rnd-20040118-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
51 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
52
53 #define ED_CTRL1_BUTTON_XSIZE           22
54 #define ED_CTRL1_BUTTON_YSIZE           22
55 #define ED_CTRL1_BUTTONS_XPOS           6
56 #define ED_CTRL1_BUTTONS_YPOS           6
57 #define ED_CTRL2_BUTTON_XSIZE           30
58 #define ED_CTRL2_BUTTON_YSIZE           20
59 #define ED_CTRL2_BUTTONS_XPOS           5
60 #define ED_CTRL2_BUTTONS_YPOS           99
61 #define ED_CTRL3_BUTTON_XSIZE           22
62 #define ED_CTRL3_BUTTON_YSIZE           22
63 #define ED_CTRL3_BUTTONS_XPOS           6
64 #define ED_CTRL3_BUTTONS_YPOS           6
65
66 #define ED_CTRL1_BUTTONS_HORIZ          4
67 #define ED_CTRL1_BUTTONS_VERT           4
68 #define ED_CTRL2_BUTTONS_HORIZ          3
69 #define ED_CTRL2_BUTTONS_VERT           2
70 #define ED_CTRL3_BUTTONS_HORIZ          3
71 #define ED_CTRL3_BUTTONS_VERT           1
72
73 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
74 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
75 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
76 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
77 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
78                                 ED_NUM_CTRL2_BUTTONS + \
79                                 ED_NUM_CTRL3_BUTTONS)
80
81 /* values for the element list */
82 #define ED_ELEMENTLIST_XPOS             5
83 #define ED_ELEMENTLIST_YPOS             30
84 #define ED_ELEMENTLIST_XSIZE            20
85 #define ED_ELEMENTLIST_YSIZE            20
86 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
87 #define ED_ELEMENTLIST_BUTTONS_VERT     11
88 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
89                                          ED_ELEMENTLIST_BUTTONS_VERT)
90
91 /* standard distances */
92 #define ED_BORDER_SIZE                  3
93 #define ED_BORDER_TEXT_XSIZE            5
94 #define ED_BORDER_AREA_YSIZE            1
95
96 #define ED_GADGET_DISTANCE              2
97 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
98 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE + \
99                                          MINI_TILEX / 2)
100
101 /* values for the setting windows */
102 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
103 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
104
105 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
106                                          2 * ED_GADGET_DISTANCE)
107
108 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
109 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
110
111 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
112                                          n * ED_SETTINGS_XOFFSET)
113 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
114                                          n * ED_SETTINGS_YOFFSET)
115
116 #define ED_SETTINGS1_YPOS               MINI_TILEY
117 #define ED_SETTINGS2_XPOS               MINI_TILEX
118 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
119
120 /* values for counter gadgets */
121 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
122 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
123 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
124                                          n * ED_COUNTER_YDISTANCE)
125 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
126                                          n * ED_COUNTER_YDISTANCE - 2)
127
128 /* values for element content drawing areas */
129 /* amoeba content */
130 #define ED_AREA_ELEM_CONTENT_XPOS       ( 2 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT_YPOS       (22 * MINI_TILEY)
132
133 /* yamyam content */
134 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (ED_AREA_ELEM_CONTENT_XPOS + \
135                                          5 * (n % 4) * MINI_TILEX)
136 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (ED_AREA_ELEM_CONTENT_YPOS + \
137                                          6 * (n / 4) * MINI_TILEY)
138
139 /* custom change target */
140 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(2) + \
141                                          ED_GADGET_DISTANCE)
142 /* optional custom graphic */
143 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
144                                          ED_GADGET_DISTANCE)
145 /* custom element content */
146 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
147 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(13) + \
148                                          ED_GADGET_DISTANCE - MINI_TILEY)
149 /* movement enter/leave element */
150 #define ED_AREA_ELEM_CONTENT4a_XPOS     (29 * MINI_TILEX)
151 #define ED_AREA_ELEM_CONTENT4a_YPOS     (ED_SETTINGS_YPOS(7) + \
152                                          ED_GADGET_DISTANCE)
153 #define ED_AREA_ELEM_CONTENT4b_XPOS     (29 * MINI_TILEX)
154 #define ED_AREA_ELEM_CONTENT4b_YPOS     (ED_SETTINGS_YPOS(7) + \
155                                          ED_GADGET_DISTANCE)
156 /* custom change trigger element */
157 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(6) + \
158                                          ED_GADGET_DISTANCE)
159 /* extended custom change target */
160 #define ED_AREA_ELEM_CONTENT6_XPOS      (29 * MINI_TILEX)
161 #define ED_AREA_ELEM_CONTENT6_YPOS      (ED_SETTINGS_YPOS(10) + \
162                                          ED_GADGET_DISTANCE - MINI_TILEY)
163 /* group element content */
164 #define ED_AREA_GROUP_CONTENT_XPOS      ED_SETTINGS_XPOS(0)
165 #define ED_AREA_GROUP_CONTENT_YPOS      (22 * MINI_TILEY)
166
167 /* values for random placement background drawing area */
168 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
169
170 /* values for scrolling gadgets for drawing area */
171 #define ED_SCROLLBUTTON_XPOS            24
172 #define ED_SCROLLBUTTON_YPOS            0
173 #define ED_SCROLLBAR_XPOS               24
174 #define ED_SCROLLBAR_YPOS               64
175
176 #define ED_SCROLLBUTTON_XSIZE           16
177 #define ED_SCROLLBUTTON_YSIZE           16
178
179 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
180 #define ED_SCROLL_UP_YPOS               (0)
181 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
182 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_LEFT_XPOS             (0)
184 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
185 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
186 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
187 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
188 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
189 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
190 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
191 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
192 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
209                                          ED_ELEMENTLIST_BUTTONS_VERT * \
210                                          ED_ELEMENTLIST_YSIZE - \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
217                                          ED_ELEMENTLIST_YSIZE - \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* some positions in the editor control window */
230 #define ED_BUTTON_ELEM_XPOS             6
231 #define ED_BUTTON_ELEM_YPOS             30
232 #define ED_BUTTON_ELEM_XSIZE            22
233 #define ED_BUTTON_ELEM_YSIZE            22
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324
325 /* counter button identifiers */
326 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 25)
327
328 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
329 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
330 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
331 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
332 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
333 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
334 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
335 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
336 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
337 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
338 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
339 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
340 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
341 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
343 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
344 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
345 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
346 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
347 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
348 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
349 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
350 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
351 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
352 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
353 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
354 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
355 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
356 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
357 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
358 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
359 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
360 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
361 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
362 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
363 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
364 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
365 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
366 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
367 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
368 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
369 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
370 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
371 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
372 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
373 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
374 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
375 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
376 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
377 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
378 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
379 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
380 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
381 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 53)
382 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
383 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
384 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 56)
385 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 57)
386 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 58)
387 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 59)
388 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 60)
389 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 61)
390 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 62)
391
392 /* drawing area identifiers */
393 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 63)
394
395 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
396 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
397 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
398 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
399 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
400 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
401 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
402 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
403 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
404 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
405 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
406 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
407 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 12)
408 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 13)
409 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 14)
410 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
411 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
412 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 17)
413 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 18)
414
415 /* text input identifiers */
416 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 19)
417
418 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
419 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
420 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
421
422 /* text area identifiers */
423 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
424
425 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
426
427 /* selectbox identifiers */
428 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
429
430 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
431 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 1)
432 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 2)
433 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 3)
434 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
435 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 5)
436 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
437 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 7)
438 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 8)
439 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 9)
440 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 10)
441 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 11)
442 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 12)
443 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 13)
444 #define GADGET_ID_CHANGE_SIDES          (GADGET_ID_SELECTBOX_FIRST + 14)
445 #define GADGET_ID_CHANGE_POWER          (GADGET_ID_SELECTBOX_FIRST + 15)
446 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 16)
447
448 /* textbutton identifiers */
449 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 17)
450
451 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
452 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
453 #define GADGET_ID_PROPERTIES_ADVANCED   (GADGET_ID_TEXTBUTTON_FIRST + 2)
454 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 3)
455 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 4)
456 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 5)
457
458 /* graphicbutton identifiers */
459 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 6)
460
461 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
462 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
463
464 /* gadgets for scrolling of drawing area */
465 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
466
467 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
468 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
469 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
470 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
471 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
472 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
473
474 /* gadgets for scrolling element list */
475 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
476
477 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
478 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
479 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
480
481 /* checkbuttons for level/element properties */
482 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
483
484 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
485 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
486 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
487 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
488 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
489 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
490 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
491 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
492 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
493 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 9)
494 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
495 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
496 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 12)
497 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 13)
498 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 14)
499 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 15)
500 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 16)
501 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 17)
502 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 18)
503 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 19)
504 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 20)
505 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 21)
506 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 22)
507 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 23)
508 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 24)
509 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 25)
510 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 26)
511 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 27)
512
513 /* gadgets for buttons in element list */
514 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 28)
515 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
516                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
517
518 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
519
520 /* radio button numbers */
521 #define RADIO_NR_NONE                   0
522 #define RADIO_NR_DRAWING_TOOLBOX        1
523 #define RADIO_NR_RANDOM_ELEMENTS        2
524
525 /* values for counter gadgets */
526 #define ED_COUNTER_ID_SELECT_LEVEL      0
527 #define ED_COUNTER_ID_LEVEL_XSIZE       1
528 #define ED_COUNTER_ID_LEVEL_YSIZE       2
529 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
530 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
531 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
532 #define ED_COUNTER_ID_LEVEL_RANDOM      6
533 #define ED_COUNTER_ID_ELEMENT_SCORE     7
534 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
535 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
536 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
537 #define ED_COUNTER_ID_CUSTOM_SCORE      11
538 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
539 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
540 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
541 #define ED_COUNTER_ID_MOVE_DELAY_FIX    15
542 #define ED_COUNTER_ID_MOVE_DELAY_RND    16
543 #define ED_COUNTER_ID_GROUP_CONTENT     17
544 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  18
545 #define ED_COUNTER_ID_CHANGE_DELAY_RND  19
546 #define ED_COUNTER_ID_CHANGE_CONT_RND   20
547
548 #define ED_NUM_COUNTERBUTTONS           21
549
550 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
551 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
552
553 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM_SCORE
554 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_MOVE_DELAY_RND
555
556 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
557 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
558
559 /* values for scrollbutton gadgets */
560 #define ED_SCROLLBUTTON_ID_AREA_UP      0
561 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
562 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
563 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
564 #define ED_SCROLLBUTTON_ID_LIST_UP      4
565 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
566
567 #define ED_NUM_SCROLLBUTTONS            6
568
569 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
570 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
571
572 /* values for scrollbar gadgets */
573 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
574 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
575 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
576
577 #define ED_NUM_SCROLLBARS               3
578
579 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
580 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
581
582 /* values for text input gadgets */
583 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
584 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
585 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
586
587 #define ED_NUM_TEXTINPUT                3
588
589 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
590 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
591
592 /* values for text area gadgets */
593 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
594
595 #define ED_NUM_TEXTAREAS                        1
596
597 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
598 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
599
600 /* values for selectbox gadgets */
601 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      0
602 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     1
603 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   2
604 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     3
605 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   4
606 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    5
607 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  6
608 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    7
609 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    8
610 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       9
611 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      10
612 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       11
613 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    12
614 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     13
615 #define ED_SELECTBOX_ID_CHANGE_SIDES            14
616 #define ED_SELECTBOX_ID_CHANGE_POWER            15
617 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      16
618
619 #define ED_NUM_SELECTBOX                        17
620
621 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
622 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
623
624 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
625 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
626
627 /* values for textbutton gadgets */
628 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
629 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
630 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED    2
631 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       3
632 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        4
633 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        5
634
635 #define ED_NUM_TEXTBUTTONS                      6
636
637 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
638 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
639
640 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE
641 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
642
643 /* values for graphicbutton gadgets */
644 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
645 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
646
647 #define ED_NUM_GRAPHICBUTTONS                   2
648
649 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST   ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
650 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST    ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
651
652 /* values for checkbutton gadgets */
653 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
654 #define ED_CHECKBUTTON_ID_GRAVITY               1
655 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
656 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
657 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
658 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     5
659 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
660 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       7
661 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       8
662 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      9
663 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       10
664 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         11
665 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
666 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   13
667 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  14
668 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
669 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    16
670 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     17
671 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          18
672 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  19
673 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   20
674 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  21
675 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    22
676 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  23
677 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     24
678 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   25
679
680 #define ED_NUM_CHECKBUTTONS                     26
681
682 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
683 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
684
685 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
686 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
687
688 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
689 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
690
691 /* values for radiobutton gadgets */
692 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
693 #define ED_RADIOBUTTON_ID_QUANTITY      1
694
695 #define ED_NUM_RADIOBUTTONS             2
696
697 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
698 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
699
700 /* values for drawing area gadgets */
701 #define ED_DRAWING_ID_DRAWING_LEVEL             0
702 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
703 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
704 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
705 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
706 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
707 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
708 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
709 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
710 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
711 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
712 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
713 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         12
714 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         13
715 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      14
716 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     15
717 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     16
718 #define ED_DRAWING_ID_GROUP_CONTENT             17
719 #define ED_DRAWING_ID_RANDOM_BACKGROUND         18
720
721 #define ED_NUM_DRAWING_AREAS                    19
722
723
724 /*
725   -----------------------------------------------------------------------------
726   some internally used definitions
727   -----------------------------------------------------------------------------
728 */
729
730 /* values for CopyLevelToUndoBuffer() */
731 #define UNDO_IMMEDIATE                  0
732 #define UNDO_ACCUMULATE                 1
733
734 /* values for scrollbars */
735 #define ED_SCROLL_NO                    0
736 #define ED_SCROLL_LEFT                  1
737 #define ED_SCROLL_RIGHT                 2
738 #define ED_SCROLL_UP                    4
739 #define ED_SCROLL_DOWN                  8
740
741 /* screens in the level editor */
742 #define ED_MODE_DRAWING                 0
743 #define ED_MODE_INFO                    1
744 #define ED_MODE_PROPERTIES              2
745
746 /* sub-screens in the element properties section */
747 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
748 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
749 #define ED_MODE_PROPERTIES_ADVANCED     ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
750
751 /* how many steps can be cancelled */
752 #define NUM_UNDO_STEPS                  (10 + 1)
753
754 /* values for elements with score for certain actions */
755 #define MIN_SCORE                       0
756 #define MAX_SCORE                       255
757
758 /* values for elements with count for collecting */
759 #define MIN_COLLECT_COUNT               0
760 #define MAX_COLLECT_COUNT               100
761
762 /* values for random placement */
763 #define RANDOM_USE_PERCENTAGE           0
764 #define RANDOM_USE_QUANTITY             1
765
766 /* maximal size of level editor drawing area */
767 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
768 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
769
770
771 /*
772   -----------------------------------------------------------------------------
773   some internally used data structure definitions
774   -----------------------------------------------------------------------------
775 */
776
777 static struct
778 {
779   char shortcut;
780   char *text;
781 } control_info[ED_NUM_CTRL_BUTTONS] =
782 {
783   { 's',        "draw single items"                     },
784   { 'd',        "draw connected items"                  },
785   { 'l',        "draw lines"                            },
786   { 'a',        "draw arcs"                             },
787   { 'r',        "draw outline rectangles"               },
788   { 'R',        "draw filled rectangles"                },
789   { '\0',       "wrap (rotate) level up"                },
790   { 't',        "enter text elements"                   },
791   { 'f',        "flood fill"                            },
792   { '\0',       "wrap (rotate) level left"              },
793   { '?',        "properties of drawing element"         },
794   { '\0',       "wrap (rotate) level right"             },
795   { '\0',       "random element placement"              },
796   { 'b',        "grab brush"                            },
797   { '\0',       "wrap (rotate) level down"              },
798   { ',',        "pick drawing element"                  },
799
800   { 'U',        "undo last operation"                   },
801   { 'I',        "level properties"                      },
802   { 'S',        "save level"                            },
803   { 'C',        "clear level"                           },
804   { 'T',        "test level"                            },
805   { 'E',        "exit level editor"                     },
806
807   { '\0',       "copy settings from other element"      },
808   { '\0',       "copy settings to other element"        },
809   { '\0',       "exchange settings with other element"  },
810 };
811
812 static int random_placement_value = 10;
813 static int random_placement_method = RANDOM_USE_QUANTITY;
814 static int random_placement_background_element = EL_SAND;
815 static boolean random_placement_background_restricted = FALSE;
816 static boolean stick_element_properties_window = FALSE;
817 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
818 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
819 static struct ElementChangeInfo custom_element_change;
820 static struct ElementGroupInfo group_element_info;
821 static struct ElementInfo custom_element;
822
823 static struct
824 {
825   int x, y;
826   int min_value, max_value;
827   int gadget_id_down, gadget_id_up;
828   int gadget_id_text;
829   int gadget_id_align;
830   int *value;
831   char *text_above, *text_left, *text_right;
832 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
833 {
834   /* ---------- level and editor settings ---------------------------------- */
835
836   {
837     DX + 5 - SX,                        DY + 3 - SY,
838     1,                                  100,
839     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
840     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
841     &level_nr,
842     NULL,                               NULL, NULL
843   },
844   {
845     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
846     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
847     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
848     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
849     &level.fieldx,
850     "playfield size:",                  NULL, "width",
851   },
852   {
853     -1,                                 ED_COUNTER_YPOS(2),
854     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
855     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
856     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
857     &level.fieldy,
858     NULL,                               " ", "height",
859   },
860   {
861     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
862     0,                                  999,
863     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
864     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
865     &level.gems_needed,
866     "number of emeralds to collect:",   NULL, NULL
867   },
868   {
869     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
870     0,                                  999,
871     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
872     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
873     &level.time,
874     "time available to solve level:",   NULL, "(0 => no time limit)"
875   },
876   {
877     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
878     0,                                  255,
879     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
880     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
881     &level.score[SC_TIME_BONUS],
882     "score for each 10 seconds left:",  NULL, NULL
883   },
884   {
885     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
886     1,                                  100,
887     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
888     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
889     &random_placement_value,
890     "random element placement:",        NULL, "in"
891   },
892
893   /* ---------- element settings: configure (various elements) ------------- */
894
895   {
896     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
897     MIN_SCORE,                          MAX_SCORE,
898     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
899     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
900     NULL,                               /* will be set when used */
901     NULL,                               NULL, NULL
902   },
903   {
904     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
905     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
906     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
907     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
908     &level.num_yamyam_contents,
909     NULL,                               NULL, "number of content areas"
910   },
911   {
912     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
913     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
914     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
915     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
916     NULL,
917     NULL,                               NULL, "width",
918   },
919   {
920     -1,                                 ED_SETTINGS_YPOS(0),
921     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
922     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
923     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
924     NULL,
925     NULL,                               " ", "height",
926   },
927
928   /* ---------- element settings: configure (custom elements) -------------- */
929
930   {
931     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
932     MIN_SCORE,                          MAX_SCORE,
933     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
934     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
935     &custom_element.collect_score,
936     NULL,                               "score", " "
937   },
938   {
939     -1,                                 ED_SETTINGS_YPOS(3),
940     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
941     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
942     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
943     &custom_element.collect_count,
944     NULL,                               "count", NULL
945   },
946   {
947     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
948     0,                                  999,
949     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
950     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
951     &custom_element.push_delay_fixed,
952     NULL,                               "push delay", NULL
953   },
954   {
955     -1,                                 ED_SETTINGS_YPOS(4),
956     0,                                  999,
957     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
958     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
959     &custom_element.push_delay_random,
960     NULL,                               "+random", NULL
961   },
962   {
963     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
964     0,                                  999,
965     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
966     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
967     &custom_element.move_delay_fixed,
968     NULL,                               "move delay", NULL
969   },
970   {
971     -1,                                 ED_SETTINGS_YPOS(9),
972     0,                                  999,
973     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
974     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
975     &custom_element.move_delay_random,
976     NULL,                               "+random", NULL
977   },
978
979   /* ---------- element settings: configure (group elements) --------------- */
980
981   {
982     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
983     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
984     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
985     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
986     &group_element_info.num_elements,
987     NULL,                               NULL, "number of elements in group"
988   },
989
990   /* ---------- element settings: advanced (custom elements) --------------- */
991
992   {
993     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
994     0,                                  999,
995     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
996     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
