rnd-20060511-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1553   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1554
1555   { -1,                         NULL                            }
1556 };
1557
1558 static struct ValueTextInfo options_change_other_action[] =
1559 {
1560   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1561   { CE_PLAYER_PRESSES_X,        "player presses"                },
1562   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1563   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1564   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1565   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1566   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1567   { CE_PLAYER_DIGS_X,           "player digs"                   },
1568   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1569   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1570   { CE_TOUCHING_X,              "touching"                      },
1571   { CE_HITTING_X,               "hitting"                       },
1572   { CE_DIGGING_X,               "digging"                       },
1573   { CE_HIT_BY_X,                "hit by"                        },
1574   { CE_SWITCH_OF_X,             "switch of"                     },
1575   { CE_CHANGE_OF_X,             "change by page of"             },
1576   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1577   { CE_MOVE_OF_X,               "move of"                       },
1578   { CE_CREATION_OF_X,           "creation of"                   },
1579   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1580   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1581
1582   { -1,                         NULL                            }
1583 };
1584
1585 static struct ValueTextInfo options_change_trigger_side[] =
1586 {
1587   { CH_SIDE_LEFT,               "left"                          },
1588   { CH_SIDE_RIGHT,              "right"                         },
1589   { CH_SIDE_TOP,                "top"                           },
1590   { CH_SIDE_BOTTOM,             "bottom"                        },
1591   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1592   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1593   { CH_SIDE_ANY,                "any"                           },
1594
1595   { -1,                         NULL                            }
1596 };
1597
1598 static struct ValueTextInfo options_change_trigger_player[] =
1599 {
1600   { CH_PLAYER_1,                "1"                             },
1601   { CH_PLAYER_2,                "2"                             },
1602   { CH_PLAYER_3,                "3"                             },
1603   { CH_PLAYER_4,                "4"                             },
1604   { CH_PLAYER_ANY,              "any"                           },
1605
1606   { -1,                         NULL                            }
1607 };
1608
1609 static struct ValueTextInfo options_change_trigger_page[] =
1610 {
1611   { (1 << 0),                   "1"                             },
1612   { (1 << 1),                   "2"                             },
1613   { (1 << 2),                   "3"                             },
1614   { (1 << 3),                   "4"                             },
1615   { (1 << 4),                   "5"                             },
1616   { (1 << 5),                   "6"                             },
1617   { (1 << 6),                   "7"                             },
1618   { (1 << 7),                   "8"                             },
1619   { (1 << 8),                   "9"                             },
1620   { (1 << 9),                   "10"                            },
1621   { (1 << 10),                  "11"                            },
1622   { (1 << 11),                  "12"                            },
1623   { (1 << 12),                  "13"                            },
1624   { (1 << 13),                  "14"                            },
1625   { (1 << 14),                  "15"                            },
1626   { (1 << 15),                  "16"                            },
1627   { (1 << 16),                  "17"                            },
1628   { (1 << 17),                  "18"                            },
1629   { (1 << 18),                  "19"                            },
1630   { (1 << 19),                  "20"                            },
1631   { (1 << 20),                  "21"                            },
1632   { (1 << 21),                  "22"                            },
1633   { (1 << 22),                  "23"                            },
1634   { (1 << 23),                  "24"                            },
1635   { (1 << 24),                  "25"                            },
1636   { (1 << 25),                  "26"                            },
1637   { (1 << 26),                  "27"                            },
1638   { (1 << 27),                  "28"                            },
1639   { (1 << 28),                  "29"                            },
1640   { (1 << 29),                  "30"                            },
1641   { (1 << 30),                  "31"                            },
1642   { (1 << 31),                  "32"                            },
1643   { CH_PAGE_ANY,                "any"                           },
1644
1645   { -1,                         NULL                            }
1646 };
1647
1648 static struct ValueTextInfo options_change_replace_when[] =
1649 {
1650   { CP_WHEN_EMPTY,              "empty"                         },
1651   { CP_WHEN_WALKABLE,           "walkable"                      },
1652   { CP_WHEN_DIGGABLE,           "diggable"                      },
1653   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1654   { CP_WHEN_REMOVABLE,          "removable"                     },
1655   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1656
1657   { -1,                         NULL                            }
1658 };
1659
1660 static struct ValueTextInfo options_action_type[] =
1661 {
1662   { CA_NO_ACTION,               "no action"                     },
1663   { CA_UNDEFINED,               " "                             },
1664   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1665   { CA_RESTART_LEVEL,           "restart level"                 },
1666   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1667   { CA_SET_LEVEL_TIME,          "set time"                      },
1668   { CA_SET_LEVEL_SCORE,         "set score"                     },
1669   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1670   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1671   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1672   { CA_UNDEFINED,               " "                             },
1673   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1674   { CA_MOVE_PLAYER,             "move player"                   },
1675   { CA_EXIT_PLAYER,             "exit player"                   },
1676   { CA_KILL_PLAYER,             "kill player"                   },
1677   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1678   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1679   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1680   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1683   { CA_SET_CE_SCORE,            "set CE score"                  },
1684   { CA_SET_CE_VALUE,            "set CE value"                  },
1685   { CA_UNDEFINED,               " "                             },
1686   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1687   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1688
1689   { -1,                         NULL                            }
1690 };
1691
1692 static struct ValueTextInfo options_action_mode_none[] =
1693 {
1694   { CA_MODE_UNDEFINED,          " "                             },
1695
1696   { -1,                         NULL                            }
1697 };
1698
1699 static struct ValueTextInfo options_action_mode_assign[] =
1700 {
1701   { CA_MODE_SET,                "="                             },
1702
1703   { -1,                         NULL                            }
1704 };
1705
1706 static struct ValueTextInfo options_action_mode_add_remove[] =
1707 {
1708   { CA_MODE_ADD,                "+"                             },
1709   { CA_MODE_SUBTRACT,           "-"                             },
1710
1711   { -1,                         NULL                            }
1712 };
1713
1714 static struct ValueTextInfo options_action_mode_calculate[] =
1715 {
1716   { CA_MODE_SET,                "="                             },
1717   { CA_MODE_ADD,                "+"                             },
1718   { CA_MODE_SUBTRACT,           "-"                             },
1719   { CA_MODE_MULTIPLY,           "*"                             },
1720   { CA_MODE_DIVIDE,             "/"                             },
1721   { CA_MODE_MODULO,             "%"                             },
1722
1723   { -1,                         NULL                            }
1724 };
1725
1726 static struct ValueTextInfo options_action_arg_none[] =
1727 {
1728   { CA_ARG_UNDEFINED,           "         "                     },
1729
1730   { -1,                         NULL                            }
1731 };
1732
1733 static struct ValueTextInfo options_action_arg_player[] =
1734 {
1735   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1736   { CA_ARG_PLAYER_1,            "1"                             },
1737   { CA_ARG_PLAYER_2,            "2"                             },
1738   { CA_ARG_PLAYER_3,            "3"                             },
1739   { CA_ARG_PLAYER_4,            "4"                             },
1740   { CA_ARG_PLAYER_ANY,          "any"                           },
1741   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1742
1743   { -1,                         NULL                            }
1744 };
1745
1746 static struct ValueTextInfo options_action_arg_number[] =
1747 {
1748   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1749   { CA_ARG_0,                   "0"                             },
1750   { CA_ARG_1,                   "1"                             },
1751   { CA_ARG_2,                   "2"                             },
1752   { CA_ARG_3,                   "3"                             },
1753   { CA_ARG_4,                   "4"                             },
1754   { CA_ARG_5,                   "5"                             },
1755   { CA_ARG_10,                  "10"                            },
1756   { CA_ARG_100,                 "100"                           },
1757   { CA_ARG_1000,                "1000"                          },
1758   { CA_ARG_UNDEFINED,           " "                             },
1759   { CA_ARG_NUMBER_MIN,          "min"                           },
1760   { CA_ARG_NUMBER_MAX,          "max"                           },
1761   { CA_ARG_UNDEFINED,           " "                             },
1762   { CA_ARG_NUMBER_RESET,        "reset"                         },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1765   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1766   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1769   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1770   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1773   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1774   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1775   { CA_ARG_UNDEFINED,           " "                             },
1776   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1777   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1778   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1779
1780   { -1,                         NULL                            }
1781 };
1782
1783 static struct ValueTextInfo options_action_arg_value[] =
1784 {
1785   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1786   { CA_ARG_0,                   "0"                             },
1787   { CA_ARG_1,                   "1"                             },
1788   { CA_ARG_2,                   "2"                             },
1789   { CA_ARG_3,                   "3"                             },
1790   { CA_ARG_4,                   "4"                             },
1791   { CA_ARG_5,                   "5"                             },
1792   { CA_ARG_10,                  "10"                            },
1793   { CA_ARG_100,                 "100"                           },
1794   { CA_ARG_1000,                "1000"                          },
1795   { CA_ARG_UNDEFINED,           " "                             },
1796   { CA_ARG_NUMBER_MIN,          "min"                           },
1797   { CA_ARG_NUMBER_MAX,          "max"                           },
1798   { CA_ARG_UNDEFINED,           " "                             },
1799   { CA_ARG_NUMBER_RESET,        "reset"                         },
1800   { CA_ARG_UNDEFINED,           " "                             },
1801   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1802   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1803   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1806   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1807   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1810   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1811   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1812   { CA_ARG_UNDEFINED,           " "                             },
1813   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1814   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1815   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1816   { CA_ARG_UNDEFINED,           " "                             },
1817   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1818   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1819   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1820
1821   { -1,                         NULL                            }
1822 };
1823
1824 static struct ValueTextInfo options_action_arg_envelope[] =
1825 {
1826   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1827   { CA_ARG_1,                   "1"                             },
1828   { CA_ARG_2,                   "2"                             },
1829   { CA_ARG_3,                   "3"                             },
1830   { CA_ARG_4,                   "4"                             },
1831   { CA_ARG_UNDEFINED,           " "                             },
1832   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1833   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1834   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1835
1836   { -1,                         NULL                            }
1837 };
1838
1839 static struct ValueTextInfo options_action_arg_key[] =
1840 {
1841   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1842   { CA_ARG_1,                   "1"                             },
1843   { CA_ARG_2,                   "2"                             },
1844   { CA_ARG_3,                   "3"                             },
1845   { CA_ARG_4,                   "4"                             },
1846   { CA_ARG_5,                   "5"                             },
1847   { CA_ARG_6,                   "6"                             },
1848   { CA_ARG_7,                   "7"                             },
1849   { CA_ARG_8,                   "8"                             },
1850   { CA_ARG_UNDEFINED,           " "                             },
1851   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1852   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1853   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1854
1855   { -1,                         NULL                            }
1856 };
1857
1858 static struct ValueTextInfo options_action_arg_speed[] =
1859 {
1860   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1861   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1862   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1863   { CA_ARG_SPEED_SLOW,          "slow"                          },
1864   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1865   { CA_ARG_SPEED_FAST,          "fast"                          },
1866   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1867   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1868   { CA_ARG_UNDEFINED,           " "                             },
1869   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1870   { CA_ARG_SPEED_FASTER,        "faster"                        },
1871   { CA_ARG_UNDEFINED,           " "                             },
1872   { CA_ARG_SPEED_RESET,         "reset"                         },
1873
1874   { -1,                         NULL                            }
1875 };
1876
1877 static struct ValueTextInfo options_action_arg_shield[] =
1878 {
1879   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1880   { CA_ARG_SHIELD_OFF,          "off"                           },
1881   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1882   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1883
1884   { -1,                         NULL                            }
1885 };
1886
1887 static struct ValueTextInfo options_action_arg_artwork[] =
1888 {
1889   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1890   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1891   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1892   { CA_ARG_UNDEFINED,           " "                             },
1893   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1894
1895   { -1,                         NULL                            }
1896 };
1897
1898 static struct ValueTextInfo options_action_arg_gravity[] =
1899 {
1900   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1901   { CA_ARG_GRAVITY_ON,          "on"                            },
1902   { CA_ARG_GRAVITY_OFF,         "off"                           },
1903   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1904
1905   { -1,                         NULL                            }
1906 };
1907
1908 static struct ValueTextInfo options_action_arg_direction[] =
1909 {
1910   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1911   { CA_ARG_DIRECTION_NONE,      "none"                          },
1912   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1913   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1914   { CA_ARG_DIRECTION_UP,        "up"                            },
1915   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1916   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1917   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1918
1919   { -1,                         NULL                            }
1920 };
1921
1922 static struct ValueTextInfo options_action_arg_scan_mode[] =
1923 {
1924   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1925   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1926   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1927
1928   { -1,                         NULL                            }
1929 };
1930
1931 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1932 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1933 {
1934   { -1,                         NULL                            }
1935 };
1936
1937 static struct ValueTextInfo options_group_choice_mode[] =
1938 {
1939   { ANIM_RANDOM,                "random"                        },
1940   { ANIM_LOOP,                  "loop"                          },
1941   { ANIM_LINEAR,                "linear"                        },
1942   { ANIM_PINGPONG,              "pingpong"                      },
1943   { ANIM_PINGPONG2,             "pingpong 2"                    },
1944
1945   { -1,                         NULL                            }
1946 };
1947
1948 static struct ValueTextInfo *action_arg_modes[] =
1949 {
1950   options_action_mode_none,
1951   options_action_mode_assign,
1952   options_action_mode_add_remove,
1953   options_action_mode_calculate,
1954 };
1955
1956 static struct
1957 {
1958   int value;
1959   int mode;
1960   struct ValueTextInfo *options;
1961 }
1962 action_arg_options[] =
1963 {
1964   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1965   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1966   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1967   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1968   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1969   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1970   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1971   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1972   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1973   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1974   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1975   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1976   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1977   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1978   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1979   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1980   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1981   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1982
1983   { -1,                         FALSE,  NULL                            }
1984 };
1985
1986 static struct
1987 {
1988   int x, y;
1989   int gadget_id;
1990   int gadget_id_align;
1991   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1992   struct ValueTextInfo *options;
1993   int *value;
1994   char *text_left, *text_right, *infotext;
1995 } selectbox_info[ED_NUM_SELECTBOX] =
1996 {
1997   /* ---------- level and editor settings ---------------------------------- */
1998
1999   {
2000     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
2001     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2002     -1,
2003     options_time_or_steps,
2004     &level.use_step_counter,
2005     NULL, "(0 => no limit)",            "time or step limit"
2006   },
2007   {
2008     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2009     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2010     -1,
2011     options_game_engine_type,
2012     &level.game_engine_type,
2013     "game engine:", NULL,               "game engine"
2014   },
2015   {
2016     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2017     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2018     -1,
2019     options_wind_direction,
2020     &level.wind_direction_initial,
2021     "initial wind direction:", NULL,    "initial wind direction"
2022   },
2023
2024   /* ---------- element settings: configure (several elements) ------------- */
2025
2026   {
2027     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2028     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2029     -1,
2030     options_player_speed,
2031     &level.initial_player_stepsize,
2032     "initial player speed:", NULL,      "initial player speed"
2033   },
2034
2035   /* ---------- element settings: configure 1 (custom elements) ------------ */
2036
2037   {
2038     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2039     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2040     -1,
2041     options_access_type,
2042     &custom_element.access_type,
2043     NULL, NULL,                         "type of access to this field"
2044   },
2045   {
2046     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2047     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2048     -1,
2049     options_access_layer,
2050     &custom_element.access_layer,
2051     NULL, NULL,                         "layer of access for this field"
2052   },
2053   {
2054     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2055     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2056     -1,
2057     options_access_protected,
2058     &custom_element.access_protected,
2059     NULL, NULL,                         "protected access for this field"
2060   },
2061   {
2062     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2063     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2064     -1,
2065     options_access_direction,
2066     &custom_element.access_direction,
2067     "from", NULL,                       "access direction for this field"
2068   },
2069   {
2070     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2071     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2072     -1,
2073     options_walk_to_action,
2074     &custom_element.walk_to_action,
2075     NULL, NULL,                         "diggable/collectible/pushable"
2076   },
2077
2078   /* ---------- element settings: configure 2 (custom elements) ------------ */
2079
2080   {
2081     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2082     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2083     -1,
2084     options_move_pattern,
2085     &custom_element.move_pattern,
2086     "can move", NULL,                   "element move pattern"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2090     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2091     -1,
2092     options_move_direction,
2093     &custom_element.move_direction_initial,
2094     "starts moving", NULL,              "initial element move direction"
2095   },
2096   {
2097     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2098     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2099     -1,
2100     options_move_stepsize,
2101     &custom_element.move_stepsize,
2102     "move/fall speed", NULL,            "speed of element movement"
2103   },
2104   {
2105     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2106     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2107     -1,
2108     options_move_leave_type,
2109     &custom_element.move_leave_type,
2110     "can dig:    can", ":",             "leave behind or change element"
2111   },
2112   {
2113     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2114     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2115     -1,
2116     options_smash_targets,
2117     &custom_element.smash_targets,
2118     "can smash", NULL,                  "elements that can be smashed"
2119   },
2120   {
2121     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2122     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2123     -1,
2124     options_slippery_type,
2125     &custom_element.slippery_type,
2126     "slippery", NULL,                   "where other elements fall down"
2127   },
2128   {
2129     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2130     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2131     -1,
2132     options_deadliness,
2133     &custom_element.deadliness,
2134     "deadly when", NULL,                "deadliness of element"
2135   },
2136   {
2137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2138     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2139     -1,
2140     options_explosion_type,
2141     &custom_element.explosion_type,
2142     "can explode", NULL,                "explosion type"
2143   },
2144
2145   /* ---------- element settings: advanced (custom elements) --------------- */
2146
2147   {
2148     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2149     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2150     -1,
2151     options_time_units,
2152     &custom_element_change.delay_frames,
2153     "delay time given in", NULL,        "delay time units for change"
2154   },
2155   {
2156     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2157     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2158     -1,
2159     options_change_direct_action,
2160     &custom_element_change.direct_action,
2161     NULL, NULL,                         "type of direct action"
2162   },
2163   {
2164     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2165     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2166     -1,
2167     options_change_other_action,
2168     &custom_element_change.other_action,
2169     NULL, "element:",                   "type of other element action"
2170   },
2171   {
2172     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2173     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2174     -1,
2175     options_change_trigger_side,
2176     &custom_element_change.trigger_side,
2177     "at", "side",                       "element side triggering change"
2178   },
2179   {
2180     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2181     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2182     -1,
2183     options_change_trigger_player,
2184     &custom_element_change.trigger_player,
2185     "player:", " ",                     "player that causes change"
2186   },
2187   {
2188     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2189     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2190     -1,
2191     options_change_trigger_page,
2192     &custom_element_change.trigger_page,
2193     "page:", NULL,                      "change page that causes change"
2194   },
2195   {
2196     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2197     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2198     -1,
2199     options_change_replace_when,
2200     &custom_element_change.replace_when,
2201     "replace when", NULL,               "which elements can be replaced"
2202   },
2203   {
2204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2205     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2206     -1,
2207     options_action_type,
2208     &custom_element_change.action_type,
2209     NULL, NULL,                         "action on specified condition"
2210   },
2211   {
2212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2213     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2214     -1,
2215     options_action_mode_none,
2216     &custom_element_change.action_mode,
2217     NULL, NULL,                         "action operator"
2218   },
2219   {
2220     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2221     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2222     -1,
2223     options_action_arg_none,
2224     &custom_element_change.action_arg,
2225     NULL, NULL,                         "action parameter"
2226   },
2227   {
2228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2229     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2230     3,
2231     options_change_page,
2232     &custom_element.current_change_page,
2233     NULL, NULL,                         "element change page"
2234   },
2235
2236   /* ---------- element settings: configure (group elements) --------------- */
2237
2238   {
2239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2240     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2241     -1,
2242     options_group_choice_mode,
2243     &group_element_info.choice_mode,
2244     "choice type:", NULL,               "type of group element choice"
2245   },
2246 };
2247
2248 static struct
2249 {
2250   int x, y;
2251   int gadget_id;
2252   int gadget_id_align;
2253   int size;
2254   char *text;
2255   char *text_left, *text_right, *infotext;
2256 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2257 {
2258   {
2259     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2260     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2261     8,                                  "Info",                 
2262     NULL, NULL,                         "Show information about element"
2263   },
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2267     8,                                  "Config",
2268     NULL, NULL,                         "Configure element properties"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2273     8,                                  "Config 1",
2274     NULL, NULL,                         "Configure custom element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2279     8,                                  "Config 2",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2285     8,                                  "Change",
2286     NULL, NULL,                         "Custom element change configuration"
2287   },
2288   {
2289     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2290     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2291     -1,                                 "Save",
2292     " ", "As Template",                 "Save current settings as new template"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2296     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2297     -1,                                 "New",
2298     NULL, NULL,                         "Add new change page"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2303     -1,                                 "Delete",
2304     NULL, NULL,                         "Delete current change page"
2305   },
2306 };
2307
2308 static struct
2309 {
2310   int gd_x, gd_y;
2311   int x, y;
2312   int width, height;
2313   int gadget_id;
2314   int gadget_id_align;
2315   char *text_left, *text_right, *infotext;
2316 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2317 {
2318   {
2319     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2320     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2321     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2322     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2323     NULL, NULL,                         "select previous change page"
2324   },
2325   {
2326     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2327     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2328     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2329     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2330     NULL, "change page",                "select next change page"
2331   },
2332   {
2333     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2334     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2335     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2336     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2337     " ", NULL,                          "copy settings from this change page"
2338   },
2339   {
2340     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2341     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2342     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2343     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2344     NULL, NULL,                         "paste settings to this change page"
2345   },
2346 };
2347
2348 static struct
2349 {
2350   int gd_x, gd_y;
2351   int x, y;
2352   int gadget_id;
2353   char *infotext;
2354 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2355 {
2356   {
2357     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2358     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2359     GADGET_ID_SCROLL_UP,
2360     "scroll level editing area up"
2361   },
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2365     GADGET_ID_SCROLL_DOWN,
2366     "scroll level editing area down"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2371     GADGET_ID_SCROLL_LEFT,
2372     "scroll level editing area left"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2377     GADGET_ID_SCROLL_RIGHT,
2378     "scroll level editing area right"
2379   },
2380   {
2381     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2382     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2383     GADGET_ID_SCROLL_LIST_UP,
2384     "scroll element list up ('Page Up')"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2389     GADGET_ID_SCROLL_LIST_DOWN,
2390     "scroll element list down ('Page Down')"
2391   },
2392 };
2393
2394 static struct
2395 {
2396   int gd_x, gd_y;
2397   int x, y;
2398   int width, height;
2399   int type;
2400   int gadget_id;
2401   char *infotext;
2402 } scrollbar_info[ED_NUM_SCROLLBARS] =
2403 {
2404   {
2405     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2406     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2407     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2408     GD_TYPE_SCROLLBAR_HORIZONTAL,
2409     GADGET_ID_SCROLL_HORIZONTAL,
2410     "scroll level editing area horizontally"
2411   },
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2415     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2416     GD_TYPE_SCROLLBAR_VERTICAL,
2417     GADGET_ID_SCROLL_VERTICAL,
2418     "scroll level editing area vertically"
2419   },
2420   {
2421     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2422     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2423     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2424     GD_TYPE_SCROLLBAR_VERTICAL,
2425     GADGET_ID_SCROLL_LIST_VERTICAL,
2426     "scroll element list vertically"
2427   }
2428 };
2429
2430 static struct
2431 {
2432   int x, y;
2433   int gadget_id;
2434   int gadget_id_align;
2435   int radio_button_nr;
2436   int *value;
2437   int checked_value;
2438   char *text_left, *text_right, *infotext;
2439 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2440 {
2441   {
2442     -1,                                 ED_COUNTER2_YPOS(8),
2443     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2444     RADIO_NR_RANDOM_ELEMENTS,
2445     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2446     " ", "percentage",                  "use percentage for random elements"
2447   },
2448   {
2449     -1,                                 ED_COUNTER2_YPOS(8),
2450     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2451     RADIO_NR_RANDOM_ELEMENTS,
2452     &random_placement_method,           RANDOM_USE_QUANTITY,
2453     " ", "quantity",                    "use quantity for random elements"
2454   }
2455 };
2456
2457 static struct
2458 {
2459   int x, y;
2460   int gadget_id;
2461   int gadget_id_align;
2462   boolean *value;
2463   char *text_left, *text_right, *infotext;
2464 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2465 {
2466   /* ---------- level and editor settings ---------------------------------- */
2467
2468   {
2469     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2470     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2471     &level.initial_gravity,
2472     NULL,
2473     "initial gravity",                  "set initial level gravity"
2474   },
2475   {
2476     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2477     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2478     &random_placement_background_restricted,
2479     NULL,
2480     "restrict random placement to:",    "set random placement restriction"
2481   },
2482
2483   /* ---------- element settings: configure (various elements) ------------- */
