1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
814 EL_DYNAMITE_INACTIVE,
945 EL_SOKOBAN_FELD_LEER,
946 EL_SOKOBAN_FELD_VOLL,
1161 int elements_in_list = sizeof(editor_element)/sizeof(int);
1163 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1166 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1167 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1169 XCopyArea(display, drawto, drawto, gc,
1170 SX + (dx == -1 ? MINI_TILEX : 0),
1171 SY + (dy == -1 ? MINI_TILEY : 0),
1172 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1173 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1174 SX + (dx == +1 ? MINI_TILEX : 0),
1175 SY + (dy == +1 ? MINI_TILEY : 0));
1178 x = (dx == 1 ? 0 : ed_fieldx - 1);
1179 for(y=0; y<ed_fieldy; y++)
1180 DrawMiniElementOrWall(x, y, from_x, from_y);
1184 y = (dy == 1 ? 0 : ed_fieldy - 1);
1185 for(x=0; x<ed_fieldx; x++)
1186 DrawMiniElementOrWall(x, y, from_x, from_y);
1189 redraw_mask |= REDRAW_FIELD;
1193 static void CreateControlButtons()
1195 Pixmap gd_pixmap = pix[PIX_DOOR];
1196 struct GadgetInfo *gi;
1197 unsigned long event_mask;
1200 /* create toolbox buttons */
1201 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1205 int gd_xoffset, gd_yoffset;
1206 int gd_x1, gd_x2, gd_y1, gd_y2;
1208 int radio_button_nr;
1211 if (id == GADGET_ID_SINGLE_ITEMS ||
1212 id == GADGET_ID_CONNECTED_ITEMS ||
1213 id == GADGET_ID_LINE ||
1214 id == GADGET_ID_ARC ||
1215 id == GADGET_ID_TEXT ||
1216 id == GADGET_ID_RECTANGLE ||
1217 id == GADGET_ID_FILLED_BOX ||
1218 id == GADGET_ID_FLOOD_FILL ||
1219 id == GADGET_ID_GRAB_BRUSH ||
1220 id == GADGET_ID_PICK_ELEMENT)
1222 button_type = GD_TYPE_RADIO_BUTTON;
1223 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1224 checked = (id == drawing_function ? TRUE : FALSE);
1225 event_mask = GD_EVENT_PRESSED;
1229 button_type = GD_TYPE_NORMAL_BUTTON;
1230 radio_button_nr = RADIO_NR_NONE;
1233 if (id == GADGET_ID_WRAP_LEFT ||
1234 id == GADGET_ID_WRAP_RIGHT ||
1235 id == GADGET_ID_WRAP_UP ||
1236 id == GADGET_ID_WRAP_DOWN)
1237 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1239 event_mask = GD_EVENT_RELEASED;
1242 if (id < ED_NUM_CTRL1_BUTTONS)
1244 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1245 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1247 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1248 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1249 width = ED_CTRL1_BUTTON_XSIZE;
1250 height = ED_CTRL1_BUTTON_YSIZE;
1254 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1255 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1257 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1258 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1259 width = ED_CTRL2_BUTTON_XSIZE;
1260 height = ED_CTRL2_BUTTON_YSIZE;
1263 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1264 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1265 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1266 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1268 gi = CreateGadget(GDI_CUSTOM_ID, id,
1269 GDI_CUSTOM_TYPE_ID, i,
1270 GDI_INFO_TEXT, control_info[i].text,
1271 GDI_X, EX + gd_xoffset,
1272 GDI_Y, EY + gd_yoffset,
1275 GDI_TYPE, button_type,
1276 GDI_STATE, GD_BUTTON_UNPRESSED,
1277 GDI_RADIO_NR, radio_button_nr,
1278 GDI_CHECKED, checked,
1279 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1280 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1281 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1282 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1283 GDI_EVENT_MASK, event_mask,
1284 GDI_CALLBACK_ACTION, HandleControlButtons,
1288 Error(ERR_EXIT, "cannot create gadget");
1290 level_editor_gadget[id] = gi;
1293 /* create buttons for scrolling of drawing area and element list */
1294 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1296 int id = scrollbutton_info[i].gadget_id;
1297 int x, y, width, height;
1298 int gd_x1, gd_x2, gd_y1, gd_y2;
1300 x = scrollbutton_info[i].x;
1301 y = scrollbutton_info[i].y;
1303 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1305 if (id == GADGET_ID_SCROLL_LIST_UP ||
1306 id == GADGET_ID_SCROLL_LIST_DOWN)
1310 width = ED_SCROLLBUTTON2_XSIZE;
1311 height = ED_SCROLLBUTTON2_YSIZE;
1312 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1313 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1314 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1321 width = ED_SCROLLBUTTON_XSIZE;
1322 height = ED_SCROLLBUTTON_YSIZE;
1323 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1324 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1325 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1329 gi = CreateGadget(GDI_CUSTOM_ID, id,
1330 GDI_CUSTOM_TYPE_ID, i,
1331 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1336 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1337 GDI_STATE, GD_BUTTON_UNPRESSED,
1338 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1339 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1340 GDI_EVENT_MASK, event_mask,
1341 GDI_CALLBACK_ACTION, HandleControlButtons,
1345 Error(ERR_EXIT, "cannot create gadget");
1347 level_editor_gadget[id] = gi;
1350 /* create buttons for element list */
1351 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1354 int deco_x, deco_y, deco_xpos, deco_ypos;
1355 int gd_xoffset, gd_yoffset;
1356 int gd_x1, gd_x2, gd_y;
1357 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1358 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1359 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1361 event_mask = GD_EVENT_RELEASED;
1363 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1364 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1366 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1367 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1368 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1370 getMiniGraphicSource(el2gfx(editor_element[i]),
1371 &deco_pixmap, &deco_x, &deco_y);
1372 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1373 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1375 gi = CreateGadget(GDI_CUSTOM_ID, id,
1376 GDI_CUSTOM_TYPE_ID, i,
1377 GDI_INFO_TEXT, element_info[editor_element[i]],
1378 GDI_X, DX + gd_xoffset,
1379 GDI_Y, DY + gd_yoffset,
1380 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1381 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1382 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1383 GDI_STATE, GD_BUTTON_UNPRESSED,
1384 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1385 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1386 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1387 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1388 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1389 GDI_DECORATION_SHIFTING, 1, 1,
1390 GDI_EVENT_MASK, event_mask,
1391 GDI_CALLBACK_ACTION, HandleControlButtons,
1395 Error(ERR_EXIT, "cannot create gadget");
1397 level_editor_gadget[id] = gi;
1401 static void CreateCounterButtons()
1405 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1408 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1409 int ypos = SY + counterbutton_info[i].y;
1413 Pixmap gd_pixmap = pix[PIX_DOOR];
1414 struct GadgetInfo *gi;
1416 counterbutton_info[i].gadget_id_down :
1417 counterbutton_info[i].gadget_id_up);
1419 int gd_x, gd_x1, gd_x2, gd_y;
1421 unsigned long event_mask;
1422 char infotext[MAX_INFOTEXT_LEN + 1];
1424 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1426 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1429 ED_SCROLLBUTTON_ID_AREA_LEFT :
1430 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1432 event_mask |= GD_EVENT_RELEASED;
1435 xpos += 2 * ED_GADGET_DISTANCE;
1436 ypos += ED_GADGET_DISTANCE;
1438 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1439 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1440 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1441 x_size = ED_SCROLLBUTTON_XSIZE;
1442 y_size = ED_SCROLLBUTTON_YSIZE;
1446 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1447 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1448 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1449 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1450 x_size = ED_BUTTON_COUNT_XSIZE;
1451 y_size = ED_BUTTON_COUNT_YSIZE;
1454 sprintf(infotext, "%s counter value by 1, 5 or 10",
1455 (j == 0 ? "decrease" : "increase"));
1457 gi = CreateGadget(GDI_CUSTOM_ID, id,
1458 GDI_CUSTOM_TYPE_ID, i,
1459 GDI_INFO_TEXT, infotext,
1464 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1465 GDI_STATE, GD_BUTTON_UNPRESSED,
1466 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1467 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1468 GDI_EVENT_MASK, event_mask,
1469 GDI_CALLBACK_ACTION, HandleCounterButtons,
1473 Error(ERR_EXIT, "cannot create gadget");
1475 level_editor_gadget[id] = gi;
1476 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1480 int font_type = FC_YELLOW;
1481 int gd_width = ED_WIN_COUNT_XSIZE;
1483 id = counterbutton_info[i].gadget_id_text;
1484 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1486 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1488 font_type = FC_SPECIAL3;
1490 xpos += 2 * ED_GADGET_DISTANCE;
1491 ypos -= ED_GADGET_DISTANCE;
1493 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1494 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1495 gd_width = ED_WIN_COUNT2_XSIZE;
1499 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1500 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1503 gi = CreateGadget(GDI_CUSTOM_ID, id,
1504 GDI_CUSTOM_TYPE_ID, i,
1505 GDI_INFO_TEXT, "enter counter value",
