rnd-20060614-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int type;
2406   int gadget_id;
2407   char *infotext;
2408 } scrollbar_info[ED_NUM_SCROLLBARS] =
2409 {
2410   {
2411     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2412     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2413     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2414     GD_TYPE_SCROLLBAR_HORIZONTAL,
2415     GADGET_ID_SCROLL_HORIZONTAL,
2416     "scroll level editing area horizontally"
2417   },
2418   {
2419     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2420     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2421     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2422     GD_TYPE_SCROLLBAR_VERTICAL,
2423     GADGET_ID_SCROLL_VERTICAL,
2424     "scroll level editing area vertically"
2425   },
2426   {
2427     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2428     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2429     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2430     GD_TYPE_SCROLLBAR_VERTICAL,
2431     GADGET_ID_SCROLL_LIST_VERTICAL,
2432     "scroll element list vertically"
2433   }
2434 };
2435
2436 static struct
2437 {
2438   int x, y;
2439   int gadget_id;
2440   int gadget_id_align;
2441   int radio_button_nr;
2442   int *value;
2443   int checked_value;
2444   char *text_left, *text_right, *infotext;
2445 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2446 {
2447   {
2448     -1,                                 ED_COUNTER2_YPOS(8),
2449     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2450     RADIO_NR_RANDOM_ELEMENTS,
2451     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2452     " ", "percentage",                  "use percentage for random elements"
2453   },
2454   {
2455     -1,                                 ED_COUNTER2_YPOS(8),
2456     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2457     RADIO_NR_RANDOM_ELEMENTS,
2458     &random_placement_method,           RANDOM_USE_QUANTITY,
2459     " ", "quantity",                    "use quantity for random elements"
2460   }
2461 };
2462
2463 static struct
2464 {
2465   int x, y;
2466   int gadget_id;
2467   int gadget_id_align;
2468   boolean *value;
2469   char *text_left, *text_right, *infotext;
2470 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2471 {
2472   /* ---------- level and editor settings ---------------------------------- */
2473
2474   {
2475     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2476     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2477     &random_placement_background_restricted,
2478     NULL,
2479     "restrict random placement to:",    "set random placement restriction"
2480   },
2481
2482   /* ---------- element settings: configure (various elements) ------------- */
2483
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2486     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2487     &stick_element_properties_window,
2488     NULL,
2489     "stick this screen to edit content","stick this screen to edit content"
2490   },
2491   {
2492     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2493     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2494     &level.em_slippery_gems,
2495     NULL,
2496     "slip down from certain flat walls","use EM style slipping behaviour"
2497   },
2498   {
2499     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2500     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2501     &level.use_spring_bug,
2502     NULL,
2503     "use spring pushing bug",           "use odd spring pushing behaviour"
2504   },
2505   {
2506     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2507     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2508     &level.use_time_orb_bug,
2509     NULL,
2510     "use time orb bug",                 "use odd time orb behaviour"
2511   },
2512   {
2513     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2514     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2515     &level.ball_random,
2516     NULL,
2517     "create single random element",     "only create one element from content"
2518   },
2519   {
2520     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2521     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2522     &level.ball_state_initial,
2523     NULL,
2524     "magic ball initially activated",   "activate magic ball after level start"
2525   },
2526   {
2527     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2528     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2529     &level.grow_into_diggable,
2530     NULL,
2531     "can grow into anything diggable",  "grow into more than just sand"
2532   },
2533   {
2534     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2535     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2536     &level.continuous_snapping,
2537     NULL,
2538     "continuos snapping",               "use snapping without releasing key"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2542     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2543     &level.block_snap_field,
2544     NULL,
2545     "block snapped field when snapping", "use snapping delay to show animation"
2546   },
2547   {
2548     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2549     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2550     &level.block_last_field,
2551     NULL,
2552     "block last field when moving",     "player blocks last field when moving"
2553   },
2554   {
2555     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2556     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2557     &level.sp_block_last_field,
2558     NULL,
2559     "block last field when moving",     "player blocks last field when moving"
2560   },
2561   {
2562     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2563     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2564     &level.instant_relocation,
2565     NULL,
2566     "no scrolling when relocating",     "player gets relocated without delay"
2567   },
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2570     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2571     &level.use_start_element[0],
2572     NULL,
2573     "use level start element:",        "start level at this element's position"
2574   },
2575   {
2576     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2577     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2578     &level.use_artwork_element[0],
2579     NULL,
2580     "use artwork from element:",        "use player artwork from other element"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2584     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2585     &level.use_explosion_element[0],
2586     NULL,
2587     "use explosion from element:",      "use explosion properties from element"
2588   },
2589   {
2590     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2591     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2592     &level.initial_player_gravity[0],
2593     NULL,
2594     "use initial gravity",              "set initial player gravity"
2595   },
2596   {
2597     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2598     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2599     &level.can_pass_to_walkable,
2600     NULL,
2601     "can pass to walkable element",     "player can pass to empty or walkable"
2602   },
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2605     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2606     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2607     NULL,
2608     "can fall into acid (with gravity)","player can fall into acid pool"
2609   },
2610   {
2611     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2612     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2613     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2614     NULL,
2615     "can move into acid",               "element can move into acid pool"
2616   },
2617   {
2618     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2619     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2620     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2621     NULL,
2622     "deadly when colliding with",       "element is deadly when hitting player"
2623   },
2624
2625   /* ---------- element settings: configure 1 (custom elements) ----------- */
2626
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2629     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2630     &custom_element.use_gfx_element,
2631
2632     /* !!! add separate "use existing element sound" !!! */
2633 #if 0
2634     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2635 #else
2636     NULL, "use graphic of element:",    "use existing element graphic"
2637 #endif
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2641     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2642     &level.use_custom_template,
2643     NULL, "use template",               "use template for custom properties"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2647     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2648     &custom_element_properties[EP_ACCESSIBLE],
2649     NULL, NULL,                         "player can walk to or pass this field"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2653     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2654     &custom_element_properties[EP_GRAVITY_REACHABLE],
2655     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2659     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2660     &custom_element.use_last_ce_value,
2661     NULL, "use last CE value after change", "use last CE value after change"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2665     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2666     &custom_element_properties[EP_WALK_TO_OBJECT],
2667     NULL, NULL,                         "player can dig/collect/push element"
2668   },
2669   {
2670     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2671     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2672     &custom_element_properties[EP_INDESTRUCTIBLE],
2673     NULL, "indestructible",             "element is indestructible"
2674   },
2675
2676   /* ---------- element settings: configure 2 (custom elements) ----------- */
2677
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2680     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2681     &custom_element_properties[EP_CAN_MOVE],
2682     NULL, NULL,                         "element can move with some pattern"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2686     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2687     &custom_element_properties[EP_CAN_FALL],
2688     NULL, "can fall",                   "element can fall down"
2689   },
2690   {
2691     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2692     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2693     &custom_element_properties[EP_CAN_SMASH],
2694     " ", NULL,                          "element can smash other elements"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2698     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2699     &custom_element_properties[EP_SLIPPERY],
2700     NULL, NULL,                         "other elements can fall down from it"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2704     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2705     &custom_element_properties[EP_DEADLY],
2706     NULL, NULL,                         "element can kill the player"
2707   },
2708   {
2709     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2710     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2711     &custom_element_properties[EP_CAN_EXPLODE],
2712     NULL, NULL,                         "element can explode"
2713   },
2714   {
2715     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2717     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2718     NULL, "by fire",                    "element can explode by fire/explosion"
2719   },
2720   {
2721     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2722     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2723     &custom_element_properties[EP_EXPLODES_SMASHED],
2724     " ", "smashed",                     "element can explode when smashed"
2725   },
2726   {
2727     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2728     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2729     &custom_element_properties[EP_EXPLODES_IMPACT],
2730     " ", "impact",                      "element can explode on impact"
2731   },
2732
2733   /* ---------- element settings: advanced (custom elements) --------------- */
2734
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2737     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2738     &custom_element_change.can_change,
2739     NULL, "element changes to:",        "change element on specified condition"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2743     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2744     &custom_element_change_events[CE_DELAY],
2745     NULL, NULL,                         "element changes after delay"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2749     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2750     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2751     NULL, NULL,                         "element changes by direct action"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2755     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2756     &custom_element_change_events[CE_BY_OTHER_ACTION],
2757     NULL, NULL,                         "element changes by other element"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2761     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2762     &custom_element_change.explode,
2763     NULL, "explode instead of change",  "element explodes instead of change"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2767     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2768     &custom_element_change.use_target_content,
2769     NULL, "use extended change target:","element changes to more elements"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2773     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2774     &custom_element_change.only_if_complete,
2775     NULL, "replace all or nothing",     "only replace when all can be changed"
2776   },
2777   {
2778     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2779     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2780     &custom_element_change.use_random_replace,
2781     NULL, NULL,                         "use percentage for random replace"
2782   },
2783   {
2784     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2785     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2786     &custom_element_change.has_action,
2787     NULL, NULL,                         "execute action on specified condition"
2788   },
2789 };
2790
2791 static struct
2792 {
2793   int x, y;
2794   int gadget_id;
2795   int gadget_id_align;
2796   int *value;
2797   int area_xsize, area_ysize;
2798   char *text_left, *text_right, *text_below, *infotext;
2799 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2800 {
2801   /* ---------- level playfield content ------------------------------------ */
2802
2803   {
2804     0,                                  0,
2805     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2806     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2807     NULL, NULL, NULL,                   NULL
2808   },
2809
2810   /* ---------- yam yam content -------------------------------------------- */
2811
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2814     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2815     &level.yamyam_content[0].e[0][0],   3, 3,
2816     NULL, NULL, "1",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2820     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2821     &level.yamyam_content[1].e[0][0],   3, 3,
2822     NULL, NULL, "2",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2826     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2827     &level.yamyam_content[2].e[0][0],   3, 3,
2828     NULL, NULL, "3",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2832     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2833     &level.yamyam_content[3].e[0][0],   3, 3,
2834     NULL, NULL, "4",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2838     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2839     &level.yamyam_content[4].e[0][0],   3, 3,
2840     NULL, NULL, "5",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2844     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2845     &level.yamyam_content[5].e[0][0],   3, 3,
2846     NULL, NULL, "6",                    NULL
2847   },
2848   {
2849     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2850     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2851     &level.yamyam_content[6].e[0][0],   3, 3,
2852     NULL, NULL, "7",                    NULL
2853   },
2854   {
2855     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2856     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2857     &level.yamyam_content[7].e[0][0],   3, 3,
2858     NULL, NULL, "8",                    NULL
2859   },
2860
2861   /* ---------- magic ball content ----------------------------------------- */
2862
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2865     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2866     &level.ball_content[0].e[0][0],     3, 3,
2867     NULL, NULL, "1",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2871     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2872     &level.ball_content[1].e[0][0],     3, 3,
2873     NULL, NULL, "2",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2877     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2878     &level.ball_content[2].e[0][0],     3, 3,
2879     NULL, NULL, "3",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2883     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2884     &level.ball_content[3].e[0][0],     3, 3,
2885     NULL, NULL, "4",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2889     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2890     &level.ball_content[4].e[0][0],     3, 3,
2891     NULL, NULL, "5",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2895     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2896     &level.ball_content[5].e[0][0],     3, 3,
2897     NULL, NULL, "6",                    NULL
2898   },
2899   {
2900     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2901     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2902     &level.ball_content[6].e[0][0],     3, 3,
2903     NULL, NULL, "7",                    NULL
2904   },
2905   {
2906     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2907     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2908     &level.ball_content[7].e[0][0],     3, 3,
2909     NULL, NULL, "8",                    NULL
2910   },
2911
2912   /* ---------- android content -------------------------------------------- */
2913
2914   {
2915     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2916     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2917     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2918     "elements:", NULL, NULL,            "elements android can clone"
2919   },
2920
2921   /* ---------- amoeba content --------------------------------------------- */
2922
2923   {
2924     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2925     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2926     &level.amoeba_content,              1, 1,
2927     "content:", NULL, NULL,             "amoeba content"
2928   },
2929
2930   /* ---------- level start element ---------------------------------------- */
2931
2932   {
2933     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2934     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2935     &level.start_element[0],            1, 1,
2936     NULL, NULL, NULL,                   "level start element"
2937   },
2938
2939   /* ---------- player artwork element ------------------------------------- */
2940
2941   {
2942     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2943     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2944     &level.artwork_element[0],          1, 1,
2945     NULL, NULL, NULL,                   "element for player artwork"
2946   },
2947
2948   /* ---------- player explosion element ----------------------------------- */
2949
2950   {
2951     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2952     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2953     &level.explosion_element[0],        1, 1,
2954     NULL, NULL, NULL,                   "element for player explosion"
2955   },
2956
2957   /* ---------- element settings: configure 1 (custom elements) ----------- */
2958
2959   /* ---------- custom graphic --------------------------------------------- */
2960
2961   {
2962     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2963     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2964     &custom_element.gfx_element,        1, 1,
2965     NULL, NULL, NULL,                   "custom graphic element"
2966   },
2967
2968   /* ---------- element settings: configure 2 (custom elements) ----------- */
2969
2970   /* ---------- custom content (when exploding) ---------------------------- */
2971
2972   {
2973     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2974     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2975     &custom_element.content.e[0][0],    3, 3,
2976     "content:", NULL, NULL,             NULL
2977   },
2978
2979   /* ---------- custom enter and leave element (when moving) --------------- */
2980
2981   {
2982     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2983     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2984     &custom_element.move_enter_element, 1, 1,
2985     "can dig:", " ", NULL,              "element that can be digged/collected"
2986   },
2987   {
2988     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2989     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2990     &custom_element.move_leave_element, 1, 1,
2991     NULL, NULL, NULL,                   "element that will be left behind"
2992   },
2993
2994   /* ---------- element settings: advanced (custom elements) --------------- */
2995
2996   /* ---------- custom change target --------------------------------------- */
2997
2998   {
2999     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3000     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3001     &custom_element_change.target_element, 1, 1,
3002     NULL, "after/when:", NULL,          "new target element after change"
3003   },
3004
3005   /* ---------- custom change content (extended change target) ------------- */
3006
3007   {
3008     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3009     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3010     &custom_element_change.target_content.e[0][0], 3, 3,
3011     NULL, NULL, NULL,                   "new extended elements after change"
3012   },
3013
3014   /* ---------- custom change trigger (element causing change) ------------- */
3015
3016   {
3017     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3018     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3019     &custom_element_change.trigger_element, 1, 1,
3020     NULL, NULL, NULL,                   "other element triggering change"
3021   },
3022
3023   /* ---------- group element content -------------------------------------- */
3024
3025   {
3026     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3027     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3028     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3029     "content:", NULL, NULL,             NULL
3030   },
3031
3032   /* ---------- random background (for random painting) -------------------- */
3033
3034   {
3035     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3036     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3037     &random_placement_background_element, 1, 1,
3038     NULL, NULL, NULL,                   "random placement background"
3039   },
3040 };
3041
3042
3043 /*
3044   -----------------------------------------------------------------------------
3045   some internally used variables
3046   -----------------------------------------------------------------------------
3047 */
3048
3049 /* actual size of level editor drawing area */
3050 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3051
3052 /* actual position of level editor drawing area in level playfield */
3053 static int level_xpos = -1, level_ypos = -1;
3054
3055 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3056
3057 /* drawing elements on the three mouse buttons */
3058 static int new_element1 = EL_WALL;
3059 static int new_element2 = EL_EMPTY;
3060 static int new_element3 = EL_SAND;
3061
3062 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3063 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3064                                 (button) == 2 ? new_element2 : \
3065                                 (button) == 3 ? new_element3 : EL_EMPTY)
3066 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3067
3068 /* forward declaration for internal use */
3069 static void ModifyEditorCounterValue(int, int);
3070 static void ModifyEditorCounterLimits(int, int, int);
3071 static void ModifyEditorSelectboxValue(int, int);
3072 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3073 static void ModifyEditorDrawingArea(int, int, int);
3074 static void ModifyEditorElementList();
3075 static void AdjustElementListScrollbar();
3076 static void RedrawDrawingElements();
3077 static void DrawDrawingWindow();
3078 static void DrawLevelInfoWindow();
3079 static void DrawPropertiesWindow();
3080 static void UpdateCustomElementGraphicGadgets();
3081 static boolean checkPropertiesConfig(int);
3082 static void CopyLevelToUndoBuffer(int);
3083 static void HandleDrawingAreas(struct GadgetInfo *);
3084 static void HandleCounterButtons(struct GadgetInfo *);
3085 static void HandleTextInputGadgets(struct GadgetInfo *);
3086 static void HandleTextAreaGadgets(struct GadgetInfo *);
3087 static void HandleSelectboxGadgets(struct GadgetInfo *);
3088 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3089 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3090 static void HandleRadiobuttons(struct GadgetInfo *);
3091 static void HandleCheckbuttons(struct GadgetInfo *);
3092 static void HandleControlButtons(struct GadgetInfo *);
3093 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3094 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3095
3096 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3097 static int right_gadget_border[NUM_EDITOR_GADGETS];
3098
3099 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3100 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3101 static boolean draw_with_brush = FALSE;
3102 static int properties_element = 0;
3103
3104 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3105 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3106 static int undo_buffer_position = 0;
3107 static int undo_buffer_steps = 0;
3108
3109 static int edit_mode;
3110 static int edit_mode_properties;
3111
3112 static int element_shift = 0;
3113
3114 static int editor_el_players[] =
3115 {
3116   EL_PLAYER_1,
3117   EL_PLAYER_2,
3118   EL_PLAYER_3,
3119   EL_PLAYER_4
3120 };
3121 static int *editor_el_players_ptr = editor_el_players;
3122 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3123
3124 static int editor_hl_boulderdash[] =
3125 {
3126   EL_INTERNAL_CASCADE_BD_ACTIVE,
3127   EL_CHAR('B'),
3128   EL_CHAR('D'),
3129   EL_EMPTY,
3130
3131 #if 0
3132   EL_CHAR('B'),
3133   EL_CHAR('O'),
3134   EL_CHAR('U'),
3135   EL_CHAR('L'),
3136
3137   EL_CHAR('-'),
3138   EL_CHAR('D'),
3139   EL_CHAR('E'),
3140   EL_CHAR('R'),
3141
3142   EL_CHAR('D'),
3143   EL_CHAR('A'),
3144   EL_CHAR('S'),
3145   EL_CHAR('H'),
3146 #endif
3147 };
3148
3149 static int editor_el_boulderdash[] =
3150 {
3151 #if 1
3152   EL_EMPTY,
3153   EL_SAND,
3154   EL_BD_ROCK,
3155   EL_BD_DIAMOND,
3156
3157   EL_STEELWALL,
3158   EL_BD_WALL,
3159   EL_BD_EXPANDABLE_WALL,
3160   EL_BD_MAGIC_WALL,
3161
3162   EL_BD_AMOEBA,
3163   EL_BD_BUTTERFLY_UP,
3164   EL_BD_FIREFLY_UP,
3165   EL_EXIT_CLOSED,
3166
3167   EL_BD_BUTTERFLY_LEFT,
3168   EL_BD_FIREFLY_LEFT,
3169   EL_BD_BUTTERFLY_RIGHT,
3170   EL_BD_FIREFLY_RIGHT,
3171
3172   EL_EMPTY,
3173   EL_BD_BUTTERFLY_DOWN,
3174   EL_BD_FIREFLY_DOWN,
3175   EL_EXIT_OPEN,
3176
3177 #else
3178
3179   EL_PLAYER_1,
3180   EL_EMPTY,
3181   EL_SAND,
3182   EL_STEELWALL,
3183
3184   EL_BD_WALL,
3185   EL_BD_MAGIC_WALL,
3186   EL_EXIT_CLOSED,
3187   EL_EXIT_OPEN,
3188
3189   EL_BD_DIAMOND,
3190   EL_BD_BUTTERFLY_UP,
3191   EL_BD_FIREFLY_UP,
3192   EL_BD_ROCK,
3193
3194   EL_BD_BUTTERFLY_LEFT,
3195   EL_BD_FIREFLY_LEFT,
3196   EL_BD_BUTTERFLY_RIGHT,
3197   EL_BD_FIREFLY_RIGHT,
3198
3199   EL_BD_AMOEBA,
3200   EL_BD_BUTTERFLY_DOWN,
3201   EL_BD_FIREFLY_DOWN,
3202   EL_BD_EXPANDABLE_WALL,
3203 #endif
3204 };
3205 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3206 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3207 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3208 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3209
3210 static int editor_hl_emerald_mine[] =
3211 {
3212   EL_INTERNAL_CASCADE_EM_ACTIVE,
3213   EL_CHAR('E'),
3214   EL_CHAR('M'),
3215   EL_EMPTY,
3216
3217 #if 0
3218   EL_CHAR('E'),
3219   EL_CHAR('M'),
3220   EL_CHAR('E'),
3221   EL_CHAR('-'),
3222
3223   EL_CHAR('R'),
3224   EL_CHAR('A'),
3225   EL_CHAR('L'),
3226   EL_CHAR('D'),
3227
3228   EL_CHAR('M'),
3229   EL_CHAR('I'),
3230   EL_CHAR('N'),
3231   EL_CHAR('E'),
3232 #endif
3233 };
3234
3235 static int editor_el_emerald_mine[] =
3236 {
3237 #if 1
3238   EL_SAND,
3239   EL_ROCK,
3240   EL_QUICKSAND_EMPTY,
3241   EL_QUICKSAND_FULL,
3242
3243   EL_STEELWALL,
3244   EL_WALL,
3245   EL_WALL_SLIPPERY,
3246   EL_MAGIC_WALL,
3247
3248   EL_EMERALD,
3249   EL_DIAMOND,
3250   EL_NUT,
3251   EL_BOMB,
3252
3253   EL_WALL_EMERALD,
3254   EL_WALL_DIAMOND,
3255   EL_DYNAMITE,
3256   EL_DYNAMITE_ACTIVE,
3257
3258   EL_YAMYAM,
3259   EL_BUG_UP,
3260   EL_SPACESHIP_UP,
3261   EL_ROBOT,
3262
3263   EL_BUG_LEFT,
3264   EL_SPACESHIP_LEFT,
3265   EL_BUG_RIGHT,
3266   EL_SPACESHIP_RIGHT,
3267
3268   EL_ROBOT_WHEEL,
3269   EL_BUG_DOWN,
3270   EL_SPACESHIP_DOWN,
3271   EL_INVISIBLE_WALL,
3272
3273   EL_ACID_POOL_TOPLEFT,
3274   EL_ACID,
3275   EL_ACID_POOL_TOPRIGHT,
3276   EL_AMOEBA_DROP,
3277
3278   EL_ACID_POOL_BOTTOMLEFT,
3279   EL_ACID_POOL_BOTTOM,
3280   EL_ACID_POOL_BOTTOMRIGHT,
3281   EL_AMOEBA_WET,
3282
3283   EL_EM_KEY_1,
3284   EL_EM_KEY_2,
3285   EL_EM_KEY_3,
3286   EL_EM_KEY_4,
3287
3288   EL_EM_GATE_1,
3289   EL_EM_GATE_2,
3290   EL_EM_GATE_3,
3291   EL_EM_GATE_4,
3292
3293   EL_EM_GATE_1_GRAY,
3294   EL_EM_GATE_2_GRAY,
3295   EL_EM_GATE_3_GRAY,
3296   EL_EM_GATE_4_GRAY,
3297
3298 #else
3299
3300   EL_PLAYER_1,
3301   EL_PLAYER_2,
3302   EL_SAND,
3303   EL_ROCK,
3304
3305   EL_STEELWALL,
3306   EL_WALL,
3307   EL_WALL_SLIPPERY,
3308   EL_MAGIC_WALL,
3309
3310   EL_EMERALD,
3311   EL_DIAMOND,
3312   EL_NUT,
3313   EL_BOMB,
3314
3315   EL_WALL_EMERALD,
3316   EL_WALL_DIAMOND,
3317   EL_QUICKSAND_EMPTY,
3318   EL_QUICKSAND_FULL,
3319
3320   EL_DYNAMITE,
3321   EL_DYNAMITE_ACTIVE,
3322   EL_EXIT_CLOSED,
3323   EL_EXIT_OPEN,
3324
3325   EL_YAMYAM,
3326   EL_BUG_UP,
3327   EL_SPACESHIP_UP,
3328   EL_ROBOT,
3329
3330   EL_BUG_LEFT,
3331   EL_SPACESHIP_LEFT,
3332   EL_BUG_RIGHT,
3333   EL_SPACESHIP_RIGHT,
3334
3335   EL_ROBOT_WHEEL,
3336   EL_BUG_DOWN,
3337   EL_SPACESHIP_DOWN,
3338   EL_INVISIBLE_WALL,
3339
3340   EL_ACID_POOL_TOPLEFT,
3341   EL_ACID,
3342   EL_ACID_POOL_TOPRIGHT,
3343   EL_EMPTY,
3344
3345   EL_ACID_POOL_BOTTOMLEFT,
3346   EL_ACID_POOL_BOTTOM,
3347   EL_ACID_POOL_BOTTOMRIGHT,
3348   EL_EMPTY,
3349
3350   EL_AMOEBA_DROP,
3351   EL_AMOEBA_DEAD,
3352   EL_AMOEBA_WET,
3353   EL_AMOEBA_DRY,
3354
3355   EL_EM_KEY_1,
3356   EL_EM_KEY_2,
3357   EL_EM_KEY_3,
3358   EL_EM_KEY_4,
3359
3360   EL_EM_GATE_1,
3361   EL_EM_GATE_2,
3362   EL_EM_GATE_3,
3363   EL_EM_GATE_4,
3364
3365   EL_EM_GATE_1_GRAY,
3366   EL_EM_GATE_2_GRAY,
3367   EL_EM_GATE_3_GRAY,
3368   EL_EM_GATE_4_GRAY,
3369 #endif
3370 };
3371 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3372 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3373 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3374 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3375
3376 static int editor_hl_emerald_mine_club[] =
3377 {
3378   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3379   EL_CHAR('E'),
3380   EL_CHAR('M'),
3381   EL_CHAR('C'),
3382
3383 #if 0
3384   EL_CHAR('E'),
3385   EL_CHAR('M'),
3386   EL_CHAR('E'),
3387   EL_CHAR('-'),
3388
3389   EL_CHAR('R'),
3390   EL_CHAR('A'),
3391   EL_CHAR('L'),
3392   EL_CHAR('D'),
3393
3394   EL_CHAR('M'),
3395   EL_CHAR('I'),
3396   EL_CHAR('N'),
3397   EL_CHAR('E'),
3398
3399   EL_CHAR('C'),
3400   EL_CHAR('L'),
3401   EL_CHAR('U'),
3402   EL_CHAR('B'),
3403 #endif
3404 };
3405
3406 static int editor_el_emerald_mine_club[] =
3407 {
3408 #if 1
3409   EL_EMC_KEY_5,
3410   EL_EMC_KEY_6,
3411   EL_EMC_KEY_7,
3412   EL_EMC_KEY_8,
3413
3414   EL_EMC_GATE_5,
3415   EL_EMC_GATE_6,
3416   EL_EMC_GATE_7,
3417   EL_EMC_GATE_8,
3418
3419   EL_EMC_GATE_5_GRAY,
3420   EL_EMC_GATE_6_GRAY,
3421   EL_EMC_GATE_7_GRAY,
3422   EL_EMC_GATE_8_GRAY,
3423
3424   EL_EMC_STEELWALL_1,
3425   EL_EMC_STEELWALL_2,
3426   EL_EMC_STEELWALL_3,
3427   EL_EMC_STEELWALL_4,
3428
3429   EL_EMC_WALL_13,
3430   EL_EMC_WALL_14,
3431   EL_EMC_WALL_15,
3432   EL_EMC_WALL_16,
3433
3434   EL_EMC_WALL_SLIPPERY_1,
3435   EL_EMC_WALL_SLIPPERY_2,
3436   EL_EMC_WALL_SLIPPERY_3,
3437   EL_EMC_WALL_SLIPPERY_4,
3438
3439   EL_EMC_WALL_1,
3440   EL_EMC_WALL_2,
3441   EL_EMC_WALL_3,
3442   EL_EMC_WALL_4,
3443
3444   EL_EMC_WALL_5,
3445   EL_EMC_WALL_6,
3446   EL_EMC_WALL_7,
3447   EL_EMC_WALL_8,
3448
3449   EL_EMC_WALL_9,
3450   EL_EMC_WALL_10,
3451   EL_EMC_WALL_11,
3452   EL_EMC_WALL_12,
3453
3454   EL_EMC_ANDROID,
3455   EL_BALLOON,
3456   EL_BALLOON_SWITCH_ANY,
3457   EL_BALLOON_SWITCH_NONE,
3458
3459   EL_BALLOON_SWITCH_LEFT,
3460   EL_BALLOON_SWITCH_RIGHT,
3461   EL_BALLOON_SWITCH_UP,
3462   EL_BALLOON_SWITCH_DOWN,
3463
3464   EL_EMC_GRASS,
3465   EL_EMC_FAKE_GRASS,
3466   EL_EMC_PLANT,
3467   EL_EMC_DRIPPER,
3468
3469   EL_EMC_MAGIC_BALL,
3470   EL_EMC_MAGIC_BALL_SWITCH,
3471   EL_SPRING,
3472   EL_EMC_SPRING_BUMPER,
3473
3474   EL_EMC_LENSES,
3475   EL_EMC_MAGNIFIER,
3476   EL_EM_DYNAMITE,
3477   EL_EM_DYNAMITE_ACTIVE,
3478
3479   EL_YAMYAM_LEFT,
3480   EL_YAMYAM_RIGHT,
3481   EL_YAMYAM_UP,
3482   EL_YAMYAM_DOWN,
3483
3484 #else
3485
3486   EL_EMC_KEY_5,
3487   EL_EMC_KEY_6,
3488   EL_EMC_KEY_7,
3489   EL_EMC_KEY_8,
3490
3491   EL_EMC_GATE_5,
3492   EL_EMC_GATE_6,
3493   EL_EMC_GATE_7,
3494   EL_EMC_GATE_8,
3495
3496   EL_EMC_GATE_5_GRAY,
3497   EL_EMC_GATE_6_GRAY,
3498   EL_EMC_GATE_7_GRAY,
3499   EL_EMC_GATE_8_GRAY,
3500
3501   EL_EMC_STEELWALL_1,
3502   EL_EMC_STEELWALL_2,
3503   EL_EMC_STEELWALL_3,
3504   EL_EMC_STEELWALL_4,
3505
3506   EL_EMC_WALL_13,
3507   EL_EMC_WALL_14,
3508   EL_EMC_WALL_15,
3509   EL_EMC_WALL_16,
3510
3511   EL_EMC_WALL_SLIPPERY_1,
3512   EL_EMC_WALL_SLIPPERY_2,
3513   EL_EMC_WALL_SLIPPERY_3,
3514   EL_EMC_WALL_SLIPPERY_4,
3515
3516   EL_EMC_WALL_1,
3517   EL_EMC_WALL_2,