2484
2485   {
2486     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2487     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2488     &stick_element_properties_window,
2489     NULL,
2490     "stick this screen to edit content","stick this screen to edit content"
2491   },
2492   {
2493     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2494     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2495     &level.em_slippery_gems,
2496     NULL,
2497     "slip down from certain flat walls","use EM style slipping behaviour"
2498   },
2499   {
2500     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2501     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2502     &level.use_spring_bug,
2503     NULL,
2504     "use spring pushing bug",           "use odd spring pushing behaviour"
2505   },
2506   {
2507     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2508     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2509     &level.use_time_orb_bug,
2510     NULL,
2511     "use time orb bug",                 "use odd time orb behaviour"
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2515     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2516     &level.ball_random,
2517     NULL,
2518     "create single random element",     "only create one element from content"
2519   },
2520   {
2521     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2522     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2523     &level.ball_state_initial,
2524     NULL,
2525     "magic ball initially activated",   "activate magic ball after level start"
2526   },
2527   {
2528     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2529     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2530     &level.grow_into_diggable,
2531     NULL,
2532     "can grow into anything diggable",  "grow into more than just sand"
2533   },
2534   {
2535     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2536     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2537     &level.continuous_snapping,
2538     NULL,
2539     "continuos snapping",               "use snapping without releasing key"
2540   },
2541   {
2542     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2543     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2544     &level.block_snap_field,
2545     NULL,
2546     "block snapped field when snapping", "use snapping delay to show animation"
2547   },
2548   {
2549     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2550     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2551     &level.block_last_field,
2552     NULL,
2553     "block last field when moving",     "player blocks last field when moving"
2554   },
2555   {
2556     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2557     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2558     &level.sp_block_last_field,
2559     NULL,
2560     "block last field when moving",     "player blocks last field when moving"
2561   },
2562   {
2563     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2564     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2565     &level.instant_relocation,
2566     NULL,
2567     "no scrolling when relocating",     "player gets relocated without delay"
2568   },
2569   {
2570     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2571     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2572     &level.use_start_element[0],
2573     NULL,
2574     "use level start element:",        "start level at this element's position"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2578     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2579     &level.use_artwork_element[0],
2580     NULL,
2581     "use artwork from element:",        "use player artwork from other element"
2582   },
2583   {
2584     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2585     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2586     &level.use_explosion_element[0],
2587     NULL,
2588     "use explosion from element:",      "use explosion properties from element"
2589   },
2590   {
2591     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2592     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2593     &level.can_pass_to_walkable,
2594     NULL,
2595     "can pass to walkable element",     "player can pass to empty or walkable"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2599     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2600     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2601     NULL,
2602     "can fall into acid (with gravity)","player can fall into acid pool"
2603   },
2604   {
2605     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2606     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2607     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2608     NULL,
2609     "can move into acid",               "element can move into acid pool"
2610   },
2611   {
2612     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2613     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2614     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2615     NULL,
2616     "deadly when colliding with",       "element is deadly when hitting player"
2617   },
2618
2619   /* ---------- element settings: configure 1 (custom elements) ----------- */
2620
2621   {
2622     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2623     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2624     &custom_element.use_gfx_element,
2625
2626     /* !!! add separate "use existing element sound" !!! */
2627 #if 0
2628     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2629 #else
2630     NULL, "use graphic of element:",    "use existing element graphic"
2631 #endif
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2635     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2636     &level.use_custom_template,
2637     NULL, "use template",               "use template for custom properties"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2641     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2642     &custom_element_properties[EP_ACCESSIBLE],
2643     NULL, NULL,                         "player can walk to or pass this field"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2647     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2648     &custom_element_properties[EP_GRAVITY_REACHABLE],
2649     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2653     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2654     &custom_element.use_last_ce_value,
2655     NULL, "use last CE value after change", "use last CE value after change"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2659     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2660     &custom_element_properties[EP_WALK_TO_OBJECT],
2661     NULL, NULL,                         "player can dig/collect/push element"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2665     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2666     &custom_element_properties[EP_INDESTRUCTIBLE],
2667     NULL, "indestructible",             "element is indestructible"
2668   },
2669
2670   /* ---------- element settings: configure 2 (custom elements) ----------- */
2671
2672   {
2673     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2674     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2675     &custom_element_properties[EP_CAN_MOVE],
2676     NULL, NULL,                         "element can move with some pattern"
2677   },
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2680     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2681     &custom_element_properties[EP_CAN_FALL],
2682     NULL, "can fall",                   "element can fall down"
2683   },
2684   {
2685     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2686     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2687     &custom_element_properties[EP_CAN_SMASH],
2688     " ", NULL,                          "element can smash other elements"
2689   },
2690   {
2691     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2692     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2693     &custom_element_properties[EP_SLIPPERY],
2694     NULL, NULL,                         "other elements can fall down from it"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2698     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2699     &custom_element_properties[EP_DEADLY],
2700     NULL, NULL,                         "element can kill the player"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2704     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2705     &custom_element_properties[EP_CAN_EXPLODE],
2706     NULL, NULL,                         "element can explode"
2707   },
2708   {
2709     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2710     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2711     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2712     NULL, "by fire",                    "element can explode by fire/explosion"
2713   },
2714   {
2715     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2717     &custom_element_properties[EP_EXPLODES_SMASHED],
2718     " ", "smashed",                     "element can explode when smashed"
2719   },
2720   {
2721     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2722     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2723     &custom_element_properties[EP_EXPLODES_IMPACT],
2724     " ", "impact",                      "element can explode on impact"
2725   },
2726
2727   /* ---------- element settings: advanced (custom elements) --------------- */
2728
2729   {
2730     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2731     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2732     &custom_element_change.can_change,
2733     NULL, "element changes to:",        "change element on specified condition"
2734   },
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2737     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2738     &custom_element_change_events[CE_DELAY],
2739     NULL, NULL,                         "element changes after delay"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2743     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2744     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2745     NULL, NULL,                         "element changes by direct action"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2749     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2750     &custom_element_change_events[CE_BY_OTHER_ACTION],
2751     NULL, NULL,                         "element changes by other element"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2755     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2756     &custom_element_change.explode,
2757     NULL, "explode instead of change",  "element explodes instead of change"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2761     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2762     &custom_element_change.use_target_content,
2763     NULL, "use extended change target:","element changes to more elements"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2767     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2768     &custom_element_change.only_if_complete,
2769     NULL, "replace all or nothing",     "only replace when all can be changed"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2773     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2774     &custom_element_change.use_random_replace,
2775     NULL, NULL,                         "use percentage for random replace"
2776   },
2777   {
2778     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2779     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2780     &custom_element_change.has_action,
2781     NULL, NULL,                         "execute action on specified condition"
2782   },
2783 };
2784
2785 static struct
2786 {
2787   int x, y;
2788   int gadget_id;
2789   int gadget_id_align;
2790   int *value;
2791   int area_xsize, area_ysize;
2792   char *text_left, *text_right, *text_below, *infotext;
2793 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2794 {
2795   /* ---------- level playfield content ------------------------------------ */
2796
2797   {
2798     0,                                  0,
2799     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2800     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2801     NULL, NULL, NULL,                   NULL
2802   },
2803
2804   /* ---------- yam yam content -------------------------------------------- */
2805
2806   {
2807     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2808     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2809     &level.yamyam_content[0].e[0][0],   3, 3,
2810     NULL, NULL, "1",                    NULL
2811   },
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2814     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2815     &level.yamyam_content[1].e[0][0],   3, 3,
2816     NULL, NULL, "2",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2820     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2821     &level.yamyam_content[2].e[0][0],   3, 3,
2822     NULL, NULL, "3",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2826     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2827     &level.yamyam_content[3].e[0][0],   3, 3,
2828     NULL, NULL, "4",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2832     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2833     &level.yamyam_content[4].e[0][0],   3, 3,
2834     NULL, NULL, "5",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2838     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2839     &level.yamyam_content[5].e[0][0],   3, 3,
2840     NULL, NULL, "6",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2844     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2845     &level.yamyam_content[6].e[0][0],   3, 3,
2846     NULL, NULL, "7",                    NULL
2847   },
2848   {
2849     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2850     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2851     &level.yamyam_content[7].e[0][0],   3, 3,
2852     NULL, NULL, "8",                    NULL
2853   },
2854
2855   /* ---------- magic ball content ----------------------------------------- */
2856
2857   {
2858     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2859     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2860     &level.ball_content[0].e[0][0],     3, 3,
2861     NULL, NULL, "1",                    NULL
2862   },
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2865     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2866     &level.ball_content[1].e[0][0],     3, 3,
2867     NULL, NULL, "2",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2871     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2872     &level.ball_content[2].e[0][0],     3, 3,
2873     NULL, NULL, "3",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2877     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2878     &level.ball_content[3].e[0][0],     3, 3,
2879     NULL, NULL, "4",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2883     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2884     &level.ball_content[4].e[0][0],     3, 3,
2885     NULL, NULL, "5",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2889     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2890     &level.ball_content[5].e[0][0],     3, 3,
2891     NULL, NULL, "6",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2895     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2896     &level.ball_content[6].e[0][0],     3, 3,
2897     NULL, NULL, "7",                    NULL
2898   },
2899   {
2900     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2901     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2902     &level.ball_content[7].e[0][0],     3, 3,
2903     NULL, NULL, "8",                    NULL
2904   },
2905
2906   /* ---------- android content -------------------------------------------- */
2907
2908   {
2909     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2910     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2911     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2912     "elements:", NULL, NULL,            "elements android can clone"
2913   },
2914
2915   /* ---------- amoeba content --------------------------------------------- */
2916
2917   {
2918     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2919     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2920     &level.amoeba_content,              1, 1,
2921     "content:", NULL, NULL,             "amoeba content"
2922   },
2923
2924   /* ---------- level start element ---------------------------------------- */
2925
2926   {
2927     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2928     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2929     &level.start_element[0],            1, 1,
2930     NULL, NULL, NULL,                   "level start element"
2931   },
2932
2933   /* ---------- player artwork element ------------------------------------- */
2934
2935   {
2936     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2937     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2938     &level.artwork_element[0],          1, 1,
2939     NULL, NULL, NULL,                   "element for player artwork"
2940   },
2941
2942   /* ---------- player explosion element ----------------------------------- */
2943
2944   {
2945     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2946     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2947     &level.explosion_element[0],        1, 1,
2948     NULL, NULL, NULL,                   "element for player explosion"
2949   },
2950
2951   /* ---------- element settings: configure 1 (custom elements) ----------- */
2952
2953   /* ---------- custom graphic --------------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2957     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2958     &custom_element.gfx_element,        1, 1,
2959     NULL, NULL, NULL,                   "custom graphic element"
2960   },
2961
2962   /* ---------- element settings: configure 2 (custom elements) ----------- */
2963
2964   /* ---------- custom content (when exploding) ---------------------------- */
2965
2966   {
2967     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2968     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2969     &custom_element.content.e[0][0],    3, 3,
2970     "content:", NULL, NULL,             NULL
2971   },
2972
2973   /* ---------- custom enter and leave element (when moving) --------------- */
2974
2975   {
2976     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2977     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2978     &custom_element.move_enter_element, 1, 1,
2979     "can dig:", " ", NULL,              "element that can be digged/collected"
2980   },
2981   {
2982     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2983     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2984     &custom_element.move_leave_element, 1, 1,
2985     NULL, NULL, NULL,                   "element that will be left behind"
2986   },
2987
2988   /* ---------- element settings: advanced (custom elements) --------------- */
2989
2990   /* ---------- custom change target --------------------------------------- */
2991
2992   {
2993     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2994     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2995     &custom_element_change.target_element, 1, 1,
2996     NULL, "after/when:", NULL,          "new target element after change"
2997   },
2998
2999   /* ---------- custom change content (extended change target) ------------- */
3000
3001   {
3002     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
3003     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3004     &custom_element_change.target_content.e[0][0], 3, 3,
3005     NULL, NULL, NULL,                   "new extended elements after change"
3006   },
3007
3008   /* ---------- custom change trigger (element causing change) ------------- */
3009
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3012     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3013     &custom_element_change.trigger_element, 1, 1,
3014     NULL, NULL, NULL,                   "other element triggering change"
3015   },
3016
3017   /* ---------- group element content -------------------------------------- */
3018
3019   {
3020     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3021     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3022     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3023     "content:", NULL, NULL,             NULL
3024   },
3025
3026   /* ---------- random background (for random painting) -------------------- */
3027
3028   {
3029     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3030     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3031     &random_placement_background_element, 1, 1,
3032     NULL, NULL, NULL,                   "random placement background"
3033   },
3034 };
3035
3036
3037 /*
3038   -----------------------------------------------------------------------------
3039   some internally used variables
3040   -----------------------------------------------------------------------------
3041 */
3042
3043 /* actual size of level editor drawing area */
3044 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3045
3046 /* actual position of level editor drawing area in level playfield */
3047 static int level_xpos = -1, level_ypos = -1;
3048
3049 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3050
3051 /* drawing elements on the three mouse buttons */
3052 static int new_element1 = EL_WALL;
3053 static int new_element2 = EL_EMPTY;
3054 static int new_element3 = EL_SAND;
3055
3056 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3057 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3058                                 (button) == 2 ? new_element2 : \
3059                                 (button) == 3 ? new_element3 : EL_EMPTY)
3060 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3061
3062 /* forward declaration for internal use */
3063 static void ModifyEditorCounterValue(int, int);
3064 static void ModifyEditorCounterLimits(int, int, int);
3065 static void ModifyEditorSelectboxValue(int, int);
3066 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3067 static void ModifyEditorDrawingArea(int, int, int);
3068 static void ModifyEditorElementList();
3069 static void AdjustElementListScrollbar();
3070 static void RedrawDrawingElements();
3071 static void DrawDrawingWindow();
3072 static void DrawLevelInfoWindow();
3073 static void DrawPropertiesWindow();
3074 static void UpdateCustomElementGraphicGadgets();
3075 static boolean checkPropertiesConfig(int);
3076 static void CopyLevelToUndoBuffer(int);
3077 static void HandleDrawingAreas(struct GadgetInfo *);
3078 static void HandleCounterButtons(struct GadgetInfo *);
3079 static void HandleTextInputGadgets(struct GadgetInfo *);
3080 static void HandleTextAreaGadgets(struct GadgetInfo *);
3081 static void HandleSelectboxGadgets(struct GadgetInfo *);
3082 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3083 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3084 static void HandleRadiobuttons(struct GadgetInfo *);
3085 static void HandleCheckbuttons(struct GadgetInfo *);
3086 static void HandleControlButtons(struct GadgetInfo *);
3087 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3088 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3089
3090 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3091 static int right_gadget_border[NUM_EDITOR_GADGETS];
3092
3093 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3094 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3095 static boolean draw_with_brush = FALSE;
3096 static int properties_element = 0;
3097
3098 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3099 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3100 static int undo_buffer_position = 0;
3101 static int undo_buffer_steps = 0;
3102
3103 static int edit_mode;
3104 static int edit_mode_properties;
3105
3106 static int element_shift = 0;
3107
3108 static int editor_hl_boulderdash[] =
3109 {
3110   EL_INTERNAL_CASCADE_BD_ACTIVE,
3111   EL_CHAR('B'),
3112   EL_CHAR('D'),
3113   EL_EMPTY,
3114
3115 #if 0
3116   EL_CHAR('B'),
3117   EL_CHAR('O'),
3118   EL_CHAR('U'),
3119   EL_CHAR('L'),
3120
3121   EL_CHAR('-'),
3122   EL_CHAR('D'),
3123   EL_CHAR('E'),
3124   EL_CHAR('R'),
3125
3126   EL_CHAR('D'),
3127   EL_CHAR('A'),
3128   EL_CHAR('S'),
3129   EL_CHAR('H'),
3130 #endif
3131 };
3132
3133 static int editor_el_boulderdash[] =
3134 {
3135   EL_PLAYER_1,
3136   EL_EMPTY,
3137   EL_SAND,
3138   EL_STEELWALL,
3139
3140   EL_BD_WALL,
3141   EL_BD_MAGIC_WALL,
3142   EL_EXIT_CLOSED,
3143   EL_EXIT_OPEN,
3144
3145   EL_BD_DIAMOND,
3146   EL_BD_BUTTERFLY_UP,
3147   EL_BD_FIREFLY_UP,
3148   EL_BD_ROCK,
3149
3150   EL_BD_BUTTERFLY_LEFT,
3151   EL_BD_FIREFLY_LEFT,
3152   EL_BD_BUTTERFLY_RIGHT,
3153   EL_BD_FIREFLY_RIGHT,
3154
3155   EL_BD_AMOEBA,
3156   EL_BD_BUTTERFLY_DOWN,
3157   EL_BD_FIREFLY_DOWN,
3158   EL_EMPTY,
3159 };
3160 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3161 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3162 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3163 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3164
3165 static int editor_hl_emerald_mine[] =
3166 {
3167   EL_INTERNAL_CASCADE_EM_ACTIVE,
3168   EL_CHAR('E'),
3169   EL_CHAR('M'),
3170   EL_EMPTY,
3171
3172 #if 0
3173   EL_CHAR('E'),
3174   EL_CHAR('M'),
3175   EL_CHAR('E'),
3176   EL_CHAR('-'),
3177
3178   EL_CHAR('R'),
3179   EL_CHAR('A'),
3180   EL_CHAR('L'),
3181   EL_CHAR('D'),
3182
3183   EL_CHAR('M'),
3184   EL_CHAR('I'),
3185   EL_CHAR('N'),
3186   EL_CHAR('E'),
3187 #endif
3188 };
3189
3190 static int editor_el_emerald_mine[] =
3191 {
3192   EL_PLAYER_1,
3193   EL_PLAYER_2,
3194   EL_PLAYER_3,
3195   EL_PLAYER_4,
3196
3197   EL_PLAYER_1,
3198   EL_EMPTY,
3199   EL_SAND,
3200   EL_ROCK,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_QUICKSAND_EMPTY,
3215   EL_QUICKSAND_FULL,
3216
3217   EL_DYNAMITE,
3218   EL_DYNAMITE_ACTIVE,
3219   EL_EXIT_CLOSED,
3220   EL_EXIT_OPEN,
3221
3222   EL_YAMYAM,
3223   EL_BUG_UP,
3224   EL_SPACESHIP_UP,
3225   EL_ROBOT,
3226
3227   EL_BUG_LEFT,
3228   EL_SPACESHIP_LEFT,
3229   EL_BUG_RIGHT,
3230   EL_SPACESHIP_RIGHT,
3231
3232   EL_ROBOT_WHEEL,
3233   EL_BUG_DOWN,
3234   EL_SPACESHIP_DOWN,
3235   EL_INVISIBLE_WALL,
3236
3237   EL_ACID_POOL_TOPLEFT,
3238   EL_ACID,
3239   EL_ACID_POOL_TOPRIGHT,
3240   EL_EMPTY,
3241
3242   EL_ACID_POOL_BOTTOMLEFT,
3243   EL_ACID_POOL_BOTTOM,
3244   EL_ACID_POOL_BOTTOMRIGHT,
3245   EL_EMPTY,
3246
3247   EL_AMOEBA_DROP,
3248   EL_AMOEBA_DEAD,
3249   EL_AMOEBA_WET,
3250   EL_AMOEBA_DRY,
3251
3252   EL_EM_KEY_1,
3253   EL_EM_KEY_2,
3254   EL_EM_KEY_3,
3255   EL_EM_KEY_4,
3256
3257   EL_EM_GATE_1,
3258   EL_EM_GATE_2,
3259   EL_EM_GATE_3,
3260   EL_EM_GATE_4,
3261
3262   EL_EM_GATE_1_GRAY,
3263   EL_EM_GATE_2_GRAY,
3264   EL_EM_GATE_3_GRAY,
3265   EL_EM_GATE_4_GRAY,
3266 };
3267 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3268 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3269 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3270 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3271
3272 static int editor_hl_emerald_mine_club[] =
3273 {
3274   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3275   EL_CHAR('E'),
3276   EL_CHAR('M'),
3277   EL_CHAR('C'),
3278
3279 #if 0
3280   EL_CHAR('E'),
3281   EL_CHAR('M'),
3282   EL_CHAR('E'),
3283   EL_CHAR('-'),
3284
3285   EL_CHAR('R'),
3286   EL_CHAR('A'),
3287   EL_CHAR('L'),
3288   EL_CHAR('D'),
3289
3290   EL_CHAR('M'),
3291   EL_CHAR('I'),
3292   EL_CHAR('N'),
3293   EL_CHAR('E'),
3294
3295   EL_CHAR('C'),
3296   EL_CHAR('L'),
3297   EL_CHAR('U'),
3298   EL_CHAR('B'),
3299 #endif
3300 };
3301
3302 static int editor_el_emerald_mine_club[] =
3303 {
3304   EL_EMC_KEY_5,
3305   EL_EMC_KEY_6,
3306   EL_EMC_KEY_7,
3307   EL_EMC_KEY_8,
3308
3309   EL_EMC_GATE_5,
3310   EL_EMC_GATE_6,
3311   EL_EMC_GATE_7,
3312   EL_EMC_GATE_8,
3313
3314   EL_EMC_GATE_5_GRAY,
3315   EL_EMC_GATE_6_GRAY,
3316   EL_EMC_GATE_7_GRAY,
3317   EL_EMC_GATE_8_GRAY,
3318
3319   EL_EMC_STEELWALL_1,
3320   EL_EMC_STEELWALL_2,
3321   EL_EMC_STEELWALL_3,
3322   EL_EMC_STEELWALL_4,
3323
3324   EL_EMC_WALL_13,
3325   EL_EMC_WALL_14,
3326   EL_EMC_WALL_15,
3327   EL_EMC_WALL_16,
3328
3329   EL_EMC_WALL_SLIPPERY_1,
3330   EL_EMC_WALL_SLIPPERY_2,
3331   EL_EMC_WALL_SLIPPERY_3,
3332   EL_EMC_WALL_SLIPPERY_4,
3333
3334   EL_EMC_WALL_1,
3335   EL_EMC_WALL_2,
3336   EL_EMC_WALL_3,
3337   EL_EMC_WALL_4,
3338
3339   EL_EMC_WALL_5,
3340   EL_EMC_WALL_6,
3341   EL_EMC_WALL_7,
3342   EL_EMC_WALL_8,
3343
3344   EL_EMC_WALL_9,
3345   EL_EMC_WALL_10,
3346   EL_EMC_WALL_11,
3347   EL_EMC_WALL_12,
3348
3349   EL_EMC_ANDROID,
3350   EL_BALLOON,
3351   EL_BALLOON_SWITCH_ANY,
3352   EL_BALLOON_SWITCH_NONE,
3353
3354   EL_BALLOON_SWITCH_LEFT,
3355   EL_BALLOON_SWITCH_RIGHT,
3356   EL_BALLOON_SWITCH_UP,
3357   EL_BALLOON_SWITCH_DOWN,
3358
3359   EL_EMC_GRASS,
3360   EL_EMC_PLANT,
3361   EL_EMC_LENSES,
3362   EL_EMC_MAGNIFIER,
3363
3364   EL_EMC_MAGIC_BALL,
3365   EL_EMC_MAGIC_BALL_SWITCH,
3366   EL_SPRING,
3367   EL_EMC_SPRING_BUMPER,
3368
3369   EL_EMC_DRIPPER,
3370   EL_EMC_FAKE_GRASS,
3371   EL_EMPTY,
3372   EL_EMPTY,
3373
3374   EL_EM_DYNAMITE,
3375   EL_EM_DYNAMITE_ACTIVE,
3376   EL_EMPTY,
3377   EL_EMPTY,
3378
3379   EL_YAMYAM_LEFT,
3380   EL_YAMYAM_RIGHT,
3381   EL_YAMYAM_UP,
3382   EL_YAMYAM_DOWN,
3383 };
3384 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3385 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3386 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3387 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3388
3389 static int editor_hl_more[] =
3390 {
3391   EL_INTERNAL_CASCADE_RND_ACTIVE,
3392   EL_CHAR('R'),
3393   EL_CHAR('N'),
3394   EL_CHAR('D'),
3395
3396 #if 0
3397   EL_CHAR('M'),
3398   EL_CHAR('O'),
3399   EL_CHAR('R'),
3400   EL_CHAR('E'),
3401 #endif
3402 };
3403
3404 static int editor_el_more[] =
3405 {
3406   EL_KEY_1,
3407   EL_KEY_2,
3408   EL_KEY_3,
3409   EL_KEY_4,
3410
3411   EL_GATE_1,
3412   EL_GATE_2,
3413   EL_GATE_3,
3414   EL_GATE_4,
3415
3416   EL_GATE_1_GRAY,
3417   EL_GATE_2_GRAY,
3418   EL_GATE_3_GRAY,
3419   EL_GATE_4_GRAY,
3420
3421   EL_ARROW_LEFT,
3422   EL_ARROW_RIGHT,
3423   EL_ARROW_UP,
3424   EL_ARROW_DOWN,
3425
3426   EL_AMOEBA_FULL,
3427   EL_EMERALD_YELLOW,
3428   EL_EMERALD_RED,
3429   EL_EMERALD_PURPLE,
3430
3431   EL_WALL_BD_DIAMOND,
3432   EL_WALL_EMERALD_YELLOW,
3433   EL_WALL_EMERALD_RED,
3434   EL_WALL_EMERALD_PURPLE,
3435
3436   EL_GAME_OF_LIFE,
3437   EL_PACMAN_UP,
3438   EL_TIME_ORB_FULL,
3439   EL_TIME_ORB_EMPTY,
3440
3441   EL_PACMAN_LEFT,
3442   EL_DARK_YAMYAM,
3443   EL_PACMAN_RIGHT,
3444   EL_EXPANDABLE_WALL,
3445
3446   EL_BIOMAZE,
3447   EL_PACMAN_DOWN,
3448   EL_LAMP,
3449   EL_LAMP_ACTIVE,
3450
3451   EL_DYNABOMB_INCREASE_NUMBER,
3452   EL_DYNABOMB_INCREASE_SIZE,
3453   EL_DYNABOMB_INCREASE_POWER,
3454   EL_STONEBLOCK,
3455
3456   EL_MOLE,
3457   EL_PENGUIN,
3458   EL_PIG,
3459   EL_DRAGON,
3460
3461   EL_BUG,
3462   EL_MOLE_UP,
3463   EL_BD_BUTTERFLY,
3464   EL_BD_FIREFLY,
3465
3466   EL_MOLE_LEFT,
3467   EL_EMPTY,
3468   EL_MOLE_RIGHT,
3469   EL_PACMAN,
3470
3471   EL_SPACESHIP,
3472   EL_MOLE_DOWN,
3473   EL_EMPTY,
3474   EL_EMPTY,
3475
3476   EL_SATELLITE,
3477   EL_EXPANDABLE_WALL_HORIZONTAL,
3478   EL_EXPANDABLE_WALL_VERTICAL,
3479   EL_EXPANDABLE_WALL_ANY,
3480
3481   EL_INVISIBLE_STEELWALL,
3482   EL_INVISIBLE_WALL,
3483   EL_SPEED_PILL,
3484   EL_BLACK_ORB,
3485 };
3486 static int *editor_hl_more_ptr = editor_hl_more;
3487 static int *editor_el_more_ptr = editor_el_more;
3488 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3489 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3490
3491 static int editor_hl_sokoban[] =
3492 {
3493   EL_INTERNAL_CASCADE_SB_ACTIVE,
3494   EL_CHAR('S'),
3495   EL_CHAR('B'),
3496   EL_EMPTY,
3497
3498 #if 0
3499   EL_CHAR('S'),
3500   EL_CHAR('O'),
3501   EL_CHAR('K'),
3502   EL_CHAR('O'),
3503
3504   EL_CHAR('-'),
3505   EL_CHAR('B'),
3506   EL_CHAR('A'),
3507   EL_CHAR('N'),
3508 #endif
3509 };
3510
3511 static int editor_el_sokoban[] =
3512 {
3513   EL_SOKOBAN_OBJECT,
3514   EL_SOKOBAN_FIELD_EMPTY,
3515   EL_SOKOBAN_FIELD_FULL,
3516   EL_SOKOBAN_FIELD_PLAYER,
3517 };
3518 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3519 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3520 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3521 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3522
3523 static int editor_hl_supaplex[] =
3524 {
3525   EL_INTERNAL_CASCADE_SP_ACTIVE,
3526   EL_CHAR('S'),
3527   EL_CHAR('P'),
3528   EL_EMPTY,
3529
3530 #if 0
3531   EL_CHAR('S'),
3532   EL_CHAR('U'),
3533   EL_CHAR('P'),
3534   EL_CHAR('A'),
3535
3536   EL_CHAR('P'),
3537   EL_CHAR('L'),
3538   EL_CHAR('E'),
3539   EL_CHAR('X'),
3540 #endif
3541 };
3542
3543 static int editor_el_supaplex[] =
3544 {
3545 #if 1
3546   EL_EMPTY,
3547 #else
3548   EL_SP_EMPTY,
3549 #endif
3550   EL_SP_ZONK,
3551   EL_SP_BASE,
3552   EL_SP_MURPHY,
3553
3554   EL_SP_INFOTRON,
3555   EL_SP_CHIP_SINGLE,
3556   EL_SP_HARDWARE_GRAY,
3557   EL_SP_EXIT_CLOSED,
3558
3559   EL_SP_DISK_ORANGE,
3560   EL_SP_PORT_RIGHT,
3561   EL_SP_PORT_DOWN,
3562   EL_SP_PORT_LEFT,
3563
3564   EL_SP_PORT_UP,
3565   EL_SP_GRAVITY_PORT_RIGHT,
3566   EL_SP_GRAVITY_PORT_DOWN,
3567   EL_SP_GRAVITY_PORT_LEFT,
3568
3569   EL_SP_GRAVITY_PORT_UP,
3570   EL_SP_SNIKSNAK,
3571   EL_SP_DISK_YELLOW,
3572   EL_SP_TERMINAL,
3573
3574   EL_SP_DISK_RED,
3575   EL_SP_PORT_VERTICAL,
3576   EL_SP_PORT_HORIZONTAL,
3577   EL_SP_PORT_ANY,
3578
3579   EL_SP_ELECTRON,
3580   EL_SP_BUGGY_BASE,
3581   EL_SP_CHIP_LEFT,
3582   EL_SP_CHIP_RIGHT,
3583
3584   EL_SP_HARDWARE_BASE_1,
3585   EL_SP_HARDWARE_GREEN,
3586   EL_SP_HARDWARE_BLUE,
3587   EL_SP_HARDWARE_RED,
3588
3589   EL_SP_HARDWARE_YELLOW,
3590   EL_SP_HARDWARE_BASE_2,
3591   EL_SP_HARDWARE_BASE_3,
3592   EL_SP_HARDWARE_BASE_4,
3593
3594   EL_SP_HARDWARE_BASE_5,
3595   EL_SP_HARDWARE_BASE_6,
3596   EL_SP_CHIP_TOP,
3597   EL_SP_CHIP_BOTTOM,
3598 };
3599 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3600 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3601 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3602 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3603
3604 static int editor_hl_diamond_caves[] =
3605 {
3606   EL_INTERNAL_CASCADE_DC_ACTIVE,
3607   EL_CHAR('D'),
3608   EL_CHAR('C'),
3609   EL_CHAR('2'),
3610
3611 #if 0
3612   EL_CHAR('D'),
3613   EL_CHAR('I'),
3614   EL_CHAR('A'),
3615   EL_CHAR('-'),
3616
3617   EL_CHAR('M'),
3618   EL_CHAR('O'),
3619   EL_CHAR('N'),
3620   EL_CHAR('D'),
3621
3622   EL_CHAR('C'),
3623   EL_CHAR('A'),
3624   EL_CHAR('V'),
3625   EL_CHAR('E'),
3626
3627   EL_CHAR('S'),
3628   EL_CHAR(' '),
3629   EL_CHAR('I'),
3630   EL_CHAR('I'),
3631 #endif
3632 };
3633
3634 static int editor_el_diamond_caves[] =
3635 {
3636   EL_PEARL,
3637   EL_CRYSTAL,
3638   EL_WALL_PEARL,
3639   EL_WALL_CRYSTAL,
3640
3641   EL_CONVEYOR_BELT_1_LEFT,
3642   EL_CONVEYOR_BELT_1_MIDDLE,
3643   EL_CONVEYOR_BELT_1_RIGHT,
3644   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3645
3646   EL_CONVEYOR_BELT_2_LEFT,
3647   EL_CONVEYOR_BELT_2_MIDDLE,
3648   EL_CONVEYOR_BELT_2_RIGHT,
3649   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3650
3651   EL_CONVEYOR_BELT_3_LEFT,
3652   EL_CONVEYOR_BELT_3_MIDDLE,
3653   EL_CONVEYOR_BELT_3_RIGHT,
3654   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3655
3656   EL_CONVEYOR_BELT_4_LEFT,
3657   EL_CONVEYOR_BELT_4_MIDDLE,
3658   EL_CONVEYOR_BELT_4_RIGHT,
3659   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3660
3661   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3662   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3663   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3664   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3665
3666   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3667   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3668   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3669   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3670
3671   EL_SWITCHGATE_OPEN,
3672   EL_SWITCHGATE_CLOSED,
3673   EL_SWITCHGATE_SWITCH_UP,
3674   EL_SWITCHGATE_SWITCH_DOWN,
3675
3676   EL_ENVELOPE_1,
3677   EL_ENVELOPE_2,
3678   EL_ENVELOPE_3,
3679   EL_ENVELOPE_4,
3680
3681   EL_TIMEGATE_CLOSED,
3682   EL_TIMEGATE_OPEN,
3683   EL_TIMEGATE_SWITCH,
3684   EL_EMPTY,
3685
3686   EL_LANDMINE,
3687   EL_INVISIBLE_SAND,
3688   EL_STEELWALL_SLIPPERY,
3689   EL_EMPTY,
3690
3691   EL_SIGN_EXCLAMATION,
3692   EL_SIGN_STOP,
3693   EL_LIGHT_SWITCH,
3694   EL_LIGHT_SWITCH_ACTIVE,
3695
3696   EL_SHIELD_NORMAL,
3697   EL_SHIELD_DEADLY,
3698   EL_EXTRA_TIME,
3699   EL_EMPTY,
3700 };
3701 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3702 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3703 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3704 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3705
3706 static int editor_hl_dx_boulderdash[] =
3707 {
3708   EL_INTERNAL_CASCADE_DX_ACTIVE,
3709   EL_CHAR('D'),
3710   EL_CHAR('X'),
3711   EL_EMPTY,
3712
3713 #if 0
3714   EL_CHAR('D'),
3715   EL_CHAR('X'),
3716   EL_CHAR('-'),
3717   EL_CHAR(' '),
3718
3719   EL_CHAR('B'),
3720   EL_CHAR('O'),
3721   EL_CHAR('U'),
3722   EL_CHAR('L'),
3723
3724   EL_CHAR('-'),
3725   EL_CHAR('D'),
3726   EL_CHAR('E'),
3727   EL_CHAR('R'),
3728
3729   EL_CHAR('D'),
3730   EL_CHAR('A'),
3731   EL_CHAR('S'),
3732   EL_CHAR('H'),
3733 #endif
3734 };
3735
3736 static int editor_el_dx_boulderdash[] =
3737 {
3738   EL_EMPTY,
3739   EL_TUBE_RIGHT_DOWN,
3740   EL_TUBE_HORIZONTAL_DOWN,
3741   EL_TUBE_LEFT_DOWN,
3742
3743   EL_TUBE_HORIZONTAL,
3744   EL_TUBE_VERTICAL_RIGHT,
3745   EL_TUBE_ANY,
3746   EL_TUBE_VERTICAL_LEFT,
3747
3748   EL_TUBE_VERTICAL,
3749   EL_TUBE_RIGHT_UP,
3750   EL_TUBE_HORIZONTAL_UP,
3751   EL_TUBE_LEFT_UP,
3752
3753   EL_TRAP,
3754   EL_DX_SUPABOMB,
3755   EL_EMPTY,
3756   EL_EMPTY
3757 };
3758 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3759 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3760 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3761 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3762
3763 static int editor_hl_chars[] =
3764 {
3765   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3766   EL_CHAR('T'),
3767   EL_CHAR('X'),
3768   EL_CHAR('T'),
3769
3770 #if 0
