rnd-20061018-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416 #if 1
2417     SX,                                 SY,
2418     SXSIZE,                             SYSIZE,
2419 #else
2420     0,                                  0,
2421     SX + SXSIZE + SX,                   WIN_YSIZE,
2422 #endif
2423     GD_TYPE_SCROLLBAR_HORIZONTAL,
2424     GADGET_ID_SCROLL_HORIZONTAL,
2425     "scroll level editing area horizontally"
2426   },
2427   {
2428     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2429     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2430     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2431 #if 1
2432     SX,                                 SY,
2433     SXSIZE,                             SYSIZE,
2434 #else
2435     0,                                  0,
2436     SX + SXSIZE + SX,                   WIN_YSIZE,
2437 #endif
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_VERTICAL,
2440     "scroll level editing area vertically"
2441   },
2442   {
2443     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2444     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2445     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2446 #if 1
2447     DX,                                 DY,
2448     DXSIZE,                             DYSIZE,
2449 #else
2450     SX + SXSIZE + SX,                   0,
2451     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2452 #endif
2453     GD_TYPE_SCROLLBAR_VERTICAL,
2454     GADGET_ID_SCROLL_LIST_VERTICAL,
2455     "scroll element list vertically"
2456   }
2457 };
2458
2459 static struct
2460 {
2461   int x, y;
2462   int gadget_id;
2463   int gadget_id_align;
2464   int radio_button_nr;
2465   int *value;
2466   int checked_value;
2467   char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2469 {
2470   {
2471     -1,                                 ED_COUNTER2_YPOS(8),
2472     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2473     RADIO_NR_RANDOM_ELEMENTS,
2474     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2475     " ", "percentage",                  "use percentage for random elements"
2476   },
2477   {
2478     -1,                                 ED_COUNTER2_YPOS(8),
2479     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2480     RADIO_NR_RANDOM_ELEMENTS,
2481     &random_placement_method,           RANDOM_USE_QUANTITY,
2482     " ", "quantity",                    "use quantity for random elements"
2483   }
2484 };
2485
2486 static struct
2487 {
2488   int x, y;
2489   int gadget_id;
2490   int gadget_id_align;
2491   boolean *value;
2492   char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2494 {
2495   /* ---------- level and editor settings ---------------------------------- */
2496
2497   {
2498     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2500     &random_placement_background_restricted,
2501     NULL,
2502     "restrict random placement to:",    "set random placement restriction"
2503   },
2504
2505   /* ---------- element settings: configure (various elements) ------------- */
2506
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2509     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2510     &stick_element_properties_window,
2511     NULL,
2512     "stick this screen to edit content","stick this screen to edit content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2517     &level.em_slippery_gems,
2518     NULL,
2519     "slip down from certain flat walls","use EM style slipping behaviour"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2523     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2524     &level.use_spring_bug,
2525     NULL,
2526     "use spring pushing bug",           "use odd spring pushing behaviour"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2531     &level.use_time_orb_bug,
2532     NULL,
2533     "use time orb bug",                 "use odd time orb behaviour"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2537     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2538     &level.ball_random,
2539     NULL,
2540     "create single random element",     "only create one element from content"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2544     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2545     &level.ball_state_initial,
2546     NULL,
2547     "magic ball initially activated",   "activate magic ball after level start"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2551     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2552     &level.grow_into_diggable,
2553     NULL,
2554     "can grow into anything diggable",  "grow into more than just sand"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2558     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2559     &level.continuous_snapping,
2560     NULL,
2561     "continuos snapping",               "use snapping without releasing key"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2565     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2566     &level.block_snap_field,
2567     NULL,
2568     "block snapped field when snapping", "use snapping delay to show animation"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2572     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2573     &level.block_last_field,
2574     NULL,
2575     "block last field when moving",     "player blocks last field when moving"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2579     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2580     &level.sp_block_last_field,
2581     NULL,
2582     "block last field when moving",     "player blocks last field when moving"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2586     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2587     &level.instant_relocation,
2588     NULL,
2589     "no scrolling when relocating",     "player gets relocated without delay"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2593     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2594     &level.use_start_element[0],
2595     NULL,
2596     "use level start element:",        "start level at this element's position"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2600     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2601     &level.use_artwork_element[0],
2602     NULL,
2603     "use artwork from element:",        "use player artwork from other element"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2607     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2608     &level.use_explosion_element[0],
2609     NULL,
2610     "use explosion from element:",      "use explosion properties from element"
2611   },
2612   {
2613     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2614     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2615     &level.initial_player_gravity[0],
2616     NULL,
2617     "use initial gravity",              "set initial player gravity"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2621     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2622     &level.can_pass_to_walkable,
2623     NULL,
2624     "can pass to walkable element",     "player can pass to empty or walkable"
2625   },
2626   {
2627     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2628     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2629     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2630     NULL,
2631     "can fall into acid (with gravity)","player can fall into acid pool"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2635     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2636     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2637     NULL,
2638     "can move into acid",               "element can move into acid pool"
2639   },
2640   {
2641     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2642     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2643     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2644     NULL,
2645     "deadly when colliding with",       "element is deadly when hitting player"
2646   },
2647
2648   /* ---------- element settings: configure 1 (custom elements) ----------- */
2649
2650   {
2651     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2652     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2653     &custom_element.use_gfx_element,
2654
2655     /* !!! add separate "use existing element sound" !!! */
2656 #if 0
2657     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2658 #else
2659     NULL, "use graphic of element:",    "use existing element graphic"
2660 #endif
2661   },
2662   {
2663     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2664     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2665     &level.use_custom_template,
2666     NULL, "use template",               "use template for custom properties"
2667   },
2668   {
2669     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2670     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2671     &custom_element_properties[EP_ACCESSIBLE],
2672     NULL, NULL,                         "player can walk to or pass this field"
2673   },
2674   {
2675     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2676     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2677     &custom_element_properties[EP_GRAVITY_REACHABLE],
2678     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2679   },
2680   {
2681     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2682     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2683     &custom_element.use_last_ce_value,
2684     NULL, "use last CE value after change", "use last CE value after change"
2685   },
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2688     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2689     &custom_element_properties[EP_WALK_TO_OBJECT],
2690     NULL, NULL,                         "player can dig/collect/push element"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2694     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2695     &custom_element_properties[EP_INDESTRUCTIBLE],
2696     NULL, "indestructible",             "element is indestructible"
2697   },
2698
2699   /* ---------- element settings: configure 2 (custom elements) ----------- */
2700
2701   {
2702     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2703     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2704     &custom_element_properties[EP_CAN_MOVE],
2705     NULL, NULL,                         "element can move with some pattern"
2706   },
2707   {
2708     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2709     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2710     &custom_element_properties[EP_CAN_FALL],
2711     NULL, "can fall",                   "element can fall down"
2712   },
2713   {
2714     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2715     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2716     &custom_element_properties[EP_CAN_SMASH],
2717     " ", NULL,                          "element can smash other elements"
2718   },
2719   {
2720     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2721     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2722     &custom_element_properties[EP_SLIPPERY],
2723     NULL, NULL,                         "other elements can fall down from it"
2724   },
2725   {
2726     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2727     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2728     &custom_element_properties[EP_DEADLY],
2729     NULL, NULL,                         "element can kill the player"
2730   },
2731   {
2732     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2733     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2734     &custom_element_properties[EP_CAN_EXPLODE],
2735     NULL, NULL,                         "element can explode"
2736   },
2737   {
2738     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2739     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2740     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741     NULL, "by fire",                    "element can explode by fire/explosion"
2742   },
2743   {
2744     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2745     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746     &custom_element_properties[EP_EXPLODES_SMASHED],
2747     " ", "smashed",                     "element can explode when smashed"
2748   },
2749   {
2750     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2751     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752     &custom_element_properties[EP_EXPLODES_IMPACT],
2753     " ", "impact",                      "element can explode on impact"
2754   },
2755
2756   /* ---------- element settings: advanced (custom elements) --------------- */
2757
2758   {
2759     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2760     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2761     &custom_element_change.can_change,
2762     NULL, "element changes to:",        "change element on specified condition"
2763   },
2764   {
2765     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2766     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2767     &custom_element_change_events[CE_DELAY],
2768     NULL, NULL,                         "element changes after delay"
2769   },
2770   {
2771     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2772     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2773     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774     NULL, NULL,                         "element changes by direct action"
2775   },
2776   {
2777     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2778     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2779     &custom_element_change_events[CE_BY_OTHER_ACTION],
2780     NULL, NULL,                         "element changes by other element"
2781   },
2782   {
2783     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2784     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2785     &custom_element_change.explode,
2786     NULL, "explode instead of change",  "element explodes instead of change"
2787   },
2788   {
2789     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2790     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2791     &custom_element_change.use_target_content,
2792     NULL, "use extended change target:","element changes to more elements"
2793   },
2794   {
2795     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2796     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2797     &custom_element_change.only_if_complete,
2798     NULL, "replace all or nothing",     "only replace when all can be changed"
2799   },
2800   {
2801     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2802     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2803     &custom_element_change.use_random_replace,
2804     NULL, NULL,                         "use percentage for random replace"
2805   },
2806   {
2807     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2808     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2809     &custom_element_change.has_action,
2810     NULL, NULL,                         "execute action on specified condition"
2811   },
2812 };
2813
2814 static struct
2815 {
2816   int x, y;
2817   int gadget_id;
2818   int gadget_id_align;
2819   int *value;
2820   int area_xsize, area_ysize;
2821   char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2823 {
2824   /* ---------- level playfield content ------------------------------------ */
2825
2826   {
2827     0,                                  0,
2828     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2829     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2830     NULL, NULL, NULL,                   NULL
2831   },
2832
2833   /* ---------- yam yam content -------------------------------------------- */
2834
2835   {
2836     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2838     &level.yamyam_content[0].e[0][0],   3, 3,
2839     NULL, NULL, "1",                    NULL
2840   },
2841   {
2842     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2844     &level.yamyam_content[1].e[0][0],   3, 3,
2845     NULL, NULL, "2",                    NULL
2846   },
2847   {
2848     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2850     &level.yamyam_content[2].e[0][0],   3, 3,
2851     NULL, NULL, "3",                    NULL
2852   },
2853   {
2854     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2856     &level.yamyam_content[3].e[0][0],   3, 3,
2857     NULL, NULL, "4",                    NULL
2858   },
2859   {
2860     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2862     &level.yamyam_content[4].e[0][0],   3, 3,
2863     NULL, NULL, "5",                    NULL
2864   },
2865   {
2866     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2868     &level.yamyam_content[5].e[0][0],   3, 3,
2869     NULL, NULL, "6",                    NULL
2870   },
2871   {
2872     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2874     &level.yamyam_content[6].e[0][0],   3, 3,
2875     NULL, NULL, "7",                    NULL
2876   },
2877   {
2878     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2880     &level.yamyam_content[7].e[0][0],   3, 3,
2881     NULL, NULL, "8",                    NULL
2882   },
2883
2884   /* ---------- magic ball content ----------------------------------------- */
2885
2886   {
2887     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2889     &level.ball_content[0].e[0][0],     3, 3,
2890     NULL, NULL, "1",                    NULL
2891   },
2892   {
2893     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2895     &level.ball_content[1].e[0][0],     3, 3,
2896     NULL, NULL, "2",                    NULL
2897   },
2898   {
2899     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2901     &level.ball_content[2].e[0][0],     3, 3,
2902     NULL, NULL, "3",                    NULL
2903   },
2904   {
2905     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2907     &level.ball_content[3].e[0][0],     3, 3,
2908     NULL, NULL, "4",                    NULL
2909   },
2910   {
2911     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2913     &level.ball_content[4].e[0][0],     3, 3,
2914     NULL, NULL, "5",                    NULL
2915   },
2916   {
2917     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2919     &level.ball_content[5].e[0][0],     3, 3,
2920     NULL, NULL, "6",                    NULL
2921   },
2922   {
2923     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2925     &level.ball_content[6].e[0][0],     3, 3,
2926     NULL, NULL, "7",                    NULL
2927   },
2928   {
2929     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2931     &level.ball_content[7].e[0][0],     3, 3,
2932     NULL, NULL, "8",                    NULL
2933   },
2934
2935   /* ---------- android content -------------------------------------------- */
2936
2937   {
2938     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2939     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2940     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2941     "elements:", NULL, NULL,            "elements android can clone"
2942   },
2943
2944   /* ---------- amoeba content --------------------------------------------- */
2945
2946   {
2947     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2948     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2949     &level.amoeba_content,              1, 1,
2950     "content:", NULL, NULL,             "amoeba content"
2951   },
2952
2953   /* ---------- level start element ---------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2957     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2958     &level.start_element[0],            1, 1,
2959     NULL, NULL, NULL,                   "level start element"
2960   },
2961
2962   /* ---------- player artwork element ------------------------------------- */
2963
2964   {
2965     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2966     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2967     &level.artwork_element[0],          1, 1,
2968     NULL, NULL, NULL,                   "element for player artwork"
2969   },
2970
2971   /* ---------- player explosion element ----------------------------------- */
2972
2973   {
2974     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2975     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2976     &level.explosion_element[0],        1, 1,
2977     NULL, NULL, NULL,                   "element for player explosion"
2978   },
2979
2980   /* ---------- element settings: configure 1 (custom elements) ----------- */
2981
2982   /* ---------- custom graphic --------------------------------------------- */
2983
2984   {
2985     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2986     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2987     &custom_element.gfx_element,        1, 1,
2988     NULL, NULL, NULL,                   "custom graphic element"
2989   },
2990
2991   /* ---------- element settings: configure 2 (custom elements) ----------- */
2992
2993   /* ---------- custom content (when exploding) ---------------------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2998     &custom_element.content.e[0][0],    3, 3,
2999     "content:", NULL, NULL,             NULL
3000   },
3001
3002   /* ---------- custom enter and leave element (when moving) --------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3006     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3007     &custom_element.move_enter_element, 1, 1,
3008     "can dig:", " ", NULL,              "element that can be digged/collected"
3009   },
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3012     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013     &custom_element.move_leave_element, 1, 1,
3014     NULL, NULL, NULL,                   "element that will be left behind"
3015   },
3016
3017   /* ---------- element settings: advanced (custom elements) --------------- */
3018
3019   /* ---------- custom change target --------------------------------------- */
3020
3021   {
3022     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3023     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3024     &custom_element_change.target_element, 1, 1,
3025     NULL, "after/when:", NULL,          "new target element after change"
3026   },
3027
3028   /* ---------- custom change content (extended change target) ------------- */
3029
3030   {
3031     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3032     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3033     &custom_element_change.target_content.e[0][0], 3, 3,
3034     NULL, NULL, NULL,                   "new extended elements after change"
3035   },
3036
3037   /* ---------- custom change trigger (element causing change) ------------- */
3038
3039   {
3040     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3041     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3042     &custom_element_change.trigger_element, 1, 1,
3043     NULL, NULL, NULL,                   "other element triggering change"
3044   },
3045
3046   /* ---------- group element content -------------------------------------- */
3047
3048   {
3049     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3050     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3051     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3052     "content:", NULL, NULL,             NULL
3053   },
3054
3055   /* ---------- random background (for random painting) -------------------- */
3056
3057   {
3058     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3059     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3060     &random_placement_background_element, 1, 1,
3061     NULL, NULL, NULL,                   "random placement background"
3062   },
3063 };
3064
3065
3066 /*
3067   -----------------------------------------------------------------------------
3068   some internally used variables
3069   -----------------------------------------------------------------------------
3070 */
3071
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3074
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3077
3078 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3079
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3084
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087                                 (button) == 2 ? new_element2 : \
3088                                 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3090
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3118
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3121
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3126
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3131
3132 static int edit_mode;
3133 static int edit_mode_properties;
3134
3135 static int element_shift = 0;
3136
3137 static int editor_el_players[] =
3138 {
3139   EL_PLAYER_1,
3140   EL_PLAYER_2,
3141   EL_PLAYER_3,
3142   EL_PLAYER_4
3143 };
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3146
3147 static int editor_hl_boulderdash[] =
3148 {
3149   EL_INTERNAL_CASCADE_BD_ACTIVE,
3150   EL_CHAR('B'),
3151   EL_CHAR('D'),
3152   EL_EMPTY,
3153 };
3154
3155 static int editor_el_boulderdash[] =
3156 {
3157   EL_EMPTY,
3158   EL_SAND,
3159   EL_BD_ROCK,
3160   EL_BD_DIAMOND,
3161
3162   EL_STEELWALL,
3163   EL_BD_WALL,
3164   EL_BD_EXPANDABLE_WALL,
3165   EL_BD_MAGIC_WALL,
3166
3167   EL_BD_AMOEBA,
3168   EL_BD_BUTTERFLY_UP,
3169   EL_BD_FIREFLY_UP,
3170   EL_EXIT_CLOSED,
3171
3172   EL_BD_BUTTERFLY_LEFT,
3173   EL_BD_FIREFLY_LEFT,
3174   EL_BD_BUTTERFLY_RIGHT,
3175   EL_BD_FIREFLY_RIGHT,
3176
3177   EL_EMPTY,
3178   EL_BD_BUTTERFLY_DOWN,
3179   EL_BD_FIREFLY_DOWN,
3180   EL_EXIT_OPEN,
3181 };
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3186
3187 static int editor_hl_emerald_mine[] =
3188 {
3189   EL_INTERNAL_CASCADE_EM_ACTIVE,
3190   EL_CHAR('E'),
3191   EL_CHAR('M'),
3192   EL_EMPTY,
3193 };
3194
3195 static int editor_el_emerald_mine[] =
3196 {
3197   EL_SAND,
3198   EL_ROCK,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_DYNAMITE,
3215   EL_DYNAMITE_ACTIVE,
3216
3217   EL_YAMYAM,
3218   EL_BUG_UP,
3219   EL_SPACESHIP_UP,