3518   EL_EMC_WALL_3,
3519   EL_EMC_WALL_4,
3520
3521   EL_EMC_WALL_5,
3522   EL_EMC_WALL_6,
3523   EL_EMC_WALL_7,
3524   EL_EMC_WALL_8,
3525
3526   EL_EMC_WALL_9,
3527   EL_EMC_WALL_10,
3528   EL_EMC_WALL_11,
3529   EL_EMC_WALL_12,
3530
3531   EL_EMC_ANDROID,
3532   EL_BALLOON,
3533   EL_BALLOON_SWITCH_ANY,
3534   EL_BALLOON_SWITCH_NONE,
3535
3536   EL_BALLOON_SWITCH_LEFT,
3537   EL_BALLOON_SWITCH_RIGHT,
3538   EL_BALLOON_SWITCH_UP,
3539   EL_BALLOON_SWITCH_DOWN,
3540
3541   EL_EMC_GRASS,
3542   EL_EMC_PLANT,
3543   EL_EMC_LENSES,
3544   EL_EMC_MAGNIFIER,
3545
3546   EL_EMC_MAGIC_BALL,
3547   EL_EMC_MAGIC_BALL_SWITCH,
3548   EL_SPRING,
3549   EL_EMC_SPRING_BUMPER,
3550
3551   EL_EMC_DRIPPER,
3552   EL_EMC_FAKE_GRASS,
3553   EL_EMPTY,
3554   EL_EMPTY,
3555
3556   EL_EM_DYNAMITE,
3557   EL_EM_DYNAMITE_ACTIVE,
3558   EL_EMPTY,
3559   EL_EMPTY,
3560
3561   EL_YAMYAM_LEFT,
3562   EL_YAMYAM_RIGHT,
3563   EL_YAMYAM_UP,
3564   EL_YAMYAM_DOWN,
3565 #endif
3566 };
3567 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3568 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3569 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3570 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3571
3572 static int editor_hl_rnd[] =
3573 {
3574   EL_INTERNAL_CASCADE_RND_ACTIVE,
3575   EL_CHAR('R'),
3576   EL_CHAR('N'),
3577   EL_CHAR('D'),
3578
3579 #if 0
3580   EL_CHAR('M'),
3581   EL_CHAR('O'),
3582   EL_CHAR('R'),
3583   EL_CHAR('E'),
3584 #endif
3585 };
3586
3587 static int editor_el_rnd[] =
3588 {
3589 #if 1
3590   EL_KEY_1,
3591   EL_KEY_2,
3592   EL_KEY_3,
3593   EL_KEY_4,
3594
3595   EL_GATE_1,
3596   EL_GATE_2,
3597   EL_GATE_3,
3598   EL_GATE_4,
3599
3600   EL_GATE_1_GRAY,
3601   EL_GATE_2_GRAY,
3602   EL_GATE_3_GRAY,
3603   EL_GATE_4_GRAY,
3604
3605   EL_ARROW_LEFT,
3606   EL_ARROW_RIGHT,
3607   EL_ARROW_UP,
3608   EL_ARROW_DOWN,
3609
3610   EL_AMOEBA_DEAD,
3611   EL_AMOEBA_DRY,
3612   EL_AMOEBA_FULL,
3613   EL_GAME_OF_LIFE,
3614
3615   EL_EMERALD_YELLOW,
3616   EL_EMERALD_RED,
3617   EL_EMERALD_PURPLE,
3618   EL_BIOMAZE,
3619
3620   EL_WALL_EMERALD_YELLOW,
3621   EL_WALL_EMERALD_RED,
3622   EL_WALL_EMERALD_PURPLE,
3623   EL_WALL_BD_DIAMOND,
3624
3625   EL_SPEED_PILL,
3626   EL_PACMAN_UP,
3627   EL_TIME_ORB_FULL,
3628   EL_TIME_ORB_EMPTY,
3629
3630   EL_PACMAN_LEFT,
3631   EL_DARK_YAMYAM,
3632   EL_PACMAN_RIGHT,
3633   EL_EMPTY,
3634
3635   EL_BLACK_ORB,
3636   EL_PACMAN_DOWN,
3637   EL_LAMP,
3638   EL_LAMP_ACTIVE,
3639
3640   EL_DYNABOMB_INCREASE_NUMBER,
3641   EL_DYNABOMB_INCREASE_SIZE,
3642   EL_DYNABOMB_INCREASE_POWER,
3643   EL_STONEBLOCK,
3644
3645   EL_MOLE,
3646   EL_PENGUIN,
3647   EL_PIG,
3648   EL_DRAGON,
3649
3650   EL_BUG,
3651   EL_MOLE_UP,
3652   EL_BD_BUTTERFLY,
3653   EL_BD_FIREFLY,
3654
3655   EL_MOLE_LEFT,
3656   EL_SATELLITE,
3657   EL_MOLE_RIGHT,
3658   EL_PACMAN,
3659
3660   EL_SPACESHIP,
3661   EL_MOLE_DOWN,
3662   EL_INVISIBLE_STEELWALL,
3663   EL_INVISIBLE_WALL,
3664
3665   EL_EXPANDABLE_WALL,
3666   EL_EXPANDABLE_WALL_HORIZONTAL,
3667   EL_EXPANDABLE_WALL_VERTICAL,
3668   EL_EXPANDABLE_WALL_ANY,
3669
3670 #else
3671
3672   EL_KEY_1,
3673   EL_KEY_2,
3674   EL_KEY_3,
3675   EL_KEY_4,
3676
3677   EL_GATE_1,
3678   EL_GATE_2,
3679   EL_GATE_3,
3680   EL_GATE_4,
3681
3682   EL_GATE_1_GRAY,
3683   EL_GATE_2_GRAY,
3684   EL_GATE_3_GRAY,
3685   EL_GATE_4_GRAY,
3686
3687   EL_ARROW_LEFT,
3688   EL_ARROW_RIGHT,
3689   EL_ARROW_UP,
3690   EL_ARROW_DOWN,
3691
3692   EL_AMOEBA_DEAD,
3693   EL_AMOEBA_DRY,
3694   EL_AMOEBA_FULL,
3695   EL_EMPTY,
3696
3697   EL_EMPTY,
3698   EL_EMERALD_YELLOW,
3699   EL_EMERALD_RED,
3700   EL_EMERALD_PURPLE,
3701
3702   EL_WALL_BD_DIAMOND,
3703   EL_WALL_EMERALD_YELLOW,
3704   EL_WALL_EMERALD_RED,
3705   EL_WALL_EMERALD_PURPLE,
3706
3707   EL_GAME_OF_LIFE,
3708   EL_PACMAN_UP,
3709   EL_TIME_ORB_FULL,
3710   EL_TIME_ORB_EMPTY,
3711
3712   EL_PACMAN_LEFT,
3713   EL_DARK_YAMYAM,
3714   EL_PACMAN_RIGHT,
3715   EL_EXPANDABLE_WALL,
3716
3717   EL_BIOMAZE,
3718   EL_PACMAN_DOWN,
3719   EL_LAMP,
3720   EL_LAMP_ACTIVE,
3721
3722   EL_DYNABOMB_INCREASE_NUMBER,
3723   EL_DYNABOMB_INCREASE_SIZE,
3724   EL_DYNABOMB_INCREASE_POWER,
3725   EL_STONEBLOCK,
3726
3727   EL_MOLE,
3728   EL_PENGUIN,
3729   EL_PIG,
3730   EL_DRAGON,
3731
3732   EL_BUG,
3733   EL_MOLE_UP,
3734   EL_BD_BUTTERFLY,
3735   EL_BD_FIREFLY,
3736
3737   EL_MOLE_LEFT,
3738   EL_EMPTY,
3739   EL_MOLE_RIGHT,
3740   EL_PACMAN,
3741
3742   EL_SPACESHIP,
3743   EL_MOLE_DOWN,
3744   EL_EMPTY,
3745   EL_EMPTY,
3746
3747   EL_SATELLITE,
3748   EL_EXPANDABLE_WALL_HORIZONTAL,
3749   EL_EXPANDABLE_WALL_VERTICAL,
3750   EL_EXPANDABLE_WALL_ANY,
3751
3752   EL_INVISIBLE_STEELWALL,
3753   EL_INVISIBLE_WALL,
3754   EL_SPEED_PILL,
3755   EL_BLACK_ORB,
3756 #endif
3757 };
3758 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3759 static int *editor_el_rnd_ptr = editor_el_rnd;
3760 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3761 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3762
3763 static int editor_hl_sokoban[] =
3764 {
3765   EL_INTERNAL_CASCADE_SB_ACTIVE,
3766   EL_CHAR('S'),
3767   EL_CHAR('B'),
3768   EL_EMPTY,
3769
3770 #if 0
3771   EL_CHAR('S'),
3772   EL_CHAR('O'),
3773   EL_CHAR('K'),
3774   EL_CHAR('O'),
3775
3776   EL_CHAR('-'),
3777   EL_CHAR('B'),
3778   EL_CHAR('A'),
3779   EL_CHAR('N'),
3780 #endif
3781 };
3782
3783 static int editor_el_sokoban[] =
3784 {
3785   EL_SOKOBAN_OBJECT,
3786   EL_SOKOBAN_FIELD_EMPTY,
3787   EL_SOKOBAN_FIELD_FULL,
3788   EL_SOKOBAN_FIELD_PLAYER,
3789 };
3790 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3791 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3792 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3793 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3794
3795 static int editor_hl_supaplex[] =
3796 {
3797   EL_INTERNAL_CASCADE_SP_ACTIVE,
3798   EL_CHAR('S'),
3799   EL_CHAR('P'),
3800   EL_EMPTY,
3801
3802 #if 0
3803   EL_CHAR('S'),
3804   EL_CHAR('U'),
3805   EL_CHAR('P'),
3806   EL_CHAR('A'),
3807
3808   EL_CHAR('P'),
3809   EL_CHAR('L'),
3810   EL_CHAR('E'),
3811   EL_CHAR('X'),
3812 #endif
3813 };
3814
3815 static int editor_el_supaplex[] =
3816 {
3817 #if 1
3818   EL_SP_MURPHY,
3819   EL_EMPTY,
3820   EL_SP_BASE,
3821   EL_SP_BUGGY_BASE,
3822
3823   EL_SP_INFOTRON,
3824   EL_SP_ZONK,
3825   EL_SP_SNIKSNAK,
3826   EL_SP_ELECTRON,
3827
3828   EL_SP_DISK_RED,
3829   EL_SP_DISK_ORANGE,
3830   EL_SP_DISK_YELLOW,
3831   EL_SP_TERMINAL,
3832
3833   EL_SP_EXIT_CLOSED,
3834   EL_SP_PORT_HORIZONTAL,
3835   EL_SP_PORT_VERTICAL,
3836   EL_SP_PORT_ANY,
3837
3838   EL_SP_PORT_LEFT,
3839   EL_SP_PORT_RIGHT,
3840   EL_SP_PORT_UP,
3841   EL_SP_PORT_DOWN,
3842
3843   EL_SP_GRAVITY_PORT_LEFT,
3844   EL_SP_GRAVITY_PORT_RIGHT,
3845   EL_SP_GRAVITY_PORT_UP,
3846   EL_SP_GRAVITY_PORT_DOWN,
3847
3848   EL_SP_HARDWARE_GRAY,
3849   EL_SP_HARDWARE_GREEN,
3850   EL_SP_HARDWARE_BLUE,
3851   EL_SP_HARDWARE_RED,
3852
3853   EL_SP_HARDWARE_BASE_1,
3854   EL_SP_HARDWARE_BASE_2,
3855   EL_SP_HARDWARE_BASE_3,
3856   EL_SP_HARDWARE_BASE_4,
3857
3858   EL_SP_HARDWARE_BASE_5,
3859   EL_SP_HARDWARE_BASE_6,
3860   EL_SP_HARDWARE_YELLOW,
3861   EL_SP_CHIP_TOP,
3862
3863   EL_SP_CHIP_SINGLE,
3864   EL_SP_CHIP_LEFT,
3865   EL_SP_CHIP_RIGHT,
3866   EL_SP_CHIP_BOTTOM,
3867
3868 #else
3869
3870 #if 1
3871   EL_EMPTY,
3872 #else
3873   EL_SP_EMPTY,
3874 #endif
3875   EL_SP_ZONK,
3876   EL_SP_BASE,
3877   EL_SP_MURPHY,
3878
3879   EL_SP_INFOTRON,
3880   EL_SP_CHIP_SINGLE,
3881   EL_SP_HARDWARE_GRAY,
3882   EL_SP_EXIT_CLOSED,
3883
3884   EL_SP_DISK_ORANGE,
3885   EL_SP_PORT_RIGHT,
3886   EL_SP_PORT_DOWN,
3887   EL_SP_PORT_LEFT,
3888
3889   EL_SP_PORT_UP,
3890   EL_SP_GRAVITY_PORT_RIGHT,
3891   EL_SP_GRAVITY_PORT_DOWN,
3892   EL_SP_GRAVITY_PORT_LEFT,
3893
3894   EL_SP_GRAVITY_PORT_UP,
3895   EL_SP_SNIKSNAK,
3896   EL_SP_DISK_YELLOW,
3897   EL_SP_TERMINAL,
3898
3899   EL_SP_DISK_RED,
3900   EL_SP_PORT_VERTICAL,
3901   EL_SP_PORT_HORIZONTAL,
3902   EL_SP_PORT_ANY,
3903
3904   EL_SP_ELECTRON,
3905   EL_SP_BUGGY_BASE,
3906   EL_SP_CHIP_LEFT,
3907   EL_SP_CHIP_RIGHT,
3908
3909   EL_SP_HARDWARE_BASE_1,
3910   EL_SP_HARDWARE_GREEN,
3911   EL_SP_HARDWARE_BLUE,
3912   EL_SP_HARDWARE_RED,
3913
3914   EL_SP_HARDWARE_YELLOW,
3915   EL_SP_HARDWARE_BASE_2,
3916   EL_SP_HARDWARE_BASE_3,
3917   EL_SP_HARDWARE_BASE_4,
3918
3919   EL_SP_HARDWARE_BASE_5,
3920   EL_SP_HARDWARE_BASE_6,
3921   EL_SP_CHIP_TOP,
3922   EL_SP_CHIP_BOTTOM,
3923 #endif
3924 };
3925 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3926 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3927 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3928 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3929
3930 static int editor_hl_diamond_caves[] =
3931 {
3932   EL_INTERNAL_CASCADE_DC_ACTIVE,
3933   EL_CHAR('D'),
3934   EL_CHAR('C'),
3935   EL_CHAR('2'),
3936
3937 #if 0
3938   EL_CHAR('D'),
3939   EL_CHAR('I'),
3940   EL_CHAR('A'),
3941   EL_CHAR('-'),
3942
3943   EL_CHAR('M'),
3944   EL_CHAR('O'),
3945   EL_CHAR('N'),
3946   EL_CHAR('D'),
3947
3948   EL_CHAR('C'),
3949   EL_CHAR('A'),
3950   EL_CHAR('V'),
3951   EL_CHAR('E'),
3952
3953   EL_CHAR('S'),
3954   EL_CHAR(' '),
3955   EL_CHAR('I'),
3956   EL_CHAR('I'),
3957 #endif
3958 };
3959
3960 static int editor_el_diamond_caves[] =
3961 {
3962 #if 1
3963   EL_PEARL,
3964   EL_CRYSTAL,
3965   EL_WALL_PEARL,
3966   EL_WALL_CRYSTAL,
3967
3968   EL_CONVEYOR_BELT_1_LEFT,
3969   EL_CONVEYOR_BELT_1_MIDDLE,
3970   EL_CONVEYOR_BELT_1_RIGHT,
3971   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3972
3973   EL_CONVEYOR_BELT_2_LEFT,
3974   EL_CONVEYOR_BELT_2_MIDDLE,
3975   EL_CONVEYOR_BELT_2_RIGHT,
3976   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3977
3978   EL_CONVEYOR_BELT_3_LEFT,
3979   EL_CONVEYOR_BELT_3_MIDDLE,
3980   EL_CONVEYOR_BELT_3_RIGHT,
3981   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3982
3983   EL_CONVEYOR_BELT_4_LEFT,
3984   EL_CONVEYOR_BELT_4_MIDDLE,
3985   EL_CONVEYOR_BELT_4_RIGHT,
3986   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3987
3988   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3989   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3990   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3991   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3992
3993   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3994   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3995   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3996   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3997
3998   EL_SWITCHGATE_CLOSED,
3999   EL_SWITCHGATE_OPEN,
4000   EL_SWITCHGATE_SWITCH_UP,
4001   EL_SWITCHGATE_SWITCH_DOWN,
4002
4003   EL_TIMEGATE_CLOSED,
4004   EL_TIMEGATE_OPEN,
4005   EL_TIMEGATE_SWITCH,
4006   EL_EMPTY,
4007
4008   EL_SIGN_EXCLAMATION,
4009   EL_SIGN_STOP,
4010   EL_LIGHT_SWITCH,
4011   EL_LIGHT_SWITCH_ACTIVE,
4012
4013   EL_STEELWALL_SLIPPERY,
4014   EL_INVISIBLE_SAND,
4015   EL_LANDMINE,
4016   EL_EMPTY,
4017
4018   EL_SHIELD_NORMAL,
4019   EL_SHIELD_DEADLY,
4020   EL_EXTRA_TIME,
4021   EL_EMPTY,
4022
4023   EL_ENVELOPE_1,
4024   EL_ENVELOPE_2,
4025   EL_ENVELOPE_3,
4026   EL_ENVELOPE_4,
4027
4028 #else
4029
4030   EL_PEARL,
4031   EL_CRYSTAL,
4032   EL_WALL_PEARL,
4033   EL_WALL_CRYSTAL,
4034
4035   EL_CONVEYOR_BELT_1_LEFT,
4036   EL_CONVEYOR_BELT_1_MIDDLE,
4037   EL_CONVEYOR_BELT_1_RIGHT,
4038   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4039
4040   EL_CONVEYOR_BELT_2_LEFT,
4041   EL_CONVEYOR_BELT_2_MIDDLE,
4042   EL_CONVEYOR_BELT_2_RIGHT,
4043   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4044
4045   EL_CONVEYOR_BELT_3_LEFT,
4046   EL_CONVEYOR_BELT_3_MIDDLE,
4047   EL_CONVEYOR_BELT_3_RIGHT,
4048   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4049
4050   EL_CONVEYOR_BELT_4_LEFT,
4051   EL_CONVEYOR_BELT_4_MIDDLE,
4052   EL_CONVEYOR_BELT_4_RIGHT,
4053   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4054
4055   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4056   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4057   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4058   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4059
4060   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4061   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4062   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4063   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4064
4065   EL_SWITCHGATE_OPEN,
4066   EL_SWITCHGATE_CLOSED,
4067   EL_SWITCHGATE_SWITCH_UP,
4068   EL_SWITCHGATE_SWITCH_DOWN,
4069
4070   EL_ENVELOPE_1,
4071   EL_ENVELOPE_2,
4072   EL_ENVELOPE_3,
4073   EL_ENVELOPE_4,
4074
4075   EL_TIMEGATE_CLOSED,
4076   EL_TIMEGATE_OPEN,
4077   EL_TIMEGATE_SWITCH,
4078   EL_EMPTY,
4079
4080   EL_LANDMINE,
4081   EL_INVISIBLE_SAND,
4082   EL_STEELWALL_SLIPPERY,
4083   EL_EMPTY,
4084
4085   EL_SIGN_EXCLAMATION,
4086   EL_SIGN_STOP,
4087   EL_LIGHT_SWITCH,
4088   EL_LIGHT_SWITCH_ACTIVE,
4089
4090   EL_SHIELD_NORMAL,
4091   EL_SHIELD_DEADLY,
4092   EL_EXTRA_TIME,
4093   EL_EMPTY,
4094
4095 #endif
4096 };
4097 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4098 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4099 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4100 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4101
4102 static int editor_hl_dx_boulderdash[] =
4103 {
4104   EL_INTERNAL_CASCADE_DX_ACTIVE,
4105   EL_CHAR('D'),
4106   EL_CHAR('X'),
4107   EL_EMPTY,
4108
4109 #if 0
4110   EL_CHAR('D'),
4111   EL_CHAR('X'),
4112   EL_CHAR('-'),
4113   EL_CHAR(' '),
4114
4115   EL_CHAR('B'),
4116   EL_CHAR('O'),
4117   EL_CHAR('U'),
4118   EL_CHAR('L'),
4119
4120   EL_CHAR('-'),
4121   EL_CHAR('D'),
4122   EL_CHAR('E'),
4123   EL_CHAR('R'),
4124
4125   EL_CHAR('D'),
4126   EL_CHAR('A'),
4127   EL_CHAR('S'),
4128   EL_CHAR('H'),
4129 #endif
4130 };
4131
4132 static int editor_el_dx_boulderdash[] =
4133 {
4134   EL_EMPTY,
4135   EL_TUBE_RIGHT_DOWN,
4136   EL_TUBE_HORIZONTAL_DOWN,
4137   EL_TUBE_LEFT_DOWN,
4138
4139   EL_TUBE_HORIZONTAL,
4140   EL_TUBE_VERTICAL_RIGHT,
4141   EL_TUBE_ANY,
4142   EL_TUBE_VERTICAL_LEFT,
4143
4144   EL_TUBE_VERTICAL,
4145   EL_TUBE_RIGHT_UP,
4146   EL_TUBE_HORIZONTAL_UP,
4147   EL_TUBE_LEFT_UP,
4148
4149   EL_TRAP,
4150   EL_DX_SUPABOMB,
4151   EL_EMPTY,
4152   EL_EMPTY
4153 };
4154 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4155 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4156 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4157 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4158
4159 static int editor_hl_chars[] =
4160 {
4161   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4162   EL_CHAR('T'),
4163   EL_CHAR('X'),
4164   EL_CHAR('T'),
4165
4166 #if 0
4167   EL_CHAR('T'),
4168   EL_CHAR('E'),
4169   EL_CHAR('X'),
4170   EL_CHAR('T'),
4171 #endif
4172 };
4173
4174 static int editor_el_chars[] =
4175 {
4176   EL_CHAR(' '),
4177   EL_CHAR('!'),
4178   EL_CHAR('"'),
4179   EL_CHAR('#'),
4180
4181   EL_CHAR('$'),
4182   EL_CHAR('%'),
4183   EL_CHAR('&'),
4184   EL_CHAR('\''),
4185
4186   EL_CHAR('('),
4187   EL_CHAR(')'),
4188   EL_CHAR('*'),
4189   EL_CHAR('+'),
4190
4191   EL_CHAR(','),
4192   EL_CHAR('-'),
4193   EL_CHAR('.'),
4194   EL_CHAR('/'),
4195
4196   EL_CHAR('0'),
4197   EL_CHAR('1'),
4198   EL_CHAR('2'),
4199   EL_CHAR('3'),
4200
4201   EL_CHAR('4'),
4202   EL_CHAR('5'),
4203   EL_CHAR('6'),
4204   EL_CHAR('7'),
4205
4206   EL_CHAR('8'),
4207   EL_CHAR('9'),
4208   EL_CHAR(':'),
4209   EL_CHAR(';'),
4210
4211   EL_CHAR('<'),
4212   EL_CHAR('='),
4213   EL_CHAR('>'),
4214   EL_CHAR('?'),
4215
4216   EL_CHAR('@'),
4217   EL_CHAR('A'),
4218   EL_CHAR('B'),
4219   EL_CHAR('C'),
4220
4221   EL_CHAR('D'),
4222   EL_CHAR('E'),
4223   EL_CHAR('F'),
4224   EL_CHAR('G'),
4225
4226   EL_CHAR('H'),
4227   EL_CHAR('I'),
4228   EL_CHAR('J'),
4229   EL_CHAR('K'),
4230
4231   EL_CHAR('L'),
4232   EL_CHAR('M'),
4233   EL_CHAR('N'),
4234   EL_CHAR('O'),
4235
4236   EL_CHAR('P'),
4237   EL_CHAR('Q'),
4238   EL_CHAR('R'),
4239   EL_CHAR('S'),
4240
4241   EL_CHAR('T'),
4242   EL_CHAR('U'),
4243   EL_CHAR('V'),
4244   EL_CHAR('W'),
4245
4246   EL_CHAR('X'),
4247   EL_CHAR('Y'),
4248   EL_CHAR('Z'),
4249   EL_CHAR('['),
4250
4251   EL_CHAR('\\'),
4252   EL_CHAR(']'),
4253   EL_CHAR('^'),
4254   EL_CHAR('_'),
4255
4256   EL_CHAR('©'),
4257   EL_CHAR('Ä'),
4258   EL_CHAR('Ö'),
4259   EL_CHAR('Ãœ'),
4260
4261   EL_CHAR('°'),
4262   EL_CHAR('®'),
4263   EL_CHAR(FONT_ASCII_CURSOR),
4264   EL_CHAR(' ')
4265 };
4266 static int *editor_hl_chars_ptr = editor_hl_chars;
4267 static int *editor_el_chars_ptr = editor_el_chars;
4268 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4269 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4270
4271 static int editor_hl_custom[] =
4272 {
4273   EL_INTERNAL_CASCADE_CE_ACTIVE,
4274   EL_CHAR('C'),
4275   EL_CHAR('E'),
4276   EL_EMPTY,
4277
4278 #if 0
4279   EL_CHAR('C'),
4280   EL_CHAR('U'),
4281   EL_CHAR('S'),
4282   EL_CHAR('-'),
4283
4284   EL_CHAR('T'),
4285   EL_CHAR('O'),
4286   EL_CHAR('M'),
4287   EL_CHAR(' '),
4288
4289   EL_CHAR('E'),
4290   EL_CHAR('L'),
4291   EL_CHAR('E'),
4292   EL_CHAR('M'),
4293
4294   EL_CHAR('E'),
4295   EL_CHAR('N'),
4296   EL_CHAR('T'),
4297   EL_CHAR('S'),
4298 #endif
4299 };
4300
4301 static int editor_el_custom[] =
4302 {
4303   EL_CUSTOM_START + 0,
4304   EL_CUSTOM_START + 1,
4305   EL_CUSTOM_START + 2,
4306   EL_CUSTOM_START + 3,
4307
4308   EL_CUSTOM_START + 4,
4309   EL_CUSTOM_START + 5,
4310   EL_CUSTOM_START + 6,
4311   EL_CUSTOM_START + 7,
4312
4313   EL_CUSTOM_START + 8,
4314   EL_CUSTOM_START + 9,
4315   EL_CUSTOM_START + 10,
4316   EL_CUSTOM_START + 11,
4317
4318   EL_CUSTOM_START + 12,
4319   EL_CUSTOM_START + 13,
4320   EL_CUSTOM_START + 14,
4321   EL_CUSTOM_START + 15,
4322
4323   EL_CUSTOM_START + 16,
4324   EL_CUSTOM_START + 17,
4325   EL_CUSTOM_START + 18,
4326   EL_CUSTOM_START + 19,
4327
4328   EL_CUSTOM_START + 20,
4329   EL_CUSTOM_START + 21,
4330   EL_CUSTOM_START + 22,
4331   EL_CUSTOM_START + 23,
4332
4333   EL_CUSTOM_START + 24,
4334   EL_CUSTOM_START + 25,
4335   EL_CUSTOM_START + 26,
4336   EL_CUSTOM_START + 27,
4337
4338   EL_CUSTOM_START + 28,
4339   EL_CUSTOM_START + 29,
4340   EL_CUSTOM_START + 30,
4341   EL_CUSTOM_START + 31,
4342
4343   EL_CUSTOM_START + 32,
4344   EL_CUSTOM_START + 33,
4345   EL_CUSTOM_START + 34,
4346   EL_CUSTOM_START + 35,
4347
4348   EL_CUSTOM_START + 36,
4349   EL_CUSTOM_START + 37,
4350   EL_CUSTOM_START + 38,
4351   EL_CUSTOM_START + 39,
4352
4353   EL_CUSTOM_START + 40,
4354   EL_CUSTOM_START + 41,
4355   EL_CUSTOM_START + 42,
4356   EL_CUSTOM_START + 43,
4357
4358   EL_CUSTOM_START + 44,
4359   EL_CUSTOM_START + 45,
4360   EL_CUSTOM_START + 46,
4361   EL_CUSTOM_START + 47,
4362
4363   EL_CUSTOM_START + 48,
4364   EL_CUSTOM_START + 49,
4365   EL_CUSTOM_START + 50,
4366   EL_CUSTOM_START + 51,
4367
4368   EL_CUSTOM_START + 52,
4369   EL_CUSTOM_START + 53,
4370   EL_CUSTOM_START + 54,
4371   EL_CUSTOM_START + 55,
4372
4373   EL_CUSTOM_START + 56,
4374   EL_CUSTOM_START + 57,
4375   EL_CUSTOM_START + 58,
4376   EL_CUSTOM_START + 59,
4377
4378   EL_CUSTOM_START + 60,
4379   EL_CUSTOM_START + 61,
4380   EL_CUSTOM_START + 62,
4381   EL_CUSTOM_START + 63,
4382
4383   EL_CUSTOM_START + 64,
4384   EL_CUSTOM_START + 65,
4385   EL_CUSTOM_START + 66,
4386   EL_CUSTOM_START + 67,
4387
4388   EL_CUSTOM_START + 68,
4389   EL_CUSTOM_START + 69,
4390   EL_CUSTOM_START + 70,
4391   EL_CUSTOM_START + 71,
4392
4393   EL_CUSTOM_START + 72,
4394   EL_CUSTOM_START + 73,
4395   EL_CUSTOM_START + 74,
4396   EL_CUSTOM_START + 75,
4397
4398   EL_CUSTOM_START + 76,
4399   EL_CUSTOM_START + 77,
4400   EL_CUSTOM_START + 78,
4401   EL_CUSTOM_START + 79,
4402
4403   EL_CUSTOM_START + 80,
4404   EL_CUSTOM_START + 81,
4405   EL_CUSTOM_START + 82,
4406   EL_CUSTOM_START + 83,
4407
4408   EL_CUSTOM_START + 84,
4409   EL_CUSTOM_START + 85,
4410   EL_CUSTOM_START + 86,
4411   EL_CUSTOM_START + 87,
4412
4413   EL_CUSTOM_START + 88,
4414   EL_CUSTOM_START + 89,
4415   EL_CUSTOM_START + 90,
4416   EL_CUSTOM_START + 91,
4417
4418   EL_CUSTOM_START + 92,
4419   EL_CUSTOM_START + 93,
4420   EL_CUSTOM_START + 94,
4421   EL_CUSTOM_START + 95,
4422
4423   EL_CUSTOM_START + 96,
4424   EL_CUSTOM_START + 97,
4425   EL_CUSTOM_START + 98,
4426   EL_CUSTOM_START + 99,
4427
4428   EL_CUSTOM_START + 100,
4429   EL_CUSTOM_START + 101,
4430   EL_CUSTOM_START + 102,
4431   EL_CUSTOM_START + 103,
4432
4433   EL_CUSTOM_START + 104,
4434   EL_CUSTOM_START + 105,
4435   EL_CUSTOM_START + 106,
4436   EL_CUSTOM_START + 107,
4437
4438   EL_CUSTOM_START + 108,
4439   EL_CUSTOM_START + 109,
4440   EL_CUSTOM_START + 110,
4441   EL_CUSTOM_START + 111,
4442
4443   EL_CUSTOM_START + 112,
4444   EL_CUSTOM_START + 113,
4445   EL_CUSTOM_START + 114,
4446   EL_CUSTOM_START + 115,
4447
4448   EL_CUSTOM_START + 116,
4449   EL_CUSTOM_START + 117,
4450   EL_CUSTOM_START + 118,
4451   EL_CUSTOM_START + 119,
4452
4453   EL_CUSTOM_START + 120,
4454   EL_CUSTOM_START + 121,
4455   EL_CUSTOM_START + 122,
4456   EL_CUSTOM_START + 123,
4457
4458   EL_CUSTOM_START + 124,
4459   EL_CUSTOM_START + 125,
4460   EL_CUSTOM_START + 126,
4461   EL_CUSTOM_START + 127,
4462
4463   EL_CUSTOM_START + 128,
4464   EL_CUSTOM_START + 129,
4465   EL_CUSTOM_START + 130,
4466   EL_CUSTOM_START + 131,
4467
4468   EL_CUSTOM_START + 132,
4469   EL_CUSTOM_START + 133,
4470   EL_CUSTOM_START + 134,
4471   EL_CUSTOM_START + 135,
4472
4473   EL_CUSTOM_START + 136,
4474   EL_CUSTOM_START + 137,
4475   EL_CUSTOM_START + 138,
4476   EL_CUSTOM_START + 139,
4477
4478   EL_CUSTOM_START + 140,
4479   EL_CUSTOM_START + 141,
4480   EL_CUSTOM_START + 142,
4481   EL_CUSTOM_START + 143,
4482
4483   EL_CUSTOM_START + 144,
4484   EL_CUSTOM_START + 145,
4485   EL_CUSTOM_START + 146,
4486   EL_CUSTOM_START + 147,
4487
4488   EL_CUSTOM_START + 148,
4489   EL_CUSTOM_START + 149,
4490   EL_CUSTOM_START + 150,
4491   EL_CUSTOM_START + 151,
4492
4493   EL_CUSTOM_START + 152,
4494   EL_CUSTOM_START + 153,
4495   EL_CUSTOM_START + 154,
4496   EL_CUSTOM_START + 155,
4497
4498   EL_CUSTOM_START + 156,
4499   EL_CUSTOM_START + 157,
4500   EL_CUSTOM_START + 158,
4501   EL_CUSTOM_START + 159,
4502
4503   EL_CUSTOM_START + 160,
4504   EL_CUSTOM_START + 161,
4505   EL_CUSTOM_START + 162,
4506   EL_CUSTOM_START + 163,
4507
4508   EL_CUSTOM_START + 164,
4509   EL_CUSTOM_START + 165,
4510   EL_CUSTOM_START + 166,
4511   EL_CUSTOM_START + 167,
4512
4513   EL_CUSTOM_START + 168,
4514   EL_CUSTOM_START + 169,
4515   EL_CUSTOM_START + 170,
4516   EL_CUSTOM_START + 171,
4517
4518   EL_CUSTOM_START + 172,
4519   EL_CUSTOM_START + 173,
4520   EL_CUSTOM_START + 174,
4521   EL_CUSTOM_START + 175,
4522
4523   EL_CUSTOM_START + 176,
4524   EL_CUSTOM_START + 177,
4525   EL_CUSTOM_START + 178,
4526   EL_CUSTOM_START + 179,
4527
4528   EL_CUSTOM_START + 180,
4529   EL_CUSTOM_START + 181,
4530   EL_CUSTOM_START + 182,
4531   EL_CUSTOM_START + 183,
4532
4533   EL_CUSTOM_START + 184,
4534   EL_CUSTOM_START + 185,
4535   EL_CUSTOM_START + 186,
4536   EL_CUSTOM_START + 187,
4537
4538   EL_CUSTOM_START + 188,
4539   EL_CUSTOM_START + 189,
4540   EL_CUSTOM_START + 190,
4541   EL_CUSTOM_START + 191,
4542
4543   EL_CUSTOM_START + 192,
4544   EL_CUSTOM_START + 193,
4545   EL_CUSTOM_START + 194,
4546   EL_CUSTOM_START + 195,
4547
4548   EL_CUSTOM_START + 196,
4549   EL_CUSTOM_START + 197,
4550   EL_CUSTOM_START + 198,
4551   EL_CUSTOM_START + 199,
4552
4553   EL_CUSTOM_START + 200,
4554   EL_CUSTOM_START + 201,
4555   EL_CUSTOM_START + 202,
4556   EL_CUSTOM_START + 203,
4557
4558   EL_CUSTOM_START + 204,
4559   EL_CUSTOM_START + 205,
4560   EL_CUSTOM_START + 206,
4561   EL_CUSTOM_START + 207,
4562
4563   EL_CUSTOM_START + 208,
4564   EL_CUSTOM_START + 209,
4565   EL_CUSTOM_START + 210,
4566   EL_CUSTOM_START + 211,
4567
4568   EL_CUSTOM_START + 212,
4569   EL_CUSTOM_START + 213,
4570   EL_CUSTOM_START + 214,
4571   EL_CUSTOM_START + 215,
4572
4573   EL_CUSTOM_START + 216,
4574   EL_CUSTOM_START + 217,
4575   EL_CUSTOM_START + 218,
4576   EL_CUSTOM_START + 219,
4577
4578   EL_CUSTOM_START + 220,
4579   EL_CUSTOM_START + 221,
4580   EL_CUSTOM_START + 222,
4581   EL_CUSTOM_START + 223,
4582
4583   EL_CUSTOM_START + 224,
4584   EL_CUSTOM_START + 225,
4585   EL_CUSTOM_START + 226,
4586   EL_CUSTOM_START + 227,
4587
4588   EL_CUSTOM_START + 228,
4589   EL_CUSTOM_START + 229,
4590   EL_CUSTOM_START + 230,
4591   EL_CUSTOM_START + 231,
4592
4593   EL_CUSTOM_START + 232,
4594   EL_CUSTOM_START + 233,
4595   EL_CUSTOM_START + 234,
4596   EL_CUSTOM_START + 235,
4597
4598   EL_CUSTOM_START + 236,
4599   EL_CUSTOM_START + 237,
4600   EL_CUSTOM_START + 238,
4601   EL_CUSTOM_START + 239,
4602
4603   EL_CUSTOM_START + 240,
4604   EL_CUSTOM_START + 241,
4605   EL_CUSTOM_START + 242,
4606   EL_CUSTOM_START + 243,
4607
4608   EL_CUSTOM_START + 244,
4609   EL_CUSTOM_START + 245,
4610   EL_CUSTOM_START + 246,
4611   EL_CUSTOM_START + 247,
4612
4613   EL_CUSTOM_START + 248,
4614   EL_CUSTOM_START + 249,
4615   EL_CUSTOM_START + 250,
4616   EL_CUSTOM_START + 251,
4617
4618   EL_CUSTOM_START + 252,
4619   EL_CUSTOM_START + 253,
4620   EL_CUSTOM_START + 254,
4621   EL_CUSTOM_START + 255,
4622
4623   EL_TRIGGER_PLAYER,
4624   EL_TRIGGER_ELEMENT,
4625   EL_TRIGGER_CE_VALUE,
4626   EL_TRIGGER_CE_SCORE,
4627
4628   EL_EMPTY,
4629   EL_EMPTY,
4630   EL_CURRENT_CE_VALUE,
4631   EL_CURRENT_CE_SCORE
4632 };
4633 static int *editor_hl_custom_ptr = editor_hl_custom;
4634 static int *editor_el_custom_ptr = editor_el_custom;
4635 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4636 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4637
4638 static int editor_hl_group[] =
4639 {
4640   EL_INTERNAL_CASCADE_GE_ACTIVE,
4641   EL_CHAR('G'),
4642   EL_CHAR('E'),
4643   EL_EMPTY,
4644
4645 #if 0
4646   EL_CHAR('G'),
4647   EL_CHAR('R'),
4648   EL_CHAR('O'),
4649   EL_CHAR('U'),
4650
4651   EL_CHAR('P'),
4652   EL_CHAR(' '),
4653   EL_CHAR(' '),
4654   EL_CHAR(' '),
4655
4656   EL_CHAR('E'),
4657   EL_CHAR('L'),
4658   EL_CHAR('E'),
4659   EL_CHAR('M'),
4660
4661   EL_CHAR('E'),
4662   EL_CHAR('N'),
4663   EL_CHAR('T'),
4664   EL_CHAR('S'),
4665 #endif
4666 };
4667
4668 static int editor_el_group[] =
4669 {
4670   EL_GROUP_START + 0,
4671   EL_GROUP_START + 1,
4672   EL_GROUP_START + 2,
4673   EL_GROUP_START + 3,
4674
4675   EL_GROUP_START + 4,
4676   EL_GROUP_START + 5,
4677   EL_GROUP_START + 6,
4678   EL_GROUP_START + 7,
4679
4680   EL_GROUP_START + 8,
4681   EL_GROUP_START + 9,
4682   EL_GROUP_START + 10,
4683   EL_GROUP_START + 11,
4684
4685   EL_GROUP_START + 12,
4686   EL_GROUP_START + 13,
4687   EL_GROUP_START + 14,
4688   EL_GROUP_START + 15,
4689
4690   EL_GROUP_START + 16,
4691   EL_GROUP_START + 17,
4692   EL_GROUP_START + 18,
4693   EL_GROUP_START + 19,
4694
4695   EL_GROUP_START + 20,
4696   EL_GROUP_START + 21,
4697   EL_GROUP_START + 22,
4698   EL_GROUP_START + 23,
4699
4700   EL_GROUP_START + 24,
4701   EL_GROUP_START + 25,
4702   EL_GROUP_START + 26,
4703   EL_GROUP_START + 27,
4704
4705   EL_GROUP_START + 28,
4706   EL_GROUP_START + 29,
4707   EL_GROUP_START + 30,
4708   EL_GROUP_START + 31
4709 };
4710 static int *editor_hl_group_ptr = editor_hl_group;
4711 static int *editor_el_group_ptr = editor_el_group;
4712 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4713 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4714
4715 static int editor_hl_user_defined[] =
4716 {
4717   EL_INTERNAL_CASCADE_USER_ACTIVE,
4718   EL_CHAR('M'),
4719   EL_CHAR('Y'),
4720   EL_EMPTY,
4721
4722 #if 0
4723   EL_CHAR('U'),
4724   EL_CHAR('S'),
4725   EL_CHAR('E'),
4726   EL_CHAR('R'),
4727
4728   EL_CHAR('D'),
4729   EL_CHAR('E'),
4730   EL_CHAR('F'),
4731   EL_CHAR('I'),
4732
4733   EL_CHAR('-'),
4734   EL_CHAR('N'),
4735   EL_CHAR('E'),
4736   EL_CHAR('D'),
4737 #endif
4738 };
4739
4740 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4741 static int *editor_el_user_defined_ptr = NULL;
4742 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4743 static int num_editor_el_user_defined = 0;
4744
4745 static int editor_hl_dynamic[] =
4746 {
4747   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4748   EL_CHAR('U'),
4749   EL_CHAR('S'),
4750   EL_CHAR('E'),
4751 };
4752
4753 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4754 static int *editor_el_dynamic_ptr = NULL;
4755 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4756 static int num_editor_el_dynamic = 0;
4757
4758 static int editor_hl_empty[] = { };
4759 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4760
4761 static int *editor_hl_empty_ptr = editor_hl_empty;
4762 static int *editor_el_empty_ptr = editor_el_empty;
4763 static int num_editor_hl_empty = 0;
4764 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4765
4766 static boolean use_el_empty = FALSE;
4767
4768 static int *editor_elements = NULL;     /* dynamically allocated */
4769 static int num_editor_elements = 0;     /* dynamically determined */
4770
4771 static boolean setup_editor_show_always = TRUE;
4772 static boolean setup_editor_cascade_never = FALSE;
4773
4774 static int editor_hl_unused[] = { EL_EMPTY };
4775 static int *editor_hl_unused_ptr = editor_hl_unused;
4776 static int num_editor_hl_unused = 0;
4777
4778 static struct
4779 {
4780   boolean *setup_value;
4781   boolean *setup_cascade_value;
4782
4783   int **headline_list;
4784   int *headline_list_size;
4785
4786   int **element_list;
4787   int *element_list_size;
4788
4789   boolean last_setup_value;
4790 }
4791 editor_elements_info[] =
4792 {
4793   {
4794     &setup_editor_show_always,
4795     &setup_editor_cascade_never,
4796     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4797     &editor_el_players_ptr,             &num_editor_el_players
4798   },
4799   {
4800     &setup.editor.el_boulderdash,
4801     &setup.editor_cascade.el_bd,
4802     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4803     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4804   },
4805   {
4806     &setup.editor.el_emerald_mine,
4807     &setup.editor_cascade.el_em,
4808     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4809     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4810   },
4811   {
4812     &setup.editor.el_emerald_mine_club,
4813     &setup.editor_cascade.el_emc,
4814     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4815     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4816   },
4817   {
4818     &setup.editor.el_more,
4819     &setup.editor_cascade.el_rnd,
4820     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4821     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4822   },
4823   {
4824     &setup.editor.el_sokoban,
4825     &setup.editor_cascade.el_sb,
4826     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4827     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4828   },
4829   {
4830     &setup.editor.el_supaplex,
4831     &setup.editor_cascade.el_sp,
4832     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4833     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4834   },
4835   {
4836     &setup.editor.el_diamond_caves,
4837     &setup.editor_cascade.el_dc,
4838     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4839     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4840   },
4841   {
4842     &setup.editor.el_dx_boulderdash,
4843     &setup.editor_cascade.el_dx,
4844     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4845     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4846   },
4847   {
4848     &setup.editor.el_chars,
4849     &setup.editor_cascade.el_chars,
4850     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4851     &editor_el_chars_ptr,               &num_editor_el_chars
4852   },
4853   {
4854     &setup.editor.el_custom,
4855     &setup.editor_cascade.el_ce,
4856     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4857     &editor_el_custom_ptr,              &num_editor_el_custom
4858   },
4859   {
4860     &setup.editor.el_custom,
4861     &setup.editor_cascade.el_ge,
4862     &editor_hl_group_ptr,               &num_editor_hl_group,
4863     &editor_el_group_ptr,               &num_editor_el_group
4864   },
4865   {
4866     &setup.editor.el_user_defined,
4867     &setup.editor_cascade.el_user,
4868     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4869     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4870   },
4871   {
4872     &setup.editor.el_dynamic,
4873     &setup.editor_cascade.el_dynamic,
4874     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4875     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4876   },
4877   {
4878     &use_el_empty,
4879     &use_el_empty,
4880     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4881     &editor_el_empty_ptr,               &num_editor_el_empty,
4882   },
4883   {
4884     NULL,
4885     NULL,
4886     NULL,                               NULL,
4887     NULL,                               NULL
4888   }
4889 };
4890
4891
4892 /*
4893   -----------------------------------------------------------------------------
4894   functions
4895   -----------------------------------------------------------------------------
4896 */
4897
4898 static int getMaxInfoTextLength()
4899 {
4900   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4901 }
4902
4903 static int getTextWidthForGadget(char *text)
4904 {
4905   if (text == NULL)
4906     return 0;
4907
4908   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4909 }
4910
4911 static int getTextWidthForDrawingArea(char *text)
4912 {
4913   if (text == NULL)
4914     return 0;
4915
4916   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4917 }
4918
4919 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4920 {
4921   return (gi->x + gi->width + getTextWidthForGadget(text));
4922 }
4923
4924 static char *getElementInfoText(int element)
4925 {
4926   char *info_text = NULL;
4927
4928 #if 1
4929   if (element < MAX_NUM_ELEMENTS)
4930 #else
4931   if (element < NUM_FILE_ELEMENTS)
4932 #endif
4933   {
4934     if (strlen(element_info[element].description) > 0)
4935       info_text = element_info[element].description;
4936     else if (element_info[element].custom_description != NULL)
4937       info_text = element_info[element].custom_description;
4938     else if (element_info[element].editor_description != NULL)
4939       info_text = element_info[element].editor_description;
4940   }
4941
4942   if (info_text == NULL)
4943     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4944
4945   return info_text;
4946 }
4947
4948 char *getElementDescriptionFilename(int element)
4949 {
4950   char *docs_dir = options.docs_directory;
4951   char *elements_subdir = "elements";
4952   static char *filename = NULL;
4953   char basename[MAX_FILENAME_LEN];
4954
4955   checked_free(filename);
4956
4957   /* 1st try: look for element description file for exactly this element */
4958   sprintf(basename, "%s.txt", element_info[element].token_name);
4959   filename = getPath3(docs_dir, elements_subdir, basename);
4960   if (fileExists(filename))
4961     return filename;
4962
4963   free(filename);
4964
4965   /* 2nd try: look for element description file for this element's class */
4966   sprintf(basename, "%s.txt", element_info[element].class_name);
4967   filename = getPath3(docs_dir, elements_subdir, basename);
4968   if (fileExists(filename))
4969     return filename;
4970
4971   return NULL;
4972 }
4973
4974 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4975 {
4976   boolean element_found[NUM_FILE_ELEMENTS];
4977   int i, x, y;
4978
4979   /* initialize list of used elements to "not used" */
4980   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4981     element_found[i] = FALSE;
4982
