rnd-20070123-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416 #if 1
2417     SX,                                 SY,
2418     SXSIZE,                             SYSIZE,
2419 #else
2420     0,                                  0,
2421     SX + SXSIZE + SX,                   WIN_YSIZE,
2422 #endif
2423     GD_TYPE_SCROLLBAR_HORIZONTAL,
2424     GADGET_ID_SCROLL_HORIZONTAL,
2425     "scroll level editing area horizontally"
2426   },
2427   {
2428     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2429     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2430     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2431 #if 1
2432     SX,                                 SY,
2433     SXSIZE,                             SYSIZE,
2434 #else
2435     0,                                  0,
2436     SX + SXSIZE + SX,                   WIN_YSIZE,
2437 #endif
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_VERTICAL,
2440     "scroll level editing area vertically"
2441   },
2442   {
2443     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2444     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2445     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2446 #if 1
2447     DX,                                 DY,
2448     DXSIZE,                             DYSIZE,
2449 #else
2450     SX + SXSIZE + SX,                   0,
2451     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2452 #endif
2453     GD_TYPE_SCROLLBAR_VERTICAL,
2454     GADGET_ID_SCROLL_LIST_VERTICAL,
2455     "scroll element list vertically"
2456   }
2457 };
2458
2459 static struct
2460 {
2461   int x, y;
2462   int gadget_id;
2463   int gadget_id_align;
2464   int radio_button_nr;
2465   int *value;
2466   int checked_value;
2467   char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2469 {
2470   {
2471     -1,                                 ED_COUNTER2_YPOS(8),
2472     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2473     RADIO_NR_RANDOM_ELEMENTS,
2474     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2475     " ", "percentage",                  "use percentage for random elements"
2476   },
2477   {
2478     -1,                                 ED_COUNTER2_YPOS(8),
2479     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2480     RADIO_NR_RANDOM_ELEMENTS,
2481     &random_placement_method,           RANDOM_USE_QUANTITY,
2482     " ", "quantity",                    "use quantity for random elements"
2483   }
2484 };
2485
2486 static struct
2487 {
2488   int x, y;
2489   int gadget_id;
2490   int gadget_id_align;
2491   boolean *value;
2492   char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2494 {
2495   /* ---------- level and editor settings ---------------------------------- */
2496
2497   {
2498     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2500     &random_placement_background_restricted,
2501     NULL,
2502     "restrict random placement to:",    "set random placement restriction"
2503   },
2504
2505   /* ---------- element settings: configure (various elements) ------------- */
2506
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2509     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2510     &stick_element_properties_window,
2511     NULL,
2512     "stick this screen to edit content","stick this screen to edit content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2517     &level.em_slippery_gems,
2518     NULL,
2519     "slip down from certain flat walls","use EM/DC style slipping behaviour"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2523     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2524     &level.use_spring_bug,
2525     NULL,
2526     "use spring pushing bug",           "use odd spring pushing behaviour"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2531     &level.use_time_orb_bug,
2532     NULL,
2533     "use time orb bug",                 "use odd time orb behaviour"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2537     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2538     &level.ball_random,
2539     NULL,
2540     "create single random element",     "only create one element from content"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2544     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2545     &level.ball_state_initial,
2546     NULL,
2547     "magic ball initially activated",   "activate magic ball after level start"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2551     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2552     &level.grow_into_diggable,
2553     NULL,
2554     "can grow into anything diggable",  "grow into more than just sand"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2558     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2559     &level.continuous_snapping,
2560     NULL,
2561     "continuos snapping",               "use snapping without releasing key"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2565     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2566     &level.block_snap_field,
2567     NULL,
2568     "block snapped field when snapping", "use snapping delay to show animation"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2572     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2573     &level.block_last_field,
2574     NULL,
2575     "block last field when moving",     "player blocks last field when moving"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2579     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2580     &level.sp_block_last_field,
2581     NULL,
2582     "block last field when moving",     "player blocks last field when moving"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2586     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2587     &level.instant_relocation,
2588     NULL,
2589     "no scrolling when relocating",     "player gets relocated without delay"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2593     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2594     &level.use_start_element[0],
2595     NULL,
2596     "use level start element:",        "start level at this element's position"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2600     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2601     &level.use_artwork_element[0],
2602     NULL,
2603     "use artwork from element:",        "use player artwork from other element"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2607     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2608     &level.use_explosion_element[0],
2609     NULL,
2610     "use explosion from element:",      "use explosion properties from element"
2611   },
2612   {
2613     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2614     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2615     &level.initial_player_gravity[0],
2616     NULL,
2617     "use initial gravity",              "set initial player gravity"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2621     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2622     &level.can_pass_to_walkable,
2623     NULL,
2624     "can pass to walkable element",     "player can pass to empty or walkable"
2625   },
2626   {
2627     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2628     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2629     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2630     NULL,
2631     "can fall into acid (with gravity)","player can fall into acid pool"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2635     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2636     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2637     NULL,
2638     "can move into acid",               "element can move into acid pool"
2639   },
2640   {
2641     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2642     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2643     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2644     NULL,
2645     "deadly when colliding with",       "element is deadly when hitting player"
2646   },
2647
2648   /* ---------- element settings: configure 1 (custom elements) ----------- */
2649
2650   {
2651     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2652     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2653     &custom_element.use_gfx_element,
2654
2655     /* !!! add separate "use existing element sound" !!! */
2656 #if 0
2657     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2658 #else
2659     NULL, "use graphic of element:",    "use existing element graphic"
2660 #endif
2661   },
2662   {
2663     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2664     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2665     &level.use_custom_template,
2666     NULL, "use template",               "use template for custom properties"
2667   },
2668   {
2669     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2670     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2671     &custom_element_properties[EP_ACCESSIBLE],
2672     NULL, NULL,                         "player can walk to or pass this field"
2673   },
2674   {
2675     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2676     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2677     &custom_element_properties[EP_GRAVITY_REACHABLE],
2678     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2679   },
2680   {
2681     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2682     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2683     &custom_element.use_last_ce_value,
2684     NULL, "use last CE value after change", "use last CE value after change"
2685   },
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2688     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2689     &custom_element_properties[EP_WALK_TO_OBJECT],
2690     NULL, NULL,                         "player can dig/collect/push element"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2694     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2695     &custom_element_properties[EP_INDESTRUCTIBLE],
2696     NULL, "indestructible",             "element is indestructible"
2697   },
2698
2699   /* ---------- element settings: configure 2 (custom elements) ----------- */
2700
2701   {
2702     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2703     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2704     &custom_element_properties[EP_CAN_MOVE],
2705     NULL, NULL,                         "element can move with some pattern"
2706   },
2707   {
2708     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2709     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2710     &custom_element_properties[EP_CAN_FALL],
2711     NULL, "can fall",                   "element can fall down"
2712   },
2713   {
2714     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2715     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2716     &custom_element_properties[EP_CAN_SMASH],
2717     " ", NULL,                          "element can smash other elements"
2718   },
2719   {
2720     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2721     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2722     &custom_element_properties[EP_SLIPPERY],
2723     NULL, NULL,                         "other elements can fall down from it"
2724   },
2725   {
2726     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2727     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2728     &custom_element_properties[EP_DEADLY],
2729     NULL, NULL,                         "element can kill the player"
2730   },
2731   {
2732     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2733     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2734     &custom_element_properties[EP_CAN_EXPLODE],
2735     NULL, NULL,                         "element can explode"
2736   },
2737   {
2738     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2739     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2740     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741     NULL, "by fire",                    "element can explode by fire/explosion"
2742   },
2743   {
2744     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2745     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746     &custom_element_properties[EP_EXPLODES_SMASHED],
2747     " ", "smashed",                     "element can explode when smashed"
2748   },
2749   {
2750     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2751     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752     &custom_element_properties[EP_EXPLODES_IMPACT],
2753     " ", "impact",                      "element can explode on impact"
2754   },
2755
2756   /* ---------- element settings: advanced (custom elements) --------------- */
2757
2758   {
2759     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2760     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2761     &custom_element_change.can_change,
2762     NULL, "element changes to:",        "change element on specified condition"
2763   },
2764   {
2765     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2766     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2767     &custom_element_change_events[CE_DELAY],
2768     NULL, NULL,                         "element changes after delay"
2769   },
2770   {
2771     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2772     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2773     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774     NULL, NULL,                         "element changes by direct action"
2775   },
2776   {
2777     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2778     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2779     &custom_element_change_events[CE_BY_OTHER_ACTION],
2780     NULL, NULL,                         "element changes by other element"
2781   },
2782   {
2783     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2784     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2785     &custom_element_change.explode,
2786     NULL, "explode instead of change",  "element explodes instead of change"
2787   },
2788   {
2789     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2790     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2791     &custom_element_change.use_target_content,
2792     NULL, "use extended change target:","element changes to more elements"
2793   },
2794   {
2795     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2796     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2797     &custom_element_change.only_if_complete,
2798     NULL, "replace all or nothing",     "only replace when all can be changed"
2799   },
2800   {
2801     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2802     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2803     &custom_element_change.use_random_replace,
2804     NULL, NULL,                         "use percentage for random replace"
2805   },
2806   {
2807     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2808     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2809     &custom_element_change.has_action,
2810     NULL, NULL,                         "execute action on specified condition"
2811   },
2812 };
2813
2814 static struct
2815 {
2816   int x, y;
2817   int gadget_id;
2818   int gadget_id_align;
2819   int *value;
2820   int area_xsize, area_ysize;
2821   char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2823 {
2824   /* ---------- level playfield content ------------------------------------ */
2825
2826   {
2827     0,                                  0,
2828     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2829     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2830     NULL, NULL, NULL,                   NULL
2831   },
2832
2833   /* ---------- yam yam content -------------------------------------------- */
2834
2835   {
2836     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2838     &level.yamyam_content[0].e[0][0],   3, 3,
2839     NULL, NULL, "1",                    NULL
2840   },
2841   {
2842     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2844     &level.yamyam_content[1].e[0][0],   3, 3,
2845     NULL, NULL, "2",                    NULL
2846   },
2847   {
2848     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2850     &level.yamyam_content[2].e[0][0],   3, 3,
2851     NULL, NULL, "3",                    NULL
2852   },
2853   {
2854     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2856     &level.yamyam_content[3].e[0][0],   3, 3,
2857     NULL, NULL, "4",                    NULL
2858   },
2859   {
2860     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2862     &level.yamyam_content[4].e[0][0],   3, 3,
2863     NULL, NULL, "5",                    NULL
2864   },
2865   {
2866     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2868     &level.yamyam_content[5].e[0][0],   3, 3,
2869     NULL, NULL, "6",                    NULL
2870   },
2871   {
2872     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2874     &level.yamyam_content[6].e[0][0],   3, 3,
2875     NULL, NULL, "7",                    NULL
2876   },
2877   {
2878     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2880     &level.yamyam_content[7].e[0][0],   3, 3,
2881     NULL, NULL, "8",                    NULL
2882   },
2883
2884   /* ---------- magic ball content ----------------------------------------- */
2885
2886   {
2887     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2889     &level.ball_content[0].e[0][0],     3, 3,
2890     NULL, NULL, "1",                    NULL
2891   },
2892   {
2893     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2895     &level.ball_content[1].e[0][0],     3, 3,
2896     NULL, NULL, "2",                    NULL
2897   },
2898   {
2899     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2901     &level.ball_content[2].e[0][0],     3, 3,
2902     NULL, NULL, "3",                    NULL
2903   },
2904   {
2905     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2907     &level.ball_content[3].e[0][0],     3, 3,
2908     NULL, NULL, "4",                    NULL
2909   },
2910   {
2911     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2913     &level.ball_content[4].e[0][0],     3, 3,
2914     NULL, NULL, "5",                    NULL
2915   },
2916   {
2917     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2919     &level.ball_content[5].e[0][0],     3, 3,
2920     NULL, NULL, "6",                    NULL
2921   },
2922   {
2923     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2925     &level.ball_content[6].e[0][0],     3, 3,
2926     NULL, NULL, "7",                    NULL
2927   },
2928   {
2929     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2931     &level.ball_content[7].e[0][0],     3, 3,
2932     NULL, NULL, "8",                    NULL
2933   },
2934
2935   /* ---------- android content -------------------------------------------- */
2936
2937   {
2938     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2939     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2940     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2941     "elements:", NULL, NULL,            "elements android can clone"
2942   },
2943
2944   /* ---------- amoeba content --------------------------------------------- */
2945
2946   {
2947     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2948     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2949     &level.amoeba_content,              1, 1,
2950     "content:", NULL, NULL,             "amoeba content"
2951   },
2952
2953   /* ---------- level start element ---------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2957     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2958     &level.start_element[0],            1, 1,
2959     NULL, NULL, NULL,                   "level start element"
2960   },
2961
2962   /* ---------- player artwork element ------------------------------------- */
2963
2964   {
2965     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2966     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2967     &level.artwork_element[0],          1, 1,
2968     NULL, NULL, NULL,                   "element for player artwork"
2969   },
2970
2971   /* ---------- player explosion element ----------------------------------- */
2972
2973   {
2974     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2975     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2976     &level.explosion_element[0],        1, 1,
2977     NULL, NULL, NULL,                   "element for player explosion"
2978   },
2979
2980   /* ---------- element settings: configure 1 (custom elements) ----------- */
2981
2982   /* ---------- custom graphic --------------------------------------------- */
2983
2984   {
2985     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2986     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2987     &custom_element.gfx_element,        1, 1,
2988     NULL, NULL, NULL,                   "custom graphic element"
2989   },
2990
2991   /* ---------- element settings: configure 2 (custom elements) ----------- */
2992
2993   /* ---------- custom content (when exploding) ---------------------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2998     &custom_element.content.e[0][0],    3, 3,
2999     "content:", NULL, NULL,             NULL
3000   },
3001
3002   /* ---------- custom enter and leave element (when moving) --------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3006     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3007     &custom_element.move_enter_element, 1, 1,
3008     "can dig:", " ", NULL,              "element that can be digged/collected"
3009   },
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3012     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013     &custom_element.move_leave_element, 1, 1,
3014     NULL, NULL, NULL,                   "element that will be left behind"
3015   },
3016
3017   /* ---------- element settings: advanced (custom elements) --------------- */
3018
3019   /* ---------- custom change target --------------------------------------- */
3020
3021   {
3022     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3023     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3024     &custom_element_change.target_element, 1, 1,
3025     NULL, "after/when:", NULL,          "new target element after change"
3026   },
3027
3028   /* ---------- custom change content (extended change target) ------------- */
3029
3030   {
3031     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3032     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3033     &custom_element_change.target_content.e[0][0], 3, 3,
3034     NULL, NULL, NULL,                   "new extended elements after change"
3035   },
3036
3037   /* ---------- custom change trigger (element causing change) ------------- */
3038
3039   {
3040     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3041     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3042     &custom_element_change.trigger_element, 1, 1,
3043     NULL, NULL, NULL,                   "other element triggering change"
3044   },
3045
3046   /* ---------- group element content -------------------------------------- */
3047
3048   {
3049     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3050     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3051     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3052     "content:", NULL, NULL,             NULL
3053   },
3054
3055   /* ---------- random background (for random painting) -------------------- */
3056
3057   {
3058     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3059     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3060     &random_placement_background_element, 1, 1,
3061     NULL, NULL, NULL,                   "random placement background"
3062   },
3063 };
3064
3065
3066 /*
3067   -----------------------------------------------------------------------------
3068   some internally used variables
3069   -----------------------------------------------------------------------------
3070 */
3071
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3074
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3077
3078 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3079
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3084
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087                                 (button) == 2 ? new_element2 : \
3088                                 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3090
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3118
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3121
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3126
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3131
3132 static int edit_mode;
3133 static int edit_mode_properties;
3134
3135 static int element_shift = 0;
3136
3137 static int editor_el_players[] =
3138 {
3139   EL_PLAYER_1,
3140   EL_PLAYER_2,
3141   EL_PLAYER_3,
3142   EL_PLAYER_4
3143 };
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3146
3147 static int editor_hl_boulderdash[] =
3148 {
3149   EL_INTERNAL_CASCADE_BD_ACTIVE,
3150   EL_CHAR('B'),
3151   EL_CHAR('D'),
3152   EL_EMPTY,
3153 };
3154
3155 static int editor_el_boulderdash[] =
3156 {
3157   EL_EMPTY,
3158   EL_SAND,
3159   EL_BD_ROCK,
3160   EL_BD_DIAMOND,
3161
3162   EL_STEELWALL,
3163   EL_BD_WALL,
3164   EL_BD_EXPANDABLE_WALL,
3165   EL_BD_MAGIC_WALL,
3166
3167   EL_BD_AMOEBA,
3168   EL_BD_BUTTERFLY_UP,
3169   EL_BD_FIREFLY_UP,
3170   EL_EXIT_CLOSED,
3171
3172   EL_BD_BUTTERFLY_LEFT,
3173   EL_BD_FIREFLY_LEFT,
3174   EL_BD_BUTTERFLY_RIGHT,
3175   EL_BD_FIREFLY_RIGHT,
3176
3177   EL_EMPTY,
3178   EL_BD_BUTTERFLY_DOWN,
3179   EL_BD_FIREFLY_DOWN,
3180   EL_EXIT_OPEN,
3181 };
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3186
3187 static int editor_hl_emerald_mine[] =
3188 {
3189   EL_INTERNAL_CASCADE_EM_ACTIVE,
3190   EL_CHAR('E'),
3191   EL_CHAR('M'),
3192   EL_EMPTY,
3193 };
3194
3195 static int editor_el_emerald_mine[] =
3196 {
3197   EL_SAND,
3198   EL_ROCK,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_DYNAMITE,
3215   EL_DYNAMITE_ACTIVE,
3216
3217   EL_YAMYAM,
3218   EL_BUG_UP,
3219   EL_SPACESHIP_UP,
3220   EL_ROBOT,
3221
3222   EL_BUG_LEFT,
3223   EL_SPACESHIP_LEFT,
3224   EL_BUG_RIGHT,
3225   EL_SPACESHIP_RIGHT,
3226
3227   EL_ROBOT_WHEEL,
3228   EL_BUG_DOWN,
3229   EL_SPACESHIP_DOWN,
3230   EL_INVISIBLE_WALL,
3231
3232   EL_ACID_POOL_TOPLEFT,
3233   EL_ACID,
3234   EL_ACID_POOL_TOPRIGHT,
3235   EL_AMOEBA_DROP,
3236
3237   EL_ACID_POOL_BOTTOMLEFT,
3238   EL_ACID_POOL_BOTTOM,
3239   EL_ACID_POOL_BOTTOMRIGHT,
3240   EL_AMOEBA_WET,
3241
3242   EL_EM_KEY_1,
3243   EL_EM_KEY_2,
3244   EL_EM_KEY_3,
3245   EL_EM_KEY_4,
3246
3247   EL_EM_GATE_1,
3248   EL_EM_GATE_2,
3249   EL_EM_GATE_3,
3250   EL_EM_GATE_4,
3251
3252   EL_EM_GATE_1_GRAY,
3253   EL_EM_GATE_2_GRAY,
3254   EL_EM_GATE_3_GRAY,
3255   EL_EM_GATE_4_GRAY,
3256 };
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3261
3262 static int editor_hl_emerald_mine_club[] =
3263 {
3264   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('C'),
3268 };
3269
3270 static int editor_el_emerald_mine_club[] =
3271 {
3272   EL_EMC_KEY_5,
3273   EL_EMC_KEY_6,
3274   EL_EMC_KEY_7,
3275   EL_EMC_KEY_8,
3276
3277   EL_EMC_GATE_5,
3278   EL_EMC_GATE_6,
3279   EL_EMC_GATE_7,
3280   EL_EMC_GATE_8,
3281
3282   EL_EMC_GATE_5_GRAY,
3283   EL_EMC_GATE_6_GRAY,
3284   EL_EMC_GATE_7_GRAY,
3285   EL_EMC_GATE_8_GRAY,
3286
3287   EL_EMC_STEELWALL_1,
3288   EL_EMC_STEELWALL_2,
3289   EL_EMC_STEELWALL_3,
3290   EL_EMC_STEELWALL_4,
3291
3292   EL_EMC_WALL_13,
3293   EL_EMC_WALL_14,
3294   EL_EMC_WALL_15,
3295   EL_EMC_WALL_16,
3296
3297   EL_EMC_WALL_SLIPPERY_1,
3298   EL_EMC_WALL_SLIPPERY_2,
3299   EL_EMC_WALL_SLIPPERY_3,
3300   EL_EMC_WALL_SLIPPERY_4,
3301