1508 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1509 GDI_NUMBER_VALUE, 0,
1510 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1511 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1513 GDI_TEXT_FONT, font_type,
1514 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1515 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1516 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1517 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1518 GDI_EVENT_MASK, event_mask,
1519 GDI_CALLBACK_ACTION, HandleCounterButtons,
1523 Error(ERR_EXIT, "cannot create gadget");
1525 level_editor_gadget[id] = gi;
1526 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1532 static void CreateDrawingAreas()
1534 struct GadgetInfo *gi;
1535 unsigned long event_mask;
1540 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1541 GD_EVENT_OFF_BORDERS;
1543 /* one for the level drawing area ... */
1544 id = GADGET_ID_DRAWING_LEVEL;
1545 gi = CreateGadget(GDI_CUSTOM_ID, id,
1548 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1549 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1550 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1551 GDI_EVENT_MASK, event_mask,
1552 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1553 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1557 Error(ERR_EXIT, "cannot create gadget");
1559 level_editor_gadget[id] = gi;
1561 /* ... up to eight areas for element content ... */
1562 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1564 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1565 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1567 id = GADGET_ID_ELEM_CONTENT_0 + i;
1568 gi = CreateGadget(GDI_CUSTOM_ID, id,
1569 GDI_CUSTOM_TYPE_ID, i,
1572 GDI_WIDTH, 3 * MINI_TILEX,
1573 GDI_HEIGHT, 3 * MINI_TILEY,
1574 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1575 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1576 GDI_EVENT_MASK, event_mask,
1577 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1578 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1582 Error(ERR_EXIT, "cannot create gadget");
1584 level_editor_gadget[id] = gi;
1587 /* ... one for the amoeba content */
1588 id = GADGET_ID_AMOEBA_CONTENT;
1589 gi = CreateGadget(GDI_CUSTOM_ID, id,
1590 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1591 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1592 GDI_WIDTH, MINI_TILEX,
1593 GDI_HEIGHT, MINI_TILEY,
1594 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1595 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1596 GDI_EVENT_MASK, event_mask,
1597 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1598 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1602 Error(ERR_EXIT, "cannot create gadget");
1604 level_editor_gadget[id] = gi;
1606 /* ... and one for random placement background restrictions */
1608 id = GADGET_ID_RANDOM_BACKGROUND;
1609 gi = CreateGadget(GDI_CUSTOM_ID, id,
1610 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1611 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1612 GDI_WIDTH, MINI_TILEX,
1613 GDI_HEIGHT, MINI_TILEY,
1614 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1615 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1616 GDI_EVENT_MASK, event_mask,
1617 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1618 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1622 Error(ERR_EXIT, "cannot create gadget");
1624 level_editor_gadget[id] = gi;
1627 static void CreateTextInputGadgets()
1631 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1633 Pixmap gd_pixmap = pix[PIX_DOOR];
1635 struct GadgetInfo *gi;
1636 unsigned long event_mask;
1637 char infotext[1024];
1638 int id = textinput_info[i].gadget_id;
1640 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1642 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1643 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1645 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1646 infotext[MAX_INFOTEXT_LEN] = '\0';
1648 gi = CreateGadget(GDI_CUSTOM_ID, id,
1649 GDI_CUSTOM_TYPE_ID, i,
1650 GDI_INFO_TEXT, infotext,
1651 GDI_X, SX + textinput_info[i].x,
1652 GDI_Y, SY + textinput_info[i].y,
1653 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1654 GDI_TEXT_VALUE, textinput_info[i].value,
1655 GDI_TEXT_SIZE, textinput_info[i].size,
1656 GDI_TEXT_FONT, FC_YELLOW,
1657 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1658 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1659 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1660 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1661 GDI_EVENT_MASK, event_mask,
1662 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1666 Error(ERR_EXIT, "cannot create gadget");
1668 level_editor_gadget[id] = gi;
1672 static void CreateScrollbarGadgets()
1676 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1678 int id = scrollbar_info[i].gadget_id;
1679 Pixmap gd_pixmap = pix[PIX_DOOR];
1680 int gd_x1, gd_x2, gd_y1, gd_y2;
1681 struct GadgetInfo *gi;
1682 int items_max, items_visible, item_position;
1683 unsigned long event_mask;
1685 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1687 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1688 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1691 else /* drawing area scrollbars */
1693 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1695 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1696 items_visible = ed_fieldx;
1701 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1702 items_visible = ed_fieldy;
1707 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1709 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1710 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1711 scrollbar_info[i].height : scrollbar_info[i].width));
1712 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1713 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1715 gi = CreateGadget(GDI_CUSTOM_ID, id,
1716 GDI_CUSTOM_TYPE_ID, i,
1717 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1718 GDI_X, scrollbar_info[i].x,
1719 GDI_Y, scrollbar_info[i].y,
1720 GDI_WIDTH, scrollbar_info[i].width,
1721 GDI_HEIGHT, scrollbar_info[i].height,
1722 GDI_TYPE, scrollbar_info[i].type,
1723 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1724 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1725 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1726 GDI_STATE, GD_BUTTON_UNPRESSED,
1727 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1728 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1729 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1730 GDI_EVENT_MASK, event_mask,
1731 GDI_CALLBACK_ACTION, HandleControlButtons,
1735 Error(ERR_EXIT, "cannot create gadget");
1737 level_editor_gadget[id] = gi;
1741 static void CreateCheckbuttonGadgets()
1743 Pixmap gd_pixmap = pix[PIX_DOOR];
1744 struct GadgetInfo *gi;
1745 unsigned long event_mask;
1746 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1750 event_mask = GD_EVENT_PRESSED;
1752 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1753 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1754 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1755 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1756 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1758 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1760 int id = radiobutton_info[i].gadget_id;
1763 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1765 gi = CreateGadget(GDI_CUSTOM_ID, id,
1766 GDI_CUSTOM_TYPE_ID, i,
1767 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1768 GDI_X, SX + radiobutton_info[i].x,
1769 GDI_Y, SY + radiobutton_info[i].y,
1770 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1771 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1772 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1773 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1774 GDI_CHECKED, checked,
1775 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1776 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1777 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1778 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1779 GDI_EVENT_MASK, event_mask,
1780 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1784 Error(ERR_EXIT, "cannot create gadget");
1786 level_editor_gadget[id] = gi;
1789 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1791 int id = checkbutton_info[i].gadget_id;
1793 if (id == GADGET_ID_STICK_ELEMENT)
1794 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1796 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1798 gi = CreateGadget(GDI_CUSTOM_ID, id,
1799 GDI_CUSTOM_TYPE_ID, i,
1800 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1801 GDI_X, SX + checkbutton_info[i].x,
1802 GDI_Y, SY + checkbutton_info[i].y,
1803 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1804 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1805 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1806 GDI_CHECKED, *checkbutton_info[i].value,
1807 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1808 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1809 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1810 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1811 GDI_EVENT_MASK, event_mask,
1812 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1816 Error(ERR_EXIT, "cannot create gadget");
1818 level_editor_gadget[id] = gi;
1822 void CreateLevelEditorGadgets()
1824 CreateControlButtons();
1825 CreateCounterButtons();
1826 CreateDrawingAreas();
1827 CreateTextInputGadgets();
1828 CreateScrollbarGadgets();
1829 CreateCheckbuttonGadgets();
1832 static void MapCounterButtons(int id)