3771   EL_CHAR('T'),
3772   EL_CHAR('E'),
3773   EL_CHAR('X'),
3774   EL_CHAR('T'),
3775 #endif
3776 };
3777
3778 static int editor_el_chars[] =
3779 {
3780   EL_CHAR(' '),
3781   EL_CHAR('!'),
3782   EL_CHAR('"'),
3783   EL_CHAR('#'),
3784
3785   EL_CHAR('$'),
3786   EL_CHAR('%'),
3787   EL_CHAR('&'),
3788   EL_CHAR('\''),
3789
3790   EL_CHAR('('),
3791   EL_CHAR(')'),
3792   EL_CHAR('*'),
3793   EL_CHAR('+'),
3794
3795   EL_CHAR(','),
3796   EL_CHAR('-'),
3797   EL_CHAR('.'),
3798   EL_CHAR('/'),
3799
3800   EL_CHAR('0'),
3801   EL_CHAR('1'),
3802   EL_CHAR('2'),
3803   EL_CHAR('3'),
3804
3805   EL_CHAR('4'),
3806   EL_CHAR('5'),
3807   EL_CHAR('6'),
3808   EL_CHAR('7'),
3809
3810   EL_CHAR('8'),
3811   EL_CHAR('9'),
3812   EL_CHAR(':'),
3813   EL_CHAR(';'),
3814
3815   EL_CHAR('<'),
3816   EL_CHAR('='),
3817   EL_CHAR('>'),
3818   EL_CHAR('?'),
3819
3820   EL_CHAR('@'),
3821   EL_CHAR('A'),
3822   EL_CHAR('B'),
3823   EL_CHAR('C'),
3824
3825   EL_CHAR('D'),
3826   EL_CHAR('E'),
3827   EL_CHAR('F'),
3828   EL_CHAR('G'),
3829
3830   EL_CHAR('H'),
3831   EL_CHAR('I'),
3832   EL_CHAR('J'),
3833   EL_CHAR('K'),
3834
3835   EL_CHAR('L'),
3836   EL_CHAR('M'),
3837   EL_CHAR('N'),
3838   EL_CHAR('O'),
3839
3840   EL_CHAR('P'),
3841   EL_CHAR('Q'),
3842   EL_CHAR('R'),
3843   EL_CHAR('S'),
3844
3845   EL_CHAR('T'),
3846   EL_CHAR('U'),
3847   EL_CHAR('V'),
3848   EL_CHAR('W'),
3849
3850   EL_CHAR('X'),
3851   EL_CHAR('Y'),
3852   EL_CHAR('Z'),
3853   EL_CHAR('['),
3854
3855   EL_CHAR('\\'),
3856   EL_CHAR(']'),
3857   EL_CHAR('^'),
3858   EL_CHAR('_'),
3859
3860   EL_CHAR('©'),
3861   EL_CHAR('Ä'),
3862   EL_CHAR('Ö'),
3863   EL_CHAR('Ãœ'),
3864
3865   EL_CHAR('°'),
3866   EL_CHAR('®'),
3867   EL_CHAR(FONT_ASCII_CURSOR),
3868   EL_CHAR(' ')
3869 };
3870 static int *editor_hl_chars_ptr = editor_hl_chars;
3871 static int *editor_el_chars_ptr = editor_el_chars;
3872 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3873 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3874
3875 static int editor_hl_custom[] =
3876 {
3877   EL_INTERNAL_CASCADE_CE_ACTIVE,
3878   EL_CHAR('C'),
3879   EL_CHAR('E'),
3880   EL_EMPTY,
3881
3882 #if 0
3883   EL_CHAR('C'),
3884   EL_CHAR('U'),
3885   EL_CHAR('S'),
3886   EL_CHAR('-'),
3887
3888   EL_CHAR('T'),
3889   EL_CHAR('O'),
3890   EL_CHAR('M'),
3891   EL_CHAR(' '),
3892
3893   EL_CHAR('E'),
3894   EL_CHAR('L'),
3895   EL_CHAR('E'),
3896   EL_CHAR('M'),
3897
3898   EL_CHAR('E'),
3899   EL_CHAR('N'),
3900   EL_CHAR('T'),
3901   EL_CHAR('S'),
3902 #endif
3903 };
3904
3905 static int editor_el_custom[] =
3906 {
3907   EL_CUSTOM_START + 0,
3908   EL_CUSTOM_START + 1,
3909   EL_CUSTOM_START + 2,
3910   EL_CUSTOM_START + 3,
3911
3912   EL_CUSTOM_START + 4,
3913   EL_CUSTOM_START + 5,
3914   EL_CUSTOM_START + 6,
3915   EL_CUSTOM_START + 7,
3916
3917   EL_CUSTOM_START + 8,
3918   EL_CUSTOM_START + 9,
3919   EL_CUSTOM_START + 10,
3920   EL_CUSTOM_START + 11,
3921
3922   EL_CUSTOM_START + 12,
3923   EL_CUSTOM_START + 13,
3924   EL_CUSTOM_START + 14,
3925   EL_CUSTOM_START + 15,
3926
3927   EL_CUSTOM_START + 16,
3928   EL_CUSTOM_START + 17,
3929   EL_CUSTOM_START + 18,
3930   EL_CUSTOM_START + 19,
3931
3932   EL_CUSTOM_START + 20,
3933   EL_CUSTOM_START + 21,
3934   EL_CUSTOM_START + 22,
3935   EL_CUSTOM_START + 23,
3936
3937   EL_CUSTOM_START + 24,
3938   EL_CUSTOM_START + 25,
3939   EL_CUSTOM_START + 26,
3940   EL_CUSTOM_START + 27,
3941
3942   EL_CUSTOM_START + 28,
3943   EL_CUSTOM_START + 29,
3944   EL_CUSTOM_START + 30,
3945   EL_CUSTOM_START + 31,
3946
3947   EL_CUSTOM_START + 32,
3948   EL_CUSTOM_START + 33,
3949   EL_CUSTOM_START + 34,
3950   EL_CUSTOM_START + 35,
3951
3952   EL_CUSTOM_START + 36,
3953   EL_CUSTOM_START + 37,
3954   EL_CUSTOM_START + 38,
3955   EL_CUSTOM_START + 39,
3956
3957   EL_CUSTOM_START + 40,
3958   EL_CUSTOM_START + 41,
3959   EL_CUSTOM_START + 42,
3960   EL_CUSTOM_START + 43,
3961
3962   EL_CUSTOM_START + 44,
3963   EL_CUSTOM_START + 45,
3964   EL_CUSTOM_START + 46,
3965   EL_CUSTOM_START + 47,
3966
3967   EL_CUSTOM_START + 48,
3968   EL_CUSTOM_START + 49,
3969   EL_CUSTOM_START + 50,
3970   EL_CUSTOM_START + 51,
3971
3972   EL_CUSTOM_START + 52,
3973   EL_CUSTOM_START + 53,
3974   EL_CUSTOM_START + 54,
3975   EL_CUSTOM_START + 55,
3976
3977   EL_CUSTOM_START + 56,
3978   EL_CUSTOM_START + 57,
3979   EL_CUSTOM_START + 58,
3980   EL_CUSTOM_START + 59,
3981
3982   EL_CUSTOM_START + 60,
3983   EL_CUSTOM_START + 61,
3984   EL_CUSTOM_START + 62,
3985   EL_CUSTOM_START + 63,
3986
3987   EL_CUSTOM_START + 64,
3988   EL_CUSTOM_START + 65,
3989   EL_CUSTOM_START + 66,
3990   EL_CUSTOM_START + 67,
3991
3992   EL_CUSTOM_START + 68,
3993   EL_CUSTOM_START + 69,
3994   EL_CUSTOM_START + 70,
3995   EL_CUSTOM_START + 71,
3996
3997   EL_CUSTOM_START + 72,
3998   EL_CUSTOM_START + 73,
3999   EL_CUSTOM_START + 74,
4000   EL_CUSTOM_START + 75,
4001
4002   EL_CUSTOM_START + 76,
4003   EL_CUSTOM_START + 77,
4004   EL_CUSTOM_START + 78,
4005   EL_CUSTOM_START + 79,
4006
4007   EL_CUSTOM_START + 80,
4008   EL_CUSTOM_START + 81,
4009   EL_CUSTOM_START + 82,
4010   EL_CUSTOM_START + 83,
4011
4012   EL_CUSTOM_START + 84,
4013   EL_CUSTOM_START + 85,
4014   EL_CUSTOM_START + 86,
4015   EL_CUSTOM_START + 87,
4016
4017   EL_CUSTOM_START + 88,
4018   EL_CUSTOM_START + 89,
4019   EL_CUSTOM_START + 90,
4020   EL_CUSTOM_START + 91,
4021
4022   EL_CUSTOM_START + 92,
4023   EL_CUSTOM_START + 93,
4024   EL_CUSTOM_START + 94,
4025   EL_CUSTOM_START + 95,
4026
4027   EL_CUSTOM_START + 96,
4028   EL_CUSTOM_START + 97,
4029   EL_CUSTOM_START + 98,
4030   EL_CUSTOM_START + 99,
4031
4032   EL_CUSTOM_START + 100,
4033   EL_CUSTOM_START + 101,
4034   EL_CUSTOM_START + 102,
4035   EL_CUSTOM_START + 103,
4036
4037   EL_CUSTOM_START + 104,
4038   EL_CUSTOM_START + 105,
4039   EL_CUSTOM_START + 106,
4040   EL_CUSTOM_START + 107,
4041
4042   EL_CUSTOM_START + 108,
4043   EL_CUSTOM_START + 109,
4044   EL_CUSTOM_START + 110,
4045   EL_CUSTOM_START + 111,
4046
4047   EL_CUSTOM_START + 112,
4048   EL_CUSTOM_START + 113,
4049   EL_CUSTOM_START + 114,
4050   EL_CUSTOM_START + 115,
4051
4052   EL_CUSTOM_START + 116,
4053   EL_CUSTOM_START + 117,
4054   EL_CUSTOM_START + 118,
4055   EL_CUSTOM_START + 119,
4056
4057   EL_CUSTOM_START + 120,
4058   EL_CUSTOM_START + 121,
4059   EL_CUSTOM_START + 122,
4060   EL_CUSTOM_START + 123,
4061
4062   EL_CUSTOM_START + 124,
4063   EL_CUSTOM_START + 125,
4064   EL_CUSTOM_START + 126,
4065   EL_CUSTOM_START + 127,
4066
4067   EL_CUSTOM_START + 128,
4068   EL_CUSTOM_START + 129,
4069   EL_CUSTOM_START + 130,
4070   EL_CUSTOM_START + 131,
4071
4072   EL_CUSTOM_START + 132,
4073   EL_CUSTOM_START + 133,
4074   EL_CUSTOM_START + 134,
4075   EL_CUSTOM_START + 135,
4076
4077   EL_CUSTOM_START + 136,
4078   EL_CUSTOM_START + 137,
4079   EL_CUSTOM_START + 138,
4080   EL_CUSTOM_START + 139,
4081
4082   EL_CUSTOM_START + 140,
4083   EL_CUSTOM_START + 141,
4084   EL_CUSTOM_START + 142,
4085   EL_CUSTOM_START + 143,
4086
4087   EL_CUSTOM_START + 144,
4088   EL_CUSTOM_START + 145,
4089   EL_CUSTOM_START + 146,
4090   EL_CUSTOM_START + 147,
4091
4092   EL_CUSTOM_START + 148,
4093   EL_CUSTOM_START + 149,
4094   EL_CUSTOM_START + 150,
4095   EL_CUSTOM_START + 151,
4096
4097   EL_CUSTOM_START + 152,
4098   EL_CUSTOM_START + 153,
4099   EL_CUSTOM_START + 154,
4100   EL_CUSTOM_START + 155,
4101
4102   EL_CUSTOM_START + 156,
4103   EL_CUSTOM_START + 157,
4104   EL_CUSTOM_START + 158,
4105   EL_CUSTOM_START + 159,
4106
4107   EL_CUSTOM_START + 160,
4108   EL_CUSTOM_START + 161,
4109   EL_CUSTOM_START + 162,
4110   EL_CUSTOM_START + 163,
4111
4112   EL_CUSTOM_START + 164,
4113   EL_CUSTOM_START + 165,
4114   EL_CUSTOM_START + 166,
4115   EL_CUSTOM_START + 167,
4116
4117   EL_CUSTOM_START + 168,
4118   EL_CUSTOM_START + 169,
4119   EL_CUSTOM_START + 170,
4120   EL_CUSTOM_START + 171,
4121
4122   EL_CUSTOM_START + 172,
4123   EL_CUSTOM_START + 173,
4124   EL_CUSTOM_START + 174,
4125   EL_CUSTOM_START + 175,
4126
4127   EL_CUSTOM_START + 176,
4128   EL_CUSTOM_START + 177,
4129   EL_CUSTOM_START + 178,
4130   EL_CUSTOM_START + 179,
4131
4132   EL_CUSTOM_START + 180,
4133   EL_CUSTOM_START + 181,
4134   EL_CUSTOM_START + 182,
4135   EL_CUSTOM_START + 183,
4136
4137   EL_CUSTOM_START + 184,
4138   EL_CUSTOM_START + 185,
4139   EL_CUSTOM_START + 186,
4140   EL_CUSTOM_START + 187,
4141
4142   EL_CUSTOM_START + 188,
4143   EL_CUSTOM_START + 189,
4144   EL_CUSTOM_START + 190,
4145   EL_CUSTOM_START + 191,
4146
4147   EL_CUSTOM_START + 192,
4148   EL_CUSTOM_START + 193,
4149   EL_CUSTOM_START + 194,
4150   EL_CUSTOM_START + 195,
4151
4152   EL_CUSTOM_START + 196,
4153   EL_CUSTOM_START + 197,
4154   EL_CUSTOM_START + 198,
4155   EL_CUSTOM_START + 199,
4156
4157   EL_CUSTOM_START + 200,
4158   EL_CUSTOM_START + 201,
4159   EL_CUSTOM_START + 202,
4160   EL_CUSTOM_START + 203,
4161
4162   EL_CUSTOM_START + 204,
4163   EL_CUSTOM_START + 205,
4164   EL_CUSTOM_START + 206,
4165   EL_CUSTOM_START + 207,
4166
4167   EL_CUSTOM_START + 208,
4168   EL_CUSTOM_START + 209,
4169   EL_CUSTOM_START + 210,
4170   EL_CUSTOM_START + 211,
4171
4172   EL_CUSTOM_START + 212,
4173   EL_CUSTOM_START + 213,
4174   EL_CUSTOM_START + 214,
4175   EL_CUSTOM_START + 215,
4176
4177   EL_CUSTOM_START + 216,
4178   EL_CUSTOM_START + 217,
4179   EL_CUSTOM_START + 218,
4180   EL_CUSTOM_START + 219,
4181
4182   EL_CUSTOM_START + 220,
4183   EL_CUSTOM_START + 221,
4184   EL_CUSTOM_START + 222,
4185   EL_CUSTOM_START + 223,
4186
4187   EL_CUSTOM_START + 224,
4188   EL_CUSTOM_START + 225,
4189   EL_CUSTOM_START + 226,
4190   EL_CUSTOM_START + 227,
4191
4192   EL_CUSTOM_START + 228,
4193   EL_CUSTOM_START + 229,
4194   EL_CUSTOM_START + 230,
4195   EL_CUSTOM_START + 231,
4196
4197   EL_CUSTOM_START + 232,
4198   EL_CUSTOM_START + 233,
4199   EL_CUSTOM_START + 234,
4200   EL_CUSTOM_START + 235,
4201
4202   EL_CUSTOM_START + 236,
4203   EL_CUSTOM_START + 237,
4204   EL_CUSTOM_START + 238,
4205   EL_CUSTOM_START + 239,
4206
4207   EL_CUSTOM_START + 240,
4208   EL_CUSTOM_START + 241,
4209   EL_CUSTOM_START + 242,
4210   EL_CUSTOM_START + 243,
4211
4212   EL_CUSTOM_START + 244,
4213   EL_CUSTOM_START + 245,
4214   EL_CUSTOM_START + 246,
4215   EL_CUSTOM_START + 247,
4216
4217   EL_CUSTOM_START + 248,
4218   EL_CUSTOM_START + 249,
4219   EL_CUSTOM_START + 250,
4220   EL_CUSTOM_START + 251,
4221
4222   EL_CUSTOM_START + 252,
4223   EL_CUSTOM_START + 253,
4224   EL_CUSTOM_START + 254,
4225   EL_CUSTOM_START + 255,
4226
4227   EL_TRIGGER_PLAYER,
4228   EL_TRIGGER_ELEMENT,
4229   EL_TRIGGER_CE_VALUE,
4230   EL_TRIGGER_CE_SCORE,
4231
4232   EL_EMPTY,
4233   EL_EMPTY,
4234   EL_CURRENT_CE_VALUE,
4235   EL_CURRENT_CE_SCORE
4236 };
4237 static int *editor_hl_custom_ptr = editor_hl_custom;
4238 static int *editor_el_custom_ptr = editor_el_custom;
4239 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4240 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4241
4242 static int editor_hl_group[] =
4243 {
4244   EL_INTERNAL_CASCADE_GE_ACTIVE,
4245   EL_CHAR('G'),
4246   EL_CHAR('E'),
4247   EL_EMPTY,
4248
4249 #if 0
4250   EL_CHAR('G'),
4251   EL_CHAR('R'),
4252   EL_CHAR('O'),
4253   EL_CHAR('U'),
4254
4255   EL_CHAR('P'),
4256   EL_CHAR(' '),
4257   EL_CHAR(' '),
4258   EL_CHAR(' '),
4259
4260   EL_CHAR('E'),
4261   EL_CHAR('L'),
4262   EL_CHAR('E'),
4263   EL_CHAR('M'),
4264
4265   EL_CHAR('E'),
4266   EL_CHAR('N'),
4267   EL_CHAR('T'),
4268   EL_CHAR('S'),
4269 #endif
4270 };
4271
4272 static int editor_el_group[] =
4273 {
4274   EL_GROUP_START + 0,
4275   EL_GROUP_START + 1,
4276   EL_GROUP_START + 2,
4277   EL_GROUP_START + 3,
4278
4279   EL_GROUP_START + 4,
4280   EL_GROUP_START + 5,
4281   EL_GROUP_START + 6,
4282   EL_GROUP_START + 7,
4283
4284   EL_GROUP_START + 8,
4285   EL_GROUP_START + 9,
4286   EL_GROUP_START + 10,
4287   EL_GROUP_START + 11,
4288
4289   EL_GROUP_START + 12,
4290   EL_GROUP_START + 13,
4291   EL_GROUP_START + 14,
4292   EL_GROUP_START + 15,
4293
4294   EL_GROUP_START + 16,
4295   EL_GROUP_START + 17,
4296   EL_GROUP_START + 18,
4297   EL_GROUP_START + 19,
4298
4299   EL_GROUP_START + 20,
4300   EL_GROUP_START + 21,
4301   EL_GROUP_START + 22,
4302   EL_GROUP_START + 23,
4303
4304   EL_GROUP_START + 24,
4305   EL_GROUP_START + 25,
4306   EL_GROUP_START + 26,
4307   EL_GROUP_START + 27,
4308
4309   EL_GROUP_START + 28,
4310   EL_GROUP_START + 29,
4311   EL_GROUP_START + 30,
4312   EL_GROUP_START + 31
4313 };
4314 static int *editor_hl_group_ptr = editor_hl_group;
4315 static int *editor_el_group_ptr = editor_el_group;
4316 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4317 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4318
4319 static int editor_hl_user_defined[] =
4320 {
4321   EL_INTERNAL_CASCADE_USER_ACTIVE,
4322   EL_CHAR('M'),
4323   EL_CHAR('Y'),
4324   EL_EMPTY,
4325
4326 #if 0
4327   EL_CHAR('U'),
4328   EL_CHAR('S'),
4329   EL_CHAR('E'),
4330   EL_CHAR('R'),
4331
4332   EL_CHAR('D'),
4333   EL_CHAR('E'),
4334   EL_CHAR('F'),
4335   EL_CHAR('I'),
4336
4337   EL_CHAR('-'),
4338   EL_CHAR('N'),
4339   EL_CHAR('E'),
4340   EL_CHAR('D'),
4341 #endif
4342 };
4343
4344 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4345 static int *editor_el_user_defined_ptr = NULL;
4346 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4347 static int num_editor_el_user_defined = 0;
4348
4349 static int editor_hl_dynamic[] =
4350 {
4351   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4352   EL_CHAR('U'),
4353   EL_CHAR('S'),
4354   EL_CHAR('E'),
4355 };
4356
4357 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4358 static int *editor_el_dynamic_ptr = NULL;
4359 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4360 static int num_editor_el_dynamic = 0;
4361
4362 static int editor_hl_empty[] = { };
4363 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4364
4365 static int *editor_hl_empty_ptr = editor_hl_empty;
4366 static int *editor_el_empty_ptr = editor_el_empty;
4367 static int num_editor_hl_empty = 0;
4368 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4369
4370 static boolean use_el_empty = FALSE;
4371
4372 static int *editor_elements = NULL;     /* dynamically allocated */
4373 static int num_editor_elements = 0;     /* dynamically determined */
4374
4375 static struct
4376 {
4377   boolean *setup_value;
4378   boolean *setup_cascade_value;
4379
4380   int **headline_list;
4381   int *headline_list_size;
4382
4383   int **element_list;
4384   int *element_list_size;
4385
4386   boolean last_setup_value;
4387 }
4388 editor_elements_info[] =
4389 {
4390   {
4391     &setup.editor.el_boulderdash,
4392     &setup.editor_cascade.el_bd,
4393     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4394     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4395   },
4396   {
4397     &setup.editor.el_emerald_mine,
4398     &setup.editor_cascade.el_em,
4399     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4400     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4401   },
4402   {
4403     &setup.editor.el_emerald_mine_club,
4404     &setup.editor_cascade.el_emc,
4405     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4406     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4407   },
4408   {
4409     &setup.editor.el_more,
4410     &setup.editor_cascade.el_rnd,
4411     &editor_hl_more_ptr,                &num_editor_hl_more,
4412     &editor_el_more_ptr,                &num_editor_el_more
4413   },
4414   {
4415     &setup.editor.el_sokoban,
4416     &setup.editor_cascade.el_sb,
4417     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4418     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4419   },
4420   {
4421     &setup.editor.el_supaplex,
4422     &setup.editor_cascade.el_sp,
4423     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4424     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4425   },
4426   {
4427     &setup.editor.el_diamond_caves,
4428     &setup.editor_cascade.el_dc,
4429     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4430     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4431   },
4432   {
4433     &setup.editor.el_dx_boulderdash,
4434     &setup.editor_cascade.el_dx,
4435     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4436     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4437   },
4438   {
4439     &setup.editor.el_chars,
4440     &setup.editor_cascade.el_chars,
4441     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4442     &editor_el_chars_ptr,               &num_editor_el_chars
4443   },
4444   {
4445     &setup.editor.el_custom,
4446     &setup.editor_cascade.el_ce,
4447     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4448     &editor_el_custom_ptr,              &num_editor_el_custom
4449   },
4450   {
4451     &setup.editor.el_custom,
4452     &setup.editor_cascade.el_ge,
4453     &editor_hl_group_ptr,               &num_editor_hl_group,
4454     &editor_el_group_ptr,               &num_editor_el_group
4455   },
4456   {
4457     &setup.editor.el_user_defined,
4458     &setup.editor_cascade.el_user,
4459     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4460     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4461   },
4462   {
4463     &setup.editor.el_dynamic,
4464     &setup.editor_cascade.el_dynamic,
4465     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4466     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4467   },
4468   {
4469     &use_el_empty,
4470     &use_el_empty,
4471     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4472     &editor_el_empty_ptr,               &num_editor_el_empty,
4473   },
4474   {
4475     NULL,
4476     NULL,
4477     NULL,                               NULL,
4478     NULL,                               NULL
4479   }
4480 };
4481
4482
4483 /*
4484   -----------------------------------------------------------------------------
4485   functions
4486   -----------------------------------------------------------------------------
4487 */
4488
4489 static int getMaxInfoTextLength()
4490 {
4491   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4492 }
4493
4494 static int getTextWidthForGadget(char *text)
4495 {
4496   if (text == NULL)
4497     return 0;
4498
4499   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4500 }
4501
4502 static int getTextWidthForDrawingArea(char *text)
4503 {
4504   if (text == NULL)
4505     return 0;
4506
4507   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4508 }
4509
4510 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4511 {
4512   return (gi->x + gi->width + getTextWidthForGadget(text));
4513 }
4514
4515 static char *getElementInfoText(int element)
4516 {
4517   char *info_text = NULL;
4518
4519 #if 1
4520   if (element < MAX_NUM_ELEMENTS)
4521 #else
4522   if (element < NUM_FILE_ELEMENTS)
4523 #endif
4524   {
4525     if (strlen(element_info[element].description) > 0)
4526       info_text = element_info[element].description;
4527     else if (element_info[element].custom_description != NULL)
4528       info_text = element_info[element].custom_description;
4529     else if (element_info[element].editor_description != NULL)
4530       info_text = element_info[element].editor_description;
4531   }
4532
4533   if (info_text == NULL)
4534     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4535
4536   return info_text;
4537 }
4538
4539 char *getElementDescriptionFilename(int element)
4540 {
4541   char *docs_dir = options.docs_directory;
4542   char *elements_subdir = "elements";
4543   static char *filename = NULL;
4544   char basename[MAX_FILENAME_LEN];
4545
4546   checked_free(filename);
4547
4548   /* 1st try: look for element description file for exactly this element */
4549   sprintf(basename, "%s.txt", element_info[element].token_name);
4550   filename = getPath3(docs_dir, elements_subdir, basename);
4551   if (fileExists(filename))
4552     return filename;
4553
4554   free(filename);
4555
4556   /* 2nd try: look for element description file for this element's class */
4557   sprintf(basename, "%s.txt", element_info[element].class_name);
4558   filename = getPath3(docs_dir, elements_subdir, basename);
4559   if (fileExists(filename))
4560     return filename;
4561
4562   return NULL;
4563 }
4564
4565 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4566 {
4567   boolean element_found[NUM_FILE_ELEMENTS];
4568   int i, x, y;
4569
4570   /* initialize list of used elements to "not used" */
4571   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4572     element_found[i] = FALSE;
4573
4574   /* find all elements used in current level */
4575   for (y = 0; y < lev_fieldy; y++)
4576     for (x = 0; x < lev_fieldx; x++)
4577       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4578         element_found[Feld[x][y]] = TRUE;
4579
4580   *num_elements = 0;
4581
4582   /* count number of elements used in current level */
4583   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4584     if (element_found[i])
4585       (*num_elements)++;
4586
4587   /* add space for up to 3 more elements for padding that may be needed */
4588   *num_elements += 3;
4589
4590   /* free memory for old list of elements, if needed */
4591   checked_free(*elements);
4592
4593   /* allocate memory for new list of elements */
4594   *elements = checked_malloc(*num_elements * sizeof(int));
4595
4596   *num_elements = 0;
4597
4598   /* add all elements used in current level (non-custom/group elements) */
4599   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4600     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4601       (*elements)[(*num_elements)++] = i;
4602
4603   /* add all elements used in current level (custom/group elements) */
4604   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4605     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4606       (*elements)[(*num_elements)++] = i;
4607
4608   while (*num_elements % 4)     /* pad with empty elements, if needed */
4609     (*elements)[(*num_elements)++] = EL_EMPTY;
4610 }
4611
4612 static void ReinitializeElementList()
4613 {
4614   static boolean initialization_needed = TRUE;
4615   int pos = 0;
4616   int i, j;
4617
4618   if (initialization_needed)
4619   {
4620     LoadSetup_EditorCascade();          /* load last editor cascade state */
4621
4622     /* initialize editor cascade element from saved cascade state */
4623     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4624     {
4625       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4626       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4627
4628       if (IS_EDITOR_CASCADE(*cascade_element))
4629         *cascade_element =
4630           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4631            EL_CASCADE_INACTIVE(*cascade_element));
4632     }
4633
4634     initialization_needed = FALSE;
4635   }
4636
4637   checked_free(editor_elements);
4638
4639   /* reload optional user defined element list for each invocation of editor */
4640   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4641                                    &num_editor_el_user_defined);
4642
4643   /* initialize dynamic level element list for each invocation of editor */
4644   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4645                                &num_editor_el_dynamic);
4646
4647   /* initialize list of empty elements (used for padding, if needed) */
4648   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4649     editor_el_empty[i] = EL_EMPTY;
4650
4651   /* do some sanity checks for each element from element list */
4652   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4653   {
4654     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4655     {
4656       int element = (*editor_elements_info[i].element_list)[j];
4657
4658       if (element >= NUM_FILE_ELEMENTS)
4659         Error(ERR_WARN, "editor element %d is runtime element", element);
4660
4661       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4662         Error(ERR_WARN, "no element description for element %d", element);
4663     }
4664   }
4665
4666   num_editor_elements = 0;
4667   use_el_empty = FALSE;
4668
4669   /* determine size of element list */
4670   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4671   {
4672     boolean found_inactive_cascade = FALSE;
4673
4674     if (*editor_elements_info[i].setup_value)
4675     {
4676       if (setup.editor.el_headlines)
4677       {
4678         num_editor_elements += *editor_elements_info[i].headline_list_size;
4679
4680         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4681         {
4682           int element = (*editor_elements_info[i].headline_list)[j];
4683
4684           if (IS_EDITOR_CASCADE_INACTIVE(element))
4685             found_inactive_cascade = TRUE;
4686         }
4687       }
4688
4689       if (found_inactive_cascade)
4690         continue;
4691
4692       num_editor_elements += *editor_elements_info[i].element_list_size;
4693     }
4694   }
4695
4696   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4697   {
4698     /* offer at least as many elements as element buttons exist */
4699     use_el_empty = TRUE;
4700     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4701
4702     num_editor_elements += num_editor_el_empty;
4703   }
4704
4705   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4706
4707   /* fill element list */
4708   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4709   {
4710     boolean found_inactive_cascade = FALSE;
4711
4712     if (*editor_elements_info[i].setup_value)
4713     {
4714       if (setup.editor.el_headlines)
4715       {
4716         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4717         {
4718           int element = (*editor_elements_info[i].headline_list)[j];
4719
4720           editor_elements[pos++] = element;
4721
4722           if (IS_EDITOR_CASCADE_INACTIVE(element))
4723             found_inactive_cascade = TRUE;
4724         }
4725       }
4726
4727       if (found_inactive_cascade)
4728         continue;
4729
4730       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4731         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4732     }
4733   }
4734
4735   /* (this function is also called before editor gadgets are initialized!) */
4736   AdjustElementListScrollbar();
4737 }
4738
4739 void PrintEditorElementList()
4740 {
4741   boolean *stop = &setup.editor.el_user_defined;
4742   int i, j;
4743
4744   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4745   {
4746     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4747
4748     if (IS_EDITOR_CASCADE(cascade_element))
4749     {
4750       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4751       char *headline = element_info[cascade_element_show].editor_description;
4752
4753       printf_line_with_prefix("# ", "-", 77);
4754       printf("# %s\n", headline);
4755       printf_line_with_prefix("# ", "-", 77);
4756     }
4757
4758     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4759     {
4760       int element = (*editor_elements_info[i].headline_list)[j];
4761
4762       if (IS_EDITOR_CASCADE(element))
4763         element = EL_CHAR_MINUS;
4764
4765       printf("# %s\n", element_info[element].token_name);
4766     }
4767
4768     if (j > 0)
4769       printf("#\n");
4770
4771     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4772     {
4773       int element = (*editor_elements_info[i].element_list)[j];
4774
4775       printf("# %s\n", element_info[element].token_name);
4776     }
4777
4778     if (j > 0)
4779       printf("#\n");
4780   }
4781 }
4782
4783 static void ReinitializeElementListButtons()
4784 {
4785   static boolean last_setup_value_headlines = FALSE;
4786   static boolean initialization_needed = TRUE;
4787   int i;
4788
4789   if (!initialization_needed)   /* check if editor element setup has changed */
4790   {
4791     if (last_setup_value_headlines != setup.editor.el_headlines)
4792       initialization_needed = TRUE;
4793
4794     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4795       if (editor_elements_info[i].last_setup_value !=
4796           *editor_elements_info[i].setup_value)
4797         initialization_needed = TRUE;
4798   }
4799
4800   if (!initialization_needed)
4801     return;
4802
4803   FreeLevelEditorGadgets();
4804   CreateLevelEditorGadgets();
4805
4806   /* store current setup values for next invocation of this function */
4807   last_setup_value_headlines = setup.editor.el_headlines;
4808   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4809     editor_elements_info[i].last_setup_value =
4810       *editor_elements_info[i].setup_value;
4811
4812   initialization_needed = FALSE;
4813 }
4814
4815 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4816                               boolean input)
4817 {
4818   int border_graphic =
4819     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4820   Bitmap *src_bitmap;
4821   int src_x, src_y;
4822   int num_mini_tilex = width  / MINI_TILEX + 1;
4823   int num_mini_tiley = height / MINI_TILEY + 1;
4824   int from_x = dest_x - MINI_TILEX / 2;
4825   int from_y = dest_y - MINI_TILEY / 2;
4826   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4827   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4828   int x, y;
4829
4830   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4831
4832   for (y = 0; y < num_mini_tiley; y++)
4833     for (x = 0; x < num_mini_tilex; x++)
4834       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4835                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4836
4837   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4838
4839   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4840   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4841   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4842   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4843 }
4844
4845 static void DrawDrawingArea(int id)
4846 {
4847   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4848   int x, y;
4849
4850   int *value = drawingarea_info[id].value;
4851   int area_xsize = drawingarea_info[id].area_xsize;
4852   int area_ysize = drawingarea_info[id].area_ysize;
4853
4854   for (x = 0; x < area_xsize; x++)
4855     for (y = 0; y < area_ysize; y++)
4856       DrawMiniGraphicExt(drawto,
4857                          gi->x + x * MINI_TILEX,
4858                          gi->y + y * MINI_TILEY,
4859                          el2edimg(value[x * area_ysize + y]));
4860 }
4861
4862 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4863 {
4864   int x,y;
4865   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4866   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4867
4868   BlitBitmap(drawto, drawto,
4869              SX + (dx == -1 ? MINI_TILEX : 0),
4870              SY + (dy == -1 ? MINI_TILEY : 0),
4871              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4872              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4873              SX + (dx == +1 ? MINI_TILEX : 0),
4874              SY + (dy == +1 ? MINI_TILEY : 0));
4875   if (dx)
4876   {
4877     x = (dx == 1 ? 0 : ed_fieldx - 1);
4878     for (y = 0; y < ed_fieldy; y++)
4879       DrawMiniElementOrWall(x, y, from_x, from_y);
4880   }
4881   else if (dy)
4882   {
4883     y = (dy == 1 ? 0 : ed_fieldy - 1);
4884     for (x = 0; x < ed_fieldx; x++)
4885       DrawMiniElementOrWall(x, y, from_x, from_y);
4886   }
4887
4888   redraw_mask |= REDRAW_FIELD;
4889   BackToFront();
4890 }
4891
4892 static void CreateControlButtons()
4893 {
4894   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4895   struct GadgetInfo *gi;
4896   unsigned long event_mask;
4897   int i;
4898
4899   /* create toolbox buttons */
4900   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4901   {
4902     int id = i;
4903     int width, height;
4904     int gd_xoffset, gd_yoffset;
4905     int gd_x1, gd_x2, gd_y1, gd_y2;
4906     int button_type;
4907     int radio_button_nr;
4908     boolean checked;
4909
4910     if (id == GADGET_ID_SINGLE_ITEMS ||
4911         id == GADGET_ID_CONNECTED_ITEMS ||
4912         id == GADGET_ID_LINE ||
4913         id == GADGET_ID_ARC ||
4914         id == GADGET_ID_TEXT ||
4915         id == GADGET_ID_RECTANGLE ||
4916         id == GADGET_ID_FILLED_BOX ||
4917         id == GADGET_ID_FLOOD_FILL ||
4918         id == GADGET_ID_GRAB_BRUSH ||
4919         id == GADGET_ID_PICK_ELEMENT ||
4920         id == GADGET_ID_CUSTOM_COPY_FROM ||
4921         id == GADGET_ID_CUSTOM_COPY_TO ||
4922         id == GADGET_ID_CUSTOM_EXCHANGE)
4923     {
4924       button_type = GD_TYPE_RADIO_BUTTON;
4925       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4926       checked = (id == drawing_function ? TRUE : FALSE);
4927       event_mask = GD_EVENT_PRESSED;
4928     }
4929     else
4930     {
4931       button_type = GD_TYPE_NORMAL_BUTTON;
4932       radio_button_nr = RADIO_NR_NONE;
4933       checked = FALSE;
4934
4935       if (id == GADGET_ID_WRAP_LEFT ||
4936           id == GADGET_ID_WRAP_RIGHT ||
4937           id == GADGET_ID_WRAP_UP ||
4938           id == GADGET_ID_WRAP_DOWN)
4939         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4940       else
4941         event_mask = GD_EVENT_RELEASED;
4942     }
4943
4944     if (id < ED_NUM_CTRL1_BUTTONS)
4945     {
4946       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4947       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4948
4949       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4950       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4951       width  = ED_CTRL1_BUTTON_XSIZE;
4952       height = ED_CTRL1_BUTTON_YSIZE;
4953
4954       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4955       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4956       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4957       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4958     }
4959     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4960     {
4961       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4962       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4963
4964       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4965       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4966       width  = ED_CTRL2_BUTTON_XSIZE;
4967       height = ED_CTRL2_BUTTON_YSIZE;
4968
4969       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4970       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4971       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4972       gd_y2 = 0;        /* no alternative graphic for these buttons */
4973     }
4974     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4975     {
4976       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4977       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4978
4979       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4980       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4981       width  = ED_CTRL3_BUTTON_XSIZE;
4982       height = ED_CTRL3_BUTTON_YSIZE;
4983
4984       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4985       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4986       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4987       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4988     }
4989     else
4990     {
4991       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4992       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4993
4994       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4995       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4996       width  = ED_CTRL4_BUTTON_XSIZE;
4997       height = ED_CTRL4_BUTTON_YSIZE;
4998
4999       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5000       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5001       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5002       gd_y2 = 0;        /* no alternative graphic for these buttons */
5003     }
5004
5005     gi = CreateGadget(GDI_CUSTOM_ID, id,
5006                       GDI_CUSTOM_TYPE_ID, i,
5007                       GDI_INFO_TEXT, control_info[i].text,
5008                       GDI_X, EX + gd_xoffset,
5009                       GDI_Y, EY + gd_yoffset,
5010                       GDI_WIDTH, width,
5011                       GDI_HEIGHT, height,
5012                       GDI_TYPE, button_type,
5013                       GDI_STATE, GD_BUTTON_UNPRESSED,
5014                       GDI_RADIO_NR, radio_button_nr,
5015                       GDI_CHECKED, checked,
5016                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5017                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5018                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5019                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5020                       GDI_EVENT_MASK, event_mask,
5021                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5022                       GDI_CALLBACK_ACTION, HandleControlButtons,
5023                       GDI_END);
5024
5025     if (gi == NULL)
5026       Error(ERR_EXIT, "cannot create gadget");
5027
5028     level_editor_gadget[id] = gi;
5029   }
5030
5031   /* create buttons for scrolling of drawing area and element list */
5032   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5033   {
5034     int id = scrollbutton_info[i].gadget_id;
5035     int x, y, width, height;
5036     int gd_x1, gd_x2, gd_y1, gd_y2;
5037
5038     x = scrollbutton_info[i].x;
5039     y = scrollbutton_info[i].y;
5040
5041     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5042
5043     if (id == GADGET_ID_SCROLL_LIST_UP ||
5044         id == GADGET_ID_SCROLL_LIST_DOWN)
5045     {
5046       x += DX;
5047       y += DY;
5048       width = ED_SCROLLBUTTON2_XSIZE;
5049       height = ED_SCROLLBUTTON2_YSIZE;
5050       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5051       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5052       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5053       gd_y2 = gd_y1;
5054     }
5055     else
5056     {
5057       x += SX;
5058       y += SY;
5059       width = ED_SCROLLBUTTON_XSIZE;
5060       height = ED_SCROLLBUTTON_YSIZE;
5061       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5062       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5063       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5064       gd_y2 = gd_y1;
5065     }
5066
5067     gi = CreateGadget(GDI_CUSTOM_ID, id,
5068                       GDI_CUSTOM_TYPE_ID, i,
5069                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5070                       GDI_X, x,
5071                       GDI_Y, y,
5072                       GDI_WIDTH, width,
5073                       GDI_HEIGHT, height,
