID_MOVE_DELAY_RND    21
606 #define ED_COUNTER_ID_EXPLOSION_DELAY   22
607 #define ED_COUNTER_ID_IGNITION_DELAY    23
608 #define ED_COUNTER_ID_GROUP_CONTENT     24
609 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  25
610 #define ED_COUNTER_ID_CHANGE_DELAY_RND  26
611 #define ED_COUNTER_ID_CHANGE_CONT_RND   27
612
613 #define ED_NUM_COUNTERBUTTONS           28
614
615 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
616 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
617
618 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
619 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
620 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
621 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
622 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
623 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
624
625 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
626 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
627
628 /* values for scrollbutton gadgets */
629 #define ED_SCROLLBUTTON_ID_AREA_UP      0
630 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
631 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
632 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
633 #define ED_SCROLLBUTTON_ID_LIST_UP      4
634 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
635
636 #define ED_NUM_SCROLLBUTTONS            6
637
638 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
639 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
640
641 /* values for scrollbar gadgets */
642 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
643 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
644 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
645
646 #define ED_NUM_SCROLLBARS               3
647
648 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
649 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
650
651 /* values for text input gadgets */
652 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
653 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
654 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
655
656 #define ED_NUM_TEXTINPUT                3
657
658 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
659 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
660
661 /* values for text area gadgets */
662 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
663
664 #define ED_NUM_TEXTAREAS                        1
665
666 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
667 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
668
669 /* values for selectbox gadgets */
670 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
671 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
672 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
673 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
674 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
675 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
676 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
677 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
678 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
679 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
680 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
681 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
682 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
683 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
684 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
685 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
686 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
687 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
688 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
689 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
690 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
691 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
692 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
693 #define ED_SELECTBOX_ID_ACTION_TYPE             23
694 #define ED_SELECTBOX_ID_ACTION_MODE             24
695 #define ED_SELECTBOX_ID_ACTION_ARG              25
696 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
697 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
698
699 #define ED_NUM_SELECTBOX                        28
700
701 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
702 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
703
704 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
705 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
706 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
707 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
708 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
709 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
710
711 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
712 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
713
714 /* values for textbutton gadgets */
715 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
716 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
717 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
718 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
719 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
720 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
721 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
722 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
723
724 #define ED_NUM_TEXTBUTTONS                      8
725
726 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
727 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
728
729 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
730 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
731
732 /* values for graphicbutton gadgets */
733 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
734 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
735 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
736 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
737
738 #define ED_NUM_GRAPHICBUTTONS                   4
739
740 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
741 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
742
743 /* values for checkbutton gadgets */
744 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
745 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
746 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
747 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
748 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
749 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    5
750 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          6
751 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      7
752 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   8
753 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    9
754 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  10
755 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    11
756 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    12
757 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     13
758 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    14
759 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   15
760 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     16
761 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17
762 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18
763 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19
764 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       20
765 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       21
766 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      22
767 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       23
768 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         24
769 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    25
770 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   26
771 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  27
772 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28
773 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     29
774 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          30
775 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  31
776 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   32
777 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  33
778 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    34
779 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  35
780 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     36
781 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     37
782
783 #define ED_NUM_CHECKBUTTONS                     38
784
785 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
786 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
787
788 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
789 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
790 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
791 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
792 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
793 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
794
795 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
796 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
797
798 /* values for radiobutton gadgets */
799 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
800 #define ED_RADIOBUTTON_ID_QUANTITY      1
801
802 #define ED_NUM_RADIOBUTTONS             2
803
804 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
805 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
806
807 /* values for drawing area gadgets */
808 #define ED_DRAWING_ID_DRAWING_LEVEL             0
809 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
810 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
811 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
812 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
813 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
814 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
815 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
816 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
817 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
818 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
819 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
820 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
821 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
822 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
823 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
824 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
825 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
826 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            18
827 #define ED_DRAWING_ID_CUSTOM_CONTENT            19
828 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         20
829 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         21
830 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      22
831 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     23
832 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     24
833 #define ED_DRAWING_ID_GROUP_CONTENT             25
834 #define ED_DRAWING_ID_RANDOM_BACKGROUND         26
835
836 #define ED_NUM_DRAWING_AREAS                    27
837
838
839 /*
840   -----------------------------------------------------------------------------
841   some internally used definitions
842   -----------------------------------------------------------------------------
843 */
844
845 /* values for CopyLevelToUndoBuffer() */
846 #define UNDO_IMMEDIATE                  0
847 #define UNDO_ACCUMULATE                 1
848
849 /* values for scrollbars */
850 #define ED_SCROLL_NO                    0
851 #define ED_SCROLL_LEFT                  1
852 #define ED_SCROLL_RIGHT                 2
853 #define ED_SCROLL_UP                    4
854 #define ED_SCROLL_DOWN                  8
855
856 /* screens in the level editor */
857 #define ED_MODE_DRAWING                 0
858 #define ED_MODE_INFO                    1
859 #define ED_MODE_PROPERTIES              2
860
861 /* sub-screens in the element properties section */
862 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
863 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
864 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
865 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
866 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
867
868 /* how many steps can be cancelled */
869 #define NUM_UNDO_STEPS                  (10 + 1)
870
871 /* values for elements with score for certain actions */
872 #define MIN_SCORE                       0
873 #define MAX_SCORE                       255
874
875 /* values for elements with count for collecting */
876 #define MIN_COLLECT_COUNT               0
877 #define MAX_COLLECT_COUNT               255
878
879 /* values for random placement */
880 #define RANDOM_USE_PERCENTAGE           0
881 #define RANDOM_USE_QUANTITY             1
882
883 /* maximal size of level editor drawing area */
884 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
885 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
886
887
888 /*
889   -----------------------------------------------------------------------------
890   some internally used data structure definitions
891   -----------------------------------------------------------------------------
892 */
893
894 static struct
895 {
896   char shortcut;
897   char *text;
898 } control_info[ED_NUM_CTRL_BUTTONS] =
899 {
900   /* note: some additional characters are already reserved for "cheat mode"
901      shortcuts (":XYZ" style) -- for details, see "events.c" */
902
903   { 's',        "draw single items"                     },
904   { 'd',        "draw connected items"                  },
905   { 'l',        "draw lines"                            },
906   { 'a',        "draw arcs"                             },
907   { 'r',        "draw outline rectangles"               },
908   { 'R',        "draw filled rectangles"                },
909   { '\0',       "wrap (rotate) level up"                },
910   { 't',        "enter text elements"                   },
911   { 'f',        "flood fill"                            },
912   { '\0',       "wrap (rotate) level left"              },
913   { '?',        "properties of drawing element"         },
914   { '\0',       "wrap (rotate) level right"             },
915   { '\0',       "random element placement"              },
916   { 'b',        "grab brush"                            },
917   { '\0',       "wrap (rotate) level down"              },
918   { ',',        "pick drawing element"                  },
919
920   { 'U',        "undo last operation"                   },
921   { 'I',        "level properties"                      },
922   { 'S',        "save level"                            },
923   { 'C',        "clear level"                           },
924   { 'T',        "test level"                            },
925   { 'E',        "exit level editor"                     },
926
927   { '\0',       "copy settings from other element"      },
928   { '\0',       "copy settings to other element"        },
929   { '\0',       "exchange element with other element"   },
930
931   { '\0',       "copy settings from this element"       },
932   { '\0',       "paste settings to this element"        },
933 };
934
935 static int random_placement_value = 10;
936 static int random_placement_method = RANDOM_USE_QUANTITY;
937 static int random_placement_background_element = EL_SAND;
938 static boolean random_placement_background_restricted = FALSE;
939 static boolean stick_element_properties_window = FALSE;
940 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
941 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
942 static struct ElementChangeInfo custom_element_change;
943 static struct ElementGroupInfo group_element_info;
944 static struct ElementInfo custom_element;
945
946 static struct
947 {
948   int x, y;
949   int min_value, max_value;
950   int gadget_id_down, gadget_id_up;
951   int gadget_id_text;
952   int gadget_id_align;
953   int *value;
954   char *text_above, *text_left, *text_right;
955 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
956 {
957   /* ---------- current level number --------------------------------------- */
958
959   {
960     DX + 5 - SX,                        DY + 3 - SY,
961     1,                                  100,
962     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
963     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
964     &level_nr,
965     NULL,                               NULL, NULL
966   },
967
968   /* ---------- level and editor settings ---------------------------------- */
969
970   {
971     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
972     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
973     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
974     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
975     &level.fieldx,
976     "playfield size:",                  NULL, "width",
977   },
978   {
979     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
980     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
981     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
982     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
983     &level.fieldy,
984     NULL,                               " ", "height",
985   },
986   {
987     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
988     0,                                  999,
989     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
990     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
991     &level.gems_needed,
992     NULL, "number of gems to collect:", NULL
993   },
994   {
995     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
996     0,                                  9999,
997     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
998     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
999     &level.time,
1000     "time or step limit to solve level:", NULL, NULL
1001   },
1002   {
1003     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1004     0,                                  255,
1005     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1006     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1007     &level.score[SC_TIME_BONUS],
1008     "score for each 10 sec/steps left:", NULL, NULL
1009   },
1010   {
1011     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1012     1,                                  100,
1013     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1014     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1015     &random_placement_value,
1016     "random element placement:",        NULL, "in"
1017   },
1018
1019   /* ---------- element settings: configure (various elements) ------------- */
1020
1021   {
1022     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1023     MIN_SCORE,                          MAX_SCORE,
1024     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1025     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1026     NULL,                               /* will be set when used */
1027     NULL,                               NULL, NULL
1028   },
1029   {
1030     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1031     MIN_SCORE,                          MAX_SCORE,
1032     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1033     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1034     NULL,                               /* will be set when used */
1035     NULL,                               NULL, NULL
1036   },
1037   {
1038     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1039     MIN_SCORE,                          MAX_SCORE,
1040     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1041     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1042     NULL,                               /* will be set when used */
1043     NULL,                               NULL, NULL
1044   },
1045   {
1046     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1047     MIN_SCORE,                          MAX_SCORE,
1048     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1049     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1050     NULL,                               /* will be set when used */
1051     NULL,                               NULL, NULL
1052   },
1053   {
1054     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1055     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1056     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1057     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1058     &level.num_yamyam_contents,
1059     NULL,                               NULL, "number of content areas"
1060   },
1061   {
1062     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1063     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1064     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1065     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1066     NULL,
1067     NULL,                               NULL, "width",
1068   },
1069   {
1070     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1071     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1072     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1073     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1074     NULL,
1075     NULL,                               " ", "height",
1076   },
1077
1078   /* ---------- element settings: configure 1 (custom elements) ------------ */
1079
1080   {
1081     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1082     MIN_SCORE,                          MAX_SCORE,
1083     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1084     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1085     &custom_element.collect_score_initial,
1086     NULL,                               "score", " "
1087   },
1088   {
1089     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1090     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1091     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1092     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1093     &custom_element.collect_count_initial,
1094     NULL,                               "count", NULL
1095   },
1096   {
1097     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1098     0,                                  255,
1099     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1100     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1101     &custom_element.push_delay_fixed,
1102     NULL,                               "push delay", NULL
1103   },
1104   {
1105     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1106     0,                                  255,
1107     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1108     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1109     &custom_element.push_delay_random,
1110     NULL,                               "+random", NULL
1111   },
1112   {
1113     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1114     0,                                  255,
1115     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1116     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1117     &custom_element.drop_delay_fixed,
1118     NULL,                               "drop delay", NULL
1119   },
1120   {
1121     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1122     0,                                  255,
1123     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1124     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1125     &custom_element.drop_delay_random,
1126     NULL,                               "+random", NULL
1127   },
1128
1129   /* ---------- element settings: configure 2 (custom elements) ------------ */
1130
1131   {
1132     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1133     0,                                  999,
1134     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1135     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1136     &custom_element.move_delay_fixed,
1137     NULL,                               "move delay", NULL
1138   },
1139   {
1140     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1141     0,                                  999,
1142     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1143     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1144     &custom_element.move_delay_random,
1145     NULL,                               "+random", NULL
1146   },
1147   {
1148     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1149     0,                                  255,
1150     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1151     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1152     &custom_element.explosion_delay,
1153     NULL,                               "explosion delay", NULL
1154   },
1155   {
1156     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1157     0,                                  255,
1158     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1159     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1160     &custom_element.ignition_delay,
1161     NULL,                               "ignition delay", "(by fire)"
1162   },
1163
1164   /* ---------- element settings: configure (group elements) --------------- */
1165
1166   {
1167     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1168     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1169     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1170     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1171     &group_element_info.num_elements,
1172     NULL,                               NULL, "number of elements in group"
1173   },
1174
1175   /* ---------- element settings: advanced (custom elements) --------------- */
1176
1177   {
1178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1179     0,                                  999,
1180     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1181     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1182     &custom_element_change.delay_fixed,
1183     NULL,                               "delay", NULL,
1184   },
1185   {
1186     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1187     0,                                  999,
1188     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1189     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1190     &custom_element_change.delay_random,
1191     NULL,                               "+random", NULL
1192   },
1193   {
1194     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1195     0,                                  100,
1196     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1197     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1198     &custom_element_change.random_percentage,
1199     NULL,                               "use random replace:", "%"
1200   },
1201 };
1202
1203 static struct
1204 {
1205   int x, y;
1206   int gadget_id;
1207   int size;
1208   char *value;
1209   char *text_above, *infotext;
1210 } textinput_info[ED_NUM_TEXTINPUT] =
1211 {
1212   {
1213     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1214     GADGET_ID_LEVEL_NAME,
1215     MAX_LEVEL_NAME_LEN,
1216     level.name,
1217     "Title:", "Title"
1218   },
1219   {
1220     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1221     GADGET_ID_LEVEL_AUTHOR,
1222     MAX_LEVEL_AUTHOR_LEN,
1223     level.author,
1224     "Author:", "Author"
1225   },
1226   {
1227     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1228     GADGET_ID_ELEMENT_NAME,
1229     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1230     custom_element.description,
1231     NULL, "Element name"
1232   }
1233 };
1234
1235 static struct
1236 {
1237   int x, y;
1238   int gadget_id;
1239   int xsize, ysize;
1240   char *value;
1241   char *text_above, *infotext;
1242 } textarea_info[ED_NUM_TEXTAREAS] =
1243 {
1244   {
1245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1246     GADGET_ID_ENVELOPE_INFO,
1247     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1248     NULL,
1249     "Envelope Info:", "Envelope Info"
1250   }
1251 };
1252
1253 static struct ValueTextInfo options_time_or_steps[] =
1254 {
1255   { 0,                          "seconds"                       },
1256   { 1,                          "steps"                         },
1257
1258   { -1,                         NULL                            }
1259 };
1260
1261 static struct ValueTextInfo options_game_engine_type[] =
1262 {
1263   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1264   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1265
1266   { -1,                         NULL                            }
1267 };
1268
1269 static struct ValueTextInfo options_wind_direction[] =
1270 {
1271   { MV_START_NONE,              "none"                          },
1272   { MV_START_LEFT,              "left"                          },
1273   { MV_START_RIGHT,             "right"                         },
1274   { MV_START_UP,                "up"                            },
1275   { MV_START_DOWN,              "down"                          },
1276
1277   { -1,                         NULL                            }
1278 };
1279
1280 static struct ValueTextInfo options_access_type[] =
1281 {
1282   { EP_WALKABLE,                "walkable"                      },
1283   { EP_PASSABLE,                "passable"                      },
1284
1285   { -1,                         NULL                            }
1286 };
1287
1288 static struct ValueTextInfo options_access_layer[] =
1289 {
1290   { EP_ACCESSIBLE_OVER,         "over"                          },
1291   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1292   { EP_ACCESSIBLE_UNDER,        "under"                         },
1293
1294   { -1,                         NULL                            }
1295 };
1296
1297 static struct ValueTextInfo options_access_protected[] =
1298 {
1299   { 0,                          "unprotected"                   },
1300   { 1,                          "protected"                     },
1301
1302   { -1,                         NULL                            }
1303 };
1304
1305 static struct ValueTextInfo options_access_direction[] =
1306 {
1307   { MV_NO_DIRECTION,            "no direction"                  },
1308   { MV_LEFT,                    "left"                          },
1309   { MV_RIGHT,                   "right"                         },
1310   { MV_UP,                      "up"                            },
1311   { MV_DOWN,                    "down"                          },
1312   { MV_LEFT  | MV_UP,           "left + up"                     },
1313   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1314   { MV_RIGHT | MV_UP,           "right + up"                    },
1315   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1316   { MV_HORIZONTAL,              "horizontal"                    },
1317   { MV_VERTICAL,                "vertical"                      },
1318   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1319   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1320   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1321   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1322   { MV_ALL_DIRECTIONS,          "all directions"                },
1323
1324   { -1,                         NULL                            }
1325 };
1326
1327 static struct ValueTextInfo options_walk_to_action[] =
1328 {
1329   { EP_DIGGABLE,                "diggable"                      },
1330   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1331   { EP_DROPPABLE,               "collectible & droppable"       },
1332   { EP_THROWABLE,               "collectible & throwable"       },
1333   { EP_PUSHABLE,                "pushable"                      },
1334
1335   { -1,                         NULL                            }
1336 };
1337
1338 static struct ValueTextInfo options_move_pattern[] =
1339 {
1340   { MV_LEFT,                    "left"                          },
1341   { MV_RIGHT,                   "right"                         },
1342   { MV_UP,                      "up"                            },
1343   { MV_DOWN,                    "down"                          },
1344   { MV_HORIZONTAL,              "horizontal"                    },
1345   { MV_VERTICAL,                "vertical"                      },
1346   { MV_ALL_DIRECTIONS,          "all directions"                },
1347   { MV_WIND_DIRECTION,          "wind direction"                },
1348   { MV_TOWARDS_PLAYER,          "towards player"                },
1349   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1350   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1351   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1352   { MV_TURNING_LEFT,            "turning left"                  },
1353   { MV_TURNING_RIGHT,           "turning right"                 },
1354   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1355   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1356   { MV_TURNING_RANDOM,          "turning random"                },
1357   { MV_MAZE_RUNNER,             "maze runner style"             },
1358   { MV_MAZE_HUNTER,             "maze hunter style"             },
1359   { MV_WHEN_PUSHED,             "when pushed"                   },
1360   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1361
1362   { -1,                         NULL                            }
1363 };
1364
1365 static struct ValueTextInfo options_move_direction[] =
1366 {
1367   { MV_START_AUTOMATIC,         "automatic"                     },
1368   { MV_START_LEFT,              "left"                          },
1369   { MV_START_RIGHT,             "right"                         },
1370   { MV_START_UP,                "up"                            },
1371   { MV_START_DOWN,              "down"                          },
1372   { MV_START_RANDOM,            "random"                        },
1373   { MV_START_PREVIOUS,          "previous"                      },
1374
1375   { -1,                         NULL                            }
1376 };
1377
1378 static struct ValueTextInfo options_move_stepsize[] =
1379 {
1380   { 0,                          "not moving"                    },
1381   { 1,                          "very slow"                     },
1382   { 2,                          "slow"                          },
1383   { 4,                          "normal"                        },
1384   { 8,                          "fast"                          },
1385   { 16,                         "very fast"                     },
1386   { 32,                         "even faster"                   },
1387
1388   { -1,                         NULL                            }
1389 };
1390
1391 static struct ValueTextInfo options_move_leave_type[] =
1392 {
1393   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1394   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1395
1396   { -1,                         NULL                            }
1397 };
1398
1399 static struct ValueTextInfo options_smash_targets[] =
1400 {
1401   { EP_CAN_SMASH_PLAYER,        "player"                        },
1402 #if 0
1403   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1404 #endif
1405   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1406
1407   { -1,                         NULL                            }
1408 };
1409
1410 static struct ValueTextInfo options_slippery_type[] =
1411 {
1412   { SLIPPERY_ANY_RANDOM,        "random"                        },
1413   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1414   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1415   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1416   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1417
1418   { -1,                         NULL                            }
1419 };
1420
1421 static struct ValueTextInfo options_deadliness[] =
1422 {
1423   { EP_DONT_RUN_INTO,           "running into"                  },
1424   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1425   { EP_DONT_TOUCH,              "touching"                      },
1426
1427   { -1,                         NULL                            }
1428 };
1429
1430 static struct ValueTextInfo options_explosion_type[] =
1431 {
1432   { EXPLODES_3X3,               "3x3"                           },
1433   { EXPLODES_CROSS,             "3+3"                           },