3220   EL_ROBOT,
3221
3222   EL_BUG_LEFT,
3223   EL_SPACESHIP_LEFT,
3224   EL_BUG_RIGHT,
3225   EL_SPACESHIP_RIGHT,
3226
3227   EL_ROBOT_WHEEL,
3228   EL_BUG_DOWN,
3229   EL_SPACESHIP_DOWN,
3230   EL_INVISIBLE_WALL,
3231
3232   EL_ACID_POOL_TOPLEFT,
3233   EL_ACID,
3234   EL_ACID_POOL_TOPRIGHT,
3235   EL_AMOEBA_DROP,
3236
3237   EL_ACID_POOL_BOTTOMLEFT,
3238   EL_ACID_POOL_BOTTOM,
3239   EL_ACID_POOL_BOTTOMRIGHT,
3240   EL_AMOEBA_WET,
3241
3242   EL_EM_KEY_1,
3243   EL_EM_KEY_2,
3244   EL_EM_KEY_3,
3245   EL_EM_KEY_4,
3246
3247   EL_EM_GATE_1,
3248   EL_EM_GATE_2,
3249   EL_EM_GATE_3,
3250   EL_EM_GATE_4,
3251
3252   EL_EM_GATE_1_GRAY,
3253   EL_EM_GATE_2_GRAY,
3254   EL_EM_GATE_3_GRAY,
3255   EL_EM_GATE_4_GRAY,
3256 };
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3261
3262 static int editor_hl_emerald_mine_club[] =
3263 {
3264   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('C'),
3268 };
3269
3270 static int editor_el_emerald_mine_club[] =
3271 {
3272   EL_EMC_KEY_5,
3273   EL_EMC_KEY_6,
3274   EL_EMC_KEY_7,
3275   EL_EMC_KEY_8,
3276
3277   EL_EMC_GATE_5,
3278   EL_EMC_GATE_6,
3279   EL_EMC_GATE_7,
3280   EL_EMC_GATE_8,
3281
3282   EL_EMC_GATE_5_GRAY,
3283   EL_EMC_GATE_6_GRAY,
3284   EL_EMC_GATE_7_GRAY,
3285   EL_EMC_GATE_8_GRAY,
3286
3287   EL_EMC_STEELWALL_1,
3288   EL_EMC_STEELWALL_2,
3289   EL_EMC_STEELWALL_3,
3290   EL_EMC_STEELWALL_4,
3291
3292   EL_EMC_WALL_13,
3293   EL_EMC_WALL_14,
3294   EL_EMC_WALL_15,
3295   EL_EMC_WALL_16,
3296
3297   EL_EMC_WALL_SLIPPERY_1,
3298   EL_EMC_WALL_SLIPPERY_2,
3299   EL_EMC_WALL_SLIPPERY_3,
3300   EL_EMC_WALL_SLIPPERY_4,
3301
3302   EL_EMC_WALL_1,
3303   EL_EMC_WALL_2,
3304   EL_EMC_WALL_3,
3305   EL_EMC_WALL_4,
3306
3307   EL_EMC_WALL_5,
3308   EL_EMC_WALL_6,
3309   EL_EMC_WALL_7,
3310   EL_EMC_WALL_8,
3311
3312   EL_EMC_WALL_9,
3313   EL_EMC_WALL_10,
3314   EL_EMC_WALL_11,
3315   EL_EMC_WALL_12,
3316
3317   EL_EMC_GRASS,
3318   EL_EMC_FAKE_GRASS,
3319   EL_EMC_PLANT,
3320   EL_EMC_DRIPPER,
3321
3322   EL_EMC_MAGIC_BALL,
3323   EL_EMC_MAGIC_BALL_SWITCH,
3324   EL_SPRING,
3325   EL_EMC_SPRING_BUMPER,
3326
3327   EL_EMC_LENSES,
3328   EL_EMC_MAGNIFIER,
3329   EL_EM_DYNAMITE,
3330   EL_EM_DYNAMITE_ACTIVE,
3331
3332   EL_BALLOON,
3333   EL_YAMYAM_UP,
3334   EL_BALLOON_SWITCH_UP,
3335   EL_BALLOON_SWITCH_ANY,
3336
3337   EL_YAMYAM_LEFT,
3338   EL_BALLOON_SWITCH_LEFT,
3339   EL_YAMYAM_RIGHT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341
3342   EL_EMC_ANDROID,
3343   EL_YAMYAM_DOWN,
3344   EL_BALLOON_SWITCH_DOWN,
3345   EL_BALLOON_SWITCH_NONE,
3346 };
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3351
3352 static int editor_hl_rnd[] =
3353 {
3354   EL_INTERNAL_CASCADE_RND_ACTIVE,
3355   EL_CHAR('R'),
3356   EL_CHAR('N'),
3357   EL_CHAR('D'),
3358 };
3359
3360 static int editor_el_rnd[] =
3361 {
3362   EL_KEY_1,
3363   EL_KEY_2,
3364   EL_KEY_3,
3365   EL_KEY_4,
3366
3367   EL_GATE_1,
3368   EL_GATE_2,
3369   EL_GATE_3,
3370   EL_GATE_4,
3371
3372   EL_GATE_1_GRAY,
3373   EL_GATE_2_GRAY,
3374   EL_GATE_3_GRAY,
3375   EL_GATE_4_GRAY,
3376
3377   EL_ARROW_LEFT,
3378   EL_ARROW_RIGHT,
3379   EL_ARROW_UP,
3380   EL_ARROW_DOWN,
3381
3382   EL_AMOEBA_DEAD,
3383   EL_AMOEBA_DRY,
3384   EL_AMOEBA_FULL,
3385   EL_GAME_OF_LIFE,
3386
3387   EL_EMERALD_YELLOW,
3388   EL_EMERALD_RED,
3389   EL_EMERALD_PURPLE,
3390   EL_BIOMAZE,
3391
3392   EL_WALL_EMERALD_YELLOW,
3393   EL_WALL_EMERALD_RED,
3394   EL_WALL_EMERALD_PURPLE,
3395   EL_WALL_BD_DIAMOND,
3396
3397   EL_SPEED_PILL,
3398   EL_PACMAN_UP,
3399   EL_TIME_ORB_FULL,
3400   EL_TIME_ORB_EMPTY,
3401
3402   EL_PACMAN_LEFT,
3403   EL_DARK_YAMYAM,
3404   EL_PACMAN_RIGHT,
3405   EL_EMPTY,
3406
3407   EL_BLACK_ORB,
3408   EL_PACMAN_DOWN,
3409   EL_LAMP,
3410   EL_LAMP_ACTIVE,
3411
3412   EL_DYNABOMB_INCREASE_NUMBER,
3413   EL_DYNABOMB_INCREASE_SIZE,
3414   EL_DYNABOMB_INCREASE_POWER,
3415   EL_STONEBLOCK,
3416
3417   EL_MOLE,
3418   EL_PENGUIN,
3419   EL_PIG,
3420   EL_DRAGON,
3421
3422   EL_BUG,
3423   EL_MOLE_UP,
3424   EL_BD_BUTTERFLY,
3425   EL_BD_FIREFLY,
3426
3427   EL_MOLE_LEFT,
3428   EL_SATELLITE,
3429   EL_MOLE_RIGHT,
3430   EL_PACMAN,
3431
3432   EL_SPACESHIP,
3433   EL_MOLE_DOWN,
3434   EL_INVISIBLE_STEELWALL,
3435   EL_INVISIBLE_WALL,
3436
3437   EL_EXPANDABLE_WALL,
3438   EL_EXPANDABLE_WALL_HORIZONTAL,
3439   EL_EXPANDABLE_WALL_VERTICAL,
3440   EL_EXPANDABLE_WALL_ANY,
3441 };
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3446
3447 static int editor_hl_sokoban[] =
3448 {
3449   EL_INTERNAL_CASCADE_SB_ACTIVE,
3450   EL_CHAR('S'),
3451   EL_CHAR('B'),
3452   EL_EMPTY,
3453 };
3454
3455 static int editor_el_sokoban[] =
3456 {
3457   EL_SOKOBAN_OBJECT,
3458   EL_SOKOBAN_FIELD_EMPTY,
3459   EL_SOKOBAN_FIELD_FULL,
3460   EL_SOKOBAN_FIELD_PLAYER,
3461 };
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3466
3467 static int editor_hl_supaplex[] =
3468 {
3469   EL_INTERNAL_CASCADE_SP_ACTIVE,
3470   EL_CHAR('S'),
3471   EL_CHAR('P'),
3472   EL_EMPTY,
3473 };
3474
3475 static int editor_el_supaplex[] =
3476 {
3477   EL_SP_MURPHY,
3478   EL_EMPTY,
3479   EL_SP_BASE,
3480   EL_SP_BUGGY_BASE,
3481
3482   EL_SP_INFOTRON,
3483   EL_SP_ZONK,
3484   EL_SP_SNIKSNAK,
3485   EL_SP_ELECTRON,
3486
3487   EL_SP_DISK_RED,
3488   EL_SP_DISK_ORANGE,
3489   EL_SP_DISK_YELLOW,
3490   EL_SP_TERMINAL,
3491
3492   EL_SP_EXIT_CLOSED,
3493   EL_SP_PORT_HORIZONTAL,
3494   EL_SP_PORT_VERTICAL,
3495   EL_SP_PORT_ANY,
3496
3497   EL_SP_PORT_LEFT,
3498   EL_SP_PORT_RIGHT,
3499   EL_SP_PORT_UP,
3500   EL_SP_PORT_DOWN,
3501
3502   EL_SP_GRAVITY_PORT_LEFT,
3503   EL_SP_GRAVITY_PORT_RIGHT,
3504   EL_SP_GRAVITY_PORT_UP,
3505   EL_SP_GRAVITY_PORT_DOWN,
3506
3507   EL_SP_HARDWARE_GRAY,
3508   EL_SP_HARDWARE_GREEN,
3509   EL_SP_HARDWARE_BLUE,
3510   EL_SP_HARDWARE_RED,
3511
3512   EL_SP_HARDWARE_BASE_1,
3513   EL_SP_HARDWARE_BASE_2,
3514   EL_SP_HARDWARE_BASE_3,
3515   EL_SP_HARDWARE_BASE_4,
3516
3517   EL_SP_HARDWARE_BASE_5,
3518   EL_SP_HARDWARE_BASE_6,
3519   EL_SP_HARDWARE_YELLOW,
3520   EL_SP_CHIP_TOP,
3521
3522   EL_SP_CHIP_SINGLE,
3523   EL_SP_CHIP_LEFT,
3524   EL_SP_CHIP_RIGHT,
3525   EL_SP_CHIP_BOTTOM,
3526 };
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3531
3532 static int editor_hl_diamond_caves[] =
3533 {
3534   EL_INTERNAL_CASCADE_DC_ACTIVE,
3535   EL_CHAR('D'),
3536   EL_CHAR('C'),
3537   EL_CHAR('2'),
3538 };
3539
3540 static int editor_el_diamond_caves[] =
3541 {
3542   EL_PEARL,
3543   EL_CRYSTAL,
3544   EL_WALL_PEARL,
3545   EL_WALL_CRYSTAL,
3546
3547   EL_CONVEYOR_BELT_1_LEFT,
3548   EL_CONVEYOR_BELT_1_MIDDLE,
3549   EL_CONVEYOR_BELT_1_RIGHT,
3550   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3551
3552   EL_CONVEYOR_BELT_2_LEFT,
3553   EL_CONVEYOR_BELT_2_MIDDLE,
3554   EL_CONVEYOR_BELT_2_RIGHT,
3555   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3556
3557   EL_CONVEYOR_BELT_3_LEFT,
3558   EL_CONVEYOR_BELT_3_MIDDLE,
3559   EL_CONVEYOR_BELT_3_RIGHT,
3560   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3561
3562   EL_CONVEYOR_BELT_4_LEFT,
3563   EL_CONVEYOR_BELT_4_MIDDLE,
3564   EL_CONVEYOR_BELT_4_RIGHT,
3565   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3566
3567   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3571
3572   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3576
3577   EL_SWITCHGATE_CLOSED,
3578   EL_SWITCHGATE_OPEN,
3579   EL_SWITCHGATE_SWITCH_UP,
3580   EL_SWITCHGATE_SWITCH_DOWN,
3581
3582   EL_TIMEGATE_CLOSED,
3583   EL_TIMEGATE_OPEN,
3584   EL_TIMEGATE_SWITCH,
3585   EL_EMPTY,
3586
3587   EL_SIGN_EXCLAMATION,
3588   EL_SIGN_STOP,
3589   EL_LIGHT_SWITCH,
3590   EL_LIGHT_SWITCH_ACTIVE,
3591
3592   EL_STEELWALL_SLIPPERY,
3593   EL_INVISIBLE_SAND,
3594   EL_LANDMINE,
3595   EL_EMPTY,
3596
3597   EL_SHIELD_NORMAL,
3598   EL_SHIELD_DEADLY,
3599   EL_EXTRA_TIME,
3600   EL_EMPTY,
3601
3602   EL_ENVELOPE_1,
3603   EL_ENVELOPE_2,
3604   EL_ENVELOPE_3,
3605   EL_ENVELOPE_4,
3606 };
3607 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3608 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3609 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3610 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3611
3612 static int editor_hl_dx_boulderdash[] =
3613 {
3614   EL_INTERNAL_CASCADE_DX_ACTIVE,
3615   EL_CHAR('D'),
3616   EL_CHAR('X'),
3617   EL_EMPTY,
3618 };
3619
3620 static int editor_el_dx_boulderdash[] =
3621 {
3622   EL_EMPTY,
3623   EL_TUBE_RIGHT_DOWN,
3624   EL_TUBE_HORIZONTAL_DOWN,
3625   EL_TUBE_LEFT_DOWN,
3626
3627   EL_TUBE_HORIZONTAL,
3628   EL_TUBE_VERTICAL_RIGHT,
3629   EL_TUBE_ANY,
3630   EL_TUBE_VERTICAL_LEFT,
3631
3632   EL_TUBE_VERTICAL,
3633   EL_TUBE_RIGHT_UP,
3634   EL_TUBE_HORIZONTAL_UP,
3635   EL_TUBE_LEFT_UP,
3636
3637   EL_TRAP,
3638   EL_DX_SUPABOMB,
3639   EL_EMPTY,
3640   EL_EMPTY
3641 };
3642 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3643 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3644 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3645 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3646
3647 static int editor_hl_chars[] =
3648 {
3649   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3650   EL_CHAR('T'),
3651   EL_CHAR('X'),
3652   EL_CHAR('T'),
3653 };
3654
3655 static int editor_el_chars[] =
3656 {
3657   EL_CHAR(' '),
3658   EL_CHAR('!'),
3659   EL_CHAR('"'),
3660   EL_CHAR('#'),
3661
3662   EL_CHAR('$'),
3663   EL_CHAR('%'),
3664   EL_CHAR('&'),
3665   EL_CHAR('\''),
3666
3667   EL_CHAR('('),
3668   EL_CHAR(')'),
3669   EL_CHAR('*'),
3670   EL_CHAR('+'),
3671
3672   EL_CHAR(','),
3673   EL_CHAR('-'),
3674   EL_CHAR('.'),
3675   EL_CHAR('/'),
3676
3677   EL_CHAR('0'),
3678   EL_CHAR('1'),
3679   EL_CHAR('2'),
3680   EL_CHAR('3'),
3681
3682   EL_CHAR('4'),
3683   EL_CHAR('5'),
3684   EL_CHAR('6'),
3685   EL_CHAR('7'),
3686
3687   EL_CHAR('8'),
3688   EL_CHAR('9'),
3689   EL_CHAR(':'),
3690   EL_CHAR(';'),
3691
3692   EL_CHAR('<'),
3693   EL_CHAR('='),
3694   EL_CHAR('>'),
3695   EL_CHAR('?'),
3696
3697   EL_CHAR('@'),
3698   EL_CHAR('A'),
3699   EL_CHAR('B'),
3700   EL_CHAR('C'),
3701
3702   EL_CHAR('D'),
3703   EL_CHAR('E'),
3704   EL_CHAR('F'),
3705   EL_CHAR('G'),
3706
3707   EL_CHAR('H'),
3708   EL_CHAR('I'),
3709   EL_CHAR('J'),
3710   EL_CHAR('K'),
3711
3712   EL_CHAR('L'),
3713   EL_CHAR('M'),
3714   EL_CHAR('N'),
3715   EL_CHAR('O'),
3716
3717   EL_CHAR('P'),
3718   EL_CHAR('Q'),
3719   EL_CHAR('R'),
3720   EL_CHAR('S'),
3721
3722   EL_CHAR('T'),
3723   EL_CHAR('U'),
3724   EL_CHAR('V'),
3725   EL_CHAR('W'),
3726
3727   EL_CHAR('X'),
3728   EL_CHAR('Y'),
3729   EL_CHAR('Z'),
3730   EL_CHAR('['),
3731
3732   EL_CHAR('\\'),
3733   EL_CHAR(']'),
3734   EL_CHAR('^'),
3735   EL_CHAR('_'),
3736
3737   EL_CHAR('©'),
3738   EL_CHAR('Ä'),
3739   EL_CHAR('Ö'),
3740   EL_CHAR('Ãœ'),
3741
3742   EL_CHAR('°'),
3743   EL_CHAR('®'),
3744   EL_CHAR(FONT_ASCII_CURSOR),
3745   EL_CHAR(' ')
3746 };
3747 static int *editor_hl_chars_ptr = editor_hl_chars;
3748 static int *editor_el_chars_ptr = editor_el_chars;
3749 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3750 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3751
3752 static int editor_hl_custom[] =
3753 {
3754   EL_INTERNAL_CASCADE_CE_ACTIVE,
3755   EL_CHAR('C'),
3756   EL_CHAR('E'),
3757   EL_EMPTY,
3758 };
3759
3760 static int editor_el_custom[] =
3761 {
3762   EL_CUSTOM_START + 0,
3763   EL_CUSTOM_START + 1,
3764   EL_CUSTOM_START + 2,
3765   EL_CUSTOM_START + 3,
3766
3767   EL_CUSTOM_START + 4,
3768   EL_CUSTOM_START + 5,
3769   EL_CUSTOM_START + 6,
3770   EL_CUSTOM_START + 7,
3771
3772   EL_CUSTOM_START + 8,
3773   EL_CUSTOM_START + 9,
3774   EL_CUSTOM_START + 10,
3775   EL_CUSTOM_START + 11,
3776
3777   EL_CUSTOM_START + 12,
3778   EL_CUSTOM_START + 13,
3779   EL_CUSTOM_START + 14,
3780   EL_CUSTOM_START + 15,
3781
3782   EL_CUSTOM_START + 16,
3783   EL_CUSTOM_START + 17,
3784   EL_CUSTOM_START + 18,
3785   EL_CUSTOM_START + 19,
3786
3787   EL_CUSTOM_START + 20,
3788   EL_CUSTOM_START + 21,
3789   EL_CUSTOM_START + 22,
3790   EL_CUSTOM_START + 23,
3791
3792   EL_CUSTOM_START + 24,
3793   EL_CUSTOM_START + 25,
3794   EL_CUSTOM_START + 26,
3795   EL_CUSTOM_START + 27,
3796
3797   EL_CUSTOM_START + 28,
3798   EL_CUSTOM_START + 29,
3799   EL_CUSTOM_START + 30,
3800   EL_CUSTOM_START + 31,
3801
3802   EL_CUSTOM_START + 32,
3803   EL_CUSTOM_START + 33,
3804   EL_CUSTOM_START + 34,
3805   EL_CUSTOM_START + 35,
3806
3807   EL_CUSTOM_START + 36,
3808   EL_CUSTOM_START + 37,
3809   EL_CUSTOM_START + 38,
3810   EL_CUSTOM_START + 39,
3811
3812   EL_CUSTOM_START + 40,
3813   EL_CUSTOM_START + 41,
3814   EL_CUSTOM_START + 42,
3815   EL_CUSTOM_START + 43,
3816
3817   EL_CUSTOM_START + 44,
3818   EL_CUSTOM_START + 45,
3819   EL_CUSTOM_START + 46,
3820   EL_CUSTOM_START + 47,
3821
3822   EL_CUSTOM_START + 48,
3823   EL_CUSTOM_START + 49,
3824   EL_CUSTOM_START + 50,
3825   EL_CUSTOM_START + 51,
3826
3827   EL_CUSTOM_START + 52,
3828   EL_CUSTOM_START + 53,
3829   EL_CUSTOM_START + 54,
3830   EL_CUSTOM_START + 55,
3831
3832   EL_CUSTOM_START + 56,
3833   EL_CUSTOM_START + 57,
3834   EL_CUSTOM_START + 58,
3835   EL_CUSTOM_START + 59,
3836
3837   EL_CUSTOM_START + 60,
3838   EL_CUSTOM_START + 61,
3839   EL_CUSTOM_START + 62,
3840   EL_CUSTOM_START + 63,
3841
3842   EL_CUSTOM_START + 64,
3843   EL_CUSTOM_START + 65,
3844   EL_CUSTOM_START + 66,
3845   EL_CUSTOM_START + 67,
3846
3847   EL_CUSTOM_START + 68,
3848   EL_CUSTOM_START + 69,
3849   EL_CUSTOM_START + 70,
3850   EL_CUSTOM_START + 71,
3851
3852   EL_CUSTOM_START + 72,
3853   EL_CUSTOM_START + 73,
3854   EL_CUSTOM_START + 74,
3855   EL_CUSTOM_START + 75,
3856
3857   EL_CUSTOM_START + 76,
3858   EL_CUSTOM_START + 77,
3859   EL_CUSTOM_START + 78,
3860   EL_CUSTOM_START + 79,
3861
3862   EL_CUSTOM_START + 80,
3863   EL_CUSTOM_START + 81,
3864   EL_CUSTOM_START + 82,
3865   EL_CUSTOM_START + 83,
3866
3867   EL_CUSTOM_START + 84,
3868   EL_CUSTOM_START + 85,
3869   EL_CUSTOM_START + 86,
3870   EL_CUSTOM_START + 87,
3871
3872   EL_CUSTOM_START + 88,
3873   EL_CUSTOM_START + 89,
3874   EL_CUSTOM_START + 90,
3875   EL_CUSTOM_START + 91,
3876
3877   EL_CUSTOM_START + 92,
3878   EL_CUSTOM_START + 93,
3879   EL_CUSTOM_START + 94,
3880   EL_CUSTOM_START + 95,
3881
3882   EL_CUSTOM_START + 96,
3883   EL_CUSTOM_START + 97,
3884   EL_CUSTOM_START + 98,
3885   EL_CUSTOM_START + 99,
3886
3887   EL_CUSTOM_START + 100,
3888   EL_CUSTOM_START + 101,
3889   EL_CUSTOM_START + 102,
3890   EL_CUSTOM_START + 103,
3891
3892   EL_CUSTOM_START + 104,
3893   EL_CUSTOM_START + 105,
3894   EL_CUSTOM_START + 106,
3895   EL_CUSTOM_START + 107,
3896
3897   EL_CUSTOM_START + 108,
3898   EL_CUSTOM_START + 109,
3899   EL_CUSTOM_START + 110,
3900   EL_CUSTOM_START + 111,
3901
3902   EL_CUSTOM_START + 112,
3903   EL_CUSTOM_START + 113,
3904   EL_CUSTOM_START + 114,
3905   EL_CUSTOM_START + 115,
3906
3907   EL_CUSTOM_START + 116,
3908   EL_CUSTOM_START + 117,
3909   EL_CUSTOM_START + 118,
3910   EL_CUSTOM_START + 119,
3911
3912   EL_CUSTOM_START + 120,
3913   EL_CUSTOM_START + 121,
3914   EL_CUSTOM_START + 122,
3915   EL_CUSTOM_START + 123,
3916
3917   EL_CUSTOM_START + 124,
3918   EL_CUSTOM_START + 125,
3919   EL_CUSTOM_START + 126,
3920   EL_CUSTOM_START + 127,
3921
3922   EL_CUSTOM_START + 128,
3923   EL_CUSTOM_START + 129,
3924   EL_CUSTOM_START + 130,
3925   EL_CUSTOM_START + 131,
3926
3927   EL_CUSTOM_START + 132,
3928   EL_CUSTOM_START + 133,
3929   EL_CUSTOM_START + 134,
3930   EL_CUSTOM_START + 135,
3931
3932   EL_CUSTOM_START + 136,
3933   EL_CUSTOM_START + 137,
3934   EL_CUSTOM_START + 138,
3935   EL_CUSTOM_START + 139,
3936
3937   EL_CUSTOM_START + 140,
3938   EL_CUSTOM_START + 141,
3939   EL_CUSTOM_START + 142,
3940   EL_CUSTOM_START + 143,
3941
3942   EL_CUSTOM_START + 144,
3943   EL_CUSTOM_START + 145,
3944   EL_CUSTOM_START + 146,
3945   EL_CUSTOM_START + 147,
3946
3947   EL_CUSTOM_START + 148,
3948   EL_CUSTOM_START + 149,
3949   EL_CUSTOM_START + 150,
3950   EL_CUSTOM_START + 151,
3951
3952   EL_CUSTOM_START + 152,
3953   EL_CUSTOM_START + 153,
3954   EL_CUSTOM_START + 154,
3955   EL_CUSTOM_START + 155,
3956
3957   EL_CUSTOM_START + 156,
3958   EL_CUSTOM_START + 157,
3959   EL_CUSTOM_START + 158,
3960   EL_CUSTOM_START + 159,
3961
3962   EL_CUSTOM_START + 160,
3963   EL_CUSTOM_START + 161,
3964   EL_CUSTOM_START + 162,
3965   EL_CUSTOM_START + 163,
3966
3967   EL_CUSTOM_START + 164,
3968   EL_CUSTOM_START + 165,
3969   EL_CUSTOM_START + 166,
3970   EL_CUSTOM_START + 167,
3971
3972   EL_CUSTOM_START + 168,
3973   EL_CUSTOM_START + 169,
3974   EL_CUSTOM_START + 170,
3975   EL_CUSTOM_START + 171,
3976
3977   EL_CUSTOM_START + 172,
3978   EL_CUSTOM_START + 173,
3979   EL_CUSTOM_START + 174,
3980   EL_CUSTOM_START + 175,
3981
3982   EL_CUSTOM_START + 176,
3983   EL_CUSTOM_START + 177,
3984   EL_CUSTOM_START + 178,
3985   EL_CUSTOM_START + 179,
3986
3987   EL_CUSTOM_START + 180,
3988   EL_CUSTOM_START + 181,
3989   EL_CUSTOM_START + 182,
3990   EL_CUSTOM_START + 183,
3991
3992   EL_CUSTOM_START + 184,
3993   EL_CUSTOM_START + 185,
3994   EL_CUSTOM_START + 186,
3995   EL_CUSTOM_START + 187,
3996
3997   EL_CUSTOM_START + 188,
3998   EL_CUSTOM_START + 189,
3999   EL_CUSTOM_START + 190,
4000   EL_CUSTOM_START + 191,
4001
4002   EL_CUSTOM_START + 192,
4003   EL_CUSTOM_START + 193,
4004   EL_CUSTOM_START + 194,
4005   EL_CUSTOM_START + 195,
4006
4007   EL_CUSTOM_START + 196,
4008   EL_CUSTOM_START + 197,
4009   EL_CUSTOM_START + 198,
4010   EL_CUSTOM_START + 199,
4011
4012   EL_CUSTOM_START + 200,
4013   EL_CUSTOM_START + 201,
4014   EL_CUSTOM_START + 202,
4015   EL_CUSTOM_START + 203,
4016
4017   EL_CUSTOM_START + 204,
4018   EL_CUSTOM_START + 205,
4019   EL_CUSTOM_START + 206,
4020   EL_CUSTOM_START + 207,
4021
4022   EL_CUSTOM_START + 208,
4023   EL_CUSTOM_START + 209,
4024   EL_CUSTOM_START + 210,
4025   EL_CUSTOM_START + 211,
4026
4027   EL_CUSTOM_START + 212,
4028   EL_CUSTOM_START + 213,
4029   EL_CUSTOM_START + 214,
4030   EL_CUSTOM_START + 215,
4031
4032   EL_CUSTOM_START + 216,
4033   EL_CUSTOM_START + 217,
4034   EL_CUSTOM_START + 218,
4035   EL_CUSTOM_START + 219,
4036
4037   EL_CUSTOM_START + 220,
4038   EL_CUSTOM_START + 221,
4039   EL_CUSTOM_START + 222,
4040   EL_CUSTOM_START + 223,
4041
4042   EL_CUSTOM_START + 224,
4043   EL_CUSTOM_START + 225,
4044   EL_CUSTOM_START + 226,
4045   EL_CUSTOM_START + 227,
4046
4047   EL_CUSTOM_START + 228,
4048   EL_CUSTOM_START + 229,
4049   EL_CUSTOM_START + 230,
4050   EL_CUSTOM_START + 231,
4051
4052   EL_CUSTOM_START + 232,
4053   EL_CUSTOM_START + 233,
4054   EL_CUSTOM_START + 234,
4055   EL_CUSTOM_START + 235,
4056
4057   EL_CUSTOM_START + 236,
4058   EL_CUSTOM_START + 237,
4059   EL_CUSTOM_START + 238,
4060   EL_CUSTOM_START + 239,
4061
4062   EL_CUSTOM_START + 240,
4063   EL_CUSTOM_START + 241,
4064   EL_CUSTOM_START + 242,
4065   EL_CUSTOM_START + 243,
4066
4067   EL_CUSTOM_START + 244,
4068   EL_CUSTOM_START + 245,
4069   EL_CUSTOM_START + 246,
4070   EL_CUSTOM_START + 247,
4071
4072   EL_CUSTOM_START + 248,
4073   EL_CUSTOM_START + 249,
4074   EL_CUSTOM_START + 250,
4075   EL_CUSTOM_START + 251,
4076
4077   EL_CUSTOM_START + 252,
4078   EL_CUSTOM_START + 253,
4079   EL_CUSTOM_START + 254,
4080   EL_CUSTOM_START + 255
4081 };
4082 static int *editor_hl_custom_ptr = editor_hl_custom;
4083 static int *editor_el_custom_ptr = editor_el_custom;
4084 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4085 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4086
4087 static int editor_hl_group[] =
4088 {
4089   EL_INTERNAL_CASCADE_GE_ACTIVE,
4090   EL_CHAR('G'),
4091   EL_CHAR('E'),
4092   EL_EMPTY,
4093 };
4094
4095 static int editor_el_group[] =
4096 {
4097   EL_GROUP_START + 0,
4098   EL_GROUP_START + 1,
4099   EL_GROUP_START + 2,
4100   EL_GROUP_START + 3,
4101
4102   EL_GROUP_START + 4,
4103   EL_GROUP_START + 5,
4104   EL_GROUP_START + 6,
4105   EL_GROUP_START + 7,
4106
4107   EL_GROUP_START + 8,
4108   EL_GROUP_START + 9,
4109   EL_GROUP_START + 10,
4110   EL_GROUP_START + 11,
4111
4112   EL_GROUP_START + 12,
4113   EL_GROUP_START + 13,
4114   EL_GROUP_START + 14,
4115   EL_GROUP_START + 15,
4116
4117   EL_GROUP_START + 16,
4118   EL_GROUP_START + 17,
4119   EL_GROUP_START + 18,
4120   EL_GROUP_START + 19,
4121
4122   EL_GROUP_START + 20,
4123   EL_GROUP_START + 21,
4124   EL_GROUP_START + 22,
4125   EL_GROUP_START + 23,
4126
4127   EL_GROUP_START + 24,
4128   EL_GROUP_START + 25,
4129   EL_GROUP_START + 26,
4130   EL_GROUP_START + 27,
4131
4132   EL_GROUP_START + 28,
4133   EL_GROUP_START + 29,
4134   EL_GROUP_START + 30,
4135   EL_GROUP_START + 31
4136 };
4137 static int *editor_hl_group_ptr = editor_hl_group;
4138 static int *editor_el_group_ptr = editor_el_group;
4139 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4140 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4141
4142 static int editor_hl_reference[] =
4143 {
4144   EL_INTERNAL_CASCADE_REF_ACTIVE,
4145   EL_CHAR('R'),
4146   EL_CHAR('E'),
4147   EL_CHAR('F')
4148 };
4149
4150 static int editor_el_reference[] =
4151 {
4152   EL_TRIGGER_PLAYER,
4153   EL_TRIGGER_ELEMENT,
4154   EL_TRIGGER_CE_VALUE,
4155   EL_TRIGGER_CE_SCORE,
4156
4157   EL_SELF,
4158   EL_ANY_ELEMENT,
4159   EL_CURRENT_CE_VALUE,
4160   EL_CURRENT_CE_SCORE,
4161
4162   EL_PREV_CE_8,
4163   EL_PREV_CE_7,
4164   EL_PREV_CE_6,
4165   EL_PREV_CE_5,
4166
4167   EL_PREV_CE_4,
4168   EL_PREV_CE_3,
4169   EL_PREV_CE_2,
4170   EL_PREV_CE_1,
4171
4172   EL_NEXT_CE_1,
4173   EL_NEXT_CE_2,
4174   EL_NEXT_CE_3,
4175   EL_NEXT_CE_4,
4176
4177   EL_NEXT_CE_5,
4178   EL_NEXT_CE_6,
4179   EL_NEXT_CE_7,
4180   EL_NEXT_CE_8,
4181 };
4182 static int *editor_hl_reference_ptr = editor_hl_reference;
4183 static int *editor_el_reference_ptr = editor_el_reference;
4184 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4185 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4186
4187 static int editor_hl_user_defined[] =
4188 {
4189   EL_INTERNAL_CASCADE_USER_ACTIVE,
4190   EL_CHAR('M'),
4191   EL_CHAR('Y'),
4192   EL_EMPTY,
4193 };
4194
4195 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4196 static int *editor_el_user_defined_ptr = NULL;
4197 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4198 static int num_editor_el_user_defined = 0;
4199
4200 static int editor_hl_dynamic[] =
4201 {
4202   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4203   EL_CHAR('U'),
4204   EL_CHAR('S'),
4205   EL_CHAR('E'),
4206 };
4207
4208 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4209 static int *editor_el_dynamic_ptr = NULL;
4210 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4211 static int num_editor_el_dynamic = 0;
4212
4213 static int editor_hl_empty[] = { };
4214 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4215
4216 static int *editor_hl_empty_ptr = editor_hl_empty;
4217 static int *editor_el_empty_ptr = editor_el_empty;
4218 static int num_editor_hl_empty = 0;
4219 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4220
4221 static boolean use_el_empty = FALSE;
4222
4223 static int *editor_elements = NULL;     /* dynamically allocated */
4224 static int num_editor_elements = 0;     /* dynamically determined */
4225
4226 static boolean setup_editor_show_always = TRUE;
4227 static boolean setup_editor_cascade_never = FALSE;
4228
4229 static int editor_hl_unused[] = { EL_EMPTY };
4230 static int *editor_hl_unused_ptr = editor_hl_unused;
4231 static int num_editor_hl_unused = 0;
4232
4233 static struct
4234 {
4235   boolean *setup_value;
4236   boolean *setup_cascade_value;
4237
4238   int **headline_list;
4239   int *headline_list_size;
4240
4241   int **element_list;
4242   int *element_list_size;
4243
4244   boolean last_setup_value;
4245 }
4246 editor_elements_info[] =
4247 {
4248   {
4249     &setup_editor_show_always,
4250     &setup_editor_cascade_never,
4251     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4252     &editor_el_players_ptr,             &num_editor_el_players
4253   },
4254   {
4255     &setup.editor.el_boulderdash,
4256     &setup.editor_cascade.el_bd,
4257     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4258     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4259   },
4260   {
4261     &setup.editor.el_emerald_mine,
4262     &setup.editor_cascade.el_em,
4263     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4264     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4265   },
4266   {
4267     &setup.editor.el_emerald_mine_club,
4268     &setup.editor_cascade.el_emc,
4269     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4270     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4271   },
4272   {
4273     &setup.editor.el_more,
4274     &setup.editor_cascade.el_rnd,
4275     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4276     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4277   },
4278   {
4279     &setup.editor.el_sokoban,
4280     &setup.editor_cascade.el_sb,
4281     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4282     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4283   },
4284   {
4285     &setup.editor.el_supaplex,
4286     &setup.editor_cascade.el_sp,
4287     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4288     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4289   },
4290   {
4291     &setup.editor.el_diamond_caves,
4292     &setup.editor_cascade.el_dc,
4293     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4294     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4295   },
4296   {
4297     &setup.editor.el_dx_boulderdash,
4298     &setup.editor_cascade.el_dx,
4299     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4300     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4301   },
4302   {
4303     &setup.editor.el_chars,
4304     &setup.editor_cascade.el_chars,
4305     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4306     &editor_el_chars_ptr,               &num_editor_el_chars
4307   },
4308   {
4309     &setup.editor.el_custom,
4310     &setup.editor_cascade.el_ce,
4311     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4312     &editor_el_custom_ptr,              &num_editor_el_custom
4313   },
4314   {
4315     &setup.editor.el_custom,
4316     &setup.editor_cascade.el_ge,
4317     &editor_hl_group_ptr,               &num_editor_hl_group,
4318     &editor_el_group_ptr,               &num_editor_el_group
4319   },
4320   {
4321     &setup.editor.el_custom,
4322     &setup.editor_cascade.el_ref,