997     &custom_element_change.delay_fixed,
998     NULL,                               "delay", NULL,
999   },
1000   {
1001     -1,                                 ED_SETTINGS_YPOS(3),
1002     0,                                  999,
1003     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1004     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1005     &custom_element_change.delay_random,
1006     NULL,                               "+random", NULL
1007   },
1008   {
1009     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1010     0,                                  100,
1011     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1012     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1013     &custom_element_change.random,
1014     NULL,                               "use random replace:", "%"
1015   },
1016 };
1017
1018 static struct
1019 {
1020   int x, y;
1021   int gadget_id;
1022   int size;
1023   char *value;
1024   char *text_above, *infotext;
1025 } textinput_info[ED_NUM_TEXTINPUT] =
1026 {
1027   {
1028     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1029     GADGET_ID_LEVEL_NAME,
1030     MAX_LEVEL_NAME_LEN,
1031     level.name,
1032     "Title:", "Title"
1033   },
1034   {
1035     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1036     GADGET_ID_LEVEL_AUTHOR,
1037     MAX_LEVEL_AUTHOR_LEN,
1038     level.author,
1039     "Author:", "Author"
1040   },
1041   {
1042     5 * MINI_TILEX,                     5 * MINI_TILEY - ED_BORDER_SIZE,
1043     GADGET_ID_ELEMENT_NAME,
1044     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1045     custom_element.description,
1046     NULL, "Element name"
1047   }
1048 };
1049
1050 static struct
1051 {
1052   int x, y;
1053   int gadget_id;
1054   int xsize, ysize;
1055   char *value;
1056   char *text_above, *infotext;
1057 } textarea_info[ED_NUM_TEXTAREAS] =
1058 {
1059   {
1060     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1061     GADGET_ID_ENVELOPE_INFO,
1062     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1063     NULL,
1064     "Envelope Info:", "Envelope Info"
1065   }
1066 };
1067
1068 static struct ValueTextInfo options_access_type[] =
1069 {
1070   { EP_WALKABLE,                "walk"                          },
1071   { EP_PASSABLE,                "pass"                          },
1072   { -1,                         NULL                            }
1073 };
1074
1075 static struct ValueTextInfo options_access_layer[] =
1076 {
1077   { EP_ACCESSIBLE_OVER,         "over"                          },
1078   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1079   { EP_ACCESSIBLE_UNDER,        "under"                         },
1080   { -1,                         NULL                            }
1081 };
1082
1083 static struct ValueTextInfo options_walk_to_action[] =
1084 {
1085   { EP_DIGGABLE,                "diggable"                      },
1086   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1087   { EP_DROPPABLE,               "collectible & droppable"       },
1088   { EP_PUSHABLE,                "pushable"                      },
1089   { -1,                         NULL                            }
1090 };
1091
1092 static struct ValueTextInfo options_move_pattern[] =
1093 {
1094   { MV_LEFT,                    "left"                          },
1095   { MV_RIGHT,                   "right"                         },
1096   { MV_UP,                      "up"                            },
1097   { MV_DOWN,                    "down"                          },
1098   { MV_HORIZONTAL,              "horizontal"                    },
1099   { MV_VERTICAL,                "vertical"                      },
1100   { MV_ALL_DIRECTIONS,          "all directions"                },
1101   { MV_TOWARDS_PLAYER,          "towards player"                },
1102   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1103   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1104   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1105   { MV_TURNING_LEFT,            "turning left"                  },
1106   { MV_TURNING_RIGHT,           "turning right"                 },
1107   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1108   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1109   { MV_TURNING_RANDOM,          "turning random"                },
1110   { MV_WHEN_PUSHED,             "when pushed"                   },
1111   { MV_WHEN_DROPPED,            "when dropped"                  },
1112 #if 1
1113   { MV_MAZE_RUNNER,             "maze runner style"             },
1114   { MV_MAZE_HUNTER,             "maze hunter style"             },
1115 #endif
1116   { -1,                         NULL                            }
1117 };
1118
1119 static struct ValueTextInfo options_move_direction[] =
1120 {
1121   { MV_AUTOMATIC,               "automatic"                     },
1122   { MV_LEFT,                    "left"                          },
1123   { MV_RIGHT,                   "right"                         },
1124   { MV_UP,                      "up"                            },
1125   { MV_DOWN,                    "down"                          },
1126   { MV_RANDOM,                  "random"                        },
1127   { MV_PREVIOUS,                "previous"                      },
1128   { -1,                         NULL                            }
1129 };
1130
1131 static struct ValueTextInfo options_move_stepsize[] =
1132 {
1133   { 1,                          "very slow"                     },
1134   { 2,                          "slow"                          },
1135   { 4,                          "normal"                        },
1136   { 8,                          "fast"                          },
1137   { 16,                         "very fast"                     },
1138   { -1,                         NULL                            }
1139 };
1140
1141 static struct ValueTextInfo options_move_leave_type[] =
1142 {
1143   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1144   { LEAVE_TYPE_LIMITED,         "change to"                     },
1145   { -1,                         NULL                            }
1146 };
1147
1148 static struct ValueTextInfo options_smash_targets[] =
1149 {
1150   { EP_CAN_SMASH_PLAYER,        "player"                        },
1151 #if 0
1152   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1153 #endif
1154   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1155   { -1,                         NULL                            }
1156 };
1157
1158 static struct ValueTextInfo options_slippery_type[] =
1159 {
1160   { SLIPPERY_ANY_RANDOM,        "random"                        },
1161   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1162   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1163   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1164   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1165   { -1,                         NULL                            }
1166 };
1167
1168 static struct ValueTextInfo options_deadliness[] =
1169 {
1170   { EP_DONT_RUN_INTO,           "running into"                  },
1171   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1172   { EP_DONT_TOUCH,              "touching"                      },
1173   { -1,                         NULL                            }
1174 };
1175
1176 static struct ValueTextInfo options_consistency[] =
1177 {
1178   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1179   { EP_CAN_EXPLODE_DYNA,        "can explode 3+3"               },
1180   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1181   { EP_INDESTRUCTIBLE,          "indestructible"                },
1182   { -1,                         NULL                            }
1183 };
1184
1185 static struct ValueTextInfo options_time_units[] =
1186 {
1187   { 1,                          "frames"                        },
1188   { FRAMES_PER_SECOND,          "seconds"                       },
1189   { -1,                         NULL                            }
1190 };
1191
1192 static struct ValueTextInfo options_change_direct_action[] =
1193 {
1194   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1195   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1196   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1197   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1198   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1199   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1200   { CE_SWITCHED,                "switched ..."                  },
1201 #if 1
1202   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1203   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1204 #else
1205   { CE_HITTING_SOMETHING,       "collision ..."                 },
1206 #endif
1207   { CE_IMPACT,                  "impact (on something)"         },
1208   { CE_SMASHED,                 "smashed (from above)"          },
1209   { -1,                         NULL                            }
1210 };
1211
1212 static struct ValueTextInfo options_change_other_action[] =
1213 {
1214   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1215   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1216   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1217   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1218   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1219   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1220   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1221   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1222   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1223 #if 1
1224   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1225   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1226 #endif
1227   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1228   { CE_OTHER_IS_CHANGING,       "change of"                     },
1229   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1230   { -1,                         NULL                            }
1231 };
1232
1233 static struct ValueTextInfo options_change_sides[] =
1234 {
1235   { CH_SIDE_LEFT,               "left side"                     },
1236   { CH_SIDE_RIGHT,              "right side"                    },
1237   { CH_SIDE_TOP,                "top side"                      },
1238   { CH_SIDE_BOTTOM,             "bottom side"                   },
1239   { CH_SIDE_LEFT_RIGHT,         "left/right side"               },
1240   { CH_SIDE_TOP_BOTTOM,         "top/bottom side"               },
1241   { CH_SIDE_ANY,                "any side"                      },
1242   { -1,                         NULL                            }
1243 };
1244
1245 static struct ValueTextInfo options_change_power[] =
1246 {
1247   { CP_NON_DESTRUCTIVE,         "empty"                         },
1248   { CP_HALF_DESTRUCTIVE,        "diggable"                      },
1249   { CP_FULL_DESTRUCTIVE,        "destructible"                  },
1250   { -1,                         NULL                            }
1251 };
1252
1253 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1254 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1255 {
1256   { -1,                         NULL                            }
1257 };
1258
1259 static struct
1260 {
1261   int x, y;
1262   int gadget_id;
1263   int gadget_id_align;
1264   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1265   struct ValueTextInfo *options;
1266   int *value;
1267   char *text_left, *text_right, *infotext;
1268 } selectbox_info[ED_NUM_SELECTBOX] =
1269 {
1270   /* ---------- element settings: configure (custom elements) ------------- */
1271
1272   {
1273     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1274     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1275     -1,
1276     options_access_type,
1277     &custom_element.access_type,
1278     "player can", NULL,                 "type of access to this field"
1279   },
1280   {
1281     -1,                                 ED_SETTINGS_YPOS(1),
1282     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1283     -1,
1284     options_access_layer,
1285     &custom_element.access_layer,
1286     NULL, NULL,                         "layer of access for this field"
1287   },
1288   {
1289     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1290     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1291     -1,
1292     options_walk_to_action,
1293     &custom_element.walk_to_action,
1294     NULL, NULL,                         "diggable/collectible/pushable"
1295   },
1296   {
1297     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1298     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1299     -1,
1300     options_move_pattern,
1301     &custom_element.move_pattern,
1302     "can move", NULL,                   "element move direction"
1303   },
1304   {
1305     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1306     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1307     -1,
1308     options_move_direction,
1309     &custom_element.move_direction_initial,
1310     "starts moving", NULL,              "initial element move direction"
1311   },
1312   {
1313     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1314     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1315     -1,
1316     options_move_stepsize,
1317     &custom_element.move_stepsize,
1318     "move/fall speed", NULL,            "speed of element movement"
1319   },
1320   {
1321     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1322     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1323     -1,
1324     options_move_leave_type,
1325     &custom_element.move_leave_type,
1326     "can dig:    can", ":",             "leave behind or change element"
1327   },
1328   {
1329     -1,                                 ED_SETTINGS_YPOS(10),
1330     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1331     -1,
1332     options_smash_targets,
1333     &custom_element.smash_targets,
1334     "can smash", NULL,                  "elements that can be smashed"
1335   },
1336   {
1337     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1338     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1339     -1,
1340     options_slippery_type,
1341     &custom_element.slippery_type,
1342     "slippery", NULL,                   "where other elements fall down"
1343   },
1344   {
1345     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1346     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1347     -1,
1348     options_deadliness,
1349     &custom_element.deadliness,
1350     "deadly when", NULL,                "deadliness of element"
1351   },
1352   {
1353     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(13),
1354     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1355     -1,
1356     options_consistency,
1357     &custom_element.consistency,
1358     NULL, NULL,                         "consistency/destructibility"
1359   },
1360
1361   /* ---------- element settings: advanced (custom elements) --------------- */
1362
1363   {
1364     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1365     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1366     -1,
1367     options_time_units,
1368     &custom_element_change.delay_frames,
1369     "delay time given in", NULL,        "delay time units for change"
1370   },
1371   {
1372     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1373     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1374     -1,
1375     options_change_direct_action,
1376     &custom_element_change.direct_action,
1377     NULL, NULL,                         "type of direct action"
1378   },
1379   {
1380     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1381     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1382     -1,
1383     options_change_other_action,
1384     &custom_element_change.other_action,
1385     NULL, "element:",                   "type of other element action"
1386   },
1387   {
1388     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1389     GADGET_ID_CHANGE_SIDES,             GADGET_ID_NONE,
1390     -1,
1391     options_change_sides,
1392     &custom_element_change.sides,
1393     "... at", NULL,                     "element side that causes change"
1394   },
1395   {
1396     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1397     GADGET_ID_CHANGE_POWER,             GADGET_ID_NONE,
1398     -1,
1399     options_change_power,
1400     &custom_element_change.power,
1401     "replace when", NULL,               "which elements can be replaced"
1402   },
1403   {
1404     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1405     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1406     3,
1407     options_change_page,
1408     &custom_element.current_change_page,
1409     NULL, NULL,                         "element config page"
1410   },
1411 };
1412
1413 static struct
1414 {
1415   int x, y;
1416   int gadget_id;
1417   int gadget_id_align;
1418   int size;
1419   char *text;
1420   char *text_left, *text_right, *infotext;
1421 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1422 {
1423   {
1424     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1425     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1426     11,                                 "Information",                  
1427     NULL, NULL,                         "Show information about element"
1428   },
1429   {
1430     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1431     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1432     11,                                 "Configure",
1433     NULL, NULL,                         "Configure element properties"
1434   },
1435   {
1436     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1437     GADGET_ID_PROPERTIES_ADVANCED,      GADGET_ID_NONE,
1438     11,                                 "Advanced",
1439     NULL, NULL,                         "Advanced element configuration"
1440   },
1441   {
1442     -1,                                 ED_SETTINGS_YPOS(13),
1443     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1444     -1,                                 "Save as template",
1445     " ", NULL,                          "Save current settings as new template"
1446   },
1447   {
1448     -1,                                 ED_SETTINGS_YPOS(14),
1449     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_NEXT_CHANGE_PAGE,
1450     -1,                                 "New",
1451     " ", NULL,                          "Add new config page"
1452   },
1453   {
1454     -1,                                 ED_SETTINGS_YPOS(14),
1455     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1456     -1,                                 "Delete",
1457     NULL, NULL,                         "Delete current config page"
1458   },
1459 };
1460
1461 static struct
1462 {
1463   int gd_x, gd_y;
1464   int x, y;
1465   int width, height;
1466   int gadget_id;
1467   int gadget_id_align;
1468   char *text_left, *text_right, *infotext;
1469 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1470 {
1471   {
1472     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1473     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1474     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1475     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1476     NULL, NULL,                         "select previous config page"
1477   },
1478   {
1479     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1480     -1,                                 ED_SETTINGS_YPOS(14),
1481     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1482     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1483     NULL, "config page",                "select next config page"
1484   },
1485 };
1486
1487 static struct
1488 {
1489   int gd_x, gd_y;
1490   int x, y;
1491   int gadget_id;
1492   char *infotext;
1493 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1494 {
1495   {
1496     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1497     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1498     GADGET_ID_SCROLL_UP,
1499     "scroll level editing area up"
1500   },
1501   {
1502     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1503     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1504     GADGET_ID_SCROLL_DOWN,
1505     "scroll level editing area down"
1506   },
1507   {
1508     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1509     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1510     GADGET_ID_SCROLL_LEFT,
1511     "scroll level editing area left"
1512   },
1513   {
1514     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1515     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1516     GADGET_ID_SCROLL_RIGHT,
1517     "scroll level editing area right"
1518   },
1519   {
1520     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1521     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1522     GADGET_ID_SCROLL_LIST_UP,
1523     "scroll element list up ('Page Up')"
1524   },
1525   {
1526     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1527     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1528     GADGET_ID_SCROLL_LIST_DOWN,
1529     "scroll element list down ('Page Down')"
1530   },
1531 };
1532
1533 static struct
1534 {
1535   int gd_x, gd_y;
1536   int x, y;
1537   int width, height;
1538   int type;
1539   int gadget_id;
1540   char *infotext;
1541 } scrollbar_info[ED_NUM_SCROLLBARS] =
1542 {
1543   {
1544     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1545     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1546     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1547     GD_TYPE_SCROLLBAR_HORIZONTAL,
1548     GADGET_ID_SCROLL_HORIZONTAL,
1549     "scroll level editing area horizontally"
1550   },
1551   {
1552     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1553     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1554     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1555     GD_TYPE_SCROLLBAR_VERTICAL,
1556     GADGET_ID_SCROLL_VERTICAL,
1557     "scroll level editing area vertically"
1558   },
1559   {
1560     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1561     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1562     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1563     GD_TYPE_SCROLLBAR_VERTICAL,
1564     GADGET_ID_SCROLL_LIST_VERTICAL,
1565     "scroll element list vertically"
1566   }
1567 };
1568
1569 static struct
1570 {
1571   int x, y;
1572   int gadget_id;
1573   int gadget_id_align;
1574   int radio_button_nr;
1575   int *value;
1576   int checked_value;
1577   char *text_left, *text_right, *infotext;
1578 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1579 {
1580   {
1581     -1,                                 ED_COUNTER2_YPOS(8),
1582     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1583     RADIO_NR_RANDOM_ELEMENTS,
1584     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1585     " ", "percentage",                  "use percentage for random elements"
1586   },
1587   {
1588     -1,                                 ED_COUNTER2_YPOS(8),
1589     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1590     RADIO_NR_RANDOM_ELEMENTS,
1591     &random_placement_method,           RANDOM_USE_QUANTITY,
1592     " ", "quantity",                    "use quantity for random elements"
1593   }
1594 };
1595
1596 static struct
1597 {
1598   int x, y;
1599   int gadget_id;
1600   int gadget_id_align;
1601   boolean *value;
1602   char *text_left, *text_right, *infotext;
1603 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1604 {
1605   /* ---------- level and editor settings ---------------------------------- */
1606
1607   {
1608     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1609     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1610     &level.double_speed,
1611     NULL, "double speed movement",      "set movement speed of player"
1612   },
1613   {
1614     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1615     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1616     &level.initial_gravity,
1617     " ", "gravity",                     "set level gravity"
1618   },
1619   {
1620     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1621     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1622     &random_placement_background_restricted,
1623     NULL,
1624     "restrict random placement to:",    "set random placement restriction"
1625   },
1626
1627   /* ---------- element settings: configure (various elements) ------------- */
1628
1629   {
1630     ED_SETTINGS_XPOS(0),                0,      /* set at runtime */
1631     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1632     &stick_element_properties_window,
1633     NULL,
1634     "stick this screen to edit content","stick this screen to edit content"
1635   },
1636   {
1637     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
1638     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1639     &level.em_slippery_gems,
1640     NULL,
1641     "slip down from certain flat walls","use EM style slipping behaviour"
1642   },
1643
1644   /* ---------- element settings: configure (custom elements) ------------- */
1645
1646   {
1647     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1648     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
1649     &custom_element_properties[EP_ACCESSIBLE],
1650     NULL, NULL,                         "player can walk to or pass this field"
1651   },
1652   {
1653     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1654     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
1655     &custom_element_properties[EP_WALK_TO_OBJECT],
1656     NULL, NULL,                         "player can dig/collect/push element"
1657   },
1658   {
1659     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1660     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
1661     &custom_element_properties[EP_CAN_MOVE],
1662     NULL, NULL,                         "element can move in some direction"
1663   },
1664   {
1665     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
1666     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
1667     &custom_element_properties[EP_CAN_FALL],
1668     NULL, "can fall",                   "element can fall down"
1669   },
1670   {
1671     -1,                                 ED_SETTINGS_YPOS(10),
1672     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
1673     &custom_element_properties[EP_CAN_SMASH],
1674     " ", NULL,                          "element can smash other elements"
1675   },
1676   {
1677     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(11),
1678     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
1679     &custom_element_properties[EP_SLIPPERY],
1680     NULL, NULL,                         "other elements can fall down from it"
1681   },
1682   {
1683     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(12),
1684     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
1685     &custom_element_properties[EP_DEADLY],
1686     NULL, NULL,                         "element can kill the player"
1687   },
1688   {
1689     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
1690     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
1691     &custom_element_properties[EP_EXPLODE_RESULT],
1692     NULL, NULL,                         "set consistency/destructibility"
1693   },
1694   {
1695     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1696     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
1697     &custom_element.can_explode_by_fire,
1698     NULL, "by fire",                    "element can explode by fire/explosion"
1699   },
1700   {
1701     -1,                                 ED_SETTINGS_YPOS(14),
1702     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
1703     &custom_element.can_explode_smashed,
1704     " ", "smashed",                     "element can explode when smashed"
1705   },
1706   {
1707     -1,                                 ED_SETTINGS_YPOS(14),
1708     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
1709     &custom_element.can_explode_impact,
1710     " ", "impact",                      "element can explode on impact"
1711   },
1712
1713   /* ---------- element settings: advanced (custom elements) --------------- */
1714
1715   {
1716     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1717     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
1718     &custom_element.use_gfx_element,
1719     NULL, "use graphic of element:",    "use graphic for custom element"
1720   },
1721   {
1722     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1723     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
1724     &custom_element_change.can_change,
1725     NULL, "element changes to:",        "element can change to other element"
1726   },
1727   {
1728     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1729     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
1730     &custom_element_change_events[CE_DELAY],
1731     NULL, NULL,                         "element changes after delay"
1732   },
1733   {
1734     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1735     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
1736     &custom_element_change_events[CE_BY_DIRECT_ACTION],
1737     NULL, NULL,                         "element changes by direct action"
1738   },
1739   {
1740     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1741     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
1742     &custom_element_change_events[CE_BY_OTHER_ACTION],
1743     NULL, NULL,                         "element changes by other element"
1744   },
1745   {
1746     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1747     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
1748     &custom_element_change.explode,
1749     NULL, "explode instead of change",  "element explodes instead of change"
1750   },
1751   {
1752     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1753     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
1754     &custom_element_change.use_content,
1755     NULL, "use extended change target:","element changes to more elements"
1756   },
1757   {
1758     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
1759     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
1760     &custom_element_change.only_complete,
1761     NULL, "replace all or nothing",     "only replace when all can be changed"
1762   },
1763   {
1764     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
1765     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
1766     &custom_element_change.use_random_change,
1767     NULL, NULL,                         "use percentage for random replace"
1768   },
1769   {
1770     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
1771     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
1772     &level.use_custom_template,
1773     NULL, "use template",               "use template for custom properties"
1774   },
1775 };
1776
1777 static struct
1778 {
1779   int x, y;
1780   int area_xsize, area_ysize;
1781   int gadget_id;
1782   int gadget_id_align;
1783   char *text_left, *text_right, *text_below;
1784 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1785 {
1786   /* ---------- level playfield content ------------------------------------ */
1787
1788   {
1789     0, 0,
1790     MAX_ED_FIELDX, MAX_ED_FIELDY,
1791     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
1792     NULL, NULL,                         NULL
1793   },
1794
1795   /* ---------- yam yam content -------------------------------------------- */
1796
1797   {
1798     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
1799     3, 3,
1800     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
1801     NULL, NULL,                         "1"
1802   },
1803   {
1804     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
1805     3, 3,
1806     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
1807     NULL, NULL,                         "2"
1808   },
1809   {
1810     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
1811     3, 3,
1812     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
1813     NULL, NULL,                         "3"
1814   },
1815   {
1816     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
1817     3, 3,
1818     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
1819     NULL, NULL,                         "4"
1820   },
1821   {
1822     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
1823     3, 3,
1824     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
1825     NULL, NULL,                         "5"
1826   },
1827   {
1828     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
1829     3, 3,
1830     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
1831     NULL, NULL,                         "6"
1832   },
1833   {
1834     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
1835     3, 3,
1836     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
1837     NULL, NULL,                         "7"
1838   },
1839   {
1840     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
1841     3, 3,
1842     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
1843     NULL, NULL,                         "8"
1844   },
1845
1846   /* ---------- amoeba content --------------------------------------------- */
1847
1848   {
1849     ED_AREA_ELEM_CONTENT_XPOS,          ED_AREA_ELEM_CONTENT_YPOS,
1850     1, 1,
1851     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
1852     NULL, "content of amoeba",          NULL
1853   },
1854
1855   /* ---------- custom graphic --------------------------------------------- */
1856
1857   {
1858     -1,                                 ED_AREA_ELEM_CONTENT3_YPOS,
1859     1, 1,
1860     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
1861     NULL, NULL,                         NULL
1862   },
1863
1864   /* ---------- custom content (when exploding) ---------------------------- */
1865
1866   {
1867     ED_AREA_ELEM_CONTENT4_XPOS,         ED_AREA_ELEM_CONTENT4_YPOS,
1868     3, 3,
1869     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
1870     "content:", NULL,                   NULL
1871   },
1872
1873   /* ---------- custom enter and leave element (when moving) --------------- */
1874
1875   {
1876     ED_SETTINGS_XPOS(1),                ED_AREA_ELEM_CONTENT4a_YPOS,
1877     1, 1,
1878     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
1879     "can dig:", " ",                    NULL
1880   },
1881   {
1882     -1,                                 ED_AREA_ELEM_CONTENT4b_YPOS,
1883     1, 1,
1884     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
1885     NULL, NULL,                         NULL
1886   },
1887
1888   /* ---------- custom change target --------------------------------------- */
1889
1890   {
1891     -1,                                 ED_AREA_ELEM_CONTENT2_YPOS,
1892     1, 1,
1893     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
1894     NULL, "after/when:",                NULL
1895   },
1896
1897   /* ---------- custom change content (extended change target) ------------- */
1898
1899   {
1900     ED_AREA_ELEM_CONTENT6_XPOS,         ED_AREA_ELEM_CONTENT6_YPOS,
1901     3, 3,
1902     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
1903     NULL, NULL,                         NULL
1904   },
1905
1906   /* ---------- custom change trigger (element causing change) ------------- */
1907
1908   {
1909     -1,                                 ED_AREA_ELEM_CONTENT5_YPOS,
1910     1, 1,
1911     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
1912     NULL, NULL,                         NULL
1913   },
1914
1915   /* ---------- group element content -------------------------------------- */
1916
1917   {
1918     ED_AREA_GROUP_CONTENT_XPOS,         ED_AREA_GROUP_CONTENT_YPOS,
1919     MAX_ELEMENTS_IN_GROUP, 1,
1920     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
1921     "content:", NULL,                   NULL
1922   },
1923
1924   /* ---------- random background (for random painting) -------------------- */
1925
1926   {
1927     -1,                                 ED_AREA_RANDOM_BACKGROUND_YPOS,
1928     1, 1,
1929     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
1930     NULL, NULL,                         NULL
1931   },
1932 };
1933
1934
1935 /*
1936   -----------------------------------------------------------------------------
1937   some internally used variables
1938   -----------------------------------------------------------------------------
1939 */
1940
1941 /* actual size of level editor drawing area */
1942 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1943
1944 /* actual position of level editor drawing area in level playfield */
1945 static int level_xpos = -1, level_ypos = -1;
1946
1947 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1948
1949 /* drawing elements on the three mouse buttons */
1950 static int new_element1 = EL_WALL;
1951 static int new_element2 = EL_EMPTY;
1952 static int new_element3 = EL_SAND;
1953
1954 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1955                                 (button) == 2 ? new_element2 : \
1956                                 (button) == 3 ? new_element3 : EL_EMPTY)
1957 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1958
1959 /* forward declaration for internal use */
1960 static void ModifyEditorCounter(int, int);
1961 static void ModifyEditorCounterLimits(int, int, int);
1962 static void ModifyEditorSelectbox(int, int);
1963 static void ModifyEditorDrawingArea(int, int, int);
1964 static void ModifyEditorElementList();
1965 static void RedrawDrawingElements();
1966 static void DrawDrawingWindow();
1967 static void DrawLevelInfoWindow();
1968 static void DrawPropertiesWindow();
1969 static void UpdateCustomElementGraphicGadgets();
1970 static boolean checkPropertiesConfig();
1971 static void CopyLevelToUndoBuffer(int);
1972 static void HandleDrawingAreas(struct GadgetInfo *);
1973 static void HandleCounterButtons(struct GadgetInfo *);
1974 static void HandleTextInputGadgets(struct GadgetInfo *);
1975 static void HandleTextAreaGadgets(struct GadgetInfo *);
1976 static void HandleSelectboxGadgets(struct GadgetInfo *);
1977 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1978 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
1979 static void HandleRadiobuttons(struct GadgetInfo *);
1980 static void HandleCheckbuttons(struct GadgetInfo *);
1981 static void HandleControlButtons(struct GadgetInfo *);