3302   EL_EMC_WALL_1,
3303   EL_EMC_WALL_2,
3304   EL_EMC_WALL_3,
3305   EL_EMC_WALL_4,
3306
3307   EL_EMC_WALL_5,
3308   EL_EMC_WALL_6,
3309   EL_EMC_WALL_7,
3310   EL_EMC_WALL_8,
3311
3312   EL_EMC_WALL_9,
3313   EL_EMC_WALL_10,
3314   EL_EMC_WALL_11,
3315   EL_EMC_WALL_12,
3316
3317   EL_EMC_GRASS,
3318   EL_EMC_FAKE_GRASS,
3319   EL_EMC_PLANT,
3320   EL_EMC_DRIPPER,
3321
3322   EL_EMC_MAGIC_BALL,
3323   EL_EMC_MAGIC_BALL_SWITCH,
3324   EL_SPRING,
3325   EL_EMC_SPRING_BUMPER,
3326
3327   EL_EMC_LENSES,
3328   EL_EMC_MAGNIFIER,
3329   EL_EM_DYNAMITE,
3330   EL_EM_DYNAMITE_ACTIVE,
3331
3332   EL_BALLOON,
3333   EL_YAMYAM_UP,
3334   EL_BALLOON_SWITCH_UP,
3335   EL_BALLOON_SWITCH_ANY,
3336
3337   EL_YAMYAM_LEFT,
3338   EL_BALLOON_SWITCH_LEFT,
3339   EL_YAMYAM_RIGHT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341
3342   EL_EMC_ANDROID,
3343   EL_YAMYAM_DOWN,
3344   EL_BALLOON_SWITCH_DOWN,
3345   EL_BALLOON_SWITCH_NONE,
3346 };
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3351
3352 static int editor_hl_rnd[] =
3353 {
3354   EL_INTERNAL_CASCADE_RND_ACTIVE,
3355   EL_CHAR('R'),
3356   EL_CHAR('N'),
3357   EL_CHAR('D'),
3358 };
3359
3360 static int editor_el_rnd[] =
3361 {
3362   EL_KEY_1,
3363   EL_KEY_2,
3364   EL_KEY_3,
3365   EL_KEY_4,
3366
3367   EL_GATE_1,
3368   EL_GATE_2,
3369   EL_GATE_3,
3370   EL_GATE_4,
3371
3372   EL_GATE_1_GRAY,
3373   EL_GATE_2_GRAY,
3374   EL_GATE_3_GRAY,
3375   EL_GATE_4_GRAY,
3376
3377   EL_ARROW_LEFT,
3378   EL_ARROW_RIGHT,
3379   EL_ARROW_UP,
3380   EL_ARROW_DOWN,
3381
3382   EL_AMOEBA_DEAD,
3383   EL_AMOEBA_DRY,
3384   EL_AMOEBA_FULL,
3385   EL_GAME_OF_LIFE,
3386
3387   EL_EMERALD_YELLOW,
3388   EL_EMERALD_RED,
3389   EL_EMERALD_PURPLE,
3390   EL_BIOMAZE,
3391
3392   EL_WALL_EMERALD_YELLOW,
3393   EL_WALL_EMERALD_RED,
3394   EL_WALL_EMERALD_PURPLE,
3395   EL_WALL_BD_DIAMOND,
3396
3397   EL_SPEED_PILL,
3398   EL_PACMAN_UP,
3399   EL_TIME_ORB_FULL,
3400   EL_TIME_ORB_EMPTY,
3401
3402   EL_PACMAN_LEFT,
3403   EL_DARK_YAMYAM,
3404   EL_PACMAN_RIGHT,
3405   EL_EMPTY,
3406
3407   EL_BLACK_ORB,
3408   EL_PACMAN_DOWN,
3409   EL_LAMP,
3410   EL_LAMP_ACTIVE,
3411
3412   EL_DYNABOMB_INCREASE_NUMBER,
3413   EL_DYNABOMB_INCREASE_SIZE,
3414   EL_DYNABOMB_INCREASE_POWER,
3415   EL_STONEBLOCK,
3416
3417   EL_MOLE,
3418   EL_PENGUIN,
3419   EL_PIG,
3420   EL_DRAGON,
3421
3422   EL_BUG,
3423   EL_MOLE_UP,
3424   EL_BD_BUTTERFLY,
3425   EL_BD_FIREFLY,
3426
3427   EL_MOLE_LEFT,
3428   EL_SATELLITE,
3429   EL_MOLE_RIGHT,
3430   EL_PACMAN,
3431
3432   EL_SPACESHIP,
3433   EL_MOLE_DOWN,
3434   EL_INVISIBLE_STEELWALL,
3435   EL_INVISIBLE_WALL,
3436
3437   EL_EXPANDABLE_WALL,
3438   EL_EXPANDABLE_WALL_HORIZONTAL,
3439   EL_EXPANDABLE_WALL_VERTICAL,
3440   EL_EXPANDABLE_WALL_ANY,
3441 };
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3446
3447 static int editor_hl_sokoban[] =
3448 {
3449   EL_INTERNAL_CASCADE_SB_ACTIVE,
3450   EL_CHAR('S'),
3451   EL_CHAR('B'),
3452   EL_EMPTY,
3453 };
3454
3455 static int editor_el_sokoban[] =
3456 {
3457   EL_SOKOBAN_OBJECT,
3458   EL_SOKOBAN_FIELD_EMPTY,
3459   EL_SOKOBAN_FIELD_FULL,
3460   EL_SOKOBAN_FIELD_PLAYER,
3461 };
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3466
3467 static int editor_hl_supaplex[] =
3468 {
3469   EL_INTERNAL_CASCADE_SP_ACTIVE,
3470   EL_CHAR('S'),
3471   EL_CHAR('P'),
3472   EL_EMPTY,
3473 };
3474
3475 static int editor_el_supaplex[] =
3476 {
3477   EL_SP_MURPHY,
3478   EL_EMPTY,
3479   EL_SP_BASE,
3480   EL_SP_BUGGY_BASE,
3481
3482   EL_SP_INFOTRON,
3483   EL_SP_ZONK,
3484   EL_SP_SNIKSNAK,
3485   EL_SP_ELECTRON,
3486
3487   EL_SP_DISK_RED,
3488   EL_SP_DISK_ORANGE,
3489   EL_SP_DISK_YELLOW,
3490   EL_SP_TERMINAL,
3491
3492   EL_SP_EXIT_CLOSED,
3493   EL_SP_PORT_HORIZONTAL,
3494   EL_SP_PORT_VERTICAL,
3495   EL_SP_PORT_ANY,
3496
3497   EL_SP_PORT_LEFT,
3498   EL_SP_PORT_RIGHT,
3499   EL_SP_PORT_UP,
3500   EL_SP_PORT_DOWN,
3501
3502   EL_SP_GRAVITY_PORT_LEFT,
3503   EL_SP_GRAVITY_PORT_RIGHT,
3504   EL_SP_GRAVITY_PORT_UP,
3505   EL_SP_GRAVITY_PORT_DOWN,
3506
3507   EL_SP_HARDWARE_GRAY,
3508   EL_SP_HARDWARE_GREEN,
3509   EL_SP_HARDWARE_BLUE,
3510   EL_SP_HARDWARE_RED,
3511
3512   EL_SP_HARDWARE_BASE_1,
3513   EL_SP_HARDWARE_BASE_2,
3514   EL_SP_HARDWARE_BASE_3,
3515   EL_SP_HARDWARE_BASE_4,
3516
3517   EL_SP_HARDWARE_BASE_5,
3518   EL_SP_HARDWARE_BASE_6,
3519   EL_SP_HARDWARE_YELLOW,
3520   EL_SP_CHIP_TOP,
3521
3522   EL_SP_CHIP_SINGLE,
3523   EL_SP_CHIP_LEFT,
3524   EL_SP_CHIP_RIGHT,
3525   EL_SP_CHIP_BOTTOM,
3526 };
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3531
3532 static int editor_hl_diamond_caves[] =
3533 {
3534   EL_INTERNAL_CASCADE_DC_ACTIVE,
3535   EL_CHAR('D'),
3536   EL_CHAR('C'),
3537   EL_CHAR('2'),
3538 };
3539
3540 static int editor_el_diamond_caves[] =
3541 {
3542   EL_PEARL,
3543   EL_CRYSTAL,
3544   EL_WALL_PEARL,
3545   EL_WALL_CRYSTAL,
3546
3547   EL_CONVEYOR_BELT_1_LEFT,
3548   EL_CONVEYOR_BELT_1_MIDDLE,
3549   EL_CONVEYOR_BELT_1_RIGHT,
3550   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3551
3552   EL_CONVEYOR_BELT_2_LEFT,
3553   EL_CONVEYOR_BELT_2_MIDDLE,
3554   EL_CONVEYOR_BELT_2_RIGHT,
3555   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3556
3557   EL_CONVEYOR_BELT_3_LEFT,
3558   EL_CONVEYOR_BELT_3_MIDDLE,
3559   EL_CONVEYOR_BELT_3_RIGHT,
3560   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3561
3562   EL_CONVEYOR_BELT_4_LEFT,
3563   EL_CONVEYOR_BELT_4_MIDDLE,
3564   EL_CONVEYOR_BELT_4_RIGHT,
3565   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3566
3567   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3571
3572   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3576
3577   EL_TIMEGATE_CLOSED,
3578   EL_TIMEGATE_OPEN,
3579   EL_TIMEGATE_SWITCH,
3580   EL_DC_TIMEGATE_SWITCH,
3581
3582   EL_SWITCHGATE_CLOSED,
3583   EL_SWITCHGATE_OPEN,
3584   EL_SWITCHGATE_SWITCH_UP,
3585   EL_SWITCHGATE_SWITCH_DOWN,
3586
3587   EL_EMPTY,
3588   EL_EMPTY,
3589   EL_DC_SWITCHGATE_SWITCH_UP,
3590   EL_DC_SWITCHGATE_SWITCH_DOWN,
3591
3592   EL_SIGN_EXCLAMATION,
3593   EL_SIGN_STOP,
3594   EL_LIGHT_SWITCH,
3595   EL_LIGHT_SWITCH_ACTIVE,
3596
3597   EL_STEELWALL_SLIPPERY,
3598   EL_INVISIBLE_SAND,
3599   EL_LANDMINE,
3600   EL_DC_LANDMINE,
3601
3602   EL_SHIELD_NORMAL,
3603   EL_SHIELD_DEADLY,
3604   EL_EXTRA_TIME,
3605   EL_EMPTY,
3606
3607   EL_ENVELOPE_1,
3608   EL_ENVELOPE_2,
3609   EL_ENVELOPE_3,
3610   EL_ENVELOPE_4,
3611
3612   EL_SIGN_RADIOACTIVITY,
3613   EL_SIGN_WHEELCHAIR,
3614   EL_SIGN_PARKING,
3615   EL_SIGN_NO_ENTRY,
3616
3617   EL_SIGN_GIVE_WAY,
3618   EL_SIGN_ENTRY_FORBIDDEN,
3619   EL_SIGN_EMERGENCY_EXIT,
3620   EL_SIGN_YIN_YANG,
3621
3622   EL_SIGN_SPERMS,
3623   EL_SIGN_BULLET,
3624   EL_SIGN_HEART,
3625   EL_SIGN_CROSS,
3626
3627   EL_SIGN_FRANKIE,
3628   EL_EMPTY,
3629   EL_EMPTY,
3630   EL_EMPTY,
3631
3632   EL_SPERMS,
3633   EL_BULLET,
3634   EL_HEART,
3635   EL_CROSS,
3636
3637   EL_FRANKIE,
3638   EL_EMPTY,
3639   EL_EMPTY,
3640   EL_EMPTY,
3641
3642   EL_DC_STEELWALL_2_SINGLE,
3643   EL_DC_STEELWALL_2_TOP,
3644   EL_STEEL_EXIT_CLOSED,
3645   EL_STEEL_EXIT_OPEN,
3646
3647   EL_DC_STEELWALL_2_LEFT,
3648   EL_DC_STEELWALL_2_MIDDLE,
3649   EL_DC_STEELWALL_2_HORIZONTAL,
3650   EL_DC_STEELWALL_2_RIGHT,
3651
3652   EL_DC_STEELWALL_1_TOPLEFT,
3653   EL_DC_STEELWALL_2_VERTICAL,
3654   EL_DC_STEELWALL_1_TOPRIGHT,
3655   EL_EMPTY,
3656
3657   EL_DC_STEELWALL_1_VERTICAL,
3658   EL_DC_STEELWALL_2_BOTTOM,
3659   EL_EMPTY,
3660   EL_EMPTY,
3661
3662   EL_DC_STEELWALL_1_BOTTOMLEFT,
3663   EL_DC_STEELWALL_1_HORIZONTAL,
3664   EL_DC_STEELWALL_1_BOTTOMRIGHT,
3665   EL_EMPTY,
3666
3667   EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3668   EL_DC_STEELWALL_1_BOTTOM,
3669   EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3670   EL_EMPTY,
3671
3672   EL_DC_STEELWALL_1_RIGHT,
3673   EL_EMPTY,
3674   EL_DC_STEELWALL_1_LEFT,
3675   EL_EMPTY,
3676
3677   EL_DC_STEELWALL_1_TOPRIGHT_2,
3678   EL_DC_STEELWALL_1_TOP,
3679   EL_DC_STEELWALL_1_TOPLEFT_2,
3680   EL_EMPTY,
3681
3682   EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3683   EL_EXPANDABLE_STEELWALL_VERTICAL,
3684   EL_EXPANDABLE_STEELWALL_ANY,
3685   EL_EMPTY,
3686
3687   EL_EM_EXIT_CLOSED,
3688   EL_EM_EXIT_OPEN,
3689   EL_EM_STEEL_EXIT_CLOSED,
3690   EL_EM_STEEL_EXIT_OPEN,
3691
3692   EL_DC_KEY_WHITE,
3693   EL_DC_GATE_WHITE,
3694   EL_DC_GATE_WHITE_GRAY,
3695   EL_DC_GATE_FAKE_GRAY,
3696
3697   EL_DC_MAGIC_WALL,
3698   EL_QUICKSAND_FAST_EMPTY,
3699   EL_QUICKSAND_FAST_FULL,
3700   EL_EMPTY,
3701 };
3702 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3703 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3704 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3705 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3706
3707 static int editor_hl_dx_boulderdash[] =
3708 {
3709   EL_INTERNAL_CASCADE_DX_ACTIVE,
3710   EL_CHAR('D'),
3711   EL_CHAR('X'),
3712   EL_EMPTY,
3713 };
3714
3715 static int editor_el_dx_boulderdash[] =
3716 {
3717   EL_EMPTY,
3718   EL_TUBE_RIGHT_DOWN,
3719   EL_TUBE_HORIZONTAL_DOWN,
3720   EL_TUBE_LEFT_DOWN,
3721
3722   EL_TUBE_HORIZONTAL,
3723   EL_TUBE_VERTICAL_RIGHT,
3724   EL_TUBE_ANY,
3725   EL_TUBE_VERTICAL_LEFT,
3726
3727   EL_TUBE_VERTICAL,
3728   EL_TUBE_RIGHT_UP,
3729   EL_TUBE_HORIZONTAL_UP,
3730   EL_TUBE_LEFT_UP,
3731
3732   EL_TRAP,
3733   EL_DX_SUPABOMB,
3734   EL_EMPTY,
3735   EL_EMPTY
3736 };
3737 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3738 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3739 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3740 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3741
3742 static int editor_hl_chars[] =
3743 {
3744   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3745   EL_CHAR('T'),
3746   EL_CHAR('X'),
3747   EL_CHAR('T'),
3748 };
3749
3750 static int editor_el_chars[] =
3751 {
3752   EL_CHAR(' '),
3753   EL_CHAR('!'),
3754   EL_CHAR('"'),
3755   EL_CHAR('#'),
3756
3757   EL_CHAR('$'),
3758   EL_CHAR('%'),
3759   EL_CHAR('&'),
3760   EL_CHAR('\''),
3761
3762   EL_CHAR('('),
3763   EL_CHAR(')'),
3764   EL_CHAR('*'),
3765   EL_CHAR('+'),
3766
3767   EL_CHAR(','),
3768   EL_CHAR('-'),
3769   EL_CHAR('.'),
3770   EL_CHAR('/'),
3771
3772   EL_CHAR('0'),
3773   EL_CHAR('1'),
3774   EL_CHAR('2'),
3775   EL_CHAR('3'),
3776
3777   EL_CHAR('4'),
3778   EL_CHAR('5'),
3779   EL_CHAR('6'),
3780   EL_CHAR('7'),
3781
3782   EL_CHAR('8'),
3783   EL_CHAR('9'),
3784   EL_CHAR(':'),
3785   EL_CHAR(';'),
3786
3787   EL_CHAR('<'),
3788   EL_CHAR('='),
3789   EL_CHAR('>'),
3790   EL_CHAR('?'),
3791
3792   EL_CHAR('@'),
3793   EL_CHAR('A'),
3794   EL_CHAR('B'),
3795   EL_CHAR('C'),
3796
3797   EL_CHAR('D'),
3798   EL_CHAR('E'),
3799   EL_CHAR('F'),
3800   EL_CHAR('G'),
3801
3802   EL_CHAR('H'),
3803   EL_CHAR('I'),
3804   EL_CHAR('J'),
3805   EL_CHAR('K'),
3806
3807   EL_CHAR('L'),
3808   EL_CHAR('M'),
3809   EL_CHAR('N'),
3810   EL_CHAR('O'),
3811
3812   EL_CHAR('P'),
3813   EL_CHAR('Q'),
3814   EL_CHAR('R'),
3815   EL_CHAR('S'),
3816
3817   EL_CHAR('T'),
3818   EL_CHAR('U'),
3819   EL_CHAR('V'),
3820   EL_CHAR('W'),
3821
3822   EL_CHAR('X'),
3823   EL_CHAR('Y'),
3824   EL_CHAR('Z'),
3825   EL_CHAR('['),
3826
3827   EL_CHAR('\\'),
3828   EL_CHAR(']'),
3829   EL_CHAR('^'),
3830   EL_CHAR('_'),
3831
3832   EL_CHAR('©'),
3833   EL_CHAR('Ä'),
3834   EL_CHAR('Ö'),
3835   EL_CHAR('Ãœ'),
3836
3837   EL_CHAR('°'),
3838   EL_CHAR('®'),
3839   EL_CHAR(FONT_ASCII_CURSOR),
3840   EL_CHAR(FONT_ASCII_BUTTON),
3841
3842   EL_CHAR(FONT_ASCII_UP),
3843   EL_CHAR(FONT_ASCII_DOWN),
3844   EL_CHAR(' '),
3845   EL_CHAR(' ')
3846 };
3847 static int *editor_hl_chars_ptr = editor_hl_chars;
3848 static int *editor_el_chars_ptr = editor_el_chars;
3849 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3850 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3851
3852 static int editor_hl_steel_chars[] =
3853 {
3854   EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3855   EL_STEEL_CHAR('T'),
3856   EL_STEEL_CHAR('X'),
3857   EL_STEEL_CHAR('T'),
3858 };
3859
3860 static int editor_el_steel_chars[] =
3861 {
3862   EL_STEEL_CHAR(' '),
3863   EL_STEEL_CHAR('!'),
3864   EL_STEEL_CHAR('"'),
3865   EL_STEEL_CHAR('#'),
3866
3867   EL_STEEL_CHAR('$'),
3868   EL_STEEL_CHAR('%'),
3869   EL_STEEL_CHAR('&'),
3870   EL_STEEL_CHAR('\''),
3871
3872   EL_STEEL_CHAR('('),
3873   EL_STEEL_CHAR(')'),
3874   EL_STEEL_CHAR('*'),
3875   EL_STEEL_CHAR('+'),
3876
3877   EL_STEEL_CHAR(','),
3878   EL_STEEL_CHAR('-'),
3879   EL_STEEL_CHAR('.'),
3880   EL_STEEL_CHAR('/'),
3881
3882   EL_STEEL_CHAR('0'),
3883   EL_STEEL_CHAR('1'),
3884   EL_STEEL_CHAR('2'),
3885   EL_STEEL_CHAR('3'),
3886
3887   EL_STEEL_CHAR('4'),
3888   EL_STEEL_CHAR('5'),
3889   EL_STEEL_CHAR('6'),
3890   EL_STEEL_CHAR('7'),
3891
3892   EL_STEEL_CHAR('8'),
3893   EL_STEEL_CHAR('9'),
3894   EL_STEEL_CHAR(':'),
3895   EL_STEEL_CHAR(';'),
3896
3897   EL_STEEL_CHAR('<'),
3898   EL_STEEL_CHAR('='),
3899   EL_STEEL_CHAR('>'),
3900   EL_STEEL_CHAR('?'),
3901
3902   EL_STEEL_CHAR('@'),
3903   EL_STEEL_CHAR('A'),
3904   EL_STEEL_CHAR('B'),
3905   EL_STEEL_CHAR('C'),
3906
3907   EL_STEEL_CHAR('D'),
3908   EL_STEEL_CHAR('E'),
3909   EL_STEEL_CHAR('F'),
3910   EL_STEEL_CHAR('G'),
3911
3912   EL_STEEL_CHAR('H'),
3913   EL_STEEL_CHAR('I'),
3914   EL_STEEL_CHAR('J'),
3915   EL_STEEL_CHAR('K'),
3916
3917   EL_STEEL_CHAR('L'),
3918   EL_STEEL_CHAR('M'),
3919   EL_STEEL_CHAR('N'),
3920   EL_STEEL_CHAR('O'),
3921
3922   EL_STEEL_CHAR('P'),
3923   EL_STEEL_CHAR('Q'),
3924   EL_STEEL_CHAR('R'),
3925   EL_STEEL_CHAR('S'),
3926
3927   EL_STEEL_CHAR('T'),
3928   EL_STEEL_CHAR('U'),
3929   EL_STEEL_CHAR('V'),
3930   EL_STEEL_CHAR('W'),
3931
3932   EL_STEEL_CHAR('X'),
3933   EL_STEEL_CHAR('Y'),
3934   EL_STEEL_CHAR('Z'),
3935   EL_STEEL_CHAR('['),
3936
3937   EL_STEEL_CHAR('\\'),
3938   EL_STEEL_CHAR(']'),
3939   EL_STEEL_CHAR('^'),
3940   EL_STEEL_CHAR('_'),
3941
3942   EL_STEEL_CHAR('©'),
3943   EL_STEEL_CHAR('Ä'),
3944   EL_STEEL_CHAR('Ö'),
3945   EL_STEEL_CHAR('Ãœ'),
3946
3947   EL_STEEL_CHAR('°'),
3948   EL_STEEL_CHAR('®'),
3949   EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3950   EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3951
3952   EL_STEEL_CHAR(FONT_ASCII_UP),
3953   EL_STEEL_CHAR(FONT_ASCII_DOWN),
3954   EL_STEEL_CHAR(' '),
3955   EL_STEEL_CHAR(' ')
3956 };
3957 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
3958 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
3959 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
3960 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
3961
3962 static int editor_hl_custom[] =
3963 {
3964   EL_INTERNAL_CASCADE_CE_ACTIVE,
3965   EL_CHAR('C'),
3966   EL_CHAR('E'),
3967   EL_EMPTY,
3968 };
3969
3970 static int editor_el_custom[] =
3971 {
3972   EL_CUSTOM_START + 0,
3973   EL_CUSTOM_START + 1,
3974   EL_CUSTOM_START + 2,
3975   EL_CUSTOM_START + 3,
3976
3977   EL_CUSTOM_START + 4,
3978   EL_CUSTOM_START + 5,
3979   EL_CUSTOM_START + 6,
3980   EL_CUSTOM_START + 7,
3981
3982   EL_CUSTOM_START + 8,
3983   EL_CUSTOM_START + 9,
3984   EL_CUSTOM_START + 10,
3985   EL_CUSTOM_START + 11,
3986
3987   EL_CUSTOM_START + 12,
3988   EL_CUSTOM_START + 13,
3989   EL_CUSTOM_START + 14,
3990   EL_CUSTOM_START + 15,
3991
3992   EL_CUSTOM_START + 16,
3993   EL_CUSTOM_START + 17,
3994   EL_CUSTOM_START + 18,
3995   EL_CUSTOM_START + 19,
3996
3997   EL_CUSTOM_START + 20,
3998   EL_CUSTOM_START + 21,
3999   EL_CUSTOM_START + 22,
4000   EL_CUSTOM_START + 23,
4001
4002   EL_CUSTOM_START + 24,
4003   EL_CUSTOM_START + 25,
4004   EL_CUSTOM_START + 26,
4005   EL_CUSTOM_START + 27,
4006
4007   EL_CUSTOM_START + 28,
4008   EL_CUSTOM_START + 29,
4009   EL_CUSTOM_START + 30,
4010   EL_CUSTOM_START + 31,
4011
4012   EL_CUSTOM_START + 32,
4013   EL_CUSTOM_START + 33,
4014   EL_CUSTOM_START + 34,
4015   EL_CUSTOM_START + 35,
4016
4017   EL_CUSTOM_START + 36,
4018   EL_CUSTOM_START + 37,
4019   EL_CUSTOM_START + 38,
4020   EL_CUSTOM_START + 39,
4021
4022   EL_CUSTOM_START + 40,
4023   EL_CUSTOM_START + 41,
4024   EL_CUSTOM_START + 42,
4025   EL_CUSTOM_START + 43,
4026
4027   EL_CUSTOM_START + 44,
4028   EL_CUSTOM_START + 45,
4029   EL_CUSTOM_START + 46,
4030   EL_CUSTOM_START + 47,
4031
4032   EL_CUSTOM_START + 48,
4033   EL_CUSTOM_START + 49,
4034   EL_CUSTOM_START + 50,
4035   EL_CUSTOM_START + 51,
4036
4037   EL_CUSTOM_START + 52,
4038   EL_CUSTOM_START + 53,
4039   EL_CUSTOM_START + 54,
4040   EL_CUSTOM_START + 55,
4041
4042   EL_CUSTOM_START + 56,
4043   EL_CUSTOM_START + 57,
4044   EL_CUSTOM_START + 58,
4045   EL_CUSTOM_START + 59,
4046
4047   EL_CUSTOM_START + 60,
4048   EL_CUSTOM_START + 61,
4049   EL_CUSTOM_START + 62,
4050   EL_CUSTOM_START + 63,
4051
4052   EL_CUSTOM_START + 64,
4053   EL_CUSTOM_START + 65,
4054   EL_CUSTOM_START + 66,
4055   EL_CUSTOM_START + 67,
4056
4057   EL_CUSTOM_START + 68,
4058   EL_CUSTOM_START + 69,
4059   EL_CUSTOM_START + 70,
4060   EL_CUSTOM_START + 71,
4061
4062   EL_CUSTOM_START + 72,
4063   EL_CUSTOM_START + 73,
4064   EL_CUSTOM_START + 74,
4065   EL_CUSTOM_START + 75,
4066
4067   EL_CUSTOM_START + 76,
4068   EL_CUSTOM_START + 77,
4069   EL_CUSTOM_START + 78,
4070   EL_CUSTOM_START + 79,
4071
4072   EL_CUSTOM_START + 80,
4073   EL_CUSTOM_START + 81,
4074   EL_CUSTOM_START + 82,
4075   EL_CUSTOM_START + 83,
4076
4077   EL_CUSTOM_START + 84,
4078   EL_CUSTOM_START + 85,
4079   EL_CUSTOM_START + 86,
4080   EL_CUSTOM_START + 87,
4081
4082   EL_CUSTOM_START + 88,
4083   EL_CUSTOM_START + 89,
4084   EL_CUSTOM_START + 90,
4085   EL_CUSTOM_START + 91,
4086
4087   EL_CUSTOM_START + 92,
4088   EL_CUSTOM_START + 93,
4089   EL_CUSTOM_START + 94,
4090   EL_CUSTOM_START + 95,
4091
4092   EL_CUSTOM_START + 96,
4093   EL_CUSTOM_START + 97,
4094   EL_CUSTOM_START + 98,
4095   EL_CUSTOM_START + 99,
4096
4097   EL_CUSTOM_START + 100,
4098   EL_CUSTOM_START + 101,
4099   EL_CUSTOM_START + 102,
4100   EL_CUSTOM_START + 103,
4101
4102   EL_CUSTOM_START + 104,
4103   EL_CUSTOM_START + 105,
4104   EL_CUSTOM_START + 106,
4105   EL_CUSTOM_START + 107,
4106
4107   EL_CUSTOM_START + 108,
4108   EL_CUSTOM_START + 109,
4109   EL_CUSTOM_START + 110,
4110   EL_CUSTOM_START + 111,
4111
4112   EL_CUSTOM_START + 112,
4113   EL_CUSTOM_START + 113,
4114   EL_CUSTOM_START + 114,
4115   EL_CUSTOM_START + 115,
4116
4117   EL_CUSTOM_START + 116,
4118   EL_CUSTOM_START + 117,
4119   EL_CUSTOM_START + 118,
4120   EL_CUSTOM_START + 119,
4121
4122   EL_CUSTOM_START + 120,
4123   EL_CUSTOM_START + 121,
4124   EL_CUSTOM_START + 122,
4125   EL_CUSTOM_START + 123,
4126
4127   EL_CUSTOM_START + 124,
4128   EL_CUSTOM_START + 125,
4129   EL_CUSTOM_START + 126,
4130   EL_CUSTOM_START + 127,
4131
4132   EL_CUSTOM_START + 128,
4133   EL_CUSTOM_START + 129,
4134   EL_CUSTOM_START + 130,
4135   EL_CUSTOM_START + 131,
4136
4137   EL_CUSTOM_START + 132,
4138   EL_CUSTOM_START + 133,
4139   EL_CUSTOM_START + 134,
4140   EL_CUSTOM_START + 135,
4141
4142   EL_CUSTOM_START + 136,
4143   EL_CUSTOM_START + 137,
4144   EL_CUSTOM_START + 138,
4145   EL_CUSTOM_START + 139,
4146
4147   EL_CUSTOM_START + 140,
4148   EL_CUSTOM_START + 141,
4149   EL_CUSTOM_START + 142,
4150   EL_CUSTOM_START + 143,
4151
4152   EL_CUSTOM_START + 144,
4153   EL_CUSTOM_START + 145,
4154   EL_CUSTOM_START + 146,
4155   EL_CUSTOM_START + 147,
4156
4157   EL_CUSTOM_START + 148,
4158   EL_CUSTOM_START + 149,
4159   EL_CUSTOM_START + 150,
4160   EL_CUSTOM_START + 151,
4161
4162   EL_CUSTOM_START + 152,
4163   EL_CUSTOM_START + 153,
4164   EL_CUSTOM_START + 154,
4165   EL_CUSTOM_START + 155,
4166
4167   EL_CUSTOM_START + 156,
4168   EL_CUSTOM_START + 157,
4169   EL_CUSTOM_START + 158,
4170   EL_CUSTOM_START + 159,
4171
4172   EL_CUSTOM_START + 160,
4173   EL_CUSTOM_START + 161,
4174   EL_CUSTOM_START + 162,
4175   EL_CUSTOM_START + 163,
4176
4177   EL_CUSTOM_START + 164,
4178   EL_CUSTOM_START + 165,
4179   EL_CUSTOM_START + 166,
4180   EL_CUSTOM_START + 167,
4181
4182   EL_CUSTOM_START + 168,
4183   EL_CUSTOM_START + 169,
4184   EL_CUSTOM_START + 170,
4185   EL_CUSTOM_START + 171,
4186
4187   EL_CUSTOM_START + 172,
4188   EL_CUSTOM_START + 173,
4189   EL_CUSTOM_START + 174,
4190   EL_CUSTOM_START + 175,
4191
4192   EL_CUSTOM_START + 176,
4193   EL_CUSTOM_START + 177,
4194   EL_CUSTOM_START + 178,
4195   EL_CUSTOM_START + 179,
4196
4197   EL_CUSTOM_START + 180,
4198   EL_CUSTOM_START + 181,
4199   EL_CUSTOM_START + 182,
4200   EL_CUSTOM_START + 183,
4201
4202   EL_CUSTOM_START + 184,
4203   EL_CUSTOM_START + 185,
4204   EL_CUSTOM_START + 186,
4205   EL_CUSTOM_START + 187,
4206
4207   EL_CUSTOM_START + 188,
4208   EL_CUSTOM_START + 189,
4209   EL_CUSTOM_START + 190,
4210   EL_CUSTOM_START + 191,
4211
4212   EL_CUSTOM_START + 192,
4213   EL_CUSTOM_START + 193,
4214   EL_CUSTOM_START + 194,
4215   EL_CUSTOM_START + 195,
4216
4217   EL_CUSTOM_START + 196,
4218   EL_CUSTOM_START + 197,
4219   EL_CUSTOM_START + 198,
4220   EL_CUSTOM_START + 199,
4221
4222   EL_CUSTOM_START + 200,
4223   EL_CUSTOM_START + 201,
4224   EL_CUSTOM_START + 202,
4225   EL_CUSTOM_START + 203,
4226
4227   EL_CUSTOM_START + 204,
4228   EL_CUSTOM_START + 205,
4229   EL_CUSTOM_START + 206,
4230   EL_CUSTOM_START + 207,
4231
4232   EL_CUSTOM_START + 208,
4233   EL_CUSTOM_START + 209,
4234   EL_CUSTOM_START + 210,
4235   EL_CUSTOM_START + 211,
4236
4237   EL_CUSTOM_START + 212,
4238   EL_CUSTOM_START + 213,
4239   EL_CUSTOM_START + 214,
4240   EL_CUSTOM_START + 215,
4241
4242   EL_CUSTOM_START + 216,
4243   EL_CUSTOM_START + 217,
4244   EL_CUSTOM_START + 218,
4245   EL_CUSTOM_START + 219,
4246
4247   EL_CUSTOM_START + 220,
4248   EL_CUSTOM_START + 221,
4249   EL_CUSTOM_START + 222,
4250   EL_CUSTOM_START + 223,
4251
4252   EL_CUSTOM_START + 224,
4253   EL_CUSTOM_START + 225,
4254   EL_CUSTOM_START + 226,
4255   EL_CUSTOM_START + 227,
4256
4257   EL_CUSTOM_START + 228,
4258   EL_CUSTOM_START + 229,
4259   EL_CUSTOM_START + 230,
4260   EL_CUSTOM_START + 231,
4261
4262   EL_CUSTOM_START + 232,
4263   EL_CUSTOM_START + 233,
4264   EL_CUSTOM_START + 234,
4265   EL_CUSTOM_START + 235,
4266
4267   EL_CUSTOM_START + 236,
4268   EL_CUSTOM_START + 237,
4269   EL_CUSTOM_START + 238,
4270   EL_CUSTOM_START + 239,
4271
4272   EL_CUSTOM_START + 240,
4273   EL_CUSTOM_START + 241,
4274   EL_CUSTOM_START + 242,
4275   EL_CUSTOM_START + 243,
4276
4277   EL_CUSTOM_START + 244,
4278   EL_CUSTOM_START + 245,
4279   EL_CUSTOM_START + 246,
4280   EL_CUSTOM_START + 247,
4281
4282   EL_CUSTOM_START + 248,
4283   EL_CUSTOM_START + 249,
4284   EL_CUSTOM_START + 250,
4285   EL_CUSTOM_START + 251,
4286
4287   EL_CUSTOM_START + 252,
4288   EL_CUSTOM_START + 253,
4289   EL_CUSTOM_START + 254,
4290   EL_CUSTOM_START + 255
4291 };
4292 static int *editor_hl_custom_ptr = editor_hl_custom;
4293 static int *editor_el_custom_ptr = editor_el_custom;
4294 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4295 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4296
4297 static int editor_hl_group[] =
4298 {
4299   EL_INTERNAL_CASCADE_GE_ACTIVE,
4300   EL_CHAR('G'),
4301   EL_CHAR('E'),
4302   EL_EMPTY,
4303 };
4304
4305 static int editor_el_group[] =
4306 {
4307   EL_GROUP_START + 0,
4308   EL_GROUP_START + 1,
4309   EL_GROUP_START + 2,
4310   EL_GROUP_START + 3,
4311
4312   EL_GROUP_START + 4,
4313   EL_GROUP_START + 5,
4314   EL_GROUP_START + 6,
4315   EL_GROUP_START + 7,
4316
4317   EL_GROUP_START + 8,
4318   EL_GROUP_START + 9,
4319   EL_GROUP_START + 10,
4320   EL_GROUP_START + 11,
4321
4322   EL_GROUP_START + 12,
4323   EL_GROUP_START + 13,
4324   EL_GROUP_START + 14,
4325   EL_GROUP_START + 15,
4326
4327   EL_GROUP_START + 16,
4328   EL_GROUP_START + 17,
4329   EL_GROUP_START + 18,
4330   EL_GROUP_START + 19,
4331
4332   EL_GROUP_START + 20,
4333   EL_GROUP_START + 21,
4334   EL_GROUP_START + 22,
4335   EL_GROUP_START + 23,
4336
4337   EL_GROUP_START + 24,
4338   EL_GROUP_START + 25,
4339   EL_GROUP_START + 26,
4340   EL_GROUP_START + 27,
4341
4342   EL_GROUP_START + 28,
4343   EL_GROUP_START + 29,
4344   EL_GROUP_START + 30,
4345   EL_GROUP_START + 31
4346 };
4347 static int *editor_hl_group_ptr = editor_hl_group;
4348 static int *editor_el_group_ptr = editor_el_group;
4349 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4350 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4351
4352 static int editor_hl_reference[] =
4353 {
4354   EL_INTERNAL_CASCADE_REF_ACTIVE,
4355   EL_CHAR('R'),
4356   EL_CHAR('E'),
4357   EL_CHAR('F')
4358 };
4359
4360 static int editor_el_reference[] =
4361 {
4362   EL_TRIGGER_PLAYER,
4363   EL_TRIGGER_ELEMENT,
4364   EL_TRIGGER_CE_VALUE,
4365   EL_TRIGGER_CE_SCORE,
4366
4367   EL_SELF,
4368   EL_ANY_ELEMENT,
4369   EL_CURRENT_CE_VALUE,
4370   EL_CURRENT_CE_SCORE,
4371
4372   EL_PREV_CE_8,
4373   EL_PREV_CE_7,
4374   EL_PREV_CE_6,
4375   EL_PREV_CE_5,
4376
4377   EL_PREV_CE_4,
4378   EL_PREV_CE_3,
4379   EL_PREV_CE_2,
4380   EL_PREV_CE_1,
4381
4382   EL_NEXT_CE_1,
4383   EL_NEXT_CE_2,
4384   EL_NEXT_CE_3,
4385   EL_NEXT_CE_4,
4386
4387   EL_NEXT_CE_5,
4388   EL_NEXT_CE_6,
4389   EL_NEXT_CE_7,
4390   EL_NEXT_CE_8,
4391 };
4392 static int *editor_hl_reference_ptr = editor_hl_reference;
4393 static int *editor_el_reference_ptr = editor_el_reference;
4394 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4395 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4396
4397 static int editor_hl_user_defined[] =
4398 {
4399   EL_INTERNAL_CASCADE_USER_ACTIVE,
4400   EL_CHAR('M'),
4401   EL_CHAR('Y'),
4402   EL_EMPTY,
4403 };
4404
4405 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4406 static int *editor_el_user_defined_ptr = NULL;
4407 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4408 static int num_editor_el_user_defined = 0;
4409
4410 static int editor_hl_dynamic[] =
4411 {
4412   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4413   EL_CHAR('U'),
4414   EL_CHAR('S'),
4415   EL_CHAR('E'),
4416 };
4417
4418 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4419 static int *editor_el_dynamic_ptr = NULL;
4420 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4421 static int num_editor_el_dynamic = 0;
4422
4423 static int editor_hl_empty[] = { };
4424 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4425
4426 static int *editor_hl_empty_ptr = editor_hl_empty;
4427 static int *editor_el_empty_ptr = editor_el_empty;
4428 static int num_editor_hl_empty = 0;
4429 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4430
4431 static boolean use_el_empty = FALSE;
4432
4433 static int *editor_elements = NULL;     /* dynamically allocated */
4434 static int num_editor_elements = 0;     /* dynamically determined */
4435
4436 static boolean setup_editor_show_always = TRUE;
4437 static boolean setup_editor_cascade_never = FALSE;
4438
4439 static int editor_hl_unused[] = { EL_EMPTY };
4440 static int *editor_hl_unused_ptr = editor_hl_unused;
4441 static int num_editor_hl_unused = 0;
4442
4443 static struct
4444 {
4445   boolean *setup_value;
4446   boolean *setup_cascade_value;
4447
4448   int **headline_list;
4449   int *headline_list_size;
4450
4451   int **element_list;
4452   int *element_list_size;
4453
4454   boolean last_setup_value;
4455 }
4456 editor_elements_info[] =
4457 {
4458   {
4459     &setup_editor_show_always,
4460     &setup_editor_cascade_never,
4461     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4462     &editor_el_players_ptr,             &num_editor_el_players
4463   },
4464   {
4465     &setup.editor.el_boulderdash,
4466     &setup.editor_cascade.el_bd,
4467     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4468     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4469   },
4470   {
4471     &setup.editor.el_emerald_mine,
4472     &setup.editor_cascade.el_em,
4473     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4474     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4475   },
4476   {
4477     &setup.editor.el_emerald_mine_club,
4478     &setup.editor_cascade.el_emc,
4479     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4480     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4481   },
4482   {
4483     &setup.editor.el_more,