1434   { EXPLODES_1X1,               "1x1"                           },
1435
1436   { -1,                         NULL                            }
1437 };
1438
1439 static struct ValueTextInfo options_time_units[] =
1440 {
1441   { 1,                          "frames"                        },
1442   { FRAMES_PER_SECOND,          "seconds"                       },
1443
1444   { -1,                         NULL                            }
1445 };
1446
1447 static struct ValueTextInfo options_change_direct_action[] =
1448 {
1449   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1450   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1451   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1452   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1453   { CE_LEFT_BY_PLAYER,          "left by player"                },
1454   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1455   { CE_SWITCHED,                "switched"                      },
1456   { CE_HITTING_SOMETHING,       "hitting something"             },
1457   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1458 #if 0
1459   { CE_BLOCKED,                 "blocked"                       },
1460 #endif
1461   { CE_IMPACT,                  "impact (on something)"         },
1462   { CE_SMASHED,                 "smashed (from above)"          },
1463   { CE_COUNT_AT_ZERO,           "CE count at zero"              },
1464
1465   { -1,                         NULL                            }
1466 };
1467
1468 static struct ValueTextInfo options_change_other_action[] =
1469 {
1470   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1471   { CE_PLAYER_PRESSES_X,        "player presses"                },
1472   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1473   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1474   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1475   { CE_PLAYER_DIGS_X,           "player digs"                   },
1476   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1477   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1478   { CE_TOUCHING_X,              "touching"                      },
1479   { CE_HITTING_X,               "hitting"                       },
1480   { CE_HIT_BY_X,                "hit by"                        },
1481   { CE_SWITCH_OF_X,             "switch of"                     },
1482   { CE_CHANGE_OF_X,             "change by page of"             },
1483   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1484   { CE_COUNT_AT_ZERO_OF_X,      "CE count at zero of"           },
1485
1486   { -1,                         NULL                            }
1487 };
1488
1489 static struct ValueTextInfo options_change_trigger_side[] =
1490 {
1491   { CH_SIDE_LEFT,               "left"                          },
1492   { CH_SIDE_RIGHT,              "right"                         },
1493   { CH_SIDE_TOP,                "top"                           },
1494   { CH_SIDE_BOTTOM,             "bottom"                        },
1495   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1496   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1497   { CH_SIDE_ANY,                "any"                           },
1498
1499   { -1,                         NULL                            }
1500 };
1501
1502 static struct ValueTextInfo options_change_trigger_player[] =
1503 {
1504   { CH_PLAYER_1,                "1"                             },
1505   { CH_PLAYER_2,                "2"                             },
1506   { CH_PLAYER_3,                "3"                             },
1507   { CH_PLAYER_4,                "4"                             },
1508   { CH_PLAYER_ANY,              "any"                           },
1509
1510   { -1,                         NULL                            }
1511 };
1512
1513 static struct ValueTextInfo options_change_trigger_page[] =
1514 {
1515   { (1 << 0),                   "1"                             },
1516   { (1 << 1),                   "2"                             },
1517   { (1 << 2),                   "3"                             },
1518   { (1 << 3),                   "4"                             },
1519   { (1 << 4),                   "5"                             },
1520   { (1 << 5),                   "6"                             },
1521   { (1 << 6),                   "7"                             },
1522   { (1 << 7),                   "8"                             },
1523   { (1 << 8),                   "9"                             },
1524   { (1 << 9),                   "10"                            },
1525   { (1 << 10),                  "11"                            },
1526   { (1 << 11),                  "12"                            },
1527   { (1 << 12),                  "13"                            },
1528   { (1 << 13),                  "14"                            },
1529   { (1 << 14),                  "15"                            },
1530   { (1 << 15),                  "16"                            },
1531   { (1 << 16),                  "17"                            },
1532   { (1 << 17),                  "18"                            },
1533   { (1 << 18),                  "19"                            },
1534   { (1 << 19),                  "20"                            },
1535   { (1 << 20),                  "21"                            },
1536   { (1 << 21),                  "22"                            },
1537   { (1 << 22),                  "23"                            },
1538   { (1 << 23),                  "24"                            },
1539   { (1 << 24),                  "25"                            },
1540   { (1 << 25),                  "26"                            },
1541   { (1 << 26),                  "27"                            },
1542   { (1 << 27),                  "28"                            },
1543   { (1 << 28),                  "29"                            },
1544   { (1 << 29),                  "30"                            },
1545   { (1 << 30),                  "31"                            },
1546   { (1 << 31),                  "32"                            },
1547   { CH_PAGE_ANY,                "any"                           },
1548
1549   { -1,                         NULL                            }
1550 };
1551
1552 static struct ValueTextInfo options_change_replace_when[] =
1553 {
1554   { CP_WHEN_EMPTY,              "empty"                         },
1555   { CP_WHEN_WALKABLE,           "walkable"                      },
1556   { CP_WHEN_DIGGABLE,           "diggable"                      },
1557   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1558   { CP_WHEN_REMOVABLE,          "removable"                     },
1559   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1560
1561   { -1,                         NULL                            }
1562 };
1563
1564 static struct ValueTextInfo options_action_type[] =
1565 {
1566   { CA_NO_ACTION,               "no action"                     },
1567   { CA_EXIT_PLAYER,             "exit player"                   },
1568   { CA_KILL_PLAYER,             "kill player"                   },
1569   { CA_RESTART_LEVEL,           "restart level"                 },
1570   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1571   { CA_ADD_KEY,                 "add key"                       },
1572   { CA_DEL_KEY,                 "remove key"                    },
1573   { CA_SET_GEMS,                "set gems"                      },
1574   { CA_SET_TIME,                "set time"                      },
1575   { CA_SET_SCORE,               "set score"                     },
1576   { CA_SET_CE_SCORE,            "set CE score"                  },
1577   { CA_SET_CE_COUNT,            "set CE count"                  },
1578   { CA_SET_PLAYER_SPEED,        "set player speed"              },
1579   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1580   { CA_SET_WIND_DIRECTION,      "set wind dir."                 },
1581 #if 0
1582   { CA_SET_DYNABOMB_NUMBER,     "set bomb number"               },
1583   { CA_SET_DYNABOMB_SIZE,       "set bomb size"                 },
1584   { CA_SET_DYNABOMB_POWER,      "set bomb power"                },
1585 #endif
1586
1587   { -1,                         NULL                            }
1588 };
1589
1590 static struct ValueTextInfo options_action_mode_none[] =
1591 {
1592   { CA_ARG_UNDEFINED,           " "                             },
1593
1594   { -1,                         NULL                            }
1595 };
1596
1597 static struct ValueTextInfo options_action_mode_set[] =
1598 {
1599   { CA_MODE_SET,                "="                             },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_action_mode_calc[] =
1605 {
1606   { CA_MODE_SET,                "="                             },
1607   { CA_MODE_ADD,                "+"                             },
1608   { CA_MODE_SUBTRACT,           "-"                             },
1609   { CA_MODE_MULTIPLY,           "*"                             },
1610   { CA_MODE_DIVIDE,             "/"                             },
1611   { CA_MODE_MODULO,             "%"                             },
1612
1613   { -1,                         NULL                            }
1614 };
1615
1616 static struct ValueTextInfo options_action_arg_none[] =
1617 {
1618   { CA_ARG_UNDEFINED,           "         "                     },
1619
1620   { -1,                         NULL                            }
1621 };
1622
1623 static struct ValueTextInfo options_action_arg_player[] =
1624 {
1625   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1626   { CA_ARG_PLAYER_1,            "1"                             },
1627   { CA_ARG_PLAYER_2,            "2"                             },
1628   { CA_ARG_PLAYER_3,            "3"                             },
1629   { CA_ARG_PLAYER_4,            "4"                             },
1630   { CA_ARG_PLAYER_ANY,          "any"                           },
1631   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1632
1633   { -1,                         NULL                            }
1634 };
1635
1636 static struct ValueTextInfo options_action_arg_number[] =
1637 {
1638   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1639   { CA_ARG_0,                   "0"                             },
1640   { CA_ARG_1,                   "1"                             },
1641   { CA_ARG_2,                   "2"                             },
1642   { CA_ARG_3,                   "3"                             },
1643   { CA_ARG_4,                   "4"                             },
1644   { CA_ARG_5,                   "5"                             },
1645   { CA_ARG_10,                  "10"                            },
1646   { CA_ARG_100,                 "100"                           },
1647   { CA_ARG_1000,                "1000"                          },
1648   { CA_ARG_UNDEFINED,           " "                             },
1649   { CA_ARG_NUMBER_MIN,          "min"                           },
1650   { CA_ARG_NUMBER_MAX,          "max"                           },
1651   { CA_ARG_UNDEFINED,           " "                             },
1652   { CA_ARG_NUMBER_RESET,        "reset"                         },
1653   { CA_ARG_UNDEFINED,           " "                             },
1654   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1655   { CA_ARG_NUMBER_CE_COUNT,     "CE count"                      },
1656   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1657
1658   { -1,                         NULL                            }
1659 };
1660
1661 static struct ValueTextInfo options_action_arg_element[] =
1662 {
1663   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1664   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1665   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1666   { CA_ARG_UNDEFINED,           " "                             },
1667   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1668   { CA_ARG_1,                   "1"                             },
1669   { CA_ARG_2,                   "2"                             },
1670   { CA_ARG_3,                   "3"                             },
1671   { CA_ARG_4,                   "4"                             },
1672   { CA_ARG_5,                   "5"                             },
1673   { CA_ARG_6,                   "6"                             },
1674   { CA_ARG_7,                   "7"                             },
1675   { CA_ARG_8,                   "8"                             },
1676
1677   { -1,                         NULL                            }
1678 };
1679
1680 static struct ValueTextInfo options_action_arg_speed[] =
1681 {
1682   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1683   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1684   { CA_ARG_SPEED_SLOW,          "slow"                          },
1685   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1686   { CA_ARG_SPEED_FAST,          "fast"                          },
1687   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1688   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1689   { CA_ARG_UNDEFINED,           " "                             },
1690   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1691   { CA_ARG_SPEED_FASTER,        "faster"                        },
1692   { CA_ARG_UNDEFINED,           " "                             },
1693   { CA_ARG_SPEED_RESET,         "reset"                         },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_arg_gravity[] =
1699 {
1700   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1701   { CA_ARG_GRAVITY_ON,          "on"                            },
1702   { CA_ARG_GRAVITY_OFF,         "off"                           },
1703   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1704
1705   { -1,                         NULL                            }
1706 };
1707
1708 static struct ValueTextInfo options_action_arg_direction[] =
1709 {
1710   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1711   { CA_ARG_DIRECTION_NONE,      "none"                          },
1712   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1713   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1714   { CA_ARG_DIRECTION_UP,        "up"                            },
1715   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1716   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1717
1718   { -1,                         NULL                            }
1719 };
1720
1721 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1722 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1723 {
1724   { -1,                         NULL                            }
1725 };
1726
1727 static struct ValueTextInfo options_group_choice_mode[] =
1728 {
1729   { ANIM_RANDOM,                "random"                        },
1730   { ANIM_LOOP,                  "loop"                          },
1731   { ANIM_LINEAR,                "linear"                        },
1732   { ANIM_PINGPONG,              "pingpong"                      },
1733   { ANIM_PINGPONG2,             "pingpong 2"                    },
1734
1735   { -1,                         NULL                            }
1736 };
1737
1738 static struct ValueTextInfo *action_arg_modes[] =
1739 {
1740   options_action_mode_none,
1741   options_action_mode_set,
1742   options_action_mode_calc,
1743 };
1744
1745 static struct
1746 {
1747   int value;
1748   int mode;
1749   struct ValueTextInfo *options;
1750 }
1751 action_arg_options[] =
1752 {
1753   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1754   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1755   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1756   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1757   { CA_SHOW_ENVELOPE,           0,      options_action_arg_element,     },
1758   { CA_ADD_KEY,                 0,      options_action_arg_element,     },
1759   { CA_DEL_KEY,                 0,      options_action_arg_element,     },
1760   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1761   { CA_SET_GEMS,                2,      options_action_arg_number,      },
1762   { CA_SET_TIME,                2,      options_action_arg_number,      },
1763   { CA_SET_SCORE,               2,      options_action_arg_number,      },
1764   { CA_SET_CE_SCORE,            2,      options_action_arg_number,      },
1765   { CA_SET_CE_COUNT,            2,      options_action_arg_number,      },
1766   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1767   { CA_SET_WIND_DIRECTION,      1,      options_action_arg_direction,   },
1768
1769   { -1,                         FALSE,  NULL                            }
1770 };
1771
1772 static struct
1773 {
1774   int x, y;
1775   int gadget_id;
1776   int gadget_id_align;
1777   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1778   struct ValueTextInfo *options;
1779   int *value;
1780   char *text_left, *text_right, *infotext;
1781 } selectbox_info[ED_NUM_SELECTBOX] =
1782 {
1783   /* ---------- level and editor settings ---------------------------------- */
1784
1785   {
1786     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1787     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1788     -1,
1789     options_time_or_steps,
1790     &level.use_step_counter,
1791     NULL, "(0 => no limit)",            "time or step limit"
1792   },
1793   {
1794     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1795     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1796     -1,
1797     options_game_engine_type,
1798     &level.game_engine_type,
1799     "game engine:", NULL,               "game engine"
1800   },
1801   {
1802     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1803     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1804     -1,
1805     options_wind_direction,
1806     &level.wind_direction_initial,
1807     "initial wind direction:", NULL,    "initial wind direction"
1808   },
1809
1810   /* ---------- element settings: configure (several elements) ------------- */
1811
1812   /* ---------- element settings: configure 1 (custom elements) ------------ */
1813
1814   {
1815     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1816     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1817     -1,
1818     options_access_type,
1819     &custom_element.access_type,
1820     NULL, NULL,                         "type of access to this field"
1821   },
1822   {
1823     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1824     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1825     -1,
1826     options_access_layer,
1827     &custom_element.access_layer,
1828     NULL, NULL,                         "layer of access for this field"
1829   },
1830   {
1831     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1832     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1833     -1,
1834     options_access_protected,
1835     &custom_element.access_protected,
1836     NULL, NULL,                         "protected access for this field"
1837   },
1838   {
1839     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1840     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1841     -1,
1842     options_access_direction,
1843     &custom_element.access_direction,
1844     "from", NULL,                       "access direction for this field"
1845   },
1846   {
1847     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1848     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1849     -1,
1850     options_walk_to_action,
1851     &custom_element.walk_to_action,
1852     NULL, NULL,                         "diggable/collectible/pushable"
1853   },
1854
1855   /* ---------- element settings: configure 2 (custom elements) ------------ */
1856
1857   {
1858     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1859     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1860     -1,
1861     options_move_pattern,
1862     &custom_element.move_pattern,
1863     "can move", NULL,                   "element move pattern"
1864   },
1865   {
1866     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1867     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1868     -1,
1869     options_move_direction,
1870     &custom_element.move_direction_initial,
1871     "starts moving", NULL,              "initial element move direction"
1872   },
1873   {
1874     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1875     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1876     -1,
1877     options_move_stepsize,
1878     &custom_element.move_stepsize,
1879     "move/fall speed", NULL,            "speed of element movement"
1880   },
1881   {
1882     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1883     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1884     -1,
1885     options_move_leave_type,
1886     &custom_element.move_leave_type,
1887     "can dig:    can", ":",             "leave behind or change element"
1888   },
1889   {
1890     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1891     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1892     -1,
1893     options_smash_targets,
1894     &custom_element.smash_targets,
1895     "can smash", NULL,                  "elements that can be smashed"
1896   },
1897   {
1898     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1899     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1900     -1,
1901     options_slippery_type,
1902     &custom_element.slippery_type,
1903     "slippery", NULL,                   "where other elements fall down"
1904   },
1905   {
1906     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
1907     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1908     -1,
1909     options_deadliness,
1910     &custom_element.deadliness,
1911     "deadly when", NULL,                "deadliness of element"
1912   },
1913   {
1914     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
1915     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
1916     -1,
1917     options_explosion_type,
1918     &custom_element.explosion_type,
1919     "can explode", NULL,                "explosion type"
1920   },
1921
1922   /* ---------- element settings: advanced (custom elements) --------------- */
1923
1924   {
1925     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
1926     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1927     -1,
1928     options_time_units,
1929     &custom_element_change.delay_frames,
1930     "delay time given in", NULL,        "delay time units for change"
1931   },
1932   {
1933     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
1934     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1935     -1,
1936     options_change_direct_action,
1937     &custom_element_change.direct_action,
1938     NULL, NULL,                         "type of direct action"
1939   },
1940   {
1941     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
1942     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1943     -1,
1944     options_change_other_action,
1945     &custom_element_change.other_action,
1946     NULL, "element:",                   "type of other element action"
1947   },
1948   {
1949     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
1950     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1951     -1,
1952     options_change_trigger_side,
1953     &custom_element_change.trigger_side,
1954     "at", "side",                       "element side that causes change"
1955   },
1956   {
1957     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
1958     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1959     -1,
1960     options_change_trigger_player,
1961     &custom_element_change.trigger_player,
1962     "player:", " ",                     "player that causes change"
1963   },
1964   {
1965     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
1966     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1967     -1,
1968     options_change_trigger_page,
1969     &custom_element_change.trigger_page,
1970     "page:", NULL,                      "change page that causes change"
1971   },
1972   {
1973     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
1974     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1975     -1,
1976     options_change_replace_when,
1977     &custom_element_change.replace_when,
1978     "replace when", NULL,               "which elements can be replaced"
1979   },
1980   {
1981     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1982     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
1983     -1,
1984     options_action_type,
1985     &custom_element_change.action_type,
1986     NULL, NULL,                         "action on specified condition"
1987   },
1988   {
1989     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
1990     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
1991     -1,
1992     options_action_mode_none,
1993     &custom_element_change.action_mode,
1994     NULL, NULL,                         "action operator"
1995   },
1996   {
1997     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
1998     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
1999     -1,
2000     options_action_arg_none,
2001     &custom_element_change.action_arg,
2002     NULL, NULL,                         "action parameter"
2003   },
2004   {
2005     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2006     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2007     3,
2008     options_change_page,
2009     &custom_element.current_change_page,
2010     NULL, NULL,                         "element change page"
2011   },
2012
2013   /* ---------- element settings: configure (group elements) --------------- */
2014
2015   {
2016     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2017     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2018     -1,
2019     options_group_choice_mode,
2020     &group_element_info.choice_mode,
2021     "choice type:", NULL,               "type of group element choice"
2022   },
2023 };
2024
2025 static struct
2026 {
2027   int x, y;
2028   int gadget_id;
2029   int gadget_id_align;
2030   int size;
2031   char *text;
2032   char *text_left, *text_right, *infotext;
2033 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2034 {
2035   {
2036     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2037     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2038     8,                                  "Info",                 
2039     NULL, NULL,                         "Show information about element"
2040   },
2041   {
2042     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2043     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2044     8,                                  "Config",
2045     NULL, NULL,                         "Configure element properties"
2046   },
2047   {
2048     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2049     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2050     8,                                  "Config 1",
2051     NULL, NULL,                         "Configure custom element properties"
2052   },
2053   {
2054     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2055     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2056     8,                                  "Config 2",
2057     NULL, NULL,                         "Configure custom element properties"
2058   },
2059   {
2060     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2061     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2062     8,                                  "Change",
2063     NULL, NULL,                         "Custom element change configuration"
2064   },
2065   {
2066     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2067     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2068     -1,                                 "Save",
2069     " ", "As Template",                 "Save current settings as new template"
2070   },
2071   {
2072     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2073     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2074     -1,                                 "New",
2075     NULL, NULL,                         "Add new change page"
2076   },
2077   {
2078     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2079     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2080     -1,                                 "Delete",
2081     NULL, NULL,                         "Delete current change page"
2082   },
2083 };
2084
2085 static struct
2086 {
2087   int gd_x, gd_y;
2088   int x, y;
2089   int width, height;
2090   int gadget_id;
2091   int gadget_id_align;
2092   char *text_left, *text_right, *infotext;
2093 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2094 {
2095   {
2096     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2097     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2098     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2099     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2100     NULL, NULL,                         "select previous change page"
2101   },
2102   {
2103     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2104     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2105     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2106     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2107     NULL, "change page",                "select next change page"
2108   },
2109   {
2110     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2111     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2112     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2113     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2114     " ", NULL,                          "copy settings from this change page"
2115   },
2116   {
2117     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2118     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2119     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2120     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2121     NULL, NULL,                         "paste settings to this change page"
2122   },
2123 };
2124
2125 static struct
2126 {
2127   int gd_x, gd_y;
2128   int x, y;
2129   int gadget_id;
2130   char *infotext;
2131 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2132 {
2133   {
2134     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2135     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2136     GADGET_ID_SCROLL_UP,
2137     "scroll level editing area up"
2138   },
2139   {
2140     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2141     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2142     GADGET_ID_SCROLL_DOWN,
2143     "scroll level editing area down"
2144   },
2145   {
2146     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2147     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2148     GADGET_ID_SCROLL_LEFT,
2149     "scroll level editing area left"
2150   },
2151   {
2152     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2153     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2154     GADGET_ID_SCROLL_RIGHT,
2155     "scroll level editing area right"
2156   },
2157   {
2158     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2159     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2160     GADGET_ID_SCROLL_LIST_UP,
2161     "scroll element list up ('Page Up')"
2162   },
2163   {
2164     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2165     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2166     GADGET_ID_SCROLL_LIST_DOWN,
2167     "scroll element list down ('Page Down')"
2168   },
2169 };
2170
2171 static struct
2172 {
2173   int gd_x, gd_y;
2174   int x, y;
2175   int width, height;
2176   int type;
2177   int gadget_id;
2178   char *infotext;
2179 } scrollbar_info[ED_NUM_SCROLLBARS] =
2180 {
2181   {
2182     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2183     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2184     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2185     GD_TYPE_SCROLLBAR_HORIZONTAL,
2186     GADGET_ID_SCROLL_HORIZONTAL,
2187     "scroll level editing area horizontally"
2188   },
2189   {
2190     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2191     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2192     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2193     GD_TYPE_SCROLLBAR_VERTICAL,
2194     GADGET_ID_SCROLL_VERTICAL,
2195     "scroll level editing area vertically"
2196   },
2197   {
2198     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2199     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2200     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2201     GD_TYPE_SCROLLBAR_VERTICAL,
2202     GADGET_ID_SCROLL_LIST_VERTICAL,
2203     "scroll element list vertically"
2204   }
2205 };
2206
2207 static struct
2208 {
2209   int x, y;
2210   int gadget_id;
2211   int gadget_id_align;
2212   int radio_button_nr;
2213   int *value;
2214   int checked_value;
2215   char *text_left, *text_right, *infotext;
2216 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2217 {
2218   {
2219     -1,                                 ED_COUNTER2_YPOS(8),
2220     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2221     RADIO_NR_RANDOM_ELEMENTS,
2222     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2223     " ", "percentage",                  "use percentage for random elements"
2224   },
2225   {
2226     -1,                                 ED_COUNTER2_YPOS(8),
2227     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2228     RADIO_NR_RANDOM_ELEMENTS,
2229     &random_placement_method,           RANDOM_USE_QUANTITY,
2230     " ", "quantity",                    "use quantity for random elements"
2231   }
2232 };
2233
2234 static struct
2235 {
2236   int x, y;
2237   int gadget_id;
2238   int gadget_id_align;
2239   boolean *value;
2240   char *text_left, *text_right, *infotext;
2241 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2242 {
2243   /* ---------- level and editor settings ---------------------------------- */
2244
2245   {
2246     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2247     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2248     &level.initial_gravity,
2249     NULL,
2250     "initial gravity",                  "set initial level gravity"
2251   },
2252   {
2253     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2254     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2255     &random_placement_background_restricted,
2256     NULL,
2257     "restrict random placement to:",    "set random placement restriction"
2258   },
2259
2260   /* ---------- element settings: configure (various elements) ------------- */
2261
2262   {
2263     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2264     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2265     &stick_element_properties_window,
2266     NULL,
2267     "stick this screen to edit content","stick this screen to edit content"
2268   },
2269   {
2270     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2271     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2272     &level.em_slippery_gems,
2273     NULL,
2274     "slip down from certain flat walls","use EM style slipping behaviour"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2278     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2279     &level.use_spring_bug,
2280     NULL,
2281     "use spring pushing bug",           "use odd spring pushing behaviour"
2282   },
2283   {
2284     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2285     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2286     &level.grow_into_diggable,
2287     NULL,
2288     "can grow into anything diggable",  "grow into more than just sand"
2289   },
2290   {
2291     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2292     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2293     &level.double_speed,
2294     NULL,
2295     "double speed movement",            "set initial movement speed of player"
2296   },
2297   {
2298     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2299     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2300     &level.block_last_field,
2301     NULL,
2302     "block last field when moving",     "player blocks last field when moving"
2303   },
2304   {