1982 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1983
1984 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1985 static int right_gadget_border[NUM_EDITOR_GADGETS];
1986
1987 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1988 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1989 static boolean draw_with_brush = FALSE;
1990 static int properties_element = 0;
1991
1992 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1993 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1994 static int undo_buffer_position = 0;
1995 static int undo_buffer_steps = 0;
1996
1997 static int edit_mode;
1998 static int edit_mode_properties;
1999
2000 static int element_shift = 0;
2001
2002 static int editor_hl_boulderdash[] =
2003 {
2004   EL_CHAR('B'),
2005   EL_CHAR('O'),
2006   EL_CHAR('U'),
2007   EL_CHAR('L'),
2008
2009   EL_CHAR('-'),
2010   EL_CHAR('D'),
2011   EL_CHAR('E'),
2012   EL_CHAR('R'),
2013
2014   EL_CHAR('D'),
2015   EL_CHAR('A'),
2016   EL_CHAR('S'),
2017   EL_CHAR('H'),
2018 };
2019
2020 static int editor_el_boulderdash[] =
2021 {
2022   EL_PLAYER_1,
2023   EL_EMPTY,
2024   EL_SAND,
2025   EL_STEELWALL,
2026
2027   EL_BD_WALL,
2028   EL_BD_MAGIC_WALL,
2029   EL_EXIT_CLOSED,
2030   EL_EXIT_OPEN,
2031
2032   EL_BD_DIAMOND,
2033   EL_BD_BUTTERFLY_UP,
2034   EL_BD_FIREFLY_UP,
2035   EL_BD_ROCK,
2036
2037   EL_BD_BUTTERFLY_LEFT,
2038   EL_BD_FIREFLY_LEFT,
2039   EL_BD_BUTTERFLY_RIGHT,
2040   EL_BD_FIREFLY_RIGHT,
2041
2042   EL_BD_AMOEBA,
2043   EL_BD_BUTTERFLY_DOWN,
2044   EL_BD_FIREFLY_DOWN,
2045   EL_EMPTY,
2046 };
2047 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2048 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2049 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2050 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2051
2052 static int editor_hl_emerald_mine[] =
2053 {
2054   EL_CHAR('E'),
2055   EL_CHAR('M'),
2056   EL_CHAR('E'),
2057   EL_CHAR('-'),
2058
2059   EL_CHAR('R'),
2060   EL_CHAR('A'),
2061   EL_CHAR('L'),
2062   EL_CHAR('D'),
2063
2064   EL_CHAR('M'),
2065   EL_CHAR('I'),
2066   EL_CHAR('N'),
2067   EL_CHAR('E'),
2068 };
2069
2070 static int editor_el_emerald_mine[] =
2071 {
2072   EL_PLAYER_1,
2073   EL_PLAYER_2,
2074   EL_PLAYER_3,
2075   EL_PLAYER_4,
2076
2077   EL_PLAYER_1,
2078   EL_EMPTY,
2079   EL_SAND,
2080   EL_ROCK,
2081
2082   EL_STEELWALL,
2083   EL_WALL,
2084   EL_WALL_SLIPPERY,
2085   EL_MAGIC_WALL,
2086
2087   EL_EMERALD,
2088   EL_DIAMOND,
2089   EL_NUT,
2090   EL_BOMB,
2091
2092   EL_WALL_EMERALD,
2093   EL_WALL_DIAMOND,
2094   EL_QUICKSAND_EMPTY,
2095   EL_QUICKSAND_FULL,
2096
2097   EL_DYNAMITE,
2098   EL_DYNAMITE_ACTIVE,
2099   EL_EXIT_CLOSED,
2100   EL_EXIT_OPEN,
2101
2102   EL_YAMYAM,
2103   EL_BUG_UP,
2104   EL_SPACESHIP_UP,
2105   EL_ROBOT,
2106
2107   EL_BUG_LEFT,
2108   EL_SPACESHIP_LEFT,
2109   EL_BUG_RIGHT,
2110   EL_SPACESHIP_RIGHT,
2111
2112   EL_ROBOT_WHEEL,
2113   EL_BUG_DOWN,
2114   EL_SPACESHIP_DOWN,
2115   EL_INVISIBLE_WALL,
2116
2117   EL_ACID_POOL_TOPLEFT,
2118   EL_ACID,
2119   EL_ACID_POOL_TOPRIGHT,
2120   EL_EMPTY,
2121
2122   EL_ACID_POOL_BOTTOMLEFT,
2123   EL_ACID_POOL_BOTTOM,
2124   EL_ACID_POOL_BOTTOMRIGHT,
2125   EL_EMPTY,
2126
2127   EL_AMOEBA_DROP,
2128   EL_AMOEBA_DEAD,
2129   EL_AMOEBA_WET,
2130   EL_AMOEBA_DRY,
2131
2132 #if 1
2133   EL_EM_KEY_1,
2134   EL_EM_KEY_2,
2135   EL_EM_KEY_3,
2136   EL_EM_KEY_4,
2137 #else
2138   EL_EM_KEY_1_FILE,
2139   EL_EM_KEY_2_FILE,
2140   EL_EM_KEY_3_FILE,
2141   EL_EM_KEY_4_FILE,
2142 #endif
2143
2144   EL_EM_GATE_1,
2145   EL_EM_GATE_2,
2146   EL_EM_GATE_3,
2147   EL_EM_GATE_4,
2148
2149   EL_EM_GATE_1_GRAY,
2150   EL_EM_GATE_2_GRAY,
2151   EL_EM_GATE_3_GRAY,
2152   EL_EM_GATE_4_GRAY,
2153 };
2154 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2155 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2156 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2157 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2158
2159 static int editor_hl_more[] =
2160 {
2161   EL_CHAR('M'),
2162   EL_CHAR('O'),
2163   EL_CHAR('R'),
2164   EL_CHAR('E'),
2165 };
2166
2167 static int editor_el_more[] =
2168 {
2169   EL_KEY_1,
2170   EL_KEY_2,
2171   EL_KEY_3,
2172   EL_KEY_4,
2173
2174   EL_GATE_1,
2175   EL_GATE_2,
2176   EL_GATE_3,
2177   EL_GATE_4,
2178
2179   EL_GATE_1_GRAY,
2180   EL_GATE_2_GRAY,
2181   EL_GATE_3_GRAY,
2182   EL_GATE_4_GRAY,
2183
2184   EL_ARROW_LEFT,
2185   EL_ARROW_RIGHT,
2186   EL_ARROW_UP,
2187   EL_ARROW_DOWN,
2188
2189   EL_AMOEBA_FULL,
2190   EL_EMERALD_YELLOW,
2191   EL_EMERALD_RED,
2192   EL_EMERALD_PURPLE,
2193
2194   EL_WALL_BD_DIAMOND,
2195   EL_WALL_EMERALD_YELLOW,
2196   EL_WALL_EMERALD_RED,
2197   EL_WALL_EMERALD_PURPLE,
2198
2199   EL_GAME_OF_LIFE,
2200   EL_PACMAN_UP,
2201   EL_TIME_ORB_FULL,
2202   EL_TIME_ORB_EMPTY,
2203
2204   EL_PACMAN_LEFT,
2205   EL_DARK_YAMYAM,
2206   EL_PACMAN_RIGHT,
2207   EL_EXPANDABLE_WALL,
2208
2209   EL_BIOMAZE,
2210   EL_PACMAN_DOWN,
2211   EL_LAMP,
2212   EL_LAMP_ACTIVE,
2213
2214   EL_DYNABOMB_INCREASE_NUMBER,
2215   EL_DYNABOMB_INCREASE_SIZE,
2216   EL_DYNABOMB_INCREASE_POWER,
2217   EL_STONEBLOCK,
2218
2219   EL_MOLE,
2220   EL_PENGUIN,
2221   EL_PIG,
2222   EL_DRAGON,
2223
2224   EL_BUG,
2225   EL_MOLE_UP,
2226   EL_BD_BUTTERFLY,
2227   EL_BD_FIREFLY,
2228
2229   EL_MOLE_LEFT,
2230   EL_EMPTY,
2231   EL_MOLE_RIGHT,
2232   EL_PACMAN,
2233
2234   EL_SPACESHIP,
2235   EL_MOLE_DOWN,
2236   EL_BALLOON,
2237   EL_BALLOON_SWITCH_ANY,
2238
2239   EL_BALLOON_SWITCH_LEFT,
2240   EL_BALLOON_SWITCH_RIGHT,
2241   EL_BALLOON_SWITCH_UP,
2242   EL_BALLOON_SWITCH_DOWN,
2243
2244   EL_SATELLITE,
2245   EL_EXPANDABLE_WALL_HORIZONTAL,
2246   EL_EXPANDABLE_WALL_VERTICAL,
2247   EL_EXPANDABLE_WALL_ANY,
2248
2249   EL_INVISIBLE_STEELWALL,
2250   EL_INVISIBLE_WALL,
2251   EL_SPEED_PILL,
2252   EL_BLACK_ORB,
2253
2254   EL_EMC_STEELWALL_1,
2255   EL_EMC_WALL_1,
2256   EL_EMC_WALL_2,
2257   EL_EMC_WALL_3,
2258
2259   EL_EMC_WALL_4,
2260   EL_EMC_WALL_5,
2261   EL_EMC_WALL_6,
2262   EL_EMC_WALL_7,
2263 };
2264 static int *editor_hl_more_ptr = editor_hl_more;
2265 static int *editor_el_more_ptr = editor_el_more;
2266 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2267 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2268
2269 static int editor_hl_sokoban[] =
2270 {
2271   EL_CHAR('S'),
2272   EL_CHAR('O'),
2273   EL_CHAR('K'),
2274   EL_CHAR('O'),
2275
2276   EL_CHAR('-'),
2277   EL_CHAR('B'),
2278   EL_CHAR('A'),
2279   EL_CHAR('N'),
2280 };
2281
2282 static int editor_el_sokoban[] =
2283 {
2284   EL_SOKOBAN_OBJECT,
2285   EL_SOKOBAN_FIELD_EMPTY,
2286   EL_SOKOBAN_FIELD_FULL,
2287   EL_SOKOBAN_FIELD_PLAYER,
2288 };
2289 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2290 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2291 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2292 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2293
2294 static int editor_hl_supaplex[] =
2295 {
2296   EL_CHAR('S'),
2297   EL_CHAR('U'),
2298   EL_CHAR('P'),
2299   EL_CHAR('A'),
2300
2301   EL_CHAR('P'),
2302   EL_CHAR('L'),
2303   EL_CHAR('E'),
2304   EL_CHAR('X'),
2305 };
2306
2307 static int editor_el_supaplex[] =
2308 {
2309 #if 1
2310   EL_EMPTY,
2311 #else
2312   EL_SP_EMPTY,
2313 #endif
2314   EL_SP_ZONK,
2315   EL_SP_BASE,
2316   EL_SP_MURPHY,
2317
2318   EL_SP_INFOTRON,
2319   EL_SP_CHIP_SINGLE,
2320   EL_SP_HARDWARE_GRAY,
2321   EL_SP_EXIT_CLOSED,
2322
2323   EL_SP_DISK_ORANGE,
2324   EL_SP_PORT_RIGHT,
2325   EL_SP_PORT_DOWN,
2326   EL_SP_PORT_LEFT,
2327
2328   EL_SP_PORT_UP,
2329   EL_SP_GRAVITY_PORT_RIGHT,
2330   EL_SP_GRAVITY_PORT_DOWN,
2331   EL_SP_GRAVITY_PORT_LEFT,
2332
2333   EL_SP_GRAVITY_PORT_UP,
2334   EL_SP_SNIKSNAK,
2335   EL_SP_DISK_YELLOW,
2336   EL_SP_TERMINAL,
2337
2338   EL_SP_DISK_RED,
2339   EL_SP_PORT_VERTICAL,
2340   EL_SP_PORT_HORIZONTAL,
2341   EL_SP_PORT_ANY,
2342
2343   EL_SP_ELECTRON,
2344   EL_SP_BUGGY_BASE,
2345   EL_SP_CHIP_LEFT,
2346   EL_SP_CHIP_RIGHT,
2347
2348   EL_SP_HARDWARE_BASE_1,
2349   EL_SP_HARDWARE_GREEN,
2350   EL_SP_HARDWARE_BLUE,
2351   EL_SP_HARDWARE_RED,
2352
2353   EL_SP_HARDWARE_YELLOW,
2354   EL_SP_HARDWARE_BASE_2,
2355   EL_SP_HARDWARE_BASE_3,
2356   EL_SP_HARDWARE_BASE_4,
2357
2358   EL_SP_HARDWARE_BASE_5,
2359   EL_SP_HARDWARE_BASE_6,
2360   EL_SP_CHIP_TOP,
2361   EL_SP_CHIP_BOTTOM,
2362 };
2363 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2364 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2365 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2366 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2367
2368 static int editor_hl_diamond_caves[] =
2369 {
2370   EL_CHAR('D'),
2371   EL_CHAR('I'),
2372   EL_CHAR('A'),
2373   EL_CHAR('-'),
2374
2375   EL_CHAR('M'),
2376   EL_CHAR('O'),
2377   EL_CHAR('N'),
2378   EL_CHAR('D'),
2379
2380   EL_CHAR('C'),
2381   EL_CHAR('A'),
2382   EL_CHAR('V'),
2383   EL_CHAR('E'),
2384
2385   EL_CHAR('S'),
2386   EL_CHAR(' '),
2387   EL_CHAR('I'),
2388   EL_CHAR('I'),
2389 };
2390
2391 static int editor_el_diamond_caves[] =
2392 {
2393   EL_PEARL,
2394   EL_CRYSTAL,
2395   EL_WALL_PEARL,
2396   EL_WALL_CRYSTAL,
2397
2398   EL_CONVEYOR_BELT_1_LEFT,
2399   EL_CONVEYOR_BELT_1_MIDDLE,
2400   EL_CONVEYOR_BELT_1_RIGHT,
2401   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2402
2403   EL_CONVEYOR_BELT_2_LEFT,
2404   EL_CONVEYOR_BELT_2_MIDDLE,
2405   EL_CONVEYOR_BELT_2_RIGHT,
2406   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2407
2408   EL_CONVEYOR_BELT_3_LEFT,
2409   EL_CONVEYOR_BELT_3_MIDDLE,
2410   EL_CONVEYOR_BELT_3_RIGHT,
2411   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2412
2413   EL_CONVEYOR_BELT_4_LEFT,
2414   EL_CONVEYOR_BELT_4_MIDDLE,
2415   EL_CONVEYOR_BELT_4_RIGHT,
2416   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2417
2418   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2419   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2420   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2421   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2422
2423   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2424   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2425   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2426   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2427
2428   EL_SWITCHGATE_OPEN,
2429   EL_SWITCHGATE_CLOSED,
2430   EL_SWITCHGATE_SWITCH_UP,
2431   EL_EMPTY,
2432
2433   EL_ENVELOPE_1,
2434   EL_ENVELOPE_2,
2435   EL_ENVELOPE_3,
2436   EL_ENVELOPE_4,
2437
2438   EL_TIMEGATE_CLOSED,
2439   EL_TIMEGATE_OPEN,
2440   EL_TIMEGATE_SWITCH,
2441   EL_EMPTY,
2442
2443   EL_LANDMINE,
2444   EL_INVISIBLE_SAND,
2445   EL_STEELWALL_SLIPPERY,
2446   EL_EMPTY,
2447
2448   EL_SIGN_EXCLAMATION,
2449   EL_SIGN_STOP,
2450   EL_LIGHT_SWITCH,
2451   EL_LIGHT_SWITCH_ACTIVE,
2452
2453   EL_SHIELD_NORMAL,
2454   EL_SHIELD_DEADLY,
2455   EL_EXTRA_TIME,
2456   EL_EMPTY,
2457 };
2458 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2459 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2460 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2461 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2462
2463 static int editor_hl_dx_boulderdash[] =
2464 {
2465   EL_CHAR('D'),
2466   EL_CHAR('X'),
2467   EL_CHAR('-'),
2468   EL_CHAR(' '),
2469
2470   EL_CHAR('B'),
2471   EL_CHAR('O'),
2472   EL_CHAR('U'),
2473   EL_CHAR('L'),
2474
2475   EL_CHAR('-'),
2476   EL_CHAR('D'),
2477   EL_CHAR('E'),
2478   EL_CHAR('R'),
2479
2480   EL_CHAR('D'),
2481   EL_CHAR('A'),
2482   EL_CHAR('S'),
2483   EL_CHAR('H'),
2484 };
2485
2486 static int editor_el_dx_boulderdash[] =
2487 {
2488   EL_SPRING,
2489   EL_TUBE_RIGHT_DOWN,
2490   EL_TUBE_HORIZONTAL_DOWN,
2491   EL_TUBE_LEFT_DOWN,
2492
2493   EL_TUBE_HORIZONTAL,
2494   EL_TUBE_VERTICAL_RIGHT,
2495   EL_TUBE_ANY,
2496   EL_TUBE_VERTICAL_LEFT,
2497
2498   EL_TUBE_VERTICAL,
2499   EL_TUBE_RIGHT_UP,
2500   EL_TUBE_HORIZONTAL_UP,
2501   EL_TUBE_LEFT_UP,
2502
2503   EL_TRAP,
2504   EL_DX_SUPABOMB,
2505   EL_EMPTY,
2506   EL_EMPTY
2507 };
2508 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2509 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2510 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2511 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2512
2513 static int editor_hl_chars[] =
2514 {
2515   EL_CHAR('T'),
2516   EL_CHAR('E'),
2517   EL_CHAR('X'),
2518   EL_CHAR('T'),
2519 };
2520
2521 static int editor_el_chars[] =
2522 {
2523   EL_CHAR(' '),
2524   EL_CHAR('!'),
2525   EL_CHAR('"'),
2526   EL_CHAR('#'),
2527
2528   EL_CHAR('$'),
2529   EL_CHAR('%'),
2530   EL_CHAR('&'),
2531   EL_CHAR('\''),
2532
2533   EL_CHAR('('),
2534   EL_CHAR(')'),
2535   EL_CHAR('*'),
2536   EL_CHAR('+'),
2537
2538   EL_CHAR(','),
2539   EL_CHAR('-'),
2540   EL_CHAR('.'),
2541   EL_CHAR('/'),
2542
2543   EL_CHAR('0'),
2544   EL_CHAR('1'),
2545   EL_CHAR('2'),
2546   EL_CHAR('3'),
2547
2548   EL_CHAR('4'),
2549   EL_CHAR('5'),
2550   EL_CHAR('6'),
2551   EL_CHAR('7'),
2552
2553   EL_CHAR('8'),
2554   EL_CHAR('9'),
2555   EL_CHAR(':'),
2556   EL_CHAR(';'),
2557
2558   EL_CHAR('<'),
2559   EL_CHAR('='),
2560   EL_CHAR('>'),
2561   EL_CHAR('?'),
2562
2563   EL_CHAR('@'),
2564   EL_CHAR('A'),
2565   EL_CHAR('B'),
2566   EL_CHAR('C'),
2567
2568   EL_CHAR('D'),
2569   EL_CHAR('E'),
2570   EL_CHAR('F'),
2571   EL_CHAR('G'),
2572
2573   EL_CHAR('H'),
2574   EL_CHAR('I'),
2575   EL_CHAR('J'),
2576   EL_CHAR('K'),
2577
2578   EL_CHAR('L'),
2579   EL_CHAR('M'),
2580   EL_CHAR('N'),
2581   EL_CHAR('O'),
2582
2583   EL_CHAR('P'),
2584   EL_CHAR('Q'),
2585   EL_CHAR('R'),
2586   EL_CHAR('S'),
2587
2588   EL_CHAR('T'),
2589   EL_CHAR('U'),
2590   EL_CHAR('V'),
2591   EL_CHAR('W'),
2592
2593   EL_CHAR('X'),
2594   EL_CHAR('Y'),
2595   EL_CHAR('Z'),
2596   EL_CHAR('['),
2597
2598   EL_CHAR('\\'),
2599   EL_CHAR(']'),
2600   EL_CHAR('^'),
2601   EL_CHAR('_'),
2602
2603   EL_CHAR('©'),
2604   EL_CHAR('Ä'),
2605   EL_CHAR('Ö'),
2606   EL_CHAR('Ãœ'),
2607
2608   EL_CHAR('°'),
2609   EL_CHAR('®'),
2610   EL_CHAR(FONT_ASCII_CURSOR),
2611   EL_CHAR(' ')
2612 };
2613 static int *editor_hl_chars_ptr = editor_hl_chars;
2614 static int *editor_el_chars_ptr = editor_el_chars;
2615 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2616 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2617
2618 static int editor_hl_custom[] =
2619 {
2620   EL_CHAR('C'),
2621   EL_CHAR('U'),
2622   EL_CHAR('S'),
2623   EL_CHAR('-'),
2624
2625   EL_CHAR('T'),
2626   EL_CHAR('O'),
2627   EL_CHAR('M'),
2628   EL_CHAR(' '),
2629
2630   EL_CHAR('E'),
2631   EL_CHAR('L'),
2632   EL_CHAR('E'),
2633   EL_CHAR('M'),
2634
2635   EL_CHAR('E'),
2636   EL_CHAR('N'),
2637   EL_CHAR('T'),
2638   EL_CHAR('S'),
2639 };
2640
2641 static int editor_el_custom[] =
2642 {
2643   EL_CUSTOM_START + 0,
2644   EL_CUSTOM_START + 1,
2645   EL_CUSTOM_START + 2,
2646   EL_CUSTOM_START + 3,
2647
2648   EL_CUSTOM_START + 4,
2649   EL_CUSTOM_START + 5,
2650   EL_CUSTOM_START + 6,
2651   EL_CUSTOM_START + 7,
2652
2653   EL_CUSTOM_START + 8,
2654   EL_CUSTOM_START + 9,
2655   EL_CUSTOM_START + 10,
2656   EL_CUSTOM_START + 11,
2657
2658   EL_CUSTOM_START + 12,
2659   EL_CUSTOM_START + 13,
2660   EL_CUSTOM_START + 14,
2661   EL_CUSTOM_START + 15,
2662
2663   EL_CUSTOM_START + 16,
2664   EL_CUSTOM_START + 17,
2665   EL_CUSTOM_START + 18,
2666   EL_CUSTOM_START + 19,
2667
2668   EL_CUSTOM_START + 20,
2669   EL_CUSTOM_START + 21,
2670   EL_CUSTOM_START + 22,
2671   EL_CUSTOM_START + 23,
2672
2673   EL_CUSTOM_START + 24,
2674   EL_CUSTOM_START + 25,
2675   EL_CUSTOM_START + 26,
2676   EL_CUSTOM_START + 27,
2677
2678   EL_CUSTOM_START + 28,
2679   EL_CUSTOM_START + 29,
2680   EL_CUSTOM_START + 30,
2681   EL_CUSTOM_START + 31,
2682
2683   EL_CUSTOM_START + 32,
2684   EL_CUSTOM_START + 33,
2685   EL_CUSTOM_START + 34,
2686   EL_CUSTOM_START + 35,
2687
2688   EL_CUSTOM_START + 36,
2689   EL_CUSTOM_START + 37,
2690   EL_CUSTOM_START + 38,
2691   EL_CUSTOM_START + 39,
2692
2693   EL_CUSTOM_START + 40,
2694   EL_CUSTOM_START + 41,
2695   EL_CUSTOM_START + 42,
2696   EL_CUSTOM_START + 43,
2697
2698   EL_CUSTOM_START + 44,
2699   EL_CUSTOM_START + 45,
2700   EL_CUSTOM_START + 46,
2701   EL_CUSTOM_START + 47,
2702
2703   EL_CUSTOM_START + 48,
2704   EL_CUSTOM_START + 49,
2705   EL_CUSTOM_START + 50,
2706   EL_CUSTOM_START + 51,
2707
2708   EL_CUSTOM_START + 52,
2709   EL_CUSTOM_START + 53,
2710   EL_CUSTOM_START + 54,
2711   EL_CUSTOM_START + 55,
2712
2713   EL_CUSTOM_START + 56,
2714   EL_CUSTOM_START + 57,
2715   EL_CUSTOM_START + 58,
2716   EL_CUSTOM_START + 59,
2717
2718   EL_CUSTOM_START + 60,
2719   EL_CUSTOM_START + 61,
2720   EL_CUSTOM_START + 62,
2721   EL_CUSTOM_START + 63,
2722
2723   EL_CUSTOM_START + 64,
2724   EL_CUSTOM_START + 65,
2725   EL_CUSTOM_START + 66,
2726   EL_CUSTOM_START + 67,
2727
2728   EL_CUSTOM_START + 68,
2729   EL_CUSTOM_START + 69,
2730   EL_CUSTOM_START + 70,
2731   EL_CUSTOM_START + 71,
2732
2733   EL_CUSTOM_START + 72,
2734   EL_CUSTOM_START + 73,
2735   EL_CUSTOM_START + 74,
2736   EL_CUSTOM_START + 75,
2737
2738   EL_CUSTOM_START + 76,
2739   EL_CUSTOM_START + 77,
2740   EL_CUSTOM_START + 78,
2741   EL_CUSTOM_START + 79,
2742
2743   EL_CUSTOM_START + 80,
2744   EL_CUSTOM_START + 81,
2745   EL_CUSTOM_START + 82,
2746   EL_CUSTOM_START + 83,
2747
2748   EL_CUSTOM_START + 84,
2749   EL_CUSTOM_START + 85,
2750   EL_CUSTOM_START + 86,
2751   EL_CUSTOM_START + 87,
2752
2753   EL_CUSTOM_START + 88,
2754   EL_CUSTOM_START + 89,
2755   EL_CUSTOM_START + 90,
2756   EL_CUSTOM_START + 91,
2757
2758   EL_CUSTOM_START + 92,
2759   EL_CUSTOM_START + 93,
2760   EL_CUSTOM_START + 94,
2761   EL_CUSTOM_START + 95,
2762
2763   EL_CUSTOM_START + 96,
2764   EL_CUSTOM_START + 97,
2765   EL_CUSTOM_START + 98,
2766   EL_CUSTOM_START + 99,
2767
2768   EL_CUSTOM_START + 100,
2769   EL_CUSTOM_START + 101,
2770   EL_CUSTOM_START + 102,
2771   EL_CUSTOM_START + 103,
2772
2773   EL_CUSTOM_START + 104,
2774   EL_CUSTOM_START + 105,
2775   EL_CUSTOM_START + 106,
2776   EL_CUSTOM_START + 107,
2777
2778   EL_CUSTOM_START + 108,
2779   EL_CUSTOM_START + 109,
2780   EL_CUSTOM_START + 110,
2781   EL_CUSTOM_START + 111,
2782
2783   EL_CUSTOM_START + 112,
2784   EL_CUSTOM_START + 113,
2785   EL_CUSTOM_START + 114,
2786   EL_CUSTOM_START + 115,
2787
2788   EL_CUSTOM_START + 116,
2789   EL_CUSTOM_START + 117,
2790   EL_CUSTOM_START + 118,
2791   EL_CUSTOM_START + 119,
2792
2793   EL_CUSTOM_START + 120,
2794   EL_CUSTOM_START + 121,
2795   EL_CUSTOM_START + 122,
2796   EL_CUSTOM_START + 123,
2797
2798   EL_CUSTOM_START + 124,
2799   EL_CUSTOM_START + 125,
2800   EL_CUSTOM_START + 126,
2801   EL_CUSTOM_START + 127
2802 };
2803 static int *editor_hl_custom_ptr = editor_hl_custom;
2804 static int *editor_el_custom_ptr = editor_el_custom;
2805 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
2806 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2807
2808 static int editor_hl_custom_more[] =
2809 {
2810 };
2811
2812 static int editor_el_custom_more[] =
2813 {
2814   EL_CUSTOM_START + 128,
2815   EL_CUSTOM_START + 129,
2816   EL_CUSTOM_START + 130,
2817   EL_CUSTOM_START + 131,
2818
2819   EL_CUSTOM_START + 132,
2820   EL_CUSTOM_START + 133,
2821   EL_CUSTOM_START + 134,
2822   EL_CUSTOM_START + 135,
2823
2824   EL_CUSTOM_START + 136,
2825   EL_CUSTOM_START + 137,
2826   EL_CUSTOM_START + 138,
2827   EL_CUSTOM_START + 139,
2828
2829   EL_CUSTOM_START + 140,
2830   EL_CUSTOM_START + 141,
2831   EL_CUSTOM_START + 142,
2832   EL_CUSTOM_START + 143,
2833
2834   EL_CUSTOM_START + 144,
2835   EL_CUSTOM_START + 145,
2836   EL_CUSTOM_START + 146,
2837   EL_CUSTOM_START + 147,
2838
2839   EL_CUSTOM_START + 148,
2840   EL_CUSTOM_START + 149,
2841   EL_CUSTOM_START + 150,
2842   EL_CUSTOM_START + 151,
2843
2844   EL_CUSTOM_START + 152,
2845   EL_CUSTOM_START + 153,
2846   EL_CUSTOM_START + 154,
2847   EL_CUSTOM_START + 155,
2848
2849   EL_CUSTOM_START + 156,
2850   EL_CUSTOM_START + 157,
2851   EL_CUSTOM_START + 158,
2852   EL_CUSTOM_START + 159,
2853
2854   EL_CUSTOM_START + 160,
2855   EL_CUSTOM_START + 161,
2856   EL_CUSTOM_START + 162,
2857   EL_CUSTOM_START + 163,
2858
2859   EL_CUSTOM_START + 164,
2860   EL_CUSTOM_START + 165,
2861   EL_CUSTOM_START + 166,
2862   EL_CUSTOM_START + 167,
2863
2864   EL_CUSTOM_START + 168,
2865   EL_CUSTOM_START + 169,
2866   EL_CUSTOM_START + 170,
2867   EL_CUSTOM_START + 171,
2868
2869   EL_CUSTOM_START + 172,
2870   EL_CUSTOM_START + 173,
2871   EL_CUSTOM_START + 174,
2872   EL_CUSTOM_START + 175,
2873
2874   EL_CUSTOM_START + 176,
2875   EL_CUSTOM_START + 177,
2876   EL_CUSTOM_START + 178,
2877   EL_CUSTOM_START + 179,
2878
2879   EL_CUSTOM_START + 180,
2880   EL_CUSTOM_START + 181,
2881   EL_CUSTOM_START + 182,
2882   EL_CUSTOM_START + 183,
2883
2884   EL_CUSTOM_START + 184,
2885   EL_CUSTOM_START + 185,
2886   EL_CUSTOM_START + 186,
2887   EL_CUSTOM_START + 187,
2888
2889   EL_CUSTOM_START + 188,
2890   EL_CUSTOM_START + 189,
2891   EL_CUSTOM_START + 190,
2892   EL_CUSTOM_START + 191,
2893
2894   EL_CUSTOM_START + 192,
2895   EL_CUSTOM_START + 193,
2896   EL_CUSTOM_START + 194,
2897   EL_CUSTOM_START + 195,
2898
2899   EL_CUSTOM_START + 196,
2900   EL_CUSTOM_START + 197,
2901   EL_CUSTOM_START + 198,
2902   EL_CUSTOM_START + 199,
2903
2904   EL_CUSTOM_START + 200,
2905   EL_CUSTOM_START + 201,
2906   EL_CUSTOM_START + 202,
2907   EL_CUSTOM_START + 203,
2908
2909   EL_CUSTOM_START + 204,
2910   EL_CUSTOM_START + 205,
2911   EL_CUSTOM_START + 206,
2912   EL_CUSTOM_START + 207,
2913
2914   EL_CUSTOM_START + 208,
2915   EL_CUSTOM_START + 209,
2916   EL_CUSTOM_START + 210,
2917   EL_CUSTOM_START + 211,
2918
2919   EL_CUSTOM_START + 212,
2920   EL_CUSTOM_START + 213,
2921   EL_CUSTOM_START + 214,
2922   EL_CUSTOM_START + 215,
2923
2924   EL_CUSTOM_START + 216,
2925   EL_CUSTOM_START + 217,
2926   EL_CUSTOM_START + 218,
2927   EL_CUSTOM_START + 219,
2928
2929   EL_CUSTOM_START + 220,
2930   EL_CUSTOM_START + 221,
2931   EL_CUSTOM_START + 222,
2932   EL_CUSTOM_START + 223,
2933
2934   EL_CUSTOM_START + 224,
2935   EL_CUSTOM_START + 225,
2936   EL_CUSTOM_START + 226,
2937   EL_CUSTOM_START + 227,
2938
2939   EL_CUSTOM_START + 228,
2940   EL_CUSTOM_START + 229,
2941   EL_CUSTOM_START + 230,
2942   EL_CUSTOM_START + 231,
2943
2944   EL_CUSTOM_START + 232,
2945   EL_CUSTOM_START + 233,
2946   EL_CUSTOM_START + 234,
2947   EL_CUSTOM_START + 235,
2948
2949   EL_CUSTOM_START + 236,
2950   EL_CUSTOM_START + 237,
2951   EL_CUSTOM_START + 238,
2952   EL_CUSTOM_START + 239,
2953
2954   EL_CUSTOM_START + 240,
2955   EL_CUSTOM_START + 241,
2956   EL_CUSTOM_START + 242,
2957   EL_CUSTOM_START + 243,
2958
2959   EL_CUSTOM_START + 244,
2960   EL_CUSTOM_START + 245,
2961   EL_CUSTOM_START + 246,
2962   EL_CUSTOM_START + 247,
2963
2964   EL_CUSTOM_START + 248,
2965   EL_CUSTOM_START + 249,
2966   EL_CUSTOM_START + 250,
2967   EL_CUSTOM_START + 251,
2968
2969   EL_CUSTOM_START + 252,
2970   EL_CUSTOM_START + 253,
2971   EL_CUSTOM_START + 254,
2972   EL_CUSTOM_START + 255
2973 };
2974 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
2975 static int *editor_el_custom_more_ptr = editor_el_custom_more;
2976 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
2977 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
2978
2979 static int editor_hl_group[] =
2980 {
2981   EL_CHAR('G'),
2982   EL_CHAR('R'),
2983   EL_CHAR('O'),
2984   EL_CHAR('U'),
2985
2986   EL_CHAR('P'),
2987   EL_CHAR(' '),
2988   EL_CHAR(' '),
2989   EL_CHAR(' '),
2990
2991   EL_CHAR('E'),
2992   EL_CHAR('L'),
2993   EL_CHAR('E'),
2994   EL_CHAR('M'),
2995
2996   EL_CHAR('E'),
2997   EL_CHAR('N'),
2998   EL_CHAR('T'),
2999   EL_CHAR('S'),
3000 };
3001
3002 static int editor_el_group[] =
3003 {
3004   EL_GROUP_START + 0,
3005   EL_GROUP_START + 1,
3006   EL_GROUP_START + 2,
3007   EL_GROUP_START + 3,
3008
3009   EL_GROUP_START + 4,
3010   EL_GROUP_START + 5,
3011   EL_GROUP_START + 6,
3012   EL_GROUP_START + 7,
3013
3014   EL_GROUP_START + 8,
3015   EL_GROUP_START + 9,
3016   EL_GROUP_START + 10,
3017   EL_GROUP_START + 11,
3018
3019   EL_GROUP_START + 12,
3020   EL_GROUP_START + 13,
3021   EL_GROUP_START + 14,
3022   EL_GROUP_START + 15
3023 };
3024 static int *editor_hl_group_ptr = editor_hl_group;
3025 static int *editor_el_group_ptr = editor_el_group;
3026 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3027 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3028
3029 static int editor_hl_group_more[] =
3030 {
3031 };
3032
3033 static int editor_el_group_more[] =
3034 {
3035   EL_GROUP_START + 16,
3036   EL_GROUP_START + 17,
3037   EL_GROUP_START + 18,
3038   EL_GROUP_START + 19,
3039
3040   EL_GROUP_START + 20,
3041   EL_GROUP_START + 21,
3042   EL_GROUP_START + 22,
3043   EL_GROUP_START + 23,
3044
3045   EL_GROUP_START + 24,
3046   EL_GROUP_START + 25,
3047   EL_GROUP_START + 26,
3048   EL_GROUP_START + 27,
3049
3050   EL_GROUP_START + 28,
3051   EL_GROUP_START + 29,
3052   EL_GROUP_START + 30,
3053   EL_GROUP_START + 31
3054 };
3055 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3056 static int *editor_el_group_more_ptr = editor_el_group_more;
3057 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3058 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3059
3060 static int editor_hl_user_defined[] =
3061 {
3062   EL_CHAR('U'),
3063   EL_CHAR('S'),
3064   EL_CHAR('E'),
3065   EL_CHAR('R'),
3066
3067   EL_CHAR('D'),
3068   EL_CHAR('E'),
3069   EL_CHAR('F'),
3070   EL_CHAR('I'),
3071
3072   EL_CHAR('-'),
3073   EL_CHAR('N'),
3074   EL_CHAR('E'),
3075   EL_CHAR('D'),
3076 };
3077
3078 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3079 static int *editor_el_user_defined_ptr = NULL;
3080 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3081 static int num_editor_el_user_defined = 0;
3082
3083 static int editor_hl_empty[] = { };
3084 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3085
3086 static int *editor_hl_empty_ptr = editor_hl_empty;
3087 static int *editor_el_empty_ptr = editor_el_empty;
3088 static int num_editor_hl_empty = 0;
3089 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3090
3091 static boolean use_el_empty = FALSE;
3092
3093 static int *editor_elements = NULL;     /* dynamically allocated */
3094 static int num_editor_elements = 0;     /* dynamically determined */
3095
3096 static struct
3097 {
3098   boolean *setup_value;
3099
3100   int **headline_list;
3101   int *headline_list_size;
3102
3103   int **element_list;
3104   int *element_list_size;
3105
3106   boolean last_setup_value;
3107 }
3108 editor_elements_info[] =
3109 {
3110   {
3111     &setup.editor.el_boulderdash,
3112     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3113     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3114   },
3115   {
3116     &setup.editor.el_emerald_mine,
3117     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3118     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3119   },
3120   {
3121     &setup.editor.el_more,
3122     &editor_hl_more_ptr,                &num_editor_hl_more,
3123     &editor_el_more_ptr,                &num_editor_el_more
3124   },
3125   {
3126     &setup.editor.el_sokoban,
3127     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3128     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3129   },
3130   {
3131     &setup.editor.el_supaplex,
3132     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3133     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3134   },
3135   {
3136     &setup.editor.el_diamond_caves,
3137     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3138     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3139   },
3140   {
3141     &setup.editor.el_dx_boulderdash,
3142     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3143     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3144   },
3145   {
3146     &setup.editor.el_chars,
3147     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3148     &editor_el_chars_ptr,               &num_editor_el_chars
3149   },
3150   {
3151     &setup.editor.el_custom,
3152     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3153     &editor_el_custom_ptr,              &num_editor_el_custom
3154   },
3155   {
3156     &setup.editor.el_custom_more,
3157     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3158     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3159   },
3160   {
3161     &setup.editor.el_custom,
3162     &editor_hl_group_ptr,               &num_editor_hl_group,
3163     &editor_el_group_ptr,               &num_editor_el_group
3164   },
3165   {
3166     &setup.editor.el_custom_more,
3167     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3168     &editor_el_group_more_ptr,          &num_editor_el_group_more
3169   },
3170   {
3171     &setup.editor.el_user_defined,
3172     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3173     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3174   },
3175   {
3176     &use_el_empty,
3177     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3178     &editor_el_empty_ptr,               &num_editor_el_empty,
3179   },
3180   {
3181     NULL,
3182     NULL,                               NULL,
3183     NULL,                               NULL
3184   }
3185 };
3186
3187 static struct
3188 {
3189   short element;
3190   short element_mapped;
3191 }
3192 forum_sketch_element_mapping[] =
3193 {
3194   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3195   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3196   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3197   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3198   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3199   { EL_WALL_EMERALD,                    EL_WALL                 },
3200   { EL_WALL_DIAMOND,                    EL_WALL                 },
3201   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3202   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3203   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3204   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3205   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3206   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3207   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3208   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3209   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3210   { EL_BD_WALL,                         EL_WALL                 },
3211
3212   { EL_BD_ROCK,                         EL_ROCK                 },
3213
3214   { EL_SP_ZONK,                         EL_ROCK                 },
3215   { EL_SP_BASE,                         EL_SAND                 },
3216   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3217   { EL_SP_INFOTRON,                     EL_EMERALD              },
3218   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3219   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3220   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3221   { EL_SP_DISK_RED,                     EL_BOMB                 },
3222   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3223   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3224   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3225   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3226   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3227   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3228   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3229   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3230   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3231   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3232   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3233   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3234   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3235   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3236   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3237   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3238   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3239   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3240   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3241   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3242   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3243   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3244   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3245   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3246   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3247   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3248   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3249   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3250   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3251   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3252
3253   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3254
3255   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3256
3257   { EL_DIAMOND,                         EL_EMERALD              },
3258   { EL_BD_DIAMOND,                      EL_EMERALD              },
3259   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3260   { EL_EMERALD_RED,                     EL_EMERALD              },
3261   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3262
3263   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3264   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3265   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3266   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3267   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3268   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3269   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3270
3271   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3272
3273   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3274   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3275   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3276
3277   { EL_EM_KEY_1,                        EL_KEY_1                },
3278   { EL_EM_KEY_2,                        EL_KEY_2                },
3279   { EL_EM_KEY_3,                        EL_KEY_3                },
3280   { EL_EM_KEY_4,                        EL_KEY_4                },
3281
3282   { EL_EM_GATE_1,                       EL_GATE_1               },
3283   { EL_EM_GATE_2,                       EL_GATE_2               },
3284   { EL_EM_GATE_3,                       EL_GATE_3               },
3285   { EL_EM_GATE_4,                       EL_GATE_4               },
3286
3287   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3288   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3289   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3290   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3291
3292   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3293   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3294   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3295
3296   { EL_PACMAN,                          EL_YAMYAM               },
3297   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3298
3299   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3300
3301   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3302   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3303   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3304   { EL_BLACK_ORB,                       EL_BOMB                 },
3305   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3306
3307   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3308   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3309   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3310   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3311
3312   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3313   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3314   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3315   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3316
3317   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3318   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3319   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3320   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3321
3322   { EL_PLAYER_2,                        EL_PLAYER_1             },
3323   { EL_PLAYER_3,                        EL_PLAYER_1             },
3324   { EL_PLAYER_4,                        EL_PLAYER_1             },
3325
3326   { EL_BUG_RIGHT,                       EL_BUG                  },
3327   { EL_BUG_UP,                          EL_BUG                  },
3328   { EL_BUG_LEFT,                        EL_BUG                  },
3329   { EL_BUG_DOWN,                        EL_BUG                  },
3330
3331   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3332   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3333   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3334   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3335
3336   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3337   { EL_PACMAN_UP,                       EL_YAMYAM               },
3338   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3339   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3340
3341   { -1,                                 -1                      }
3342 };
3343
3344 static struct
3345 {
3346   short element;
3347   char *element_string;
3348 }
3349 forum_sketch_element_strings[] =
3350 {
3351   { EL_PLAYER_1,                "p" },
3352   { EL_EMPTY,                   "_" },
3353   { EL_SAND,                    "s" },
3354   { EL_ROCK,                    "b" },
3355   { EL_EMERALD,                 "e" },
3356   { EL_BUG,                     "u" },
3357   { EL_SPACESHIP,               "h" },
3358   { EL_BD_FIREFLY,              "f" },
3359   { EL_BD_BUTTERFLY,            "b" },
3360   { EL_AMOEBA,                  "a" },
3361   { EL_YAMYAM,                  "y" },
3362   { EL_WALL,                    "w" },
3363   { EL_STEELWALL,               "t" },
3364   { EL_MAGIC_WALL,              "m" },
3365   { EL_EXIT_OPEN,               "x" },
3366   { EL_DYNAMITE,                "d" },
3367   { EL_KEY_1,                   "1" },
3368   { EL_KEY_2,                   "2" },
3369   { EL_KEY_3,                   "3" },
3370   { EL_KEY_4,                   "4" },
3371   { EL_GATE_1,                  "5" },
3372   { EL_GATE_2,                  "6" },
3373   { EL_GATE_3,                  "7" },
3374   { EL_GATE_4,                  "8" },
3375   { EL_GATE_1_GRAY,             "9" },
3376   { EL_BOMB,                    "@" },
3377   { EL_ROBOT,                   "r" },
3378   { EL_ROBOT_WHEEL,             "0" },
3379   { EL_NUT,                     "n" },
3380   { EL_CUSTOM_1,                "c" },
3381   { EL_CHAR_QUESTION,           "?" },
3382
3383   { -1,                         NULL }
3384 };