5074                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5075                       GDI_STATE, GD_BUTTON_UNPRESSED,
5076                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5077                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5078                       GDI_EVENT_MASK, event_mask,
5079                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5080                       GDI_CALLBACK_ACTION, HandleControlButtons,
5081                       GDI_END);
5082
5083     if (gi == NULL)
5084       Error(ERR_EXIT, "cannot create gadget");
5085
5086     level_editor_gadget[id] = gi;
5087   }
5088
5089   /* create buttons for element list */
5090   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5091   {
5092     Bitmap *deco_bitmap;
5093     int deco_x, deco_y, deco_xpos, deco_ypos;
5094     int gd_xoffset, gd_yoffset;
5095     int gd_x1, gd_x2, gd_y;
5096     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5097     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5098     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5099     int element = editor_elements[i];
5100
5101     event_mask = GD_EVENT_RELEASED;
5102
5103     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5104     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5105
5106     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5107     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5108     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5109
5110     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5111     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5112     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5113
5114     gi = CreateGadget(GDI_CUSTOM_ID, id,
5115                       GDI_CUSTOM_TYPE_ID, i,
5116                       GDI_INFO_TEXT, getElementInfoText(element),
5117                       GDI_X, DX + gd_xoffset,
5118                       GDI_Y, DY + gd_yoffset,
5119                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5120                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5121                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5122                       GDI_STATE, GD_BUTTON_UNPRESSED,
5123                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5124                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5125                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5126                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5127                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5128                       GDI_DECORATION_SHIFTING, 1, 1,
5129                       GDI_EVENT_MASK, event_mask,
5130                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5131                       GDI_CALLBACK_ACTION, HandleControlButtons,
5132                       GDI_END);
5133
5134     if (gi == NULL)
5135       Error(ERR_EXIT, "cannot create gadget");
5136
5137     level_editor_gadget[id] = gi;
5138   }
5139 }
5140
5141 static void CreateCounterButtons()
5142 {
5143   int max_infotext_len = getMaxInfoTextLength();
5144   int i;
5145
5146   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5147   {
5148     int j;
5149     int x = SX + counterbutton_info[i].x;       /* down count button */
5150     int y = SY + counterbutton_info[i].y;
5151
5152     /* determine horizontal position to the right of specified gadget */
5153     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5154       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5155            ED_GADGET_TEXT_DISTANCE);
5156
5157     /* determine horizontal offset for leading text */
5158     if (counterbutton_info[i].text_left != NULL)
5159       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5160
5161     for (j = 0; j < 2; j++)
5162     {
5163       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5164       struct GadgetInfo *gi;
5165       int id = (j == 0 ?
5166                 counterbutton_info[i].gadget_id_down :
5167                 counterbutton_info[i].gadget_id_up);
5168       int gd_xoffset;
5169       int gd_x, gd_x1, gd_x2, gd_y;
5170       int x_size, y_size;
5171       unsigned long event_mask;
5172       char infotext[max_infotext_len + 1];
5173
5174       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5175
5176       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5177       {
5178         int sid = (j == 0 ?
5179                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5180                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5181
5182         event_mask |= GD_EVENT_RELEASED;
5183
5184         if (j == 1)
5185           x += 2 * ED_GADGET_DISTANCE;
5186         y += ED_GADGET_DISTANCE;
5187
5188         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5189         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5190         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5191         x_size = ED_SCROLLBUTTON_XSIZE;
5192         y_size = ED_SCROLLBUTTON_YSIZE;
5193       }
5194       else
5195       {
5196         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5197         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5198         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5199         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5200         x_size = ED_BUTTON_COUNT_XSIZE;
5201         y_size = ED_BUTTON_COUNT_YSIZE;
5202       }
5203
5204       sprintf(infotext, "%s counter value by 1, 5 or 10",
5205               (j == 0 ? "decrease" : "increase"));
5206
5207       gi = CreateGadget(GDI_CUSTOM_ID, id,
5208                         GDI_CUSTOM_TYPE_ID, i,
5209                         GDI_INFO_TEXT, infotext,
5210                         GDI_X, x,
5211                         GDI_Y, y,
5212                         GDI_WIDTH, x_size,
5213                         GDI_HEIGHT, y_size,
5214                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5215                         GDI_STATE, GD_BUTTON_UNPRESSED,
5216                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5217                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5218                         GDI_EVENT_MASK, event_mask,
5219                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5220                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5221                         GDI_END);
5222
5223       if (gi == NULL)
5224         Error(ERR_EXIT, "cannot create gadget");
5225
5226       level_editor_gadget[id] = gi;
5227       right_gadget_border[id] =
5228         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5229
5230       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5231
5232       if (j == 0)
5233       {
5234         int font_type = FONT_INPUT_1;
5235         int font_type_active = FONT_INPUT_1_ACTIVE;
5236         int gd_width = ED_WIN_COUNT_XSIZE;
5237
5238         id = counterbutton_info[i].gadget_id_text;
5239         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5240
5241         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5242         {
5243           font_type = FONT_LEVEL_NUMBER;
5244           font_type_active = FONT_LEVEL_NUMBER;
5245
5246           x += 2 * ED_GADGET_DISTANCE;
5247           y -= ED_GADGET_DISTANCE;
5248
5249           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5250           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5251           gd_width = ED_WIN_COUNT2_XSIZE;
5252         }
5253         else
5254         {
5255           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5256           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5257         }
5258
5259         gi = CreateGadget(GDI_CUSTOM_ID, id,
5260                           GDI_CUSTOM_TYPE_ID, i,
5261                           GDI_INFO_TEXT, "enter counter value",
5262                           GDI_X, x,
5263                           GDI_Y, y,
5264                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5265                           GDI_NUMBER_VALUE, 0,
5266                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5267                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5268                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5269                           GDI_TEXT_FONT, font_type,
5270                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5271                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5272                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5273                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5274                           GDI_DESIGN_WIDTH, gd_width,
5275                           GDI_EVENT_MASK, event_mask,
5276                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5277                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5278                           GDI_END);
5279
5280         if (gi == NULL)
5281           Error(ERR_EXIT, "cannot create gadget");
5282
5283         level_editor_gadget[id] = gi;
5284         right_gadget_border[id] =
5285           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5286
5287         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5288       }
5289     }
5290   }
5291 }
5292
5293 static void CreateDrawingAreas()
5294 {
5295   int i;
5296
5297   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5298   {
5299     struct GadgetInfo *gi;
5300     unsigned long event_mask;
5301     int id = drawingarea_info[i].gadget_id;
5302     int x = SX + drawingarea_info[i].x;
5303     int y = SY + drawingarea_info[i].y;
5304     int area_xsize = drawingarea_info[i].area_xsize;
5305     int area_ysize = drawingarea_info[i].area_ysize;
5306
5307     event_mask =
5308       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5309       GD_EVENT_OFF_BORDERS;
5310
5311     /* determine horizontal position to the right of specified gadget */
5312     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5313       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5314            ED_DRAWINGAREA_TEXT_DISTANCE);
5315
5316     /* determine horizontal offset for leading text */
5317     if (drawingarea_info[i].text_left != NULL)
5318       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5319
5320     gi = CreateGadget(GDI_CUSTOM_ID, id,
5321                       GDI_CUSTOM_TYPE_ID, i,
5322                       GDI_X, x,
5323                       GDI_Y, y,
5324                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5325                       GDI_AREA_SIZE, area_xsize, area_ysize,
5326                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5327                       GDI_EVENT_MASK, event_mask,
5328                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5329                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5330                       GDI_END);
5331
5332     if (gi == NULL)
5333       Error(ERR_EXIT, "cannot create gadget");
5334
5335     level_editor_gadget[id] = gi;
5336     right_gadget_border[id] =
5337       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5338   }
5339 }
5340
5341 static void CreateTextInputGadgets()
5342 {
5343   int max_infotext_len = getMaxInfoTextLength();
5344   int i;
5345
5346   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5347   {
5348     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5349     int gd_x, gd_y;
5350     struct GadgetInfo *gi;
5351     unsigned long event_mask;
5352     char infotext[MAX_OUTPUT_LINESIZE + 1];
5353     int id = textinput_info[i].gadget_id;
5354
5355     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5356
5357     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5358     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5359
5360     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5361     infotext[max_infotext_len] = '\0';
5362
5363     gi = CreateGadget(GDI_CUSTOM_ID, id,
5364                       GDI_CUSTOM_TYPE_ID, i,
5365                       GDI_INFO_TEXT, infotext,
5366                       GDI_X, SX + textinput_info[i].x,
5367                       GDI_Y, SY + textinput_info[i].y,
5368                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5369                       GDI_TEXT_VALUE, textinput_info[i].value,
5370                       GDI_TEXT_SIZE, textinput_info[i].size,
5371                       GDI_TEXT_FONT, FONT_INPUT_1,
5372                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5373                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5374                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5375                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5376                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5377                       GDI_EVENT_MASK, event_mask,
5378                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5379                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5380                       GDI_END);
5381
5382     if (gi == NULL)
5383       Error(ERR_EXIT, "cannot create gadget");
5384
5385     level_editor_gadget[id] = gi;
5386   }
5387 }
5388
5389 static void CreateTextAreaGadgets()
5390 {
5391   int max_infotext_len = getMaxInfoTextLength();
5392   int i;
5393
5394   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5395   {
5396     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5397     int gd_x, gd_y;
5398     struct GadgetInfo *gi;
5399     unsigned long event_mask;
5400     char infotext[MAX_OUTPUT_LINESIZE + 1];
5401     int id = textarea_info[i].gadget_id;
5402     int area_xsize = textarea_info[i].xsize;
5403     int area_ysize = textarea_info[i].ysize;
5404
5405     event_mask = GD_EVENT_TEXT_LEAVING;
5406
5407     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5408     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5409
5410     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5411     infotext[max_infotext_len] = '\0';
5412
5413     gi = CreateGadget(GDI_CUSTOM_ID, id,
5414                       GDI_CUSTOM_TYPE_ID, i,
5415                       GDI_INFO_TEXT, infotext,
5416                       GDI_X, SX + textarea_info[i].x,
5417                       GDI_Y, SY + textarea_info[i].y,
5418                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5419                       GDI_AREA_SIZE, area_xsize, area_ysize,
5420                       GDI_TEXT_FONT, FONT_INPUT_1,
5421                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5422                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5423                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5424                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5425                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5426                       GDI_EVENT_MASK, event_mask,
5427                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5428                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5429                       GDI_END);
5430
5431     if (gi == NULL)
5432       Error(ERR_EXIT, "cannot create gadget");
5433
5434     level_editor_gadget[id] = gi;
5435   }
5436 }
5437
5438 static void CreateSelectboxGadgets()
5439 {
5440   int max_infotext_len = getMaxInfoTextLength();
5441   int i, j;
5442
5443   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5444   {
5445     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5446     int gd_x, gd_y;
5447     struct GadgetInfo *gi;
5448     unsigned long event_mask;
5449     char infotext[MAX_OUTPUT_LINESIZE + 1];
5450     int id = selectbox_info[i].gadget_id;
5451     int x = SX + selectbox_info[i].x;
5452     int y = SY + selectbox_info[i].y;
5453
5454     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5455     {
5456       /* (we cannot use -1 for uninitialized values if we directly compare
5457          with results from strlen(), because the '<' and '>' operation will
5458          implicitely cast -1 to an unsigned integer value!) */
5459       selectbox_info[i].size = 0;
5460
5461       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5462         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5463           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5464
5465       selectbox_info[i].size++;         /* add one character empty space */
5466     }
5467
5468     event_mask = GD_EVENT_RELEASED |
5469       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5470
5471     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5472     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5473
5474     /* determine horizontal position to the right of specified gadget */
5475     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5476       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5477            ED_GADGET_TEXT_DISTANCE);
5478
5479     /* determine horizontal offset for leading text */
5480     if (selectbox_info[i].text_left != NULL)
5481       x += getTextWidthForGadget(selectbox_info[i].text_left);
5482
5483     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5484     infotext[max_infotext_len] = '\0';
5485
5486     gi = CreateGadget(GDI_CUSTOM_ID, id,
5487                       GDI_CUSTOM_TYPE_ID, i,
5488                       GDI_INFO_TEXT, infotext,
5489                       GDI_X, x,
5490                       GDI_Y, y,
5491                       GDI_TYPE, GD_TYPE_SELECTBOX,
5492                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5493                       GDI_TEXT_SIZE, selectbox_info[i].size,
5494                       GDI_TEXT_FONT, FONT_INPUT_1,
5495                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5496                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5497                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5498                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5499                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5500                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5501                       GDI_EVENT_MASK, event_mask,
5502                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5503                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5504                       GDI_END);
5505
5506     if (gi == NULL)
5507       Error(ERR_EXIT, "cannot create gadget");
5508
5509     level_editor_gadget[id] = gi;
5510     right_gadget_border[id] =
5511       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5512   }
5513 }
5514
5515 static void CreateTextbuttonGadgets()
5516 {
5517   int max_infotext_len = getMaxInfoTextLength();
5518   int i;
5519
5520   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5521   {
5522     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5523     int gd_x1, gd_x2, gd_y1, gd_y2;
5524     struct GadgetInfo *gi;
5525     unsigned long event_mask;
5526     char infotext[MAX_OUTPUT_LINESIZE + 1];
5527     int id = textbutton_info[i].gadget_id;
5528     int x = SX + textbutton_info[i].x;
5529     int y = SY + textbutton_info[i].y;
5530
5531     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5532       textbutton_info[i].size = strlen(textbutton_info[i].text);
5533
5534     event_mask = GD_EVENT_RELEASED;
5535
5536     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5537     {
5538       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5539       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5540       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5541       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5542     }
5543     else
5544     {
5545       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5546       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5547       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5548       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5549     }
5550
5551     sprintf(infotext, "%s", textbutton_info[i].infotext);
5552     infotext[max_infotext_len] = '\0';
5553
5554     /* determine horizontal position to the right of specified gadget */
5555     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5556       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5557            ED_GADGET_TEXT_DISTANCE);
5558
5559     /* determine horizontal offset for leading text */
5560     if (textbutton_info[i].text_left != NULL)
5561       x += getTextWidthForGadget(textbutton_info[i].text_left);
5562
5563     gi = CreateGadget(GDI_CUSTOM_ID, id,
5564                       GDI_CUSTOM_TYPE_ID, i,
5565                       GDI_INFO_TEXT, infotext,
5566                       GDI_X, x,
5567                       GDI_Y, y,
5568                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5569                       GDI_TEXT_VALUE, textbutton_info[i].text,
5570                       GDI_TEXT_SIZE, textbutton_info[i].size,
5571                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5572                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5573                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5574                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5575                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5576                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5577                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5578                       GDI_DECORATION_SHIFTING, 1, 1,
5579                       GDI_EVENT_MASK, event_mask,
5580                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5581                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5582                       GDI_END);
5583
5584     if (gi == NULL)
5585       Error(ERR_EXIT, "cannot create gadget");
5586
5587     level_editor_gadget[id] = gi;
5588     right_gadget_border[id] =
5589       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5590   }
5591 }
5592
5593 static void CreateGraphicbuttonGadgets()
5594 {
5595   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5596   struct GadgetInfo *gi;
5597   unsigned long event_mask;
5598   int i;
5599
5600   /* create buttons for scrolling of drawing area and element list */
5601   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5602   {
5603     int id = graphicbutton_info[i].gadget_id;
5604     int gd_x1, gd_x2, gd_y1, gd_y2;
5605     int x = SX + graphicbutton_info[i].x;
5606     int y = SY + graphicbutton_info[i].y;
5607
5608     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5609
5610     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5611     {
5612       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5613       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5614       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5615       gd_y2 = gd_y1;
5616     }
5617     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5618     {
5619       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5620       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5621       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5622       gd_y2 = gd_y1;
5623     }
5624
5625     /* determine horizontal position to the right of specified gadget */
5626     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5627       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5628            ED_GADGET_TEXT_DISTANCE);
5629
5630     /* determine horizontal offset for leading text */
5631     if (graphicbutton_info[i].text_left != NULL)
5632       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5633
5634     gi = CreateGadget(GDI_CUSTOM_ID, id,
5635                       GDI_CUSTOM_TYPE_ID, i,
5636                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5637                       GDI_X, x,
5638                       GDI_Y, y,
5639                       GDI_WIDTH, graphicbutton_info[i].width,
5640                       GDI_HEIGHT, graphicbutton_info[i].height,
5641                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5642                       GDI_STATE, GD_BUTTON_UNPRESSED,
5643                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5644                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5645                       GDI_EVENT_MASK, event_mask,
5646                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5647                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5648                       GDI_END);
5649
5650     if (gi == NULL)
5651       Error(ERR_EXIT, "cannot create gadget");
5652
5653     level_editor_gadget[id] = gi;
5654     right_gadget_border[id] =
5655       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5656   }
5657 }
5658
5659 static void CreateScrollbarGadgets()
5660 {
5661   int i;
5662
5663   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5664   {
5665     int id = scrollbar_info[i].gadget_id;
5666     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5667     int gd_x1, gd_x2, gd_y1, gd_y2;
5668     struct GadgetInfo *gi;
5669     int items_max, items_visible, item_position;
5670     unsigned long event_mask;
5671
5672     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5673     {
5674       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5675       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5676       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5677     }
5678     else        /* drawing area scrollbars */
5679     {
5680       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5681       {
5682         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5683         items_visible = ed_fieldx;
5684         item_position = 0;
5685       }
5686       else
5687       {
5688         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5689         items_visible = ed_fieldy;
5690         item_position = 0;
5691       }
5692     }
5693
5694     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5695
5696     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5697     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5698                       scrollbar_info[i].height : scrollbar_info[i].width));
5699     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5700     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5701
5702     gi = CreateGadget(GDI_CUSTOM_ID, id,
5703                       GDI_CUSTOM_TYPE_ID, i,
5704                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5705                       GDI_X, scrollbar_info[i].x,
5706                       GDI_Y, scrollbar_info[i].y,
5707                       GDI_WIDTH, scrollbar_info[i].width,
5708                       GDI_HEIGHT, scrollbar_info[i].height,
5709                       GDI_TYPE, scrollbar_info[i].type,
5710                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5711                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5712                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5713                       GDI_STATE, GD_BUTTON_UNPRESSED,
5714                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5715                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5716                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5717                       GDI_EVENT_MASK, event_mask,
5718                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5719                       GDI_CALLBACK_ACTION, HandleControlButtons,
5720                       GDI_END);
5721
5722     if (gi == NULL)
5723       Error(ERR_EXIT, "cannot create gadget");
5724
5725     level_editor_gadget[id] = gi;
5726   }
5727 }
5728
5729 static void CreateCheckbuttonGadgets()
5730 {
5731   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5732   struct GadgetInfo *gi;
5733   unsigned long event_mask;
5734   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5735   int i;
5736
5737   event_mask = GD_EVENT_PRESSED;
5738
5739   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5740   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5741   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5742   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5743   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5744
5745   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5746   {
5747     int id = checkbutton_info[i].gadget_id;
5748     int x = SX + checkbutton_info[i].x;
5749     int y = SY + checkbutton_info[i].y;
5750
5751     if (id == GADGET_ID_STICK_ELEMENT)
5752       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5753     else
5754       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5755
5756     /* determine horizontal position to the right of specified gadget */
5757     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5758       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5759            ED_GADGET_TEXT_DISTANCE);
5760
5761     /* determine horizontal offset for leading text */
5762     if (checkbutton_info[i].text_left != NULL)
5763       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5764
5765     gi = CreateGadget(GDI_CUSTOM_ID, id,
5766                       GDI_CUSTOM_TYPE_ID, i,
5767                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5768                       GDI_X, x,
5769                       GDI_Y, y,
5770                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5771                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5772                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5773                       GDI_CHECKED, *checkbutton_info[i].value,
5774                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5775                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5776                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5777                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5778                       GDI_EVENT_MASK, event_mask,
5779                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5780                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5781                       GDI_END);
5782
5783     if (gi == NULL)
5784       Error(ERR_EXIT, "cannot create gadget");
5785
5786     level_editor_gadget[id] = gi;
5787     right_gadget_border[id] =
5788       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5789   }
5790 }
5791
5792 static void CreateRadiobuttonGadgets()
5793 {
5794   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5795   struct GadgetInfo *gi;
5796   unsigned long event_mask;
5797   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5798   int i;
5799
5800   event_mask = GD_EVENT_PRESSED;
5801
5802   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5803   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5804   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5805   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5806   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5807
5808   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5809   {
5810     int id = radiobutton_info[i].gadget_id;
5811     int x = SX + radiobutton_info[i].x;
5812     int y = SY + radiobutton_info[i].y;
5813
5814     int checked =
5815       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5816
5817     /* determine horizontal position to the right of specified gadget */
5818     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5819       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5820            ED_GADGET_TEXT_DISTANCE);
5821
5822     /* determine horizontal offset for leading text */
5823     if (radiobutton_info[i].text_left != NULL)
5824       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5825
5826     gi = CreateGadget(GDI_CUSTOM_ID, id,
5827                       GDI_CUSTOM_TYPE_ID, i,
5828                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5829                       GDI_X, x,
5830                       GDI_Y, y,
5831                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5832                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5833                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5834                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5835                       GDI_CHECKED, checked,
5836                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5837                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5838                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5839                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5840                       GDI_EVENT_MASK, event_mask,
5841                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5842                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5843                       GDI_END);
5844
5845     if (gi == NULL)
5846       Error(ERR_EXIT, "cannot create gadget");
5847
5848     level_editor_gadget[id] = gi;
5849     right_gadget_border[id] =
5850       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5851   }
5852 }
5853
5854 void CreateLevelEditorGadgets()
5855 {
5856   int old_game_status = game_status;
5857
5858   /* setting 'game_status' is needed to get the right fonts for the editor */
5859   game_status = GAME_MODE_EDITOR;
5860
5861   ReinitializeElementList();
5862
5863   CreateControlButtons();
5864   CreateScrollbarGadgets();
5865
5866   /* order of function calls is important because of cross-references */
5867   CreateCheckbuttonGadgets();
5868   CreateCounterButtons();
5869   CreateRadiobuttonGadgets();
5870   CreateTextInputGadgets();
5871   CreateTextAreaGadgets();
5872   CreateSelectboxGadgets();
5873   CreateGraphicbuttonGadgets();
5874   CreateTextbuttonGadgets();
5875   CreateDrawingAreas();
5876
5877   game_status = old_game_status;
5878 }
5879
5880 void FreeLevelEditorGadgets()
5881 {
5882   int i;
5883
5884   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5885   {
5886     FreeGadget(level_editor_gadget[i]);
5887
5888     level_editor_gadget[i] = NULL;
5889   }
5890 }
5891
5892 static void MapCounterButtons(int id)
5893 {
5894   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5895   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5896   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5897   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5898   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5899   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5900   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5901   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5902   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5903   int yoffset = ED_BORDER_SIZE;
5904   int x_left = gi_down->x - xoffset_left;
5905 #if 1
5906   int x_right;  /* set after gadget position was modified */
5907 #else
5908   int x_right = gi_up->x + gi_up->width + xoffset_right;
5909 #endif
5910   int y_above = gi_down->y - yoffset_above;
5911   int x = gi_down->x;
5912   int y;        /* set after gadget position was modified */
5913
5914   /* counter limits must be changed first to prevent value truncation */
5915   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5916                             counterbutton_info[id].max_value);
5917
5918   /* right text position might have changed after setting position above */
5919   x_right = gi_up->x + gi_up->width + xoffset_right;
5920
5921   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5922
5923   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5924   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5925       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5926   {
5927     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5928     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5929     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5930   }
5931
5932   /* vertical position might have changed after setting position above */
5933   y = gi_up->y + yoffset;
5934
5935   if (counterbutton_info[id].text_above)
5936     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5937
5938   if (counterbutton_info[id].text_left)
5939     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5940
5941   if (counterbutton_info[id].text_right)
5942     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5943
5944   MapGadget(gi_down);
5945   MapGadget(gi_text);
5946   MapGadget(gi_up);
5947 }
5948
5949 static void MapControlButtons()
5950 {
5951   int counter_id;
5952   int i;
5953
5954   /* map toolbox buttons (excluding special CE toolbox buttons) */
5955   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5956     MapGadget(level_editor_gadget[i]);
5957
5958   /* map buttons to select elements */
5959   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5960     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5961   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5962   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5963   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5964
5965   /* map buttons to select level */
5966   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5967   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5968   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5969   MapCounterButtons(counter_id);
5970 }
5971
5972 static void MapDrawingArea(int id)
5973 {
5974   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5975   int area_xsize = gi->drawing.area_xsize;
5976   int area_ysize = gi->drawing.area_ysize;
5977   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5978   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5979   int x_left  = gi->x - xoffset_left;
5980   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5981   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5982   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5983   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5984
5985   if (drawingarea_info[id].text_left)
5986     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5987
5988   if (drawingarea_info[id].text_right)
5989     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5990
5991   if (drawingarea_info[id].text_below)
5992     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5993
5994   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5995   {
5996     DrawElementBorder(gi->x, gi->y,
5997                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5998
5999     DrawDrawingArea(id);
6000   }
6001
6002   MapGadget(gi);
6003 }
6004
6005 static void MapTextInputGadget(int id)
6006 {
6007   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6008   int xoffset_above = 0;
6009   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6010   int x_above = textinput_info[id].x + xoffset_above;