2305     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2306     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2307     &level.sp_block_last_field,
2308     NULL,
2309     "block last field when moving",     "player blocks last field when moving"
2310   },
2311   {
2312     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2313     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2314     &level.instant_relocation,
2315     NULL,
2316     "no scrolling when relocating",     "player gets relocated without delay"
2317   },
2318   {
2319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2320     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2321     &level.can_pass_to_walkable,
2322     NULL,
2323     "can pass to walkable element",     "player can pass to empty or walkable"
2324   },
2325   {
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2327     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2328     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2329     NULL,
2330     "can fall into acid (with gravity)","player can fall into acid pool"
2331   },
2332   {
2333     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2334     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2335     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2336     NULL,
2337     "can move into acid",               "element can move into acid pool"
2338   },
2339   {
2340     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2341     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2342     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2343     NULL,
2344     "deadly when colliding with",       "element is deadly when hitting player"
2345   },
2346
2347   /* ---------- element settings: configure 1 (custom elements) ----------- */
2348
2349   {
2350     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2351     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2352     &custom_element.use_gfx_element,
2353
2354     /* !!! add separate "use existing element sound" !!! */
2355 #if 0
2356     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2357 #else
2358     NULL, "use graphic of element:",    "use existing element graphic"
2359 #endif
2360   },
2361   {
2362     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2363     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2364     &level.use_custom_template,
2365     NULL, "use template",               "use template for custom properties"
2366   },
2367   {
2368     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2369     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2370     &custom_element_properties[EP_ACCESSIBLE],
2371     NULL, NULL,                         "player can walk to or pass this field"
2372   },
2373   {
2374     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2375     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2376     &custom_element_properties[EP_GRAVITY_REACHABLE],
2377     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2378   },
2379   {
2380     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2381     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2382     &custom_element_properties[EP_WALK_TO_OBJECT],
2383     NULL, NULL,                         "player can dig/collect/push element"
2384   },
2385   {
2386     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2387     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2388     &custom_element_properties[EP_INDESTRUCTIBLE],
2389     NULL, "indestructible",             "element is indestructible"
2390   },
2391
2392   /* ---------- element settings: configure 2 (custom elements) ----------- */
2393
2394   {
2395     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2396     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2397     &custom_element_properties[EP_CAN_MOVE],
2398     NULL, NULL,                         "element can move with some pattern"
2399   },
2400   {
2401     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2402     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2403     &custom_element_properties[EP_CAN_FALL],
2404     NULL, "can fall",                   "element can fall down"
2405   },
2406   {
2407     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2408     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2409     &custom_element_properties[EP_CAN_SMASH],
2410     " ", NULL,                          "element can smash other elements"
2411   },
2412   {
2413     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2414     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2415     &custom_element_properties[EP_SLIPPERY],
2416     NULL, NULL,                         "other elements can fall down from it"
2417   },
2418   {
2419     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2420     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2421     &custom_element_properties[EP_DEADLY],
2422     NULL, NULL,                         "element can kill the player"
2423   },
2424   {
2425     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2426     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2427     &custom_element_properties[EP_CAN_EXPLODE],
2428     NULL, NULL,                         "element can explode"
2429   },
2430   {
2431     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2432     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2433     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2434     NULL, "by fire",                    "element can explode by fire/explosion"
2435   },
2436   {
2437     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2438     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2439     &custom_element_properties[EP_EXPLODES_SMASHED],
2440     " ", "smashed",                     "element can explode when smashed"
2441   },
2442   {
2443     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2444     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2445     &custom_element_properties[EP_EXPLODES_IMPACT],
2446     " ", "impact",                      "element can explode on impact"
2447   },
2448
2449   /* ---------- element settings: advanced (custom elements) --------------- */
2450
2451   {
2452     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2453     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2454     &custom_element_change.can_change,
2455     NULL, "element changes to:",        "change element on specified condition"
2456   },
2457   {
2458     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2459     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2460     &custom_element_change_events[CE_DELAY],
2461     NULL, NULL,                         "element changes after delay"
2462   },
2463   {
2464     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2465     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2466     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2467     NULL, NULL,                         "element changes by direct action"
2468   },
2469   {
2470     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2471     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2472     &custom_element_change_events[CE_BY_OTHER_ACTION],
2473     NULL, NULL,                         "element changes by other element"
2474   },
2475   {
2476     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2477     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2478     &custom_element_change.explode,
2479     NULL, "explode instead of change",  "element explodes instead of change"
2480   },
2481   {
2482     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2483     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2484     &custom_element_change.use_target_content,
2485     NULL, "use extended change target:","element changes to more elements"
2486   },
2487   {
2488     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2489     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2490     &custom_element_change.only_if_complete,
2491     NULL, "replace all or nothing",     "only replace when all can be changed"
2492   },
2493   {
2494     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2495     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2496     &custom_element_change.use_random_replace,
2497     NULL, NULL,                         "use percentage for random replace"
2498   },
2499   {
2500     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2501     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2502     &custom_element_change.has_action,
2503     NULL, NULL,                         "execute action on specified condition"
2504   },
2505 };
2506
2507 static struct
2508 {
2509   int x, y;
2510   int area_xsize, area_ysize;
2511   int gadget_id;
2512   int gadget_id_align;
2513   char *text_left, *text_right, *text_below;
2514 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2515 {
2516   /* ---------- level playfield content ------------------------------------ */
2517
2518   {
2519     0, 0,
2520     MAX_ED_FIELDX, MAX_ED_FIELDY,
2521     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2522     NULL, NULL,                         NULL
2523   },
2524
2525   /* ---------- yam yam content -------------------------------------------- */
2526
2527   {
2528     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2529     3, 3,
2530     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2531     NULL, NULL,                         "1"
2532   },
2533   {
2534     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2535     3, 3,
2536     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2537     NULL, NULL,                         "2"
2538   },
2539   {
2540     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2541     3, 3,
2542     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2543     NULL, NULL,                         "3"
2544   },
2545   {
2546     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2547     3, 3,
2548     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2549     NULL, NULL,                         "4"
2550   },
2551   {
2552     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2553     3, 3,
2554     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2555     NULL, NULL,                         "5"
2556   },
2557   {
2558     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2559     3, 3,
2560     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2561     NULL, NULL,                         "6"
2562   },
2563   {
2564     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2565     3, 3,
2566     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2567     NULL, NULL,                         "7"
2568   },
2569   {
2570     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2571     3, 3,
2572     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2573     NULL, NULL,                         "8"
2574   },
2575
2576   /* ---------- magic ball content ----------------------------------------- */
2577
2578   {
2579     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2580     3, 3,
2581     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2582     NULL, NULL,                         "1"
2583   },
2584   {
2585     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2586     3, 3,
2587     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2588     NULL, NULL,                         "2"
2589   },
2590   {
2591     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2592     3, 3,
2593     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2594     NULL, NULL,                         "3"
2595   },
2596   {
2597     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2598     3, 3,
2599     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2600     NULL, NULL,                         "4"
2601   },
2602   {
2603     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2604     3, 3,
2605     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2606     NULL, NULL,                         "5"
2607   },
2608   {
2609     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2610     3, 3,
2611     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2612     NULL, NULL,                         "6"
2613   },
2614   {
2615     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2616     3, 3,
2617     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2618     NULL, NULL,                         "7"
2619   },
2620   {
2621     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2622     3, 3,
2623     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2624     NULL, NULL,                         "8"
2625   },
2626
2627   /* ---------- amoeba content --------------------------------------------- */
2628
2629   {
2630     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2631     1, 1,
2632     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2633     "content:", NULL,                   NULL
2634   },
2635
2636   /* ---------- element settings: configure 1 (custom elements) ----------- */
2637
2638   /* ---------- custom graphic --------------------------------------------- */
2639
2640   {
2641     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2642     1, 1,
2643     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2644     NULL, NULL,                         NULL
2645   },
2646
2647   /* ---------- element settings: configure 2 (custom elements) ----------- */
2648
2649   /* ---------- custom content (when exploding) ---------------------------- */
2650
2651   {
2652     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2653     3, 3,
2654     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2655     "content:", NULL,                   NULL
2656   },
2657
2658   /* ---------- custom enter and leave element (when moving) --------------- */
2659
2660   {
2661     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2662     1, 1,
2663     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2664     "can dig:", " ",                    NULL
2665   },
2666   {
2667     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2668     1, 1,
2669     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2670     NULL, NULL,                         NULL
2671   },
2672
2673   /* ---------- element settings: advanced (custom elements) --------------- */
2674
2675   /* ---------- custom change target --------------------------------------- */
2676
2677   {
2678     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2679     1, 1,
2680     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2681     NULL, "after/when:",                NULL
2682   },
2683
2684   /* ---------- custom change content (extended change target) ------------- */
2685
2686   {
2687     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2688     3, 3,
2689     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2690     NULL, NULL,                         NULL
2691   },
2692
2693   /* ---------- custom change trigger (element causing change) ------------- */
2694
2695   {
2696     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2697     1, 1,
2698     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2699     NULL, NULL,                         NULL
2700   },
2701
2702   /* ---------- group element content -------------------------------------- */
2703
2704   {
2705     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2706     MAX_ELEMENTS_IN_GROUP, 1,
2707     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2708     "content:", NULL,                   NULL
2709   },
2710
2711   /* ---------- random background (for random painting) -------------------- */
2712
2713   {
2714     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2715     1, 1,
2716     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2717     NULL, NULL,                         NULL
2718   },
2719 };
2720
2721
2722 /*
2723   -----------------------------------------------------------------------------
2724   some internally used variables
2725   -----------------------------------------------------------------------------
2726 */
2727
2728 /* actual size of level editor drawing area */
2729 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2730
2731 /* actual position of level editor drawing area in level playfield */
2732 static int level_xpos = -1, level_ypos = -1;
2733
2734 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2735
2736 /* drawing elements on the three mouse buttons */
2737 static int new_element1 = EL_WALL;
2738 static int new_element2 = EL_EMPTY;
2739 static int new_element3 = EL_SAND;
2740
2741 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2742 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2743                                 (button) == 2 ? new_element2 : \
2744                                 (button) == 3 ? new_element3 : EL_EMPTY)
2745 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2746
2747 /* forward declaration for internal use */
2748 static void ModifyEditorCounterValue(int, int);
2749 static void ModifyEditorCounterLimits(int, int, int);
2750 static void ModifyEditorSelectboxValue(int, int);
2751 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2752 static void ModifyEditorDrawingArea(int, int, int);
2753 static void ModifyEditorElementList();
2754 static void RedrawDrawingElements();
2755 static void DrawDrawingWindow();
2756 static void DrawLevelInfoWindow();
2757 static void DrawPropertiesWindow();
2758 static void UpdateCustomElementGraphicGadgets();
2759 static boolean checkPropertiesConfig(int);
2760 static void CopyLevelToUndoBuffer(int);
2761 static void HandleDrawingAreas(struct GadgetInfo *);
2762 static void HandleCounterButtons(struct GadgetInfo *);
2763 static void HandleTextInputGadgets(struct GadgetInfo *);
2764 static void HandleTextAreaGadgets(struct GadgetInfo *);
2765 static void HandleSelectboxGadgets(struct GadgetInfo *);
2766 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2767 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2768 static void HandleRadiobuttons(struct GadgetInfo *);
2769 static void HandleCheckbuttons(struct GadgetInfo *);
2770 static void HandleControlButtons(struct GadgetInfo *);
2771 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2772
2773 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2774 static int right_gadget_border[NUM_EDITOR_GADGETS];
2775
2776 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2777 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2778 static boolean draw_with_brush = FALSE;
2779 static int properties_element = 0;
2780
2781 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2782 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2783 static int undo_buffer_position = 0;
2784 static int undo_buffer_steps = 0;
2785
2786 static int edit_mode;
2787 static int edit_mode_properties;
2788
2789 static int element_shift = 0;
2790
2791 static int editor_hl_boulderdash[] =
2792 {
2793   EL_CHAR('B'),
2794   EL_CHAR('O'),
2795   EL_CHAR('U'),
2796   EL_CHAR('L'),
2797
2798   EL_CHAR('-'),
2799   EL_CHAR('D'),
2800   EL_CHAR('E'),
2801   EL_CHAR('R'),
2802
2803   EL_CHAR('D'),
2804   EL_CHAR('A'),
2805   EL_CHAR('S'),
2806   EL_CHAR('H'),
2807 };
2808
2809 static int editor_el_boulderdash[] =
2810 {
2811   EL_PLAYER_1,
2812   EL_EMPTY,
2813   EL_SAND,
2814   EL_STEELWALL,
2815
2816   EL_BD_WALL,
2817   EL_BD_MAGIC_WALL,
2818   EL_EXIT_CLOSED,
2819   EL_EXIT_OPEN,
2820
2821   EL_BD_DIAMOND,
2822   EL_BD_BUTTERFLY_UP,
2823   EL_BD_FIREFLY_UP,
2824   EL_BD_ROCK,
2825
2826   EL_BD_BUTTERFLY_LEFT,
2827   EL_BD_FIREFLY_LEFT,
2828   EL_BD_BUTTERFLY_RIGHT,
2829   EL_BD_FIREFLY_RIGHT,
2830
2831   EL_BD_AMOEBA,
2832   EL_BD_BUTTERFLY_DOWN,
2833   EL_BD_FIREFLY_DOWN,
2834   EL_EMPTY,
2835 };
2836 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2837 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2838 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2839 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2840
2841 static int editor_hl_emerald_mine[] =
2842 {
2843   EL_CHAR('E'),
2844   EL_CHAR('M'),
2845   EL_CHAR('E'),
2846   EL_CHAR('-'),
2847
2848   EL_CHAR('R'),
2849   EL_CHAR('A'),
2850   EL_CHAR('L'),
2851   EL_CHAR('D'),
2852
2853   EL_CHAR('M'),
2854   EL_CHAR('I'),
2855   EL_CHAR('N'),
2856   EL_CHAR('E'),
2857 };
2858
2859 static int editor_el_emerald_mine[] =
2860 {
2861   EL_PLAYER_1,
2862   EL_PLAYER_2,
2863   EL_PLAYER_3,
2864   EL_PLAYER_4,
2865
2866   EL_PLAYER_1,
2867   EL_EMPTY,
2868   EL_SAND,
2869   EL_ROCK,
2870
2871   EL_STEELWALL,
2872   EL_WALL,
2873   EL_WALL_SLIPPERY,
2874   EL_MAGIC_WALL,
2875
2876   EL_EMERALD,
2877   EL_DIAMOND,
2878   EL_NUT,
2879   EL_BOMB,
2880
2881   EL_WALL_EMERALD,
2882   EL_WALL_DIAMOND,
2883   EL_QUICKSAND_EMPTY,
2884   EL_QUICKSAND_FULL,
2885
2886   EL_DYNAMITE,
2887   EL_DYNAMITE_ACTIVE,
2888   EL_EXIT_CLOSED,
2889   EL_EXIT_OPEN,
2890
2891   EL_YAMYAM,
2892   EL_BUG_UP,
2893   EL_SPACESHIP_UP,
2894   EL_ROBOT,
2895
2896   EL_BUG_LEFT,
2897   EL_SPACESHIP_LEFT,
2898   EL_BUG_RIGHT,
2899   EL_SPACESHIP_RIGHT,
2900
2901   EL_ROBOT_WHEEL,
2902   EL_BUG_DOWN,
2903   EL_SPACESHIP_DOWN,
2904   EL_INVISIBLE_WALL,
2905
2906   EL_ACID_POOL_TOPLEFT,
2907   EL_ACID,
2908   EL_ACID_POOL_TOPRIGHT,
2909   EL_EMPTY,
2910
2911   EL_ACID_POOL_BOTTOMLEFT,
2912   EL_ACID_POOL_BOTTOM,
2913   EL_ACID_POOL_BOTTOMRIGHT,
2914   EL_EMPTY,
2915
2916   EL_AMOEBA_DROP,
2917   EL_AMOEBA_DEAD,
2918   EL_AMOEBA_WET,
2919   EL_AMOEBA_DRY,
2920
2921   EL_EM_KEY_1,
2922   EL_EM_KEY_2,
2923   EL_EM_KEY_3,
2924   EL_EM_KEY_4,
2925
2926   EL_EM_GATE_1,
2927   EL_EM_GATE_2,
2928   EL_EM_GATE_3,
2929   EL_EM_GATE_4,
2930
2931   EL_EM_GATE_1_GRAY,
2932   EL_EM_GATE_2_GRAY,
2933   EL_EM_GATE_3_GRAY,
2934   EL_EM_GATE_4_GRAY,
2935 };
2936 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2937 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2938 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2939 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2940
2941 static int editor_hl_emerald_mine_club[] =
2942 {
2943   EL_CHAR('E'),
2944   EL_CHAR('M'),
2945   EL_CHAR('E'),
2946   EL_CHAR('-'),
2947
2948   EL_CHAR('R'),
2949   EL_CHAR('A'),
2950   EL_CHAR('L'),
2951   EL_CHAR('D'),
2952
2953   EL_CHAR('M'),
2954   EL_CHAR('I'),
2955   EL_CHAR('N'),
2956   EL_CHAR('E'),
2957
2958   EL_CHAR('C'),
2959   EL_CHAR('L'),
2960   EL_CHAR('U'),
2961   EL_CHAR('B'),
2962 };
2963
2964 static int editor_el_emerald_mine_club[] =
2965 {
2966   EL_EMC_KEY_5,
2967   EL_EMC_KEY_6,
2968   EL_EMC_KEY_7,
2969   EL_EMC_KEY_8,
2970
2971   EL_EMC_GATE_5,
2972   EL_EMC_GATE_6,
2973   EL_EMC_GATE_7,
2974   EL_EMC_GATE_8,
2975
2976   EL_EMC_GATE_5_GRAY,
2977   EL_EMC_GATE_6_GRAY,
2978   EL_EMC_GATE_7_GRAY,
2979   EL_EMC_GATE_8_GRAY,
2980
2981   EL_EMC_STEELWALL_1,
2982   EL_EMC_STEELWALL_2,
2983   EL_EMC_STEELWALL_3,
2984   EL_EMC_STEELWALL_4,
2985
2986   EL_EMC_WALL_13,
2987   EL_EMC_WALL_14,
2988   EL_EMC_WALL_15,
2989   EL_EMC_WALL_16,
2990
2991   EL_EMC_WALL_SLIPPERY_1,
2992   EL_EMC_WALL_SLIPPERY_2,
2993   EL_EMC_WALL_SLIPPERY_3,
2994   EL_EMC_WALL_SLIPPERY_4,
2995
2996   EL_EMC_WALL_1,
2997   EL_EMC_WALL_2,
2998   EL_EMC_WALL_3,
2999   EL_EMC_WALL_4,
3000
3001   EL_EMC_WALL_5,
3002   EL_EMC_WALL_6,
3003   EL_EMC_WALL_7,
3004   EL_EMC_WALL_8,
3005
3006   EL_EMC_WALL_9,
3007   EL_EMC_WALL_10,
3008   EL_EMC_WALL_11,
3009   EL_EMC_WALL_12,
3010
3011 #if RELEASE_3_1_2
3012   EL_EMPTY,
3013 #else
3014   EL_EMC_ANDROID,
3015 #endif
3016   EL_BALLOON,
3017   EL_BALLOON_SWITCH_ANY,
3018 #if RELEASE_3_1_2
3019   EL_EMPTY,
3020 #else
3021   EL_BALLOON_SWITCH_NONE,
3022 #endif
3023
3024   EL_BALLOON_SWITCH_LEFT,
3025   EL_BALLOON_SWITCH_RIGHT,
3026   EL_BALLOON_SWITCH_UP,
3027   EL_BALLOON_SWITCH_DOWN,
3028
3029   EL_EMC_GRASS,
3030   EL_EMC_PLANT,
3031 #if RELEASE_3_1_2
3032   EL_EMPTY,
3033   EL_EMPTY,
3034 #else
3035   EL_EMC_LENSES,
3036   EL_EMC_MAGNIFIER,
3037 #endif
3038
3039 #if RELEASE_3_1_2
3040   EL_EMPTY,
3041   EL_EMPTY,
3042 #else
3043   EL_EMC_MAGIC_BALL,
3044   EL_EMC_MAGIC_BALL_SWITCH,
3045 #endif
3046   EL_SPRING,
3047 #if RELEASE_3_1_2
3048   EL_EMPTY,
3049 #else
3050   EL_EMC_SPRING_BUMPER,
3051 #endif
3052
3053 #if RELEASE_3_1_2
3054   EL_EMPTY,
3055 #else
3056   EL_EMC_DRIPPER,
3057 #endif
3058   EL_EMC_FAKE_GRASS,
3059   EL_EMPTY,
3060   EL_EMPTY,
3061 };
3062 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3063 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3064 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3065 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3066
3067 static int editor_hl_more[] =
3068 {
3069   EL_CHAR('M'),
3070   EL_CHAR('O'),
3071   EL_CHAR('R'),
3072   EL_CHAR('E'),
3073 };
3074
3075 static int editor_el_more[] =
3076 {
3077   EL_KEY_1,
3078   EL_KEY_2,
3079   EL_KEY_3,
3080   EL_KEY_4,
3081
3082   EL_GATE_1,
3083   EL_GATE_2,
3084   EL_GATE_3,
3085   EL_GATE_4,
3086
3087   EL_GATE_1_GRAY,
3088   EL_GATE_2_GRAY,
3089   EL_GATE_3_GRAY,
3090   EL_GATE_4_GRAY,
3091
3092   EL_ARROW_LEFT,
3093   EL_ARROW_RIGHT,
3094   EL_ARROW_UP,
3095   EL_ARROW_DOWN,
3096
3097   EL_AMOEBA_FULL,
3098   EL_EMERALD_YELLOW,
3099   EL_EMERALD_RED,
3100   EL_EMERALD_PURPLE,
3101
3102   EL_WALL_BD_DIAMOND,
3103   EL_WALL_EMERALD_YELLOW,
3104   EL_WALL_EMERALD_RED,
3105   EL_WALL_EMERALD_PURPLE,
3106
3107   EL_GAME_OF_LIFE,
3108   EL_PACMAN_UP,
3109   EL_TIME_ORB_FULL,
3110   EL_TIME_ORB_EMPTY,
3111
3112   EL_PACMAN_LEFT,
3113   EL_DARK_YAMYAM,
3114   EL_PACMAN_RIGHT,
3115   EL_EXPANDABLE_WALL,
3116
3117   EL_BIOMAZE,
3118   EL_PACMAN_DOWN,
3119   EL_LAMP,
3120   EL_LAMP_ACTIVE,
3121
3122   EL_DYNABOMB_INCREASE_NUMBER,
3123   EL_DYNABOMB_INCREASE_SIZE,
3124   EL_DYNABOMB_INCREASE_POWER,
3125   EL_STONEBLOCK,
3126
3127   EL_MOLE,
3128   EL_PENGUIN,
3129   EL_PIG,
3130   EL_DRAGON,
3131
3132   EL_BUG,
3133   EL_MOLE_UP,
3134   EL_BD_BUTTERFLY,
3135   EL_BD_FIREFLY,
3136
3137   EL_MOLE_LEFT,
3138   EL_EMPTY,
3139   EL_MOLE_RIGHT,
3140   EL_PACMAN,
3141
3142   EL_SPACESHIP,
3143   EL_MOLE_DOWN,
3144   EL_EMPTY,
3145   EL_EMPTY,
3146
3147   EL_SATELLITE,
3148   EL_EXPANDABLE_WALL_HORIZONTAL,
3149   EL_EXPANDABLE_WALL_VERTICAL,
3150   EL_EXPANDABLE_WALL_ANY,
3151
3152   EL_INVISIBLE_STEELWALL,
3153   EL_INVISIBLE_WALL,
3154   EL_SPEED_PILL,
3155   EL_BLACK_ORB,
3156 };
3157 static int *editor_hl_more_ptr = editor_hl_more;
3158 static int *editor_el_more_ptr = editor_el_more;
3159 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3160 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3161
3162 static int editor_hl_sokoban[] =
3163 {
3164   EL_CHAR('S'),
3165   EL_CHAR('O'),
3166   EL_CHAR('K'),
3167   EL_CHAR('O'),
3168
3169   EL_CHAR('-'),
3170   EL_CHAR('B'),
3171   EL_CHAR('A'),
3172   EL_CHAR('N'),
3173 };
3174
3175 static int editor_el_sokoban[] =
3176 {
3177   EL_SOKOBAN_OBJECT,
3178   EL_SOKOBAN_FIELD_EMPTY,
3179   EL_SOKOBAN_FIELD_FULL,
3180   EL_SOKOBAN_FIELD_PLAYER,
3181 };
3182 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3183 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3184 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3185 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3186
3187 static int editor_hl_supaplex[] =
3188 {
3189   EL_CHAR('S'),
3190   EL_CHAR('U'),
3191   EL_CHAR('P'),
3192   EL_CHAR('A'),
3193
3194   EL_CHAR('P'),
3195   EL_CHAR('L'),
3196   EL_CHAR('E'),
3197   EL_CHAR('X'),
3198 };
3199
3200 static int editor_el_supaplex[] =
3201 {
3202 #if 1
3203   EL_EMPTY,
3204 #else
3205   EL_SP_EMPTY,
3206 #endif
3207   EL_SP_ZONK,
3208   EL_SP_BASE,
3209   EL_SP_MURPHY,
3210
3211   EL_SP_INFOTRON,
3212   EL_SP_CHIP_SINGLE,
3213   EL_SP_HARDWARE_GRAY,
3214   EL_SP_EXIT_CLOSED,
3215
3216   EL_SP_DISK_ORANGE,
3217   EL_SP_PORT_RIGHT,
3218   EL_SP_PORT_DOWN,
3219   EL_SP_PORT_LEFT,
3220
3221   EL_SP_PORT_UP,
3222   EL_SP_GRAVITY_PORT_RIGHT,
3223   EL_SP_GRAVITY_PORT_DOWN,
3224   EL_SP_GRAVITY_PORT_LEFT,
3225
3226   EL_SP_GRAVITY_PORT_UP,
3227   EL_SP_SNIKSNAK,
3228   EL_SP_DISK_YELLOW,
3229   EL_SP_TERMINAL,
3230
3231   EL_SP_DISK_RED,
3232   EL_SP_PORT_VERTICAL,
3233   EL_SP_PORT_HORIZONTAL,
3234   EL_SP_PORT_ANY,
3235
3236   EL_SP_ELECTRON,
3237   EL_SP_BUGGY_BASE,
3238   EL_SP_CHIP_LEFT,
3239   EL_SP_CHIP_RIGHT,
3240
3241   EL_SP_HARDWARE_BASE_1,
3242   EL_SP_HARDWARE_GREEN,
3243   EL_SP_HARDWARE_BLUE,
3244   EL_SP_HARDWARE_RED,
3245
3246   EL_SP_HARDWARE_YELLOW,
3247   EL_SP_HARDWARE_BASE_2,
3248   EL_SP_HARDWARE_BASE_3,
3249   EL_SP_HARDWARE_BASE_4,
3250
3251   EL_SP_HARDWARE_BASE_5,
3252   EL_SP_HARDWARE_BASE_6,
3253   EL_SP_CHIP_TOP,
3254   EL_SP_CHIP_BOTTOM,
3255 };
3256 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3257 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3258 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3259 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3260
3261 static int editor_hl_diamond_caves[] =
3262 {
3263   EL_CHAR('D'),
3264   EL_CHAR('I'),
3265   EL_CHAR('A'),
3266   EL_CHAR('-'),
3267
3268   EL_CHAR('M'),
3269   EL_CHAR('O'),
3270   EL_CHAR('N'),
3271   EL_CHAR('D'),
3272
3273   EL_CHAR('C'),
3274   EL_CHAR('A'),
3275   EL_CHAR('V'),
3276   EL_CHAR('E'),
3277
3278   EL_CHAR('S'),
3279   EL_CHAR(' '),
3280   EL_CHAR('I'),
3281   EL_CHAR('I'),
3282 };
3283
3284 static int editor_el_diamond_caves[] =
3285 {
3286   EL_PEARL,
3287   EL_CRYSTAL,
3288   EL_WALL_PEARL,
3289   EL_WALL_CRYSTAL,
3290
3291   EL_CONVEYOR_BELT_1_LEFT,
3292   EL_CONVEYOR_BELT_1_MIDDLE,
3293   EL_CONVEYOR_BELT_1_RIGHT,
3294   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3295
3296   EL_CONVEYOR_BELT_2_LEFT,
3297   EL_CONVEYOR_BELT_2_MIDDLE,
3298   EL_CONVEYOR_BELT_2_RIGHT,
3299   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3300
3301   EL_CONVEYOR_BELT_3_LEFT,
3302   EL_CONVEYOR_BELT_3_MIDDLE,
3303   EL_CONVEYOR_BELT_3_RIGHT,
3304   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3305
3306   EL_CONVEYOR_BELT_4_LEFT,
3307   EL_CONVEYOR_BELT_4_MIDDLE,
3308   EL_CONVEYOR_BELT_4_RIGHT,
3309   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3310
3311   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3312   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3313   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3314   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3315
3316   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3317   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3318   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3319   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3320
3321   EL_SWITCHGATE_OPEN,
3322   EL_SWITCHGATE_CLOSED,
3323   EL_SWITCHGATE_SWITCH_UP,
3324   EL_EMPTY,
3325
3326   EL_ENVELOPE_1,
3327   EL_ENVELOPE_2,
3328   EL_ENVELOPE_3,
3329   EL_ENVELOPE_4,
3330
3331   EL_TIMEGATE_CLOSED,
3332   EL_TIMEGATE_OPEN,
3333   EL_TIMEGATE_SWITCH,
3334   EL_EMPTY,
3335
3336   EL_LANDMINE,
3337   EL_INVISIBLE_SAND,
3338   EL_STEELWALL_SLIPPERY,
3339   EL_EMPTY,
3340
3341   EL_SIGN_EXCLAMATION,
3342   EL_SIGN_STOP,
3343   EL_LIGHT_SWITCH,
3344   EL_LIGHT_SWITCH_ACTIVE,
3345
3346   EL_SHIELD_NORMAL,
3347   EL_SHIELD_DEADLY,
3348   EL_EXTRA_TIME,
3349   EL_EMPTY,
3350 };
3351 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3352 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3353 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3354 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3355
3356 static int editor_hl_dx_boulderdash[] =
3357 {
3358   EL_CHAR('D'),
3359   EL_CHAR('X'),
3360   EL_CHAR('-'),
3361   EL_CHAR(' '),
3362
3363   EL_CHAR('B'),
3364   EL_CHAR('O'),
3365   EL_CHAR('U'),
3366   EL_CHAR('L'),
3367
3368   EL_CHAR('-'),
3369   EL_CHAR('D'),
3370   EL_CHAR('E'),
3371   EL_CHAR('R'),
3372
3373   EL_CHAR('D'),
3374   EL_CHAR('A'),
3375   EL_CHAR('S'),
3376   EL_CHAR('H'),
3377 };
3378
3379 static int editor_el_dx_boulderdash[] =
3380 {
3381   EL_EMPTY,
3382   EL_TUBE_RIGHT_DOWN,
3383   EL_TUBE_HORIZONTAL_DOWN,
3384   EL_TUBE_LEFT_DOWN,
3385
3386   EL_TUBE_HORIZONTAL,
3387   EL_TUBE_VERTICAL_RIGHT,
3388   EL_TUBE_ANY,
3389   EL_TUBE_VERTICAL_LEFT,
3390
3391   EL_TUBE_VERTICAL,
3392   EL_TUBE_RIGHT_UP,
3393   EL_TUBE_HORIZONTAL_UP,
3394   EL_TUBE_LEFT_UP,
3395
3396   EL_TRAP,
3397   EL_DX_SUPABOMB,
3398   EL_EMPTY,
3399   EL_EMPTY
3400 };
3401 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3402 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3403 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3404 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3405
3406 static int editor_hl_chars[] =
3407 {
3408   EL_CHAR('T'),
3409   EL_CHAR('E'),
3410   EL_CHAR('X'),
3411   EL_CHAR('T'),
3412 };
3413
3414 static int editor_el_chars[] =
3415 {
3416   EL_CHAR(' '),
3417   EL_CHAR('!'),
3418   EL_CHAR('"'),
3419   EL_CHAR('#'),
3420
3421   EL_CHAR('$'),
3422   EL_CHAR('%'),
3423   EL_CHAR('&'),
3424   EL_CHAR('\''),
3425
3426   EL_CHAR('('),
3427   EL_CHAR(')'),
3428   EL_CHAR('*'),
3429   EL_CHAR('+'),
3430
3431   EL_CHAR(','),
3432   EL_CHAR('-'),
3433   EL_CHAR('.'),
3434   EL_CHAR('/'),
3435
3436   EL_CHAR('0'),
3437   EL_CHAR('1'),
3438   EL_CHAR('2'),
3439   EL_CHAR('3'),
3440
3441   EL_CHAR('4'),
3442   EL_CHAR('5'),
3443   EL_CHAR('6'),
3444   EL_CHAR('7'),
3445
3446   EL_CHAR('8'),
3447   EL_CHAR('9'),
3448   EL_CHAR(':'),
3449   EL_CHAR(';'),
3450
3451   EL_CHAR('<'),
3452   EL_CHAR('='),
3453   EL_CHAR('>'),
3454   EL_CHAR('?'),
3455
3456   EL_CHAR('@'),
3457   EL_CHAR('A'),
3458   EL_CHAR('B'),
3459   EL_CHAR('C'),
3460
3461   EL_CHAR('D'),
3462   EL_CHAR('E'),
3463   EL_CHAR('F'),
3464   EL_CHAR('G'),
3465
3466   EL_CHAR('H'),
3467   EL_CHAR('I'),
3468   EL_CHAR('J'),
3469   EL_CHAR('K'),
3470
3471   EL_CHAR('L'),
3472   EL_CHAR('M'),
3473   EL_CHAR('N'),
3474   EL_CHAR('O'),
3475
3476   EL_CHAR('P'),
3477   EL_CHAR('Q'),
3478   EL_CHAR('R'),
3479   EL_CHAR('S'),
3480
3481   EL_CHAR('T'),
3482   EL_CHAR('U'),
3483   EL_CHAR('V'),
3484   EL_CHAR('W'),
3485
3486   EL_CHAR('X'),
3487   EL_CHAR('Y'),
3488   EL_CHAR('Z'),
3489   EL_CHAR('['),
3490
3491   EL_CHAR('\\'),
3492   EL_CHAR(']'),
3493   EL_CHAR('^'),
3494   EL_CHAR('_'),
3495
3496   EL_CHAR('©'),
3497   EL_CHAR('Ä'),
3498   EL_CHAR('Ö'),
3499   EL_CHAR('Ãœ'),
3500
3501   EL_CHAR('°'),
3502   EL_CHAR('®'),
3503   EL_CHAR(FONT_ASCII_CURSOR),
3504   EL_CHAR(' ')
3505 };
3506 static int *editor_hl_chars_ptr = editor_hl_chars;
3507 static int *editor_el_chars_ptr = editor_el_chars;
3508 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3509 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3510
3511 static int editor_hl_custom[] =
3512 {
3513   EL_CHAR('C'),
3514   EL_CHAR('U'),
3515   EL_CHAR('S'),
3516   EL_CHAR('-'),
3517
3518   EL_CHAR('T'),
3519   EL_CHAR('O'),
3520   EL_CHAR('M'),
3521   EL_CHAR(' '),
3522
3523   EL_CHAR('E'),
3524   EL_CHAR('L'),
3525   EL_CHAR('E'),
3526   EL_CHAR('M'),
3527
3528   EL_CHAR('E'),
3529   EL_CHAR('N'),
3530   EL_CHAR('T'),
3531   EL_CHAR('S'),
3532 };
3533
3534 static int editor_el_custom[] =
3535 {
3536   EL_CUSTOM_START + 0,
3537   EL_CUSTOM_START + 1,
3538   EL_CUSTOM_START + 2,
3539   EL_CUSTOM_START + 3,
3540
3541   EL_CUSTOM_START + 4,
3542   EL_CUSTOM_START + 5,
3543   EL_CUSTOM_START + 6,
3544   EL_CUSTOM_START + 7,
3545
3546   EL_CUSTOM_START + 8,
3547   EL_CUSTOM_START + 9,
3548   EL_CUSTOM_START + 10,
3549   EL_CUSTOM_START + 11,
3550
3551   EL_CUSTOM_START + 12,
3552   EL_CUSTOM_START + 13,
3553   EL_CUSTOM_START + 14,
3554   EL_CUSTOM_START + 15,
3555
3556   EL_CUSTOM_START + 16,
3557   EL_CUSTOM_START + 17,
3558   EL_CUSTOM_START + 18,
3559   EL_CUSTOM_START + 19,
3560
3561   EL_CUSTOM_START + 20,
3562   EL_CUSTOM_START + 21,
3563   EL_CUSTOM_START + 22,
3564   EL_CUSTOM_START + 23,
3565
3566   EL_CUSTOM_START + 24,
3567   EL_CUSTOM_START + 25,
3568   EL_CUSTOM_START + 26,
3569   EL_CUSTOM_START + 27,
3570
3571   EL_CUSTOM_START + 28,
3572   EL_CUSTOM_START + 29,
3573   EL_CUSTOM_START + 30,
3574   EL_CUSTOM_START + 31,
3575
3576   EL_CUSTOM_START + 32,
3577   EL_CUSTOM_START + 33,
3578   EL_CUSTOM_START + 34,
3579   EL_CUSTOM_START + 35,
3580
3581   EL_CUSTOM_START + 36,
3582   EL_CUSTOM_START + 37,
3583   EL_CUSTOM_START + 38,
3584   EL_CUSTOM_START + 39,
3585
3586   EL_CUSTOM_START + 40,
3587   EL_CUSTOM_START + 41,
3588   EL_CUSTOM_START + 42,
3589   EL_CUSTOM_START + 43,
3590
3591   EL_CUSTOM_START + 44,
3592   EL_CUSTOM_START + 45,
3593   EL_CUSTOM_START + 46,
3594   EL_CUSTOM_START + 47,
3595
3596   EL_CUSTOM_START + 48,
3597   EL_CUSTOM_START + 49,
3598   EL_CUSTOM_START + 50,
3599   EL_CUSTOM_START + 51,
3600
3601   EL_CUSTOM_START + 52,
3602   EL_CUSTOM_START + 53,
3603   EL_CUSTOM_START + 54,