3385
3386
3387 /*
3388   -----------------------------------------------------------------------------
3389   functions
3390   -----------------------------------------------------------------------------
3391 */
3392
3393 static int getMaxInfoTextLength()
3394 {
3395   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3396 }
3397
3398 static int getTextWidthForGadget(char *text)
3399 {
3400   if (text == NULL)
3401     return 0;
3402
3403   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3404 }
3405
3406 static int getTextWidthForDrawingArea(char *text)
3407 {
3408   if (text == NULL)
3409     return 0;
3410
3411   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3412 }
3413
3414 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3415 {
3416   return (gi->x + gi->width + getTextWidthForGadget(text));
3417 }
3418
3419 static char *getElementInfoText(int element)
3420 {
3421   char *info_text = NULL;
3422
3423   if (element < NUM_FILE_ELEMENTS)
3424   {
3425     if (strlen(element_info[element].description) > 0)
3426       info_text = element_info[element].description;
3427     else if (element_info[element].custom_description != NULL)
3428       info_text = element_info[element].custom_description;
3429     else if (element_info[element].editor_description != NULL)
3430       info_text = element_info[element].editor_description;
3431   }
3432
3433   if (info_text == NULL)
3434     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3435
3436   return info_text;
3437 }
3438
3439 static void ReinitializeElementList()
3440 {
3441   static boolean initialized = FALSE;
3442   int pos = 0;
3443   int i, j;
3444
3445   checked_free(editor_elements);
3446
3447   if (!initialized)
3448   {
3449     /* initialize optional user defined element list */
3450     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3451                                      &num_editor_el_user_defined);
3452
3453     /* initialize list of empty elements (used for padding, if needed) */
3454     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3455       editor_el_empty[i] = EL_EMPTY;
3456
3457     /* do some sanity checks for each element from element list */
3458     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3459     {
3460       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3461       {
3462         int element = (*editor_elements_info[i].element_list)[j];
3463
3464         if (element >= NUM_FILE_ELEMENTS)
3465           Error(ERR_WARN, "editor element %d is runtime element", element);
3466
3467         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3468           Error(ERR_WARN, "no element description for element %d", element);
3469       }
3470     }
3471
3472     initialized = TRUE;
3473   }
3474
3475   num_editor_elements = 0;
3476   use_el_empty = FALSE;
3477
3478   /* determine size of element list */
3479   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3480   {
3481     if (*editor_elements_info[i].setup_value)
3482     {
3483       if (setup.editor.el_headlines)
3484         num_editor_elements += *editor_elements_info[i].headline_list_size;
3485
3486       num_editor_elements += *editor_elements_info[i].element_list_size;
3487     }
3488   }
3489
3490   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3491   {
3492     /* offer at least as many elements as element buttons exist */
3493     use_el_empty = TRUE;
3494     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3495
3496     num_editor_elements += num_editor_el_empty;
3497   }
3498
3499   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3500
3501   /* fill element list */
3502   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3503   {
3504     if (*editor_elements_info[i].setup_value)
3505     {
3506       if (setup.editor.el_headlines)
3507         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3508           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3509
3510       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3511         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3512     }
3513   }
3514
3515   /* correct position of element list scrollbar */
3516   if (element_shift < 0)
3517     element_shift = 0;
3518   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3519     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3520 }
3521
3522 void PrintEditorElementList()
3523 {
3524   boolean *stop = &setup.editor.el_user_defined;
3525   int i, j;
3526
3527   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3528   {
3529     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3530     {
3531       int element = (*editor_elements_info[i].headline_list)[j];
3532
3533       printf("# %s\n", element_info[element].token_name);
3534     }
3535
3536     if (j > 0)
3537       printf("#\n");
3538
3539     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3540     {
3541       int element = (*editor_elements_info[i].element_list)[j];
3542
3543       printf("# %s\n", element_info[element].token_name);
3544     }
3545
3546     if (j > 0)
3547       printf("#\n");
3548   }
3549 }
3550
3551 static void ReinitializeElementListButtons()
3552 {
3553   static boolean last_setup_value_headlines = FALSE;
3554   static boolean initialization_needed = TRUE;
3555   int i;
3556
3557   if (!initialization_needed)   /* check if editor element setup has changed */
3558   {
3559     if (last_setup_value_headlines != setup.editor.el_headlines)
3560       initialization_needed = TRUE;
3561
3562     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3563       if (editor_elements_info[i].last_setup_value !=
3564           *editor_elements_info[i].setup_value)
3565         initialization_needed = TRUE;
3566   }
3567
3568   if (!initialization_needed)
3569     return;
3570
3571   FreeLevelEditorGadgets();
3572   CreateLevelEditorGadgets();
3573
3574   /* store current setup values for next invocation of this function */
3575   last_setup_value_headlines = setup.editor.el_headlines;
3576   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3577     editor_elements_info[i].last_setup_value =
3578       *editor_elements_info[i].setup_value;
3579
3580   initialization_needed = FALSE;
3581 }
3582
3583 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3584                               boolean input)
3585 {
3586   int border_graphic =
3587     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3588   Bitmap *src_bitmap;
3589   int src_x, src_y;
3590   int num_mini_tilex = width  / MINI_TILEX + 1;
3591   int num_mini_tiley = height / MINI_TILEY + 1;
3592   int x, y;
3593
3594   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3595
3596   for (y = 0; y < num_mini_tiley; y++)
3597     for (x = 0; x < num_mini_tilex; x++)
3598       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3599                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3600                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3601
3602   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3603 }
3604
3605 static void DrawDrawingArea(int id)
3606 {
3607   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3608   int x, y;
3609
3610   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
3611     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3612                        el2edimg(random_placement_background_element));
3613   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
3614     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
3615   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
3616     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3617                        el2edimg(custom_element.gfx_element));
3618   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
3619     for (y = 0; y < 3; y++)
3620       for (x = 0; x < 3; x++)
3621         DrawMiniGraphicExt(drawto,
3622                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3623                            el2edimg(custom_element.content[x][y]));
3624   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
3625     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3626                        el2edimg(custom_element.move_enter_element));
3627   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
3628     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3629                        el2edimg(custom_element.move_leave_element));
3630   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
3631     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3632                        el2edimg(custom_element_change.target_element));
3633   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
3634     for (y = 0; y < 3; y++)
3635       for (x = 0; x < 3; x++)
3636         DrawMiniGraphicExt(drawto,
3637                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3638                            el2edimg(custom_element_change.content[x][y]));
3639   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
3640     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3641                        el2edimg(custom_element_change.trigger_element));
3642   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
3643     for (x = 0; x < group_element_info.num_elements; x++)
3644       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
3645                          el2edimg(group_element_info.element[x]));
3646   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
3647            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
3648   {
3649     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
3650
3651     for (y = 0; y < 3; y++)
3652       for (x = 0; x < 3; x++)
3653         DrawMiniGraphicExt(drawto,
3654                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3655                            el2edimg(level.yamyam_content[nr][x][y]));
3656   }
3657 }
3658
3659 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
3660 {
3661   int x,y;
3662   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
3663   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
3664
3665   BlitBitmap(drawto, drawto,
3666              SX + (dx == -1 ? MINI_TILEX : 0),
3667              SY + (dy == -1 ? MINI_TILEY : 0),
3668              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
3669              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
3670              SX + (dx == +1 ? MINI_TILEX : 0),
3671              SY + (dy == +1 ? MINI_TILEY : 0));
3672   if (dx)
3673   {
3674     x = (dx == 1 ? 0 : ed_fieldx - 1);
3675     for (y = 0; y < ed_fieldy; y++)
3676       DrawMiniElementOrWall(x, y, from_x, from_y);
3677   }
3678   else if (dy)
3679   {
3680     y = (dy == 1 ? 0 : ed_fieldy - 1);
3681     for (x = 0; x < ed_fieldx; x++)
3682       DrawMiniElementOrWall(x, y, from_x, from_y);
3683   }
3684
3685   redraw_mask |= REDRAW_FIELD;
3686   BackToFront();
3687 }
3688
3689 static void CreateControlButtons()
3690 {
3691   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3692   struct GadgetInfo *gi;
3693   unsigned long event_mask;
3694   int i;
3695
3696   /* create toolbox buttons */
3697   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
3698   {
3699     int id = i;
3700     int width, height;
3701     int gd_xoffset, gd_yoffset;
3702     int gd_x1, gd_x2, gd_y1, gd_y2;
3703     int button_type;
3704     int radio_button_nr;
3705     boolean checked;
3706
3707     if (id == GADGET_ID_SINGLE_ITEMS ||
3708         id == GADGET_ID_CONNECTED_ITEMS ||
3709         id == GADGET_ID_LINE ||
3710         id == GADGET_ID_ARC ||
3711         id == GADGET_ID_TEXT ||
3712         id == GADGET_ID_RECTANGLE ||
3713         id == GADGET_ID_FILLED_BOX ||
3714         id == GADGET_ID_FLOOD_FILL ||
3715         id == GADGET_ID_GRAB_BRUSH ||
3716         id == GADGET_ID_PICK_ELEMENT ||
3717         id == GADGET_ID_CUSTOM_COPY_FROM ||
3718         id == GADGET_ID_CUSTOM_COPY_TO ||
3719         id == GADGET_ID_CUSTOM_EXCHANGE)
3720     {
3721       button_type = GD_TYPE_RADIO_BUTTON;
3722       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
3723       checked = (id == drawing_function ? TRUE : FALSE);
3724       event_mask = GD_EVENT_PRESSED;
3725     }
3726     else
3727     {
3728       button_type = GD_TYPE_NORMAL_BUTTON;
3729       radio_button_nr = RADIO_NR_NONE;
3730       checked = FALSE;
3731
3732       if (id == GADGET_ID_WRAP_LEFT ||
3733           id == GADGET_ID_WRAP_RIGHT ||
3734           id == GADGET_ID_WRAP_UP ||
3735           id == GADGET_ID_WRAP_DOWN)
3736         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3737       else
3738         event_mask = GD_EVENT_RELEASED;
3739     }
3740
3741     if (id < ED_NUM_CTRL1_BUTTONS)
3742     {
3743       int x = i % ED_CTRL1_BUTTONS_HORIZ;
3744       int y = i / ED_CTRL1_BUTTONS_HORIZ;
3745
3746       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
3747       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
3748       width = ED_CTRL1_BUTTON_XSIZE;
3749       height = ED_CTRL1_BUTTON_YSIZE;
3750
3751       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
3752       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
3753       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
3754       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
3755     }
3756     else if (id < ED_NUM_CTRL1_2_BUTTONS)
3757     {
3758       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
3759       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
3760
3761       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
3762       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
3763       width = ED_CTRL2_BUTTON_XSIZE;
3764       height = ED_CTRL2_BUTTON_YSIZE;
3765
3766       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
3767       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
3768       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
3769       gd_y2 = 0;        /* no alternative graphic for these buttons */
3770     }
3771     else
3772     {
3773       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
3774       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
3775
3776       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
3777       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
3778       width = ED_CTRL3_BUTTON_XSIZE;
3779       height = ED_CTRL3_BUTTON_YSIZE;
3780
3781       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
3782       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
3783       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
3784       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
3785     }
3786
3787     gi = CreateGadget(GDI_CUSTOM_ID, id,
3788                       GDI_CUSTOM_TYPE_ID, i,
3789                       GDI_INFO_TEXT, control_info[i].text,
3790                       GDI_X, EX + gd_xoffset,
3791                       GDI_Y, EY + gd_yoffset,
3792                       GDI_WIDTH, width,
3793                       GDI_HEIGHT, height,
3794                       GDI_TYPE, button_type,
3795                       GDI_STATE, GD_BUTTON_UNPRESSED,
3796                       GDI_RADIO_NR, radio_button_nr,
3797                       GDI_CHECKED, checked,
3798                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3799                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3800                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3801                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3802                       GDI_EVENT_MASK, event_mask,
3803                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3804                       GDI_CALLBACK_ACTION, HandleControlButtons,
3805                       GDI_END);
3806
3807     if (gi == NULL)
3808       Error(ERR_EXIT, "cannot create gadget");
3809
3810     level_editor_gadget[id] = gi;
3811   }
3812
3813   /* create buttons for scrolling of drawing area and element list */
3814   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
3815   {
3816     int id = scrollbutton_info[i].gadget_id;
3817     int x, y, width, height;
3818     int gd_x1, gd_x2, gd_y1, gd_y2;
3819
3820     x = scrollbutton_info[i].x;
3821     y = scrollbutton_info[i].y;
3822
3823     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3824
3825     if (id == GADGET_ID_SCROLL_LIST_UP ||
3826         id == GADGET_ID_SCROLL_LIST_DOWN)
3827     {
3828       x += DX;
3829       y += DY;
3830       width = ED_SCROLLBUTTON2_XSIZE;
3831       height = ED_SCROLLBUTTON2_YSIZE;
3832       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
3833       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
3834       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
3835       gd_y2 = gd_y1;
3836     }
3837     else
3838     {
3839       x += SX;
3840       y += SY;
3841       width = ED_SCROLLBUTTON_XSIZE;
3842       height = ED_SCROLLBUTTON_YSIZE;
3843       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
3844       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
3845       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
3846       gd_y2 = gd_y1;
3847     }
3848
3849     gi = CreateGadget(GDI_CUSTOM_ID, id,
3850                       GDI_CUSTOM_TYPE_ID, i,
3851                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
3852                       GDI_X, x,
3853                       GDI_Y, y,
3854                       GDI_WIDTH, width,
3855                       GDI_HEIGHT, height,
3856                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3857                       GDI_STATE, GD_BUTTON_UNPRESSED,
3858                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3859                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3860                       GDI_EVENT_MASK, event_mask,
3861                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3862                       GDI_CALLBACK_ACTION, HandleControlButtons,
3863                       GDI_END);
3864
3865     if (gi == NULL)
3866       Error(ERR_EXIT, "cannot create gadget");
3867
3868     level_editor_gadget[id] = gi;
3869   }
3870
3871   /* create buttons for element list */
3872   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3873   {
3874     Bitmap *deco_bitmap;
3875     int deco_x, deco_y, deco_xpos, deco_ypos;
3876     int gd_xoffset, gd_yoffset;
3877     int gd_x1, gd_x2, gd_y;
3878     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
3879     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
3880     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
3881     int element = editor_elements[i];
3882
3883     event_mask = GD_EVENT_RELEASED;
3884
3885     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
3886     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
3887
3888     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
3889     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
3890     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
3891
3892     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
3893     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
3894     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
3895
3896     gi = CreateGadget(GDI_CUSTOM_ID, id,
3897                       GDI_CUSTOM_TYPE_ID, i,
3898                       GDI_INFO_TEXT, getElementInfoText(element),
3899                       GDI_X, DX + gd_xoffset,
3900                       GDI_Y, DY + gd_yoffset,
3901                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
3902                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
3903                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3904                       GDI_STATE, GD_BUTTON_UNPRESSED,
3905                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3906                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3907                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
3908                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
3909                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
3910                       GDI_DECORATION_SHIFTING, 1, 1,
3911                       GDI_EVENT_MASK, event_mask,
3912                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3913                       GDI_CALLBACK_ACTION, HandleControlButtons,
3914                       GDI_END);
3915
3916     if (gi == NULL)
3917       Error(ERR_EXIT, "cannot create gadget");
3918
3919     level_editor_gadget[id] = gi;
3920   }
3921 }
3922
3923 static void CreateCounterButtons()
3924 {
3925   int max_infotext_len = getMaxInfoTextLength();
3926   int i;
3927
3928   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
3929   {
3930     int j;
3931     int x = SX + counterbutton_info[i].x;       /* down count button */
3932     int y = SY + counterbutton_info[i].y;
3933
3934     /* determine horizontal position to the right of specified gadget */
3935     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3936       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
3937            ED_GADGET_TEXT_DISTANCE);
3938
3939     /* determine horizontal offset for leading text */
3940     if (counterbutton_info[i].text_left != NULL)
3941       x += getTextWidthForGadget(counterbutton_info[i].text_left);
3942
3943     for (j = 0; j < 2; j++)
3944     {
3945       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3946       struct GadgetInfo *gi;
3947       int id = (j == 0 ?
3948                 counterbutton_info[i].gadget_id_down :
3949                 counterbutton_info[i].gadget_id_up);
3950       int gd_xoffset;
3951       int gd_x, gd_x1, gd_x2, gd_y;
3952       int x_size, y_size;
3953       unsigned long event_mask;
3954       char infotext[max_infotext_len + 1];
3955
3956       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3957
3958       if (i == ED_COUNTER_ID_SELECT_LEVEL)
3959       {
3960         int sid = (j == 0 ?
3961                    ED_SCROLLBUTTON_ID_AREA_LEFT :
3962                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
3963
3964         event_mask |= GD_EVENT_RELEASED;
3965
3966         if (j == 1)
3967           x += 2 * ED_GADGET_DISTANCE;
3968         y += ED_GADGET_DISTANCE;
3969
3970         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
3971         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
3972         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
3973         x_size = ED_SCROLLBUTTON_XSIZE;
3974         y_size = ED_SCROLLBUTTON_YSIZE;
3975       }
3976       else
3977       {
3978         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
3979         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
3980         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
3981         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
3982         x_size = ED_BUTTON_COUNT_XSIZE;
3983         y_size = ED_BUTTON_COUNT_YSIZE;
3984       }
3985
3986       sprintf(infotext, "%s counter value by 1, 5 or 10",
3987               (j == 0 ? "decrease" : "increase"));
3988
3989       gi = CreateGadget(GDI_CUSTOM_ID, id,
3990                         GDI_CUSTOM_TYPE_ID, i,
3991                         GDI_INFO_TEXT, infotext,
3992                         GDI_X, x,
3993                         GDI_Y, y,
3994                         GDI_WIDTH, x_size,
3995                         GDI_HEIGHT, y_size,
3996                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3997                         GDI_STATE, GD_BUTTON_UNPRESSED,
3998                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3999                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4000                         GDI_EVENT_MASK, event_mask,
4001                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4002                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4003                         GDI_END);
4004
4005       if (gi == NULL)
4006         Error(ERR_EXIT, "cannot create gadget");
4007
4008       level_editor_gadget[id] = gi;
4009       right_gadget_border[id] =
4010         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4011
4012       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4013
4014       if (j == 0)
4015       {
4016         int font_type = FONT_INPUT_1;
4017         int font_type_active = FONT_INPUT_1_ACTIVE;
4018         int gd_width = ED_WIN_COUNT_XSIZE;
4019
4020         id = counterbutton_info[i].gadget_id_text;
4021         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4022
4023         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4024         {
4025           font_type = FONT_LEVEL_NUMBER;
4026           font_type_active = FONT_LEVEL_NUMBER;
4027
4028           x += 2 * ED_GADGET_DISTANCE;
4029           y -= ED_GADGET_DISTANCE;
4030
4031           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4032           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4033           gd_width = ED_WIN_COUNT2_XSIZE;
4034         }
4035         else
4036         {
4037           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4038           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4039         }
4040
4041         gi = CreateGadget(GDI_CUSTOM_ID, id,
4042                           GDI_CUSTOM_TYPE_ID, i,
4043                           GDI_INFO_TEXT, "enter counter value",
4044                           GDI_X, x,
4045                           GDI_Y, y,
4046                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4047                           GDI_NUMBER_VALUE, 0,
4048                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4049                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4050                           GDI_TEXT_SIZE, 3,
4051                           GDI_TEXT_FONT, font_type,
4052                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4053                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4054                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4055                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4056                           GDI_DESIGN_WIDTH, gd_width,
4057                           GDI_EVENT_MASK, event_mask,
4058                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4059                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4060                           GDI_END);
4061
4062         if (gi == NULL)
4063           Error(ERR_EXIT, "cannot create gadget");
4064
4065         level_editor_gadget[id] = gi;
4066         right_gadget_border[id] =
4067           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4068
4069         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4070       }
4071     }
4072   }
4073 }
4074
4075 static void CreateDrawingAreas()
4076 {
4077   int i;
4078
4079   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4080   {
4081     struct GadgetInfo *gi;
4082     unsigned long event_mask;
4083     int id = drawingarea_info[i].gadget_id;
4084     int x = SX + drawingarea_info[i].x;
4085     int y = SY + drawingarea_info[i].y;
4086     int area_xsize = drawingarea_info[i].area_xsize;
4087     int area_ysize = drawingarea_info[i].area_ysize;
4088
4089     event_mask =
4090       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4091       GD_EVENT_OFF_BORDERS;
4092
4093     /* determine horizontal position to the right of specified gadget */
4094     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4095       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4096            ED_DRAWINGAREA_TEXT_DISTANCE);
4097
4098     /* determine horizontal offset for leading text */
4099     if (drawingarea_info[i].text_left != NULL)
4100       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4101
4102     gi = CreateGadget(GDI_CUSTOM_ID, id,
4103                       GDI_CUSTOM_TYPE_ID, i,
4104                       GDI_X, x,
4105                       GDI_Y, y,
4106                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4107                       GDI_AREA_SIZE, area_xsize, area_ysize,
4108                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4109                       GDI_EVENT_MASK, event_mask,
4110                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4111                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4112                       GDI_END);
4113
4114     if (gi == NULL)
4115       Error(ERR_EXIT, "cannot create gadget");
4116
4117     level_editor_gadget[id] = gi;
4118     right_gadget_border[id] =
4119       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4120   }
4121 }
4122
4123 static void CreateTextInputGadgets()
4124 {
4125   int max_infotext_len = getMaxInfoTextLength();
4126   int i;
4127
4128   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4129   {
4130     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4131     int gd_x, gd_y;
4132     struct GadgetInfo *gi;
4133     unsigned long event_mask;
4134     char infotext[MAX_OUTPUT_LINESIZE + 1];
4135     int id = textinput_info[i].gadget_id;
4136
4137     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4138
4139     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4140     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4141
4142     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4143     infotext[max_infotext_len] = '\0';
4144
4145     gi = CreateGadget(GDI_CUSTOM_ID, id,
4146                       GDI_CUSTOM_TYPE_ID, i,
4147                       GDI_INFO_TEXT, infotext,
4148                       GDI_X, SX + textinput_info[i].x,
4149                       GDI_Y, SY + textinput_info[i].y,
4150                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4151                       GDI_TEXT_VALUE, textinput_info[i].value,
4152                       GDI_TEXT_SIZE, textinput_info[i].size,
4153                       GDI_TEXT_FONT, FONT_INPUT_1,
4154                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4155                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4156                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4157                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4158                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4159                       GDI_EVENT_MASK, event_mask,
4160                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4161                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4162                       GDI_END);
4163
4164     if (gi == NULL)
4165       Error(ERR_EXIT, "cannot create gadget");
4166
4167     level_editor_gadget[id] = gi;
4168   }
4169 }
4170
4171 static void CreateTextAreaGadgets()
4172 {
4173   int max_infotext_len = getMaxInfoTextLength();
4174   int i;
4175
4176   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4177   {
4178     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4179     int gd_x, gd_y;
4180     struct GadgetInfo *gi;
4181     unsigned long event_mask;
4182     char infotext[MAX_OUTPUT_LINESIZE + 1];
4183     int id = textarea_info[i].gadget_id;
4184     int area_xsize = textarea_info[i].xsize;
4185     int area_ysize = textarea_info[i].ysize;
4186
4187     event_mask = GD_EVENT_TEXT_LEAVING;
4188
4189     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4190     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4191
4192     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4193     infotext[max_infotext_len] = '\0';
4194
4195     gi = CreateGadget(GDI_CUSTOM_ID, id,
4196                       GDI_CUSTOM_TYPE_ID, i,
4197                       GDI_INFO_TEXT, infotext,
4198                       GDI_X, SX + textarea_info[i].x,
4199                       GDI_Y, SY + textarea_info[i].y,
4200                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4201                       GDI_AREA_SIZE, area_xsize, area_ysize,
4202                       GDI_TEXT_FONT, FONT_INPUT_1,
4203                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4204                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4205                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4206                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4207                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4208                       GDI_EVENT_MASK, event_mask,
4209                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4210                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4211                       GDI_END);
4212
4213     if (gi == NULL)
4214       Error(ERR_EXIT, "cannot create gadget");
4215
4216     level_editor_gadget[id] = gi;
4217   }
4218 }
4219
4220 static void CreateSelectboxGadgets()
4221 {
4222   int max_infotext_len = getMaxInfoTextLength();
4223   int i, j;
4224
4225   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4226   {
4227     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4228     int gd_x, gd_y;
4229     struct GadgetInfo *gi;
4230     unsigned long event_mask;
4231     char infotext[MAX_OUTPUT_LINESIZE + 1];
4232     int id = selectbox_info[i].gadget_id;
4233     int x = SX + selectbox_info[i].x;
4234     int y = SY + selectbox_info[i].y;
4235
4236     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4237     {
4238       /* (we cannot use -1 for uninitialized values if we directly compare
4239          with results from strlen(), because the '<' and '>' operation will
4240          implicitely cast -1 to an unsigned integer value!) */
4241       selectbox_info[i].size = 0;
4242
4243       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4244         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4245           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4246
4247       selectbox_info[i].size++;         /* add one character empty space */
4248     }
4249
4250     event_mask = GD_EVENT_RELEASED |
4251       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4252
4253     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4254     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4255
4256     /* determine horizontal position to the right of specified gadget */
4257     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4258       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4259            ED_GADGET_TEXT_DISTANCE);
4260
4261     /* determine horizontal offset for leading text */
4262     if (selectbox_info[i].text_left != NULL)
4263       x += getTextWidthForGadget(selectbox_info[i].text_left);
4264
4265     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4266     infotext[max_infotext_len] = '\0';
4267
4268     gi = CreateGadget(GDI_CUSTOM_ID, id,
4269                       GDI_CUSTOM_TYPE_ID, i,
4270                       GDI_INFO_TEXT, infotext,
4271                       GDI_X, x,
4272                       GDI_Y, y,
4273                       GDI_TYPE, GD_TYPE_SELECTBOX,
4274                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4275                       GDI_TEXT_SIZE, selectbox_info[i].size,
4276                       GDI_TEXT_FONT, FONT_INPUT_1,
4277                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4278                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4279                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4280                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4281                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4282                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4283                       GDI_EVENT_MASK, event_mask,
4284                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4285                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4286                       GDI_END);
4287
4288     if (gi == NULL)
4289       Error(ERR_EXIT, "cannot create gadget");
4290
4291     level_editor_gadget[id] = gi;
4292     right_gadget_border[id] =
4293       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4294   }
4295 }
4296
4297 static void CreateTextbuttonGadgets()
4298 {
4299   int max_infotext_len = getMaxInfoTextLength();
4300   int i;
4301
4302   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4303   {
4304     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4305     int gd_x1, gd_x2, gd_y1, gd_y2;
4306     struct GadgetInfo *gi;
4307     unsigned long event_mask;
4308     char infotext[MAX_OUTPUT_LINESIZE + 1];
4309     int id = textbutton_info[i].gadget_id;
4310     int x = SX + textbutton_info[i].x;
4311     int y = SY + textbutton_info[i].y;
4312
4313     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4314       textbutton_info[i].size = strlen(textbutton_info[i].text);
4315
4316     event_mask = GD_EVENT_RELEASED;
4317
4318     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
4319     {
4320       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4321       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4322       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4323       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4324     }
4325     else
4326     {
4327       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4328       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4329       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4330       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4331     }
4332
4333     sprintf(infotext, "%s", textbutton_info[i].infotext);
4334     infotext[max_infotext_len] = '\0';
4335
4336     /* determine horizontal position to the right of specified gadget */
4337     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4338       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4339            ED_GADGET_TEXT_DISTANCE);
4340
4341     /* determine horizontal offset for leading text */
4342     if (textbutton_info[i].text_left != NULL)
4343       x += getTextWidthForGadget(textbutton_info[i].text_left);
4344
4345     gi = CreateGadget(GDI_CUSTOM_ID, id,
4346                       GDI_CUSTOM_TYPE_ID, i,
4347                       GDI_INFO_TEXT, infotext,
4348                       GDI_X, x,
4349                       GDI_Y, y,
4350                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4351                       GDI_TEXT_VALUE, textbutton_info[i].text,
4352                       GDI_TEXT_SIZE, textbutton_info[i].size,
4353                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4354                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4355                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4356                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4357                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4358                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4359                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4360                       GDI_DECORATION_SHIFTING, 1, 1,