1834 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1835 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1836 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1839 static void MapControlButtons()
1844 /* map toolbox buttons */
1845 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1846 MapGadget(level_editor_gadget[i]);
1848 /* map buttons to select elements */
1849 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1850 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1851 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1852 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1853 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1855 /* map buttons to select level */
1856 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1857 ModifyEditorCounterLimits(counter_id,
1858 leveldir[leveldir_nr].first_level,
1859 leveldir[leveldir_nr].last_level);
1860 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1861 MapCounterButtons(counter_id);
1864 static void MapDrawingArea(int id)
1866 MapGadget(level_editor_gadget[id]);
1869 static void MapTextInputGadget(int id)
1871 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1874 static void MapRadiobuttonGadget(int id)
1876 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1879 static void MapCheckbuttonGadget(int id)
1881 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1884 static void MapMainDrawingArea()
1886 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1887 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1890 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1892 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1893 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1894 no_horizontal_scrollbar) ||
1895 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1896 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1897 no_vertical_scrollbar))
1900 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1903 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
1905 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
1906 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
1909 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1912 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1915 static void UnmapDrawingArea(int id)
1917 UnmapGadget(level_editor_gadget[id]);
1920 void UnmapLevelEditorWindowGadgets()
1924 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1925 if (level_editor_gadget[i]->x < SX + SXSIZE)
1926 UnmapGadget(level_editor_gadget[i]);
1929 void UnmapLevelEditorGadgets()
1933 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1934 UnmapGadget(level_editor_gadget[i]);
1937 static void ResetUndoBuffer()
1939 undo_buffer_position = -1;
1940 undo_buffer_steps = -1;
1941 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1944 static void DrawEditModeWindow()
1946 if (edit_mode == ED_MODE_INFO)
1947 DrawLevelInfoWindow();
1948 else if (edit_mode == ED_MODE_PROPERTIES)
1949 DrawPropertiesWindow();
1950 else /* edit_mode == ED_MODE_DRAWING */
1951 DrawDrawingWindow();
1954 static boolean LevelChanged()
1956 boolean level_changed = FALSE;
1959 for(y=0; y<lev_fieldy; y++)
1960 for(x=0; x<lev_fieldx; x++)
1961 if (Feld[x][y] != Ur[x][y])
1962 level_changed = TRUE;
1964 return level_changed;
1967 static boolean LevelContainsPlayer()
1969 boolean player_found = FALSE;
1972 for(y=0; y<lev_fieldy; y++)
1973 for(x=0; x<lev_fieldx; x++)
1974 if (Feld[x][y] == EL_SPIELFIGUR ||
1975 Feld[x][y] == EL_SPIELER1 ||
1976 Feld[x][y] == EL_SP_MURPHY)
1977 player_found = TRUE;
1979 return player_found;
1984 CloseDoor(DOOR_CLOSE_ALL);
1985 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1987 if (level_editor_test_game)
1991 for(x=0; x<lev_fieldx; x++)
1992 for(y=0; y<lev_fieldy; y++)
1993 Feld[x][y] = Ur[x][y];
1995 for(x=0; x<lev_fieldx; x++)
1996 for(y=0; y<lev_fieldy; y++)
1997 Ur[x][y] = FieldBackup[x][y];
1999 level_editor_test_game = FALSE;
2003 edit_mode = ED_MODE_DRAWING;
2010 /* copy default editor door content to main double buffer */
2011 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2012 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2014 /* draw mouse button brush elements */
2015 DrawMiniGraphicExt(drawto, gc,
2016 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2017 el2gfx(new_element1));
2018 DrawMiniGraphicExt(drawto, gc,
2019 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2020 el2gfx(new_element2));
2021 DrawMiniGraphicExt(drawto, gc,
2022 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2023 el2gfx(new_element3));
2025 /* draw bigger door */
2026 DrawSpecialEditorDoor();
2028 /* draw new control window */
2029 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2030 DOOR_GFX_PAGEX8, 236,
2034 redraw_mask |= REDRAW_ALL;
2036 MapControlButtons();
2038 /* copy actual editor door content to door double buffer for OpenDoor() */
2039 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
2040 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2042 DrawEditModeWindow();
2049 OpenDoor(DOOR_OPEN_1);
2052 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2056 static void AdjustDrawingAreaGadgets()
2058 int ed_xsize = lev_fieldx + 2;
2059 int ed_ysize = lev_fieldy + 2;
2060 int max_ed_fieldx = MAX_ED_FIELDX;
2061 int max_ed_fieldy = MAX_ED_FIELDY;
2062 boolean horizontal_scrollbar_needed;
2063 boolean vertical_scrollbar_needed;
2064 int x, y, width, height;
2065 int xoffset, yoffset;
2067 /* check if we need any scrollbars */
2068 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2069 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2071 /* check if we have a smaller editor field because of scrollbars */
2072 if (horizontal_scrollbar_needed)
2073 max_ed_fieldy = MAX_ED_FIELDY - 1;
2074 if (vertical_scrollbar_needed)
2075 max_ed_fieldx = MAX_ED_FIELDX - 1;
2077 /* check again if we now need more scrollbars because of less space */
2078 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2079 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2081 /* check if editor field gets even smaller after adding new scrollbars */
2082 if (horizontal_scrollbar_needed)
2083 max_ed_fieldy = MAX_ED_FIELDY - 1;
2084 if (vertical_scrollbar_needed)
2085 max_ed_fieldx = MAX_ED_FIELDX - 1;
2087 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2088 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2090 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2091 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2092 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2093 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2096 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2097 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2099 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2100 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2102 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2103 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2105 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2106 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2108 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2110 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2112 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2114 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2118 static void AdjustLevelScrollPosition()
2120 if (level_xpos < -1)
2122 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2123 level_xpos = lev_fieldx - ed_fieldx + 1;
2124 if (lev_fieldx < ed_fieldx - 2)
2127 if (level_ypos < -1)
2129 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2130 level_ypos = lev_fieldy - ed_fieldy + 1;
2131 if (lev_fieldy < ed_fieldy - 2)
2135 static void AdjustEditorScrollbar(int id)
2137 struct GadgetInfo *gi = level_editor_gadget[id];
2138 int items_max, items_visible, item_position;
2140 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2142 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2143 items_visible = ed_fieldx;
2144 item_position = level_xpos + 1;
2148 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2149 items_visible = ed_fieldy;
2150 item_position = level_ypos + 1;
2153 if (item_position > items_max - items_visible)
2154 item_position = items_max - items_visible;
2156 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2157 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2160 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2162 int gadget_id = textinput_info[textinput_id].gadget_id;
2163 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2165 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2168 static void ModifyEditorCounter(int counter_id, int new_value)
2170 int *counter_value = counterbutton_info[counter_id].value;
2171 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2172 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2174 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2176 if (counter_value != NULL)
2177 *counter_value = gi->text.number_value;
2180 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2182 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2183 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2185 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2188 static void PickDrawingElement(int button, int element)
2190 if (button < 1 || button > 3)
2195 new_element1 = element;
2196 DrawMiniGraphicExt(drawto, gc,
2197 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2198 el2gfx(new_element1));
2200 else if (button == 2)
2202 new_element2 = element;
2203 DrawMiniGraphicExt(drawto, gc,
2204 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2205 el2gfx(new_element2));
2209 new_element3 = element;
2210 DrawMiniGraphicExt(drawto, gc,