6011   int y_above = textinput_info[id].y + yoffset_above;
6012
6013   if (textinput_info[id].text_above)
6014     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6015
6016   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6017
6018   MapGadget(gi);
6019 }
6020
6021 static void MapTextAreaGadget(int id)
6022 {
6023   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6024   int xoffset_above = 0;
6025   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6026   int x_above = textarea_info[id].x + xoffset_above;
6027   int y_above = textarea_info[id].y + yoffset_above;
6028
6029   if (textarea_info[id].text_above)
6030     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6031
6032   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6033
6034   MapGadget(gi);
6035 }
6036
6037 static void MapSelectboxGadget(int id)
6038 {
6039   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6040   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6041   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6042   int yoffset = ED_BORDER_SIZE;
6043   int x_left = gi->x - xoffset_left;
6044   int x_right = gi->x + gi->width + xoffset_right;
6045   int y = gi->y + yoffset;
6046
6047   if (selectbox_info[id].text_left)
6048     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6049
6050   if (selectbox_info[id].text_right)
6051     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6052
6053   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6054
6055   MapGadget(gi);
6056 }
6057
6058 static void MapTextbuttonGadget(int id)
6059 {
6060   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6061   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6062   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6063   int yoffset = ED_BORDER_SIZE;
6064   int x_left = gi->x - xoffset_left;
6065   int x_right = gi->x + gi->width + xoffset_right;
6066   int y = gi->y + yoffset;
6067
6068   /* only show button to delete change pages when more than minimum pages */
6069   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6070       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6071     return;
6072
6073   if (textbutton_info[id].text_left)
6074     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6075
6076   if (textbutton_info[id].text_right)
6077     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6078
6079   MapGadget(gi);
6080 }
6081
6082 static void MapGraphicbuttonGadget(int id)
6083 {
6084   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6085   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6086   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6087   int yoffset = ED_BORDER_SIZE;
6088   int x_left = gi->x - xoffset_left;
6089   int x_right = gi->x + gi->width + xoffset_right;
6090   int y = gi->y + yoffset;
6091
6092   if (graphicbutton_info[id].text_left)
6093     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6094
6095   if (graphicbutton_info[id].text_right)
6096     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6097
6098   MapGadget(gi);
6099 }
6100
6101 static void MapRadiobuttonGadget(int id)
6102 {
6103   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6104   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6105   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6106   int yoffset = ED_BORDER_SIZE;
6107   int x_left = gi->x - xoffset_left;
6108   int x_right = gi->x + gi->width + xoffset_right;
6109   int y = gi->y + yoffset;
6110   boolean checked =
6111     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6112
6113   if (radiobutton_info[id].text_left)
6114     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6115
6116   if (radiobutton_info[id].text_right)
6117     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6118
6119   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6120
6121   MapGadget(gi);
6122 }
6123
6124 static void MapCheckbuttonGadget(int id)
6125 {
6126   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6127   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6128   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6129   int yoffset = ED_BORDER_SIZE;
6130   int x_left, x_right, y;       /* set after gadget position was modified */
6131
6132   /* set position for gadgets with dynamically determined position */
6133   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6134     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6135   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6136
6137   x_left = gi->x - xoffset_left;
6138   x_right = gi->x + gi->width + xoffset_right;
6139   y = gi->y + yoffset;
6140
6141   if (checkbutton_info[id].text_left)
6142     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6143
6144   if (checkbutton_info[id].text_right)
6145     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6146
6147   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6148
6149   MapGadget(gi);
6150 }
6151
6152 static void MapMainDrawingArea()
6153 {
6154   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6155   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6156   int i;
6157
6158   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6159   {
6160     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6161           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6162          no_horizontal_scrollbar) ||
6163         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6164           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6165          no_vertical_scrollbar))
6166       continue;
6167
6168     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6169   }
6170
6171   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6172   {
6173     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6174         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6175       continue;
6176
6177     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6178   }
6179
6180   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6181 }
6182
6183 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6184 {
6185   int i;
6186
6187   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6188   {
6189     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6190         i == GADGET_ID_CUSTOM_COPY_TO ||
6191         i == GADGET_ID_CUSTOM_EXCHANGE ||
6192         i == GADGET_ID_CUSTOM_COPY ||
6193         i == GADGET_ID_CUSTOM_PASTE)
6194     {
6195       if (map)
6196         MapGadget(level_editor_gadget[i]);
6197       else
6198         UnmapGadget(level_editor_gadget[i]);
6199     }
6200   }
6201 }
6202
6203 static void MapLevelEditorToolboxCustomGadgets()
6204 {
6205   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6206 }
6207
6208 static void UnmapLevelEditorToolboxCustomGadgets()
6209 {
6210   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6211 }
6212
6213 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6214 {
6215   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6216   int i;
6217
6218   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6219   {
6220     if (i != GADGET_ID_SINGLE_ITEMS &&
6221         i != GADGET_ID_PROPERTIES &&
6222         i != GADGET_ID_PICK_ELEMENT)
6223     {
6224       struct GadgetInfo *gi = level_editor_gadget[i];
6225
6226       if (map)
6227         MapGadget(gi);
6228       else
6229       {
6230         UnmapGadget(gi);
6231
6232         BlitBitmap(gd_bitmap, drawto,
6233                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6234                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6235                    gi->width, gi->height, gi->x, gi->y);
6236
6237         redraw_mask |= REDRAW_DOOR_3;
6238       }
6239     }
6240   }
6241 }
6242
6243 static void MapLevelEditorToolboxDrawingGadgets()
6244 {
6245   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6246 }
6247
6248 static void UnmapLevelEditorToolboxDrawingGadgets()
6249 {
6250   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6251 }
6252
6253 static void UnmapDrawingArea(int id)
6254 {
6255   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6256 }
6257
6258 static void UnmapLevelEditorWindowGadgets()
6259 {
6260   int i;
6261
6262   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6263     if (level_editor_gadget[i]->x < SX + SXSIZE)
6264       UnmapGadget(level_editor_gadget[i]);
6265 }
6266
6267 void UnmapLevelEditorGadgets()
6268 {
6269   int i;
6270
6271   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6272     UnmapGadget(level_editor_gadget[i]);
6273 }
6274
6275 static void ResetUndoBuffer()
6276 {
6277   undo_buffer_position = -1;
6278   undo_buffer_steps = -1;
6279   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6280
6281   level.changed = FALSE;
6282 }
6283
6284 static void DrawEditModeWindow()
6285 {
6286   ModifyEditorElementList();
6287   RedrawDrawingElements();
6288
6289   if (edit_mode == ED_MODE_INFO)
6290     DrawLevelInfoWindow();
6291   else if (edit_mode == ED_MODE_PROPERTIES)
6292     DrawPropertiesWindow();
6293   else  /* edit_mode == ED_MODE_DRAWING */
6294     DrawDrawingWindow();
6295 }
6296
6297 static boolean LevelChanged()
6298 {
6299   boolean field_changed = FALSE;
6300   int x, y;
6301
6302   if (leveldir_current->readonly)
6303     return FALSE;
6304
6305   for (y = 0; y < lev_fieldy; y++) 
6306     for (x = 0; x < lev_fieldx; x++)
6307       if (Feld[x][y] != level.field[x][y])
6308         field_changed = TRUE;
6309
6310   return (level.changed || field_changed);
6311 }
6312
6313 static boolean LevelContainsPlayer()
6314 {
6315   boolean player_found = FALSE;
6316   int x, y;
6317
6318   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6319
6320   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6321   {
6322     if (Feld[x][y] == EL_PLAYER_1 ||
6323         Feld[x][y] == EL_SP_MURPHY) 
6324       player_found = TRUE;
6325   }
6326
6327   return player_found;
6328 }
6329
6330 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6331                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6332 {
6333   int x, y;
6334
6335   for (x = 0; x < lev_fieldx; x++)
6336     for (y = 0; y < lev_fieldy; y++) 
6337       dst[x][y] = src[x][y];
6338 }
6339
6340 static int setSelectboxValue(int selectbox_id, int new_value)
6341 {
6342   int new_index_value = 0;
6343   int i;
6344
6345   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6346     if (selectbox_info[selectbox_id].options[i].value == new_value)
6347       new_index_value = i;
6348
6349   *selectbox_info[selectbox_id].value =
6350     selectbox_info[selectbox_id].options[new_index_value].value;
6351
6352   return new_index_value;
6353 }
6354
6355 static void setSelectboxSpecialActionVariablesIfNeeded()
6356 {
6357   int i;
6358
6359   /* change action mode and arg variables according to action type variable */
6360   for (i = 0; action_arg_options[i].value != -1; i++)
6361   {
6362     if (action_arg_options[i].value == custom_element_change.action_type)
6363     {
6364       int mode = action_arg_options[i].mode;
6365
6366       /* only change if corresponding selectbox has changed */
6367       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6368           action_arg_modes[mode])
6369 #if 0
6370         custom_element_change.action_mode =
6371           (action_arg_modes[mode])[0].value;
6372 #else
6373         custom_element_change.action_mode = -1;
6374 #endif
6375
6376       /* only change if corresponding selectbox has changed */
6377       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6378           action_arg_options[i].options)
6379 #if 0
6380         custom_element_change.action_arg =
6381           action_arg_options[i].options[0].value;
6382 #else
6383         custom_element_change.action_arg = -1;
6384 #endif
6385
6386       break;
6387     }
6388   }
6389 }
6390
6391 static void setSelectboxSpecialActionOptions()
6392 {
6393   int i;
6394
6395   /* change action mode and arg selectbox according to action type selectbox */
6396   for (i = 0; action_arg_options[i].value != -1; i++)
6397   {
6398     if (action_arg_options[i].value == custom_element_change.action_type)
6399     {
6400       int mode = action_arg_options[i].mode;
6401
6402       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6403                                    action_arg_modes[mode]);
6404       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6405                                  custom_element_change.action_mode);
6406
6407       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6408                                    action_arg_options[i].options);
6409       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6410                                  custom_element_change.action_arg);
6411       break;
6412     }
6413   }
6414 }
6415
6416 #if 1
6417
6418 static void copy_custom_element_settings(int element_from, int element_to)
6419 {
6420   struct ElementInfo *ei_from = &element_info[element_from];
6421   struct ElementInfo *ei_to = &element_info[element_to];
6422
6423   copyElementInfo(ei_from, ei_to);
6424 }
6425
6426 #else
6427
6428 static void copy_custom_element_settings(int element_from, int element_to)
6429 {
6430   struct ElementInfo *ei_from = &element_info[element_from];
6431   struct ElementInfo *ei_to = &element_info[element_to];
6432   int i, x, y;
6433
6434   /* ---------- copy element description ---------- */
6435   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6436     ei_to->description[i] = ei_from->description[i];
6437
6438   /* ---------- copy element base properties ---------- */
6439 #if 1
6440   ei_to->properties[EP_BITFIELD_BASE_NR] =
6441     ei_from->properties[EP_BITFIELD_BASE_NR];
6442 #else
6443   Properties[element_to][EP_BITFIELD_BASE_NR] =
6444     Properties[element_from][EP_BITFIELD_BASE_NR];
6445 #endif
6446
6447   /* ---------- copy custom property values ---------- */
6448
6449   ei_to->use_gfx_element = ei_from->use_gfx_element;
6450   ei_to->gfx_element = ei_from->gfx_element;
6451
6452   ei_to->access_direction = ei_from->access_direction;
6453
6454   ei_to->collect_score_initial = ei_from->collect_score_initial;
6455   ei_to->collect_count_initial = ei_from->collect_count_initial;
6456
6457   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6458   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6459   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6460
6461   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6462   ei_to->push_delay_random = ei_from->push_delay_random;
6463   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6464   ei_to->drop_delay_random = ei_from->drop_delay_random;
6465   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6466   ei_to->move_delay_random = ei_from->move_delay_random;
6467
6468   ei_to->move_pattern = ei_from->move_pattern;
6469   ei_to->move_direction_initial = ei_from->move_direction_initial;
6470   ei_to->move_stepsize = ei_from->move_stepsize;
6471
6472   ei_to->move_enter_element = ei_from->move_enter_element;
6473   ei_to->move_leave_element = ei_from->move_leave_element;
6474   ei_to->move_leave_type = ei_from->move_leave_type;
6475
6476   ei_to->slippery_type = ei_from->slippery_type;
6477
6478   ei_to->explosion_type = ei_from->explosion_type;
6479   ei_to->explosion_delay = ei_from->explosion_delay;
6480   ei_to->ignition_delay = ei_from->ignition_delay;
6481
6482   for (y = 0; y < 3; y++)
6483     for (x = 0; x < 3; x++)
6484       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6485
6486   /* ---------- reinitialize and copy change pages ---------- */
6487
6488   ei_to->num_change_pages = ei_from->num_change_pages;
6489   ei_to->current_change_page = ei_from->current_change_page;
6490
6491   setElementChangePages(ei_to, ei_to->num_change_pages);
6492
6493   for (i = 0; i < ei_to->num_change_pages; i++)
6494     ei_to->change_page[i] = ei_from->change_page[i];
6495
6496   /* ---------- copy group element info ---------- */
6497   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6498     *ei_to->group = *ei_from->group;
6499
6500   /* mark this custom element as modified */
6501   ei_to->modified_settings = TRUE;
6502 }
6503 #endif
6504
6505 static void replace_custom_element_in_settings(int element_from,
6506                                                int element_to)
6507 {
6508   int i, j, x, y;
6509
6510   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6511   {
6512     struct ElementInfo *ei = &element_info[i];
6513
6514     for (y = 0; y < 3; y++)
6515       for (x = 0; x < 3; x++)
6516         if (ei->content.e[x][y] == element_from)
6517           ei->content.e[x][y] = element_to;
6518
6519     for (j = 0; j < ei->num_change_pages; j++)
6520     {
6521       struct ElementChangeInfo *change = &ei->change_page[j];
6522
6523       if (change->target_element == element_from)
6524         change->target_element = element_to;
6525
6526       if (change->trigger_element == element_from)
6527         change->trigger_element = element_to;
6528
6529       for (y = 0; y < 3; y++)
6530         for (x = 0; x < 3; x++)
6531           if (change->target_content.e[x][y] == element_from)
6532             change->target_content.e[x][y] = element_to;
6533     }
6534
6535     if (ei->group != NULL)                              /* group or internal */
6536       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6537         if (ei->group->element[j] == element_from)
6538           ei->group->element[j] = element_to;
6539   }
6540 }
6541
6542 static void replace_custom_element_in_playfield(int element_from,
6543                                                 int element_to)
6544 {
6545   int x, y;
6546
6547   for (x = 0; x < lev_fieldx; x++)
6548     for (y = 0; y < lev_fieldy; y++)
6549       if (Feld[x][y] == element_from)
6550         Feld[x][y] = element_to;
6551 }
6552
6553 static boolean CopyCustomElement(int element_old, int element_new,
6554                                  int copy_mode)
6555 {
6556   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6557   {
6558     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6559                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6560     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6561   }
6562   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6563   {
6564     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6565                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6566     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6567
6568     level.changed = TRUE;
6569   }
6570   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6571   {
6572     Request("Please choose custom element !", REQ_CONFIRM);
6573
6574     return FALSE;
6575   }
6576   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6577   {
6578     Request("Please choose group element !", REQ_CONFIRM);
6579
6580     return FALSE;
6581   }
6582   else
6583   {
6584     level.changed = TRUE;
6585   }
6586
6587   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6588   {
6589     copy_custom_element_settings(element_new, element_old);
6590   }
6591   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6592   {
6593     copy_custom_element_settings(element_old, element_new);
6594   }
6595   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6596   {
6597     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6598     copy_custom_element_settings(element_new, element_old);
6599     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6600
6601     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6602     replace_custom_element_in_settings(element_new, element_old);
6603     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6604
6605     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6606     replace_custom_element_in_playfield(element_new, element_old);
6607     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6608   }
6609
6610   UpdateCustomElementGraphicGadgets();
6611   DrawPropertiesWindow();
6612
6613   return TRUE;
6614 }
6615
6616 static void CopyCustomElementPropertiesToEditor(int element)
6617 {
6618   int i;
6619   int current_change_page = element_info[element].current_change_page;
6620
6621   /* dynamically (re)build selectbox for selecting change page */
6622   for (i = 0; i < element_info[element].num_change_pages; i++)
6623   {
6624     sprintf(options_change_page_strings[i], "%d", i + 1);
6625
6626     options_change_page[i].value = i;
6627     options_change_page[i].text = options_change_page_strings[i];
6628   }
6629
6630   options_change_page[i].value = -1;
6631   options_change_page[i].text = NULL;
6632
6633   /* needed here to initialize combined element properties */
6634   InitElementPropertiesEngine(level.game_version);
6635
6636   element_info[element].change =
6637     &element_info[element].change_page[current_change_page];
6638
6639   custom_element = element_info[element];
6640   custom_element_change = *element_info[element].change;
6641
6642   /* needed to initially set selectbox options for special action options */
6643   setSelectboxSpecialActionOptions();
6644
6645   /* needed to initially set selectbox value variables to reliable defaults */
6646   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6647     setSelectboxValue(i, *selectbox_info[i].value);
6648
6649   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6650     custom_element_properties[i] = HAS_PROPERTY(element, i);
6651
6652   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6653     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6654
6655   /* ---------- element settings: configure (custom elements) ------------- */
6656
6657   /* set accessible layer selectbox help value */
6658   custom_element.access_type =
6659     (IS_WALKABLE(element) ? EP_WALKABLE :
6660      IS_PASSABLE(element) ? EP_PASSABLE :
6661      custom_element.access_type);
6662   custom_element.access_layer =
6663     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6664      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6665      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6666      custom_element.access_layer);
6667   custom_element.access_protected =
6668     (IS_PROTECTED(element) ? 1 : 0);
6669   custom_element_properties[EP_ACCESSIBLE] =
6670     (IS_ACCESSIBLE_OVER(element) ||
6671      IS_ACCESSIBLE_INSIDE(element) ||
6672      IS_ACCESSIBLE_UNDER(element));
6673
6674   /* set walk-to-object action selectbox help value */
6675   custom_element.walk_to_action =
6676     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6677      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6678      IS_DROPPABLE(element) ? EP_DROPPABLE :
6679      IS_THROWABLE(element) ? EP_THROWABLE :
6680      IS_PUSHABLE(element) ? EP_PUSHABLE :
6681      custom_element.walk_to_action);
6682   custom_element_properties[EP_WALK_TO_OBJECT] =
6683     (IS_DIGGABLE(element) ||
6684      IS_COLLECTIBLE_ONLY(element) ||
6685      IS_DROPPABLE(element) ||
6686      IS_THROWABLE(element) ||
6687      IS_PUSHABLE(element));
6688
6689   /* set smash targets selectbox help value */
6690   custom_element.smash_targets =
6691     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6692      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6693      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6694      custom_element.smash_targets);
6695   custom_element_properties[EP_CAN_SMASH] =
6696     (CAN_SMASH_EVERYTHING(element) ||
6697      CAN_SMASH_ENEMIES(element) ||
6698      CAN_SMASH_PLAYER(element));
6699
6700   /* set deadliness selectbox help value */
6701   custom_element.deadliness =
6702     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6703      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6704      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6705      custom_element.deadliness);
6706   custom_element_properties[EP_DEADLY] =
6707     (DONT_TOUCH(element) ||
6708      DONT_COLLIDE_WITH(element) ||
6709      DONT_RUN_INTO(element));
6710
6711   /* ---------- element settings: advanced (custom elements) --------------- */
6712
6713   /* set "change by direct action" selectbox help value */
6714   custom_element_change.direct_action =
6715     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6716      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6717      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6718      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6719      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6720      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6721      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6722      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6723      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6724      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6725      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6726      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6727      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6728      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6729      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6730      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6731      custom_element_change.direct_action);
6732
6733   /* set "change by other element action" selectbox help value */
6734   custom_element_change.other_action =
6735     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6736      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6737      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6738      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6739      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6740      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6741      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6742      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6743      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6744      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6745      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6746      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6747      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6748      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6749      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6750      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6751      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6752      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6753      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6754      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6755      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6756      custom_element_change.other_action);
6757 }
6758
6759 static void CopyGroupElementPropertiesToEditor(int element)
6760 {
6761   group_element_info = *element_info[element].group;
6762   custom_element = element_info[element];       /* needed for description */
6763 }
6764
6765 static void CopyClassicElementPropertiesToEditor(int element)
6766 {
6767   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6768     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6769       getMoveIntoAcidProperty(&level, element);
6770
6771   if (MAYBE_DONT_COLLIDE_WITH(element))
6772     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6773       getDontCollideWithProperty(&level, element);
6774 }
6775
6776 static void CopyElementPropertiesToEditor(int element)
6777 {
6778   if (IS_CUSTOM_ELEMENT(element))
6779     CopyCustomElementPropertiesToEditor(element);
6780   else if (IS_GROUP_ELEMENT(element))
6781     CopyGroupElementPropertiesToEditor(element);
6782   else
6783     CopyClassicElementPropertiesToEditor(element);
6784 }
6785
6786 static void CopyCustomElementPropertiesToGame(int element)
6787 {
6788   int i;
6789   int access_type_and_layer;
6790
6791   /* mark that this custom element has been modified */
6792   custom_element.modified_settings = TRUE;
6793   level.changed = TRUE;
6794
6795   if (level.use_custom_template)
6796   {
6797     if (Request("Copy and modify level template ?", REQ_ASK))
6798     {
6799       level.use_custom_template = FALSE;
6800       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6801                    GDI_CHECKED, FALSE, GDI_END);
6802     }
6803     else
6804     {
6805       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6806
6807       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6808     }
6809   }
6810
6811   element_info[element] = custom_element;
6812   *element_info[element].change = custom_element_change;
6813
6814   /* ---------- element settings: configure (custom elements) ------------- */
6815
6816   /* set accessible property from checkbox and selectbox */
6817   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6818   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6819   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6820   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6821   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6822   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6823   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6824                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6825                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6826   custom_element_properties[access_type_and_layer] =
6827     custom_element_properties[EP_ACCESSIBLE];
6828   custom_element_properties[EP_PROTECTED] =
6829     (custom_element.access_protected != 0 &&
6830      custom_element_properties[EP_ACCESSIBLE]);
6831
6832   /* set walk-to-object property from checkbox and selectbox */
6833   custom_element_properties[EP_DIGGABLE] = FALSE;
6834   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6835   custom_element_properties[EP_DROPPABLE] = FALSE;
6836   custom_element_properties[EP_THROWABLE] = FALSE;
6837   custom_element_properties[EP_PUSHABLE] = FALSE;
6838   custom_element_properties[custom_element.walk_to_action] =
6839     custom_element_properties[EP_WALK_TO_OBJECT];
6840
6841   /* set smash property from checkbox and selectbox */
6842   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6843   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6844   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6845   custom_element_properties[custom_element.smash_targets] =
6846     custom_element_properties[EP_CAN_SMASH];
6847
6848   /* set deadliness property from checkbox and selectbox */
6849   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6850   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6851   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6852   custom_element_properties[custom_element.deadliness] =
6853     custom_element_properties[EP_DEADLY];
6854
6855   /* ---------- element settings: advanced (custom elements) --------------- */
6856
6857   /* set player change event from checkbox and selectbox */
6858   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6859   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6860   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6861   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6862   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6863   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6864   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6865   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6866   custom_element_change_events[CE_SWITCHED] = FALSE;
6867   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6868   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6869   custom_element_change_events[CE_BLOCKED] = FALSE;
6870   custom_element_change_events[CE_IMPACT] = FALSE;
6871   custom_element_change_events[CE_SMASHED] = FALSE;
6872   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6873   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6874   custom_element_change_events[custom_element_change.direct_action] =
6875     custom_element_change_events[CE_BY_DIRECT_ACTION];
6876
6877   /* set other element action change event from checkbox and selectbox */
6878   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6879   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6880   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6881   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6882   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6883   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6884   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6885   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6886   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6887   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6888   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6889   custom_element_change_events[CE_HITTING_X] = FALSE;
6890   custom_element_change_events[CE_DIGGING_X] = FALSE;
6891   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6892   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6893   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6894   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6895   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6896   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6897   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6898   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6899   custom_element_change_events[custom_element_change.other_action] =
6900     custom_element_change_events[CE_BY_OTHER_ACTION];
6901
6902   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6903     SET_PROPERTY(element, i, custom_element_properties[i]);
6904
6905   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6906     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6907
6908   /* copy change events also to special level editor variable */
6909   custom_element = element_info[element];
6910   custom_element_change = *element_info[element].change;
6911 }
6912
6913 static void CopyGroupElementPropertiesToGame(int element)
6914 {
6915   element_info[element] = custom_element;
6916   *element_info[element].group = group_element_info;
6917
6918   /* mark that this group element has been modified */
6919   element_info[element].modified_settings = TRUE;
6920   level.changed = TRUE;
6921 }
6922
6923 static void CopyClassicElementPropertiesToGame(int element)
6924 {
6925   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6926     setMoveIntoAcidProperty(&level, element,
6927                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6928
6929   if (MAYBE_DONT_COLLIDE_WITH(element))
6930     setDontCollideWithProperty(&level, element,
6931                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6932 }
6933
6934 static void CopyElementPropertiesToGame(int element)
6935 {
6936   if (IS_CUSTOM_ELEMENT(element))
6937     CopyCustomElementPropertiesToGame(element);
6938   else if (IS_GROUP_ELEMENT(element))
6939     CopyGroupElementPropertiesToGame(element);
6940   else
6941     CopyClassicElementPropertiesToGame(element);
6942 }
6943
6944 void CheckElementDescriptions()
6945 {
6946   int i;
6947
6948   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6949     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6950       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6951 }
6952
6953 void DrawLevelEd()
6954 {
6955   CloseDoor(DOOR_CLOSE_ALL);
6956   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6957
6958 #if DEBUG
6959   CheckElementDescriptions();
6960 #endif
6961
6962   if (level_editor_test_game)
6963   {
6964     CopyPlayfield(level.field, Feld);
6965     CopyPlayfield(FieldBackup, level.field);
6966
6967     level_editor_test_game = FALSE;
6968   }
6969   else
6970   {
6971     edit_mode = ED_MODE_DRAWING;
6972     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6973
6974     ResetUndoBuffer();
6975
6976     level_xpos = -1;
6977     level_ypos = -1;
6978   }
6979
6980   /* copy default editor door content to main double buffer */
6981   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6982              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6983
6984   /* draw bigger door */
6985   DrawSpecialEditorDoor();
6986
6987   /* draw new control window */
6988   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6989              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6990
6991   redraw_mask |= REDRAW_ALL;
6992
6993   ReinitializeElementList();            /* update dynamic level element list */
6994   ReinitializeElementListButtons();     /* custom element may look different */
6995
6996   UnmapTapeButtons();
6997   MapControlButtons();
6998
6999   DrawEditModeWindow();
7000
7001   /* copy actual editor door content to door double buffer for OpenDoor() */
7002   BlitBitmap(drawto, bitmap_db_door,
7003              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7004
7005   OpenDoor(DOOR_OPEN_1);
7006 }
7007
7008 static void AdjustDrawingAreaGadgets()
7009 {
7010   int ed_xsize = lev_fieldx + 2;
7011   int ed_ysize = lev_fieldy + 2;
7012   int max_ed_fieldx = MAX_ED_FIELDX;
7013   int max_ed_fieldy = MAX_ED_FIELDY;
7014   boolean horizontal_scrollbar_needed;
7015   boolean vertical_scrollbar_needed;
7016   int x, y, width, height;
7017   int xoffset, yoffset;
7018
7019   /* check if we need any scrollbars */
7020   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7021   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7022
7023   /* check if we have a smaller editor field because of scrollbars */
7024   if (horizontal_scrollbar_needed)
7025     max_ed_fieldy = MAX_ED_FIELDY - 1;
7026   if (vertical_scrollbar_needed)
7027     max_ed_fieldx = MAX_ED_FIELDX - 1;
7028
7029   /* check again if we now need more scrollbars because of less space */
7030   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7031   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7032
7033   /* check if editor field gets even smaller after adding new scrollbars */
7034   if (horizontal_scrollbar_needed)
7035     max_ed_fieldy = MAX_ED_FIELDY - 1;
7036   if (vertical_scrollbar_needed)
7037     max_ed_fieldx = MAX_ED_FIELDX - 1;
7038
7039   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7040   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7041
7042   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7043                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7044                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7045                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7046                GDI_END);
7047
7048   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7049   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7050