4323     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4324     &editor_el_reference_ptr,           &num_editor_el_reference
4325   },
4326   {
4327     &setup.editor.el_user_defined,
4328     &setup.editor_cascade.el_user,
4329     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4330     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4331   },
4332   {
4333     &setup.editor.el_dynamic,
4334     &setup.editor_cascade.el_dynamic,
4335     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4336     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4337   },
4338   {
4339     &use_el_empty,
4340     &use_el_empty,
4341     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4342     &editor_el_empty_ptr,               &num_editor_el_empty,
4343   },
4344   {
4345     NULL,
4346     NULL,
4347     NULL,                               NULL,
4348     NULL,                               NULL
4349   }
4350 };
4351
4352
4353 /*
4354   -----------------------------------------------------------------------------
4355   functions
4356   -----------------------------------------------------------------------------
4357 */
4358
4359 static int getMaxInfoTextLength()
4360 {
4361   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4362 }
4363
4364 static int getTextWidthForGadget(char *text)
4365 {
4366   if (text == NULL)
4367     return 0;
4368
4369   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4370 }
4371
4372 static int getTextWidthForDrawingArea(char *text)
4373 {
4374   if (text == NULL)
4375     return 0;
4376
4377   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4378 }
4379
4380 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4381 {
4382   return (gi->x + gi->width + getTextWidthForGadget(text));
4383 }
4384
4385 static char *getElementInfoText(int element)
4386 {
4387   char *info_text = NULL;
4388
4389   if (element < MAX_NUM_ELEMENTS)
4390   {
4391     if (strlen(element_info[element].description) > 0)
4392       info_text = element_info[element].description;
4393     else if (element_info[element].custom_description != NULL)
4394       info_text = element_info[element].custom_description;
4395     else if (element_info[element].editor_description != NULL)
4396       info_text = element_info[element].editor_description;
4397   }
4398
4399   if (info_text == NULL)
4400     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4401
4402   return info_text;
4403 }
4404
4405 char *getElementDescriptionFilename(int element)
4406 {
4407   char *docs_dir = options.docs_directory;
4408   char *elements_subdir = "elements";
4409   static char *filename = NULL;
4410   char basename[MAX_FILENAME_LEN];
4411
4412   checked_free(filename);
4413
4414   /* 1st try: look for element description file for exactly this element */
4415   sprintf(basename, "%s.txt", element_info[element].token_name);
4416   filename = getPath3(docs_dir, elements_subdir, basename);
4417   if (fileExists(filename))
4418     return filename;
4419
4420   free(filename);
4421
4422   /* 2nd try: look for element description file for this element's class */
4423   sprintf(basename, "%s.txt", element_info[element].class_name);
4424   filename = getPath3(docs_dir, elements_subdir, basename);
4425   if (fileExists(filename))
4426     return filename;
4427
4428   return NULL;
4429 }
4430
4431 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4432 {
4433   boolean element_found[NUM_FILE_ELEMENTS];
4434   int i, x, y;
4435
4436   /* initialize list of used elements to "not used" */
4437   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4438     element_found[i] = FALSE;
4439
4440   /* find all elements used in current level */
4441   for (y = 0; y < lev_fieldy; y++)
4442     for (x = 0; x < lev_fieldx; x++)
4443       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4444         element_found[Feld[x][y]] = TRUE;
4445
4446   *num_elements = 0;
4447
4448   /* count number of elements used in current level */
4449   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4450     if (element_found[i])
4451       (*num_elements)++;
4452
4453   /* add space for up to 3 more elements for padding that may be needed */
4454   *num_elements += 3;
4455
4456   /* free memory for old list of elements, if needed */
4457   checked_free(*elements);
4458
4459   /* allocate memory for new list of elements */
4460   *elements = checked_malloc(*num_elements * sizeof(int));
4461
4462   *num_elements = 0;
4463
4464   /* add all elements used in current level (non-custom/group elements) */
4465   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4466     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4467       (*elements)[(*num_elements)++] = i;
4468
4469   /* add all elements used in current level (custom/group elements) */
4470   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4471     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4472       (*elements)[(*num_elements)++] = i;
4473
4474   while (*num_elements % 4)     /* pad with empty elements, if needed */
4475     (*elements)[(*num_elements)++] = EL_EMPTY;
4476 }
4477
4478 static void ReinitializeElementList()
4479 {
4480   static boolean initialization_needed = TRUE;
4481   int pos = 0;
4482   int i, j;
4483
4484   if (initialization_needed)
4485   {
4486     LoadSetup_EditorCascade();          /* load last editor cascade state */
4487
4488     /* initialize editor cascade element from saved cascade state */
4489     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4490     {
4491       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4492       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4493
4494       if (IS_EDITOR_CASCADE(*cascade_element))
4495         *cascade_element =
4496           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4497            EL_CASCADE_INACTIVE(*cascade_element));
4498     }
4499
4500     initialization_needed = FALSE;
4501   }
4502
4503   checked_free(editor_elements);
4504
4505   /* reload optional user defined element list for each invocation of editor */
4506   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4507                                    &num_editor_el_user_defined);
4508
4509   /* initialize dynamic level element list for each invocation of editor */
4510   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4511                                &num_editor_el_dynamic);
4512
4513   /* initialize list of empty elements (used for padding, if needed) */
4514   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4515     editor_el_empty[i] = EL_EMPTY;
4516
4517   /* do some sanity checks for each element from element list */
4518   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4519   {
4520     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4521     {
4522       int element = (*editor_elements_info[i].element_list)[j];
4523
4524       if (element >= NUM_FILE_ELEMENTS)
4525         Error(ERR_WARN, "editor element %d is runtime element", element);
4526
4527       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4528         Error(ERR_WARN, "no element description for element %d", element);
4529     }
4530   }
4531
4532   num_editor_elements = 0;
4533   use_el_empty = FALSE;
4534
4535   /* determine size of element list */
4536   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4537   {
4538     boolean found_inactive_cascade = FALSE;
4539
4540     if (*editor_elements_info[i].setup_value)
4541     {
4542       if (setup.editor.el_headlines)
4543       {
4544         num_editor_elements += *editor_elements_info[i].headline_list_size;
4545
4546         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4547         {
4548           int element = (*editor_elements_info[i].headline_list)[j];
4549
4550           if (IS_EDITOR_CASCADE_INACTIVE(element))
4551             found_inactive_cascade = TRUE;
4552         }
4553       }
4554
4555       if (found_inactive_cascade)
4556         continue;
4557
4558       num_editor_elements += *editor_elements_info[i].element_list_size;
4559     }
4560   }
4561
4562   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4563   {
4564     /* offer at least as many elements as element buttons exist */
4565     use_el_empty = TRUE;
4566     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4567
4568     num_editor_elements += num_editor_el_empty;
4569   }
4570
4571   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4572
4573   /* fill element list */
4574   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4575   {
4576     boolean found_inactive_cascade = FALSE;
4577
4578     if (*editor_elements_info[i].setup_value)
4579     {
4580       if (setup.editor.el_headlines)
4581       {
4582         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4583         {
4584           int element = (*editor_elements_info[i].headline_list)[j];
4585
4586           editor_elements[pos++] = element;
4587
4588           if (IS_EDITOR_CASCADE_INACTIVE(element))
4589             found_inactive_cascade = TRUE;
4590         }
4591       }
4592
4593       if (found_inactive_cascade)
4594         continue;
4595
4596       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4597         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4598     }
4599   }
4600
4601   /* (this function is also called before editor gadgets are initialized!) */
4602   AdjustElementListScrollbar();
4603 }
4604
4605 void PrintEditorElementList()
4606 {
4607   boolean *stop = &setup.editor.el_user_defined;
4608   int i, j;
4609
4610   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4611   {
4612     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4613
4614     if (IS_EDITOR_CASCADE(cascade_element))
4615     {
4616       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4617       char *headline = element_info[cascade_element_show].editor_description;
4618
4619       printf_line_with_prefix("# ", "-", 77);
4620       printf("# %s\n", headline);
4621       printf_line_with_prefix("# ", "-", 77);
4622     }
4623
4624     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4625     {
4626       int element = (*editor_elements_info[i].headline_list)[j];
4627
4628       if (IS_EDITOR_CASCADE(element))
4629         element = EL_CHAR_MINUS;
4630
4631       printf("# %s\n", element_info[element].token_name);
4632     }
4633
4634     if (j > 0)
4635       printf("#\n");
4636
4637     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4638     {
4639       int element = (*editor_elements_info[i].element_list)[j];
4640
4641       printf("# %s\n", element_info[element].token_name);
4642     }
4643
4644     if (j > 0)
4645       printf("#\n");
4646   }
4647 }
4648
4649 static void ReinitializeElementListButtons()
4650 {
4651   static boolean last_setup_value_headlines = FALSE;
4652   static boolean initialization_needed = TRUE;
4653   int i;
4654
4655   if (!initialization_needed)   /* check if editor element setup has changed */
4656   {
4657     if (last_setup_value_headlines != setup.editor.el_headlines)
4658       initialization_needed = TRUE;
4659
4660     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4661       if (editor_elements_info[i].last_setup_value !=
4662           *editor_elements_info[i].setup_value)
4663         initialization_needed = TRUE;
4664   }
4665
4666   if (!initialization_needed)
4667     return;
4668
4669   FreeLevelEditorGadgets();
4670   CreateLevelEditorGadgets();
4671
4672   /* store current setup values for next invocation of this function */
4673   last_setup_value_headlines = setup.editor.el_headlines;
4674   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4675     editor_elements_info[i].last_setup_value =
4676       *editor_elements_info[i].setup_value;
4677
4678   initialization_needed = FALSE;
4679 }
4680
4681 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4682                               boolean input)
4683 {
4684   int border_graphic =
4685     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4686   Bitmap *src_bitmap;
4687   int src_x, src_y;
4688   int num_mini_tilex = width  / MINI_TILEX + 1;
4689   int num_mini_tiley = height / MINI_TILEY + 1;
4690   int from_x = dest_x - MINI_TILEX / 2;
4691   int from_y = dest_y - MINI_TILEY / 2;
4692   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4693   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4694   int x, y;
4695
4696   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4697
4698   for (y = 0; y < num_mini_tiley; y++)
4699     for (x = 0; x < num_mini_tilex; x++)
4700       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4701                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4702
4703   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4704
4705   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4706   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4707   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4708   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4709 }
4710
4711 static void DrawDrawingArea(int id)
4712 {
4713   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4714   int x, y;
4715
4716   int *value = drawingarea_info[id].value;
4717   int area_xsize = drawingarea_info[id].area_xsize;
4718   int area_ysize = drawingarea_info[id].area_ysize;
4719
4720   for (x = 0; x < area_xsize; x++)
4721     for (y = 0; y < area_ysize; y++)
4722       DrawMiniGraphicExt(drawto,
4723                          gi->x + x * MINI_TILEX,
4724                          gi->y + y * MINI_TILEY,
4725                          el2edimg(value[x * area_ysize + y]));
4726 }
4727
4728 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4729 {
4730   int x,y;
4731   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4732   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4733
4734   BlitBitmap(drawto, drawto,
4735              SX + (dx == -1 ? MINI_TILEX : 0),
4736              SY + (dy == -1 ? MINI_TILEY : 0),
4737              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4738              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4739              SX + (dx == +1 ? MINI_TILEX : 0),
4740              SY + (dy == +1 ? MINI_TILEY : 0));
4741   if (dx)
4742   {
4743     x = (dx == 1 ? 0 : ed_fieldx - 1);
4744     for (y = 0; y < ed_fieldy; y++)
4745       DrawMiniElementOrWall(x, y, from_x, from_y);
4746   }
4747   else if (dy)
4748   {
4749     y = (dy == 1 ? 0 : ed_fieldy - 1);
4750     for (x = 0; x < ed_fieldx; x++)
4751       DrawMiniElementOrWall(x, y, from_x, from_y);
4752   }
4753
4754   redraw_mask |= REDRAW_FIELD;
4755   BackToFront();
4756 }
4757
4758 static void CreateControlButtons()
4759 {
4760   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4761   struct GadgetInfo *gi;
4762   unsigned long event_mask;
4763   int i;
4764
4765   /* create toolbox buttons */
4766   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4767   {
4768     int id = i;
4769     int width, height;
4770     int gd_xoffset, gd_yoffset;
4771     int gd_x1, gd_x2, gd_y1, gd_y2;
4772     int button_type;
4773     int radio_button_nr;
4774     boolean checked;
4775
4776     if (id == GADGET_ID_SINGLE_ITEMS ||
4777         id == GADGET_ID_CONNECTED_ITEMS ||
4778         id == GADGET_ID_LINE ||
4779         id == GADGET_ID_ARC ||
4780         id == GADGET_ID_TEXT ||
4781         id == GADGET_ID_RECTANGLE ||
4782         id == GADGET_ID_FILLED_BOX ||
4783         id == GADGET_ID_FLOOD_FILL ||
4784         id == GADGET_ID_GRAB_BRUSH ||
4785         id == GADGET_ID_PICK_ELEMENT ||
4786         id == GADGET_ID_CUSTOM_COPY_FROM ||
4787         id == GADGET_ID_CUSTOM_COPY_TO ||
4788         id == GADGET_ID_CUSTOM_EXCHANGE)
4789     {
4790       button_type = GD_TYPE_RADIO_BUTTON;
4791       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4792       checked = (id == drawing_function ? TRUE : FALSE);
4793       event_mask = GD_EVENT_PRESSED;
4794     }
4795     else
4796     {
4797       button_type = GD_TYPE_NORMAL_BUTTON;
4798       radio_button_nr = RADIO_NR_NONE;
4799       checked = FALSE;
4800
4801       if (id == GADGET_ID_WRAP_LEFT ||
4802           id == GADGET_ID_WRAP_RIGHT ||
4803           id == GADGET_ID_WRAP_UP ||
4804           id == GADGET_ID_WRAP_DOWN)
4805         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4806       else
4807         event_mask = GD_EVENT_RELEASED;
4808     }
4809
4810     if (id < ED_NUM_CTRL1_BUTTONS)
4811     {
4812       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4813       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4814
4815       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4816       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4817       width  = ED_CTRL1_BUTTON_XSIZE;
4818       height = ED_CTRL1_BUTTON_YSIZE;
4819
4820       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4821       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4822       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4823       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4824     }
4825     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4826     {
4827       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4828       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4829
4830       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4831       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4832       width  = ED_CTRL2_BUTTON_XSIZE;
4833       height = ED_CTRL2_BUTTON_YSIZE;
4834
4835       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4836       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4837       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4838       gd_y2 = 0;        /* no alternative graphic for these buttons */
4839     }
4840     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4841     {
4842       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4843       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4844
4845       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4846       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4847       width  = ED_CTRL3_BUTTON_XSIZE;
4848       height = ED_CTRL3_BUTTON_YSIZE;
4849
4850       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4851       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4852       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4853       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4854     }
4855     else
4856     {
4857       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4858       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4859
4860       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4861       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4862       width  = ED_CTRL4_BUTTON_XSIZE;
4863       height = ED_CTRL4_BUTTON_YSIZE;
4864
4865       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4866       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4867       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4868       gd_y2 = 0;        /* no alternative graphic for these buttons */
4869     }
4870
4871     gi = CreateGadget(GDI_CUSTOM_ID, id,
4872                       GDI_CUSTOM_TYPE_ID, i,
4873                       GDI_INFO_TEXT, control_info[i].text,
4874                       GDI_X, EX + gd_xoffset,
4875                       GDI_Y, EY + gd_yoffset,
4876                       GDI_WIDTH, width,
4877                       GDI_HEIGHT, height,
4878                       GDI_TYPE, button_type,
4879                       GDI_STATE, GD_BUTTON_UNPRESSED,
4880                       GDI_RADIO_NR, radio_button_nr,
4881                       GDI_CHECKED, checked,
4882                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4883                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4884                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4885                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4886                       GDI_EVENT_MASK, event_mask,
4887                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4888                       GDI_CALLBACK_ACTION, HandleControlButtons,
4889                       GDI_END);
4890
4891     if (gi == NULL)
4892       Error(ERR_EXIT, "cannot create gadget");
4893
4894     level_editor_gadget[id] = gi;
4895   }
4896
4897   /* create buttons for scrolling of drawing area and element list */
4898   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4899   {
4900     int id = scrollbutton_info[i].gadget_id;
4901     int x, y, width, height;
4902     int gd_x1, gd_x2, gd_y1, gd_y2;
4903
4904     x = scrollbutton_info[i].x;
4905     y = scrollbutton_info[i].y;
4906
4907     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4908
4909     if (id == GADGET_ID_SCROLL_LIST_UP ||
4910         id == GADGET_ID_SCROLL_LIST_DOWN)
4911     {
4912       x += DX;
4913       y += DY;
4914       width = ED_SCROLLBUTTON2_XSIZE;
4915       height = ED_SCROLLBUTTON2_YSIZE;
4916       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4917       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4918       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4919       gd_y2 = gd_y1;
4920     }
4921     else
4922     {
4923       x += SX;
4924       y += SY;
4925       width = ED_SCROLLBUTTON_XSIZE;
4926       height = ED_SCROLLBUTTON_YSIZE;
4927       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4928       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4929       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4930       gd_y2 = gd_y1;
4931     }
4932
4933     gi = CreateGadget(GDI_CUSTOM_ID, id,
4934                       GDI_CUSTOM_TYPE_ID, i,
4935                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4936                       GDI_X, x,
4937                       GDI_Y, y,
4938                       GDI_WIDTH, width,
4939                       GDI_HEIGHT, height,
4940                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4941                       GDI_STATE, GD_BUTTON_UNPRESSED,
4942                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4943                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4944                       GDI_EVENT_MASK, event_mask,
4945                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4946                       GDI_CALLBACK_ACTION, HandleControlButtons,
4947                       GDI_END);
4948
4949     if (gi == NULL)
4950       Error(ERR_EXIT, "cannot create gadget");
4951
4952     level_editor_gadget[id] = gi;
4953   }
4954
4955   /* create buttons for element list */
4956   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4957   {
4958     Bitmap *deco_bitmap;
4959     int deco_x, deco_y, deco_xpos, deco_ypos;
4960     int gd_xoffset, gd_yoffset;
4961     int gd_x1, gd_x2, gd_y;
4962     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4963     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4964     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4965     int element = editor_elements[i];
4966
4967     event_mask = GD_EVENT_RELEASED;
4968
4969     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4970     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4971
4972     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4973     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4974     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4975
4976     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4977     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4978     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4979
4980     gi = CreateGadget(GDI_CUSTOM_ID, id,
4981                       GDI_CUSTOM_TYPE_ID, i,
4982                       GDI_INFO_TEXT, getElementInfoText(element),
4983                       GDI_X, DX + gd_xoffset,
4984                       GDI_Y, DY + gd_yoffset,
4985                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4986                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4987                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4988                       GDI_STATE, GD_BUTTON_UNPRESSED,
4989                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4990                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4991                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4992                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4993                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4994                       GDI_DECORATION_SHIFTING, 1, 1,
4995                       GDI_EVENT_MASK, event_mask,
4996                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4997                       GDI_CALLBACK_ACTION, HandleControlButtons,
4998                       GDI_END);
4999
5000     if (gi == NULL)
5001       Error(ERR_EXIT, "cannot create gadget");
5002
5003     level_editor_gadget[id] = gi;
5004   }
5005 }
5006
5007 static void CreateCounterButtons()
5008 {
5009   int max_infotext_len = getMaxInfoTextLength();
5010   int i;
5011
5012   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5013   {
5014     int j;
5015     int x = SX + counterbutton_info[i].x;       /* down count button */
5016     int y = SY + counterbutton_info[i].y;
5017
5018     /* determine horizontal position to the right of specified gadget */
5019     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5020       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5021            ED_GADGET_TEXT_DISTANCE);
5022
5023     /* determine horizontal offset for leading text */
5024     if (counterbutton_info[i].text_left != NULL)
5025       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5026
5027     for (j = 0; j < 2; j++)
5028     {
5029       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5030       struct GadgetInfo *gi;
5031       int id = (j == 0 ?
5032                 counterbutton_info[i].gadget_id_down :
5033                 counterbutton_info[i].gadget_id_up);
5034       int gd_xoffset;
5035       int gd_x, gd_x1, gd_x2, gd_y;
5036       int x_size, y_size;
5037       unsigned long event_mask;
5038       char infotext[max_infotext_len + 1];
5039
5040       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5041
5042       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5043       {
5044         int sid = (j == 0 ?