2211 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2212 el2gfx(new_element3));
2215 redraw_mask |= REDRAW_DOOR_1;
2218 static void DrawDrawingWindow()
2221 UnmapLevelEditorWindowGadgets();
2222 AdjustDrawingAreaGadgets();
2223 AdjustLevelScrollPosition();
2224 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2225 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2226 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2227 MapMainDrawingArea();
2230 static void DrawRandomPlacementBackgroundArea()
2232 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2233 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2234 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2235 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2238 ElementContent[0][0][0] = random_placement_background_element;
2240 /* draw decorative border for the object */
2243 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2245 XFillRectangle(display, drawto, gc,
2246 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2247 MINI_TILEX + 2, MINI_TILEY + 2);
2249 /* copy border to the right location */
2250 XCopyArea(display, drawto, drawto, gc,
2251 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2252 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2254 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2256 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2259 static void DrawLevelInfoWindow()
2261 char infotext[1024];
2262 int xoffset_above = 0;
2263 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2264 int xoffset_right = counter_xsize;
2265 int yoffset_right = ED_BORDER_SIZE;
2266 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2267 int yoffset_right2 = ED_BORDER_SIZE;
2268 int font_color = FC_GREEN;
2272 UnmapLevelEditorWindowGadgets();
2274 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2275 "Level Settings", FS_BIG, FC_YELLOW);
2276 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2277 "Editor Settings", FS_BIG, FC_YELLOW);
2279 /* draw counter gadgets */
2280 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2282 if (counterbutton_info[i].infotext_above)
2284 x = counterbutton_info[i].x + xoffset_above;
2285 y = counterbutton_info[i].y + yoffset_above;
2287 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2288 infotext[MAX_INFOTEXT_LEN] = '\0';
2289 DrawTextF(x, y, font_color, infotext);
2292 if (counterbutton_info[i].infotext_right)
2294 x = counterbutton_info[i].x + xoffset_right;
2295 y = counterbutton_info[i].y + yoffset_right;
2297 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2298 infotext[MAX_INFOTEXT_LEN] = '\0';
2299 DrawTextF(x, y, font_color, infotext);
2302 ModifyEditorCounter(i, *counterbutton_info[i].value);
2303 MapCounterButtons(i);
2306 /* draw text input gadgets */
2307 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2309 x = textinput_info[i].x + xoffset_above;
2310 y = textinput_info[i].y + yoffset_above;
2312 sprintf(infotext, "%s:", textinput_info[i].infotext);
2313 infotext[MAX_INFOTEXT_LEN] = '\0';
2315 DrawTextF(x, y, font_color, infotext);
2316 ModifyEditorTextInput(i, textinput_info[i].value);
2317 MapTextInputGadget(i);
2320 /* draw radiobutton gadgets */
2321 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2324 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2326 x = radiobutton_info[i].x + xoffset_right2;
2327 y = radiobutton_info[i].y + yoffset_right2;
2329 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2330 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2331 GDI_CHECKED, checked, GDI_END);
2332 MapRadiobuttonGadget(i);
2335 /* draw checkbutton gadgets */
2336 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2338 x = checkbutton_info[i].x + xoffset_right2;
2339 y = checkbutton_info[i].y + yoffset_right2;
2341 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2342 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2343 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2344 MapCheckbuttonGadget(i);
2347 /* draw drawing area */
2348 DrawRandomPlacementBackgroundArea();
2351 static void DrawAmoebaContentArea()
2353 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2354 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2355 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2356 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2357 int font_color = FC_GREEN;
2360 ElementContent[0][0][0] = level.amoeba_content;
2362 /* draw decorative border for the object */
2365 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2367 XFillRectangle(display, drawto, gc,
2368 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2369 MINI_TILEX + 2, MINI_TILEY + 2);
2371 /* copy border to the right location */
2372 XCopyArea(display, drawto, drawto, gc,
2373 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2374 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2376 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2377 FS_SMALL, font_color);
2379 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2381 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2384 static void DrawElementContentAreas()
2386 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2387 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2388 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2389 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2390 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2391 int xoffset_right = counter_xsize;
2392 int yoffset_right = ED_BORDER_SIZE;
2393 int font_color = FC_GREEN;
2396 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2399 ElementContent[i][x][y] = level.yam_content[i][x][y];
2401 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2402 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2404 /* display counter to choose number of element content areas */
2405 x = counterbutton_info[counter_id].x + xoffset_right;
2406 y = counterbutton_info[counter_id].y + yoffset_right;
2407 DrawTextF(x, y, font_color, "number of content areas");
2409 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2410 MapCounterButtons(counter_id);
2412 /* delete content areas in case of reducing number of them */
2413 XFillRectangle(display, backbuffer, gc,
2414 SX, area_sy - MINI_TILEX,
2415 SXSIZE, 12 * MINI_TILEY);
2417 /* draw some decorative border for the objects */
2418 for (i=0; i<level.num_yam_contents; i++)
2422 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2425 XFillRectangle(display, drawto, gc,
2426 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2427 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2428 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2431 /* copy border to the right location */
2432 XCopyArea(display, drawto, drawto, gc,
2433 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2434 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2436 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2437 "Content", FS_SMALL, font_color);
2438 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2439 "when", FS_SMALL, font_color);
2440 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2441 "smashed", FS_SMALL, font_color);
2443 for (i=0; i<level.num_yam_contents; i++)
2447 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2448 ElementContent[i][x][y]);
2450 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2451 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2452 font_color, "%d", i + 1);
2455 for (i=0; i<level.num_yam_contents; i++)
2456 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2459 #define TEXT_COLLECTING "Score for collecting"
2460 #define TEXT_SMASHING "Score for smashing"
2461 #define TEXT_CRACKING "Score for cracking"
2462 #define TEXT_SPEED "Speed of amoeba growth"
2463 #define TEXT_DURATION "Duration when activated"
2465 static void DrawPropertiesWindow()
2467 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2468 int num_elements_in_level;
2470 int xoffset_right = counter_xsize;
2471 int yoffset_right = ED_BORDER_SIZE;
2472 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2473 int yoffset_right2 = ED_BORDER_SIZE;
2476 int font_color = FC_GREEN;
2483 } elements_with_counter[] =
2485 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2486 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2487 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2488 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2489 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2490 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2491 { EL_KAEFER_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2492 { EL_KAEFER_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2493 { EL_KAEFER_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2494 { EL_KAEFER_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2495 { EL_BUTTERFLY_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2496 { EL_BUTTERFLY_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2497 { EL_BUTTERFLY_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2498 { EL_BUTTERFLY_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2499 { EL_FLIEGER_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2500 { EL_FLIEGER_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2501 { EL_FLIEGER_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2502 { EL_FLIEGER_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2503 { EL_FIREFLY_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2504 { EL_FIREFLY_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2505 { EL_FIREFLY_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2506 { EL_FIREFLY_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2507 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2508 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2509 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2510 { EL_PACMAN_R, &level.score[SC_PACMAN], TEXT_SMASHING },