4484     &setup.editor_cascade.el_rnd,
4485     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4486     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4487   },
4488   {
4489     &setup.editor.el_sokoban,
4490     &setup.editor_cascade.el_sb,
4491     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4492     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4493   },
4494   {
4495     &setup.editor.el_supaplex,
4496     &setup.editor_cascade.el_sp,
4497     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4498     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4499   },
4500   {
4501     &setup.editor.el_diamond_caves,
4502     &setup.editor_cascade.el_dc,
4503     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4504     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4505   },
4506   {
4507     &setup.editor.el_dx_boulderdash,
4508     &setup.editor_cascade.el_dx,
4509     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4510     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4511   },
4512   {
4513     &setup.editor.el_chars,
4514     &setup.editor_cascade.el_chars,
4515     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4516     &editor_el_chars_ptr,               &num_editor_el_chars
4517   },
4518   {
4519     &setup.editor.el_steel_chars,
4520     &setup.editor_cascade.el_steel_chars,
4521     &editor_hl_steel_chars_ptr,         &num_editor_hl_steel_chars,
4522     &editor_el_steel_chars_ptr,         &num_editor_el_steel_chars
4523   },
4524   {
4525     &setup.editor.el_custom,
4526     &setup.editor_cascade.el_ce,
4527     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4528     &editor_el_custom_ptr,              &num_editor_el_custom
4529   },
4530   {
4531     &setup.editor.el_custom,
4532     &setup.editor_cascade.el_ge,
4533     &editor_hl_group_ptr,               &num_editor_hl_group,
4534     &editor_el_group_ptr,               &num_editor_el_group
4535   },
4536   {
4537     &setup.editor.el_custom,
4538     &setup.editor_cascade.el_ref,
4539     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4540     &editor_el_reference_ptr,           &num_editor_el_reference
4541   },
4542   {
4543     &setup.editor.el_user_defined,
4544     &setup.editor_cascade.el_user,
4545     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4546     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4547   },
4548   {
4549     &setup.editor.el_dynamic,
4550     &setup.editor_cascade.el_dynamic,
4551     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4552     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4553   },
4554   {
4555     &use_el_empty,
4556     &use_el_empty,
4557     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4558     &editor_el_empty_ptr,               &num_editor_el_empty,
4559   },
4560   {
4561     NULL,
4562     NULL,
4563     NULL,                               NULL,
4564     NULL,                               NULL
4565   }
4566 };
4567
4568
4569 /*
4570   -----------------------------------------------------------------------------
4571   functions
4572   -----------------------------------------------------------------------------
4573 */
4574
4575 static int getMaxInfoTextLength()
4576 {
4577   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4578 }
4579
4580 static int getTextWidthForGadget(char *text)
4581 {
4582   if (text == NULL)
4583     return 0;
4584
4585   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4586 }
4587
4588 static int getTextWidthForDrawingArea(char *text)
4589 {
4590   if (text == NULL)
4591     return 0;
4592
4593   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4594 }
4595
4596 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4597 {
4598   return (gi->x + gi->width + getTextWidthForGadget(text));
4599 }
4600
4601 static char *getElementInfoText(int element)
4602 {
4603   char *info_text = NULL;
4604
4605   if (element < MAX_NUM_ELEMENTS)
4606   {
4607     if (strlen(element_info[element].description) > 0)
4608       info_text = element_info[element].description;
4609     else if (element_info[element].custom_description != NULL)
4610       info_text = element_info[element].custom_description;
4611     else if (element_info[element].editor_description != NULL)
4612       info_text = element_info[element].editor_description;
4613   }
4614
4615   if (info_text == NULL)
4616     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4617
4618   return info_text;
4619 }
4620
4621 char *getElementDescriptionFilename(int element)
4622 {
4623   char *docs_dir = options.docs_directory;
4624   char *elements_subdir = "elements";
4625   static char *filename = NULL;
4626   char basename[MAX_FILENAME_LEN];
4627
4628   checked_free(filename);
4629
4630   /* 1st try: look for element description file for exactly this element */
4631   sprintf(basename, "%s.txt", element_info[element].token_name);
4632   filename = getPath3(docs_dir, elements_subdir, basename);
4633   if (fileExists(filename))
4634     return filename;
4635
4636   free(filename);
4637
4638   /* 2nd try: look for element description file for this element's class */
4639   sprintf(basename, "%s.txt", element_info[element].class_name);
4640   filename = getPath3(docs_dir, elements_subdir, basename);
4641   if (fileExists(filename))
4642     return filename;
4643
4644   return NULL;
4645 }
4646
4647 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4648 {
4649   boolean element_found[NUM_FILE_ELEMENTS];
4650   int i, x, y;
4651
4652   /* initialize list of used elements to "not used" */
4653   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4654     element_found[i] = FALSE;
4655
4656   /* find all elements used in current level */
4657   for (y = 0; y < lev_fieldy; y++)
4658     for (x = 0; x < lev_fieldx; x++)
4659       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4660         element_found[Feld[x][y]] = TRUE;
4661
4662   *num_elements = 0;
4663
4664   /* count number of elements used in current level */
4665   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4666     if (element_found[i])
4667       (*num_elements)++;
4668
4669   /* add space for up to 3 more elements for padding that may be needed */
4670   *num_elements += 3;
4671
4672   /* free memory for old list of elements, if needed */
4673   checked_free(*elements);
4674
4675   /* allocate memory for new list of elements */
4676   *elements = checked_malloc(*num_elements * sizeof(int));
4677
4678   *num_elements = 0;
4679
4680   /* add all elements used in current level (non-custom/group elements) */
4681   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4682     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4683       (*elements)[(*num_elements)++] = i;
4684
4685   /* add all elements used in current level (custom/group elements) */
4686   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4687     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4688       (*elements)[(*num_elements)++] = i;
4689
4690   while (*num_elements % 4)     /* pad with empty elements, if needed */
4691     (*elements)[(*num_elements)++] = EL_EMPTY;
4692 }
4693
4694 static void ReinitializeElementList()
4695 {
4696   static boolean initialization_needed = TRUE;
4697   int pos = 0;
4698   int i, j;
4699
4700   if (initialization_needed)
4701   {
4702     LoadSetup_EditorCascade();          /* load last editor cascade state */
4703
4704     /* initialize editor cascade element from saved cascade state */
4705     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4706     {
4707       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4708       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4709
4710       if (IS_EDITOR_CASCADE(*cascade_element))
4711         *cascade_element =
4712           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4713            EL_CASCADE_INACTIVE(*cascade_element));
4714     }
4715
4716     initialization_needed = FALSE;
4717   }
4718
4719   checked_free(editor_elements);
4720
4721   /* reload optional user defined element list for each invocation of editor */
4722   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4723                                    &num_editor_el_user_defined);
4724
4725   /* initialize dynamic level element list for each invocation of editor */
4726   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4727                                &num_editor_el_dynamic);
4728
4729   /* initialize list of empty elements (used for padding, if needed) */
4730   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4731     editor_el_empty[i] = EL_EMPTY;
4732
4733   /* do some sanity checks for each element from element list */
4734   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4735   {
4736     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4737     {
4738       int element = (*editor_elements_info[i].element_list)[j];
4739
4740       if (element >= NUM_FILE_ELEMENTS)
4741         Error(ERR_WARN, "editor element %d is runtime element", element);
4742
4743       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4744         Error(ERR_WARN, "no element description for element %d", element);
4745     }
4746   }
4747
4748   num_editor_elements = 0;
4749   use_el_empty = FALSE;
4750
4751   /* determine size of element list */
4752   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4753   {
4754     boolean found_inactive_cascade = FALSE;
4755
4756     if (*editor_elements_info[i].setup_value)
4757     {
4758       if (setup.editor.el_headlines)
4759       {
4760         num_editor_elements += *editor_elements_info[i].headline_list_size;
4761
4762         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4763         {
4764           int element = (*editor_elements_info[i].headline_list)[j];
4765
4766           if (IS_EDITOR_CASCADE_INACTIVE(element))
4767             found_inactive_cascade = TRUE;
4768         }
4769       }
4770
4771       if (found_inactive_cascade)
4772         continue;
4773
4774       num_editor_elements += *editor_elements_info[i].element_list_size;
4775     }
4776   }
4777
4778   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4779   {
4780     /* offer at least as many elements as element buttons exist */
4781     use_el_empty = TRUE;
4782     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4783
4784     num_editor_elements += num_editor_el_empty;
4785   }
4786
4787   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4788
4789   /* fill element list */
4790   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4791   {
4792     boolean found_inactive_cascade = FALSE;
4793
4794     if (*editor_elements_info[i].setup_value)
4795     {
4796       if (setup.editor.el_headlines)
4797       {
4798         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4799         {
4800           int element = (*editor_elements_info[i].headline_list)[j];
4801
4802           editor_elements[pos++] = element;
4803
4804           if (IS_EDITOR_CASCADE_INACTIVE(element))
4805             found_inactive_cascade = TRUE;
4806         }
4807       }
4808
4809       if (found_inactive_cascade)
4810         continue;
4811
4812       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4813         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4814     }
4815   }
4816
4817   /* (this function is also called before editor gadgets are initialized!) */
4818   AdjustElementListScrollbar();
4819 }
4820
4821 void PrintEditorElementList()
4822 {
4823   boolean *stop = &setup.editor.el_user_defined;
4824   int i, j;
4825
4826   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4827   {
4828     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4829
4830     if (IS_EDITOR_CASCADE(cascade_element))
4831     {
4832       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4833       char *headline = element_info[cascade_element_show].editor_description;
4834
4835       printf_line_with_prefix("# ", "-", 77);
4836       printf("# %s\n", headline);
4837       printf_line_with_prefix("# ", "-", 77);
4838     }
4839
4840     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4841     {
4842       int element = (*editor_elements_info[i].headline_list)[j];
4843
4844       if (IS_EDITOR_CASCADE(element))
4845         element = EL_CHAR_MINUS;
4846
4847       printf("# %s\n", element_info[element].token_name);
4848     }
4849
4850     if (j > 0)
4851       printf("#\n");
4852
4853     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4854     {
4855       int element = (*editor_elements_info[i].element_list)[j];
4856
4857       printf("# %s\n", element_info[element].token_name);
4858     }
4859
4860     if (j > 0)
4861       printf("#\n");
4862   }
4863 }
4864
4865 static void ReinitializeElementListButtons()
4866 {
4867   static boolean last_setup_value_headlines = FALSE;
4868   static boolean initialization_needed = TRUE;
4869   int i;
4870
4871   if (!initialization_needed)   /* check if editor element setup has changed */
4872   {
4873     if (last_setup_value_headlines != setup.editor.el_headlines)
4874       initialization_needed = TRUE;
4875
4876     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4877       if (editor_elements_info[i].last_setup_value !=
4878           *editor_elements_info[i].setup_value)
4879         initialization_needed = TRUE;
4880   }
4881
4882   if (!initialization_needed)
4883     return;
4884
4885   FreeLevelEditorGadgets();
4886   CreateLevelEditorGadgets();
4887
4888   /* store current setup values for next invocation of this function */
4889   last_setup_value_headlines = setup.editor.el_headlines;
4890   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4891     editor_elements_info[i].last_setup_value =
4892       *editor_elements_info[i].setup_value;
4893
4894   initialization_needed = FALSE;
4895 }
4896
4897 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4898                               boolean input)
4899 {
4900   int border_graphic =
4901     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4902   Bitmap *src_bitmap;
4903   int src_x, src_y;
4904   int num_mini_tilex = width  / MINI_TILEX + 1;
4905   int num_mini_tiley = height / MINI_TILEY + 1;
4906   int from_x = dest_x - MINI_TILEX / 2;
4907   int from_y = dest_y - MINI_TILEY / 2;
4908   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4909   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4910   int x, y;
4911
4912   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4913
4914   for (y = 0; y < num_mini_tiley; y++)
4915     for (x = 0; x < num_mini_tilex; x++)
4916       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4917                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4918
4919   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4920
4921   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4922   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4923   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4924   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4925 }
4926
4927 static void DrawDrawingArea(int id)
4928 {
4929   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4930   int x, y;
4931
4932   int *value = drawingarea_info[id].value;
4933   int area_xsize = drawingarea_info[id].area_xsize;
4934   int area_ysize = drawingarea_info[id].area_ysize;
4935
4936   for (x = 0; x < area_xsize; x++)
4937     for (y = 0; y < area_ysize; y++)
4938       DrawMiniGraphicExt(drawto,
4939                          gi->x + x * MINI_TILEX,
4940                          gi->y + y * MINI_TILEY,
4941                          el2edimg(value[x * area_ysize + y]));
4942 }
4943
4944 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4945 {
4946   int x,y;
4947   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4948   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4949
4950   BlitBitmap(drawto, drawto,
4951              SX + (dx == -1 ? MINI_TILEX : 0),
4952              SY + (dy == -1 ? MINI_TILEY : 0),
4953              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4954              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4955              SX + (dx == +1 ? MINI_TILEX : 0),
4956              SY + (dy == +1 ? MINI_TILEY : 0));
4957   if (dx)
4958   {
4959     x = (dx == 1 ? 0 : ed_fieldx - 1);
4960     for (y = 0; y < ed_fieldy; y++)
4961       DrawMiniElementOrWall(x, y, from_x, from_y);
4962   }
4963   else if (dy)
4964   {
4965     y = (dy == 1 ? 0 : ed_fieldy - 1);
4966     for (x = 0; x < ed_fieldx; x++)
4967       DrawMiniElementOrWall(x, y, from_x, from_y);
4968   }
4969
4970   redraw_mask |= REDRAW_FIELD;
4971   BackToFront();
4972 }
4973
4974 static void CreateControlButtons()
4975 {
4976   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4977   struct GadgetInfo *gi;
4978   unsigned long event_mask;
4979   int i;
4980
4981   /* create toolbox buttons */
4982   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4983   {
4984     int id = i;
4985     int width, height;
4986     int gd_xoffset, gd_yoffset;
4987     int gd_x1, gd_x2, gd_y1, gd_y2;
4988     int button_type;
4989     int radio_button_nr;
4990     boolean checked;
4991
4992     if (id == GADGET_ID_SINGLE_ITEMS ||
4993         id == GADGET_ID_CONNECTED_ITEMS ||
4994         id == GADGET_ID_LINE ||
4995         id == GADGET_ID_ARC ||
4996         id == GADGET_ID_TEXT ||
4997         id == GADGET_ID_RECTANGLE ||
4998         id == GADGET_ID_FILLED_BOX ||
4999         id == GADGET_ID_FLOOD_FILL ||
5000         id == GADGET_ID_GRAB_BRUSH ||
5001         id == GADGET_ID_PICK_ELEMENT ||
5002         id == GADGET_ID_CUSTOM_COPY_FROM ||
5003         id == GADGET_ID_CUSTOM_COPY_TO ||
5004         id == GADGET_ID_CUSTOM_EXCHANGE)
5005     {
5006       button_type = GD_TYPE_RADIO_BUTTON;
5007       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5008       checked = (id == drawing_function ? TRUE : FALSE);
5009       event_mask = GD_EVENT_PRESSED;
5010     }
5011     else
5012     {
5013       button_type = GD_TYPE_NORMAL_BUTTON;
5014       radio_button_nr = RADIO_NR_NONE;
5015       checked = FALSE;
5016
5017       if (id == GADGET_ID_WRAP_LEFT ||
5018           id == GADGET_ID_WRAP_RIGHT ||
5019           id == GADGET_ID_WRAP_UP ||
5020           id == GADGET_ID_WRAP_DOWN)
5021         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5022       else
5023         event_mask = GD_EVENT_RELEASED;
5024     }
5025
5026     if (id < ED_NUM_CTRL1_BUTTONS)
5027     {
5028       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5029       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5030
5031       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5032       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5033       width  = ED_CTRL1_BUTTON_XSIZE;
5034       height = ED_CTRL1_BUTTON_YSIZE;
5035
5036       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5037       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5038       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5039       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5040     }
5041     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5042     {
5043       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5044       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5045
5046       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5047       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5048       width  = ED_CTRL2_BUTTON_XSIZE;
5049       height = ED_CTRL2_BUTTON_YSIZE;
5050
5051       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5052       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5053       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5054       gd_y2 = 0;        /* no alternative graphic for these buttons */
5055     }
5056     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5057     {
5058       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5059       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5060
5061       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5062       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5063       width  = ED_CTRL3_BUTTON_XSIZE;
5064       height = ED_CTRL3_BUTTON_YSIZE;
5065
5066       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5067       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5068       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5069       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5070     }
5071     else
5072     {
5073       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5074       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5075
5076       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5077       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5078       width  = ED_CTRL4_BUTTON_XSIZE;
5079       height = ED_CTRL4_BUTTON_YSIZE;
5080
5081       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5082       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5083       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5084       gd_y2 = 0;        /* no alternative graphic for these buttons */
5085     }
5086
5087     gi = CreateGadget(GDI_CUSTOM_ID, id,
5088                       GDI_CUSTOM_TYPE_ID, i,
5089                       GDI_INFO_TEXT, control_info[i].text,
5090                       GDI_X, EX + gd_xoffset,
5091                       GDI_Y, EY + gd_yoffset,
5092                       GDI_WIDTH, width,
5093                       GDI_HEIGHT, height,
5094                       GDI_TYPE, button_type,
5095                       GDI_STATE, GD_BUTTON_UNPRESSED,
5096                       GDI_RADIO_NR, radio_button_nr,
5097                       GDI_CHECKED, checked,
5098                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5099                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5100                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5101                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5102                       GDI_EVENT_MASK, event_mask,
5103                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5104                       GDI_CALLBACK_ACTION, HandleControlButtons,
5105                       GDI_END);
5106
5107     if (gi == NULL)
5108       Error(ERR_EXIT, "cannot create gadget");
5109
5110     level_editor_gadget[id] = gi;
5111   }
5112
5113   /* create buttons for scrolling of drawing area and element list */
5114   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5115   {
5116     int id = scrollbutton_info[i].gadget_id;
5117     int x, y, width, height;
5118     int gd_x1, gd_x2, gd_y1, gd_y2;
5119
5120     x = scrollbutton_info[i].x;
5121     y = scrollbutton_info[i].y;
5122
5123     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5124
5125     if (id == GADGET_ID_SCROLL_LIST_UP ||
5126         id == GADGET_ID_SCROLL_LIST_DOWN)
5127     {
5128       x += DX;
5129       y += DY;
5130       width = ED_SCROLLBUTTON2_XSIZE;
5131       height = ED_SCROLLBUTTON2_YSIZE;
5132       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5133       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5134       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5135       gd_y2 = gd_y1;
5136     }
5137     else
5138     {
5139       x += SX;
5140       y += SY;
5141       width = ED_SCROLLBUTTON_XSIZE;
5142       height = ED_SCROLLBUTTON_YSIZE;
5143       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5144       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5145       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5146       gd_y2 = gd_y1;
5147     }
5148
5149     gi = CreateGadget(GDI_CUSTOM_ID, id,
5150                       GDI_CUSTOM_TYPE_ID, i,
5151                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5152                       GDI_X, x,
5153                       GDI_Y, y,
5154                       GDI_WIDTH, width,
5155                       GDI_HEIGHT, height,
5156                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5157                       GDI_STATE, GD_BUTTON_UNPRESSED,
5158                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5159                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5160                       GDI_EVENT_MASK, event_mask,
5161                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5162                       GDI_CALLBACK_ACTION, HandleControlButtons,
5163                       GDI_END);
5164
5165     if (gi == NULL)
5166       Error(ERR_EXIT, "cannot create gadget");
5167
5168     level_editor_gadget[id] = gi;
5169   }
5170
5171   /* create buttons for element list */
5172   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5173   {
5174     Bitmap *deco_bitmap;
5175     int deco_x, deco_y, deco_xpos, deco_ypos;
5176     int gd_xoffset, gd_yoffset;
5177     int gd_x1, gd_x2, gd_y;
5178     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5179     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5180     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5181     int element = editor_elements[i];
5182
5183     event_mask = GD_EVENT_RELEASED;
5184
5185     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5186     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5187
5188     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5189     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5190     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5191
5192     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5193     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5194     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5195
5196     gi = CreateGadget(GDI_CUSTOM_ID, id,
5197                       GDI_CUSTOM_TYPE_ID, i,
5198                       GDI_INFO_TEXT, getElementInfoText(element),
5199                       GDI_X, DX + gd_xoffset,
5200                       GDI_Y, DY + gd_yoffset,
5201                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5202                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5203                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5204                       GDI_STATE, GD_BUTTON_UNPRESSED,
5205                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5206                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5207                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5208                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5209                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5210                       GDI_DECORATION_SHIFTING, 1, 1,
5211                       GDI_EVENT_MASK, event_mask,
5212                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5213                       GDI_CALLBACK_ACTION, HandleControlButtons,
5214                       GDI_END);
5215
5216     if (gi == NULL)
5217       Error(ERR_EXIT, "cannot create gadget");
5218
5219     level_editor_gadget[id] = gi;
5220   }
5221 }
5222
5223 static void CreateCounterButtons()
5224 {
5225   int max_infotext_len = getMaxInfoTextLength();
5226   int i;
5227
5228   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5229   {
5230     int j;
5231     int x = SX + counterbutton_info[i].x;       /* down count button */
5232     int y = SY + counterbutton_info[i].y;
5233
5234     /* determine horizontal position to the right of specified gadget */
5235     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5236       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5237            ED_GADGET_TEXT_DISTANCE);
5238
5239     /* determine horizontal offset for leading text */
5240     if (counterbutton_info[i].text_left != NULL)
5241       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5242
5243     for (j = 0; j < 2; j++)
5244     {
5245       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5246       struct GadgetInfo *gi;
5247       int id = (j == 0 ?