4983   /* find all elements used in current level */
4984   for (y = 0; y < lev_fieldy; y++)
4985     for (x = 0; x < lev_fieldx; x++)
4986       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4987         element_found[Feld[x][y]] = TRUE;
4988
4989   *num_elements = 0;
4990
4991   /* count number of elements used in current level */
4992   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4993     if (element_found[i])
4994       (*num_elements)++;
4995
4996   /* add space for up to 3 more elements for padding that may be needed */
4997   *num_elements += 3;
4998
4999   /* free memory for old list of elements, if needed */
5000   checked_free(*elements);
5001
5002   /* allocate memory for new list of elements */
5003   *elements = checked_malloc(*num_elements * sizeof(int));
5004
5005   *num_elements = 0;
5006
5007   /* add all elements used in current level (non-custom/group elements) */
5008   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5009     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5010       (*elements)[(*num_elements)++] = i;
5011
5012   /* add all elements used in current level (custom/group elements) */
5013   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5014     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5015       (*elements)[(*num_elements)++] = i;
5016
5017   while (*num_elements % 4)     /* pad with empty elements, if needed */
5018     (*elements)[(*num_elements)++] = EL_EMPTY;
5019 }
5020
5021 static void ReinitializeElementList()
5022 {
5023   static boolean initialization_needed = TRUE;
5024   int pos = 0;
5025   int i, j;
5026
5027   if (initialization_needed)
5028   {
5029     LoadSetup_EditorCascade();          /* load last editor cascade state */
5030
5031     /* initialize editor cascade element from saved cascade state */
5032     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5033     {
5034       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5035       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5036
5037       if (IS_EDITOR_CASCADE(*cascade_element))
5038         *cascade_element =
5039           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5040            EL_CASCADE_INACTIVE(*cascade_element));
5041     }
5042
5043     initialization_needed = FALSE;
5044   }
5045
5046   checked_free(editor_elements);
5047
5048   /* reload optional user defined element list for each invocation of editor */
5049   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5050                                    &num_editor_el_user_defined);
5051
5052   /* initialize dynamic level element list for each invocation of editor */
5053   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5054                                &num_editor_el_dynamic);
5055
5056   /* initialize list of empty elements (used for padding, if needed) */
5057   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5058     editor_el_empty[i] = EL_EMPTY;
5059
5060   /* do some sanity checks for each element from element list */
5061   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5062   {
5063     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5064     {
5065       int element = (*editor_elements_info[i].element_list)[j];
5066
5067       if (element >= NUM_FILE_ELEMENTS)
5068         Error(ERR_WARN, "editor element %d is runtime element", element);
5069
5070       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5071         Error(ERR_WARN, "no element description for element %d", element);
5072     }
5073   }
5074
5075   num_editor_elements = 0;
5076   use_el_empty = FALSE;
5077
5078   /* determine size of element list */
5079   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5080   {
5081     boolean found_inactive_cascade = FALSE;
5082
5083     if (*editor_elements_info[i].setup_value)
5084     {
5085       if (setup.editor.el_headlines)
5086       {
5087         num_editor_elements += *editor_elements_info[i].headline_list_size;
5088
5089         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5090         {
5091           int element = (*editor_elements_info[i].headline_list)[j];
5092
5093           if (IS_EDITOR_CASCADE_INACTIVE(element))
5094             found_inactive_cascade = TRUE;
5095         }
5096       }
5097
5098       if (found_inactive_cascade)
5099         continue;
5100
5101       num_editor_elements += *editor_elements_info[i].element_list_size;
5102     }
5103   }
5104
5105   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5106   {
5107     /* offer at least as many elements as element buttons exist */
5108     use_el_empty = TRUE;
5109     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5110
5111     num_editor_elements += num_editor_el_empty;
5112   }
5113
5114   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5115
5116   /* fill element list */
5117   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5118   {
5119     boolean found_inactive_cascade = FALSE;
5120
5121     if (*editor_elements_info[i].setup_value)
5122     {
5123       if (setup.editor.el_headlines)
5124       {
5125         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5126         {
5127           int element = (*editor_elements_info[i].headline_list)[j];
5128
5129           editor_elements[pos++] = element;
5130
5131           if (IS_EDITOR_CASCADE_INACTIVE(element))
5132             found_inactive_cascade = TRUE;
5133         }
5134       }
5135
5136       if (found_inactive_cascade)
5137         continue;
5138
5139       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5140         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5141     }
5142   }
5143
5144   /* (this function is also called before editor gadgets are initialized!) */
5145   AdjustElementListScrollbar();
5146 }
5147
5148 void PrintEditorElementList()
5149 {
5150   boolean *stop = &setup.editor.el_user_defined;
5151   int i, j;
5152
5153   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5154   {
5155     int cascade_element = (*editor_elements_info[i].headline_list)[0];
5156
5157     if (IS_EDITOR_CASCADE(cascade_element))
5158     {
5159       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5160       char *headline = element_info[cascade_element_show].editor_description;
5161
5162       printf_line_with_prefix("# ", "-", 77);
5163       printf("# %s\n", headline);
5164       printf_line_with_prefix("# ", "-", 77);
5165     }
5166
5167     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5168     {
5169       int element = (*editor_elements_info[i].headline_list)[j];
5170
5171       if (IS_EDITOR_CASCADE(element))
5172         element = EL_CHAR_MINUS;
5173
5174       printf("# %s\n", element_info[element].token_name);
5175     }
5176
5177     if (j > 0)
5178       printf("#\n");
5179
5180     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5181     {
5182       int element = (*editor_elements_info[i].element_list)[j];
5183
5184       printf("# %s\n", element_info[element].token_name);
5185     }
5186
5187     if (j > 0)
5188       printf("#\n");
5189   }
5190 }
5191
5192 static void ReinitializeElementListButtons()
5193 {
5194   static boolean last_setup_value_headlines = FALSE;
5195   static boolean initialization_needed = TRUE;
5196   int i;
5197
5198   if (!initialization_needed)   /* check if editor element setup has changed */
5199   {
5200     if (last_setup_value_headlines != setup.editor.el_headlines)
5201       initialization_needed = TRUE;
5202
5203     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5204       if (editor_elements_info[i].last_setup_value !=
5205           *editor_elements_info[i].setup_value)
5206         initialization_needed = TRUE;
5207   }
5208
5209   if (!initialization_needed)
5210     return;
5211
5212   FreeLevelEditorGadgets();
5213   CreateLevelEditorGadgets();
5214
5215   /* store current setup values for next invocation of this function */
5216   last_setup_value_headlines = setup.editor.el_headlines;
5217   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5218     editor_elements_info[i].last_setup_value =
5219       *editor_elements_info[i].setup_value;
5220
5221   initialization_needed = FALSE;
5222 }
5223
5224 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5225                               boolean input)
5226 {
5227   int border_graphic =
5228     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5229   Bitmap *src_bitmap;
5230   int src_x, src_y;
5231   int num_mini_tilex = width  / MINI_TILEX + 1;
5232   int num_mini_tiley = height / MINI_TILEY + 1;
5233   int from_x = dest_x - MINI_TILEX / 2;
5234   int from_y = dest_y - MINI_TILEY / 2;
5235   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
5236   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
5237   int x, y;
5238
5239   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
5240
5241   for (y = 0; y < num_mini_tiley; y++)
5242     for (x = 0; x < num_mini_tilex; x++)
5243       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
5244                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
5245
5246   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5247
5248   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
5249   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
5250   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
5251   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
5252 }
5253
5254 static void DrawDrawingArea(int id)
5255 {
5256   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5257   int x, y;
5258
5259   int *value = drawingarea_info[id].value;
5260   int area_xsize = drawingarea_info[id].area_xsize;
5261   int area_ysize = drawingarea_info[id].area_ysize;
5262
5263   for (x = 0; x < area_xsize; x++)
5264     for (y = 0; y < area_ysize; y++)
5265       DrawMiniGraphicExt(drawto,
5266                          gi->x + x * MINI_TILEX,
5267                          gi->y + y * MINI_TILEY,
5268                          el2edimg(value[x * area_ysize + y]));
5269 }
5270
5271 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5272 {
5273   int x,y;
5274   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5275   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
5276
5277   BlitBitmap(drawto, drawto,
5278              SX + (dx == -1 ? MINI_TILEX : 0),
5279              SY + (dy == -1 ? MINI_TILEY : 0),
5280              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5281              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5282              SX + (dx == +1 ? MINI_TILEX : 0),
5283              SY + (dy == +1 ? MINI_TILEY : 0));
5284   if (dx)
5285   {
5286     x = (dx == 1 ? 0 : ed_fieldx - 1);
5287     for (y = 0; y < ed_fieldy; y++)
5288       DrawMiniElementOrWall(x, y, from_x, from_y);
5289   }
5290   else if (dy)
5291   {
5292     y = (dy == 1 ? 0 : ed_fieldy - 1);
5293     for (x = 0; x < ed_fieldx; x++)
5294       DrawMiniElementOrWall(x, y, from_x, from_y);
5295   }
5296
5297   redraw_mask |= REDRAW_FIELD;
5298   BackToFront();
5299 }
5300
5301 static void CreateControlButtons()
5302 {
5303   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5304   struct GadgetInfo *gi;
5305   unsigned long event_mask;
5306   int i;
5307
5308   /* create toolbox buttons */
5309   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5310   {
5311     int id = i;
5312     int width, height;
5313     int gd_xoffset, gd_yoffset;
5314     int gd_x1, gd_x2, gd_y1, gd_y2;
5315     int button_type;
5316     int radio_button_nr;
5317     boolean checked;
5318
5319     if (id == GADGET_ID_SINGLE_ITEMS ||
5320         id == GADGET_ID_CONNECTED_ITEMS ||
5321         id == GADGET_ID_LINE ||
5322         id == GADGET_ID_ARC ||
5323         id == GADGET_ID_TEXT ||
5324         id == GADGET_ID_RECTANGLE ||
5325         id == GADGET_ID_FILLED_BOX ||
5326         id == GADGET_ID_FLOOD_FILL ||
5327         id == GADGET_ID_GRAB_BRUSH ||
5328         id == GADGET_ID_PICK_ELEMENT ||
5329         id == GADGET_ID_CUSTOM_COPY_FROM ||
5330         id == GADGET_ID_CUSTOM_COPY_TO ||
5331         id == GADGET_ID_CUSTOM_EXCHANGE)
5332     {
5333       button_type = GD_TYPE_RADIO_BUTTON;
5334       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5335       checked = (id == drawing_function ? TRUE : FALSE);
5336       event_mask = GD_EVENT_PRESSED;
5337     }
5338     else
5339     {
5340       button_type = GD_TYPE_NORMAL_BUTTON;
5341       radio_button_nr = RADIO_NR_NONE;
5342       checked = FALSE;
5343
5344       if (id == GADGET_ID_WRAP_LEFT ||
5345           id == GADGET_ID_WRAP_RIGHT ||
5346           id == GADGET_ID_WRAP_UP ||
5347           id == GADGET_ID_WRAP_DOWN)
5348         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5349       else
5350         event_mask = GD_EVENT_RELEASED;
5351     }
5352
5353     if (id < ED_NUM_CTRL1_BUTTONS)
5354     {
5355       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5356       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5357
5358       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5359       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5360       width  = ED_CTRL1_BUTTON_XSIZE;
5361       height = ED_CTRL1_BUTTON_YSIZE;
5362
5363       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5364       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5365       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5366       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5367     }
5368     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5369     {
5370       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5371       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5372
5373       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5374       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5375       width  = ED_CTRL2_BUTTON_XSIZE;
5376       height = ED_CTRL2_BUTTON_YSIZE;
5377
5378       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5379       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5380       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5381       gd_y2 = 0;        /* no alternative graphic for these buttons */
5382     }
5383     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5384     {
5385       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5386       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5387
5388       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5389       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5390       width  = ED_CTRL3_BUTTON_XSIZE;
5391       height = ED_CTRL3_BUTTON_YSIZE;
5392
5393       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5394       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5395       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5396       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5397     }
5398     else
5399     {
5400       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5401       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5402
5403       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5404       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5405       width  = ED_CTRL4_BUTTON_XSIZE;
5406       height = ED_CTRL4_BUTTON_YSIZE;
5407
5408       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5409       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5410       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5411       gd_y2 = 0;        /* no alternative graphic for these buttons */
5412     }
5413
5414     gi = CreateGadget(GDI_CUSTOM_ID, id,
5415                       GDI_CUSTOM_TYPE_ID, i,
5416                       GDI_INFO_TEXT, control_info[i].text,
5417                       GDI_X, EX + gd_xoffset,
5418                       GDI_Y, EY + gd_yoffset,
5419                       GDI_WIDTH, width,
5420                       GDI_HEIGHT, height,
5421                       GDI_TYPE, button_type,
5422                       GDI_STATE, GD_BUTTON_UNPRESSED,
5423                       GDI_RADIO_NR, radio_button_nr,
5424                       GDI_CHECKED, checked,
5425                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5426                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5427                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5428                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5429                       GDI_EVENT_MASK, event_mask,
5430                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5431                       GDI_CALLBACK_ACTION, HandleControlButtons,
5432                       GDI_END);
5433
5434     if (gi == NULL)
5435       Error(ERR_EXIT, "cannot create gadget");
5436
5437     level_editor_gadget[id] = gi;
5438   }
5439
5440   /* create buttons for scrolling of drawing area and element list */
5441   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5442   {
5443     int id = scrollbutton_info[i].gadget_id;
5444     int x, y, width, height;
5445     int gd_x1, gd_x2, gd_y1, gd_y2;
5446
5447     x = scrollbutton_info[i].x;
5448     y = scrollbutton_info[i].y;
5449
5450     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5451
5452     if (id == GADGET_ID_SCROLL_LIST_UP ||
5453         id == GADGET_ID_SCROLL_LIST_DOWN)
5454     {
5455       x += DX;
5456       y += DY;
5457       width = ED_SCROLLBUTTON2_XSIZE;
5458       height = ED_SCROLLBUTTON2_YSIZE;
5459       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5460       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5461       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5462       gd_y2 = gd_y1;
5463     }
5464     else
5465     {
5466       x += SX;
5467       y += SY;
5468       width = ED_SCROLLBUTTON_XSIZE;
5469       height = ED_SCROLLBUTTON_YSIZE;
5470       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5471       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5472       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5473       gd_y2 = gd_y1;
5474     }
5475
5476     gi = CreateGadget(GDI_CUSTOM_ID, id,
5477                       GDI_CUSTOM_TYPE_ID, i,
5478                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5479                       GDI_X, x,
5480                       GDI_Y, y,
5481                       GDI_WIDTH, width,
5482                       GDI_HEIGHT, height,
5483                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5484                       GDI_STATE, GD_BUTTON_UNPRESSED,
5485                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5486                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5487                       GDI_EVENT_MASK, event_mask,
5488                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5489                       GDI_CALLBACK_ACTION, HandleControlButtons,
5490                       GDI_END);
5491
5492     if (gi == NULL)
5493       Error(ERR_EXIT, "cannot create gadget");
5494
5495     level_editor_gadget[id] = gi;
5496   }
5497
5498   /* create buttons for element list */
5499   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5500   {
5501     Bitmap *deco_bitmap;
5502     int deco_x, deco_y, deco_xpos, deco_ypos;
5503     int gd_xoffset, gd_yoffset;
5504     int gd_x1, gd_x2, gd_y;
5505     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5506     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5507     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5508     int element = editor_elements[i];
5509
5510     event_mask = GD_EVENT_RELEASED;
5511
5512     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5513     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5514
5515     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5516     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5517     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5518
5519     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5520     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5521     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5522
5523     gi = CreateGadget(GDI_CUSTOM_ID, id,
5524                       GDI_CUSTOM_TYPE_ID, i,
5525                       GDI_INFO_TEXT, getElementInfoText(element),
5526                       GDI_X, DX + gd_xoffset,
5527                       GDI_Y, DY + gd_yoffset,
5528                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5529                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5530                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5531                       GDI_STATE, GD_BUTTON_UNPRESSED,
5532                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5533                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5534                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5535                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5536                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5537                       GDI_DECORATION_SHIFTING, 1, 1,
5538                       GDI_EVENT_MASK, event_mask,
5539                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5540                       GDI_CALLBACK_ACTION, HandleControlButtons,
5541                       GDI_END);
5542
5543     if (gi == NULL)
5544       Error(ERR_EXIT, "cannot create gadget");
5545
5546     level_editor_gadget[id] = gi;
5547   }
5548 }
5549
5550 static void CreateCounterButtons()
5551 {
5552   int max_infotext_len = getMaxInfoTextLength();
5553   int i;
5554
5555   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5556   {
5557     int j;
5558     int x = SX + counterbutton_info[i].x;       /* down count button */
5559     int y = SY + counterbutton_info[i].y;
5560
5561     /* determine horizontal position to the right of specified gadget */
5562     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5563       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5564            ED_GADGET_TEXT_DISTANCE);
5565
5566     /* determine horizontal offset for leading text */
5567     if (counterbutton_info[i].text_left != NULL)
5568       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5569
5570     for (j = 0; j < 2; j++)
5571     {
5572       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5573       struct GadgetInfo *gi;
5574       int id = (j == 0 ?
5575                 counterbutton_info[i].gadget_id_down :
5576                 counterbutton_info[i].gadget_id_up);
5577       int gd_xoffset;
5578       int gd_x, gd_x1, gd_x2, gd_y;
5579       int x_size, y_size;
5580       unsigned long event_mask;
5581       char infotext[max_infotext_len + 1];
5582
5583       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5584
5585       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5586       {
5587         int sid = (j == 0 ?
5588                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5589                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5590
5591         event_mask |= GD_EVENT_RELEASED;
5592
5593         if (j == 1)
5594           x += 2 * ED_GADGET_DISTANCE;
5595         y += ED_GADGET_DISTANCE;
5596
5597         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5598         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5599         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5600         x_size = ED_SCROLLBUTTON_XSIZE;
5601         y_size = ED_SCROLLBUTTON_YSIZE;
5602       }
5603       else
5604       {
5605         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5606         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5607         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5608         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5609         x_size = ED_BUTTON_COUNT_XSIZE;
5610         y_size = ED_BUTTON_COUNT_YSIZE;
5611       }
5612
5613       sprintf(infotext, "%s counter value by 1, 5 or 10",
5614               (j == 0 ? "decrease" : "increase"));
5615
5616       gi = CreateGadget(GDI_CUSTOM_ID, id,
5617                         GDI_CUSTOM_TYPE_ID, i,
5618                         GDI_INFO_TEXT, infotext,
5619                         GDI_X, x,
5620                         GDI_Y, y,
5621                         GDI_WIDTH, x_size,
5622                         GDI_HEIGHT, y_size,
5623                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5624                         GDI_STATE, GD_BUTTON_UNPRESSED,
5625                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5626                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5627                         GDI_EVENT_MASK, event_mask,
5628                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5629                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5630                         GDI_END);
5631
5632       if (gi == NULL)
5633         Error(ERR_EXIT, "cannot create gadget");
5634
5635       level_editor_gadget[id] = gi;
5636       right_gadget_border[id] =
5637         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5638
5639       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5640
5641       if (j == 0)
5642       {
5643         int font_type = FONT_INPUT_1;
5644         int font_type_active = FONT_INPUT_1_ACTIVE;
5645         int gd_width = ED_WIN_COUNT_XSIZE;
5646
5647         id = counterbutton_info[i].gadget_id_text;
5648         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5649
5650         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5651         {
5652           font_type = FONT_LEVEL_NUMBER;
5653           font_type_active = FONT_LEVEL_NUMBER;
5654
5655           x += 2 * ED_GADGET_DISTANCE;
5656           y -= ED_GADGET_DISTANCE;
5657
5658           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5659           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5660           gd_width = ED_WIN_COUNT2_XSIZE;
5661         }
5662         else
5663         {
5664           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5665           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5666         }
5667
5668         gi = CreateGadget(GDI_CUSTOM_ID, id,
5669                           GDI_CUSTOM_TYPE_ID, i,
5670                           GDI_INFO_TEXT, "enter counter value",
5671                           GDI_X, x,
5672                           GDI_Y, y,
5673                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5674                           GDI_NUMBER_VALUE, 0,
5675                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5676                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5677                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5678                           GDI_TEXT_FONT, font_type,
5679                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5680                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5681                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5682                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5683                           GDI_DESIGN_WIDTH, gd_width,
5684                           GDI_EVENT_MASK, event_mask,
5685                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5686                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5687                           GDI_END);
5688
5689         if (gi == NULL)
5690           Error(ERR_EXIT, "cannot create gadget");
5691
5692         level_editor_gadget[id] = gi;
5693         right_gadget_border[id] =
5694           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5695
5696         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5697       }
5698     }
5699   }
5700 }
5701
5702 static void CreateDrawingAreas()
5703 {
5704   int i;
5705
5706   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5707   {
5708     struct GadgetInfo *gi;
5709     unsigned long event_mask;
5710     int id = drawingarea_info[i].gadget_id;
5711     int x = SX + drawingarea_info[i].x;
5712     int y = SY + drawingarea_info[i].y;
5713     int area_xsize = drawingarea_info[i].area_xsize;
5714     int area_ysize = drawingarea_info[i].area_ysize;
5715
5716     event_mask =
5717       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5718       GD_EVENT_OFF_BORDERS;
5719
5720     /* determine horizontal position to the right of specified gadget */
5721     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5722       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5723            ED_DRAWINGAREA_TEXT_DISTANCE);
5724
5725     /* determine horizontal offset for leading text */
5726     if (drawingarea_info[i].text_left != NULL)
5727       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5728
5729     gi = CreateGadget(GDI_CUSTOM_ID, id,
5730                       GDI_CUSTOM_TYPE_ID, i,
5731                       GDI_X, x,
5732                       GDI_Y, y,
5733                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5734                       GDI_AREA_SIZE, area_xsize, area_ysize,
5735                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5736                       GDI_EVENT_MASK, event_mask,
5737                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5738                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5739                       GDI_END);
5740
5741     if (gi == NULL)
5742       Error(ERR_EXIT, "cannot create gadget");
5743
5744     level_editor_gadget[id] = gi;
5745     right_gadget_border[id] =
5746       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5747   }
5748 }
5749
5750 static void CreateTextInputGadgets()
5751 {
5752   int max_infotext_len = getMaxInfoTextLength();
5753   int i;
5754
5755   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5756   {
5757     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5758     int gd_x, gd_y;
5759     struct GadgetInfo *gi;
5760     unsigned long event_mask;
5761     char infotext[MAX_OUTPUT_LINESIZE + 1];
5762     int id = textinput_info[i].gadget_id;
5763
5764     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5765
5766     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5767     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5768
5769     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5770     infotext[max_infotext_len] = '\0';
5771
5772     gi = CreateGadget(GDI_CUSTOM_ID, id,
5773                       GDI_CUSTOM_TYPE_ID, i,
5774                       GDI_INFO_TEXT, infotext,
5775                       GDI_X, SX + textinput_info[i].x,
5776                       GDI_Y, SY + textinput_info[i].y,
5777                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5778                       GDI_TEXT_VALUE, textinput_info[i].value,
5779                       GDI_TEXT_SIZE, textinput_info[i].size,
5780                       GDI_TEXT_FONT, FONT_INPUT_1,
5781                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5782                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5783                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5784                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5785                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5786                       GDI_EVENT_MASK, event_mask,
5787                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5788                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5789                       GDI_END);
5790
5791     if (gi == NULL)
5792       Error(ERR_EXIT, "cannot create gadget");
5793
5794     level_editor_gadget[id] = gi;
5795   }
5796 }
5797
5798 static void CreateTextAreaGadgets()
5799 {
5800   int max_infotext_len = getMaxInfoTextLength();
5801   int i;
5802
5803   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5804   {
5805     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5806     int gd_x, gd_y;
5807     struct GadgetInfo *gi;
5808     unsigned long event_mask;
5809     char infotext[MAX_OUTPUT_LINESIZE + 1];
5810     int id = textarea_info[i].gadget_id;
5811     int area_xsize = textarea_info[i].xsize;
5812     int area_ysize = textarea_info[i].ysize;
5813
5814     event_mask = GD_EVENT_TEXT_LEAVING;
5815
5816     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5817     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5818
5819     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5820     infotext[max_infotext_len] = '\0';
5821
5822     gi = CreateGadget(GDI_CUSTOM_ID, id,
5823                       GDI_CUSTOM_TYPE_ID, i,
5824                       GDI_INFO_TEXT, infotext,
5825                       GDI_X, SX + textarea_info[i].x,
5826                       GDI_Y, SY + textarea_info[i].y,
5827                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5828                       GDI_AREA_SIZE, area_xsize, area_ysize,
5829                       GDI_TEXT_FONT, FONT_INPUT_1,
5830                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5831                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5832                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5833                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5834                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5835                       GDI_EVENT_MASK, event_mask,
5836                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5837                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5838                       GDI_END);
5839
5840     if (gi == NULL)
5841       Error(ERR_EXIT, "cannot create gadget");
5842
5843     level_editor_gadget[id] = gi;
5844   }
5845 }
5846
5847 static void CreateSelectboxGadgets()
5848 {
5849   int max_infotext_len = getMaxInfoTextLength();
5850   int i, j;
5851
5852   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5853   {
5854     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5855     int gd_x, gd_y;
5856     struct GadgetInfo *gi;
5857     unsigned long event_mask;
5858     char infotext[MAX_OUTPUT_LINESIZE + 1];
5859     int id = selectbox_info[i].gadget_id;
5860     int x = SX + selectbox_info[i].x;
5861     int y = SY + selectbox_info[i].y;
5862
5863     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5864     {
5865       /* (we cannot use -1 for uninitialized values if we directly compare
5866          with results from strlen(), because the '<' and '>' operation will
5867          implicitely cast -1 to an unsigned integer value!) */
5868       selectbox_info[i].size = 0;
5869
5870       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5871         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5872           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5873
5874       selectbox_info[i].size++;         /* add one character empty space */
5875     }
5876
5877     event_mask = GD_EVENT_RELEASED |
5878       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5879
5880     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5881     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5882
5883     /* determine horizontal position to the right of specified gadget */
5884     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5885       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5886            ED_GADGET_TEXT_DISTANCE);
5887
5888     /* determine horizontal offset for leading text */
5889     if (selectbox_info[i].text_left != NULL)
5890       x += getTextWidthForGadget(selectbox_info[i].text_left);
5891
5892     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5893     infotext[max_infotext_len] = '\0';
5894
5895     gi = CreateGadget(GDI_CUSTOM_ID, id,