2511 { EL_PACMAN_O, &level.score[SC_PACMAN], TEXT_SMASHING },
2512 { EL_PACMAN_L, &level.score[SC_PACMAN], TEXT_SMASHING },
2513 { EL_PACMAN_U, &level.score[SC_PACMAN], TEXT_SMASHING },
2514 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2515 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2516 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2517 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2518 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2519 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2520 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2521 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2522 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2523 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2524 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2525 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2526 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2527 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2528 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2529 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2534 UnmapLevelEditorWindowGadgets();
2536 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2537 "Element Settings", FS_BIG, FC_YELLOW);
2539 /* draw some decorative border for the object */
2542 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2544 XFillRectangle(display, drawto, gc,
2545 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2546 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2547 TILEX + 2, TILEY + 2);
2549 /* copy border to the right location */
2550 XCopyArea(display, drawto, drawto, gc,
2551 SX + xstart * MINI_TILEX,
2552 SY + ystart * MINI_TILEY,
2553 2 * TILEX, 2 * TILEY,
2554 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2555 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2557 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2559 /* copy the whole stuff to the definitive location */
2560 XCopyArea(display, drawto, drawto, gc,
2561 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2562 SY + ystart * MINI_TILEY - MINI_TILEY,
2563 2 * TILEX, 2 * TILEY,
2564 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2565 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2567 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2568 font_color, element_info[properties_element]);
2570 num_elements_in_level = 0;
2571 for (y=0; y<lev_fieldy; y++)
2572 for (x=0; x<lev_fieldx; x++)
2573 if (Feld[x][y] == properties_element)
2574 num_elements_in_level++;
2575 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2577 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2578 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2579 "%d (%.2f%%)", num_elements_in_level, percentage);
2581 /* check if there are elements where a score can be chosen for */
2582 for (i=0; elements_with_counter[i].element != -1; i++)
2584 if (elements_with_counter[i].element == properties_element)
2586 int x = counterbutton_info[counter_id].x + xoffset_right;
2587 int y = counterbutton_info[counter_id].y + yoffset_right;
2589 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2590 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2592 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2593 MapCounterButtons(counter_id);
2598 if (HAS_CONTENT(properties_element))
2600 /* draw stickybutton gadget */
2601 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2602 x = checkbutton_info[i].x + xoffset_right2;
2603 y = checkbutton_info[i].y + yoffset_right2;
2605 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2606 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2607 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2608 MapCheckbuttonGadget(i);
2610 if (IS_AMOEBOID(properties_element))
2611 DrawAmoebaContentArea();
2613 DrawElementContentAreas();
2617 static void swap_numbers(int *i1, int *i2)
2625 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2637 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2639 int lx = sx + level_xpos;
2640 int ly = sy + level_ypos;
2642 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2645 Feld[lx][ly] = element;
2648 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2649 int element, boolean change_level)
2651 if (from_y == to_y) /* horizontal line */
2657 swap_numbers(&from_x, &to_x);
2659 for (x=from_x; x<=to_x; x++)
2660 DrawLineElement(x, y, element, change_level);
2662 else if (from_x == to_x) /* vertical line */
2668 swap_numbers(&from_y, &to_y);
2670 for (y=from_y; y<=to_y; y++)
2671 DrawLineElement(x, y, element, change_level);
2673 else /* diagonal line */
2675 int len_x = ABS(to_x - from_x);
2676 int len_y = ABS(to_y - from_y);
2679 if (len_y < len_x) /* a < 1 */
2681 float a = (float)len_y / (float)len_x;
2684 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2686 for (x=0; x<=len_x; x++)
2688 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2689 DrawLineElement(from_x + x, from_y + y, element, change_level);
2694 float a = (float)len_x / (float)len_y;
2697 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2699 for (y=0; y<=len_y; y++)
2701 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2702 DrawLineElement(from_x + x, from_y + y, element, change_level);
2708 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2709 int element, boolean change_level)
2711 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2712 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2713 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2714 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2717 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2718 int element, boolean change_level)
2723 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2725 for (y=from_y; y<=to_y; y++)
2726 DrawLine(from_x, y, to_x, y, element, change_level);
2729 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2730 int element, boolean change_level)
2732 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2733 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2734 int len_x = ABS(to_x - from_x);
2735 int len_y = ABS(to_y - from_y);
2738 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2740 /* not optimal (some points get drawn twice) but simple,
2741 and fast enough for the few points we are drawing */
2743 for (x=0; x<=radius; x++)
2747 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2749 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2750 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2751 lx = sx + level_xpos;
2752 ly = sy + level_ypos;
2754 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2755 DrawLineElement(sx, sy, element, change_level);
2758 for (y=0; y<=radius; y++)
2762 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2764 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2765 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2766 lx = sx + level_xpos;
2767 ly = sy + level_ypos;
2769 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2770 DrawLineElement(sx, sy, element, change_level);
2774 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2775 int element, boolean change_level)
2777 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2778 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2780 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2783 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2784 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2785 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2786 int element, boolean change_level)
2788 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2789 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2790 int mirror_to_x2 = from_x - (to_x2 - from_x);
2791 int mirror_to_y2 = from_y - (to_y2 - from_y);
2793 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2794 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2795 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2796 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2800 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2802 int from_sx, from_sy;
2806 swap_numbers(&from_x, &to_x);
2809 swap_numbers(&from_y, &to_y);
2811 from_sx = SX + from_x * MINI_TILEX;
2812 from_sy = SY + from_y * MINI_TILEY;
2813 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2814 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2816 XSetForeground(display, gc, WhitePixel(display, screen));
2818 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2819 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2820 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2821 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2823 XSetForeground(display, gc, BlackPixel(display, screen));
2825 if (from_x == to_x && from_y == to_y)
2826 MarkTileDirty(from_x/2, from_y/2);
2828 redraw_mask |= REDRAW_FIELD;
2831 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2832 int element, boolean change_level)
2834 if (element == -1 || change_level)
2835 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2837 DrawAreaBorder(from_x, from_y, to_x, to_y);
2840 /* values for CopyBrushExt() */
2841 #define CB_AREA_TO_BRUSH 0
2842 #define CB_BRUSH_TO_CURSOR 1
2843 #define CB_BRUSH_TO_LEVEL 2
2844 #define CB_DELETE_OLD_CURSOR 3
2846 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2847 int button, int mode)
2849 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2850 static int brush_width, brush_height;
2851 static int last_cursor_x = -1, last_cursor_y = -1;
2852 static boolean delete_old_brush;