4361                       GDI_EVENT_MASK, event_mask,
4362                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4363                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4364                       GDI_END);
4365
4366     if (gi == NULL)
4367       Error(ERR_EXIT, "cannot create gadget");
4368
4369     level_editor_gadget[id] = gi;
4370     right_gadget_border[id] =
4371       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4372   }
4373 }
4374
4375 static void CreateGraphicbuttonGadgets()
4376 {
4377   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4378   struct GadgetInfo *gi;
4379   unsigned long event_mask;
4380   int i;
4381
4382   /* create buttons for scrolling of drawing area and element list */
4383   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4384   {
4385     int id = graphicbutton_info[i].gadget_id;
4386     int gd_x1, gd_x2, gd_y1, gd_y2;
4387     int x = SX + graphicbutton_info[i].x;
4388     int y = SY + graphicbutton_info[i].y;
4389
4390     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4391
4392     gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4393     gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4394     gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4395     gd_y2 = gd_y1;
4396
4397     /* determine horizontal position to the right of specified gadget */
4398     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4399       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4400            ED_GADGET_TEXT_DISTANCE);
4401
4402     /* determine horizontal offset for leading text */
4403     if (graphicbutton_info[i].text_left != NULL)
4404       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4405
4406     gi = CreateGadget(GDI_CUSTOM_ID, id,
4407                       GDI_CUSTOM_TYPE_ID, i,
4408                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4409                       GDI_X, x,
4410                       GDI_Y, y,
4411                       GDI_WIDTH, graphicbutton_info[i].width,
4412                       GDI_HEIGHT, graphicbutton_info[i].height,
4413                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4414                       GDI_STATE, GD_BUTTON_UNPRESSED,
4415                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4416                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4417                       GDI_EVENT_MASK, event_mask,
4418                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4419                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4420                       GDI_END);
4421
4422     if (gi == NULL)
4423       Error(ERR_EXIT, "cannot create gadget");
4424
4425     level_editor_gadget[id] = gi;
4426     right_gadget_border[id] =
4427       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4428   }
4429 }
4430
4431 static void CreateScrollbarGadgets()
4432 {
4433   int i;
4434
4435   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4436   {
4437     int id = scrollbar_info[i].gadget_id;
4438     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4439     int gd_x1, gd_x2, gd_y1, gd_y2;
4440     struct GadgetInfo *gi;
4441     int items_max, items_visible, item_position;
4442     unsigned long event_mask;
4443
4444     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4445     {
4446       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4447       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4448       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4449     }
4450     else        /* drawing area scrollbars */
4451     {
4452       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4453       {
4454         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4455         items_visible = ed_fieldx;
4456         item_position = 0;
4457       }
4458       else
4459       {
4460         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4461         items_visible = ed_fieldy;
4462         item_position = 0;
4463       }
4464     }
4465
4466     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4467
4468     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4469     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4470                       scrollbar_info[i].height : scrollbar_info[i].width));
4471     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4472     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4473
4474     gi = CreateGadget(GDI_CUSTOM_ID, id,
4475                       GDI_CUSTOM_TYPE_ID, i,
4476                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4477                       GDI_X, scrollbar_info[i].x,
4478                       GDI_Y, scrollbar_info[i].y,
4479                       GDI_WIDTH, scrollbar_info[i].width,
4480                       GDI_HEIGHT, scrollbar_info[i].height,
4481                       GDI_TYPE, scrollbar_info[i].type,
4482                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4483                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4484                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4485                       GDI_STATE, GD_BUTTON_UNPRESSED,
4486                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4487                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4488                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4489                       GDI_EVENT_MASK, event_mask,
4490                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4491                       GDI_CALLBACK_ACTION, HandleControlButtons,
4492                       GDI_END);
4493
4494     if (gi == NULL)
4495       Error(ERR_EXIT, "cannot create gadget");
4496
4497     level_editor_gadget[id] = gi;
4498   }
4499 }
4500
4501 static void CreateCheckbuttonGadgets()
4502 {
4503   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4504   struct GadgetInfo *gi;
4505   unsigned long event_mask;
4506   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4507   int i;
4508
4509   event_mask = GD_EVENT_PRESSED;
4510
4511   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4512   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4513   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4514   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4515   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4516
4517   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4518   {
4519     int id = checkbutton_info[i].gadget_id;
4520     int x = SX + checkbutton_info[i].x;
4521     int y = SY + checkbutton_info[i].y;
4522
4523     if (id == GADGET_ID_STICK_ELEMENT)
4524       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4525     else
4526       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4527
4528     /* determine horizontal position to the right of specified gadget */
4529     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4530       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4531            ED_GADGET_TEXT_DISTANCE);
4532
4533     /* determine horizontal offset for leading text */
4534     if (checkbutton_info[i].text_left != NULL)
4535       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4536
4537     gi = CreateGadget(GDI_CUSTOM_ID, id,
4538                       GDI_CUSTOM_TYPE_ID, i,
4539                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4540                       GDI_X, x,
4541                       GDI_Y, y,
4542                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4543                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4544                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4545                       GDI_CHECKED, *checkbutton_info[i].value,
4546                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4547                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4548                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4549                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4550                       GDI_EVENT_MASK, event_mask,
4551                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4552                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4553                       GDI_END);
4554
4555     if (gi == NULL)
4556       Error(ERR_EXIT, "cannot create gadget");
4557
4558     level_editor_gadget[id] = gi;
4559     right_gadget_border[id] =
4560       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4561   }
4562 }
4563
4564 static void CreateRadiobuttonGadgets()
4565 {
4566   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4567   struct GadgetInfo *gi;
4568   unsigned long event_mask;
4569   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4570   int i;
4571
4572   event_mask = GD_EVENT_PRESSED;
4573
4574   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4575   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4576   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4577   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4578   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4579
4580   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
4581   {
4582     int id = radiobutton_info[i].gadget_id;
4583     int x = SX + radiobutton_info[i].x;
4584     int y = SY + radiobutton_info[i].y;
4585
4586     int checked =
4587       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
4588
4589     /* determine horizontal position to the right of specified gadget */
4590     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
4591       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
4592            ED_GADGET_TEXT_DISTANCE);
4593
4594     /* determine horizontal offset for leading text */
4595     if (radiobutton_info[i].text_left != NULL)
4596       x += getTextWidthForGadget(radiobutton_info[i].text_left);
4597
4598     gi = CreateGadget(GDI_CUSTOM_ID, id,
4599                       GDI_CUSTOM_TYPE_ID, i,
4600                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
4601                       GDI_X, x,
4602                       GDI_Y, y,
4603                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4604                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4605                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
4606                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
4607                       GDI_CHECKED, checked,
4608                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4609                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4610                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4611                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4612                       GDI_EVENT_MASK, event_mask,
4613                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4614                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
4615                       GDI_END);
4616
4617     if (gi == NULL)
4618       Error(ERR_EXIT, "cannot create gadget");
4619
4620     level_editor_gadget[id] = gi;
4621     right_gadget_border[id] =
4622       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
4623   }
4624 }
4625
4626 void CreateLevelEditorGadgets()
4627 {
4628   int old_game_status = game_status;
4629
4630   /* setting 'game_status' is needed to get the right fonts for the editor */
4631   game_status = GAME_MODE_EDITOR;
4632
4633   ReinitializeElementList();
4634
4635   CreateControlButtons();
4636   CreateScrollbarGadgets();
4637
4638   /* order of function calls is important because of cross-references */
4639   CreateCheckbuttonGadgets();
4640   CreateCounterButtons();
4641   CreateRadiobuttonGadgets();
4642   CreateTextInputGadgets();
4643   CreateTextAreaGadgets();
4644   CreateSelectboxGadgets();
4645   CreateGraphicbuttonGadgets();
4646   CreateTextbuttonGadgets();
4647   CreateDrawingAreas();
4648
4649   game_status = old_game_status;
4650 }
4651
4652 void FreeLevelEditorGadgets()
4653 {
4654   int i;
4655
4656   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4657     FreeGadget(level_editor_gadget[i]);
4658 }
4659
4660 static void MapCounterButtons(int id)
4661 {
4662   int gadget_id_down = counterbutton_info[id].gadget_id_down;
4663   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
4664   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
4665   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
4666 #if 0
4667   char infotext[MAX_OUTPUT_LINESIZE + 1];
4668   int max_infotext_len = getMaxInfoTextLength();
4669   int xoffset_left = 0;
4670   int yoffset_left = ED_BORDER_SIZE;
4671   int xoffset_right = getCounterGadgetWidth();
4672   int yoffset_right = ED_BORDER_SIZE;
4673 #else
4674   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
4675   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4676   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
4677   int yoffset = ED_BORDER_SIZE;
4678   int x_left = gi_down->x - xoffset_left;
4679   int x_right = gi_up->x + gi_up->width + xoffset_right;
4680   int y_above = gi_down->y - yoffset_above;
4681   int x = gi_down->x;
4682   int y = gi_up->y + yoffset;
4683 #endif
4684
4685   if (counterbutton_info[id].text_above)
4686     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
4687
4688   if (counterbutton_info[id].text_left)
4689     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
4690
4691   if (counterbutton_info[id].text_right)
4692     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
4693
4694   ModifyEditorCounter(id, *counterbutton_info[id].value);
4695
4696   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
4697   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
4698   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
4699 }
4700
4701 static void MapControlButtons()
4702 {
4703   int counter_id;
4704   int i;
4705
4706   /* map toolbox buttons (excluding special CE toolbox buttons) */
4707   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
4708     MapGadget(level_editor_gadget[i]);
4709
4710   /* map buttons to select elements */
4711   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4712     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
4713   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
4714   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
4715   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
4716
4717   /* map buttons to select level */
4718   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
4719   ModifyEditorCounterLimits(counter_id,
4720                             leveldir_current->first_level,
4721                             leveldir_current->last_level);
4722   MapCounterButtons(counter_id);
4723 }
4724
4725 static void MapDrawingArea(int id)
4726 {
4727   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4728   int area_xsize = gi->drawing.area_xsize;
4729   int area_ysize = gi->drawing.area_ysize;
4730   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
4731   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
4732   int x_left  = gi->x - xoffset_left;
4733   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
4734   int x_below = gi->x + (gi->width - xoffset_below) / 2;
4735   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
4736   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
4737
4738   if (drawingarea_info[id].text_left)
4739     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
4740
4741   if (drawingarea_info[id].text_right)
4742     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
4743
4744   if (drawingarea_info[id].text_below)
4745     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
4746
4747   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
4748   {
4749     DrawElementBorder(gi->x, gi->y,
4750                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
4751
4752     DrawDrawingArea(id);
4753   }
4754
4755   MapGadget(gi);
4756 }
4757
4758 static void MapTextInputGadget(int id)
4759 {
4760   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
4761   int xoffset_above = 0;
4762   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
4763   int x_above = textinput_info[id].x + xoffset_above;
4764   int y_above = textinput_info[id].y + yoffset_above;
4765
4766   if (textinput_info[id].text_above)
4767     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
4768
4769   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
4770
4771   MapGadget(gi);
4772 }
4773
4774 static void MapTextAreaGadget(int id)
4775 {
4776   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
4777   int xoffset_above = 0;
4778   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
4779   int x_above = textarea_info[id].x + xoffset_above;
4780   int y_above = textarea_info[id].y + yoffset_above;
4781
4782   if (textarea_info[id].text_above)
4783     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
4784
4785   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
4786
4787   MapGadget(gi);
4788 }
4789
4790 static void MapSelectboxGadget(int id)
4791 {
4792   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
4793   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
4794   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4795   int yoffset = ED_BORDER_SIZE;
4796   int x_left = gi->x - xoffset_left;
4797   int x_right = gi->x + gi->width + xoffset_right;
4798   int y = gi->y + yoffset;
4799
4800   if (selectbox_info[id].text_left)
4801     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
4802
4803   if (selectbox_info[id].text_right)
4804     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
4805
4806   ModifyEditorSelectbox(id, *selectbox_info[id].value);
4807
4808   MapGadget(gi);
4809 }
4810
4811 static void MapTextbuttonGadget(int id)
4812 {
4813   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
4814   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
4815   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4816   int yoffset = ED_BORDER_SIZE;
4817   int x_left = gi->x - xoffset_left;
4818   int x_right = gi->x + gi->width + xoffset_right;
4819   int y = gi->y + yoffset;
4820
4821   /* only show button to delete change pages when more than minimum pages */
4822   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
4823       custom_element.num_change_pages == MIN_CHANGE_PAGES)
4824     return;
4825
4826   if (textbutton_info[id].text_left)
4827     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
4828
4829   if (textbutton_info[id].text_right)
4830     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
4831
4832   MapGadget(gi);
4833 }
4834
4835 static void MapGraphicbuttonGadget(int id)
4836 {
4837   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
4838   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
4839   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4840   int yoffset = ED_BORDER_SIZE;
4841   int x_left = gi->x - xoffset_left;
4842   int x_right = gi->x + gi->width + xoffset_right;
4843   int y = gi->y + yoffset;
4844
4845   if (graphicbutton_info[id].text_left)
4846     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
4847
4848   if (graphicbutton_info[id].text_right)
4849     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
4850
4851   MapGadget(gi);
4852 }
4853
4854 static void MapRadiobuttonGadget(int id)
4855 {
4856   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
4857   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
4858   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4859   int yoffset = ED_BORDER_SIZE;
4860   int x_left = gi->x - xoffset_left;
4861   int x_right = gi->x + gi->width + xoffset_right;
4862   int y = gi->y + yoffset;
4863   boolean checked =
4864     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
4865
4866   if (radiobutton_info[id].text_left)
4867     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
4868
4869   if (radiobutton_info[id].text_right)
4870     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
4871
4872   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
4873
4874   MapGadget(gi);
4875 }
4876
4877 static void MapCheckbuttonGadget(int id)
4878 {
4879   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
4880   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
4881   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4882   int yoffset = ED_BORDER_SIZE;
4883   int x_left = gi->x - xoffset_left;
4884   int x_right = gi->x + gi->width + xoffset_right;
4885   int y = gi->y + yoffset;
4886
4887   /* special case needed for "sticky" gadget */
4888   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
4889                GDI_Y, SY + checkbutton_info[id].y, GDI_END);
4890   y = gi->y + yoffset;
4891
4892   if (checkbutton_info[id].text_left)
4893     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
4894
4895   if (checkbutton_info[id].text_right)
4896     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
4897
4898   MapGadget(gi);
4899 }
4900
4901 static void MapMainDrawingArea()
4902 {
4903   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
4904   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
4905   int i;
4906
4907   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
4908   {
4909     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
4910           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
4911          no_horizontal_scrollbar) ||
4912         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
4913           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
4914          no_vertical_scrollbar))
4915       continue;
4916
4917     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
4918   }
4919
4920   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
4921   {
4922     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
4923         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
4924       continue;
4925
4926     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
4927   }
4928
4929   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
4930 }
4931
4932 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
4933 {
4934   int i;
4935
4936   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4937   {
4938     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
4939         i == GADGET_ID_CUSTOM_COPY_TO ||
4940         i == GADGET_ID_CUSTOM_EXCHANGE)
4941     {
4942       if (map)
4943         MapGadget(level_editor_gadget[i]);
4944       else
4945         UnmapGadget(level_editor_gadget[i]);
4946     }
4947   }
4948 }
4949
4950 static void MapLevelEditorToolboxCustomGadgets()
4951 {
4952   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
4953 }
4954
4955 static void UnmapLevelEditorToolboxCustomGadgets()
4956 {
4957   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
4958 }
4959
4960 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
4961 {
4962   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4963   int i;
4964
4965   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
4966   {
4967     if (i != GADGET_ID_SINGLE_ITEMS &&
4968         i != GADGET_ID_PROPERTIES &&
4969         i != GADGET_ID_PICK_ELEMENT)
4970     {
4971       struct GadgetInfo *gi = level_editor_gadget[i];
4972
4973       if (map)
4974         MapGadget(gi);
4975       else
4976       {
4977         UnmapGadget(gi);
4978
4979         BlitBitmap(gd_bitmap, drawto,
4980                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
4981                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
4982                    gi->width, gi->height, gi->x, gi->y);
4983
4984         redraw_mask |= REDRAW_DOOR_3;
4985       }
4986     }
4987   }
4988 }
4989
4990 static void MapLevelEditorToolboxDrawingGadgets()
4991 {
4992   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
4993 }
4994
4995 static void UnmapLevelEditorToolboxDrawingGadgets()
4996 {
4997   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
4998 }
4999
5000 static void UnmapDrawingArea(int id)
5001 {
5002   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5003 }
5004
5005 static void UnmapLevelEditorWindowGadgets()
5006 {
5007   int i;
5008
5009   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5010     if (level_editor_gadget[i]->x < SX + SXSIZE)
5011       UnmapGadget(level_editor_gadget[i]);
5012 }
5013
5014 void UnmapLevelEditorGadgets()
5015 {
5016   int i;
5017
5018   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5019     UnmapGadget(level_editor_gadget[i]);
5020 }
5021
5022 static void ResetUndoBuffer()
5023 {
5024   undo_buffer_position = -1;
5025   undo_buffer_steps = -1;
5026   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5027 }
5028
5029 static void DrawEditModeWindow()
5030 {
5031   ModifyEditorElementList();
5032   RedrawDrawingElements();
5033
5034   if (edit_mode == ED_MODE_INFO)
5035     DrawLevelInfoWindow();
5036   else if (edit_mode == ED_MODE_PROPERTIES)
5037     DrawPropertiesWindow();
5038   else  /* edit_mode == ED_MODE_DRAWING */
5039     DrawDrawingWindow();
5040 }
5041
5042 static boolean LevelChanged()
5043 {
5044   boolean level_changed = FALSE;
5045   int x, y;
5046
5047   for (y = 0; y < lev_fieldy; y++) 
5048     for (x = 0; x < lev_fieldx; x++)
5049       if (Feld[x][y] != level.field[x][y])
5050         level_changed = TRUE;
5051
5052   return level_changed;
5053 }
5054
5055 static boolean LevelContainsPlayer()
5056 {
5057   boolean player_found = FALSE;
5058   int x, y;
5059
5060   for (y = 0; y < lev_fieldy; y++) 
5061     for (x = 0; x < lev_fieldx; x++)
5062       if (Feld[x][y] == EL_PLAYER_1 ||
5063           Feld[x][y] == EL_SP_MURPHY) 
5064         player_found = TRUE;
5065
5066   return player_found;
5067 }
5068
5069 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5070                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5071 {
5072   int x, y;
5073
5074   for (x = 0; x < lev_fieldx; x++)
5075     for (y = 0; y < lev_fieldy; y++) 
5076       dst[x][y] = src[x][y];
5077 }
5078
5079 static int setSelectboxValue(int selectbox_id, int new_value)
5080 {
5081   int new_index_value = 0;
5082   int i;
5083
5084   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5085     if (selectbox_info[selectbox_id].options[i].value == new_value)
5086       new_index_value = i;
5087
5088   *selectbox_info[selectbox_id].value =
5089     selectbox_info[selectbox_id].options[new_index_value].value;
5090
5091   return new_index_value;
5092 }
5093
5094 static void copy_custom_element_settings(int element_from, int element_to)
5095 {
5096 #if 1
5097   struct ElementInfo ei_to_old = element_info[element_to];
5098   struct ElementInfo *ei_from = &element_info[element_from];
5099   struct ElementInfo *ei_to = &element_info[element_to];
5100   int i;
5101
5102   /* ---------- copy whole element structure ---------- */
5103   *ei_to = *ei_from;
5104
5105   /* ---------- restore structure pointers which cannot be copied ---------- */
5106   ei_to->token_name         = ei_to_old.token_name;
5107   ei_to->class_name         = ei_to_old.class_name;
5108   ei_to->editor_description = ei_to_old.editor_description;
5109   ei_to->custom_description = ei_to_old.custom_description;
5110   ei_to->change_page        = ei_to_old.change_page;
5111   ei_to->change             = ei_to_old.change;
5112   ei_to->group              = ei_to_old.group;
5113
5114   /* ---------- copy element base properties ---------- */
5115   Properties[element_to][EP_BITFIELD_BASE] =
5116     Properties[element_from][EP_BITFIELD_BASE];
5117
5118   /* ---------- reinitialize and copy change pages ---------- */
5119   setElementChangePages(ei_to, ei_to->num_change_pages);
5120
5121   for (i=0; i < ei_to->num_change_pages; i++)
5122     ei_to->change_page[i] = ei_from->change_page[i];
5123
5124   /* ---------- copy group element info ---------- */
5125   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5126     *ei_to->group = *ei_from->group;
5127
5128 #else
5129
5130   struct ElementInfo *ei_from = &element_info[element_from];
5131   struct ElementInfo *ei_to = &element_info[element_to];
5132   int i, x, y;
5133
5134   /* ---------- copy element description ---------- */
5135   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5136     ei_to->description[i] = ei_from->description[i];
5137
5138   /* ---------- copy element properties ---------- */
5139   Properties[element_to][EP_BITFIELD_BASE] =
5140     Properties[element_from][EP_BITFIELD_BASE];
5141
5142   /* ---------- copy custom property values ---------- */
5143
5144   ei_to->use_gfx_element = ei_from->use_gfx_element;
5145   ei_to->gfx_element = ei_from->gfx_element;
5146
5147   ei_to->collect_score = ei_from->collect_score;
5148   ei_to->collect_count = ei_from->collect_count;
5149
5150   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5151   ei_to->push_delay_random = ei_from->push_delay_random;
5152   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5153   ei_to->move_delay_random = ei_from->move_delay_random;
5154
5155   ei_to->move_pattern = ei_from->move_pattern;
5156   ei_to->move_direction_initial = ei_from->move_direction_initial;
5157   ei_to->move_stepsize = ei_from->move_stepsize;
5158
5159   ei_to->slippery_type = ei_from->slippery_type;
5160
5161   for (y = 0; y < 3; y++)
5162     for (x = 0; x < 3; x++)
5163       ei_to->content[x][y] = ei_from->content[x][y];
5164
5165   ei_to->num_change_pages = ei_from->num_change_pages;
5166   setElementChangePages(ei_to, ei_to->num_change_pages);
5167
5168   for (i=0; i < ei_to->num_change_pages; i++)
5169   {
5170     struct ElementChangeInfo *change_to = &ei_to->change_page[i];
5171     struct ElementChangeInfo *change_from = &ei_from->change_page[i];
5172
5173     /* always start with reliable default values */
5174     setElementChangeInfoToDefaults(change_to);
5175
5176     change_to->events = change_from->events;
5177
5178     change_to->target_element = change_from->target_element;
5179
5180     change_to->delay_fixed = change_from->delay_fixed;
5181     change_to->delay_random = change_from->delay_random;
5182     change_to->delay_frames = change_from->delay_frames;
5183
5184     change_to->trigger_element = change_from->trigger_element;
5185
5186     change_to->explode = change_from->explode;
5187     change_to->use_content = change_from->use_content;
5188     change_to->only_complete = change_from->only_complete;
5189     change_to->use_random_change = change_from->use_random_change;
5190
5191     change_to->random = change_from->random;
5192     change_to->power = change_from->power;
5193
5194     for (y = 0; y < 3; y++)
5195       for (x = 0; x < 3; x++)
5196         change_to->content[x][y] = change_from->content[x][y];
5197
5198     change_to->can_change = change_from->can_change;
5199
5200     change_to->sides = change_from->sides;
5201   }
5202 #endif
5203
5204   /* mark this custom element as modified */
5205   ei_to->modified_settings = TRUE;
5206 }
5207
5208 static void replace_custom_element_in_settings(int element_from,
5209                                                int element_to)
5210 {
5211   int i, j, x, y;
5212
5213   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5214   {
5215     struct ElementInfo *ei = &element_info[i];
5216
5217     for (y = 0; y < 3; y++)
5218       for (x = 0; x < 3; x++)
5219         if (ei->content[x][y] == element_from)
5220           ei->content[x][y] = element_to;
5221
5222     for (j = 0; j < ei->num_change_pages; j++)
5223     {
5224       struct ElementChangeInfo *change = &ei->change_page[j];
5225
5226       if (change->target_element == element_from)
5227         change->target_element = element_to;
5228
5229       if (change->trigger_element == element_from)
5230         change->trigger_element = element_to;
5231
5232       for (y = 0; y < 3; y++)
5233         for (x = 0; x < 3; x++)
5234           if (change->content[x][y] == element_from)
5235             change->content[x][y] = element_to;
5236     }
5237
5238     if (ei->group != NULL)                              /* group or internal */
5239       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5240         if (ei->group->element[j] == element_from)
5241           ei->group->element[j] = element_to;
5242   }
5243 }
5244
5245 static void replace_custom_element_in_playfield(int element_from,
5246                                                 int element_to)
5247 {
5248   int x, y;
5249
5250   for (x = 0; x < lev_fieldx; x++)
5251     for (y = 0; y < lev_fieldy; y++)
5252       if (Feld[x][y] == element_from)
5253         Feld[x][y] = element_to;
5254 }
5255
5256 static boolean CopyCustomElement(int element_old, int element_new,
5257                                  int copy_mode)
5258 {
5259   if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5260   {
5261     Request("Please choose custom element !", REQ_CONFIRM);
5262
5263     return FALSE;
5264   }
5265   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5266   {
5267     Request("Please choose group element !", REQ_CONFIRM);
5268
5269     return FALSE;
5270   }
5271
5272   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5273   {
5274     copy_custom_element_settings(element_new, element_old);
5275   }
5276   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5277   {
5278     copy_custom_element_settings(element_old, element_new);
5279   }
5280   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5281   {
5282     copy_custom_element_settings(element_old, EL_INTERNAL_EDITOR);
5283     copy_custom_element_settings(element_new, element_old);
5284     copy_custom_element_settings(EL_INTERNAL_EDITOR, element_new);
5285
5286     replace_custom_element_in_settings(element_old, EL_INTERNAL_EDITOR);
5287     replace_custom_element_in_settings(element_new, element_old);
5288     replace_custom_element_in_settings(EL_INTERNAL_EDITOR, element_new);
5289
5290     replace_custom_element_in_playfield(element_old, EL_INTERNAL_EDITOR);
5291     replace_custom_element_in_playfield(element_new, element_old);
5292     replace_custom_element_in_playfield(EL_INTERNAL_EDITOR, element_new);
5293   }
5294
5295   UpdateCustomElementGraphicGadgets();
5296   DrawPropertiesWindow();
5297
5298   return TRUE;
5299 }
5300
5301 static void CopyCustomElementPropertiesToEditor(int element)
5302 {
5303   int i;
5304   int current_change_page = element_info[element].current_change_page;
5305
5306   /* dynamically (re)build selectbox for selecting change page */
5307   for (i = 0; i < element_info[element].num_change_pages; i++)
5308   {
5309     sprintf(options_change_page_strings[i], "%d", i + 1);
5310
5311     options_change_page[i].value = i;
5312     options_change_page[i].text = options_change_page_strings[i];
5313   }
5314
5315   options_change_page[i].value = -1;
5316   options_change_page[i].text = NULL;
5317
5318   /* needed here to initialize combined element properties */
5319   InitElementPropertiesEngine(level.game_version);
5320
5321   element_info[element].change =
5322     &element_info[element].change_page[current_change_page];
5323
5324   custom_element = element_info[element];
5325   custom_element_change = *element_info[element].change;
5326
5327   /* needed to initially set selectbox value variables to reliable defaults */
5328   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5329     setSelectboxValue(i, *selectbox_info[i].value);
5330
5331   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5332     custom_element_properties[i] = HAS_PROPERTY(element, i);
5333
5334   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5335     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5336
5337   /* ---------- element settings: configure (custom elements) ------------- */
5338
5339   /* set accessible layer selectbox help value */
5340   custom_element.access_type =
5341     (IS_WALKABLE(element) ? EP_WALKABLE :
5342      IS_PASSABLE(element) ? EP_PASSABLE :
5343      custom_element.access_type);
5344   custom_element.access_layer =
5345     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5346      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5347      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5348      custom_element.access_layer);
5349   custom_element_properties[EP_ACCESSIBLE] =
5350     (IS_ACCESSIBLE_OVER(element) ||
5351      IS_ACCESSIBLE_INSIDE(element) ||
5352      IS_ACCESSIBLE_UNDER(element));
5353
5354   /* set walk-to-object action selectbox help value */
5355   custom_element.walk_to_action =
5356     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5357      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5358      IS_DROPPABLE(element) ? EP_DROPPABLE :
5359      IS_PUSHABLE(element) ? EP_PUSHABLE :
5360      custom_element.walk_to_action);
5361   custom_element_properties[EP_WALK_TO_OBJECT] =
5362     (IS_DIGGABLE(element) ||
5363      IS_COLLECTIBLE_ONLY(element) ||
5364      IS_DROPPABLE(element) ||
5365      IS_PUSHABLE(element));
5366
5367   /* set smash targets selectbox help value */
5368   custom_element.smash_targets =
5369     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5370      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5371      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5372      custom_element.smash_targets);
5373   custom_element_properties[EP_CAN_SMASH] =
5374     (CAN_SMASH_EVERYTHING(element) ||
5375      CAN_SMASH_ENEMIES(element) ||
5376      CAN_SMASH_PLAYER(element));
5377
5378   /* set deadliness selectbox help value */
5379   custom_element.deadliness =
5380     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5381      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5382      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5383      custom_element.deadliness);
5384   custom_element_properties[EP_DEADLY] =
5385     (DONT_TOUCH(element) ||
5386      DONT_COLLIDE_WITH(element) ||
5387      DONT_RUN_INTO(element));
5388
5389   /* set consistency selectbox help value */
5390   custom_element.consistency =
5391     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5392      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5393      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5394      CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
5395      custom_element.consistency);
5396   custom_element_properties[EP_EXPLODE_RESULT] =
5397     (IS_INDESTRUCTIBLE(element) ||
5398      CAN_EXPLODE_1X1(element) ||
5399      CAN_EXPLODE_3X3(element) ||