5045                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5046                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5047
5048         event_mask |= GD_EVENT_RELEASED;
5049
5050         if (j == 1)
5051           x += 2 * ED_GADGET_DISTANCE;
5052         y += ED_GADGET_DISTANCE;
5053
5054         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5055         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5056         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5057         x_size = ED_SCROLLBUTTON_XSIZE;
5058         y_size = ED_SCROLLBUTTON_YSIZE;
5059       }
5060       else
5061       {
5062         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5063         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5064         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5065         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5066         x_size = ED_BUTTON_COUNT_XSIZE;
5067         y_size = ED_BUTTON_COUNT_YSIZE;
5068       }
5069
5070       sprintf(infotext, "%s counter value by 1, 5 or 10",
5071               (j == 0 ? "decrease" : "increase"));
5072
5073       gi = CreateGadget(GDI_CUSTOM_ID, id,
5074                         GDI_CUSTOM_TYPE_ID, i,
5075                         GDI_INFO_TEXT, infotext,
5076                         GDI_X, x,
5077                         GDI_Y, y,
5078                         GDI_WIDTH, x_size,
5079                         GDI_HEIGHT, y_size,
5080                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5081                         GDI_STATE, GD_BUTTON_UNPRESSED,
5082                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5083                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5084                         GDI_EVENT_MASK, event_mask,
5085                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5086                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5087                         GDI_END);
5088
5089       if (gi == NULL)
5090         Error(ERR_EXIT, "cannot create gadget");
5091
5092       level_editor_gadget[id] = gi;
5093       right_gadget_border[id] =
5094         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5095
5096       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5097
5098       if (j == 0)
5099       {
5100         int font_type = FONT_INPUT_1;
5101         int font_type_active = FONT_INPUT_1_ACTIVE;
5102         int gd_width = ED_WIN_COUNT_XSIZE;
5103
5104         id = counterbutton_info[i].gadget_id_text;
5105         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5106
5107         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5108         {
5109           font_type = FONT_LEVEL_NUMBER;
5110           font_type_active = FONT_LEVEL_NUMBER;
5111
5112           x += 2 * ED_GADGET_DISTANCE;
5113           y -= ED_GADGET_DISTANCE;
5114
5115           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5116           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5117           gd_width = ED_WIN_COUNT2_XSIZE;
5118         }
5119         else
5120         {
5121           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5122           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5123         }
5124
5125         gi = CreateGadget(GDI_CUSTOM_ID, id,
5126                           GDI_CUSTOM_TYPE_ID, i,
5127                           GDI_INFO_TEXT, "enter counter value",
5128                           GDI_X, x,
5129                           GDI_Y, y,
5130                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5131                           GDI_NUMBER_VALUE, 0,
5132                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5133                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5134                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5135                           GDI_TEXT_FONT, font_type,
5136                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5137                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5138                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5139                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5140                           GDI_DESIGN_WIDTH, gd_width,
5141                           GDI_EVENT_MASK, event_mask,
5142                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5143                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5144                           GDI_END);
5145
5146         if (gi == NULL)
5147           Error(ERR_EXIT, "cannot create gadget");
5148
5149         level_editor_gadget[id] = gi;
5150         right_gadget_border[id] =
5151           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5152
5153         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5154       }
5155     }
5156   }
5157 }
5158
5159 static void CreateDrawingAreas()
5160 {
5161   int i;
5162
5163   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5164   {
5165     struct GadgetInfo *gi;
5166     unsigned long event_mask;
5167     int id = drawingarea_info[i].gadget_id;
5168     int x = SX + drawingarea_info[i].x;
5169     int y = SY + drawingarea_info[i].y;
5170     int area_xsize = drawingarea_info[i].area_xsize;
5171     int area_ysize = drawingarea_info[i].area_ysize;
5172
5173     event_mask =
5174       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5175       GD_EVENT_OFF_BORDERS;
5176
5177     /* determine horizontal position to the right of specified gadget */
5178     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5179       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5180            ED_DRAWINGAREA_TEXT_DISTANCE);
5181
5182     /* determine horizontal offset for leading text */
5183     if (drawingarea_info[i].text_left != NULL)
5184       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5185
5186     gi = CreateGadget(GDI_CUSTOM_ID, id,
5187                       GDI_CUSTOM_TYPE_ID, i,
5188                       GDI_X, x,
5189                       GDI_Y, y,
5190                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5191                       GDI_AREA_SIZE, area_xsize, area_ysize,
5192                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5193                       GDI_EVENT_MASK, event_mask,
5194                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5195                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5196                       GDI_END);
5197
5198     if (gi == NULL)
5199       Error(ERR_EXIT, "cannot create gadget");
5200
5201     level_editor_gadget[id] = gi;
5202     right_gadget_border[id] =
5203       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5204   }
5205 }
5206
5207 static void CreateTextInputGadgets()
5208 {
5209   int max_infotext_len = getMaxInfoTextLength();
5210   int i;
5211
5212   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5213   {
5214     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5215     int gd_x, gd_y;
5216     struct GadgetInfo *gi;
5217     unsigned long event_mask;
5218     char infotext[MAX_OUTPUT_LINESIZE + 1];
5219     int id = textinput_info[i].gadget_id;
5220
5221     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5222
5223     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5224     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5225
5226     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5227     infotext[max_infotext_len] = '\0';
5228
5229     gi = CreateGadget(GDI_CUSTOM_ID, id,
5230                       GDI_CUSTOM_TYPE_ID, i,
5231                       GDI_INFO_TEXT, infotext,
5232                       GDI_X, SX + textinput_info[i].x,
5233                       GDI_Y, SY + textinput_info[i].y,
5234                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5235                       GDI_TEXT_VALUE, textinput_info[i].value,
5236                       GDI_TEXT_SIZE, textinput_info[i].size,
5237                       GDI_TEXT_FONT, FONT_INPUT_1,
5238                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5239                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5240                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5241                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5242                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5243                       GDI_EVENT_MASK, event_mask,
5244                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5245                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5246                       GDI_END);
5247
5248     if (gi == NULL)
5249       Error(ERR_EXIT, "cannot create gadget");
5250
5251     level_editor_gadget[id] = gi;
5252   }
5253 }
5254
5255 static void CreateTextAreaGadgets()
5256 {
5257   int max_infotext_len = getMaxInfoTextLength();
5258   int i;
5259
5260   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5261   {
5262     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5263     int gd_x, gd_y;
5264     struct GadgetInfo *gi;
5265     unsigned long event_mask;
5266     char infotext[MAX_OUTPUT_LINESIZE + 1];
5267     int id = textarea_info[i].gadget_id;
5268     int area_xsize = textarea_info[i].xsize;
5269     int area_ysize = textarea_info[i].ysize;
5270
5271     event_mask = GD_EVENT_TEXT_LEAVING;
5272
5273     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5274     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5275
5276     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5277     infotext[max_infotext_len] = '\0';
5278
5279     gi = CreateGadget(GDI_CUSTOM_ID, id,
5280                       GDI_CUSTOM_TYPE_ID, i,
5281                       GDI_INFO_TEXT, infotext,
5282                       GDI_X, SX + textarea_info[i].x,
5283                       GDI_Y, SY + textarea_info[i].y,
5284                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5285                       GDI_AREA_SIZE, area_xsize, area_ysize,
5286                       GDI_TEXT_FONT, FONT_INPUT_1,
5287                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5288                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5289                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5290                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5291                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5292                       GDI_EVENT_MASK, event_mask,
5293                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5294                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5295                       GDI_END);
5296
5297     if (gi == NULL)
5298       Error(ERR_EXIT, "cannot create gadget");
5299
5300     level_editor_gadget[id] = gi;
5301   }
5302 }
5303
5304 static void CreateSelectboxGadgets()
5305 {
5306   int max_infotext_len = getMaxInfoTextLength();
5307   int i, j;
5308
5309   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5310   {
5311     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5312     int gd_x, gd_y;
5313     struct GadgetInfo *gi;
5314     unsigned long event_mask;
5315     char infotext[MAX_OUTPUT_LINESIZE + 1];
5316     int id = selectbox_info[i].gadget_id;
5317     int x = SX + selectbox_info[i].x;
5318     int y = SY + selectbox_info[i].y;
5319
5320     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5321     {
5322       /* (we cannot use -1 for uninitialized values if we directly compare
5323          with results from strlen(), because the '<' and '>' operation will
5324          implicitely cast -1 to an unsigned integer value!) */
5325       selectbox_info[i].size = 0;
5326
5327       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5328         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5329           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5330
5331       selectbox_info[i].size++;         /* add one character empty space */
5332     }
5333
5334     event_mask = GD_EVENT_RELEASED |
5335       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5336
5337     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5338     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5339
5340     /* determine horizontal position to the right of specified gadget */
5341     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5342       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5343            ED_GADGET_TEXT_DISTANCE);
5344
5345     /* determine horizontal offset for leading text */
5346     if (selectbox_info[i].text_left != NULL)
5347       x += getTextWidthForGadget(selectbox_info[i].text_left);
5348
5349     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5350     infotext[max_infotext_len] = '\0';
5351
5352     gi = CreateGadget(GDI_CUSTOM_ID, id,
5353                       GDI_CUSTOM_TYPE_ID, i,
5354                       GDI_INFO_TEXT, infotext,
5355                       GDI_X, x,
5356                       GDI_Y, y,
5357                       GDI_TYPE, GD_TYPE_SELECTBOX,
5358                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5359                       GDI_TEXT_SIZE, selectbox_info[i].size,
5360                       GDI_TEXT_FONT, FONT_INPUT_1,
5361                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5362                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5363                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5364                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5365                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5366                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5367                       GDI_EVENT_MASK, event_mask,
5368                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5369                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5370                       GDI_END);
5371
5372     if (gi == NULL)
5373       Error(ERR_EXIT, "cannot create gadget");
5374
5375     level_editor_gadget[id] = gi;
5376     right_gadget_border[id] =
5377       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5378   }
5379 }
5380
5381 static void CreateTextbuttonGadgets()
5382 {
5383   int max_infotext_len = getMaxInfoTextLength();
5384   int i;
5385
5386   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5387   {
5388     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5389     int gd_x1, gd_x2, gd_y1, gd_y2;
5390     struct GadgetInfo *gi;
5391     unsigned long event_mask;
5392     char infotext[MAX_OUTPUT_LINESIZE + 1];
5393     int id = textbutton_info[i].gadget_id;
5394     int x = SX + textbutton_info[i].x;
5395     int y = SY + textbutton_info[i].y;
5396
5397     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5398       textbutton_info[i].size = strlen(textbutton_info[i].text);
5399
5400     event_mask = GD_EVENT_RELEASED;
5401
5402     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5403     {
5404       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5405       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5406       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5407       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5408     }
5409     else
5410     {
5411       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5412       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5413       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5414       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5415     }
5416
5417     sprintf(infotext, "%s", textbutton_info[i].infotext);
5418     infotext[max_infotext_len] = '\0';
5419
5420     /* determine horizontal position to the right of specified gadget */
5421     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5422       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5423            ED_GADGET_TEXT_DISTANCE);
5424
5425     /* determine horizontal offset for leading text */
5426     if (textbutton_info[i].text_left != NULL)
5427       x += getTextWidthForGadget(textbutton_info[i].text_left);
5428
5429     gi = CreateGadget(GDI_CUSTOM_ID, id,
5430                       GDI_CUSTOM_TYPE_ID, i,
5431                       GDI_INFO_TEXT, infotext,
5432                       GDI_X, x,
5433                       GDI_Y, y,
5434                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5435                       GDI_TEXT_VALUE, textbutton_info[i].text,
5436                       GDI_TEXT_SIZE, textbutton_info[i].size,
5437                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5438                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5439                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5440                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5441                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5442                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5443                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5444                       GDI_DECORATION_SHIFTING, 1, 1,
5445                       GDI_EVENT_MASK, event_mask,
5446                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5447                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5448                       GDI_END);
5449
5450     if (gi == NULL)
5451       Error(ERR_EXIT, "cannot create gadget");
5452
5453     level_editor_gadget[id] = gi;
5454     right_gadget_border[id] =
5455       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5456   }
5457 }
5458
5459 static void CreateGraphicbuttonGadgets()
5460 {
5461   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5462   struct GadgetInfo *gi;
5463   unsigned long event_mask;
5464   int i;
5465
5466   /* create buttons for scrolling of drawing area and element list */
5467   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5468   {
5469     int id = graphicbutton_info[i].gadget_id;
5470     int gd_x1, gd_x2, gd_y1, gd_y2;
5471     int x = SX + graphicbutton_info[i].x;
5472     int y = SY + graphicbutton_info[i].y;
5473
5474     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5475
5476     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5477     {
5478       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5479       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5480       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5481       gd_y2 = gd_y1;
5482     }
5483     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5484     {
5485       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5486       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5487       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5488       gd_y2 = gd_y1;
5489     }
5490
5491     /* determine horizontal position to the right of specified gadget */
5492     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5493       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5494            ED_GADGET_TEXT_DISTANCE);
5495
5496     /* determine horizontal offset for leading text */
5497     if (graphicbutton_info[i].text_left != NULL)
5498       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5499
5500     gi = CreateGadget(GDI_CUSTOM_ID, id,
5501                       GDI_CUSTOM_TYPE_ID, i,
5502                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5503                       GDI_X, x,
5504                       GDI_Y, y,
5505                       GDI_WIDTH, graphicbutton_info[i].width,
5506                       GDI_HEIGHT, graphicbutton_info[i].height,
5507                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5508                       GDI_STATE, GD_BUTTON_UNPRESSED,
5509                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5510                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5511                       GDI_EVENT_MASK, event_mask,
5512                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5513                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5514                       GDI_END);
5515
5516     if (gi == NULL)
5517       Error(ERR_EXIT, "cannot create gadget");
5518
5519     level_editor_gadget[id] = gi;
5520     right_gadget_border[id] =
5521       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5522   }
5523 }
5524
5525 static void CreateScrollbarGadgets()
5526 {
5527   int i;
5528
5529   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5530   {
5531     int id = scrollbar_info[i].gadget_id;
5532     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5533     int gd_x1, gd_x2, gd_y1, gd_y2;
5534     struct GadgetInfo *gi;
5535     int items_max, items_visible, item_position;
5536     unsigned long event_mask;
5537
5538     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5539     {
5540       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5541       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5542       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5543     }
5544     else        /* drawing area scrollbars */
5545     {
5546       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5547       {
5548         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5549         items_visible = ed_fieldx;
5550         item_position = 0;
5551       }
5552       else
5553       {
5554         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5555         items_visible = ed_fieldy;
5556         item_position = 0;
5557       }
5558     }
5559
5560     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5561
5562     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5563     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5564                       scrollbar_info[i].height : scrollbar_info[i].width));
5565     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5566     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5567
5568     gi = CreateGadget(GDI_CUSTOM_ID, id,
5569                       GDI_CUSTOM_TYPE_ID, i,
5570                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5571                       GDI_X, scrollbar_info[i].x,
5572                       GDI_Y, scrollbar_info[i].y,
5573                       GDI_WIDTH, scrollbar_info[i].width,
5574                       GDI_HEIGHT, scrollbar_info[i].height,
5575                       GDI_TYPE, scrollbar_info[i].type,
5576                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5577                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5578                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5579                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5580                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5581                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5582                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5583                       GDI_STATE, GD_BUTTON_UNPRESSED,
5584                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5585                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5586                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5587                       GDI_EVENT_MASK, event_mask,
5588                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5589                       GDI_CALLBACK_ACTION, HandleControlButtons,
5590                       GDI_END);
5591
5592     if (gi == NULL)
5593       Error(ERR_EXIT, "cannot create gadget");
5594
5595     level_editor_gadget[id] = gi;
5596   }
5597 }
5598
5599 static void CreateCheckbuttonGadgets()
5600 {
5601   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5602   struct GadgetInfo *gi;
5603   unsigned long event_mask;
5604   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5605   int i;
5606
5607   event_mask = GD_EVENT_PRESSED;
5608
5609   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5610   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5611   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5612   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5613   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5614
5615   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5616   {
5617     int id = checkbutton_info[i].gadget_id;
5618     int x = SX + checkbutton_info[i].x;
5619     int y = SY + checkbutton_info[i].y;
5620
5621     if (id == GADGET_ID_STICK_ELEMENT)
5622       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5623     else
5624       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5625
5626     /* determine horizontal position to the right of specified gadget */
5627     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5628       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5629            ED_GADGET_TEXT_DISTANCE);
5630
5631     /* determine horizontal offset for leading text */
5632     if (checkbutton_info[i].text_left != NULL)
5633       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5634
5635     gi = CreateGadget(GDI_CUSTOM_ID, id,
5636                       GDI_CUSTOM_TYPE_ID, i,
5637                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5638                       GDI_X, x,
5639                       GDI_Y, y,
5640                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5641                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5642                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5643                       GDI_CHECKED, *checkbutton_info[i].value,
5644                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5645                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5646                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5647                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5648                       GDI_EVENT_MASK, event_mask,
5649                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5650                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5651                       GDI_END);
5652
5653     if (gi == NULL)
5654       Error(ERR_EXIT, "cannot create gadget");
5655
5656     level_editor_gadget[id] = gi;
5657     right_gadget_border[id] =
5658       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5659   }
5660 }
5661
5662 static void CreateRadiobuttonGadgets()
5663 {
5664   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5665   struct GadgetInfo *gi;
5666   unsigned long event_mask;
5667   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5668   int i;
5669
5670   event_mask = GD_EVENT_PRESSED;
5671
5672   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5673   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5674   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5675   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5676   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5677
5678   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5679   {
5680     int id = radiobutton_info[i].gadget_id;
5681     int x = SX + radiobutton_info[i].x;
5682     int y = SY + radiobutton_info[i].y;
5683
5684     int checked =
5685       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5686
5687     /* determine horizontal position to the right of specified gadget */
5688     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5689       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5690            ED_GADGET_TEXT_DISTANCE);
5691
5692     /* determine horizontal offset for leading text */
5693     if (radiobutton_info[i].text_left != NULL)
5694       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5695
5696     gi = CreateGadget(GDI_CUSTOM_ID, id,
5697                       GDI_CUSTOM_TYPE_ID, i,
5698                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5699                       GDI_X, x,
5700                       GDI_Y, y,
5701                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5702                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5703                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5704                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5705                       GDI_CHECKED, checked,
5706                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5707                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5708                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5709                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5710                       GDI_EVENT_MASK, event_mask,
5711                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5712                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5713                       GDI_END);
5714
5715     if (gi == NULL)
5716       Error(ERR_EXIT, "cannot create gadget");
5717
5718     level_editor_gadget[id] = gi;
5719     right_gadget_border[id] =
5720       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5721   }
5722 }
5723
5724 void CreateLevelEditorGadgets()
5725 {
5726   int old_game_status = game_status;
5727
5728   /* setting 'game_status' is needed to get the right fonts for the editor */
5729   game_status = GAME_MODE_EDITOR;
5730
5731   ReinitializeElementList();
5732
5733   CreateControlButtons();
5734   CreateScrollbarGadgets();
5735
5736   /* order of function calls is important because of cross-references */
5737   CreateCheckbuttonGadgets();
5738   CreateCounterButtons();
5739   CreateRadiobuttonGadgets();
5740   CreateTextInputGadgets();
5741   CreateTextAreaGadgets();
5742   CreateSelectboxGadgets();
5743   CreateGraphicbuttonGadgets();
5744   CreateTextbuttonGadgets();
5745   CreateDrawingAreas();
5746
5747   game_status = old_game_status;
5748 }
5749
5750 void FreeLevelEditorGadgets()
5751 {
5752   int i;
5753
5754   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5755   {
5756     FreeGadget(level_editor_gadget[i]);
5757
5758     level_editor_gadget[i] = NULL;
5759   }
5760 }
5761
5762 static void MapCounterButtons(int id)
5763 {
5764   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5765   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5766   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5767   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5768   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5769   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5770   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5771   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5772   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5773   int yoffset = ED_BORDER_SIZE;
5774   int x_left = gi_down->x - xoffset_left;
5775   int x_right;  /* set after gadget position was modified */
5776   int y_above = gi_down->y - yoffset_above;
5777   int x = gi_down->x;
5778   int y;        /* set after gadget position was modified */
5779
5780   /* counter limits must be changed first to prevent value truncation */
5781   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5782                             counterbutton_info[id].max_value);
5783
5784   /* right text position might have changed after setting position above */
5785   x_right = gi_up->x + gi_up->width + xoffset_right;
5786
5787   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5788
5789   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5790   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5791       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5792   {
5793     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5794     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5795     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5796   }
5797
5798   /* vertical position might have changed after setting position above */
5799   y = gi_up->y + yoffset;
5800
5801   if (counterbutton_info[id].text_above)
5802     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5803
5804   if (counterbutton_info[id].text_left)
5805     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5806
5807   if (counterbutton_info[id].text_right)
5808     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5809
5810   MapGadget(gi_down);
5811   MapGadget(gi_text);
5812   MapGadget(gi_up);
5813 }
5814
5815 static void MapControlButtons()
5816 {
5817   int counter_id;
5818   int i;
5819
5820   /* map toolbox buttons (excluding special CE toolbox buttons) */
5821   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5822     MapGadget(level_editor_gadget[i]);
5823
5824   /* map buttons to select elements */
5825   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5826     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5827   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5828   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5829   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5830
5831   /* map buttons to select level */
5832   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5833   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5834   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5835   MapCounterButtons(counter_id);
5836 }
5837
5838 static void MapDrawingArea(int id)
5839 {
5840   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5841   int area_xsize = gi->drawing.area_xsize;
5842   int area_ysize = gi->drawing.area_ysize;
5843   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5844   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5845   int x_left  = gi->x - xoffset_left;
5846   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5847   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5848   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5849   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5850
5851   if (drawingarea_info[id].text_left)
5852     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5853
5854   if (drawingarea_info[id].text_right)
5855     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5856
5857   if (drawingarea_info[id].text_below)
5858     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5859
5860   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5861   {
5862     DrawElementBorder(gi->x, gi->y,
5863                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5864
5865     DrawDrawingArea(id);
5866   }
5867
5868   MapGadget(gi);
5869 }
5870
5871 static void MapTextInputGadget(int id)
5872 {
5873   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5874   int xoffset_above = 0;
5875   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5876   int x_above = textinput_info[id].x + xoffset_above;
5877   int y_above = textinput_info[id].y + yoffset_above;
5878
5879   if (textinput_info[id].text_above)
5880     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5881
5882   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5883
5884   MapGadget(gi);
5885 }
5886
5887 static void MapTextAreaGadget(int id)
5888 {
5889   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5890   int xoffset_above = 0;
5891   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5892   int x_above = textarea_info[id].x + xoffset_above;
5893   int y_above = textarea_info[id].y + yoffset_above;
5894
5895   if (textarea_info[id].text_above)
5896     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5897
5898   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5899
5900   MapGadget(gi);
5901 }
5902
5903 static void MapSelectboxGadget(int id)
5904 {
5905   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5906   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5907   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5908   int yoffset = ED_BORDER_SIZE;
5909   int x_left = gi->x - xoffset_left;
5910   int x_right = gi->x + gi->width + xoffset_right;
5911   int y = gi->y + yoffset;
5912
5913   if (selectbox_info[id].text_left)
5914     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5915
5916   if (selectbox_info[id].text_right)
5917     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5918
5919   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5920
5921   MapGadget(gi);
5922 }
5923
5924 static void MapTextbuttonGadget(int id)
5925 {
5926   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5927   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5928   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5929   int yoffset = ED_BORDER_SIZE;
5930   int x_left = gi->x - xoffset_left;
5931   int x_right = gi->x + gi->width + xoffset_right;
5932   int y = gi->y + yoffset;
5933
5934   /* only show button to delete change pages when more than minimum pages */
5935   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5936       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5937     return;