5248                 counterbutton_info[i].gadget_id_down :
5249                 counterbutton_info[i].gadget_id_up);
5250       int gd_xoffset;
5251       int gd_x, gd_x1, gd_x2, gd_y;
5252       int x_size, y_size;
5253       unsigned long event_mask;
5254       char infotext[max_infotext_len + 1];
5255
5256       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5257
5258       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5259       {
5260         int sid = (j == 0 ?
5261                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5262                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5263
5264         event_mask |= GD_EVENT_RELEASED;
5265
5266         if (j == 1)
5267           x += 2 * ED_GADGET_DISTANCE;
5268         y += ED_GADGET_DISTANCE;
5269
5270         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5271         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5272         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5273         x_size = ED_SCROLLBUTTON_XSIZE;
5274         y_size = ED_SCROLLBUTTON_YSIZE;
5275       }
5276       else
5277       {
5278         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5279         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5280         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5281         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5282         x_size = ED_BUTTON_COUNT_XSIZE;
5283         y_size = ED_BUTTON_COUNT_YSIZE;
5284       }
5285
5286       sprintf(infotext, "%s counter value by 1, 5 or 10",
5287               (j == 0 ? "decrease" : "increase"));
5288
5289       gi = CreateGadget(GDI_CUSTOM_ID, id,
5290                         GDI_CUSTOM_TYPE_ID, i,
5291                         GDI_INFO_TEXT, infotext,
5292                         GDI_X, x,
5293                         GDI_Y, y,
5294                         GDI_WIDTH, x_size,
5295                         GDI_HEIGHT, y_size,
5296                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5297                         GDI_STATE, GD_BUTTON_UNPRESSED,
5298                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5299                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5300                         GDI_EVENT_MASK, event_mask,
5301                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5302                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5303                         GDI_END);
5304
5305       if (gi == NULL)
5306         Error(ERR_EXIT, "cannot create gadget");
5307
5308       level_editor_gadget[id] = gi;
5309       right_gadget_border[id] =
5310         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5311
5312       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5313
5314       if (j == 0)
5315       {
5316         int font_type = FONT_INPUT_1;
5317         int font_type_active = FONT_INPUT_1_ACTIVE;
5318         int gd_width = ED_WIN_COUNT_XSIZE;
5319
5320         id = counterbutton_info[i].gadget_id_text;
5321         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5322
5323         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5324         {
5325           font_type = FONT_LEVEL_NUMBER;
5326           font_type_active = FONT_LEVEL_NUMBER;
5327
5328           x += 2 * ED_GADGET_DISTANCE;
5329           y -= ED_GADGET_DISTANCE;
5330
5331           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5332           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5333           gd_width = ED_WIN_COUNT2_XSIZE;
5334         }
5335         else
5336         {
5337           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5338           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5339         }
5340
5341         gi = CreateGadget(GDI_CUSTOM_ID, id,
5342                           GDI_CUSTOM_TYPE_ID, i,
5343                           GDI_INFO_TEXT, "enter counter value",
5344                           GDI_X, x,
5345                           GDI_Y, y,
5346                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5347                           GDI_NUMBER_VALUE, 0,
5348                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5349                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5350                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5351                           GDI_TEXT_FONT, font_type,
5352                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5353                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5354                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5355                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5356                           GDI_DESIGN_WIDTH, gd_width,
5357                           GDI_EVENT_MASK, event_mask,
5358                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5359                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5360                           GDI_END);
5361
5362         if (gi == NULL)
5363           Error(ERR_EXIT, "cannot create gadget");
5364
5365         level_editor_gadget[id] = gi;
5366         right_gadget_border[id] =
5367           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5368
5369         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5370       }
5371     }
5372   }
5373 }
5374
5375 static void CreateDrawingAreas()
5376 {
5377   int i;
5378
5379   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5380   {
5381     struct GadgetInfo *gi;
5382     unsigned long event_mask;
5383     int id = drawingarea_info[i].gadget_id;
5384     int x = SX + drawingarea_info[i].x;
5385     int y = SY + drawingarea_info[i].y;
5386     int area_xsize = drawingarea_info[i].area_xsize;
5387     int area_ysize = drawingarea_info[i].area_ysize;
5388
5389     event_mask =
5390       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5391       GD_EVENT_OFF_BORDERS;
5392
5393     /* determine horizontal position to the right of specified gadget */
5394     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5395       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5396            ED_DRAWINGAREA_TEXT_DISTANCE);
5397
5398     /* determine horizontal offset for leading text */
5399     if (drawingarea_info[i].text_left != NULL)
5400       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5401
5402     gi = CreateGadget(GDI_CUSTOM_ID, id,
5403                       GDI_CUSTOM_TYPE_ID, i,
5404                       GDI_X, x,
5405                       GDI_Y, y,
5406                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5407                       GDI_AREA_SIZE, area_xsize, area_ysize,
5408                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5409                       GDI_EVENT_MASK, event_mask,
5410                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5411                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5412                       GDI_END);
5413
5414     if (gi == NULL)
5415       Error(ERR_EXIT, "cannot create gadget");
5416
5417     level_editor_gadget[id] = gi;
5418     right_gadget_border[id] =
5419       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5420   }
5421 }
5422
5423 static void CreateTextInputGadgets()
5424 {
5425   int max_infotext_len = getMaxInfoTextLength();
5426   int i;
5427
5428   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5429   {
5430     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5431     int gd_x, gd_y;
5432     struct GadgetInfo *gi;
5433     unsigned long event_mask;
5434     char infotext[MAX_OUTPUT_LINESIZE + 1];
5435     int id = textinput_info[i].gadget_id;
5436
5437     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5438
5439     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5440     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5441
5442     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5443     infotext[max_infotext_len] = '\0';
5444
5445     gi = CreateGadget(GDI_CUSTOM_ID, id,
5446                       GDI_CUSTOM_TYPE_ID, i,
5447                       GDI_INFO_TEXT, infotext,
5448                       GDI_X, SX + textinput_info[i].x,
5449                       GDI_Y, SY + textinput_info[i].y,
5450                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5451                       GDI_TEXT_VALUE, textinput_info[i].value,
5452                       GDI_TEXT_SIZE, textinput_info[i].size,
5453                       GDI_TEXT_FONT, FONT_INPUT_1,
5454                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5455                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5456                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5457                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5458                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5459                       GDI_EVENT_MASK, event_mask,
5460                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5461                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5462                       GDI_END);
5463
5464     if (gi == NULL)
5465       Error(ERR_EXIT, "cannot create gadget");
5466
5467     level_editor_gadget[id] = gi;
5468   }
5469 }
5470
5471 static void CreateTextAreaGadgets()
5472 {
5473   int max_infotext_len = getMaxInfoTextLength();
5474   int i;
5475
5476   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5477   {
5478     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5479     int gd_x, gd_y;
5480     struct GadgetInfo *gi;
5481     unsigned long event_mask;
5482     char infotext[MAX_OUTPUT_LINESIZE + 1];
5483     int id = textarea_info[i].gadget_id;
5484     int area_xsize = textarea_info[i].xsize;
5485     int area_ysize = textarea_info[i].ysize;
5486
5487     event_mask = GD_EVENT_TEXT_LEAVING;
5488
5489     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5490     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5491
5492     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5493     infotext[max_infotext_len] = '\0';
5494
5495     gi = CreateGadget(GDI_CUSTOM_ID, id,
5496                       GDI_CUSTOM_TYPE_ID, i,
5497                       GDI_INFO_TEXT, infotext,
5498                       GDI_X, SX + textarea_info[i].x,
5499                       GDI_Y, SY + textarea_info[i].y,
5500                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5501                       GDI_AREA_SIZE, area_xsize, area_ysize,
5502                       GDI_TEXT_FONT, FONT_INPUT_1,
5503                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5504                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5505                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5506                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5507                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5508                       GDI_EVENT_MASK, event_mask,
5509                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5510                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5511                       GDI_END);
5512
5513     if (gi == NULL)
5514       Error(ERR_EXIT, "cannot create gadget");
5515
5516     level_editor_gadget[id] = gi;
5517   }
5518 }
5519
5520 static void CreateSelectboxGadgets()
5521 {
5522   int max_infotext_len = getMaxInfoTextLength();
5523   int i, j;
5524
5525   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5526   {
5527     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5528     int gd_x, gd_y;
5529     struct GadgetInfo *gi;
5530     unsigned long event_mask;
5531     char infotext[MAX_OUTPUT_LINESIZE + 1];
5532     int id = selectbox_info[i].gadget_id;
5533     int x = SX + selectbox_info[i].x;
5534     int y = SY + selectbox_info[i].y;
5535
5536     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5537     {
5538       /* (we cannot use -1 for uninitialized values if we directly compare
5539          with results from strlen(), because the '<' and '>' operation will
5540          implicitely cast -1 to an unsigned integer value!) */
5541       selectbox_info[i].size = 0;
5542
5543       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5544         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5545           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5546
5547       selectbox_info[i].size++;         /* add one character empty space */
5548     }
5549
5550     event_mask = GD_EVENT_RELEASED |
5551       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5552
5553     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5554     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5555
5556     /* determine horizontal position to the right of specified gadget */
5557     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5558       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5559            ED_GADGET_TEXT_DISTANCE);
5560
5561     /* determine horizontal offset for leading text */
5562     if (selectbox_info[i].text_left != NULL)
5563       x += getTextWidthForGadget(selectbox_info[i].text_left);
5564
5565     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5566     infotext[max_infotext_len] = '\0';
5567
5568     gi = CreateGadget(GDI_CUSTOM_ID, id,
5569                       GDI_CUSTOM_TYPE_ID, i,
5570                       GDI_INFO_TEXT, infotext,
5571                       GDI_X, x,
5572                       GDI_Y, y,
5573                       GDI_TYPE, GD_TYPE_SELECTBOX,
5574                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5575                       GDI_TEXT_SIZE, selectbox_info[i].size,
5576                       GDI_TEXT_FONT, FONT_INPUT_1,
5577                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5578                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5579                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5580                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5581                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5582                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5583                       GDI_EVENT_MASK, event_mask,
5584                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5585                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5586                       GDI_END);
5587
5588     if (gi == NULL)
5589       Error(ERR_EXIT, "cannot create gadget");
5590
5591     level_editor_gadget[id] = gi;
5592     right_gadget_border[id] =
5593       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5594   }
5595 }
5596
5597 static void CreateTextbuttonGadgets()
5598 {
5599   int max_infotext_len = getMaxInfoTextLength();
5600   int i;
5601
5602   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5603   {
5604     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5605     int gd_x1, gd_x2, gd_y1, gd_y2;
5606     struct GadgetInfo *gi;
5607     unsigned long event_mask;
5608     char infotext[MAX_OUTPUT_LINESIZE + 1];
5609     int id = textbutton_info[i].gadget_id;
5610     int x = SX + textbutton_info[i].x;
5611     int y = SY + textbutton_info[i].y;
5612
5613     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5614       textbutton_info[i].size = strlen(textbutton_info[i].text);
5615
5616     event_mask = GD_EVENT_RELEASED;
5617
5618     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5619     {
5620       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5621       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5622       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5623       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5624     }
5625     else
5626     {
5627       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5628       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5629       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5630       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5631     }
5632
5633     sprintf(infotext, "%s", textbutton_info[i].infotext);
5634     infotext[max_infotext_len] = '\0';
5635
5636     /* determine horizontal position to the right of specified gadget */
5637     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5638       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5639            ED_GADGET_TEXT_DISTANCE);
5640
5641     /* determine horizontal offset for leading text */
5642     if (textbutton_info[i].text_left != NULL)
5643       x += getTextWidthForGadget(textbutton_info[i].text_left);
5644
5645     gi = CreateGadget(GDI_CUSTOM_ID, id,
5646                       GDI_CUSTOM_TYPE_ID, i,
5647                       GDI_INFO_TEXT, infotext,
5648                       GDI_X, x,
5649                       GDI_Y, y,
5650                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5651                       GDI_TEXT_VALUE, textbutton_info[i].text,
5652                       GDI_TEXT_SIZE, textbutton_info[i].size,
5653                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5654                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5655                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5656                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5657                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5658                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5659                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5660                       GDI_DECORATION_SHIFTING, 1, 1,
5661                       GDI_EVENT_MASK, event_mask,
5662                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5663                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5664                       GDI_END);
5665
5666     if (gi == NULL)
5667       Error(ERR_EXIT, "cannot create gadget");
5668
5669     level_editor_gadget[id] = gi;
5670     right_gadget_border[id] =
5671       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5672   }
5673 }
5674
5675 static void CreateGraphicbuttonGadgets()
5676 {
5677   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5678   struct GadgetInfo *gi;
5679   unsigned long event_mask;
5680   int i;
5681
5682   /* create buttons for scrolling of drawing area and element list */
5683   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5684   {
5685     int id = graphicbutton_info[i].gadget_id;
5686     int gd_x1, gd_x2, gd_y1, gd_y2;
5687     int x = SX + graphicbutton_info[i].x;
5688     int y = SY + graphicbutton_info[i].y;
5689
5690     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5691
5692     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5693     {
5694       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5695       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5696       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5697       gd_y2 = gd_y1;
5698     }
5699     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5700     {
5701       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5702       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5703       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5704       gd_y2 = gd_y1;
5705     }
5706
5707     /* determine horizontal position to the right of specified gadget */
5708     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5709       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5710            ED_GADGET_TEXT_DISTANCE);
5711
5712     /* determine horizontal offset for leading text */
5713     if (graphicbutton_info[i].text_left != NULL)
5714       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5715
5716     gi = CreateGadget(GDI_CUSTOM_ID, id,
5717                       GDI_CUSTOM_TYPE_ID, i,
5718                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5719                       GDI_X, x,
5720                       GDI_Y, y,
5721                       GDI_WIDTH, graphicbutton_info[i].width,
5722                       GDI_HEIGHT, graphicbutton_info[i].height,
5723                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5724                       GDI_STATE, GD_BUTTON_UNPRESSED,
5725                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5726                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5727                       GDI_EVENT_MASK, event_mask,
5728                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5729                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5730                       GDI_END);
5731
5732     if (gi == NULL)
5733       Error(ERR_EXIT, "cannot create gadget");
5734
5735     level_editor_gadget[id] = gi;
5736     right_gadget_border[id] =
5737       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5738   }
5739 }
5740
5741 static void CreateScrollbarGadgets()
5742 {
5743   int i;
5744
5745   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5746   {
5747     int id = scrollbar_info[i].gadget_id;
5748     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5749     int gd_x1, gd_x2, gd_y1, gd_y2;
5750     struct GadgetInfo *gi;
5751     int items_max, items_visible, item_position;
5752     unsigned long event_mask;
5753
5754     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5755     {
5756       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5757       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5758       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5759     }
5760     else        /* drawing area scrollbars */
5761     {
5762       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5763       {
5764         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5765         items_visible = ed_fieldx;
5766         item_position = 0;
5767       }
5768       else
5769       {
5770         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5771         items_visible = ed_fieldy;
5772         item_position = 0;
5773       }
5774     }
5775
5776     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5777
5778     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5779     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5780                       scrollbar_info[i].height : scrollbar_info[i].width));
5781     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5782     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5783
5784     gi = CreateGadget(GDI_CUSTOM_ID, id,
5785                       GDI_CUSTOM_TYPE_ID, i,
5786                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5787                       GDI_X, scrollbar_info[i].x,
5788                       GDI_Y, scrollbar_info[i].y,
5789                       GDI_WIDTH, scrollbar_info[i].width,
5790                       GDI_HEIGHT, scrollbar_info[i].height,
5791                       GDI_TYPE, scrollbar_info[i].type,
5792                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5793                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5794                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5795                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5796                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5797                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5798                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5799                       GDI_STATE, GD_BUTTON_UNPRESSED,
5800                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5801                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5802                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5803                       GDI_EVENT_MASK, event_mask,
5804                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5805                       GDI_CALLBACK_ACTION, HandleControlButtons,
5806                       GDI_END);
5807
5808     if (gi == NULL)
5809       Error(ERR_EXIT, "cannot create gadget");
5810
5811     level_editor_gadget[id] = gi;
5812   }
5813 }
5814
5815 static void CreateCheckbuttonGadgets()
5816 {
5817   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5818   struct GadgetInfo *gi;
5819   unsigned long event_mask;
5820   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5821   int i;
5822
5823   event_mask = GD_EVENT_PRESSED;
5824
5825   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5826   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5827   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5828   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5829   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5830
5831   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5832   {
5833     int id = checkbutton_info[i].gadget_id;
5834     int x = SX + checkbutton_info[i].x;
5835     int y = SY + checkbutton_info[i].y;
5836
5837     if (id == GADGET_ID_STICK_ELEMENT)
5838       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5839     else
5840       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5841
5842     /* determine horizontal position to the right of specified gadget */
5843     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5844       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5845            ED_GADGET_TEXT_DISTANCE);
5846
5847     /* determine horizontal offset for leading text */
5848     if (checkbutton_info[i].text_left != NULL)
5849       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5850
5851     gi = CreateGadget(GDI_CUSTOM_ID, id,
5852                       GDI_CUSTOM_TYPE_ID, i,
5853                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5854                       GDI_X, x,
5855                       GDI_Y, y,
5856                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5857                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5858                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5859                       GDI_CHECKED, *checkbutton_info[i].value,
5860                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5861                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5862                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5863                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5864                       GDI_EVENT_MASK, event_mask,
5865                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5866                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5867                       GDI_END);
5868
5869     if (gi == NULL)
5870       Error(ERR_EXIT, "cannot create gadget");
5871
5872     level_editor_gadget[id] = gi;
5873     right_gadget_border[id] =
5874       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5875   }
5876 }
5877
5878 static void CreateRadiobuttonGadgets()
5879 {
5880   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5881   struct GadgetInfo *gi;
5882   unsigned long event_mask;
5883   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5884   int i;
5885
5886   event_mask = GD_EVENT_PRESSED;
5887
5888   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5889   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5890   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5891   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5892   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5893
5894   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5895   {
5896     int id = radiobutton_info[i].gadget_id;
5897     int x = SX + radiobutton_info[i].x;
5898     int y = SY + radiobutton_info[i].y;
5899
5900     int checked =
5901       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5902
5903     /* determine horizontal position to the right of specified gadget */
5904     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5905       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5906            ED_GADGET_TEXT_DISTANCE);
5907
5908     /* determine horizontal offset for leading text */
5909     if (radiobutton_info[i].text_left != NULL)
5910       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5911
5912     gi = CreateGadget(GDI_CUSTOM_ID, id,
5913                       GDI_CUSTOM_TYPE_ID, i,
5914                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5915                       GDI_X, x,
5916                       GDI_Y, y,
5917                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5918                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5919                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5920                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5921                       GDI_CHECKED, checked,
5922                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5923                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5924                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5925                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5926                       GDI_EVENT_MASK, event_mask,
5927                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5928                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5929                       GDI_END);
5930
5931     if (gi == NULL)
5932       Error(ERR_EXIT, "cannot create gadget");
5933
5934     level_editor_gadget[id] = gi;
5935     right_gadget_border[id] =
5936       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5937   }
5938 }
5939
5940 void CreateLevelEditorGadgets()
5941 {
5942   int old_game_status = game_status;
5943
5944   /* setting 'game_status' is needed to get the right fonts for the editor */
5945   game_status = GAME_MODE_EDITOR;
5946
5947   ReinitializeElementList();
5948
5949   CreateControlButtons();
5950   CreateScrollbarGadgets();
5951
5952   /* order of function calls is important because of cross-references */
5953   CreateCheckbuttonGadgets();
5954   CreateCounterButtons();
5955   CreateRadiobuttonGadgets();
5956   CreateTextInputGadgets();
5957   CreateTextAreaGadgets();
5958   CreateSelectboxGadgets();
5959   CreateGraphicbuttonGadgets();
5960   CreateTextbuttonGadgets();
5961   CreateDrawingAreas();
5962
5963   game_status = old_game_status;
5964 }
5965
5966 void FreeLevelEditorGadgets()
5967 {
5968   int i;
5969
5970   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5971   {
5972     FreeGadget(level_editor_gadget[i]);
5973
5974     level_editor_gadget[i] = NULL;
5975   }
5976 }
5977
5978 static void MapCounterButtons(int id)
5979 {
5980   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5981   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5982   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5983   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5984   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5985   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5986   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5987   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5988   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5989   int yoffset = ED_BORDER_SIZE;
5990   int x_left = gi_down->x - xoffset_left;
5991   int x_right;  /* set after gadget position was modified */
5992   int y_above = gi_down->y - yoffset_above;
5993   int x = gi_down->x;
5994   int y;        /* set after gadget position was modified */
5995
5996   /* counter limits must be changed first to prevent value truncation */
5997   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5998                             counterbutton_info[id].max_value);
5999
6000   /* right text position might have changed after setting position above */
6001   x_right = gi_up->x + gi_up->width + xoffset_right;
6002
6003   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6004
6005   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6006   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6007       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6008   {
6009     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6010     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6011     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6012   }
6013
6014   /* vertical position might have changed after setting position above */
6015   y = gi_up->y + yoffset;
6016
6017   if (counterbutton_info[id].text_above)
6018     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6019
6020   if (counterbutton_info[id].text_left)
6021     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6022
6023   if (counterbutton_info[id].text_right)
6024     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6025
6026   MapGadget(gi_down);
6027   MapGadget(gi_text);
6028   MapGadget(gi_up);
6029 }
6030
6031 static void MapControlButtons()
6032 {
6033   int counter_id;
6034   int i;
6035
6036   /* map toolbox buttons (excluding special CE toolbox buttons) */
6037   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6038     MapGadget(level_editor_gadget[i]);
6039
6040   /* map buttons to select elements */
6041   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6042     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6043   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6044   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6045   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6046
6047   /* map buttons to select level */
6048   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6049   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6050   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6051   MapCounterButtons(counter_id);
6052 }
6053
6054 static void MapDrawingArea(int id)
6055 {
6056   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6057   int area_xsize = gi->drawing.area_xsize;
6058   int area_ysize = gi->drawing.area_ysize;
6059   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6060   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6061   int x_left  = gi->x - xoffset_left;
6062   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6063   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6064   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6065   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6066
6067   if (drawingarea_info[id].text_left)
6068     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6069
6070   if (drawingarea_info[id].text_right)
6071     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6072
6073   if (drawingarea_info[id].text_below)
6074     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6075
6076   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6077   {
6078     DrawElementBorder(gi->x, gi->y,
6079                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6080
6081     DrawDrawingArea(id);
6082   }
6083
6084   MapGadget(gi);
6085 }
6086
6087 static void MapTextInputGadget(int id)
6088 {
6089   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6090   int xoffset_above = 0;
6091   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6092   int x_above = textinput_info[id].x + xoffset_above;
6093   int y_above = textinput_info[id].y + yoffset_above;
6094
6095   if (textinput_info[id].text_above)
6096     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6097
6098   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6099
6100   MapGadget(gi);
6101 }
6102
6103 static void MapTextAreaGadget(int id)
6104 {
6105   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6106   int xoffset_above = 0;
6107   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6108   int x_above = textarea_info[id].x + xoffset_above;
6109   int y_above = textarea_info[id].y + yoffset_above;
6110
6111   if (textarea_info[id].text_above)
6112     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6113
6114   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6115
6116   MapGadget(gi);
6117 }
6118
6119 static void MapSelectboxGadget(int id)
6120 {
6121   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6122   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6123   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6124   int yoffset = ED_BORDER_SIZE;
6125   int x_left = gi->x - xoffset_left;
6126   int x_right = gi->x + gi->width + xoffset_right;
6127   int y = gi->y + yoffset;
6128
6129   if (selectbox_info[id].text_left)
6130     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6131
6132   if (selectbox_info[id].text_right)
6133     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6134
6135   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6136
6137   MapGadget(gi);
6138 }
6139
6140 static void MapTextbuttonGadget(int id)
6141 {
6142   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6143   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6144   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6145   int yoffset = ED_BORDER_SIZE;