5896                       GDI_CUSTOM_TYPE_ID, i,
5897                       GDI_INFO_TEXT, infotext,
5898                       GDI_X, x,
5899                       GDI_Y, y,
5900                       GDI_TYPE, GD_TYPE_SELECTBOX,
5901                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5902                       GDI_TEXT_SIZE, selectbox_info[i].size,
5903                       GDI_TEXT_FONT, FONT_INPUT_1,
5904                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5905                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5906                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5907                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5908                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5909                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5910                       GDI_EVENT_MASK, event_mask,
5911                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5912                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5913                       GDI_END);
5914
5915     if (gi == NULL)
5916       Error(ERR_EXIT, "cannot create gadget");
5917
5918     level_editor_gadget[id] = gi;
5919     right_gadget_border[id] =
5920       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5921   }
5922 }
5923
5924 static void CreateTextbuttonGadgets()
5925 {
5926   int max_infotext_len = getMaxInfoTextLength();
5927   int i;
5928
5929   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5930   {
5931     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5932     int gd_x1, gd_x2, gd_y1, gd_y2;
5933     struct GadgetInfo *gi;
5934     unsigned long event_mask;
5935     char infotext[MAX_OUTPUT_LINESIZE + 1];
5936     int id = textbutton_info[i].gadget_id;
5937     int x = SX + textbutton_info[i].x;
5938     int y = SY + textbutton_info[i].y;
5939
5940     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5941       textbutton_info[i].size = strlen(textbutton_info[i].text);
5942
5943     event_mask = GD_EVENT_RELEASED;
5944
5945     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5946     {
5947       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5948       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5949       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5950       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5951     }
5952     else
5953     {
5954       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5955       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5956       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5957       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5958     }
5959
5960     sprintf(infotext, "%s", textbutton_info[i].infotext);
5961     infotext[max_infotext_len] = '\0';
5962
5963     /* determine horizontal position to the right of specified gadget */
5964     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5965       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5966            ED_GADGET_TEXT_DISTANCE);
5967
5968     /* determine horizontal offset for leading text */
5969     if (textbutton_info[i].text_left != NULL)
5970       x += getTextWidthForGadget(textbutton_info[i].text_left);
5971
5972     gi = CreateGadget(GDI_CUSTOM_ID, id,
5973                       GDI_CUSTOM_TYPE_ID, i,
5974                       GDI_INFO_TEXT, infotext,
5975                       GDI_X, x,
5976                       GDI_Y, y,
5977                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5978                       GDI_TEXT_VALUE, textbutton_info[i].text,
5979                       GDI_TEXT_SIZE, textbutton_info[i].size,
5980                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5981                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5982                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5983                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5984                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5985                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5986                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5987                       GDI_DECORATION_SHIFTING, 1, 1,
5988                       GDI_EVENT_MASK, event_mask,
5989                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5990                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5991                       GDI_END);
5992
5993     if (gi == NULL)
5994       Error(ERR_EXIT, "cannot create gadget");
5995
5996     level_editor_gadget[id] = gi;
5997     right_gadget_border[id] =
5998       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5999   }
6000 }
6001
6002 static void CreateGraphicbuttonGadgets()
6003 {
6004   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6005   struct GadgetInfo *gi;
6006   unsigned long event_mask;
6007   int i;
6008
6009   /* create buttons for scrolling of drawing area and element list */
6010   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6011   {
6012     int id = graphicbutton_info[i].gadget_id;
6013     int gd_x1, gd_x2, gd_y1, gd_y2;
6014     int x = SX + graphicbutton_info[i].x;
6015     int y = SY + graphicbutton_info[i].y;
6016
6017     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6018
6019     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6020     {
6021       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6022       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6023       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6024       gd_y2 = gd_y1;
6025     }
6026     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6027     {
6028       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6029       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6030       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6031       gd_y2 = gd_y1;
6032     }
6033
6034     /* determine horizontal position to the right of specified gadget */
6035     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6036       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6037            ED_GADGET_TEXT_DISTANCE);
6038
6039     /* determine horizontal offset for leading text */
6040     if (graphicbutton_info[i].text_left != NULL)
6041       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6042
6043     gi = CreateGadget(GDI_CUSTOM_ID, id,
6044                       GDI_CUSTOM_TYPE_ID, i,
6045                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6046                       GDI_X, x,
6047                       GDI_Y, y,
6048                       GDI_WIDTH, graphicbutton_info[i].width,
6049                       GDI_HEIGHT, graphicbutton_info[i].height,
6050                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6051                       GDI_STATE, GD_BUTTON_UNPRESSED,
6052                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6053                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6054                       GDI_EVENT_MASK, event_mask,
6055                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6056                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6057                       GDI_END);
6058
6059     if (gi == NULL)
6060       Error(ERR_EXIT, "cannot create gadget");
6061
6062     level_editor_gadget[id] = gi;
6063     right_gadget_border[id] =
6064       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6065   }
6066 }
6067
6068 static void CreateScrollbarGadgets()
6069 {
6070   int i;
6071
6072   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6073   {
6074     int id = scrollbar_info[i].gadget_id;
6075     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6076     int gd_x1, gd_x2, gd_y1, gd_y2;
6077     struct GadgetInfo *gi;
6078     int items_max, items_visible, item_position;
6079     unsigned long event_mask;
6080
6081     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6082     {
6083       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6084       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6085       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6086     }
6087     else        /* drawing area scrollbars */
6088     {
6089       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6090       {
6091         items_max = MAX(lev_fieldx + 2, ed_fieldx);
6092         items_visible = ed_fieldx;
6093         item_position = 0;
6094       }
6095       else
6096       {
6097         items_max = MAX(lev_fieldy + 2, ed_fieldy);
6098         items_visible = ed_fieldy;
6099         item_position = 0;
6100       }
6101     }
6102
6103     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6104
6105     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6106     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6107                       scrollbar_info[i].height : scrollbar_info[i].width));
6108     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6109     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6110
6111     gi = CreateGadget(GDI_CUSTOM_ID, id,
6112                       GDI_CUSTOM_TYPE_ID, i,
6113                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
6114                       GDI_X, scrollbar_info[i].x,
6115                       GDI_Y, scrollbar_info[i].y,
6116                       GDI_WIDTH, scrollbar_info[i].width,
6117                       GDI_HEIGHT, scrollbar_info[i].height,
6118                       GDI_TYPE, scrollbar_info[i].type,
6119                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
6120                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6121                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
6122                       GDI_STATE, GD_BUTTON_UNPRESSED,
6123                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6124                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6125                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6126                       GDI_EVENT_MASK, event_mask,
6127                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6128                       GDI_CALLBACK_ACTION, HandleControlButtons,
6129                       GDI_END);
6130
6131     if (gi == NULL)
6132       Error(ERR_EXIT, "cannot create gadget");
6133
6134     level_editor_gadget[id] = gi;
6135   }
6136 }
6137
6138 static void CreateCheckbuttonGadgets()
6139 {
6140   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6141   struct GadgetInfo *gi;
6142   unsigned long event_mask;
6143   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6144   int i;
6145
6146   event_mask = GD_EVENT_PRESSED;
6147
6148   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6149   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6150   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6151   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6152   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6153
6154   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6155   {
6156     int id = checkbutton_info[i].gadget_id;
6157     int x = SX + checkbutton_info[i].x;
6158     int y = SY + checkbutton_info[i].y;
6159
6160     if (id == GADGET_ID_STICK_ELEMENT)
6161       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6162     else
6163       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6164
6165     /* determine horizontal position to the right of specified gadget */
6166     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6167       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6168            ED_GADGET_TEXT_DISTANCE);
6169
6170     /* determine horizontal offset for leading text */
6171     if (checkbutton_info[i].text_left != NULL)
6172       x += getTextWidthForGadget(checkbutton_info[i].text_left);
6173
6174     gi = CreateGadget(GDI_CUSTOM_ID, id,
6175                       GDI_CUSTOM_TYPE_ID, i,
6176                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
6177                       GDI_X, x,
6178                       GDI_Y, y,
6179                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6180                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6181                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6182                       GDI_CHECKED, *checkbutton_info[i].value,
6183                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6184                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6185                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6186                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6187                       GDI_EVENT_MASK, event_mask,
6188                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6189                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
6190                       GDI_END);
6191
6192     if (gi == NULL)
6193       Error(ERR_EXIT, "cannot create gadget");
6194
6195     level_editor_gadget[id] = gi;
6196     right_gadget_border[id] =
6197       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6198   }
6199 }
6200
6201 static void CreateRadiobuttonGadgets()
6202 {
6203   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6204   struct GadgetInfo *gi;
6205   unsigned long event_mask;
6206   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6207   int i;
6208
6209   event_mask = GD_EVENT_PRESSED;
6210
6211   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6212   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6213   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6214   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6215   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6216
6217   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6218   {
6219     int id = radiobutton_info[i].gadget_id;
6220     int x = SX + radiobutton_info[i].x;
6221     int y = SY + radiobutton_info[i].y;
6222
6223     int checked =
6224       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6225
6226     /* determine horizontal position to the right of specified gadget */
6227     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6228       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6229            ED_GADGET_TEXT_DISTANCE);
6230
6231     /* determine horizontal offset for leading text */
6232     if (radiobutton_info[i].text_left != NULL)
6233       x += getTextWidthForGadget(radiobutton_info[i].text_left);
6234
6235     gi = CreateGadget(GDI_CUSTOM_ID, id,
6236                       GDI_CUSTOM_TYPE_ID, i,
6237                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
6238                       GDI_X, x,
6239                       GDI_Y, y,
6240                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6241                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6242                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6243                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6244                       GDI_CHECKED, checked,
6245                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6246                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6247                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6248                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6249                       GDI_EVENT_MASK, event_mask,
6250                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6251                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
6252                       GDI_END);
6253
6254     if (gi == NULL)
6255       Error(ERR_EXIT, "cannot create gadget");
6256
6257     level_editor_gadget[id] = gi;
6258     right_gadget_border[id] =
6259       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6260   }
6261 }
6262
6263 void CreateLevelEditorGadgets()
6264 {
6265   int old_game_status = game_status;
6266
6267   /* setting 'game_status' is needed to get the right fonts for the editor */
6268   game_status = GAME_MODE_EDITOR;
6269
6270   ReinitializeElementList();
6271
6272   CreateControlButtons();
6273   CreateScrollbarGadgets();
6274
6275   /* order of function calls is important because of cross-references */
6276   CreateCheckbuttonGadgets();
6277   CreateCounterButtons();
6278   CreateRadiobuttonGadgets();
6279   CreateTextInputGadgets();
6280   CreateTextAreaGadgets();
6281   CreateSelectboxGadgets();
6282   CreateGraphicbuttonGadgets();
6283   CreateTextbuttonGadgets();
6284   CreateDrawingAreas();
6285
6286   game_status = old_game_status;
6287 }
6288
6289 void FreeLevelEditorGadgets()
6290 {
6291   int i;
6292
6293   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6294   {
6295     FreeGadget(level_editor_gadget[i]);
6296
6297     level_editor_gadget[i] = NULL;
6298   }
6299 }
6300
6301 static void MapCounterButtons(int id)
6302 {
6303   int gadget_id_down = counterbutton_info[id].gadget_id_down;
6304   int gadget_id_text = counterbutton_info[id].gadget_id_text;
6305   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
6306   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6307   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6308   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
6309   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6310   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6311   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6312   int yoffset = ED_BORDER_SIZE;
6313   int x_left = gi_down->x - xoffset_left;
6314 #if 1
6315   int x_right;  /* set after gadget position was modified */
6316 #else
6317   int x_right = gi_up->x + gi_up->width + xoffset_right;
6318 #endif
6319   int y_above = gi_down->y - yoffset_above;
6320   int x = gi_down->x;
6321   int y;        /* set after gadget position was modified */
6322
6323   /* counter limits must be changed first to prevent value truncation */
6324   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6325                             counterbutton_info[id].max_value);
6326
6327   /* right text position might have changed after setting position above */
6328   x_right = gi_up->x + gi_up->width + xoffset_right;
6329
6330   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6331
6332   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6333   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6334       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6335   {
6336     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6337     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6338     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6339   }
6340
6341   /* vertical position might have changed after setting position above */
6342   y = gi_up->y + yoffset;
6343
6344   if (counterbutton_info[id].text_above)
6345     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6346
6347   if (counterbutton_info[id].text_left)
6348     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6349
6350   if (counterbutton_info[id].text_right)
6351     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6352
6353   MapGadget(gi_down);
6354   MapGadget(gi_text);
6355   MapGadget(gi_up);
6356 }
6357
6358 static void MapControlButtons()
6359 {
6360   int counter_id;
6361   int i;
6362
6363   /* map toolbox buttons (excluding special CE toolbox buttons) */
6364   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6365     MapGadget(level_editor_gadget[i]);
6366
6367   /* map buttons to select elements */
6368   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6369     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6370   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6371   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6372   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6373
6374   /* map buttons to select level */
6375   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6376   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6377   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6378   MapCounterButtons(counter_id);
6379 }
6380
6381 static void MapDrawingArea(int id)
6382 {
6383   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6384   int area_xsize = gi->drawing.area_xsize;
6385   int area_ysize = gi->drawing.area_ysize;
6386   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6387   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6388   int x_left  = gi->x - xoffset_left;
6389   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6390   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6391   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6392   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6393
6394   if (drawingarea_info[id].text_left)
6395     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6396
6397   if (drawingarea_info[id].text_right)
6398     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6399
6400   if (drawingarea_info[id].text_below)
6401     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6402
6403   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6404   {
6405     DrawElementBorder(gi->x, gi->y,
6406                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6407
6408     DrawDrawingArea(id);
6409   }
6410
6411   MapGadget(gi);
6412 }
6413
6414 static void MapTextInputGadget(int id)
6415 {
6416   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6417   int xoffset_above = 0;
6418   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6419   int x_above = textinput_info[id].x + xoffset_above;
6420   int y_above = textinput_info[id].y + yoffset_above;
6421
6422   if (textinput_info[id].text_above)
6423     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6424
6425   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6426
6427   MapGadget(gi);
6428 }
6429
6430 static void MapTextAreaGadget(int id)
6431 {
6432   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6433   int xoffset_above = 0;
6434   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6435   int x_above = textarea_info[id].x + xoffset_above;
6436   int y_above = textarea_info[id].y + yoffset_above;
6437
6438   if (textarea_info[id].text_above)
6439     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6440
6441   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6442
6443   MapGadget(gi);
6444 }
6445
6446 static void MapSelectboxGadget(int id)
6447 {
6448   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6449   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6450   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6451   int yoffset = ED_BORDER_SIZE;
6452   int x_left = gi->x - xoffset_left;
6453   int x_right = gi->x + gi->width + xoffset_right;
6454   int y = gi->y + yoffset;
6455
6456   if (selectbox_info[id].text_left)
6457     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6458
6459   if (selectbox_info[id].text_right)
6460     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6461
6462   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6463
6464   MapGadget(gi);
6465 }
6466
6467 static void MapTextbuttonGadget(int id)
6468 {
6469   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6470   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6471   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6472   int yoffset = ED_BORDER_SIZE;
6473   int x_left = gi->x - xoffset_left;
6474   int x_right = gi->x + gi->width + xoffset_right;
6475   int y = gi->y + yoffset;
6476
6477   /* only show button to delete change pages when more than minimum pages */
6478   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6479       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6480     return;
6481
6482   if (textbutton_info[id].text_left)
6483     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6484
6485   if (textbutton_info[id].text_right)
6486     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6487
6488   MapGadget(gi);
6489 }
6490
6491 static void MapGraphicbuttonGadget(int id)
6492 {
6493   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6494   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6495   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6496   int yoffset = ED_BORDER_SIZE;
6497   int x_left = gi->x - xoffset_left;
6498   int x_right = gi->x + gi->width + xoffset_right;
6499   int y = gi->y + yoffset;
6500
6501   if (graphicbutton_info[id].text_left)
6502     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6503
6504   if (graphicbutton_info[id].text_right)
6505     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6506
6507   MapGadget(gi);
6508 }
6509
6510 static void MapRadiobuttonGadget(int id)
6511 {
6512   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6513   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6514   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6515   int yoffset = ED_BORDER_SIZE;
6516   int x_left = gi->x - xoffset_left;
6517   int x_right = gi->x + gi->width + xoffset_right;
6518   int y = gi->y + yoffset;
6519   boolean checked =
6520     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6521
6522   if (radiobutton_info[id].text_left)
6523     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6524
6525   if (radiobutton_info[id].text_right)
6526     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6527
6528   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6529
6530   MapGadget(gi);
6531 }
6532
6533 static void MapCheckbuttonGadget(int id)
6534 {
6535   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6536   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6537   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6538   int yoffset = ED_BORDER_SIZE;
6539   int x_left, x_right, y;       /* set after gadget position was modified */
6540
6541   /* set position for gadgets with dynamically determined position */
6542   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6543     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6544   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6545
6546   x_left = gi->x - xoffset_left;
6547   x_right = gi->x + gi->width + xoffset_right;
6548   y = gi->y + yoffset;
6549
6550   if (checkbutton_info[id].text_left)
6551     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6552
6553   if (checkbutton_info[id].text_right)
6554     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6555
6556   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6557
6558   MapGadget(gi);
6559 }
6560
6561 static void MapMainDrawingArea()
6562 {
6563   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6564   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6565   int i;
6566
6567   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6568   {
6569     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6570           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6571          no_horizontal_scrollbar) ||
6572         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6573           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6574          no_vertical_scrollbar))
6575       continue;
6576
6577     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6578   }
6579
6580   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6581   {
6582     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6583         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6584       continue;
6585
6586     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6587   }
6588
6589   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6590 }
6591
6592 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6593 {
6594   int i;
6595
6596   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6597   {
6598     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6599         i == GADGET_ID_CUSTOM_COPY_TO ||
6600         i == GADGET_ID_CUSTOM_EXCHANGE ||
6601         i == GADGET_ID_CUSTOM_COPY ||
6602         i == GADGET_ID_CUSTOM_PASTE)
6603     {
6604       if (map)
6605         MapGadget(level_editor_gadget[i]);
6606       else
6607         UnmapGadget(level_editor_gadget[i]);
6608     }
6609   }
6610 }
6611
6612 static void MapLevelEditorToolboxCustomGadgets()
6613 {
6614   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6615 }
6616
6617 static void UnmapLevelEditorToolboxCustomGadgets()
6618 {
6619   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6620 }
6621
6622 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6623 {
6624   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6625   int i;
6626
6627   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6628   {
6629     if (i != GADGET_ID_SINGLE_ITEMS &&
6630         i != GADGET_ID_PROPERTIES &&
6631         i != GADGET_ID_PICK_ELEMENT)
6632     {
6633       struct GadgetInfo *gi = level_editor_gadget[i];
6634
6635       if (map)
6636         MapGadget(gi);
6637       else
6638       {
6639         UnmapGadget(gi);
6640
6641         BlitBitmap(gd_bitmap, drawto,
6642                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6643                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6644                    gi->width, gi->height, gi->x, gi->y);
6645
6646         redraw_mask |= REDRAW_DOOR_3;
6647       }
6648     }
6649   }
6650 }
6651
6652 static void MapLevelEditorToolboxDrawingGadgets()
6653 {
6654   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6655 }
6656
6657 static void UnmapLevelEditorToolboxDrawingGadgets()
6658 {
6659   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6660 }
6661
6662 static void UnmapDrawingArea(int id)
6663 {
6664   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6665 }
6666
6667 static void UnmapLevelEditorWindowGadgets()
6668 {
6669   int i;
6670
6671   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6672     if (level_editor_gadget[i]->x < SX + SXSIZE)
6673       UnmapGadget(level_editor_gadget[i]);
6674 }
6675
6676 void UnmapLevelEditorGadgets()
6677 {
6678   int i;
6679
6680   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6681     UnmapGadget(level_editor_gadget[i]);
6682 }
6683
6684 static void ResetUndoBuffer()
6685 {
6686   undo_buffer_position = -1;
6687   undo_buffer_steps = -1;
6688   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6689
6690   level.changed = FALSE;
6691 }
6692
6693 static void DrawEditModeWindow()
6694 {
6695   ModifyEditorElementList();
6696   RedrawDrawingElements();
6697
6698   if (edit_mode == ED_MODE_INFO)
6699     DrawLevelInfoWindow();
6700   else if (edit_mode == ED_MODE_PROPERTIES)
6701     DrawPropertiesWindow();
6702   else  /* edit_mode == ED_MODE_DRAWING */
6703     DrawDrawingWindow();
6704 }
6705
6706 static boolean LevelChanged()
6707 {
6708   boolean field_changed = FALSE;
6709   int x, y;
6710
6711   if (leveldir_current->readonly)
6712     return FALSE;
6713
6714   for (y = 0; y < lev_fieldy; y++) 
6715     for (x = 0; x < lev_fieldx; x++)
6716       if (Feld[x][y] != level.field[x][y])
6717         field_changed = TRUE;
6718
6719   return (level.changed || field_changed);
6720 }
6721
6722 static boolean LevelContainsPlayer()
6723 {
6724   boolean player_found = FALSE;
6725   int x, y;
6726
6727   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6728
6729   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6730   {
6731     if (Feld[x][y] == EL_PLAYER_1 ||
6732         Feld[x][y] == EL_SP_MURPHY) 
6733       player_found = TRUE;
6734   }
6735
6736   return player_found;
6737 }
6738
6739 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6740                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6741 {
6742   int x, y;
6743
6744   for (x = 0; x < lev_fieldx; x++)
6745     for (y = 0; y < lev_fieldy; y++) 
6746       dst[x][y] = src[x][y];
6747 }
6748
6749 static int setSelectboxValue(int selectbox_id, int new_value)
6750 {
6751   int new_index_value = 0;
6752   int i;
6753
6754   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6755     if (selectbox_info[selectbox_id].options[i].value == new_value)
6756       new_index_value = i;
6757
6758   *selectbox_info[selectbox_id].value =
6759     selectbox_info[selectbox_id].options[new_index_value].value;
6760
6761   return new_index_value;
6762 }
6763
6764 static void setSelectboxSpecialActionVariablesIfNeeded()
6765 {
6766   int i;
6767
6768   /* change action mode and arg variables according to action type variable */
6769   for (i = 0; action_arg_options[i].value != -1; i++)
6770   {
6771     if (action_arg_options[i].value == custom_element_change.action_type)
6772     {
6773       int mode = action_arg_options[i].mode;
6774
6775       /* only change if corresponding selectbox has changed */
6776       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6777           action_arg_modes[mode])
6778 #if 0
6779         custom_element_change.action_mode =
6780           (action_arg_modes[mode])[0].value;
6781 #else
6782         custom_element_change.action_mode = -1;
6783 #endif
6784
6785       /* only change if corresponding selectbox has changed */
6786       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6787           action_arg_options[i].options)
6788 #if 0
6789         custom_element_change.action_arg =
6790           action_arg_options[i].options[0].value;
6791 #else
6792         custom_element_change.action_arg = -1;
6793 #endif
6794
6795       break;
6796     }
6797   }
6798 }
6799
6800 static void setSelectboxSpecialActionOptions()
6801 {
6802   int i;
6803
6804   /* change action mode and arg selectbox according to action type selectbox */
6805   for (i = 0; action_arg_options[i].value != -1; i++)
6806   {
6807     if (action_arg_options[i].value == custom_element_change.action_type)
6808     {
6809       int mode = action_arg_options[i].mode;
6810
6811       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6812                                    action_arg_modes[mode]);
6813       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6814                                  custom_element_change.action_mode);
6815
6816       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6817                                    action_arg_options[i].options);
6818       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6819                                  custom_element_change.action_arg);
6820       break;
6821     }
6822   }
6823 }
6824
6825 #if 1
6826
6827 static void copy_custom_element_settings(int element_from, int element_to)
6828 {
6829   struct ElementInfo *ei_from = &element_info[element_from];
6830   struct ElementInfo *ei_to = &element_info[element_to];
6831
6832   copyElementInfo(ei_from, ei_to);
6833 }
6834
6835 #else
6836
6837 static void copy_custom_element_settings(int element_from, int element_to)
6838 {
6839   struct ElementInfo *ei_from = &element_info[element_from];
6840   struct ElementInfo *ei_to = &element_info[element_to];
6841   int i, x, y;
6842
6843   /* ---------- copy element description ---------- */
6844   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6845     ei_to->description[i] = ei_from->description[i];
6846
6847   /* ---------- copy element base properties ---------- */
6848 #if 1
6849   ei_to->properties[EP_BITFIELD_BASE_NR] =
6850     ei_from->properties[EP_BITFIELD_BASE_NR];
6851 #else
6852   Properties[element_to][EP_BITFIELD_BASE_NR] =
6853     Properties[element_from][EP_BITFIELD_BASE_NR];
6854 #endif
6855
6856   /* ---------- copy custom property values ---------- */
6857
6858   ei_to->use_gfx_element = ei_from->use_gfx_element;
6859   ei_to->gfx_element = ei_from->gfx_element;
6860
6861   ei_to->access_direction = ei_from->access_direction;