2853 int new_element = BUTTON_ELEMENT(button);
2856 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2859 if (mode == CB_AREA_TO_BRUSH)
2861 int from_lx, from_ly;
2864 swap_numbers(&from_x, &to_x);
2867 swap_numbers(&from_y, &to_y);
2869 brush_width = to_x - from_x + 1;
2870 brush_height = to_y - from_y + 1;
2872 from_lx = from_x + level_xpos;
2873 from_ly = from_y + level_ypos;
2875 for (y=0; y<brush_height; y++)
2877 for (x=0; x<brush_width; x++)
2879 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2882 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2887 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2889 delete_old_brush = FALSE;
2891 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2892 mode == CB_BRUSH_TO_LEVEL)
2894 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2895 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2896 int cursor_from_x = cursor_x - brush_width / 2;
2897 int cursor_from_y = cursor_y - brush_height / 2;
2898 int border_from_x = cursor_x, border_from_y = cursor_y;
2899 int border_to_x = cursor_x, border_to_y = cursor_y;
2901 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2902 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2904 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2905 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2907 delete_old_brush = FALSE;
2911 for (y=0; y<brush_height; y++)
2913 for (x=0; x<brush_width; x++)
2915 int sx = cursor_from_x + x;
2916 int sy = cursor_from_y + y;
2917 int lx = sx + level_xpos;
2918 int ly = sy + level_ypos;
2919 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2920 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2921 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2922 brush_buffer[x][y] : new_element);
2924 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2926 if (sx < border_from_x)
2928 else if (sx > border_to_x)
2930 if (sy < border_from_y)
2932 else if (sy > border_to_y)
2935 DrawLineElement(sx, sy, element, change_level);
2940 if (mode != CB_DELETE_OLD_CURSOR)
2941 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2943 last_cursor_x = cursor_x;
2944 last_cursor_y = cursor_y;
2945 delete_old_brush = TRUE;
2949 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2952 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2955 static void CopyBrushToLevel(int x, int y, int button)
2957 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2960 static void CopyBrushToCursor(int x, int y)
2962 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2965 static void DeleteBrushFromCursor()
2967 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2970 static void FloodFill(int from_x, int from_y, int fill_element)
2974 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2975 static int safety = 0;
2977 /* check if starting field still has the desired content */
2978 if (Feld[from_x][from_y] == fill_element)
2983 if (safety > lev_fieldx*lev_fieldy)
2984 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2986 old_element = Feld[from_x][from_y];
2987 Feld[from_x][from_y] = fill_element;
2991 x = from_x + check[i][0];
2992 y = from_y + check[i][1];
2994 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2995 FloodFill(x, y, fill_element);
3001 /* values for DrawLevelText() modes */
3003 #define TEXT_SETCURSOR 1
3004 #define TEXT_WRITECHAR 2
3005 #define TEXT_BACKSPACE 3
3006 #define TEXT_NEWLINE 4
3008 #define TEXT_QUERY_TYPING 6
3010 static int DrawLevelText(int sx, int sy, char letter, int mode)
3012 static short delete_buffer[MAX_LEV_FIELDX];
3013 static int start_sx, start_sy;
3014 static int last_sx, last_sy;
3015 static boolean typing = FALSE;
3016 int letter_element = EL_CHAR_ASCII0 + letter;
3019 /* map lower case letters to upper case and convert special characters */
3020 if (letter >= 'a' && letter <= 'z')
3021 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3022 else if (letter == 'ä' || letter == 'Ä')
3023 letter_element = EL_CHAR_AE;
3024 else if (letter == 'ö' || letter == 'Ö')
3025 letter_element = EL_CHAR_OE;
3026 else if (letter == 'ü' || letter == 'Ü')
3027 letter_element = EL_CHAR_UE;
3028 else if (letter == '^')
3029 letter_element = EL_CHAR_COPY;
3031 letter_element = EL_CHAR_ASCII0 + letter;
3033 if (mode != TEXT_INIT)
3038 if (mode != TEXT_SETCURSOR)
3044 lx = last_sx + level_xpos;
3045 ly = last_sy + level_ypos;
3052 DrawLevelText(0, 0, 0, TEXT_END);
3055 start_sx = last_sx = sx;
3056 start_sy = last_sy = sy;
3057 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3060 case TEXT_SETCURSOR:
3061 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3062 DrawAreaBorder(sx, sy, sx, sy);
3067 case TEXT_WRITECHAR:
3068 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3070 delete_buffer[sx - start_sx] = Feld[lx][ly];
3071 Feld[lx][ly] = letter_element;
3073 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3074 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3075 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3076 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3078 DrawLevelText(0, 0, 0, TEXT_END);
3082 case TEXT_BACKSPACE:
3085 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3086 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3087 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3092 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3093 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3095 DrawLevelText(0, 0, 0, TEXT_END);
3099 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3100 DrawMiniElement(sx, sy, Feld[lx][ly]);
3104 case TEXT_QUERY_TYPING:
3114 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3115 int element, boolean change_level)
3117 int lx = sx + level_xpos;
3118 int ly = sy + level_ypos;
3121 DrawMiniElement(sx, sy, Feld[lx][ly]);
3123 DrawAreaBorder(sx, sy, sx, sy);
3126 static void CopyLevelToUndoBuffer(int mode)
3128 static boolean accumulated_undo = FALSE;
3129 boolean new_undo_buffer_position = TRUE;
3130 int last_border_element;
3135 case UNDO_IMMEDIATE:
3136 accumulated_undo = FALSE;
3139 case UNDO_ACCUMULATE:
3140 if (accumulated_undo)
3141 new_undo_buffer_position = FALSE;
3142 accumulated_undo = TRUE;
3149 if (new_undo_buffer_position)
3151 /* new position in undo buffer ring */
3152 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3154 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3155 undo_buffer_steps++;
3158 for(x=0; x<lev_fieldx; x++)
3159 for(y=0; y<lev_fieldy; y++)
3160 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3162 /* check if drawing operation forces change of border style */
3163 last_border_element = BorderElement;
3165 if (BorderElement != last_border_element)
3166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3170 printf("level saved to undo buffer\n");
3175 static void RandomPlacement(int new_element)
3177 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3178 int num_free_positions;
3183 /* determine number of free positions for the new elements */
3184 /* (maybe this statement should be formatted a bit more readable...) */
3185 num_free_positions = 0;
3186 for (x=0; x<lev_fieldx; x++)
3187 for (y=0; y<lev_fieldy; y++)
3188 if ((free_position[x][y] =
3189 ((random_placement_background_restricted &&
3190 Feld[x][y] == random_placement_background_element) ||
3191 (!random_placement_background_restricted &&
3192 Feld[x][y] != new_element))) == TRUE)
3193 num_free_positions++;
3195 /* determine number of new elements to place there */
3196 num_percentage = num_free_positions * random_placement_value / 100;
3197 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3198 num_percentage : random_placement_value);
3200 /* if not more free positions than elements to place, fill whole level */
3201 if (num_elements >= num_free_positions)
3203 for (x=0; x<lev_fieldx; x++)
3204 for (y=0; y<lev_fieldy; y++)
3205 Feld[x][y] = new_element;
3207 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3208 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3212 while (num_elements > 0)
3214 x = RND(lev_fieldx);
3215 y = RND(lev_fieldy);
3217 /* don't place element at the same position twice */
3218 if (free_position[x][y])
3220 free_position[x][y] = FALSE;
3221 Feld[x][y] = new_element;
3226 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3227 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3230 void WrapLevel(int dx, int dy)
3232 int wrap_dx = lev_fieldx - dx;
3233 int wrap_dy = lev_fieldy - dy;
3236 for(x=0; x<lev_fieldx; x++)
3237 for(y=0; y<lev_fieldy; y++)
3238 FieldBackup[x][y] = Feld[x][y];
3240 for(x=0; x<lev_fieldx; x++)
3241 for(y=0; y<lev_fieldy; y++)
3243 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3245 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3246 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3249 static void HandleDrawingAreas(struct GadgetInfo *gi)
3251 static boolean started_inside_drawing_area = FALSE;
3252 int id = gi->custom_id;
3253 boolean button_press_event;
3254 boolean button_release_event;
3255 boolean inside_drawing_area = !gi->event.off_borders;
3256 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3257 int actual_drawing_function;
3258 int button = gi->event.button;
3259 int new_element = BUTTON_ELEMENT(button);
3260 int sx = gi->event.x, sy = gi->event.y;
3261 int min_sx = 0, min_sy = 0;
3262 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3264 int min_lx = 0, min_ly = 0;
3265 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3268 /* handle info callback for each invocation of action callback */
3269 gi->callback_info(gi);
3271 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3272 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3274 /* make sure to stay inside drawing area boundaries */