5938
5939   if (textbutton_info[id].text_left)
5940     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5941
5942   if (textbutton_info[id].text_right)
5943     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5944
5945   MapGadget(gi);
5946 }
5947
5948 static void MapGraphicbuttonGadget(int id)
5949 {
5950   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5951   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5952   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5953   int yoffset = ED_BORDER_SIZE;
5954   int x_left = gi->x - xoffset_left;
5955   int x_right = gi->x + gi->width + xoffset_right;
5956   int y = gi->y + yoffset;
5957
5958   if (graphicbutton_info[id].text_left)
5959     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5960
5961   if (graphicbutton_info[id].text_right)
5962     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5963
5964   MapGadget(gi);
5965 }
5966
5967 static void MapRadiobuttonGadget(int id)
5968 {
5969   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5970   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5971   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5972   int yoffset = ED_BORDER_SIZE;
5973   int x_left = gi->x - xoffset_left;
5974   int x_right = gi->x + gi->width + xoffset_right;
5975   int y = gi->y + yoffset;
5976   boolean checked =
5977     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5978
5979   if (radiobutton_info[id].text_left)
5980     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5981
5982   if (radiobutton_info[id].text_right)
5983     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5984
5985   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5986
5987   MapGadget(gi);
5988 }
5989
5990 static void MapCheckbuttonGadget(int id)
5991 {
5992   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5993   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5994   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5995   int yoffset = ED_BORDER_SIZE;
5996   int x_left, x_right, y;       /* set after gadget position was modified */
5997
5998   /* set position for gadgets with dynamically determined position */
5999   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6000     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6001   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6002
6003   x_left = gi->x - xoffset_left;
6004   x_right = gi->x + gi->width + xoffset_right;
6005   y = gi->y + yoffset;
6006
6007   if (checkbutton_info[id].text_left)
6008     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6009
6010   if (checkbutton_info[id].text_right)
6011     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6012
6013   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6014
6015   MapGadget(gi);
6016 }
6017
6018 static void MapMainDrawingArea()
6019 {
6020   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6021   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6022   int i;
6023
6024   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6025   {
6026     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6027           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6028          no_horizontal_scrollbar) ||
6029         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6030           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6031          no_vertical_scrollbar))
6032       continue;
6033
6034     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6035   }
6036
6037   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6038   {
6039     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6040         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6041       continue;
6042
6043     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6044   }
6045
6046   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6047 }
6048
6049 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6050 {
6051   int i;
6052
6053   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6054   {
6055     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6056         i == GADGET_ID_CUSTOM_COPY_TO ||
6057         i == GADGET_ID_CUSTOM_EXCHANGE ||
6058         i == GADGET_ID_CUSTOM_COPY ||
6059         i == GADGET_ID_CUSTOM_PASTE)
6060     {
6061       if (map)
6062         MapGadget(level_editor_gadget[i]);
6063       else
6064         UnmapGadget(level_editor_gadget[i]);
6065     }
6066   }
6067 }
6068
6069 static void MapLevelEditorToolboxCustomGadgets()
6070 {
6071   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6072 }
6073
6074 static void UnmapLevelEditorToolboxCustomGadgets()
6075 {
6076   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6077 }
6078
6079 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6080 {
6081   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6082   int i;
6083
6084   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6085   {
6086     if (i != GADGET_ID_SINGLE_ITEMS &&
6087         i != GADGET_ID_PROPERTIES &&
6088         i != GADGET_ID_PICK_ELEMENT)
6089     {
6090       struct GadgetInfo *gi = level_editor_gadget[i];
6091
6092       if (map)
6093         MapGadget(gi);
6094       else
6095       {
6096         UnmapGadget(gi);
6097
6098         BlitBitmap(gd_bitmap, drawto,
6099                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6100                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6101                    gi->width, gi->height, gi->x, gi->y);
6102
6103         redraw_mask |= REDRAW_DOOR_3;
6104       }
6105     }
6106   }
6107 }
6108
6109 static void MapLevelEditorToolboxDrawingGadgets()
6110 {
6111   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6112 }
6113
6114 static void UnmapLevelEditorToolboxDrawingGadgets()
6115 {
6116   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6117 }
6118
6119 static void UnmapDrawingArea(int id)
6120 {
6121   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6122 }
6123
6124 static void UnmapLevelEditorWindowGadgets()
6125 {
6126   int i;
6127
6128   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6129     if (level_editor_gadget[i]->x < SX + SXSIZE)
6130       UnmapGadget(level_editor_gadget[i]);
6131 }
6132
6133 void UnmapLevelEditorGadgets()
6134 {
6135   int i;
6136
6137   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6138     UnmapGadget(level_editor_gadget[i]);
6139 }
6140
6141 static void ResetUndoBuffer()
6142 {
6143   undo_buffer_position = -1;
6144   undo_buffer_steps = -1;
6145   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6146
6147   level.changed = FALSE;
6148 }
6149
6150 static void DrawEditModeWindow()
6151 {
6152   ModifyEditorElementList();
6153   RedrawDrawingElements();
6154
6155   if (edit_mode == ED_MODE_INFO)
6156     DrawLevelInfoWindow();
6157   else if (edit_mode == ED_MODE_PROPERTIES)
6158     DrawPropertiesWindow();
6159   else  /* edit_mode == ED_MODE_DRAWING */
6160     DrawDrawingWindow();
6161 }
6162
6163 static boolean LevelChanged()
6164 {
6165   boolean field_changed = FALSE;
6166   int x, y;
6167
6168   if (leveldir_current->readonly)
6169     return FALSE;
6170
6171   for (y = 0; y < lev_fieldy; y++) 
6172     for (x = 0; x < lev_fieldx; x++)
6173       if (Feld[x][y] != level.field[x][y])
6174         field_changed = TRUE;
6175
6176   return (level.changed || field_changed);
6177 }
6178
6179 static boolean LevelContainsPlayer()
6180 {
6181   boolean player_found = FALSE;
6182   int x, y;
6183
6184   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6185
6186   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6187   {
6188     if (Feld[x][y] == EL_PLAYER_1 ||
6189         Feld[x][y] == EL_SP_MURPHY) 
6190       player_found = TRUE;
6191   }
6192
6193   return player_found;
6194 }
6195
6196 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6197                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6198 {
6199   int x, y;
6200
6201   for (x = 0; x < lev_fieldx; x++)
6202     for (y = 0; y < lev_fieldy; y++) 
6203       dst[x][y] = src[x][y];
6204 }
6205
6206 static int setSelectboxValue(int selectbox_id, int new_value)
6207 {
6208   int new_index_value = 0;
6209   int i;
6210
6211   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6212     if (selectbox_info[selectbox_id].options[i].value == new_value)
6213       new_index_value = i;
6214
6215   *selectbox_info[selectbox_id].value =
6216     selectbox_info[selectbox_id].options[new_index_value].value;
6217
6218   return new_index_value;
6219 }
6220
6221 static void setSelectboxSpecialActionVariablesIfNeeded()
6222 {
6223   int i;
6224
6225   /* change action mode and arg variables according to action type variable */
6226   for (i = 0; action_arg_options[i].value != -1; i++)
6227   {
6228     if (action_arg_options[i].value == custom_element_change.action_type)
6229     {
6230       int mode = action_arg_options[i].mode;
6231
6232       /* only change if corresponding selectbox has changed */
6233       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6234           action_arg_modes[mode])
6235         custom_element_change.action_mode = -1;
6236
6237       /* only change if corresponding selectbox has changed */
6238       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6239           action_arg_options[i].options)
6240         custom_element_change.action_arg = -1;
6241
6242       break;
6243     }
6244   }
6245 }
6246
6247 static void setSelectboxSpecialActionOptions()
6248 {
6249   int i;
6250
6251   /* change action mode and arg selectbox according to action type selectbox */
6252   for (i = 0; action_arg_options[i].value != -1; i++)
6253   {
6254     if (action_arg_options[i].value == custom_element_change.action_type)
6255     {
6256       int mode = action_arg_options[i].mode;
6257
6258       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6259                                    action_arg_modes[mode]);
6260       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6261                                  custom_element_change.action_mode);
6262
6263       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6264                                    action_arg_options[i].options);
6265       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6266                                  custom_element_change.action_arg);
6267       break;
6268     }
6269   }
6270 }
6271
6272 static void copy_custom_element_settings(int element_from, int element_to)
6273 {
6274   struct ElementInfo *ei_from = &element_info[element_from];
6275   struct ElementInfo *ei_to = &element_info[element_to];
6276
6277   copyElementInfo(ei_from, ei_to);
6278 }
6279
6280 static void replace_custom_element_in_settings(int element_from,
6281                                                int element_to)
6282 {
6283   int i, j, x, y;
6284
6285   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6286   {
6287     struct ElementInfo *ei = &element_info[i];
6288
6289     for (y = 0; y < 3; y++)
6290       for (x = 0; x < 3; x++)
6291         if (ei->content.e[x][y] == element_from)
6292           ei->content.e[x][y] = element_to;
6293
6294     for (j = 0; j < ei->num_change_pages; j++)
6295     {
6296       struct ElementChangeInfo *change = &ei->change_page[j];
6297
6298       if (change->target_element == element_from)
6299         change->target_element = element_to;
6300
6301       if (change->trigger_element == element_from)
6302         change->trigger_element = element_to;
6303
6304       for (y = 0; y < 3; y++)
6305         for (x = 0; x < 3; x++)
6306           if (change->target_content.e[x][y] == element_from)
6307             change->target_content.e[x][y] = element_to;
6308     }
6309
6310     if (ei->group != NULL)                              /* group or internal */
6311       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6312         if (ei->group->element[j] == element_from)
6313           ei->group->element[j] = element_to;
6314   }
6315 }
6316
6317 static void replace_custom_element_in_playfield(int element_from,
6318                                                 int element_to)
6319 {
6320   int x, y;
6321
6322   for (x = 0; x < lev_fieldx; x++)
6323     for (y = 0; y < lev_fieldy; y++)
6324       if (Feld[x][y] == element_from)
6325         Feld[x][y] = element_to;
6326 }
6327
6328 static boolean CopyCustomElement(int element_old, int element_new,
6329                                  int copy_mode)
6330 {
6331   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6332   {
6333     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6334                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6335     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6336   }
6337   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6338   {
6339     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6340                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6341     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6342
6343     level.changed = TRUE;
6344   }
6345   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6346   {
6347     Request("Please choose custom element !", REQ_CONFIRM);
6348
6349     return FALSE;
6350   }
6351   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6352   {
6353     Request("Please choose group element !", REQ_CONFIRM);
6354
6355     return FALSE;
6356   }
6357   else
6358   {
6359     level.changed = TRUE;
6360   }
6361
6362   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6363   {
6364     copy_custom_element_settings(element_new, element_old);
6365   }
6366   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6367   {
6368     copy_custom_element_settings(element_old, element_new);
6369   }
6370   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6371   {
6372     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6373     copy_custom_element_settings(element_new, element_old);
6374     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6375
6376     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6377     replace_custom_element_in_settings(element_new, element_old);
6378     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6379
6380     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6381     replace_custom_element_in_playfield(element_new, element_old);
6382     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6383   }
6384
6385   UpdateCustomElementGraphicGadgets();
6386   DrawPropertiesWindow();
6387
6388   return TRUE;
6389 }
6390
6391 static void CopyCustomElementPropertiesToEditor(int element)
6392 {
6393   int i;
6394   int current_change_page = element_info[element].current_change_page;
6395
6396   /* dynamically (re)build selectbox for selecting change page */
6397   for (i = 0; i < element_info[element].num_change_pages; i++)
6398   {
6399     sprintf(options_change_page_strings[i], "%d", i + 1);
6400
6401     options_change_page[i].value = i;
6402     options_change_page[i].text = options_change_page_strings[i];
6403   }
6404
6405   options_change_page[i].value = -1;
6406   options_change_page[i].text = NULL;
6407
6408   /* needed here to initialize combined element properties */
6409   InitElementPropertiesEngine(level.game_version);
6410
6411   element_info[element].change =
6412     &element_info[element].change_page[current_change_page];
6413
6414   custom_element = element_info[element];
6415   custom_element_change = *element_info[element].change;
6416
6417   /* needed to initially set selectbox options for special action options */
6418   setSelectboxSpecialActionOptions();
6419
6420   /* needed to initially set selectbox value variables to reliable defaults */
6421   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6422     setSelectboxValue(i, *selectbox_info[i].value);
6423
6424   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6425     custom_element_properties[i] = HAS_PROPERTY(element, i);
6426
6427   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6428     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6429
6430   /* ---------- element settings: configure (custom elements) ------------- */
6431
6432   /* set accessible layer selectbox help value */
6433   custom_element.access_type =
6434     (IS_WALKABLE(element) ? EP_WALKABLE :
6435      IS_PASSABLE(element) ? EP_PASSABLE :
6436      custom_element.access_type);
6437   custom_element.access_layer =
6438     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6439      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6440      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6441      custom_element.access_layer);
6442   custom_element.access_protected =
6443     (IS_PROTECTED(element) ? 1 : 0);
6444   custom_element_properties[EP_ACCESSIBLE] =
6445     (IS_ACCESSIBLE_OVER(element) ||
6446      IS_ACCESSIBLE_INSIDE(element) ||
6447      IS_ACCESSIBLE_UNDER(element));
6448
6449   /* set walk-to-object action selectbox help value */
6450   custom_element.walk_to_action =
6451     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6452      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6453      IS_DROPPABLE(element) ? EP_DROPPABLE :
6454      IS_THROWABLE(element) ? EP_THROWABLE :
6455      IS_PUSHABLE(element) ? EP_PUSHABLE :
6456      custom_element.walk_to_action);
6457   custom_element_properties[EP_WALK_TO_OBJECT] =
6458     (IS_DIGGABLE(element) ||
6459      IS_COLLECTIBLE_ONLY(element) ||
6460      IS_DROPPABLE(element) ||
6461      IS_THROWABLE(element) ||
6462      IS_PUSHABLE(element));
6463
6464   /* set smash targets selectbox help value */
6465   custom_element.smash_targets =
6466     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6467      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6468      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6469      custom_element.smash_targets);
6470   custom_element_properties[EP_CAN_SMASH] =
6471     (CAN_SMASH_EVERYTHING(element) ||
6472      CAN_SMASH_ENEMIES(element) ||
6473      CAN_SMASH_PLAYER(element));
6474
6475   /* set deadliness selectbox help value */
6476   custom_element.deadliness =
6477     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6478      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6479      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6480      custom_element.deadliness);
6481   custom_element_properties[EP_DEADLY] =
6482     (DONT_TOUCH(element) ||
6483      DONT_COLLIDE_WITH(element) ||
6484      DONT_RUN_INTO(element));
6485
6486   /* ---------- element settings: advanced (custom elements) --------------- */
6487
6488   /* set "change by direct action" selectbox help value */
6489   custom_element_change.direct_action =
6490     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6491      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6492      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6493      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6494      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6495      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6496      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6497      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6498      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6499      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6500      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6501      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6502      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6503      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6504      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6505      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6506      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6507      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6508      custom_element_change.direct_action);
6509
6510   /* set "change by other element action" selectbox help value */
6511   custom_element_change.other_action =
6512     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6513      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6514      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6515      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6516      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6517      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6518      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6519      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6520      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6521      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6522      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6523      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6524      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6525      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6526      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6527      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6528      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6529      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6530      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6531      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6532      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6533      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6534      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6535      custom_element_change.other_action);
6536 }
6537
6538 static void CopyGroupElementPropertiesToEditor(int element)
6539 {
6540   group_element_info = *element_info[element].group;
6541   custom_element = element_info[element];       /* needed for description */
6542 }
6543
6544 static void CopyClassicElementPropertiesToEditor(int element)
6545 {
6546   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6547     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6548       getMoveIntoAcidProperty(&level, element);
6549
6550   if (MAYBE_DONT_COLLIDE_WITH(element))
6551     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6552       getDontCollideWithProperty(&level, element);
6553 }
6554
6555 static void CopyElementPropertiesToEditor(int element)
6556 {
6557   if (IS_CUSTOM_ELEMENT(element))
6558     CopyCustomElementPropertiesToEditor(element);
6559   else if (IS_GROUP_ELEMENT(element))
6560     CopyGroupElementPropertiesToEditor(element);
6561   else
6562     CopyClassicElementPropertiesToEditor(element);
6563 }
6564
6565 static void CopyCustomElementPropertiesToGame(int element)
6566 {
6567   int i;
6568   int access_type_and_layer;
6569
6570   /* mark that this custom element has been modified */
6571   custom_element.modified_settings = TRUE;
6572   level.changed = TRUE;
6573
6574   if (level.use_custom_template)
6575   {
6576     if (Request("Copy and modify level template ?", REQ_ASK))
6577     {
6578       level.use_custom_template = FALSE;
6579       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6580                    GDI_CHECKED, FALSE, GDI_END);
6581     }
6582     else
6583     {
6584       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6585
6586       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6587     }
6588   }
6589
6590   element_info[element] = custom_element;
6591   *element_info[element].change = custom_element_change;
6592
6593   /* ---------- element settings: configure (custom elements) ------------- */
6594
6595   /* set accessible property from checkbox and selectbox */
6596   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6597   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6598   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6599   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6600   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6601   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6602   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6603                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6604                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6605   custom_element_properties[access_type_and_layer] =
6606     custom_element_properties[EP_ACCESSIBLE];
6607   custom_element_properties[EP_PROTECTED] =
6608     (custom_element.access_protected != 0 &&
6609      custom_element_properties[EP_ACCESSIBLE]);
6610
6611   /* set walk-to-object property from checkbox and selectbox */
6612   custom_element_properties[EP_DIGGABLE] = FALSE;
6613   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6614   custom_element_properties[EP_DROPPABLE] = FALSE;
6615   custom_element_properties[EP_THROWABLE] = FALSE;
6616   custom_element_properties[EP_PUSHABLE] = FALSE;
6617   custom_element_properties[custom_element.walk_to_action] =
6618     custom_element_properties[EP_WALK_TO_OBJECT];
6619
6620   /* set smash property from checkbox and selectbox */
6621   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6622   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6623   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6624   custom_element_properties[custom_element.smash_targets] =
6625     custom_element_properties[EP_CAN_SMASH];
6626
6627   /* set deadliness property from checkbox and selectbox */
6628   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6629   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6630   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6631   custom_element_properties[custom_element.deadliness] =
6632     custom_element_properties[EP_DEADLY];
6633
6634   /* ---------- element settings: advanced (custom elements) --------------- */
6635
6636   /* set player change event from checkbox and selectbox */
6637   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6638   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6639   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6640   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6641   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6642   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6643   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6644   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6645   custom_element_change_events[CE_SWITCHED] = FALSE;
6646   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6647   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6648   custom_element_change_events[CE_BLOCKED] = FALSE;
6649   custom_element_change_events[CE_IMPACT] = FALSE;
6650   custom_element_change_events[CE_SMASHED] = FALSE;
6651   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6652   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6653   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6654   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6655   custom_element_change_events[custom_element_change.direct_action] =
6656     custom_element_change_events[CE_BY_DIRECT_ACTION];
6657
6658   /* set other element action change event from checkbox and selectbox */
6659   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6660   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6661   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6662   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6663   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6664   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6665   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6666   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6667   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6668   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6669   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6670   custom_element_change_events[CE_HITTING_X] = FALSE;
6671   custom_element_change_events[CE_DIGGING_X] = FALSE;
6672   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6673   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6674   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6675   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6676   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6677   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6678   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6679   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6680   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6681   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6682   custom_element_change_events[custom_element_change.other_action] =
6683     custom_element_change_events[CE_BY_OTHER_ACTION];
6684
6685   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6686     SET_PROPERTY(element, i, custom_element_properties[i]);
6687
6688   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6689     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6690
6691   /* copy change events also to special level editor variable */
6692   custom_element = element_info[element];
6693   custom_element_change = *element_info[element].change;
6694 }
6695
6696 static void CopyGroupElementPropertiesToGame(int element)
6697 {
6698   element_info[element] = custom_element;
6699   *element_info[element].group = group_element_info;
6700
6701   /* mark that this group element has been modified */
6702   element_info[element].modified_settings = TRUE;
6703   level.changed = TRUE;
6704 }
6705
6706 static void CopyClassicElementPropertiesToGame(int element)
6707 {
6708   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6709     setMoveIntoAcidProperty(&level, element,
6710                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6711
6712   if (MAYBE_DONT_COLLIDE_WITH(element))
6713     setDontCollideWithProperty(&level, element,
6714                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6715 }
6716
6717 static void CopyElementPropertiesToGame(int element)
6718 {
6719   if (IS_CUSTOM_ELEMENT(element))
6720     CopyCustomElementPropertiesToGame(element);
6721   else if (IS_GROUP_ELEMENT(element))
6722     CopyGroupElementPropertiesToGame(element);
6723   else
6724     CopyClassicElementPropertiesToGame(element);
6725 }
6726
6727 void CheckElementDescriptions()
6728 {
6729   int i;
6730
6731   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6732     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6733       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6734 }
6735
6736 void DrawLevelEd()
6737 {
6738   CloseDoor(DOOR_CLOSE_ALL);
6739   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6740
6741 #if DEBUG
6742   CheckElementDescriptions();
6743 #endif
6744
6745   if (level_editor_test_game)
6746   {
6747     CopyPlayfield(level.field, Feld);
6748     CopyPlayfield(FieldBackup, level.field);
6749
6750     level_editor_test_game = FALSE;
6751   }
6752   else
6753   {
6754     edit_mode = ED_MODE_DRAWING;
6755     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6756
6757     ResetUndoBuffer();
6758
6759     level_xpos = -1;
6760     level_ypos = -1;
6761   }
6762
6763   /* copy default editor door content to main double buffer */
6764   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6765              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6766
6767   /* draw bigger door */
6768   DrawSpecialEditorDoor();
6769
6770   /* draw new control window */
6771   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6772              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6773
6774   redraw_mask |= REDRAW_ALL;
6775
6776   ReinitializeElementList();            /* update dynamic level element list */
6777   ReinitializeElementListButtons();     /* custom element may look different */
6778
6779 #if 1
6780   UnmapAllGadgets();
6781 #else
6782   UnmapTapeButtons();
6783 #endif
6784   MapControlButtons();
6785
6786   DrawEditModeWindow();
6787
6788   /* copy actual editor door content to door double buffer for OpenDoor() */
6789   BlitBitmap(drawto, bitmap_db_door,
6790              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6791
6792   OpenDoor(DOOR_OPEN_1);
6793 }
6794
6795 static void AdjustDrawingAreaGadgets()
6796 {
6797   int ed_xsize = lev_fieldx + 2;
6798   int ed_ysize = lev_fieldy + 2;
6799   int max_ed_fieldx = MAX_ED_FIELDX;
6800   int max_ed_fieldy = MAX_ED_FIELDY;
6801   boolean horizontal_scrollbar_needed;
6802   boolean vertical_scrollbar_needed;
6803   int x, y, width, height;
6804   int xoffset, yoffset;
6805
6806   /* check if we need any scrollbars */
6807   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6808   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6809
6810   /* check if we have a smaller editor field because of scrollbars */
6811   if (horizontal_scrollbar_needed)
6812     max_ed_fieldy = MAX_ED_FIELDY - 1;
6813   if (vertical_scrollbar_needed)
6814     max_ed_fieldx = MAX_ED_FIELDX - 1;
6815
6816   /* check again if we now need more scrollbars because of less space */
6817   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6818   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6819
6820   /* check if editor field gets even smaller after adding new scrollbars */
6821   if (horizontal_scrollbar_needed)
6822     max_ed_fieldy = MAX_ED_FIELDY - 1;
6823   if (vertical_scrollbar_needed)
6824     max_ed_fieldx = MAX_ED_FIELDX - 1;
6825
6826   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6827   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6828
6829   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6830                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6831                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6832                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6833                GDI_END);
6834
6835   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6836   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6837
6838   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6839   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6840
6841   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6842   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6843
6844   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6845   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6846
6847   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6848                GDI_WIDTH, width,
6849                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6850                GDI_END);
6851   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6852                GDI_HEIGHT, height,
6853                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6854                GDI_END);
6855 }
6856
6857 static void AdjustLevelScrollPosition()
6858 {
6859   if (level_xpos < -1)
6860     level_xpos = -1;
6861   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6862     level_xpos = lev_fieldx - ed_fieldx + 1;
6863   if (lev_fieldx < ed_fieldx - 2)
6864     level_xpos = -1;
6865
6866   if (level_ypos < -1)
6867     level_ypos = -1;
6868   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6869     level_ypos = lev_fieldy - ed_fieldy + 1;
6870   if (lev_fieldy < ed_fieldy - 2)
6871     level_ypos = -1;
6872 }
6873
6874 static void AdjustEditorScrollbar(int id)
6875 {
6876   struct GadgetInfo *gi = level_editor_gadget[id];
6877   int items_max, items_visible, item_position;
6878
6879   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6880   {
6881     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6882     items_visible = ed_fieldx;
6883     item_position = level_xpos + 1;
6884   }
6885   else
6886   {
6887     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6888     items_visible = ed_fieldy;
6889     item_position = level_ypos + 1;
6890   }
6891
6892   if (item_position > items_max - items_visible)
6893     item_position = items_max - items_visible;
6894
6895   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6896                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6897 }
6898
6899 static void AdjustElementListScrollbar()
6900 {
6901   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6902   int items_max, items_visible, item_position;
6903
6904   /* correct position of element list scrollbar */
6905   if (element_shift < 0)
6906     element_shift = 0;
6907   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6908     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6909
6910   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6911   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6912   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6913
6914   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6915                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6916                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6917 }