6862
6863   ei_to->collect_score_initial = ei_from->collect_score_initial;
6864   ei_to->collect_count_initial = ei_from->collect_count_initial;
6865
6866   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6867   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6868   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6869
6870   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6871   ei_to->push_delay_random = ei_from->push_delay_random;
6872   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6873   ei_to->drop_delay_random = ei_from->drop_delay_random;
6874   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6875   ei_to->move_delay_random = ei_from->move_delay_random;
6876
6877   ei_to->move_pattern = ei_from->move_pattern;
6878   ei_to->move_direction_initial = ei_from->move_direction_initial;
6879   ei_to->move_stepsize = ei_from->move_stepsize;
6880
6881   ei_to->move_enter_element = ei_from->move_enter_element;
6882   ei_to->move_leave_element = ei_from->move_leave_element;
6883   ei_to->move_leave_type = ei_from->move_leave_type;
6884
6885   ei_to->slippery_type = ei_from->slippery_type;
6886
6887   ei_to->explosion_type = ei_from->explosion_type;
6888   ei_to->explosion_delay = ei_from->explosion_delay;
6889   ei_to->ignition_delay = ei_from->ignition_delay;
6890
6891   for (y = 0; y < 3; y++)
6892     for (x = 0; x < 3; x++)
6893       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6894
6895   /* ---------- reinitialize and copy change pages ---------- */
6896
6897   ei_to->num_change_pages = ei_from->num_change_pages;
6898   ei_to->current_change_page = ei_from->current_change_page;
6899
6900   setElementChangePages(ei_to, ei_to->num_change_pages);
6901
6902   for (i = 0; i < ei_to->num_change_pages; i++)
6903     ei_to->change_page[i] = ei_from->change_page[i];
6904
6905   /* ---------- copy group element info ---------- */
6906   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6907     *ei_to->group = *ei_from->group;
6908
6909   /* mark this custom element as modified */
6910   ei_to->modified_settings = TRUE;
6911 }
6912 #endif
6913
6914 static void replace_custom_element_in_settings(int element_from,
6915                                                int element_to)
6916 {
6917   int i, j, x, y;
6918
6919   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6920   {
6921     struct ElementInfo *ei = &element_info[i];
6922
6923     for (y = 0; y < 3; y++)
6924       for (x = 0; x < 3; x++)
6925         if (ei->content.e[x][y] == element_from)
6926           ei->content.e[x][y] = element_to;
6927
6928     for (j = 0; j < ei->num_change_pages; j++)
6929     {
6930       struct ElementChangeInfo *change = &ei->change_page[j];
6931
6932       if (change->target_element == element_from)
6933         change->target_element = element_to;
6934
6935       if (change->trigger_element == element_from)
6936         change->trigger_element = element_to;
6937
6938       for (y = 0; y < 3; y++)
6939         for (x = 0; x < 3; x++)
6940           if (change->target_content.e[x][y] == element_from)
6941             change->target_content.e[x][y] = element_to;
6942     }
6943
6944     if (ei->group != NULL)                              /* group or internal */
6945       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6946         if (ei->group->element[j] == element_from)
6947           ei->group->element[j] = element_to;
6948   }
6949 }
6950
6951 static void replace_custom_element_in_playfield(int element_from,
6952                                                 int element_to)
6953 {
6954   int x, y;
6955
6956   for (x = 0; x < lev_fieldx; x++)
6957     for (y = 0; y < lev_fieldy; y++)
6958       if (Feld[x][y] == element_from)
6959         Feld[x][y] = element_to;
6960 }
6961
6962 static boolean CopyCustomElement(int element_old, int element_new,
6963                                  int copy_mode)
6964 {
6965   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6966   {
6967     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6968                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6969     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6970   }
6971   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6972   {
6973     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6974                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6975     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6976
6977     level.changed = TRUE;
6978   }
6979   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6980   {
6981     Request("Please choose custom element !", REQ_CONFIRM);
6982
6983     return FALSE;
6984   }
6985   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6986   {
6987     Request("Please choose group element !", REQ_CONFIRM);
6988
6989     return FALSE;
6990   }
6991   else
6992   {
6993     level.changed = TRUE;
6994   }
6995
6996   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6997   {
6998     copy_custom_element_settings(element_new, element_old);
6999   }
7000   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7001   {
7002     copy_custom_element_settings(element_old, element_new);
7003   }
7004   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7005   {
7006     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7007     copy_custom_element_settings(element_new, element_old);
7008     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7009
7010     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7011     replace_custom_element_in_settings(element_new, element_old);
7012     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7013
7014     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7015     replace_custom_element_in_playfield(element_new, element_old);
7016     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7017   }
7018
7019   UpdateCustomElementGraphicGadgets();
7020   DrawPropertiesWindow();
7021
7022   return TRUE;
7023 }
7024
7025 static void CopyCustomElementPropertiesToEditor(int element)
7026 {
7027   int i;
7028   int current_change_page = element_info[element].current_change_page;
7029
7030   /* dynamically (re)build selectbox for selecting change page */
7031   for (i = 0; i < element_info[element].num_change_pages; i++)
7032   {
7033     sprintf(options_change_page_strings[i], "%d", i + 1);
7034
7035     options_change_page[i].value = i;
7036     options_change_page[i].text = options_change_page_strings[i];
7037   }
7038
7039   options_change_page[i].value = -1;
7040   options_change_page[i].text = NULL;
7041
7042   /* needed here to initialize combined element properties */
7043   InitElementPropertiesEngine(level.game_version);
7044
7045   element_info[element].change =
7046     &element_info[element].change_page[current_change_page];
7047
7048   custom_element = element_info[element];
7049   custom_element_change = *element_info[element].change;
7050
7051   /* needed to initially set selectbox options for special action options */
7052   setSelectboxSpecialActionOptions();
7053
7054   /* needed to initially set selectbox value variables to reliable defaults */
7055   for (i = 0; i < ED_NUM_SELECTBOX; i++)
7056     setSelectboxValue(i, *selectbox_info[i].value);
7057
7058   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7059     custom_element_properties[i] = HAS_PROPERTY(element, i);
7060
7061   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7062     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7063
7064   /* ---------- element settings: configure (custom elements) ------------- */
7065
7066   /* set accessible layer selectbox help value */
7067   custom_element.access_type =
7068     (IS_WALKABLE(element) ? EP_WALKABLE :
7069      IS_PASSABLE(element) ? EP_PASSABLE :
7070      custom_element.access_type);
7071   custom_element.access_layer =
7072     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7073      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7074      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7075      custom_element.access_layer);
7076   custom_element.access_protected =
7077     (IS_PROTECTED(element) ? 1 : 0);
7078   custom_element_properties[EP_ACCESSIBLE] =
7079     (IS_ACCESSIBLE_OVER(element) ||
7080      IS_ACCESSIBLE_INSIDE(element) ||
7081      IS_ACCESSIBLE_UNDER(element));
7082
7083   /* set walk-to-object action selectbox help value */
7084   custom_element.walk_to_action =
7085     (IS_DIGGABLE(element) ? EP_DIGGABLE :
7086      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7087      IS_DROPPABLE(element) ? EP_DROPPABLE :
7088      IS_THROWABLE(element) ? EP_THROWABLE :
7089      IS_PUSHABLE(element) ? EP_PUSHABLE :
7090      custom_element.walk_to_action);
7091   custom_element_properties[EP_WALK_TO_OBJECT] =
7092     (IS_DIGGABLE(element) ||
7093      IS_COLLECTIBLE_ONLY(element) ||
7094      IS_DROPPABLE(element) ||
7095      IS_THROWABLE(element) ||
7096      IS_PUSHABLE(element));
7097
7098   /* set smash targets selectbox help value */
7099   custom_element.smash_targets =
7100     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7101      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7102      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7103      custom_element.smash_targets);
7104   custom_element_properties[EP_CAN_SMASH] =
7105     (CAN_SMASH_EVERYTHING(element) ||
7106      CAN_SMASH_ENEMIES(element) ||
7107      CAN_SMASH_PLAYER(element));
7108
7109   /* set deadliness selectbox help value */
7110   custom_element.deadliness =
7111     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7112      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7113      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7114      custom_element.deadliness);
7115   custom_element_properties[EP_DEADLY] =
7116     (DONT_TOUCH(element) ||
7117      DONT_COLLIDE_WITH(element) ||
7118      DONT_RUN_INTO(element));
7119
7120   /* ---------- element settings: advanced (custom elements) --------------- */
7121
7122   /* set "change by direct action" selectbox help value */
7123   custom_element_change.direct_action =
7124     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7125      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7126      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7127      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7128      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7129      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7130      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7131      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7132      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7133      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7134      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7135      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7136      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7137      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7138      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7139      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7140      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7141      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7142      custom_element_change.direct_action);
7143
7144   /* set "change by other element action" selectbox help value */
7145   custom_element_change.other_action =
7146     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7147      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7148      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7149      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7150      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7151      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7152      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7153      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7154      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7155      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7156      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7157      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7158      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7159      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7160      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7161      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7162      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7163      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7164      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7165      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7166      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7167      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7168      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7169      custom_element_change.other_action);
7170 }
7171
7172 static void CopyGroupElementPropertiesToEditor(int element)
7173 {
7174   group_element_info = *element_info[element].group;
7175   custom_element = element_info[element];       /* needed for description */
7176 }
7177
7178 static void CopyClassicElementPropertiesToEditor(int element)
7179 {
7180   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7181     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7182       getMoveIntoAcidProperty(&level, element);
7183
7184   if (MAYBE_DONT_COLLIDE_WITH(element))
7185     custom_element_properties[EP_DONT_COLLIDE_WITH] =
7186       getDontCollideWithProperty(&level, element);
7187 }
7188
7189 static void CopyElementPropertiesToEditor(int element)
7190 {
7191   if (IS_CUSTOM_ELEMENT(element))
7192     CopyCustomElementPropertiesToEditor(element);
7193   else if (IS_GROUP_ELEMENT(element))
7194     CopyGroupElementPropertiesToEditor(element);
7195   else
7196     CopyClassicElementPropertiesToEditor(element);
7197 }
7198
7199 static void CopyCustomElementPropertiesToGame(int element)
7200 {
7201   int i;
7202   int access_type_and_layer;
7203
7204   /* mark that this custom element has been modified */
7205   custom_element.modified_settings = TRUE;
7206   level.changed = TRUE;
7207
7208   if (level.use_custom_template)
7209   {
7210     if (Request("Copy and modify level template ?", REQ_ASK))
7211     {
7212       level.use_custom_template = FALSE;
7213       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7214                    GDI_CHECKED, FALSE, GDI_END);
7215     }
7216     else
7217     {
7218       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
7219
7220       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
7221     }
7222   }
7223
7224   element_info[element] = custom_element;
7225   *element_info[element].change = custom_element_change;
7226
7227   /* ---------- element settings: configure (custom elements) ------------- */
7228
7229   /* set accessible property from checkbox and selectbox */
7230   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7231   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7232   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7233   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7234   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7235   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7236   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7237                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7238                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7239   custom_element_properties[access_type_and_layer] =
7240     custom_element_properties[EP_ACCESSIBLE];
7241   custom_element_properties[EP_PROTECTED] =
7242     (custom_element.access_protected != 0 &&
7243      custom_element_properties[EP_ACCESSIBLE]);
7244
7245   /* set walk-to-object property from checkbox and selectbox */
7246   custom_element_properties[EP_DIGGABLE] = FALSE;
7247   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7248   custom_element_properties[EP_DROPPABLE] = FALSE;
7249   custom_element_properties[EP_THROWABLE] = FALSE;
7250   custom_element_properties[EP_PUSHABLE] = FALSE;
7251   custom_element_properties[custom_element.walk_to_action] =
7252     custom_element_properties[EP_WALK_TO_OBJECT];
7253
7254   /* set smash property from checkbox and selectbox */
7255   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7256   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7257   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7258   custom_element_properties[custom_element.smash_targets] =
7259     custom_element_properties[EP_CAN_SMASH];
7260
7261   /* set deadliness property from checkbox and selectbox */
7262   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7263   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7264   custom_element_properties[EP_DONT_TOUCH] = FALSE;
7265   custom_element_properties[custom_element.deadliness] =
7266     custom_element_properties[EP_DEADLY];
7267
7268   /* ---------- element settings: advanced (custom elements) --------------- */
7269
7270   /* set player change event from checkbox and selectbox */
7271   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7272   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7273   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7274   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7275   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7276   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7277   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7278   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7279   custom_element_change_events[CE_SWITCHED] = FALSE;
7280   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7281   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7282   custom_element_change_events[CE_BLOCKED] = FALSE;
7283   custom_element_change_events[CE_IMPACT] = FALSE;
7284   custom_element_change_events[CE_SMASHED] = FALSE;
7285   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7286   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7287   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7288   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7289   custom_element_change_events[custom_element_change.direct_action] =
7290     custom_element_change_events[CE_BY_DIRECT_ACTION];
7291
7292   /* set other element action change event from checkbox and selectbox */
7293   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7294   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7295   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7296   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7297   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7298   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7299   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7300   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7301   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7302   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7303   custom_element_change_events[CE_TOUCHING_X] = FALSE;
7304   custom_element_change_events[CE_HITTING_X] = FALSE;
7305   custom_element_change_events[CE_DIGGING_X] = FALSE;
7306   custom_element_change_events[CE_HIT_BY_X] = FALSE;
7307   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7308   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7309   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7310   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7311   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7312   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7313   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7314   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7315   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7316   custom_element_change_events[custom_element_change.other_action] =
7317     custom_element_change_events[CE_BY_OTHER_ACTION];
7318
7319   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7320     SET_PROPERTY(element, i, custom_element_properties[i]);
7321
7322   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7323     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7324
7325   /* copy change events also to special level editor variable */
7326   custom_element = element_info[element];
7327   custom_element_change = *element_info[element].change;
7328 }
7329
7330 static void CopyGroupElementPropertiesToGame(int element)
7331 {
7332   element_info[element] = custom_element;
7333   *element_info[element].group = group_element_info;
7334
7335   /* mark that this group element has been modified */
7336   element_info[element].modified_settings = TRUE;
7337   level.changed = TRUE;
7338 }
7339
7340 static void CopyClassicElementPropertiesToGame(int element)
7341 {
7342   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7343     setMoveIntoAcidProperty(&level, element,
7344                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7345
7346   if (MAYBE_DONT_COLLIDE_WITH(element))
7347     setDontCollideWithProperty(&level, element,
7348                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
7349 }
7350
7351 static void CopyElementPropertiesToGame(int element)
7352 {
7353   if (IS_CUSTOM_ELEMENT(element))
7354     CopyCustomElementPropertiesToGame(element);
7355   else if (IS_GROUP_ELEMENT(element))
7356     CopyGroupElementPropertiesToGame(element);
7357   else
7358     CopyClassicElementPropertiesToGame(element);
7359 }
7360
7361 void CheckElementDescriptions()
7362 {
7363   int i;
7364
7365   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7366     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7367       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7368 }
7369
7370 void DrawLevelEd()
7371 {
7372   CloseDoor(DOOR_CLOSE_ALL);
7373   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7374
7375 #if DEBUG
7376   CheckElementDescriptions();
7377 #endif
7378
7379   if (level_editor_test_game)
7380   {
7381     CopyPlayfield(level.field, Feld);
7382     CopyPlayfield(FieldBackup, level.field);
7383
7384     level_editor_test_game = FALSE;
7385   }
7386   else
7387   {
7388     edit_mode = ED_MODE_DRAWING;
7389     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7390
7391     ResetUndoBuffer();
7392
7393     level_xpos = -1;
7394     level_ypos = -1;
7395   }
7396
7397   /* copy default editor door content to main double buffer */
7398   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7399              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7400
7401   /* draw bigger door */
7402   DrawSpecialEditorDoor();
7403
7404   /* draw new control window */
7405   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7406              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7407
7408   redraw_mask |= REDRAW_ALL;
7409
7410   ReinitializeElementList();            /* update dynamic level element list */
7411   ReinitializeElementListButtons();     /* custom element may look different */
7412
7413   UnmapTapeButtons();
7414   MapControlButtons();
7415
7416   DrawEditModeWindow();
7417
7418   /* copy actual editor door content to door double buffer for OpenDoor() */
7419   BlitBitmap(drawto, bitmap_db_door,
7420              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7421
7422   OpenDoor(DOOR_OPEN_1);
7423 }
7424
7425 static void AdjustDrawingAreaGadgets()
7426 {
7427   int ed_xsize = lev_fieldx + 2;
7428   int ed_ysize = lev_fieldy + 2;
7429   int max_ed_fieldx = MAX_ED_FIELDX;
7430   int max_ed_fieldy = MAX_ED_FIELDY;
7431   boolean horizontal_scrollbar_needed;
7432   boolean vertical_scrollbar_needed;
7433   int x, y, width, height;
7434   int xoffset, yoffset;
7435
7436   /* check if we need any scrollbars */
7437   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7438   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7439
7440   /* check if we have a smaller editor field because of scrollbars */
7441   if (horizontal_scrollbar_needed)
7442     max_ed_fieldy = MAX_ED_FIELDY - 1;
7443   if (vertical_scrollbar_needed)
7444     max_ed_fieldx = MAX_ED_FIELDX - 1;
7445
7446   /* check again if we now need more scrollbars because of less space */
7447   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7448   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7449
7450   /* check if editor field gets even smaller after adding new scrollbars */
7451   if (horizontal_scrollbar_needed)
7452     max_ed_fieldy = MAX_ED_FIELDY - 1;
7453   if (vertical_scrollbar_needed)
7454     max_ed_fieldx = MAX_ED_FIELDX - 1;
7455
7456   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7457   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7458
7459   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7460                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7461                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7462                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7463                GDI_END);
7464
7465   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7466   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7467
7468   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7469   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7470
7471   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7472   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7473
7474   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7475   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7476
7477   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7478                GDI_WIDTH, width,
7479                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7480                GDI_END);
7481   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7482                GDI_HEIGHT, height,
7483                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7484                GDI_END);
7485 }
7486
7487 static void AdjustLevelScrollPosition()
7488 {
7489   if (level_xpos < -1)
7490     level_xpos = -1;
7491   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7492     level_xpos = lev_fieldx - ed_fieldx + 1;
7493   if (lev_fieldx < ed_fieldx - 2)
7494     level_xpos = -1;
7495
7496   if (level_ypos < -1)
7497     level_ypos = -1;
7498   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7499     level_ypos = lev_fieldy - ed_fieldy + 1;
7500   if (lev_fieldy < ed_fieldy - 2)
7501     level_ypos = -1;
7502 }
7503
7504 static void AdjustEditorScrollbar(int id)
7505 {
7506   struct GadgetInfo *gi = level_editor_gadget[id];
7507   int items_max, items_visible, item_position;
7508
7509   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7510   {
7511     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7512     items_visible = ed_fieldx;
7513     item_position = level_xpos + 1;
7514   }
7515   else
7516   {
7517     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7518     items_visible = ed_fieldy;
7519     item_position = level_ypos + 1;
7520   }
7521
7522   if (item_position > items_max - items_visible)
7523     item_position = items_max - items_visible;
7524
7525   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7526                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7527 }
7528
7529 static void AdjustElementListScrollbar()
7530 {
7531   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7532   int items_max, items_visible, item_position;
7533
7534   /* correct position of element list scrollbar */
7535   if (element_shift < 0)
7536     element_shift = 0;
7537   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7538     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7539
7540   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7541   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7542   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7543
7544   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7545                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7546                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7547 }
7548
7549 static void ModifyEditorCounterValue(int counter_id, int new_value)
7550 {
7551   int *counter_value = counterbutton_info[counter_id].value;
7552   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7553   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7554
7555   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7556
7557   if (counter_value != NULL)
7558     *counter_value = gi->textinput.number_value;
7559 }
7560
7561 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7562 {
7563   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7564   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7565
7566   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7567
7568   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7569       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7570   {
7571     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7572     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7573
7574     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7575     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7576   }
7577 }
7578
7579 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7580 {
7581   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7582   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7583   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7584
7585   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7586 }
7587
7588 static void ModifyEditorSelectboxOptions(int selectbox_id,
7589                                          struct ValueTextInfo *options)
7590 {
7591   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7592   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7593
7594   selectbox_info[selectbox_id].options = options;
7595
7596   /* set index to zero -- list may be shorter now (correct later, if needed) */
7597   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7598                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7599 }
7600
7601 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7602 {
7603   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7604   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7605
7606   drawingarea_info[drawingarea_id].area_xsize = xsize;
7607   drawingarea_info[drawingarea_id].area_ysize = ysize;
7608
7609   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7610 }
7611
7612 static void ModifyEditorElementList()
7613 {
7614   int i;
7615
7616   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7617   {
7618     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7619     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7620     struct GadgetDesign *gd = &gi->deco.design;
7621     int element = editor_elements[element_shift + i];
7622
7623     UnmapGadget(gi);
7624
7625     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7626     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7627
7628     MapGadget(gi);
7629   }
7630 }
7631
7632 static void PickDrawingElement(int button, int element)
7633 {
7634   if (button < 1 || button > 3)
7635     return;
7636
7637   if (button == 1)
7638   {
7639     new_element1 = element;
7640     DrawMiniGraphicExt(drawto,
7641                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7642                        el2edimg(new_element1));
7643   }
7644   else if (button == 2)
7645   {
7646     new_element2 = element;
7647     DrawMiniGraphicExt(drawto,
7648                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7649                        el2edimg(new_element2));
7650   }
7651   else
7652   {
7653     new_element3 = element;
7654     DrawMiniGraphicExt(drawto,
7655                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7656                        el2edimg(new_element3));
7657   }
7658
7659   redraw_mask |= REDRAW_DOOR_1;
7660 }
7661
7662 static void RedrawDrawingElements()
7663 {
7664   PickDrawingElement(1, new_element1);
7665   PickDrawingElement(2, new_element2);
7666   PickDrawingElement(3, new_element3);
7667 }
7668
7669 static void DrawDrawingWindow()
7670 {
7671   stick_element_properties_window = FALSE;
7672
7673   SetMainBackgroundImage(IMG_UNDEFINED);
7674   ClearWindow();
7675
7676   UnmapLevelEditorWindowGadgets();
7677   UnmapLevelEditorToolboxCustomGadgets();
7678
7679   AdjustDrawingAreaGadgets();
7680   AdjustLevelScrollPosition();
7681   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7682   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7683
7684   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7685
7686   MapMainDrawingArea();
7687   MapLevelEditorToolboxDrawingGadgets();
7688 }
7689
7690 static void DrawLevelInfoWindow()
7691 {
7692   int i;
7693
7694   stick_element_properties_window = FALSE;
7695
7696   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7697   ClearWindow();
7698   UnmapLevelEditorWindowGadgets();
7699
7700 #if 0
7701   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7702   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7703 #else
7704   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7705            "Level Settings", FONT_TITLE_1);
7706   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7707            "Editor Settings", FONT_TITLE_1);
7708 #endif
7709
7710   /* draw counter gadgets */
7711   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7712     MapCounterButtons(i);
7713
7714   /* draw selectbox gadgets */
7715   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7716     MapSelectboxGadget(i);
7717
7718   /* draw checkbutton gadgets */
7719   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7720     MapCheckbuttonGadget(i);
7721
7722   /* draw radiobutton gadgets */
7723   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7724     MapRadiobuttonGadget(i);
7725
7726   /* draw text input gadgets */
7727   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7728     MapTextInputGadget(i);
7729
7730   /* draw drawing area */
7731   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7732 }
7733
7734 static void DrawCustomContentArea()
7735 {
7736   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7737   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7738   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7739   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7740   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7741   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7742
7743   /* add distance for potential left text (without drawing area border) */
7744   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7745
7746   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7747
7748   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7749 }
7750
7751 static void DrawCustomChangeContentArea()
7752 {
7753   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7754   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7755   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7756   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7757   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7758   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7759
7760   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7761
7762   MapDrawingArea(id);
7763 }
7764
7765 static void DrawYamYamContentAreas()
7766 {
7767   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7768   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7769   int i;
7770
7771   /* display counter to choose number of element content areas */
7772   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7773