3604   EL_CUSTOM_START + 55,
3605
3606   EL_CUSTOM_START + 56,
3607   EL_CUSTOM_START + 57,
3608   EL_CUSTOM_START + 58,
3609   EL_CUSTOM_START + 59,
3610
3611   EL_CUSTOM_START + 60,
3612   EL_CUSTOM_START + 61,
3613   EL_CUSTOM_START + 62,
3614   EL_CUSTOM_START + 63,
3615
3616   EL_CUSTOM_START + 64,
3617   EL_CUSTOM_START + 65,
3618   EL_CUSTOM_START + 66,
3619   EL_CUSTOM_START + 67,
3620
3621   EL_CUSTOM_START + 68,
3622   EL_CUSTOM_START + 69,
3623   EL_CUSTOM_START + 70,
3624   EL_CUSTOM_START + 71,
3625
3626   EL_CUSTOM_START + 72,
3627   EL_CUSTOM_START + 73,
3628   EL_CUSTOM_START + 74,
3629   EL_CUSTOM_START + 75,
3630
3631   EL_CUSTOM_START + 76,
3632   EL_CUSTOM_START + 77,
3633   EL_CUSTOM_START + 78,
3634   EL_CUSTOM_START + 79,
3635
3636   EL_CUSTOM_START + 80,
3637   EL_CUSTOM_START + 81,
3638   EL_CUSTOM_START + 82,
3639   EL_CUSTOM_START + 83,
3640
3641   EL_CUSTOM_START + 84,
3642   EL_CUSTOM_START + 85,
3643   EL_CUSTOM_START + 86,
3644   EL_CUSTOM_START + 87,
3645
3646   EL_CUSTOM_START + 88,
3647   EL_CUSTOM_START + 89,
3648   EL_CUSTOM_START + 90,
3649   EL_CUSTOM_START + 91,
3650
3651   EL_CUSTOM_START + 92,
3652   EL_CUSTOM_START + 93,
3653   EL_CUSTOM_START + 94,
3654   EL_CUSTOM_START + 95,
3655
3656   EL_CUSTOM_START + 96,
3657   EL_CUSTOM_START + 97,
3658   EL_CUSTOM_START + 98,
3659   EL_CUSTOM_START + 99,
3660
3661   EL_CUSTOM_START + 100,
3662   EL_CUSTOM_START + 101,
3663   EL_CUSTOM_START + 102,
3664   EL_CUSTOM_START + 103,
3665
3666   EL_CUSTOM_START + 104,
3667   EL_CUSTOM_START + 105,
3668   EL_CUSTOM_START + 106,
3669   EL_CUSTOM_START + 107,
3670
3671   EL_CUSTOM_START + 108,
3672   EL_CUSTOM_START + 109,
3673   EL_CUSTOM_START + 110,
3674   EL_CUSTOM_START + 111,
3675
3676   EL_CUSTOM_START + 112,
3677   EL_CUSTOM_START + 113,
3678   EL_CUSTOM_START + 114,
3679   EL_CUSTOM_START + 115,
3680
3681   EL_CUSTOM_START + 116,
3682   EL_CUSTOM_START + 117,
3683   EL_CUSTOM_START + 118,
3684   EL_CUSTOM_START + 119,
3685
3686   EL_CUSTOM_START + 120,
3687   EL_CUSTOM_START + 121,
3688   EL_CUSTOM_START + 122,
3689   EL_CUSTOM_START + 123,
3690
3691   EL_CUSTOM_START + 124,
3692   EL_CUSTOM_START + 125,
3693   EL_CUSTOM_START + 126,
3694   EL_CUSTOM_START + 127
3695 };
3696 static int *editor_hl_custom_ptr = editor_hl_custom;
3697 static int *editor_el_custom_ptr = editor_el_custom;
3698 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3699 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3700
3701 static int editor_hl_custom_more[] =
3702 {
3703 };
3704
3705 static int editor_el_custom_more[] =
3706 {
3707   EL_CUSTOM_START + 128,
3708   EL_CUSTOM_START + 129,
3709   EL_CUSTOM_START + 130,
3710   EL_CUSTOM_START + 131,
3711
3712   EL_CUSTOM_START + 132,
3713   EL_CUSTOM_START + 133,
3714   EL_CUSTOM_START + 134,
3715   EL_CUSTOM_START + 135,
3716
3717   EL_CUSTOM_START + 136,
3718   EL_CUSTOM_START + 137,
3719   EL_CUSTOM_START + 138,
3720   EL_CUSTOM_START + 139,
3721
3722   EL_CUSTOM_START + 140,
3723   EL_CUSTOM_START + 141,
3724   EL_CUSTOM_START + 142,
3725   EL_CUSTOM_START + 143,
3726
3727   EL_CUSTOM_START + 144,
3728   EL_CUSTOM_START + 145,
3729   EL_CUSTOM_START + 146,
3730   EL_CUSTOM_START + 147,
3731
3732   EL_CUSTOM_START + 148,
3733   EL_CUSTOM_START + 149,
3734   EL_CUSTOM_START + 150,
3735   EL_CUSTOM_START + 151,
3736
3737   EL_CUSTOM_START + 152,
3738   EL_CUSTOM_START + 153,
3739   EL_CUSTOM_START + 154,
3740   EL_CUSTOM_START + 155,
3741
3742   EL_CUSTOM_START + 156,
3743   EL_CUSTOM_START + 157,
3744   EL_CUSTOM_START + 158,
3745   EL_CUSTOM_START + 159,
3746
3747   EL_CUSTOM_START + 160,
3748   EL_CUSTOM_START + 161,
3749   EL_CUSTOM_START + 162,
3750   EL_CUSTOM_START + 163,
3751
3752   EL_CUSTOM_START + 164,
3753   EL_CUSTOM_START + 165,
3754   EL_CUSTOM_START + 166,
3755   EL_CUSTOM_START + 167,
3756
3757   EL_CUSTOM_START + 168,
3758   EL_CUSTOM_START + 169,
3759   EL_CUSTOM_START + 170,
3760   EL_CUSTOM_START + 171,
3761
3762   EL_CUSTOM_START + 172,
3763   EL_CUSTOM_START + 173,
3764   EL_CUSTOM_START + 174,
3765   EL_CUSTOM_START + 175,
3766
3767   EL_CUSTOM_START + 176,
3768   EL_CUSTOM_START + 177,
3769   EL_CUSTOM_START + 178,
3770   EL_CUSTOM_START + 179,
3771
3772   EL_CUSTOM_START + 180,
3773   EL_CUSTOM_START + 181,
3774   EL_CUSTOM_START + 182,
3775   EL_CUSTOM_START + 183,
3776
3777   EL_CUSTOM_START + 184,
3778   EL_CUSTOM_START + 185,
3779   EL_CUSTOM_START + 186,
3780   EL_CUSTOM_START + 187,
3781
3782   EL_CUSTOM_START + 188,
3783   EL_CUSTOM_START + 189,
3784   EL_CUSTOM_START + 190,
3785   EL_CUSTOM_START + 191,
3786
3787   EL_CUSTOM_START + 192,
3788   EL_CUSTOM_START + 193,
3789   EL_CUSTOM_START + 194,
3790   EL_CUSTOM_START + 195,
3791
3792   EL_CUSTOM_START + 196,
3793   EL_CUSTOM_START + 197,
3794   EL_CUSTOM_START + 198,
3795   EL_CUSTOM_START + 199,
3796
3797   EL_CUSTOM_START + 200,
3798   EL_CUSTOM_START + 201,
3799   EL_CUSTOM_START + 202,
3800   EL_CUSTOM_START + 203,
3801
3802   EL_CUSTOM_START + 204,
3803   EL_CUSTOM_START + 205,
3804   EL_CUSTOM_START + 206,
3805   EL_CUSTOM_START + 207,
3806
3807   EL_CUSTOM_START + 208,
3808   EL_CUSTOM_START + 209,
3809   EL_CUSTOM_START + 210,
3810   EL_CUSTOM_START + 211,
3811
3812   EL_CUSTOM_START + 212,
3813   EL_CUSTOM_START + 213,
3814   EL_CUSTOM_START + 214,
3815   EL_CUSTOM_START + 215,
3816
3817   EL_CUSTOM_START + 216,
3818   EL_CUSTOM_START + 217,
3819   EL_CUSTOM_START + 218,
3820   EL_CUSTOM_START + 219,
3821
3822   EL_CUSTOM_START + 220,
3823   EL_CUSTOM_START + 221,
3824   EL_CUSTOM_START + 222,
3825   EL_CUSTOM_START + 223,
3826
3827   EL_CUSTOM_START + 224,
3828   EL_CUSTOM_START + 225,
3829   EL_CUSTOM_START + 226,
3830   EL_CUSTOM_START + 227,
3831
3832   EL_CUSTOM_START + 228,
3833   EL_CUSTOM_START + 229,
3834   EL_CUSTOM_START + 230,
3835   EL_CUSTOM_START + 231,
3836
3837   EL_CUSTOM_START + 232,
3838   EL_CUSTOM_START + 233,
3839   EL_CUSTOM_START + 234,
3840   EL_CUSTOM_START + 235,
3841
3842   EL_CUSTOM_START + 236,
3843   EL_CUSTOM_START + 237,
3844   EL_CUSTOM_START + 238,
3845   EL_CUSTOM_START + 239,
3846
3847   EL_CUSTOM_START + 240,
3848   EL_CUSTOM_START + 241,
3849   EL_CUSTOM_START + 242,
3850   EL_CUSTOM_START + 243,
3851
3852   EL_CUSTOM_START + 244,
3853   EL_CUSTOM_START + 245,
3854   EL_CUSTOM_START + 246,
3855   EL_CUSTOM_START + 247,
3856
3857   EL_CUSTOM_START + 248,
3858   EL_CUSTOM_START + 249,
3859   EL_CUSTOM_START + 250,
3860   EL_CUSTOM_START + 251,
3861
3862   EL_CUSTOM_START + 252,
3863   EL_CUSTOM_START + 253,
3864   EL_CUSTOM_START + 254,
3865   EL_CUSTOM_START + 255
3866 };
3867 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3868 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3869 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3870 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3871
3872 static int editor_hl_custom_special[] =
3873 {
3874 };
3875
3876 static int editor_el_custom_special[] =
3877 {
3878   EL_TRIGGER_ELEMENT,
3879   EL_TRIGGER_PLAYER,
3880   EL_EMPTY,
3881   EL_EMPTY
3882 };
3883 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3884 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3885 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3886 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3887
3888 static int editor_hl_group[] =
3889 {
3890   EL_CHAR('G'),
3891   EL_CHAR('R'),
3892   EL_CHAR('O'),
3893   EL_CHAR('U'),
3894
3895   EL_CHAR('P'),
3896   EL_CHAR(' '),
3897   EL_CHAR(' '),
3898   EL_CHAR(' '),
3899
3900   EL_CHAR('E'),
3901   EL_CHAR('L'),
3902   EL_CHAR('E'),
3903   EL_CHAR('M'),
3904
3905   EL_CHAR('E'),
3906   EL_CHAR('N'),
3907   EL_CHAR('T'),
3908   EL_CHAR('S'),
3909 };
3910
3911 static int editor_el_group[] =
3912 {
3913   EL_GROUP_START + 0,
3914   EL_GROUP_START + 1,
3915   EL_GROUP_START + 2,
3916   EL_GROUP_START + 3,
3917
3918   EL_GROUP_START + 4,
3919   EL_GROUP_START + 5,
3920   EL_GROUP_START + 6,
3921   EL_GROUP_START + 7,
3922
3923   EL_GROUP_START + 8,
3924   EL_GROUP_START + 9,
3925   EL_GROUP_START + 10,
3926   EL_GROUP_START + 11,
3927
3928   EL_GROUP_START + 12,
3929   EL_GROUP_START + 13,
3930   EL_GROUP_START + 14,
3931   EL_GROUP_START + 15
3932 };
3933 static int *editor_hl_group_ptr = editor_hl_group;
3934 static int *editor_el_group_ptr = editor_el_group;
3935 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3936 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3937
3938 static int editor_hl_group_more[] =
3939 {
3940 };
3941
3942 static int editor_el_group_more[] =
3943 {
3944   EL_GROUP_START + 16,
3945   EL_GROUP_START + 17,
3946   EL_GROUP_START + 18,
3947   EL_GROUP_START + 19,
3948
3949   EL_GROUP_START + 20,
3950   EL_GROUP_START + 21,
3951   EL_GROUP_START + 22,
3952   EL_GROUP_START + 23,
3953
3954   EL_GROUP_START + 24,
3955   EL_GROUP_START + 25,
3956   EL_GROUP_START + 26,
3957   EL_GROUP_START + 27,
3958
3959   EL_GROUP_START + 28,
3960   EL_GROUP_START + 29,
3961   EL_GROUP_START + 30,
3962   EL_GROUP_START + 31
3963 };
3964 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3965 static int *editor_el_group_more_ptr = editor_el_group_more;
3966 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3967 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3968
3969 static int editor_hl_user_defined[] =
3970 {
3971   EL_CHAR('U'),
3972   EL_CHAR('S'),
3973   EL_CHAR('E'),
3974   EL_CHAR('R'),
3975
3976   EL_CHAR('D'),
3977   EL_CHAR('E'),
3978   EL_CHAR('F'),
3979   EL_CHAR('I'),
3980
3981   EL_CHAR('-'),
3982   EL_CHAR('N'),
3983   EL_CHAR('E'),
3984   EL_CHAR('D'),
3985 };
3986
3987 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3988 static int *editor_el_user_defined_ptr = NULL;
3989 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3990 static int num_editor_el_user_defined = 0;
3991
3992 static int editor_hl_empty[] = { };
3993 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3994
3995 static int *editor_hl_empty_ptr = editor_hl_empty;
3996 static int *editor_el_empty_ptr = editor_el_empty;
3997 static int num_editor_hl_empty = 0;
3998 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3999
4000 static boolean use_el_empty = FALSE;
4001
4002 static int *editor_elements = NULL;     /* dynamically allocated */
4003 static int num_editor_elements = 0;     /* dynamically determined */
4004
4005 static struct
4006 {
4007   boolean *setup_value;
4008
4009   int **headline_list;
4010   int *headline_list_size;
4011
4012   int **element_list;
4013   int *element_list_size;
4014
4015   boolean last_setup_value;
4016 }
4017 editor_elements_info[] =
4018 {
4019   {
4020     &setup.editor.el_boulderdash,
4021     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4022     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4023   },
4024   {
4025     &setup.editor.el_emerald_mine,
4026     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4027     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4028   },
4029   {
4030     &setup.editor.el_emerald_mine_club,
4031     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4032     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4033   },
4034   {
4035     &setup.editor.el_more,
4036     &editor_hl_more_ptr,                &num_editor_hl_more,
4037     &editor_el_more_ptr,                &num_editor_el_more
4038   },
4039   {
4040     &setup.editor.el_sokoban,
4041     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4042     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4043   },
4044   {
4045     &setup.editor.el_supaplex,
4046     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4047     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4048   },
4049   {
4050     &setup.editor.el_diamond_caves,
4051     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4052     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4053   },
4054   {
4055     &setup.editor.el_dx_boulderdash,
4056     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4057     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4058   },
4059   {
4060     &setup.editor.el_chars,
4061     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4062     &editor_el_chars_ptr,               &num_editor_el_chars
4063   },
4064   {
4065     &setup.editor.el_custom,
4066     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4067     &editor_el_custom_ptr,              &num_editor_el_custom
4068   },
4069   {
4070     &setup.editor.el_custom_more,
4071     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
4072     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
4073   },
4074   {
4075     &setup.editor.el_custom,
4076     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
4077     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
4078   },
4079   {
4080     &setup.editor.el_custom,
4081     &editor_hl_group_ptr,               &num_editor_hl_group,
4082     &editor_el_group_ptr,               &num_editor_el_group
4083   },
4084   {
4085     &setup.editor.el_custom_more,
4086     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
4087     &editor_el_group_more_ptr,          &num_editor_el_group_more
4088   },
4089   {
4090     &setup.editor.el_user_defined,
4091     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4092     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4093   },
4094   {
4095     &use_el_empty,
4096     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4097     &editor_el_empty_ptr,               &num_editor_el_empty,
4098   },
4099   {
4100     NULL,
4101     NULL,                               NULL,
4102     NULL,                               NULL
4103   }
4104 };
4105
4106
4107 /*
4108   -----------------------------------------------------------------------------
4109   functions
4110   -----------------------------------------------------------------------------
4111 */
4112
4113 static int getMaxInfoTextLength()
4114 {
4115   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4116 }
4117
4118 static int getTextWidthForGadget(char *text)
4119 {
4120   if (text == NULL)
4121     return 0;
4122
4123   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4124 }
4125
4126 static int getTextWidthForDrawingArea(char *text)
4127 {
4128   if (text == NULL)
4129     return 0;
4130
4131   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4132 }
4133
4134 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4135 {
4136   return (gi->x + gi->width + getTextWidthForGadget(text));
4137 }
4138
4139 static char *getElementInfoText(int element)
4140 {
4141   char *info_text = NULL;
4142
4143   if (element < NUM_FILE_ELEMENTS)
4144   {
4145     if (strlen(element_info[element].description) > 0)
4146       info_text = element_info[element].description;
4147     else if (element_info[element].custom_description != NULL)
4148       info_text = element_info[element].custom_description;
4149     else if (element_info[element].editor_description != NULL)
4150       info_text = element_info[element].editor_description;
4151   }
4152
4153   if (info_text == NULL)
4154     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4155
4156   return info_text;
4157 }
4158
4159 static void ReinitializeElementList()
4160 {
4161   int pos = 0;
4162   int i, j;
4163
4164   checked_free(editor_elements);
4165
4166   /* reload optional user defined element list for each invocation of editor */
4167   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4168                                    &num_editor_el_user_defined);
4169
4170   /* initialize list of empty elements (used for padding, if needed) */
4171   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4172     editor_el_empty[i] = EL_EMPTY;
4173
4174   /* do some sanity checks for each element from element list */
4175   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4176   {
4177     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4178     {
4179       int element = (*editor_elements_info[i].element_list)[j];
4180
4181       if (element >= NUM_FILE_ELEMENTS)
4182         Error(ERR_WARN, "editor element %d is runtime element", element);
4183
4184       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4185         Error(ERR_WARN, "no element description for element %d", element);
4186     }
4187   }
4188
4189   num_editor_elements = 0;
4190   use_el_empty = FALSE;
4191
4192   /* determine size of element list */
4193   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4194   {
4195     if (*editor_elements_info[i].setup_value)
4196     {
4197       if (setup.editor.el_headlines)
4198         num_editor_elements += *editor_elements_info[i].headline_list_size;
4199
4200       num_editor_elements += *editor_elements_info[i].element_list_size;
4201     }
4202   }
4203
4204   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4205   {
4206     /* offer at least as many elements as element buttons exist */
4207     use_el_empty = TRUE;
4208     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4209
4210     num_editor_elements += num_editor_el_empty;
4211   }
4212
4213   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4214
4215   /* fill element list */
4216   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4217   {
4218     if (*editor_elements_info[i].setup_value)
4219     {
4220       if (setup.editor.el_headlines)
4221         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4222           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4223
4224       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4225         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4226     }
4227   }
4228
4229   /* correct position of element list scrollbar */
4230   if (element_shift < 0)
4231     element_shift = 0;
4232   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4233     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4234 }
4235
4236 void PrintEditorElementList()
4237 {
4238   boolean *stop = &setup.editor.el_user_defined;
4239   int i, j;
4240
4241   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4242   {
4243     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4244     {
4245       int element = (*editor_elements_info[i].headline_list)[j];
4246
4247       printf("# %s\n", element_info[element].token_name);
4248     }
4249
4250     if (j > 0)
4251       printf("#\n");
4252
4253     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4254     {
4255       int element = (*editor_elements_info[i].element_list)[j];
4256
4257       printf("# %s\n", element_info[element].token_name);
4258     }
4259
4260     if (j > 0)
4261       printf("#\n");
4262   }
4263 }
4264
4265 static void ReinitializeElementListButtons()
4266 {
4267   static boolean last_setup_value_headlines = FALSE;
4268   static boolean initialization_needed = TRUE;
4269   int i;
4270
4271   if (!initialization_needed)   /* check if editor element setup has changed */
4272   {
4273     if (last_setup_value_headlines != setup.editor.el_headlines)
4274       initialization_needed = TRUE;
4275
4276     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4277       if (editor_elements_info[i].last_setup_value !=
4278           *editor_elements_info[i].setup_value)
4279         initialization_needed = TRUE;
4280   }
4281
4282   if (!initialization_needed)
4283     return;
4284
4285   FreeLevelEditorGadgets();
4286   CreateLevelEditorGadgets();
4287
4288   /* store current setup values for next invocation of this function */
4289   last_setup_value_headlines = setup.editor.el_headlines;
4290   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4291     editor_elements_info[i].last_setup_value =
4292       *editor_elements_info[i].setup_value;
4293
4294   initialization_needed = FALSE;
4295 }
4296
4297 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4298                               boolean input)
4299 {
4300   int border_graphic =
4301     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4302   Bitmap *src_bitmap;
4303   int src_x, src_y;
4304   int num_mini_tilex = width  / MINI_TILEX + 1;
4305   int num_mini_tiley = height / MINI_TILEY + 1;
4306   int x, y;
4307
4308   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4309
4310   for (y = 0; y < num_mini_tiley; y++)
4311     for (x = 0; x < num_mini_tilex; x++)
4312       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4313                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4314                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4315
4316   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4317 }
4318
4319 static void DrawDrawingArea(int id)
4320 {
4321   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4322   int x, y;
4323
4324   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4325     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4326                        el2edimg(random_placement_background_element));
4327   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4328     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4329   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4330     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4331                        el2edimg(custom_element.gfx_element));
4332   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4333     for (y = 0; y < 3; y++)
4334       for (x = 0; x < 3; x++)
4335         DrawMiniGraphicExt(drawto,
4336                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4337                            el2edimg(custom_element.content.e[x][y]));
4338   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4339     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4340                        el2edimg(custom_element.move_enter_element));
4341   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4342     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4343                        el2edimg(custom_element.move_leave_element));
4344   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4345     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4346                        el2edimg(custom_element_change.target_element));
4347   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4348     for (y = 0; y < 3; y++)
4349       for (x = 0; x < 3; x++)
4350         DrawMiniGraphicExt(drawto,
4351                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4352                            el2edimg(custom_element_change.target_content.e[x][y]));
4353   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4354     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4355                        el2edimg(custom_element_change.trigger_element));
4356   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4357     for (x = 0; x < group_element_info.num_elements; x++)
4358       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4359                          el2edimg(group_element_info.element[x]));
4360   else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4361            id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4362   {
4363     int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4364
4365     for (y = 0; y < 3; y++)
4366       for (x = 0; x < 3; x++)
4367         DrawMiniGraphicExt(drawto,
4368                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4369                            el2edimg(level.yamyam_content[nr].e[x][y]));
4370   }
4371   else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4372            id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4373   {
4374     int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4375
4376     for (y = 0; y < 3; y++)
4377       for (x = 0; x < 3; x++)
4378         DrawMiniGraphicExt(drawto,
4379                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4380                            el2edimg(level.ball_content[nr].e[x][y]));
4381   }
4382 }
4383
4384 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4385 {
4386   int x,y;
4387   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4388   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4389
4390   BlitBitmap(drawto, drawto,
4391              SX + (dx == -1 ? MINI_TILEX : 0),
4392              SY + (dy == -1 ? MINI_TILEY : 0),
4393              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4394              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4395              SX + (dx == +1 ? MINI_TILEX : 0),
4396              SY + (dy == +1 ? MINI_TILEY : 0));
4397   if (dx)
4398   {
4399     x = (dx == 1 ? 0 : ed_fieldx - 1);
4400     for (y = 0; y < ed_fieldy; y++)
4401       DrawMiniElementOrWall(x, y, from_x, from_y);
4402   }
4403   else if (dy)
4404   {
4405     y = (dy == 1 ? 0 : ed_fieldy - 1);
4406     for (x = 0; x < ed_fieldx; x++)
4407       DrawMiniElementOrWall(x, y, from_x, from_y);
4408   }
4409
4410   redraw_mask |= REDRAW_FIELD;
4411   BackToFront();
4412 }
4413
4414 static void CreateControlButtons()
4415 {
4416   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4417   struct GadgetInfo *gi;
4418   unsigned long event_mask;
4419   int i;
4420
4421   /* create toolbox buttons */
4422   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4423   {
4424     int id = i;
4425     int width, height;
4426     int gd_xoffset, gd_yoffset;
4427     int gd_x1, gd_x2, gd_y1, gd_y2;
4428     int button_type;
4429     int radio_button_nr;
4430     boolean checked;
4431
4432     if (id == GADGET_ID_SINGLE_ITEMS ||
4433         id == GADGET_ID_CONNECTED_ITEMS ||
4434         id == GADGET_ID_LINE ||
4435         id == GADGET_ID_ARC ||
4436         id == GADGET_ID_TEXT ||
4437         id == GADGET_ID_RECTANGLE ||
4438         id == GADGET_ID_FILLED_BOX ||
4439         id == GADGET_ID_FLOOD_FILL ||
4440         id == GADGET_ID_GRAB_BRUSH ||
4441         id == GADGET_ID_PICK_ELEMENT ||
4442         id == GADGET_ID_CUSTOM_COPY_FROM ||
4443         id == GADGET_ID_CUSTOM_COPY_TO ||
4444         id == GADGET_ID_CUSTOM_EXCHANGE)
4445     {
4446       button_type = GD_TYPE_RADIO_BUTTON;
4447       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4448       checked = (id == drawing_function ? TRUE : FALSE);
4449       event_mask = GD_EVENT_PRESSED;
4450     }
4451     else
4452     {
4453       button_type = GD_TYPE_NORMAL_BUTTON;
4454       radio_button_nr = RADIO_NR_NONE;
4455       checked = FALSE;
4456
4457       if (id == GADGET_ID_WRAP_LEFT ||
4458           id == GADGET_ID_WRAP_RIGHT ||
4459           id == GADGET_ID_WRAP_UP ||
4460           id == GADGET_ID_WRAP_DOWN)
4461         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4462       else
4463         event_mask = GD_EVENT_RELEASED;
4464     }
4465
4466     if (id < ED_NUM_CTRL1_BUTTONS)
4467     {
4468       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4469       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4470
4471       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4472       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4473       width  = ED_CTRL1_BUTTON_XSIZE;
4474       height = ED_CTRL1_BUTTON_YSIZE;
4475
4476       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4477       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4478       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4479       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4480     }
4481     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4482     {
4483       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4484       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4485
4486       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4487       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4488       width  = ED_CTRL2_BUTTON_XSIZE;
4489       height = ED_CTRL2_BUTTON_YSIZE;
4490
4491       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4492       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4493       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4494       gd_y2 = 0;        /* no alternative graphic for these buttons */
4495     }
4496     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4497     {
4498       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4499       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4500
4501       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4502       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4503       width  = ED_CTRL3_BUTTON_XSIZE;
4504       height = ED_CTRL3_BUTTON_YSIZE;
4505
4506       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4507       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4508       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4509       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4510     }
4511     else
4512     {
4513       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4514       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4515
4516       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4517       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4518       width  = ED_CTRL4_BUTTON_XSIZE;
4519       height = ED_CTRL4_BUTTON_YSIZE;
4520
4521       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4522       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4523       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4524       gd_y2 = 0;        /* no alternative graphic for these buttons */
4525     }
4526
4527     gi = CreateGadget(GDI_CUSTOM_ID, id,
4528                       GDI_CUSTOM_TYPE_ID, i,
4529                       GDI_INFO_TEXT, control_info[i].text,
4530                       GDI_X, EX + gd_xoffset,
4531                       GDI_Y, EY + gd_yoffset,
4532                       GDI_WIDTH, width,
4533                       GDI_HEIGHT, height,
4534                       GDI_TYPE, button_type,
4535                       GDI_STATE, GD_BUTTON_UNPRESSED,
4536                       GDI_RADIO_NR, radio_button_nr,
4537                       GDI_CHECKED, checked,
4538                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4539                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4540                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4541                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4542                       GDI_EVENT_MASK, event_mask,
4543                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4544                       GDI_CALLBACK_ACTION, HandleControlButtons,
4545                       GDI_END);
4546
4547     if (gi == NULL)
4548       Error(ERR_EXIT, "cannot create gadget");
4549
4550     level_editor_gadget[id] = gi;
4551   }
4552
4553   /* create buttons for scrolling of drawing area and element list */
4554   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4555   {
4556     int id = scrollbutton_info[i].gadget_id;
4557     int x, y, width, height;
4558     int gd_x1, gd_x2, gd_y1, gd_y2;
4559
4560     x = scrollbutton_info[i].x;
4561     y = scrollbutton_info[i].y;
4562
4563     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4564
4565     if (id == GADGET_ID_SCROLL_LIST_UP ||
4566         id == GADGET_ID_SCROLL_LIST_DOWN)
4567     {
4568       x += DX;
4569       y += DY;
4570       width = ED_SCROLLBUTTON2_XSIZE;
4571       height = ED_SCROLLBUTTON2_YSIZE;
4572       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4573       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4574       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4575       gd_y2 = gd_y1;
4576     }
4577     else
4578     {
4579       x += SX;
4580       y += SY;
4581       width = ED_SCROLLBUTTON_XSIZE;
4582       height = ED_SCROLLBUTTON_YSIZE;
4583       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4584       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4585       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4586       gd_y2 = gd_y1;
4587     }
4588
4589     gi = CreateGadget(GDI_CUSTOM_ID, id,
4590                       GDI_CUSTOM_TYPE_ID, i,
4591                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4592                       GDI_X, x,
4593                       GDI_Y, y,
4594                       GDI_WIDTH, width,
4595                       GDI_HEIGHT, height,
4596                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4597                       GDI_STATE, GD_BUTTON_UNPRESSED,
4598                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4599                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4600                       GDI_EVENT_MASK, event_mask,
4601                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4602                       GDI_CALLBACK_ACTION, HandleControlButtons,
4603                       GDI_END);
4604
4605     if (gi == NULL)
4606       Error(ERR_EXIT, "cannot create gadget");
4607
4608     level_editor_gadget[id] = gi;
4609   }
4610
4611   /* create buttons for element list */
4612   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4613   {
4614     Bitmap *deco_bitmap;
4615     int deco_x, deco_y, deco_xpos, deco_ypos;
4616     int gd_xoffset, gd_yoffset;
4617     int gd_x1, gd_x2, gd_y;
4618     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4619     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4620     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4621     int element = editor_elements[i];
4622
4623     event_mask = GD_EVENT_RELEASED;
4624
4625     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4626     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4627
4628     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4629     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4630     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4631
4632     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4633     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4634     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4635
4636     gi = CreateGadget(GDI_CUSTOM_ID, id,
4637                       GDI_CUSTOM_TYPE_ID, i,
4638                       GDI_INFO_TEXT, getElementInfoText(element),
4639                       GDI_X, DX + gd_xoffset,
4640                       GDI_Y, DY + gd_yoffset,
4641                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4642                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4643                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4644                       GDI_STATE, GD_BUTTON_UNPRESSED,
4645                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4646                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4647                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4648                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4649                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4650                       GDI_DECORATION_SHIFTING, 1, 1,
4651                       GDI_EVENT_MASK, event_mask,
4652                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4653                       GDI_CALLBACK_ACTION, HandleControlButtons,
4654                       GDI_END);
4655
4656     if (gi == NULL)
4657       Error(ERR_EXIT, "cannot create gadget");
4658
4659     level_editor_gadget[id] = gi;
4660   }
4661 }
4662
4663 static void CreateCounterButtons()
4664 {
4665   int max_infotext_len = getMaxInfoTextLength();
4666   int i;
4667
4668   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4669   {
4670     int j;
4671     int x = SX + counterbutton_info[i].x;       /* down count button */
4672     int y = SY + counterbutton_info[i].y;
4673
4674     /* determine horizontal position to the right of specified gadget */
4675     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4676       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4677            ED_GADGET_TEXT_DISTANCE);
4678
4679     /* determine horizontal offset for leading text */
4680     if (counterbutton_info[i].text_left != NULL)
4681       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4682
4683     for (j = 0; j < 2; j++)
4684     {
4685       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4686       struct GadgetInfo *gi;
4687       int id = (j == 0 ?
4688                 counterbutton_info[i].gadget_id_down :
4689                 counterbutton_info[i].gadget_id_up);
4690       int gd_xoffset;
4691       int gd_x, gd_x1, gd_x2, gd_y;
4692       int x_size, y_size;
4693       unsigned long event_mask;
4694       char infotext[max_infotext_len + 1];
4695
4696       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4697
4698       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4699       {
4700         int sid = (j == 0 ?