6918
6919 static void ModifyEditorCounterValue(int counter_id, int new_value)
6920 {
6921   int *counter_value = counterbutton_info[counter_id].value;
6922   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6923   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6924
6925   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6926
6927   if (counter_value != NULL)
6928     *counter_value = gi->textinput.number_value;
6929 }
6930
6931 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6932 {
6933   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6934   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6935
6936   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6937
6938   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6939       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6940   {
6941     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6942     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6943
6944     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6945     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6946   }
6947 }
6948
6949 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6950 {
6951   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6952   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6953   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6954
6955   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6956 }
6957
6958 static void ModifyEditorSelectboxOptions(int selectbox_id,
6959                                          struct ValueTextInfo *options)
6960 {
6961   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6962   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6963
6964   selectbox_info[selectbox_id].options = options;
6965
6966   /* set index to zero -- list may be shorter now (correct later, if needed) */
6967   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6968                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6969 }
6970
6971 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6972 {
6973   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6974   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6975
6976   drawingarea_info[drawingarea_id].area_xsize = xsize;
6977   drawingarea_info[drawingarea_id].area_ysize = ysize;
6978
6979   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6980 }
6981
6982 static void ModifyEditorElementList()
6983 {
6984   int i;
6985
6986   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6987   {
6988     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6989     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6990     struct GadgetDesign *gd = &gi->deco.design;
6991     int element = editor_elements[element_shift + i];
6992
6993     UnmapGadget(gi);
6994
6995     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6996     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6997
6998     MapGadget(gi);
6999   }
7000 }
7001
7002 static void PickDrawingElement(int button, int element)
7003 {
7004   if (button < 1 || button > 3)
7005     return;
7006
7007   if (button == 1)
7008   {
7009     new_element1 = element;
7010     DrawMiniGraphicExt(drawto,
7011                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7012                        el2edimg(new_element1));
7013   }
7014   else if (button == 2)
7015   {
7016     new_element2 = element;
7017     DrawMiniGraphicExt(drawto,
7018                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7019                        el2edimg(new_element2));
7020   }
7021   else
7022   {
7023     new_element3 = element;
7024     DrawMiniGraphicExt(drawto,
7025                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7026                        el2edimg(new_element3));
7027   }
7028
7029   redraw_mask |= REDRAW_DOOR_1;
7030 }
7031
7032 static void RedrawDrawingElements()
7033 {
7034   PickDrawingElement(1, new_element1);
7035   PickDrawingElement(2, new_element2);
7036   PickDrawingElement(3, new_element3);
7037 }
7038
7039 static void DrawDrawingWindow()
7040 {
7041   stick_element_properties_window = FALSE;
7042
7043   SetMainBackgroundImage(IMG_UNDEFINED);
7044   ClearWindow();
7045
7046   UnmapLevelEditorWindowGadgets();
7047   UnmapLevelEditorToolboxCustomGadgets();
7048
7049   AdjustDrawingAreaGadgets();
7050   AdjustLevelScrollPosition();
7051   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7052   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7053
7054   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7055
7056   MapMainDrawingArea();
7057   MapLevelEditorToolboxDrawingGadgets();
7058 }
7059
7060 static void DrawLevelInfoWindow()
7061 {
7062   int i;
7063
7064   stick_element_properties_window = FALSE;
7065
7066   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7067   ClearWindow();
7068   UnmapLevelEditorWindowGadgets();
7069
7070 #if 0
7071   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7072   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7073 #else
7074   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7075            "Level Settings", FONT_TITLE_1);
7076   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7077            "Editor Settings", FONT_TITLE_1);
7078 #endif
7079
7080   /* draw counter gadgets */
7081   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7082     MapCounterButtons(i);
7083
7084   /* draw selectbox gadgets */
7085   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7086     MapSelectboxGadget(i);
7087
7088   /* draw checkbutton gadgets */
7089   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7090     MapCheckbuttonGadget(i);
7091
7092   /* draw radiobutton gadgets */
7093   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7094     MapRadiobuttonGadget(i);
7095
7096   /* draw text input gadgets */
7097   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7098     MapTextInputGadget(i);
7099
7100   /* draw drawing area */
7101   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7102 }
7103
7104 static void DrawCustomContentArea()
7105 {
7106   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7107   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7108   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7109   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7110   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7111   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7112
7113   /* add distance for potential left text (without drawing area border) */
7114   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7115
7116   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7117
7118   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7119 }
7120
7121 static void DrawCustomChangeContentArea()
7122 {
7123   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7124   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7125   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7126   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7127   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7128   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7129
7130   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7131
7132   MapDrawingArea(id);
7133 }
7134
7135 static void DrawYamYamContentAreas()
7136 {
7137   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7138   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7139   int i;
7140
7141   /* display counter to choose number of element content areas */
7142   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7143
7144   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7145   {
7146     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7147
7148     if (i < level.num_yamyam_contents)
7149     {
7150       MapDrawingArea(id);
7151     }
7152     else
7153     {
7154       int font_height = getFontHeight(FONT_TEXT_1);
7155
7156       UnmapDrawingArea(id);
7157
7158       /* delete content areas in case of reducing number of them */
7159       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7160                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7161                      4 * MINI_TILEX,
7162                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7163     }
7164   }
7165
7166   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7167   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7168   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7169 }
7170
7171 static void DrawMagicBallContentAreas()
7172 {
7173   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7174   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7175   int i;
7176
7177   /* display counter to choose number of element content areas */
7178   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7179
7180   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7181   {
7182     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7183
7184     if (i < level.num_ball_contents)
7185     {
7186       MapDrawingArea(id);
7187     }
7188     else
7189     {
7190       int font_height = getFontHeight(FONT_TEXT_1);
7191
7192       UnmapDrawingArea(id);
7193
7194       /* delete content areas in case of reducing number of them */
7195       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7196                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7197                      4 * MINI_TILEX,
7198                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7199     }
7200   }
7201
7202   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7203   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7204   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7205 }
7206
7207 static void DrawAndroidElementArea(int element)
7208 {
7209   int num_elements = level.num_android_clone_elements;
7210   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7211   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7212   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7213   int xsize = MAX_ANDROID_ELEMENTS;
7214   int ysize = 1;
7215
7216   /* display counter to choose number of element areas */
7217   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7218
7219   if (drawingarea_info[id].text_left != NULL)
7220     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7221
7222   UnmapDrawingArea(id);
7223
7224   ModifyEditorDrawingArea(id, num_elements, 1);
7225
7226   /* delete content areas in case of reducing number of them */
7227   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7228
7229   MapDrawingArea(id);
7230 }
7231
7232 static void DrawGroupElementArea(int element)
7233 {
7234   int num_elements = group_element_info.num_elements;
7235   int id = ED_DRAWING_ID_GROUP_CONTENT;
7236   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7237   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7238   int xsize = MAX_ELEMENTS_IN_GROUP;
7239   int ysize = 1;
7240
7241   if (drawingarea_info[id].text_left != NULL)
7242     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7243
7244   UnmapDrawingArea(id);
7245
7246   ModifyEditorDrawingArea(id, num_elements, 1);
7247
7248   /* delete content areas in case of reducing number of them */
7249   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7250
7251   MapDrawingArea(id);
7252 }
7253
7254 static void DrawEnvelopeTextArea(int envelope_nr)
7255 {
7256   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7257   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7258
7259   UnmapGadget(gi);
7260   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7261
7262   if (envelope_nr != -1)
7263     textarea_info[id].value = level.envelope[envelope_nr].text;
7264
7265   ModifyGadget(gi, GDI_AREA_SIZE,
7266                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7267                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7268                GDI_END);
7269
7270   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7271 }
7272
7273 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7274 {
7275   int font_height = getFontHeight(font_nr);
7276   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7277   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7278   int sx = SX + pad_x;
7279   int sy = SY + pad_y;
7280   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7281
7282   if (start_line >= max_lines_per_screen)
7283     return FALSE;
7284
7285   DrawText(sx, sy + start_line * font_height, text, font_nr);
7286
7287   return TRUE;
7288 }
7289
7290 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7291 {
7292   int font_nr = FONT_TEXT_2;
7293   int font_width = getFontWidth(font_nr);
7294   int font_height = getFontHeight(font_nr);
7295   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7296   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7297   int sx = SX + pad_x;
7298   int sy = SY + pad_y + start_line * font_height;
7299   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7300   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7301
7302   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7303                           max_lines_per_screen);
7304 }
7305
7306 static void DrawPropertiesTabulatorGadgets()
7307 {
7308   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7309   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7310   int gd_x = gd->x + gd_gi->border.width / 2;
7311   int gd_y = gd->y + gd_gi->height - 1;
7312   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7313   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7314   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7315   int max_tabs = 4;
7316   int i;
7317
7318   /* draw additional "advanced" tabulator for custom elements */
7319   if (IS_CUSTOM_ELEMENT(properties_element))
7320     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7321
7322   for (i = id_first; i <= id_last; i++)
7323   {
7324     int gadget_id = textbutton_info[i].gadget_id;
7325     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7326     boolean active = (i != edit_mode_properties);
7327
7328     /* use "config 1" and "config 2" instead of "config" */
7329     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7330         IS_CUSTOM_ELEMENT(properties_element))
7331       continue;
7332
7333     /* draw background line below tabulator button */
7334     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7335
7336     /* draw solid line below inactive tabulator buttons */
7337     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7338       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7339
7340     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7341     MapTextbuttonGadget(i);
7342   }
7343
7344   /* draw little border line below tabulator buttons */
7345   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7346     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7347                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7348                   ED_GADGET_DISTANCE, tab_color);
7349 }
7350
7351 static void DrawPropertiesInfo()
7352 {
7353   static struct
7354   {
7355     int value;
7356     char *text;
7357   }
7358   properties[] =
7359   {
7360     /* configurable properties */
7361
7362     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7363     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7364     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7365     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7366     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7367     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7368     { EP_PROTECTED,             "- player is protected by it"           },
7369
7370     { EP_DIGGABLE,              "- can be digged away"                  },
7371     { EP_COLLECTIBLE,           "- can be collected"                    },
7372     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7373     { EP_THROWABLE,             "- can be thrown after collecting"      },
7374     { EP_PUSHABLE,              "- can be pushed"                       },
7375
7376     { EP_CAN_FALL,              "- can fall"                            },
7377     { EP_CAN_MOVE,              "- can move"                            },
7378
7379     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7380 #if 0
7381     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7382 #endif
7383     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7384
7385     { EP_SLIPPERY,              "- slippery for falling elements"       },
7386     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7387
7388     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7389     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7390     { EP_DONT_TOUCH,            "- deadly when touching"                },
7391
7392     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7393
7394     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7395     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7396     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7397
7398     { EP_CAN_CHANGE,            "- can change to other element"         },
7399
7400     /* pre-defined properties */
7401     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7402     { EP_SWITCHABLE,            "- can be switched"                     },
7403 #if 0
7404     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7405 #endif
7406
7407     { -1,                       NULL                                    }
7408   };
7409   char *filename = getElementDescriptionFilename(properties_element);
7410   char *percentage_text = "In this level:";
7411   char *properties_text = "Standard properties:";
7412   float percentage;
7413   int num_elements_in_level;
7414   int num_standard_properties = 0;
7415   int font1_nr = FONT_TEXT_1;
7416   int font2_nr = FONT_TEXT_2;
7417   int font1_width = getFontWidth(font1_nr);
7418   int font2_height = getFontHeight(font2_nr);
7419   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7420   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7421   int screen_line = 0;
7422   int i, x, y;
7423
7424   if (setup.editor.show_element_token)
7425   {
7426     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7427               "[%s]", element_info[properties_element].token_name);
7428     screen_line++;
7429   }
7430
7431   /* ----- print number of elements / percentage of this element in level */
7432
7433   num_elements_in_level = 0;
7434   for (y = 0; y < lev_fieldy; y++) 
7435     for (x = 0; x < lev_fieldx; x++)
7436       if (Feld[x][y] == properties_element)
7437         num_elements_in_level++;
7438   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7439
7440   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7441             percentage_text);
7442   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7443             pad_y + screen_line++ * font2_height, font2_nr,
7444             "%d (%.2f%%)", num_elements_in_level, percentage);
7445
7446   screen_line++;
7447
7448   /* ----- print standard properties of this element */
7449
7450   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7451             properties_text);
7452
7453   for (i = 0; properties[i].value != -1; i++)
7454   {
7455     if (!HAS_PROPERTY(properties_element, properties[i].value))
7456       continue;
7457
7458     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7459               properties[i].text);
7460     num_standard_properties++;
7461   }
7462
7463   if (num_standard_properties == 0)
7464     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7465               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7466
7467   screen_line++;
7468
7469   /* ----- print special description of this element */
7470
7471   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7472   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7473     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7474 }
7475
7476 #define TEXT_COLLECTING         "Score for collecting"
7477 #define TEXT_SMASHING           "Score for smashing"
7478 #define TEXT_SLURPING           "Score for slurping robot"
7479 #define TEXT_CRACKING           "Score for cracking"
7480 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7481 #define TEXT_DURATION           "Duration when activated"
7482 #define TEXT_BALL_DELAY         "Element generation delay"
7483 #define TEXT_MOVE_SPEED         "Speed of android moving"
7484 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7485 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7486 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7487 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7488 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7489 #define TEXT_TIME_BONUS         "Extra time to solve level"
7490
7491 static struct
7492 {
7493   int element;
7494   int *value;
7495   char *text;
7496 } elements_with_counter[] =
7497 {
7498   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7499   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7500   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7501   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7502   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7503   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7504   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7505   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7506   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7507   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7508   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7509   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7510   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7511   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7512   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7513   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7514   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7515   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7516   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7517   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7518   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7519   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7520   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7521   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7522   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7523   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7524   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7525   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7526   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7527   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7528   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7529   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7530   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7531   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7532   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7533   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7534   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7535   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7536   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7537   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7538   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7539   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7540   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7541   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7542   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7543   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7544   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7545   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7546   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7547   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7548   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7549   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7550   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7551   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7552   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7553   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7554   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7555   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7556   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7557   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7558   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7559   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7560   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7561   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7562   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7563   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7564   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7565   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7566   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7567   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7568   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7569   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7570
7571   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7572   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7573   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7574   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7575   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7576   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7577   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7578   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7579   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7580   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7581   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7582   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7583   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7584   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7585   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7586
7587   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7588   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7589   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7590   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7591   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7592   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7593   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7594   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7595
7596   { -1,                 NULL,                           NULL            }
7597 };
7598
7599 static boolean checkPropertiesConfig(int element)
7600 {
7601   int i;
7602
7603   if (IS_GEM(element) ||
7604       IS_CUSTOM_ELEMENT(element) ||
7605       IS_GROUP_ELEMENT(element) ||
7606       IS_ENVELOPE(element) ||
7607       ELEM_IS_PLAYER(element) ||
7608       HAS_EDITOR_CONTENT(element) ||
7609       CAN_GROW(element) ||
7610       COULD_MOVE_INTO_ACID(element) ||
7611       MAYBE_DONT_COLLIDE_WITH(element))
7612     return TRUE;
7613   else
7614     for (i = 0; elements_with_counter[i].element != -1; i++)
7615       if (elements_with_counter[i].element == element)
7616         return TRUE;
7617
7618   return FALSE;
7619 }
7620
7621 static void DrawPropertiesConfig()
7622 {
7623   int max_num_element_counters = 4;
7624   int num_element_counters = 0;
7625   int i;
7626
7627   if (!checkPropertiesConfig(properties_element))
7628   {
7629     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7630
7631     return;
7632   }
7633
7634   /* check if there are elements where a value can be chosen for */
7635   for (i = 0; elements_with_counter[i].element != -1; i++)
7636   {
7637     if (elements_with_counter[i].element == properties_element)
7638     {
7639       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7640
7641       counterbutton_info[counter_id].y =
7642         ED_ELEMENT_SETTINGS_YPOS(
7643                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7644                 (CAN_GROW(properties_element)                ? 1 : 0) +
7645                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7646                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7647                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7648                 num_element_counters);
7649
7650       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7651       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7652
7653       if (properties_element == EL_GAME_OF_LIFE ||
7654           properties_element == EL_BIOMAZE)
7655       {
7656         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7657         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7658       }
7659       else
7660       {
7661         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7662         counterbutton_info[counter_id].min_value = MIN_SCORE;
7663         counterbutton_info[counter_id].max_value = MAX_SCORE;
7664       }
7665
7666       MapCounterButtons(counter_id);
7667
7668       num_element_counters++;
7669       if (num_element_counters >= max_num_element_counters)
7670         break;
7671     }
7672   }
7673
7674   if (HAS_EDITOR_CONTENT(properties_element))
7675   {
7676     /* draw stickybutton gadget */
7677     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7678
7679     if (IS_AMOEBOID(properties_element))
7680       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7681     else if (properties_element == EL_YAMYAM ||
7682              properties_element == EL_YAMYAM_LEFT ||
7683              properties_element == EL_YAMYAM_RIGHT ||
7684              properties_element == EL_YAMYAM_UP ||
7685              properties_element == EL_YAMYAM_DOWN)
7686       DrawYamYamContentAreas();
7687     else if (properties_element == EL_EMC_MAGIC_BALL)
7688     {
7689       DrawMagicBallContentAreas();
7690
7691       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7692       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7693     }
7694     else if (properties_element == EL_EMC_ANDROID)
7695       DrawAndroidElementArea(properties_element);
7696   }
7697
7698   if (ELEM_IS_PLAYER(properties_element))
7699   {
7700     int player_nr = GET_PLAYER_NR(properties_element);
7701
7702     /* these properties can be set for every player individually */
7703
7704     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7705       &level.start_element[player_nr];
7706     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7707       &level.artwork_element[player_nr];
7708     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7709       &level.explosion_element[player_nr];
7710
7711     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7712       &level.use_start_element[player_nr];
7713     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7714       &level.use_artwork_element[player_nr];
7715     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7716       &level.use_explosion_element[player_nr];
7717     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7718       &level.initial_player_gravity[player_nr];
7719
7720     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7721       &level.initial_player_stepsize[player_nr];
7722
7723     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7724     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7725                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7726                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7727     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7728     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7729     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7730     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7731     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7732     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7733     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7734     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7735
7736     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7737     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7738     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7739
7740     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7741   }
7742
7743   if (IS_GEM(properties_element))
7744     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7745
7746   if (COULD_MOVE_INTO_ACID(properties_element) &&
7747       !ELEM_IS_PLAYER(properties_element) &&
7748       (!IS_CUSTOM_ELEMENT(properties_element) ||
7749        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7750   {
7751     /* set position for checkbutton for "can move into acid" */
7752     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7753       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7754     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7755       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7756                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7757
7758     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7759   }
7760
7761   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7762     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7763
7764   if (properties_element == EL_SPRING)
7765     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7766
7767   if (properties_element == EL_TIME_ORB_FULL)
7768     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7769
7770   if (CAN_GROW(properties_element))
7771   {
7772     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7773       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7774
7775     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7776   }
7777
7778   if (IS_ENVELOPE(properties_element))
7779   {
7780     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7781     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7782     int envelope_nr = properties_element - EL_ENVELOPE_1;
7783
7784     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7785     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7786
7787     /* display counter to choose size of envelope text area */
7788     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7789     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7790
7791     DrawEnvelopeTextArea(envelope_nr);
7792   }
7793
7794   if (IS_CUSTOM_ELEMENT(properties_element))
7795   {
7796     /* draw stickybutton gadget */
7797     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7798
7799     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7800     {
7801       /* draw checkbutton gadgets */
7802       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7803            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7804         MapCheckbuttonGadget(i);
7805
7806       /* draw counter gadgets */
7807       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7808            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7809         MapCounterButtons(i);
7810
7811       /* draw selectbox gadgets */
7812       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7813            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7814         MapSelectboxGadget(i);
7815
7816       /* draw textbutton gadgets */
7817       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7818
7819       /* draw text input gadgets */
7820       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7821
7822       /* draw drawing area gadgets */
7823       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7824     }
7825     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7826     {
7827       /* draw checkbutton gadgets */
7828       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7829            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7830         MapCheckbuttonGadget(i);
7831
7832       /* draw counter gadgets */
7833       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7834            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7835         MapCounterButtons(i);
7836
7837       /* draw selectbox gadgets */
7838       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7839            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7840         MapSelectboxGadget(i);
7841
7842       /* draw drawing area gadgets */
7843       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7844       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7845       DrawCustomContentArea();