3275 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3276 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3280 /* get positions inside level field */
3281 lx = sx + level_xpos;
3282 ly = sy + level_ypos;
3284 if (!IN_LEV_FIELD(lx, ly))
3285 inside_drawing_area = FALSE;
3287 /* make sure to stay inside level field boundaries */
3288 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3289 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3291 /* correct drawing area positions accordingly */
3292 sx = lx - level_xpos;
3293 sy = ly - level_ypos;
3296 if (button_press_event)
3297 started_inside_drawing_area = inside_drawing_area;
3299 if (!started_inside_drawing_area)
3302 if (!button && !button_release_event)
3305 /* automatically switch to 'single item' drawing mode, if needed */
3306 actual_drawing_function =
3307 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3309 switch (actual_drawing_function)
3311 case GADGET_ID_SINGLE_ITEMS:
3314 if (button_release_event)
3316 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3318 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3319 !inside_drawing_area)
3320 DeleteBrushFromCursor();
3326 if (draw_with_brush)
3328 if (!button_release_event)
3329 CopyBrushToLevel(sx, sy, button);
3331 else if (new_element != Feld[lx][ly])
3333 if (new_element == EL_SPIELFIGUR)
3335 /* remove player at old position */
3336 for(y=0; y<lev_fieldy; y++)
3338 for(x=0; x<lev_fieldx; x++)
3340 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3342 Feld[x][y] = EL_LEERRAUM;
3343 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3344 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3345 DrawMiniElement(x - level_xpos, y - level_ypos,
3352 Feld[lx][ly] = new_element;
3353 DrawMiniElement(sx, sy, new_element);
3358 DrawMiniGraphicExt(drawto, gc,
3359 gi->x + sx * MINI_TILEX,
3360 gi->y + sy * MINI_TILEY,
3361 el2gfx(new_element));
3362 DrawMiniGraphicExt(window, gc,
3363 gi->x + sx * MINI_TILEX,
3364 gi->y + sy * MINI_TILEY,
3365 el2gfx(new_element));
3367 if (id == GADGET_ID_AMOEBA_CONTENT)
3368 level.amoeba_content = new_element;
3369 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3370 random_placement_background_element = new_element;
3371 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3372 id <= GADGET_ID_ELEM_CONTENT_7)
3373 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3378 case GADGET_ID_CONNECTED_ITEMS:
3380 static int last_sx = -1;
3381 static int last_sy = -1;
3383 if (button_release_event)
3384 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3388 if (!button_press_event)
3389 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3397 case GADGET_ID_LINE:
3399 case GADGET_ID_RECTANGLE:
3400 case GADGET_ID_FILLED_BOX:
3401 case GADGET_ID_GRAB_BRUSH:
3402 case GADGET_ID_TEXT:
3404 static int last_sx = -1;
3405 static int last_sy = -1;
3406 static int start_sx = -1;
3407 static int start_sy = -1;
3408 void (*draw_func)(int, int, int, int, int, boolean);
3410 if (drawing_function == GADGET_ID_LINE)
3411 draw_func = DrawLine;
3412 else if (drawing_function == GADGET_ID_ARC)
3413 draw_func = DrawArc;
3414 else if (drawing_function == GADGET_ID_RECTANGLE)
3415 draw_func = DrawRectangle;
3416 else if (drawing_function == GADGET_ID_FILLED_BOX)
3417 draw_func = DrawFilledBox;
3418 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3419 draw_func = SelectArea;
3420 else /* (drawing_function == GADGET_ID_TEXT) */
3421 draw_func = SetTextCursor;
3423 if (button_press_event)
3425 draw_func(sx, sy, sx, sy, new_element, FALSE);
3426 start_sx = last_sx = sx;
3427 start_sy = last_sy = sy;
3429 if (drawing_function == GADGET_ID_TEXT)
3430 DrawLevelText(0, 0, 0, TEXT_END);
3432 else if (button_release_event)
3434 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3435 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3437 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3438 CopyBrushToCursor(sx, sy);
3439 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3440 draw_with_brush = TRUE;
3442 else if (drawing_function == GADGET_ID_TEXT)
3443 DrawLevelText(sx, sy, 0, TEXT_INIT);
3445 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3447 else if (last_sx != sx || last_sy != sy)
3449 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3450 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3457 case GADGET_ID_FLOOD_FILL:
3458 if (button_press_event && Feld[lx][ly] != new_element)
3460 FloodFill(lx, ly, new_element);
3461 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3462 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3466 case GADGET_ID_PICK_ELEMENT:
3467 if (button_release_event)
3468 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3470 PickDrawingElement(button, Feld[lx][ly]);
3479 static void HandleCounterButtons(struct GadgetInfo *gi)
3481 int gadget_id = gi->custom_id;
3482 int counter_id = gi->custom_type_id;
3483 int button = gi->event.button;
3484 int *counter_value = counterbutton_info[counter_id].value;
3485 int step = BUTTON_STEPSIZE(button) *
3486 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3488 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3490 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3491 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3492 boolean level_changed = LevelChanged();
3494 if ((level_changed && pressed) || (!level_changed && released))
3497 if (level_changed && !Request("Level has changed! Discard changes ?",
3500 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3501 ModifyEditorCounter(counter_id, *counter_value);
3506 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3507 *counter_value = gi->text.number_value;
3509 ModifyEditorCounter(counter_id, *counter_value + step);
3513 case ED_COUNTER_ID_ELEM_CONTENT:
3514 DrawElementContentAreas();
3517 case ED_COUNTER_ID_LEVEL_XSIZE:
3518 case ED_COUNTER_ID_LEVEL_YSIZE:
3519 lev_fieldx = level.fieldx;
3520 lev_fieldy = level.fieldy;
3523 case ED_COUNTER_ID_SELECT_LEVEL:
3524 LoadLevel(level_nr);
3526 DrawEditModeWindow();
3534 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3536 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3539 static void HandleRadiobuttons(struct GadgetInfo *gi)
3541 *radiobutton_info[gi->custom_type_id].value =
3542 radiobutton_info[gi->custom_type_id].checked_value;
3545 static void HandleCheckbuttons(struct GadgetInfo *gi)
3547 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3550 static void HandleControlButtons(struct GadgetInfo *gi)
3552 int id = gi->custom_id;
3553 int button = gi->event.button;
3554 int step = BUTTON_STEPSIZE(button);
3555 int new_element = BUTTON_ELEMENT(button);
3558 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3559 DrawLevelText(0, 0, 0, TEXT_END);
3561 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3562 edit_mode != ED_MODE_DRAWING)
3564 DrawDrawingWindow();
3565 edit_mode = ED_MODE_DRAWING;
3570 case GADGET_ID_SCROLL_LEFT:
3571 if (level_xpos >= 0)
3573 if (lev_fieldx < ed_fieldx - 2)
3577 if (level_xpos < -1)
3580 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3582 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3584 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3585 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3589 case GADGET_ID_SCROLL_RIGHT:
3590 if (level_xpos <= lev_fieldx - ed_fieldx)
3592 if (lev_fieldx < ed_fieldx - 2)
3596 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3597 level_xpos = lev_fieldx - ed_fieldx + 1;
3599 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3601 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3603 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3604 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3608 case GADGET_ID_SCROLL_UP:
3609 if (level_ypos >= 0)
3611 if (lev_fieldy < ed_fieldy - 2)
3615 if (level_ypos < -1)
3618 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3620 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3622 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3623 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3627 case GADGET_ID_SCROLL_DOWN:
3628 if (level_ypos <= lev_fieldy - ed_fieldy)
3630 if (lev_fieldy < ed_fieldy - 2)
3634 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3635 level_ypos = lev_fieldy - ed_fieldy + 1;
3637 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3639 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3641 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3642 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3646 case GADGET_ID_SCROLL_HORIZONTAL:
3647 level_xpos = gi->event.item_position - 1;
3648 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3651 case GADGET_ID_SCROLL_VERTICAL:
3652 level_ypos = gi->event.item_position - 1;
3653 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3656 case GADGET_ID_SCROLL_LIST_UP:
3657 case GADGET_ID_SCROLL_LIST_DOWN:
3658 case GADGET_ID_SCROLL_LIST_VERTICAL:
3659 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3660 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3663 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3664 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3666 if (element_shift < 0)
3668 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3669 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3671 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3672 GDI_SCROLLBAR_ITEM_POSITION,
3673 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3676 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3678 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3679 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3680 struct GadgetDesign *gd = &gi->deco.design;