6146   int x_left = gi->x - xoffset_left;
6147   int x_right = gi->x + gi->width + xoffset_right;
6148   int y = gi->y + yoffset;
6149
6150   /* only show button to delete change pages when more than minimum pages */
6151   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6152       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6153     return;
6154
6155   if (textbutton_info[id].text_left)
6156     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6157
6158   if (textbutton_info[id].text_right)
6159     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6160
6161   MapGadget(gi);
6162 }
6163
6164 static void MapGraphicbuttonGadget(int id)
6165 {
6166   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6167   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6168   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6169   int yoffset = ED_BORDER_SIZE;
6170   int x_left = gi->x - xoffset_left;
6171   int x_right = gi->x + gi->width + xoffset_right;
6172   int y = gi->y + yoffset;
6173
6174   if (graphicbutton_info[id].text_left)
6175     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6176
6177   if (graphicbutton_info[id].text_right)
6178     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6179
6180   MapGadget(gi);
6181 }
6182
6183 static void MapRadiobuttonGadget(int id)
6184 {
6185   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6186   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6187   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6188   int yoffset = ED_BORDER_SIZE;
6189   int x_left = gi->x - xoffset_left;
6190   int x_right = gi->x + gi->width + xoffset_right;
6191   int y = gi->y + yoffset;
6192   boolean checked =
6193     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6194
6195   if (radiobutton_info[id].text_left)
6196     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6197
6198   if (radiobutton_info[id].text_right)
6199     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6200
6201   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6202
6203   MapGadget(gi);
6204 }
6205
6206 static void MapCheckbuttonGadget(int id)
6207 {
6208   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6209   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6210   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6211   int yoffset = ED_BORDER_SIZE;
6212   int x_left, x_right, y;       /* set after gadget position was modified */
6213
6214   /* set position for gadgets with dynamically determined position */
6215   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6216     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6217   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6218
6219   x_left = gi->x - xoffset_left;
6220   x_right = gi->x + gi->width + xoffset_right;
6221   y = gi->y + yoffset;
6222
6223   if (checkbutton_info[id].text_left)
6224     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6225
6226   if (checkbutton_info[id].text_right)
6227     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6228
6229   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6230
6231   MapGadget(gi);
6232 }
6233
6234 static void MapMainDrawingArea()
6235 {
6236   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6237   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6238   int i;
6239
6240   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6241   {
6242     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6243           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6244          no_horizontal_scrollbar) ||
6245         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6246           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6247          no_vertical_scrollbar))
6248       continue;
6249
6250     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6251   }
6252
6253   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6254   {
6255     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6256         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6257       continue;
6258
6259     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6260   }
6261
6262   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6263 }
6264
6265 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6266 {
6267   int i;
6268
6269   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6270   {
6271     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6272         i == GADGET_ID_CUSTOM_COPY_TO ||
6273         i == GADGET_ID_CUSTOM_EXCHANGE ||
6274         i == GADGET_ID_CUSTOM_COPY ||
6275         i == GADGET_ID_CUSTOM_PASTE)
6276     {
6277       if (map)
6278         MapGadget(level_editor_gadget[i]);
6279       else
6280         UnmapGadget(level_editor_gadget[i]);
6281     }
6282   }
6283 }
6284
6285 static void MapLevelEditorToolboxCustomGadgets()
6286 {
6287   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6288 }
6289
6290 static void UnmapLevelEditorToolboxCustomGadgets()
6291 {
6292   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6293 }
6294
6295 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6296 {
6297   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6298   int i;
6299
6300   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6301   {
6302     if (i != GADGET_ID_SINGLE_ITEMS &&
6303         i != GADGET_ID_PROPERTIES &&
6304         i != GADGET_ID_PICK_ELEMENT)
6305     {
6306       struct GadgetInfo *gi = level_editor_gadget[i];
6307
6308       if (map)
6309         MapGadget(gi);
6310       else
6311       {
6312         UnmapGadget(gi);
6313
6314         BlitBitmap(gd_bitmap, drawto,
6315                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6316                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6317                    gi->width, gi->height, gi->x, gi->y);
6318
6319         redraw_mask |= REDRAW_DOOR_3;
6320       }
6321     }
6322   }
6323 }
6324
6325 static void MapLevelEditorToolboxDrawingGadgets()
6326 {
6327   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6328 }
6329
6330 static void UnmapLevelEditorToolboxDrawingGadgets()
6331 {
6332   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6333 }
6334
6335 static void UnmapDrawingArea(int id)
6336 {
6337   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6338 }
6339
6340 static void UnmapLevelEditorWindowGadgets()
6341 {
6342   int i;
6343
6344   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6345     if (level_editor_gadget[i]->x < SX + SXSIZE)
6346       UnmapGadget(level_editor_gadget[i]);
6347 }
6348
6349 void UnmapLevelEditorGadgets()
6350 {
6351   int i;
6352
6353   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6354     UnmapGadget(level_editor_gadget[i]);
6355 }
6356
6357 static void ResetUndoBuffer()
6358 {
6359   undo_buffer_position = -1;
6360   undo_buffer_steps = -1;
6361   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6362
6363   level.changed = FALSE;
6364 }
6365
6366 static void DrawEditModeWindow()
6367 {
6368   ModifyEditorElementList();
6369   RedrawDrawingElements();
6370
6371   if (edit_mode == ED_MODE_INFO)
6372     DrawLevelInfoWindow();
6373   else if (edit_mode == ED_MODE_PROPERTIES)
6374     DrawPropertiesWindow();
6375   else  /* edit_mode == ED_MODE_DRAWING */
6376     DrawDrawingWindow();
6377 }
6378
6379 static boolean LevelChanged()
6380 {
6381   boolean field_changed = FALSE;
6382   int x, y;
6383
6384   if (leveldir_current->readonly)
6385     return FALSE;
6386
6387   for (y = 0; y < lev_fieldy; y++) 
6388     for (x = 0; x < lev_fieldx; x++)
6389       if (Feld[x][y] != level.field[x][y])
6390         field_changed = TRUE;
6391
6392   return (level.changed || field_changed);
6393 }
6394
6395 static boolean LevelContainsPlayer()
6396 {
6397   boolean player_found = FALSE;
6398   int x, y;
6399
6400   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6401
6402   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6403   {
6404     if (Feld[x][y] == EL_PLAYER_1 ||
6405         Feld[x][y] == EL_SP_MURPHY) 
6406       player_found = TRUE;
6407   }
6408
6409   return player_found;
6410 }
6411
6412 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6413                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6414 {
6415   int x, y;
6416
6417   for (x = 0; x < lev_fieldx; x++)
6418     for (y = 0; y < lev_fieldy; y++) 
6419       dst[x][y] = src[x][y];
6420 }
6421
6422 static int setSelectboxValue(int selectbox_id, int new_value)
6423 {
6424   int new_index_value = 0;
6425   int i;
6426
6427   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6428     if (selectbox_info[selectbox_id].options[i].value == new_value)
6429       new_index_value = i;
6430
6431   *selectbox_info[selectbox_id].value =
6432     selectbox_info[selectbox_id].options[new_index_value].value;
6433
6434   return new_index_value;
6435 }
6436
6437 static void setSelectboxSpecialActionVariablesIfNeeded()
6438 {
6439   int i;
6440
6441   /* change action mode and arg variables according to action type variable */
6442   for (i = 0; action_arg_options[i].value != -1; i++)
6443   {
6444     if (action_arg_options[i].value == custom_element_change.action_type)
6445     {
6446       int mode = action_arg_options[i].mode;
6447
6448       /* only change if corresponding selectbox has changed */
6449       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6450           action_arg_modes[mode])
6451         custom_element_change.action_mode = -1;
6452
6453       /* only change if corresponding selectbox has changed */
6454       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6455           action_arg_options[i].options)
6456         custom_element_change.action_arg = -1;
6457
6458       break;
6459     }
6460   }
6461 }
6462
6463 static void setSelectboxSpecialActionOptions()
6464 {
6465   int i;
6466
6467   /* change action mode and arg selectbox according to action type selectbox */
6468   for (i = 0; action_arg_options[i].value != -1; i++)
6469   {
6470     if (action_arg_options[i].value == custom_element_change.action_type)
6471     {
6472       int mode = action_arg_options[i].mode;
6473
6474       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6475                                    action_arg_modes[mode]);
6476       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6477                                  custom_element_change.action_mode);
6478
6479       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6480                                    action_arg_options[i].options);
6481       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6482                                  custom_element_change.action_arg);
6483       break;
6484     }
6485   }
6486 }
6487
6488 static void copy_custom_element_settings(int element_from, int element_to)
6489 {
6490   struct ElementInfo *ei_from = &element_info[element_from];
6491   struct ElementInfo *ei_to = &element_info[element_to];
6492
6493   copyElementInfo(ei_from, ei_to);
6494 }
6495
6496 static void replace_custom_element_in_settings(int element_from,
6497                                                int element_to)
6498 {
6499   int i, j, x, y;
6500
6501   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6502   {
6503     struct ElementInfo *ei = &element_info[i];
6504
6505     for (y = 0; y < 3; y++)
6506       for (x = 0; x < 3; x++)
6507         if (ei->content.e[x][y] == element_from)
6508           ei->content.e[x][y] = element_to;
6509
6510     for (j = 0; j < ei->num_change_pages; j++)
6511     {
6512       struct ElementChangeInfo *change = &ei->change_page[j];
6513
6514       if (change->target_element == element_from)
6515         change->target_element = element_to;
6516
6517       if (change->trigger_element == element_from)
6518         change->trigger_element = element_to;
6519
6520       for (y = 0; y < 3; y++)
6521         for (x = 0; x < 3; x++)
6522           if (change->target_content.e[x][y] == element_from)
6523             change->target_content.e[x][y] = element_to;
6524     }
6525
6526     if (ei->group != NULL)                              /* group or internal */
6527       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6528         if (ei->group->element[j] == element_from)
6529           ei->group->element[j] = element_to;
6530   }
6531 }
6532
6533 static void replace_custom_element_in_playfield(int element_from,
6534                                                 int element_to)
6535 {
6536   int x, y;
6537
6538   for (x = 0; x < lev_fieldx; x++)
6539     for (y = 0; y < lev_fieldy; y++)
6540       if (Feld[x][y] == element_from)
6541         Feld[x][y] = element_to;
6542 }
6543
6544 static boolean CopyCustomElement(int element_old, int element_new,
6545                                  int copy_mode)
6546 {
6547   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6548   {
6549     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6550                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6551     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6552   }
6553   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6554   {
6555     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6556                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6557     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6558
6559     level.changed = TRUE;
6560   }
6561   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6562   {
6563     Request("Please choose custom element !", REQ_CONFIRM);
6564
6565     return FALSE;
6566   }
6567   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6568   {
6569     Request("Please choose group element !", REQ_CONFIRM);
6570
6571     return FALSE;
6572   }
6573   else
6574   {
6575     level.changed = TRUE;
6576   }
6577
6578   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6579   {
6580     copy_custom_element_settings(element_new, element_old);
6581   }
6582   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6583   {
6584     copy_custom_element_settings(element_old, element_new);
6585   }
6586   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6587   {
6588     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6589     copy_custom_element_settings(element_new, element_old);
6590     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6591
6592     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6593     replace_custom_element_in_settings(element_new, element_old);
6594     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6595
6596     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6597     replace_custom_element_in_playfield(element_new, element_old);
6598     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6599   }
6600
6601   UpdateCustomElementGraphicGadgets();
6602   DrawPropertiesWindow();
6603
6604   return TRUE;
6605 }
6606
6607 static void CopyCustomElementPropertiesToEditor(int element)
6608 {
6609   int i;
6610   int current_change_page = element_info[element].current_change_page;
6611
6612   /* dynamically (re)build selectbox for selecting change page */
6613   for (i = 0; i < element_info[element].num_change_pages; i++)
6614   {
6615     sprintf(options_change_page_strings[i], "%d", i + 1);
6616
6617     options_change_page[i].value = i;
6618     options_change_page[i].text = options_change_page_strings[i];
6619   }
6620
6621   options_change_page[i].value = -1;
6622   options_change_page[i].text = NULL;
6623
6624   /* needed here to initialize combined element properties */
6625   InitElementPropertiesEngine(level.game_version);
6626
6627   element_info[element].change =
6628     &element_info[element].change_page[current_change_page];
6629
6630   custom_element = element_info[element];
6631   custom_element_change = *element_info[element].change;
6632
6633   /* needed to initially set selectbox options for special action options */
6634   setSelectboxSpecialActionOptions();
6635
6636   /* needed to initially set selectbox value variables to reliable defaults */
6637   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6638     setSelectboxValue(i, *selectbox_info[i].value);
6639
6640   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6641     custom_element_properties[i] = HAS_PROPERTY(element, i);
6642
6643   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6644     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6645
6646   /* ---------- element settings: configure (custom elements) ------------- */
6647
6648   /* set accessible layer selectbox help value */
6649   custom_element.access_type =
6650     (IS_WALKABLE(element) ? EP_WALKABLE :
6651      IS_PASSABLE(element) ? EP_PASSABLE :
6652      custom_element.access_type);
6653   custom_element.access_layer =
6654     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6655      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6656      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6657      custom_element.access_layer);
6658   custom_element.access_protected =
6659     (IS_PROTECTED(element) ? 1 : 0);
6660   custom_element_properties[EP_ACCESSIBLE] =
6661     (IS_ACCESSIBLE_OVER(element) ||
6662      IS_ACCESSIBLE_INSIDE(element) ||
6663      IS_ACCESSIBLE_UNDER(element));
6664
6665   /* set walk-to-object action selectbox help value */
6666   custom_element.walk_to_action =
6667     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6668      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6669      IS_DROPPABLE(element) ? EP_DROPPABLE :
6670      IS_THROWABLE(element) ? EP_THROWABLE :
6671      IS_PUSHABLE(element) ? EP_PUSHABLE :
6672      custom_element.walk_to_action);
6673   custom_element_properties[EP_WALK_TO_OBJECT] =
6674     (IS_DIGGABLE(element) ||
6675      IS_COLLECTIBLE_ONLY(element) ||
6676      IS_DROPPABLE(element) ||
6677      IS_THROWABLE(element) ||
6678      IS_PUSHABLE(element));
6679
6680   /* set smash targets selectbox help value */
6681   custom_element.smash_targets =
6682     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6683      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6684      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6685      custom_element.smash_targets);
6686   custom_element_properties[EP_CAN_SMASH] =
6687     (CAN_SMASH_EVERYTHING(element) ||
6688      CAN_SMASH_ENEMIES(element) ||
6689      CAN_SMASH_PLAYER(element));
6690
6691   /* set deadliness selectbox help value */
6692   custom_element.deadliness =
6693     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6694      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6695      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6696      custom_element.deadliness);
6697   custom_element_properties[EP_DEADLY] =
6698     (DONT_TOUCH(element) ||
6699      DONT_COLLIDE_WITH(element) ||
6700      DONT_RUN_INTO(element));
6701
6702   /* ---------- element settings: advanced (custom elements) --------------- */
6703
6704   /* set "change by direct action" selectbox help value */
6705   custom_element_change.direct_action =
6706     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6707      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6708      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6709      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6710      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6711      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6712      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6713      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6714      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6715      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6716      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6717      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6718      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6719      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6720      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6721      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6722      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6723      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6724      custom_element_change.direct_action);
6725
6726   /* set "change by other element action" selectbox help value */
6727   custom_element_change.other_action =
6728     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6729      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6730      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6731      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6732      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6733      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6734      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6735      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6736      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6737      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6738      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6739      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6740      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6741      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6742      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6743      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6744      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6745      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6746      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6747      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6748      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6749      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6750      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6751      custom_element_change.other_action);
6752 }
6753
6754 static void CopyGroupElementPropertiesToEditor(int element)
6755 {
6756   group_element_info = *element_info[element].group;
6757   custom_element = element_info[element];       /* needed for description */
6758 }
6759
6760 static void CopyClassicElementPropertiesToEditor(int element)
6761 {
6762   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6763     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6764       getMoveIntoAcidProperty(&level, element);
6765
6766   if (MAYBE_DONT_COLLIDE_WITH(element))
6767     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6768       getDontCollideWithProperty(&level, element);
6769 }
6770
6771 static void CopyElementPropertiesToEditor(int element)
6772 {
6773   if (IS_CUSTOM_ELEMENT(element))
6774     CopyCustomElementPropertiesToEditor(element);
6775   else if (IS_GROUP_ELEMENT(element))
6776     CopyGroupElementPropertiesToEditor(element);
6777   else
6778     CopyClassicElementPropertiesToEditor(element);
6779 }
6780
6781 static void CopyCustomElementPropertiesToGame(int element)
6782 {
6783   int i;
6784   int access_type_and_layer;
6785
6786   /* mark that this custom element has been modified */
6787   custom_element.modified_settings = TRUE;
6788   level.changed = TRUE;
6789
6790   if (level.use_custom_template)
6791   {
6792     if (Request("Copy and modify level template ?", REQ_ASK))
6793     {
6794       level.use_custom_template = FALSE;
6795       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6796                    GDI_CHECKED, FALSE, GDI_END);
6797     }
6798     else
6799     {
6800       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6801
6802       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6803     }
6804   }
6805
6806   element_info[element] = custom_element;
6807   *element_info[element].change = custom_element_change;
6808
6809   /* ---------- element settings: configure (custom elements) ------------- */
6810
6811   /* set accessible property from checkbox and selectbox */
6812   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6813   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6814   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6815   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6816   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6817   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6818   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6819                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6820                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6821   custom_element_properties[access_type_and_layer] =
6822     custom_element_properties[EP_ACCESSIBLE];
6823   custom_element_properties[EP_PROTECTED] =
6824     (custom_element.access_protected != 0 &&
6825      custom_element_properties[EP_ACCESSIBLE]);
6826
6827   /* set walk-to-object property from checkbox and selectbox */
6828   custom_element_properties[EP_DIGGABLE] = FALSE;
6829   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6830   custom_element_properties[EP_DROPPABLE] = FALSE;
6831   custom_element_properties[EP_THROWABLE] = FALSE;
6832   custom_element_properties[EP_PUSHABLE] = FALSE;
6833   custom_element_properties[custom_element.walk_to_action] =
6834     custom_element_properties[EP_WALK_TO_OBJECT];
6835
6836   /* set smash property from checkbox and selectbox */
6837   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6838   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6839   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6840   custom_element_properties[custom_element.smash_targets] =
6841     custom_element_properties[EP_CAN_SMASH];
6842
6843   /* set deadliness property from checkbox and selectbox */
6844   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6845   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6846   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6847   custom_element_properties[custom_element.deadliness] =
6848     custom_element_properties[EP_DEADLY];
6849
6850   /* ---------- element settings: advanced (custom elements) --------------- */
6851
6852   /* set player change event from checkbox and selectbox */
6853   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6854   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6855   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6856   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6857   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6858   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6859   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6860   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6861   custom_element_change_events[CE_SWITCHED] = FALSE;
6862   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6863   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6864   custom_element_change_events[CE_BLOCKED] = FALSE;
6865   custom_element_change_events[CE_IMPACT] = FALSE;
6866   custom_element_change_events[CE_SMASHED] = FALSE;
6867   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6868   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6869   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6870   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6871   custom_element_change_events[custom_element_change.direct_action] =
6872     custom_element_change_events[CE_BY_DIRECT_ACTION];
6873
6874   /* set other element action change event from checkbox and selectbox */
6875   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6876   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6877   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6878   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6879   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6880   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6881   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6882   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6883   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6884   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6885   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6886   custom_element_change_events[CE_HITTING_X] = FALSE;
6887   custom_element_change_events[CE_DIGGING_X] = FALSE;
6888   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6889   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6890   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6891   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6892   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6893   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6894   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6895   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6896   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6897   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6898   custom_element_change_events[custom_element_change.other_action] =
6899     custom_element_change_events[CE_BY_OTHER_ACTION];
6900
6901   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6902     SET_PROPERTY(element, i, custom_element_properties[i]);
6903
6904   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6905     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6906
6907   /* copy change events also to special level editor variable */
6908   custom_element = element_info[element];
6909   custom_element_change = *element_info[element].change;
6910 }
6911
6912 static void CopyGroupElementPropertiesToGame(int element)
6913 {
6914   element_info[element] = custom_element;
6915   *element_info[element].group = group_element_info;
6916
6917   /* mark that this group element has been modified */
6918   element_info[element].modified_settings = TRUE;
6919   level.changed = TRUE;
6920 }
6921
6922 static void CopyClassicElementPropertiesToGame(int element)
6923 {
6924   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6925     setMoveIntoAcidProperty(&level, element,
6926                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6927
6928   if (MAYBE_DONT_COLLIDE_WITH(element))
6929     setDontCollideWithProperty(&level, element,
6930                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6931 }
6932
6933 static void CopyElementPropertiesToGame(int element)
6934 {
6935   if (IS_CUSTOM_ELEMENT(element))
6936     CopyCustomElementPropertiesToGame(element);
6937   else if (IS_GROUP_ELEMENT(element))
6938     CopyGroupElementPropertiesToGame(element);
6939   else
6940     CopyClassicElementPropertiesToGame(element);
6941 }
6942
6943 void CheckElementDescriptions()
6944 {
6945   int i;
6946
6947   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6948     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6949       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6950 }
6951
6952 void DrawLevelEd()
6953 {
6954   CloseDoor(DOOR_CLOSE_ALL);
6955   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6956
6957 #if DEBUG
6958   CheckElementDescriptions();
6959 #endif
6960
6961   if (level_editor_test_game)
6962   {
6963     CopyPlayfield(level.field, Feld);
6964     CopyPlayfield(FieldBackup, level.field);
6965
6966     level_editor_test_game = FALSE;
6967   }
6968   else
6969   {
6970     edit_mode = ED_MODE_DRAWING;
6971     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6972
6973     ResetUndoBuffer();
6974
6975     level_xpos = -1;
6976     level_ypos = -1;
6977   }
6978
6979   /* copy default editor door content to main double buffer */
6980   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6981              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6982
6983   /* draw bigger door */
6984   DrawSpecialEditorDoor();
6985
6986   /* draw new control window */
6987   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6988              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6989
6990   redraw_mask |= REDRAW_ALL;
6991
6992   ReinitializeElementList();            /* update dynamic level element list */
6993   ReinitializeElementListButtons();     /* custom element may look different */
6994
6995 #if 1
6996   UnmapAllGadgets();
6997 #else
6998   UnmapTapeButtons();
6999 #endif
7000   MapControlButtons();
7001
7002   DrawEditModeWindow();
7003
7004   /* copy actual editor door content to door double buffer for OpenDoor() */
7005   BlitBitmap(drawto, bitmap_db_door,
7006              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7007
7008   OpenDoor(DOOR_OPEN_1);
7009 }
7010
7011 static void AdjustDrawingAreaGadgets()
7012 {
7013   int ed_xsize = lev_fieldx + 2;
7014   int ed_ysize = lev_fieldy + 2;
7015   int max_ed_fieldx = MAX_ED_FIELDX;
7016   int max_ed_fieldy = MAX_ED_FIELDY;
7017   boolean horizontal_scrollbar_needed;
7018   boolean vertical_scrollbar_needed;
7019   int x, y, width, height;
7020   int xoffset, yoffset;
7021
7022   /* check if we need any scrollbars */
7023   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7024   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7025
7026   /* check if we have a smaller editor field because of scrollbars */
7027   if (horizontal_scrollbar_needed)
7028     max_ed_fieldy = MAX_ED_FIELDY - 1;
7029   if (vertical_scrollbar_needed)
7030     max_ed_fieldx = MAX_ED_FIELDX - 1;
7031
7032   /* check again if we now need more scrollbars because of less space */
7033   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7034   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7035
7036   /* check if editor field gets even smaller after adding new scrollbars */
7037   if (horizontal_scrollbar_needed)
7038     max_ed_fieldy = MAX_ED_FIELDY - 1;
7039   if (vertical_scrollbar_needed)
7040     max_ed_fieldx = MAX_ED_FIELDX - 1;
7041
7042   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7043   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7044
7045   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7046                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7047                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7048                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7049                GDI_END);
7050
7051   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7052   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7053
7054   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7055   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7056
7057   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7058   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7059
7060   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7061   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7062
7063   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7064                GDI_WIDTH, width,
7065                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7066                GDI_END);
7067   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7068                GDI_HEIGHT, height,
7069                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7070                GDI_END);
7071 }
7072
7073 static void AdjustLevelScrollPosition()
7074 {
7075   if (level_xpos < -1)
7076     level_xpos = -1;
7077   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7078     level_xpos = lev_fieldx - ed_fieldx + 1;
7079   if (lev_fieldx < ed_fieldx - 2)
7080     level_xpos = -1;
7081
7082   if (level_ypos < -1)
7083     level_ypos = -1;
7084   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7085     level_ypos = lev_fieldy - ed_fieldy + 1;
7086   if (lev_fieldy < ed_fieldy - 2)
7087     level_ypos = -1;
7088 }
7089
7090 static void AdjustEditorScrollbar(int id)
7091 {
7092   struct GadgetInfo *gi = level_editor_gadget[id];
7093   int items_max, items_visible, item_position;
7094
7095   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7096   {
7097     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7098     items_visible = ed_fieldx;
7099     item_position = level_xpos + 1;
7100   }
7101   else
7102   {
7103     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7104     items_visible = ed_fieldy;
7105     item_position = level_ypos + 1;
7106   }
7107
7108   if (item_position > items_max - items_visible)
7109     item_position = items_max - items_visible;
7110
7111   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7112                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7113 }
7114
7115 static void AdjustElementListScrollbar()
7116 {
7117   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7118   int items_max, items_visible, item_position;
7119
7120   /* correct position of element list scrollbar */
7121   if (element_shift < 0)
7122     element_shift = 0;
7123   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7124     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7125
7126   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7127   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7128   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7129