7846     }
7847   }
7848   else if (IS_GROUP_ELEMENT(properties_element))
7849   {
7850     /* draw stickybutton gadget */
7851     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7852
7853     /* draw checkbutton gadgets */
7854     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7855     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7856
7857     /* draw counter gadgets */
7858     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7859
7860     /* draw selectbox gadgets */
7861     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7862
7863     /* draw textbutton gadgets */
7864     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7865
7866     /* draw drawing area gadgets */
7867     DrawGroupElementArea(properties_element);
7868
7869     /* draw text input gadgets */
7870     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7871
7872     /* draw drawing area gadgets */
7873     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7874   }
7875 }
7876
7877 static void DrawPropertiesChangeDrawingAreas()
7878 {
7879   if (IS_CUSTOM_ELEMENT(properties_element))
7880   {
7881     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7882     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7883
7884     DrawCustomChangeContentArea();
7885   }
7886
7887   redraw_mask |= REDRAW_FIELD;
7888 }
7889
7890 static void DrawPropertiesChange()
7891 {
7892   int i;
7893
7894   /* needed to initially set selectbox options for special action options */
7895   setSelectboxSpecialActionOptions();
7896
7897   /* draw stickybutton gadget */
7898   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7899
7900   /* draw checkbutton gadgets */
7901   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7902        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7903     MapCheckbuttonGadget(i);
7904
7905   /* draw counter gadgets */
7906   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7907        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7908     MapCounterButtons(i);
7909
7910   /* draw selectbox gadgets */
7911   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7912        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7913     MapSelectboxGadget(i);
7914
7915   /* draw textbutton gadgets */
7916   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7917        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7918     MapTextbuttonGadget(i);
7919
7920   /* draw graphicbutton gadgets */
7921   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7922        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7923     MapGraphicbuttonGadget(i);
7924
7925   /* draw drawing area gadgets */
7926   DrawPropertiesChangeDrawingAreas();
7927 }
7928
7929 static void DrawEditorElementAnimation(int x, int y)
7930 {
7931   int graphic = el2img(properties_element);
7932   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
7933                custom_element.ce_value_fixed_initial :
7934                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
7935                custom_element.collect_score_initial : FrameCounter);
7936
7937   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
7938 }
7939
7940 static void DrawEditorElementName(int x, int y, int element)
7941 {
7942   char *element_name = getElementInfoText(element);
7943   int font_nr = FONT_TEXT_1;
7944   int font_width = getFontWidth(font_nr);
7945   int font_height = getFontHeight(font_nr);
7946   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7947   int max_chars_per_line = max_text_width / font_width;
7948   char buffer[max_chars_per_line + 1];
7949
7950   if (strlen(element_name) <= max_chars_per_line)
7951     DrawTextS(x, y, font_nr, element_name);
7952   else
7953   {
7954     int next_pos = max_chars_per_line;
7955
7956     strncpy(buffer, element_name, max_chars_per_line);
7957     buffer[max_chars_per_line] = '\0';
7958
7959     if (element_name[max_chars_per_line] == ' ')
7960       next_pos++;
7961     else
7962     {
7963       int i;
7964
7965       for (i = max_chars_per_line - 1; i >= 0; i--)
7966         if (buffer[i] == ' ')
7967           break;
7968
7969       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7970       {
7971         buffer[i] = '\0';
7972         next_pos = i + 1;
7973       }
7974     }
7975
7976     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7977
7978     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7979     buffer[max_chars_per_line] = '\0';
7980
7981     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7982   }
7983 }
7984
7985 static void DrawPropertiesWindow()
7986 {
7987   int xstart = 2;
7988   int ystart = 4;
7989
7990   stick_element_properties_window = FALSE;
7991
7992   /* make sure that previous properties edit mode exists for this element */
7993   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7994       !IS_CUSTOM_ELEMENT(properties_element))
7995     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7996
7997   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7998       IS_CUSTOM_ELEMENT(properties_element))
7999     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8000
8001   CopyElementPropertiesToEditor(properties_element);
8002
8003   UnmapLevelEditorWindowGadgets();
8004   UnmapLevelEditorToolboxDrawingGadgets();
8005   UnmapLevelEditorToolboxCustomGadgets();
8006
8007   if (IS_CUSTOM_ELEMENT(properties_element) ||
8008       IS_GROUP_ELEMENT(properties_element))
8009     MapLevelEditorToolboxCustomGadgets();
8010
8011   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8012   ClearWindow();
8013
8014 #if 0
8015   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8016 #else
8017   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8018            "Element Settings", FONT_TITLE_1);
8019 #endif
8020
8021   FrameCounter = 0;     /* restart animation frame counter */
8022
8023   DrawElementBorder(SX + xstart * MINI_TILEX,
8024                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8025                     TILEX, TILEY, FALSE);
8026
8027   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8028                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8029
8030   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8031                         (ystart + 1) * MINI_TILEY + 1,
8032                         properties_element);
8033
8034   DrawPropertiesTabulatorGadgets();
8035
8036   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8037     DrawPropertiesInfo();
8038   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8039     DrawPropertiesChange();
8040   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8041     DrawPropertiesConfig();
8042 }
8043
8044 static void UpdateCustomElementGraphicGadgets()
8045 {
8046   int i;
8047
8048   ModifyEditorElementList();
8049   RedrawDrawingElements();
8050
8051   /* force redraw of all mapped drawing area gadgets */
8052   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8053   {
8054     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8055
8056     if (gi->mapped)
8057       MapDrawingArea(i);
8058   }
8059 }
8060
8061 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8062 {
8063   int lx = sx + level_xpos;
8064   int ly = sy + level_ypos;
8065
8066   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8067
8068   if (change_level)
8069     Feld[lx][ly] = element;
8070 }
8071
8072 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8073                      int element, boolean change_level)
8074 {
8075   if (from_y == to_y)                   /* horizontal line */
8076   {
8077     int x;
8078     int y = from_y;
8079
8080     if (from_x > to_x)
8081       swap_numbers(&from_x, &to_x);
8082
8083     for (x = from_x; x <= to_x; x++)
8084       DrawLineElement(x, y, element, change_level);
8085   }
8086   else if (from_x == to_x)              /* vertical line */
8087   {
8088     int x = from_x;
8089     int y;
8090
8091     if (from_y > to_y)
8092       swap_numbers(&from_y, &to_y);
8093
8094     for (y = from_y; y <= to_y; y++)
8095       DrawLineElement(x, y, element, change_level);
8096   }
8097   else                                  /* diagonal line */
8098   {
8099     int len_x = ABS(to_x - from_x);
8100     int len_y = ABS(to_y - from_y);
8101     int x, y;
8102
8103     if (len_y < len_x)                  /* a < 1 */
8104     {
8105       float a = (float)len_y / (float)len_x;
8106
8107       if (from_x > to_x)
8108         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8109
8110       for (x = 0; x <= len_x; x++)
8111       {
8112         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8113         DrawLineElement(from_x + x, from_y + y, element, change_level);
8114       }
8115     }
8116     else                                /* a >= 1 */
8117     {
8118       float a = (float)len_x / (float)len_y;
8119
8120       if (from_y > to_y)
8121         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8122
8123       for (y = 0; y <= len_y; y++)
8124       {
8125         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8126         DrawLineElement(from_x + x, from_y + y, element, change_level);
8127       }
8128     }
8129   }
8130 }
8131
8132 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8133                     int element, boolean change_level)
8134 {
8135   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8136   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8137   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8138   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8139 }
8140
8141 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8142                           int element, boolean change_level)
8143 {
8144   int y;
8145
8146   if (from_y > to_y)
8147     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8148
8149   for (y = from_y; y <= to_y; y++)
8150     DrawLine(from_x, y, to_x, y, element, change_level);
8151 }
8152
8153 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8154                        int element, boolean change_level)
8155 {
8156   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8157   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8158   int len_x = ABS(to_x - from_x);
8159   int len_y = ABS(to_y - from_y);
8160   int radius, x, y;
8161
8162   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8163
8164   /* not optimal (some points get drawn twice) but simple,
8165      and fast enough for the few points we are drawing */
8166
8167   for (x = 0; x <= radius; x++)
8168   {
8169     int sx, sy, lx, ly;
8170
8171     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8172
8173     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8174     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8175     lx = sx + level_xpos;
8176     ly = sy + level_ypos;
8177
8178     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8179       DrawLineElement(sx, sy, element, change_level);
8180   }
8181
8182   for (y = 0; y <= radius; y++)
8183   {
8184     int sx, sy, lx, ly;
8185
8186     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8187
8188     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8189     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8190     lx = sx + level_xpos;
8191     ly = sy + level_ypos;
8192
8193     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8194       DrawLineElement(sx, sy, element, change_level);
8195   }
8196 }
8197
8198 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8199                     int element, boolean change_level)
8200 {
8201   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8202   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8203
8204   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8205 }
8206
8207 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8208
8209 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8210 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8211                        int element, boolean change_level)
8212 {
8213   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8214   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8215   int mirror_to_x2 = from_x - (to_x2 - from_x);
8216   int mirror_to_y2 = from_y - (to_y2 - from_y);
8217
8218   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8219   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8220   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8221   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8222 }
8223 #endif
8224
8225 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8226 {
8227   int from_sx, from_sy;
8228   int to_sx, to_sy;
8229
8230   if (from_x > to_x)
8231     swap_numbers(&from_x, &to_x);
8232
8233   if (from_y > to_y)
8234     swap_numbers(&from_y, &to_y);
8235
8236   from_sx = SX + from_x * MINI_TILEX;
8237   from_sy = SY + from_y * MINI_TILEY;
8238   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8239   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8240
8241   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8242   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8243   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8244   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8245
8246   if (from_x == to_x && from_y == to_y)
8247     MarkTileDirty(from_x/2, from_y/2);
8248   else
8249     redraw_mask |= REDRAW_FIELD;
8250 }
8251
8252 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8253                        int element, boolean change_level)
8254 {
8255   if (element == -1 || change_level)
8256     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8257   else
8258     DrawAreaBorder(from_x, from_y, to_x, to_y);
8259 }
8260
8261 /* values for CopyBrushExt() */
8262 #define CB_AREA_TO_BRUSH        0
8263 #define CB_BRUSH_TO_CURSOR      1
8264 #define CB_BRUSH_TO_LEVEL       2
8265 #define CB_DELETE_OLD_CURSOR    3
8266 #define CB_DUMP_BRUSH           4
8267 #define CB_DUMP_BRUSH_SMALL     5
8268
8269 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8270                          int button, int mode)
8271 {
8272   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8273   static int brush_width, brush_height;
8274   static int last_cursor_x = -1, last_cursor_y = -1;
8275   static boolean delete_old_brush;
8276   int new_element = BUTTON_ELEMENT(button);
8277   int x, y;
8278
8279   if (mode == CB_DUMP_BRUSH ||
8280       mode == CB_DUMP_BRUSH_SMALL)
8281   {
8282     if (!draw_with_brush)
8283     {
8284       Error(ERR_WARN, "no brush selected");
8285
8286       return;
8287     }
8288
8289     for (y = 0; y < brush_height; y++)
8290     {
8291       for (x = 0; x < brush_width; x++)
8292       {
8293         int element = brush_buffer[x][y];
8294         int element_mapped = element;
8295
8296         if (IS_CUSTOM_ELEMENT(element))
8297           element_mapped = EL_CUSTOM_START;
8298         else if (IS_GROUP_ELEMENT(element))
8299           element_mapped = EL_GROUP_START;
8300         else if (element >= NUM_FILE_ELEMENTS)
8301           element_mapped = EL_UNKNOWN;
8302
8303         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8304       }
8305
8306       printf("\n");
8307     }
8308
8309     return;
8310   }
8311
8312   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8313     return;
8314
8315   if (mode == CB_AREA_TO_BRUSH)
8316   {
8317     int from_lx, from_ly;
8318
8319     if (from_x > to_x)
8320       swap_numbers(&from_x, &to_x);
8321
8322     if (from_y > to_y)
8323       swap_numbers(&from_y, &to_y);
8324
8325     brush_width = to_x - from_x + 1;
8326     brush_height = to_y - from_y + 1;
8327
8328     from_lx = from_x + level_xpos;
8329     from_ly = from_y + level_ypos;
8330
8331     for (y = 0; y < brush_height; y++)
8332     {
8333       for (x=0; x < brush_width; x++)
8334       {
8335         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8336
8337         if (button != 1)
8338           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8339       }
8340     }
8341
8342     if (button != 1)
8343       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8344
8345     delete_old_brush = FALSE;
8346   }
8347   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8348            mode == CB_BRUSH_TO_LEVEL)
8349   {
8350     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8351     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8352     int cursor_from_x = cursor_x - brush_width / 2;
8353     int cursor_from_y = cursor_y - brush_height / 2;
8354     int border_from_x = cursor_x, border_from_y = cursor_y;
8355     int border_to_x = cursor_x, border_to_y = cursor_y;
8356
8357     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8358       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8359
8360     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8361         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8362     {
8363       delete_old_brush = FALSE;
8364       return;
8365     }
8366
8367     for (y = 0; y < brush_height; y++)
8368     {
8369       for (x = 0; x < brush_width; x++)
8370       {
8371         int sx = cursor_from_x + x;
8372         int sy = cursor_from_y + y;
8373         int lx = sx + level_xpos;
8374         int ly = sy + level_ypos;
8375         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8376         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8377                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8378                        brush_buffer[x][y] : new_element);
8379
8380         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8381         {
8382           if (sx < border_from_x)
8383             border_from_x = sx;
8384           else if (sx > border_to_x)
8385             border_to_x = sx;
8386           if (sy < border_from_y)
8387             border_from_y = sy;
8388           else if (sy > border_to_y)
8389             border_to_y = sy;
8390
8391           DrawLineElement(sx, sy, element, change_level);
8392         }
8393       }
8394     }
8395
8396     if (mode != CB_DELETE_OLD_CURSOR)
8397       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8398
8399     last_cursor_x = cursor_x;
8400     last_cursor_y = cursor_y;
8401     delete_old_brush = TRUE;
8402   }
8403 }
8404
8405 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8406                             int button)
8407 {
8408   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8409 }
8410
8411 static void CopyBrushToLevel(int x, int y, int button)
8412 {
8413   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8414 }
8415
8416 static void CopyBrushToCursor(int x, int y)
8417 {
8418   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8419 }
8420
8421 static void DeleteBrushFromCursor()
8422 {
8423   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8424 }
8425
8426 void DumpBrush()
8427 {
8428   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8429 }
8430
8431 void DumpBrush_Small()
8432 {
8433   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8434 }
8435
8436 static void FloodFill(int from_x, int from_y, int fill_element)
8437 {
8438   int i,x,y;
8439   int old_element;
8440   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8441   static int safety = 0;
8442
8443   /* check if starting field still has the desired content */
8444   if (Feld[from_x][from_y] == fill_element)
8445     return;
8446
8447   safety++;
8448
8449   if (safety > lev_fieldx*lev_fieldy)
8450     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8451
8452   old_element = Feld[from_x][from_y];
8453   Feld[from_x][from_y] = fill_element;
8454
8455   for (i = 0; i < 4; i++)
8456   {
8457     x = from_x + check[i][0];
8458     y = from_y + check[i][1];
8459
8460     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8461       FloodFill(x, y, fill_element);
8462   }
8463
8464   safety--;
8465 }
8466
8467 /* values for DrawLevelText() modes */
8468 #define TEXT_INIT               0
8469 #define TEXT_SETCURSOR          1
8470 #define TEXT_WRITECHAR          2
8471 #define TEXT_BACKSPACE          3
8472 #define TEXT_NEWLINE            4
8473 #define TEXT_END                5
8474 #define TEXT_QUERY_TYPING       6
8475
8476 static int DrawLevelText(int sx, int sy, char letter, int mode)
8477 {
8478   static short delete_buffer[MAX_LEV_FIELDX];
8479   static int start_sx, start_sy;
8480   static int last_sx, last_sy;
8481   static boolean typing = FALSE;
8482   int letter_element = EL_CHAR_ASCII0 + letter;
8483   int lx = 0, ly = 0;
8484
8485   /* map lower case letters to upper case and convert special characters */
8486   if (letter >= 'a' && letter <= 'z')
8487     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8488   else if (letter == 'ä' || letter == 'Ä')
8489     letter_element = EL_CHAR_AUMLAUT;
8490   else if (letter == 'ö' || letter == 'Ö')
8491     letter_element = EL_CHAR_OUMLAUT;
8492   else if (letter == 'ü' || letter == 'Ãœ')
8493     letter_element = EL_CHAR_UUMLAUT;
8494   else if (letter == '^')
8495     letter_element = EL_CHAR_COPYRIGHT;
8496   else
8497     letter_element = EL_CHAR_ASCII0 + letter;
8498
8499   if (mode != TEXT_INIT)
8500   {
8501     if (!typing)
8502       return FALSE;
8503
8504     if (mode != TEXT_SETCURSOR)
8505     {
8506       sx = last_sx;
8507       sy = last_sy;
8508     }
8509
8510     lx = last_sx + level_xpos;
8511     ly = last_sy + level_ypos;
8512   }
8513
8514   switch (mode)
8515   {
8516     case TEXT_INIT:
8517       if (typing)
8518         DrawLevelText(0, 0, 0, TEXT_END);
8519
8520       typing = TRUE;
8521       start_sx = last_sx = sx;
8522       start_sy = last_sy = sy;
8523       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8524       break;
8525
8526     case TEXT_SETCURSOR:
8527       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8528       DrawAreaBorder(sx, sy, sx, sy);
8529       last_sx = sx;
8530       last_sy = sy;
8531       break;
8532
8533     case TEXT_WRITECHAR:
8534       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8535       {
8536         delete_buffer[sx - start_sx] = Feld[lx][ly];
8537         Feld[lx][ly] = letter_element;
8538
8539         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8540           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8541         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8542           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8543         else
8544           DrawLevelText(0, 0, 0, TEXT_END);
8545
8546         level.changed = TRUE;
8547       }
8548       break;
8549
8550     case TEXT_BACKSPACE:
8551       if (sx > start_sx)
8552       {
8553         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8554         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8555         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8556       }
8557       break;
8558
8559     case TEXT_NEWLINE:
8560       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8561         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8562       else
8563         DrawLevelText(0, 0, 0, TEXT_END);
8564       break;
8565
8566     case TEXT_END:
8567       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8568       DrawMiniElement(sx, sy, Feld[lx][ly]);
8569       typing = FALSE;
8570       break;
8571
8572     case TEXT_QUERY_TYPING:
8573       break;
8574
8575     default:
8576       break;
8577   }
8578
8579   return typing;
8580 }
8581
8582 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8583                           int element, boolean change_level)
8584 {
8585   int lx = sx + level_xpos;
8586   int ly = sy + level_ypos;
8587
8588   if (element == -1)
8589     DrawMiniElement(sx, sy, Feld[lx][ly]);
8590   else
8591     DrawAreaBorder(sx, sy, sx, sy);
8592 }
8593
8594 static void CheckLevelBorderElement(boolean redraw_playfield)
8595 {
8596   int last_border_element = BorderElement;
8597
8598   SetBorderElement();
8599
8600   if (redraw_playfield && BorderElement != last_border_element)
8601     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8602 }
8603
8604 static void CopyLevelToUndoBuffer(int mode)
8605 {
8606   static boolean accumulated_undo = FALSE;
8607   boolean new_undo_buffer_position = TRUE;
8608   int x, y;
8609
8610   switch (mode)
8611   {
8612     case UNDO_IMMEDIATE:
8613       accumulated_undo = FALSE;
8614       break;
8615
8616     case UNDO_ACCUMULATE:
8617       if (accumulated_undo)
8618         new_undo_buffer_position = FALSE;
8619       accumulated_undo = TRUE;
8620       break;
8621
8622     default:
8623       break;
8624   }
8625
8626   if (new_undo_buffer_position)
8627   {
8628     /* new position in undo buffer ring */
8629     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8630
8631     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8632       undo_buffer_steps++;
8633   }
8634
8635   for (x = 0; x < lev_fieldx; x++)
8636     for (y = 0; y < lev_fieldy; y++)
8637       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8638
8639   /* check if drawing operation forces change of border style */
8640   CheckLevelBorderElement(TRUE);
8641
8642   level.changed = TRUE;
8643 }
8644
8645 static void RandomPlacement(int new_element)
8646 {
8647   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8648   int num_free_positions = 0;
8649   int num_percentage, num_elements;
8650   int x, y;
8651
8652   /* determine number of free positions for randomly placing the new element */
8653   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8654   {
8655     free_position[x][y] =
8656       (random_placement_background_restricted ?
8657        Feld[x][y] == random_placement_background_element :
8658        Feld[x][y] != new_element);
8659
8660     if (free_position[x][y])
8661       num_free_positions++;
8662   }
8663
8664   /* determine number of new elements to place there */
8665   num_percentage = num_free_positions * random_placement_value / 100;
8666   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8667                   num_percentage : random_placement_value);
8668
8669   /* if less free positions than elements to place, fill all these positions */
8670   if (num_free_positions < num_elements)
8671   {
8672     for (x = 0; x < lev_fieldx; x++)
8673       for (y = 0; y < lev_fieldy; y++)
8674         if (free_position[x][y])
8675           Feld[x][y] = new_element;
8676   }
8677   else
8678   {
8679     while (num_elements > 0)
8680     {
8681       x = RND(lev_fieldx);
8682       y = RND(lev_fieldy);
8683
8684       /* don't place element at the same position twice */
8685       if (free_position[x][y])
8686       {
8687         free_position[x][y] = FALSE;
8688         Feld[x][y] = new_element;
8689         num_elements--;
8690       }
8691     }
8692   }
8693
8694   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8695   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8696 }
8697
8698 void WrapLevel(int dx, int dy)
8699 {
8700   int wrap_dx = lev_fieldx - dx;
8701   int wrap_dy = lev_fieldy - dy;
8702   int x, y;
8703
8704   for (x = 0; x < lev_fieldx; x++)
8705     for (y = 0; y < lev_fieldy; y++)
8706       FieldBackup[x][y] = Feld[x][y];
8707
8708   for (x = 0; x < lev_fieldx; x++)
8709     for (y = 0; y < lev_fieldy; y++)
8710       Feld[x][y] =
8711         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8712
8713   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8714   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8715 }
8716
8717 static void HandleDrawingAreas(struct GadgetInfo *gi)
8718 {
8719   static boolean started_inside_drawing_area = FALSE;
8720   int id = gi->custom_id;
8721   boolean button_press_event;
8722   boolean button_release_event;
8723   boolean inside_drawing_area = !gi->event.off_borders;
8724   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8725   int actual_drawing_function;
8726   int button = gi->event.button;
8727   int new_element = BUTTON_ELEMENT(button);
8728   int sx = gi->event.x, sy = gi->event.y;
8729   int min_sx = 0, min_sy = 0;
8730   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8731   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8732   int lx = 0, ly = 0;
8733   int min_lx = 0, min_ly = 0;
8734   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8735   int x, y;
8736
8737   /* handle info callback for each invocation of action callback */
8738   gi->callback_info(gi);
8739
8740   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8741   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8742
8743   /* make sure to stay inside drawing area boundaries */
8744   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8745   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8746
8747   if (draw_level)
8748   {
8749     /* get positions inside level field */
8750     lx = sx + level_xpos;
8751     ly = sy + level_ypos;
8752
8753     if (!IN_LEV_FIELD(lx, ly))
8754       inside_drawing_area = FALSE;
8755
8756     /* make sure to stay inside level field boundaries */
8757     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8758     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8759
8760     /* correct drawing area positions accordingly */
8761     sx = lx - level_xpos;
8762     sy = ly - level_ypos;
8763   }
8764
8765   if (button_press_event)
8766     started_inside_drawing_area = inside_drawing_area;
8767
8768   if (!started_inside_drawing_area)
8769     return;
8770
8771   if (!IS_VALID_BUTTON(button))
8772     return;
8773
8774   if (!button && !button_release_event)
8775     return;
8776
8777   /* automatically switch to 'single item' drawing mode, if needed */
8778   actual_drawing_function =
8779     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8780      drawing_function : GADGET_ID_SINGLE_ITEMS);
8781
8782   /* clicking into drawing area with pressed Control key picks element */
8783   if (GetKeyModState() & KMOD_Control)
8784   {
8785     last_drawing_function = drawing_function;
8786     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8787   }
8788
8789   switch (actual_drawing_function)
8790   {
8791     case GADGET_ID_SINGLE_ITEMS:
8792       if (draw_level)
8793       {
8794         if (button_release_event)
8795         {
8796           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8797
8798           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8799               !inside_drawing_area)
8800             DeleteBrushFromCursor();
8801         }
8802
8803         if (!button)
8804           break;
8805
8806         if (draw_with_brush)
8807         {
8808           if (!button_release_event)
8809             CopyBrushToLevel(sx, sy, button);
8810         }
8811         else if (new_element != Feld[lx][ly])
8812         {
8813           if (new_element == EL_PLAYER_1)
8814           {
8815             /* remove player at old position */
8816             for (y = 0; y < lev_fieldy; y++)
8817             {
8818               for (x = 0; x < lev_fieldx; x++)
8819               {
8820                 if (Feld[x][y] == EL_PLAYER_1)
8821                 {
8822                   Feld[x][y] = EL_EMPTY;
8823                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8824                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8825                     DrawMiniElement(x - level_xpos, y - level_ypos,
8826                                     EL_EMPTY);
8827                 }
8828               }
8829             }
8830           }
8831
8832           Feld[lx][ly] = new_element;
8833           DrawMiniElement(sx, sy, new_element);
8834         }
8835       }
8836       else
8837       {
8838         int type_id = gi->custom_type_id;
8839         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8840
8841         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8842           DrawMiniGraphicExt(drawto,
8843                              gi->x + sx * MINI_TILEX,
8844                              gi->y + sy * MINI_TILEY,
8845                              el2edimg(new_element));
8846         else
8847           DrawGraphicExt(drawto,
8848                          gi->x + sx * TILEX,
8849                          gi->y + sy * TILEY,
8850                          el2img(new_element), 0);
8851
8852         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8853           new_element = GFX_ELEMENT(new_element);
8854
8855         drawingarea_info[type_id].value[pos] = new_element;
8856
8857         CopyElementPropertiesToGame(properties_element);
8858
8859         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8860         {
8861           UpdateCustomElementGraphicGadgets();
8862
8863           FrameCounter = 0;     /* restart animation frame counter */
8864         }
8865       }
8866       break;
8867
8868     case GADGET_ID_CONNECTED_ITEMS:
8869       {
8870         static int last_sx = -1;
8871         static int last_sy = -1;
8872
8873         if (button_release_event)
8874           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8875
8876         if (button)
8877         {
8878           if (!button_press_event)
8879             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8880
8881           last_sx = sx;
8882           last_sy = sy;
8883         }
8884       }
8885       break;
8886
8887     case GADGET_ID_LINE:
8888     case GADGET_ID_ARC:
8889     case GADGET_ID_RECTANGLE:
8890     case GADGET_ID_FILLED_BOX:
8891     case GADGET_ID_GRAB_BRUSH:
8892     case GADGET_ID_TEXT:
8893       {
8894         static int last_sx = -1;
8895         static int last_sy = -1;
8896         static int start_sx = -1;
8897         static int start_sy = -1;
8898         void (*draw_func)(int, int, int, int, int, boolean);
8899
8900         if (drawing_function == GADGET_ID_LINE)
8901           draw_func = DrawLine;
8902         else if (drawing_function == GADGET_ID_ARC)
8903           draw_func = DrawArc;
8904         else if (drawing_function == GADGET_ID_RECTANGLE)
8905           draw_func = DrawBox;
8906         else if (drawing_function == GADGET_ID_FILLED_BOX)
8907           draw_func = DrawFilledBox;
8908         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8909           draw_func = SelectArea;
8910         else /* (drawing_function == GADGET_ID_TEXT) */
8911           draw_func = SetTextCursor;
8912
8913         if (button_press_event)
8914         {
8915           draw_func(sx, sy, sx, sy, new_element, FALSE);
8916           start_sx = last_sx = sx;
8917           start_sy = last_sy = sy;
8918
8919           if (drawing_function == GADGET_ID_TEXT)
8920             DrawLevelText(0, 0, 0, TEXT_END);
8921         }
8922         else if (button_release_event)
8923         {
8924           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8925           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8926           {
8927             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8928             CopyBrushToCursor(sx, sy);
8929             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8930                           MB_LEFTBUTTON);
8931             draw_with_brush = TRUE;
8932           }
8933           else if (drawing_function == GADGET_ID_TEXT)
8934             DrawLevelText(sx, sy, 0, TEXT_INIT);
8935           else
8936             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8937         }
8938         else if (last_sx != sx || last_sy != sy)
8939         {
8940           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8941           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8942           last_sx = sx;
8943           last_sy = sy;
8944         }
8945       }
8946       break;
8947
8948     case GADGET_ID_FLOOD_FILL:
8949       if (button_press_event && Feld[lx][ly] != new_element)
8950       {
8951         FloodFill(lx, ly, new_element);
8952         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8953         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8954       }
8955       break;
8956
8957     case GADGET_ID_PICK_ELEMENT:
8958       if (button_release_event)
8959         ClickOnGadget(level_editor_gadget[last_drawing_function],
8960                       MB_LEFTBUTTON);
8961       else if (draw_level)
8962         PickDrawingElement(button, Feld[lx][ly]);
8963       else
8964       {
8965         int type_id = gi->custom_type_id;
8966         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8967
8968         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8969       }
8970
8971       break;
8972
8973     default:
8974       break;
8975   }
8976 }
8977
8978 static void HandleCounterButtons(struct GadgetInfo *gi)
8979 {