4701                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4702                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4703
4704         event_mask |= GD_EVENT_RELEASED;
4705
4706         if (j == 1)
4707           x += 2 * ED_GADGET_DISTANCE;
4708         y += ED_GADGET_DISTANCE;
4709
4710         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4711         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4712         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4713         x_size = ED_SCROLLBUTTON_XSIZE;
4714         y_size = ED_SCROLLBUTTON_YSIZE;
4715       }
4716       else
4717       {
4718         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4719         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4720         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4721         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4722         x_size = ED_BUTTON_COUNT_XSIZE;
4723         y_size = ED_BUTTON_COUNT_YSIZE;
4724       }
4725
4726       sprintf(infotext, "%s counter value by 1, 5 or 10",
4727               (j == 0 ? "decrease" : "increase"));
4728
4729       gi = CreateGadget(GDI_CUSTOM_ID, id,
4730                         GDI_CUSTOM_TYPE_ID, i,
4731                         GDI_INFO_TEXT, infotext,
4732                         GDI_X, x,
4733                         GDI_Y, y,
4734                         GDI_WIDTH, x_size,
4735                         GDI_HEIGHT, y_size,
4736                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4737                         GDI_STATE, GD_BUTTON_UNPRESSED,
4738                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4739                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4740                         GDI_EVENT_MASK, event_mask,
4741                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4742                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4743                         GDI_END);
4744
4745       if (gi == NULL)
4746         Error(ERR_EXIT, "cannot create gadget");
4747
4748       level_editor_gadget[id] = gi;
4749       right_gadget_border[id] =
4750         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4751
4752       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4753
4754       if (j == 0)
4755       {
4756         int font_type = FONT_INPUT_1;
4757         int font_type_active = FONT_INPUT_1_ACTIVE;
4758         int gd_width = ED_WIN_COUNT_XSIZE;
4759
4760         id = counterbutton_info[i].gadget_id_text;
4761         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4762
4763         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4764         {
4765           font_type = FONT_LEVEL_NUMBER;
4766           font_type_active = FONT_LEVEL_NUMBER;
4767
4768           x += 2 * ED_GADGET_DISTANCE;
4769           y -= ED_GADGET_DISTANCE;
4770
4771           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4772           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4773           gd_width = ED_WIN_COUNT2_XSIZE;
4774         }
4775         else
4776         {
4777           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4778           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4779         }
4780
4781         gi = CreateGadget(GDI_CUSTOM_ID, id,
4782                           GDI_CUSTOM_TYPE_ID, i,
4783                           GDI_INFO_TEXT, "enter counter value",
4784                           GDI_X, x,
4785                           GDI_Y, y,
4786                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4787                           GDI_NUMBER_VALUE, 0,
4788                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4789                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4790                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4791                           GDI_TEXT_FONT, font_type,
4792                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4793                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4794                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4795                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4796                           GDI_DESIGN_WIDTH, gd_width,
4797                           GDI_EVENT_MASK, event_mask,
4798                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4799                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4800                           GDI_END);
4801
4802         if (gi == NULL)
4803           Error(ERR_EXIT, "cannot create gadget");
4804
4805         level_editor_gadget[id] = gi;
4806         right_gadget_border[id] =
4807           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4808
4809         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4810       }
4811     }
4812   }
4813 }
4814
4815 static void CreateDrawingAreas()
4816 {
4817   int i;
4818
4819   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4820   {
4821     struct GadgetInfo *gi;
4822     unsigned long event_mask;
4823     int id = drawingarea_info[i].gadget_id;
4824     int x = SX + drawingarea_info[i].x;
4825     int y = SY + drawingarea_info[i].y;
4826     int area_xsize = drawingarea_info[i].area_xsize;
4827     int area_ysize = drawingarea_info[i].area_ysize;
4828
4829     event_mask =
4830       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4831       GD_EVENT_OFF_BORDERS;
4832
4833     /* determine horizontal position to the right of specified gadget */
4834     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4835       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4836            ED_DRAWINGAREA_TEXT_DISTANCE);
4837
4838     /* determine horizontal offset for leading text */
4839     if (drawingarea_info[i].text_left != NULL)
4840       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4841
4842     gi = CreateGadget(GDI_CUSTOM_ID, id,
4843                       GDI_CUSTOM_TYPE_ID, i,
4844                       GDI_X, x,
4845                       GDI_Y, y,
4846                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4847                       GDI_AREA_SIZE, area_xsize, area_ysize,
4848                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4849                       GDI_EVENT_MASK, event_mask,
4850                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4851                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4852                       GDI_END);
4853
4854     if (gi == NULL)
4855       Error(ERR_EXIT, "cannot create gadget");
4856
4857     level_editor_gadget[id] = gi;
4858     right_gadget_border[id] =
4859       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4860   }
4861 }
4862
4863 static void CreateTextInputGadgets()
4864 {
4865   int max_infotext_len = getMaxInfoTextLength();
4866   int i;
4867
4868   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4869   {
4870     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4871     int gd_x, gd_y;
4872     struct GadgetInfo *gi;
4873     unsigned long event_mask;
4874     char infotext[MAX_OUTPUT_LINESIZE + 1];
4875     int id = textinput_info[i].gadget_id;
4876
4877     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4878
4879     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4880     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4881
4882     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4883     infotext[max_infotext_len] = '\0';
4884
4885     gi = CreateGadget(GDI_CUSTOM_ID, id,
4886                       GDI_CUSTOM_TYPE_ID, i,
4887                       GDI_INFO_TEXT, infotext,
4888                       GDI_X, SX + textinput_info[i].x,
4889                       GDI_Y, SY + textinput_info[i].y,
4890                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4891                       GDI_TEXT_VALUE, textinput_info[i].value,
4892                       GDI_TEXT_SIZE, textinput_info[i].size,
4893                       GDI_TEXT_FONT, FONT_INPUT_1,
4894                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4895                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4896                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4897                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4898                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4899                       GDI_EVENT_MASK, event_mask,
4900                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4901                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4902                       GDI_END);
4903
4904     if (gi == NULL)
4905       Error(ERR_EXIT, "cannot create gadget");
4906
4907     level_editor_gadget[id] = gi;
4908   }
4909 }
4910
4911 static void CreateTextAreaGadgets()
4912 {
4913   int max_infotext_len = getMaxInfoTextLength();
4914   int i;
4915
4916   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4917   {
4918     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4919     int gd_x, gd_y;
4920     struct GadgetInfo *gi;
4921     unsigned long event_mask;
4922     char infotext[MAX_OUTPUT_LINESIZE + 1];
4923     int id = textarea_info[i].gadget_id;
4924     int area_xsize = textarea_info[i].xsize;
4925     int area_ysize = textarea_info[i].ysize;
4926
4927     event_mask = GD_EVENT_TEXT_LEAVING;
4928
4929     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4930     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4931
4932     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4933     infotext[max_infotext_len] = '\0';
4934
4935     gi = CreateGadget(GDI_CUSTOM_ID, id,
4936                       GDI_CUSTOM_TYPE_ID, i,
4937                       GDI_INFO_TEXT, infotext,
4938                       GDI_X, SX + textarea_info[i].x,
4939                       GDI_Y, SY + textarea_info[i].y,
4940                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4941                       GDI_AREA_SIZE, area_xsize, area_ysize,
4942                       GDI_TEXT_FONT, FONT_INPUT_1,
4943                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4944                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4945                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4946                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4947                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4948                       GDI_EVENT_MASK, event_mask,
4949                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4950                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4951                       GDI_END);
4952
4953     if (gi == NULL)
4954       Error(ERR_EXIT, "cannot create gadget");
4955
4956     level_editor_gadget[id] = gi;
4957   }
4958 }
4959
4960 static void CreateSelectboxGadgets()
4961 {
4962   int max_infotext_len = getMaxInfoTextLength();
4963   int i, j;
4964
4965   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4966   {
4967     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4968     int gd_x, gd_y;
4969     struct GadgetInfo *gi;
4970     unsigned long event_mask;
4971     char infotext[MAX_OUTPUT_LINESIZE + 1];
4972     int id = selectbox_info[i].gadget_id;
4973     int x = SX + selectbox_info[i].x;
4974     int y = SY + selectbox_info[i].y;
4975
4976     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4977     {
4978       /* (we cannot use -1 for uninitialized values if we directly compare
4979          with results from strlen(), because the '<' and '>' operation will
4980          implicitely cast -1 to an unsigned integer value!) */
4981       selectbox_info[i].size = 0;
4982
4983       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4984         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4985           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4986
4987       selectbox_info[i].size++;         /* add one character empty space */
4988     }
4989
4990     event_mask = GD_EVENT_RELEASED |
4991       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4992
4993     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4994     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4995
4996     /* determine horizontal position to the right of specified gadget */
4997     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4998       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4999            ED_GADGET_TEXT_DISTANCE);
5000
5001     /* determine horizontal offset for leading text */
5002     if (selectbox_info[i].text_left != NULL)
5003       x += getTextWidthForGadget(selectbox_info[i].text_left);
5004
5005     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5006     infotext[max_infotext_len] = '\0';
5007
5008     gi = CreateGadget(GDI_CUSTOM_ID, id,
5009                       GDI_CUSTOM_TYPE_ID, i,
5010                       GDI_INFO_TEXT, infotext,
5011                       GDI_X, x,
5012                       GDI_Y, y,
5013                       GDI_TYPE, GD_TYPE_SELECTBOX,
5014                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5015                       GDI_TEXT_SIZE, selectbox_info[i].size,
5016                       GDI_TEXT_FONT, FONT_INPUT_1,
5017                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5018                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5019                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5020                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5021                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5022                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5023                       GDI_EVENT_MASK, event_mask,
5024                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5025                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5026                       GDI_END);
5027
5028     if (gi == NULL)
5029       Error(ERR_EXIT, "cannot create gadget");
5030
5031     level_editor_gadget[id] = gi;
5032     right_gadget_border[id] =
5033       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5034   }
5035 }
5036
5037 static void CreateTextbuttonGadgets()
5038 {
5039   int max_infotext_len = getMaxInfoTextLength();
5040   int i;
5041
5042   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5043   {
5044     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5045     int gd_x1, gd_x2, gd_y1, gd_y2;
5046     struct GadgetInfo *gi;
5047     unsigned long event_mask;
5048     char infotext[MAX_OUTPUT_LINESIZE + 1];
5049     int id = textbutton_info[i].gadget_id;
5050     int x = SX + textbutton_info[i].x;
5051     int y = SY + textbutton_info[i].y;
5052
5053     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5054       textbutton_info[i].size = strlen(textbutton_info[i].text);
5055
5056     event_mask = GD_EVENT_RELEASED;
5057
5058     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5059     {
5060       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5061       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5062       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5063       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5064     }
5065     else
5066     {
5067       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5068       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5069       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5070       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5071     }
5072
5073     sprintf(infotext, "%s", textbutton_info[i].infotext);
5074     infotext[max_infotext_len] = '\0';
5075
5076     /* determine horizontal position to the right of specified gadget */
5077     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5078       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5079            ED_GADGET_TEXT_DISTANCE);
5080
5081     /* determine horizontal offset for leading text */
5082     if (textbutton_info[i].text_left != NULL)
5083       x += getTextWidthForGadget(textbutton_info[i].text_left);
5084
5085     gi = CreateGadget(GDI_CUSTOM_ID, id,
5086                       GDI_CUSTOM_TYPE_ID, i,
5087                       GDI_INFO_TEXT, infotext,
5088                       GDI_X, x,
5089                       GDI_Y, y,
5090                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5091                       GDI_TEXT_VALUE, textbutton_info[i].text,
5092                       GDI_TEXT_SIZE, textbutton_info[i].size,
5093                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5094                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5095                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5096                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5097                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5098                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5099                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5100                       GDI_DECORATION_SHIFTING, 1, 1,
5101                       GDI_EVENT_MASK, event_mask,
5102                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5103                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5104                       GDI_END);
5105
5106     if (gi == NULL)
5107       Error(ERR_EXIT, "cannot create gadget");
5108
5109     level_editor_gadget[id] = gi;
5110     right_gadget_border[id] =
5111       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5112   }
5113 }
5114
5115 static void CreateGraphicbuttonGadgets()
5116 {
5117   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5118   struct GadgetInfo *gi;
5119   unsigned long event_mask;
5120   int i;
5121
5122   /* create buttons for scrolling of drawing area and element list */
5123   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5124   {
5125     int id = graphicbutton_info[i].gadget_id;
5126     int gd_x1, gd_x2, gd_y1, gd_y2;
5127     int x = SX + graphicbutton_info[i].x;
5128     int y = SY + graphicbutton_info[i].y;
5129
5130     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5131
5132     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5133     {
5134       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5135       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5136       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5137       gd_y2 = gd_y1;
5138     }
5139     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5140     {
5141       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5142       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5143       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5144       gd_y2 = gd_y1;
5145     }
5146
5147     /* determine horizontal position to the right of specified gadget */
5148     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5149       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5150            ED_GADGET_TEXT_DISTANCE);
5151
5152     /* determine horizontal offset for leading text */
5153     if (graphicbutton_info[i].text_left != NULL)
5154       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5155
5156     gi = CreateGadget(GDI_CUSTOM_ID, id,
5157                       GDI_CUSTOM_TYPE_ID, i,
5158                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5159                       GDI_X, x,
5160                       GDI_Y, y,
5161                       GDI_WIDTH, graphicbutton_info[i].width,
5162                       GDI_HEIGHT, graphicbutton_info[i].height,
5163                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5164                       GDI_STATE, GD_BUTTON_UNPRESSED,
5165                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5166                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5167                       GDI_EVENT_MASK, event_mask,
5168                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5169                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5170                       GDI_END);
5171
5172     if (gi == NULL)
5173       Error(ERR_EXIT, "cannot create gadget");
5174
5175     level_editor_gadget[id] = gi;
5176     right_gadget_border[id] =
5177       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5178   }
5179 }
5180
5181 static void CreateScrollbarGadgets()
5182 {
5183   int i;
5184
5185   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5186   {
5187     int id = scrollbar_info[i].gadget_id;
5188     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5189     int gd_x1, gd_x2, gd_y1, gd_y2;
5190     struct GadgetInfo *gi;
5191     int items_max, items_visible, item_position;
5192     unsigned long event_mask;
5193
5194     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5195     {
5196       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5197       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5198       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5199     }
5200     else        /* drawing area scrollbars */
5201     {
5202       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5203       {
5204         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5205         items_visible = ed_fieldx;
5206         item_position = 0;
5207       }
5208       else
5209       {
5210         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5211         items_visible = ed_fieldy;
5212         item_position = 0;
5213       }
5214     }
5215
5216     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5217
5218     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5219     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5220                       scrollbar_info[i].height : scrollbar_info[i].width));
5221     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5222     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5223
5224     gi = CreateGadget(GDI_CUSTOM_ID, id,
5225                       GDI_CUSTOM_TYPE_ID, i,
5226                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5227                       GDI_X, scrollbar_info[i].x,
5228                       GDI_Y, scrollbar_info[i].y,
5229                       GDI_WIDTH, scrollbar_info[i].width,
5230                       GDI_HEIGHT, scrollbar_info[i].height,
5231                       GDI_TYPE, scrollbar_info[i].type,
5232                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5233                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5234                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5235                       GDI_STATE, GD_BUTTON_UNPRESSED,
5236                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5237                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5238                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5239                       GDI_EVENT_MASK, event_mask,
5240                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5241                       GDI_CALLBACK_ACTION, HandleControlButtons,
5242                       GDI_END);
5243
5244     if (gi == NULL)
5245       Error(ERR_EXIT, "cannot create gadget");
5246
5247     level_editor_gadget[id] = gi;
5248   }
5249 }
5250
5251 static void CreateCheckbuttonGadgets()
5252 {
5253   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5254   struct GadgetInfo *gi;
5255   unsigned long event_mask;
5256   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5257   int i;
5258
5259   event_mask = GD_EVENT_PRESSED;
5260
5261   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5262   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5263   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5264   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5265   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5266
5267   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5268   {
5269     int id = checkbutton_info[i].gadget_id;
5270     int x = SX + checkbutton_info[i].x;
5271     int y = SY + checkbutton_info[i].y;
5272
5273     if (id == GADGET_ID_STICK_ELEMENT)
5274       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5275     else
5276       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5277
5278     /* determine horizontal position to the right of specified gadget */
5279     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5280       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5281            ED_GADGET_TEXT_DISTANCE);
5282
5283     /* determine horizontal offset for leading text */
5284     if (checkbutton_info[i].text_left != NULL)
5285       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5286
5287     gi = CreateGadget(GDI_CUSTOM_ID, id,
5288                       GDI_CUSTOM_TYPE_ID, i,
5289                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5290                       GDI_X, x,
5291                       GDI_Y, y,
5292                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5293                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5294                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5295                       GDI_CHECKED, *checkbutton_info[i].value,
5296                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5297                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5298                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5299                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5300                       GDI_EVENT_MASK, event_mask,
5301                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5302                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5303                       GDI_END);
5304
5305     if (gi == NULL)
5306       Error(ERR_EXIT, "cannot create gadget");
5307
5308     level_editor_gadget[id] = gi;
5309     right_gadget_border[id] =
5310       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5311   }
5312 }
5313
5314 static void CreateRadiobuttonGadgets()
5315 {
5316   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5317   struct GadgetInfo *gi;
5318   unsigned long event_mask;
5319   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5320   int i;
5321
5322   event_mask = GD_EVENT_PRESSED;
5323
5324   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5325   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5326   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5327   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5328   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5329
5330   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5331   {
5332     int id = radiobutton_info[i].gadget_id;
5333     int x = SX + radiobutton_info[i].x;
5334     int y = SY + radiobutton_info[i].y;
5335
5336     int checked =
5337       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5338
5339     /* determine horizontal position to the right of specified gadget */
5340     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5341       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5342            ED_GADGET_TEXT_DISTANCE);
5343
5344     /* determine horizontal offset for leading text */
5345     if (radiobutton_info[i].text_left != NULL)
5346       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5347
5348     gi = CreateGadget(GDI_CUSTOM_ID, id,
5349                       GDI_CUSTOM_TYPE_ID, i,
5350                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5351                       GDI_X, x,
5352                       GDI_Y, y,
5353                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5354                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5355                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5356                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5357                       GDI_CHECKED, checked,
5358                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5359                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5360                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5361                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5362                       GDI_EVENT_MASK, event_mask,
5363                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5364                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5365                       GDI_END);
5366
5367     if (gi == NULL)
5368       Error(ERR_EXIT, "cannot create gadget");
5369
5370     level_editor_gadget[id] = gi;
5371     right_gadget_border[id] =
5372       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5373   }
5374 }
5375
5376 void CreateLevelEditorGadgets()
5377 {
5378   int old_game_status = game_status;
5379
5380   /* setting 'game_status' is needed to get the right fonts for the editor */
5381   game_status = GAME_MODE_EDITOR;
5382
5383   ReinitializeElementList();
5384
5385   CreateControlButtons();
5386   CreateScrollbarGadgets();
5387
5388   /* order of function calls is important because of cross-references */
5389   CreateCheckbuttonGadgets();
5390   CreateCounterButtons();
5391   CreateRadiobuttonGadgets();
5392   CreateTextInputGadgets();
5393   CreateTextAreaGadgets();
5394   CreateSelectboxGadgets();
5395   CreateGraphicbuttonGadgets();
5396   CreateTextbuttonGadgets();
5397   CreateDrawingAreas();
5398
5399   game_status = old_game_status;
5400 }
5401
5402 void FreeLevelEditorGadgets()
5403 {
5404   int i;
5405
5406   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5407     FreeGadget(level_editor_gadget[i]);
5408 }
5409
5410 static void MapCounterButtons(int id)
5411 {
5412   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5413   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5414   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5415   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5416   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5417   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5418   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5419   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5420   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5421   int yoffset = ED_BORDER_SIZE;
5422   int x_left = gi_down->x - xoffset_left;
5423   int x_right = gi_up->x + gi_up->width + xoffset_right;
5424   int y_above = gi_down->y - yoffset_above;
5425   int x = gi_down->x;
5426   int y;        /* set after gadget position was modified */
5427
5428   /* counter limits must be changed first to prevent value truncation */
5429   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5430                             counterbutton_info[id].max_value);
5431
5432   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5433
5434   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5435   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5436       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5437   {
5438     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5439     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5440     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5441   }
5442
5443   y = gi_up->y + yoffset;
5444
5445   if (counterbutton_info[id].text_above)
5446     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5447
5448   if (counterbutton_info[id].text_left)
5449     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5450
5451   if (counterbutton_info[id].text_right)
5452     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5453
5454   MapGadget(gi_down);
5455   MapGadget(gi_text);
5456   MapGadget(gi_up);
5457 }
5458
5459 static void MapControlButtons()
5460 {
5461   int counter_id;
5462   int i;
5463
5464   /* map toolbox buttons (excluding special CE toolbox buttons) */
5465   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5466     MapGadget(level_editor_gadget[i]);
5467
5468   /* map buttons to select elements */
5469   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5470     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5471   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5472   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5473   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5474
5475   /* map buttons to select level */
5476   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5477   ModifyEditorCounterLimits(counter_id,
5478                             leveldir_current->first_level,
5479                             leveldir_current->last_level);
5480   MapCounterButtons(counter_id);
5481 }
5482
5483 static void MapDrawingArea(int id)
5484 {
5485   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5486   int area_xsize = gi->drawing.area_xsize;
5487   int area_ysize = gi->drawing.area_ysize;
5488   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5489   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5490   int x_left  = gi->x - xoffset_left;
5491   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5492   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5493   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5494   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5495
5496   if (drawingarea_info[id].text_left)
5497     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5498
5499   if (drawingarea_info[id].text_right)
5500     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5501
5502   if (drawingarea_info[id].text_below)
5503     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5504
5505   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5506   {
5507     DrawElementBorder(gi->x, gi->y,
5508                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5509
5510     DrawDrawingArea(id);
5511   }
5512
5513   MapGadget(gi);
5514 }
5515
5516 static void MapTextInputGadget(int id)
5517 {
5518   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5519   int xoffset_above = 0;
5520   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5521   int x_above = textinput_info[id].x + xoffset_above;
5522   int y_above = textinput_info[id].y + yoffset_above;
5523
5524   if (textinput_info[id].text_above)
5525     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5526
5527   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5528
5529   MapGadget(gi);
5530 }
5531
5532 static void MapTextAreaGadget(int id)
5533 {
5534   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5535   int xoffset_above = 0;
5536   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5537   int x_above = textarea_info[id].x + xoffset_above;
5538   int y_above = textarea_info[id].y + yoffset_above;
5539
5540   if (textarea_info[id].text_above)
5541     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5542
5543   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5544
5545   MapGadget(gi);
5546 }
5547
5548 static void MapSelectboxGadget(int id)
5549 {
5550   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5551   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5552   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5553   int yoffset = ED_BORDER_SIZE;
5554   int x_left = gi->x - xoffset_left;
5555   int x_right = gi->x + gi->width + xoffset_right;
5556   int y = gi->y + yoffset;
5557
5558   if (selectbox_info[id].text_left)
5559     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5560
5561   if (selectbox_info[id].text_right)
5562     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5563
5564   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5565
5566   MapGadget(gi);
5567 }
5568
5569 static void MapTextbuttonGadget(int id)
5570 {
5571   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5572   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5573   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5574   int yoffset = ED_BORDER_SIZE;
5575   int x_left = gi->x - xoffset_left;
5576   int x_right = gi->x + gi->width + xoffset_right;
5577   int y = gi->y + yoffset;
5578
5579   /* only show button to delete change pages when more than minimum pages */
5580   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5581       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5582     return;
5583
5584   if (textbutton_info[id].text_left)
5585     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5586
5587   if (textbutton_info[id].text_right)
5588     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5589
5590   MapGadget(gi);
5591 }
5592
5593 static void MapGraphicbuttonGadget(int id)
5594 {
5595   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5596   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5597   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5598   int yoffset = ED_BORDER_SIZE;
5599   int x_left = gi->x - xoffset_left;
5600   int x_right = gi->x + gi->width + xoffset_right;
5601   int y = gi->y + yoffset;
5602
5603   if (graphicbutton_info[id].text_left)
5604     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5605
5606   if (graphicbutton_info[id].text_right)
5607     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5608
5609   MapGadget(gi);
5610 }
5611
5612 static void MapRadiobuttonGadget(int id)
5613 {
5614   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5615   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5616   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5617   int yoffset = ED_BORDER_SIZE;
5618   int x_left = gi->x - xoffset_left;
5619   int x_right = gi->x + gi->width + xoffset_right;
5620   int y = gi->y + yoffset;
5621   boolean checked =
5622     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5623
5624   if (radiobutton_info[id].text_left)
5625     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5626
5627   if (radiobutton_info[id].text_right)
5628     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5629
5630   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5631
5632   MapGadget(gi);
5633 }
5634
5635 static void MapCheckbuttonGadget(int id)
5636 {
5637   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5638   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5639   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5640   int yoffset = ED_BORDER_SIZE;
5641   int x_left, x_right, y;       /* set after gadget position was modified */
5642
5643   /* set position for gadgets with dynamically determined position */
5644   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5645     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5646   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5647
5648   x_left = gi->x - xoffset_left;
5649   x_right = gi->x + gi->width + xoffset_right;
5650   y = gi->y + yoffset;
5651
5652   if (checkbutton_info[id].text_left)
5653     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5654
5655   if (checkbutton_info[id].text_right)
5656     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5657
5658   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5659
5660   MapGadget(gi);
5661 }
5662
5663 static void MapMainDrawingArea()
5664 {
5665   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5666   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5667   int i;
5668
5669   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5670   {
5671     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5672           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5673          no_horizontal_scrollbar) ||
5674         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5675           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5676          no_vertical_scrollbar))
5677       continue;
5678
5679     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5680   }
5681
5682   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5683   {
5684     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5685         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5686       continue;
5687
5688     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5689   }
5690
5691   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5692 }
5693
5694 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5695 {
5696   int i;
5697
5698   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5699   {
5700     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5701         i == GADGET_ID_CUSTOM_COPY_TO ||
5702         i == GADGET_ID_CUSTOM_EXCHANGE ||
5703         i == GADGET_ID_CUSTOM_COPY ||
5704         i == GADGET_ID_CUSTOM_PASTE)
5705     {
5706       if (map)
5707         MapGadget(level_editor_gadget[i]);
5708       else
5709         UnmapGadget(level_editor_gadget[i]);
5710     }
5711   }
5712 }
5713
5714 static void MapLevelEditorToolboxCustomGadgets()
5715 {
5716   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5717 }
5718
5719 static void UnmapLevelEditorToolboxCustomGadgets()
5720 {
5721   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5722 }
5723
5724 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5725 {
5726   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5727   int i;
5728
5729   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5730   {
5731     if (i != GADGET_ID_SINGLE_ITEMS &&
5732         i != GADGET_ID_PROPERTIES &&
5733         i != GADGET_ID_PICK_ELEMENT)
5734     {
5735       struct GadgetInfo *gi = level_editor_gadget[i];
5736
5737       if (map)
5738         MapGadget(gi);
5739       else
5740       {
5741         UnmapGadget(gi);
5742
5743         BlitBitmap(gd_bitmap, drawto,
5744                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5745                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5746                    gi->width, gi->height, gi->x, gi->y);
5747
5748         redraw_mask |= REDRAW_DOOR_3;
5749       }
5750     }
5751   }
5752 }
5753
5754 static void MapLevelEditorToolboxDrawingGadgets()
5755 {
5756   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5757 }
5758
5759 static void UnmapLevelEditorToolboxDrawingGadgets()
5760 {
5761   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5762 }
5763
5764 static void UnmapDrawingArea(int id)
5765 {
5766   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5767 }
5768
5769 static void UnmapLevelEditorWindowGadgets()
5770 {
5771   int i;
5772
5773   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5774     if (level_editor_gadget[i]->x < SX + SXSIZE)
5775       UnmapGadget(level_editor_gadget[i]);
5776 }
5777
5778 void UnmapLevelEditorGadgets()
5779 {
5780   int i;
5781
5782   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5783     UnmapGadget(level_editor_gadget[i]);
5784 }
5785
5786 static void ResetUndoBuffer()
5787 {
5788   undo_buffer_position = -1;
5789   undo_buffer_steps = -1;
5790   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5791
5792   level.changed = FALSE;
5793 }
5794
5795 static void DrawEditModeWindow()
5796 {
5797   ModifyEditorElementList();
5798   RedrawDrawingElements();
5799
5800   if (edit_mode == ED_MODE_INFO)
5801     DrawLevelInfoWindow();
5802   else if (edit_mode == ED_MODE_PROPERTIES)
5803     DrawPropertiesWindow();
5804   else  /* edit_mode == ED_MODE_DRAWING */
5805     DrawDrawingWindow();
5806 }
5807
5808 static boolean LevelChanged()
5809 {
5810   boolean field_changed = FALSE;
5811   int x, y;
5812
5813   if (leveldir_current->readonly)
5814     return FALSE;
5815
5816   for (y = 0; y < lev_fieldy; y++) 
5817     for (x = 0; x < lev_fieldx; x++)
5818       if (Feld[x][y] != level.field[x][y])
5819         field_changed = TRUE;
5820
5821   return (level.changed || field_changed);
5822 }
5823
5824 static boolean LevelContainsPlayer()
5825 {
5826   boolean player_found = FALSE;
5827   int x, y;
5828
5829   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5830
5831   for (y = 0; y < lev_fieldy; y++) 
5832     for (x = 0; x < lev_fieldx; x++)
5833       if (Feld[x][y] == EL_PLAYER_1 ||
5834           Feld[x][y] == EL_SP_MURPHY) 
5835         player_found = TRUE;
5836
5837   return player_found;
5838 }
5839
5840 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5841                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5842 {
5843   int x, y;
5844
5845   for (x = 0; x < lev_fieldx; x++)
5846     for (y = 0; y < lev_fieldy; y++) 
5847       dst[x][y] = src[x][y];
5848 }
5849
5850 static int setSelectboxValue(int selectbox_id, int new_value)
5851 {
5852   int new_index_value = 0;
5853   int i;
5854
5855   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5856     if (selectbox_info[selectbox_id].options[i].value == new_value)
5857       new_index_value = i;
5858
5859   *selectbox_info[selectbox_id].value =
5860     selectbox_info[selectbox_id].options[new_index_value].value;
5861
5862   return new_index_value;
5863 }
5864
5865 static void copy_custom_element_settings(int element_from, int element_to)
5866 {
5867   struct ElementInfo *ei_from = &element_info[element_from];