7130   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7131                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7132                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7133 }
7134
7135 static void ModifyEditorCounterValue(int counter_id, int new_value)
7136 {
7137   int *counter_value = counterbutton_info[counter_id].value;
7138   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7139   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7140
7141   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7142
7143   if (counter_value != NULL)
7144     *counter_value = gi->textinput.number_value;
7145 }
7146
7147 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7148 {
7149   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7150   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7151
7152   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7153
7154   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7155       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7156   {
7157     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7158     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7159
7160     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7161     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7162   }
7163 }
7164
7165 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7166 {
7167   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7168   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7169   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7170
7171   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7172 }
7173
7174 static void ModifyEditorSelectboxOptions(int selectbox_id,
7175                                          struct ValueTextInfo *options)
7176 {
7177   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7178   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7179
7180   selectbox_info[selectbox_id].options = options;
7181
7182   /* set index to zero -- list may be shorter now (correct later, if needed) */
7183   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7184                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7185 }
7186
7187 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7188 {
7189   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7190   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7191
7192   drawingarea_info[drawingarea_id].area_xsize = xsize;
7193   drawingarea_info[drawingarea_id].area_ysize = ysize;
7194
7195   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7196 }
7197
7198 static void ModifyEditorElementList()
7199 {
7200   int i;
7201
7202   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7203   {
7204     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7205     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7206     struct GadgetDesign *gd = &gi->deco.design;
7207     int element = editor_elements[element_shift + i];
7208
7209     UnmapGadget(gi);
7210
7211     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7212     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7213
7214     MapGadget(gi);
7215   }
7216 }
7217
7218 static void PickDrawingElement(int button, int element)
7219 {
7220   if (button < 1 || button > 3)
7221     return;
7222
7223   if (button == 1)
7224   {
7225     new_element1 = element;
7226     DrawMiniGraphicExt(drawto,
7227                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7228                        el2edimg(new_element1));
7229   }
7230   else if (button == 2)
7231   {
7232     new_element2 = element;
7233     DrawMiniGraphicExt(drawto,
7234                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7235                        el2edimg(new_element2));
7236   }
7237   else
7238   {
7239     new_element3 = element;
7240     DrawMiniGraphicExt(drawto,
7241                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7242                        el2edimg(new_element3));
7243   }
7244
7245   redraw_mask |= REDRAW_DOOR_1;
7246 }
7247
7248 static void RedrawDrawingElements()
7249 {
7250   PickDrawingElement(1, new_element1);
7251   PickDrawingElement(2, new_element2);
7252   PickDrawingElement(3, new_element3);
7253 }
7254
7255 static void DrawDrawingWindow()
7256 {
7257   stick_element_properties_window = FALSE;
7258
7259   SetMainBackgroundImage(IMG_UNDEFINED);
7260   ClearWindow();
7261
7262   UnmapLevelEditorWindowGadgets();
7263   UnmapLevelEditorToolboxCustomGadgets();
7264
7265   AdjustDrawingAreaGadgets();
7266   AdjustLevelScrollPosition();
7267   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7268   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7269
7270   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7271
7272   MapMainDrawingArea();
7273   MapLevelEditorToolboxDrawingGadgets();
7274 }
7275
7276 static void DrawLevelInfoWindow()
7277 {
7278   int i;
7279
7280   stick_element_properties_window = FALSE;
7281
7282   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7283   ClearWindow();
7284   UnmapLevelEditorWindowGadgets();
7285
7286 #if 0
7287   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7288   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7289 #else
7290   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7291            "Level Settings", FONT_TITLE_1);
7292   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7293            "Editor Settings", FONT_TITLE_1);
7294 #endif
7295
7296   /* draw counter gadgets */
7297   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7298     MapCounterButtons(i);
7299
7300   /* draw selectbox gadgets */
7301   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7302     MapSelectboxGadget(i);
7303
7304   /* draw checkbutton gadgets */
7305   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7306     MapCheckbuttonGadget(i);
7307
7308   /* draw radiobutton gadgets */
7309   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7310     MapRadiobuttonGadget(i);
7311
7312   /* draw text input gadgets */
7313   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7314     MapTextInputGadget(i);
7315
7316   /* draw drawing area */
7317   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7318 }
7319
7320 static void DrawCustomContentArea()
7321 {
7322   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7323   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7324   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7325   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7326   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7327   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7328
7329   /* add distance for potential left text (without drawing area border) */
7330   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7331
7332   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7333
7334   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7335 }
7336
7337 static void DrawCustomChangeContentArea()
7338 {
7339   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7340   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7341   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7342   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7343   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7344   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7345
7346   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7347
7348   MapDrawingArea(id);
7349 }
7350
7351 static void DrawYamYamContentAreas()
7352 {
7353   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7354   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7355   int i;
7356
7357   /* display counter to choose number of element content areas */
7358   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7359
7360   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7361   {
7362     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7363
7364     if (i < level.num_yamyam_contents)
7365     {
7366       MapDrawingArea(id);
7367     }
7368     else
7369     {
7370       int font_height = getFontHeight(FONT_TEXT_1);
7371
7372       UnmapDrawingArea(id);
7373
7374       /* delete content areas in case of reducing number of them */
7375       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7376                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7377                      4 * MINI_TILEX,
7378                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7379     }
7380   }
7381
7382   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7383   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7384   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7385 }
7386
7387 static void DrawMagicBallContentAreas()
7388 {
7389   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7390   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7391   int i;
7392
7393   /* display counter to choose number of element content areas */
7394   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7395
7396   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7397   {
7398     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7399
7400     if (i < level.num_ball_contents)
7401     {
7402       MapDrawingArea(id);
7403     }
7404     else
7405     {
7406       int font_height = getFontHeight(FONT_TEXT_1);
7407
7408       UnmapDrawingArea(id);
7409
7410       /* delete content areas in case of reducing number of them */
7411       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7412                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7413                      4 * MINI_TILEX,
7414                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7415     }
7416   }
7417
7418   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7419   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7420   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7421 }
7422
7423 static void DrawAndroidElementArea(int element)
7424 {
7425   int num_elements = level.num_android_clone_elements;
7426   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7427   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7428   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7429   int xsize = MAX_ANDROID_ELEMENTS;
7430   int ysize = 1;
7431
7432   /* display counter to choose number of element areas */
7433   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7434
7435   if (drawingarea_info[id].text_left != NULL)
7436     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7437
7438   UnmapDrawingArea(id);
7439
7440   ModifyEditorDrawingArea(id, num_elements, 1);
7441
7442   /* delete content areas in case of reducing number of them */
7443   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7444
7445   MapDrawingArea(id);
7446 }
7447
7448 static void DrawGroupElementArea(int element)
7449 {
7450   int num_elements = group_element_info.num_elements;
7451   int id = ED_DRAWING_ID_GROUP_CONTENT;
7452   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7453   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7454   int xsize = MAX_ELEMENTS_IN_GROUP;
7455   int ysize = 1;
7456
7457   if (drawingarea_info[id].text_left != NULL)
7458     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7459
7460   UnmapDrawingArea(id);
7461
7462   ModifyEditorDrawingArea(id, num_elements, 1);
7463
7464   /* delete content areas in case of reducing number of them */
7465   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7466
7467   MapDrawingArea(id);
7468 }
7469
7470 static void DrawEnvelopeTextArea(int envelope_nr)
7471 {
7472   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7473   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7474
7475   UnmapGadget(gi);
7476   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7477
7478   if (envelope_nr != -1)
7479     textarea_info[id].value = level.envelope[envelope_nr].text;
7480
7481   ModifyGadget(gi, GDI_AREA_SIZE,
7482                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7483                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7484                GDI_END);
7485
7486   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7487 }
7488
7489 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7490 {
7491   int font_height = getFontHeight(font_nr);
7492   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7493   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7494   int sx = SX + pad_x;
7495   int sy = SY + pad_y;
7496   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7497
7498   if (start_line >= max_lines_per_screen)
7499     return FALSE;
7500
7501   DrawText(sx, sy + start_line * font_height, text, font_nr);
7502
7503   return TRUE;
7504 }
7505
7506 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7507 {
7508   int font_nr = FONT_TEXT_2;
7509   int font_width = getFontWidth(font_nr);
7510   int font_height = getFontHeight(font_nr);
7511   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7512   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7513   int sx = SX + pad_x;
7514   int sy = SY + pad_y + start_line * font_height;
7515   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7516   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7517
7518   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7519                           max_lines_per_screen, TRUE);
7520 }
7521
7522 static void DrawPropertiesTabulatorGadgets()
7523 {
7524   struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7525   struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7526   struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7527   int gd_x = gd->x + gd_gi1->border.width / 2;
7528   int gd_y = gd->y + gd_gi1->height - 1;
7529   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7530   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7531   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7532 #if 1
7533 #else
7534   int max_tabs = 4;
7535 #endif
7536   int i;
7537
7538   /* draw additional "change" tabulator for custom elements */
7539   if (IS_CUSTOM_ELEMENT(properties_element))
7540     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7541
7542   for (i = id_first; i <= id_last; i++)
7543   {
7544     int gadget_id = textbutton_info[i].gadget_id;
7545     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7546     boolean active = (i != edit_mode_properties);
7547
7548     /* use "config 1" and "config 2" instead of "config" */
7549     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7550         IS_CUSTOM_ELEMENT(properties_element))
7551       continue;
7552
7553     /* draw background line below tabulator button */
7554     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7555
7556     /* draw solid line below inactive tabulator buttons */
7557     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7558       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7559
7560     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7561     MapTextbuttonGadget(i);
7562   }
7563
7564 #if 1
7565   /* draw little border line below tabulator buttons */
7566   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7567     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7568                   gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7569                   tab_color);
7570 #else
7571   /* draw little border line below tabulator buttons */
7572   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7573     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7574                   max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7575                   ED_GADGET_DISTANCE, tab_color);
7576 #endif
7577 }
7578
7579 static void DrawPropertiesInfo()
7580 {
7581   static struct
7582   {
7583     int value;
7584     char *text;
7585   }
7586   properties[] =
7587   {
7588     /* configurable properties */
7589
7590     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7591     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7592     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7593     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7594     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7595     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7596     { EP_PROTECTED,             "- player is protected by it"           },
7597
7598     { EP_DIGGABLE,              "- can be digged away"                  },
7599     { EP_COLLECTIBLE,           "- can be collected"                    },
7600     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7601     { EP_THROWABLE,             "- can be thrown after collecting"      },
7602     { EP_PUSHABLE,              "- can be pushed"                       },
7603
7604     { EP_CAN_FALL,              "- can fall"                            },
7605     { EP_CAN_MOVE,              "- can move"                            },
7606
7607     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7608 #if 0
7609     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7610 #endif
7611     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7612
7613     { EP_SLIPPERY,              "- slippery for falling elements"       },
7614     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7615
7616     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7617     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7618     { EP_DONT_TOUCH,            "- deadly when touching"                },
7619
7620     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7621
7622     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7623     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7624     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7625
7626     { EP_CAN_CHANGE,            "- can change to other element"         },
7627
7628     /* pre-defined properties */
7629     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7630     { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)"     },
7631     { EP_SWITCHABLE,            "- can be switched"                     },
7632 #if 0
7633     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7634 #endif
7635
7636     { -1,                       NULL                                    }
7637   };
7638   char *filename = getElementDescriptionFilename(properties_element);
7639   char *percentage_text = "In this level:";
7640   char *properties_text = "Standard properties:";
7641   float percentage;
7642   int num_elements_in_level;
7643   int num_standard_properties = 0;
7644   int font1_nr = FONT_TEXT_1;
7645   int font2_nr = FONT_TEXT_2;
7646   int font1_width = getFontWidth(font1_nr);
7647   int font2_height = getFontHeight(font2_nr);
7648   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7649   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7650   int screen_line = 0;
7651   int i, x, y;
7652
7653   if (setup.editor.show_element_token)
7654   {
7655     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7656               "[%s]", element_info[properties_element].token_name);
7657     screen_line++;
7658   }
7659
7660   /* ----- print number of elements / percentage of this element in level */
7661
7662   num_elements_in_level = 0;
7663   for (y = 0; y < lev_fieldy; y++) 
7664     for (x = 0; x < lev_fieldx; x++)
7665       if (Feld[x][y] == properties_element)
7666         num_elements_in_level++;
7667   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7668
7669   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7670             percentage_text);
7671   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7672             pad_y + screen_line++ * font2_height, font2_nr,
7673             "%d (%.2f%%)", num_elements_in_level, percentage);
7674
7675   screen_line++;
7676
7677   /* ----- print standard properties of this element */
7678
7679   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7680             properties_text);
7681
7682   for (i = 0; properties[i].value != -1; i++)
7683   {
7684     if (!HAS_PROPERTY(properties_element, properties[i].value))
7685       continue;
7686
7687     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7688               properties[i].text);
7689     num_standard_properties++;
7690   }
7691
7692   if (num_standard_properties == 0)
7693     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7694               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7695
7696   screen_line++;
7697
7698   /* ----- print special description of this element */
7699
7700   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7701   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7702     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7703 }
7704
7705 #define TEXT_COLLECTING         "Score for collecting"
7706 #define TEXT_SMASHING           "Score for smashing"
7707 #define TEXT_SLURPING           "Score for slurping robot"
7708 #define TEXT_CRACKING           "Score for cracking"
7709 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7710 #define TEXT_DURATION           "Duration when activated"
7711 #define TEXT_BALL_DELAY         "Element generation delay"
7712 #define TEXT_MOVE_SPEED         "Speed of android moving"
7713 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7714 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7715 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7716 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7717 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7718 #define TEXT_TIME_BONUS         "Extra time to solve level"
7719
7720 static struct
7721 {
7722   int element;
7723   int *value;
7724   char *text;
7725 } elements_with_counter[] =
7726 {
7727   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7728   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7729   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7730   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7731   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7732   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7733   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7734   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7735   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7736   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7737   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7738   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7739   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7740   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7741   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7742   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7743   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7744   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7745   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7746   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7747   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7748   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7749   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7750   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7751   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7752   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7753   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7754   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7755   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7756   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7757   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7758   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7759   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7760   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7761   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7762   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7763   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7764   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7765   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7766   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7767   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7768   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7769   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7770   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7771   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7772   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7773   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7774   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7775   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7776   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7777   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7778   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7779   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7780   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7781   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7782   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7783   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7784   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7785   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7786   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7787   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7788   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7789   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7790   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7791   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7792   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7793   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7794   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7795   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7796   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7797   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7798   { EL_DC_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7799   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7800
7801   { EL_TIMEGATE_SWITCH,   &level.time_timegate,         TEXT_DURATION   },
7802   { EL_DC_TIMEGATE_SWITCH,&level.time_timegate,         TEXT_DURATION   },
7803   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7804   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7805   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7806   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7807   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7808   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7809   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7810   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7811   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7812   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7813   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7814   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7815   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7816   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7817
7818   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7819   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7820   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7821   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7822   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7823   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7824   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7825   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7826
7827   { -1,                 NULL,                           NULL            }
7828 };
7829
7830 static boolean checkPropertiesConfig(int element)
7831 {
7832   int i;
7833
7834   if (IS_GEM(element) ||
7835       IS_CUSTOM_ELEMENT(element) ||
7836       IS_GROUP_ELEMENT(element) ||
7837       IS_ENVELOPE(element) ||
7838       ELEM_IS_PLAYER(element) ||
7839       HAS_EDITOR_CONTENT(element) ||
7840       CAN_GROW(element) ||
7841       COULD_MOVE_INTO_ACID(element) ||
7842       MAYBE_DONT_COLLIDE_WITH(element))
7843     return TRUE;
7844   else
7845     for (i = 0; elements_with_counter[i].element != -1; i++)
7846       if (elements_with_counter[i].element == element)
7847         return TRUE;
7848
7849   return FALSE;
7850 }
7851
7852 static void DrawPropertiesConfig()
7853 {
7854   int max_num_element_counters = 4;
7855   int num_element_counters = 0;
7856   int i;
7857
7858   if (!checkPropertiesConfig(properties_element))
7859   {
7860     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7861
7862     return;
7863   }
7864
7865   /* check if there are elements where a value can be chosen for */
7866   for (i = 0; elements_with_counter[i].element != -1; i++)
7867   {
7868     if (elements_with_counter[i].element == properties_element)
7869     {
7870       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7871
7872       counterbutton_info[counter_id].y =
7873         ED_ELEMENT_SETTINGS_YPOS(
7874                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7875                 (CAN_GROW(properties_element)                ? 1 : 0) +
7876                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7877                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7878                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7879                 num_element_counters);
7880
7881       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7882       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7883
7884       if (properties_element == EL_GAME_OF_LIFE ||
7885           properties_element == EL_BIOMAZE)
7886       {
7887         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7888         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7889       }
7890       else
7891       {
7892         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7893         counterbutton_info[counter_id].min_value = MIN_SCORE;
7894         counterbutton_info[counter_id].max_value = MAX_SCORE;
7895       }
7896
7897       MapCounterButtons(counter_id);
7898
7899       num_element_counters++;
7900       if (num_element_counters >= max_num_element_counters)
7901         break;
7902     }
7903   }
7904
7905   if (HAS_EDITOR_CONTENT(properties_element))
7906   {
7907     /* draw stickybutton gadget */
7908     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7909
7910     if (IS_AMOEBOID(properties_element))
7911       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7912     else if (properties_element == EL_YAMYAM ||
7913              properties_element == EL_YAMYAM_LEFT ||
7914              properties_element == EL_YAMYAM_RIGHT ||
7915              properties_element == EL_YAMYAM_UP ||
7916              properties_element == EL_YAMYAM_DOWN)
7917       DrawYamYamContentAreas();
7918     else if (properties_element == EL_EMC_MAGIC_BALL)
7919     {
7920       DrawMagicBallContentAreas();
7921
7922       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7923       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7924     }
7925     else if (properties_element == EL_EMC_ANDROID)
7926       DrawAndroidElementArea(properties_element);
7927   }
7928
7929   if (ELEM_IS_PLAYER(properties_element))
7930   {
7931     int player_nr = GET_PLAYER_NR(properties_element);
7932
7933     /* these properties can be set for every player individually */
7934
7935     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7936       &level.start_element[player_nr];
7937     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7938       &level.artwork_element[player_nr];
7939     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7940       &level.explosion_element[player_nr];
7941
7942     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7943       &level.use_start_element[player_nr];
7944     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7945       &level.use_artwork_element[player_nr];
7946     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7947       &level.use_explosion_element[player_nr];
7948     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7949       &level.initial_player_gravity[player_nr];
7950
7951     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7952       &level.initial_player_stepsize[player_nr];
7953
7954     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7955     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7956                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7957                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7958     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7959     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7960     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7961     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7962     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7963     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7964     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7965     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7966
7967     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7968     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7969     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7970
7971     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7972   }
7973
7974   if (IS_GEM(properties_element))
7975     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7976
7977   if (COULD_MOVE_INTO_ACID(properties_element) &&
7978       !ELEM_IS_PLAYER(properties_element) &&
7979       (!IS_CUSTOM_ELEMENT(properties_element) ||
7980        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7981   {
7982     /* set position for checkbutton for "can move into acid" */
7983     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7984       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7985     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7986       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7987                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7988
7989     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7990   }
7991
7992   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7993     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7994
7995   if (properties_element == EL_SPRING)
7996     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7997
7998   if (properties_element == EL_TIME_ORB_FULL)
7999     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8000
8001   if (CAN_GROW(properties_element))
8002   {
8003     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8004       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8005
8006     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8007   }
8008
8009   if (IS_ENVELOPE(properties_element))
8010   {
8011     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8012     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8013     int envelope_nr = properties_element - EL_ENVELOPE_1;
8014
8015     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8016     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8017
8018     /* display counter to choose size of envelope text area */
8019     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8020     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8021
8022     DrawEnvelopeTextArea(envelope_nr);
8023   }
8024
8025   if (IS_CUSTOM_ELEMENT(properties_element))
8026   {
8027     /* draw stickybutton gadget */
8028     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8029
8030     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8031     {
8032       /* draw checkbutton gadgets */
8033       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8034            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8035         MapCheckbuttonGadget(i);
8036
8037       /* draw counter gadgets */
8038       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8039            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8040         MapCounterButtons(i);
8041
8042       /* draw selectbox gadgets */
8043       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8044            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8045         MapSelectboxGadget(i);
8046
8047       /* draw textbutton gadgets */
8048       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8049
8050       /* draw text input gadgets */
8051       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8052
8053       /* draw drawing area gadgets */
8054       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8055     }
8056     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8057     {
8058       /* draw checkbutton gadgets */
8059       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8060            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8061         MapCheckbuttonGadget(i);
8062
8063       /* draw counter gadgets */