8980   int gadget_id = gi->custom_id;
8981   int counter_id = gi->custom_type_id;
8982   int button = gi->event.button;
8983   int *counter_value = counterbutton_info[counter_id].value;
8984   int step = BUTTON_STEPSIZE(button) *
8985     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8986
8987   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8988   {
8989     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8990     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8991     boolean level_changed = LevelChanged();
8992
8993     if ((level_changed && pressed) || (!level_changed && released))
8994       return;
8995
8996     if (level_changed && !Request("Level has changed ! Discard changes ?",
8997                                   REQ_ASK))
8998     {
8999       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9000         ModifyEditorCounterValue(counter_id, *counter_value);
9001
9002       return;
9003     }
9004   }
9005
9006   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9007     *counter_value = gi->textinput.number_value;
9008   else
9009     ModifyEditorCounterValue(counter_id, *counter_value + step);
9010
9011   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9012   {
9013       LoadLevel(level_nr);
9014       TapeErase();
9015       ResetUndoBuffer();
9016       DrawEditModeWindow();
9017
9018       return;
9019   }
9020
9021   switch (counter_id)
9022   {
9023     case ED_COUNTER_ID_YAMYAM_CONTENT:
9024       DrawYamYamContentAreas();
9025       break;
9026
9027     case ED_COUNTER_ID_BALL_CONTENT:
9028       DrawMagicBallContentAreas();
9029       break;
9030
9031     case ED_COUNTER_ID_ANDROID_CONTENT:
9032       DrawAndroidElementArea(properties_element);
9033       break;
9034
9035     case ED_COUNTER_ID_GROUP_CONTENT:
9036       DrawGroupElementArea(properties_element);
9037       CopyGroupElementPropertiesToGame(properties_element);
9038       break;
9039
9040     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9041     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9042       DrawEnvelopeTextArea(-1);
9043       break;
9044
9045     case ED_COUNTER_ID_LEVEL_XSIZE:
9046     case ED_COUNTER_ID_LEVEL_YSIZE:
9047       lev_fieldx = level.fieldx;
9048       lev_fieldy = level.fieldy;
9049       break;
9050
9051     default:
9052       break;
9053   }
9054
9055   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9056        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9057       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9058        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9059     CopyElementPropertiesToGame(properties_element);
9060
9061   level.changed = TRUE;
9062 }
9063
9064 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9065 {
9066   int type_id = gi->custom_type_id;
9067
9068   strcpy(textinput_info[type_id].value, gi->textinput.value);
9069
9070   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9071   {
9072     CopyElementPropertiesToGame(properties_element);
9073
9074     ModifyEditorElementList();  /* update changed button info text */
9075   }
9076
9077   level.changed = TRUE;
9078 }
9079
9080 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9081 {
9082   int type_id = gi->custom_type_id;
9083
9084   strcpy(textarea_info[type_id].value, gi->textarea.value);
9085
9086   level.changed = TRUE;
9087 }
9088
9089 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9090 {
9091   int type_id = gi->custom_type_id;
9092   int value_old = *selectbox_info[type_id].value;
9093   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9094
9095   *selectbox_info[type_id].value = value_new;
9096
9097   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9098   {
9099     element_info[properties_element].current_change_page = gi->selectbox.index;
9100
9101     DrawPropertiesWindow();
9102   }
9103   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9104             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9105            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9106             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9107            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9108   {
9109     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9110     {
9111       /* when changing action type, also check action mode and action arg */
9112       if (value_old != value_new)
9113         setSelectboxSpecialActionVariablesIfNeeded();
9114
9115       DrawPropertiesChange();
9116     }
9117
9118     CopyElementPropertiesToGame(properties_element);
9119
9120     level.changed = TRUE;
9121   }
9122 }
9123
9124 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9125 {
9126   int type_id = gi->custom_type_id;
9127   int i;
9128
9129   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9130       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9131   {
9132     edit_mode_properties = gi->custom_type_id;
9133
9134     DrawPropertiesWindow();
9135   }
9136   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9137   {
9138     char *template_filename = getDefaultLevelFilename(-1);
9139     boolean new_template = !fileExists(template_filename);
9140
9141     if (new_template ||
9142         Request("Save this template and kill the old ?", REQ_ASK))
9143       SaveLevelTemplate();
9144
9145     if (new_template)
9146       Request("Template saved !", REQ_CONFIRM);
9147   }
9148   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9149            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9150   {
9151     struct ElementInfo *ei = &element_info[properties_element];
9152
9153     setElementChangePages(ei, ei->num_change_pages + 1);
9154
9155     /* set new change page to be new current change page */
9156     ei->current_change_page = ei->num_change_pages - 1;
9157     ei->change = &ei->change_page[ei->current_change_page];
9158
9159     setElementChangeInfoToDefaults(ei->change);
9160
9161     DrawPropertiesWindow();
9162
9163     level.changed = TRUE;
9164   }
9165   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9166            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9167   {
9168     struct ElementInfo *ei = &element_info[properties_element];
9169
9170     /* copy all change pages after change page to be deleted */
9171     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9172       ei->change_page[i] = ei->change_page[i + 1];
9173
9174     setElementChangePages(ei, ei->num_change_pages - 1);
9175
9176     DrawPropertiesWindow();
9177
9178     level.changed = TRUE;
9179   }
9180 }
9181
9182 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9183 {
9184   int type_id = gi->custom_type_id;
9185
9186   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9187       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9188   {
9189     struct ElementInfo *ei = &element_info[properties_element];
9190     int step = BUTTON_STEPSIZE(gi->event.button);
9191
9192     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9193     ei->current_change_page += step;
9194
9195     if (ei->current_change_page < 0)
9196       ei->current_change_page = 0;
9197     else if (ei->current_change_page >= ei->num_change_pages)
9198       ei->current_change_page = ei->num_change_pages - 1;
9199
9200     DrawPropertiesWindow();
9201   }
9202   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9203            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9204   {
9205     struct ElementInfo *ei = &element_info[properties_element];
9206     int current_change_page = ei->current_change_page;
9207
9208     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9209       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9210         ei->change_page[current_change_page];
9211     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9212     {
9213       ei->change_page[current_change_page] =
9214         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9215
9216       level.changed = TRUE;
9217     }
9218
9219     DrawPropertiesWindow();
9220   }
9221 }
9222
9223 static void HandleRadiobuttons(struct GadgetInfo *gi)
9224 {
9225   *radiobutton_info[gi->custom_type_id].value =
9226     radiobutton_info[gi->custom_type_id].checked_value;
9227
9228   level.changed = TRUE;
9229 }
9230
9231 static void HandleCheckbuttons(struct GadgetInfo *gi)
9232 {
9233   int type_id = gi->custom_type_id;
9234
9235   *checkbutton_info[type_id].value ^= TRUE;
9236
9237   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9238       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9239       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9240       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9241          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9242         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9243          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9244        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9245   {
9246     CopyElementPropertiesToGame(properties_element);
9247   }
9248
9249   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9250   {
9251     UpdateCustomElementGraphicGadgets();
9252   }
9253   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9254   {
9255     char *template_filename = getDefaultLevelFilename(-1);
9256
9257     if (level.use_custom_template && !fileExists(template_filename))
9258     {
9259       Request("No level template found !", REQ_CONFIRM);
9260
9261       level.use_custom_template = FALSE;
9262       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9263
9264       return;
9265     }
9266
9267     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9268
9269     DrawEditModeWindow();
9270   }
9271
9272   level.changed = TRUE;
9273 }
9274
9275 static void HandleControlButtons(struct GadgetInfo *gi)
9276 {
9277   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9278   static int last_edit_mode = ED_MODE_DRAWING;
9279   static int last_custom_copy_mode = -1;
9280   int id = gi->custom_id;
9281   int button = gi->event.button;
9282   int step = BUTTON_STEPSIZE(button);
9283   int new_element = BUTTON_ELEMENT(button);
9284   int x, y;
9285
9286   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9287     DrawLevelText(0, 0, 0, TEXT_END);
9288
9289   if (id < ED_NUM_CTRL1_BUTTONS &&
9290       id != GADGET_ID_SINGLE_ITEMS &&
9291       id != GADGET_ID_PROPERTIES &&
9292       id != GADGET_ID_PICK_ELEMENT &&
9293       edit_mode != ED_MODE_DRAWING &&
9294       drawing_function != GADGET_ID_PICK_ELEMENT &&
9295       !(GetKeyModState() & KMOD_Control))
9296   {
9297     DrawDrawingWindow();
9298     edit_mode = ED_MODE_DRAWING;
9299   }
9300
9301   /* element copy mode active, but no element button pressed => deactivate */
9302   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9303     last_custom_copy_mode = -1;
9304
9305   switch (id)
9306   {
9307     case GADGET_ID_SCROLL_LEFT:
9308       if (level_xpos >= 0)
9309       {
9310         if (lev_fieldx < ed_fieldx - 2)
9311           break;
9312
9313         level_xpos -= step;
9314         if (level_xpos < -1)
9315           level_xpos = -1;
9316         if (button == 1)
9317           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9318         else
9319           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9320
9321         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9322                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9323       }
9324       break;
9325
9326     case GADGET_ID_SCROLL_RIGHT:
9327       if (level_xpos <= lev_fieldx - ed_fieldx)
9328       {
9329         if (lev_fieldx < ed_fieldx - 2)
9330           break;
9331
9332         level_xpos += step;
9333         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9334           level_xpos = lev_fieldx - ed_fieldx + 1;
9335         if (button == 1)
9336           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9337         else
9338           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9339
9340         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9341                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9342       }
9343       break;
9344
9345     case GADGET_ID_SCROLL_UP:
9346       if (level_ypos >= 0)
9347       {
9348         if (lev_fieldy < ed_fieldy - 2)
9349           break;
9350
9351         level_ypos -= step;
9352         if (level_ypos < -1)
9353           level_ypos = -1;
9354         if (button == 1)
9355           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9356         else
9357           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9358
9359         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9360                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9361       }
9362       break;
9363
9364     case GADGET_ID_SCROLL_DOWN:
9365       if (level_ypos <= lev_fieldy - ed_fieldy)
9366       {
9367         if (lev_fieldy < ed_fieldy - 2)
9368           break;
9369
9370         level_ypos += step;
9371         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9372           level_ypos = lev_fieldy - ed_fieldy + 1;
9373         if (button == 1)
9374           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9375         else
9376           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9377
9378         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9379                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9380       }
9381       break;
9382
9383     case GADGET_ID_SCROLL_HORIZONTAL:
9384       level_xpos = gi->event.item_position - 1;
9385       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9386       break;
9387
9388     case GADGET_ID_SCROLL_VERTICAL:
9389       level_ypos = gi->event.item_position - 1;
9390       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9391       break;
9392
9393     case GADGET_ID_SCROLL_LIST_UP:
9394     case GADGET_ID_SCROLL_LIST_DOWN:
9395     case GADGET_ID_SCROLL_LIST_VERTICAL:
9396       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9397         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9398       else
9399       {
9400         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9401         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9402
9403         if (element_shift < 0)
9404           element_shift = 0;
9405         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9406           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9407
9408         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9409                      GDI_SCROLLBAR_ITEM_POSITION,
9410                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9411       }
9412
9413       ModifyEditorElementList();
9414
9415       break;
9416
9417     case GADGET_ID_WRAP_LEFT:
9418       WrapLevel(-step, 0);
9419       break;
9420
9421     case GADGET_ID_WRAP_RIGHT:
9422       WrapLevel(step, 0);
9423       break;
9424
9425     case GADGET_ID_WRAP_UP:
9426       WrapLevel(0, -step);
9427       break;
9428
9429     case GADGET_ID_WRAP_DOWN:
9430       WrapLevel(0, step);
9431       break;
9432
9433     case GADGET_ID_SINGLE_ITEMS:
9434     case GADGET_ID_CONNECTED_ITEMS:
9435     case GADGET_ID_LINE:
9436     case GADGET_ID_ARC:
9437     case GADGET_ID_TEXT:
9438     case GADGET_ID_RECTANGLE:
9439     case GADGET_ID_FILLED_BOX:
9440     case GADGET_ID_FLOOD_FILL:
9441     case GADGET_ID_GRAB_BRUSH:
9442     case GADGET_ID_PICK_ELEMENT:
9443       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9444         last_drawing_function = drawing_function;
9445       drawing_function = id;
9446       draw_with_brush = FALSE;
9447       break;
9448
9449     case GADGET_ID_RANDOM_PLACEMENT:
9450       RandomPlacement(new_element);
9451       break;
9452
9453     case GADGET_ID_PROPERTIES:
9454       if (edit_mode != ED_MODE_PROPERTIES)
9455       {
9456         properties_element = new_element;
9457         DrawPropertiesWindow();
9458         edit_mode = ED_MODE_PROPERTIES;
9459
9460         last_level_drawing_function = drawing_function;
9461         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9462                       MB_LEFTBUTTON);
9463       }
9464       else
9465       {
9466         DrawDrawingWindow();
9467         edit_mode = ED_MODE_DRAWING;
9468
9469         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9470                       MB_LEFTBUTTON);
9471       }
9472       break;
9473
9474     case GADGET_ID_CUSTOM_COPY_FROM:
9475     case GADGET_ID_CUSTOM_COPY_TO:
9476     case GADGET_ID_CUSTOM_EXCHANGE:
9477       last_custom_copy_mode = id;
9478       last_drawing_function = drawing_function;
9479       break;
9480
9481     case GADGET_ID_CUSTOM_COPY:
9482       CopyCustomElement(properties_element, -1, id);
9483       break;
9484
9485     case GADGET_ID_CUSTOM_PASTE:
9486       CopyCustomElement(-1, properties_element, id);
9487       break;
9488
9489     case GADGET_ID_UNDO:
9490       if (undo_buffer_steps == 0)
9491       {
9492         Request("Undo buffer empty !", REQ_CONFIRM);
9493         break;
9494       }
9495
9496       if (edit_mode != ED_MODE_DRAWING)
9497       {
9498         DrawDrawingWindow();
9499         edit_mode = ED_MODE_DRAWING;
9500       }
9501
9502       undo_buffer_position =
9503         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9504       undo_buffer_steps--;
9505
9506       for (x = 0; x < lev_fieldx; x++)
9507         for (y = 0; y < lev_fieldy; y++)
9508           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9509
9510       /* check if undo operation forces change of border style */
9511       CheckLevelBorderElement(FALSE);
9512
9513       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9514
9515       break;
9516
9517     case GADGET_ID_INFO:
9518       if (edit_mode != ED_MODE_INFO)
9519       {
9520         last_edit_mode = edit_mode;
9521         edit_mode = ED_MODE_INFO;
9522
9523         DrawLevelInfoWindow();
9524       }
9525       else
9526       {
9527         edit_mode = last_edit_mode;
9528
9529         DrawEditModeWindow();
9530       }
9531       break;
9532
9533     case GADGET_ID_CLEAR:
9534       if (edit_mode != ED_MODE_DRAWING)
9535       {
9536         DrawDrawingWindow();
9537         edit_mode = ED_MODE_DRAWING;
9538       }
9539
9540       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9541         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9542           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9543
9544       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9545
9546       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9547       break;
9548
9549     case GADGET_ID_SAVE:
9550       if (leveldir_current->readonly)
9551       {
9552         Request("This level is read only !", REQ_CONFIRM);
9553         break;
9554       }
9555
9556       if (!LevelContainsPlayer())
9557         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9558       else
9559       {
9560         char *level_filename = getDefaultLevelFilename(level_nr);
9561         boolean new_level = !fileExists(level_filename);
9562
9563         if (new_level ||
9564             Request("Save this level and kill the old ?", REQ_ASK))
9565         {
9566           CopyPlayfield(Feld, level.field);
9567
9568           SaveLevel(level_nr);
9569         }
9570
9571         if (new_level)
9572           Request("Level saved !", REQ_CONFIRM);
9573
9574         level.changed = FALSE;
9575       }
9576       break;
9577
9578     case GADGET_ID_TEST:
9579       if (!LevelContainsPlayer())
9580         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9581       else
9582       {
9583         if (LevelChanged())
9584           level.game_version = GAME_VERSION_ACTUAL;
9585
9586         CopyPlayfield(level.field, FieldBackup);
9587         CopyPlayfield(Feld, level.field);
9588
9589         CopyNativeLevel_RND_to_Native(&level);
9590
9591         UnmapLevelEditorGadgets();
9592         UndrawSpecialEditorDoor();
9593
9594         CloseDoor(DOOR_CLOSE_ALL);
9595
9596         DrawCompleteVideoDisplay();
9597
9598         level_editor_test_game = TRUE;
9599
9600         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9601       }
9602       break;
9603
9604     case GADGET_ID_EXIT:
9605       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9606       break;
9607
9608     default:
9609       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9610           id <= GADGET_ID_ELEMENTLIST_LAST)
9611       {
9612         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9613         int new_element = editor_elements[element_position + element_shift];
9614
9615         if (IS_EDITOR_CASCADE(new_element))
9616         {
9617           int i;
9618
9619           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9620           {
9621             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9622             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9623
9624             if (*cascade_element == new_element)
9625             {
9626               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9627               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9628
9629               /* update element selection list */
9630               ReinitializeElementList();
9631               ModifyEditorElementList();
9632
9633               /* update cascading gadget info text */
9634               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9635
9636               /* save current editor cascading state */
9637               SaveSetup_EditorCascade();
9638
9639               break;
9640             }
9641           }
9642
9643           break;
9644         }
9645
9646         if (last_custom_copy_mode != -1)
9647         {
9648           if (CopyCustomElement(properties_element, new_element,
9649                                 last_custom_copy_mode))
9650           {
9651             ClickOnGadget(level_editor_gadget[last_drawing_function],
9652                           MB_LEFTBUTTON);
9653
9654             last_custom_copy_mode = -1;
9655           }
9656
9657           break;
9658         }
9659
9660         PickDrawingElement(button, new_element);
9661
9662         if (!stick_element_properties_window &&
9663             drawing_function != GADGET_ID_PICK_ELEMENT &&
9664             !(GetKeyModState() & KMOD_Control))
9665         {
9666           properties_element = new_element;
9667           if (edit_mode == ED_MODE_PROPERTIES)
9668             DrawPropertiesWindow();
9669         }
9670
9671         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9672           ClickOnGadget(level_editor_gadget[last_drawing_function],
9673                         MB_LEFTBUTTON);
9674       }
9675 #ifdef DEBUG
9676       else if (gi->event.type == GD_EVENT_PRESSED)
9677         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9678       else if (gi->event.type == GD_EVENT_RELEASED)
9679         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9680       else if (gi->event.type == GD_EVENT_MOVING)
9681         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9682       else
9683         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9684 #endif
9685       break;
9686   }
9687 }
9688
9689 void HandleLevelEditorKeyInput(Key key)
9690 {
9691   char letter = getCharFromKey(key);
9692   int button = MB_LEFTBUTTON;
9693
9694   if (drawing_function == GADGET_ID_TEXT &&
9695       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9696   {
9697     if (letter)
9698       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9699     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9700       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9701     else if (key == KSYM_Return)
9702       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9703     else if (key == KSYM_Escape)
9704       DrawLevelText(0, 0, 0, TEXT_END);
9705   }
9706   else if (button_status == MB_RELEASED)
9707   {
9708     int id = GADGET_ID_NONE;
9709     int new_element_shift = element_shift;
9710     int i;
9711
9712     switch (key)
9713     {
9714       case KSYM_Left:
9715         id = GADGET_ID_SCROLL_LEFT;
9716         break;
9717       case KSYM_Right:
9718         id = GADGET_ID_SCROLL_RIGHT;
9719         break;
9720       case KSYM_Up:
9721         id = GADGET_ID_SCROLL_UP;
9722         break;
9723       case KSYM_Down:
9724         id = GADGET_ID_SCROLL_DOWN;
9725         break;
9726       case KSYM_Page_Up:
9727         id = GADGET_ID_SCROLL_LIST_UP;
9728         button = MB_RIGHTBUTTON;
9729         break;
9730       case KSYM_Page_Down:
9731         id = GADGET_ID_SCROLL_LIST_DOWN;
9732         button = MB_RIGHTBUTTON;
9733         break;
9734
9735       case KSYM_Home:
9736       case KSYM_End:
9737         element_shift = (key == KSYM_Home ? 0 :
9738                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9739
9740         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9741                      GDI_SCROLLBAR_ITEM_POSITION,
9742                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9743
9744         ModifyEditorElementList();
9745
9746         break;
9747
9748       case KSYM_Insert:
9749       case KSYM_Delete:
9750
9751         /* this is needed to prevent interference with running "True X-Mouse" */
9752         if (GetKeyModStateFromEvents() & KMOD_Control)
9753           break;
9754
9755         /* check for last or next editor cascade block in element list */
9756         for (i = 0; i < num_editor_elements; i++)
9757         {
9758           if ((key == KSYM_Insert && i == element_shift) ||
9759               (key == KSYM_Delete && new_element_shift > element_shift))
9760             break;
9761
9762           /* jump to next cascade block (or to start of element list) */
9763           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9764             new_element_shift = i;
9765         }
9766
9767         if (i < num_editor_elements)
9768           element_shift = new_element_shift;
9769
9770         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9771           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9772
9773         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9774                      GDI_SCROLLBAR_ITEM_POSITION,
9775                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9776
9777         ModifyEditorElementList();
9778
9779         break;
9780
9781       case KSYM_Escape:
9782         if (edit_mode == ED_MODE_DRAWING)
9783         {
9784           RequestExitLevelEditor(setup.ask_on_escape_editor);
9785         }
9786         else if (edit_mode == ED_MODE_INFO)
9787         {
9788           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9789         }
9790         else if (edit_mode == ED_MODE_PROPERTIES)
9791         {
9792           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9793         }
9794         else            /* should never happen */
9795         {
9796           DrawDrawingWindow();
9797           edit_mode = ED_MODE_DRAWING;
9798         }
9799
9800         break;
9801
9802       default:
9803         break;
9804     }
9805
9806     if (id != GADGET_ID_NONE)
9807       ClickOnGadget(level_editor_gadget[id], button);
9808     else if (letter == '.')
9809       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9810     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9811       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9812     else
9813       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9814         if (letter && letter == control_info[i].shortcut)
9815           if (!anyTextGadgetActive())
9816             ClickOnGadget(level_editor_gadget[i], button);
9817   }
9818 }
9819
9820 void HandleLevelEditorIdle()
9821 {
9822   static unsigned long action_delay = 0;
9823   unsigned long action_delay_value = GameFrameDelay;
9824   int xpos = 1, ypos = 2;
9825
9826   if (edit_mode != ED_MODE_PROPERTIES)
9827     return;
9828
9829   if (!DelayReached(&action_delay, action_delay_value))
9830     return;
9831
9832   DrawEditorElementAnimation(SX + xpos * TILEX,
9833                              SY + ypos * TILEY + MINI_TILEY / 2);
9834
9835   MarkTileDirty(xpos, ypos);
9836   MarkTileDirty(xpos, ypos + 1);
9837
9838   FrameCounter++;       /* increase animation frame counter */
9839 }
9840
9841 void ClearEditorGadgetInfoText()
9842 {
9843   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9844 }
9845
9846 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9847 {
9848   char infotext[MAX_OUTPUT_LINESIZE + 1];
9849   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9850   int max_infotext_len = getMaxInfoTextLength();
9851
9852   if (gi == NULL || gi->info_text == NULL)
9853     return;
9854
9855   strncpy(infotext, gi->info_text, max_infotext_len);
9856   infotext[max_infotext_len] = '\0';
9857
9858   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9859   {
9860     int key = control_info[gi->custom_id].shortcut;
9861
9862     if (key)
9863     {
9864       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9865         sprintf(shortcut, " ('.' or '%c')", key);
9866       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9867         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9868       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9869         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9870       else                                              /* normal case */
9871         sprintf(shortcut, " ('%s%c')",
9872                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9873
9874       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9875         strcat(infotext, shortcut);
9876     }
9877   }
9878
9879   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9880 }
9881
9882 void HandleEditorGadgetInfoText(void *ptr)
9883 {
9884   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9885
9886   if (game_status != GAME_MODE_EDITOR)
9887     return;
9888
9889   ClearEditorGadgetInfoText();
9890
9891   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9892     return;
9893
9894   /* misuse this function to delete brush cursor, if needed */
9895   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9896     DeleteBrushFromCursor();
9897
9898   PrintEditorGadgetInfoText(gi);
9899 }
9900
9901 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9902 {
9903   static int start_lx, start_ly;
9904   int id = gi->custom_id;
9905   int type_id = gi->custom_type_id;
9906   int sx = gi->event.x;
9907   int sy = gi->event.y;
9908   int lx = sx + level_xpos;
9909   int ly = sy + level_ypos;
9910   int min_sx = 0, min_sy = 0;
9911   int max_sx = gi->drawing.area_xsize - 1;
9912   int max_sy = gi->drawing.area_ysize - 1;
9913   int actual_drawing_function = drawing_function;
9914   int max_infotext_len = getMaxInfoTextLength();
9915   char infotext[MAX_OUTPUT_LINESIZE + 1];
9916   char *text;
9917
9918   infotext[0] = '\0';           /* start with empty info text */
9919
9920   /* pressed Control key: simulate picking element */
9921   if (GetKeyModState() & KMOD_Control)
9922     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9923
9924   ClearEditorGadgetInfoText();
9925
9926   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9927     return;
9928
9929   /* make sure to stay inside drawing area boundaries */
9930   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9931   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9932
9933   if (id == GADGET_ID_DRAWING_LEVEL)
9934   {
9935     if (button_status)
9936     {
9937       int min_lx = 0, min_ly = 0;
9938       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9939
9940       /* get positions inside level field */
9941       lx = sx + level_xpos;
9942       ly = sy + level_ypos;
9943
9944       /* make sure to stay inside level field boundaries */
9945       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9946       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9947
9948       /* correct drawing area positions accordingly */
9949       sx = lx - level_xpos;
9950       sy = ly - level_ypos;
9951     }
9952
9953     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9954     {
9955       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9956       {
9957         if (gi->event.type == GD_EVENT_PRESSED)
9958         {
9959           start_lx = lx;
9960           start_ly = ly;
9961         }
9962
9963         switch (actual_drawing_function)
9964         {
9965           case GADGET_ID_SINGLE_ITEMS:
9966             text = "Drawing single items";
9967             break;
9968           case GADGET_ID_CONNECTED_ITEMS:
9969             text = "Drawing connected items";
9970             break;
9971           case GADGET_ID_LINE:
9972             text = "Drawing line";
9973             break;
9974           case GADGET_ID_ARC:
9975             text = "Drawing arc";
9976             break;
9977           case GADGET_ID_TEXT:
9978             text = "Setting text cursor";
9979             break;
9980           case GADGET_ID_RECTANGLE:
9981             text = "Drawing rectangle";
9982             break;
9983           case GADGET_ID_FILLED_BOX:
9984             text = "Drawing filled box";
9985             break;
9986           case GADGET_ID_FLOOD_FILL:
9987             text = "Flood fill";
9988             break;
9989           case GADGET_ID_GRAB_BRUSH:
9990             text = "Grabbing brush";
9991             break;
9992           case GADGET_ID_PICK_ELEMENT:
9993             text = "Picking element";
9994             break;
9995
9996           default:
9997             text = "Drawing position";
9998             break;
9999         }
10000
10001         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10002           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10003         else
10004           sprintf(infotext, "%s: %d, %d", text,
10005                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10006       }
10007       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10008         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10009       else
10010         sprintf(infotext, "Level position: %d, %d", lx, ly);
10011     }
10012
10013     /* misuse this function to draw brush cursor, if needed */
10014     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10015     {
10016       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10017         CopyBrushToCursor(sx, sy);
10018       else
10019         DeleteBrushFromCursor();
10020     }
10021   }
10022   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10023   {
10024     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10025     int element = drawingarea_info[type_id].value[pos];
10026
10027     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10028   }
10029   else
10030   {
10031     if (id == GADGET_ID_CUSTOM_CONTENT)
10032       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10033     else if (id == GADGET_ID_GROUP_CONTENT)
10034       sprintf(infotext, "group element position: %d", sx + 1);
10035     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10036              id <= GADGET_ID_YAMYAM_CONTENT_7)
10037       sprintf(infotext, "content area %d position: %d, %d",
10038               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10039     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10040              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10041       sprintf(infotext, "content area %d position: %d, %d",
10042               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10043     else if (id == GADGET_ID_ANDROID_CONTENT)
10044       sprintf(infotext, "android element position: %d", sx + 1);
10045     else if (drawingarea_info[type_id].infotext != NULL)
10046       strcpy(infotext, drawingarea_info[type_id].infotext);
10047   }
10048
10049   infotext[max_infotext_len] = '\0';
10050
10051   if (strlen(infotext) > 0)
10052     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10053 }
10054
10055 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10056 {
10057   if (!ask_if_level_has_changed ||
10058       !LevelChanged() ||
10059       Request("Level has changed ! Exit without saving ?",
10060               REQ_ASK | REQ_STAY_OPEN))
10061   {
10062     CloseDoor(DOOR_CLOSE_1);
10063     SetDoorState(DOOR_CLOSE_2);
10064     game_status = GAME_MODE_MAIN;
10065     DrawMainMenu();
10066   }
10067   else
10068   {
10069     CloseDoor(DOOR_CLOSE_1);
10070     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10071   }
10072 }