5868   struct ElementInfo *ei_to = &element_info[element_to];
5869   int i, x, y;
5870
5871   /* ---------- copy element description ---------- */
5872   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5873     ei_to->description[i] = ei_from->description[i];
5874
5875   /* ---------- copy element base properties ---------- */
5876   Properties[element_to][EP_BITFIELD_BASE] =
5877     Properties[element_from][EP_BITFIELD_BASE];
5878
5879   /* ---------- copy custom property values ---------- */
5880
5881   ei_to->use_gfx_element = ei_from->use_gfx_element;
5882   ei_to->gfx_element = ei_from->gfx_element;
5883
5884   ei_to->access_direction = ei_from->access_direction;
5885
5886   ei_to->collect_score_initial = ei_from->collect_score_initial;
5887   ei_to->collect_count_initial = ei_from->collect_count_initial;
5888
5889   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5890   ei_to->push_delay_random = ei_from->push_delay_random;
5891   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5892   ei_to->drop_delay_random = ei_from->drop_delay_random;
5893   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5894   ei_to->move_delay_random = ei_from->move_delay_random;
5895
5896   ei_to->move_pattern = ei_from->move_pattern;
5897   ei_to->move_direction_initial = ei_from->move_direction_initial;
5898   ei_to->move_stepsize = ei_from->move_stepsize;
5899
5900   ei_to->move_enter_element = ei_from->move_enter_element;
5901   ei_to->move_leave_element = ei_from->move_leave_element;
5902   ei_to->move_leave_type = ei_from->move_leave_type;
5903
5904   ei_to->slippery_type = ei_from->slippery_type;
5905
5906   for (y = 0; y < 3; y++)
5907     for (x = 0; x < 3; x++)
5908       ei_to->content.e[x][y] = ei_from->content.e[x][y];
5909
5910   ei_to->explosion_type = ei_from->explosion_type;
5911   ei_to->explosion_delay = ei_from->explosion_delay;
5912   ei_to->ignition_delay = ei_from->ignition_delay;
5913
5914   /* ---------- reinitialize and copy change pages ---------- */
5915
5916   ei_to->num_change_pages = ei_from->num_change_pages;
5917   ei_to->current_change_page = ei_from->current_change_page;
5918
5919   setElementChangePages(ei_to, ei_to->num_change_pages);
5920
5921   for (i=0; i < ei_to->num_change_pages; i++)
5922     ei_to->change_page[i] = ei_from->change_page[i];
5923
5924   /* ---------- copy group element info ---------- */
5925   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5926     *ei_to->group = *ei_from->group;
5927
5928   /* mark this custom element as modified */
5929   ei_to->modified_settings = TRUE;
5930 }
5931
5932 static void replace_custom_element_in_settings(int element_from,
5933                                                int element_to)
5934 {
5935   int i, j, x, y;
5936
5937   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5938   {
5939     struct ElementInfo *ei = &element_info[i];
5940
5941     for (y = 0; y < 3; y++)
5942       for (x = 0; x < 3; x++)
5943         if (ei->content.e[x][y] == element_from)
5944           ei->content.e[x][y] = element_to;
5945
5946     for (j = 0; j < ei->num_change_pages; j++)
5947     {
5948       struct ElementChangeInfo *change = &ei->change_page[j];
5949
5950       if (change->target_element == element_from)
5951         change->target_element = element_to;
5952
5953       if (change->trigger_element == element_from)
5954         change->trigger_element = element_to;
5955
5956       for (y = 0; y < 3; y++)
5957         for (x = 0; x < 3; x++)
5958           if (change->target_content.e[x][y] == element_from)
5959             change->target_content.e[x][y] = element_to;
5960     }
5961
5962     if (ei->group != NULL)                              /* group or internal */
5963       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5964         if (ei->group->element[j] == element_from)
5965           ei->group->element[j] = element_to;
5966   }
5967 }
5968
5969 static void replace_custom_element_in_playfield(int element_from,
5970                                                 int element_to)
5971 {
5972   int x, y;
5973
5974   for (x = 0; x < lev_fieldx; x++)
5975     for (y = 0; y < lev_fieldy; y++)
5976       if (Feld[x][y] == element_from)
5977         Feld[x][y] = element_to;
5978 }
5979
5980 static boolean CopyCustomElement(int element_old, int element_new,
5981                                  int copy_mode)
5982 {
5983   if (copy_mode == GADGET_ID_CUSTOM_COPY)
5984   {
5985     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5986                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5987     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5988   }
5989   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5990   {
5991     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5992                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5993     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5994
5995     level.changed = TRUE;
5996   }
5997   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5998   {
5999     Request("Please choose custom element !", REQ_CONFIRM);
6000
6001     return FALSE;
6002   }
6003   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6004   {
6005     Request("Please choose group element !", REQ_CONFIRM);
6006
6007     return FALSE;
6008   }
6009   else
6010   {
6011     level.changed = TRUE;
6012   }
6013
6014   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6015   {
6016     copy_custom_element_settings(element_new, element_old);
6017   }
6018   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6019   {
6020     copy_custom_element_settings(element_old, element_new);
6021   }
6022   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6023   {
6024     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6025     copy_custom_element_settings(element_new, element_old);
6026     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6027
6028     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6029     replace_custom_element_in_settings(element_new, element_old);
6030     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6031
6032     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6033     replace_custom_element_in_playfield(element_new, element_old);
6034     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6035   }
6036
6037   UpdateCustomElementGraphicGadgets();
6038   DrawPropertiesWindow();
6039
6040   return TRUE;
6041 }
6042
6043 static void CopyCustomElementPropertiesToEditor(int element)
6044 {
6045   int i;
6046   int current_change_page = element_info[element].current_change_page;
6047
6048   /* dynamically (re)build selectbox for selecting change page */
6049   for (i = 0; i < element_info[element].num_change_pages; i++)
6050   {
6051     sprintf(options_change_page_strings[i], "%d", i + 1);
6052
6053     options_change_page[i].value = i;
6054     options_change_page[i].text = options_change_page_strings[i];
6055   }
6056
6057   options_change_page[i].value = -1;
6058   options_change_page[i].text = NULL;
6059
6060   /* needed here to initialize combined element properties */
6061   InitElementPropertiesEngine(level.game_version);
6062
6063   element_info[element].change =
6064     &element_info[element].change_page[current_change_page];
6065
6066   custom_element = element_info[element];
6067   custom_element_change = *element_info[element].change;
6068
6069   /* needed to initially set selectbox value variables to reliable defaults */
6070   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6071     setSelectboxValue(i, *selectbox_info[i].value);
6072
6073   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6074     custom_element_properties[i] = HAS_PROPERTY(element, i);
6075
6076   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6077     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6078
6079   /* ---------- element settings: configure (custom elements) ------------- */
6080
6081   /* set accessible layer selectbox help value */
6082   custom_element.access_type =
6083     (IS_WALKABLE(element) ? EP_WALKABLE :
6084      IS_PASSABLE(element) ? EP_PASSABLE :
6085      custom_element.access_type);
6086   custom_element.access_layer =
6087     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6088      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6089      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6090      custom_element.access_layer);
6091   custom_element.access_protected =
6092     (IS_PROTECTED(element) ? 1 : 0);
6093   custom_element_properties[EP_ACCESSIBLE] =
6094     (IS_ACCESSIBLE_OVER(element) ||
6095      IS_ACCESSIBLE_INSIDE(element) ||
6096      IS_ACCESSIBLE_UNDER(element));
6097
6098   /* set walk-to-object action selectbox help value */
6099   custom_element.walk_to_action =
6100     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6101      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6102      IS_DROPPABLE(element) ? EP_DROPPABLE :
6103      IS_THROWABLE(element) ? EP_THROWABLE :
6104      IS_PUSHABLE(element) ? EP_PUSHABLE :
6105      custom_element.walk_to_action);
6106   custom_element_properties[EP_WALK_TO_OBJECT] =
6107     (IS_DIGGABLE(element) ||
6108      IS_COLLECTIBLE_ONLY(element) ||
6109      IS_DROPPABLE(element) ||
6110      IS_THROWABLE(element) ||
6111      IS_PUSHABLE(element));
6112
6113   /* set smash targets selectbox help value */
6114   custom_element.smash_targets =
6115     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6116      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6117      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6118      custom_element.smash_targets);
6119   custom_element_properties[EP_CAN_SMASH] =
6120     (CAN_SMASH_EVERYTHING(element) ||
6121      CAN_SMASH_ENEMIES(element) ||
6122      CAN_SMASH_PLAYER(element));
6123
6124   /* set deadliness selectbox help value */
6125   custom_element.deadliness =
6126     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6127      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6128      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6129      custom_element.deadliness);
6130   custom_element_properties[EP_DEADLY] =
6131     (DONT_TOUCH(element) ||
6132      DONT_COLLIDE_WITH(element) ||
6133      DONT_RUN_INTO(element));
6134
6135   /* ---------- element settings: advanced (custom elements) --------------- */
6136
6137   /* set "change by direct action" selectbox help value */
6138   custom_element_change.direct_action =
6139     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6140      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6141      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6142      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6143      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6144      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6145      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6146      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6147      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6148      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6149      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6150      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6151      HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO) ? CE_COUNT_AT_ZERO :
6152      custom_element_change.direct_action);
6153
6154   /* set "change by other element action" selectbox help value */
6155   custom_element_change.other_action =
6156     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6157      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6158      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6159      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6160      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6161      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6162      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6163      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6164      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6165      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6166      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6167      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6168      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6169      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6170      HAS_CHANGE_EVENT(element, CE_COUNT_AT_ZERO_OF_X) ? CE_COUNT_AT_ZERO_OF_X :
6171      custom_element_change.other_action);
6172 }
6173
6174 static void CopyGroupElementPropertiesToEditor(int element)
6175 {
6176   group_element_info = *element_info[element].group;
6177   custom_element = element_info[element];       /* needed for description */
6178 }
6179
6180 static void CopyClassicElementPropertiesToEditor(int element)
6181 {
6182   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6183     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6184       getMoveIntoAcidProperty(&level, element);
6185
6186   if (MAYBE_DONT_COLLIDE_WITH(element))
6187     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6188       getDontCollideWithProperty(&level, element);
6189 }
6190
6191 static void CopyElementPropertiesToEditor(int element)
6192 {
6193   if (IS_CUSTOM_ELEMENT(element))
6194     CopyCustomElementPropertiesToEditor(element);
6195   else if (IS_GROUP_ELEMENT(element))
6196     CopyGroupElementPropertiesToEditor(element);
6197   else
6198     CopyClassicElementPropertiesToEditor(element);
6199 }
6200
6201 static void CopyCustomElementPropertiesToGame(int element)
6202 {
6203   int i;
6204   int access_type_and_layer;
6205
6206   /* mark that this custom element has been modified */
6207   custom_element.modified_settings = TRUE;
6208   level.changed = TRUE;
6209
6210   if (level.use_custom_template)
6211   {
6212     if (Request("Copy and modify level template ?", REQ_ASK))
6213     {
6214       level.use_custom_template = FALSE;
6215       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6216                    GDI_CHECKED, FALSE, GDI_END);
6217     }
6218     else
6219     {
6220       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6221
6222       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6223     }
6224   }
6225
6226   element_info[element] = custom_element;
6227   *element_info[element].change = custom_element_change;
6228
6229   /* ---------- element settings: configure (custom elements) ------------- */
6230
6231   /* set accessible property from checkbox and selectbox */
6232   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6233   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6234   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6235   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6236   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6237   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6238   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6239                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6240                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6241   custom_element_properties[access_type_and_layer] =
6242     custom_element_properties[EP_ACCESSIBLE];
6243   custom_element_properties[EP_PROTECTED] =
6244     (custom_element.access_protected != 0 &&
6245      custom_element_properties[EP_ACCESSIBLE]);
6246
6247   /* set walk-to-object property from checkbox and selectbox */
6248   custom_element_properties[EP_DIGGABLE] = FALSE;
6249   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6250   custom_element_properties[EP_DROPPABLE] = FALSE;
6251   custom_element_properties[EP_THROWABLE] = FALSE;
6252   custom_element_properties[EP_PUSHABLE] = FALSE;
6253   custom_element_properties[custom_element.walk_to_action] =
6254     custom_element_properties[EP_WALK_TO_OBJECT];
6255
6256   /* set smash property from checkbox and selectbox */
6257   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6258   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6259   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6260   custom_element_properties[custom_element.smash_targets] =
6261     custom_element_properties[EP_CAN_SMASH];
6262
6263   /* set deadliness property from checkbox and selectbox */
6264   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6265   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6266   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6267   custom_element_properties[custom_element.deadliness] =
6268     custom_element_properties[EP_DEADLY];
6269
6270   /* ---------- element settings: advanced (custom elements) --------------- */
6271
6272   /* set player change event from checkbox and selectbox */
6273   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6274   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6275   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6276   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6277   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6278   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6279   custom_element_change_events[CE_SWITCHED] = FALSE;
6280   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6281   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6282   custom_element_change_events[CE_BLOCKED] = FALSE;
6283   custom_element_change_events[CE_IMPACT] = FALSE;
6284   custom_element_change_events[CE_SMASHED] = FALSE;
6285   custom_element_change_events[CE_COUNT_AT_ZERO] = FALSE;
6286   custom_element_change_events[custom_element_change.direct_action] =
6287     custom_element_change_events[CE_BY_DIRECT_ACTION];
6288
6289   /* set other element action change event from checkbox and selectbox */
6290   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6291   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6292   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6293   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6294   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6295   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6296   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6297   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6298   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6299   custom_element_change_events[CE_HITTING_X] = FALSE;
6300   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6301   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6302   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6303   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6304   custom_element_change_events[CE_COUNT_AT_ZERO_OF_X] = FALSE;
6305   custom_element_change_events[custom_element_change.other_action] =
6306     custom_element_change_events[CE_BY_OTHER_ACTION];
6307
6308   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6309     SET_PROPERTY(element, i, custom_element_properties[i]);
6310
6311   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6312     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6313
6314   /* copy change events also to special level editor variable */
6315   custom_element = element_info[element];
6316   custom_element_change = *element_info[element].change;
6317 }
6318
6319 static void CopyGroupElementPropertiesToGame(int element)
6320 {
6321   element_info[element] = custom_element;
6322   *element_info[element].group = group_element_info;
6323
6324   /* mark that this group element has been modified */
6325   element_info[element].modified_settings = TRUE;
6326   level.changed = TRUE;
6327 }
6328
6329 static void CopyClassicElementPropertiesToGame(int element)
6330 {
6331   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6332     setMoveIntoAcidProperty(&level, element,
6333                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6334
6335   if (MAYBE_DONT_COLLIDE_WITH(element))
6336     setDontCollideWithProperty(&level, element,
6337                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6338 }
6339
6340 static void CopyElementPropertiesToGame(int element)
6341 {
6342   if (IS_CUSTOM_ELEMENT(element))
6343     CopyCustomElementPropertiesToGame(element);
6344   else if (IS_GROUP_ELEMENT(element))
6345     CopyGroupElementPropertiesToGame(element);
6346   else
6347     CopyClassicElementPropertiesToGame(element);
6348 }
6349
6350 void DrawLevelEd()
6351 {
6352   CloseDoor(DOOR_CLOSE_ALL);
6353   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6354
6355   if (level_editor_test_game)
6356   {
6357     CopyPlayfield(level.field, Feld);
6358     CopyPlayfield(FieldBackup, level.field);
6359
6360     level_editor_test_game = FALSE;
6361   }
6362   else
6363   {
6364     edit_mode = ED_MODE_DRAWING;
6365     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6366
6367     ResetUndoBuffer();
6368
6369     level_xpos = -1;
6370     level_ypos = -1;
6371   }
6372
6373   /* copy default editor door content to main double buffer */
6374   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6375              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6376
6377   /* draw bigger door */
6378   DrawSpecialEditorDoor();
6379
6380   /* draw new control window */
6381   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6382              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6383
6384   redraw_mask |= REDRAW_ALL;
6385
6386   ReinitializeElementListButtons();     /* custom element may look different */
6387
6388   UnmapTapeButtons();
6389   MapControlButtons();
6390
6391   DrawEditModeWindow();
6392
6393   /* copy actual editor door content to door double buffer for OpenDoor() */
6394   BlitBitmap(drawto, bitmap_db_door,
6395              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6396
6397   OpenDoor(DOOR_OPEN_1);
6398 }
6399
6400 static void AdjustDrawingAreaGadgets()
6401 {
6402   int ed_xsize = lev_fieldx + 2;
6403   int ed_ysize = lev_fieldy + 2;
6404   int max_ed_fieldx = MAX_ED_FIELDX;
6405   int max_ed_fieldy = MAX_ED_FIELDY;
6406   boolean horizontal_scrollbar_needed;
6407   boolean vertical_scrollbar_needed;
6408   int x, y, width, height;
6409   int xoffset, yoffset;
6410
6411   /* check if we need any scrollbars */
6412   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6413   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6414
6415   /* check if we have a smaller editor field because of scrollbars */
6416   if (horizontal_scrollbar_needed)
6417     max_ed_fieldy = MAX_ED_FIELDY - 1;
6418   if (vertical_scrollbar_needed)
6419     max_ed_fieldx = MAX_ED_FIELDX - 1;
6420
6421   /* check again if we now need more scrollbars because of less space */
6422   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6423   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6424
6425   /* check if editor field gets even smaller after adding new scrollbars */
6426   if (horizontal_scrollbar_needed)
6427     max_ed_fieldy = MAX_ED_FIELDY - 1;
6428   if (vertical_scrollbar_needed)
6429     max_ed_fieldx = MAX_ED_FIELDX - 1;
6430
6431   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6432   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6433
6434   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6435                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6436                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6437                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6438                GDI_END);
6439
6440   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6441   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6442
6443   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6444   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6445
6446   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6447   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6448
6449   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6450   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6451
6452   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6453                GDI_WIDTH, width,
6454                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6455                GDI_END);
6456   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6457                GDI_HEIGHT, height,
6458                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6459                GDI_END);
6460 }
6461
6462 static void AdjustLevelScrollPosition()
6463 {
6464   if (level_xpos < -1)
6465     level_xpos = -1;
6466   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6467     level_xpos = lev_fieldx - ed_fieldx + 1;
6468   if (lev_fieldx < ed_fieldx - 2)
6469     level_xpos = -1;
6470
6471   if (level_ypos < -1)
6472     level_ypos = -1;
6473   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6474     level_ypos = lev_fieldy - ed_fieldy + 1;
6475   if (lev_fieldy < ed_fieldy - 2)
6476     level_ypos = -1;
6477 }
6478
6479 static void AdjustEditorScrollbar(int id)
6480 {
6481   struct GadgetInfo *gi = level_editor_gadget[id];
6482   int items_max, items_visible, item_position;
6483
6484   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6485   {
6486     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6487     items_visible = ed_fieldx;
6488     item_position = level_xpos + 1;
6489   }
6490   else
6491   {
6492     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6493     items_visible = ed_fieldy;
6494     item_position = level_ypos + 1;
6495   }
6496
6497   if (item_position > items_max - items_visible)
6498     item_position = items_max - items_visible;
6499
6500   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6501                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6502 }
6503
6504 static void ModifyEditorCounterValue(int counter_id, int new_value)
6505 {
6506   int *counter_value = counterbutton_info[counter_id].value;
6507   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6508   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6509
6510   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6511
6512   if (counter_value != NULL)
6513     *counter_value = gi->textinput.number_value;
6514 }
6515
6516 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6517 {
6518   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6519   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6520
6521   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6522 }
6523
6524 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6525 {
6526   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6527   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6528   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6529
6530   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6531 }
6532
6533 static void ModifyEditorSelectboxOptions(int selectbox_id,
6534                                          struct ValueTextInfo *options)
6535 {
6536   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6537   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6538
6539   selectbox_info[selectbox_id].options = options;
6540
6541   /* set index to zero -- list may be shorter now (correct later, if needed) */
6542   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6543                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6544 }
6545
6546 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6547 {
6548   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6549   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6550
6551   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6552 }
6553
6554 static void ModifyEditorElementList()
6555 {
6556   int i;
6557
6558   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6559   {
6560     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6561     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6562     struct GadgetDesign *gd = &gi->deco.design;
6563     int element = editor_elements[element_shift + i];
6564
6565     UnmapGadget(gi);
6566     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6567     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6568     MapGadget(gi);
6569   }
6570 }
6571
6572 static void PickDrawingElement(int button, int element)
6573 {
6574   if (button < 1 || button > 3)
6575     return;
6576
6577   if (button == 1)
6578   {
6579     new_element1 = element;
6580     DrawMiniGraphicExt(drawto,
6581                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6582                        el2edimg(new_element1));
6583   }
6584   else if (button == 2)
6585   {
6586     new_element2 = element;
6587     DrawMiniGraphicExt(drawto,
6588                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6589                        el2edimg(new_element2));
6590   }
6591   else
6592   {
6593     new_element3 = element;
6594     DrawMiniGraphicExt(drawto,
6595                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6596                        el2edimg(new_element3));
6597   }
6598
6599   redraw_mask |= REDRAW_DOOR_1;
6600 }
6601
6602 static void RedrawDrawingElements()
6603 {
6604   PickDrawingElement(1, new_element1);
6605   PickDrawingElement(2, new_element2);
6606   PickDrawingElement(3, new_element3);
6607 }
6608
6609 static void DrawDrawingWindow()
6610 {
6611   stick_element_properties_window = FALSE;
6612
6613   SetMainBackgroundImage(IMG_UNDEFINED);
6614   ClearWindow();
6615
6616   UnmapLevelEditorWindowGadgets();
6617   UnmapLevelEditorToolboxCustomGadgets();
6618
6619   AdjustDrawingAreaGadgets();
6620   AdjustLevelScrollPosition();
6621   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6622   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6623
6624   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6625
6626   MapMainDrawingArea();
6627   MapLevelEditorToolboxDrawingGadgets();
6628 }
6629
6630 static void DrawLevelInfoWindow()
6631 {
6632   int i;
6633
6634   stick_element_properties_window = FALSE;
6635
6636   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6637   ClearWindow();
6638   UnmapLevelEditorWindowGadgets();
6639
6640   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6641            "Level Settings", FONT_TITLE_1);
6642   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6643            "Editor Settings", FONT_TITLE_1);
6644
6645   /* draw counter gadgets */
6646   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6647     MapCounterButtons(i);
6648
6649   /* draw selectbox gadgets */
6650   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6651     MapSelectboxGadget(i);
6652
6653   /* draw checkbutton gadgets */
6654   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6655     MapCheckbuttonGadget(i);
6656
6657   /* draw radiobutton gadgets */
6658   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6659     MapRadiobuttonGadget(i);
6660
6661   /* draw text input gadgets */
6662   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6663     MapTextInputGadget(i);
6664
6665   /* draw drawing area */
6666   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6667 }
6668
6669 static void DrawCustomContentArea()
6670 {
6671   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6672   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6673   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6674   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6675   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6676   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6677
6678   /* add distance for potential left text (without drawing area border) */
6679   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6680
6681   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6682
6683   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6684 }
6685
6686 static void DrawCustomChangeContentArea()
6687 {
6688   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6689   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6690   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6691   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6692   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6693   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6694
6695   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6696
6697   MapDrawingArea(id);
6698 }
6699
6700 static void DrawYamYamContentAreas()
6701 {
6702   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6703   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6704   int i;
6705
6706   /* display counter to choose number of element content areas */
6707   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6708
6709   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6710   {
6711     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6712
6713     if (i < level.num_yamyam_contents)
6714     {
6715       MapDrawingArea(id);
6716     }
6717     else
6718     {
6719       int font_height = getFontHeight(FONT_TEXT_1);
6720
6721       UnmapDrawingArea(id);
6722
6723       /* delete content areas in case of reducing number of them */
6724       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6725                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6726                      4 * MINI_TILEX,
6727                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6728     }
6729   }
6730
6731   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6732   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6733   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6734 }
6735
6736 static void DrawMagicBallContentAreas()
6737 {
6738   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6739   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6740   int i;
6741
6742   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6743     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6744
6745   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6746   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6747   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6748 }
6749
6750 static void DrawGroupElementArea(int element)
6751 {
6752   int num_elements = group_element_info.num_elements;
6753   int id = ED_DRAWING_ID_GROUP_CONTENT;
6754   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6755   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6756   int xsize = MAX_ELEMENTS_IN_GROUP;
6757   int ysize = 1;
6758
6759   if (drawingarea_info[id].text_left != NULL)
6760     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6761
6762   UnmapDrawingArea(id);
6763
6764   ModifyEditorDrawingArea(id, num_elements, 1);
6765
6766   /* delete content areas in case of reducing number of them */
6767   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6768
6769   MapDrawingArea(id);
6770 }
6771
6772 static void DrawEnvelopeTextArea(int envelope_nr)
6773 {
6774   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6775   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6776
6777   UnmapGadget(gi);
6778   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6779
6780   if (envelope_nr != -1)
6781     textarea_info[id].value = level.envelope_text[envelope_nr];
6782
6783   ModifyGadget(gi, GDI_AREA_SIZE,
6784                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6785                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6786                GDI_END);
6787
6788   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6789 }
6790
6791 char *getElementDescriptionFilename(int element)
6792 {
6793   char *docs_dir = options.docs_directory;
6794   char *elements_subdir = "elements";
6795   static char *filename = NULL;
6796   char basename[MAX_FILENAME_LEN];
6797
6798   checked_free(filename);
6799
6800   /* 1st try: look for element description file for exactly this element */
6801   sprintf(basename, "%s.txt", element_info[element].token_name);
6802   filename = getPath3(docs_dir, elements_subdir, basename);
6803   if (fileExists(filename))
6804     return filename;
6805
6806   free(filename);
6807
6808   /* 2nd try: look for element description file for this element's class */
6809   sprintf(basename, "%s.txt", element_info[element].class_name);
6810   filename = getPath3(docs_dir, elements_subdir, basename);
6811   if (fileExists(filename))
6812     return filename;
6813
6814   return NULL;
6815 }
6816
6817 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6818 {
6819   int font_height = getFontHeight(font_nr);
6820   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6821   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6822   int sx = SX + pad_x;
6823   int sy = SY + pad_y;
6824   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6825
6826   if (start_line >= max_lines_per_screen)
6827     return FALSE;
6828
6829   DrawText(sx, sy + start_line * font_height, text, font_nr);
6830
6831   return TRUE;
6832 }
6833
6834 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6835 {
6836   int font_nr = FONT_TEXT_2;
6837   int font_width = getFontWidth(font_nr);
6838   int font_height = getFontHeight(font_nr);
6839   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6840   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6841   int sx = SX + pad_x;
6842   int sy = SY + pad_y + start_line * font_height;
6843   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6844   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6845
6846   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6847                           max_lines_per_screen);
6848 }
6849
6850 static void DrawPropertiesTabulatorGadgets()
6851 {
6852   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6853   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6854   int gd_x = gd->x + gd_gi->border.width / 2;
6855   int gd_y = gd->y + gd_gi->height - 1;
6856   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6857   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6858   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6859   int max_tabs = 4;
6860   int i;
6861
6862   /* draw additional "advanced" tabulator for custom elements */
6863   if (IS_CUSTOM_ELEMENT(properties_element))
6864     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6865
6866   for (i = id_first; i <= id_last; i++)
6867   {
6868     int gadget_id = textbutton_info[i].gadget_id;
6869     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6870     boolean active = (i != edit_mode_properties);
6871
6872     /* use "config 1" and "config 2" instead of "config" */
6873     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6874         IS_CUSTOM_ELEMENT(properties_element))
6875       continue;
6876
6877     /* draw background line below tabulator button */
6878     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6879
6880     /* draw solid line below inactive tabulator buttons */
6881     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6882       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6883
6884     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6885     MapTextbuttonGadget(i);
6886   }
6887
6888   /* draw little border line below tabulator buttons */
6889   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6890     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6891                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6892                   ED_GADGET_DISTANCE, tab_color);
6893 }
6894
6895 static void DrawPropertiesInfo()
6896 {
6897   static struct
6898   {
6899     int value;
6900     char *text;
6901   }
6902   properties[] =
6903   {
6904     /* configurable properties */
6905
6906     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6907     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6908     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6909     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6910     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6911     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6912     { EP_PROTECTED,             "- player is protected by it"           },
6913
6914     { EP_DIGGABLE,              "- can be digged away"                  },
6915     { EP_COLLECTIBLE,           "- can be collected"                    },
6916     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6917     { EP_THROWABLE,             "- can be thrown after collecting"      },
6918     { EP_PUSHABLE,              "- can be pushed"                       },
6919
6920     { EP_CAN_FALL,              "- can fall"                            },
6921     { EP_CAN_MOVE,              "- can move"                            },
6922
6923     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6924 #if 0
6925     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6926 #endif
6927     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6928
6929     { EP_SLIPPERY,              "- slippery for falling elements"       },
6930     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6931
6932     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6933     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6934     { EP_DONT_TOUCH,            "- deadly when touching"                },
6935
6936     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6937
6938     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6939     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6940     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6941
6942     { EP_CAN_CHANGE,            "- can change to other element"         },
6943
6944     /* pre-defined properties */
6945     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6946     { EP_SWITCHABLE,            "- can be switched"                     },
6947     { EP_HAS_CONTENT,           "- can contain other elements"          },
6948
6949     { -1,                       NULL                                    }
6950   };
6951   char *filename = getElementDescriptionFilename(properties_element);
6952   char *percentage_text = "In this level:";
6953   char *properties_text = "Standard properties:";
6954   float percentage;
6955   int num_elements_in_level;
6956   int num_standard_properties = 0;
6957   int font1_nr = FONT_TEXT_1;
6958   int font2_nr = FONT_TEXT_2;
6959   int font1_width = getFontWidth(font1_nr);
6960   int font2_height = getFontHeight(font2_nr);
6961   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6962   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6963   int screen_line = 0;
6964   int i, x, y;
6965
6966 #if DEBUG
6967   if (IS_CUSTOM_ELEMENT(properties_element))
6968   {
6969     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6970               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6971     screen_line++;
6972   }
6973   else if (IS_GROUP_ELEMENT(properties_element))
6974   {
6975     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6976               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6977     screen_line++;
6978   }
6979 #endif
6980
6981   /* ----- print number of elements / percentage of this element in level */
6982
6983   num_elements_in_level = 0;
6984   for (y = 0; y < lev_fieldy; y++) 
6985     for (x = 0; x < lev_fieldx; x++)
6986       if (Feld[x][y] == properties_element)
6987         num_elements_in_level++;
6988   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6989
6990   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6991             percentage_text);
6992   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6993             pad_y + screen_line++ * font2_height, font2_nr,
6994             "%d (%.2f%%)", num_elements_in_level, percentage);
6995
6996   screen_line++;
6997
6998   /* ----- print standard properties of this element */
6999
7000   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7001             properties_text);
7002
7003   for (i = 0; properties[i].value != -1; i++)
7004   {
7005     if (!HAS_PROPERTY(properties_element, properties[i].value))
7006       continue;
7007
7008     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7009               properties[i].text);
7010     num_standard_properties++;
7011   }
7012
7013   if (num_standard_properties == 0)
7014     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7015               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7016
7017   screen_line++;
7018
7019   /* ----- print special description of this element */
7020
7021   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7022   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7023     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7024 }
7025
7026 #define TEXT_COLLECTING         "Score for collecting"
7027 #define TEXT_SMASHING           "Score for smashing"
7028 #define TEXT_SLURPING           "Score for slurping"
7029 #define TEXT_CRACKING           "Score for cracking"
7030 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7031 #define TEXT_DURATION           "Duration when activated"
7032 #define TEXT_BALL_DELAY         "Element generation delay"