8064       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8065            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8066         MapCounterButtons(i);
8067
8068       /* draw selectbox gadgets */
8069       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8070            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8071         MapSelectboxGadget(i);
8072
8073       /* draw drawing area gadgets */
8074       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8075       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8076       DrawCustomContentArea();
8077     }
8078   }
8079   else if (IS_GROUP_ELEMENT(properties_element))
8080   {
8081     /* draw stickybutton gadget */
8082     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8083
8084     /* draw checkbutton gadgets */
8085     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8086     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8087
8088     /* draw counter gadgets */
8089     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8090
8091     /* draw selectbox gadgets */
8092     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8093
8094     /* draw textbutton gadgets */
8095     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8096
8097     /* draw drawing area gadgets */
8098     DrawGroupElementArea(properties_element);
8099
8100     /* draw text input gadgets */
8101     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8102
8103     /* draw drawing area gadgets */
8104     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8105   }
8106 }
8107
8108 static void DrawPropertiesChangeDrawingAreas()
8109 {
8110   if (IS_CUSTOM_ELEMENT(properties_element))
8111   {
8112     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8113     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8114
8115     DrawCustomChangeContentArea();
8116   }
8117
8118   redraw_mask |= REDRAW_FIELD;
8119 }
8120
8121 static void DrawPropertiesChange()
8122 {
8123   int i;
8124
8125   /* needed to initially set selectbox options for special action options */
8126   setSelectboxSpecialActionOptions();
8127
8128   /* draw stickybutton gadget */
8129   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8130
8131   /* draw checkbutton gadgets */
8132   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8133        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8134     MapCheckbuttonGadget(i);
8135
8136   /* draw counter gadgets */
8137   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8138        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8139     MapCounterButtons(i);
8140
8141   /* draw selectbox gadgets */
8142   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8143        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8144     MapSelectboxGadget(i);
8145
8146   /* draw textbutton gadgets */
8147   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8148        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8149     MapTextbuttonGadget(i);
8150
8151   /* draw graphicbutton gadgets */
8152   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8153        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8154     MapGraphicbuttonGadget(i);
8155
8156   /* draw drawing area gadgets */
8157   DrawPropertiesChangeDrawingAreas();
8158 }
8159
8160 static void DrawEditorElementAnimation(int x, int y)
8161 {
8162   int graphic = el2img(properties_element);
8163   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8164                custom_element.ce_value_fixed_initial :
8165                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8166                custom_element.collect_score_initial : FrameCounter);
8167
8168   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8169 }
8170
8171 static void DrawEditorElementName(int x, int y, int element)
8172 {
8173   char *element_name = getElementInfoText(element);
8174   int font_nr = FONT_TEXT_1;
8175   int font_width = getFontWidth(font_nr);
8176   int font_height = getFontHeight(font_nr);
8177   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8178   int max_chars_per_line = max_text_width / font_width;
8179   char buffer[max_chars_per_line + 1];
8180
8181   if (strlen(element_name) <= max_chars_per_line)
8182     DrawTextS(x, y, font_nr, element_name);
8183   else
8184   {
8185     int next_pos = max_chars_per_line;
8186
8187     strncpy(buffer, element_name, max_chars_per_line);
8188     buffer[max_chars_per_line] = '\0';
8189
8190     if (element_name[max_chars_per_line] == ' ')
8191       next_pos++;
8192     else
8193     {
8194       int i;
8195
8196       for (i = max_chars_per_line - 1; i >= 0; i--)
8197         if (buffer[i] == ' ')
8198           break;
8199
8200       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8201       {
8202         buffer[i] = '\0';
8203         next_pos = i + 1;
8204       }
8205     }
8206
8207     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8208
8209     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8210     buffer[max_chars_per_line] = '\0';
8211
8212     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8213   }
8214 }
8215
8216 static void DrawPropertiesWindow()
8217 {
8218   int xstart = 2;
8219   int ystart = 4;
8220
8221   stick_element_properties_window = FALSE;
8222
8223   /* make sure that previous properties edit mode exists for this element */
8224   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8225       !IS_CUSTOM_ELEMENT(properties_element))
8226     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8227
8228   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8229       IS_CUSTOM_ELEMENT(properties_element))
8230     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8231
8232   CopyElementPropertiesToEditor(properties_element);
8233
8234   UnmapLevelEditorWindowGadgets();
8235   UnmapLevelEditorToolboxDrawingGadgets();
8236   UnmapLevelEditorToolboxCustomGadgets();
8237
8238   if (IS_CUSTOM_ELEMENT(properties_element) ||
8239       IS_GROUP_ELEMENT(properties_element))
8240     MapLevelEditorToolboxCustomGadgets();
8241
8242   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8243   ClearWindow();
8244
8245 #if 0
8246   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8247 #else
8248   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8249            "Element Settings", FONT_TITLE_1);
8250 #endif
8251
8252   FrameCounter = 0;     /* restart animation frame counter */
8253
8254   DrawElementBorder(SX + xstart * MINI_TILEX,
8255                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8256                     TILEX, TILEY, FALSE);
8257
8258   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8259                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8260
8261   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8262                         (ystart + 1) * MINI_TILEY + 1,
8263                         properties_element);
8264
8265   DrawPropertiesTabulatorGadgets();
8266
8267   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8268     DrawPropertiesInfo();
8269   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8270     DrawPropertiesChange();
8271   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8272     DrawPropertiesConfig();
8273 }
8274
8275 static void UpdateCustomElementGraphicGadgets()
8276 {
8277   int i;
8278
8279   ModifyEditorElementList();
8280   RedrawDrawingElements();
8281
8282   /* force redraw of all mapped drawing area gadgets */
8283   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8284   {
8285     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8286
8287     if (gi->mapped)
8288       MapDrawingArea(i);
8289   }
8290 }
8291
8292 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8293 {
8294   int lx = sx + level_xpos;
8295   int ly = sy + level_ypos;
8296
8297   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8298
8299   if (change_level)
8300     Feld[lx][ly] = element;
8301 }
8302
8303 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8304                      int element, boolean change_level)
8305 {
8306   if (from_y == to_y)                   /* horizontal line */
8307   {
8308     int x;
8309     int y = from_y;
8310
8311     if (from_x > to_x)
8312       swap_numbers(&from_x, &to_x);
8313
8314     for (x = from_x; x <= to_x; x++)
8315       DrawLineElement(x, y, element, change_level);
8316   }
8317   else if (from_x == to_x)              /* vertical line */
8318   {
8319     int x = from_x;
8320     int y;
8321
8322     if (from_y > to_y)
8323       swap_numbers(&from_y, &to_y);
8324
8325     for (y = from_y; y <= to_y; y++)
8326       DrawLineElement(x, y, element, change_level);
8327   }
8328   else                                  /* diagonal line */
8329   {
8330     int len_x = ABS(to_x - from_x);
8331     int len_y = ABS(to_y - from_y);
8332     int x, y;
8333
8334     if (len_y < len_x)                  /* a < 1 */
8335     {
8336       float a = (float)len_y / (float)len_x;
8337
8338       if (from_x > to_x)
8339         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8340
8341       for (x = 0; x <= len_x; x++)
8342       {
8343         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8344         DrawLineElement(from_x + x, from_y + y, element, change_level);
8345       }
8346     }
8347     else                                /* a >= 1 */
8348     {
8349       float a = (float)len_x / (float)len_y;
8350
8351       if (from_y > to_y)
8352         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8353
8354       for (y = 0; y <= len_y; y++)
8355       {
8356         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8357         DrawLineElement(from_x + x, from_y + y, element, change_level);
8358       }
8359     }
8360   }
8361 }
8362
8363 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8364                     int element, boolean change_level)
8365 {
8366   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8367   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8368   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8369   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8370 }
8371
8372 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8373                           int element, boolean change_level)
8374 {
8375   int y;
8376
8377   if (from_y > to_y)
8378     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8379
8380   for (y = from_y; y <= to_y; y++)
8381     DrawLine(from_x, y, to_x, y, element, change_level);
8382 }
8383
8384 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8385                        int element, boolean change_level)
8386 {
8387   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8388   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8389   int len_x = ABS(to_x - from_x);
8390   int len_y = ABS(to_y - from_y);
8391   int radius, x, y;
8392
8393   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8394
8395   /* not optimal (some points get drawn twice) but simple,
8396      and fast enough for the few points we are drawing */
8397
8398   for (x = 0; x <= radius; x++)
8399   {
8400     int sx, sy, lx, ly;
8401
8402     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8403
8404     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8405     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8406     lx = sx + level_xpos;
8407     ly = sy + level_ypos;
8408
8409     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8410       DrawLineElement(sx, sy, element, change_level);
8411   }
8412
8413   for (y = 0; y <= radius; y++)
8414   {
8415     int sx, sy, lx, ly;
8416
8417     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8418
8419     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8420     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8421     lx = sx + level_xpos;
8422     ly = sy + level_ypos;
8423
8424     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8425       DrawLineElement(sx, sy, element, change_level);
8426   }
8427 }
8428
8429 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8430                     int element, boolean change_level)
8431 {
8432   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8433   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8434
8435   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8436 }
8437
8438 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8439
8440 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8441 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8442                        int element, boolean change_level)
8443 {
8444   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8445   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8446   int mirror_to_x2 = from_x - (to_x2 - from_x);
8447   int mirror_to_y2 = from_y - (to_y2 - from_y);
8448
8449   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8450   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8451   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8452   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8453 }
8454 #endif
8455
8456 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8457 {
8458   int from_sx, from_sy;
8459   int to_sx, to_sy;
8460
8461   if (from_x > to_x)
8462     swap_numbers(&from_x, &to_x);
8463
8464   if (from_y > to_y)
8465     swap_numbers(&from_y, &to_y);
8466
8467   from_sx = SX + from_x * MINI_TILEX;
8468   from_sy = SY + from_y * MINI_TILEY;
8469   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8470   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8471
8472   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8473   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8474   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8475   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8476
8477   if (from_x == to_x && from_y == to_y)
8478     MarkTileDirty(from_x/2, from_y/2);
8479   else
8480     redraw_mask |= REDRAW_FIELD;
8481 }
8482
8483 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8484                        int element, boolean change_level)
8485 {
8486   if (element == -1 || change_level)
8487     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8488   else
8489     DrawAreaBorder(from_x, from_y, to_x, to_y);
8490 }
8491
8492 /* values for CopyBrushExt() */
8493 #define CB_AREA_TO_BRUSH        0
8494 #define CB_BRUSH_TO_CURSOR      1
8495 #define CB_BRUSH_TO_LEVEL       2
8496 #define CB_DELETE_OLD_CURSOR    3
8497 #define CB_DUMP_BRUSH           4
8498 #define CB_DUMP_BRUSH_SMALL     5
8499
8500 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8501                          int button, int mode)
8502 {
8503   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8504   static int brush_width, brush_height;
8505   static int last_cursor_x = -1, last_cursor_y = -1;
8506   static boolean delete_old_brush;
8507   int new_element = BUTTON_ELEMENT(button);
8508   int x, y;
8509
8510   if (mode == CB_DUMP_BRUSH ||
8511       mode == CB_DUMP_BRUSH_SMALL)
8512   {
8513     if (!draw_with_brush)
8514     {
8515       Error(ERR_WARN, "no brush selected");
8516
8517       return;
8518     }
8519
8520     for (y = 0; y < brush_height; y++)
8521     {
8522       for (x = 0; x < brush_width; x++)
8523       {
8524         int element = brush_buffer[x][y];
8525         int element_mapped = element;
8526
8527         if (IS_CUSTOM_ELEMENT(element))
8528           element_mapped = EL_CUSTOM_START;
8529         else if (IS_GROUP_ELEMENT(element))
8530           element_mapped = EL_GROUP_START;
8531         else if (element >= NUM_FILE_ELEMENTS)
8532           element_mapped = EL_UNKNOWN;
8533
8534         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8535       }
8536
8537       printf("\n");
8538     }
8539
8540     return;
8541   }
8542
8543   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8544     return;
8545
8546   if (mode == CB_AREA_TO_BRUSH)
8547   {
8548     int from_lx, from_ly;
8549
8550     if (from_x > to_x)
8551       swap_numbers(&from_x, &to_x);
8552
8553     if (from_y > to_y)
8554       swap_numbers(&from_y, &to_y);
8555
8556     brush_width = to_x - from_x + 1;
8557     brush_height = to_y - from_y + 1;
8558
8559     from_lx = from_x + level_xpos;
8560     from_ly = from_y + level_ypos;
8561
8562     for (y = 0; y < brush_height; y++)
8563     {
8564       for (x=0; x < brush_width; x++)
8565       {
8566         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8567
8568         if (button != 1)
8569           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8570       }
8571     }
8572
8573     if (button != 1)
8574       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8575
8576     delete_old_brush = FALSE;
8577   }
8578   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8579            mode == CB_BRUSH_TO_LEVEL)
8580   {
8581     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8582     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8583     int cursor_from_x = cursor_x - brush_width / 2;
8584     int cursor_from_y = cursor_y - brush_height / 2;
8585     int border_from_x = cursor_x, border_from_y = cursor_y;
8586     int border_to_x = cursor_x, border_to_y = cursor_y;
8587
8588     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8589       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8590
8591     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8592         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8593     {
8594       delete_old_brush = FALSE;
8595       return;
8596     }
8597
8598     for (y = 0; y < brush_height; y++)
8599     {
8600       for (x = 0; x < brush_width; x++)
8601       {
8602         int sx = cursor_from_x + x;
8603         int sy = cursor_from_y + y;
8604         int lx = sx + level_xpos;
8605         int ly = sy + level_ypos;
8606         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8607         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8608                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8609                        brush_buffer[x][y] : new_element);
8610
8611         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8612         {
8613           if (sx < border_from_x)
8614             border_from_x = sx;
8615           else if (sx > border_to_x)
8616             border_to_x = sx;
8617           if (sy < border_from_y)
8618             border_from_y = sy;
8619           else if (sy > border_to_y)
8620             border_to_y = sy;
8621
8622           DrawLineElement(sx, sy, element, change_level);
8623         }
8624       }
8625     }
8626
8627     if (mode != CB_DELETE_OLD_CURSOR)
8628       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8629
8630     last_cursor_x = cursor_x;
8631     last_cursor_y = cursor_y;
8632     delete_old_brush = TRUE;
8633   }
8634 }
8635
8636 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8637                             int button)
8638 {
8639   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8640 }
8641
8642 static void CopyBrushToLevel(int x, int y, int button)
8643 {
8644   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8645 }
8646
8647 static void CopyBrushToCursor(int x, int y)
8648 {
8649   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8650 }
8651
8652 static void DeleteBrushFromCursor()
8653 {
8654   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8655 }
8656
8657 void DumpBrush()
8658 {
8659   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8660 }
8661
8662 void DumpBrush_Small()
8663 {
8664   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8665 }
8666
8667 static void FloodFill(int from_x, int from_y, int fill_element)
8668 {
8669   FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
8670 }
8671
8672 /* values for DrawLevelText() modes */
8673 #define TEXT_INIT               0
8674 #define TEXT_SETCURSOR          1
8675 #define TEXT_WRITECHAR          2
8676 #define TEXT_BACKSPACE          3
8677 #define TEXT_NEWLINE            4
8678 #define TEXT_END                5
8679 #define TEXT_QUERY_TYPING       6
8680
8681 static int DrawLevelText(int sx, int sy, char letter, int mode)
8682 {
8683   static short delete_buffer[MAX_LEV_FIELDX];
8684   static int start_sx, start_sy;
8685   static int last_sx, last_sy;
8686   static boolean typing = FALSE;
8687   int letter_element = EL_CHAR_ASCII0 + letter;
8688   int lx = 0, ly = 0;
8689
8690   /* map lower case letters to upper case and convert special characters */
8691   if (letter >= 'a' && letter <= 'z')
8692     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8693   else if (letter == 'ä' || letter == 'Ä')
8694     letter_element = EL_CHAR_AUMLAUT;
8695   else if (letter == 'ö' || letter == 'Ö')
8696     letter_element = EL_CHAR_OUMLAUT;
8697   else if (letter == 'ü' || letter == 'Ãœ')
8698     letter_element = EL_CHAR_UUMLAUT;
8699   else if (letter == '^')
8700     letter_element = EL_CHAR_COPYRIGHT;
8701   else
8702     letter_element = EL_CHAR_ASCII0 + letter;
8703
8704   if (mode != TEXT_INIT)
8705   {
8706     if (!typing)
8707       return FALSE;
8708
8709     if (mode != TEXT_SETCURSOR)
8710     {
8711       sx = last_sx;
8712       sy = last_sy;
8713     }
8714
8715     lx = last_sx + level_xpos;
8716     ly = last_sy + level_ypos;
8717   }
8718
8719   switch (mode)
8720   {
8721     case TEXT_INIT:
8722       if (typing)
8723         DrawLevelText(0, 0, 0, TEXT_END);
8724
8725       typing = TRUE;
8726       start_sx = last_sx = sx;
8727       start_sy = last_sy = sy;
8728       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8729       break;
8730
8731     case TEXT_SETCURSOR:
8732       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8733       DrawAreaBorder(sx, sy, sx, sy);
8734       last_sx = sx;
8735       last_sy = sy;
8736       break;
8737
8738     case TEXT_WRITECHAR:
8739       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8740       {
8741         delete_buffer[sx - start_sx] = Feld[lx][ly];
8742         Feld[lx][ly] = letter_element;
8743
8744         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8745           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8746         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8747           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8748         else
8749           DrawLevelText(0, 0, 0, TEXT_END);
8750
8751         level.changed = TRUE;
8752       }
8753       break;
8754
8755     case TEXT_BACKSPACE:
8756       if (sx > start_sx)
8757       {
8758         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8759         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8760         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8761       }
8762       break;
8763
8764     case TEXT_NEWLINE:
8765       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8766         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8767       else
8768         DrawLevelText(0, 0, 0, TEXT_END);
8769       break;
8770
8771     case TEXT_END:
8772       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8773       DrawMiniElement(sx, sy, Feld[lx][ly]);
8774       typing = FALSE;
8775       break;
8776
8777     case TEXT_QUERY_TYPING:
8778       break;
8779
8780     default:
8781       break;
8782   }
8783
8784   return typing;
8785 }
8786
8787 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8788                           int element, boolean change_level)
8789 {
8790   int lx = sx + level_xpos;
8791   int ly = sy + level_ypos;
8792
8793   if (element == -1)
8794     DrawMiniElement(sx, sy, Feld[lx][ly]);
8795   else
8796     DrawAreaBorder(sx, sy, sx, sy);
8797 }
8798
8799 static void CheckLevelBorderElement(boolean redraw_playfield)
8800 {
8801   int last_border_element = BorderElement;
8802
8803   SetBorderElement();
8804
8805   if (redraw_playfield && BorderElement != last_border_element)
8806     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8807 }
8808
8809 static void CopyLevelToUndoBuffer(int mode)
8810 {
8811   static boolean accumulated_undo = FALSE;
8812   boolean new_undo_buffer_position = TRUE;
8813   int x, y;
8814
8815   switch (mode)
8816   {
8817     case UNDO_IMMEDIATE:
8818       accumulated_undo = FALSE;
8819       break;
8820
8821     case UNDO_ACCUMULATE:
8822       if (accumulated_undo)
8823         new_undo_buffer_position = FALSE;
8824       accumulated_undo = TRUE;
8825       break;
8826
8827     default:
8828       break;
8829   }
8830
8831   if (new_undo_buffer_position)
8832   {
8833     /* new position in undo buffer ring */
8834     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8835
8836     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8837       undo_buffer_steps++;
8838   }
8839
8840   for (x = 0; x < lev_fieldx; x++)
8841     for (y = 0; y < lev_fieldy; y++)
8842       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8843
8844   /* check if drawing operation forces change of border style */
8845   CheckLevelBorderElement(TRUE);
8846
8847   level.changed = TRUE;
8848 }
8849
8850 static void RandomPlacement(int new_element)
8851 {
8852   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8853   int num_free_positions = 0;
8854   int num_percentage, num_elements;
8855   int x, y;
8856
8857   /* determine number of free positions for randomly placing the new element */
8858   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8859   {
8860     free_position[x][y] =
8861       (random_placement_background_restricted ?
8862        Feld[x][y] == random_placement_background_element :
8863        Feld[x][y] != new_element);
8864
8865     if (free_position[x][y])
8866       num_free_positions++;
8867   }
8868
8869   /* determine number of new elements to place there */
8870   num_percentage = num_free_positions * random_placement_value / 100;
8871   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8872                   num_percentage : random_placement_value);
8873
8874   /* if less free positions than elements to place, fill all these positions */
8875   if (num_free_positions < num_elements)
8876   {
8877     for (x = 0; x < lev_fieldx; x++)
8878       for (y = 0; y < lev_fieldy; y++)
8879         if (free_position[x][y])
8880           Feld[x][y] = new_element;
8881   }
8882   else
8883   {
8884     while (num_elements > 0)
8885     {
8886       x = RND(lev_fieldx);
8887       y = RND(lev_fieldy);
8888
8889       /* don't place element at the same position twice */
8890       if (free_position[x][y])
8891       {
8892         free_position[x][y] = FALSE;
8893         Feld[x][y] = new_element;
8894         num_elements--;
8895       }
8896     }
8897   }
8898
8899   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8900   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8901 }
8902
8903 void WrapLevel(int dx, int dy)
8904 {
8905   int wrap_dx = lev_fieldx - dx;
8906   int wrap_dy = lev_fieldy - dy;
8907   int x, y;
8908
8909   for (x = 0; x < lev_fieldx; x++)
8910     for (y = 0; y < lev_fieldy; y++)
8911       FieldBackup[x][y] = Feld[x][y];
8912
8913   for (x = 0; x < lev_fieldx; x++)
8914     for (y = 0; y < lev_fieldy; y++)
8915       Feld[x][y] =
8916         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8917
8918   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8919   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8920 }
8921
8922 static void HandleDrawingAreas(struct GadgetInfo *gi)
8923 {
8924   static boolean started_inside_drawing_area = FALSE;
8925   int id = gi->custom_id;
8926   boolean button_press_event;
8927   boolean button_release_event;
8928   boolean inside_drawing_area = !gi->event.off_borders;
8929   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8930   int actual_drawing_function;
8931   int button = gi->event.button;
8932   int new_element = BUTTON_ELEMENT(button);
8933   int sx = gi->event.x, sy = gi->event.y;
8934   int min_sx = 0, min_sy = 0;
8935   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8936   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8937   int lx = 0, ly = 0;
8938   int min_lx = 0, min_ly = 0;
8939   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8940   int x, y;
8941
8942   /* handle info callback for each invocation of action callback */
8943   gi->callback_info(gi);
8944
8945   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8946   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8947
8948   /* make sure to stay inside drawing area boundaries */
8949   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8950   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8951
8952   if (draw_level)
8953   {
8954     /* get positions inside level field */
8955     lx = sx + level_xpos;
8956     ly = sy + level_ypos;
8957
8958     if (!IN_LEV_FIELD(lx, ly))
8959       inside_drawing_area = FALSE;
8960
8961     /* make sure to stay inside level field boundaries */
8962     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8963     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8964
8965     /* correct drawing area positions accordingly */
8966     sx = lx - level_xpos;
8967     sy = ly - level_ypos;
8968   }
8969
8970   if (button_press_event)
8971     started_inside_drawing_area = inside_drawing_area;
8972
8973   if (!started_inside_drawing_area)
8974     return;
8975
8976   if (!IS_VALID_BUTTON(button))
8977     return;
8978
8979   if (!button && !button_release_event)
8980     return;
8981
8982   /* automatically switch to 'single item' drawing mode, if needed */
8983   actual_drawing_function =
8984     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8985      drawing_function : GADGET_ID_SINGLE_ITEMS);
8986
8987   /* clicking into drawing area with pressed Control key picks element */
8988   if (GetKeyModState() & KMOD_Control)
8989   {
8990     last_drawing_function = drawing_function;
8991     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8992   }
8993
8994   switch (actual_drawing_function)
8995   {
8996     case GADGET_ID_SINGLE_ITEMS:
8997       if (draw_level)
8998       {
8999         if (button_release_event)
9000         {
9001           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9002
9003           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9004               !inside_drawing_area)
9005             DeleteBrushFromCursor();
9006         }
9007
9008         if (!button)
9009           break;
9010
9011         if (draw_with_brush)
9012         {
9013           if (!button_release_event)
9014             CopyBrushToLevel(sx, sy, button);
9015         }
9016         else if (new_element != Feld[lx][ly])
9017         {
9018           if (new_element == EL_PLAYER_1)
9019           {
9020             /* remove player at old position */
9021             for (y = 0; y < lev_fieldy; y++)
9022             {
9023               for (x = 0; x < lev_fieldx; x++)
9024               {
9025                 if (Feld[x][y] == EL_PLAYER_1)
9026                 {
9027                   Feld[x][y] = EL_EMPTY;
9028                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9029                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9030                     DrawMiniElement(x - level_xpos, y - level_ypos,
9031                                     EL_EMPTY);
9032                 }
9033               }
9034             }
9035           }
9036
9037           Feld[lx][ly] = new_element;
9038           DrawMiniElement(sx, sy, new_element);
9039         }
9040       }
9041       else
9042       {
9043         int type_id = gi->custom_type_id;
9044         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9045
9046         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9047           DrawMiniGraphicExt(drawto,
9048                              gi->x + sx * MINI_TILEX,
9049                              gi->y + sy * MINI_TILEY,
9050                              el2edimg(new_element));
9051         else
9052           DrawGraphicExt(drawto,
9053                          gi->x + sx * TILEX,
9054                          gi->y + sy * TILEY,
9055                          el2img(new_element), 0);
9056
9057         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9058           new_element = GFX_ELEMENT(new_element);
9059
9060         drawingarea_info[type_id].value[pos] = new_element;
9061
9062         CopyElementPropertiesToGame(properties_element);
9063
9064         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9065         {
9066           UpdateCustomElementGraphicGadgets();
9067
9068           FrameCounter = 0;     /* restart animation frame counter */
9069         }
9070       }
9071       break;
9072
9073     case GADGET_ID_CONNECTED_ITEMS:
9074       {
9075         static int last_sx = -1;
9076         static int last_sy = -1;
9077
9078         if (button_release_event)
9079           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9080
9081         if (button)
9082         {
9083           if (!button_press_event)
9084             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9085
9086           last_sx = sx;
9087           last_sy = sy;
9088         }
9089       }
9090       break;
9091
9092     case GADGET_ID_LINE:
9093     case GADGET_ID_ARC:
9094     case GADGET_ID_RECTANGLE:
9095     case GADGET_ID_FILLED_BOX:
9096     case GADGET_ID_GRAB_BRUSH:
9097     case GADGET_ID_TEXT:
9098       {
9099         static int last_sx = -1;
9100         static int last_sy = -1;
9101         static int start_sx = -1;
9102         static int start_sy = -1;
9103         void (*draw_func)(int, int, int, int, int, boolean);
9104
9105         if (drawing_function == GADGET_ID_LINE)
9106           draw_func = DrawLine;
9107         else if (drawing_function == GADGET_ID_ARC)
9108           draw_func = DrawArc;
9109         else if (drawing_function == GADGET_ID_RECTANGLE)
9110           draw_func = DrawBox;
9111         else if (drawing_function == GADGET_ID_FILLED_BOX)
9112           draw_func = DrawFilledBox;
9113         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9114           draw_func = SelectArea;
9115         else /* (drawing_function == GADGET_ID_TEXT) */
9116           draw_func = SetTextCursor;
9117
9118         if (button_press_event)
9119         {
9120           draw_func(sx, sy, sx, sy, new_element, FALSE);
9121           start_sx = last_sx = sx;
9122           start_sy = last_sy = sy;
9123
9124           if (drawing_function == GADGET_ID_TEXT)
9125             DrawLevelText(0, 0, 0, TEXT_END);
9126         }
9127         else if (button_release_event)
9128         {
9129           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9130           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9131           {
9132             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9133             CopyBrushToCursor(sx, sy);
9134             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9135                           MB_LEFTBUTTON);
9136             draw_with_brush = TRUE;
9137           }
9138           else if (drawing_function == GADGET_ID_TEXT)
9139             DrawLevelText(sx, sy, 0, TEXT_INIT);
9140           else
9141             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9142         }
9143         else if (last_sx != sx || last_sy != sy)
9144         {
9145           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9146           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9147           last_sx = sx;
9148           last_sy = sy;
9149         }
9150       }
9151       break;
9152
9153     case GADGET_ID_FLOOD_FILL:
9154       if (button_press_event && Feld[lx][ly] != new_element)
9155       {
9156         FloodFill(lx, ly, new_element);
9157         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9158         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9159       }
9160       break;
9161
9162     case GADGET_ID_PICK_ELEMENT:
9163       if (button_release_event)
9164         ClickOnGadget(level_editor_gadget[last_drawing_function],
9165                       MB_LEFTBUTTON);
9166       else if (draw_level)
9167         PickDrawingElement(button, Feld[lx][ly]);
9168       else
9169       {
9170         int type_id = gi->custom_type_id;
9171         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9172
9173         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9174       }
9175
9176       break;
9177
9178     default:
9179       break;
9180   }
9181 }
9182
9183 static void HandleCounterButtons(struct GadgetInfo *gi)
9184 {
9185   int gadget_id = gi->custom_id;
9186   int counter_id = gi->custom_type_id;
9187   int button = gi->event.button;
9188   int *counter_value = counterbutton_info[counter_id].value;
9189   int step = BUTTON_STEPSIZE(button) *
9190     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9191