7774   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7775   {
7776     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7777
7778     if (i < level.num_yamyam_contents)
7779     {
7780       MapDrawingArea(id);
7781     }
7782     else
7783     {
7784       int font_height = getFontHeight(FONT_TEXT_1);
7785
7786       UnmapDrawingArea(id);
7787
7788       /* delete content areas in case of reducing number of them */
7789       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7790                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7791                      4 * MINI_TILEX,
7792                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7793     }
7794   }
7795
7796   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7797   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7798   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7799 }
7800
7801 static void DrawMagicBallContentAreas()
7802 {
7803   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7804   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7805   int i;
7806
7807   /* display counter to choose number of element content areas */
7808   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7809
7810   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7811   {
7812     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7813
7814     if (i < level.num_ball_contents)
7815     {
7816       MapDrawingArea(id);
7817     }
7818     else
7819     {
7820       int font_height = getFontHeight(FONT_TEXT_1);
7821
7822       UnmapDrawingArea(id);
7823
7824       /* delete content areas in case of reducing number of them */
7825       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7826                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7827                      4 * MINI_TILEX,
7828                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7829     }
7830   }
7831
7832   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7833   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7834   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7835 }
7836
7837 static void DrawAndroidElementArea(int element)
7838 {
7839   int num_elements = level.num_android_clone_elements;
7840   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7841   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7842   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7843   int xsize = MAX_ANDROID_ELEMENTS;
7844   int ysize = 1;
7845
7846   /* display counter to choose number of element areas */
7847   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7848
7849   if (drawingarea_info[id].text_left != NULL)
7850     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7851
7852   UnmapDrawingArea(id);
7853
7854   ModifyEditorDrawingArea(id, num_elements, 1);
7855
7856   /* delete content areas in case of reducing number of them */
7857   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7858
7859   MapDrawingArea(id);
7860 }
7861
7862 static void DrawGroupElementArea(int element)
7863 {
7864   int num_elements = group_element_info.num_elements;
7865   int id = ED_DRAWING_ID_GROUP_CONTENT;
7866   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7867   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7868   int xsize = MAX_ELEMENTS_IN_GROUP;
7869   int ysize = 1;
7870
7871   if (drawingarea_info[id].text_left != NULL)
7872     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7873
7874   UnmapDrawingArea(id);
7875
7876   ModifyEditorDrawingArea(id, num_elements, 1);
7877
7878   /* delete content areas in case of reducing number of them */
7879   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7880
7881   MapDrawingArea(id);
7882 }
7883
7884 static void DrawEnvelopeTextArea(int envelope_nr)
7885 {
7886   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7887   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7888
7889   UnmapGadget(gi);
7890   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7891
7892   if (envelope_nr != -1)
7893     textarea_info[id].value = level.envelope[envelope_nr].text;
7894
7895   ModifyGadget(gi, GDI_AREA_SIZE,
7896                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7897                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7898                GDI_END);
7899
7900   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7901 }
7902
7903 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7904 {
7905   int font_height = getFontHeight(font_nr);
7906   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7907   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7908   int sx = SX + pad_x;
7909   int sy = SY + pad_y;
7910   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7911
7912   if (start_line >= max_lines_per_screen)
7913     return FALSE;
7914
7915   DrawText(sx, sy + start_line * font_height, text, font_nr);
7916
7917   return TRUE;
7918 }
7919
7920 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7921 {
7922   int font_nr = FONT_TEXT_2;
7923   int font_width = getFontWidth(font_nr);
7924   int font_height = getFontHeight(font_nr);
7925   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7926   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7927   int sx = SX + pad_x;
7928   int sy = SY + pad_y + start_line * font_height;
7929   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7930   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7931
7932   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7933                           max_lines_per_screen);
7934 }
7935
7936 static void DrawPropertiesTabulatorGadgets()
7937 {
7938   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7939   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7940   int gd_x = gd->x + gd_gi->border.width / 2;
7941   int gd_y = gd->y + gd_gi->height - 1;
7942   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7943   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7944   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7945   int max_tabs = 4;
7946   int i;
7947
7948   /* draw additional "advanced" tabulator for custom elements */
7949   if (IS_CUSTOM_ELEMENT(properties_element))
7950     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7951
7952   for (i = id_first; i <= id_last; i++)
7953   {
7954     int gadget_id = textbutton_info[i].gadget_id;
7955     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7956     boolean active = (i != edit_mode_properties);
7957
7958     /* use "config 1" and "config 2" instead of "config" */
7959     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7960         IS_CUSTOM_ELEMENT(properties_element))
7961       continue;
7962
7963     /* draw background line below tabulator button */
7964     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7965
7966     /* draw solid line below inactive tabulator buttons */
7967     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7968       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7969
7970     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7971     MapTextbuttonGadget(i);
7972   }
7973
7974   /* draw little border line below tabulator buttons */
7975   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7976     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7977                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7978                   ED_GADGET_DISTANCE, tab_color);
7979 }
7980
7981 static void DrawPropertiesInfo()
7982 {
7983   static struct
7984   {
7985     int value;
7986     char *text;
7987   }
7988   properties[] =
7989   {
7990     /* configurable properties */
7991
7992     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7993     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7994     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7995     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7996     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7997     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7998     { EP_PROTECTED,             "- player is protected by it"           },
7999
8000     { EP_DIGGABLE,              "- can be digged away"                  },
8001     { EP_COLLECTIBLE,           "- can be collected"                    },
8002     { EP_DROPPABLE,             "- can be dropped after collecting"     },
8003     { EP_THROWABLE,             "- can be thrown after collecting"      },
8004     { EP_PUSHABLE,              "- can be pushed"                       },
8005
8006     { EP_CAN_FALL,              "- can fall"                            },
8007     { EP_CAN_MOVE,              "- can move"                            },
8008
8009     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
8010 #if 0
8011     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
8012 #endif
8013     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
8014
8015     { EP_SLIPPERY,              "- slippery for falling elements"       },
8016     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
8017
8018     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
8019     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
8020     { EP_DONT_TOUCH,            "- deadly when touching"                },
8021
8022     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
8023
8024     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
8025     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
8026     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
8027
8028     { EP_CAN_CHANGE,            "- can change to other element"         },
8029
8030     /* pre-defined properties */
8031     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
8032     { EP_SWITCHABLE,            "- can be switched"                     },
8033 #if 0
8034     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
8035 #endif
8036
8037     { -1,                       NULL                                    }
8038   };
8039   char *filename = getElementDescriptionFilename(properties_element);
8040   char *percentage_text = "In this level:";
8041   char *properties_text = "Standard properties:";
8042   float percentage;
8043   int num_elements_in_level;
8044   int num_standard_properties = 0;
8045   int font1_nr = FONT_TEXT_1;
8046   int font2_nr = FONT_TEXT_2;
8047   int font1_width = getFontWidth(font1_nr);
8048   int font2_height = getFontHeight(font2_nr);
8049   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8050   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8051   int screen_line = 0;
8052   int i, x, y;
8053
8054 #if 1
8055   if (setup.editor.show_element_token)
8056   {
8057     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8058               "[%s]", element_info[properties_element].token_name);
8059     screen_line++;
8060   }
8061
8062 #else
8063
8064 #if DEBUG
8065   if (IS_CUSTOM_ELEMENT(properties_element))
8066   {
8067     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8068               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
8069     screen_line++;
8070   }
8071   else if (IS_GROUP_ELEMENT(properties_element))
8072   {
8073     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8074               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
8075     screen_line++;
8076   }
8077 #endif
8078 #endif
8079
8080   /* ----- print number of elements / percentage of this element in level */
8081
8082   num_elements_in_level = 0;
8083   for (y = 0; y < lev_fieldy; y++) 
8084     for (x = 0; x < lev_fieldx; x++)
8085       if (Feld[x][y] == properties_element)
8086         num_elements_in_level++;
8087   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8088
8089   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8090             percentage_text);
8091   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8092             pad_y + screen_line++ * font2_height, font2_nr,
8093             "%d (%.2f%%)", num_elements_in_level, percentage);
8094
8095   screen_line++;
8096
8097   /* ----- print standard properties of this element */
8098
8099   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8100             properties_text);
8101
8102   for (i = 0; properties[i].value != -1; i++)
8103   {
8104     if (!HAS_PROPERTY(properties_element, properties[i].value))
8105       continue;
8106
8107     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8108               properties[i].text);
8109     num_standard_properties++;
8110   }
8111
8112   if (num_standard_properties == 0)
8113     DrawTextS(pad_x + strlen(properties_text) * font1_width,
8114               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8115
8116   screen_line++;
8117
8118   /* ----- print special description of this element */
8119
8120   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8121   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8122     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8123 }
8124
8125 #define TEXT_COLLECTING         "Score for collecting"
8126 #define TEXT_SMASHING           "Score for smashing"
8127 #define TEXT_SLURPING           "Score for slurping robot"
8128 #define TEXT_CRACKING           "Score for cracking"
8129 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
8130 #define TEXT_DURATION           "Duration when activated"
8131 #define TEXT_BALL_DELAY         "Element generation delay"
8132 #define TEXT_MOVE_SPEED         "Speed of android moving"
8133 #define TEXT_CLONE_SPEED        "Speed of android cloning"
8134 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
8135 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
8136 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
8137 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
8138 #define TEXT_TIME_BONUS         "Extra time to solve level"
8139
8140 static struct
8141 {
8142   int element;
8143   int *value;
8144   char *text;
8145 } elements_with_counter[] =
8146 {
8147   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
8148   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
8149   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
8150   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
8151   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
8152   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
8153   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
8154   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
8155   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
8156   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
8157   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
8158   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
8159   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
8160   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
8161   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
8162   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
8163   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
8164   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
8165   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
8166   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
8167   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8168   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8169   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8170   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8171   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8172   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8173   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8174   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8175   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8176   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8177   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8178   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8179   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8180   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8181   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8182   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8183   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8184   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
8185   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
8186   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
8187   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
8188   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
8189   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
8190   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
8191   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
8192   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
8193   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8194   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8195   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8196   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
8197   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
8198   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
8199   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
8200   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
8201   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
8202   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
8203   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
8204   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
8205   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
8206   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
8207   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
8208   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
8209   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
8210   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
8211   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8212   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8213   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8214   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8215   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8216   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
8217   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
8218   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
8219
8220 #if 1
8221   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
8222   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
8223   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
8224   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
8225   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
8226   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
8227   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
8228   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
8229   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
8230   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
8231   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
8232   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
8233   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
8234   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
8235   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
8236 #endif
8237
8238 #if 1
8239   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
8240   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
8241   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
8242   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
8243   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
8244   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
8245   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
8246   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
8247 #endif
8248
8249   { -1,                 NULL,                           NULL            }
8250 };
8251
8252 static boolean checkPropertiesConfig(int element)
8253 {
8254   int i;
8255
8256   if (IS_GEM(element) ||
8257       IS_CUSTOM_ELEMENT(element) ||
8258       IS_GROUP_ELEMENT(element) ||
8259       IS_ENVELOPE(element) ||
8260       ELEM_IS_PLAYER(element) ||
8261       HAS_EDITOR_CONTENT(element) ||
8262       CAN_GROW(element) ||
8263       COULD_MOVE_INTO_ACID(element) ||
8264       MAYBE_DONT_COLLIDE_WITH(element))
8265     return TRUE;
8266   else
8267     for (i = 0; elements_with_counter[i].element != -1; i++)
8268       if (elements_with_counter[i].element == element)
8269         return TRUE;
8270
8271   return FALSE;
8272 }
8273
8274 static void DrawPropertiesConfig()
8275 {
8276   int max_num_element_counters = 4;
8277   int num_element_counters = 0;
8278   int i;
8279
8280   if (!checkPropertiesConfig(properties_element))
8281   {
8282     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8283
8284     return;
8285   }
8286
8287   /* check if there are elements where a value can be chosen for */
8288   for (i = 0; elements_with_counter[i].element != -1; i++)
8289   {
8290     if (elements_with_counter[i].element == properties_element)
8291     {
8292       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8293
8294       counterbutton_info[counter_id].y =
8295         ED_ELEMENT_SETTINGS_YPOS(
8296                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
8297                 (CAN_GROW(properties_element)                ? 1 : 0) +
8298                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
8299                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8300                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
8301                 num_element_counters);
8302
8303       counterbutton_info[counter_id].value = elements_with_counter[i].value;
8304       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8305
8306       if (properties_element == EL_GAME_OF_LIFE ||
8307           properties_element == EL_BIOMAZE)
8308       {
8309         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
8310         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
8311       }
8312       else
8313       {
8314         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8315         counterbutton_info[counter_id].min_value = MIN_SCORE;
8316         counterbutton_info[counter_id].max_value = MAX_SCORE;
8317       }
8318
8319       MapCounterButtons(counter_id);
8320
8321       num_element_counters++;
8322       if (num_element_counters >= max_num_element_counters)
8323         break;
8324     }
8325   }
8326
8327   if (HAS_EDITOR_CONTENT(properties_element))
8328   {
8329     /* draw stickybutton gadget */
8330     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8331
8332     if (IS_AMOEBOID(properties_element))
8333       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8334     else if (properties_element == EL_YAMYAM ||
8335              properties_element == EL_YAMYAM_LEFT ||
8336              properties_element == EL_YAMYAM_RIGHT ||
8337              properties_element == EL_YAMYAM_UP ||
8338              properties_element == EL_YAMYAM_DOWN)
8339       DrawYamYamContentAreas();
8340     else if (properties_element == EL_EMC_MAGIC_BALL)
8341     {
8342       DrawMagicBallContentAreas();
8343
8344       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8345       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8346     }
8347     else if (properties_element == EL_EMC_ANDROID)
8348       DrawAndroidElementArea(properties_element);
8349   }
8350
8351   if (ELEM_IS_PLAYER(properties_element))
8352   {
8353     int player_nr = GET_PLAYER_NR(properties_element);
8354
8355     /* these properties can be set for every player individually */
8356
8357     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8358       &level.start_element[player_nr];
8359     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8360       &level.artwork_element[player_nr];
8361     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8362       &level.explosion_element[player_nr];
8363
8364     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8365       &level.use_start_element[player_nr];
8366     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8367       &level.use_artwork_element[player_nr];
8368     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8369       &level.use_explosion_element[player_nr];
8370     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8371       &level.initial_player_gravity[player_nr];
8372
8373     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8374       &level.initial_player_stepsize[player_nr];
8375
8376     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8377     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8378                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8379                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8380     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8381     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8382     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8383     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8384     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8385     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8386     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8387     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8388
8389     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8390     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8391     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8392
8393     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8394   }
8395
8396   if (IS_GEM(properties_element))
8397     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8398
8399   if (COULD_MOVE_INTO_ACID(properties_element) &&
8400       !ELEM_IS_PLAYER(properties_element) &&
8401       (!IS_CUSTOM_ELEMENT(properties_element) ||
8402        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8403   {
8404     /* set position for checkbutton for "can move into acid" */
8405     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8406       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8407     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8408       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8409                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8410
8411     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8412   }
8413
8414   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8415     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8416
8417   if (properties_element == EL_SPRING)
8418     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8419
8420   if (properties_element == EL_TIME_ORB_FULL)
8421     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8422
8423 #if 0
8424   if (properties_element == EL_BALLOON)
8425     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8426 #endif
8427
8428   if (CAN_GROW(properties_element))
8429   {
8430     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8431       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8432
8433     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8434   }
8435
8436   if (IS_ENVELOPE(properties_element))
8437   {
8438     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8439     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8440     int envelope_nr = properties_element - EL_ENVELOPE_1;
8441
8442     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8443     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8444
8445     /* display counter to choose size of envelope text area */
8446     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8447     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8448
8449     DrawEnvelopeTextArea(envelope_nr);
8450   }
8451
8452   if (IS_CUSTOM_ELEMENT(properties_element))
8453   {
8454     /* draw stickybutton gadget */
8455     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8456
8457     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8458     {
8459       /* draw checkbutton gadgets */
8460       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8461            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8462         MapCheckbuttonGadget(i);
8463
8464       /* draw counter gadgets */
8465       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8466            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8467         MapCounterButtons(i);
8468
8469       /* draw selectbox gadgets */
8470       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8471            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8472         MapSelectboxGadget(i);
8473
8474       /* draw textbutton gadgets */
8475       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8476
8477       /* draw text input gadgets */
8478       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8479
8480       /* draw drawing area gadgets */
8481       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8482     }
8483     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8484     {
8485       /* draw checkbutton gadgets */
8486       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8487            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8488         MapCheckbuttonGadget(i);
8489
8490       /* draw counter gadgets */
8491       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8492            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8493         MapCounterButtons(i);
8494
8495       /* draw selectbox gadgets */
8496       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8497            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8498         MapSelectboxGadget(i);
8499
8500       /* draw drawing area gadgets */
8501       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8502       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8503       DrawCustomContentArea();
8504     }
8505   }
8506   else if (IS_GROUP_ELEMENT(properties_element))
8507   {
8508     /* draw stickybutton gadget */
8509     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8510
8511     /* draw checkbutton gadgets */
8512     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8513     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8514
8515     /* draw counter gadgets */
8516     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8517
8518     /* draw selectbox gadgets */
8519     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8520
8521     /* draw textbutton gadgets */
8522     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8523
8524     /* draw drawing area gadgets */
8525     DrawGroupElementArea(properties_element);
8526
8527     /* draw text input gadgets */
8528     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8529
8530     /* draw drawing area gadgets */
8531     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8532   }
8533 }
8534
8535 static void DrawPropertiesChangeDrawingAreas()
8536 {
8537   if (IS_CUSTOM_ELEMENT(properties_element))
8538   {
8539     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8540     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8541
8542     DrawCustomChangeContentArea();
8543   }
8544
8545   redraw_mask |= REDRAW_FIELD;
8546 }
8547
8548 static void DrawPropertiesChange()
8549 {
8550   int i;
8551
8552   /* needed to initially set selectbox options for special action options */
8553   setSelectboxSpecialActionOptions();
8554
8555   /* draw stickybutton gadget */
8556   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8557
8558   /* draw checkbutton gadgets */
8559   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8560        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8561     MapCheckbuttonGadget(i);
8562
8563   /* draw counter gadgets */
8564   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8565        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8566     MapCounterButtons(i);
8567
8568   /* draw selectbox gadgets */
8569   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8570        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8571     MapSelectboxGadget(i);
8572
8573   /* draw textbutton gadgets */
8574   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8575        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8576     MapTextbuttonGadget(i);
8577
8578   /* draw graphicbutton gadgets */
8579   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8580        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8581     MapGraphicbuttonGadget(i);
8582
8583   /* draw drawing area gadgets */
8584   DrawPropertiesChangeDrawingAreas();
8585 }
8586
8587 static void DrawEditorElementAnimation(int x, int y)
8588 {
8589   int graphic = el2img(properties_element);
8590   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8591                custom_element.ce_value_fixed_initial :
8592                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8593                custom_element.collect_score_initial : FrameCounter);
8594
8595   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8596 }
8597
8598 static void DrawEditorElementName(int x, int y, int element)
8599 {
8600   char *element_name = getElementInfoText(element);
8601   int font_nr = FONT_TEXT_1;
8602   int font_width = getFontWidth(font_nr);
8603   int font_height = getFontHeight(font_nr);
8604   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8605   int max_chars_per_line = max_text_width / font_width;
8606   char buffer[max_chars_per_line + 1];
8607
8608   if (strlen(element_name) <= max_chars_per_line)
8609     DrawTextS(x, y, font_nr, element_name);
8610   else
8611   {
8612     int next_pos = max_chars_per_line;
8613
8614     strncpy(buffer, element_name, max_chars_per_line);
8615     buffer[max_chars_per_line] = '\0';
8616
8617     if (element_name[max_chars_per_line] == ' ')
8618       next_pos++;
8619     else
8620     {
8621       int i;
8622
8623       for (i = max_chars_per_line - 1; i >= 0; i--)
8624         if (buffer[i] == ' ')
8625           break;
8626
8627       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8628       {
8629         buffer[i] = '\0';
8630         next_pos = i + 1;
8631       }
8632     }
8633
8634     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8635
8636     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8637     buffer[max_chars_per_line] = '\0';
8638
8639     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8640   }
8641 }
8642
8643 static void DrawPropertiesWindow()
8644 {
8645   int xstart = 2;
8646   int ystart = 4;
8647
8648   stick_element_properties_window = FALSE;
8649
8650   /* make sure that previous properties edit mode exists for this element */
8651   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8652       !IS_CUSTOM_ELEMENT(properties_element))
8653     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8654
8655   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8656       IS_CUSTOM_ELEMENT(properties_element))
8657     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8658
8659   CopyElementPropertiesToEditor(properties_element);
8660
8661   UnmapLevelEditorWindowGadgets();
8662   UnmapLevelEditorToolboxDrawingGadgets();
8663   UnmapLevelEditorToolboxCustomGadgets();
8664
8665   if (IS_CUSTOM_ELEMENT(properties_element) ||
8666       IS_GROUP_ELEMENT(properties_element))
8667     MapLevelEditorToolboxCustomGadgets();
8668
8669   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8670   ClearWindow();
8671
8672 #if 0
8673   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8674 #else
8675   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8676            "Element Settings", FONT_TITLE_1);