7051   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7052   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7053
7054   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7055   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7056
7057   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7058   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7059
7060   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7061                GDI_WIDTH, width,
7062                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7063                GDI_END);
7064   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7065                GDI_HEIGHT, height,
7066                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7067                GDI_END);
7068 }
7069
7070 static void AdjustLevelScrollPosition()
7071 {
7072   if (level_xpos < -1)
7073     level_xpos = -1;
7074   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7075     level_xpos = lev_fieldx - ed_fieldx + 1;
7076   if (lev_fieldx < ed_fieldx - 2)
7077     level_xpos = -1;
7078
7079   if (level_ypos < -1)
7080     level_ypos = -1;
7081   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7082     level_ypos = lev_fieldy - ed_fieldy + 1;
7083   if (lev_fieldy < ed_fieldy - 2)
7084     level_ypos = -1;
7085 }
7086
7087 static void AdjustEditorScrollbar(int id)
7088 {
7089   struct GadgetInfo *gi = level_editor_gadget[id];
7090   int items_max, items_visible, item_position;
7091
7092   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7093   {
7094     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7095     items_visible = ed_fieldx;
7096     item_position = level_xpos + 1;
7097   }
7098   else
7099   {
7100     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7101     items_visible = ed_fieldy;
7102     item_position = level_ypos + 1;
7103   }
7104
7105   if (item_position > items_max - items_visible)
7106     item_position = items_max - items_visible;
7107
7108   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7109                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7110 }
7111
7112 static void AdjustElementListScrollbar()
7113 {
7114   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7115   int items_max, items_visible, item_position;
7116
7117   /* correct position of element list scrollbar */
7118   if (element_shift < 0)
7119     element_shift = 0;
7120   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7121     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7122
7123   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7124   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7125   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7126
7127   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7128                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7129                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7130 }
7131
7132 static void ModifyEditorCounterValue(int counter_id, int new_value)
7133 {
7134   int *counter_value = counterbutton_info[counter_id].value;
7135   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7136   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7137
7138   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7139
7140   if (counter_value != NULL)
7141     *counter_value = gi->textinput.number_value;
7142 }
7143
7144 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7145 {
7146   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7147   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7148
7149   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7150
7151   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7152       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7153   {
7154     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7155     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7156
7157     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7158     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7159   }
7160 }
7161
7162 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7163 {
7164   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7165   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7166   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7167
7168   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7169 }
7170
7171 static void ModifyEditorSelectboxOptions(int selectbox_id,
7172                                          struct ValueTextInfo *options)
7173 {
7174   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7175   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7176
7177   selectbox_info[selectbox_id].options = options;
7178
7179   /* set index to zero -- list may be shorter now (correct later, if needed) */
7180   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7181                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7182 }
7183
7184 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7185 {
7186   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7187   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7188
7189   drawingarea_info[drawingarea_id].area_xsize = xsize;
7190   drawingarea_info[drawingarea_id].area_ysize = ysize;
7191
7192   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7193 }
7194
7195 static void ModifyEditorElementList()
7196 {
7197   int i;
7198
7199   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7200   {
7201     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7202     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7203     struct GadgetDesign *gd = &gi->deco.design;
7204     int element = editor_elements[element_shift + i];
7205
7206     UnmapGadget(gi);
7207
7208     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7209     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7210
7211     MapGadget(gi);
7212   }
7213 }
7214
7215 static void PickDrawingElement(int button, int element)
7216 {
7217   if (button < 1 || button > 3)
7218     return;
7219
7220   if (button == 1)
7221   {
7222     new_element1 = element;
7223     DrawMiniGraphicExt(drawto,
7224                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7225                        el2edimg(new_element1));
7226   }
7227   else if (button == 2)
7228   {
7229     new_element2 = element;
7230     DrawMiniGraphicExt(drawto,
7231                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7232                        el2edimg(new_element2));
7233   }
7234   else
7235   {
7236     new_element3 = element;
7237     DrawMiniGraphicExt(drawto,
7238                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7239                        el2edimg(new_element3));
7240   }
7241
7242   redraw_mask |= REDRAW_DOOR_1;
7243 }
7244
7245 static void RedrawDrawingElements()
7246 {
7247   PickDrawingElement(1, new_element1);
7248   PickDrawingElement(2, new_element2);
7249   PickDrawingElement(3, new_element3);
7250 }
7251
7252 static void DrawDrawingWindow()
7253 {
7254   stick_element_properties_window = FALSE;
7255
7256   SetMainBackgroundImage(IMG_UNDEFINED);
7257   ClearWindow();
7258
7259   UnmapLevelEditorWindowGadgets();
7260   UnmapLevelEditorToolboxCustomGadgets();
7261
7262   AdjustDrawingAreaGadgets();
7263   AdjustLevelScrollPosition();
7264   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7265   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7266
7267   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7268
7269   MapMainDrawingArea();
7270   MapLevelEditorToolboxDrawingGadgets();
7271 }
7272
7273 static void DrawLevelInfoWindow()
7274 {
7275   int i;
7276
7277   stick_element_properties_window = FALSE;
7278
7279   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7280   ClearWindow();
7281   UnmapLevelEditorWindowGadgets();
7282
7283 #if 0
7284   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7285   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7286 #else
7287   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7288            "Level Settings", FONT_TITLE_1);
7289   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7290            "Editor Settings", FONT_TITLE_1);
7291 #endif
7292
7293   /* draw counter gadgets */
7294   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7295     MapCounterButtons(i);
7296
7297   /* draw selectbox gadgets */
7298   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7299     MapSelectboxGadget(i);
7300
7301   /* draw checkbutton gadgets */
7302   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7303     MapCheckbuttonGadget(i);
7304
7305   /* draw radiobutton gadgets */
7306   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7307     MapRadiobuttonGadget(i);
7308
7309   /* draw text input gadgets */
7310   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7311     MapTextInputGadget(i);
7312
7313   /* draw drawing area */
7314   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7315 }
7316
7317 static void DrawCustomContentArea()
7318 {
7319   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7320   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7321   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7322   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7323   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7324   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7325
7326   /* add distance for potential left text (without drawing area border) */
7327   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7328
7329   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7330
7331   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7332 }
7333
7334 static void DrawCustomChangeContentArea()
7335 {
7336   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7337   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7338   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7339   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7340   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7341   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7342
7343   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7344
7345   MapDrawingArea(id);
7346 }
7347
7348 static void DrawYamYamContentAreas()
7349 {
7350   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7351   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7352   int i;
7353
7354   /* display counter to choose number of element content areas */
7355   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7356
7357   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7358   {
7359     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7360
7361     if (i < level.num_yamyam_contents)
7362     {
7363       MapDrawingArea(id);
7364     }
7365     else
7366     {
7367       int font_height = getFontHeight(FONT_TEXT_1);
7368
7369       UnmapDrawingArea(id);
7370
7371       /* delete content areas in case of reducing number of them */
7372       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7373                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7374                      4 * MINI_TILEX,
7375                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7376     }
7377   }
7378
7379   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7380   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7381   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7382 }
7383
7384 static void DrawMagicBallContentAreas()
7385 {
7386   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7387   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7388   int i;
7389
7390   /* display counter to choose number of element content areas */
7391   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7392
7393   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7394   {
7395     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7396
7397     if (i < level.num_ball_contents)
7398     {
7399       MapDrawingArea(id);
7400     }
7401     else
7402     {
7403       int font_height = getFontHeight(FONT_TEXT_1);
7404
7405       UnmapDrawingArea(id);
7406
7407       /* delete content areas in case of reducing number of them */
7408       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7409                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7410                      4 * MINI_TILEX,
7411                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7412     }
7413   }
7414
7415   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7416   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7417   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7418 }
7419
7420 static void DrawAndroidElementArea(int element)
7421 {
7422   int num_elements = level.num_android_clone_elements;
7423   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7424   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7425   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7426   int xsize = MAX_ANDROID_ELEMENTS;
7427   int ysize = 1;
7428
7429   /* display counter to choose number of element areas */
7430   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7431
7432   if (drawingarea_info[id].text_left != NULL)
7433     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7434
7435   UnmapDrawingArea(id);
7436
7437   ModifyEditorDrawingArea(id, num_elements, 1);
7438
7439   /* delete content areas in case of reducing number of them */
7440   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7441
7442   MapDrawingArea(id);
7443 }
7444
7445 static void DrawGroupElementArea(int element)
7446 {
7447   int num_elements = group_element_info.num_elements;
7448   int id = ED_DRAWING_ID_GROUP_CONTENT;
7449   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7450   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7451   int xsize = MAX_ELEMENTS_IN_GROUP;
7452   int ysize = 1;
7453
7454   if (drawingarea_info[id].text_left != NULL)
7455     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7456
7457   UnmapDrawingArea(id);
7458
7459   ModifyEditorDrawingArea(id, num_elements, 1);
7460
7461   /* delete content areas in case of reducing number of them */
7462   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7463
7464   MapDrawingArea(id);
7465 }
7466
7467 static void DrawEnvelopeTextArea(int envelope_nr)
7468 {
7469   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7470   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7471
7472   UnmapGadget(gi);
7473   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7474
7475   if (envelope_nr != -1)
7476     textarea_info[id].value = level.envelope_text[envelope_nr];
7477
7478   ModifyGadget(gi, GDI_AREA_SIZE,
7479                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7480                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7481                GDI_END);
7482
7483   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7484 }
7485
7486 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7487 {
7488   int font_height = getFontHeight(font_nr);
7489   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7490   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7491   int sx = SX + pad_x;
7492   int sy = SY + pad_y;
7493   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7494
7495   if (start_line >= max_lines_per_screen)
7496     return FALSE;
7497
7498   DrawText(sx, sy + start_line * font_height, text, font_nr);
7499
7500   return TRUE;
7501 }
7502
7503 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7504 {
7505   int font_nr = FONT_TEXT_2;
7506   int font_width = getFontWidth(font_nr);
7507   int font_height = getFontHeight(font_nr);
7508   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7509   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7510   int sx = SX + pad_x;
7511   int sy = SY + pad_y + start_line * font_height;
7512   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7513   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7514
7515   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7516                           max_lines_per_screen);
7517 }
7518
7519 static void DrawPropertiesTabulatorGadgets()
7520 {
7521   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7522   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7523   int gd_x = gd->x + gd_gi->border.width / 2;
7524   int gd_y = gd->y + gd_gi->height - 1;
7525   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7526   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7527   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7528   int max_tabs = 4;
7529   int i;
7530
7531   /* draw additional "advanced" tabulator for custom elements */
7532   if (IS_CUSTOM_ELEMENT(properties_element))
7533     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7534
7535   for (i = id_first; i <= id_last; i++)
7536   {
7537     int gadget_id = textbutton_info[i].gadget_id;
7538     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7539     boolean active = (i != edit_mode_properties);
7540
7541     /* use "config 1" and "config 2" instead of "config" */
7542     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7543         IS_CUSTOM_ELEMENT(properties_element))
7544       continue;
7545
7546     /* draw background line below tabulator button */
7547     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7548
7549     /* draw solid line below inactive tabulator buttons */
7550     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7551       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7552
7553     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7554     MapTextbuttonGadget(i);
7555   }
7556
7557   /* draw little border line below tabulator buttons */
7558   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7559     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7560                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7561                   ED_GADGET_DISTANCE, tab_color);
7562 }
7563
7564 static void DrawPropertiesInfo()
7565 {
7566   static struct
7567   {
7568     int value;
7569     char *text;
7570   }
7571   properties[] =
7572   {
7573     /* configurable properties */
7574
7575     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7576     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7577     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7578     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7579     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7580     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7581     { EP_PROTECTED,             "- player is protected by it"           },
7582
7583     { EP_DIGGABLE,              "- can be digged away"                  },
7584     { EP_COLLECTIBLE,           "- can be collected"                    },
7585     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7586     { EP_THROWABLE,             "- can be thrown after collecting"      },
7587     { EP_PUSHABLE,              "- can be pushed"                       },
7588
7589     { EP_CAN_FALL,              "- can fall"                            },
7590     { EP_CAN_MOVE,              "- can move"                            },
7591
7592     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7593 #if 0
7594     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7595 #endif
7596     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7597
7598     { EP_SLIPPERY,              "- slippery for falling elements"       },
7599     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7600
7601     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7602     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7603     { EP_DONT_TOUCH,            "- deadly when touching"                },
7604
7605     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7606
7607     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7608     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7609     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7610
7611     { EP_CAN_CHANGE,            "- can change to other element"         },
7612
7613     /* pre-defined properties */
7614     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7615     { EP_SWITCHABLE,            "- can be switched"                     },
7616 #if 0
7617     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7618 #endif
7619
7620     { -1,                       NULL                                    }
7621   };
7622   char *filename = getElementDescriptionFilename(properties_element);
7623   char *percentage_text = "In this level:";
7624   char *properties_text = "Standard properties:";
7625   float percentage;
7626   int num_elements_in_level;
7627   int num_standard_properties = 0;
7628   int font1_nr = FONT_TEXT_1;
7629   int font2_nr = FONT_TEXT_2;
7630   int font1_width = getFontWidth(font1_nr);
7631   int font2_height = getFontHeight(font2_nr);
7632   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7633   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7634   int screen_line = 0;
7635   int i, x, y;
7636
7637 #if 1
7638   if (setup.editor.show_element_token)
7639   {
7640     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7641               "[%s]", element_info[properties_element].token_name);
7642     screen_line++;
7643   }
7644
7645 #else
7646
7647 #if DEBUG
7648   if (IS_CUSTOM_ELEMENT(properties_element))
7649   {
7650     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7651               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7652     screen_line++;
7653   }
7654   else if (IS_GROUP_ELEMENT(properties_element))
7655   {
7656     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7657               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7658     screen_line++;
7659   }
7660 #endif
7661 #endif
7662
7663   /* ----- print number of elements / percentage of this element in level */
7664
7665   num_elements_in_level = 0;
7666   for (y = 0; y < lev_fieldy; y++) 
7667     for (x = 0; x < lev_fieldx; x++)
7668       if (Feld[x][y] == properties_element)
7669         num_elements_in_level++;
7670   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7671
7672   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7673             percentage_text);
7674   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7675             pad_y + screen_line++ * font2_height, font2_nr,
7676             "%d (%.2f%%)", num_elements_in_level, percentage);
7677
7678   screen_line++;
7679
7680   /* ----- print standard properties of this element */
7681
7682   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7683             properties_text);
7684
7685   for (i = 0; properties[i].value != -1; i++)
7686   {
7687     if (!HAS_PROPERTY(properties_element, properties[i].value))
7688       continue;
7689
7690     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7691               properties[i].text);
7692     num_standard_properties++;
7693   }
7694
7695   if (num_standard_properties == 0)
7696     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7697               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7698
7699   screen_line++;
7700
7701   /* ----- print special description of this element */
7702
7703   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7704   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7705     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7706 }
7707
7708 #define TEXT_COLLECTING         "Score for collecting"
7709 #define TEXT_SMASHING           "Score for smashing"
7710 #define TEXT_SLURPING           "Score for slurping robot"
7711 #define TEXT_CRACKING           "Score for cracking"
7712 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7713 #define TEXT_DURATION           "Duration when activated"
7714 #define TEXT_BALL_DELAY         "Element generation delay"
7715 #define TEXT_MOVE_SPEED         "Speed of android moving"
7716 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7717 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7718 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7719 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7720 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7721 #define TEXT_TIME_BONUS         "Extra time to solve level"
7722
7723 static struct
7724 {
7725   int element;
7726   int *value;
7727   char *text;
7728 } elements_with_counter[] =
7729 {
7730   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7731   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7732   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7733   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7734   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7735   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7736   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7737   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7738   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7739   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7740   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7741   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7742   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7743   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7744   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7745   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7746   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7747   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7748   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7749   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7750   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7751   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7752   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7753   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7754   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7755   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7756   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7757   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7758   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7759   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7760   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7761   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7762   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7763   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7764   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7765   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7766   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7767   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7768   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7769   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7770   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7771   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7772   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7773   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7774   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7775   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7776   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7777   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7778   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7779   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7780   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7781   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7782   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7783   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7784   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7785   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7786   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7787   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7788   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7789   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7790   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7791   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7792   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7793   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7794   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7795   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7796   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7797   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7798   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7799   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7800   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7801   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7802
7803 #if 1
7804   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7805   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7806   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7807   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7808   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7809   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7810   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7811   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7812   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7813   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7814   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7815   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7816   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7817   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7818 #endif
7819
7820 #if 1
7821   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7822   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7823   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7824   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7825   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7826   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7827   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7828   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7829 #endif
7830
7831   { -1,                 NULL,                           NULL            }
7832 };
7833
7834 static boolean checkPropertiesConfig(int element)
7835 {
7836   int i;
7837
7838   if (IS_GEM(element) ||
7839       IS_CUSTOM_ELEMENT(element) ||
7840       IS_GROUP_ELEMENT(element) ||
7841       IS_ENVELOPE(element) ||
7842       ELEM_IS_PLAYER(element) ||
7843       HAS_EDITOR_CONTENT(element) ||
7844       CAN_GROW(element) ||
7845       COULD_MOVE_INTO_ACID(element) ||
7846       MAYBE_DONT_COLLIDE_WITH(element))
7847     return TRUE;
7848   else
7849     for (i = 0; elements_with_counter[i].element != -1; i++)
7850       if (elements_with_counter[i].element == element)
7851         return TRUE;
7852
7853   return FALSE;
7854 }
7855
7856 static void DrawPropertiesConfig()
7857 {
7858   int max_num_element_counters = 4;
7859   int num_element_counters = 0;
7860   int i;
7861
7862   if (!checkPropertiesConfig(properties_element))
7863   {
7864     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7865
7866     return;
7867   }
7868
7869   /* check if there are elements where a value can be chosen for */
7870   for (i = 0; elements_with_counter[i].element != -1; i++)
7871   {
7872     if (elements_with_counter[i].element == properties_element)
7873     {
7874       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7875
7876       counterbutton_info[counter_id].y =
7877         ED_ELEMENT_SETTINGS_YPOS(
7878                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7879                 (CAN_GROW(properties_element)                ? 1 : 0) +
7880                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7881                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7882                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7883                 num_element_counters);
7884
7885       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7886       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7887
7888       if (properties_element == EL_GAME_OF_LIFE ||
7889           properties_element == EL_BIOMAZE)
7890       {
7891         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7892         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7893       }
7894       else
7895       {
7896         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7897         counterbutton_info[counter_id].min_value = MIN_SCORE;
7898         counterbutton_info[counter_id].max_value = MAX_SCORE;
7899       }
7900
7901       MapCounterButtons(counter_id);
7902
7903       num_element_counters++;
7904       if (num_element_counters >= max_num_element_counters)
7905         break;
7906     }
7907   }
7908
7909   if (HAS_EDITOR_CONTENT(properties_element))
7910   {
7911     /* draw stickybutton gadget */
7912     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7913
7914     if (IS_AMOEBOID(properties_element))
7915       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7916     else if (properties_element == EL_YAMYAM ||
7917              properties_element == EL_YAMYAM_LEFT ||
7918              properties_element == EL_YAMYAM_RIGHT ||
7919              properties_element == EL_YAMYAM_UP ||
7920              properties_element == EL_YAMYAM_DOWN)
7921       DrawYamYamContentAreas();
7922     else if (properties_element == EL_EMC_MAGIC_BALL)
7923     {
7924       DrawMagicBallContentAreas();
7925
7926       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7927       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7928     }
7929     else if (properties_element == EL_EMC_ANDROID)
7930       DrawAndroidElementArea(properties_element);
7931   }
7932
7933   if (ELEM_IS_PLAYER(properties_element))
7934   {
7935     int player_nr = GET_PLAYER_NR(properties_element);
7936
7937     /* these properties can be set for every player individually */
7938     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7939       &level.start_element[player_nr];
7940     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7941       &level.artwork_element[player_nr];
7942     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7943       &level.explosion_element[player_nr];
7944
7945     /* these properties can be set for every player individually */
7946     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7947       &level.use_start_element[player_nr];
7948     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7949       &level.use_artwork_element[player_nr];
7950     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7951       &level.use_explosion_element[player_nr];
7952
7953     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7954     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7955                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7956                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7957     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7958     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7959     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7960     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7961     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7962     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7963     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7964
7965     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7966     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7967     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7968
7969     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7970   }
7971
7972   if (IS_GEM(properties_element))
7973     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7974
7975   if (COULD_MOVE_INTO_ACID(properties_element) &&
7976       !ELEM_IS_PLAYER(properties_element) &&
7977       (!IS_CUSTOM_ELEMENT(properties_element) ||
7978        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7979   {
7980     /* set position for checkbutton for "can move into acid" */
7981     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7982       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7983     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7984       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7985                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7986
7987     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7988   }
7989
7990   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7991     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7992
7993   if (properties_element == EL_SPRING)
7994     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7995
7996   if (properties_element == EL_TIME_ORB_FULL)
7997     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7998
7999 #if 0
8000   if (properties_element == EL_BALLOON)
8001     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8002 #endif
8003
8004   if (CAN_GROW(properties_element))
8005   {
8006     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8007       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8008
8009     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8010   }
8011
8012   if (IS_ENVELOPE(properties_element))
8013   {
8014     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8015     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8016     int envelope_nr = properties_element - EL_ENVELOPE_1;
8017
8018     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
8019     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
8020
8021     /* display counter to choose size of envelope text area */
8022     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8023     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8024
8025     DrawEnvelopeTextArea(envelope_nr);
8026   }
8027
8028   if (IS_CUSTOM_ELEMENT(properties_element))
8029   {
8030     /* draw stickybutton gadget */
8031     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8032
8033     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8034     {
8035       /* draw checkbutton gadgets */
8036       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8037            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8038         MapCheckbuttonGadget(i);
8039
8040       /* draw counter gadgets */
8041       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8042            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8043         MapCounterButtons(i);
8044
8045       /* draw selectbox gadgets */
8046       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8047            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8048         MapSelectboxGadget(i);
8049
8050       /* draw textbutton gadgets */
8051       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8052
8053       /* draw text input gadgets */