3681 int element = editor_element[element_shift + i];
3684 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3685 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3690 case GADGET_ID_WRAP_LEFT:
3691 WrapLevel(-step, 0);
3694 case GADGET_ID_WRAP_RIGHT:
3698 case GADGET_ID_WRAP_UP:
3699 WrapLevel(0, -step);
3702 case GADGET_ID_WRAP_DOWN:
3706 case GADGET_ID_SINGLE_ITEMS:
3707 case GADGET_ID_CONNECTED_ITEMS:
3708 case GADGET_ID_LINE:
3710 case GADGET_ID_TEXT:
3711 case GADGET_ID_RECTANGLE:
3712 case GADGET_ID_FILLED_BOX:
3713 case GADGET_ID_FLOOD_FILL:
3714 case GADGET_ID_GRAB_BRUSH:
3715 case GADGET_ID_PICK_ELEMENT:
3716 last_drawing_function = drawing_function;
3717 drawing_function = id;
3718 draw_with_brush = FALSE;
3721 case GADGET_ID_RANDOM_PLACEMENT:
3722 RandomPlacement(new_element);
3725 case GADGET_ID_PROPERTIES:
3726 if (edit_mode != ED_MODE_PROPERTIES)
3728 properties_element = new_element;
3729 DrawPropertiesWindow();
3730 edit_mode = ED_MODE_PROPERTIES;
3734 DrawDrawingWindow();
3735 edit_mode = ED_MODE_DRAWING;
3739 case GADGET_ID_UNDO:
3740 if (undo_buffer_steps == 0)
3742 Request("Undo buffer empty !", REQ_CONFIRM);
3746 undo_buffer_position =
3747 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3748 undo_buffer_steps--;
3750 for(x=0; x<lev_fieldx; x++)
3751 for(y=0; y<lev_fieldy; y++)
3752 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3753 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3756 case GADGET_ID_INFO:
3757 if (edit_mode != ED_MODE_INFO)
3759 DrawLevelInfoWindow();
3760 edit_mode = ED_MODE_INFO;
3764 DrawDrawingWindow();
3765 edit_mode = ED_MODE_DRAWING;
3769 case GADGET_ID_CLEAR:
3770 for(x=0; x<MAX_LEV_FIELDX; x++)
3771 for(y=0; y<MAX_LEV_FIELDY; y++)
3772 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3773 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3775 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3778 case GADGET_ID_SAVE:
3779 if (leveldir[leveldir_nr].readonly)
3781 Request("This level is read only !", REQ_CONFIRM);
3785 if (!LevelContainsPlayer)
3786 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3789 if (Request("Save this level and kill the old ?", REQ_ASK))
3791 for(x=0; x<lev_fieldx; x++)
3792 for(y=0; y<lev_fieldy; y++)
3793 Ur[x][y] = Feld[x][y];
3794 SaveLevel(level_nr);
3799 case GADGET_ID_TEST:
3800 if (!LevelContainsPlayer)
3801 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3804 for(x=0; x<lev_fieldx; x++)
3805 for(y=0; y<lev_fieldy; y++)
3806 FieldBackup[x][y] = Ur[x][y];
3808 for(x=0; x<lev_fieldx; x++)
3809 for(y=0; y<lev_fieldy; y++)
3810 Ur[x][y] = Feld[x][y];
3812 UnmapLevelEditorGadgets();
3813 UndrawSpecialEditorDoor();
3815 CloseDoor(DOOR_CLOSE_ALL);
3817 DrawCompleteVideoDisplay();
3819 if (setup.autorecord)
3820 TapeStartRecording();
3822 level_editor_test_game = TRUE;
3823 game_status = PLAYING;
3829 case GADGET_ID_EXIT:
3830 if (!LevelChanged() ||
3831 Request("Level has changed! Exit without saving ?",
3832 REQ_ASK | REQ_STAY_OPEN))
3834 CloseDoor(DOOR_CLOSE_1);
3837 CloseDoor(DOOR_CLOSE_ALL);
3840 game_status = MAINMENU;
3845 CloseDoor(DOOR_CLOSE_1);
3846 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3847 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3848 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3849 OpenDoor(DOOR_OPEN_1);
3854 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3855 id <= GADGET_ID_ELEMENTLIST_LAST)
3857 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3858 int new_element = editor_element[element_position + element_shift];
3860 PickDrawingElement(button, new_element);
3862 if (!HAS_CONTENT(properties_element) ||
3863 !stick_element_properties_window)
3865 properties_element = new_element;
3866 if (edit_mode == ED_MODE_PROPERTIES)
3867 DrawPropertiesWindow();
3870 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3871 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3874 else if (gi->event.type == GD_EVENT_PRESSED)
3875 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3876 else if (gi->event.type == GD_EVENT_RELEASED)
3877 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3878 else if (gi->event.type == GD_EVENT_MOVING)
3879 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3881 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3887 void HandleLevelEditorKeyInput(KeySym key)
3889 char letter = getCharFromKeySym(key);
3890 int button = MB_LEFT;
3892 if (drawing_function == GADGET_ID_TEXT &&
3893 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3896 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3897 else if (key == XK_Delete || key == XK_BackSpace)
3898 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3899 else if (key == XK_Return)
3900 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3902 else if (button_status == MB_RELEASED)
3909 id = GADGET_ID_SCROLL_LEFT;
3912 id = GADGET_ID_SCROLL_RIGHT;
3915 id = GADGET_ID_SCROLL_UP;
3918 id = GADGET_ID_SCROLL_DOWN;
3921 id = GADGET_ID_SCROLL_LIST_UP;
3925 id = GADGET_ID_SCROLL_LIST_DOWN;
3930 id = GADGET_ID_NONE;
3934 if (id != GADGET_ID_NONE)
3935 ClickOnGadget(level_editor_gadget[id], button);
3936 else if (letter == '.')
3937 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3939 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3940 if (letter && letter == control_info[i].shortcut)
3941 if (!anyTextGadgetActive())
3942 ClickOnGadget(level_editor_gadget[i], button);
3946 void ClearEditorGadgetInfoText()
3948 XFillRectangle(display, drawto, gc,
3949 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3950 redraw_mask |= REDRAW_FIELD;
3953 void HandleEditorGadgetInfoText(void *ptr)
3955 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3956 char infotext[MAX_INFOTEXT_LEN + 1];
3959 ClearEditorGadgetInfoText();
3961 /* misuse this function to delete brush cursor, if needed */
3962 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3963 DeleteBrushFromCursor();
3965 if (gi == NULL || gi->info_text == NULL)
3968 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3969 infotext[MAX_INFOTEXT_LEN] = '\0';
3971 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3973 int key = control_info[gi->custom_id].shortcut;
3977 sprintf(shortcut, " ('%s%c')",
3978 (key >= 'A' && key <= 'Z' ? "Shift-" :
3979 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3982 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3983 strcat(infotext, shortcut);
3987 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3990 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3992 static int start_lx, start_ly;
3994 int id = gi->custom_id;
3995 int sx = gi->event.x;
3996 int sy = gi->event.y;
3997 int lx = sx + level_xpos;
3998 int ly = sy + level_ypos;
3999 int min_sx = 0, min_sy = 0;
4000 int max_sx = gi->drawing.area_xsize - 1;
4001 int max_sy = gi->drawing.area_ysize - 1;
4003 ClearEditorGadgetInfoText();
4005 /* make sure to stay inside drawing area boundaries */
4006 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4007 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4009 if (id == GADGET_ID_DRAWING_LEVEL)
4013 int min_lx = 0, min_ly = 0;
4014 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4016 /* get positions inside level field */
4017 lx = sx + level_xpos;
4018 ly = sy + level_ypos;
4020 /* make sure to stay inside level field boundaries */
4021 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4022 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4024 /* correct drawing area positions accordingly */
4025 sx = lx - level_xpos;
4026 sy = ly - level_ypos;
4029 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4031 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4033 if (gi->event.type == GD_EVENT_PRESSED)
4039 switch (drawing_function)
4041 case GADGET_ID_SINGLE_ITEMS:
4042 infotext = "Drawing single items";
4044 case GADGET_ID_CONNECTED_ITEMS:
4045 infotext = "Drawing connected items";
4047 case GADGET_ID_LINE:
4048 infotext = "Drawing line";
4051 infotext = "Drawing arc";
4053 case GADGET_ID_TEXT:
4054 infotext = "Setting text cursor";
4056 case GADGET_ID_RECTANGLE:
4057 infotext = "Drawing rectangle";
4059 case GADGET_ID_FILLED_BOX:
4060 infotext = "Drawing filled box";
4062 case GADGET_ID_FLOOD_FILL:
4063 infotext = "Flood fill";
4065 case GADGET_ID_GRAB_BRUSH:
4066 infotext = "Grabbing brush";
4068 case GADGET_ID_PICK_ELEMENT:
4069 infotext = "Picking element";
4073 infotext = "Drawing position";
4077 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4078 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4079 "%s: %d, %d", infotext, lx, ly);
4081 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4082 "%s: %d, %d", infotext,
4083 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4085 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4086 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4087 "%s", element_info[Feld[lx][ly]]);
4089 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4090 "Level position: %d, %d", lx, ly);
4093 /* misuse this function to draw brush cursor, if needed */
4094 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4096 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4097 CopyBrushToCursor(sx, sy);
4099 DeleteBrushFromCursor();
4102 else if (id == GADGET_ID_AMOEBA_CONTENT)
4103 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4105 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4106 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4107 "Random placement background");
4109 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4110 "Content area %d position: %d, %d",
4111 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);