8677 #endif
8678
8679 #if 1
8680   FrameCounter = 0;     /* restart animation frame counter */
8681 #endif
8682
8683   DrawElementBorder(SX + xstart * MINI_TILEX,
8684                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8685                     TILEX, TILEY, FALSE);
8686 #if 1
8687   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8688                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8689 #else
8690   DrawGraphicAnimationExt(drawto,
8691                           SX + xstart * MINI_TILEX,
8692                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8693                           el2img(properties_element), -1, NO_MASKING);
8694 #endif
8695
8696 #if 0
8697   FrameCounter = 0;     /* restart animation frame counter */
8698 #endif
8699
8700   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8701                         (ystart + 1) * MINI_TILEY + 1,
8702                         properties_element);
8703
8704   DrawPropertiesTabulatorGadgets();
8705
8706   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8707     DrawPropertiesInfo();
8708   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8709     DrawPropertiesChange();
8710   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8711     DrawPropertiesConfig();
8712 }
8713
8714 static void UpdateCustomElementGraphicGadgets()
8715 {
8716   int i;
8717
8718   ModifyEditorElementList();
8719   RedrawDrawingElements();
8720
8721   /* force redraw of all mapped drawing area gadgets */
8722   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8723   {
8724     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8725
8726     if (gi->mapped)
8727       MapDrawingArea(i);
8728   }
8729 }
8730
8731 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8732 {
8733   int lx = sx + level_xpos;
8734   int ly = sy + level_ypos;
8735
8736   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8737
8738   if (change_level)
8739     Feld[lx][ly] = element;
8740 }
8741
8742 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8743                      int element, boolean change_level)
8744 {
8745   if (from_y == to_y)                   /* horizontal line */
8746   {
8747     int x;
8748     int y = from_y;
8749
8750     if (from_x > to_x)
8751       swap_numbers(&from_x, &to_x);
8752
8753     for (x = from_x; x <= to_x; x++)
8754       DrawLineElement(x, y, element, change_level);
8755   }
8756   else if (from_x == to_x)              /* vertical line */
8757   {
8758     int x = from_x;
8759     int y;
8760
8761     if (from_y > to_y)
8762       swap_numbers(&from_y, &to_y);
8763
8764     for (y = from_y; y <= to_y; y++)
8765       DrawLineElement(x, y, element, change_level);
8766   }
8767   else                                  /* diagonal line */
8768   {
8769     int len_x = ABS(to_x - from_x);
8770     int len_y = ABS(to_y - from_y);
8771     int x, y;
8772
8773     if (len_y < len_x)                  /* a < 1 */
8774     {
8775       float a = (float)len_y / (float)len_x;
8776
8777       if (from_x > to_x)
8778         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8779
8780       for (x = 0; x <= len_x; x++)
8781       {
8782         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8783         DrawLineElement(from_x + x, from_y + y, element, change_level);
8784       }
8785     }
8786     else                                /* a >= 1 */
8787     {
8788       float a = (float)len_x / (float)len_y;
8789
8790       if (from_y > to_y)
8791         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8792
8793       for (y = 0; y <= len_y; y++)
8794       {
8795         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8796         DrawLineElement(from_x + x, from_y + y, element, change_level);
8797       }
8798     }
8799   }
8800 }
8801
8802 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8803                     int element, boolean change_level)
8804 {
8805   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8806   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8807   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8808   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8809 }
8810
8811 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8812                           int element, boolean change_level)
8813 {
8814   int y;
8815
8816   if (from_y > to_y)
8817     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8818
8819   for (y = from_y; y <= to_y; y++)
8820     DrawLine(from_x, y, to_x, y, element, change_level);
8821 }
8822
8823 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8824                        int element, boolean change_level)
8825 {
8826   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8827   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8828   int len_x = ABS(to_x - from_x);
8829   int len_y = ABS(to_y - from_y);
8830   int radius, x, y;
8831
8832   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8833
8834   /* not optimal (some points get drawn twice) but simple,
8835      and fast enough for the few points we are drawing */
8836
8837   for (x = 0; x <= radius; x++)
8838   {
8839     int sx, sy, lx, ly;
8840
8841     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8842
8843     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8844     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8845     lx = sx + level_xpos;
8846     ly = sy + level_ypos;
8847
8848     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8849       DrawLineElement(sx, sy, element, change_level);
8850   }
8851
8852   for (y = 0; y <= radius; y++)
8853   {
8854     int sx, sy, lx, ly;
8855
8856     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8857
8858     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8859     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8860     lx = sx + level_xpos;
8861     ly = sy + level_ypos;
8862
8863     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8864       DrawLineElement(sx, sy, element, change_level);
8865   }
8866 }
8867
8868 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8869                     int element, boolean change_level)
8870 {
8871   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8872   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8873
8874   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8875 }
8876
8877 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8878
8879 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8880 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8881                        int element, boolean change_level)
8882 {
8883   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8884   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8885   int mirror_to_x2 = from_x - (to_x2 - from_x);
8886   int mirror_to_y2 = from_y - (to_y2 - from_y);
8887
8888   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8889   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8890   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8891   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8892 }
8893 #endif
8894
8895 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8896 {
8897   int from_sx, from_sy;
8898   int to_sx, to_sy;
8899
8900   if (from_x > to_x)
8901     swap_numbers(&from_x, &to_x);
8902
8903   if (from_y > to_y)
8904     swap_numbers(&from_y, &to_y);
8905
8906   from_sx = SX + from_x * MINI_TILEX;
8907   from_sy = SY + from_y * MINI_TILEY;
8908   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8909   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8910
8911   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8912   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8913   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8914   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8915
8916   if (from_x == to_x && from_y == to_y)
8917     MarkTileDirty(from_x/2, from_y/2);
8918   else
8919     redraw_mask |= REDRAW_FIELD;
8920 }
8921
8922 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8923                        int element, boolean change_level)
8924 {
8925   if (element == -1 || change_level)
8926     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8927   else
8928     DrawAreaBorder(from_x, from_y, to_x, to_y);
8929 }
8930
8931 /* values for CopyBrushExt() */
8932 #define CB_AREA_TO_BRUSH        0
8933 #define CB_BRUSH_TO_CURSOR      1
8934 #define CB_BRUSH_TO_LEVEL       2
8935 #define CB_DELETE_OLD_CURSOR    3
8936 #define CB_DUMP_BRUSH           4
8937 #define CB_DUMP_BRUSH_SMALL     5
8938
8939 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8940                          int button, int mode)
8941 {
8942   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8943   static int brush_width, brush_height;
8944   static int last_cursor_x = -1, last_cursor_y = -1;
8945   static boolean delete_old_brush;
8946   int new_element = BUTTON_ELEMENT(button);
8947   int x, y;
8948
8949   if (mode == CB_DUMP_BRUSH ||
8950       mode == CB_DUMP_BRUSH_SMALL)
8951   {
8952     if (!draw_with_brush)
8953     {
8954       Error(ERR_WARN, "no brush selected");
8955
8956       return;
8957     }
8958
8959     for (y = 0; y < brush_height; y++)
8960     {
8961       for (x = 0; x < brush_width; x++)
8962       {
8963         int element = brush_buffer[x][y];
8964         int element_mapped = element;
8965
8966         if (IS_CUSTOM_ELEMENT(element))
8967           element_mapped = EL_CUSTOM_START;
8968         else if (IS_GROUP_ELEMENT(element))
8969           element_mapped = EL_GROUP_START;
8970         else if (element >= NUM_FILE_ELEMENTS)
8971           element_mapped = EL_UNKNOWN;
8972
8973         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8974       }
8975
8976       printf("\n");
8977     }
8978
8979     return;
8980   }
8981
8982   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8983     return;
8984
8985   if (mode == CB_AREA_TO_BRUSH)
8986   {
8987     int from_lx, from_ly;
8988
8989     if (from_x > to_x)
8990       swap_numbers(&from_x, &to_x);
8991
8992     if (from_y > to_y)
8993       swap_numbers(&from_y, &to_y);
8994
8995     brush_width = to_x - from_x + 1;
8996     brush_height = to_y - from_y + 1;
8997
8998     from_lx = from_x + level_xpos;
8999     from_ly = from_y + level_ypos;
9000
9001     for (y = 0; y < brush_height; y++)
9002     {
9003       for (x=0; x < brush_width; x++)
9004       {
9005         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9006
9007         if (button != 1)
9008           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9009       }
9010     }
9011
9012     if (button != 1)
9013       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9014
9015     delete_old_brush = FALSE;
9016   }
9017   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9018            mode == CB_BRUSH_TO_LEVEL)
9019   {
9020     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9021     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9022     int cursor_from_x = cursor_x - brush_width / 2;
9023     int cursor_from_y = cursor_y - brush_height / 2;
9024     int border_from_x = cursor_x, border_from_y = cursor_y;
9025     int border_to_x = cursor_x, border_to_y = cursor_y;
9026
9027     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9028       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9029
9030     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9031         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9032     {
9033       delete_old_brush = FALSE;
9034       return;
9035     }
9036
9037     for (y = 0; y < brush_height; y++)
9038     {
9039       for (x = 0; x < brush_width; x++)
9040       {
9041         int sx = cursor_from_x + x;
9042         int sy = cursor_from_y + y;
9043         int lx = sx + level_xpos;
9044         int ly = sy + level_ypos;
9045         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9046         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9047                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9048                        brush_buffer[x][y] : new_element);
9049
9050         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9051         {
9052           if (sx < border_from_x)
9053             border_from_x = sx;
9054           else if (sx > border_to_x)
9055             border_to_x = sx;
9056           if (sy < border_from_y)
9057             border_from_y = sy;
9058           else if (sy > border_to_y)
9059             border_to_y = sy;
9060
9061           DrawLineElement(sx, sy, element, change_level);
9062         }
9063       }
9064     }
9065
9066     if (mode != CB_DELETE_OLD_CURSOR)
9067       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9068
9069     last_cursor_x = cursor_x;
9070     last_cursor_y = cursor_y;
9071     delete_old_brush = TRUE;
9072   }
9073 }
9074
9075 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9076                             int button)
9077 {
9078   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9079 }
9080
9081 static void CopyBrushToLevel(int x, int y, int button)
9082 {
9083   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9084 }
9085
9086 static void CopyBrushToCursor(int x, int y)
9087 {
9088   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9089 }
9090
9091 static void DeleteBrushFromCursor()
9092 {
9093   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9094 }
9095
9096 void DumpBrush()
9097 {
9098   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9099 }
9100
9101 void DumpBrush_Small()
9102 {
9103   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9104 }
9105
9106 static void FloodFill(int from_x, int from_y, int fill_element)
9107 {
9108   int i,x,y;
9109   int old_element;
9110   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
9111   static int safety = 0;
9112
9113   /* check if starting field still has the desired content */
9114   if (Feld[from_x][from_y] == fill_element)
9115     return;
9116
9117   safety++;
9118
9119   if (safety > lev_fieldx*lev_fieldy)
9120     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
9121
9122   old_element = Feld[from_x][from_y];
9123   Feld[from_x][from_y] = fill_element;
9124
9125   for (i = 0; i < 4; i++)
9126   {
9127     x = from_x + check[i][0];
9128     y = from_y + check[i][1];
9129
9130     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
9131       FloodFill(x, y, fill_element);
9132   }
9133
9134   safety--;
9135 }
9136
9137 /* values for DrawLevelText() modes */
9138 #define TEXT_INIT               0
9139 #define TEXT_SETCURSOR          1
9140 #define TEXT_WRITECHAR          2
9141 #define TEXT_BACKSPACE          3
9142 #define TEXT_NEWLINE            4
9143 #define TEXT_END                5
9144 #define TEXT_QUERY_TYPING       6
9145
9146 static int DrawLevelText(int sx, int sy, char letter, int mode)
9147 {
9148   static short delete_buffer[MAX_LEV_FIELDX];
9149   static int start_sx, start_sy;
9150   static int last_sx, last_sy;
9151   static boolean typing = FALSE;
9152   int letter_element = EL_CHAR_ASCII0 + letter;
9153   int lx = 0, ly = 0;
9154
9155   /* map lower case letters to upper case and convert special characters */
9156   if (letter >= 'a' && letter <= 'z')
9157     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9158   else if (letter == 'ä' || letter == 'Ä')
9159     letter_element = EL_CHAR_AUMLAUT;
9160   else if (letter == 'ö' || letter == 'Ö')
9161     letter_element = EL_CHAR_OUMLAUT;
9162   else if (letter == 'ü' || letter == 'Ãœ')
9163     letter_element = EL_CHAR_UUMLAUT;
9164   else if (letter == '^')
9165     letter_element = EL_CHAR_COPYRIGHT;
9166   else
9167     letter_element = EL_CHAR_ASCII0 + letter;
9168
9169   if (mode != TEXT_INIT)
9170   {
9171     if (!typing)
9172       return FALSE;
9173
9174     if (mode != TEXT_SETCURSOR)
9175     {
9176       sx = last_sx;
9177       sy = last_sy;
9178     }
9179
9180     lx = last_sx + level_xpos;
9181     ly = last_sy + level_ypos;
9182   }
9183
9184   switch (mode)
9185   {
9186     case TEXT_INIT:
9187       if (typing)
9188         DrawLevelText(0, 0, 0, TEXT_END);
9189
9190       typing = TRUE;
9191       start_sx = last_sx = sx;
9192       start_sy = last_sy = sy;
9193       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9194       break;
9195
9196     case TEXT_SETCURSOR:
9197       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9198       DrawAreaBorder(sx, sy, sx, sy);
9199       last_sx = sx;
9200       last_sy = sy;
9201       break;
9202
9203     case TEXT_WRITECHAR:
9204       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9205       {
9206         delete_buffer[sx - start_sx] = Feld[lx][ly];
9207         Feld[lx][ly] = letter_element;
9208
9209         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9210           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9211         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9212           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9213         else
9214           DrawLevelText(0, 0, 0, TEXT_END);
9215
9216         level.changed = TRUE;
9217       }
9218       break;
9219
9220     case TEXT_BACKSPACE:
9221       if (sx > start_sx)
9222       {
9223         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9224         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9225         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9226       }
9227       break;
9228
9229     case TEXT_NEWLINE:
9230       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9231         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9232       else
9233         DrawLevelText(0, 0, 0, TEXT_END);
9234       break;
9235
9236     case TEXT_END:
9237       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9238       DrawMiniElement(sx, sy, Feld[lx][ly]);
9239       typing = FALSE;
9240       break;
9241
9242     case TEXT_QUERY_TYPING:
9243       break;
9244
9245     default:
9246       break;
9247   }
9248
9249   return typing;
9250 }
9251
9252 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9253                           int element, boolean change_level)
9254 {
9255   int lx = sx + level_xpos;
9256   int ly = sy + level_ypos;
9257
9258   if (element == -1)
9259     DrawMiniElement(sx, sy, Feld[lx][ly]);
9260   else
9261     DrawAreaBorder(sx, sy, sx, sy);
9262 }
9263
9264 static void CopyLevelToUndoBuffer(int mode)
9265 {
9266   static boolean accumulated_undo = FALSE;
9267   boolean new_undo_buffer_position = TRUE;
9268   int last_border_element;
9269   int x, y;
9270
9271   switch (mode)
9272   {
9273     case UNDO_IMMEDIATE:
9274       accumulated_undo = FALSE;
9275       break;
9276
9277     case UNDO_ACCUMULATE:
9278       if (accumulated_undo)
9279         new_undo_buffer_position = FALSE;
9280       accumulated_undo = TRUE;
9281       break;
9282
9283     default:
9284       break;
9285   }
9286
9287   if (new_undo_buffer_position)
9288   {
9289     /* new position in undo buffer ring */
9290     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9291
9292     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9293       undo_buffer_steps++;
9294   }
9295
9296   for (x = 0; x < lev_fieldx; x++)
9297     for (y = 0; y < lev_fieldy; y++)
9298       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9299
9300   /* check if drawing operation forces change of border style */
9301   last_border_element = BorderElement;
9302   SetBorderElement();
9303   if (BorderElement != last_border_element)
9304     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9305
9306   level.changed = TRUE;
9307 }
9308
9309 static void RandomPlacement(int new_element)
9310 {
9311   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9312   int num_free_positions = 0;
9313   int num_percentage, num_elements;
9314   int x, y;
9315
9316   /* determine number of free positions for randomly placing the new element */
9317   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9318   {
9319     free_position[x][y] =
9320       (random_placement_background_restricted ?
9321        Feld[x][y] == random_placement_background_element :
9322        Feld[x][y] != new_element);
9323
9324     if (free_position[x][y])
9325       num_free_positions++;
9326   }
9327
9328   /* determine number of new elements to place there */
9329   num_percentage = num_free_positions * random_placement_value / 100;
9330   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9331                   num_percentage : random_placement_value);
9332
9333   /* if less free positions than elements to place, fill all these positions */
9334   if (num_free_positions < num_elements)
9335   {
9336     for (x = 0; x < lev_fieldx; x++)
9337       for (y = 0; y < lev_fieldy; y++)
9338         if (free_position[x][y])
9339           Feld[x][y] = new_element;
9340   }
9341   else
9342   {
9343     while (num_elements > 0)
9344     {
9345       x = RND(lev_fieldx);
9346       y = RND(lev_fieldy);
9347
9348       /* don't place element at the same position twice */
9349       if (free_position[x][y])
9350       {
9351         free_position[x][y] = FALSE;
9352         Feld[x][y] = new_element;
9353         num_elements--;
9354       }
9355     }
9356   }
9357
9358   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9359   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9360 }
9361
9362 void WrapLevel(int dx, int dy)
9363 {
9364   int wrap_dx = lev_fieldx - dx;
9365   int wrap_dy = lev_fieldy - dy;
9366   int x, y;
9367
9368   for (x = 0; x < lev_fieldx; x++)
9369     for (y = 0; y < lev_fieldy; y++)
9370       FieldBackup[x][y] = Feld[x][y];
9371
9372   for (x = 0; x < lev_fieldx; x++)
9373     for (y = 0; y < lev_fieldy; y++)
9374       Feld[x][y] =
9375         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9376
9377   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9378   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9379 }
9380
9381 static void HandleDrawingAreas(struct GadgetInfo *gi)
9382 {
9383   static boolean started_inside_drawing_area = FALSE;
9384   int id = gi->custom_id;
9385   boolean button_press_event;
9386   boolean button_release_event;
9387   boolean inside_drawing_area = !gi->event.off_borders;
9388   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9389   int actual_drawing_function;
9390   int button = gi->event.button;
9391   int new_element = BUTTON_ELEMENT(button);
9392   int sx = gi->event.x, sy = gi->event.y;
9393   int min_sx = 0, min_sy = 0;
9394   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9395   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9396   int lx = 0, ly = 0;
9397   int min_lx = 0, min_ly = 0;
9398   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9399   int x, y;
9400
9401   /* handle info callback for each invocation of action callback */
9402   gi->callback_info(gi);
9403
9404   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9405   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9406
9407   /* make sure to stay inside drawing area boundaries */
9408   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9409   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9410
9411   if (draw_level)
9412   {
9413     /* get positions inside level field */
9414     lx = sx + level_xpos;
9415     ly = sy + level_ypos;
9416
9417     if (!IN_LEV_FIELD(lx, ly))
9418       inside_drawing_area = FALSE;
9419
9420     /* make sure to stay inside level field boundaries */
9421     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9422     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9423
9424     /* correct drawing area positions accordingly */
9425     sx = lx - level_xpos;
9426     sy = ly - level_ypos;
9427   }
9428
9429   if (button_press_event)
9430     started_inside_drawing_area = inside_drawing_area;
9431
9432   if (!started_inside_drawing_area)
9433     return;
9434
9435 #if 1
9436   if (!IS_VALID_BUTTON(button))
9437     return;
9438 #endif
9439
9440   if (!button && !button_release_event)
9441     return;
9442
9443   /* automatically switch to 'single item' drawing mode, if needed */
9444   actual_drawing_function =
9445     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9446      drawing_function : GADGET_ID_SINGLE_ITEMS);
9447
9448   /* clicking into drawing area with pressed Control key picks element */
9449   if (GetKeyModState() & KMOD_Control)
9450   {
9451     last_drawing_function = drawing_function;
9452     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9453   }
9454
9455   switch (actual_drawing_function)
9456   {
9457     case GADGET_ID_SINGLE_ITEMS:
9458       if (draw_level)
9459       {
9460         if (button_release_event)
9461         {
9462           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9463
9464           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9465               !inside_drawing_area)
9466             DeleteBrushFromCursor();
9467         }
9468
9469         if (!button)
9470           break;
9471
9472         if (draw_with_brush)
9473         {
9474           if (!button_release_event)
9475             CopyBrushToLevel(sx, sy, button);
9476         }
9477         else if (new_element != Feld[lx][ly])
9478         {
9479           if (new_element == EL_PLAYER_1)
9480           {
9481             /* remove player at old position */
9482             for (y = 0; y < lev_fieldy; y++)
9483             {
9484               for (x = 0; x < lev_fieldx; x++)
9485               {
9486                 if (Feld[x][y] == EL_PLAYER_1)
9487                 {
9488                   Feld[x][y] = EL_EMPTY;
9489                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9490                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9491                     DrawMiniElement(x - level_xpos, y - level_ypos,
9492                                     EL_EMPTY);
9493                 }
9494               }
9495             }
9496           }
9497
9498           Feld[lx][ly] = new_element;
9499           DrawMiniElement(sx, sy, new_element);
9500         }
9501       }
9502       else
9503       {
9504         int type_id = gi->custom_type_id;
9505         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9506
9507         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9508           DrawMiniGraphicExt(drawto,
9509                              gi->x + sx * MINI_TILEX,
9510                              gi->y + sy * MINI_TILEY,
9511                              el2edimg(new_element));
9512         else
9513           DrawGraphicExt(drawto,
9514                          gi->x + sx * TILEX,
9515                          gi->y + sy * TILEY,
9516                          el2img(new_element), 0);
9517
9518         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9519           new_element = GFX_ELEMENT(new_element);
9520
9521         drawingarea_info[type_id].value[pos] = new_element;
9522
9523         CopyElementPropertiesToGame(properties_element);
9524
9525         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9526         {
9527           UpdateCustomElementGraphicGadgets();
9528
9529           FrameCounter = 0;     /* restart animation frame counter */
9530         }
9531       }
9532       break;
9533
9534     case GADGET_ID_CONNECTED_ITEMS:
9535       {
9536         static int last_sx = -1;
9537         static int last_sy = -1;
9538
9539         if (button_release_event)
9540           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9541
9542         if (button)
9543         {
9544           if (!button_press_event)
9545             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9546
9547           last_sx = sx;
9548           last_sy = sy;
9549         }
9550       }
9551       break;
9552
9553     case GADGET_ID_LINE:
9554     case GADGET_ID_ARC:
9555     case GADGET_ID_RECTANGLE:
9556     case GADGET_ID_FILLED_BOX:
9557     case GADGET_ID_GRAB_BRUSH:
9558     case GADGET_ID_TEXT:
9559       {
9560         static int last_sx = -1;
9561         static int last_sy = -1;
9562         static int start_sx = -1;
9563         static int start_sy = -1;
9564         void (*draw_func)(int, int, int, int, int, boolean);
9565
9566         if (drawing_function == GADGET_ID_LINE)
9567           draw_func = DrawLine;
9568         else if (drawing_function == GADGET_ID_ARC)
9569           draw_func = DrawArc;
9570         else if (drawing_function == GADGET_ID_RECTANGLE)
9571           draw_func = DrawBox;
9572         else if (drawing_function == GADGET_ID_FILLED_BOX)
9573           draw_func = DrawFilledBox;
9574         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9575           draw_func = SelectArea;
9576         else /* (drawing_function == GADGET_ID_TEXT) */
9577           draw_func = SetTextCursor;
9578
9579         if (button_press_event)
9580         {
9581           draw_func(sx, sy, sx, sy, new_element, FALSE);
9582           start_sx = last_sx = sx;
9583           start_sy = last_sy = sy;
9584
9585           if (drawing_function == GADGET_ID_TEXT)
9586             DrawLevelText(0, 0, 0, TEXT_END);
9587         }
9588         else if (button_release_event)
9589         {
9590           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9591           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9592           {
9593             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9594             CopyBrushToCursor(sx, sy);
9595             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9596                           MB_LEFTBUTTON);
9597             draw_with_brush = TRUE;
9598           }
9599           else if (drawing_function == GADGET_ID_TEXT)
9600             DrawLevelText(sx, sy, 0, TEXT_INIT);
9601           else
9602             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9603         }
9604         else if (last_sx != sx || last_sy != sy)
9605         {
9606           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9607           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9608           last_sx = sx;
9609           last_sy = sy;
9610         }
9611       }
9612       break;
9613
9614     case GADGET_ID_FLOOD_FILL:
9615       if (button_press_event && Feld[lx][ly] != new_element)
9616       {
9617         FloodFill(lx, ly, new_element);
9618         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9619         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9620       }
9621       break;
9622
9623     case GADGET_ID_PICK_ELEMENT:
9624       if (button_release_event)
9625         ClickOnGadget(level_editor_gadget[last_drawing_function],
9626                       MB_LEFTBUTTON);
9627       else if (draw_level)
9628         PickDrawingElement(button, Feld[lx][ly]);
9629       else
9630       {
9631         int type_id = gi->custom_type_id;
9632         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9633
9634         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9635       }
9636
9637       break;
9638
9639     default:
9640       break;
9641   }
9642 }
9643
9644 static void HandleCounterButtons(struct GadgetInfo *gi)
9645 {
9646   int gadget_id = gi->custom_id;
9647   int counter_id = gi->custom_type_id;
9648   int button = gi->event.button;
9649   int *counter_value = counterbutton_info[counter_id].value;
9650   int step = BUTTON_STEPSIZE(button) *
9651     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9652
9653   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9654   {
9655     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9656     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9657     boolean level_changed = LevelChanged();
9658
9659     if ((level_changed && pressed) || (!level_changed && released))
9660       return;
9661
9662     if (level_changed && !Request("Level has changed ! Discard changes ?",
9663                                   REQ_ASK))
9664     {
9665       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9666         ModifyEditorCounterValue(counter_id, *counter_value);
9667
9668       return;
9669     }
9670   }
9671
9672   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9673     *counter_value = gi->textinput.number_value;
9674   else
9675     ModifyEditorCounterValue(counter_id, *counter_value + step);
9676
9677   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9678   {
9679       LoadLevel(level_nr);
9680       TapeErase();
9681       ResetUndoBuffer();
9682       DrawEditModeWindow();
9683
9684       return;
9685   }
9686
9687   switch (counter_id)
9688   {
9689     case ED_COUNTER_ID_YAMYAM_CONTENT:
9690       DrawYamYamContentAreas();
9691       break;
9692
9693     case ED_COUNTER_ID_BALL_CONTENT:
9694       DrawMagicBallContentAreas();
9695       break;
9696
9697     case ED_COUNTER_ID_ANDROID_CONTENT:
9698       DrawAndroidElementArea(properties_element);
9699       break;
9700
9701     case ED_COUNTER_ID_GROUP_CONTENT:
9702       DrawGroupElementArea(properties_element);
9703       CopyGroupElementPropertiesToGame(properties_element);
9704       break;
9705
9706     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9707     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9708       DrawEnvelopeTextArea(-1);
9709       break;
9710
9711     case ED_COUNTER_ID_LEVEL_XSIZE:
9712     case ED_COUNTER_ID_LEVEL_YSIZE:
9713       lev_fieldx = level.fieldx;
9714       lev_fieldy = level.fieldy;
9715       break;
9716
9717     default:
9718       break;
9719   }
9720
9721   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9722        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9723       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9724        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9725     CopyElementPropertiesToGame(properties_element);
9726
9727   level.changed = TRUE;
9728 }
9729
9730 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9731 {
9732   int type_id = gi->custom_type_id;
9733
9734   strcpy(textinput_info[type_id].value, gi->textinput.value);
9735
9736   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9737   {
9738     CopyElementPropertiesToGame(properties_element);
9739
9740     ModifyEditorElementList();  /* update changed button info text */
9741   }
9742
9743   level.changed = TRUE;
9744 }
9745
9746 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9747 {
9748   int type_id = gi->custom_type_id;
9749
9750   strcpy(textarea_info[type_id].value, gi->textarea.value);
9751
9752   level.changed = TRUE;
9753 }
9754
9755 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9756 {
9757   int type_id = gi->custom_type_id;
9758   int value_old = *selectbox_info[type_id].value;
9759   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9760
9761   *selectbox_info[type_id].value = value_new;
9762
9763   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9764   {
9765     element_info[properties_element].current_change_page = gi->selectbox.index;
9766
9767     DrawPropertiesWindow();
9768   }
9769   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9770             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9771            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9772             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9773            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9774   {
9775     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9776     {
9777       /* when changing action type, also check action mode and action arg */
9778       if (value_old != value_new)
9779       {
9780 #if 1
9781         setSelectboxSpecialActionVariablesIfNeeded();