5400      CAN_EXPLODE_DYNA(element));
5401
5402   /* special case: sub-settings dependent from main setting */
5403   if (CAN_EXPLODE_BY_FIRE(element))
5404     custom_element.can_explode_by_fire = TRUE;
5405   if (CAN_EXPLODE_SMASHED(element))
5406     custom_element.can_explode_smashed = TRUE;
5407   if (CAN_EXPLODE_IMPACT(element))
5408     custom_element.can_explode_impact  = TRUE;
5409
5410   /* ---------- element settings: advanced (custom elements) --------------- */
5411
5412   /* set "change by direct action" selectbox help value */
5413   custom_element_change.direct_action =
5414     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5415      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5416      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5417      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5418      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5419      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5420      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5421      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5422      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5423      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5424      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5425      custom_element_change.direct_action);
5426
5427   /* set "change by other element action" selectbox help value */
5428   custom_element_change.other_action =
5429     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5430      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5431      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5432      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5433      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5434      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5435      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5436      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5437      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5438      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5439      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5440      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5441      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5442      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5443      custom_element_change.other_action);
5444 }
5445
5446 static void CopyGroupElementPropertiesToEditor(int element)
5447 {
5448   group_element_info = *element_info[element].group;
5449   custom_element = element_info[element];       /* needed for description */
5450 }
5451
5452 static void CopyElementPropertiesToEditor(int element)
5453 {
5454   if (IS_CUSTOM_ELEMENT(element))
5455     CopyCustomElementPropertiesToEditor(element);
5456   else if (IS_GROUP_ELEMENT(element))
5457     CopyGroupElementPropertiesToEditor(element);
5458 }
5459
5460 static void CopyCustomElementPropertiesToGame(int element)
5461 {
5462   int i;
5463   int access_type_and_layer;
5464
5465   /* mark that this custom element has been modified */
5466   custom_element.modified_settings = TRUE;
5467
5468   if (level.use_custom_template)
5469   {
5470     if (Request("Copy and modify level template ?", REQ_ASK))
5471     {
5472       level.use_custom_template = FALSE;
5473       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5474                    GDI_CHECKED, FALSE, GDI_END);
5475     }
5476     else
5477     {
5478       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5479
5480       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5481     }
5482   }
5483
5484   element_info[element] = custom_element;
5485   *element_info[element].change = custom_element_change;
5486
5487   /* ---------- element settings: configure (custom elements) ------------- */
5488
5489   /* set accessible property from checkbox and selectbox */
5490   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5491   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5492   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5493   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5494   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5495   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5496   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5497                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5498                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5499   custom_element_properties[access_type_and_layer] =
5500     custom_element_properties[EP_ACCESSIBLE];
5501
5502   /* set walk-to-object property from checkbox and selectbox */
5503   custom_element_properties[EP_DIGGABLE] = FALSE;
5504   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5505   custom_element_properties[EP_DROPPABLE] = FALSE;
5506   custom_element_properties[EP_PUSHABLE] = FALSE;
5507   custom_element_properties[custom_element.walk_to_action] =
5508     custom_element_properties[EP_WALK_TO_OBJECT];
5509
5510   /* set smash property from checkbox and selectbox */
5511   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5512   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5513   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5514   custom_element_properties[custom_element.smash_targets] =
5515     custom_element_properties[EP_CAN_SMASH];
5516
5517   /* set deadliness property from checkbox and selectbox */
5518   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5519   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5520   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5521   custom_element_properties[custom_element.deadliness] =
5522     custom_element_properties[EP_DEADLY];
5523
5524   /* set consistency property from checkbox and selectbox */
5525   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5526   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5527   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5528   custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
5529   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
5530   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
5531   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
5532   custom_element_properties[custom_element.consistency] =
5533     custom_element_properties[EP_EXPLODE_RESULT];
5534
5535   /* special case: sub-settings dependent from main setting */
5536   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
5537       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
5538       custom_element_properties[EP_CAN_EXPLODE_DYNA])
5539   {
5540     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
5541       custom_element.can_explode_by_fire;
5542     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
5543       custom_element.can_explode_smashed;
5544     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
5545       custom_element.can_explode_impact;
5546   }
5547
5548   /* ---------- element settings: advanced (custom elements) --------------- */
5549
5550   /* set player change event from checkbox and selectbox */
5551   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
5552   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
5553   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
5554   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
5555   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
5556   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
5557   custom_element_change_events[CE_SWITCHED] = FALSE;
5558   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
5559   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
5560   custom_element_change_events[CE_IMPACT] = FALSE;
5561   custom_element_change_events[CE_SMASHED] = FALSE;
5562   custom_element_change_events[custom_element_change.direct_action] =
5563     custom_element_change_events[CE_BY_DIRECT_ACTION];
5564
5565   /* set other element action change event from checkbox and selectbox */
5566   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
5567   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
5568   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
5569   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
5570   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
5571   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
5572   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
5573   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
5574   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
5575   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
5576   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
5577   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
5578   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
5579   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
5580   custom_element_change_events[custom_element_change.other_action] =
5581     custom_element_change_events[CE_BY_OTHER_ACTION];
5582
5583   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5584     SET_PROPERTY(element, i, custom_element_properties[i]);
5585
5586   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5587     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
5588
5589   /* copy change events also to special level editor variable */
5590   custom_element = element_info[element];
5591   custom_element_change = *element_info[element].change;
5592 }
5593
5594 static void CopyGroupElementPropertiesToGame(int element)
5595 {
5596   element_info[element] = custom_element;
5597   *element_info[element].group = group_element_info;
5598
5599   /* mark that this group element has been modified */
5600   element_info[element].modified_settings = TRUE;
5601 }
5602
5603 static void CopyElementPropertiesToGame(int element)
5604 {
5605   if (IS_CUSTOM_ELEMENT(element))
5606     CopyCustomElementPropertiesToGame(element);
5607   else if (IS_GROUP_ELEMENT(element))
5608     CopyGroupElementPropertiesToGame(element);
5609 }
5610
5611 void DrawLevelEd()
5612 {
5613   CloseDoor(DOOR_CLOSE_ALL);
5614   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
5615
5616   if (level_editor_test_game)
5617   {
5618     CopyPlayfield(level.field, Feld);
5619     CopyPlayfield(FieldBackup, level.field);
5620
5621     level_editor_test_game = FALSE;
5622   }
5623   else
5624   {
5625     edit_mode = ED_MODE_DRAWING;
5626     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
5627
5628     ResetUndoBuffer();
5629
5630     level_xpos = -1;
5631     level_ypos = -1;
5632   }
5633
5634   /* copy default editor door content to main double buffer */
5635   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
5636              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
5637
5638 #if 0
5639   /* draw mouse button brush elements */
5640   RedrawDrawingElements();
5641 #endif
5642
5643   /* draw bigger door */
5644   DrawSpecialEditorDoor();
5645
5646   /* draw new control window */
5647   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
5648              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
5649
5650   redraw_mask |= REDRAW_ALL;
5651
5652   ReinitializeElementListButtons();     /* only needed after setup changes */
5653 #if 0
5654   ModifyEditorElementList();            /* may be needed for custom elements */
5655 #endif
5656
5657   UnmapTapeButtons();
5658   MapControlButtons();
5659
5660   DrawEditModeWindow();
5661
5662   /* copy actual editor door content to door double buffer for OpenDoor() */
5663   BlitBitmap(drawto, bitmap_db_door,
5664              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5665
5666   OpenDoor(DOOR_OPEN_1);
5667 }
5668
5669 static void AdjustDrawingAreaGadgets()
5670 {
5671   int ed_xsize = lev_fieldx + 2;
5672   int ed_ysize = lev_fieldy + 2;
5673   int max_ed_fieldx = MAX_ED_FIELDX;
5674   int max_ed_fieldy = MAX_ED_FIELDY;
5675   boolean horizontal_scrollbar_needed;
5676   boolean vertical_scrollbar_needed;
5677   int x, y, width, height;
5678   int xoffset, yoffset;
5679
5680   /* check if we need any scrollbars */
5681   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
5682   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
5683
5684   /* check if we have a smaller editor field because of scrollbars */
5685   if (horizontal_scrollbar_needed)
5686     max_ed_fieldy = MAX_ED_FIELDY - 1;
5687   if (vertical_scrollbar_needed)
5688     max_ed_fieldx = MAX_ED_FIELDX - 1;
5689
5690   /* check again if we now need more scrollbars because of less space */
5691   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
5692   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
5693
5694   /* check if editor field gets even smaller after adding new scrollbars */
5695   if (horizontal_scrollbar_needed)
5696     max_ed_fieldy = MAX_ED_FIELDY - 1;
5697   if (vertical_scrollbar_needed)
5698     max_ed_fieldx = MAX_ED_FIELDX - 1;
5699
5700   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
5701   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
5702
5703   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
5704                GDI_WIDTH, ed_fieldx * MINI_TILEX,
5705                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
5706                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
5707                GDI_END);
5708
5709   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
5710   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
5711
5712   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
5713   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
5714
5715   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
5716   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
5717
5718   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
5719   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
5720
5721   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5722                GDI_WIDTH, width,
5723                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
5724                GDI_END);
5725   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5726                GDI_HEIGHT, height,
5727                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
5728                GDI_END);
5729 }
5730
5731 static void AdjustLevelScrollPosition()
5732 {
5733   if (level_xpos < -1)
5734     level_xpos = -1;
5735   if (level_xpos > lev_fieldx - ed_fieldx + 1)
5736     level_xpos = lev_fieldx - ed_fieldx + 1;
5737   if (lev_fieldx < ed_fieldx - 2)
5738     level_xpos = -1;
5739
5740   if (level_ypos < -1)
5741     level_ypos = -1;
5742   if (level_ypos > lev_fieldy - ed_fieldy + 1)
5743     level_ypos = lev_fieldy - ed_fieldy + 1;
5744   if (lev_fieldy < ed_fieldy - 2)
5745     level_ypos = -1;
5746 }
5747
5748 static void AdjustEditorScrollbar(int id)
5749 {
5750   struct GadgetInfo *gi = level_editor_gadget[id];
5751   int items_max, items_visible, item_position;
5752
5753   if (id == GADGET_ID_SCROLL_HORIZONTAL)
5754   {
5755     items_max = MAX(lev_fieldx + 2, ed_fieldx);
5756     items_visible = ed_fieldx;
5757     item_position = level_xpos + 1;
5758   }
5759   else
5760   {
5761     items_max = MAX(lev_fieldy + 2, ed_fieldy);
5762     items_visible = ed_fieldy;
5763     item_position = level_ypos + 1;
5764   }
5765
5766   if (item_position > items_max - items_visible)
5767     item_position = items_max - items_visible;
5768
5769   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
5770                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
5771 }
5772
5773 static void ModifyEditorCounter(int counter_id, int new_value)
5774 {
5775   int *counter_value = counterbutton_info[counter_id].value;
5776   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
5777   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5778
5779   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
5780
5781   if (counter_value != NULL)
5782     *counter_value = gi->textinput.number_value;
5783 }
5784
5785 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
5786 {
5787   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
5788   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5789
5790   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
5791 }
5792
5793 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
5794 {
5795   int gadget_id = selectbox_info[selectbox_id].gadget_id;
5796   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5797   int new_index_value = setSelectboxValue(selectbox_id, new_value);
5798
5799   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
5800 }
5801
5802 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
5803 {
5804   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
5805   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5806
5807   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
5808 }
5809
5810 static void ModifyEditorElementList()
5811 {
5812   int i;
5813
5814   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5815   {
5816     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
5817     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5818     struct GadgetDesign *gd = &gi->deco.design;
5819     int element = editor_elements[element_shift + i];
5820
5821     UnmapGadget(gi);
5822     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
5823     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
5824     MapGadget(gi);
5825   }
5826 }
5827
5828 static void PickDrawingElement(int button, int element)
5829 {
5830   if (button < 1 || button > 3)
5831     return;
5832
5833   if (button == 1)
5834   {
5835     new_element1 = element;
5836     DrawMiniGraphicExt(drawto,
5837                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
5838                        el2edimg(new_element1));
5839   }
5840   else if (button == 2)
5841   {
5842     new_element2 = element;
5843     DrawMiniGraphicExt(drawto,
5844                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
5845                        el2edimg(new_element2));
5846   }
5847   else
5848   {
5849     new_element3 = element;
5850     DrawMiniGraphicExt(drawto,
5851                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
5852                        el2edimg(new_element3));
5853   }
5854
5855   redraw_mask |= REDRAW_DOOR_1;
5856 }
5857
5858 static void RedrawDrawingElements()
5859 {
5860   PickDrawingElement(1, new_element1);
5861   PickDrawingElement(2, new_element2);
5862   PickDrawingElement(3, new_element3);
5863 }
5864
5865 static void DrawDrawingWindow()
5866 {
5867   stick_element_properties_window = FALSE;
5868
5869   SetMainBackgroundImage(IMG_UNDEFINED);
5870   ClearWindow();
5871
5872   UnmapLevelEditorWindowGadgets();
5873   UnmapLevelEditorToolboxCustomGadgets();
5874
5875   AdjustDrawingAreaGadgets();
5876   AdjustLevelScrollPosition();
5877   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
5878   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
5879
5880   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5881
5882   MapMainDrawingArea();
5883   MapLevelEditorToolboxDrawingGadgets();
5884 }
5885
5886 static void DrawLevelInfoWindow()
5887 {
5888   int i;
5889
5890   stick_element_properties_window = FALSE;
5891
5892   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5893   ClearWindow();
5894   UnmapLevelEditorWindowGadgets();
5895
5896   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5897            "Level Settings", FONT_TITLE_1);
5898   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
5899            "Editor Settings", FONT_TITLE_1);
5900
5901   /* draw counter gadgets */
5902   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
5903     MapCounterButtons(i);
5904
5905   /* draw checkbutton gadgets */
5906   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
5907     MapCheckbuttonGadget(i);
5908
5909   /* draw radiobutton gadgets */
5910   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
5911     MapRadiobuttonGadget(i);
5912
5913   /* draw text input gadgets */
5914   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
5915     MapTextInputGadget(i);
5916
5917   /* draw drawing area */
5918   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
5919 }
5920
5921 static void DrawCustomContentArea()
5922 {
5923   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
5924   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5925   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
5926   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
5927   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
5928   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
5929
5930   /* add distance for potential left text (without drawing area border) */
5931   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
5932
5933   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
5934
5935   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
5936 }
5937
5938 static void DrawCustomChangeContentArea()
5939 {
5940   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
5941   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5942   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
5943   int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
5944   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
5945   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
5946
5947   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
5948
5949   MapDrawingArea(id);
5950 }
5951
5952 static void DrawElementContentAreas()
5953 {
5954   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
5955   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
5956   int i;
5957
5958   /* display counter to choose number of element content areas */
5959   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
5960
5961   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
5962   {
5963     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
5964     int font_height = getFontHeight(FONT_TEXT_1);
5965
5966     if (i < level.num_yamyam_contents)
5967       MapDrawingArea(id);
5968     else
5969     {
5970       UnmapDrawingArea(id);
5971
5972       /* delete content areas in case of reducing number of them */
5973       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
5974                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
5975                      4 * MINI_TILEX,
5976                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
5977     }
5978   }
5979
5980   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
5981   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
5982   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
5983 }
5984
5985 static void DrawGroupElementArea(int element)
5986 {
5987   int num_elements = group_element_info.num_elements;
5988   int id = ED_DRAWING_ID_GROUP_CONTENT;
5989   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
5990   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
5991   int xsize = MAX_ELEMENTS_IN_GROUP;
5992   int ysize = 1;
5993
5994   if (drawingarea_info[id].text_left != NULL)
5995     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5996
5997   UnmapDrawingArea(id);
5998
5999   ModifyEditorDrawingArea(id, num_elements, 1);
6000
6001   /* delete content areas in case of reducing number of them */
6002   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6003
6004   MapDrawingArea(id);
6005 }
6006
6007 static void DrawEnvelopeTextArea(int envelope_nr)
6008 {
6009   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6010   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6011
6012   UnmapGadget(gi);
6013   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6014
6015   if (envelope_nr != -1)
6016     textarea_info[id].value = level.envelope_text[envelope_nr];
6017
6018   ModifyGadget(gi, GDI_AREA_SIZE,
6019                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6020                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6021                GDI_END);
6022
6023   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6024 }
6025
6026 char *getElementDescriptionFilename(int element)
6027 {
6028   char *docs_dir = options.docs_directory;
6029   char *elements_subdir = "elements";
6030   static char *filename = NULL;
6031   char basename[MAX_FILENAME_LEN];
6032
6033   checked_free(filename);
6034
6035   /* 1st try: look for element description file for exactly this element */
6036   sprintf(basename, "%s.txt", element_info[element].token_name);
6037   filename = getPath3(docs_dir, elements_subdir, basename);
6038   if (fileExists(filename))
6039     return filename;
6040
6041   free(filename);
6042
6043   /* 2nd try: look for element description file for this element's class */
6044   sprintf(basename, "%s.txt", element_info[element].class_name);
6045   filename = getPath3(docs_dir, elements_subdir, basename);
6046   if (fileExists(filename))
6047     return filename;
6048
6049   return NULL;
6050 }
6051
6052 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6053 {
6054   int font_height = getFontHeight(font_nr);
6055   int pad_x = ED_SETTINGS_XPOS(0);
6056   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6057   int sx = SX + pad_x;
6058   int sy = SY + pad_y;
6059   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6060
6061   if (start_line >= max_lines_per_screen)
6062     return FALSE;
6063
6064   DrawText(sx, sy + start_line * font_height, text, font_nr);
6065
6066   return TRUE;
6067 }
6068
6069 #if 1
6070
6071 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6072 {
6073   int font_nr = FONT_TEXT_2;
6074   int font_width = getFontWidth(font_nr);
6075   int font_height = getFontHeight(font_nr);
6076   int pad_x = ED_SETTINGS_XPOS(0);
6077   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6078   int sx = SX + pad_x;
6079   int sy = SY + pad_y + start_line * font_height;
6080   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6081   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6082
6083   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6084                           max_lines_per_screen);
6085 }
6086
6087 #else
6088
6089 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6090 {
6091   int font_nr = FONT_TEXT_2;
6092   int font_width = getFontWidth(font_nr);
6093   int font_height = getFontHeight(font_nr);
6094   int pad_x = ED_SETTINGS_XPOS(0);
6095   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6096   int sx = SX + pad_x;
6097   int sy = SY + pad_y;
6098   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6099   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6100   int current_line = start_line;
6101   char line[MAX_LINE_LEN];
6102   char buffer[max_chars_per_line + 1];
6103   int buffer_len;
6104   FILE *file;
6105
6106   if (current_line >= max_lines_per_screen)
6107     return 0;
6108
6109   if (filename == NULL)
6110     return 0;
6111
6112   if (!(file = fopen(filename, MODE_READ)))
6113     return 0;
6114
6115   buffer[0] = '\0';
6116   buffer_len = 0;
6117
6118   while (!feof(file) && current_line < max_lines_per_screen)
6119   {
6120     char *line_ptr;
6121     boolean last_line_was_empty = TRUE;
6122
6123     /* read next line of input file */
6124     if (!fgets(line, MAX_LINE_LEN, file))
6125       break;
6126
6127     /* skip comments (lines directly beginning with '#') */
6128     if (line[0] == '#')
6129       continue;
6130
6131     /* cut trailing newline from input line */
6132     for (line_ptr = line; *line_ptr; line_ptr++)
6133     {
6134       if (*line_ptr == '\n' || *line_ptr == '\r')
6135       {
6136         *line_ptr = '\0';
6137         break;
6138       }
6139     }
6140
6141     if (strlen(line) == 0)              /* special case: force empty line */
6142       strcpy(line, "\n");
6143
6144     line_ptr = line;
6145
6146     while (*line_ptr && current_line < max_lines_per_screen)
6147     {
6148       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6149                                                  buffer, &buffer_len,
6150                                                  last_line_was_empty,
6151                                                  max_chars_per_line);
6152       if (buffer_filled)
6153       {
6154         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6155         current_line++;
6156
6157         last_line_was_empty = (buffer_len == 0);
6158
6159         buffer[0] = '\0';
6160         buffer_len = 0;
6161       }
6162     }
6163   }
6164
6165   fclose(file);
6166
6167   if (buffer_len > 0 && current_line < max_lines_per_screen)
6168   {
6169     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6170     current_line++;
6171   }
6172
6173   return (current_line - start_line);
6174 }
6175
6176 #endif
6177
6178 static void DrawPropertiesTabulatorGadgets()
6179 {
6180   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6181   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6182   int gd_x = gd->x + gd_gi->border.width / 2;
6183   int gd_y = gd->y + gd_gi->height - 1;
6184   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6185   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6186   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6187   int i;
6188
6189   /* draw additional "advanced" tabulator for custom elements */
6190   if (IS_CUSTOM_ELEMENT(properties_element) ||
6191       IS_GROUP_ELEMENT(properties_element))
6192     id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
6193
6194   for (i = id_first; i <= id_last; i++)
6195   {
6196     int gadget_id = textbutton_info[i].gadget_id;
6197     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6198     boolean active = (i != edit_mode_properties);
6199
6200     /* draw background line below tabulator button */
6201     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6202
6203     /* draw solid line below inactive tabulator buttons */
6204     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6205       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6206
6207     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6208     MapTextbuttonGadget(i);
6209   }
6210
6211   /* draw little border line below tabulator buttons */
6212   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6213     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6214                   3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
6215                   ED_GADGET_DISTANCE, tab_color);
6216 }
6217
6218 static void DrawPropertiesInfo()
6219 {
6220   static struct
6221   {
6222     int value;
6223     char *text;
6224   }
6225   properties[] =
6226   {
6227     /* configurable properties */
6228
6229     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6230     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6231     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6232     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6233     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6234     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6235
6236     { EP_DIGGABLE,              "- can be digged away"                  },
6237     { EP_COLLECTIBLE,           "- can be collected"                    },
6238     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6239     { EP_PUSHABLE,              "- can be pushed"                       },
6240
6241     { EP_CAN_MOVE,              "- can move"                            },
6242     { EP_CAN_FALL,              "- can fall"                            },
6243
6244     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6245 #if 0
6246     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6247 #endif
6248     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6249
6250     { EP_SLIPPERY,              "- slippery for falling objects"        },
6251     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6252
6253     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6254     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6255     { EP_DONT_TOUCH,            "- deadly when touching"                },
6256
6257     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6258
6259     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6260     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6261     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6262
6263     { EP_CAN_CHANGE,            "- can change to other element"         },
6264
6265     /* pre-defined properties */
6266     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6267     { EP_HAS_CONTENT,           "- can contain other elements"          },
6268
6269     { -1,                       NULL                                    }
6270   };
6271   char *filename = getElementDescriptionFilename(properties_element);
6272   char *percentage_text = "In this level:";
6273   char *properties_text = "Standard properties:";
6274   float percentage;
6275   int num_elements_in_level;
6276   int num_standard_properties = 0;
6277   int font1_nr = FONT_TEXT_1;
6278   int font2_nr = FONT_TEXT_2;
6279   int font1_width = getFontWidth(font1_nr);
6280   int font2_height = getFontHeight(font2_nr);
6281   int pad_x = ED_SETTINGS_XPOS(0);
6282   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6283   int screen_line = 0;
6284   int i, x, y;
6285
6286 #if DEBUG
6287   if (IS_CUSTOM_ELEMENT(properties_element))
6288   {
6289     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6290               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6291     screen_line++;
6292   }
6293   else if (IS_GROUP_ELEMENT(properties_element))
6294   {
6295     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6296               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6297     screen_line++;
6298   }
6299 #endif
6300
6301   /* ----- print number of elements / percentage of this element in level */
6302
6303   num_elements_in_level = 0;
6304   for (y = 0; y < lev_fieldy; y++) 
6305     for (x = 0; x < lev_fieldx; x++)
6306       if (Feld[x][y] == properties_element)
6307         num_elements_in_level++;
6308   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6309
6310   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6311             percentage_text);
6312   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6313             pad_y + screen_line++ * font2_height, font2_nr,
6314             "%d (%.2f%%)", num_elements_in_level, percentage);
6315
6316   screen_line++;
6317
6318   /* ----- print standard properties of this element */
6319
6320   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6321             properties_text);
6322
6323   for (i = 0; properties[i].value != -1; i++)
6324   {
6325     if (!HAS_PROPERTY(properties_element, properties[i].value))
6326       continue;
6327
6328     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6329               properties[i].text);
6330     num_standard_properties++;
6331   }
6332
6333   if (num_standard_properties == 0)
6334     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6335               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6336
6337   screen_line++;
6338
6339   /* ----- print special description of this element */
6340
6341   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6342   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6343     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6344 }
6345
6346 #define TEXT_COLLECTING         "Score for collecting"
6347 #define TEXT_SMASHING           "Score for smashing"
6348 #define TEXT_CRACKING           "Score for cracking"
6349 #define TEXT_SPEED              "Speed of amoeba growth"
6350 #define TEXT_DURATION           "Duration when activated"
6351
6352 static struct
6353 {
6354   int element;
6355   int *value;
6356   char *text;
6357 } elements_with_counter[] =
6358 {
6359   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6360   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6361   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6362   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6363   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6364   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6365   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6366   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6367   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6368   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6369   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6370   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6371   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6372   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6373   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6374   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6375   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6376   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6377   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6378   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6379   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6380   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6381   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6382   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6383   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6384   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6385   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6386   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6387   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6388   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6389   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6390   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6391   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6392   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6393   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6394   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6395   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6396   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6397   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6398   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6399   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6400   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6401   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6402   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6403   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6404   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6405 #if 1
6406   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6407   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6408   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6409   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6410 #else