9192   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9193   {
9194     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9195     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9196     boolean level_changed = LevelChanged();
9197
9198     if ((level_changed && pressed) || (!level_changed && released))
9199       return;
9200
9201     if (level_changed && !Request("Level has changed ! Discard changes ?",
9202                                   REQ_ASK))
9203     {
9204       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9205         ModifyEditorCounterValue(counter_id, *counter_value);
9206
9207       return;
9208     }
9209   }
9210
9211   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9212     *counter_value = gi->textinput.number_value;
9213   else
9214     ModifyEditorCounterValue(counter_id, *counter_value + step);
9215
9216   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9217   {
9218       LoadLevel(level_nr);
9219       TapeErase();
9220       ResetUndoBuffer();
9221       DrawEditModeWindow();
9222
9223       return;
9224   }
9225
9226   switch (counter_id)
9227   {
9228     case ED_COUNTER_ID_YAMYAM_CONTENT:
9229       DrawYamYamContentAreas();
9230       break;
9231
9232     case ED_COUNTER_ID_BALL_CONTENT:
9233       DrawMagicBallContentAreas();
9234       break;
9235
9236     case ED_COUNTER_ID_ANDROID_CONTENT:
9237       DrawAndroidElementArea(properties_element);
9238       break;
9239
9240     case ED_COUNTER_ID_GROUP_CONTENT:
9241       DrawGroupElementArea(properties_element);
9242       CopyGroupElementPropertiesToGame(properties_element);
9243       break;
9244
9245     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9246     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9247       DrawEnvelopeTextArea(-1);
9248       break;
9249
9250     case ED_COUNTER_ID_LEVEL_XSIZE:
9251     case ED_COUNTER_ID_LEVEL_YSIZE:
9252       lev_fieldx = level.fieldx;
9253       lev_fieldy = level.fieldy;
9254       break;
9255
9256     default:
9257       break;
9258   }
9259
9260   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9261        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9262       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9263        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9264     CopyElementPropertiesToGame(properties_element);
9265
9266   level.changed = TRUE;
9267 }
9268
9269 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9270 {
9271   int type_id = gi->custom_type_id;
9272
9273   strcpy(textinput_info[type_id].value, gi->textinput.value);
9274
9275   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9276   {
9277     CopyElementPropertiesToGame(properties_element);
9278
9279     ModifyEditorElementList();  /* update changed button info text */
9280   }
9281
9282   level.changed = TRUE;
9283 }
9284
9285 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9286 {
9287   int type_id = gi->custom_type_id;
9288
9289 #if 1
9290   strncpy(textarea_info[type_id].value, gi->textarea.value,
9291           MAX_ENVELOPE_TEXT_LEN);
9292   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9293 #else
9294   /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9295   strcpy(textarea_info[type_id].value, gi->textarea.value);
9296 #endif
9297
9298   level.changed = TRUE;
9299 }
9300
9301 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9302 {
9303   int type_id = gi->custom_type_id;
9304   int value_old = *selectbox_info[type_id].value;
9305   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9306
9307   *selectbox_info[type_id].value = value_new;
9308
9309   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9310   {
9311     element_info[properties_element].current_change_page = gi->selectbox.index;
9312
9313     DrawPropertiesWindow();
9314   }
9315   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9316             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9317            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9318             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9319            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9320   {
9321     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9322     {
9323       /* when changing action type, also check action mode and action arg */
9324       if (value_old != value_new)
9325         setSelectboxSpecialActionVariablesIfNeeded();
9326
9327       DrawPropertiesChange();
9328     }
9329
9330     CopyElementPropertiesToGame(properties_element);
9331
9332     level.changed = TRUE;
9333   }
9334 }
9335
9336 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9337 {
9338   int type_id = gi->custom_type_id;
9339   int i;
9340
9341   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9342       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9343   {
9344     edit_mode_properties = gi->custom_type_id;
9345
9346     DrawPropertiesWindow();
9347   }
9348   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9349   {
9350     char *template_filename = getDefaultLevelFilename(-1);
9351     boolean new_template = !fileExists(template_filename);
9352
9353     if (new_template ||
9354         Request("Save this template and kill the old ?", REQ_ASK))
9355       SaveLevelTemplate();
9356
9357     if (new_template)
9358       Request("Template saved !", REQ_CONFIRM);
9359   }
9360   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9361            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9362   {
9363     struct ElementInfo *ei = &element_info[properties_element];
9364
9365     setElementChangePages(ei, ei->num_change_pages + 1);
9366
9367     /* set new change page to be new current change page */
9368     ei->current_change_page = ei->num_change_pages - 1;
9369     ei->change = &ei->change_page[ei->current_change_page];
9370
9371     setElementChangeInfoToDefaults(ei->change);
9372
9373     DrawPropertiesWindow();
9374
9375     level.changed = TRUE;
9376   }
9377   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9378            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9379   {
9380     struct ElementInfo *ei = &element_info[properties_element];
9381
9382     /* copy all change pages after change page to be deleted */
9383     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9384       ei->change_page[i] = ei->change_page[i + 1];
9385
9386     setElementChangePages(ei, ei->num_change_pages - 1);
9387
9388     DrawPropertiesWindow();
9389
9390     level.changed = TRUE;
9391   }
9392 }
9393
9394 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9395 {
9396   int type_id = gi->custom_type_id;
9397
9398   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9399       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9400   {
9401     struct ElementInfo *ei = &element_info[properties_element];
9402     int step = BUTTON_STEPSIZE(gi->event.button);
9403
9404     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9405     ei->current_change_page += step;
9406
9407     if (ei->current_change_page < 0)
9408       ei->current_change_page = 0;
9409     else if (ei->current_change_page >= ei->num_change_pages)
9410       ei->current_change_page = ei->num_change_pages - 1;
9411
9412     DrawPropertiesWindow();
9413   }
9414   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9415            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9416   {
9417     struct ElementInfo *ei = &element_info[properties_element];
9418     int current_change_page = ei->current_change_page;
9419
9420     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9421       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9422         ei->change_page[current_change_page];
9423     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9424     {
9425       ei->change_page[current_change_page] =
9426         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9427
9428       level.changed = TRUE;
9429     }
9430
9431     DrawPropertiesWindow();
9432   }
9433 }
9434
9435 static void HandleRadiobuttons(struct GadgetInfo *gi)
9436 {
9437   *radiobutton_info[gi->custom_type_id].value =
9438     radiobutton_info[gi->custom_type_id].checked_value;
9439
9440   level.changed = TRUE;
9441 }
9442
9443 static void HandleCheckbuttons(struct GadgetInfo *gi)
9444 {
9445   int type_id = gi->custom_type_id;
9446
9447   *checkbutton_info[type_id].value ^= TRUE;
9448
9449   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9450       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9451       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9452       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9453          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9454         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9455          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9456        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9457   {
9458     CopyElementPropertiesToGame(properties_element);
9459   }
9460
9461   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9462   {
9463     UpdateCustomElementGraphicGadgets();
9464   }
9465   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9466   {
9467     char *template_filename = getDefaultLevelFilename(-1);
9468
9469     if (level.use_custom_template && !fileExists(template_filename))
9470     {
9471       Request("No level template found !", REQ_CONFIRM);
9472
9473       level.use_custom_template = FALSE;
9474       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9475
9476       return;
9477     }
9478
9479     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9480
9481     DrawEditModeWindow();
9482   }
9483
9484   level.changed = TRUE;
9485 }
9486
9487 static void HandleControlButtons(struct GadgetInfo *gi)
9488 {
9489   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9490   static int last_edit_mode = ED_MODE_DRAWING;
9491   static int last_custom_copy_mode = -1;
9492   int id = gi->custom_id;
9493   int button = gi->event.button;
9494   int step = BUTTON_STEPSIZE(button);
9495   int new_element = BUTTON_ELEMENT(button);
9496   int x, y;
9497
9498   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9499     DrawLevelText(0, 0, 0, TEXT_END);
9500
9501   if (id < ED_NUM_CTRL1_BUTTONS &&
9502       id != GADGET_ID_SINGLE_ITEMS &&
9503       id != GADGET_ID_PROPERTIES &&
9504       id != GADGET_ID_PICK_ELEMENT &&
9505       edit_mode != ED_MODE_DRAWING &&
9506       drawing_function != GADGET_ID_PICK_ELEMENT &&
9507       !(GetKeyModState() & KMOD_Control))
9508   {
9509     DrawDrawingWindow();
9510     edit_mode = ED_MODE_DRAWING;
9511   }
9512
9513   /* element copy mode active, but no element button pressed => deactivate */
9514   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9515     last_custom_copy_mode = -1;
9516
9517   switch (id)
9518   {
9519     case GADGET_ID_SCROLL_LEFT:
9520       if (level_xpos >= 0)
9521       {
9522         if (lev_fieldx < ed_fieldx - 2)
9523           break;
9524
9525         level_xpos -= step;
9526         if (level_xpos < -1)
9527           level_xpos = -1;
9528         if (button == 1)
9529           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9530         else
9531           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9532
9533         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9534                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9535       }
9536       break;
9537
9538     case GADGET_ID_SCROLL_RIGHT:
9539       if (level_xpos <= lev_fieldx - ed_fieldx)
9540       {
9541         if (lev_fieldx < ed_fieldx - 2)
9542           break;
9543
9544         level_xpos += step;
9545         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9546           level_xpos = lev_fieldx - ed_fieldx + 1;
9547         if (button == 1)
9548           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9549         else
9550           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9551
9552         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9553                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9554       }
9555       break;
9556
9557     case GADGET_ID_SCROLL_UP:
9558       if (level_ypos >= 0)
9559       {
9560         if (lev_fieldy < ed_fieldy - 2)
9561           break;
9562
9563         level_ypos -= step;
9564         if (level_ypos < -1)
9565           level_ypos = -1;
9566         if (button == 1)
9567           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9568         else
9569           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9570
9571         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9572                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9573       }
9574       break;
9575
9576     case GADGET_ID_SCROLL_DOWN:
9577       if (level_ypos <= lev_fieldy - ed_fieldy)
9578       {
9579         if (lev_fieldy < ed_fieldy - 2)
9580           break;
9581
9582         level_ypos += step;
9583         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9584           level_ypos = lev_fieldy - ed_fieldy + 1;
9585         if (button == 1)
9586           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9587         else
9588           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9589
9590         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9591                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9592       }
9593       break;
9594
9595     case GADGET_ID_SCROLL_HORIZONTAL:
9596       level_xpos = gi->event.item_position - 1;
9597       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9598       break;
9599
9600     case GADGET_ID_SCROLL_VERTICAL:
9601       level_ypos = gi->event.item_position - 1;
9602       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9603       break;
9604
9605     case GADGET_ID_SCROLL_LIST_UP:
9606     case GADGET_ID_SCROLL_LIST_DOWN:
9607     case GADGET_ID_SCROLL_LIST_VERTICAL:
9608       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9609         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9610       else
9611       {
9612         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9613         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9614
9615         if (element_shift < 0)
9616           element_shift = 0;
9617         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9618           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9619
9620         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9621                      GDI_SCROLLBAR_ITEM_POSITION,
9622                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9623       }
9624
9625       ModifyEditorElementList();
9626
9627       break;
9628
9629     case GADGET_ID_WRAP_LEFT:
9630       WrapLevel(-step, 0);
9631       break;
9632
9633     case GADGET_ID_WRAP_RIGHT:
9634       WrapLevel(step, 0);
9635       break;
9636
9637     case GADGET_ID_WRAP_UP:
9638       WrapLevel(0, -step);
9639       break;
9640
9641     case GADGET_ID_WRAP_DOWN:
9642       WrapLevel(0, step);
9643       break;
9644
9645     case GADGET_ID_SINGLE_ITEMS:
9646     case GADGET_ID_CONNECTED_ITEMS:
9647     case GADGET_ID_LINE:
9648     case GADGET_ID_ARC:
9649     case GADGET_ID_TEXT:
9650     case GADGET_ID_RECTANGLE:
9651     case GADGET_ID_FILLED_BOX:
9652     case GADGET_ID_FLOOD_FILL:
9653     case GADGET_ID_GRAB_BRUSH:
9654     case GADGET_ID_PICK_ELEMENT:
9655       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9656         last_drawing_function = drawing_function;
9657       drawing_function = id;
9658       draw_with_brush = FALSE;
9659       break;
9660
9661     case GADGET_ID_RANDOM_PLACEMENT:
9662       RandomPlacement(new_element);
9663       break;
9664
9665     case GADGET_ID_PROPERTIES:
9666       if (edit_mode != ED_MODE_PROPERTIES)
9667       {
9668         properties_element = new_element;
9669         DrawPropertiesWindow();
9670         edit_mode = ED_MODE_PROPERTIES;
9671
9672         last_level_drawing_function = drawing_function;
9673         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9674                       MB_LEFTBUTTON);
9675       }
9676       else
9677       {
9678         DrawDrawingWindow();
9679         edit_mode = ED_MODE_DRAWING;
9680
9681         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9682                       MB_LEFTBUTTON);
9683       }
9684       break;
9685
9686     case GADGET_ID_CUSTOM_COPY_FROM:
9687     case GADGET_ID_CUSTOM_COPY_TO:
9688     case GADGET_ID_CUSTOM_EXCHANGE:
9689       last_custom_copy_mode = id;
9690       last_drawing_function = drawing_function;
9691       break;
9692
9693     case GADGET_ID_CUSTOM_COPY:
9694       CopyCustomElement(properties_element, -1, id);
9695       break;
9696
9697     case GADGET_ID_CUSTOM_PASTE:
9698       CopyCustomElement(-1, properties_element, id);
9699       break;
9700
9701     case GADGET_ID_UNDO:
9702       if (undo_buffer_steps == 0)
9703       {
9704         Request("Undo buffer empty !", REQ_CONFIRM);
9705         break;
9706       }
9707
9708       if (edit_mode != ED_MODE_DRAWING)
9709       {
9710         DrawDrawingWindow();
9711         edit_mode = ED_MODE_DRAWING;
9712       }
9713
9714       undo_buffer_position =
9715         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9716       undo_buffer_steps--;
9717
9718       for (x = 0; x < lev_fieldx; x++)
9719         for (y = 0; y < lev_fieldy; y++)
9720           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9721
9722       /* check if undo operation forces change of border style */
9723       CheckLevelBorderElement(FALSE);
9724
9725       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9726
9727       break;
9728
9729     case GADGET_ID_INFO:
9730       if (edit_mode != ED_MODE_INFO)
9731       {
9732         last_edit_mode = edit_mode;
9733         edit_mode = ED_MODE_INFO;
9734
9735         DrawLevelInfoWindow();
9736       }
9737       else
9738       {
9739         edit_mode = last_edit_mode;
9740
9741         DrawEditModeWindow();
9742       }
9743       break;
9744
9745     case GADGET_ID_CLEAR:
9746       if (edit_mode != ED_MODE_DRAWING)
9747       {
9748         DrawDrawingWindow();
9749         edit_mode = ED_MODE_DRAWING;
9750       }
9751
9752       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9753         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9754           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9755
9756       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9757
9758       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9759       break;
9760
9761     case GADGET_ID_SAVE:
9762       if (leveldir_current->readonly)
9763       {
9764         Request("This level is read only !", REQ_CONFIRM);
9765         break;
9766       }
9767
9768       if (!LevelContainsPlayer())
9769         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9770       else
9771       {
9772         char *level_filename = getDefaultLevelFilename(level_nr);
9773         boolean new_level = !fileExists(level_filename);
9774
9775         if (new_level ||
9776             Request("Save this level and kill the old ?", REQ_ASK))
9777         {
9778           CopyPlayfield(Feld, level.field);
9779
9780           SaveLevel(level_nr);
9781         }
9782
9783         if (new_level)
9784           Request("Level saved !", REQ_CONFIRM);
9785
9786         level.changed = FALSE;
9787       }
9788       break;
9789
9790     case GADGET_ID_TEST:
9791       if (!LevelContainsPlayer())
9792         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9793       else
9794       {
9795         if (LevelChanged())
9796           level.game_version = GAME_VERSION_ACTUAL;
9797
9798         CopyPlayfield(level.field, FieldBackup);
9799         CopyPlayfield(Feld, level.field);
9800
9801         CopyNativeLevel_RND_to_Native(&level);
9802
9803         UnmapLevelEditorGadgets();
9804         UndrawSpecialEditorDoor();
9805
9806         CloseDoor(DOOR_CLOSE_ALL);
9807
9808         DrawCompleteVideoDisplay();
9809
9810         level_editor_test_game = TRUE;
9811
9812         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9813       }
9814       break;
9815
9816     case GADGET_ID_EXIT:
9817       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9818       break;
9819
9820     default:
9821       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9822           id <= GADGET_ID_ELEMENTLIST_LAST)
9823       {
9824         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9825         int new_element = editor_elements[element_position + element_shift];
9826
9827         if (IS_EDITOR_CASCADE(new_element))
9828         {
9829           int i;
9830
9831           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9832           {
9833             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9834             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9835
9836             if (*cascade_element == new_element)
9837             {
9838               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9839               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9840
9841               /* update element selection list */
9842               ReinitializeElementList();
9843               ModifyEditorElementList();
9844
9845               /* update cascading gadget info text */
9846               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9847
9848               /* save current editor cascading state */
9849               SaveSetup_EditorCascade();
9850
9851               break;
9852             }
9853           }
9854
9855           break;
9856         }
9857
9858         if (last_custom_copy_mode != -1)
9859         {
9860           if (CopyCustomElement(properties_element, new_element,
9861                                 last_custom_copy_mode))
9862           {
9863             ClickOnGadget(level_editor_gadget[last_drawing_function],
9864                           MB_LEFTBUTTON);
9865
9866             last_custom_copy_mode = -1;
9867           }
9868
9869           break;
9870         }
9871
9872         PickDrawingElement(button, new_element);
9873
9874         if (!stick_element_properties_window &&
9875             drawing_function != GADGET_ID_PICK_ELEMENT &&
9876             !(GetKeyModState() & KMOD_Control))
9877         {
9878           properties_element = new_element;
9879           if (edit_mode == ED_MODE_PROPERTIES)
9880             DrawPropertiesWindow();
9881         }
9882
9883         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9884           ClickOnGadget(level_editor_gadget[last_drawing_function],
9885                         MB_LEFTBUTTON);
9886       }
9887 #ifdef DEBUG
9888       else if (gi->event.type == GD_EVENT_PRESSED)
9889         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9890       else if (gi->event.type == GD_EVENT_RELEASED)
9891         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9892       else if (gi->event.type == GD_EVENT_MOVING)
9893         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9894       else
9895         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9896 #endif
9897       break;
9898   }
9899 }
9900
9901 void HandleLevelEditorKeyInput(Key key)
9902 {
9903   char letter = getCharFromKey(key);
9904   int button = MB_LEFTBUTTON;
9905
9906   if (drawing_function == GADGET_ID_TEXT &&
9907       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9908   {
9909     if (letter)
9910       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9911     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9912       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9913     else if (key == KSYM_Return)
9914       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9915     else if (key == KSYM_Escape)
9916       DrawLevelText(0, 0, 0, TEXT_END);
9917   }
9918   else if (button_status == MB_RELEASED)
9919   {
9920     int id = GADGET_ID_NONE;
9921     int new_element_shift = element_shift;
9922     int i;
9923
9924     switch (key)
9925     {
9926       case KSYM_Left:
9927         id = GADGET_ID_SCROLL_LEFT;
9928         break;
9929       case KSYM_Right:
9930         id = GADGET_ID_SCROLL_RIGHT;
9931         break;
9932       case KSYM_Up:
9933         id = GADGET_ID_SCROLL_UP;
9934         break;
9935       case KSYM_Down:
9936         id = GADGET_ID_SCROLL_DOWN;
9937         break;
9938       case KSYM_Page_Up:
9939         id = GADGET_ID_SCROLL_LIST_UP;
9940         button = MB_RIGHTBUTTON;
9941         break;
9942       case KSYM_Page_Down:
9943         id = GADGET_ID_SCROLL_LIST_DOWN;
9944         button = MB_RIGHTBUTTON;
9945         break;
9946
9947       case KSYM_Home:
9948       case KSYM_End:
9949         element_shift = (key == KSYM_Home ? 0 :
9950                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9951
9952         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9953                      GDI_SCROLLBAR_ITEM_POSITION,
9954                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9955
9956         ModifyEditorElementList();
9957
9958         break;
9959
9960       case KSYM_Insert:
9961       case KSYM_Delete:
9962
9963         /* this is needed to prevent interference with running "True X-Mouse" */
9964         if (GetKeyModStateFromEvents() & KMOD_Control)
9965           break;
9966
9967         /* check for last or next editor cascade block in element list */
9968         for (i = 0; i < num_editor_elements; i++)
9969         {
9970           if ((key == KSYM_Insert && i == element_shift) ||
9971               (key == KSYM_Delete && new_element_shift > element_shift))
9972             break;
9973
9974           /* jump to next cascade block (or to start of element list) */
9975           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9976             new_element_shift = i;
9977         }
9978
9979         if (i < num_editor_elements)
9980           element_shift = new_element_shift;
9981
9982         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9983           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9984
9985         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9986                      GDI_SCROLLBAR_ITEM_POSITION,
9987                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9988
9989         ModifyEditorElementList();
9990
9991         break;
9992
9993       case KSYM_Escape:
9994         if (edit_mode == ED_MODE_DRAWING)
9995         {
9996           RequestExitLevelEditor(setup.ask_on_escape_editor);
9997         }
9998         else if (edit_mode == ED_MODE_INFO)
9999         {
10000           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10001         }
10002         else if (edit_mode == ED_MODE_PROPERTIES)
10003         {
10004           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10005         }
10006         else            /* should never happen */
10007         {
10008           DrawDrawingWindow();
10009           edit_mode = ED_MODE_DRAWING;
10010         }
10011
10012         break;
10013
10014       default:
10015         break;
10016     }
10017
10018     if (id != GADGET_ID_NONE)
10019       ClickOnGadget(level_editor_gadget[id], button);
10020     else if (letter == '.')
10021       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10022     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10023       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10024     else
10025       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10026         if (letter && letter == control_info[i].shortcut)
10027           if (!anyTextGadgetActive())
10028             ClickOnGadget(level_editor_gadget[i], button);
10029   }
10030 }
10031
10032 void HandleLevelEditorIdle()
10033 {
10034   static unsigned long action_delay = 0;
10035   unsigned long action_delay_value = GameFrameDelay;
10036   int xpos = 1, ypos = 2;
10037
10038   if (edit_mode != ED_MODE_PROPERTIES)
10039     return;
10040
10041   if (!DelayReached(&action_delay, action_delay_value))
10042     return;
10043
10044   DrawEditorElementAnimation(SX + xpos * TILEX,
10045                              SY + ypos * TILEY + MINI_TILEY / 2);
10046
10047   MarkTileDirty(xpos, ypos);
10048   MarkTileDirty(xpos, ypos + 1);
10049
10050   FrameCounter++;       /* increase animation frame counter */
10051 }
10052
10053 void ClearEditorGadgetInfoText()
10054 {
10055   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10056 }
10057
10058 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10059 {
10060   char infotext[MAX_OUTPUT_LINESIZE + 1];
10061   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10062   int max_infotext_len = getMaxInfoTextLength();
10063
10064   if (gi == NULL || gi->info_text == NULL)
10065     return;
10066
10067   strncpy(infotext, gi->info_text, max_infotext_len);
10068   infotext[max_infotext_len] = '\0';
10069
10070   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10071   {
10072     int key = control_info[gi->custom_id].shortcut;
10073
10074     if (key)
10075     {
10076       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10077         sprintf(shortcut, " ('.' or '%c')", key);
10078       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10079         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10080       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10081         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10082       else                                              /* normal case */
10083         sprintf(shortcut, " ('%s%c')",
10084                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10085
10086       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10087         strcat(infotext, shortcut);
10088     }
10089   }
10090
10091   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10092 }
10093
10094 void HandleEditorGadgetInfoText(void *ptr)
10095 {
10096   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10097
10098   if (game_status != GAME_MODE_EDITOR)
10099     return;
10100
10101   ClearEditorGadgetInfoText();
10102
10103   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10104     return;
10105
10106   /* misuse this function to delete brush cursor, if needed */
10107   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10108     DeleteBrushFromCursor();
10109
10110   PrintEditorGadgetInfoText(gi);
10111 }
10112
10113 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10114 {
10115   static int start_lx, start_ly;
10116   int id = gi->custom_id;
10117   int type_id = gi->custom_type_id;
10118   int sx = gi->event.x;
10119   int sy = gi->event.y;
10120   int lx = sx + level_xpos;
10121   int ly = sy + level_ypos;
10122   int min_sx = 0, min_sy = 0;
10123   int max_sx = gi->drawing.area_xsize - 1;
10124   int max_sy = gi->drawing.area_ysize - 1;
10125   int actual_drawing_function = drawing_function;
10126   int max_infotext_len = getMaxInfoTextLength();
10127   char infotext[MAX_OUTPUT_LINESIZE + 1];
10128   char *text;
10129
10130   infotext[0] = '\0';           /* start with empty info text */
10131
10132   /* pressed Control key: simulate picking element */
10133   if (GetKeyModState() & KMOD_Control)
10134     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10135
10136   ClearEditorGadgetInfoText();
10137
10138   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10139     return;
10140
10141   /* make sure to stay inside drawing area boundaries */
10142   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10143   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10144
10145   if (id == GADGET_ID_DRAWING_LEVEL)
10146   {
10147     if (button_status)
10148     {
10149       int min_lx = 0, min_ly = 0;
10150       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10151
10152       /* get positions inside level field */
10153       lx = sx + level_xpos;
10154       ly = sy + level_ypos;
10155
10156       /* make sure to stay inside level field boundaries */
10157       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10158       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10159
10160       /* correct drawing area positions accordingly */
10161       sx = lx - level_xpos;
10162       sy = ly - level_ypos;
10163     }
10164
10165     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10166     {
10167       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10168       {
10169         if (gi->event.type == GD_EVENT_PRESSED)
10170         {
10171           start_lx = lx;
10172           start_ly = ly;
10173         }
10174
10175         switch (actual_drawing_function)
10176         {
10177           case GADGET_ID_SINGLE_ITEMS:
10178             text = "Drawing single items";
10179             break;
10180           case GADGET_ID_CONNECTED_ITEMS:
10181             text = "Drawing connected items";
10182             break;
10183           case GADGET_ID_LINE:
10184             text = "Drawing line";
10185             break;
10186           case GADGET_ID_ARC:
10187             text = "Drawing arc";
10188             break;
10189           case GADGET_ID_TEXT:
10190             text = "Setting text cursor";
10191             break;
10192           case GADGET_ID_RECTANGLE:
10193             text = "Drawing rectangle";
10194             break;
10195           case GADGET_ID_FILLED_BOX:
10196             text = "Drawing filled box";
10197             break;
10198           case GADGET_ID_FLOOD_FILL:
10199             text = "Flood fill";
10200             break;
10201           case GADGET_ID_GRAB_BRUSH:
10202             text = "Grabbing brush";
10203             break;
10204           case GADGET_ID_PICK_ELEMENT:
10205             text = "Picking element";
10206             break;
10207
10208           default:
10209             text = "Drawing position";
10210             break;
10211         }
10212
10213         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10214           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10215         else
10216           sprintf(infotext, "%s: %d, %d", text,
10217                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10218       }
10219       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10220         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10221       else
10222         sprintf(infotext, "Level position: %d, %d", lx, ly);
10223     }
10224
10225     /* misuse this function to draw brush cursor, if needed */
10226     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10227     {
10228       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10229         CopyBrushToCursor(sx, sy);
10230       else
10231         DeleteBrushFromCursor();
10232     }
10233   }
10234   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10235   {
10236     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10237     int element = drawingarea_info[type_id].value[pos];
10238
10239     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10240   }
10241   else
10242   {
10243     if (id == GADGET_ID_CUSTOM_CONTENT)
10244       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10245     else if (id == GADGET_ID_GROUP_CONTENT)
10246       sprintf(infotext, "group element position: %d", sx + 1);
10247     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10248              id <= GADGET_ID_YAMYAM_CONTENT_7)
10249       sprintf(infotext, "content area %d position: %d, %d",
10250               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10251     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10252              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10253       sprintf(infotext, "content area %d position: %d, %d",
10254               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10255     else if (id == GADGET_ID_ANDROID_CONTENT)
10256       sprintf(infotext, "android element position: %d", sx + 1);
10257     else if (drawingarea_info[type_id].infotext != NULL)
10258       strcpy(infotext, drawingarea_info[type_id].infotext);
10259   }
10260
10261   infotext[max_infotext_len] = '\0';
10262
10263   if (strlen(infotext) > 0)
10264     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10265 }
10266
10267 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10268 {
10269   if (!ask_if_level_has_changed ||
10270       !LevelChanged() ||
10271       Request("Level has changed ! Exit without saving ?",
10272               REQ_ASK | REQ_STAY_OPEN))
10273   {
10274     CloseDoor(DOOR_CLOSE_1);
10275     SetDoorState(DOOR_CLOSE_2);
10276     game_status = GAME_MODE_MAIN;
10277     DrawMainMenu();
10278   }
10279   else
10280   {
10281     CloseDoor(DOOR_CLOSE_1);
10282     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10283   }
10284 }