9782 #else
9783         custom_element_change.action_mode = -1;
9784         custom_element_change.action_arg = -1;
9785 #endif
9786       }
9787
9788       DrawPropertiesChange();
9789     }
9790
9791     CopyElementPropertiesToGame(properties_element);
9792
9793     level.changed = TRUE;
9794   }
9795 }
9796
9797 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9798 {
9799   int type_id = gi->custom_type_id;
9800   int i;
9801
9802   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9803       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9804   {
9805     edit_mode_properties = gi->custom_type_id;
9806
9807     DrawPropertiesWindow();
9808   }
9809   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9810   {
9811     char *template_filename = getDefaultLevelFilename(-1);
9812     boolean new_template = !fileExists(template_filename);
9813
9814     if (new_template ||
9815         Request("Save this template and kill the old ?", REQ_ASK))
9816       SaveLevelTemplate();
9817
9818     if (new_template)
9819       Request("Template saved !", REQ_CONFIRM);
9820   }
9821   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9822            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9823   {
9824     struct ElementInfo *ei = &element_info[properties_element];
9825
9826     setElementChangePages(ei, ei->num_change_pages + 1);
9827
9828     /* set new change page to be new current change page */
9829     ei->current_change_page = ei->num_change_pages - 1;
9830     ei->change = &ei->change_page[ei->current_change_page];
9831
9832     setElementChangeInfoToDefaults(ei->change);
9833
9834     DrawPropertiesWindow();
9835
9836     level.changed = TRUE;
9837   }
9838   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9839            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9840   {
9841     struct ElementInfo *ei = &element_info[properties_element];
9842
9843     /* copy all change pages after change page to be deleted */
9844     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9845       ei->change_page[i] = ei->change_page[i + 1];
9846
9847     setElementChangePages(ei, ei->num_change_pages - 1);
9848
9849     DrawPropertiesWindow();
9850
9851     level.changed = TRUE;
9852   }
9853 }
9854
9855 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9856 {
9857   int type_id = gi->custom_type_id;
9858
9859   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9860       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9861   {
9862     struct ElementInfo *ei = &element_info[properties_element];
9863     int step = BUTTON_STEPSIZE(gi->event.button);
9864
9865     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9866     ei->current_change_page += step;
9867
9868     if (ei->current_change_page < 0)
9869       ei->current_change_page = 0;
9870     else if (ei->current_change_page >= ei->num_change_pages)
9871       ei->current_change_page = ei->num_change_pages - 1;
9872
9873     DrawPropertiesWindow();
9874   }
9875   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9876            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9877   {
9878     struct ElementInfo *ei = &element_info[properties_element];
9879     int current_change_page = ei->current_change_page;
9880
9881     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9882       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9883         ei->change_page[current_change_page];
9884     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9885     {
9886       ei->change_page[current_change_page] =
9887         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9888
9889       level.changed = TRUE;
9890     }
9891
9892     DrawPropertiesWindow();
9893   }
9894 }
9895
9896 static void HandleRadiobuttons(struct GadgetInfo *gi)
9897 {
9898   *radiobutton_info[gi->custom_type_id].value =
9899     radiobutton_info[gi->custom_type_id].checked_value;
9900
9901   level.changed = TRUE;
9902 }
9903
9904 static void HandleCheckbuttons(struct GadgetInfo *gi)
9905 {
9906   int type_id = gi->custom_type_id;
9907
9908   *checkbutton_info[type_id].value ^= TRUE;
9909
9910   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9911       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9912       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9913       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9914          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9915         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9916          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9917        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9918   {
9919     CopyElementPropertiesToGame(properties_element);
9920   }
9921
9922   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9923   {
9924     UpdateCustomElementGraphicGadgets();
9925   }
9926   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9927   {
9928     char *template_filename = getDefaultLevelFilename(-1);
9929
9930     if (level.use_custom_template && !fileExists(template_filename))
9931     {
9932       Request("No level template found !", REQ_CONFIRM);
9933
9934       level.use_custom_template = FALSE;
9935       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9936
9937       return;
9938     }
9939
9940     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9941
9942     DrawEditModeWindow();
9943   }
9944
9945   level.changed = TRUE;
9946 }
9947
9948 static void HandleControlButtons(struct GadgetInfo *gi)
9949 {
9950   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9951   static int last_edit_mode = ED_MODE_DRAWING;
9952   static int last_custom_copy_mode = -1;
9953   int id = gi->custom_id;
9954   int button = gi->event.button;
9955   int step = BUTTON_STEPSIZE(button);
9956   int new_element = BUTTON_ELEMENT(button);
9957   int x, y;
9958
9959 #if 0
9960   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9961   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9962
9963   if (!IS_VALID_BUTTON(button))
9964     return;
9965 #endif
9966
9967   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9968     DrawLevelText(0, 0, 0, TEXT_END);
9969
9970   if (id < ED_NUM_CTRL1_BUTTONS &&
9971       id != GADGET_ID_SINGLE_ITEMS &&
9972       id != GADGET_ID_PROPERTIES &&
9973       id != GADGET_ID_PICK_ELEMENT &&
9974       edit_mode != ED_MODE_DRAWING &&
9975       drawing_function != GADGET_ID_PICK_ELEMENT &&
9976       !(GetKeyModState() & KMOD_Control))
9977   {
9978     DrawDrawingWindow();
9979     edit_mode = ED_MODE_DRAWING;
9980   }
9981
9982   /* element copy mode active, but no element button pressed => deactivate */
9983   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9984     last_custom_copy_mode = -1;
9985
9986   switch (id)
9987   {
9988     case GADGET_ID_SCROLL_LEFT:
9989       if (level_xpos >= 0)
9990       {
9991         if (lev_fieldx < ed_fieldx - 2)
9992           break;
9993
9994         level_xpos -= step;
9995         if (level_xpos < -1)
9996           level_xpos = -1;
9997         if (button == 1)
9998           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9999         else
10000           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10001
10002         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10003                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10004       }
10005       break;
10006
10007     case GADGET_ID_SCROLL_RIGHT:
10008       if (level_xpos <= lev_fieldx - ed_fieldx)
10009       {
10010         if (lev_fieldx < ed_fieldx - 2)
10011           break;
10012
10013         level_xpos += step;
10014         if (level_xpos > lev_fieldx - ed_fieldx + 1)
10015           level_xpos = lev_fieldx - ed_fieldx + 1;
10016         if (button == 1)
10017           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10018         else
10019           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10020
10021         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10022                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10023       }
10024       break;
10025
10026     case GADGET_ID_SCROLL_UP:
10027       if (level_ypos >= 0)
10028       {
10029         if (lev_fieldy < ed_fieldy - 2)
10030           break;
10031
10032         level_ypos -= step;
10033         if (level_ypos < -1)
10034           level_ypos = -1;
10035         if (button == 1)
10036           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10037         else
10038           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10039
10040         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10041                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10042       }
10043       break;
10044
10045     case GADGET_ID_SCROLL_DOWN:
10046       if (level_ypos <= lev_fieldy - ed_fieldy)
10047       {
10048         if (lev_fieldy < ed_fieldy - 2)
10049           break;
10050
10051         level_ypos += step;
10052         if (level_ypos > lev_fieldy - ed_fieldy + 1)
10053           level_ypos = lev_fieldy - ed_fieldy + 1;
10054         if (button == 1)
10055           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10056         else
10057           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10058
10059         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10060                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10061       }
10062       break;
10063
10064     case GADGET_ID_SCROLL_HORIZONTAL:
10065       level_xpos = gi->event.item_position - 1;
10066       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10067       break;
10068
10069     case GADGET_ID_SCROLL_VERTICAL:
10070       level_ypos = gi->event.item_position - 1;
10071       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10072       break;
10073
10074     case GADGET_ID_SCROLL_LIST_UP:
10075     case GADGET_ID_SCROLL_LIST_DOWN:
10076     case GADGET_ID_SCROLL_LIST_VERTICAL:
10077       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10078         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10079       else
10080       {
10081         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10082         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10083
10084         if (element_shift < 0)
10085           element_shift = 0;
10086         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10087           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10088
10089         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10090                      GDI_SCROLLBAR_ITEM_POSITION,
10091                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10092       }
10093
10094       ModifyEditorElementList();
10095
10096       break;
10097
10098     case GADGET_ID_WRAP_LEFT:
10099       WrapLevel(-step, 0);
10100       break;
10101
10102     case GADGET_ID_WRAP_RIGHT:
10103       WrapLevel(step, 0);
10104       break;
10105
10106     case GADGET_ID_WRAP_UP:
10107       WrapLevel(0, -step);
10108       break;
10109
10110     case GADGET_ID_WRAP_DOWN:
10111       WrapLevel(0, step);
10112       break;
10113
10114     case GADGET_ID_SINGLE_ITEMS:
10115     case GADGET_ID_CONNECTED_ITEMS:
10116     case GADGET_ID_LINE:
10117     case GADGET_ID_ARC:
10118     case GADGET_ID_TEXT:
10119     case GADGET_ID_RECTANGLE:
10120     case GADGET_ID_FILLED_BOX:
10121     case GADGET_ID_FLOOD_FILL:
10122     case GADGET_ID_GRAB_BRUSH:
10123     case GADGET_ID_PICK_ELEMENT:
10124       if (drawing_function != GADGET_ID_PICK_ELEMENT)
10125         last_drawing_function = drawing_function;
10126       drawing_function = id;
10127       draw_with_brush = FALSE;
10128       break;
10129
10130     case GADGET_ID_RANDOM_PLACEMENT:
10131       RandomPlacement(new_element);
10132       break;
10133
10134     case GADGET_ID_PROPERTIES:
10135       if (edit_mode != ED_MODE_PROPERTIES)
10136       {
10137         properties_element = new_element;
10138         DrawPropertiesWindow();
10139         edit_mode = ED_MODE_PROPERTIES;
10140
10141         last_level_drawing_function = drawing_function;
10142         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10143                       MB_LEFTBUTTON);
10144       }
10145       else
10146       {
10147         DrawDrawingWindow();
10148         edit_mode = ED_MODE_DRAWING;
10149
10150         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10151                       MB_LEFTBUTTON);
10152       }
10153       break;
10154
10155     case GADGET_ID_CUSTOM_COPY_FROM:
10156     case GADGET_ID_CUSTOM_COPY_TO:
10157     case GADGET_ID_CUSTOM_EXCHANGE:
10158       last_custom_copy_mode = id;
10159       last_drawing_function = drawing_function;
10160       break;
10161
10162     case GADGET_ID_CUSTOM_COPY:
10163       CopyCustomElement(properties_element, -1, id);
10164       break;
10165
10166     case GADGET_ID_CUSTOM_PASTE:
10167       CopyCustomElement(-1, properties_element, id);
10168       break;
10169
10170     case GADGET_ID_UNDO:
10171       if (undo_buffer_steps == 0)
10172       {
10173         Request("Undo buffer empty !", REQ_CONFIRM);
10174         break;
10175       }
10176
10177       if (edit_mode != ED_MODE_DRAWING)
10178       {
10179         DrawDrawingWindow();
10180         edit_mode = ED_MODE_DRAWING;
10181       }
10182
10183       undo_buffer_position =
10184         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10185       undo_buffer_steps--;
10186
10187       for (x = 0; x < lev_fieldx; x++)
10188         for (y = 0; y < lev_fieldy; y++)
10189           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10190       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
10191       break;
10192
10193     case GADGET_ID_INFO:
10194       if (edit_mode != ED_MODE_INFO)
10195       {
10196         last_edit_mode = edit_mode;
10197         edit_mode = ED_MODE_INFO;
10198
10199         DrawLevelInfoWindow();
10200       }
10201       else
10202       {
10203         edit_mode = last_edit_mode;
10204
10205         DrawEditModeWindow();
10206       }
10207       break;
10208
10209     case GADGET_ID_CLEAR:
10210       if (edit_mode != ED_MODE_DRAWING)
10211       {
10212         DrawDrawingWindow();
10213         edit_mode = ED_MODE_DRAWING;
10214       }
10215
10216       for (x = 0; x < MAX_LEV_FIELDX; x++) 
10217         for (y = 0; y < MAX_LEV_FIELDY; y++) 
10218           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10219
10220       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10221
10222       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10223       break;
10224
10225     case GADGET_ID_SAVE:
10226       if (leveldir_current->readonly)
10227       {
10228         Request("This level is read only !", REQ_CONFIRM);
10229         break;
10230       }
10231
10232       if (!LevelContainsPlayer())
10233         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10234       else
10235       {
10236         char *level_filename = getDefaultLevelFilename(level_nr);
10237         boolean new_level = !fileExists(level_filename);
10238
10239         if (new_level ||
10240             Request("Save this level and kill the old ?", REQ_ASK))
10241         {
10242           CopyPlayfield(Feld, level.field);
10243
10244           SaveLevel(level_nr);
10245         }
10246
10247         if (new_level)
10248           Request("Level saved !", REQ_CONFIRM);
10249
10250         level.changed = FALSE;
10251       }
10252       break;
10253
10254     case GADGET_ID_TEST:
10255       if (!LevelContainsPlayer())
10256         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10257       else
10258       {
10259         if (LevelChanged())
10260           level.game_version = GAME_VERSION_ACTUAL;
10261
10262         CopyPlayfield(level.field, FieldBackup);
10263         CopyPlayfield(Feld, level.field);
10264
10265         CopyNativeLevel_RND_to_Native(&level);
10266
10267         UnmapLevelEditorGadgets();
10268         UndrawSpecialEditorDoor();
10269
10270         CloseDoor(DOOR_CLOSE_ALL);
10271
10272         DrawCompleteVideoDisplay();
10273
10274         level_editor_test_game = TRUE;
10275
10276         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10277       }
10278       break;
10279
10280     case GADGET_ID_EXIT:
10281       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
10282       break;
10283
10284     default:
10285       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10286           id <= GADGET_ID_ELEMENTLIST_LAST)
10287       {
10288         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10289         int new_element = editor_elements[element_position + element_shift];
10290
10291         if (IS_EDITOR_CASCADE(new_element))
10292         {
10293           int i;
10294
10295           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10296           {
10297             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10298             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10299
10300             if (*cascade_element == new_element)
10301             {
10302               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10303               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10304
10305               /* update element selection list */
10306               ReinitializeElementList();
10307               ModifyEditorElementList();
10308
10309               /* update cascading gadget info text */
10310               PrintEditorGadgetInfoText(level_editor_gadget[id]);
10311
10312               /* save current editor cascading state */
10313               SaveSetup_EditorCascade();
10314
10315               break;
10316             }
10317           }
10318
10319           break;
10320         }
10321
10322         if (last_custom_copy_mode != -1)
10323         {
10324           if (CopyCustomElement(properties_element, new_element,
10325                                 last_custom_copy_mode))
10326           {
10327             ClickOnGadget(level_editor_gadget[last_drawing_function],
10328                           MB_LEFTBUTTON);
10329
10330             last_custom_copy_mode = -1;
10331           }
10332
10333           break;
10334         }
10335
10336         PickDrawingElement(button, new_element);
10337
10338         if (!stick_element_properties_window &&
10339             drawing_function != GADGET_ID_PICK_ELEMENT &&
10340             !(GetKeyModState() & KMOD_Control))
10341         {
10342           properties_element = new_element;
10343           if (edit_mode == ED_MODE_PROPERTIES)
10344             DrawPropertiesWindow();
10345         }
10346
10347         if (drawing_function == GADGET_ID_PICK_ELEMENT)
10348           ClickOnGadget(level_editor_gadget[last_drawing_function],
10349                         MB_LEFTBUTTON);
10350       }
10351 #ifdef DEBUG
10352       else if (gi->event.type == GD_EVENT_PRESSED)
10353         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10354       else if (gi->event.type == GD_EVENT_RELEASED)
10355         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10356       else if (gi->event.type == GD_EVENT_MOVING)
10357         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10358       else
10359         printf("default: HandleControlButtons: ? (id == %d)\n", id);
10360 #endif
10361       break;
10362   }
10363 }
10364
10365 void HandleLevelEditorKeyInput(Key key)
10366 {
10367   char letter = getCharFromKey(key);
10368   int button = MB_LEFTBUTTON;
10369
10370   if (drawing_function == GADGET_ID_TEXT &&
10371       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10372   {
10373     if (letter)
10374       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10375     else if (key == KSYM_Delete || key == KSYM_BackSpace)
10376       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10377     else if (key == KSYM_Return)
10378       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10379     else if (key == KSYM_Escape)
10380       DrawLevelText(0, 0, 0, TEXT_END);
10381   }
10382   else if (button_status == MB_RELEASED)
10383   {
10384     int id = GADGET_ID_NONE;
10385     int new_element_shift = element_shift;
10386     int i;
10387
10388     switch (key)
10389     {
10390       case KSYM_Left:
10391         id = GADGET_ID_SCROLL_LEFT;
10392         break;
10393       case KSYM_Right:
10394         id = GADGET_ID_SCROLL_RIGHT;
10395         break;
10396       case KSYM_Up:
10397         id = GADGET_ID_SCROLL_UP;
10398         break;
10399       case KSYM_Down:
10400         id = GADGET_ID_SCROLL_DOWN;
10401         break;
10402       case KSYM_Page_Up:
10403         id = GADGET_ID_SCROLL_LIST_UP;
10404         button = MB_RIGHTBUTTON;
10405         break;
10406       case KSYM_Page_Down:
10407         id = GADGET_ID_SCROLL_LIST_DOWN;
10408         button = MB_RIGHTBUTTON;
10409         break;
10410
10411       case KSYM_Home:
10412       case KSYM_End:
10413         element_shift = (key == KSYM_Home ? 0 :
10414                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10415
10416         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10417                      GDI_SCROLLBAR_ITEM_POSITION,
10418                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10419
10420         ModifyEditorElementList();
10421
10422         break;
10423
10424       case KSYM_Insert:
10425       case KSYM_Delete:
10426 #if 1
10427         /* IS_EDITOR_CASCADE */
10428         for (i = 0; i < num_editor_elements; i++)
10429         {
10430           if ((key == KSYM_Insert && i == element_shift) ||
10431               (key == KSYM_Delete && new_element_shift > element_shift))
10432             break;
10433
10434           /* jump to next cascade block (or to start of element list) */
10435           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10436             new_element_shift = i;
10437         }
10438
10439         if (i < num_editor_elements)
10440           element_shift = new_element_shift;
10441
10442         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10443           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10444
10445         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10446                      GDI_SCROLLBAR_ITEM_POSITION,
10447                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10448
10449         ModifyEditorElementList();
10450
10451 #else
10452
10453         for (i = 0; i < num_editor_elements; i++)
10454         {
10455           int e = editor_elements[i];
10456
10457           if ((key == KSYM_Insert &&
10458                (e == EL_INTERNAL_CASCADE_CE ||
10459                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10460               (key == KSYM_Delete &&
10461                (e == EL_INTERNAL_CASCADE_GE ||
10462                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10463             break;
10464         }
10465
10466         if (i < num_editor_elements)
10467         {
10468           element_shift = i;
10469
10470           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10471             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10472
10473           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10474                        GDI_SCROLLBAR_ITEM_POSITION,
10475                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10476
10477           ModifyEditorElementList();
10478         }
10479 #endif
10480
10481         break;
10482
10483       case KSYM_Escape:
10484         if (edit_mode == ED_MODE_DRAWING)
10485         {
10486           RequestExitLevelEditor(setup.ask_on_escape_editor);
10487         }
10488         else if (edit_mode == ED_MODE_INFO)
10489         {
10490           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10491         }
10492         else if (edit_mode == ED_MODE_PROPERTIES)
10493         {
10494           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10495         }
10496         else            /* should never happen */
10497         {
10498           DrawDrawingWindow();
10499           edit_mode = ED_MODE_DRAWING;
10500         }
10501         break;
10502
10503       default:
10504         break;
10505     }
10506
10507     if (id != GADGET_ID_NONE)
10508       ClickOnGadget(level_editor_gadget[id], button);
10509     else if (letter == '.')
10510       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10511     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10512       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10513     else
10514       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10515         if (letter && letter == control_info[i].shortcut)
10516           if (!anyTextGadgetActive())
10517             ClickOnGadget(level_editor_gadget[i], button);
10518   }
10519 }
10520
10521 void HandleLevelEditorIdle()
10522 {
10523   static unsigned long action_delay = 0;
10524   unsigned long action_delay_value = GameFrameDelay;
10525   int xpos = 1, ypos = 2;
10526
10527   if (edit_mode != ED_MODE_PROPERTIES)
10528     return;
10529
10530   if (!DelayReached(&action_delay, action_delay_value))
10531     return;
10532
10533 #if 1
10534   DrawEditorElementAnimation(SX + xpos * TILEX,
10535                              SY + ypos * TILEY + MINI_TILEY / 2);
10536 #else
10537   DrawGraphicAnimationExt(drawto,
10538                           SX + xpos * TILEX,
10539                           SY + ypos * TILEY + MINI_TILEY / 2,
10540                           el2img(properties_element), -1, NO_MASKING);
10541 #endif
10542
10543   MarkTileDirty(xpos, ypos);
10544   MarkTileDirty(xpos, ypos + 1);
10545
10546   FrameCounter++;       /* increase animation frame counter */
10547 }
10548
10549 void ClearEditorGadgetInfoText()
10550 {
10551   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10552 }
10553
10554 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10555 {
10556   char infotext[MAX_OUTPUT_LINESIZE + 1];
10557   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10558   int max_infotext_len = getMaxInfoTextLength();
10559
10560   if (gi == NULL || gi->info_text == NULL)
10561     return;
10562
10563   strncpy(infotext, gi->info_text, max_infotext_len);
10564   infotext[max_infotext_len] = '\0';
10565
10566   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10567   {
10568     int key = control_info[gi->custom_id].shortcut;
10569
10570     if (key)
10571     {
10572       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10573         sprintf(shortcut, " ('.' or '%c')", key);
10574       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10575         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10576       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10577         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10578       else                                              /* normal case */
10579         sprintf(shortcut, " ('%s%c')",
10580                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10581
10582       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10583         strcat(infotext, shortcut);
10584     }
10585   }
10586
10587   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10588 }
10589
10590 void HandleEditorGadgetInfoText(void *ptr)
10591 {
10592   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10593 #if 0
10594   char infotext[MAX_OUTPUT_LINESIZE + 1];
10595   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10596   int max_infotext_len = getMaxInfoTextLength();
10597 #endif
10598
10599   if (game_status != GAME_MODE_EDITOR)
10600     return;
10601
10602   ClearEditorGadgetInfoText();
10603
10604   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10605     return;
10606
10607   /* misuse this function to delete brush cursor, if needed */
10608   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10609     DeleteBrushFromCursor();
10610
10611 #if 1
10612   PrintEditorGadgetInfoText(gi);
10613 #else
10614   if (gi == NULL || gi->info_text == NULL)
10615     return;
10616
10617   strncpy(infotext, gi->info_text, max_infotext_len);
10618   infotext[max_infotext_len] = '\0';
10619
10620   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10621   {
10622     int key = control_info[gi->custom_id].shortcut;
10623
10624     if (key)
10625     {
10626       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10627         sprintf(shortcut, " ('.' or '%c')", key);
10628       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10629         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10630       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10631         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10632       else                                              /* normal case */
10633         sprintf(shortcut, " ('%s%c')",
10634                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10635
10636       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10637         strcat(infotext, shortcut);
10638     }
10639   }
10640
10641   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10642 #endif
10643 }
10644
10645 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10646 {
10647   static int start_lx, start_ly;
10648   int id = gi->custom_id;
10649   int type_id = gi->custom_type_id;
10650   int sx = gi->event.x;
10651   int sy = gi->event.y;
10652   int lx = sx + level_xpos;
10653   int ly = sy + level_ypos;
10654   int min_sx = 0, min_sy = 0;
10655   int max_sx = gi->drawing.area_xsize - 1;
10656   int max_sy = gi->drawing.area_ysize - 1;
10657   int actual_drawing_function = drawing_function;
10658   int max_infotext_len = getMaxInfoTextLength();
10659   char infotext[MAX_OUTPUT_LINESIZE + 1];
10660   char *text;
10661
10662   infotext[0] = '\0';           /* start with empty info text */
10663
10664   /* pressed Control key: simulate picking element */
10665   if (GetKeyModState() & KMOD_Control)
10666     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10667
10668   ClearEditorGadgetInfoText();
10669
10670   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10671     return;
10672
10673   /* make sure to stay inside drawing area boundaries */
10674   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10675   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10676
10677   if (id == GADGET_ID_DRAWING_LEVEL)
10678   {
10679     if (button_status)
10680     {
10681       int min_lx = 0, min_ly = 0;
10682       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10683
10684       /* get positions inside level field */
10685       lx = sx + level_xpos;
10686       ly = sy + level_ypos;
10687
10688       /* make sure to stay inside level field boundaries */
10689       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10690       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10691
10692       /* correct drawing area positions accordingly */
10693       sx = lx - level_xpos;
10694       sy = ly - level_ypos;
10695     }
10696
10697     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10698     {
10699       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10700       {
10701         if (gi->event.type == GD_EVENT_PRESSED)
10702         {
10703           start_lx = lx;
10704           start_ly = ly;
10705         }
10706
10707         switch (actual_drawing_function)
10708         {
10709           case GADGET_ID_SINGLE_ITEMS:
10710             text = "Drawing single items";
10711             break;
10712           case GADGET_ID_CONNECTED_ITEMS:
10713             text = "Drawing connected items";
10714             break;
10715           case GADGET_ID_LINE:
10716             text = "Drawing line";
10717             break;
10718           case GADGET_ID_ARC:
10719             text = "Drawing arc";
10720             break;
10721           case GADGET_ID_TEXT:
10722             text = "Setting text cursor";
10723             break;
10724           case GADGET_ID_RECTANGLE:
10725             text = "Drawing rectangle";
10726             break;
10727           case GADGET_ID_FILLED_BOX:
10728             text = "Drawing filled box";
10729             break;
10730           case GADGET_ID_FLOOD_FILL:
10731             text = "Flood fill";
10732             break;
10733           case GADGET_ID_GRAB_BRUSH:
10734             text = "Grabbing brush";
10735             break;
10736           case GADGET_ID_PICK_ELEMENT:
10737             text = "Picking element";
10738             break;
10739
10740           default:
10741             text = "Drawing position";
10742             break;
10743         }
10744
10745         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10746           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10747         else
10748           sprintf(infotext, "%s: %d, %d", text,
10749                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10750       }
10751       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10752         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10753       else
10754         sprintf(infotext, "Level position: %d, %d", lx, ly);
10755     }
10756
10757     /* misuse this function to draw brush cursor, if needed */
10758     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10759     {
10760       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10761         CopyBrushToCursor(sx, sy);
10762       else
10763         DeleteBrushFromCursor();
10764     }
10765   }
10766   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10767   {
10768     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10769     int element = drawingarea_info[type_id].value[pos];
10770
10771     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10772   }
10773   else
10774   {
10775     if (id == GADGET_ID_CUSTOM_CONTENT)
10776       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10777     else if (id == GADGET_ID_GROUP_CONTENT)
10778       sprintf(infotext, "group element position: %d", sx + 1);
10779     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10780              id <= GADGET_ID_YAMYAM_CONTENT_7)
10781       sprintf(infotext, "content area %d position: %d, %d",
10782               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10783     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10784              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10785       sprintf(infotext, "content area %d position: %d, %d",
10786               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10787     else if (id == GADGET_ID_ANDROID_CONTENT)
10788       sprintf(infotext, "android element position: %d", sx + 1);
10789     else if (drawingarea_info[type_id].infotext != NULL)
10790       strcpy(infotext, drawingarea_info[type_id].infotext);
10791   }
10792
10793   infotext[max_infotext_len] = '\0';
10794
10795   if (strlen(infotext) > 0)
10796     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10797 }
10798
10799 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10800 {
10801   if (!ask_if_level_has_changed ||
10802       !LevelChanged() ||
10803       Request("Level has changed ! Exit without saving ?",
10804               REQ_ASK | REQ_STAY_OPEN))
10805   {
10806 #if 1
10807     CloseDoor(DOOR_CLOSE_1);
10808     SetDoorState(DOOR_CLOSE_2);
10809 #else
10810     CloseDoor(DOOR_CLOSE_ALL);
10811 #endif
10812     game_status = GAME_MODE_MAIN;
10813     DrawMainMenu();
10814   }
10815   else
10816   {
10817     CloseDoor(DOOR_CLOSE_1);
10818     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10819   }
10820 }