6411   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6412   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6413   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6414   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6415 #endif
6416   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6417   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6418   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6419   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6420   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6421   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6422   { -1,                 NULL,                           NULL            }
6423 };
6424
6425 static boolean checkPropertiesConfig()
6426 {
6427   int i;
6428
6429   if (IS_GEM(properties_element) ||
6430       IS_CUSTOM_ELEMENT(properties_element) ||
6431       IS_GROUP_ELEMENT(properties_element) ||
6432       IS_ENVELOPE(properties_element) ||
6433       HAS_CONTENT(properties_element))
6434     return TRUE;
6435   else
6436     for (i = 0; elements_with_counter[i].element != -1; i++)
6437       if (elements_with_counter[i].element == properties_element)
6438         return TRUE;
6439
6440   return FALSE;
6441 }
6442
6443 static void DrawPropertiesConfig()
6444 {
6445   int i;
6446
6447   if (!checkPropertiesConfig())
6448   {
6449     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6450
6451     return;
6452   }
6453
6454   /* check if there are elements where a score can be chosen for */
6455   for (i = 0; elements_with_counter[i].element != -1; i++)
6456   {
6457     if (elements_with_counter[i].element == properties_element)
6458     {
6459       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6460
6461       counterbutton_info[counter_id].value = elements_with_counter[i].value;
6462       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
6463       MapCounterButtons(counter_id);
6464
6465       break;
6466     }
6467   }
6468
6469   if (HAS_CONTENT(properties_element))
6470   {
6471     /* draw stickybutton gadget */
6472     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6473     checkbutton_info[i].y = ED_COUNTER_YPOS(4);
6474     MapCheckbuttonGadget(i);
6475
6476     if (IS_AMOEBOID(properties_element))
6477       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
6478     else
6479       DrawElementContentAreas();
6480   }
6481
6482   if (IS_GEM(properties_element))
6483     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
6484
6485   if (IS_ENVELOPE(properties_element))
6486   {
6487     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
6488     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
6489     int envelope_nr = properties_element - EL_ENVELOPE_1;
6490
6491     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
6492     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
6493
6494     /* display counter to choose size of envelope text area */
6495     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
6496     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
6497
6498     DrawEnvelopeTextArea(envelope_nr);
6499   }
6500
6501   if (IS_CUSTOM_ELEMENT(properties_element))
6502   {
6503     /* draw stickybutton gadget */
6504     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6505     checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6506     MapCheckbuttonGadget(i);
6507
6508     /* draw checkbutton gadgets */
6509     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
6510          i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
6511       MapCheckbuttonGadget(i);
6512
6513     /* draw counter gadgets */
6514     for (i = ED_COUNTER_ID_CUSTOM_FIRST; i <= ED_COUNTER_ID_CUSTOM_LAST; i++)
6515       MapCounterButtons(i);
6516
6517     /* draw selectbox gadgets */
6518     for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
6519       MapSelectboxGadget(i);
6520
6521     /* draw drawing area gadgets */
6522     DrawCustomContentArea();
6523     MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
6524     MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
6525
6526     /* draw text input gadgets */
6527     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
6528   }
6529   else if (IS_GROUP_ELEMENT(properties_element))
6530   {
6531     /* draw stickybutton gadget */
6532     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6533     checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6534     MapCheckbuttonGadget(i);
6535
6536     /* draw counter gadgets */
6537     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
6538
6539     /* draw drawing area gadgets */
6540     DrawGroupElementArea(properties_element);
6541
6542     /* draw text input gadgets */
6543     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
6544   }
6545 }
6546
6547 static void DrawPropertiesAdvancedDrawingAreas()
6548 {
6549   MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
6550
6551   if (IS_CUSTOM_ELEMENT(properties_element))
6552   {
6553     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
6554     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
6555
6556     DrawCustomChangeContentArea();
6557   }
6558
6559   redraw_mask |= REDRAW_FIELD;
6560 }
6561
6562 static void DrawPropertiesAdvanced()
6563 {
6564   int i;
6565
6566   /* draw stickybutton gadget */
6567   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6568   checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6569   MapCheckbuttonGadget(i);
6570
6571   if (IS_CUSTOM_ELEMENT(properties_element))
6572   {
6573     /* draw checkbutton gadgets */
6574     for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
6575          i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
6576     MapCheckbuttonGadget(i);
6577
6578     /* draw counter gadgets */
6579     for (i =  ED_COUNTER_ID_CHANGE_FIRST;
6580          i <= ED_COUNTER_ID_CHANGE_LAST; i++)
6581       MapCounterButtons(i);
6582
6583     /* draw selectbox gadgets */
6584     for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
6585          i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
6586       MapSelectboxGadget(i);
6587
6588     /* draw textbutton gadgets */
6589     for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
6590          i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
6591       MapTextbuttonGadget(i);
6592
6593     /* draw graphicbutton gadgets */
6594     for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
6595          i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
6596       MapGraphicbuttonGadget(i);
6597   }
6598   else if (IS_GROUP_ELEMENT(properties_element))
6599   {
6600     /* draw checkbutton gadgets */
6601     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
6602     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
6603
6604     /* draw textbutton gadgets */
6605     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
6606   }
6607
6608   /* draw drawing area gadgets */
6609   DrawPropertiesAdvancedDrawingAreas();
6610 }
6611
6612 static void DrawElementName(int x, int y, int element)
6613 {
6614   char *element_name = getElementInfoText(element);
6615   int font_nr = FONT_TEXT_1;
6616   int font_width = getFontWidth(font_nr);
6617   int font_height = getFontHeight(font_nr);
6618   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
6619   int max_chars_per_line = max_text_width / font_width;
6620   char buffer[max_chars_per_line + 1];
6621
6622   if (strlen(element_name) <= max_chars_per_line)
6623     DrawTextS(x, y, font_nr, element_name);
6624   else
6625   {
6626     int next_pos = max_chars_per_line;
6627
6628     strncpy(buffer, element_name, max_chars_per_line);
6629     buffer[max_chars_per_line] = '\0';
6630
6631     if (element_name[max_chars_per_line] == ' ')
6632       next_pos++;
6633     else
6634     {
6635       int i;
6636
6637       for (i = max_chars_per_line - 1; i >= 0; i--)
6638         if (buffer[i] == ' ')
6639           break;
6640
6641       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
6642       {
6643         buffer[i] = '\0';
6644         next_pos = i + 1;
6645       }
6646     }
6647
6648     DrawTextS(x, y - font_height / 2, font_nr, buffer);
6649
6650     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
6651     buffer[max_chars_per_line] = '\0';
6652
6653     DrawTextS(x, y + font_height / 2, font_nr, buffer);
6654   }
6655 }
6656
6657 static void DrawPropertiesWindow()
6658 {
6659   int xstart = 2;
6660   int ystart = 4;
6661
6662   stick_element_properties_window = FALSE;
6663
6664   /* make sure that previous properties edit mode exists for this element */
6665   if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
6666       !IS_CUSTOM_ELEMENT(properties_element) &&
6667       !IS_GROUP_ELEMENT(properties_element))
6668     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
6669
6670   CopyElementPropertiesToEditor(properties_element);
6671
6672   UnmapLevelEditorWindowGadgets();
6673   UnmapLevelEditorToolboxDrawingGadgets();
6674   UnmapLevelEditorToolboxCustomGadgets();
6675
6676   if (IS_CUSTOM_ELEMENT(properties_element) ||
6677       IS_GROUP_ELEMENT(properties_element))
6678     MapLevelEditorToolboxCustomGadgets();
6679
6680   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6681   ClearWindow();
6682
6683   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6684            "Element Settings", FONT_TITLE_1);
6685
6686   DrawElementBorder(SX + xstart * MINI_TILEX,
6687                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
6688                     TILEX, TILEY, FALSE);
6689   DrawGraphicAnimationExt(drawto,
6690                           SX + xstart * MINI_TILEX,
6691                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
6692                           el2img(properties_element), -1, NO_MASKING);
6693
6694   FrameCounter = 0;     /* restart animation frame counter */
6695
6696   DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
6697                   properties_element);
6698
6699   DrawPropertiesTabulatorGadgets();
6700
6701   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
6702     DrawPropertiesInfo();
6703   else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
6704     DrawPropertiesConfig();
6705   else  /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
6706     DrawPropertiesAdvanced();
6707 }
6708
6709 static void UpdateCustomElementGraphicGadgets()
6710 {
6711   ModifyEditorElementList();
6712   RedrawDrawingElements();
6713
6714   if (edit_mode == ED_MODE_PROPERTIES &&
6715       edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
6716     DrawPropertiesAdvancedDrawingAreas();
6717 }
6718
6719 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
6720 {
6721   int lx = sx + level_xpos;
6722   int ly = sy + level_ypos;
6723
6724   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
6725
6726   if (change_level)
6727     Feld[lx][ly] = element;
6728 }
6729
6730 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
6731                      int element, boolean change_level)
6732 {
6733   if (from_y == to_y)                   /* horizontal line */
6734   {
6735     int x;
6736     int y = from_y;
6737
6738     if (from_x > to_x)
6739       swap_numbers(&from_x, &to_x);
6740
6741     for (x = from_x; x <= to_x; x++)
6742       DrawLineElement(x, y, element, change_level);
6743   }
6744   else if (from_x == to_x)              /* vertical line */
6745   {
6746     int x = from_x;
6747     int y;
6748
6749     if (from_y > to_y)
6750       swap_numbers(&from_y, &to_y);
6751
6752     for (y = from_y; y <= to_y; y++)
6753       DrawLineElement(x, y, element, change_level);
6754   }
6755   else                                  /* diagonal line */
6756   {
6757     int len_x = ABS(to_x - from_x);
6758     int len_y = ABS(to_y - from_y);
6759     int x, y;
6760
6761     if (len_y < len_x)                  /* a < 1 */
6762     {
6763       float a = (float)len_y / (float)len_x;
6764
6765       if (from_x > to_x)
6766         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6767
6768       for (x = 0; x <= len_x; x++)
6769       {
6770         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
6771         DrawLineElement(from_x + x, from_y + y, element, change_level);
6772       }
6773     }
6774     else                                /* a >= 1 */
6775     {
6776       float a = (float)len_x / (float)len_y;
6777
6778       if (from_y > to_y)
6779         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6780
6781       for (y = 0; y <= len_y; y++)
6782       {
6783         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
6784         DrawLineElement(from_x + x, from_y + y, element, change_level);
6785       }
6786     }
6787   }
6788 }
6789
6790 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
6791                     int element, boolean change_level)
6792 {
6793   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
6794   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
6795   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
6796   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
6797 }
6798
6799 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
6800                           int element, boolean change_level)
6801 {
6802   int y;
6803
6804   if (from_y > to_y)
6805     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6806
6807   for (y = from_y; y <= to_y; y++)
6808     DrawLine(from_x, y, to_x, y, element, change_level);
6809 }
6810
6811 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
6812                        int element, boolean change_level)
6813 {
6814   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
6815   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
6816   int len_x = ABS(to_x - from_x);
6817   int len_y = ABS(to_y - from_y);
6818   int radius, x, y;
6819
6820   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
6821
6822   /* not optimal (some points get drawn twice) but simple,
6823      and fast enough for the few points we are drawing */
6824
6825   for (x = 0; x <= radius; x++)
6826   {
6827     int sx, sy, lx, ly;
6828
6829     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
6830
6831     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
6832     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
6833     lx = sx + level_xpos;
6834     ly = sy + level_ypos;
6835
6836     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6837       DrawLineElement(sx, sy, element, change_level);
6838   }
6839
6840   for (y = 0; y <= radius; y++)
6841   {
6842     int sx, sy, lx, ly;
6843
6844     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
6845
6846     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
6847     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
6848     lx = sx + level_xpos;
6849     ly = sy + level_ypos;
6850
6851     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6852       DrawLineElement(sx, sy, element, change_level);
6853   }
6854 }
6855
6856 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
6857                     int element, boolean change_level)
6858 {
6859   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
6860   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
6861
6862   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
6863 }
6864
6865 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
6866 #if DRAW_CIRCLES_BUTTON_AVAILABLE
6867 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
6868                        int element, boolean change_level)
6869 {
6870   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
6871   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
6872   int mirror_to_x2 = from_x - (to_x2 - from_x);
6873   int mirror_to_y2 = from_y - (to_y2 - from_y);
6874
6875   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
6876   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
6877   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
6878   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
6879 }
6880 #endif
6881
6882 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
6883 {
6884   int from_sx, from_sy;
6885   int to_sx, to_sy;
6886
6887   if (from_x > to_x)
6888     swap_numbers(&from_x, &to_x);
6889
6890   if (from_y > to_y)
6891     swap_numbers(&from_y, &to_y);
6892
6893   from_sx = SX + from_x * MINI_TILEX;
6894   from_sy = SY + from_y * MINI_TILEY;
6895   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
6896   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
6897
6898   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
6899   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
6900   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
6901   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
6902
6903   if (from_x == to_x && from_y == to_y)
6904     MarkTileDirty(from_x/2, from_y/2);
6905   else
6906     redraw_mask |= REDRAW_FIELD;
6907 }
6908
6909 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
6910                        int element, boolean change_level)
6911 {
6912   if (element == -1 || change_level)
6913     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
6914   else
6915     DrawAreaBorder(from_x, from_y, to_x, to_y);
6916 }
6917
6918 /* values for CopyBrushExt() */
6919 #define CB_AREA_TO_BRUSH        0
6920 #define CB_BRUSH_TO_CURSOR      1
6921 #define CB_BRUSH_TO_LEVEL       2
6922 #define CB_DELETE_OLD_CURSOR    3
6923 #define CB_DUMP_BRUSH           4
6924
6925 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
6926                          int button, int mode)
6927 {
6928   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
6929   static int brush_width, brush_height;
6930   static int last_cursor_x = -1, last_cursor_y = -1;
6931   static boolean delete_old_brush;
6932   int new_element = BUTTON_ELEMENT(button);
6933   int x, y;
6934
6935   if (mode == CB_DUMP_BRUSH)
6936   {
6937     if (!draw_with_brush)
6938     {
6939       Error(ERR_WARN, "no brush selected");
6940
6941       return;
6942     }
6943
6944     for (y = 0; y < brush_height; y++)
6945     {
6946       for (x = 0; x < brush_width; x++)
6947       {
6948         int element = brush_buffer[x][y];
6949         int element_mapped = element;
6950         char *element_string = "?";
6951         int k;
6952
6953         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
6954         {
6955           if (forum_sketch_element_mapping[k].element == element)
6956           {
6957             element_mapped = forum_sketch_element_mapping[k].element_mapped;
6958             break;
6959           }
6960         }
6961
6962         if (IS_CUSTOM_ELEMENT(element))
6963           element_mapped = EL_CUSTOM_1;
6964
6965         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
6966         {
6967           if (forum_sketch_element_strings[k].element == element_mapped)
6968           {
6969             element_string = forum_sketch_element_strings[k].element_string;
6970             break;
6971           }
6972         }
6973
6974         printf("`%s", element_string);
6975       }
6976
6977       printf("\n");
6978     }
6979
6980     return;
6981   }
6982
6983   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
6984     return;
6985
6986   if (mode == CB_AREA_TO_BRUSH)
6987   {
6988     int from_lx, from_ly;
6989
6990     if (from_x > to_x)
6991       swap_numbers(&from_x, &to_x);
6992
6993     if (from_y > to_y)
6994       swap_numbers(&from_y, &to_y);
6995
6996     brush_width = to_x - from_x + 1;
6997     brush_height = to_y - from_y + 1;
6998
6999     from_lx = from_x + level_xpos;
7000     from_ly = from_y + level_ypos;
7001
7002     for (y = 0; y < brush_height; y++)
7003     {
7004       for (x=0; x < brush_width; x++)
7005       {
7006         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7007
7008         if (button != 1)
7009           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7010       }
7011     }
7012
7013     if (button != 1)
7014       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7015
7016     delete_old_brush = FALSE;
7017   }
7018   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7019            mode == CB_BRUSH_TO_LEVEL)
7020   {
7021     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7022     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7023     int cursor_from_x = cursor_x - brush_width / 2;
7024     int cursor_from_y = cursor_y - brush_height / 2;
7025     int border_from_x = cursor_x, border_from_y = cursor_y;
7026     int border_to_x = cursor_x, border_to_y = cursor_y;
7027
7028     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7029       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7030
7031     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7032         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7033     {
7034       delete_old_brush = FALSE;
7035       return;
7036     }
7037
7038     for (y = 0; y < brush_height; y++)
7039     {
7040       for (x = 0; x < brush_width; x++)
7041       {
7042         int sx = cursor_from_x + x;
7043         int sy = cursor_from_y + y;
7044         int lx = sx + level_xpos;
7045         int ly = sy + level_ypos;
7046         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7047         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7048                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7049                        brush_buffer[x][y] : new_element);
7050
7051         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7052         {
7053           if (sx < border_from_x)
7054             border_from_x = sx;
7055           else if (sx > border_to_x)
7056             border_to_x = sx;
7057           if (sy < border_from_y)
7058             border_from_y = sy;
7059           else if (sy > border_to_y)
7060             border_to_y = sy;
7061
7062           DrawLineElement(sx, sy, element, change_level);
7063         }
7064       }
7065     }
7066
7067     if (mode != CB_DELETE_OLD_CURSOR)
7068       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7069
7070     last_cursor_x = cursor_x;
7071     last_cursor_y = cursor_y;
7072     delete_old_brush = TRUE;
7073   }
7074 }
7075
7076 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7077                             int button)
7078 {
7079   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7080 }
7081
7082 static void CopyBrushToLevel(int x, int y, int button)
7083 {
7084   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7085 }
7086
7087 static void CopyBrushToCursor(int x, int y)
7088 {
7089   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7090 }
7091
7092 static void DeleteBrushFromCursor()
7093 {
7094   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7095 }
7096
7097 void DumpBrush()
7098 {
7099   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7100 }
7101
7102 static void FloodFill(int from_x, int from_y, int fill_element)
7103 {
7104   int i,x,y;
7105   int old_element;
7106   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7107   static int safety = 0;
7108
7109   /* check if starting field still has the desired content */
7110   if (Feld[from_x][from_y] == fill_element)
7111     return;
7112
7113   safety++;
7114
7115   if (safety > lev_fieldx*lev_fieldy)
7116     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7117
7118   old_element = Feld[from_x][from_y];
7119   Feld[from_x][from_y] = fill_element;
7120
7121   for (i = 0; i < 4; i++)
7122   {
7123     x = from_x + check[i][0];
7124     y = from_y + check[i][1];
7125
7126     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7127       FloodFill(x, y, fill_element);
7128   }
7129
7130   safety--;
7131 }
7132
7133 /* values for DrawLevelText() modes */
7134 #define TEXT_INIT               0
7135 #define TEXT_SETCURSOR          1
7136 #define TEXT_WRITECHAR          2
7137 #define TEXT_BACKSPACE          3
7138 #define TEXT_NEWLINE            4
7139 #define TEXT_END                5
7140 #define TEXT_QUERY_TYPING       6
7141
7142 static int DrawLevelText(int sx, int sy, char letter, int mode)
7143 {
7144   static short delete_buffer[MAX_LEV_FIELDX];
7145   static int start_sx, start_sy;
7146   static int last_sx, last_sy;
7147   static boolean typing = FALSE;
7148   int letter_element = EL_CHAR_ASCII0 + letter;
7149   int lx = 0, ly = 0;
7150
7151   /* map lower case letters to upper case and convert special characters */
7152   if (letter >= 'a' && letter <= 'z')
7153     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7154   else if (letter == 'ä' || letter == 'Ä')
7155     letter_element = EL_CHAR_AUMLAUT;
7156   else if (letter == 'ö' || letter == 'Ö')
7157     letter_element = EL_CHAR_OUMLAUT;
7158   else if (letter == 'ü' || letter == 'Ãœ')
7159     letter_element = EL_CHAR_UUMLAUT;
7160   else if (letter == '^')
7161     letter_element = EL_CHAR_COPYRIGHT;
7162   else
7163     letter_element = EL_CHAR_ASCII0 + letter;
7164
7165   if (mode != TEXT_INIT)
7166   {
7167     if (!typing)
7168       return FALSE;
7169
7170     if (mode != TEXT_SETCURSOR)
7171     {
7172       sx = last_sx;
7173       sy = last_sy;
7174     }
7175
7176     lx = last_sx + level_xpos;
7177     ly = last_sy + level_ypos;
7178   }
7179
7180   switch (mode)
7181   {
7182     case TEXT_INIT:
7183       if (typing)
7184         DrawLevelText(0, 0, 0, TEXT_END);
7185
7186       typing = TRUE;
7187       start_sx = last_sx = sx;
7188       start_sy = last_sy = sy;
7189       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7190       break;
7191
7192     case TEXT_SETCURSOR:
7193       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7194       DrawAreaBorder(sx, sy, sx, sy);
7195       last_sx = sx;
7196       last_sy = sy;
7197       break;
7198
7199     case TEXT_WRITECHAR:
7200       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7201       {
7202         delete_buffer[sx - start_sx] = Feld[lx][ly];
7203         Feld[lx][ly] = letter_element;
7204
7205         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7206           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7207         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7208           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7209         else
7210           DrawLevelText(0, 0, 0, TEXT_END);
7211       }
7212       break;
7213
7214     case TEXT_BACKSPACE:
7215       if (sx > start_sx)
7216       {
7217         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7218         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7219         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7220       }
7221       break;
7222
7223     case TEXT_NEWLINE:
7224       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7225         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7226       else
7227         DrawLevelText(0, 0, 0, TEXT_END);
7228       break;
7229
7230     case TEXT_END:
7231       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7232       DrawMiniElement(sx, sy, Feld[lx][ly]);
7233       typing = FALSE;
7234       break;
7235
7236     case TEXT_QUERY_TYPING:
7237       break;
7238
7239     default:
7240       break;
7241   }
7242
7243   return typing;
7244 }
7245
7246 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7247                           int element, boolean change_level)
7248 {
7249   int lx = sx + level_xpos;
7250   int ly = sy + level_ypos;
7251
7252   if (element == -1)
7253     DrawMiniElement(sx, sy, Feld[lx][ly]);
7254   else
7255     DrawAreaBorder(sx, sy, sx, sy);
7256 }
7257
7258 static void CopyLevelToUndoBuffer(int mode)
7259 {
7260   static boolean accumulated_undo = FALSE;
7261   boolean new_undo_buffer_position = TRUE;
7262   int last_border_element;
7263   int x, y;
7264
7265   switch (mode)
7266   {
7267     case UNDO_IMMEDIATE:
7268       accumulated_undo = FALSE;
7269       break;
7270
7271     case UNDO_ACCUMULATE:
7272       if (accumulated_undo)
7273         new_undo_buffer_position = FALSE;
7274       accumulated_undo = TRUE;
7275       break;
7276
7277     default:
7278       break;
7279   }
7280
7281   if (new_undo_buffer_position)
7282   {
7283     /* new position in undo buffer ring */
7284     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7285
7286     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7287       undo_buffer_steps++;
7288   }
7289
7290   for (x = 0; x < lev_fieldx; x++)
7291     for (y = 0; y < lev_fieldy; y++)
7292       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7293
7294   /* check if drawing operation forces change of border style */
7295   last_border_element = BorderElement;
7296   SetBorderElement();
7297   if (BorderElement != last_border_element)
7298     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7299 }
7300
7301 static void RandomPlacement(int new_element)
7302 {
7303   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7304   int num_free_positions;
7305   int num_percentage;
7306   int num_elements;
7307   int x, y;
7308
7309   /* determine number of free positions for the new elements */
7310   /* (maybe this statement should be formatted a bit more readable...) */
7311   num_free_positions = 0;
7312   for (x = 0; x < lev_fieldx; x++)
7313     for (y = 0; y < lev_fieldy; y++)
7314       if ((free_position[x][y] =
7315            ((random_placement_background_restricted &&
7316              Feld[x][y] == random_placement_background_element) ||
7317             (!random_placement_background_restricted &&
7318              Feld[x][y] != new_element))) == TRUE)
7319         num_free_positions++;
7320
7321   /* determine number of new elements to place there */
7322   num_percentage = num_free_positions * random_placement_value / 100;
7323   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
7324                   num_percentage : random_placement_value);
7325
7326   /* if not more free positions than elements to place, fill whole level */
7327   if (num_elements >= num_free_positions)
7328   {
7329     for (x = 0; x < lev_fieldx; x++)
7330       for (y = 0; y < lev_fieldy; y++)
7331         Feld[x][y] = new_element;
7332
7333     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7334     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7335     return;
7336   }
7337
7338   while (num_elements > 0)
7339   {
7340     x = RND(lev_fieldx);
7341     y = RND(lev_fieldy);
7342
7343     /* don't place element at the same position twice */
7344     if (free_position[x][y])
7345     {
7346       free_position[x][y] = FALSE;
7347       Feld[x][y] = new_element;
7348       num_elements--;
7349     }
7350   }
7351
7352   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7353   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7354 }
7355
7356 void WrapLevel(int dx, int dy)
7357 {
7358   int wrap_dx = lev_fieldx - dx;
7359   int wrap_dy = lev_fieldy - dy;
7360   int x, y;
7361
7362   for (x = 0; x < lev_fieldx; x++)
7363     for (y = 0; y < lev_fieldy; y++)
7364       FieldBackup[x][y] = Feld[x][y];
7365
7366   for (x = 0; x < lev_fieldx; x++)
7367     for (y = 0; y < lev_fieldy; y++)
7368       Feld[x][y] =
7369         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
7370
7371   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7372   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
7373 }
7374
7375 static void HandleDrawingAreas(struct GadgetInfo *gi)
7376 {
7377   static boolean started_inside_drawing_area = FALSE;
7378   int id = gi->custom_id;
7379   boolean button_press_event;
7380   boolean button_release_event;
7381   boolean inside_drawing_area = !gi->event.off_borders;
7382   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
7383   int actual_drawing_function;
7384   int button = gi->event.button;
7385   int new_element = BUTTON_ELEMENT(button);
7386   int sx = gi->event.x, sy = gi->event.y;
7387   int min_sx = 0, min_sy = 0;
7388   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
7389   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
7390   int lx = 0, ly = 0;
7391   int min_lx = 0, min_ly = 0;
7392   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
7393   int x, y;
7394
7395   /* handle info callback for each invocation of action callback */
7396   gi->callback_info(gi);
7397
7398   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
7399   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
7400
7401   /* make sure to stay inside drawing area boundaries */
7402   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7403   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7404
7405   if (draw_level)
7406   {
7407     /* get positions inside level field */
7408     lx = sx + level_xpos;
7409     ly = sy + level_ypos;
7410
7411     if (!IN_LEV_FIELD(lx, ly))
7412       inside_drawing_area = FALSE;
7413
7414     /* make sure to stay inside level field boundaries */
7415     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
7416     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
7417
7418     /* correct drawing area positions accordingly */
7419     sx = lx - level_xpos;
7420     sy = ly - level_ypos;
7421   }
7422
7423   if (button_press_event)
7424     started_inside_drawing_area = inside_drawing_area;
7425
7426   if (!started_inside_drawing_area)
7427     return;
7428
7429   if (!button && !button_release_event)
7430     return;
7431
7432   /* automatically switch to 'single item' drawing mode, if needed */
7433   actual_drawing_function =
7434     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
7435      drawing_function : GADGET_ID_SINGLE_ITEMS);
7436
7437   /* clicking into drawing area with pressed Control key picks element */
7438   if (GetKeyModState() & KMOD_Control)
7439   {
7440     last_drawing_function = drawing_function;
7441     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
7442   }
7443
7444   switch (actual_drawing_function)
7445   {
7446     case GADGET_ID_SINGLE_ITEMS:
7447       if (draw_level)
7448       {
7449         if (button_release_event)
7450         {
7451           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7452
7453           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
7454               !inside_drawing_area)
7455             DeleteBrushFromCursor();
7456         }
7457
7458         if (!button)
7459           break;
7460
7461         if (draw_with_brush)
7462         {
7463           if (!button_release_event)
7464             CopyBrushToLevel(sx, sy, button);
7465         }
7466         else if (new_element != Feld[lx][ly])
7467         {
7468           if (new_element == EL_PLAYER_1)
7469           {
7470             /* remove player at old position */
7471             for (y = 0; y < lev_fieldy; y++)
7472             {
7473               for (x = 0; x < lev_fieldx; x++)
7474               {
7475                 if (Feld[x][y] == EL_PLAYER_1)
7476                 {
7477                   Feld[x][y] = EL_EMPTY;
7478                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
7479                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
7480                     DrawMiniElement(x - level_xpos, y - level_ypos,
7481                                     EL_EMPTY);
7482                 }
7483               }
7484             }
7485           }
7486
7487           Feld[lx][ly] = new_element;
7488           DrawMiniElement(sx, sy, new_element);
7489         }
7490       }
7491       else
7492       {
7493         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
7494           DrawMiniGraphicExt(drawto,
7495                              gi->x + sx * MINI_TILEX,
7496                              gi->y + sy * MINI_TILEY,
7497                              el2edimg(new_element));
7498         else
7499           DrawGraphicExt(drawto,
7500                          gi->x + sx * TILEX,
7501                          gi->y + sy * TILEY,
7502                          el2img(new_element), 0);
7503
7504         if (id == GADGET_ID_AMOEBA_CONTENT)
7505           level.amoeba_content = new_element;
7506         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7507         {
7508           new_element = GFX_ELEMENT(new_element);
7509           custom_element.gfx_element = new_element;
7510
7511           CopyElementPropertiesToGame(properties_element);
7512
7513           UpdateCustomElementGraphicGadgets();
7514
7515           FrameCounter = 0;     /* restart animation frame counter */
7516         }
7517         else if (id == GADGET_ID_CUSTOM_CONTENT)
7518         {
7519           custom_element.content[sx][sy] = new_element;
7520
7521           CopyCustomElementPropertiesToGame(properties_element);
7522         }
7523         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
7524         {
7525           custom_element.move_enter_element = new_element;
7526
7527           CopyCustomElementPropertiesToGame(properties_element);
7528         }
7529         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
7530         {
7531           custom_element.move_leave_element = new_element;
7532
7533           CopyCustomElementPropertiesToGame(properties_element);
7534         }
7535         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7536         {
7537           custom_element_change.target_element = new_element;
7538
7539           CopyCustomElementPropertiesToGame(properties_element);
7540         }
7541         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7542         {
7543           custom_element_change.content[sx][sy] = new_element;
7544
7545           CopyCustomElementPropertiesToGame(properties_element);
7546         }
7547         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7548         {
7549           custom_element_change.trigger_element = new_element;
7550
7551           CopyCustomElementPropertiesToGame(properties_element);
7552         }
7553         else if (id == GADGET_ID_GROUP_CONTENT)
7554         {
7555           group_element_info.element[sx] = new_element;
7556
7557           CopyGroupElementPropertiesToGame(properties_element);
7558         }
7559         else if (id == GADGET_ID_RANDOM_BACKGROUND)
7560           random_placement_background_element = new_element;
7561         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7562                  id <= GADGET_ID_ELEMENT_CONTENT_7)
7563           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
7564             new_element;
7565       }
7566       break;
7567
7568     case GADGET_ID_CONNECTED_ITEMS:
7569       {
7570         static int last_sx = -1;
7571         static int last_sy = -1;
7572
7573         if (button_release_event)
7574           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7575
7576         if (button)