8054       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8055
8056       /* draw drawing area gadgets */
8057       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8058     }
8059     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8060     {
8061       /* draw checkbutton gadgets */
8062       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8063            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8064         MapCheckbuttonGadget(i);
8065
8066       /* draw counter gadgets */
8067       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8068            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8069         MapCounterButtons(i);
8070
8071       /* draw selectbox gadgets */
8072       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8073            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8074         MapSelectboxGadget(i);
8075
8076       /* draw drawing area gadgets */
8077       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8078       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8079       DrawCustomContentArea();
8080     }
8081   }
8082   else if (IS_GROUP_ELEMENT(properties_element))
8083   {
8084     /* draw stickybutton gadget */
8085     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8086
8087     /* draw checkbutton gadgets */
8088     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8089     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8090
8091     /* draw counter gadgets */
8092     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8093
8094     /* draw selectbox gadgets */
8095     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8096
8097     /* draw textbutton gadgets */
8098     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8099
8100     /* draw drawing area gadgets */
8101     DrawGroupElementArea(properties_element);
8102
8103     /* draw text input gadgets */
8104     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8105
8106     /* draw drawing area gadgets */
8107     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8108   }
8109 }
8110
8111 static void DrawPropertiesChangeDrawingAreas()
8112 {
8113   if (IS_CUSTOM_ELEMENT(properties_element))
8114   {
8115     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8116     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8117
8118     DrawCustomChangeContentArea();
8119   }
8120
8121   redraw_mask |= REDRAW_FIELD;
8122 }
8123
8124 static void DrawPropertiesChange()
8125 {
8126   int i;
8127
8128   /* needed to initially set selectbox options for special action options */
8129   setSelectboxSpecialActionOptions();
8130
8131   /* draw stickybutton gadget */
8132   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8133
8134   /* draw checkbutton gadgets */
8135   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8136        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8137     MapCheckbuttonGadget(i);
8138
8139   /* draw counter gadgets */
8140   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8141        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8142     MapCounterButtons(i);
8143
8144   /* draw selectbox gadgets */
8145   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8146        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8147     MapSelectboxGadget(i);
8148
8149   /* draw textbutton gadgets */
8150   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8151        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8152     MapTextbuttonGadget(i);
8153
8154   /* draw graphicbutton gadgets */
8155   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8156        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8157     MapGraphicbuttonGadget(i);
8158
8159   /* draw drawing area gadgets */
8160   DrawPropertiesChangeDrawingAreas();
8161 }
8162
8163 static void DrawEditorElementAnimation(int x, int y)
8164 {
8165   int graphic = el2img(properties_element);
8166   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8167                custom_element.ce_value_fixed_initial :
8168                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8169                custom_element.collect_score_initial : FrameCounter);
8170
8171   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8172 }
8173
8174 static void DrawEditorElementName(int x, int y, int element)
8175 {
8176   char *element_name = getElementInfoText(element);
8177   int font_nr = FONT_TEXT_1;
8178   int font_width = getFontWidth(font_nr);
8179   int font_height = getFontHeight(font_nr);
8180   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8181   int max_chars_per_line = max_text_width / font_width;
8182   char buffer[max_chars_per_line + 1];
8183
8184   if (strlen(element_name) <= max_chars_per_line)
8185     DrawTextS(x, y, font_nr, element_name);
8186   else
8187   {
8188     int next_pos = max_chars_per_line;
8189
8190     strncpy(buffer, element_name, max_chars_per_line);
8191     buffer[max_chars_per_line] = '\0';
8192
8193     if (element_name[max_chars_per_line] == ' ')
8194       next_pos++;
8195     else
8196     {
8197       int i;
8198
8199       for (i = max_chars_per_line - 1; i >= 0; i--)
8200         if (buffer[i] == ' ')
8201           break;
8202
8203       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8204       {
8205         buffer[i] = '\0';
8206         next_pos = i + 1;
8207       }
8208     }
8209
8210     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8211
8212     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8213     buffer[max_chars_per_line] = '\0';
8214
8215     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8216   }
8217 }
8218
8219 static void DrawPropertiesWindow()
8220 {
8221   int xstart = 2;
8222   int ystart = 4;
8223
8224   stick_element_properties_window = FALSE;
8225
8226   /* make sure that previous properties edit mode exists for this element */
8227   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8228       !IS_CUSTOM_ELEMENT(properties_element))
8229     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8230
8231   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8232       IS_CUSTOM_ELEMENT(properties_element))
8233     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8234
8235   CopyElementPropertiesToEditor(properties_element);
8236
8237   UnmapLevelEditorWindowGadgets();
8238   UnmapLevelEditorToolboxDrawingGadgets();
8239   UnmapLevelEditorToolboxCustomGadgets();
8240
8241   if (IS_CUSTOM_ELEMENT(properties_element) ||
8242       IS_GROUP_ELEMENT(properties_element))
8243     MapLevelEditorToolboxCustomGadgets();
8244
8245   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8246   ClearWindow();
8247
8248 #if 0
8249   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8250 #else
8251   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8252            "Element Settings", FONT_TITLE_1);
8253 #endif
8254
8255 #if 1
8256   FrameCounter = 0;     /* restart animation frame counter */
8257 #endif
8258
8259   DrawElementBorder(SX + xstart * MINI_TILEX,
8260                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8261                     TILEX, TILEY, FALSE);
8262 #if 1
8263   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8264                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8265 #else
8266   DrawGraphicAnimationExt(drawto,
8267                           SX + xstart * MINI_TILEX,
8268                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8269                           el2img(properties_element), -1, NO_MASKING);
8270 #endif
8271
8272 #if 0
8273   FrameCounter = 0;     /* restart animation frame counter */
8274 #endif
8275
8276   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8277                         (ystart + 1) * MINI_TILEY + 1,
8278                         properties_element);
8279
8280   DrawPropertiesTabulatorGadgets();
8281
8282   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8283     DrawPropertiesInfo();
8284   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8285     DrawPropertiesChange();
8286   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8287     DrawPropertiesConfig();
8288 }
8289
8290 static void UpdateCustomElementGraphicGadgets()
8291 {
8292   int i;
8293
8294   ModifyEditorElementList();
8295   RedrawDrawingElements();
8296
8297   /* force redraw of all mapped drawing area gadgets */
8298   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8299   {
8300     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8301
8302     if (gi->mapped)
8303       MapDrawingArea(i);
8304   }
8305 }
8306
8307 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8308 {
8309   int lx = sx + level_xpos;
8310   int ly = sy + level_ypos;
8311
8312   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8313
8314   if (change_level)
8315     Feld[lx][ly] = element;
8316 }
8317
8318 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8319                      int element, boolean change_level)
8320 {
8321   if (from_y == to_y)                   /* horizontal line */
8322   {
8323     int x;
8324     int y = from_y;
8325
8326     if (from_x > to_x)
8327       swap_numbers(&from_x, &to_x);
8328
8329     for (x = from_x; x <= to_x; x++)
8330       DrawLineElement(x, y, element, change_level);
8331   }
8332   else if (from_x == to_x)              /* vertical line */
8333   {
8334     int x = from_x;
8335     int y;
8336
8337     if (from_y > to_y)
8338       swap_numbers(&from_y, &to_y);
8339
8340     for (y = from_y; y <= to_y; y++)
8341       DrawLineElement(x, y, element, change_level);
8342   }
8343   else                                  /* diagonal line */
8344   {
8345     int len_x = ABS(to_x - from_x);
8346     int len_y = ABS(to_y - from_y);
8347     int x, y;
8348
8349     if (len_y < len_x)                  /* a < 1 */
8350     {
8351       float a = (float)len_y / (float)len_x;
8352
8353       if (from_x > to_x)
8354         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8355
8356       for (x = 0; x <= len_x; x++)
8357       {
8358         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8359         DrawLineElement(from_x + x, from_y + y, element, change_level);
8360       }
8361     }
8362     else                                /* a >= 1 */
8363     {
8364       float a = (float)len_x / (float)len_y;
8365
8366       if (from_y > to_y)
8367         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8368
8369       for (y = 0; y <= len_y; y++)
8370       {
8371         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8372         DrawLineElement(from_x + x, from_y + y, element, change_level);
8373       }
8374     }
8375   }
8376 }
8377
8378 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8379                     int element, boolean change_level)
8380 {
8381   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8382   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8383   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8384   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8385 }
8386
8387 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8388                           int element, boolean change_level)
8389 {
8390   int y;
8391
8392   if (from_y > to_y)
8393     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8394
8395   for (y = from_y; y <= to_y; y++)
8396     DrawLine(from_x, y, to_x, y, element, change_level);
8397 }
8398
8399 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8400                        int element, boolean change_level)
8401 {
8402   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8403   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8404   int len_x = ABS(to_x - from_x);
8405   int len_y = ABS(to_y - from_y);
8406   int radius, x, y;
8407
8408   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8409
8410   /* not optimal (some points get drawn twice) but simple,
8411      and fast enough for the few points we are drawing */
8412
8413   for (x = 0; x <= radius; x++)
8414   {
8415     int sx, sy, lx, ly;
8416
8417     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8418
8419     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8420     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8421     lx = sx + level_xpos;
8422     ly = sy + level_ypos;
8423
8424     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8425       DrawLineElement(sx, sy, element, change_level);
8426   }
8427
8428   for (y = 0; y <= radius; y++)
8429   {
8430     int sx, sy, lx, ly;
8431
8432     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8433
8434     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8435     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8436     lx = sx + level_xpos;
8437     ly = sy + level_ypos;
8438
8439     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8440       DrawLineElement(sx, sy, element, change_level);
8441   }
8442 }
8443
8444 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8445                     int element, boolean change_level)
8446 {
8447   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8448   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8449
8450   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8451 }
8452
8453 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8454
8455 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8456 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8457                        int element, boolean change_level)
8458 {
8459   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8460   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8461   int mirror_to_x2 = from_x - (to_x2 - from_x);
8462   int mirror_to_y2 = from_y - (to_y2 - from_y);
8463
8464   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8465   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8466   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8467   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8468 }
8469 #endif
8470
8471 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8472 {
8473   int from_sx, from_sy;
8474   int to_sx, to_sy;
8475
8476   if (from_x > to_x)
8477     swap_numbers(&from_x, &to_x);
8478
8479   if (from_y > to_y)
8480     swap_numbers(&from_y, &to_y);
8481
8482   from_sx = SX + from_x * MINI_TILEX;
8483   from_sy = SY + from_y * MINI_TILEY;
8484   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8485   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8486
8487   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8488   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8489   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8490   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8491
8492   if (from_x == to_x && from_y == to_y)
8493     MarkTileDirty(from_x/2, from_y/2);
8494   else
8495     redraw_mask |= REDRAW_FIELD;
8496 }
8497
8498 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8499                        int element, boolean change_level)
8500 {
8501   if (element == -1 || change_level)
8502     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8503   else
8504     DrawAreaBorder(from_x, from_y, to_x, to_y);
8505 }
8506
8507 /* values for CopyBrushExt() */
8508 #define CB_AREA_TO_BRUSH        0
8509 #define CB_BRUSH_TO_CURSOR      1
8510 #define CB_BRUSH_TO_LEVEL       2
8511 #define CB_DELETE_OLD_CURSOR    3
8512 #define CB_DUMP_BRUSH           4
8513 #define CB_DUMP_BRUSH_SMALL     5
8514
8515 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8516                          int button, int mode)
8517 {
8518   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8519   static int brush_width, brush_height;
8520   static int last_cursor_x = -1, last_cursor_y = -1;
8521   static boolean delete_old_brush;
8522   int new_element = BUTTON_ELEMENT(button);
8523   int x, y;
8524
8525   if (mode == CB_DUMP_BRUSH ||
8526       mode == CB_DUMP_BRUSH_SMALL)
8527   {
8528     if (!draw_with_brush)
8529     {
8530       Error(ERR_WARN, "no brush selected");
8531
8532       return;
8533     }
8534
8535     for (y = 0; y < brush_height; y++)
8536     {
8537       for (x = 0; x < brush_width; x++)
8538       {
8539         int element = brush_buffer[x][y];
8540         int element_mapped = element;
8541
8542         if (IS_CUSTOM_ELEMENT(element))
8543           element_mapped = EL_CUSTOM_START;
8544         else if (IS_GROUP_ELEMENT(element))
8545           element_mapped = EL_GROUP_START;
8546         else if (element >= NUM_FILE_ELEMENTS)
8547           element_mapped = EL_UNKNOWN;
8548
8549         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8550       }
8551
8552       printf("\n");
8553     }
8554
8555     return;
8556   }
8557
8558   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8559     return;
8560
8561   if (mode == CB_AREA_TO_BRUSH)
8562   {
8563     int from_lx, from_ly;
8564
8565     if (from_x > to_x)
8566       swap_numbers(&from_x, &to_x);
8567
8568     if (from_y > to_y)
8569       swap_numbers(&from_y, &to_y);
8570
8571     brush_width = to_x - from_x + 1;
8572     brush_height = to_y - from_y + 1;
8573
8574     from_lx = from_x + level_xpos;
8575     from_ly = from_y + level_ypos;
8576
8577     for (y = 0; y < brush_height; y++)
8578     {
8579       for (x=0; x < brush_width; x++)
8580       {
8581         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8582
8583         if (button != 1)
8584           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8585       }
8586     }
8587
8588     if (button != 1)
8589       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8590
8591     delete_old_brush = FALSE;
8592   }
8593   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8594            mode == CB_BRUSH_TO_LEVEL)
8595   {
8596     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8597     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8598     int cursor_from_x = cursor_x - brush_width / 2;
8599     int cursor_from_y = cursor_y - brush_height / 2;
8600     int border_from_x = cursor_x, border_from_y = cursor_y;
8601     int border_to_x = cursor_x, border_to_y = cursor_y;
8602
8603     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8604       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8605
8606     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8607         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8608     {
8609       delete_old_brush = FALSE;
8610       return;
8611     }
8612
8613     for (y = 0; y < brush_height; y++)
8614     {
8615       for (x = 0; x < brush_width; x++)
8616       {
8617         int sx = cursor_from_x + x;
8618         int sy = cursor_from_y + y;
8619         int lx = sx + level_xpos;
8620         int ly = sy + level_ypos;
8621         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8622         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8623                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8624                        brush_buffer[x][y] : new_element);
8625
8626         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8627         {
8628           if (sx < border_from_x)
8629             border_from_x = sx;
8630           else if (sx > border_to_x)
8631             border_to_x = sx;
8632           if (sy < border_from_y)
8633             border_from_y = sy;
8634           else if (sy > border_to_y)
8635             border_to_y = sy;
8636
8637           DrawLineElement(sx, sy, element, change_level);
8638         }
8639       }
8640     }
8641
8642     if (mode != CB_DELETE_OLD_CURSOR)
8643       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8644
8645     last_cursor_x = cursor_x;
8646     last_cursor_y = cursor_y;
8647     delete_old_brush = TRUE;
8648   }
8649 }
8650
8651 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8652                             int button)
8653 {
8654   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8655 }
8656
8657 static void CopyBrushToLevel(int x, int y, int button)
8658 {
8659   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8660 }
8661
8662 static void CopyBrushToCursor(int x, int y)
8663 {
8664   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8665 }
8666
8667 static void DeleteBrushFromCursor()
8668 {
8669   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8670 }
8671
8672 void DumpBrush()
8673 {
8674   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8675 }
8676
8677 void DumpBrush_Small()
8678 {
8679   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8680 }
8681
8682 static void FloodFill(int from_x, int from_y, int fill_element)
8683 {
8684   int i,x,y;
8685   int old_element;
8686   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8687   static int safety = 0;
8688
8689   /* check if starting field still has the desired content */
8690   if (Feld[from_x][from_y] == fill_element)
8691     return;
8692
8693   safety++;
8694
8695   if (safety > lev_fieldx*lev_fieldy)
8696     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8697
8698   old_element = Feld[from_x][from_y];
8699   Feld[from_x][from_y] = fill_element;
8700
8701   for (i = 0; i < 4; i++)
8702   {
8703     x = from_x + check[i][0];
8704     y = from_y + check[i][1];
8705
8706     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8707       FloodFill(x, y, fill_element);
8708   }
8709
8710   safety--;
8711 }
8712
8713 /* values for DrawLevelText() modes */
8714 #define TEXT_INIT               0
8715 #define TEXT_SETCURSOR          1
8716 #define TEXT_WRITECHAR          2
8717 #define TEXT_BACKSPACE          3
8718 #define TEXT_NEWLINE            4
8719 #define TEXT_END                5
8720 #define TEXT_QUERY_TYPING       6
8721
8722 static int DrawLevelText(int sx, int sy, char letter, int mode)
8723 {
8724   static short delete_buffer[MAX_LEV_FIELDX];
8725   static int start_sx, start_sy;
8726   static int last_sx, last_sy;
8727   static boolean typing = FALSE;
8728   int letter_element = EL_CHAR_ASCII0 + letter;
8729   int lx = 0, ly = 0;
8730
8731   /* map lower case letters to upper case and convert special characters */
8732   if (letter >= 'a' && letter <= 'z')
8733     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8734   else if (letter == 'ä' || letter == 'Ä')
8735     letter_element = EL_CHAR_AUMLAUT;
8736   else if (letter == 'ö' || letter == 'Ö')
8737     letter_element = EL_CHAR_OUMLAUT;
8738   else if (letter == 'ü' || letter == 'Ãœ')
8739     letter_element = EL_CHAR_UUMLAUT;
8740   else if (letter == '^')
8741     letter_element = EL_CHAR_COPYRIGHT;
8742   else
8743     letter_element = EL_CHAR_ASCII0 + letter;
8744
8745   if (mode != TEXT_INIT)
8746   {
8747     if (!typing)
8748       return FALSE;
8749
8750     if (mode != TEXT_SETCURSOR)
8751     {
8752       sx = last_sx;
8753       sy = last_sy;
8754     }
8755
8756     lx = last_sx + level_xpos;
8757     ly = last_sy + level_ypos;
8758   }
8759
8760   switch (mode)
8761   {
8762     case TEXT_INIT:
8763       if (typing)
8764         DrawLevelText(0, 0, 0, TEXT_END);
8765
8766       typing = TRUE;
8767       start_sx = last_sx = sx;
8768       start_sy = last_sy = sy;
8769       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8770       break;
8771
8772     case TEXT_SETCURSOR:
8773       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8774       DrawAreaBorder(sx, sy, sx, sy);
8775       last_sx = sx;
8776       last_sy = sy;
8777       break;
8778
8779     case TEXT_WRITECHAR:
8780       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8781       {
8782         delete_buffer[sx - start_sx] = Feld[lx][ly];
8783         Feld[lx][ly] = letter_element;
8784
8785         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8786           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8787         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8788           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8789         else
8790           DrawLevelText(0, 0, 0, TEXT_END);
8791
8792         level.changed = TRUE;
8793       }
8794       break;
8795
8796     case TEXT_BACKSPACE:
8797       if (sx > start_sx)
8798       {
8799         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8800         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8801         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8802       }
8803       break;
8804
8805     case TEXT_NEWLINE:
8806       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8807         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8808       else
8809         DrawLevelText(0, 0, 0, TEXT_END);
8810       break;
8811
8812     case TEXT_END:
8813       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8814       DrawMiniElement(sx, sy, Feld[lx][ly]);
8815       typing = FALSE;
8816       break;
8817
8818     case TEXT_QUERY_TYPING:
8819       break;
8820
8821     default:
8822       break;
8823   }
8824
8825   return typing;
8826 }
8827
8828 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8829                           int element, boolean change_level)
8830 {
8831   int lx = sx + level_xpos;
8832   int ly = sy + level_ypos;
8833
8834   if (element == -1)
8835     DrawMiniElement(sx, sy, Feld[lx][ly]);
8836   else
8837     DrawAreaBorder(sx, sy, sx, sy);
8838 }
8839
8840 static void CopyLevelToUndoBuffer(int mode)
8841 {
8842   static boolean accumulated_undo = FALSE;
8843   boolean new_undo_buffer_position = TRUE;
8844   int last_border_element;
8845   int x, y;
8846
8847   switch (mode)
8848   {
8849     case UNDO_IMMEDIATE:
8850       accumulated_undo = FALSE;
8851       break;
8852
8853     case UNDO_ACCUMULATE:
8854       if (accumulated_undo)
8855         new_undo_buffer_position = FALSE;
8856       accumulated_undo = TRUE;
8857       break;
8858
8859     default:
8860       break;
8861   }
8862
8863   if (new_undo_buffer_position)
8864   {
8865     /* new position in undo buffer ring */
8866     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8867
8868     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8869       undo_buffer_steps++;
8870   }
8871
8872   for (x = 0; x < lev_fieldx; x++)
8873     for (y = 0; y < lev_fieldy; y++)
8874       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8875
8876   /* check if drawing operation forces change of border style */
8877   last_border_element = BorderElement;
8878   SetBorderElement();
8879   if (BorderElement != last_border_element)
8880     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8881
8882   level.changed = TRUE;
8883 }
8884
8885 static void RandomPlacement(int new_element)
8886 {
8887   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8888   int num_free_positions = 0;
8889   int num_percentage, num_elements;
8890   int x, y;
8891
8892   /* determine number of free positions for randomly placing the new element */
8893   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8894   {
8895     free_position[x][y] =
8896       (random_placement_background_restricted ?
8897        Feld[x][y] == random_placement_background_element :
8898        Feld[x][y] != new_element);
8899
8900     if (free_position[x][y])
8901       num_free_positions++;
8902   }
8903
8904   /* determine number of new elements to place there */
8905   num_percentage = num_free_positions * random_placement_value / 100;
8906   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8907                   num_percentage : random_placement_value);
8908
8909   /* if less free positions than elements to place, fill all these positions */
8910   if (num_free_positions < num_elements)
8911   {
8912     for (x = 0; x < lev_fieldx; x++)
8913       for (y = 0; y < lev_fieldy; y++)
8914         if (free_position[x][y])
8915           Feld[x][y] = new_element;
8916   }
8917   else
8918   {
8919     while (num_elements > 0)
8920     {
8921       x = RND(lev_fieldx);
8922       y = RND(lev_fieldy);
8923
8924       /* don't place element at the same position twice */
8925       if (free_position[x][y])
8926       {
8927         free_position[x][y] = FALSE;
8928         Feld[x][y] = new_element;
8929         num_elements--;
8930       }
8931     }
8932   }
8933
8934   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8935   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8936 }
8937
8938 void WrapLevel(int dx, int dy)
8939 {
8940   int wrap_dx = lev_fieldx - dx;
8941   int wrap_dy = lev_fieldy - dy;
8942   int x, y;
8943
8944   for (x = 0; x < lev_fieldx; x++)
8945     for (y = 0; y < lev_fieldy; y++)
8946       FieldBackup[x][y] = Feld[x][y];
8947
8948   for (x = 0; x < lev_fieldx; x++)
8949     for (y = 0; y < lev_fieldy; y++)
8950       Feld[x][y] =
8951         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8952
8953   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8954   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8955 }
8956
8957 static void HandleDrawingAreas(struct GadgetInfo *gi)
8958 {
8959   static boolean started_inside_drawing_area = FALSE;
8960   int id = gi->custom_id;
8961   boolean button_press_event;
8962   boolean button_release_event;
8963   boolean inside_drawing_area = !gi->event.off_borders;
8964   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8965   int actual_drawing_function;
8966   int button = gi->event.button;
8967   int new_element = BUTTON_ELEMENT(button);
8968   int sx = gi->event.x, sy = gi->event.y;
8969   int min_sx = 0, min_sy = 0;
8970   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8971   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8972   int lx = 0, ly = 0;
8973   int min_lx = 0, min_ly = 0;
8974   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8975   int x, y;
8976
8977   /* handle info callback for each invocation of action callback */
8978   gi->callback_info(gi);
8979
8980   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8981   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8982
8983   /* make sure to stay inside drawing area boundaries */
8984   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8985   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8986
8987   if (draw_level)
8988   {
8989     /* get positions inside level field */
8990     lx = sx + level_xpos;
8991     ly = sy + level_ypos;
8992
8993     if (!IN_LEV_FIELD(lx, ly))
8994       inside_drawing_area = FALSE;
8995
8996     /* make sure to stay inside level field boundaries */
8997     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8998     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8999
9000     /* correct drawing area positions accordingly */
9001     sx = lx - level_xpos;
9002     sy = ly - level_ypos;
9003   }
9004
9005   if (button_press_event)
9006     started_inside_drawing_area = inside_drawing_area;
9007
9008   if (!started_inside_drawing_area)
9009     return;
9010
9011 #if 1
9012   if (!IS_VALID_BUTTON(button))
9013     return;
9014 #endif
9015
9016   if (!button && !button_release_event)
9017     return;
9018
9019   /* automatically switch to 'single item' drawing mode, if needed */
9020   actual_drawing_function =
9021     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9022      drawing_function : GADGET_ID_SINGLE_ITEMS);
9023
9024   /* clicking into drawing area with pressed Control key picks element */
9025   if (GetKeyModState() & KMOD_Control)
9026   {
9027     last_drawing_function = drawing_function;
9028     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9029   }
9030
9031   switch (actual_drawing_function)
9032   {
9033     case GADGET_ID_SINGLE_ITEMS:
9034       if (draw_level)
9035       {
9036         if (button_release_event)
9037         {
9038           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9039
9040           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9041               !inside_drawing_area)
9042             DeleteBrushFromCursor();
9043         }
9044
9045         if (!button)
9046           break;
9047
9048         if (draw_with_brush)
9049         {
9050           if (!button_release_event)
9051             CopyBrushToLevel(sx, sy, button);
9052         }
9053         else if (new_element != Feld[lx][ly])
9054         {
9055           if (new_element == EL_PLAYER_1)
9056           {
9057             /* remove player at old position */
9058             for (y = 0; y < lev_fieldy; y++)
9059             {
9060               for (x = 0; x < lev_fieldx; x++)
9061               {
9062                 if (Feld[x][y] == EL_PLAYER_1)
9063                 {
9064                   Feld[x][y] = EL_EMPTY;
9065                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9066                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9067                     DrawMiniElement(x - level_xpos, y - level_ypos,
9068                                     EL_EMPTY);
9069                 }
9070               }
9071             }
9072           }
9073
9074           Feld[lx][ly] = new_element;
9075           DrawMiniElement(sx, sy, new_element);
9076         }
9077       }
9078       else
9079       {
9080         int type_id = gi->custom_type_id;
9081         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9082
9083         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9084           DrawMiniGraphicExt(drawto,
9085                              gi->x + sx * MINI_TILEX,
9086                              gi->y + sy * MINI_TILEY,
9087                              el2edimg(new_element));
9088         else
9089           DrawGraphicExt(drawto,
9090                          gi->x + sx * TILEX,
9091                          gi->y + sy * TILEY,
9092                          el2img(new_element), 0);
9093
9094         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9095           new_element = GFX_ELEMENT(new_element);
9096
9097         drawingarea_info[type_id].value[pos] = new_element;
9098
9099         CopyElementPropertiesToGame(properties_element);
9100
9101         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9102         {
9103           UpdateCustomElementGraphicGadgets();
9104
9105           FrameCounter = 0;     /* restart animation frame counter */
9106         }
9107       }
9108       break;
9109
9110     case GADGET_ID_CONNECTED_ITEMS:
9111       {
9112         static int last_sx = -1;
9113         static int last_sy = -1;
9114
9115         if (button_release_event)
9116           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9117
9118         if (button)
9119         {
9120           if (!button_press_event)
9121             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9122
9123           last_sx = sx;
9124           last_sy = sy;
9125         }
9126       }
9127       break;
9128
9129     case GADGET_ID_LINE:
9130     case GADGET_ID_ARC:
9131     case GADGET_ID_RECTANGLE:
9132     case GADGET_ID_FILLED_BOX:
9133     case GADGET_ID_GRAB_BRUSH:
9134     case GADGET_ID_TEXT:
9135       {
9136         static int last_sx = -1;
9137         static int last_sy = -1;
9138         static int start_sx = -1;
9139         static int start_sy = -1;
9140         void (*draw_func)(int, int, int, int, int, boolean);
9141
9142         if (drawing_function == GADGET_ID_LINE)
9143           draw_func = DrawLine;
9144         else if (drawing_function == GADGET_ID_ARC)
9145           draw_func = DrawArc;
9146         else if (drawing_function == GADGET_ID_RECTANGLE)
9147           draw_func = DrawBox;
9148         else if (drawing_function == GADGET_ID_FILLED_BOX)
9149           draw_func = DrawFilledBox;
9150         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9151           draw_func = SelectArea;
9152         else /* (drawing_function == GADGET_ID_TEXT) */
9153           draw_func = SetTextCursor;
9154
9155         if (button_press_event)
9156         {
9157           draw_func(sx, sy, sx, sy, new_element, FALSE);
9158           start_sx = last_sx = sx;
9159           start_sy = last_sy = sy;
9160
9161           if (drawing_function == GADGET_ID_TEXT)
9162             DrawLevelText(0, 0, 0, TEXT_END);
9163         }
9164         else if (button_release_event)
9165         {
9166           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9167           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9168           {
9169             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9170             CopyBrushToCursor(sx, sy);
9171             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9172                           MB_LEFTBUTTON);
9173             draw_with_brush = TRUE;
9174           }
9175           else if (drawing_function == GADGET_ID_TEXT)
9176             DrawLevelText(sx, sy, 0, TEXT_INIT);
9177           else
9178             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9179         }
9180         else if (last_sx != sx || last_sy != sy)
9181         {
9182           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9183           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9184           last_sx = sx;
9185           last_sy = sy;
9186         }
9187       }
9188       break;
9189
9190     case GADGET_ID_FLOOD_FILL:
9191       if (button_press_event && Feld[lx][ly] != new_element)
9192       {
9193         FloodFill(lx, ly, new_element);
9194         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9195         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9196       }
9197       break;
9198
9199     case GADGET_ID_PICK_ELEMENT:
9200       if (button_release_event)
9201         ClickOnGadget(level_editor_gadget[last_drawing_function],
9202                       MB_LEFTBUTTON);
9203       else if (draw_level)
9204         PickDrawingElement(button, Feld[lx][ly]);
9205       else
9206       {
9207         int type_id = gi->custom_type_id;
9208         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9209
9210         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9211       }
9212
9213       break;
9214
9215     default:
9216       break;
9217   }
9218 }
9219
9220 static void HandleCounterButtons(struct GadgetInfo *gi)
9221 {
9222   int gadget_id = gi->custom_id;
9223   int counter_id = gi->custom_type_id;
9224   int button = gi->event.button;
9225   int *counter_value = counterbutton_info[counter_id].value;
9226   int step = BUTTON_STEPSIZE(button) *
9227     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9228
9229   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9230   {
9231     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9232     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9233     boolean level_changed = LevelChanged();
9234
9235     if ((level_changed && pressed) || (!level_changed && released))
9236       return;
9237
9238     if (level_changed && !Request("Level has changed ! Discard changes ?",
9239                                   REQ_ASK))
9240     {