7033 #define TEXT_MOVE_SPEED         "Speed of android moving"
7034 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7035 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7036 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7037 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7038 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7039 #define TEXT_TIME_BONUS         "Extra time to solve level"
7040
7041 static struct
7042 {
7043   int element;
7044   int *value;
7045   char *text;
7046 } elements_with_counter[] =
7047 {
7048   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7049   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7050   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7051   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7052   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7053   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7054   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7055   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7056   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7057   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7058   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7059   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7060   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7061   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7062   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7063   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7064   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7065   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7066   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7067   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7068   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7069   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7070   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7071   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7072   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7073   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7074   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7075   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7076   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7077   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7078   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7079   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7080   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7081   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7082   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7083   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7084   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7085   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7086   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7087   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7088   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7089   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7090   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7091   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7092   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7093   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7094   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7095   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7096   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7097   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7098   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7099   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7100   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7101   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7102   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7103   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7104   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7105   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7106   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7107   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7108   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7109   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7110   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7111   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7112   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7113   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7114
7115 #if 1
7116   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7117   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7118   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7119   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7120   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7121   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7122   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7123   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7124   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7125   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7126   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7127   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7128   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7129   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7130 #endif
7131
7132 #if 1
7133   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7134   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7135   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7136   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7137   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7138   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7139   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7140   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7141 #endif
7142
7143   { -1,                 NULL,                           NULL            }
7144 };
7145
7146 static boolean checkPropertiesConfig(int element)
7147 {
7148   int i;
7149
7150   if (IS_GEM(element) ||
7151       IS_CUSTOM_ELEMENT(element) ||
7152       IS_GROUP_ELEMENT(element) ||
7153       IS_ENVELOPE(element) ||
7154       ELEM_IS_PLAYER(element) ||
7155       HAS_CONTENT(element) ||
7156       CAN_GROW(element) ||
7157       COULD_MOVE_INTO_ACID(element) ||
7158       MAYBE_DONT_COLLIDE_WITH(element))
7159     return TRUE;
7160   else
7161     for (i = 0; elements_with_counter[i].element != -1; i++)
7162       if (elements_with_counter[i].element == element)
7163         return TRUE;
7164
7165   return FALSE;
7166 }
7167
7168 static void DrawPropertiesConfig()
7169 {
7170   int max_num_element_counters = 4;
7171   int num_element_counters = 0;
7172   int i;
7173
7174   if (!checkPropertiesConfig(properties_element))
7175   {
7176     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7177
7178     return;
7179   }
7180
7181   /* check if there are elements where a value can be chosen for */
7182   for (i = 0; elements_with_counter[i].element != -1; i++)
7183   {
7184     if (elements_with_counter[i].element == properties_element)
7185     {
7186       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7187
7188       counterbutton_info[counter_id].y =
7189         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7190                          (CAN_GROW(properties_element) ? 1 : 0) +
7191                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7192                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7193                          num_element_counters);
7194
7195       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7196       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7197
7198       if (properties_element == EL_GAME_OF_LIFE ||
7199           properties_element == EL_BIOMAZE)
7200       {
7201         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7202         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7203       }
7204       else
7205       {
7206         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7207         counterbutton_info[counter_id].min_value = MIN_SCORE;
7208         counterbutton_info[counter_id].max_value = MAX_SCORE;
7209       }
7210
7211       MapCounterButtons(counter_id);
7212
7213       num_element_counters++;
7214       if (num_element_counters >= max_num_element_counters)
7215         break;
7216     }
7217   }
7218
7219   if (HAS_CONTENT(properties_element))
7220   {
7221     /* draw stickybutton gadget */
7222     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7223
7224     if (IS_AMOEBOID(properties_element))
7225       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7226     else if (properties_element == EL_YAMYAM)
7227       DrawYamYamContentAreas();
7228   }
7229
7230   if (properties_element == EL_EMC_MAGIC_BALL)
7231     DrawMagicBallContentAreas();
7232
7233   if (ELEM_IS_PLAYER(properties_element))
7234   {
7235     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7236     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7237                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7238                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7239     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7240     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7241     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7242   }
7243
7244   if (IS_GEM(properties_element))
7245     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7246
7247   if (COULD_MOVE_INTO_ACID(properties_element) &&
7248       !ELEM_IS_PLAYER(properties_element) &&
7249       (!IS_CUSTOM_ELEMENT(properties_element) ||
7250        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7251   {
7252     /* set position for checkbutton for "can move into acid" */
7253     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7254       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7255     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7256       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7257                        HAS_CONTENT(properties_element) ? 1 : 0);
7258
7259     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7260   }
7261
7262   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7263     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7264
7265   if (properties_element == EL_SPRING)
7266     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7267
7268 #if 0
7269   if (properties_element == EL_BALLOON)
7270     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7271 #endif
7272
7273   if (CAN_GROW(properties_element))
7274   {
7275     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7276       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7277
7278     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7279   }
7280
7281   if (IS_ENVELOPE(properties_element))
7282   {
7283     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7284     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7285     int envelope_nr = properties_element - EL_ENVELOPE_1;
7286
7287     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7288     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7289
7290     /* display counter to choose size of envelope text area */
7291     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7292     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7293
7294     DrawEnvelopeTextArea(envelope_nr);
7295   }
7296
7297   if (IS_CUSTOM_ELEMENT(properties_element))
7298   {
7299     /* draw stickybutton gadget */
7300     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7301
7302     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7303     {
7304       /* draw checkbutton gadgets */
7305       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7306            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7307         MapCheckbuttonGadget(i);
7308
7309       /* draw counter gadgets */
7310       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7311            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7312         MapCounterButtons(i);
7313
7314       /* draw selectbox gadgets */
7315       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7316            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7317         MapSelectboxGadget(i);
7318
7319       /* draw textbutton gadgets */
7320       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7321
7322       /* draw text input gadgets */
7323       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7324
7325       /* draw drawing area gadgets */
7326       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7327     }
7328     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7329     {
7330       /* draw checkbutton gadgets */
7331       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7332            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7333         MapCheckbuttonGadget(i);
7334
7335       /* draw counter gadgets */
7336       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7337            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7338         MapCounterButtons(i);
7339
7340       /* draw selectbox gadgets */
7341       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7342            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7343         MapSelectboxGadget(i);
7344
7345       /* draw drawing area gadgets */
7346       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7347       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7348       DrawCustomContentArea();
7349     }
7350   }
7351   else if (IS_GROUP_ELEMENT(properties_element))
7352   {
7353     /* draw stickybutton gadget */
7354     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7355
7356     /* draw checkbutton gadgets */
7357     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7358     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7359
7360     /* draw counter gadgets */
7361     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7362
7363     /* draw selectbox gadgets */
7364     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7365
7366     /* draw textbutton gadgets */
7367     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7368
7369     /* draw drawing area gadgets */
7370     DrawGroupElementArea(properties_element);
7371
7372     /* draw text input gadgets */
7373     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7374
7375     /* draw drawing area gadgets */
7376     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7377   }
7378 }
7379
7380 static void DrawPropertiesChangeDrawingAreas()
7381 {
7382   if (IS_CUSTOM_ELEMENT(properties_element))
7383   {
7384     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7385     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7386
7387     DrawCustomChangeContentArea();
7388   }
7389
7390   redraw_mask |= REDRAW_FIELD;
7391 }
7392
7393 static void DrawPropertiesChange()
7394 {
7395   int i;
7396
7397   for (i = 0; action_arg_options[i].value != -1; i++)
7398   {
7399     if (action_arg_options[i].value == custom_element_change.action_type)
7400     {
7401       int mode = action_arg_options[i].mode;
7402
7403       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7404                                    action_arg_modes[mode]);
7405       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7406                                  custom_element_change.action_mode);
7407
7408       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7409                                    action_arg_options[i].options);
7410       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7411                                  custom_element_change.action_arg);
7412     }
7413   }
7414
7415   /* draw stickybutton gadget */
7416   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7417
7418   /* draw checkbutton gadgets */
7419   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7420        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7421     MapCheckbuttonGadget(i);
7422
7423   /* draw counter gadgets */
7424   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7425        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7426     MapCounterButtons(i);
7427
7428   /* draw selectbox gadgets */
7429   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7430        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7431     MapSelectboxGadget(i);
7432
7433   /* draw textbutton gadgets */
7434   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7435        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7436     MapTextbuttonGadget(i);
7437
7438   /* draw graphicbutton gadgets */
7439   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7440        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7441     MapGraphicbuttonGadget(i);
7442
7443   /* draw drawing area gadgets */
7444   DrawPropertiesChangeDrawingAreas();
7445 }
7446
7447 static void DrawElementName(int x, int y, int element)
7448 {
7449   char *element_name = getElementInfoText(element);
7450   int font_nr = FONT_TEXT_1;
7451   int font_width = getFontWidth(font_nr);
7452   int font_height = getFontHeight(font_nr);
7453   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7454   int max_chars_per_line = max_text_width / font_width;
7455   char buffer[max_chars_per_line + 1];
7456
7457   if (strlen(element_name) <= max_chars_per_line)
7458     DrawTextS(x, y, font_nr, element_name);
7459   else
7460   {
7461     int next_pos = max_chars_per_line;
7462
7463     strncpy(buffer, element_name, max_chars_per_line);
7464     buffer[max_chars_per_line] = '\0';
7465
7466     if (element_name[max_chars_per_line] == ' ')
7467       next_pos++;
7468     else
7469     {
7470       int i;
7471
7472       for (i = max_chars_per_line - 1; i >= 0; i--)
7473         if (buffer[i] == ' ')
7474           break;
7475
7476       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7477       {
7478         buffer[i] = '\0';
7479         next_pos = i + 1;
7480       }
7481     }
7482
7483     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7484
7485     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7486     buffer[max_chars_per_line] = '\0';
7487
7488     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7489   }
7490 }
7491
7492 static void DrawPropertiesWindow()
7493 {
7494   int xstart = 2;
7495   int ystart = 4;
7496
7497   stick_element_properties_window = FALSE;
7498
7499   /* make sure that previous properties edit mode exists for this element */
7500   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7501       !IS_CUSTOM_ELEMENT(properties_element))
7502     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7503
7504   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7505       IS_CUSTOM_ELEMENT(properties_element))
7506     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7507
7508   CopyElementPropertiesToEditor(properties_element);
7509
7510   UnmapLevelEditorWindowGadgets();
7511   UnmapLevelEditorToolboxDrawingGadgets();
7512   UnmapLevelEditorToolboxCustomGadgets();
7513
7514   if (IS_CUSTOM_ELEMENT(properties_element) ||
7515       IS_GROUP_ELEMENT(properties_element))
7516     MapLevelEditorToolboxCustomGadgets();
7517
7518   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7519   ClearWindow();
7520
7521   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7522            "Element Settings", FONT_TITLE_1);
7523
7524   DrawElementBorder(SX + xstart * MINI_TILEX,
7525                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7526                     TILEX, TILEY, FALSE);
7527   DrawGraphicAnimationExt(drawto,
7528                           SX + xstart * MINI_TILEX,
7529                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7530                           el2img(properties_element), -1, NO_MASKING);
7531
7532   FrameCounter = 0;     /* restart animation frame counter */
7533
7534   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7535                   properties_element);
7536
7537   DrawPropertiesTabulatorGadgets();
7538
7539   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7540     DrawPropertiesInfo();
7541   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7542     DrawPropertiesChange();
7543   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7544     DrawPropertiesConfig();
7545 }
7546
7547 static void UpdateCustomElementGraphicGadgets()
7548 {
7549   int i;
7550
7551   ModifyEditorElementList();
7552   RedrawDrawingElements();
7553
7554   /* force redraw of all mapped drawing area gadgets */
7555   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7556   {
7557     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7558
7559     if (gi->mapped)
7560       MapDrawingArea(i);
7561   }
7562 }
7563
7564 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7565 {
7566   int lx = sx + level_xpos;
7567   int ly = sy + level_ypos;
7568
7569   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7570
7571   if (change_level)
7572     Feld[lx][ly] = element;
7573 }
7574
7575 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7576                      int element, boolean change_level)
7577 {
7578   if (from_y == to_y)                   /* horizontal line */
7579   {
7580     int x;
7581     int y = from_y;
7582
7583     if (from_x > to_x)
7584       swap_numbers(&from_x, &to_x);
7585
7586     for (x = from_x; x <= to_x; x++)
7587       DrawLineElement(x, y, element, change_level);
7588   }
7589   else if (from_x == to_x)              /* vertical line */
7590   {
7591     int x = from_x;
7592     int y;
7593
7594     if (from_y > to_y)
7595       swap_numbers(&from_y, &to_y);
7596
7597     for (y = from_y; y <= to_y; y++)
7598       DrawLineElement(x, y, element, change_level);
7599   }
7600   else                                  /* diagonal line */
7601   {
7602     int len_x = ABS(to_x - from_x);
7603     int len_y = ABS(to_y - from_y);
7604     int x, y;
7605
7606     if (len_y < len_x)                  /* a < 1 */
7607     {
7608       float a = (float)len_y / (float)len_x;
7609
7610       if (from_x > to_x)
7611         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7612
7613       for (x = 0; x <= len_x; x++)
7614       {
7615         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7616         DrawLineElement(from_x + x, from_y + y, element, change_level);
7617       }
7618     }
7619     else                                /* a >= 1 */
7620     {
7621       float a = (float)len_x / (float)len_y;
7622
7623       if (from_y > to_y)
7624         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7625
7626       for (y = 0; y <= len_y; y++)
7627       {
7628         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7629         DrawLineElement(from_x + x, from_y + y, element, change_level);
7630       }
7631     }
7632   }
7633 }
7634
7635 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7636                     int element, boolean change_level)
7637 {
7638   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7639   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7640   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7641   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7642 }
7643
7644 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7645                           int element, boolean change_level)
7646 {
7647   int y;
7648
7649   if (from_y > to_y)
7650     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7651
7652   for (y = from_y; y <= to_y; y++)
7653     DrawLine(from_x, y, to_x, y, element, change_level);
7654 }
7655
7656 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7657                        int element, boolean change_level)
7658 {
7659   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7660   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7661   int len_x = ABS(to_x - from_x);
7662   int len_y = ABS(to_y - from_y);
7663   int radius, x, y;
7664
7665   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7666
7667   /* not optimal (some points get drawn twice) but simple,
7668      and fast enough for the few points we are drawing */
7669
7670   for (x = 0; x <= radius; x++)
7671   {
7672     int sx, sy, lx, ly;
7673
7674     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7675
7676     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7677     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7678     lx = sx + level_xpos;
7679     ly = sy + level_ypos;
7680
7681     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7682       DrawLineElement(sx, sy, element, change_level);
7683   }
7684
7685   for (y = 0; y <= radius; y++)
7686   {
7687     int sx, sy, lx, ly;
7688
7689     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7690
7691     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7692     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7693     lx = sx + level_xpos;
7694     ly = sy + level_ypos;
7695
7696     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7697       DrawLineElement(sx, sy, element, change_level);
7698   }
7699 }
7700
7701 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7702                     int element, boolean change_level)
7703 {
7704   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7705   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7706
7707   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7708 }
7709
7710 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7711
7712 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7713 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7714                        int element, boolean change_level)
7715 {
7716   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7717   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7718   int mirror_to_x2 = from_x - (to_x2 - from_x);
7719   int mirror_to_y2 = from_y - (to_y2 - from_y);
7720
7721   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7722   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7723   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7724   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7725 }
7726 #endif
7727
7728 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7729 {
7730   int from_sx, from_sy;
7731   int to_sx, to_sy;
7732
7733   if (from_x > to_x)
7734     swap_numbers(&from_x, &to_x);
7735
7736   if (from_y > to_y)
7737     swap_numbers(&from_y, &to_y);
7738
7739   from_sx = SX + from_x * MINI_TILEX;
7740   from_sy = SY + from_y * MINI_TILEY;
7741   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7742   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7743
7744   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7745   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7746   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7747   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7748
7749   if (from_x == to_x && from_y == to_y)
7750     MarkTileDirty(from_x/2, from_y/2);
7751   else
7752     redraw_mask |= REDRAW_FIELD;
7753 }
7754
7755 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7756                        int element, boolean change_level)
7757 {
7758   if (element == -1 || change_level)
7759     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7760   else
7761     DrawAreaBorder(from_x, from_y, to_x, to_y);
7762 }
7763
7764 /* values for CopyBrushExt() */
7765 #define CB_AREA_TO_BRUSH        0
7766 #define CB_BRUSH_TO_CURSOR      1
7767 #define CB_BRUSH_TO_LEVEL       2
7768 #define CB_DELETE_OLD_CURSOR    3
7769 #define CB_DUMP_BRUSH           4
7770 #define CB_DUMP_BRUSH_SMALL     5
7771
7772 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7773                          int button, int mode)
7774 {
7775   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7776   static int brush_width, brush_height;
7777   static int last_cursor_x = -1, last_cursor_y = -1;
7778   static boolean delete_old_brush;
7779   int new_element = BUTTON_ELEMENT(button);
7780   int x, y;
7781
7782   if (mode == CB_DUMP_BRUSH ||
7783       mode == CB_DUMP_BRUSH_SMALL)
7784   {
7785     if (!draw_with_brush)
7786     {
7787       Error(ERR_WARN, "no brush selected");
7788
7789       return;
7790     }
7791
7792     for (y = 0; y < brush_height; y++)
7793     {
7794       for (x = 0; x < brush_width; x++)
7795       {
7796         int element = brush_buffer[x][y];
7797         int element_mapped = element;
7798
7799         if (IS_CUSTOM_ELEMENT(element))
7800           element_mapped = EL_CUSTOM_START;
7801         else if (IS_GROUP_ELEMENT(element))
7802           element_mapped = EL_GROUP_START;
7803         else if (element >= NUM_FILE_ELEMENTS)
7804           element_mapped = EL_UNKNOWN;
7805
7806         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
7807       }
7808
7809       printf("\n");
7810     }
7811
7812     return;
7813   }
7814
7815   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7816     return;
7817
7818   if (mode == CB_AREA_TO_BRUSH)
7819   {
7820     int from_lx, from_ly;
7821
7822     if (from_x > to_x)
7823       swap_numbers(&from_x, &to_x);
7824
7825     if (from_y > to_y)
7826       swap_numbers(&from_y, &to_y);
7827
7828     brush_width = to_x - from_x + 1;
7829     brush_height = to_y - from_y + 1;
7830
7831     from_lx = from_x + level_xpos;
7832     from_ly = from_y + level_ypos;
7833
7834     for (y = 0; y < brush_height; y++)
7835     {
7836       for (x=0; x < brush_width; x++)
7837       {
7838         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7839
7840         if (button != 1)
7841           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7842       }
7843     }
7844
7845     if (button != 1)
7846       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7847
7848     delete_old_brush = FALSE;
7849   }
7850   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7851            mode == CB_BRUSH_TO_LEVEL)
7852   {
7853     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7854     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7855     int cursor_from_x = cursor_x - brush_width / 2;
7856     int cursor_from_y = cursor_y - brush_height / 2;
7857     int border_from_x = cursor_x, border_from_y = cursor_y;
7858     int border_to_x = cursor_x, border_to_y = cursor_y;
7859
7860     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7861       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7862
7863     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7864         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7865     {
7866       delete_old_brush = FALSE;
7867       return;
7868     }
7869
7870     for (y = 0; y < brush_height; y++)
7871     {
7872       for (x = 0; x < brush_width; x++)
7873       {
7874         int sx = cursor_from_x + x;
7875         int sy = cursor_from_y + y;
7876         int lx = sx + level_xpos;
7877         int ly = sy + level_ypos;
7878         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7879         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7880                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7881                        brush_buffer[x][y] : new_element);
7882
7883         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7884         {
7885           if (sx < border_from_x)
7886             border_from_x = sx;
7887           else if (sx > border_to_x)
7888             border_to_x = sx;
7889           if (sy < border_from_y)
7890             border_from_y = sy;
7891           else if (sy > border_to_y)
7892             border_to_y = sy;
7893
7894           DrawLineElement(sx, sy, element, change_level);
7895         }
7896       }
7897     }
7898
7899     if (mode != CB_DELETE_OLD_CURSOR)
7900       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7901
7902     last_cursor_x = cursor_x;
7903     last_cursor_y = cursor_y;
7904     delete_old_brush = TRUE;
7905   }
7906 }
7907
7908 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7909                             int button)
7910 {
7911   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7912 }
7913
7914 static void CopyBrushToLevel(int x, int y, int button)
7915 {
7916   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7917 }
7918
7919 static void CopyBrushToCursor(int x, int y)
7920 {
7921   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7922 }
7923
7924 static void DeleteBrushFromCursor()
7925 {
7926   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7927 }
7928
7929 void DumpBrush()
7930 {
7931   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7932 }
7933
7934 void DumpBrush_Small()
7935 {
7936   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
7937 }
7938
7939 static void FloodFill(int from_x, int from_y, int fill_element)
7940 {
7941   int i,x,y;
7942   int old_element;
7943   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7944   static int safety = 0;
7945
7946   /* check if starting field still has the desired content */
7947   if (Feld[from_x][from_y] == fill_element)
7948     return;
7949
7950   safety++;
7951
7952   if (safety > lev_fieldx*lev_fieldy)
7953     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7954
7955   old_element = Feld[from_x][from_y];
7956   Feld[from_x][from_y] = fill_element;
7957
7958   for (i = 0; i < 4; i++)
7959   {
7960     x = from_x + check[i][0];
7961     y = from_y + check[i][1];
7962
7963     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7964       FloodFill(x, y, fill_element);
7965   }
7966
7967   safety--;
7968 }
7969
7970 /* values for DrawLevelText() modes */
7971 #define TEXT_INIT               0
7972 #define TEXT_SETCURSOR          1
7973 #define TEXT_WRITECHAR          2
7974 #define TEXT_BACKSPACE          3
7975 #define TEXT_NEWLINE            4
7976 #define TEXT_END                5
7977 #define TEXT_QUERY_TYPING       6
7978
7979 static int DrawLevelText(int sx, int sy, char letter, int mode)
7980 {
7981   static short delete_buffer[MAX_LEV_FIELDX];
7982   static int start_sx, start_sy;
7983   static int last_sx, last_sy;
7984   static boolean typing = FALSE;
7985   int letter_element = EL_CHAR_ASCII0 + letter;
7986   int lx = 0, ly = 0;
7987
7988   /* map lower case letters to upper case and convert special characters */
7989   if (letter >= 'a' && letter <= 'z')
7990     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7991   else if (letter == 'ä' || letter == 'Ä')
7992     letter_element = EL_CHAR_AUMLAUT;
7993   else if (letter == 'ö' || letter == 'Ö')
7994     letter_element = EL_CHAR_OUMLAUT;
7995   else if (letter == 'ü' || letter == 'Ãœ')
7996     letter_element = EL_CHAR_UUMLAUT;
7997   else if (letter == '^')
7998     letter_element = EL_CHAR_COPYRIGHT;
7999   else
8000     letter_element = EL_CHAR_ASCII0 + letter;
8001
8002   if (mode != TEXT_INIT)
8003   {
8004     if (!typing)
8005       return FALSE;
8006
8007     if (mode != TEXT_SETCURSOR)
8008     {
8009       sx = last_sx;
8010       sy = last_sy;
8011     }
8012
8013     lx = last_sx + level_xpos;
8014     ly = last_sy + level_ypos;
8015   }
8016
8017   switch (mode)
8018   {
8019     case TEXT_INIT:
8020       if (typing)
8021         DrawLevelText(0, 0, 0, TEXT_END);
8022
8023       typing = TRUE;
8024       start_sx = last_sx = sx;
8025       start_sy = last_sy = sy;
8026       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8027       break;
8028
8029     case TEXT_SETCURSOR:
8030       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8031       DrawAreaBorder(sx, sy, sx, sy);
8032       last_sx = sx;
8033       last_sy = sy;
8034       break;
8035
8036     case TEXT_WRITECHAR:
8037       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8038       {
8039         delete_buffer[sx - start_sx] = Feld[lx][ly];
8040         Feld[lx][ly] = letter_element;
8041
8042         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8043           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8044         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8045           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8046         else
8047           DrawLevelText(0, 0, 0, TEXT_END);
8048
8049         level.changed = TRUE;
8050       }
8051       break;
8052
8053     case TEXT_BACKSPACE:
8054       if (sx > start_sx)
8055       {
8056         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8057         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8058         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8059       }
8060       break;
8061
8062     case TEXT_NEWLINE:
8063       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8064         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8065       else
8066         DrawLevelText(0, 0, 0, TEXT_END);
8067       break;
8068
8069     case TEXT_END:
8070       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8071       DrawMiniElement(sx, sy, Feld[lx][ly]);
8072       typing = FALSE;
8073       break;
8074
8075     case TEXT_QUERY_TYPING:
8076       break;
8077
8078     default:
8079       break;
8080   }
8081
8082   return typing;
8083 }
8084
8085 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8086                           int element, boolean change_level)
8087 {
8088   int lx = sx + level_xpos;
8089   int ly = sy + level_ypos;
8090
8091   if (element == -1)
8092     DrawMiniElement(sx, sy, Feld[lx][ly]);
8093   else
8094     DrawAreaBorder(sx, sy, sx, sy);
8095 }
8096
8097 static void CopyLevelToUndoBuffer(int mode)
8098 {
8099   static boolean accumulated_undo = FALSE;
8100   boolean new_undo_buffer_position = TRUE;
8101   int last_border_element;
8102   int x, y;
8103
8104   switch (mode)
8105   {
8106     case UNDO_IMMEDIATE:
8107       accumulated_undo = FALSE;
8108       break;
8109
8110     case UNDO_ACCUMULATE:
8111       if (accumulated_undo)
8112         new_undo_buffer_position = FALSE;
8113       accumulated_undo = TRUE;
8114       break;
8115
8116     default:
8117       break;
8118   }
8119
8120   if (new_undo_buffer_position)
8121   {
8122     /* new position in undo buffer ring */
8123     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8124
8125     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8126       undo_buffer_steps++;
8127   }
8128
8129   for (x = 0; x < lev_fieldx; x++)
8130     for (y = 0; y < lev_fieldy; y++)
8131       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8132
8133   /* check if drawing operation forces change of border style */
8134   last_border_element = BorderElement;
8135   SetBorderElement();
8136   if (BorderElement != last_border_element)
8137     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8138
8139   level.changed = TRUE;
8140 }
8141
8142 static void RandomPlacement(int new_element)
8143 {
8144   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8145   int num_free_positions = 0;
8146   int num_percentage, num_elements;
8147   int x, y;
8148
8149   /* determine number of free positions for randomly placing the new element */
8150   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8151   {
8152     free_position[x][y] =
8153       (random_placement_background_restricted ?
8154        Feld[x][y] == random_placement_background_element :
8155        Feld[x][y] != new_element);
8156
8157     if (free_position[x][y])
8158       num_free_positions++;
8159   }
8160
8161   /* determine number of new elements to place there */
8162   num_percentage = num_free_positions * random_placement_value / 100;
8163   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8164                   num_percentage : random_placement_value);
8165
8166   /* if less free positions than elements to place, fill all these positions */
8167   if (num_free_positions < num_elements)
8168   {
8169     for (x = 0; x < lev_fieldx; x++)
8170       for (y = 0; y < lev_fieldy; y++)
8171         if (free_position[x][y])
8172           Feld[x][y] = new_element;
8173   }
8174   else
8175   {
8176     while (num_elements > 0)
8177     {
8178       x = RND(lev_fieldx);
8179       y = RND(lev_fieldy);
8180
8181       /* don't place element at the same position twice */
8182       if (free_position[x][y])
8183       {
8184         free_position[x][y] = FALSE;
8185         Feld[x][y] = new_element;
8186         num_elements--;
8187       }
8188     }
8189   }
8190
8191   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8192   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8193 }
8194
8195 void WrapLevel(int dx, int dy)
8196 {
8197   int wrap_dx = lev_fieldx - dx;
8198   int wrap_dy = lev_fieldy - dy;
8199   int x, y;
8200
8201   for (x = 0; x < lev_fieldx; x++)
8202     for (y = 0; y < lev_fieldy; y++)
8203       FieldBackup[x][y] = Feld[x][y];
8204
8205   for (x = 0; x < lev_fieldx; x++)
8206     for (y = 0; y < lev_fieldy; y++)
8207       Feld[x][y] =
8208         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8209
8210   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8211   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8212 }
8213
8214 static void HandleDrawingAreas(struct GadgetInfo *gi)
8215 {
8216   static boolean started_inside_drawing_area = FALSE;
8217   int id = gi->custom_id;
8218   boolean button_press_event;
8219   boolean button_release_event;
8220   boolean inside_drawing_area = !gi->event.off_borders;
8221   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8222   int actual_drawing_function;
8223   int button = gi->event.button;
8224   int new_element = BUTTON_ELEMENT(button);
8225   int sx = gi->event.x, sy = gi->event.y;
8226   int min_sx = 0, min_sy = 0;
8227   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8228   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8229   int lx = 0, ly = 0;
8230   int min_lx = 0, min_ly = 0;
8231   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8232   int x, y;
8233
8234   /* handle info callback for each invocation of action callback */
8235   gi->callback_info(gi);
8236
8237   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8238   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8239
8240   /* make sure to stay inside drawing area boundaries */
8241   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8242   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8243
8244   if (draw_level)
8245   {
8246     /* get positions inside level field */
8247     lx = sx + level_xpos;
8248     ly = sy + level_ypos;
8249
8250     if (!IN_LEV_FIELD(lx, ly))
8251       inside_drawing_area = FALSE;
8252
8253     /* make sure to stay inside level field boundaries */
8254     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8255     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8256
8257     /* correct drawing area positions accordingly */
8258     sx = lx - level_xpos;
8259     sy = ly - level_ypos;
8260   }
8261
8262   if (button_press_event)
8263     started_inside_drawing_area = inside_drawing_area;
8264
8265   if (!started_inside_drawing_area)
8266     return;
8267
8268 #if 1
8269   if (!IS_VALID_BUTTON(button))
8270     return;
8271 #endif
8272
8273   if (!button && !button_release_event)
8274     return;
8275
8276   /* automatically switch to 'single item' drawing mode, if needed */
8277   actual_drawing_function =
8278     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8279      drawing_function : GADGET_ID_SINGLE_ITEMS);
8280
8281   /* clicking into drawing area with pressed Control key picks element */
8282   if (GetKeyModState() & KMOD_Control)
8283   {
8284     last_drawing_function = drawing_function;
8285     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8286   }
8287
8288   switch (actual_drawing_function)
8289   {
8290     case GADGET_ID_SINGLE_ITEMS:
8291       if (draw_level)
8292       {
8293         if (button_release_event)
8294         {
8295           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8296
8297           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8298               !inside_drawing_area)
8299             DeleteBrushFromCursor();
8300         }
8301
8302         if (!button)
8303           break;
8304
8305         if (draw_with_brush)
8306         {
8307           if (!button_release_event)
8308             CopyBrushToLevel(sx, sy, button);
8309         }
8310         else if (new_element != Feld[lx][ly])
8311         {
8312           if (new_element == EL_PLAYER_1)
8313           {
8314             /* remove player at old position */
8315             for (y = 0; y < lev_fieldy; y++)
8316             {
8317               for (x = 0; x < lev_fieldx; x++)
8318               {
8319                 if (Feld[x][y] == EL_PLAYER_1)
8320                 {
8321                   Feld[x][y] = EL_EMPTY;
8322                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8323                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8324                     DrawMiniElement(x - level_xpos, y - level_ypos,