7577         {
7578           if (!button_press_event)
7579             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
7580
7581           last_sx = sx;
7582           last_sy = sy;
7583         }
7584       }
7585       break;
7586
7587     case GADGET_ID_LINE:
7588     case GADGET_ID_ARC:
7589     case GADGET_ID_RECTANGLE:
7590     case GADGET_ID_FILLED_BOX:
7591     case GADGET_ID_GRAB_BRUSH:
7592     case GADGET_ID_TEXT:
7593       {
7594         static int last_sx = -1;
7595         static int last_sy = -1;
7596         static int start_sx = -1;
7597         static int start_sy = -1;
7598         void (*draw_func)(int, int, int, int, int, boolean);
7599
7600         if (drawing_function == GADGET_ID_LINE)
7601           draw_func = DrawLine;
7602         else if (drawing_function == GADGET_ID_ARC)
7603           draw_func = DrawArc;
7604         else if (drawing_function == GADGET_ID_RECTANGLE)
7605           draw_func = DrawBox;
7606         else if (drawing_function == GADGET_ID_FILLED_BOX)
7607           draw_func = DrawFilledBox;
7608         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
7609           draw_func = SelectArea;
7610         else /* (drawing_function == GADGET_ID_TEXT) */
7611           draw_func = SetTextCursor;
7612
7613         if (button_press_event)
7614         {
7615           draw_func(sx, sy, sx, sy, new_element, FALSE);
7616           start_sx = last_sx = sx;
7617           start_sy = last_sy = sy;
7618
7619           if (drawing_function == GADGET_ID_TEXT)
7620             DrawLevelText(0, 0, 0, TEXT_END);
7621         }
7622         else if (button_release_event)
7623         {
7624           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
7625           if (drawing_function == GADGET_ID_GRAB_BRUSH)
7626           {
7627             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
7628             CopyBrushToCursor(sx, sy);
7629             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
7630                           MB_LEFTBUTTON);
7631             draw_with_brush = TRUE;
7632           }
7633           else if (drawing_function == GADGET_ID_TEXT)
7634             DrawLevelText(sx, sy, 0, TEXT_INIT);
7635           else
7636             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7637         }
7638         else if (last_sx != sx || last_sy != sy)
7639         {
7640           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
7641           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
7642           last_sx = sx;
7643           last_sy = sy;
7644         }
7645       }
7646       break;
7647
7648     case GADGET_ID_FLOOD_FILL:
7649       if (button_press_event && Feld[lx][ly] != new_element)
7650       {
7651         FloodFill(lx, ly, new_element);
7652         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7653         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7654       }
7655       break;
7656
7657     case GADGET_ID_PICK_ELEMENT:
7658       if (button_release_event)
7659         ClickOnGadget(level_editor_gadget[last_drawing_function],
7660                       MB_LEFTBUTTON);
7661       else if (draw_level)
7662         PickDrawingElement(button, Feld[lx][ly]);
7663       else if (id == GADGET_ID_AMOEBA_CONTENT)
7664         PickDrawingElement(button, level.amoeba_content);
7665       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7666         PickDrawingElement(button, custom_element.gfx_element);
7667       else if (id == GADGET_ID_CUSTOM_CONTENT)
7668         PickDrawingElement(button, custom_element.content[sx][sy]);
7669       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
7670         PickDrawingElement(button, custom_element.move_enter_element);
7671       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
7672         PickDrawingElement(button, custom_element.move_leave_element);
7673       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7674         PickDrawingElement(button, custom_element_change.target_element);
7675       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7676         PickDrawingElement(button, custom_element_change.content[sx][sy]);
7677       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7678         PickDrawingElement(button, custom_element_change.trigger_element);
7679       else if (id == GADGET_ID_GROUP_CONTENT)
7680         PickDrawingElement(button, group_element_info.element[sx]);
7681       else if (id == GADGET_ID_RANDOM_BACKGROUND)
7682         PickDrawingElement(button, random_placement_background_element);
7683       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7684                id <= GADGET_ID_ELEMENT_CONTENT_7)
7685       {
7686         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
7687
7688         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
7689       }
7690
7691       break;
7692
7693     default:
7694       break;
7695   }
7696 }
7697
7698 static void HandleCounterButtons(struct GadgetInfo *gi)
7699 {
7700   int gadget_id = gi->custom_id;
7701   int counter_id = gi->custom_type_id;
7702   int button = gi->event.button;
7703   int *counter_value = counterbutton_info[counter_id].value;
7704   int step = BUTTON_STEPSIZE(button) *
7705     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
7706
7707   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
7708   {
7709     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
7710     boolean released = (gi->event.type == GD_EVENT_RELEASED);
7711     boolean level_changed = LevelChanged();
7712
7713     if ((level_changed && pressed) || (!level_changed && released))
7714       return;
7715
7716     if (level_changed && !Request("Level has changed! Discard changes ?",
7717                                   REQ_ASK))
7718     {
7719       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
7720         ModifyEditorCounter(counter_id, *counter_value);
7721       return;
7722     }
7723   }
7724
7725   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
7726     *counter_value = gi->textinput.number_value;
7727   else
7728     ModifyEditorCounter(counter_id, *counter_value + step);
7729
7730   switch (counter_id)
7731   {
7732     case ED_COUNTER_ID_ELEMENT_CONTENT:
7733       DrawElementContentAreas();
7734       break;
7735
7736     case ED_COUNTER_ID_GROUP_CONTENT:
7737       DrawGroupElementArea(properties_element);
7738       CopyGroupElementPropertiesToGame(properties_element);
7739       break;
7740
7741     case ED_COUNTER_ID_ENVELOPE_XSIZE:
7742     case ED_COUNTER_ID_ENVELOPE_YSIZE:
7743       DrawEnvelopeTextArea(-1);
7744       break;
7745
7746     case ED_COUNTER_ID_LEVEL_XSIZE:
7747     case ED_COUNTER_ID_LEVEL_YSIZE:
7748       lev_fieldx = level.fieldx;
7749       lev_fieldy = level.fieldy;
7750       break;
7751
7752     case ED_COUNTER_ID_SELECT_LEVEL:
7753       LoadLevel(level_nr);
7754       TapeErase();
7755       ResetUndoBuffer();
7756       DrawEditModeWindow();
7757       break;
7758
7759     default:
7760       break;
7761   }
7762
7763   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
7764        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
7765       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
7766        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
7767     CopyElementPropertiesToGame(properties_element);
7768 }
7769
7770 static void HandleTextInputGadgets(struct GadgetInfo *gi)
7771 {
7772   int type_id = gi->custom_type_id;
7773
7774   strcpy(textinput_info[type_id].value, gi->textinput.value);
7775
7776   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
7777   {
7778     CopyElementPropertiesToGame(properties_element);
7779
7780     ModifyEditorElementList();  /* update changed button info text */
7781   }
7782 }
7783
7784 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
7785 {
7786   int type_id = gi->custom_type_id;
7787
7788   strcpy(textarea_info[type_id].value, gi->textarea.value);
7789 }
7790
7791 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
7792 {
7793   int type_id = gi->custom_type_id;
7794
7795   *selectbox_info[type_id].value =
7796     selectbox_info[type_id].options[gi->selectbox.index].value;
7797
7798   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
7799   {
7800     element_info[properties_element].current_change_page = gi->selectbox.index;
7801
7802     DrawPropertiesWindow();
7803   }
7804   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
7805             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
7806            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
7807             type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
7808     CopyElementPropertiesToGame(properties_element);
7809 }
7810
7811 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
7812 {
7813   int type_id = gi->custom_type_id;
7814   int i;
7815
7816   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
7817       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
7818   {
7819     edit_mode_properties = gi->custom_type_id;
7820
7821     DrawPropertiesWindow();
7822   }
7823   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
7824   {
7825     char *template_filename = getDefaultLevelFilename(-1);
7826     boolean new_template = !fileExists(template_filename);
7827
7828     if (new_template ||
7829         Request("Save this template and kill the old ?", REQ_ASK))
7830       SaveLevelTemplate();
7831
7832     if (new_template)
7833       Request("Template saved !", REQ_CONFIRM);
7834   }
7835   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
7836            custom_element.num_change_pages < MAX_CHANGE_PAGES)
7837   {
7838     struct ElementInfo *ei = &element_info[properties_element];
7839
7840     setElementChangePages(ei, ei->num_change_pages + 1);
7841
7842     /* set new change page to be new current change page */
7843     ei->current_change_page = ei->num_change_pages - 1;
7844     ei->change = &ei->change_page[ei->current_change_page];
7845
7846     setElementChangeInfoToDefaults(ei->change);
7847
7848     DrawPropertiesWindow();
7849   }
7850   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7851            custom_element.num_change_pages > MIN_CHANGE_PAGES)
7852   {
7853     struct ElementInfo *ei = &element_info[properties_element];
7854
7855     /* copy all change pages after change page to be deleted */
7856     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
7857       ei->change_page[i] = ei->change_page[i + 1];
7858
7859     setElementChangePages(ei, ei->num_change_pages - 1);
7860
7861     DrawPropertiesWindow();
7862   }
7863 }
7864
7865 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
7866 {
7867   int type_id = gi->custom_type_id;
7868
7869   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
7870       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
7871   {
7872     struct ElementInfo *ei = &element_info[properties_element];
7873     int step = BUTTON_STEPSIZE(gi->event.button);
7874
7875     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
7876     ei->current_change_page += step;
7877
7878     if (ei->current_change_page < 0)
7879       ei->current_change_page = 0;
7880     else if (ei->current_change_page >= ei->num_change_pages)
7881       ei->current_change_page = ei->num_change_pages - 1;
7882
7883     DrawPropertiesWindow();
7884   }
7885 }
7886
7887 static void HandleRadiobuttons(struct GadgetInfo *gi)
7888 {
7889   *radiobutton_info[gi->custom_type_id].value =
7890     radiobutton_info[gi->custom_type_id].checked_value;
7891 }
7892
7893 static void HandleCheckbuttons(struct GadgetInfo *gi)
7894 {
7895   int type_id = gi->custom_type_id;
7896
7897   *checkbutton_info[type_id].value ^= TRUE;
7898
7899   if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
7900        type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
7901       (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
7902        type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
7903        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
7904   {
7905     CopyElementPropertiesToGame(properties_element);
7906   }
7907
7908   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
7909   {
7910     UpdateCustomElementGraphicGadgets();
7911   }
7912   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
7913   {
7914     char *template_filename = getDefaultLevelFilename(-1);
7915
7916     if (level.use_custom_template && !fileExists(template_filename))
7917     {
7918       Request("No level template found !", REQ_CONFIRM);
7919
7920       level.use_custom_template = FALSE;
7921       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
7922
7923       return;
7924     }
7925
7926     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
7927
7928     DrawEditModeWindow();
7929   }
7930 }
7931
7932 static void HandleControlButtons(struct GadgetInfo *gi)
7933 {
7934   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
7935   static int last_edit_mode = ED_MODE_DRAWING;
7936   static int last_custom_copy_mode = -1;
7937   int id = gi->custom_id;
7938   int button = gi->event.button;
7939   int step = BUTTON_STEPSIZE(button);
7940   int new_element = BUTTON_ELEMENT(button);
7941   int x, y;
7942
7943   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
7944     DrawLevelText(0, 0, 0, TEXT_END);
7945
7946   if (id < ED_NUM_CTRL1_BUTTONS &&
7947       id != GADGET_ID_SINGLE_ITEMS &&
7948       id != GADGET_ID_PROPERTIES &&
7949       id != GADGET_ID_PICK_ELEMENT &&
7950       edit_mode != ED_MODE_DRAWING &&
7951       drawing_function != GADGET_ID_PICK_ELEMENT &&
7952       !(GetKeyModState() & KMOD_Control))
7953   {
7954     DrawDrawingWindow();
7955     edit_mode = ED_MODE_DRAWING;
7956   }
7957
7958   /* element copy mode active, but no element button pressed => deactivate */
7959   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
7960     last_custom_copy_mode = -1;
7961
7962   switch (id)
7963   {
7964     case GADGET_ID_SCROLL_LEFT:
7965       if (level_xpos >= 0)
7966       {
7967         if (lev_fieldx < ed_fieldx - 2)
7968           break;
7969
7970         level_xpos -= step;
7971         if (level_xpos < -1)
7972           level_xpos = -1;
7973         if (button == 1)
7974           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
7975         else
7976           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7977
7978         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7979                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
7980       }
7981       break;
7982
7983     case GADGET_ID_SCROLL_RIGHT:
7984       if (level_xpos <= lev_fieldx - ed_fieldx)
7985       {
7986         if (lev_fieldx < ed_fieldx - 2)
7987           break;
7988
7989         level_xpos += step;
7990         if (level_xpos > lev_fieldx - ed_fieldx + 1)
7991           level_xpos = lev_fieldx - ed_fieldx + 1;
7992         if (button == 1)
7993           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
7994         else
7995           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7996
7997         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7998                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
7999       }
8000       break;
8001
8002     case GADGET_ID_SCROLL_UP:
8003       if (level_ypos >= 0)
8004       {
8005         if (lev_fieldy < ed_fieldy - 2)
8006           break;
8007
8008         level_ypos -= step;
8009         if (level_ypos < -1)
8010           level_ypos = -1;
8011         if (button == 1)
8012           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8013         else
8014           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8015
8016         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8017                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8018       }
8019       break;
8020
8021     case GADGET_ID_SCROLL_DOWN:
8022       if (level_ypos <= lev_fieldy - ed_fieldy)
8023       {
8024         if (lev_fieldy < ed_fieldy - 2)
8025           break;
8026
8027         level_ypos += step;
8028         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8029           level_ypos = lev_fieldy - ed_fieldy + 1;
8030         if (button == 1)
8031           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8032         else
8033           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8034
8035         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8036                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8037       }
8038       break;
8039
8040     case GADGET_ID_SCROLL_HORIZONTAL:
8041       level_xpos = gi->event.item_position - 1;
8042       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8043       break;
8044
8045     case GADGET_ID_SCROLL_VERTICAL:
8046       level_ypos = gi->event.item_position - 1;
8047       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8048       break;
8049
8050     case GADGET_ID_SCROLL_LIST_UP:
8051     case GADGET_ID_SCROLL_LIST_DOWN:
8052     case GADGET_ID_SCROLL_LIST_VERTICAL:
8053       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8054         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8055       else
8056       {
8057         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8058         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8059
8060         if (element_shift < 0)
8061           element_shift = 0;
8062         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8063           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8064
8065         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8066                      GDI_SCROLLBAR_ITEM_POSITION,
8067                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8068       }
8069
8070       ModifyEditorElementList();
8071
8072       break;
8073
8074     case GADGET_ID_WRAP_LEFT:
8075       WrapLevel(-step, 0);
8076       break;
8077
8078     case GADGET_ID_WRAP_RIGHT:
8079       WrapLevel(step, 0);
8080       break;
8081
8082     case GADGET_ID_WRAP_UP:
8083       WrapLevel(0, -step);
8084       break;
8085
8086     case GADGET_ID_WRAP_DOWN:
8087       WrapLevel(0, step);
8088       break;
8089
8090     case GADGET_ID_SINGLE_ITEMS:
8091     case GADGET_ID_CONNECTED_ITEMS:
8092     case GADGET_ID_LINE:
8093     case GADGET_ID_ARC:
8094     case GADGET_ID_TEXT:
8095     case GADGET_ID_RECTANGLE:
8096     case GADGET_ID_FILLED_BOX:
8097     case GADGET_ID_FLOOD_FILL:
8098     case GADGET_ID_GRAB_BRUSH:
8099     case GADGET_ID_PICK_ELEMENT:
8100       if (drawing_function != GADGET_ID_PICK_ELEMENT)
8101         last_drawing_function = drawing_function;
8102       drawing_function = id;
8103       draw_with_brush = FALSE;
8104       break;
8105
8106     case GADGET_ID_RANDOM_PLACEMENT:
8107       RandomPlacement(new_element);
8108       break;
8109
8110     case GADGET_ID_PROPERTIES:
8111       if (edit_mode != ED_MODE_PROPERTIES)
8112       {
8113         properties_element = new_element;
8114         DrawPropertiesWindow();
8115         edit_mode = ED_MODE_PROPERTIES;
8116
8117         last_level_drawing_function = drawing_function;
8118         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8119                       MB_LEFTBUTTON);
8120       }
8121       else
8122       {
8123         DrawDrawingWindow();
8124         edit_mode = ED_MODE_DRAWING;
8125
8126         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8127                       MB_LEFTBUTTON);
8128       }
8129       break;
8130
8131     case GADGET_ID_CUSTOM_COPY_FROM:
8132     case GADGET_ID_CUSTOM_COPY_TO:
8133     case GADGET_ID_CUSTOM_EXCHANGE:
8134       last_custom_copy_mode = id;
8135       last_drawing_function = drawing_function;
8136       break;
8137
8138     case GADGET_ID_UNDO:
8139       if (undo_buffer_steps == 0)
8140       {
8141         Request("Undo buffer empty !", REQ_CONFIRM);
8142         break;
8143       }
8144
8145       if (edit_mode != ED_MODE_DRAWING)
8146       {
8147         DrawDrawingWindow();
8148         edit_mode = ED_MODE_DRAWING;
8149       }
8150
8151       undo_buffer_position =
8152         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8153       undo_buffer_steps--;
8154
8155       for (x = 0; x < lev_fieldx; x++)
8156         for (y = 0; y < lev_fieldy; y++)
8157           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8158       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8159       break;
8160
8161     case GADGET_ID_INFO:
8162       if (edit_mode != ED_MODE_INFO)
8163       {
8164         last_edit_mode = edit_mode;
8165         edit_mode = ED_MODE_INFO;
8166
8167         DrawLevelInfoWindow();
8168       }
8169       else
8170       {
8171         edit_mode = last_edit_mode;
8172
8173         DrawEditModeWindow();
8174       }
8175       break;
8176
8177     case GADGET_ID_CLEAR:
8178       if (edit_mode != ED_MODE_DRAWING)
8179       {
8180         DrawDrawingWindow();
8181         edit_mode = ED_MODE_DRAWING;
8182       }
8183
8184       for (x = 0; x < MAX_LEV_FIELDX; x++) 
8185         for (y = 0; y < MAX_LEV_FIELDY; y++) 
8186           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8187       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8188
8189       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8190       break;
8191
8192     case GADGET_ID_SAVE:
8193       if (leveldir_current->readonly)
8194       {
8195         Request("This level is read only !", REQ_CONFIRM);
8196         break;
8197       }
8198
8199       if (!LevelContainsPlayer)
8200         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8201       else
8202       {
8203         char *level_filename = getDefaultLevelFilename(level_nr);
8204         boolean new_level = !fileExists(level_filename);
8205
8206         if (new_level ||
8207             Request("Save this level and kill the old ?", REQ_ASK))
8208         {
8209           CopyPlayfield(Feld, level.field);
8210
8211           SaveLevel(level_nr);
8212         }
8213
8214         if (new_level)
8215           Request("Level saved !", REQ_CONFIRM);
8216       }
8217       break;
8218
8219     case GADGET_ID_TEST:
8220       if (!LevelContainsPlayer)
8221         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8222       else
8223       {
8224         if (LevelChanged())
8225           level.game_version = GAME_VERSION_ACTUAL;
8226
8227         CopyPlayfield(level.field, FieldBackup);
8228         CopyPlayfield(Feld, level.field);
8229
8230         UnmapLevelEditorGadgets();
8231         UndrawSpecialEditorDoor();
8232
8233         CloseDoor(DOOR_CLOSE_ALL);
8234
8235         DrawCompleteVideoDisplay();
8236
8237         if (setup.autorecord)
8238           TapeStartRecording();
8239
8240         level_editor_test_game = TRUE;
8241         game_status = GAME_MODE_PLAYING;
8242
8243         InitGame();
8244       }
8245       break;
8246
8247     case GADGET_ID_EXIT:
8248       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
8249       break;
8250
8251     default:
8252       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
8253           id <= GADGET_ID_ELEMENTLIST_LAST)
8254       {
8255         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
8256         int new_element = editor_elements[element_position + element_shift];
8257
8258         if (last_custom_copy_mode != -1)
8259         {
8260           if (CopyCustomElement(properties_element, new_element,
8261                                 last_custom_copy_mode))
8262           {
8263             ClickOnGadget(level_editor_gadget[last_drawing_function],
8264                           MB_LEFTBUTTON);
8265
8266             last_custom_copy_mode = -1;
8267           }
8268
8269           break;
8270         }
8271
8272         PickDrawingElement(button, new_element);
8273
8274         if (!stick_element_properties_window &&
8275             drawing_function != GADGET_ID_PICK_ELEMENT &&
8276             !(GetKeyModState() & KMOD_Control))
8277         {
8278           properties_element = new_element;
8279           if (edit_mode == ED_MODE_PROPERTIES)
8280             DrawPropertiesWindow();
8281         }
8282
8283         if (drawing_function == GADGET_ID_PICK_ELEMENT)
8284           ClickOnGadget(level_editor_gadget[last_drawing_function],
8285                         MB_LEFTBUTTON);
8286       }
8287 #ifdef DEBUG
8288       else if (gi->event.type == GD_EVENT_PRESSED)
8289         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
8290       else if (gi->event.type == GD_EVENT_RELEASED)
8291         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
8292       else if (gi->event.type == GD_EVENT_MOVING)
8293         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
8294       else
8295         printf("default: HandleControlButtons: ? (id == %d)\n", id);
8296 #endif
8297       break;
8298   }
8299 }
8300
8301 void HandleLevelEditorKeyInput(Key key)
8302 {
8303   char letter = getCharFromKey(key);
8304   int button = MB_LEFTBUTTON;
8305
8306   if (drawing_function == GADGET_ID_TEXT &&
8307       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
8308   {
8309     if (letter)
8310       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
8311     else if (key == KSYM_Delete || key == KSYM_BackSpace)
8312       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
8313     else if (key == KSYM_Return)
8314       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
8315     else if (key == KSYM_Escape)
8316       DrawLevelText(0, 0, 0, TEXT_END);
8317   }
8318   else if (button_status == MB_RELEASED)
8319   {
8320     int i, id = GADGET_ID_NONE;
8321
8322     switch (key)
8323     {
8324       case KSYM_Left:
8325         id = GADGET_ID_SCROLL_LEFT;
8326         break;
8327       case KSYM_Right:
8328         id = GADGET_ID_SCROLL_RIGHT;
8329         break;
8330       case KSYM_Up:
8331         id = GADGET_ID_SCROLL_UP;
8332         break;
8333       case KSYM_Down:
8334         id = GADGET_ID_SCROLL_DOWN;
8335         break;
8336       case KSYM_Page_Up:
8337         id = GADGET_ID_SCROLL_LIST_UP;
8338         button = MB_RIGHTBUTTON;
8339         break;
8340       case KSYM_Page_Down:
8341         id = GADGET_ID_SCROLL_LIST_DOWN;
8342         button = MB_RIGHTBUTTON;
8343         break;
8344
8345       case KSYM_Escape:
8346         if (edit_mode == ED_MODE_DRAWING)
8347         {
8348           RequestExitLevelEditor(setup.ask_on_escape);
8349         }
8350         else
8351         {
8352           DrawDrawingWindow();
8353           edit_mode = ED_MODE_DRAWING;
8354         }
8355         break;
8356
8357       default:
8358         break;
8359     }
8360
8361     if (id != GADGET_ID_NONE)
8362       ClickOnGadget(level_editor_gadget[id], button);
8363     else if (letter == '.')
8364       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
8365     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
8366       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
8367     else
8368       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
8369         if (letter && letter == control_info[i].shortcut)
8370           if (!anyTextGadgetActive())
8371             ClickOnGadget(level_editor_gadget[i], button);
8372   }
8373 }
8374
8375 void HandleLevelEditorIdle()
8376 {
8377   static unsigned long action_delay = 0;
8378   unsigned long action_delay_value = GameFrameDelay;
8379   int xpos = 1, ypos = 2;
8380
8381   if (edit_mode != ED_MODE_PROPERTIES)
8382     return;
8383
8384   if (!DelayReached(&action_delay, action_delay_value))
8385     return;
8386
8387   DrawGraphicAnimationExt(drawto,
8388                           SX + xpos * TILEX,
8389                           SY + ypos * TILEY + MINI_TILEY / 2,
8390                           el2img(properties_element), -1, NO_MASKING);
8391
8392   MarkTileDirty(xpos, ypos);
8393   MarkTileDirty(xpos, ypos + 1);
8394
8395   FrameCounter++;       /* increase animation frame counter */
8396 }
8397
8398 void ClearEditorGadgetInfoText()
8399 {
8400   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
8401 }
8402
8403 void HandleEditorGadgetInfoText(void *ptr)
8404 {
8405   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
8406   char infotext[MAX_OUTPUT_LINESIZE + 1];
8407   char shortcut[MAX_OUTPUT_LINESIZE + 1];
8408   int max_infotext_len = getMaxInfoTextLength();
8409
8410   if (game_status != GAME_MODE_EDITOR)
8411     return;
8412
8413   ClearEditorGadgetInfoText();
8414
8415   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8416     return;
8417
8418   /* misuse this function to delete brush cursor, if needed */
8419   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
8420     DeleteBrushFromCursor();
8421
8422   if (gi == NULL || gi->info_text == NULL)
8423     return;
8424
8425   strncpy(infotext, gi->info_text, max_infotext_len);
8426   infotext[max_infotext_len] = '\0';
8427
8428   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
8429   {
8430     int key = control_info[gi->custom_id].shortcut;
8431
8432     if (key)
8433     {
8434       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
8435         sprintf(shortcut, " ('.' or '%c')", key);
8436       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
8437         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
8438       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
8439         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
8440       else                                              /* normal case */
8441         sprintf(shortcut, " ('%s%c')",
8442                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
8443
8444       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
8445         strcat(infotext, shortcut);
8446     }
8447   }
8448
8449   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
8450 }
8451
8452 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
8453 {
8454   static int start_lx, start_ly;
8455   int id = gi->custom_id;
8456   int sx = gi->event.x;
8457   int sy = gi->event.y;
8458   int lx = sx + level_xpos;
8459   int ly = sy + level_ypos;
8460   int min_sx = 0, min_sy = 0;
8461   int max_sx = gi->drawing.area_xsize - 1;
8462   int max_sy = gi->drawing.area_ysize - 1;
8463   int actual_drawing_function = drawing_function;
8464   int max_infotext_len = getMaxInfoTextLength();
8465   char infotext[MAX_OUTPUT_LINESIZE + 1];
8466   char *text;
8467
8468   infotext[0] = '\0';           /* start with empty info text */
8469
8470   /* pressed Control key: simulate picking element */
8471   if (GetKeyModState() & KMOD_Control)
8472     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8473
8474   ClearEditorGadgetInfoText();
8475
8476   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8477     return;
8478
8479   /* make sure to stay inside drawing area boundaries */
8480   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8481   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8482
8483   if (id == GADGET_ID_DRAWING_LEVEL)
8484   {
8485     if (button_status)
8486     {
8487       int min_lx = 0, min_ly = 0;
8488       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8489
8490       /* get positions inside level field */
8491       lx = sx + level_xpos;
8492       ly = sy + level_ypos;
8493
8494       /* make sure to stay inside level field boundaries */
8495       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8496       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8497
8498       /* correct drawing area positions accordingly */
8499       sx = lx - level_xpos;
8500       sy = ly - level_ypos;
8501     }
8502
8503     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
8504     {
8505       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
8506       {
8507         if (gi->event.type == GD_EVENT_PRESSED)
8508         {
8509           start_lx = lx;
8510           start_ly = ly;
8511         }
8512
8513         switch (actual_drawing_function)
8514         {
8515           case GADGET_ID_SINGLE_ITEMS:
8516             text = "Drawing single items";
8517             break;
8518           case GADGET_ID_CONNECTED_ITEMS:
8519             text = "Drawing connected items";
8520             break;
8521           case GADGET_ID_LINE:
8522             text = "Drawing line";
8523             break;
8524           case GADGET_ID_ARC:
8525             text = "Drawing arc";
8526             break;
8527           case GADGET_ID_TEXT:
8528             text = "Setting text cursor";
8529             break;
8530           case GADGET_ID_RECTANGLE:
8531             text = "Drawing rectangle";
8532             break;
8533           case GADGET_ID_FILLED_BOX:
8534             text = "Drawing filled box";
8535             break;
8536           case GADGET_ID_FLOOD_FILL:
8537             text = "Flood fill";
8538             break;
8539           case GADGET_ID_GRAB_BRUSH:
8540             text = "Grabbing brush";
8541             break;
8542           case GADGET_ID_PICK_ELEMENT:
8543             text = "Picking element";
8544             break;
8545
8546           default:
8547             text = "Drawing position";
8548             break;
8549         }
8550
8551 #if 1
8552         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8553           sprintf(infotext, "%s: %d, %d", text, lx, ly);
8554         else
8555           sprintf(infotext, "%s: %d, %d", text,
8556                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
8557 #else
8558         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8559           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8560                     "%s: %d, %d", infotext, lx, ly);
8561         else
8562           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8563                     "%s: %d, %d", infotext,
8564                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
8565 #endif
8566       }
8567 #if 1
8568       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8569         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
8570       else
8571         sprintf(infotext, "Level position: %d, %d", lx, ly);
8572 #else
8573       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8574         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8575                   "%s", getElementInfoText(Feld[lx][ly]));
8576       else
8577         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
8578                   "Level position: %d, %d", lx, ly);
8579 #endif
8580     }
8581
8582     /* misuse this function to draw brush cursor, if needed */
8583     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
8584     {
8585       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8586         CopyBrushToCursor(sx, sy);
8587       else
8588         DeleteBrushFromCursor();
8589     }
8590   }
8591   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
8592   {
8593     int element = EL_EMPTY;
8594
8595     if (id == GADGET_ID_AMOEBA_CONTENT)
8596       element = level.amoeba_content;
8597     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8598       element = custom_element.gfx_element;
8599     else if (id == GADGET_ID_CUSTOM_CONTENT)
8600       element = custom_element.content[sx][sy];
8601     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8602       element = custom_element.move_enter_element;
8603     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8604       element = custom_element.move_leave_element;
8605     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8606       element = custom_element_change.target_element;
8607     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8608       element = custom_element_change.content[sx][sy];
8609     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8610       element = custom_element_change.trigger_element;
8611     else if (id == GADGET_ID_GROUP_CONTENT)
8612       element = group_element_info.element[sx];
8613     else if (id == GADGET_ID_RANDOM_BACKGROUND)
8614       element = random_placement_background_element;
8615     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8616              id <= GADGET_ID_ELEMENT_CONTENT_7)
8617       element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
8618
8619     strncpy(infotext, getElementInfoText(element), max_infotext_len);
8620   }
8621   else
8622   {
8623     if (id == GADGET_ID_AMOEBA_CONTENT)
8624       strcpy(infotext, "Amoeba content");
8625     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8626       strcpy(infotext, "Custom graphic element");
8627     else if (id == GADGET_ID_CUSTOM_CONTENT)
8628       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
8629     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8630       strcpy(infotext, "Element that can be digged/collected");
8631     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8632       strcpy(infotext, "Element that will be left behind");
8633     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8634       strcpy(infotext, "New element after change");
8635     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8636       strcpy(infotext, "New extended elements after change");
8637     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8638       strcpy(infotext, "Other element triggering change");
8639     else if (id == GADGET_ID_GROUP_CONTENT)
8640       sprintf(infotext, "Group element position: %d", sx + 1);
8641     else if (id == GADGET_ID_RANDOM_BACKGROUND)
8642       strcpy(infotext, "Random placement background");
8643     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8644              id <= GADGET_ID_ELEMENT_CONTENT_7)
8645       sprintf(infotext, "Content area %d position: %d, %d",
8646               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
8647   }
8648
8649   infotext[max_infotext_len] = '\0';
8650
8651   if (strlen(infotext) > 0)
8652     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
8653 }
8654
8655 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
8656 {
8657   if (!ask_if_level_has_changed ||
8658       !LevelChanged() ||
8659       Request("Level has changed! Exit without saving ?",
8660               REQ_ASK | REQ_STAY_OPEN))
8661   {
8662 #if 1
8663     CloseDoor(DOOR_CLOSE_1);
8664     SetDoorState(DOOR_CLOSE_2);
8665 #else
8666     CloseDoor(DOOR_CLOSE_ALL);
8667 #endif
8668     game_status = GAME_MODE_MAIN;
8669     DrawMainMenu();
8670   }
8671   else
8672   {
8673     CloseDoor(DOOR_CLOSE_1);
8674     BlitBitmap(bitmap_db_door, bitmap_db_door,
8675                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
8676                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
8677     OpenDoor(DOOR_OPEN_1);
8678   }
8679 }