9241       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9242         ModifyEditorCounterValue(counter_id, *counter_value);
9243
9244       return;
9245     }
9246   }
9247
9248   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9249     *counter_value = gi->textinput.number_value;
9250   else
9251     ModifyEditorCounterValue(counter_id, *counter_value + step);
9252
9253   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9254   {
9255       LoadLevel(level_nr);
9256       TapeErase();
9257       ResetUndoBuffer();
9258       DrawEditModeWindow();
9259
9260       return;
9261   }
9262
9263   switch (counter_id)
9264   {
9265     case ED_COUNTER_ID_YAMYAM_CONTENT:
9266       DrawYamYamContentAreas();
9267       break;
9268
9269     case ED_COUNTER_ID_BALL_CONTENT:
9270       DrawMagicBallContentAreas();
9271       break;
9272
9273     case ED_COUNTER_ID_ANDROID_CONTENT:
9274       DrawAndroidElementArea(properties_element);
9275       break;
9276
9277     case ED_COUNTER_ID_GROUP_CONTENT:
9278       DrawGroupElementArea(properties_element);
9279       CopyGroupElementPropertiesToGame(properties_element);
9280       break;
9281
9282     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9283     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9284       DrawEnvelopeTextArea(-1);
9285       break;
9286
9287     case ED_COUNTER_ID_LEVEL_XSIZE:
9288     case ED_COUNTER_ID_LEVEL_YSIZE:
9289       lev_fieldx = level.fieldx;
9290       lev_fieldy = level.fieldy;
9291       break;
9292
9293     default:
9294       break;
9295   }
9296
9297   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9298        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9299       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9300        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9301     CopyElementPropertiesToGame(properties_element);
9302
9303   level.changed = TRUE;
9304 }
9305
9306 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9307 {
9308   int type_id = gi->custom_type_id;
9309
9310   strcpy(textinput_info[type_id].value, gi->textinput.value);
9311
9312   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9313   {
9314     CopyElementPropertiesToGame(properties_element);
9315
9316     ModifyEditorElementList();  /* update changed button info text */
9317   }
9318
9319   level.changed = TRUE;
9320 }
9321
9322 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9323 {
9324   int type_id = gi->custom_type_id;
9325
9326   strcpy(textarea_info[type_id].value, gi->textarea.value);
9327
9328   level.changed = TRUE;
9329 }
9330
9331 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9332 {
9333   int type_id = gi->custom_type_id;
9334   int value_old = *selectbox_info[type_id].value;
9335   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9336
9337   *selectbox_info[type_id].value = value_new;
9338
9339   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9340   {
9341     element_info[properties_element].current_change_page = gi->selectbox.index;
9342
9343     DrawPropertiesWindow();
9344   }
9345   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9346             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9347            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9348             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9349            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9350   {
9351     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9352     {
9353       /* when changing action type, also check action mode and action arg */
9354       if (value_old != value_new)
9355       {
9356 #if 1
9357         setSelectboxSpecialActionVariablesIfNeeded();
9358 #else
9359         custom_element_change.action_mode = -1;
9360         custom_element_change.action_arg = -1;
9361 #endif
9362       }
9363
9364       DrawPropertiesChange();
9365     }
9366
9367     CopyElementPropertiesToGame(properties_element);
9368
9369     level.changed = TRUE;
9370   }
9371 }
9372
9373 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9374 {
9375   int type_id = gi->custom_type_id;
9376   int i;
9377
9378   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9379       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9380   {
9381     edit_mode_properties = gi->custom_type_id;
9382
9383     DrawPropertiesWindow();
9384   }
9385   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9386   {
9387     char *template_filename = getDefaultLevelFilename(-1);
9388     boolean new_template = !fileExists(template_filename);
9389
9390     if (new_template ||
9391         Request("Save this template and kill the old ?", REQ_ASK))
9392       SaveLevelTemplate();
9393
9394     if (new_template)
9395       Request("Template saved !", REQ_CONFIRM);
9396   }
9397   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9398            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9399   {
9400     struct ElementInfo *ei = &element_info[properties_element];
9401
9402     setElementChangePages(ei, ei->num_change_pages + 1);
9403
9404     /* set new change page to be new current change page */
9405     ei->current_change_page = ei->num_change_pages - 1;
9406     ei->change = &ei->change_page[ei->current_change_page];
9407
9408     setElementChangeInfoToDefaults(ei->change);
9409
9410     DrawPropertiesWindow();
9411
9412     level.changed = TRUE;
9413   }
9414   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9415            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9416   {
9417     struct ElementInfo *ei = &element_info[properties_element];
9418
9419     /* copy all change pages after change page to be deleted */
9420     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9421       ei->change_page[i] = ei->change_page[i + 1];
9422
9423     setElementChangePages(ei, ei->num_change_pages - 1);
9424
9425     DrawPropertiesWindow();
9426
9427     level.changed = TRUE;
9428   }
9429 }
9430
9431 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9432 {
9433   int type_id = gi->custom_type_id;
9434
9435   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9436       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9437   {
9438     struct ElementInfo *ei = &element_info[properties_element];
9439     int step = BUTTON_STEPSIZE(gi->event.button);
9440
9441     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9442     ei->current_change_page += step;
9443
9444     if (ei->current_change_page < 0)
9445       ei->current_change_page = 0;
9446     else if (ei->current_change_page >= ei->num_change_pages)
9447       ei->current_change_page = ei->num_change_pages - 1;
9448
9449     DrawPropertiesWindow();
9450   }
9451   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9452            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9453   {
9454     struct ElementInfo *ei = &element_info[properties_element];
9455     int current_change_page = ei->current_change_page;
9456
9457     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9458       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9459         ei->change_page[current_change_page];
9460     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9461     {
9462       ei->change_page[current_change_page] =
9463         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9464
9465       level.changed = TRUE;
9466     }
9467
9468     DrawPropertiesWindow();
9469   }
9470 }
9471
9472 static void HandleRadiobuttons(struct GadgetInfo *gi)
9473 {
9474   *radiobutton_info[gi->custom_type_id].value =
9475     radiobutton_info[gi->custom_type_id].checked_value;
9476
9477   level.changed = TRUE;
9478 }
9479
9480 static void HandleCheckbuttons(struct GadgetInfo *gi)
9481 {
9482   int type_id = gi->custom_type_id;
9483
9484   *checkbutton_info[type_id].value ^= TRUE;
9485
9486   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9487       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9488       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9489       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9490          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9491         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9492          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9493        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9494   {
9495     CopyElementPropertiesToGame(properties_element);
9496   }
9497
9498   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9499   {
9500     UpdateCustomElementGraphicGadgets();
9501   }
9502   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9503   {
9504     char *template_filename = getDefaultLevelFilename(-1);
9505
9506     if (level.use_custom_template && !fileExists(template_filename))
9507     {
9508       Request("No level template found !", REQ_CONFIRM);
9509
9510       level.use_custom_template = FALSE;
9511       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9512
9513       return;
9514     }
9515
9516     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9517
9518     DrawEditModeWindow();
9519   }
9520
9521   level.changed = TRUE;
9522 }
9523
9524 static void HandleControlButtons(struct GadgetInfo *gi)
9525 {
9526   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9527   static int last_edit_mode = ED_MODE_DRAWING;
9528   static int last_custom_copy_mode = -1;
9529   int id = gi->custom_id;
9530   int button = gi->event.button;
9531   int step = BUTTON_STEPSIZE(button);
9532   int new_element = BUTTON_ELEMENT(button);
9533   int x, y;
9534
9535 #if 0
9536   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9537   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9538
9539   if (!IS_VALID_BUTTON(button))
9540     return;
9541 #endif
9542
9543   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9544     DrawLevelText(0, 0, 0, TEXT_END);
9545
9546   if (id < ED_NUM_CTRL1_BUTTONS &&
9547       id != GADGET_ID_SINGLE_ITEMS &&
9548       id != GADGET_ID_PROPERTIES &&
9549       id != GADGET_ID_PICK_ELEMENT &&
9550       edit_mode != ED_MODE_DRAWING &&
9551       drawing_function != GADGET_ID_PICK_ELEMENT &&
9552       !(GetKeyModState() & KMOD_Control))
9553   {
9554     DrawDrawingWindow();
9555     edit_mode = ED_MODE_DRAWING;
9556   }
9557
9558   /* element copy mode active, but no element button pressed => deactivate */
9559   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9560     last_custom_copy_mode = -1;
9561
9562   switch (id)
9563   {
9564     case GADGET_ID_SCROLL_LEFT:
9565       if (level_xpos >= 0)
9566       {
9567         if (lev_fieldx < ed_fieldx - 2)
9568           break;
9569
9570         level_xpos -= step;
9571         if (level_xpos < -1)
9572           level_xpos = -1;
9573         if (button == 1)
9574           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9575         else
9576           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9577
9578         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9579                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9580       }
9581       break;
9582
9583     case GADGET_ID_SCROLL_RIGHT:
9584       if (level_xpos <= lev_fieldx - ed_fieldx)
9585       {
9586         if (lev_fieldx < ed_fieldx - 2)
9587           break;
9588
9589         level_xpos += step;
9590         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9591           level_xpos = lev_fieldx - ed_fieldx + 1;
9592         if (button == 1)
9593           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9594         else
9595           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9596
9597         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9598                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9599       }
9600       break;
9601
9602     case GADGET_ID_SCROLL_UP:
9603       if (level_ypos >= 0)
9604       {
9605         if (lev_fieldy < ed_fieldy - 2)
9606           break;
9607
9608         level_ypos -= step;
9609         if (level_ypos < -1)
9610           level_ypos = -1;
9611         if (button == 1)
9612           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9613         else
9614           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9615
9616         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9617                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9618       }
9619       break;
9620
9621     case GADGET_ID_SCROLL_DOWN:
9622       if (level_ypos <= lev_fieldy - ed_fieldy)
9623       {
9624         if (lev_fieldy < ed_fieldy - 2)
9625           break;
9626
9627         level_ypos += step;
9628         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9629           level_ypos = lev_fieldy - ed_fieldy + 1;
9630         if (button == 1)
9631           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9632         else
9633           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9634
9635         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9636                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9637       }
9638       break;
9639
9640     case GADGET_ID_SCROLL_HORIZONTAL:
9641       level_xpos = gi->event.item_position - 1;
9642       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9643       break;
9644
9645     case GADGET_ID_SCROLL_VERTICAL:
9646       level_ypos = gi->event.item_position - 1;
9647       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9648       break;
9649
9650     case GADGET_ID_SCROLL_LIST_UP:
9651     case GADGET_ID_SCROLL_LIST_DOWN:
9652     case GADGET_ID_SCROLL_LIST_VERTICAL:
9653       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9654         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9655       else
9656       {
9657         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9658         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9659
9660         if (element_shift < 0)
9661           element_shift = 0;
9662         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9663           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9664
9665         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9666                      GDI_SCROLLBAR_ITEM_POSITION,
9667                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9668       }
9669
9670       ModifyEditorElementList();
9671
9672       break;
9673
9674     case GADGET_ID_WRAP_LEFT:
9675       WrapLevel(-step, 0);
9676       break;
9677
9678     case GADGET_ID_WRAP_RIGHT:
9679       WrapLevel(step, 0);
9680       break;
9681
9682     case GADGET_ID_WRAP_UP:
9683       WrapLevel(0, -step);
9684       break;
9685
9686     case GADGET_ID_WRAP_DOWN:
9687       WrapLevel(0, step);
9688       break;
9689
9690     case GADGET_ID_SINGLE_ITEMS:
9691     case GADGET_ID_CONNECTED_ITEMS:
9692     case GADGET_ID_LINE:
9693     case GADGET_ID_ARC:
9694     case GADGET_ID_TEXT:
9695     case GADGET_ID_RECTANGLE:
9696     case GADGET_ID_FILLED_BOX:
9697     case GADGET_ID_FLOOD_FILL:
9698     case GADGET_ID_GRAB_BRUSH:
9699     case GADGET_ID_PICK_ELEMENT:
9700       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9701         last_drawing_function = drawing_function;
9702       drawing_function = id;
9703       draw_with_brush = FALSE;
9704       break;
9705
9706     case GADGET_ID_RANDOM_PLACEMENT:
9707       RandomPlacement(new_element);
9708       break;
9709
9710     case GADGET_ID_PROPERTIES:
9711       if (edit_mode != ED_MODE_PROPERTIES)
9712       {
9713         properties_element = new_element;
9714         DrawPropertiesWindow();
9715         edit_mode = ED_MODE_PROPERTIES;
9716
9717         last_level_drawing_function = drawing_function;
9718         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9719                       MB_LEFTBUTTON);
9720       }
9721       else
9722       {
9723         DrawDrawingWindow();
9724         edit_mode = ED_MODE_DRAWING;
9725
9726         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9727                       MB_LEFTBUTTON);
9728       }
9729       break;
9730
9731     case GADGET_ID_CUSTOM_COPY_FROM:
9732     case GADGET_ID_CUSTOM_COPY_TO:
9733     case GADGET_ID_CUSTOM_EXCHANGE:
9734       last_custom_copy_mode = id;
9735       last_drawing_function = drawing_function;
9736       break;
9737
9738     case GADGET_ID_CUSTOM_COPY:
9739       CopyCustomElement(properties_element, -1, id);
9740       break;
9741
9742     case GADGET_ID_CUSTOM_PASTE:
9743       CopyCustomElement(-1, properties_element, id);
9744       break;
9745
9746     case GADGET_ID_UNDO:
9747       if (undo_buffer_steps == 0)
9748       {
9749         Request("Undo buffer empty !", REQ_CONFIRM);
9750         break;
9751       }
9752
9753       if (edit_mode != ED_MODE_DRAWING)
9754       {
9755         DrawDrawingWindow();
9756         edit_mode = ED_MODE_DRAWING;
9757       }
9758
9759       undo_buffer_position =
9760         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9761       undo_buffer_steps--;
9762
9763       for (x = 0; x < lev_fieldx; x++)
9764         for (y = 0; y < lev_fieldy; y++)
9765           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9766       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9767       break;
9768
9769     case GADGET_ID_INFO:
9770       if (edit_mode != ED_MODE_INFO)
9771       {
9772         last_edit_mode = edit_mode;
9773         edit_mode = ED_MODE_INFO;
9774
9775         DrawLevelInfoWindow();
9776       }
9777       else
9778       {
9779         edit_mode = last_edit_mode;
9780
9781         DrawEditModeWindow();
9782       }
9783       break;
9784
9785     case GADGET_ID_CLEAR:
9786       if (edit_mode != ED_MODE_DRAWING)
9787       {
9788         DrawDrawingWindow();
9789         edit_mode = ED_MODE_DRAWING;
9790       }
9791
9792       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9793         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9794           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9795
9796       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9797
9798       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9799       break;
9800
9801     case GADGET_ID_SAVE:
9802       if (leveldir_current->readonly)
9803       {
9804         Request("This level is read only !", REQ_CONFIRM);
9805         break;
9806       }
9807
9808       if (!LevelContainsPlayer())
9809         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9810       else
9811       {
9812         char *level_filename = getDefaultLevelFilename(level_nr);
9813         boolean new_level = !fileExists(level_filename);
9814
9815         if (new_level ||
9816             Request("Save this level and kill the old ?", REQ_ASK))
9817         {
9818           CopyPlayfield(Feld, level.field);
9819
9820           SaveLevel(level_nr);
9821         }
9822
9823         if (new_level)
9824           Request("Level saved !", REQ_CONFIRM);
9825
9826         level.changed = FALSE;
9827       }
9828       break;
9829
9830     case GADGET_ID_TEST:
9831       if (!LevelContainsPlayer())
9832         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9833       else
9834       {
9835         if (LevelChanged())
9836           level.game_version = GAME_VERSION_ACTUAL;
9837
9838         CopyPlayfield(level.field, FieldBackup);
9839         CopyPlayfield(Feld, level.field);
9840
9841         CopyNativeLevel_RND_to_Native(&level);
9842
9843         UnmapLevelEditorGadgets();
9844         UndrawSpecialEditorDoor();
9845
9846         CloseDoor(DOOR_CLOSE_ALL);
9847
9848         DrawCompleteVideoDisplay();
9849
9850         level_editor_test_game = TRUE;
9851
9852         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9853       }
9854       break;
9855
9856     case GADGET_ID_EXIT:
9857       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9858       break;
9859
9860     default:
9861       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9862           id <= GADGET_ID_ELEMENTLIST_LAST)
9863       {
9864         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9865         int new_element = editor_elements[element_position + element_shift];
9866
9867         if (IS_EDITOR_CASCADE(new_element))
9868         {
9869           int i;
9870
9871           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9872           {
9873             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9874             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9875
9876             if (*cascade_element == new_element)
9877             {
9878               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9879               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9880
9881               /* update element selection list */
9882               ReinitializeElementList();
9883               ModifyEditorElementList();
9884
9885               /* update cascading gadget info text */
9886               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9887
9888               /* save current editor cascading state */
9889               SaveSetup_EditorCascade();
9890
9891               break;
9892             }
9893           }
9894
9895           break;
9896         }
9897
9898         if (last_custom_copy_mode != -1)
9899         {
9900           if (CopyCustomElement(properties_element, new_element,
9901                                 last_custom_copy_mode))
9902           {
9903             ClickOnGadget(level_editor_gadget[last_drawing_function],
9904                           MB_LEFTBUTTON);
9905
9906             last_custom_copy_mode = -1;
9907           }
9908
9909           break;
9910         }
9911
9912         PickDrawingElement(button, new_element);
9913
9914         if (!stick_element_properties_window &&
9915             drawing_function != GADGET_ID_PICK_ELEMENT &&
9916             !(GetKeyModState() & KMOD_Control))
9917         {
9918           properties_element = new_element;
9919           if (edit_mode == ED_MODE_PROPERTIES)
9920             DrawPropertiesWindow();
9921         }
9922
9923         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9924           ClickOnGadget(level_editor_gadget[last_drawing_function],
9925                         MB_LEFTBUTTON);
9926       }
9927 #ifdef DEBUG
9928       else if (gi->event.type == GD_EVENT_PRESSED)
9929         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9930       else if (gi->event.type == GD_EVENT_RELEASED)
9931         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9932       else if (gi->event.type == GD_EVENT_MOVING)
9933         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9934       else
9935         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9936 #endif
9937       break;
9938   }
9939 }
9940
9941 void HandleLevelEditorKeyInput(Key key)
9942 {
9943   char letter = getCharFromKey(key);
9944   int button = MB_LEFTBUTTON;
9945
9946   if (drawing_function == GADGET_ID_TEXT &&
9947       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9948   {
9949     if (letter)
9950       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9951     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9952       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9953     else if (key == KSYM_Return)
9954       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9955     else if (key == KSYM_Escape)
9956       DrawLevelText(0, 0, 0, TEXT_END);
9957   }
9958   else if (button_status == MB_RELEASED)
9959   {
9960     int id = GADGET_ID_NONE;
9961     int new_element_shift = element_shift;
9962     int i;
9963
9964     switch (key)
9965     {
9966       case KSYM_Left:
9967         id = GADGET_ID_SCROLL_LEFT;
9968         break;
9969       case KSYM_Right:
9970         id = GADGET_ID_SCROLL_RIGHT;
9971         break;
9972       case KSYM_Up:
9973         id = GADGET_ID_SCROLL_UP;
9974         break;
9975       case KSYM_Down:
9976         id = GADGET_ID_SCROLL_DOWN;
9977         break;
9978       case KSYM_Page_Up:
9979         id = GADGET_ID_SCROLL_LIST_UP;
9980         button = MB_RIGHTBUTTON;
9981         break;
9982       case KSYM_Page_Down:
9983         id = GADGET_ID_SCROLL_LIST_DOWN;
9984         button = MB_RIGHTBUTTON;
9985         break;
9986
9987       case KSYM_Home:
9988       case KSYM_End:
9989         element_shift = (key == KSYM_Home ? 0 :
9990                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9991
9992         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9993                      GDI_SCROLLBAR_ITEM_POSITION,
9994                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9995
9996         ModifyEditorElementList();
9997
9998         break;
9999
10000       case KSYM_Insert:
10001       case KSYM_Delete:
10002 #if 1
10003         /* IS_EDITOR_CASCADE */
10004         for (i = 0; i < num_editor_elements; i++)
10005         {
10006           if ((key == KSYM_Insert && i == element_shift) ||
10007               (key == KSYM_Delete && new_element_shift > element_shift))
10008             break;
10009
10010           if (IS_EDITOR_CASCADE(editor_elements[i]))
10011             new_element_shift = i;
10012         }
10013
10014         if (i < num_editor_elements)
10015           element_shift = new_element_shift;
10016
10017         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10018           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10019
10020         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10021                      GDI_SCROLLBAR_ITEM_POSITION,
10022                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10023
10024         ModifyEditorElementList();
10025
10026 #else
10027
10028         for (i = 0; i < num_editor_elements; i++)
10029         {
10030           int e = editor_elements[i];
10031
10032           if ((key == KSYM_Insert &&
10033                (e == EL_INTERNAL_CASCADE_CE ||
10034                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10035               (key == KSYM_Delete &&
10036                (e == EL_INTERNAL_CASCADE_GE ||
10037                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10038             break;
10039         }
10040
10041         if (i < num_editor_elements)
10042         {
10043           element_shift = i;
10044
10045           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10046             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10047
10048           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10049                        GDI_SCROLLBAR_ITEM_POSITION,
10050                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10051
10052           ModifyEditorElementList();
10053         }
10054 #endif
10055
10056         break;
10057
10058       case KSYM_Escape:
10059         if (edit_mode == ED_MODE_DRAWING)
10060         {
10061           RequestExitLevelEditor(setup.ask_on_escape_editor);
10062         }
10063         else if (edit_mode == ED_MODE_INFO)
10064         {
10065           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10066         }
10067         else if (edit_mode == ED_MODE_PROPERTIES)
10068         {
10069           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10070         }
10071         else            /* should never happen */
10072         {
10073           DrawDrawingWindow();
10074           edit_mode = ED_MODE_DRAWING;
10075         }
10076         break;
10077
10078       default:
10079         break;
10080     }
10081
10082     if (id != GADGET_ID_NONE)
10083       ClickOnGadget(level_editor_gadget[id], button);
10084     else if (letter == '.')
10085       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10086     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10087       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10088     else
10089       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10090         if (letter && letter == control_info[i].shortcut)
10091           if (!anyTextGadgetActive())
10092             ClickOnGadget(level_editor_gadget[i], button);
10093   }
10094 }
10095
10096 void HandleLevelEditorIdle()
10097 {
10098   static unsigned long action_delay = 0;
10099   unsigned long action_delay_value = GameFrameDelay;
10100   int xpos = 1, ypos = 2;
10101
10102   if (edit_mode != ED_MODE_PROPERTIES)
10103     return;
10104
10105   if (!DelayReached(&action_delay, action_delay_value))
10106     return;
10107
10108 #if 1
10109   DrawEditorElementAnimation(SX + xpos * TILEX,
10110                              SY + ypos * TILEY + MINI_TILEY / 2);
10111 #else
10112   DrawGraphicAnimationExt(drawto,
10113                           SX + xpos * TILEX,
10114                           SY + ypos * TILEY + MINI_TILEY / 2,
10115                           el2img(properties_element), -1, NO_MASKING);
10116 #endif
10117
10118   MarkTileDirty(xpos, ypos);
10119   MarkTileDirty(xpos, ypos + 1);
10120
10121   FrameCounter++;       /* increase animation frame counter */
10122 }
10123
10124 void ClearEditorGadgetInfoText()
10125 {
10126   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10127 }
10128
10129 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10130 {
10131   char infotext[MAX_OUTPUT_LINESIZE + 1];
10132   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10133   int max_infotext_len = getMaxInfoTextLength();
10134
10135   if (gi == NULL || gi->info_text == NULL)
10136     return;
10137
10138   strncpy(infotext, gi->info_text, max_infotext_len);
10139   infotext[max_infotext_len] = '\0';
10140
10141   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10142   {
10143     int key = control_info[gi->custom_id].shortcut;
10144
10145     if (key)
10146     {
10147       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10148         sprintf(shortcut, " ('.' or '%c')", key);
10149       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10150         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10151       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10152         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10153       else                                              /* normal case */
10154         sprintf(shortcut, " ('%s%c')",
10155                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10156
10157       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10158         strcat(infotext, shortcut);
10159     }
10160   }
10161
10162   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10163 }
10164
10165 void HandleEditorGadgetInfoText(void *ptr)
10166 {
10167   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10168 #if 0
10169   char infotext[MAX_OUTPUT_LINESIZE + 1];
10170   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10171   int max_infotext_len = getMaxInfoTextLength();
10172 #endif
10173
10174   if (game_status != GAME_MODE_EDITOR)
10175     return;
10176
10177   ClearEditorGadgetInfoText();
10178
10179   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10180     return;
10181
10182   /* misuse this function to delete brush cursor, if needed */
10183   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10184     DeleteBrushFromCursor();
10185
10186 #if 1
10187   PrintEditorGadgetInfoText(gi);
10188 #else
10189   if (gi == NULL || gi->info_text == NULL)
10190     return;
10191
10192   strncpy(infotext, gi->info_text, max_infotext_len);
10193   infotext[max_infotext_len] = '\0';
10194
10195   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10196   {
10197     int key = control_info[gi->custom_id].shortcut;
10198
10199     if (key)
10200     {
10201       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10202         sprintf(shortcut, " ('.' or '%c')", key);
10203       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10204         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10205       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10206         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10207       else                                              /* normal case */
10208         sprintf(shortcut, " ('%s%c')",
10209                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10210
10211       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10212         strcat(infotext, shortcut);
10213     }
10214   }
10215
10216   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10217 #endif
10218 }
10219
10220 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10221 {
10222   static int start_lx, start_ly;
10223   int id = gi->custom_id;
10224   int type_id = gi->custom_type_id;
10225   int sx = gi->event.x;
10226   int sy = gi->event.y;
10227   int lx = sx + level_xpos;
10228   int ly = sy + level_ypos;
10229   int min_sx = 0, min_sy = 0;
10230   int max_sx = gi->drawing.area_xsize - 1;
10231   int max_sy = gi->drawing.area_ysize - 1;
10232   int actual_drawing_function = drawing_function;
10233   int max_infotext_len = getMaxInfoTextLength();
10234   char infotext[MAX_OUTPUT_LINESIZE + 1];
10235   char *text;
10236
10237   infotext[0] = '\0';           /* start with empty info text */
10238
10239   /* pressed Control key: simulate picking element */
10240   if (GetKeyModState() & KMOD_Control)
10241     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10242
10243   ClearEditorGadgetInfoText();
10244
10245   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10246     return;
10247
10248   /* make sure to stay inside drawing area boundaries */
10249   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10250   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10251
10252   if (id == GADGET_ID_DRAWING_LEVEL)
10253   {
10254     if (button_status)
10255     {
10256       int min_lx = 0, min_ly = 0;
10257       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10258
10259       /* get positions inside level field */
10260       lx = sx + level_xpos;
10261       ly = sy + level_ypos;
10262
10263       /* make sure to stay inside level field boundaries */
10264       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10265       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10266
10267       /* correct drawing area positions accordingly */
10268       sx = lx - level_xpos;
10269       sy = ly - level_ypos;
10270     }
10271
10272     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10273     {
10274       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10275       {
10276         if (gi->event.type == GD_EVENT_PRESSED)
10277         {
10278           start_lx = lx;
10279           start_ly = ly;
10280         }
10281
10282         switch (actual_drawing_function)
10283         {
10284           case GADGET_ID_SINGLE_ITEMS:
10285             text = "Drawing single items";
10286             break;
10287           case GADGET_ID_CONNECTED_ITEMS:
10288             text = "Drawing connected items";
10289             break;
10290           case GADGET_ID_LINE:
10291             text = "Drawing line";
10292             break;
10293           case GADGET_ID_ARC:
10294             text = "Drawing arc";
10295             break;
10296           case GADGET_ID_TEXT:
10297             text = "Setting text cursor";
10298             break;
10299           case GADGET_ID_RECTANGLE:
10300             text = "Drawing rectangle";
10301             break;
10302           case GADGET_ID_FILLED_BOX:
10303             text = "Drawing filled box";
10304             break;
10305           case GADGET_ID_FLOOD_FILL:
10306             text = "Flood fill";
10307             break;
10308           case GADGET_ID_GRAB_BRUSH:
10309             text = "Grabbing brush";
10310             break;
10311           case GADGET_ID_PICK_ELEMENT:
10312             text = "Picking element";
10313             break;
10314
10315           default:
10316             text = "Drawing position";
10317             break;
10318         }
10319
10320         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10321           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10322         else
10323           sprintf(infotext, "%s: %d, %d", text,
10324                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10325       }
10326       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10327         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10328       else
10329         sprintf(infotext, "Level position: %d, %d", lx, ly);
10330     }
10331
10332     /* misuse this function to draw brush cursor, if needed */
10333     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10334     {
10335       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10336         CopyBrushToCursor(sx, sy);
10337       else
10338         DeleteBrushFromCursor();
10339     }
10340   }
10341   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10342   {
10343     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10344     int element = drawingarea_info[type_id].value[pos];
10345
10346     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10347   }
10348   else
10349   {
10350     if (id == GADGET_ID_CUSTOM_CONTENT)
10351       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10352     else if (id == GADGET_ID_GROUP_CONTENT)
10353       sprintf(infotext, "group element position: %d", sx + 1);
10354     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10355              id <= GADGET_ID_YAMYAM_CONTENT_7)
10356       sprintf(infotext, "content area %d position: %d, %d",
10357               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10358     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10359              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10360       sprintf(infotext, "content area %d position: %d, %d",
10361               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10362     else if (id == GADGET_ID_ANDROID_CONTENT)
10363       sprintf(infotext, "android element position: %d", sx + 1);
10364     else if (drawingarea_info[type_id].infotext != NULL)
10365       strcpy(infotext, drawingarea_info[type_id].infotext);
10366   }
10367
10368   infotext[max_infotext_len] = '\0';
10369
10370   if (strlen(infotext) > 0)
10371     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10372 }
10373
10374 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10375 {
10376   if (!ask_if_level_has_changed ||
10377       !LevelChanged() ||
10378       Request("Level has changed ! Exit without saving ?",
10379               REQ_ASK | REQ_STAY_OPEN))
10380   {
10381 #if 1
10382     CloseDoor(DOOR_CLOSE_1);
10383     SetDoorState(DOOR_CLOSE_2);
10384 #else
10385     CloseDoor(DOOR_CLOSE_ALL);
10386 #endif
10387     game_status = GAME_MODE_MAIN;
10388     DrawMainMenu();
10389   }
10390   else
10391   {
10392     CloseDoor(DOOR_CLOSE_1);
10393     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10394   }
10395 }