8325                                     EL_EMPTY);
8326                 }
8327               }
8328             }
8329           }
8330
8331           Feld[lx][ly] = new_element;
8332           DrawMiniElement(sx, sy, new_element);
8333         }
8334       }
8335       else
8336       {
8337         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8338           DrawMiniGraphicExt(drawto,
8339                              gi->x + sx * MINI_TILEX,
8340                              gi->y + sy * MINI_TILEY,
8341                              el2edimg(new_element));
8342         else
8343           DrawGraphicExt(drawto,
8344                          gi->x + sx * TILEX,
8345                          gi->y + sy * TILEY,
8346                          el2img(new_element), 0);
8347
8348         if (id == GADGET_ID_AMOEBA_CONTENT)
8349           level.amoeba_content = new_element;
8350         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8351         {
8352           new_element = GFX_ELEMENT(new_element);
8353           custom_element.gfx_element = new_element;
8354
8355           CopyElementPropertiesToGame(properties_element);
8356
8357           UpdateCustomElementGraphicGadgets();
8358
8359           FrameCounter = 0;     /* restart animation frame counter */
8360         }
8361         else if (id == GADGET_ID_CUSTOM_CONTENT)
8362         {
8363           custom_element.content.e[sx][sy] = new_element;
8364
8365           CopyCustomElementPropertiesToGame(properties_element);
8366         }
8367         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8368         {
8369           custom_element.move_enter_element = new_element;
8370
8371           CopyCustomElementPropertiesToGame(properties_element);
8372         }
8373         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8374         {
8375           custom_element.move_leave_element = new_element;
8376
8377           CopyCustomElementPropertiesToGame(properties_element);
8378         }
8379         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8380         {
8381           custom_element_change.target_element = new_element;
8382
8383           CopyCustomElementPropertiesToGame(properties_element);
8384         }
8385         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8386         {
8387           custom_element_change.target_content.e[sx][sy] = new_element;
8388
8389           CopyCustomElementPropertiesToGame(properties_element);
8390         }
8391         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8392         {
8393           custom_element_change.trigger_element = new_element;
8394
8395           CopyCustomElementPropertiesToGame(properties_element);
8396         }
8397         else if (id == GADGET_ID_GROUP_CONTENT)
8398         {
8399           group_element_info.element[sx] = new_element;
8400
8401           CopyGroupElementPropertiesToGame(properties_element);
8402         }
8403         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8404           random_placement_background_element = new_element;
8405         else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8406                  id <= GADGET_ID_YAMYAM_CONTENT_7)
8407           level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy] =
8408             new_element;
8409         else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8410                  id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8411           level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy] =
8412             new_element;
8413       }
8414       break;
8415
8416     case GADGET_ID_CONNECTED_ITEMS:
8417       {
8418         static int last_sx = -1;
8419         static int last_sy = -1;
8420
8421         if (button_release_event)
8422           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8423
8424         if (button)
8425         {
8426           if (!button_press_event)
8427             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8428
8429           last_sx = sx;
8430           last_sy = sy;
8431         }
8432       }
8433       break;
8434
8435     case GADGET_ID_LINE:
8436     case GADGET_ID_ARC:
8437     case GADGET_ID_RECTANGLE:
8438     case GADGET_ID_FILLED_BOX:
8439     case GADGET_ID_GRAB_BRUSH:
8440     case GADGET_ID_TEXT:
8441       {
8442         static int last_sx = -1;
8443         static int last_sy = -1;
8444         static int start_sx = -1;
8445         static int start_sy = -1;
8446         void (*draw_func)(int, int, int, int, int, boolean);
8447
8448         if (drawing_function == GADGET_ID_LINE)
8449           draw_func = DrawLine;
8450         else if (drawing_function == GADGET_ID_ARC)
8451           draw_func = DrawArc;
8452         else if (drawing_function == GADGET_ID_RECTANGLE)
8453           draw_func = DrawBox;
8454         else if (drawing_function == GADGET_ID_FILLED_BOX)
8455           draw_func = DrawFilledBox;
8456         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8457           draw_func = SelectArea;
8458         else /* (drawing_function == GADGET_ID_TEXT) */
8459           draw_func = SetTextCursor;
8460
8461         if (button_press_event)
8462         {
8463           draw_func(sx, sy, sx, sy, new_element, FALSE);
8464           start_sx = last_sx = sx;
8465           start_sy = last_sy = sy;
8466
8467           if (drawing_function == GADGET_ID_TEXT)
8468             DrawLevelText(0, 0, 0, TEXT_END);
8469         }
8470         else if (button_release_event)
8471         {
8472           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8473           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8474           {
8475             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8476             CopyBrushToCursor(sx, sy);
8477             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8478                           MB_LEFTBUTTON);
8479             draw_with_brush = TRUE;
8480           }
8481           else if (drawing_function == GADGET_ID_TEXT)
8482             DrawLevelText(sx, sy, 0, TEXT_INIT);
8483           else
8484             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8485         }
8486         else if (last_sx != sx || last_sy != sy)
8487         {
8488           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8489           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8490           last_sx = sx;
8491           last_sy = sy;
8492         }
8493       }
8494       break;
8495
8496     case GADGET_ID_FLOOD_FILL:
8497       if (button_press_event && Feld[lx][ly] != new_element)
8498       {
8499         FloodFill(lx, ly, new_element);
8500         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8501         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8502       }
8503       break;
8504
8505     case GADGET_ID_PICK_ELEMENT:
8506       if (button_release_event)
8507         ClickOnGadget(level_editor_gadget[last_drawing_function],
8508                       MB_LEFTBUTTON);
8509       else if (draw_level)
8510         PickDrawingElement(button, Feld[lx][ly]);
8511       else if (id == GADGET_ID_AMOEBA_CONTENT)
8512         PickDrawingElement(button, level.amoeba_content);
8513       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8514         PickDrawingElement(button, custom_element.gfx_element);
8515       else if (id == GADGET_ID_CUSTOM_CONTENT)
8516         PickDrawingElement(button, custom_element.content.e[sx][sy]);
8517       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8518         PickDrawingElement(button, custom_element.move_enter_element);
8519       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8520         PickDrawingElement(button, custom_element.move_leave_element);
8521       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8522         PickDrawingElement(button, custom_element_change.target_element);
8523       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8524         PickDrawingElement(button, custom_element_change.target_content.e[sx][sy]);
8525       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8526         PickDrawingElement(button, custom_element_change.trigger_element);
8527       else if (id == GADGET_ID_GROUP_CONTENT)
8528         PickDrawingElement(button, group_element_info.element[sx]);
8529       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8530         PickDrawingElement(button, random_placement_background_element);
8531       else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8532                id <= GADGET_ID_YAMYAM_CONTENT_7)
8533       {
8534         int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8535
8536         PickDrawingElement(button, level.yamyam_content[i].e[sx][sy]);
8537       }
8538       else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8539                id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8540       {
8541         int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8542
8543         PickDrawingElement(button, level.ball_content[i].e[sx][sy]);
8544       }
8545
8546       break;
8547
8548     default:
8549       break;
8550   }
8551 }
8552
8553 static void HandleCounterButtons(struct GadgetInfo *gi)
8554 {
8555   int gadget_id = gi->custom_id;
8556   int counter_id = gi->custom_type_id;
8557   int button = gi->event.button;
8558   int *counter_value = counterbutton_info[counter_id].value;
8559   int step = BUTTON_STEPSIZE(button) *
8560     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8561
8562   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8563   {
8564     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8565     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8566     boolean level_changed = LevelChanged();
8567
8568     if ((level_changed && pressed) || (!level_changed && released))
8569       return;
8570
8571     if (level_changed && !Request("Level has changed ! Discard changes ?",
8572                                   REQ_ASK))
8573     {
8574       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8575         ModifyEditorCounterValue(counter_id, *counter_value);
8576
8577       return;
8578     }
8579   }
8580
8581   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8582     *counter_value = gi->textinput.number_value;
8583   else
8584     ModifyEditorCounterValue(counter_id, *counter_value + step);
8585
8586   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8587   {
8588       LoadLevel(level_nr);
8589       TapeErase();
8590       ResetUndoBuffer();
8591       DrawEditModeWindow();
8592
8593       return;
8594   }
8595
8596   switch (counter_id)
8597   {
8598     case ED_COUNTER_ID_YAMYAM_CONTENT:
8599       DrawYamYamContentAreas();
8600       break;
8601
8602     case ED_COUNTER_ID_GROUP_CONTENT:
8603       DrawGroupElementArea(properties_element);
8604       CopyGroupElementPropertiesToGame(properties_element);
8605       break;
8606
8607     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8608     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8609       DrawEnvelopeTextArea(-1);
8610       break;
8611
8612     case ED_COUNTER_ID_LEVEL_XSIZE:
8613     case ED_COUNTER_ID_LEVEL_YSIZE:
8614       lev_fieldx = level.fieldx;
8615       lev_fieldy = level.fieldy;
8616       break;
8617
8618     default:
8619       break;
8620   }
8621
8622   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8623        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8624       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8625        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8626     CopyElementPropertiesToGame(properties_element);
8627
8628   level.changed = TRUE;
8629 }
8630
8631 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8632 {
8633   int type_id = gi->custom_type_id;
8634
8635   strcpy(textinput_info[type_id].value, gi->textinput.value);
8636
8637   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8638   {
8639     CopyElementPropertiesToGame(properties_element);
8640
8641     ModifyEditorElementList();  /* update changed button info text */
8642   }
8643
8644   level.changed = TRUE;
8645 }
8646
8647 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8648 {
8649   int type_id = gi->custom_type_id;
8650
8651   strcpy(textarea_info[type_id].value, gi->textarea.value);
8652
8653   level.changed = TRUE;
8654 }
8655
8656 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8657 {
8658   int type_id = gi->custom_type_id;
8659   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
8660
8661   *selectbox_info[type_id].value = value_new;
8662
8663   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8664   {
8665     element_info[properties_element].current_change_page = gi->selectbox.index;
8666
8667     DrawPropertiesWindow();
8668   }
8669   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8670             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8671            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8672             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8673            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8674   {
8675     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
8676       DrawPropertiesChange();
8677
8678     CopyElementPropertiesToGame(properties_element);
8679
8680     level.changed = TRUE;
8681   }
8682 }
8683
8684 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8685 {
8686   int type_id = gi->custom_type_id;
8687   int i;
8688
8689   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8690       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8691   {
8692     edit_mode_properties = gi->custom_type_id;
8693
8694     DrawPropertiesWindow();
8695   }
8696   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8697   {
8698     char *template_filename = getDefaultLevelFilename(-1);
8699     boolean new_template = !fileExists(template_filename);
8700
8701     if (new_template ||
8702         Request("Save this template and kill the old ?", REQ_ASK))
8703       SaveLevelTemplate();
8704
8705     if (new_template)
8706       Request("Template saved !", REQ_CONFIRM);
8707   }
8708   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8709            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8710   {
8711     struct ElementInfo *ei = &element_info[properties_element];
8712
8713     setElementChangePages(ei, ei->num_change_pages + 1);
8714
8715     /* set new change page to be new current change page */
8716     ei->current_change_page = ei->num_change_pages - 1;
8717     ei->change = &ei->change_page[ei->current_change_page];
8718
8719     setElementChangeInfoToDefaults(ei->change);
8720
8721     DrawPropertiesWindow();
8722
8723     level.changed = TRUE;
8724   }
8725   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8726            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8727   {
8728     struct ElementInfo *ei = &element_info[properties_element];
8729
8730     /* copy all change pages after change page to be deleted */
8731     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8732       ei->change_page[i] = ei->change_page[i + 1];
8733
8734     setElementChangePages(ei, ei->num_change_pages - 1);
8735
8736     DrawPropertiesWindow();
8737
8738     level.changed = TRUE;
8739   }
8740 }
8741
8742 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8743 {
8744   int type_id = gi->custom_type_id;
8745
8746   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8747       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8748   {
8749     struct ElementInfo *ei = &element_info[properties_element];
8750     int step = BUTTON_STEPSIZE(gi->event.button);
8751
8752     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8753     ei->current_change_page += step;
8754
8755     if (ei->current_change_page < 0)
8756       ei->current_change_page = 0;
8757     else if (ei->current_change_page >= ei->num_change_pages)
8758       ei->current_change_page = ei->num_change_pages - 1;
8759
8760     DrawPropertiesWindow();
8761   }
8762   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8763            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8764   {
8765     struct ElementInfo *ei = &element_info[properties_element];
8766     int current_change_page = ei->current_change_page;
8767
8768     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8769       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8770         ei->change_page[current_change_page];
8771     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8772     {
8773       ei->change_page[current_change_page] =
8774         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8775
8776       level.changed = TRUE;
8777     }
8778
8779     DrawPropertiesWindow();
8780   }
8781 }
8782
8783 static void HandleRadiobuttons(struct GadgetInfo *gi)
8784 {
8785   *radiobutton_info[gi->custom_type_id].value =
8786     radiobutton_info[gi->custom_type_id].checked_value;
8787
8788   level.changed = TRUE;
8789 }
8790
8791 static void HandleCheckbuttons(struct GadgetInfo *gi)
8792 {
8793   int type_id = gi->custom_type_id;
8794
8795   *checkbutton_info[type_id].value ^= TRUE;
8796
8797   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8798       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8799       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8800       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8801          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8802         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8803          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8804        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8805   {
8806     CopyElementPropertiesToGame(properties_element);
8807   }
8808
8809   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8810   {
8811     UpdateCustomElementGraphicGadgets();
8812   }
8813   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8814   {
8815     char *template_filename = getDefaultLevelFilename(-1);
8816
8817     if (level.use_custom_template && !fileExists(template_filename))
8818     {
8819       Request("No level template found !", REQ_CONFIRM);
8820
8821       level.use_custom_template = FALSE;
8822       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8823
8824       return;
8825     }
8826
8827     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8828
8829     DrawEditModeWindow();
8830   }
8831
8832   level.changed = TRUE;
8833 }
8834
8835 static void HandleControlButtons(struct GadgetInfo *gi)
8836 {
8837   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8838   static int last_edit_mode = ED_MODE_DRAWING;
8839   static int last_custom_copy_mode = -1;
8840   int id = gi->custom_id;
8841   int button = gi->event.button;
8842   int step = BUTTON_STEPSIZE(button);
8843   int new_element = BUTTON_ELEMENT(button);
8844   int x, y;
8845
8846 #if 0
8847   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
8848   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
8849
8850   if (!IS_VALID_BUTTON(button))
8851     return;
8852 #endif
8853
8854   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8855     DrawLevelText(0, 0, 0, TEXT_END);
8856
8857   if (id < ED_NUM_CTRL1_BUTTONS &&
8858       id != GADGET_ID_SINGLE_ITEMS &&
8859       id != GADGET_ID_PROPERTIES &&
8860       id != GADGET_ID_PICK_ELEMENT &&
8861       edit_mode != ED_MODE_DRAWING &&
8862       drawing_function != GADGET_ID_PICK_ELEMENT &&
8863       !(GetKeyModState() & KMOD_Control))
8864   {
8865     DrawDrawingWindow();
8866     edit_mode = ED_MODE_DRAWING;
8867   }
8868
8869   /* element copy mode active, but no element button pressed => deactivate */
8870   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8871     last_custom_copy_mode = -1;
8872
8873   switch (id)
8874   {
8875     case GADGET_ID_SCROLL_LEFT:
8876       if (level_xpos >= 0)
8877       {
8878         if (lev_fieldx < ed_fieldx - 2)
8879           break;
8880
8881         level_xpos -= step;
8882         if (level_xpos < -1)
8883           level_xpos = -1;
8884         if (button == 1)
8885           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8886         else
8887           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8888
8889         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8890                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8891       }
8892       break;
8893
8894     case GADGET_ID_SCROLL_RIGHT:
8895       if (level_xpos <= lev_fieldx - ed_fieldx)
8896       {
8897         if (lev_fieldx < ed_fieldx - 2)
8898           break;
8899
8900         level_xpos += step;
8901         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8902           level_xpos = lev_fieldx - ed_fieldx + 1;
8903         if (button == 1)
8904           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8905         else
8906           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8907
8908         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8909                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8910       }
8911       break;
8912
8913     case GADGET_ID_SCROLL_UP:
8914       if (level_ypos >= 0)
8915       {
8916         if (lev_fieldy < ed_fieldy - 2)
8917           break;
8918
8919         level_ypos -= step;
8920         if (level_ypos < -1)
8921           level_ypos = -1;
8922         if (button == 1)
8923           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8924         else
8925           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8926
8927         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8928                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8929       }
8930       break;
8931
8932     case GADGET_ID_SCROLL_DOWN:
8933       if (level_ypos <= lev_fieldy - ed_fieldy)
8934       {
8935         if (lev_fieldy < ed_fieldy - 2)
8936           break;
8937
8938         level_ypos += step;
8939         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8940           level_ypos = lev_fieldy - ed_fieldy + 1;
8941         if (button == 1)
8942           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8943         else
8944           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8945
8946         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8947                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8948       }
8949       break;
8950
8951     case GADGET_ID_SCROLL_HORIZONTAL:
8952       level_xpos = gi->event.item_position - 1;
8953       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8954       break;
8955
8956     case GADGET_ID_SCROLL_VERTICAL:
8957       level_ypos = gi->event.item_position - 1;
8958       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8959       break;
8960
8961     case GADGET_ID_SCROLL_LIST_UP:
8962     case GADGET_ID_SCROLL_LIST_DOWN:
8963     case GADGET_ID_SCROLL_LIST_VERTICAL:
8964       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8965         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8966       else
8967       {
8968         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8969         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8970
8971         if (element_shift < 0)
8972           element_shift = 0;
8973         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8974           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8975
8976         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8977                      GDI_SCROLLBAR_ITEM_POSITION,
8978                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8979       }
8980
8981       ModifyEditorElementList();
8982
8983       break;
8984
8985     case GADGET_ID_WRAP_LEFT:
8986       WrapLevel(-step, 0);
8987       break;
8988
8989     case GADGET_ID_WRAP_RIGHT:
8990       WrapLevel(step, 0);
8991       break;
8992
8993     case GADGET_ID_WRAP_UP:
8994       WrapLevel(0, -step);
8995       break;
8996
8997     case GADGET_ID_WRAP_DOWN:
8998       WrapLevel(0, step);
8999       break;
9000
9001     case GADGET_ID_SINGLE_ITEMS:
9002     case GADGET_ID_CONNECTED_ITEMS:
9003     case GADGET_ID_LINE:
9004     case GADGET_ID_ARC:
9005     case GADGET_ID_TEXT:
9006     case GADGET_ID_RECTANGLE:
9007     case GADGET_ID_FILLED_BOX:
9008     case GADGET_ID_FLOOD_FILL:
9009     case GADGET_ID_GRAB_BRUSH:
9010     case GADGET_ID_PICK_ELEMENT:
9011       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9012         last_drawing_function = drawing_function;
9013       drawing_function = id;
9014       draw_with_brush = FALSE;
9015       break;
9016
9017     case GADGET_ID_RANDOM_PLACEMENT:
9018       RandomPlacement(new_element);
9019       break;
9020
9021     case GADGET_ID_PROPERTIES:
9022       if (edit_mode != ED_MODE_PROPERTIES)
9023       {
9024         properties_element = new_element;
9025         DrawPropertiesWindow();
9026         edit_mode = ED_MODE_PROPERTIES;
9027
9028         last_level_drawing_function = drawing_function;
9029         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9030                       MB_LEFTBUTTON);
9031       }
9032       else
9033       {
9034         DrawDrawingWindow();
9035         edit_mode = ED_MODE_DRAWING;
9036
9037         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9038                       MB_LEFTBUTTON);
9039       }
9040       break;
9041
9042     case GADGET_ID_CUSTOM_COPY_FROM:
9043     case GADGET_ID_CUSTOM_COPY_TO:
9044     case GADGET_ID_CUSTOM_EXCHANGE:
9045       last_custom_copy_mode = id;
9046       last_drawing_function = drawing_function;
9047       break;
9048
9049     case GADGET_ID_CUSTOM_COPY:
9050       CopyCustomElement(properties_element, -1, id);
9051       break;
9052
9053     case GADGET_ID_CUSTOM_PASTE:
9054       CopyCustomElement(-1, properties_element, id);
9055       break;
9056
9057     case GADGET_ID_UNDO:
9058       if (undo_buffer_steps == 0)
9059       {
9060         Request("Undo buffer empty !", REQ_CONFIRM);
9061         break;
9062       }
9063
9064       if (edit_mode != ED_MODE_DRAWING)
9065       {
9066         DrawDrawingWindow();
9067         edit_mode = ED_MODE_DRAWING;
9068       }
9069
9070       undo_buffer_position =
9071         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9072       undo_buffer_steps--;
9073
9074       for (x = 0; x < lev_fieldx; x++)
9075         for (y = 0; y < lev_fieldy; y++)
9076           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9077       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9078       break;
9079
9080     case GADGET_ID_INFO:
9081       if (edit_mode != ED_MODE_INFO)
9082       {
9083         last_edit_mode = edit_mode;
9084         edit_mode = ED_MODE_INFO;
9085
9086         DrawLevelInfoWindow();
9087       }
9088       else
9089       {
9090         edit_mode = last_edit_mode;
9091
9092         DrawEditModeWindow();
9093       }
9094       break;
9095
9096     case GADGET_ID_CLEAR:
9097       if (edit_mode != ED_MODE_DRAWING)
9098       {
9099         DrawDrawingWindow();
9100         edit_mode = ED_MODE_DRAWING;
9101       }
9102
9103       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9104         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9105           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9106
9107       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9108
9109       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9110       break;
9111
9112     case GADGET_ID_SAVE:
9113       if (leveldir_current->readonly)
9114       {
9115         Request("This level is read only !", REQ_CONFIRM);
9116         break;
9117       }
9118
9119       if (!LevelContainsPlayer())
9120         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9121       else
9122       {
9123         char *level_filename = getDefaultLevelFilename(level_nr);
9124         boolean new_level = !fileExists(level_filename);
9125
9126         if (new_level ||
9127             Request("Save this level and kill the old ?", REQ_ASK))
9128         {
9129           CopyPlayfield(Feld, level.field);
9130
9131           SaveLevel(level_nr);
9132         }
9133
9134         if (new_level)
9135           Request("Level saved !", REQ_CONFIRM);
9136
9137         level.changed = FALSE;
9138       }
9139       break;
9140
9141     case GADGET_ID_TEST:
9142       if (!LevelContainsPlayer())
9143         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9144       else
9145       {
9146         if (LevelChanged())
9147           level.game_version = GAME_VERSION_ACTUAL;
9148
9149         CopyPlayfield(level.field, FieldBackup);
9150         CopyPlayfield(Feld, level.field);
9151
9152         CopyNativeLevel_RND_to_Native(&level);
9153
9154         UnmapLevelEditorGadgets();
9155         UndrawSpecialEditorDoor();
9156
9157         CloseDoor(DOOR_CLOSE_ALL);
9158
9159         DrawCompleteVideoDisplay();
9160
9161         level_editor_test_game = TRUE;
9162
9163         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9164       }
9165       break;
9166
9167     case GADGET_ID_EXIT:
9168       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9169       break;
9170
9171     default:
9172       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9173           id <= GADGET_ID_ELEMENTLIST_LAST)
9174       {
9175         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9176         int new_element = editor_elements[element_position + element_shift];
9177
9178         if (last_custom_copy_mode != -1)
9179         {
9180           if (CopyCustomElement(properties_element, new_element,
9181                                 last_custom_copy_mode))
9182           {
9183             ClickOnGadget(level_editor_gadget[last_drawing_function],
9184                           MB_LEFTBUTTON);
9185
9186             last_custom_copy_mode = -1;
9187           }
9188
9189           break;
9190         }
9191
9192         PickDrawingElement(button, new_element);
9193
9194         if (!stick_element_properties_window &&
9195             drawing_function != GADGET_ID_PICK_ELEMENT &&
9196             !(GetKeyModState() & KMOD_Control))
9197         {
9198           properties_element = new_element;
9199           if (edit_mode == ED_MODE_PROPERTIES)
9200             DrawPropertiesWindow();
9201         }
9202
9203         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9204           ClickOnGadget(level_editor_gadget[last_drawing_function],
9205                         MB_LEFTBUTTON);
9206       }
9207 #ifdef DEBUG
9208       else if (gi->event.type == GD_EVENT_PRESSED)
9209         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9210       else if (gi->event.type == GD_EVENT_RELEASED)
9211         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9212       else if (gi->event.type == GD_EVENT_MOVING)
9213         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9214       else
9215         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9216 #endif
9217       break;
9218   }
9219 }
9220
9221 void HandleLevelEditorKeyInput(Key key)
9222 {
9223   char letter = getCharFromKey(key);
9224   int button = MB_LEFTBUTTON;
9225
9226   if (drawing_function == GADGET_ID_TEXT &&
9227       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9228   {
9229     if (letter)
9230       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9231     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9232       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9233     else if (key == KSYM_Return)
9234       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9235     else if (key == KSYM_Escape)
9236       DrawLevelText(0, 0, 0, TEXT_END);
9237   }
9238   else if (button_status == MB_RELEASED)
9239   {
9240     int i, id = GADGET_ID_NONE;
9241
9242     switch (key)
9243     {
9244       case KSYM_Left:
9245         id = GADGET_ID_SCROLL_LEFT;
9246         break;
9247       case KSYM_Right:
9248         id = GADGET_ID_SCROLL_RIGHT;
9249         break;
9250       case KSYM_Up:
9251         id = GADGET_ID_SCROLL_UP;
9252         break;
9253       case KSYM_Down:
9254         id = GADGET_ID_SCROLL_DOWN;
9255         break;
9256       case KSYM_Page_Up:
9257         id = GADGET_ID_SCROLL_LIST_UP;
9258         button = MB_RIGHTBUTTON;
9259         break;
9260       case KSYM_Page_Down:
9261         id = GADGET_ID_SCROLL_LIST_DOWN;
9262         button = MB_RIGHTBUTTON;
9263         break;
9264
9265       case KSYM_Escape:
9266         if (edit_mode == ED_MODE_DRAWING)
9267         {
9268           RequestExitLevelEditor(setup.ask_on_escape);
9269         }
9270         else if (edit_mode == ED_MODE_INFO)
9271         {
9272           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9273         }
9274         else if (edit_mode == ED_MODE_PROPERTIES)
9275         {
9276           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9277         }
9278         else            /* should never happen */
9279         {
9280           DrawDrawingWindow();
9281           edit_mode = ED_MODE_DRAWING;
9282         }
9283         break;
9284
9285       default:
9286         break;
9287     }
9288
9289     if (id != GADGET_ID_NONE)
9290       ClickOnGadget(level_editor_gadget[id], button);
9291     else if (letter == '.')
9292       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9293     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9294       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9295     else
9296       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9297         if (letter && letter == control_info[i].shortcut)
9298           if (!anyTextGadgetActive())
9299             ClickOnGadget(level_editor_gadget[i], button);
9300   }
9301 }
9302
9303 void HandleLevelEditorIdle()
9304 {
9305   static unsigned long action_delay = 0;
9306   unsigned long action_delay_value = GameFrameDelay;
9307   int xpos = 1, ypos = 2;
9308
9309   if (edit_mode != ED_MODE_PROPERTIES)
9310     return;
9311
9312   if (!DelayReached(&action_delay, action_delay_value))
9313     return;
9314
9315   DrawGraphicAnimationExt(drawto,
9316                           SX + xpos * TILEX,
9317                           SY + ypos * TILEY + MINI_TILEY / 2,
9318                           el2img(properties_element), -1, NO_MASKING);
9319
9320   MarkTileDirty(xpos, ypos);
9321   MarkTileDirty(xpos, ypos + 1);
9322
9323   FrameCounter++;       /* increase animation frame counter */
9324 }
9325
9326 void ClearEditorGadgetInfoText()
9327 {
9328   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9329 }
9330
9331 void HandleEditorGadgetInfoText(void *ptr)
9332 {
9333   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9334   char infotext[MAX_OUTPUT_LINESIZE + 1];
9335   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9336   int max_infotext_len = getMaxInfoTextLength();
9337
9338   if (game_status != GAME_MODE_EDITOR)
9339     return;
9340
9341   ClearEditorGadgetInfoText();
9342
9343   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9344     return;
9345
9346   /* misuse this function to delete brush cursor, if needed */
9347   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9348     DeleteBrushFromCursor();
9349
9350   if (gi == NULL || gi->info_text == NULL)
9351     return;
9352
9353   strncpy(infotext, gi->info_text, max_infotext_len);
9354   infotext[max_infotext_len] = '\0';
9355
9356   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9357   {
9358     int key = control_info[gi->custom_id].shortcut;
9359
9360     if (key)
9361     {
9362       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9363         sprintf(shortcut, " ('.' or '%c')", key);
9364       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9365         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9366       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9367         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9368       else                                              /* normal case */
9369         sprintf(shortcut, " ('%s%c')",
9370                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9371
9372       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9373         strcat(infotext, shortcut);
9374     }
9375   }
9376
9377   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9378 }
9379
9380 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9381 {
9382   static int start_lx, start_ly;
9383   int id = gi->custom_id;
9384   int sx = gi->event.x;
9385   int sy = gi->event.y;
9386   int lx = sx + level_xpos;
9387   int ly = sy + level_ypos;
9388   int min_sx = 0, min_sy = 0;
9389   int max_sx = gi->drawing.area_xsize - 1;
9390   int max_sy = gi->drawing.area_ysize - 1;
9391   int actual_drawing_function = drawing_function;
9392   int max_infotext_len = getMaxInfoTextLength();
9393   char infotext[MAX_OUTPUT_LINESIZE + 1];
9394   char *text;
9395
9396   infotext[0] = '\0';           /* start with empty info text */
9397
9398   /* pressed Control key: simulate picking element */
9399   if (GetKeyModState() & KMOD_Control)
9400     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9401
9402   ClearEditorGadgetInfoText();
9403
9404   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9405     return;
9406
9407   /* make sure to stay inside drawing area boundaries */
9408   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9409   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9410
9411   if (id == GADGET_ID_DRAWING_LEVEL)
9412   {
9413     if (button_status)
9414     {
9415       int min_lx = 0, min_ly = 0;
9416       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9417
9418       /* get positions inside level field */
9419       lx = sx + level_xpos;
9420       ly = sy + level_ypos;
9421
9422       /* make sure to stay inside level field boundaries */
9423       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9424       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9425
9426       /* correct drawing area positions accordingly */
9427       sx = lx - level_xpos;
9428       sy = ly - level_ypos;
9429     }
9430
9431     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9432     {
9433       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9434       {
9435         if (gi->event.type == GD_EVENT_PRESSED)
9436         {
9437           start_lx = lx;
9438           start_ly = ly;
9439         }
9440
9441         switch (actual_drawing_function)
9442         {
9443           case GADGET_ID_SINGLE_ITEMS:
9444             text = "Drawing single items";
9445             break;
9446           case GADGET_ID_CONNECTED_ITEMS:
9447             text = "Drawing connected items";
9448             break;
9449           case GADGET_ID_LINE:
9450             text = "Drawing line";
9451             break;
9452           case GADGET_ID_ARC:
9453             text = "Drawing arc";
9454             break;
9455           case GADGET_ID_TEXT:
9456             text = "Setting text cursor";
9457             break;
9458           case GADGET_ID_RECTANGLE:
9459             text = "Drawing rectangle";
9460             break;
9461           case GADGET_ID_FILLED_BOX:
9462             text = "Drawing filled box";
9463             break;
9464           case GADGET_ID_FLOOD_FILL:
9465             text = "Flood fill";
9466             break;
9467           case GADGET_ID_GRAB_BRUSH:
9468             text = "Grabbing brush";
9469             break;
9470           case GADGET_ID_PICK_ELEMENT:
9471             text = "Picking element";
9472             break;
9473
9474           default:
9475             text = "Drawing position";
9476             break;
9477         }
9478
9479         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9480           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9481         else
9482           sprintf(infotext, "%s: %d, %d", text,
9483                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9484       }
9485       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9486         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9487       else
9488         sprintf(infotext, "Level position: %d, %d", lx, ly);
9489     }
9490
9491     /* misuse this function to draw brush cursor, if needed */
9492     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9493     {
9494       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9495         CopyBrushToCursor(sx, sy);
9496       else
9497         DeleteBrushFromCursor();
9498     }
9499   }
9500   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9501   {
9502     int element = EL_EMPTY;
9503
9504     if (id == GADGET_ID_AMOEBA_CONTENT)
9505       element = level.amoeba_content;
9506     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9507       element = custom_element.gfx_element;
9508     else if (id == GADGET_ID_CUSTOM_CONTENT)
9509       element = custom_element.content.e[sx][sy];
9510     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9511       element = custom_element.move_enter_element;
9512     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9513       element = custom_element.move_leave_element;
9514     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9515       element = custom_element_change.target_element;
9516     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9517       element = custom_element_change.target_content.e[sx][sy];
9518     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9519       element = custom_element_change.trigger_element;
9520     else if (id == GADGET_ID_GROUP_CONTENT)
9521       element = group_element_info.element[sx];
9522     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9523       element = random_placement_background_element;
9524     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9525              id <= GADGET_ID_YAMYAM_CONTENT_7)
9526       element = level.yamyam_content[id -GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy];
9527     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9528              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9529       element =level.ball_content[id-GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy];
9530
9531     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9532   }
9533   else
9534   {
9535     if (id == GADGET_ID_AMOEBA_CONTENT)
9536       strcpy(infotext, "Amoeba content");
9537     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9538       strcpy(infotext, "Custom graphic element");
9539     else if (id == GADGET_ID_CUSTOM_CONTENT)
9540       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9541     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9542       strcpy(infotext, "Element that can be digged/collected");
9543     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9544       strcpy(infotext, "Element that will be left behind");
9545     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9546       strcpy(infotext, "New element after change");
9547     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9548       strcpy(infotext, "New extended elements after change");
9549     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9550       strcpy(infotext, "Other element triggering change");
9551     else if (id == GADGET_ID_GROUP_CONTENT)
9552       sprintf(infotext, "Group element position: %d", sx + 1);
9553     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9554       strcpy(infotext, "Random placement background");
9555     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9556              id <= GADGET_ID_YAMYAM_CONTENT_7)
9557       sprintf(infotext, "Content area %d position: %d, %d",
9558               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9559     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9560              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9561       sprintf(infotext, "Content area %d position: %d, %d",
9562               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9563   }
9564
9565   infotext[max_infotext_len] = '\0';
9566
9567   if (strlen(infotext) > 0)
9568     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9569 }
9570
9571 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9572 {
9573   if (!ask_if_level_has_changed ||
9574       !LevelChanged() ||
9575       Request("Level has changed ! Exit without saving ?",
9576               REQ_ASK | REQ_STAY_OPEN))
9577   {
9578 #if 1
9579     CloseDoor(DOOR_CLOSE_1);
9580     SetDoorState(DOOR_CLOSE_2);
9581 #else
9582     CloseDoor(DOOR_CLOSE_ALL);
9583 #endif
9584     game_status = GAME_MODE_MAIN;
9585     DrawMainMenu();
9586   }
9587   else
9588   {
9589     CloseDoor(DOOR_CLOSE_1);
9590     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9591   }
9592 }